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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Korby on August 05, 2009, 11:01:57 AM



Title: Flare Ike(Version 0.5)
Post by: Korby on August 05, 2009, 11:01:57 AM
Hi, this is where I'll be posting my attack hack, Flare Ike. He's only in his super early version though.
No pics yet, all that's changed so far is his Counter strike(No pun intended. *facepalm*) was changed to his B move.
I'll put up the download link if people want it. Download! (http://www.sendspace.com/file/22vbws)


Title: Re: Flare Ike(Version 0.05)
Post by: stan100 on August 05, 2009, 11:04:29 AM
i want it


Title: Re: Flare Ike(Version 0.05)
Post by: Korby on August 05, 2009, 11:07:04 AM
You want it? Kay, lemme get the download link. I'll edit the first post with it in a minute.


Title: Re: Flare Ike(Version 0.05)
Post by: Finman702 on August 05, 2009, 11:14:50 AM
Oooo. I hope you do more. Can't wait to see it.


Title: Re: Flare Ike(Version 0.05)
Post by: Korby on August 05, 2009, 11:33:03 AM
Just so you guys know what I'm planning, here's what I'm planning.
B: Knockup part of Final Smash(Probably will cause some bugs at first..)
Up B ground: Uthrow combined with a fiery aether.
Up B air: Normal aether.
Down B: You already know.
I'll probably have to balance this somehow.


Title: Re: Flare Ike(Version 0.05)
Post by: Korby on August 05, 2009, 12:25:56 PM
Okay, I kinda need some advice here. When I tested his B attack, after it, he just went into the T-Stance, and had a second sword(The one used in the final smash.) How would I prevent these two things from happening?


Title: Re: Flare Ike(Version 0.05)
Post by: FinalSoraRiku on August 05, 2009, 12:27:16 PM
You'll have to remove some lines.


Title: Re: Flare Ike(Version 0.05)
Post by: Korby on August 05, 2009, 12:29:23 PM
Right, thanks. I'll try that, then post again saying how far it put me forward, or how far it put me back.


Title: Re: Flare Ike(Version 0.05)
Post by: Korby on August 05, 2009, 01:14:37 PM
I....I think I broke Ike. When he uses his B, he launches his sword into the air after hitting the opponent, then he goes into T-Stance and instead of having another sword in his hand, it floats at his feet...Allow interrupt doesn't work for things like this XD I'm going to try a Goto thing.


Title: Re: Flare Ike(Version 0.05)
Post by: FinalSoraRiku on August 05, 2009, 01:47:20 PM
You're taking on quite a challenge.  I hope everything goes well :af:


Title: Re: Flare Ike(Version 0.05)
Post by: Korby on August 05, 2009, 02:32:49 PM
Thanks for the support. The "Goto" didn't work  :oshi: so I have to fix it some other way  *facepalm*


Title: Re: Flare Ike(Version 0.05)
Post by: Korby on August 05, 2009, 03:35:31 PM
Okay, I updated the link. It has the flawed B attack, but I'm still putting it up.


Title: Re: Flare Ike(Version 0.5)
Post by: Angelglory on August 05, 2009, 03:56:45 PM
You could try and use the version where Ike misses with the his FS and try adding a hitbox to that. Just a suggestion, I've got no clue how this works since SA won't work for me.


Title: Re: Flare Ike(Version 0.5)
Post by: sora899 on August 05, 2009, 03:57:23 PM
actually I think it's just that you cant use FS with any moveset hack.....that's why I turn off FS when I'm PMario....


Title: Re: Flare Ike(Version 0.5)
Post by: FinalSoraRiku on August 05, 2009, 06:46:25 PM
actually I think it's just that you cant use FS with any moveset hack.....that's why I turn off FS when I'm PMario....
FSs work when you're using SA, but PMario's doesn't work.  I'm gonna try to fix his FS and do something different with it.  Can someone tell me how to edit hitboxes without freezing?


Title: Re: Flare Ike(Version 0.5)
Post by: Korby on August 06, 2009, 09:28:51 AM
You could try and use the version where Ike misses with the his FS and try adding a hitbox to that. Just a suggestion, I've got no clue how this works since SA won't work for me.
I would do that, but I can't seem to find the sub action for that  :srs: