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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: FF7Frieza on September 01, 2011, 12:27:37 AM



Title: Project:PROTO MAN
Post by: FF7Frieza on September 01, 2011, 12:27:37 AM
Hi guys! Its me FF7adme! if you are aware! i have a hack called Proto Man over Lucas. I'm already at V.3 thanks to xxgbcxx! but shock44 said in his review for V.2 "Please improve the moveset, because Up and Down B don't seem to do anything?" So i decided to start Project Proto Man! If you would love to join, I'd be happy to let you... as long as you know what ur doing!

Director/Manager - FF7adme
PSA Maker - FF7adme
Vertex - Done (credit to xxgbcxx)
Porter - (insert user here)
Animator - Vitinho

Heres the Proto Man moves


Entry: Beams down similer to Mega Man but a red beam instead of blue

Dash: A quick jump from the ground then starts running

A-AA-AAA Combo: A= Proto Man attacks with a Electric Pulse from his Arm cannon, AA= Same thing but in a
different direction, AAA= Proto Man has a blast come from it similer to Silver over Falcos A move

Crouch A: Proto Man attacks with a Aura attack

Air A: Shoots a Fire Ball down from his Arm Cannon

Left & Right A: Proto Man summons a fire like Marios final smash

Up A: Swings Zero's Z-Saber in the Air

Down A: Shoots fire Left and Right

B: Shoots Arrows similer to Links arrows

Left and Right B: Proto Man swings the Z-Saber

Up B: pulls out his Proto Shield and Smashes opponents in the Air

Down B: Summons a Unholy mist that makes the player dizzy giving Proto Man a good chance to attack

Taunt Up: Signature Whistle plays as he turns around to look north up the map

Taunt Left and Right: Pulls out shield and spins around with it

Taunt Down: Summons Goblin to chase after the opponent


FINAL SMASH!: Proto Man charges his Unstable Nuclear Core and the screen goes black like Meta Knights final smash, It lights back up 3 seconds later then Proto Man releases a Big Bang Blash that is a one hit K.O to destroy the opponent. The Big Bang Blast has Lightning  and Fire Hit boxes. if he has more then 200% then his core has the chance to explode (50/50 chance.)  and kill everyone on the stage, including himself


Title: Re: Project:PROTO MAN
Post by: Mansta8 on September 01, 2011, 03:50:59 AM
I have an idea for the final smash, if he has more than 200% then his core has the chance to explode (50/50 chance.)  and kill everyone on the stage, including himself.


Title: Re: Project:PROTO MAN
Post by: FF7Frieza on September 01, 2011, 06:40:59 AM
I have an idea for the final smash, if he has more than 200% then his core has the chance to explode (50/50 chance.)  and kill everyone on the stage, including himself.
Thats is a good idea! :happy:


Title: Re: Project:PROTO MAN
Post by: Vitinho on September 01, 2011, 09:31:09 AM
i could help making the animations here is a PSA that i made all animations for you to see if you like them


Title: Re: Project:PROTO MAN
Post by: FF7Frieza on September 01, 2011, 09:46:31 AM
i could help making the animations here is a PSA that i made all animations for you to see if you like them
Ok :happy:


Title: Re: Project:PROTO MAN
Post by: DoctorFlux(Mariodk) on September 01, 2011, 10:25:44 AM
@FF7adme
i am just asking but why dont you set your´s name in one of vertexer,PSAer,Animation maker or Porter?

if you is just Director/Manager it means you will do nothing? just give moveset idea while someone else making it
so this thread belongs in request


Title: Re: Project:PROTO MAN
Post by: FF7Frieza on September 01, 2011, 10:41:21 AM
@FF7adme
i am just asking but why dont you set your´s name in one of vertexer,PSAer,Animation maker or Porter?

if you is just Director/Manager it means you will do nothing? just give moveset idea while someone else making it
so this thread belongs in request
THERE FIXED IT!


Title: Re: Project:PROTO MAN
Post by: Mansta8 on September 01, 2011, 01:18:40 PM
I can make a better texture for Protoman, also we should use Toon Link as a base, I can make small vertexes, so his shield will be the right shape. The reason being TL can use his shield separately, won't need that much vertex work and has a lot of articles and two projectiles.


Title: Re: Project:PROTO MAN
Post by: FF7Frieza on September 03, 2011, 09:20:49 AM
we need some ideas for Victory poses