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Help & Tutorials => General Tutorials => Topic started by: Gazoinks on August 06, 2009, 05:04:57 AM



Title: How To Use The SDLoader
Post by: Gazoinks on August 06, 2009, 05:04:57 AM
I'm going to be transferring over all my MeowMix guides, starting with this one.

How To Load Textures Using The Dynamic SD Loader

Needed
  • A Wii
  • An SD Card
  • A copy of Brawl
  • The Homebrew Channel installed and ready to use

Step 1: Download Gecko OS (http://wiibrew.org/wiki/Gecko_OS) and drag the Gecko1901 folder into the apps directory on your SD card.

Step 2: Make a codes folder on the root of your SD card and place this (http://www.mediafire.com/download.php?zzdzwi35eqz) file into it.

Step 3: Navigate to private>Wii>RSBE and make a folder called pf.

Step 4: Inside pf, make a folder called Fighter and a folder called Stage.

Step 5: Inside Stage make a folder called melee and a folder called adventure.  Inside Fighter make a folder for each character(or just the ones that have textures you want to use).  Observe this (http://www.sendspace.com/file/2gg78l) list for proper character names for the folders.

Step 6: Take your texture and place it into the appropriate folder.  If it not named correctly, rename it.  You must name a file Fit[CharacterName]XX.pac, where the XX stands for the costume you want to replace.  This (http://stacksmash.cultnet.net/STUFFZ/PAC%20LIST.txt) list gives you the numbers for each costume.  As an example, if you wanted to replace red Kirby, you would name it FitKirby01.pac.

Step 7:  Turn on your Wii, go the HBc and load Gecko OS.  Make sure Brawl is in the disc drive and choose start game.

Step 8: If you want to play it safe watch the opening movie, if not you can skip it.  Go to character selection, select the costume you replaced and wait 3-5 seconds.  Then simply start the Brawl and bask in the glow of the awesome textures, you're done!

Post here with any questions.


Title: Re: How To Use The SDLoader
Post by: Choppasmith on August 06, 2009, 10:20:41 PM
Just to double check, I know I asked before about effects textures are tied to characters. I just found out that for Pokemon Trainer's Final Smash, he can have individual textures per palette. That's NOT the case with Giga Bowser or Warioman, correct? Just wanted to be sure, most tutorials seems kinda vague regarding this.

Speaking of vague, I've noticed all the tutorials seems to be vague about making the RSBE folder on the SD Card. I was stuck with the PAL version while visiting family and I had to figure out it has RSBP. I know it's pretty obvious, but these tutorials out there actually say "To avoid confusion, it HAS to be named RSBE" I mean, I don't know what the deal is with the PAL version if it's somehow inferior or something, but there MIGHT be people out there trying to do it with their PAL copy, just saying.


Title: Re: How To Use The SDLoader
Post by: Icalasari on September 28, 2009, 07:46:14 PM
Are you sure I don't need to do anything else?

I followed the instructions so that I can replace Zero Suit Samus' texture, but nothing happened. Do I also need to replace the normal Samus' texture? Did I perhaps mispell something? (I used the file titled as is. It had capitals, but otherwise was exactly as in the list)

Also, I want to use this with some codes. So, can you post the code for this?

Sorry if the answers are elsewhere, but the thread titles are a little confusing


Title: Re: How To Use The SDLoader
Post by: Mario2Knight on September 28, 2009, 08:39:24 PM
Where do i get the RSBE folder inside the wii folder
i just have a folder that says title.

im betting this is a new question and im gonna go try to find the answer but i figured the sooner i post it the sooner someone might help thanks in advance to anyone who does.


Title: Re: How To Use The SDLoader
Post by: Vyse on September 28, 2009, 08:40:16 PM
Just.... make it if you don't have it. Right-click > New > Folder.


