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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: azndingaling on September 29, 2009, 04:37:10 PM



Title: Inferno Falco V2
Post by: azndingaling on September 29, 2009, 04:37:10 PM
(http://img15.imageshack.us/img15/2176/neutralb2.jpg)

Vid: http://www.youtube.com/watch?v=9gtIj5EMs44


http://www.youtube.com/v/9gtIj5EMs44


Download Link:V1: http://www.mediafire.com/download.php?wczjdzokgxt
                      V2: http://www.mediafire.com/download.php?yiynucxzjy5
 
Inferno Falco:
-Faster speed
-Heavier
-2nd Jump is Higher
-Fire Attributes
-Some Dark attributes left behind from Dark Pheonix Falco
-Neutral B summons 4 Fire Pillars
-Up-B has added animations
-Side-B has fire graphics
-Falco's Crouch animation is now a shine that also reflects
-A-A-A Combo are Kicks
-F-Tilt is a Shove
-D-Tilt has Slash Animation
-Falco's F-Smash hits the ground and rocks fly up dealing damage, also a chance to impale
-D-Smash has explosions on each side
-U-Smash impales on the back hit
-Aerial Down-B is a Shine that reflects
-Side-B can be interupted
-Up-Throw has Up-Tilt animations
-Moved Falco's N-Air to F-Air
-F-Air can now Spike
-Falco's Dash attack is so fast that it catches fire! :O
-Falco generates fire while running
-Shoots 2 lasers

so... watcha think?  :af:

**Need some ideas for falco's Down-B also need some feedback for balancing!


Title: Re: Inferno Falco V1
Post by: Ayzer on September 29, 2009, 04:55:19 PM
This Looks Great just from that one picture. time to watch the video.
EDIT: THIS looks awsome time to Download


Title: Re: Inferno Falco V1
Post by: Fenox on September 29, 2009, 05:09:43 PM
I`m sick of these FireBased Falcos. Firestorm, Blaze, now this. Why doesn`t someone just make Jet the Hawk. >.>


Title: Re: Inferno Falco V1
Post by: Ayzer on September 29, 2009, 05:13:59 PM
I`m sick of these FireBased Falcos. Firestorm, Blaze, now this. Why doesn`t someone just make Jet the Hawk. >.>
lol if ur tired of them, and want jet so bad, u should make it XD


Title: Re: Inferno Falco V1
Post by: alexdaman76 on September 29, 2009, 05:34:47 PM
overpowered much? :P

most notably the neutral B


Title: Re: Inferno Falco V1
Post by: Ayzer on September 29, 2009, 05:37:28 PM
I think You Should Take off the Damage When you run into somebody b/c thats getting pretty cliche and cheap.


Title: Re: Inferno Falco V1
Post by: azndingaling on September 29, 2009, 06:10:48 PM
overpowered much? :P

most notably the neutral B

lol if you thought that was rigged you shouldve seen what it was before i changed it
my old one took like 1 sec to attack and killed at around 100% now it kills at like 200% xP


Title: Re: Inferno Falco V1
Post by: thanyou on September 29, 2009, 06:26:39 PM
Not bad, not bad at all. Cheap and broken, but still awesome


Title: Re: Inferno Falco V1
Post by: SnesS on September 29, 2009, 07:23:33 PM
thanyou... seems like youve beaten me to another post.

anyhoo... the pillar thing is cool but broken. matter a fact, a lot of him is broken. just think to urself when u go do another beta, "will he be banned from smash tournaments?"

also... tone it down with gfx. in august i downloaded a falco similar to this one, but a lot of his attacks had fire gfx. every time he was in the game (wheather i choose him or the computers did) the game would freeze 30mins later, always. maybe for the smashes you should use regular fire gfx and not the charge up gfx cuz i think thats what always triggered the freeze up, or maybe too much to load or somethin... im not pro at this.

well thats bout it. srry if i sounded [censored]baggish but im speakin truth.

boing! zoom zoom!


Title: Re: Inferno Falco V1
Post by: thanyou on September 29, 2009, 07:54:02 PM
thanyou... seems like youve beaten me to another post.

anyhoo... the pillar thing is cool but broken. matter a fact, a lot of him is broken. just think to urself when u go do another beta, "will he be banned from smash tournaments?"

also... tone it down with gfx. in august i downloaded a falco similar to this one, but a lot of his attacks had fire gfx. every time he was in the game (wheather i choose him or the computers did) the game would freeze 30mins later, always. maybe for the smashes you should use regular fire gfx and not the charge up gfx cuz i think thats what always triggered the freeze up, or maybe too much to load or somethin... im not pro at this.

well thats bout it. srry if i sounded [censored]baggish but im speakin truth.

boing! zoom zoom!

Its only fair, you have 20 more posts than me, so I have to catch up ;)


Title: Re: Inferno Falco V1
Post by: azndingaling on September 30, 2009, 03:52:07 PM
yeah... you guys keep saying its broken and rigged but can you at least tell me what about it thats broken so i can fix it? like the dmg or kb


Title: Re: Inferno Falco V1
Post by: STUFF2o on September 30, 2009, 04:19:10 PM
Cool, but still broken.


Title: Re: Inferno Falco V1
Post by: SnesS on September 30, 2009, 05:19:11 PM
yeah... you guys keep saying its broken and rigged but can you at least tell me what about it thats broken so i can fix it? like the dmg or kb
the fire pillars should have smaller range if theyre gonna do that much damage. compensate damage for range


Title: Re: Inferno Falco V1
Post by: Sovarius on September 30, 2009, 06:37:54 PM
yeah... you guys keep saying its broken and rigged but can you at least tell me what about it thats broken so i can fix it? like the dmg or kb

You... Need to be TOLD what's broken about it?

Normally i'd be an ass, and say something about how badly i wish you wouldn't use PSA, but i'm going to list what's broken. Actually, i normally just think these things to myself or i'd never been done raging at people.

But hopefully, this will really get through to you how ridiculously retarded broken he is. And you seem to think there's a possibility of him being balanced in any way so i hope this helps a bit. Hopefully other people will pick up on these things too, and stop with the annoying god-mode characters they think are balanced.

-Faster speed
-Heavier
-2nd Jump is Higher


Falco is already good. Now he's faster, has better jumps, and is harder to kill? To say nothing of the moveset itself, this is already WAY too much.
If he's going to be fast, he needs to be weaker.
Heavy? Reduce run speed and jump height and increase falling speed.

-Neutral B summons 4 Fire Pillars This is something i'm not even going to touch, everyone has it anyways. Invincibilty frames?

-Falco's Crouch animation is now a shine that also reflects

Seriously? No.
And let's assume it made sense to give a new attack, where crouching normally does nothing. WHY 6 damage? It can be comboed into itself too easily and does tons of damage.
No one needs MORE moves than they start with. It's unfair and ridiculous. Unless it's a joke (luigi and snakes taunts) or a switch (elemental marth), it's ridiculous.

D-Smash

Doesn't need to be stronger if everything else is going to be stronger, more ranged, faster, etcetera.

-Falco's F-Smash hits the ground and rocks fly up dealing damage, also a chance to impale
-U-Smash impales on the back hit


He doesn't need two impales moves. He doesn't even need any considering the [censored] he already has.
He hardly moves fast/forcefully on the back end of the upsmash, it doesn't look or make sense that it would impale.

-Aerial Down-B is a Shine that reflects

Yea... He doesn't need a second down B. Unless you were going somewhere with it and balancing it and making it make sense. But right now i'm expecting his downB on the ground that makes him invincible for four seconds, impales opponents, is a meteor smash, has fire attribute, huge hitboxes, and oh it can be interrupted.

-Side-B can be interrupted

I wouldn't mind this one so much if it weren't for the other brokeness is exudes all over the place. You should also nerf the damage/launch considering you can control it so well now.

-D-Tilt has Slash Animation and retarded range

y da fuk 4

-Dair is faster and has a bigger hitbox

It really doesn't need to be.

-F-Air can now Spike

Yea, he needs two spikes. His neutral air animation doesn't look like a spike. It makes zero sense.

-Falco's Dash attack is so fast that it catches fire! :O
-Falco generates fire while running


Err... Of course they do >.>
I don't care how overused running fire damage is, but you don't need a whole new method of attacking. Yea, only 3 damage. Yea, i'm sure it doesn't even move anyone at 1000 percent. They still flinch. It's still unnecessary.

-Shoots 2 lasers

Yes... Because... He needs to. Could at least nerf damage (not that it does any in the first place) and add startup or ending lag.

The fire on most of his attacks, like b-air, makes sense in that he's a fire character, but in some places it's really unsightly.
In his back air it looks like his junk explodes. His azndingaling gets lit on fire. It should probably be local to his foot and not his whole body. Same with running. It's less like he runs so fast he catches fire, and more like he's just retarded and swam in napalm. It's way too much.
There's a shine in the down smash, and the explosion on it makes no sense. It's not even on his feet. HE JUST BLOWS UP.
The UpB graphic on everything is a little excessive and ugly.


Title: Re: Inferno Falco V1
Post by: SnesS on September 30, 2009, 08:56:25 PM
DAMN Sovarius... u laid it harder than a 50 year old virgin in bed...

but ading... he is right. falco is already good, great in fact. hes a popular charcter in the smash community. why? cuz hes a good character for tournaments. dont try to IMPROVE Falco, instead make your own character.

kirby246 made avatar ness, and to be honest, thats not ness anymore. hes a brand new character. everything about him is new, and not just gfx, new attacks and specials. using some of his unused animations


Title: Re: Inferno Falco V1
Post by: ItalianStallion on September 30, 2009, 09:10:23 PM
that video looks sick. im gonna download it and will come back with feedback later


Title: Re: Inferno Falco V1
Post by: Sovarius on October 01, 2009, 12:12:01 AM
Yea, all that said though, you do have some talent and if you want to make a balanced character you need to apply the factors i mentioned. I'm sure you could.


Title: Re: Inferno Falco V1
Post by: azndingaling on October 01, 2009, 02:40:48 PM
Wow. o.o nice explaination sovarius... a bit too good T.T Lol...
alright imma start making some changes and btw, i wasnt planning to keep Dsmash  and downB anyways

Edit: oh crap did i give you guys the file where falco can still do his side b with allow interupt?


Title: Re: Inferno Falco V1
Post by: SS(BM,BB,F,F2)Guy on October 02, 2009, 05:36:04 PM
can you change the freezing of the game on his F-tilt up
i haven't checked if it freezes on his F-tilt down but if it does change that too


Title: Re: Inferno Falco V1
Post by: Quicksilver on October 02, 2009, 11:25:53 PM
DAMN Sovarius... u laid it harder than a 50 year old virgin in bed...

but ading... he is right. falco is already good, great in fact. hes a popular charcter in the smash community. why? cuz hes a good character for tournaments. dont try to IMPROVE Falco, instead make your own character.

kirby246 made avatar ness, and to be honest, thats not ness anymore. hes a brand new character. everything about him is new, and not just gfx, new attacks and specials. using some of his unused animations


my sentimites exactly. its very well done and so ill give u props for that. but i would agree that its too powerful and not exactly creative with the moves.
btw i LOVE the new faling animation. :)


Title: Re: Inferno Falco V1
Post by: azndingaling on October 03, 2009, 01:51:56 PM
yeah im trying to balance him out right now and im also adding a few moves too  ;D

but, i still need ideas for aerial DownB and Uair :/


Title: Re: Inferno Falco V1
Post by: Allbait on October 03, 2009, 02:04:08 PM
I have a suggestion :D (I'm gonna add this to my falco later)
Down B can be a flamethrower kind of attack. You can use the fire flower's fire to make this :)


Title: Re: Inferno Falco V1
Post by: azndingaling on October 03, 2009, 05:36:20 PM
That sounds like a pretty good idea :) but if your gonna use it for your falco i can come up with a different idea, i was thinking of something with explosions xP but thanks


Title: Re: Inferno Falco V1
Post by: Allbait on October 03, 2009, 05:38:57 PM
O don't worry I changed my mind about the flamethrower... I'm gonna add a elecrtic down attack to my falco :)


Title: Re: Inferno Falco V1
Post by: azndingaling on October 04, 2009, 09:11:31 AM
O don't worry I changed my mind about the flamethrower... I'm gonna add a elecrtic down attack to my falco :)

you sure about it? ill see if i can make it... thanks for the idea ;)


Title: Re: Inferno Falco V1
Post by: Allbait on October 04, 2009, 09:15:30 AM
O don't worry I changed my mind about the flamethrower... I'm gonna add a elecrtic down attack to my falco :)

you sure about it? ill see if i can make it... thanks for the idea ;)
No problem and I changed my mind I'm not gonna change my falcos down move :P AT ALL
I don't have good Ideas that involve electric attacks that isn't the reflector lol


Title: Re: Inferno Falco V1
Post by: azndingaling on October 04, 2009, 09:19:06 AM
you could try using falcos up-b charge animation and use the thunder striking down on both sides? o.o lol just came up with that on the spot xD sounds kinda crappy right now T.T


Title: Re: Inferno Falco V1
Post by: Allbait on October 04, 2009, 09:30:38 AM
Nah I'm done with specials all I want now is my final smash to work so I can start balancing my character... But its a good idea, if I change my mind when I start balancing I'm gonna add it. I can't wait for your complete inferno Falco its gonna be awesome :D


Title: Re: Inferno Falco V1
Post by: azndingaling on October 04, 2009, 09:54:09 AM
Nah I'm done with specials all I want now is my final smash to work so I can start balancing my character... But its a good idea, if I change my mind when I start balancing I'm gonna add it. I can't wait for your complete inferno Falco its gonna be awesome :D


lol alright cant wait to see your falco either xD


Title: Re: Inferno Falco V1
Post by: sethx3 on October 05, 2009, 04:48:00 PM
wow nice falco cant wait to use him xP


Title: Re: Inferno Falco V1
Post by: ItalianStallion on October 05, 2009, 05:25:19 PM
is there a reason why his side b on the ground does no damage at all?


Title: Re: Inferno Falco V1
Post by: azndingaling on October 05, 2009, 07:28:32 PM
is there a reason why his side b on the ground does no damage at all?

oh yeah, i fixed that, im gonna post the update sometime this week


Title: Re: Inferno Falco V1
Post by: ItalianStallion on October 05, 2009, 09:11:39 PM
alright cool, sounds good ;)


Title: Re: Inferno Falco V2
Post by: azndingaling on October 21, 2009, 02:19:49 PM
released v2 of inferno falco :D


Title: Re: Inferno Falco V2
Post by: thanyou on October 22, 2009, 12:06:22 PM
This is cool, and I really like it, but I honestly don't think I'll actually play with it that much because its just another elemental PSA, I'll be sticking with Jet teh hawk.