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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: Lillith on September 03, 2011, 04:48:43 AM



Title: Lillith's PSA Thread
Post by: Lillith on September 03, 2011, 04:48:43 AM
Well hey, this is my thread of PSA's and other wonderful things!
...
Wait, you're not really all that interested in that, are you?
Well, PSA's being worked on are below.

...I lose interest in things waaaay too fast. *Headdesk*

~The closer to the top projects are, the more recent they are~

Genesect:
AA - Fury Cutter - Repeatedly claws to the direction he's facing.

Dash Attack - Quick Attack - An extremely quick strike, also weak.

F-Tilt - Metal Claw - The target is raked with steel claws
U-Tilt - Metal Claw - Genesect slashes in an arc above itself.
D-Tilt - Electroweb - Genesect traps the target in a small electric web, which paralyzes them for a short time.

N-Air - Bug Buzz - Genesect creates a damaging sound wave.
F-Air - Shadow Claw - Genesect slashes in front of itself with dark energy.
B-Air - Blaze Kick - Genesect's foot is surrounded by flames and then kicks backwards. Turns it around. (Like Marth's B-Air)
U-Air - Zen Headbutt - Genecect does a headbutt upward.
D-Air - Flash Cannon - Genesect Fires a small beam of energy downward.

F-Smash - X-Scissor - Genesect holds both arms out then steps forward slashing with an X.
U-Smash - Iron Head - Genesect crouches down then launches upwards, the strongest smash.
D-Smash - Dark Pulse - Lets out a large pulse of dark energy.

Neutral-B - Techno Blast - Changes with current drive.
Side-B - Extremespeed - Genesect changes into its UFO form and lunges forward at high speed.
Up-B - Flame Charge - Genesect cloaks itself in flames and shoots itself into the air.
Down-B - Light Screen - A wall of light that reflects projectiles.

Final Smash - Genesect Army - Genesect changes to Normal-type drive and summons four other Genesects, they each use Technoblast of their own type, Fire, Water, Electricity and Ice.


Up Taunt -
Side Taunt -
Down Taunt - Drive Change affects Techno Blast, cycles through from normal (Purple, Green), fire (Red/Shiny, Black), water (Blue), electric (Gold), ice (White), and then back to normal.
-------------------------------------------------------------------------------------
Pichu:
No electric A attacks!

Crouch - Rest - Heals 1% every few seconds.

A -

Dash Attack -

F-Tilt -
U-Tilt -
D-Tilt -

N-Air -
F-Air -
B-Air -
U-Air -
D-Air -

F-Smash - Frustration - Pichu launches itself forward, dealing 10(14)%, damage increases by 2% for every 25% until 100%
U-Smash -
D-Smash -

Neutral-B - Thunder Wave - A weak jolt of electricity that paralyzes the target and deals 3(5)% damage and 2% recoil.
Side-B - Wild Charge - Pichu shrouds itself with electricity and charges forward, deals 17(21)% damage and 4% recoil.
Up-B -
Down-B - Nasty Plot - Increases Pichu's Special/Smash damage for a short time.

Final Smash -
-------------------------------------------------------------------------------------
Ninten:
Ninten holds an aluminium bat in his hand at all times, most of his A attacks will make use of it.

A -

Dash Attack -

F-Tilt -
U-Tilt -
D-Tilt -

N-Air -
F-Air -
B-Air -
U-Air -
D-Air -

F-Smash -
U-Smash -
D-Smash -

Neutral-B - Quick Up - Speeds the next smash attack (And maybe the one/two after) by double
Side-B - PK Beam - A multi-hit ability, tavels in a straight line. Unlike PK Fire it won't burst on contact, lightning element.
Up-B - 4th-D Slip - Works somewhat like Zelda's Nayru's Love or Shiek's Vanish
Down-B - Power Shield - Every hit against Ninten will make the shield emit a pulse of energy, dealing 5% damage, although using it for too long will tire Ninten out.

Neutral-B+A - Hypnosis - Sends the enemy to sleep

Final Smash - Brain Cyclone - Deals heavy damage as well as disabling enemies for some time.
-------------------------------------------------------------------------------------
Toon Zelda:
A -

Dash Attack -

F-Tilt -
U-Tilt -
D-Tilt -

N-Air -
F-Air -
B-Air -
U-Air -
D-Air -

F-Smash - Light Bow
U-Smash -
D-Smash -

Neutral-B -
Side-B -
Up-B -
Down-B -

Final Smash -
-------------------------------------------------------------------------------------
Young Link:
Entrance - Song of Soaring

AAA - Same as in Melee

Dash Attack - Roll Attack. 6-9% initially, then a second hit for 5-6%

F-Tilt - Young Link steps forward once with a large diagonal slash. 8-11%
U-Tilt -
D-Tilt -

N-Air -
F-Air -
B-Air -
U-Air -
D-Air - Same as it was in Melee, including the Fire Spike.

F-Smash - Freezes opponents with Ice Rod (More chance at higher percentages) 5%.
F-Smash 2 - Strong downwards slash, 10-12%.
U-Smash - Spins Fire Rod above himself, creating a small tornado, multihit, works like Roy's up-smash.
D-Smash - Young Link thrusts his blade into the ground causing a quake that buries nearby enemies.

Neutral-B - Fire Arrows (Hopefully I'll be able to change to fire slingshot)
Side-B - Boomerang - More angle then both Link and Toon Link's, also a short stun
Up-B -
Down-B - Deku Nuts - Tosses a Deku Nut to the ground infront of him, stuns for a few seconds, similar to Mewtwo's Disable.

Final Smash - Magic Unleash? (Being done by Akeno)

Videos:
-------------------------------------------------------------------------------------
Four Sword Link PSA:

A - Spammable horizontal slash.

Dash Attack -

F-Tilt -
U-Tilt -
D-Tilt -

N-Air -
F-Air -
B-Air -
U-Air -
D-Air -

F-Smash - Pegasus Dash - Longer the charge, further the dash and stronger the attack.
U-Smash -
D-Smash -

Neutral-B -
Side-B -
Up-B -
Down-B -

Final Smash -

Videos:
-------------------------------------------------------------------------------------
Asch:
AAA - Downwards slash, followed by and upwards slash, followed by a kick and downwards slash.

Tilts (If possible) will be combos, if not:

F-Tilt - Combo #2
U-Tilt -
D-Tilt -

F-Smash - Lightning Blade (After it connects lightning appears, lightning does 5 damage and stuns (Paralyzes) the 'victim')
U-Smash - Fang Blade
D-Smash - Guardian Field

Neutral-B - Demon Fist
Side-B - Light Spear Cannon
Up-B - Swallow Fury (Hehehehehe)
Down-B - Lightning Tiger Blade

F-Throw - Devil's Inferno
B-Throw - While holding the 'victim' Asch turns around and uses Raging Blast, knocking the enemy back.
U-Throw - Rending Thrust
D-Throw - Throws the enemy down and then uses Slag Assault

N-Dodge - Guardian

Final Smash - Rending Saber

Videos:
#Invalid YouTube Link#
-------------------------------------------------------------------------------------
Ryu Suzaku/Rick Wheeler:
Ryu/Rick is an interesting character I'd have to say, that's why I chose him to say, Goroh or Black Shadow.
...That, and there's a Goroh being made anyway...
For those who don't know, this is Ryu/Rick:
(http://www.gamehiker.com/wiki/images/c/ce/RickWheeler.jpg)

Moveset and attribute info:
He runs slower then Captain, but jumps higher, faster fall speed, more air mobile and walks faster then him.

Up B - Dragon's Ascent
Side B - Boost Fire
Side B (After it connects) - Phoenix Uppercut
Down B - Phoenix Descent? (Falcon Kick, but faces the direction he's going instead of kicking towards it)
Neutral B - Handgun? (Shoots 3 Ray Gun shots?)
Final Smash - Boost Fire Full Power?

A - Captain Falcon's A
AA - Captain Falcon's AA
AAA - Horizonal Kick (Like Snake's 3rd hit)
A Combo - Barrage of kicks (Like Fox's A Combo)

Side Tilt 1 - Knee in the gut, 'paralyzes' the enemy, connects into the second hit most the time
Side Tilt 2 - Hit on the head, kinda like Falco's Side Smash. Makes the enemy fall over.
Up Tilt - ???
Down Tilt - ???

Side Smash - Captain Falcon's elbow jab (Blue Fire though)
Up Smash - Backflip kick
Down Smash - ???

Neutral Air - A forward 'Sex kick'
Forward Air - Quintruple kick
Back Air - Double back kick
Up Air - Upward kick
Down Air -  Strikes both arms down, a meteor smash

Grab Pummel - ???
Forward Throw - ???
Back Throw - Throws the opponent backwards and kicks them
Up Throw - ???
Down Throw - ???

Videos:
#Invalid YouTube Link#
#Invalid YouTube Link#
#Invalid YouTube Link#
#Invalid YouTube Link#
-------------------------------------------------------------------------------------
Meta Knight Gijinka:
...I think i've seen like, one thread on this, but it's never actually been done, has it?
Well anyhow, this is what i'm working on now, but I might give up on it.
...
Wait, that's not a good thing to say.
...
Ah... Meta Knight Gijinka would look somethin' like this:
(http://fc07.deviantart.net/fs38/f/2008/344/b/9/_Gijinka_Project__Meta_Knight__by_Kurama_chan.jpg)



But, all I have is a texture, and a rather crappy one at that, if anyone makes a vertex, then coolio.


It's going over Marth, by the way.
Videos:
#Invalid YouTube Link#
#Invalid YouTube Link#

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Banner1_zps5ac5402f.png)
Movesets I want to do at some point:
Amy Sorel (If it's not taken up when I finish these off)~ http://forums.kc-mm.com/index.php?topic=18681.0 (http://forums.kc-mm.com/index.php?topic=18681.0)
Starfox Adventures: Fox~ http://forums.kc-mm.com/index.php?topic=31961.0 (http://forums.kc-mm.com/index.php?topic=31961.0)
Guy (Tales of the Abyss) Over Marth? Ike?
Skyward Sword Dash (Link) This might b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om into an actual moveset:
http://www.youtube.com/watch?v=saZr5CXNFRQ#
Adol Christin (Ys series)~ http://img1.wikia.nocookie.net/__cb20120727073251/ideas/images/7/7d/Adol_Christin.jpg (http://img1.wikia.nocookie.net/__cb20120727073251/ideas/images/7/7d/Adol_Christin.jpg)
Karna (Ys series)~ http://img1.wikia.nocookie.net/__cb20131001070457/isu/images/2/2e/Karna.jpg (http://img1.wikia.nocookie.net/__cb20131001070457/isu/images/2/2e/Karna.jpg)
Miria (The Guardian Legend)~ http://th07.deviantart.net/fs71/PRE/f/2011/043/3/d/guardian_legend_by_jehu_chan-d39d2ry.jpg (http://th07.deviantart.net/fs71/PRE/f/2011/043/3/d/guardian_legend_by_jehu_chan-d39d2ry.jpg)
Like Redux
Saki Amamiya (Sin and Punishment)
Sword Kirby V.2!
Wander (Shadow of the Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)us) (He'll probably have a lot of thrusting attacks)
Classic Link (ALttP/ALBW/OoX/LA Link (At least the parts of the moveset I don't end up using for Young Link))
Takamaru (Nazo no Murasame-jō) ~ http://i.imgur.com/N3m1smy.jpg (http://i.imgur.com/N3m1smy.jpg)
Palutena (Kid Icarus: Uprising/ Smash 4)
Greninja (Smash 4)
Little Mac (Smash 4)


Title: Re: Meta Knight Gijinka
Post by: Lillith on September 13, 2011, 02:16:43 AM
Hey look! Slight progress!
...
Even though it's just the Up-Throw (And not even working properly! How bloody useless is that!)
http://www.youtube.com/watch?v=G19gCijACgw


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 08, 2011, 10:16:18 PM
And now this shall be my PSA thread instead of just Meta Knight.


Title: Re: Lillith's PSA Thread
Post by: Albafika on October 08, 2011, 11:31:38 PM
Can't wait to see more progress, it's good to see new PSA'ers around on the board!


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 08, 2011, 11:41:13 PM
Can't wait to see more progress, it's good to see new PSA'ers around on the board!
You'll probably be waiting a long while, exams and all tommorrow.


Title: Re: Lillith's PSA Thread
Post by: Velen on October 08, 2011, 11:53:05 PM
I like this idea. Porting Meta Knight's moveset to Marth.

We need more moveset's like this.


Title: Re: Lillith's PSA Thread
Post by: Nuke on October 09, 2011, 12:51:28 AM
Very nice.. I'll be keeping an eye on your progress... Take your time.. Things tend to come out better that way.. Seeing things like this motivate me to start PSAing again.. =)


Title: Re: Lillith's PSA Thread
Post by: DoctorFlux(Mariodk) on October 09, 2011, 01:34:58 AM
meta knight moveset over Marth will be awesome but nerf the moveset alittle so it is not as broken as Metaknigth


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 09, 2011, 04:06:06 AM
meta knight moveset over Marth will be awesome but nerf the moveset alittle so it is not as broken as Metaknigth
I'll probably end up making the 'overpowered' and a more decent version of it.

Oh, and an update on the first post with Ryu's moveset so far planned, anything may change at any time.

Edit: Another update video for Ryu added.


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on October 10, 2011, 09:44:52 PM
Goroh, you say?

Hmmmm.....

Would you like to help me with that project? I did a few animations the other day because I was feeling super motivated, but then I got to the PSA part and lost it all. /:

Seeing as how you like PSA, would you like to help with that part? Because I'm awful at it. :[


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 10, 2011, 09:47:55 PM
Goroh, you say?

Hmmmm.....

Would you like to help me with that project? I did a few animations the other day because I was feeling super motivated, but then I got to the PSA part and lost it all. /:

Seeing as how you like PSA, would you like to help with that part? Because I'm awful at it. :[
Hehehe, maybe after the exams are done i'll help out with those :P


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on October 10, 2011, 09:49:21 PM
K good. Because I really want to get that going.

Especially after I made a stage just for him. :C


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 18, 2011, 05:32:28 AM
Hey, look, an update on the first post.
I never can stick to one bloody thing. *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 18, 2011, 01:40:18 PM
ive been watchin some of the videos, i like Ryu's recovery move. i had no idea who he was but it looked like somethin from a anime i saw and apparently hes from F-Zero, never watched the anime but played F-Zero GX.

niice work on these, is there anybody working on vertexes on any of these dudes?