Title: Re: How To Use The SDLoader
Post by: EndlessAxis on October 26, 2009, 12:35:36 PM
My Wii is a PAL one and my brawl is NTSC, Could you please link me to a version of GeckoOS that works with that setup?

I can't seam to find the right one X_X, ~ Thanks.


Title: Re: How To Use The SDLoader
Post by: wachu2323 on May 15, 2010, 07:05:05 PM
i cant get the stage textures to work for battle field do i just put it in the adventure folder or what?


Title: Re: How To Use The SDLoader
Post by: ethanrodgers223 on June 02, 2010, 08:21:12 PM
Actually, you can't save them as FitIvysaur or anything like that concerning the Pokemon. There are special names for quite a bit of the characters:

Captain Falcon:   captain
King Dedede:   dedede
Diddy Kong:   diddy
Donkey Kong:   donkey
Falco:      falco
Fox:      fox
Mr. Game & Watch:gamewatch
Ganondorf:   ganon
GIGA Bowser:   gkoopa
Ike:      ike
Kirby:      kirby
Bowser:      koopa
Link:      link
Lucario:   lucario
Lucas:      lucas
Luigi:      luigi
Mario:      mario
Marth:      marth
Meta Knight:   metaknight
Ness:      ness
Peach:      peach
Pikachu:   pikachu
Captain Olimar:   pikmin
Pit:      pit
Ivysaur:   pokefushigisou
Charizard:   pokelizardon
PokÈmon Trainer:poketrainer
Squirtle:   pokezenigame
Ice Climbers:   popo
Jigglypuff:   purin
R.O.B.:      robot
Samus:      samus
Sheik:      sheik
Snake:      snake
Sonic:      sonic
Zero Suit Samus:szerosuit
Toon Link:   toonlink
Wario:      wario
Warioman:   warioman
Wolf:      wolf
Yoshi:      yoshi
Zelda:      zelda
Green Alloy:   zakoball
Yellow Alloy:   zakochild
Blue Alloy:   zakogirl
Red Alloy:    zakoboy

And here are the coordinating colors:

Captain Falcon
00-Original
01-Blood Hawk
02-Green
03-Blue
04-Black
05-Pink

Dedede
00-Original
02-Green
03-White
04-Grayscale
05-Purple
06-Pink

Diddy Kong
00-Original
02-Green
03-Blue
04-Pink
05-Yellow
06-Purple

Donkey Kong
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Falco
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Yellow

Fox
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Ganondorf
00-Original
01-Red
02-Green
03-Blue
04-Grandpa Ganon
05-Brown

Ike
00-Original
01-Red
02-Green
03-Blue
04-Another Kind Of Green
05-Yellow

Kirby
00-Original
01-Red
02-Green
03-Blue
04-Yellow
05-White

Bowser
00-Original
01-Red
03-Blue
04-Black
05-Pimp Gold
06-Brown

Link
00-Original
01-Red
03-Blue
04-Dark
05-White/Light Blue
06-Yellow

Lucario
00-Original
01-Red
02-Green
04-Light Blue
05-White

Lucas
00-Original
01-Red
02-Green
03-Blue
04-Claus
05-Pink/Purple

Luigi
00-Original
01-Red
02-UNUSED-Blue
03-Blue
04-Fire Luigi
05-Orange
06-Waluigi

Mario
00-Original
02-Green
03-Jumpman
04-Wario
05-Black
06-Fire Mario

Marth
00-Original
01-Red
02-Green
03-Blue
04-Black
05-White

Meta-Knight
00-Original
01-Red
02-Green
03-Blue
04-White
05-Pink

Ness
00-Original
02-Green
03-Blue
04-Bumble-Bee
05-Fuel
06-Mr.Saturn

Peach
00-Original
01-Red
02-Green
03-Blue
04-White
05-Daisy/Yellow

Pikachu
00-Original
01-Cap
02-Bandana
03-Googles

Olimar
00-Original
01-Red
02-Green
03-Blue
04-White
05-Dirty Helmet (Yellow and Black)

