156 May 31st, 2020
Separated SFX/GFX Lucina PSA v2 (Fire Emblem: Awakening) by Lillith, Albafika, JamietheAuraUser, Tulat, Thany, Vert092, Nao-chan, Large Leader, Shun_One, Revan, PallaPal with credit to SJS, Dragon-FlyWolf10, Mr. Me, Cloud Strife PSA animators, and the Project M team.[Character - Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Custom Character]
As per usual, alt .zip link~
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0
Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.
Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448
So if anything's missing it's probably there.
Anyways! Made for use with JOJI's things and BrawlEx
Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.
Lucina's soundbank ID is 0x0000023D
Necessary codes~
Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html
Another 'not quite necessary' thing, but something very nice to have, is this code~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000
https://mega.nz/#!accWhSSS!t3vdEj6o_oZkYwBGkYjvTHo2vp_X0xy1h0tenMK3bO0
Just a bit of a revisit to something a bit old, I guess. Haha. I don't even know if I should actually set everyone else as a collab since they may find 'suddenly update' a bit annoying, but I don't know. Playing around with this is a bit nostalgic I s'pose.
Original here~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204448
So if anything's missing it's probably there.
Anyways! Made for use with JOJI's things and BrawlEx
Mostly identical, although I removd the 'slam' sound from the forward smash (It's a forward stab, after all), fixed the down/up special GFX a bit, and fixed up the neutral special a bit.
Lucina's soundbank ID is 0x0000023D
Necessary codes~
Effect.pac Roster Expansion System (RSBE.Ver) [JOJI]
SoundBank Expansion System (RSBE.Ver) [JOJI]
Codes found on JOJI's site-- navigate to the bottom of the sidebar 'SSBB CODES'
http://ssbbhack.web.fc2.com/index.html
Another 'not quite necessary' thing, but something very nice to have, is this code~
[Legacy TE] Always use PACs instead of PCS files [DukeItOut]
* 0484CB40 60000000
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
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