468 August 8th, 2023
Lloyd 7.5 Fixed Materials, Shaders and Alpha Channels by Ebola16, BlackJax96, tempesttime, Hubert Oswell, ramonM64, Gigaeel, Leoct8 with credit to The original \"Lloyd-over-Wolf\" team as credited in the Readme and ShadowRockShoota for playtesting.[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Wolf]
Update: "Bit Variables Beyond 255 and Negative Offset Variables [Magus]" compatibility version (minimal testing)
BlackJax96 was able to correct a few material and shader issues with Lloyd 7.5 that caused it to be incompatible with Brawlbox v0.78.
I applied these fixes to all the costumes and re-added alpha compositing when necessary.
BlackJax96 was able to correct a few material and shader issues with Lloyd 7.5 that caused it to be incompatible with Brawlbox v0.78.
I applied these fixes to all the costumes and re-added alpha compositing when necessary.
1557 August 26th, 2014
Lloyd Irving 7.5 by Leoct8, tempesttime, Hubert Oswell, ramonM64, Gigaeel with credit to The original \"Lloyd-over-Wolf\" team as credited in the Readme and ShadowRockShoota for playtesting.[Character - Texture, Vertex, Import, Moveset (PSA), Other (Effects, Animations, Final Smash, etc.) - Wolf]
Lloyd Irving over Wolf updated! This is a refined version of the Lloyd 7.3 moveset with (basically) none of the glitches! No more polygon explosions, no more random warping, and the lighting on the model is consistent. Moveset has been tweaked and rebalanced; you'll find that Lloyd is so much more playable now! Package includes Lloyd 7.5 moveset files for Wolf and for BrawlEx, 10 costumes, CSPs and BPs. I hope you enjoy my update on Lloyd!
Check the Readme for more detailed info.
If you have any problems, or if there's someone I forgot to credit/collab don't hesitate to report or PM me.
Edit 8/19/14: Thanks to ShadowRockShoota for fixing BrawlEx SFX version to be compatible with Lloyd over Raquaza SFX!
Edit 8/26/14: Gigaeel's Lloyd SFX over Raquaza has been added to the download!
Feedback is much appreciated!
http://forums.kc-mm.com/index.php?topic=70434.0
Check the Readme for more detailed info.
If you have any problems, or if there's someone I forgot to credit/collab don't hesitate to report or PM me.
Edit 8/19/14: Thanks to ShadowRockShoota for fixing BrawlEx SFX version to be compatible with Lloyd over Raquaza SFX!
Edit 8/26/14: Gigaeel's Lloyd SFX over Raquaza has been added to the download!
Feedback is much appreciated!
http://forums.kc-mm.com/index.php?topic=70434.0
353 January 6th, 2013
Yuri Lowell v0.3 (read description) by Hubert Oswell with credit to TheBen for the model, Dasding1001 for most of the recolors and CSP[Character - Texture, Import, Moveset (PSA) - Marth]
If you already Downloaded v2.0, then download this:
http://www.mediafire.com/?l9d78iroh7usmh9
Also, it is highly recommended to read the TXT files, specifically the ""advanced techniques" and "Current moveset" txt files.
Yuri Lowell, the antihero of Brave Vesperia, joins the brawl!
Note: All character files (FitMarth.PAC, FitMarthmotionetc.pac, and Fitmarth##.pac) are needed to make the moveset work. There were some bone changes in the models in order for the sword to animate properly.
Known glitches:
Polygons still explode when Up B/up Smash is performed
Up B has short recovery range
Holding R while using Brutal Fang tends to cancel Yuri into shielding, instead of allowing him to go into Rending Wolf Charge
Lone Wolf Charge has some strange hitboxes
Yuri still yells out "Crushing Eagle" when performing Lone Wolf charge
Report me if you find more glitches.
Thread:
http://forums.kc-mm.com/index.php?topic=33921.0
http://www.mediafire.com/?l9d78iroh7usmh9
Also, it is highly recommended to read the TXT files, specifically the ""advanced techniques" and "Current moveset" txt files.
Yuri Lowell, the antihero of Brave Vesperia, joins the brawl!
Note: All character files (FitMarth.PAC, FitMarthmotionetc.pac, and Fitmarth##.pac) are needed to make the moveset work. There were some bone changes in the models in order for the sword to animate properly.
Known glitches:
Polygons still explode when Up B/up Smash is performed
Up B has short recovery range
Holding R while using Brutal Fang tends to cancel Yuri into shielding, instead of allowing him to go into Rending Wolf Charge
Lone Wolf Charge has some strange hitboxes
Yuri still yells out "Crushing Eagle" when performing Lone Wolf charge
Report me if you find more glitches.
