1345 April 7th, 2015
(P:M 3.5) Gardenville by tsukikomi, Red93 with credit to Red93[Stage - Texture - Smashville]
646 December 1st, 2014
(P:M) Yoshi's Island in2 the nite by tsukikomi with credit to Mit/Lexx[Stage - Texture - Yoshi's Island (Brawl)]
805 October 25th, 2013
(Reupload) The Doomsday Zone by Ac1dSn0w, Oizen with credit to Wave Kusanagi for putting Hyper Sonic[Stage - Vertex, Import - Luigi's Mansion]
Here's a reupload of 'The Doomsday Zone'. Technically, his Mediafire was locked for 1 - 2 years ago. And plus, I added CSPs. I remember that I still have this stage, but a broken link for others on Brawl Vault. I'll add BRSTMs soon! Remember, this isn't my stage import. Not plagiarism.
The old upload: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10013
Credits:
======
+ OizenX for creating the stage
+ Wave Kusanagi for the Hyper Sonic
The old upload: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10013
Credits:
======
+ OizenX for creating the stage
+ Wave Kusanagi for the Hyper Sonic
534 January 7th, 2015
3 Night Smashvilles by datt dude, hotdogturtle, ??_?, rihuganon[Stage - Texture - Smashville]
350 October 4th, 2014
3DS Final Destination by Nasca Corp with credit to GBC, PMBR and DSX8[Stage - Import - Final Destination]
230 November 24th, 2010
64 Master Hand by GameWatching with credit to LJSTAR[Stage - Texture, Vertex - Boss]
103 September 18th, 2011
75m weegee small by SSJ Is Clueless! with credit to LordNOah/PAVNG for the bases[Stage - Texture, Vertex - 75m]
211 February 13th, 2011
Adventure Island by Eternal Yoshi[Stage - Texture, Vertex, Import - Final Destination]
1392 December 24th, 2010
Adventurous Field [Tales of Symphonia] by FairKnight with credit to Blayd[Stage - Texture, Import - Yoshi's Island (Melee)]
925 April 10th, 2010
Airman Stage V.2 by matteron with credit to kurobit[Stage - Texture, Vertex, 2D - Flat Zone 2]
A simple 2D stage made by me. It is over 2 stages, Flat Zone 2 and Final Destination. To use it over Flat Zone 2 just place all the files in the correct location. To use it over Final Destination just rename STGGW.pac to STGFINAL.pac and only place the STGFINAL.pac on your SD card.
If you don't know what st_gw.rel is then I recommend reading this:
http://www.smashboards.com/showthread.php?t=269742
Credit to Kurobit for finding out how to make 2D stages.
If you don't know what st_gw.rel is then I recommend reading this:
http://www.smashboards.com/showthread.php?t=269742
Credit to Kurobit for finding out how to make 2D stages.
439 January 27th, 2017
All-Star Area (smash 4) by AzLx with credit to DSX8, Ridley[Stage - Texture, Import - All Star Room]
393 January 6th, 2012
All-Star Final Destination by Guichomingo[Stage - Texture - Final Destination]
602 September 21st, 2013
AllStar Room Fixed by IceCatraz[Stage - Vertex, Import - All Star Room]
Allstar Room. Set up by 8thalga.
Use this to make your textures!
This is not a texture - this is the base stage for YOU to make a texture. Just exporting "Heal Room" in Brawl Box leaves a room where you can NOT die. We have fixed this, and fixed other small problems.
The included .rel file overwrites 75 M. If you want to replace another stage, visit our topic our send us a PM, and we'll walk you through it. Enjoy!
Use this to make your textures!
This is not a texture - this is the base stage for YOU to make a texture. Just exporting "Heal Room" in Brawl Box leaves a room where you can NOT die. We have fixed this, and fixed other small problems.
The included .rel file overwrites 75 M. If you want to replace another stage, visit our topic our send us a PM, and we'll walk you through it. Enjoy!
112 December 7th, 2013
Alternate Balanced Summit V1 by Szasz with credit to Mccdbz5[Stage - Vertex - Summit]
*this stage doesn't work with pokemon trainer, I forgot to change one of the spawn points.*
Through the magic of .rel files, Mccdbz5 has provided us with a version of summit similar to Frozenhobo's summit+, but free of codes. This is still a collaborative wip, but this version is playable. There is no "cave of life" as the stone has been pushed back into the mountain. The top platform is gone, leaving us with a stage that is more functional for smashing. The final version will probably have the top platform but will also have every platform positioned lower. It may or may not have the sky abruptly change to the second phase's.
Through the magic of .rel files, Mccdbz5 has provided us with a version of summit similar to Frozenhobo's summit+, but free of codes. This is still a collaborative wip, but this version is playable. There is no "cave of life" as the stone has been pushed back into the mountain. The top platform is gone, leaving us with a stage that is more functional for smashing. The final version will probably have the top platform but will also have every platform positioned lower. It may or may not have the sky abruptly change to the second phase's.
541 April 15th, 2011
Alternate Bowser's Castle MKWii by BlackRose67, kwrk85 with credit to kwrk85 for importing the model[Stage - Texture, Vertex, Import - New Pork City]
Hey everyone! =P BlackRose67 here again with another stage! An alternate version of kwrk85's Bowser's Castle from MKWii! (All credit for importing the model goes to him. ^_^)
Glitchlist:
-Sometimes the railing gets in the way when camera is zoomed way out, but doesn't happen too often
-Ice Climbers', Olimar's, and Lucario's Final Smashes probably don't work, will be fixed soon
P.S. Sorry, no pics again. >.<
Glitchlist:
-Sometimes the railing gets in the way when camera is zoomed way out, but doesn't happen too often
-Ice Climbers', Olimar's, and Lucario's Final Smashes probably don't work, will be fixed soon
P.S. Sorry, no pics again. >.<
804 June 3rd, 2011
Alternate Bowser's Castle MKWii 2 by BlackRose67, kwrk85 with credit to kwrk85 for importing the model[Stage - Texture, Vertex, Import - New Pork City]
Hello! ^_^ Here again with another new stage, Alternate Bowser's Castle MKWii 2. I came up with the idea for this before I actually made the first Alternate Bowser's Castle, but at that time I knew nothing about positioning models lol. This version is also a lot bigger than the first. Goes over FD with no .rel files, but goes over New Pork City with the included .rel file. If you need another .rel file, just PM me and I'll add it to the Mediafire folder. =P
123 April 4th, 2013
Amestris(Fullmetal Alchemist) by billyskater555[Stage - Texture - Castle Siege]
this is the old version, new version here
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31652&Moderated=All&facebook=true
Just a retexture of castle siege to have a Fullmetal Alchemist look
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31652&Moderated=All&facebook=true
Just a retexture of castle siege to have a Fullmetal Alchemist look
320 September 20th, 2013
Ancient Battlefield by Hope4NeWDaY with credit to Oshtoby, Mewtwo2000 for making the original stage[Stage - Texture, Import - Battlefield]
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- Broken downloads
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