Pit
00-Original
01-Red
02-Green
03-Blue
04-Gold
05-Black

Pokemon Trainer
00-Original
01-Red
02-Green
03-Blue
04-Light

Ice Climbers
00-Original
01-Red
02-Green
03-Blue
04-Dark
05-Light

Jigglypuff
00-Normal
01-Flower
02-Sleep Hat
03-Japan Hat
04-Trainer Cap

ROB
00-Original
02-Green
03-Blue
04-Pink/Purple
05-Yellow
06-NES

Samus
00-Original
01-Pink
02-Green
03-Fusion/Blue
04-Gravity Suit/Purple
05-Dark Suit/Black

Zelda
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Ocarina of Time colors

Snake
00-Original
01-Red/Black
02-Green
03-Blue
04-"IDK WTF this is" camo
05-Wild Feline camo

Sonic
00-Original
01-Red
02-Green
04-Gold
05-Black

Toon Link
00-Original
01-Red
03-Blue
04-Purple
05-NES Link
06-Dark

Wario
00-Original (WarioWare)
01-Red (WarioWare)
02-Green (WarioWare)
03-Blue (WarioWare)
04-Black & Red (WarioWare)
05-Orange & Blue (WarioWare)
06-Original (Overall)
07-Red (Overall)
08-Green (Overall)
09-Blue (Overall)
10-WarioLand 2 color (Overall)
11-WarioLand 3 color (Overall)

Wolf
00-Original
01-Red
02-Green
03-Blue
04-Black
05-Red & White

Yoshi
00-Original
01-Red
03-Blue
04-Yellow
05-Pink
06-Light Blue

Hope that helps!


Title: Re: How To Use The SDLoader
Post by: MyKewl on June 10, 2010, 10:09:52 PM
appreciate it


Title: Re: How To Use The SDLoader
Post by: Chosokabe on November 12, 2010, 10:09:29 AM
Do you need to do anything different for BRSTM tracks to get it to work on the loader? I'm pretty sure my paths are right, but they're not showing up when I play.


Title: Re: How To Use The SDLoader
Post by: Agent Z on November 17, 2010, 01:33:05 PM
The SD Loader doesn't work with music hacks, you'll need the File Patch Code 3.5.1 for music hacks. The paths remain the same. The code is inside the spoiler:
[File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
040223E0 48585BC0
065A7FA0 00000028
80010044 3C608001
6063581C 7C001800
4082000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A424 00000000
0401CD0C 4858B1F4
065A7F00 00000038
2C030000 4182000C
4BA7DD51 4BA74E04
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA74DE0 00000000
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
065A7900 00000078
9421FF80 7C0802A6
9001000C BC810010
9421FF00 7C872378
54B2BA7E 7CD33378
38800000 9081000C
90810010 90610014
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529F5
38610008 4BA752A1
60000000 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C0F4
043DBAEC 481CBDE4
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE3420C
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000/spoiler]


Title: Re: How To Use The SDLoader
Post by: StupidMetroid on June 20, 2011, 08:00:38 PM
Can someone help me? I can't seem to get hacked motions working! Please help!


Title: Re: How To Use The SDLoader
Post by: HallowAngel on July 09, 2011, 02:46:35 AM
I'm quite confused on Ike's IDs. He has two red colored costumes. One with a purple shirt, and the other with a beige. Why are the IDs listed as two types of green?

What are the correct IDs for Ike's costume?


Title: Re: How To Use The SDLoader
Post by: mnsg on July 09, 2011, 06:58:33 AM
I'm quite confused on Ike's IDs. He has two red colored costumes. One with a purple shirt, and the other with a beige. Why are the IDs listed as two types of green?

What are the correct IDs for Ike's costume?

00: Default
01: Red
02: Green
03: Blue
04: Ike's 6th color (CSP order)
05: Ike's 2nd color (CSP order)