Thread:
http://forums.kc-mm.com/index.php?topic=33921.0
2382 February 18th, 2014
ToS- Lloyd Irving v7.3 by Hubert Oswell, SJS, tempesttime, ramonM64 with credit to the original "Lloyd-over-Wolf" team who first conceived the project[Character - Texture, Import, Moveset (PSA) - Wolf]
It's about time, and this time there's a hex packet inside!
If you have already downloaded Lloyd v7.26, or want the hex packet, then download it from the following link.
http://www.mediafire.com/?kqboexobbrp4k72
For those who don't have the smashbros_sound.brsar, you can download a pre-hacked one from here:
http://www.mediafire.com/?k3goc87eeokqv6b
(Only Riivolution users are capable of using this)
For more info, please visit our thread:
http://forums.kc-mm.com/index.php?topic=33921.0
If you have already downloaded Lloyd v7.26, or want the hex packet, then download it from the following link.
http://www.mediafire.com/?kqboexobbrp4k72
For those who don't have the smashbros_sound.brsar, you can download a pre-hacked one from here:
http://www.mediafire.com/?k3goc87eeokqv6b
(Only Riivolution users are capable of using this)
For more info, please visit our thread:
http://forums.kc-mm.com/index.php?topic=33921.0
1016 April 5th, 2012
Lloyd Irving v5.5 by Hubert Oswell, SqLeon, tempesttime with credit to The original Lloyd team for having Lloyd being here, RandomTBush for the fixed model (Although we fixed it "more" later on)[Character - Import, Moveset (PSA) - Wolf]
It's been a long time since version 3, has it?
Topic:
http://unotaku.com/kcmm/forums.kc-mm.com/index.php?topic=33921.0
Sound DL:
unotaku.com/kcmm/forums.kc-mm.com/Gallery/BrawlView.php?Number=11632
New things:
New textures
New swords
New CSPs
Moveset revamp (see link.)
All item animations added
Final Smash aura attacks
"fixed scabbards"
Lloyd almost never T poses
Glitches:
Rising Falcon can screw things up
Scabbards are still messed up
Polygons explode when Snake grabs Lloyd
Lloyd occasionally flashes black/blue
Lloyd can still T pose at times (But this has to do with havok, a file in the motionetc that can't be editted as of now)
If there are anymore glitches, please report
Smashboards topic:
http://www.smashboards.com/showthread.php?t=271427
Topic:
http://unotaku.com/kcmm/forums.kc-mm.com/index.php?topic=33921.0
Sound DL:
unotaku.com/kcmm/forums.kc-mm.com/Gallery/BrawlView.php?Number=11632
New things:
New textures
New swords
New CSPs
Moveset revamp (see link.)
All item animations added
Final Smash aura attacks
"fixed scabbards"
Lloyd almost never T poses
Glitches:
Rising Falcon can screw things up
Scabbards are still messed up
Polygons explode when Snake grabs Lloyd
Lloyd occasionally flashes black/blue
Lloyd can still T pose at times (But this has to do with havok, a file in the motionetc that can't be editted as of now)
If there are anymore glitches, please report
Smashboards topic:
http://www.smashboards.com/showthread.php?t=271427
18 November 12th, 2011
Cold Wind Flash by Hubert Oswell[Audio - Stage/Menu]
Battle theme played in the icy regions of the game, Tales of Graces. Perfectly looped
(Source: Tales of Graces) 19 November 12th, 2011
Theme of Battle by Hubert Oswell[Audio - Stage/Menu]
One of the remixes of Tales of Destiny 2's battle themes. Perfectly looped
(Source: Tales of VS) 14 October 18th, 2011
Decisive battle by Hubert Oswell[Audio - Stage/Menu]
This is a song to Tales of the Abyss. Perfectly looped.
The song isn't as long as the youtube preview. I cut down all the extra things in it (since the song loops)
(Source: Tales of the Abyss anime)The song isn't as long as the youtube preview. I cut down all the extra things in it (since the song loops)
13 October 18th, 2011
Encounter with the unknown by Hubert Oswell[Audio - Stage/Menu]
Cameo battle of Tales of Vesperia. Perfectly looped
(Source: Tales of vesperia) 8 October 18th, 2011
Middle boss by Hubert Oswell[Audio - Stage/Menu]
Perfectly looped. I haven't played RM2, so I don't know when this song occurs.
