237 May 2nd, 2015
Melee Wario Animations Project (PM) (UNFINISHED) by andalsoandy[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Wario (Classic)]
This is something I've been meaning to upload for a while. I had to redo the project from scratch several times because of various glitches. This is incomplete. I'm putting out on the vault in case I cannot finish it, but I intend on at least getting most of it done.
So... Ever wonder what Wario would be like if he debuted in Melee?
What this is is a MotionEtc.pac file that gives Wario entirely new animations. He stands taller, moves much more fluidly and acts a bit more like the greedy brute he was originally envisioned to be prior to WarioWare/Brawl.
It's not perfect. It's a little weird looking since I haven't finished every animation. It also crashes when you transform into Wario-Man (I have no idea why).
Here's a list of every animation I recreated (from memory):
-Idle
-Idle 2 (Idle 3 is also temporarily 2)
-JumpF, Fall, FallF/B, Landing.
-Both Jabs
-Nair, Fair, Bair, Uair
-F-Smash
-Air Dodge
-Dash/Run (definitely WIP)
That's really it. I did a couple of transition animations but not all of them so everything still looks a bit choppy. His hitboxes are more than likely wrong too but I haven't tested that extensively. I don't know how to edit those and have no idea how to work PSA.
So... Ever wonder what Wario would be like if he debuted in Melee?
What this is is a MotionEtc.pac file that gives Wario entirely new animations. He stands taller, moves much more fluidly and acts a bit more like the greedy brute he was originally envisioned to be prior to WarioWare/Brawl.
It's not perfect. It's a little weird looking since I haven't finished every animation. It also crashes when you transform into Wario-Man (I have no idea why).
Here's a list of every animation I recreated (from memory):
-Idle
-Idle 2 (Idle 3 is also temporarily 2)
-JumpF, Fall, FallF/B, Landing.
-Both Jabs
-Nair, Fair, Bair, Uair
-F-Smash
-Air Dodge
-Dash/Run (definitely WIP)
That's really it. I did a couple of transition animations but not all of them so everything still looks a bit choppy. His hitboxes are more than likely wrong too but I haven't tested that extensively. I don't know how to edit those and have no idea how to work PSA.
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