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1496 June 4th, 2016

Battlefield + Omega (Smash U) by Edwguard Flows, DSX8
[Stage - Texture, Import - Battlefield]



Update 04/06/16 Fixed chain material from the main platform.

After months of work .... the revamp of Battlefield U is over!!

The stage has new light system that has been remade it completely (fogs, lights, ambient lights, lighting animation,...).

Also I create a new background transition (morning,midday,afternoon,evening) like Smash U. Now the clouds have all texture animations.

There is new specular efect on the main platform. The materials, shaders and the color nodes have been ajusted. Shadow system has been created for all the platforms. Addicionally there are more background islands with the all the lighting effects.

Include the original omega version. I'll update it soon with a wifi safe version.

All the stages go over STGBATTLEFIELD and there is a Wifi Safe version using the brawl Battlefield colisions.

The stage has been optimized for 3-4 players matches without lag on the Wii. But you may have fps drops if you use heavy characters on this stage so, I created a optimized versions with less elements and lights. Try it!

Comes with SSS Icon and stage files

My Thread: http://forums.kc-mm.com/index.php?topic=73596.msg1331011#msg1331011

Enjoy

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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.

Redesign by Vyse, new graphics by SJS.

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