(Source: Tales of the world: radiant mythology 2) 14 November 9th, 2011
Seeking victory [VS] by Hubert Oswell[Audio - Stage/Menu]
This is a remix of one of Tales of Legendia's songs. Perfectly looped.
(Source: Tales of VS) 23 October 19th, 2011
The end of a thought [remix] by Hubert Oswell[Audio - Stage/Menu]
This is a remix of one of Tales of Symphonia's songs. Perfectly looped.
(Source: Tales of Destiny 2 (PS2)) 17 October 11th, 2011
Dona Nobis Pacem by Hubert Oswell[Audio - Stage/Menu]
The last main battle theme of Tales of Destiny 2. Perfectly looped.
(Source: Tales of Destiny 2 (PS2)) 15 October 11th, 2011
Coup de Grbce (VS) by Hubert Oswell[Audio - Stage/Menu]
A remix of Barbatos's theme. Looped perfectly
(Source: Tales of VS) 38 October 11th, 2011
Like a Glint of Light [Legends] by Hubert Oswell[Audio - Stage/Menu]
A remix to one of the battle themes from Tales of Symphonia.
Looped perfectly
(Source: Soul Calibur legends)Looped perfectly
29 October 11th, 2011
Like a Glint of Light arrangement by Hubert Oswell[Audio - Stage/Menu]
Another remix of Like a Glint of Light. Custom loop
(Source: moAbi / Tales of Symphonia) 12 October 11th, 2011
The more that I try [vs] by Hubert Oswell[Audio - Stage/Menu]
This is a remix to Tales of Symphonia : Dawn of the New World's main battle theme. Perfectly looped
(Source: Tales of VS) 2227 November 9th, 2011
Lloyd Irving v3 by Hubert Oswell, SqLeon, tempesttime with credit to Gamedominator06, Zephron, nerfispwnage243, thanyou, ds22, Angel Glory, Plaid02, edgybluz, Malzahar, Ultraxwing, RandomTBrush, Royal Blade, Stickman, and GuyGardiosX[Character - Texture, Import, Moveset (PSA) - Wolf]
This link will take you to the sfx
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11632
You must use HxD to get the hex packets to work. Sawndz is having problems with the files.
New things in version 3:
-Lloyd almost never teleports anymore
-New sword models (as seen in picture #3) [by tempesttime]
-Fixed texture glitch (by SqLeon)
-Lloyd now has animations that deal with items (still a work in progress)
-Scabbards now show up (by SqLeon)
-The stage that comes in the download now has flowing water (still a work in progress)
-Raging beast animation (throwF) [By tempesttime]
glitches:
-Psi tempest still teleports
-Shaders are messed up
-Super scope shoots out fireballs and turns Lloyd into a yellow color.
-Ray gun messes up the textures
-Final smash will make Lloyd freeze
-Scabbards aren't properly connected
-Rising falcon and aerial beast can freeze lloyd
I'm probably forgetting other glitches. Report me if I am missing some.
Go here to see Lloyd's current progress:
http://www.smashboards.com/showthread.php?t=271427
Lloyd PSA topic:
http://forums.kc-mm.com/index.php?topic=33921.0
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11632
You must use HxD to get the hex packets to work. Sawndz is having problems with the files.
New things in version 3:
-Lloyd almost never teleports anymore
-New sword models (as seen in picture #3) [by tempesttime]
-Fixed texture glitch (by SqLeon)
-Lloyd now has animations that deal with items (still a work in progress)
-Scabbards now show up (by SqLeon)
-The stage that comes in the download now has flowing water (still a work in progress)
-Raging beast animation (throwF) [By tempesttime]
glitches:
-Psi tempest still teleports
-Shaders are messed up
-Super scope shoots out fireballs and turns Lloyd into a yellow color.
-Ray gun messes up the textures
-Final smash will make Lloyd freeze
-Scabbards aren't properly connected
-Rising falcon and aerial beast can freeze lloyd
I'm probably forgetting other glitches. Report me if I am missing some.
Go here to see Lloyd's current progress:
http://www.smashboards.com/showthread.php?t=271427
Lloyd PSA topic:
http://forums.kc-mm.com/index.php?topic=33921.0
8 September 27th, 2011
Shipwreck (Stage 1) by Hubert Oswell[Audio - Stage/Menu]
This is my first audio hack, so it's not looped. This comes from an old ps1 game called "Galaga : Destination Earth, made by Namco. If you do not see a preview, then click on the word that says "Preview." If you still can't see the preview, then report and I'll try to fix it.
(Source: Galaga : Destination Earth (PS1))
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010