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 18, 2011, 01:52:42 PM
is there anybody working on vertexes on any of these dudes?
Not that i'm aware of.


Title: Re: Lillith's PSA Thread
Post by: Carnage on October 18, 2011, 04:57:07 PM
dont know if you fixed the up trow but in the psa checking the box that says moves character under animation that will make marth move and dont go back to the first position looking like teleport


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 19, 2011, 02:12:17 AM
dont know if you fixed the up trow but in the psa checking the box that says moves character under animation that will make marth move and dont go back to the first position looking like teleport

Doesn't work, that was the first thing I tried.
Edit~
Mario V.2 Finished (For now...?)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23321


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 23, 2011, 05:23:43 AM
Update on first post~

OH! And Ridley-person! (You know who you are, and sorry if this is not an OK nick-name or somethin' but...) ...ANYWAY! Did you still need my help on Goroh? I could try and lend a hand.


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on October 24, 2011, 04:18:30 PM
How dare you refer to me as Ridley-person. I am offended and I will now brood over it. XD

Nah, it's cool.

Yeah, I would love some help with Goroh, since I'm kinda stuck in terms of everything else I've been working on. /:


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 24, 2011, 10:04:43 PM
Well ok then, I do have a bit of time on my hands now so I could help you out now. :P


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on October 24, 2011, 10:10:45 PM
Weeeeeell..... actually, now that the model importer is out and I got my hands on MP3 models, I'm somewhat distracted from Goroh. XD

But maybe tomorrow we can get stuff done, since it's basically my free day.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 24, 2011, 10:12:36 PM
*Headdesk* Oh well, I guess that means I can work on Asch today.


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on October 24, 2011, 10:19:19 PM
Sorry. D:

And besides, it's 12:19 AM (for me) so I probably shouldn't even be online right now. XD


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 24, 2011, 10:39:10 PM
wh00t asch     its gonna be kool seeing more tales peoples in the vault. what kind of stuff you plannin for him.


Title: Re: Lillith's PSA Thread
Post by: DoctorFlux(Mariodk) on October 24, 2011, 10:43:57 PM
why ppl still porting Luigi´s down-B to mario if you can get a better Animation/PSA for it in Project: M: Mario´s Down-B
it is like as the real mario tonardo
my 3 Mario PSAs got that tonardo:
Fire Mario(tornado with Fire hit effect+fire GFX)
SMBZ Mario(just the tornado from Project: M not Luigi´s ported)
Mario with tornado back and Ground punch or Melee Down-Air


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 24, 2011, 10:49:51 PM
Mariodk~ Preference.
ramonM64~ Well, Neutral Dodge'll probably be Guardian, F-Smash will probably be Lightning Blade (Lightning appears if the initial hit connects) and maybe Light Spear Cannon (Probably my fave arte from Luke/Asch's artes) will be Forward B


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 25, 2011, 12:12:28 AM
guardian for that is genius. i never thought 'bout that    u_O

while that seems pretty simplistic for a FS, i know it will look awesome. especialy if it was some huuUUuUge lightning strike lol of course the cannon made it in, its a pretty kool arte.

hope ya make a video of it someday. and speakin of videos, i thought you were gonna lose on that luigi V.S. dr. mario video..   that CPU dude was pretty good


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 25, 2011, 12:21:01 AM
Well, got more info on the moveset thus far, not set right now, so.

AAA - Downwards slash, followed by and upwards slash, followed by a kick and downwards slash.

Tilts (If possible) will be combos, if not:

F-Tilt - Combo #2
U-Tilt -
D-Tilt -

F-Smash - Lightning Blade (After it connects lightning appears, lightning does 5 damage and stuns (Paralyzes) the 'victim')
U-Smash - Fang Blade
D-Smash - Guardian Field

Neutral-B - Demon Fist
Side-B - Light Spear Cannon
Up-B - Swallow Fury (Hehehehehe)
Down-B - Lightning Tiger Blade

F-Throw - Devil's Inferno
B-Throw - While holding the 'victim' Asch turns around and uses Raging Blast, knocking the enemy back.
U-Throw - Rending Thrust
D-Throw - Throws the enemy down and then uses Slag Assault

N-Dodge - Guardian

Final Smash - Rending Saber


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 25, 2011, 12:35:29 AM
looks like a fun moveset and whoOops.. my bad, i thought when you said F-Smash you were talkin about Final Smash   u_O
i usualy see S-Smash since its not strictly to one side or the other. either way, lightning blade put there seems pretty natural.

i think tilt combos are possible, i used a port of a shadow PSA by SDoOM that was over mr game & watch and it gots a small A combo tree when tilting. he even mapped a move to diagonal side A, which was like mind rhape (or some sort of chaos control lol) where it would freeze nearby players with their damage animation for a bit.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 25, 2011, 12:40:13 AM
Well, i'll find out if tilt combos are possible when I actually start, so :P


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 25, 2011, 12:48:50 AM
yawp. i bet youll get it to work.

by the way, since its possible to rig imported models over anybody's bones from brawl i bet i could import PS2 asch over whoever yer deciding to make this over on AND you wont have to redo animations or anythin. i dont know if i should focus on my luke's animations or rigging.. so much to dooOooOOo   x__x


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 25, 2011, 04:20:23 AM
That makes two of us then, I need to do alot of things as well XD

Also. Swallow Fury beta. Just the animation so far.
http://www.youtube.com/watch?v=cH2TMDIkSaw


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 25, 2011, 07:42:06 PM
wow.. even though its in the BETA it still looks goOOood. is it possible to make a "fixed" pushback? for example.. no matter how much DMG they got it always does the same pushback.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 25, 2011, 10:31:57 PM
Yep!


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 27, 2011, 03:13:04 AM
hey Lillith do ya know anybody who knows how to import a brawl model over another dude? i was lookin at the .pacs and at some guide then got to thinking.. it cant have 2 less bones or any extra bones than the character it goes over.. or somethin like that. i forgot what tutorial it was and forgot to count the bones.. but there could be hope vertexing asch with link and then putting it over ike.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 27, 2011, 03:15:56 AM
No idea, sorry.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 29, 2011, 01:05:07 AM
Well, again with my inability to keep to one thing, i've decided to make... Roy! Well, my own rendition of Roy at least... Check the first post for the moveset so far.


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 29, 2011, 01:38:15 AM
awwhz   Asch is gettin thrown in the backburner.

ive seen a couple of Roy PSA's and alot of good vertexes. havent tryed a SINGLE one of em, even though i would always use Roy in melee    u_O

yours could change that.. possibly.. maybe.. foggy.. hungry..
his moveset seems interesting. i would say use his over-the-top attack for the final smash. ya know.. that ONE special attack some characters would use with a specific weapon? like in Fire Emblem and FE: Da Sacred Stones for GBA. never played FE6 so i dont know if that one had em


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 29, 2011, 06:26:56 AM
Well, I haven't 'officially' started Roy yet, so I'll stick with Asch for now XD
Edit: Well uh, nevermind about that XD I started Roy.
http://www.youtube.com/watch?v=5VSGOaz6sbs
I just noticed that he's a lil' too big next to Marth. but i've no idea how to change size of characters XD


ramon~ Yeah, his F-Tilt/Smash that I have are the 'Over-The-Top' attacks you're thinking of :P


Title: Re: Lillith's PSA Thread
Post by: Carnage on October 29, 2011, 06:52:10 AM
Well, I haven't 'officially' started Roy yet, so I'll stick with Asch for now XD
Edit: Well uh, nevermind about that XD I started Roy.
[url]http://www.youtube.com/watch?v=5VSGOaz6sbs[/url]
I just noticed that he's a lil' too big next to Marth. but i've no idea how to change size of characters XD


ramon~ Yeah, his F-Tilt/Smash that I have are the 'Over-The-Top' attacks you're thinking of :P

you can actually change size in the psa itslef in atributes but it will affect all characters slots its not a one slot size mod cant remenber the number but its in atributes just find character size there xD im still waiting for someone who would do an awnsome multimoveset over marth roy/marth :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 29, 2011, 06:56:26 AM
you can actually change size in the psa itslef in atributes but it will affect all characters slots its not a one slot size mod cant remenber the number but its in atributes just find character size there xD
Holy crap really? :O
I'm going to experiment on that now.
...If it works, i'm going to tell you you're awesome.
...
Wait, what? XD


Title: Re: Lillith's PSA Thread
Post by: Carnage on October 29, 2011, 06:59:30 AM
Holy crap really? :O
I'm going to experiment on that now.
...If it works, i'm going to tell you you're awesome.
...
Wait, what? XD
i know it works i did it for my mewtwo over luigi since he was luigi size lol i had to go 1.2 the size let me see if the offset is named or if its just numbers


Title: Re: Lillith's PSA Thread
Post by: Carnage on October 29, 2011, 07:03:54 AM
Found it its not named is 0B4 in the atributes of Psa 1  is the deflault the smaller the character shrinks i bet roy will be around 0.8-0.9


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 29, 2011, 07:17:15 AM
Got it. Thank you, you're awesome, very very awesome :D
(http://i164.photobucket.com/albums/u15/Kirbydude123/RoyS.jpg)


Title: Re: Lillith's PSA Thread
Post by: diedhammer98 on October 29, 2011, 07:18:44 AM
that is Super Smash Bros. Brawl?
becuase that look like lot as Super Smash Bros. Melee!


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 29, 2011, 07:24:34 AM
Hehe. I'm trying to make it fit in Project M. So yeah, I guess it is Melee in a way XD

But thanks~ :P


Title: Re: Lillith's PSA Thread
Post by: diedhammer98 on October 29, 2011, 07:27:24 AM
Ok.
I don't know Project M is very popular.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 29, 2011, 07:35:22 AM
Well, of course. Project M's mostly for people that loved Melee, i'm one of those many people :P


Title: Re: Lillith's PSA Thread
Post by: diedhammer98 on October 29, 2011, 07:40:44 AM
oh. ok.
I never played all mods
even Project M.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 29, 2011, 08:41:48 PM
Update.
http://www.youtube.com/watch?v=rrfXg5B3VwI


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 30, 2011, 05:38:57 AM
Slight update, but still an update.
http://www.youtube.com/watch?v=dPXCW15Lcfc


Title: Re: Lillith's PSA Thread
Post by: diedhammer98 on October 30, 2011, 05:43:04 AM
Roy is over Ike?


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 30, 2011, 05:46:36 AM
Over Yoshi :P


Title: Re: Lillith's PSA Thread
Post by: diedhammer98 on October 30, 2011, 05:56:59 AM
oh, ok.


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on October 30, 2011, 06:45:03 AM
looks like you're yer own worst enemy       marth is watchin you kill yourself

its been a few what.. years since ive seen Roy move about so it was fun watchin. i like these video previews, even if the dude in question changes frequently.

By the way, i got that stage too.. i got multiple stages over stages with that ASL code thing. get it.. you could have up to 26 stages on each stage   u_O


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 30, 2011, 03:19:08 PM
Well, I tend to stay more focused on things if I update frequently :P
...
And now I feel like making Pichu...
*Headdesk*
Why must I contradict myself so much? D:


Title: Re: Lillith's PSA Thread
Post by: Carnage on October 30, 2011, 03:30:49 PM
Well, I tend to stay more focused on things if I update frequently :P
...
And now I feel like making Pichu...
*Headdesk*
Why must I contradict myself so much? D:
why not making pichu :P you can make 2 movesets in one since i think everyone would love to keep both pikachu and pichu xD and pichu is like 98% of pikachus animations right?(i think its 100%lol unless your not going into melee pichu moveset) so you just needed to edit hitboxes and self damage xD(i have a pikachu fitmotion where i fixed the one slot sinking pichu animations so hes perfect  with one slot only(KTH pichus with the right taill :P))


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 30, 2011, 10:03:44 PM
Like Roy and Doctor Mario (Kinda...) I'll be making my own rendition.
Namely less self-damage attacks :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 31, 2011, 05:10:35 AM
Update again.
Well, that means aerials are finished (Until I decide to change them around...?)
http://www.youtube.com/watch?v=fUzw3NYpfcM


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 01, 2011, 03:13:44 AM
Neutral-B and Down-B.
Neutral-B's animation borrowed from Project M's Marth, will probably end up making my own animation for it later. Not too sure.
http://www.youtube.com/watch?v=0N9_CpwV4Bo


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 09, 2011, 03:28:26 AM
Oh look. Kingdom Hearts Aerial Recovery attempt.
...I fail. *Headdesk*
http://www.youtube.com/watch?v=GvGP4yJoh_8


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on November 09, 2011, 03:54:24 AM
niice    emil gettin rhaped by bombs    

my memory sucks on kingdom hearts.. was the recovery suppose to instantly stop you from flyin away by sorta doing a mid-air back-flip?


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2011, 03:01:01 AM
Pretty sure it's an instant stop.
Otherwise i've been trying to make the wrong thing XD
Edit~ I got bored and made an 'Endgame Samus' PSA....
http://www.youtube.com/watch?v=WP2_x62uN94


Title: Re: Lillith's PSA Thread
Post by: Carnage on November 10, 2011, 03:06:42 AM
Pretty sure it's an instant stop.
Otherwise i've been trying to make the wrong thing XD
Edit~ I got bored and made an 'Endgame Samus' PSA....
[url]http://www.youtube.com/watch?v=WP2_x62uN94[/url]

looks epic xD you should make a darksamus psa over ZSS xD so we can get both samus on the same slot :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2011, 04:26:49 AM
Hm... Maybe I will :P
If not, it'll be over Ganondorf, higher filesize is always good :D
Edit~ Speedbooster~!
http://www.youtube.com/watch?v=a2Zn8b_4rsg


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on November 10, 2011, 03:16:49 PM
Hm... Maybe I will :P
If not, it'll be over Ganondorf, higher filesize is always good :D
Edit~ Speedbooster~!
[url]http://www.youtube.com/watch?v=a2Zn8b_4rsg[/url]


... I freakin' love you.

:srs:

Any chance of the Shinespark being made? =D


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2011, 02:04:03 AM
Shinespark's just going to be an edit of the Dask Attack, i'm trying to make this without animation edits so it probably won't be too good.
Edit~ Speedbooster 2.0!
http://www.youtube.com/watch?v=65DcHGcIA20


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on November 11, 2011, 03:13:51 PM
That Speedbooster looks broken as hell. XD I love it.

The Shinespark shouldn't look too bad just using her Dash Attack, the animations are pretty similar... Though I wouldn't mind whipping up an animation just for that....


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2011, 05:16:50 PM
I could make a version with animation edits after if that would makeyou happy? XD


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on November 11, 2011, 05:19:00 PM
It would make me very happy. :af:


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2011, 05:22:57 PM
Ok then, and I should be finished soon, so. XD


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on November 11, 2011, 05:28:45 PM
Eeeeeeexcellent....

Can't wait. XD


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2011, 05:32:26 PM
All I really need to do is make Shinespark out of Dash attack. No ideas right now XD


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on November 11, 2011, 05:36:16 PM
Maybe try changing her Charge Shot?

... is that even possible? /:


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 12, 2011, 01:30:54 AM
Probably *Shrug* No idea.
Edit~ Still kinda stumped on the Shinespark... But, another PSA experiment, this one successful!
F-Tilt combo and D-Tilt combo.
http://www.youtube.com/watch?v=_HwZcUiIgPM
Next PSA experiment'll probably be a Pseudo Attack 100


Title: Re: Lillith's PSA Thread
Post by: SquareELinks on November 12, 2011, 10:03:01 PM
The Endgame samus looks really good but is there anyway you could just give her captain falcons run animation instead of the goofy one nintendo gave her? I have a fitsamus.pac and a fitsamus motion where samus has his run animation and most of zss attributes if that would help.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 12, 2011, 10:13:35 PM
The one I have up right now is without any animation edits, i'm making a version with animation edits later on, including a better Shinespark and better run.


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on November 12, 2011, 11:50:07 PM
Criminey, that endgame Samus PSA is insane. XD

I love the Space Jump and Screw Attack, though it's broken as hell.

A few things though:

-The Speed Booster starts up really slowly. I know it's kinda broken as it is, but it makes normal movement sort of difficult, including just walking. She walks really slowly.
-For the "Shinespark," maybe you could add a flash overlay of some kind? I think it would look good even without an animation edit if it had some sort of glow to it.

.... that's pretty much it.

Also, Ice Beam? XD Which endgame were you going for?

Overall, good stuff yo.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 12, 2011, 11:54:17 PM
Fusion, at the end of the end's when you get Ice Beam XD


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on November 13, 2011, 12:04:54 AM
Ah. So I guess I should be using a Fusion Suit vertex or something. XD

Also, when she wall jumps, she goes high.

Really high.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 14, 2011, 04:28:41 AM
...I thought I fixed that >.<
I changed that just for teh lulz, but for some reason didn't want to change back.
...
Oh well.

Edit~ Well uh, anyway, update's up, it should have fixed some stuff (The walk problem included)
Also, Speedbooster builds up a lil' more quickly.
Can't really do anything else, if I touch it even the slightest it goes over the file limit, well, I guess that's a sign for animation edits :P

Edit, again~!
Roy's not dead yet, I took a lil' break, here's an update for everyone~!
Note: F-Smash/Tilt animation borrowed from Tormod, but edited by me.
http://www.youtube.com/watch?v=3qkHRbna0A8

Had the idea of having Astra for Side B, where if the first hit connects, it continues to the second hit, if that hits it goes to the third, then so on. What does everyone think? Yeah, I know Roy didn't have Astra, hell, it wasn't even in his game, but I don't think Roy had Blazer/Flare Blade/Double-Edged Dance in his game either. So...

*Cough* Hey, look another edit, at this rate this one post will be bigger then the opening. Eheheheheheh.
Had an idea of a faster Ike, in his actual game he was pretty fast, you know.
Here's what i've got down so far~

F-Smash creates a shockwave. 7% for the shockwave, 1-handed swing, faster.
AAA Combo - Quick Horizontal Slash 4%, followed by a quick vertical slash 5%, followed by spin and horizontal slash 6%.
Aether has both hits and heals/damages 5% on the first, just an uppercut slash for the second, 10% damage.
All other attacks sped up?
Pseudo L-Cancel, riiiight after I figure out how to make it XD


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 18, 2011, 03:16:51 AM
Well, yeah, update.

Let's see...
...This is more of a filler, if anything...
Uhh... Now Ike has some sort of projectile. Yay
Well anyway, Ike V.3 this'll be, but i'm going to finish up Roy before working on this.
This would probably be just below Meta Knight in the tier list after i'm done, now let's ban Ike too :D
...Hahaha-no...
Now then, here's what i was babbling on about.
http://www.youtube.com/watch?v=DqYKb06pDos

Edit~!
Roy has been updated, added the Astra move I was talking about, no, there will not be an aerial version.
http://www.youtube.com/watch?v=ds_tNCjMSGQ


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 19, 2011, 11:10:08 PM
Uh... Update.

http://www.youtube.com/watch?v=NINLqO9HOsk

Tweaked the Back throw.
Dash Attack - A jump strike. 12% Edged, 7% Tipped.
Up Throw - Roy tosses the person he is holding into the air and them slashes them (Similar to Link's Up Throw). 13%, the slowest and strongest throw.
Down Throw - Roy slams his opponent to the ground. 7%, fastest and weakest throw.

Almost done... If I had to give a percentage, it would be something like... 80% I still have to do the Final Smash and other animations as well...

Also, had a few ideas for the Final Smash, but not really sure which to go with.
They all start the same though.

Starts off as ~ 'Sheathes blade, takes stance, unsheathes blade'

And then the rest happens, here are the different ones.

1)...Unsheathes blade and slashes forwards creating a fiery pillar

2)...Unsheathes blade, slashes forward twice and a fiery jumping upwards slash (Reference?)

3)...Unsheathes blade, jumps up, he becomes surrounded in a ball of fire and crashes diagonally to the ground, sword first, once he lands he turns the other way, and charges forward and flames shoot out of the ground behind him, the opponent gets buuuuuurned :P (A reference of something? XD)

...The references are both from Tales of games... Hehehe...


Title: Re: Lillith's PSA Thread
Post by: Ultraxwing on November 19, 2011, 11:24:36 PM
 Good job so far. and i love how much you've done to Roy, i'm a big fan of his, and though the moves you gave him aren't truly his... who cares ,you don't need to be Canon for brawl. just look at Captain Falcon.

i really want lessongs from you =3 or some help when i make this one character over Ganondorf, the moveset is going to be something else.

good job so far, this will defenitely be on one of my slots=3


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 19, 2011, 11:30:28 PM
The only ones he even had originally are the F-Tilt, F-Smash, and A attack. XD

He even has potential for a projectile, which i'm thinking of where I can actually put it, maybe his Flare Blade...?

And I might help if i'm not too busy, I guess.
Also, thankyou~


Title: Re: Lillith's PSA Thread
Post by: Ultraxwing on November 19, 2011, 11:52:41 PM
 Well i don't want this moveset done until i have atleast the model done =/

or a base model. his name is General Alvarian Touran.

basic point of this character...

He says fudge the rules.

his running speed is super slow. i mean, it's just a general walking speed. he's slow. he only has one jump and it sucks.

but his strength is like Ganondorf decided to take Hylien Steroids. one hit from his AAA combo can you leave you around 30 to 40%

now the main focal point is the more damage he takes, the more pieces of his armor starts to break off, making him lighter. so eventually he can run, and triple jump. but this is around 120%

still thinking of the full moveset. this character is purely custom.

so whatcha think =3


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 19, 2011, 11:53:55 PM
O.o
Sounds a little hard for me to do.
But, uh, I like it :P


Title: Re: Lillith's PSA Thread
Post by: Ultraxwing on November 20, 2011, 01:19:51 AM
 He has heavy armor, and, he holds two 6'4" Claymores like they are Short Swords. Normally he can swing them pretty fast, but he doesn't have the wedding ring to do something like this.

He's about 6 foot 9 inches tall. so the claymores are only inches from his size. it's to emphasize strength.

i just need a good base Brawl model to work off of, and get two large swords rigged to each hand. oh and make each piece of armor that will be broken, or fallen off. a seperate polygon so in PSA you can tell it to dissapear when a certain percentage is reached. and other status effects like a speed buff, and the extra jumps.

oh and two final smashes, one that's under 120% where he gets someone inside a little hit stun, they are stunned and he walks slowly up to them, and slashes them across the body doing a crap ton of damage and knock back.

second one is 120% or above, where he drops his second claymore into the ground, same as the one above, but he dashes to his opponent only doing massive and rapid damage to the opponent swinging the one claymore all over the opponents body. and he then kicks them off the screen to finish them off. and he jumps back to pick up his second claymore.

i've got alot of concept on him, and i think this sort of play-style is necessary for brawl. a character who st arts slow, and is a pain in the ass to use, then the more damage the takes the faster and better recovery he gains.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 20, 2011, 02:54:13 AM
Well, I can definitely say I like the idea of it :P

Edit~
Marth and Ike already had Warp, I gave Roy something that suits him, since he can jump pretty high in his game and has a fire-ey element....
Yeah, sure I know he can't jump THAT high, but this is Smash Bros. it's never made sense (Example? Let's take Yoshi, An egg that appears out of nowhere and is near impregnable.) XD

http://www.youtube.com/watch?v=UowWkXk4hJs


Title: Re: Lillith's PSA Thread
Post by: Ultraxwing on November 20, 2011, 03:01:10 PM
 I really want this roy... i mean... realy bad =3


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 20, 2011, 05:51:24 PM
Hehe, then i'm making this right that means :D

Edit~ Well, this is more a note for myself since I forget things easily... But uhh...
For the new Ike i'll probably make a new entry based on the entry he had in Radiant Dawn.


Title: Re: Lillith's PSA Thread
Post by: ramonM64 on November 20, 2011, 06:55:01 PM
niice. the entry looks sweeEEeet.

did you see?   the blue roy lost within 10 seconds    very embarrassing


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 21, 2011, 05:28:40 AM
Blue Roy, first in, first out.
...
Counter is awesome.

Edit~ More stuff.

Added a projectile-ish thing to his Flare Blade... Counter is slightly different... Run animation is slightly different...
...
...And more stuff...
The taunts are by Thany. So...
Anywho.

http://www.youtube.com/watch?v=W4elSjPR-pI



...I think all that's left now is the Final Smash! Yay!


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 23, 2011, 12:48:22 PM
Well uh, since Zelda Skyward Sword's out today all projects are on halt until I finish it (Or if something happens...)
So...
...
Huzzah :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 28, 2011, 02:29:07 PM
Just some random ideas for Skyward Sword Link~

Dash Attack 1 - Roll.
Dash Attack 2 (Press A after Dash Attack 1) - Jump Attack

Alternatively~
Dash Attack 1 - Dash (Faster then the normal run, but very short)
Dash Attack 2 - Roll (Immidiately happens after Dash)
Dash Attack 3 (Press A after Dash Attack 2) - Jump Attack

AAA Combo (Attack 100) - Multiple slashes from many directions

Special Fall - Sailcloth, slower fall speed, very mobile.
Special Fall 2 (Press Down in special fall) - Freefall, not very mobile, fast fall speed.

F-Tilt - Shield Bash, stuns enemy, 9%, also reflects projectiles

Side Taunt - Link points his sword toward the sky and charges it up, allowing every smash attack to send out a Skyward Strike, which does 4% damage and is multihit

D-Air - Fatal Strike, Same as his regular D-Air, but does more damage, falls faster and when it hits the ground it creates a shockwave pushing enemies back and dealing damage, if an enemy is right under where Link lands, it does 16%, the shockwave does 6%. (Yeah, sure it's pretty much a replica of Toon Link's, but think about it, Skyward Sword Link is very 'Toon-y', besides, Toon Link's the clone anyway.) :P

U-Smash - Upwards Spin Attack, multihit (2 hits) 9% each, the strongest smash attack

Up-B - Spin Attack (No charge needed, also multihit (2 hits) 11% each))

(Maybe) Break Free - While being grabbed press A to break free of the grab, knocks back anyone near.


Title: Re: Lillith's PSA Thread
Post by: SwingSet on November 28, 2011, 04:20:41 PM
WOW, great job on roys entry!


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 29, 2011, 05:11:09 AM
WOW, great job on roys entry!
Thankyou~

Edit~
http://www.youtube.com/watch?v=YLRgt-iK0Jo

...About an hour or so of work, still not finished, but whatever...

...My only excuse is that this was kind of a PSA experiment...


Title: Re: Lillith's PSA Thread
Post by: Royal_Blade on November 29, 2011, 05:16:55 AM
Hey, just curous, are you still working on Asch?


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 29, 2011, 12:57:55 PM
After finishing up Roy, i'll move onto the new Ike and then Asch :P


Title: Re: Lillith's PSA Thread
Post by: Hubert Oswell on December 07, 2011, 10:53:01 AM
Once the Asch model is rigged by ramonM64, is it OK if I make a moveset of my own?


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 07, 2011, 12:53:55 PM
Once the Asch model is rigged by ramonM64, is it OK if I make a moveset of my own?
Of course.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 20, 2011, 08:37:03 PM
...Or V1.0 XD
Yeah well, keeping Roy from everyone any longer would be mean, so i've decided to release him now, there may be glitches, but uh... Besides that enjoy~

Credits list~
Thany: A number of animations.
slayermarth101: Final Smash :P

Preview video~
http://www.youtube.com/watch?v=-sWeBdU1R2E

You can find the DL link in my vault, so >.>


Now, since I took a break off my PSA break to finish Roy (Thanks to slayermarth101 :P), i'm going back on my PSA break so i can celebrate Christmas and my Birthday.
...
I just confused myself >.>


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 16, 2012, 02:21:17 PM
Meh, just random ideas I had, not specifically returning to PSA making right now.

Trueblade - Mia (Or any other Swordmaster in the series)

Generally faster then Marth, but weaker in terms of damage. Lighter then Game & Watch?

D-Smash - Critical Strike (Variation 2) - Does a short jump, slashing upwards, dealing about 5% and knocking the enemy in the air, then does a spinning downwards slash, dealing 10% and knocks the enemy diagonally down
F-Special - Astra - Works about the same as Roy's "Blazing Meteor", only Astra has some start-up lag and the final hit has some K.O.ing power
F-Smash - Critical Strike - A quick swing to the left, and another to the right, both dong 6%
D-Special - Vantage - Almost the same as counter, deals x1.0 damage to the enemy, but easier to use, same stance as the stand.
U-Smash - Backflip Slash - A backflip while slashing upwards, 11% and knocks the enemy upwards.
F-Tilt - A quick downwards slash, sends a small shockwave. 4% slash, 4% shockwave, 8% if both hit.
--------------------------
Pichu

A attacks are melee attacks and not electric
Agility (Up B) Does NOT hurt it self, it's not an electric attack, it never should have in SSBM to start with.
Skull Bash doesn't hurt Pichu either, not an electric attack.
Neutral-B paralyzes opponent, but does slightly less damage.
Crouch (Rest) will heal 1% every few seconds (Maybe?)


Title: Re: Lillith's PSA Thread
Post by: metatrongrhm on July 16, 2012, 02:36:04 PM
... Good Luck(bump!) with whatever you're doing/gonna do then


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on July 16, 2012, 02:36:54 PM
Welcome not back. =D


Title: Re: Lillith's PSA Thread
Post by: Carnage on July 17, 2012, 05:48:35 AM
welcome back aswhell pichu well it can be a good idea but rest should be off since you could just use A attacks and rest the damages everytime and could be abit OP  or uselss i say leavue out rest imo


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 03, 2012, 10:00:08 PM
Another random idea. Meh.

Star Lord Marth
Dash attack to replaced with
www.youtube.com/watch?v=_zVCrilT4Ic# (http://www.youtube.com/watch?v=_zVCrilT4Ic#)
It's about 7 seconds in, you'll know what i'm talking about when you see it.

If anyone wants to use my random ideas, feel free to. I don't care.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2013, 04:46:55 AM
*Blows dust off thread*
I HAVE... Not really returned, I might return to hacking Brawl next week, but definitely not for a bit.
And again i've more ideas. This time for Raiden (Metal Gear Rising: Revengeance)
-------------------------------------
Use this for reference.
Metal Gear Rising Revengeance Raiden Command list (http://www.youtube.com/watch?v=V3Xl3DY23Nk#)
AAA Combo: Strong Attack Combo (I don't really know its name XD) (3:27)
U-Smash: Launcher (5:14)
D-Smash: Stormbringer (6:05)
Dash Attack: Slide (Again, unsure of actual name) (4:22)

Grounded Down B: Thunderstrike (1:51)
Aerial Down B: Falling Lightning (5:31)


So many ideas, too lazy to act...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 25, 2013, 09:07:45 PM
So... Anyone remember that Metaknight-Marth I was making a long time ago? No? ...Well uh...
Hey look an update!
SSBB MetaMarth WIP (http://www.youtube.com/watch?v=92UuzcbyZlw#)


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2013, 02:11:22 AM
Finally getting to updating Roy again. New random move ideas~

AAA - A spinning horizontal slash while the blade is on fire, dealing 7% damage.

Final Smash - Roy holds the Sword of Seals upwards which will erupt in fire extending the blade, after about 2 seconds of charging he slams the blade downwards which deals 40-50% damage and does decent knockback, doesn't guarantee a KO, about half? the size of Final Destination.

Down Smash - Roy thrusts the SoS into the ground which summon two columns of fire beside him, dealing 14% uncharged, 19% Fully charged.

Thoughts, ideas?


Title: Re: Lillith's PSA Thread
Post by: Lillith on January 17, 2014, 10:06:11 PM
Hey, guess what.
I'm finally going to release that Doctor Mario from so long ago... But it's basically the same as it was since I added it to the first post, I kinda doubt I'll ever really finish it so I'm just uploading it with all it's got so far. At least he's kind of a semi-clone now, which is an improvement from his Melee incarnation.
First off I'm going to need to grab another video preview though, so 'till then.


Title: Re: Lillith's PSA Thread
Post by: Ultraxwing on January 18, 2014, 12:51:43 AM
All these curent updates are pure sex.
especially meta-marth. and with the human metaknight it only fits better.

Roy sounds pretty sexy.

and can't wait for the new doctor mario.


Title: Re: Lillith's PSA Thread
Post by: Lillith on January 18, 2014, 03:19:03 AM
Doctor Mario's up, enjoy~

Post Merge: January 18, 2014, 07:11:09 PM
Might be doing a reboot of that Toon Link PSA I did. What do you think his new S-Special should be? Skull Hammer or Deku Leaf? If I don't get any answers I'm just going to go for Deku Leaf.

Edit: ...Alternatively I could keep both by using the Skull Hammer for the D-Smash.

Edit 2: Update~ Started on the Skull Hammer. Obviously, the PSA is an edit to the Project M Toon Link, that may change but for now...

http://www.youtube.com/watch?v=NBuZOC562_w
Thoughts?


Title: Re: Lillith's PSA Thread
Post by: Lillith on January 20, 2014, 05:36:56 AM
So finished off that Toon Link, unfortunately I couldn't get the Deku Leaf to work as I wanted it to... Unfortunate. Anyway~
http://www.youtube.com/watch?v=JccYcUT895E


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 05:57:03 AM
So I'm redoing Toon Link, again... again... again!

I was pretty satisfied with Project M's rendition of Toon Link, but that just made him more of an SSBM Young Link clone. So, here I'm basically keeping the things from Project M's Toon Link that I liked most, re-added some of his Brawl moveset, and am adding a bit of my own stuff... Like Skull Hammer!... But this time I'm starting from scratch, I'm not editting off of the other PSA's to do this (But yes, I will be borrowing their stuff if you haven't noticed.)

http://www.youtube.com/watch?v=httkxWuMjbc

...Yes, I do actually like Engineer Link's dorky little hat, so sue me D:


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 01, 2014, 09:37:58 AM
Doctor Mario's up, enjoy~

Post Merge: January 18, 2014, 07:11:09 PM
Might be doing a reboot of that Toon Link PSA I did. What do you think his new S-Special should be? Skull Hammer or Deku Leaf? If I don't get any answers I'm just going to go for Deku Leaf.

Edit: ...Alternatively I could keep both by using the Skull Hammer for the D-Smash.

Edit 2: Update~ Started on the Skull Hammer. Obviously, the PSA is an edit to the Project M Toon Link, that may change but for now...

http://www.youtube.com/watch?v=NBuZOC562_w
Thoughts?
So finished off that Toon Link, unfortunately I couldn't get the Deku Leaf to work as I wanted it to... Unfortunate. Anyway~
http://www.youtube.com/watch?v=JccYcUT895E
So I'm redoing Toon Link, again... again... again!

I was pretty satisfied with Project M's rendition of Toon Link, but that just made him more of an SSBM Young Link clone. So, here I'm basically keeping the things from Project M's Toon Link that I liked most, re-added some of his Brawl moveset, and am adding a bit of my own stuff... Like Skull Hammer!... But this time I'm starting from scratch, I'm not editting off of the other PSA's to do this (But yes, I will be borrowing their stuff if you haven't noticed.)

http://www.youtube.com/watch?v=httkxWuMjbc

...Yes, I do actually like Engineer Link's dorky little hat, so sue me D:
Hmm... So much sexiness there~
I'd like to see how will look like your next Toon Link Redux... Skull Hammer + Hurricane spin...
:af:


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 02:14:07 PM
I'm also thinking on making the Hurricane Spin last about a second or so longer. Any thoughts? Would it be cheap or awesome? ...Or cheap AND awesome.


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on February 01, 2014, 02:17:00 PM
I'm thinkin' that maybe instead, he can only move around while spinning if you charge it all the way up? Maybe tone down the momentum a little bit?


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 02:33:10 PM
I might make it only move if it's completely charged. But the momentum's staying. Gotta go fast.


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on February 01, 2014, 02:35:18 PM
Gotta go fast.

LOL

Alright, man, whatever you say. It'd be cool if you got the actual yelling Link makes while spinning in WW, but that's a different matter entirely. :1


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 02:38:41 PM
Hm... Could just go for WW entirely.
By that I mean an uncharged spin attack is single spin while full charged spin attack is multiple spins and maybe even the dizzy effect after he finishes it off.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 01, 2014, 03:10:05 PM
Hm... Could just go for WW entirely.
By that I mean an uncharged spin attack is single spin while full charged spin attack is multiple spins and maybe even the dizzy effect after he finishes it off.
Lol! That'll be so fun! I'd like to help you... In any way you need...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 03:11:33 PM
Thanks for the offer, but I think I know how this can be done~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 01, 2014, 03:14:13 PM
Thanks for the offer, but I think I know how this can be done~
Okay
Looking forward to see what you'll give us!


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 04:56:21 PM
Spin attack+Hurricane spin is just about done~
http://www.youtube.com/watch?v=xrMp0Sexr-Y


Title: Re: Lillith's PSA Thread
Post by: Gamma Ridley on February 01, 2014, 05:36:55 PM
Heheh, I like it. I'm thinking there should be some sort of payoff for the fully charged version to kind of balance the dizzy thing at the end. Maybe make it harder to escape too.


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 05:40:11 PM
Hurricane Spin already does like, 28 damage if all those hits connect. XD

I'll see what I can do about the harder to escape thing, though.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 01, 2014, 07:59:49 PM
Spin attack+Hurricane spin is just about done~
http://www.youtube.com/watch?v=xrMp0Sexr-Y
Hurricane Spin already does like, 28 damage if all those hits connect. XD

I'll see what I can do about the harder to escape thing, though.
It's coming nicely ;D


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 01, 2014, 11:38:04 PM
I think I'm just about done, if anyone has any suggestions on how I could de-clone it from Link further, feel free to suggest. Since I think I might make a Young Link PSA at some point... But... Erm...

Now for his bottle taunt he drinks Elixir Soup which makes more sense then what it was previously, I might make an overpowered version of this PSA that heals completely from Elixir Soup as well as doubling damage (Which would make Skull Hammer hurt like hell). But so far I've no real plans on that.


I'll be upping the PSA in about an hour or two, depends on when the preview video uploads.

Edit:
Uploaded, enjoy~

http://www.youtube.com/watch?v=hVCHslRTIzI

Thanks to Bluebreon for the Skull Hammer that I used here, as well as the Project: M team for some animations and ideas.

Differences from original Toon Link~
Light Arrows
New AAA Combo
New crouch stab D-Tilt
New Two hit Up-Smash
New Jump Attack F-Smash
New Skull Hammer D-Smash
New Up-Special: Single Hit Spin Attack when uncharged, Multi-hit, controllable Hurricane Spin when fully charged, although it makes Link dizzy after the spin is over.
New Down bottle taunt-- Toon Link takes out a bottle of Elixir Soup and drinks it, healing 3%


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 02, 2014, 03:27:43 AM
I think I'm just about done, if anyone has any suggestions on how I could de-clone it from Link further, feel free to suggest. Since I think I might make a Young Link PSA at some point... But... Erm...

Now for his bottle taunt he drinks Elixir Soup which makes more sense then what it was previously, I might make an overpowered version of this PSA that heals completely from Elixir Soup as well as doubling damage (Which would make Skull Hammer hurt like hell). But so far I've no real plans on that.


I'll be upping the PSA in about an hour or two, depends on when the preview video uploads.

Edit:
Uploaded, enjoy~

http://www.youtube.com/watch?v=hVCHslRTIzI

Thanks to Bluebreon for the Skull Hammer that I used here, as well as the Project: M team for some animations and ideas.

Differences from original Toon Link~
Light Arrows
New AAA Combo
New crouch stab D-Tilt
New Two hit Up-Smash
New Jump Attack F-Smash
New Skull Hammer D-Smash
New Up-Special: Single Hit Spin Attack when uncharged, Multi-hit, controllable Hurricane Spin when fully charged, although it makes Link dizzy after the spin is over.
New Down bottle taunt-- Toon Link takes out a bottle of Elixir Soup and drinks it, healing 3%
Just... Epic :srs:
Can you add the Skull hammer stomp to his... Second Side Smash, or his... up taunt... lol...
Seriously, it would be awesome to add it... But I don't really know where you can add it... Or, if the Side Smash is fully charged, TLink switches his sword and takes the hammer to smash his opponent!


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 02, 2014, 03:31:29 AM
Fully charged F-Smash for Skull Hammer jump attack? I actually love that idea. I'll try to fit that in if I can.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 02, 2014, 06:21:03 AM
Fully charged F-Smash for Skull Hammer jump attack? I actually love that idea. I'll try to fit that in if I can.
Yea! Oh, and I just thought about... Make his recovery (air Up b) the tornado he uses to travel accross the map, using the Wind Waker... (I planned to do this once in another PSA...)


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 02, 2014, 12:42:38 PM
I would probably have done that if I didn't need to replace the Wind Waker for the Skull Hammer :/

Edit: I might add a 4-hit combo instead of a 3-hit combo to replicate his standard attacks in Wind Waker.
Alternatively, I could go for what the DS games did and make it a very repeatable 1-hit attack, haha.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 02, 2014, 02:24:43 PM
I would probably have done that if I didn't need to replace the Wind Waker for the Skull Hammer :/

Edit: I might add a 4-hit combo instead of a 3-hit combo to replicate his standard attacks in Wind Waker.
Alternatively, I could go for what the DS games did and make it a very repeatable 1-hit attack, haha.
Ah yea... Well it's not a problem... Just an idea i threw like this... And I wouldn't like making you through the HexEditor to make you add an External Graphic Effect just for this...
As for the 4 hit combo, it's pretty interesting... You should add this... Also, PM's Attack12 would be good as a Side Tilt, since you didn't change that one... And the Up Smash should be his PM Attack13... They really did a good job with him... And you're doing a great one, right now ;)


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 02, 2014, 11:03:54 PM
It's not the hexing part that scares me, it's that it might go over the file limit really... (Even though I've no idea of how large T.Link's limit is)

I'll be keeping the current combo hits where they are, except Attack12/13 will be moved up by one. And i might just be lazy and re-add his old Attack13 as the new 12.

I kind of want to add the roll, but I've no idea of where I could fit it in...

On another note, someone needs to make Veigue's (Tales of Rebirth) Celsius Calibur Link's final smash.
Why? Same voice actor (To OoT Link at least), and for lulz.
http://www.youtube.com/watch?v=2HKuNs12eOo

Edit: 4-hit combo in action~
http://www.youtube.com/watch?v=U64byLTzzUY

Edit 2: Skull Hammer Jump Attack~
http://www.youtube.com/watch?v=FkTMJgK7lZI

Any more ideas before I start the OP version?

Edit 3: I could probably fit the roll to the dash attack button, like, if the button is tapped then it does a roll, and if it's held down it goes to the current dash attack.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 03, 2014, 11:31:59 AM
It's not the hexing part that scares me, it's that it might go over the file limit really... (Even though I've no idea of how large T.Link's limit is)

I'll be keeping the current combo hits where they are, except Attack12/13 will be moved up by one. And i might just be lazy and re-add his old Attack13 as the new 12.

I kind of want to add the roll, but I've no idea of where I could fit it in...

On another note, someone needs to make Veigue's (Tales of Rebirth) Celsius Calibur Link's final smash.
Why? Same voice actor (To OoT Link at least), and for lulz.
http://www.youtube.com/watch?v=2HKuNs12eOo

Edit: 4-hit combo in action~
http://www.youtube.com/watch?v=U64byLTzzUY

Edit 2: Skull Hammer Jump Attack~
http://www.youtube.com/watch?v=FkTMJgK7lZI

Any more ideas before I start the OP version?

Edit 3: I could probably fit the roll to the dash attack button, like, if the button is tapped then it does a roll, and if it's held down it goes to the current dash attack.
I think you can go to the OP version ;)


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 03, 2014, 02:22:30 PM
Righto~ Hopefully, I should finish by the end of today.

Post Merge: February 04, 2014, 06:09:51 AM
Finished off the OP version, both the balanced and OP versions have been uploaded in the same file~
http://www.youtube.com/watch?v=DvFWDGw50yw

No idea of what to do next...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 06, 2014, 05:30:24 PM
So I've been thinking of doing Four Sword Link over Ice Climbers, but I'm not even sure how feasible it is to do so.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on February 06, 2014, 05:33:35 PM
Its feasible if you BELIEVE!


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 06, 2014, 05:43:49 PM
Its feisable if you BELIEVE!
I just mean that hardly anyone's even done moveset hacks for ICs.
Welp, I'll find out soon enough.

Current moveset ideas~

Pegasus Dash for Side Special or Side Smash.
Single spammable A attack.

...
That's all.

Post Merge: February 06, 2014, 08:47:15 PM
http://www.youtube.com/watch?v=p8fl0cl5eqM


Title: Re: Lillith's PSA Thread
Post by: Ultraxwing on February 06, 2014, 10:36:27 PM
I like the new Toonlink DX so far.

the fourswords link's show promise. i quite like the idea.
mind you i never played the games personally. so i'm only pointing out how cool it would be.


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 06, 2014, 10:40:41 PM
'so far'? I'm not actually going to be making any changes unless they make another game with Toon Link in it, so it's finished. Thanks though!

Post Merge: February 08, 2014, 04:44:25 AM
So I've been thinking of doing a Young Link moveset...
...
Notice the Zelda obsession yet?

So far, only things I can think of are~

Attributes are somewhere between Link and Toon Link
Neutral B - I'm kind of torn between FIRE ARROWS! (Maybe changable to ice arrows as well!) and a slingshot. ...Fire/Ice slingshot?
Down B - Deku Nuts (He tosses one to the ground which stuns nearby enemies, punishable if you miss, somewhat similar to Mewtwo's disable)
Lon Lon Milk taunt!... Although if I do that I may need to change Toon Link up again...
Fire Spike from Melee!


Edit: Maybe I could take some ideas from Link to the Past?
Like, the medallion abilities (Ether, Quake, Bombos).
Perhaps even Titan's Mitt, which would allow him to carry heavy items with ease... Although probably not.
Fire/Ice rods for a Smash attack?


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 10, 2014, 01:59:00 PM
Started on Lil' Link~
http://www.youtube.com/watch?v=nEAgxA6IlOM


Title: Re: Lillith's PSA Thread
Post by: Large Leader on February 10, 2014, 02:18:01 PM
Started on Lil' Link~
http://www.youtube.com/watch?v=nEAgxA6IlOM

The only problem I can possibly have with it is its spammability. Will you give it an internal cool down or will you allow it to be spammed?


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 10, 2014, 02:21:14 PM
I'll probably change it up so he throws it in front of him, so if you miss it's easily punishable, but no internal cooldown.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 10, 2014, 02:48:37 PM
Started on Lil' Link~
http://www.youtube.com/watch?v=nEAgxA6IlOM
The only problem I can possibly have with it is its spammability. Will you give it an internal cool down or will you allow it to be spammed?
Same here...

I&#039;ll probably change it up so he throws it in front of him, so if you miss it&#039;s easily punishable, but no internal cooldown.
Oh... Ok

'so far'? I'm not actually going to be making any changes unless they make another game with Toon Link in it, so it's finished. Thanks though!

Post Merge: February 08, 2014, 04:44:25 AM
So I've been thinking of doing a Young Link moveset...
...
Notice the Zelda obsession yet?

So far, only things I can think of are~

Attributes are somewhere between Link and Toon Link
Neutral B - I'm kind of torn between FIRE ARROWS! (Maybe changable to ice arrows as well!) and a slingshot. ...Fire/Ice slingshot?
Down B - Deku Nuts (He tosses one to the ground which stuns nearby enemies, punishable if you miss, somewhat similar to Mewtwo's disable)
Lon Lon Milk taunt!... Although if I do that I may need to change Toon Link up again...
Fire Spike from Melee!


Edit: Maybe I could take some ideas from Link to the Past?
Like, the medallion abilities (Ether, Quake, Bombos).
Perhaps even Titan's Mitt, which would allow him to carry heavy items with ease... Although probably not.
Fire/Ice rods for a Smash attack?

Well... From what I read, I can propose you something like this :

AAA - whatever you want
Side A - whatever you want²
Up A - Whatever you want again
Down A - Thunder spike or slipping slash
Side Smash - Ice Rod : YLink uses his Ice rod to freeze the opponent, then a second strike with the sword.
Up Smash - Fire Rod : YLink spins the Fire Rod up his head, creating a lil' fire tornado
Down Smash - Earthquake : Well... Quake Medallion, he jumps and thrusts his sword into the ground, creating a earthquake, and bury the opponents nearby
B - Magic Arrows : Well... You know what I mean...
Side B - Boomerang : Stunning boomerang on the start, paralysing on the way back.
Up B - Spin Attack
Down B - Deku Nut
Final Smash - Magic Unleash (I'll make it ;) )


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 10, 2014, 10:14:59 PM
For the AAA combo I'm definitely giving him Illusion Stab.

F-Tilt - No idea yet...
U-Tilt - Also no idea.
D-Tilt - Probably go for the slip attack. Don't know yet.

F-Smash - Niice! I might make it similar to Ice Climbers ice-thingy.
U-Smash - I was thinking that also, haha.
D-Smash - Will probably be Quake Medallion, works something like DK's quake-thing... Maybe.

Neutral-B - Just going to be fire arrows (Or slingshot...), I wanted to have them swap between Fire/Ice, but nothing worked...
Side-B - It'll just stun like it does in OoT/MM

Final Smash - Seems interesting, love to see what you can come up with~

Edit~
http://www.youtube.com/watch?v=NzqLPpb2Bms
Now it only stuns in the direction he's facing.
Oh, and the range was decreased.
Still need to add gfx though, bleh.

Edit 2~
A comparison of the run speed and jump height/gravity of Link, Young Link, and Toon Link.
http://www.youtube.com/watch?v=Q4zQ4-Li2_4

Post Merge: February 12, 2014, 03:45:22 AM
Not really anything major, but I'm thinking of doing a version of Young Link using a different voicebank for those BrawlEx users (Like myself) so he doesn't have TP Link's manly voice.
Erm...
Need to add something else here...

Fire Arrows are done, as is the Boomerang. I'll probably grab a preview for both later, but for now nothing.
...Well, fire arrows are done aside from the gfx, the fire gfx right now kinda looks ugly.


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 14, 2014, 10:40:43 PM
No updates on Lil' Link since the last post, but I've been thinking on adding a blade beam to Toon Link's 4th combo hit (Which only works while undamaged of course). Thoughts?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 01:19:31 AM
No updates on Lil' Link since the last post, but I've been thinking on adding a blade beam to Toon Link's 4th combo hit (Which only works while undamaged of course). Thoughts?
That sounds like a cool idea! But what GFX would you add? I remember SonicBrawler made one like that with the Raygun shot...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 01:21:06 AM
I'll edit it off that air spin attack GFX of his, it's unused anyway so why not?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 01:36:49 AM
I'll edit it off that air spin attack GFX of his, it's unused anyway so why not?
Haha! Not bad. You wanna make it look like ALttP blade beam huh? Well... this sounds like a good idea...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 01:44:26 AM
It'll end up looking like Spirit Track's sword beam if I can get it working properly~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 01:47:28 AM
That'd fit with Conductor Link xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 01:48:58 AM
I did mention I liked that Link's dorky hat for some reason. XD


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 01:56:52 AM
I did mention I liked that Link's dorky hat for some reason. XD
Haha! Well he's cool as a Conductor anyway xD
Is BrawlEx allows Toon Link clones yet? Oh, by the way, this blade beam should maybe do some shock damages, or have a very good knockback, like ALttP's one...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 02:01:47 AM
No Toony clones for BrawlEx yet sadly...
I'll probably give it shock damage, we'll see when I get up to it.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 02:15:20 AM
No Toony clones for BrawlEx yet sadly...
I'll probably give it shock damage, we'll see when I get up to it.
Sounds cool!


Title: Re: Lillith's PSA Thread
Post by: CutterKirby64 on February 15, 2014, 07:47:24 AM
I wanted to tell you that I'm loving your Toon Link DX PSA! You've managed to give him a unique feel, with attributes from Wind Waker, making the moveset differ a lot from Link's. Awesome job, Lillith. :)

I'm really looking foward to this Young Link PSA. My suggestion would be adding the Slingshot instead of Arrows, for that unique feel I've mentioned before. It'd be great to have a variation of the standard Arrows used for all kinds of Link's movesets. To implement it, elemental Slingshots would be great too.


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 02:12:22 PM
I would definitely add the slingshot if I had a model to fit in, but sadly I don't have one.

Hopefully, I'll add the blade beam, assuming it goes how I think it will...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 02:18:06 PM
I would definitely add the slingshot if I had a model to fit in, but sadly I don't have one.

Hopefully, I'll add the blade beam, assuming it goes how I think it will...
Is Brawl slingshot bad for it?


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 02:23:22 PM
..Is there a Brawl slingshot model? >.>


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 02:32:16 PM
..Is there a Brawl slingshot model? >.>
I mean... Toon Link's current one... Y'know... ^^''


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 02:33:20 PM
Oh.
I see.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 02:37:16 PM
Oh.
I see.
Well then... Is it possible? Are you interested by it...? Or... Maybe... I got a silly idea >D
(hope it can work, though...)


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 03:07:35 PM
I'll see wat you have to say and then decide~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 03:18:43 PM
I'll see wat you have to say and then decide~
Ahem *clears throat*
Why not using the chain of the slingshot with the hilt of the master sword, adjusting the size of the sides and hiding the blade (easy with scaling the bones during the animation in Brawlbox) and make a slingshot that looks like the one from ALttP.
Does it sound like a good idea for you?


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 03:27:53 PM
It's definitely a good idea, if I ever figure out how I can do models I will do that.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 03:38:14 PM
It's definitely a good idea, if I ever figure out how I can do models I will do that.
Actually, that's unneeded, because... The slingshot model has the chain itself and the buckle thing... You just need to make it appear in his hand, make the buckle thing invisible via PSA, put the scale of the blade to 0, and you're done!


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 03:44:37 PM
Ah, right.
But, I'll be adding the Slingshot to Young Link, not Toon Link.

Young Link's sword doesn't have the fancy hilt the Master Sword has.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 03:50:38 PM
Ah, right.
But, I'll be adding the Slingshot to Young Link, not Toon Link.

Young Link's sword doesn't have the fancy hilt the Master Sword has.
True, lol...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 03:53:41 PM
welp.
I'll worry about that stuff after I finish Young Link, I want to make a bow and a slingshot version.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 04:02:29 PM
welp.
I'll worry about that stuff after I finish Young Link, I want to make a bow and a slingshot version.
Hmm... 'kay...
What needs to be done for Young Link though? And... When will you update your OP? Because... Well... Maybe it should display what you've done so far... Suggestion :)


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 04:06:00 PM
He needs a new Up-B
Deku Nuts still need GFX
Fire Arrows need new GFX
Every A attack, aside for the AAA combo and aerial A need to be changed.
...And a lot of other stuff.



Started on the Blade Beam thing. Might also edit the OP version where the blade beam is used no matter what.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 04:09:51 PM
He needs a new Up-B
Deku Nuts still need GFX
Fire Arrows need new GFX
Every A attack, aside for the AAA combo and aerial A need to be changed.
...And a lot of other stuff.



Started on the Blade Beam thing. Might also edit the OP version where the blade beam is used no matter what.
What would you do for the Up B?
Deku Nut GFX, I can arrange this...
Fire arrows... It's... Well...
There is alot of interesting that could be added in these...


And I'm looking forward to see that Blade Beam ;D


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 04:13:53 PM
Might make it Majora's Mask Quick Spin, instant spin attack dealing a fair bit of damage. Not sure yet.



I'll update the OP when I finish the blade beam off... Maybe, depends when I finish.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 04:20:04 PM
Might make it Majora's Mask Quick Spin, instant spin attack dealing a fair bit of damage. Not sure yet.



I'll update the OP when I finish the blade beam off... Maybe, depends when I finish.
I see... I'd really need to expend my Brawl Ex... It'll end up having 100 Link slots xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 04:21:59 PM
I'd probably have that too if there were that many.

So far I've only got 5 Link's...

95 more to go! XD


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 04:23:26 PM
I'd probably have that too if there were that many.

So far I've only got 5 Link's...

95 more to go! XD
Lol... When I say "Link", I talk about Link and full movesets over him... I think I have something around 10... Or a bit less xD
ALL HAIL THE HYLIAN!


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 05:01:01 PM
Link the almighty!




Blade beam~ Just need to change some things up~
http://www.youtube.com/watch?v=mn1uTODgqm4

Unsure if I should add a sound effect for the beam...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 05:06:49 PM
Link the almighty!




Blade beam~ Just need to change some things up~
http://www.youtube.com/watch?v=mn1uTODgqm4

Unsure if I should add a sound effect for the beam...
Well... That could be interesting, though I don't see what SFX would fit with it...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 15, 2014, 05:13:19 PM
Well, if I could find the beam sound from LttP I'd definitely add that in.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 15, 2014, 05:50:01 PM
It might be possible...
But with Link's cry, though...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 16, 2014, 11:57:34 PM
Blade beam's done~ Blade Beam Toon Link can now be found in the vault. Enjoy!
http://www.youtube.com/watch?v=OHtAMezFTpI


A pretty big update, so please do forgive the repost, but, my main PC seems to have died on me so I won't be able to hack for a while.
...
Hopefully it won't take too long to fix... ...If it's unfixable though, then that means Young Link and Four Sword Link, as well as every other hack I've done would have to be remade from scratch. Yay!

>.>
<.<

While I'm here I'm going to advertise my two most recent hacks.
Project: M Toon Link DX~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36245 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36245)
Japanese Metaknight~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36144&Vault=audio (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36144&Vault=audio)


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 17, 2014, 05:16:12 AM
Blade beam's done~ Blade Beam Toon Link can now be found in the vault. Enjoy!
[url]http://www.youtube.com/watch?v=OHtAMezFTpI[/url]


A pretty big update, so please do forgive the repost, but, my main PC seems to have died on me so I won't be able to hack for a while.
...
Hopefully it won't take too long to fix... ...If it's unfixable though, then that means Young Link and Four Sword Link, as well as every other hack I've done would have to be remade from scratch. Yay!

>.>
<.<

While I'm here I'm going to advertise my two most recent hacks.
Project: M Toon Link DX~ [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36245[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36245[/url])
Japanese Metaknight~ [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36144&Vault=audio[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36144&Vault=audio[/url])
Noooo! Why's everyone having problems with their PC, these days... I just take back mine, and I lost a lot of things (screw you, viruses :( )
Fortunately, I still have most of my stuff... Hope your PC doesn't have to be changed :(...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 04:30:00 PM
So I think I might be able to re-add Toon Link's (Still more Toon Link!) Wind Waker by making it a new gfx (Like his Elixir Soup bottle), but, I can't test that until I'm able to hack again.

Hope it works though, having that Ballad of Gales as his Final Smash would be nice.

Besides that, though, I'm thinking of making Young Link's Hookshot retract faster, why? ...No reason, actually.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 18, 2014, 04:48:29 PM
So I think I might be able to re-add Toon Link's (Still more Toon Link!) Wind Waker by making it a new gfx (Like his Elixir Soup bottle), but, I can't test that until I'm able to hack again.

Hope it works though, having that Ballad of Gales as his Final Smash would be nice.

Besides that, though, I'm thinking of making Young Link's Hookshot retract faster, why? ...No reason, actually.
There's already a Ballad of Gales as a Final Smash for Toon Link... Never tested it though...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 04:54:22 PM
I know, it was suggested by someone that I replace his Triforce Slash with it so he'd be even less a clone~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 18, 2014, 05:35:31 PM
I know, it was suggested by someone that I replace his Triforce Slash with it so he'd be even less a clone~
I see... You'll have to... "borrow" that part :>.>:


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 05:41:14 PM
Indeed...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on February 18, 2014, 05:46:41 PM
Hey Lillith, would you mind if you could make a video of the psa's I'm working on?


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 05:59:20 PM
Can't do any hacks myself, so sure~


Title: Re: Lillith's PSA Thread
Post by: Large Leader on February 18, 2014, 06:02:40 PM
Thanks!

As soon as I fix that problem with Roy and add 1 GFX for Hector, I'll send the files over to you.



Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 06:03:51 PM
Any particular requests for the video(s), though?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 18, 2014, 06:05:52 PM
Indeed...
>D

Can't do any hacks myself, so sure~
Want me to add that part for you? I can do it now ;D


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 06:09:38 PM
Thanks for the offer, but I'd rather do it myself, mostly 'cause I want to have something to do.
Need to keep myself busy otherwise I get bored real quick XD


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 18, 2014, 06:17:35 PM
Thanks for the offer, but I'd rather do it myself, mostly 'cause I want to have something to do.
Need to keep myself busy otherwise I get bored real quick XD
Lol... I have an idea to get you not bored... >D
Do a SHADOW HACKZ LULZ!


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 06:20:45 PM
I don't even like Shadow D:
Besides, I don't want to start any new projects 'till I finish the current ones...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on February 18, 2014, 06:22:56 PM
Any particular requests for the video(s), though?

Just a showcase of the hack. Unless you have something else in mind :P

I'll try and finish up Hector first, he just needs the air final smash to be coded and two simple animations.


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 06:24:19 PM
Y'okay~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 18, 2014, 06:56:05 PM
I don't even like Shadow D:
Besides, I don't want to start any new projects 'till I finish the current ones...
That was a joke xD Don't even know why did I mention that hedgehog here...
Anyway, I think I'm gonna need you for recording soon... I finished a mini PSA I made for Ike awhile ago, but I completly forgot about it...
By the way, remember I told you I'd like to animate the FS for your ALttP-ish TLink? Well, it's hard to animate him, but I'll send you a gif of what I've done so far soon... Maybe tomorrow...


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 18, 2014, 07:08:51 PM
Okie doke~ Looking forward to it~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on February 18, 2014, 07:21:24 PM
Okie doke~ Looking forward to it~
Haha! Me too!


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 19, 2014, 10:27:40 PM
Soo... Just for the hell of it I might make a personal (By personal I just mean the character in my avatar, it'll be released after completion) PSA after I get my PC back (I found out the problem is fixable, but will take a bit of time to repair it, so yay!) (Proving I'm a hypocrite, since I said I didn't want to start anything new yet here I am thinking of starting something new!)

...Dunno who to make it over though, leaning towards either Fox or Marth. Might even be bothered to learn how to rig models and such, lulz.


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 24, 2014, 01:49:04 AM
So, for Lil' Link, I think I might add some of Link's Soul Calibur II moveset for some of his attacks. http://www.youtube.com/watch?v=44O80xQR51o

That should make it easier to fill out those missing A attacks... Taunts on the other hand I can't think of, nor can I think of an entry or win animations. Bleh...

Edit: Updated first post.
Also, added these two to list of movesets I want to do at some point~
Adol Christin (Ys series)~ http://img1.wikia.nocookie.net/__cb20120727073251/ideas/images/7/7d/Adol_Christin.jpg (http://img1.wikia.nocookie.net/__cb20120727073251/ideas/images/7/7d/Adol_Christin.jpg)
Miria (The Guardian Legend)~ http://th07.deviantart.net/fs71/PRE/f/2011/043/3/d/guardian_legend_by_jehu_chan-d39d2ry.jpg (http://th07.deviantart.net/fs71/PRE/f/2011/043/3/d/guardian_legend_by_jehu_chan-d39d2ry.jpg)

--------------------------------------------------
Welp, sorry for another repost, but, my PC was fixed! And as a celebration I made another SFX hack, this time for Spirit Tracks Link over Toon Link!
http://www.youtube.com/watch?v=KTi3nVWTgHA
Still nothing PSA related yet, but I will soon, stay tuned~


Title: Re: Lillith's PSA Thread
Post by: Lillith on February 27, 2014, 03:57:27 AM
Progress on Young Link.

Implemented moveset
---------------------
AAA - Same as in Melee
Dash Attack - Roll Attack. 6-9% initially, then a second hit for 5-6%
F-Smash - Freezes opponents with Ice Rod (More chance at higher percentages) 5%. (Currently a terribly recoloured Homerun bat)
D-Air - Same as it was in Melee, including the Fire Spike.
Neutral-B - Fire Arrows (Hopefully I'll be able to change to fire slingshot)
Side-B - Boomerang - More angle then both Link and Toon Link's, also a short stun.

Also has a new Wait2/3 and Aerial Forward Jump.
http://www.youtube.com/watch?v=CJZ_NOdvsZ8

Some of the animations were borrowed from Tormod...


Also, I might be remaking Like...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 10, 2014, 06:54:04 AM
And for no reason at all an animation of a surfing Pikachu!

Just imagine Squirtle's waterfall and a surf board under Pikachu. (If I can get Squirtle's waterfall....)

(http://s41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation1_zps98f494e0.gif)


I'm making a random PSA for Pikachu and this'll be its new Up-Smash, I'll probably change up Pit's mirror shield for the surf board.
Surfing Pikachu is so cute!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 10, 2014, 09:43:27 AM
And for no reason at all an animation of a surfing Pikachu!

Just imagine Squirtle's waterfall and a surf board under Pikachu. (If I can get Squirtle's waterfall....)

([url]http://s41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation1_zps98f494e0.gif[/url])


I'm making a random PSA for Pikachu and this'll be its new Up-Smash, I'll probably change up Pit's mirror shield for the surf board.
Surfing Pikachu is so cute!
Lol... I remember that there was a request for Pikachu's Final Smash... That was made in order to reproduce the Anime version of the Volt Tackle. I made an animation for that if you're interested... Nothing really great, though I like how it turned out
(I used the run animation as the FinalLoop and the Final2 as the FinalEnd...)
(http://i.imgur.com/vXwv8LF.gif)

Oh, and if you know how can I fix that texture glitch, that would be helpful :)


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 10, 2014, 10:23:21 AM
its easy to port squirtle waterfall gfx wich is made in reff with bb 71 incase you need help porting the waterfall gfx let me know, i would also like a volt tackle that would work like the anime you know pichu gains eletricity around him and rushes foward ohko anyone in its path, think of it like marth FS where if you hit someone its a ohko

if you really also want to do a random pikachu psa you can give him ballons for his up special for flying pikachu xD you can get the ballons models in hacks like snoopy beta villager psa on his thread :P

just throwing out ideas.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 10, 2014, 10:53:01 AM
its easy to port squirtle waterfall gfx wich is made in reff with bb 71 incase you need help porting the waterfall gfx let me know, i would also like a volt tackle that would work like the anime you know pichu gains eletricity around him and rushes foward ohko anyone in its path, think of it like marth FS where if you hit someone its a ohko

if you really also want to do a random pikachu psa you can give him ballons for his up special for flying pikachu xD you can get the ballons models in hacks like snoopy beta villager psa on his thread :P

just throwing out ideas.
The balloon seems to be a good idea, but would it be needed to add them on Pika's model or in the pac file?
Also, what do you think about my animation for the FinalStart? I let the rest because it was usable, I thought that only the start was needed...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 10, 2014, 01:03:38 PM
Akeno~ Anime Volt Tackle definitely sounds much better then what it has currently XD

Carnage~ It would be awesome if you told me how to port Squirtle/s waterfall gfx :D
That Balloon thing also sounds pretty fun, maybe I'll do that, don't know yet.


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 10, 2014, 01:38:11 PM
Akeno~ Anime Volt Tackle definitely sounds much better then what it has currently XD

Carnage~ It would be awesome if you told me how to port Squirtle/s waterfall gfx :D
That Balloon thing also sounds pretty fun, maybe I'll do that, don't know yet.
just need bb 71 open the squirtle.pac and see what is the name of the waterfall gfx go to reff and extract the ptcxxxxx and all the other reffs below until you reach the another ptc(ptc is the biggining of the reff)

then open the pikachu.pac add a new elf refenrece and put uses model to no and then start importing the reffs on the same order they are under squirtle ptc first and so on then save and the new gfx will be the one after all pikachu effects


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 10, 2014, 01:41:45 PM
just need bb 71 open the squirtle.pac and see what is the name of the waterfall gfx go to reff and extract the ptcxxxxx and all the other reffs below until you reach the another ptc(ptc is the biggining of the reff)

then open the pikachu.pac add a new elf refenrece and put uses model to no and then start importing the reffs on the same order they are under squirtle ptc first and so on then save and the new gfx will be the one after all pikachu effects

Found Waterfall, it's in Pokemon Trainer's/Squirtle's effect file though...

Thanks, though!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 10, 2014, 01:42:56 PM
Akeno~ Anime Volt Tackle definitely sounds much better then what it has currently XD

Carnage~ It would be awesome if you told me how to port Squirtle/s waterfall gfx :D
That Balloon thing also sounds pretty fun, maybe I'll do that, don't know yet.
Gotta code it to see if it works well ;D
Though Carnage is right, a headbutt animation would be cool indeed... But I'm bad with animations that needs scaling... I'll try it, but no promises.

just need bb 71 open the squirtle.pac and see what is the name of the waterfall gfx go to reff and extract the ptcxxxxx and all the other reffs below until you reach the another ptc(ptc is the biggining of the reff)

then open the pikachu.pac add a new elf refenrece and put uses model to no and then start importing the reffs on the same order they are under squirtle ptc first and so on then save and the new gfx will be the one after all pikachu effects
Is it possible to change the color of these GFX? I mean, Pika's volt and such... Because, other than the lightning, the rest doesn't look Pika-legit.

Found Waterfall, it&#039;s in Pokemon Trainer&#039;s/Squirtle&#039;s effect file though...

Thanks, though!
Ninja'd :>.>:


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 10, 2014, 01:47:05 PM
Found Waterfall, it's in Pokemon Trainer's/Squirtle's effect file though...

Thanks, though!
hopefully you dont have problems putting it to work i also forgot that i might also use reft images, if it does you need to import that aswhell, i only recently found out how to port reff thats why my gyarados up special wasnt waterfall ut bounce but  i think bounce probably mae him more unike instead of copying squirtle waterfall :P

cant wait to see a video of a surfing pikachu lol


Is it possible to change the color of these GFX? I mean, Pika&#039;s volt and such... Because, other than the lightning, the rest doesn&#039;t look Pika-legit.
doesnt pikachu volt tackle has textures? if it doesnt you need to manuly change the color on the reffs they are in RGB so you need to edit the values  on every reff thing


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 10, 2014, 01:51:21 PM
I'm just randomly doing stuff, I hope this works XD


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 10, 2014, 01:59:04 PM
hopefully you dont have problems putting it to work i also forgot that i might also use reft images, if it does you need to import that aswhell, i only recently found out how to port reff thats why my gyarados up special wasnt waterfall ut bounce but  i think bounce probably mae him more unike instead of copying squirtle waterfall :P

cant wait to see a video of a surfing pikachu lol
doesnt pikachu volt tackle has textures? if it doesnt you need to manuly change the color on the reffs they are in RGB so you need to edit the values  on every reff thing
Me too! Wanna see Pika surfing :P

Oh, I know that it's possible to edit the volt tackle, I was talking about Pikachu's volts in general... Like... All his attacks.

I&#039;m just randomly doing stuff, I hope this works XD
lol that isnt a good sign
That's the funniest way to make PSAs xD


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 10, 2014, 02:03:50 PM
Me too! Wanna see Pika surfing :P

Oh, I know that it's possible to edit the volt tackle, I was talking about Pikachu's volts in general... Like... All his attacks.
That's the funniest way to make PSAs xD
that is probably tricky and wait out of my league let eletricity be eletricity :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 10, 2014, 02:11:04 PM
Uh wow.
I got it working.
...YAY!

Can't show you until I get back later today though, so 'till then...


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 10, 2014, 02:15:44 PM
Uh wow.
I got it working.
...YAY!

Can't show you until I get back later today though, so 'till then...
glad i has helpfull also will pikachu have a surfboard? is there even a surfboard model on the vault?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 10, 2014, 02:18:46 PM
As I said, I'll probably just steal Pit's Mirror Shield and change that up a bit, or I could find some item or something to change up a bit.


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 10, 2014, 02:29:08 PM
As I said, I'll probably just steal Pit's Mirror Shield and change that up a bit, or I could find some item or something to change up a bit.
isnt lucas entry board better to be a surf board?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 10, 2014, 03:17:43 PM
glad i has helpfull also will pikachu have a surfboard? is there even a surfboard model on the vault?
As I said, I'll probably just steal Pit's Mirror Shield and change that up a bit, or I could find some item or something to change up a bit.
I don't think there's another item that looks like a surf... Oh wait! There's that SSE enemy who looks like a carpet!!

isnt lucas entry board better to be a surf board?
Now that you mention it...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 11, 2014, 02:08:15 AM
Well, as I said I would show it, working waterfall!
...
Although Pikachu doesn't seem to want to raise from the ground... I've seen other PSA's do this so I know it's possible, hm...

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/surfchu_zps21e35e45.jpg)


Can't believe I didn't think of Lucas' board though. XD


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 11, 2014, 04:47:05 AM
Well, as I said I would show it, working waterfall!
...
Although Pikachu doesn't seem to want to raise from the ground... I've seen other PSA's do this so I know it's possible, hm...

([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/surfchu_zps21e35e45.jpg[/url])


Can't believe I didn't think of Lucas' board though. XD

make sure you delete the slope events and animate him higher using the transN or hipn one of those should work but it depends where your pustting the move the action might be hardcoded


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 11, 2014, 06:12:39 AM
There are no slope events and it already goes fairly high via the TransN bone.

I'm just changing the Up Smash directly though, maybe I should just look at how one of the other PSA's did it...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 11, 2014, 06:32:45 AM
There are no slope events and it already goes fairly high via the TransN bone.

I'm just changing the Up Smash directly though, maybe I should just look at how one of the other PSA's did it...
Ahem... Why not using the Momentum coding?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 11, 2014, 06:43:59 AM
Ahem... Why not using the Momentum coding?
Tried it multiple times and nothing still D:


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 11, 2014, 06:48:28 AM
There are no slope events and it already goes fairly high via the TransN bone.

I'm just changing the Up Smash directly though, maybe I should just look at how one of the other PSA's did it...
smashes need special stuff to leavue the ground and such


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 11, 2014, 06:50:45 AM
Yeah.
Well, I'll try again tomorrow, working on this while tired isn't going to do well. I might break stuff, haha.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on March 11, 2014, 08:35:14 AM
Yeah.
Well, I'll try again tomorrow, working on this while tired isn't going to do well. I might break stuff, haha.

Have you tried Set Air/Ground to 17?



Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 11, 2014, 12:36:58 PM
Have you tried Set Air/Ground to 17?
17... 17... isn't that to set the character as if he was in mid-air?


Title: Re: Lillith's PSA Thread
Post by: Large Leader on March 11, 2014, 01:06:20 PM
17... 17... isn't that to set the character as if he was in mid-air?

To move via the TransN bone.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 11, 2014, 01:10:26 PM
To move via the TransN bone.
Aaaah... I see... Owell, why not using the HipN bone? Oh... Pika's got some [censored]s on his HipN bone... There is 2 or something like that... Can't remember.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on March 11, 2014, 01:14:08 PM
Aaaah... I see... Owell, why not using the HipN bone? Oh... Pika's got some [censored]s on his HipN bone... There is 2 or something like that... Can't remember.

Are you talking about WaistN or maybe XRotN and YRotN?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 11, 2014, 01:25:53 PM
Are you talking about WaistN or maybe XRotN and YRotN?
No no. Have you ever try animating Pikachu? His second HipN bone is the one you can use to modify his rotations correctly...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on March 11, 2014, 01:39:54 PM
No no. Have you ever try animating Pikachu? His second HipN bone is the one you can use to modify his rotations correctly...

From what I see, the second bone is... kinda useless. I don't think you'd ever need to really animate it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 11, 2014, 03:11:06 PM
I've used both 17 and 18 to try and move him.


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 11, 2014, 03:19:07 PM
still its wierd your changing the up smash would it be better to be the side smash and he surfed foward for abit? becuase up smash is really wierd call imo.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 11, 2014, 03:20:39 PM
There's a reason to it, I'm not going to go into detail with it though.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 11, 2014, 03:25:59 PM
There's a reason to it, I'm not going to go into detail with it though.
Let's keep it as a surprise :P
Not like I know either...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 07:11:18 AM
Besides that, having looked at 3 PSA's that have done this with up smashes I think I know how it can be done.


ANYWAYS! Finally an update to Link's 64 PSA.
Sadly, I won't be making any more though, no interest in them at all anymore. I might make a Falcon PSA with his 64 moves for those people, but that's about it.

http://www.youtube.com/watch?v=SElgeMiO-jw


...Back to the Pikachu, then~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 09:15:33 AM
Besides that, having looked at 3 PSA's that have done this with up smashes I think I know how it can be done.


ANYWAYS! Finally an update to Link's 64 PSA.
Sadly, I won't be making any more though, no interest in them at all anymore. I might make a Falcon PSA with his 64 moves for those people, but that's about it.

http://www.youtube.com/watch?v=SElgeMiO-jw


...Back to the Pikachu, then~
It looks cool! Especially that Side Smash! Did you polish the Up Smash animation? It looks smoother IMO...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 09:19:28 AM
Nope, I didn't touch the up smashes animation, I only changed the frame speed in the PSA.

Thanks, though!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 09:30:50 AM
Nope, I didn't touch the up smashes animation, I only changed the frame speed in the PSA.

Thanks, though!
Well, it looks better that way. And you're welcome :D
Ahem, do you have some moves that you wanna animate for the Pikachu?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 09:36:58 AM
New moves? I don't actually know yet, it depends on if I want to make this a small PSA for Pikachu or a complete overhaul.
...
Could probably go for both though... Hmm...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 09:47:30 AM
New moves? I don't actually know yet, it depends on if I want to make this a small PSA for Pikachu or a complete overhaul.
...
Could probably go for both though... Hmm...
Wonder would you be able to do both but... Who knows...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 09:51:47 AM
Well, I just mean a Pikuchu PSA with surf as the new up smash, as I've been doing, and another PSA that changes Pikachu's moves completely, including the Surf again.
...
If that makes sense...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 10:18:05 AM
Well, I just mean a Pikuchu PSA with surf as the new up smash, as I've been doing, and another PSA that changes Pikachu's moves completely, including the Surf again.
...
If that makes sense...
Just like what you did with Toon Link... It does make sense.
However, did you manage to find out the problem with his Up Smash?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 10:22:28 AM
I mentioned I that I think I know how it can be fixed, but I haven't tried it yet. I keep forgetting. XD

Maybe tomorrow.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 10:26:27 AM
I mentioned I that I think I know how it can be fixed, but I haven't tried it yet. I keep forgetting. XD
Maybe tomorrow.
Hmm... I see.
Like procrastinating... Just like me xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 10:28:54 AM
Actually it's 3 am here.
...
I don't know why I can't sleep though. Bleh...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 10:31:39 AM
Actually it's 3 am here.
...
I don't know why I can't sleep though. Bleh...
Quite late to be up :v
Meh, I'm not the one who should talk...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 10:34:55 AM
Pfft! Sleep is for the weak!...
In other news, I'm going to make a simple banner-thing for the first post at some point. Need to make it more pretty somehow.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 10:51:40 AM
Pfft! Sleep is for the weak!...
In other news, I'm going to make a simple banner-thing for the first post at some point. Need to make it more pretty somehow.
Yup. It really needs a bit of revamping... Oh, do you want me to make a banner for your project thread like I did for mine?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 10:54:19 AM
Nah, I'm just about finished... One of them.
Need a second one, but I'll do that later.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 11:09:09 AM
Nah, I'm just about finished... One of them.
Need a second one, but I'll do that later.
Lol... You're doing 2 of them? Now I'm getting curious :>.>:


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 11:10:23 AM
One for the PSA's i'm working on currently and one for the PSA's I want to do at some point... Which is the one I was working on.
...
Which is this.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Banner1_zps5ac5402f.png)


May improve later, but lazy.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 13, 2014, 11:14:34 AM
One for the PSA's i'm working on currently and one for the PSA's I want to do at some point... Which is the one I was working on.
...
Which is this.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Banner1_zps5ac5402f.png[/url])


May improve later, but lazy.
Lol... Looks good, though it needs less white borders... But I think you already know about this... Rendering is boring.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 13, 2014, 08:00:37 PM
Thanks to the surf board being a stupid jerk I had to make Surf a grounded attack.
...
Hopefully I can fix this at some point though, meh.
For now a release I guess.

Changes from the original chu?

Surf for Up Smash, Up Air now does damage of old Up Smash

http://www.youtube.com/watch?v=h5riT6xMh3Y


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 14, 2014, 03:00:06 AM
why is the surf board black? you didnt put in the textures?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 14, 2014, 03:11:11 AM
Something went wrong while importing the texture, yet I liked the way it looked so I kept it.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 14, 2014, 06:41:40 AM
Thanks to the surf board being a stupid jerk I had to make Surf a grounded attack.
...
Hopefully I can fix this at some point though, meh.
For now a release I guess.

Changes from the original chu?

Surf for Up Smash, Up Air now does damage of old Up Smash

http://www.youtube.com/watch?v=h5riT6xMh3Y
Ahem, your surf board is an external GFX, right? Why not setting it on the feet bones? It'd maybe follow Pikachu while he's jumping...
Lol, all that trolling with Pikachu xD

why is the surf board black? you didnt put in the textures?
Something went wrong while importing the texture, yet I liked the way it looked so I kept it.
Lol... It can happen sometimes...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 14, 2014, 03:12:02 PM
Ahem, your surf board is an external GFX, right? Why not setting it on the feet bones? It'd maybe follow Pikachu while he's jumping...

That didn't work, that's one of the reasons I'm calling the board a jerk D:


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 14, 2014, 04:47:51 PM
That didn't work, that's one of the reasons I'm calling the board a jerk D:
Let's call it the jerkboard :c


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 14, 2014, 05:00:20 PM
Jerkboard is the biggest jerk ever. >.>


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 14, 2014, 05:15:02 PM
Jerkboard is the biggest jerk ever. >.>
Jerkboard sucks because it's a jerk <.<


Title: Re: Lillith's PSA Thread
Post by: GoMB-BallGamer4774 on March 14, 2014, 07:34:29 PM
Thanks to the surf board being a stupid jerk I had to make Surf a grounded attack.
...
Hopefully I can fix this at some point though, meh.
For now a release I guess.

Changes from the original chu?

Surf for Up Smash, Up Air now does damage of old Up Smash

http://www.youtube.com/watch?v=h5riT6xMh3Y
Hey you mind letting me know where you got that stage?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 14, 2014, 07:36:46 PM
Welp, now 'cause of Nebulon I kinda want to make a Toon Zelda PSA.

She'll probably be over Lucas or Toon Link, I don't know yet.

Only idea so far is to make Light Bow her Forward Smash... Why? 'Cause I want to, that's all.


@SolarGamer4774~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35787 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35787)


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 15, 2014, 07:15:55 AM
Welp, now 'cause of Nebulon I kinda want to make a Toon Zelda PSA.

She'll probably be over Lucas or Toon Link, I don't know yet.

Only idea so far is to make Light Bow her Forward Smash... Why? 'Cause I want to, that's all.


@SolarGamer4774~ [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35787[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35787[/url])
Over Lucas sounds like a good idea if you want her to use alot of magic powers (and port her as a BrawlEX character) and over Toon Link if you want her to use a sword... That's my opinion... There are models for both, anyway...

Post Merge: March 15, 2014, 06:16:23 PM
Anything you want to tell us? Like... What are you doing with Pikaaa~?
Or... if you have another PSA idea?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 16, 2014, 04:51:54 AM
Well, apparently I need to fix the stupid surf board more.
Arrrrggggg...

But, MOAR TOON LINK!

Namely, I'm thinking of making a new stand (Like in the games where Link breathes heavily on low HP) for when he hits 100% or something.

I won't be happy with Toon Link until he's perfect!
PERFECT!

Probably the only PSA I care about this much, actually... Although I don't know when the next version'll be up, maybe whenever I give him Deku Leaf glide, haha.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on March 19, 2014, 09:15:51 AM
Hey I got an idea for you! Y'see, there's a vertex of a Toon Pika (TLink with a sorta Pikachu face)
If you know what I mean (http://a.deviantart.net/avatars/h/u/hurrplz.png?1)


Title: Re: Lillith's PSA Thread
Post by: Large Leader on March 19, 2014, 11:11:59 AM
Namely, I'm thinking of making a new stand (Like in the games where Link breathes heavily on low HP) for when he hits 100% or something.

I'm doing this too!



Title: Re: Lillith's PSA Thread
Post by: Lillith on March 19, 2014, 02:50:46 PM
Akeno~ But I'm too lazy D:

Zack~ Cool!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on March 19, 2014, 04:58:46 PM
Akeno~ But I'm too lazy D:

Zack~ Cool!
Bah... A few electric flags here and there, a lightning spell and it's done :D


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 19, 2014, 05:07:53 PM
...I might make a Toonchu PSA alt for my Toon Link, but that's about all I'll do.
Will that be good enough?


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on March 20, 2014, 12:42:19 AM
...I might make a Toonchu PSA alt for my Toon Link, but that's about all I'll do.
Will that be good enough?
Of course :D
Oh, maybe you can partly use the coding used by Dr. Mario to make Toonchu able to spawn lightning and such


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 20, 2014, 10:14:20 PM
Soooo... Seems I have a Mother obsession currently, you know, Ness/Lucas' game series.

Now for random ideas for the first Psi-wielding protagonist, Ninten!

Ninten holds an aluminium bat in his hand at all times, most of his A attacks will make use of it.

Neutral-B - Quick Up - Speeds the next smash attack (And maybe the one/two after) by double
Side-B - PK Beam - A multi-hit ability, tavels in a straight line. Unlike PK Fire it won't burst on contact, lightning element.
Up-B - 4th-D Slip - Works somewhat like Zelda's Nayru's Love or Shiek's Vanish
Down-B - Power Shield - Every hit against Ninten will make the shield emit a pulse of energy, dealing 5% damage, although using it for too long will tire Ninten out.

Neutral-B+A - Hypnosis - Sends the enemy to sleep

Final Smash - Brain Cyclone - Deals heavy damage as well as disabling enemies for some time.


In relation to this, I might change Ness's PK Starstorm to PK Rockin'
...
Also, might think a moveset up for Mother 4's Travis when I play around with it (Mother 4's a fangame if you haven't heard of it)


...Might make more OP characters though, starting with Ness and Lucas based on their Project M appearances (Lucas 'cause Offense Up already being included there), they'll turn up similarly to my Endgame Samus, that is, at full power... For characters that make multiple appearences (Like Kirby or Link) I'll take aspects from all appearances.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 29, 2014, 04:39:16 AM
Just a revision of Pichu!

No electric A attacks!

Crouch - Rest - Heals 1% every few seconds.

F-Smash - Frustration - Pichu launches itself forward, dealing 10(14)%, damage increases by 2% for every 25% until 100%

Neutral-B - Thunder Wave - A weak jolt of electricity that paralyzes the target and deals 6(9)% damage and 2% recoil.
Side-B - Wild Charge - Pichu shrouds itself with electricity and charges forward, deals 17(21)% damage and 4% recoil.
Down-B - Nasty Plot - Increases Pichu's Special/Smash damage for a short time.


Only fitted Frustration in there 'cause I find the whole idea of the move funny. XD
Though, that kinda seems to make me look like a sadistic [censored]. WELP.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 29, 2014, 08:06:43 AM
Just a revision of Pichu!

No electric A attacks!

Crouch - Rest - Heals 1% every few seconds.

F-Smash - Frustration - Pichu launches itself forward, dealing 10(14)%, damage increases by 2% for every 25% until 100%
I didn't understand the Side Smash. Does that mean that his own damages increases, or the damages the hit deals?

Neutral-B - Thunder Wave - A weak jolt of electricity that paralyzes the target and deals 6(9)% damage and 2% recoil.
Side-B - Wild Charge - Pichu shrouds itself with electricity and charges forward, deals 17(21)% damage and 4% recoil.
Down-B - Nasty Plot - Increases Pichu's Special/Smash damage for a short time.[/quote]


Only fitted Frustration in there 'cause I find the whole idea of the move funny. XD
Though, that kinda seems to make me look like a sadistic [censored]. WELP.
That's... Funny, but familiar... Lol.
Sadistic is supposed to be my part... Lol...


Title: Re: Lillith's PSA Thread
Post by: GoMB-BallGamer4774 on March 29, 2014, 09:56:32 AM
I didn't understand the Side Smash. Does that mean that his own damages increases, or the damages the hit deals?

Neutral-B - Thunder Wave - A weak jolt of electricity that paralyzes the target and deals 6(9)% damage and 2% recoil.
Side-B - Wild Charge - Pichu shrouds itself with electricity and charges forward, deals 17(21)% damage and 4% recoil.
Down-B - Nasty Plot - Increases Pichu's Special/Smash damage for a short time.

That's... Funny, but familiar... Lol.
Sadistic is supposed to be my part... Lol...
I think it deals 17 percent to the enemy and 4 percent recoil but in total it's 21 percent if that helps. Oh and isn't Side B the side special? Correct me if I'm wrong.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 29, 2014, 12:43:12 PM
I think it deals 17 percent to the enemy and 4 percent recoil but in total it's 21 percent if that helps.
I think the 4% are the damages received by Pichu when he uses this attack

Oh and isn't Side B the side special? Correct me if I'm wrong.
Yes it is. Side B = Side Special.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 29, 2014, 03:57:25 PM
I didn't understand the Side Smash. Does that mean that his own damages increases, or the damages the hit deals?

The damage it does to the enemy increases.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 29, 2014, 04:08:53 PM
The damage it does to the enemy increases.
Ooh... I see...
Rape time will be soon *insert Kirei's face here*


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 30, 2014, 01:31:02 PM
Sooo... I'm going try my hand at character porting... and my test subject shall be... Genesect! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33373 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33373)

Why? I feel like making a PSA for this guy, but I really don't want to bother working with Samus' abysmal filesize.

...Why Genesect?... It's the only Gen V that I don't find stupid... It's an insect that can shoot laser beams and... I'm ok with that.
...
I'm looking at you, Power Rangers.

I dunno who to make it over though.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 30, 2014, 01:43:21 PM
Sooo... I'm going try my hand at character porting... and my test subject shall be... Genesect! [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33373[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33373[/url])

Why? I feel like making a PSA for this guy, but I really don't want to bother working with Samus' abysmal filesize.

...Why Genesect?... It's the only Gen V that I don't find stupid... It's an insect that can shoot laser beams and... I'm ok with that.
...

I dunno who to make it over though.
Well... Lasers and such... I'm looking at you >.> :rob:

I'm looking at you, Power Rangers.
Why them?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 30, 2014, 01:44:17 PM
Why them?
Power Rangers is full of laser beams and bugs.

I'm thinking over Link or Marth.

Mostly 'cause they're good to port stuff over.
Maybe Pit, but we'll see.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 30, 2014, 01:46:32 PM
Power Rangers is full of laser beams and bugs.

I'm thinking over Link or Marth.

Mostly 'cause they're good to port stuff over.
Maybe Pit, but we'll see.
Lol... That was unexpected...

Though Pit isn't a bad idea... Laser... Arrow... Arrow Laser... I dunno...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 02:31:42 AM
So uhhh...
I actually ported the model successfully... That was easier then expected... Aside from the transformed model... But, That can probably be fixed easily.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Genesect_zps412664dd.jpg)


...And Akeno's Saber is there 'cause why not?

Now I can start with the PSA stuffs... Although I need a moveset to do so first, haha~


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 31, 2014, 02:40:52 AM
i like genesect aswhell do you want some help? i can help with moveset,psa and such.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 02:43:28 AM
Well, if you have any moveset ideas I'd like to hear them!


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 31, 2014, 03:04:44 AM
well

Nspecial is obsisly technoblast, we can make him swap drives with his down taunt by model changer and put diferent effects in technoblast.

side special extremespeed, genesect changes into his ufo mode and rushes foward fast like fox falco side special

down special light screen/or magic coat using mario mantle, he create a see trough screen in front of him it would work like pits shield that would reflect projectyles

Up Special extremespeed a controlable up special but it would act like pikachu up special two fast movements.

i will put more ideas later im leaving to a nearby town and i will get online there.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 03:07:30 AM
Technoblast and drive change is a given, I was going to fit those in to start with, haha.

Though, of the others I only really like the Down-Special.


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 31, 2014, 03:14:34 AM
so you dont plan on using his ufo mode ? i mean extremespeed in ufo mode can only be used on an up special or side special any other way will just fell wierd imo.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 03:18:37 AM
It could also work as a glide, since it's going over Pit anyway~

Edit:
Some recolors... Might make a FABULOUS Genesect 'cause I can!
...But maybe not.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/GeneRecolor_zps02907241.jpg)


Edit-edit:
Arrrrg... Can't seem to find a way to hide the 'ufo' form.

Genesect already hates me. >.>


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 08:24:35 AM
So uhhh...
I actually ported the model successfully... That was easier then expected... Aside from the transformed model... But, That can probably be fixed easily.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Genesect_zps412664dd.jpg[/url])


...And Akeno's Saber is there 'cause why not?

Now I can start with the PSA stuffs... Although I need a moveset to do so first, haha~
Why thank you! What an honor to have my work in this snap! :D

It could also work as a glide, since it's going over Pit anyway~

Edit:
Some recolors... Might make a FABULOUS Genesect 'cause I can!
...But maybe not.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/GeneRecolor_zps02907241.jpg[/url])


Edit-edit:
Arrrrg... Can't seem to find a way to hide the 'ufo' form.

Genesect already hates me. >.>
Ahem... Who is he over already? Pit? Maah... You can use the model changers and change the visibility bones over the places of the ufo mode... I guess? Or remove the polygons of the ufo mode via Brawlbox...


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 31, 2014, 08:31:04 AM
you just need to put the model changers right, do you use bb or the psa program? you can easily put the shiled bone so the ufo will only appear on the down b wich is bone index 45 or 78.

recolors look good, one thing that i also tough it was fun to do is instead of the all down taunt changes the nb attack type which was done countless times what about making the n-B be diferent per slot?

like 00 default genesect used normal
01 shiny genesect used fire
02 green genesect used normal
03 blue genesect used water
04 white or black genesect used ice
05 yellow genesect used eletric

you know all of them would use diferent stuff just to be diferent and its preety easy to do just getting out of the habit of down taunt change elements.

using the ufo mode only to glide will fell really very few usage imo.
So the rest of the moveset
N-special -techno blast and has varied effects

Down special- Light screen works like pit shield and reflects projectyles.

Side special- still think it should really be a side special like fox and falco with an after image  being extremespeed sideways but another chance for the move would be since pit arrow article probably isnt good to make a beam attack like technoblast you could modify pits arrow to be a very slow projectyle like luigi fire ball and make it be Zap canon a slow moving projectyle that would do very few% but paralize on impact it would add onto a funny gameplay mechanich.

UP special -well i also didnt like pikachu here so my other sugestions, blaze kick upwards diagonaly something a street fighter move, or iron head upwards sorta like a skull bash animation


Jab- Fury cutter genesect slashes the opoent 3 times left right left or right left right

Side tilt-Metal claw a simple side slash

Down tilt- electroweb, he throws an eletric web down which does eletric damage and throws oponents  up or paralizes like ZSS does

Up tilt -Slash a simple mid circle slash going from the front to the position overhead


Side smash-X-Scizor, genesect charges with both arms apart and then does a step fowrd and closes them doing an X with 2 slash gfxs also doing an X

UP smash- iron head genesect couches down and them jumps up doing some nasty upward damage

Down Smash -Dark pulse like in the pokemon games a pulse is a circular black ring type gfx that emanates from genesets and grows doing damage on both sides.

Neutral air-Bug buzz imagine a ) gfs diagonaly up on the right and left shoulders in sets of 3  the further one being the biggest and they would do damage like when in comics they show the alarm clocks ringing.

Foward aerial-Shadow claw a simple dark claw move foward like mewtwo

Back aerial-blaze kick a flaming kick backwads

Up aerial-Zen headbutt an headbutt with a pinkish gfx

Down aerial-aerial ace or flash canon, aerial ace genesect crashes down in ufo mode you know those down aerials that might get you killed offstage, flash canon genesect looks dowb abd fires a shot beam that is greyish.

FS Multi techno blast since genesect its preety much low filesize you can put a 4 diferent genesetc models over pit Bow and give it animation on the pcs/pac since the pit bow model uses the same textures file reference as the texturedata0 that the normal fighter uses so you dont even need to add textures for the extra genesects jsut join 4 genesects rename the bones and make the animations,on the ground  4 genesects would appear hovering over your genesect in ufo mode and they all would fire the 5 diferent techoblasts(normal,ice,fie,eletric and water) foward so it would e a wall of lazers , and if used on the air they would appear 2 on the left and 2 on the right of you and all 4 would shoot the beams down.

OR

FS Extreme speed madness- if you activated the fs and there was someone in front of you time would stop then genesect would turn into ufo mode and fly like crazy doing fast passages left and right while your oponent would stay there taking them think off the latios and latias assist trophy and the last passage would throw teh opoenet away


Feel free to say what you liked and what you didnt


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 09:14:06 AM
Personally, I like these ideas... Now... Let's see Kitsu-chan's opinion ;)


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 01:20:02 PM
Different costumes affect Techoblast instead of a taunt? That sounds like an awesome idea actually. Maybe I'll make two versions, a taunt affected Technoblast and a costume affected Technoblast.

Side-Special  -  I kind of want to make it extreme speed but I don't at the same time for some reason. *Headdesk*

Up-Special  -  Hrm... Maybe, I don't know.

FS  -  I like the first one most, but I don't know if I can get it to work... Welp, we'll see.

All the others I'll probably end up using.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 02:03:20 PM
Different costumes affect Techoblast instead of a taunt? That sounds like an awesome idea actually. Maybe I'll make two versions, a taunt affected Technoblast and a costume affected Technoblast.

Side-Special  -  I kind of want to make it extreme speed but I don't at the same time for some reason. *Headdesk*

Up-Special  -  Hrm... Maybe, I don't know.

FS  -  I like the first one most, but I don't know if I can get it to work... Welp, we'll see.

All the others I'll probably end up using.
Side B seems... Weird... I can't see this not being a spammed move... Or something that way...

Up Special, the Shoryuken-like kick is a good idea IMO...

For the FS, I think I can help you. Not sure for the animations, but for the PSA itsel, yes.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 02:04:33 PM
We'll see about the FS whenever I get up to it~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 02:09:13 PM
We'll see about the FS whenever I get up to it~
Yea.

Though I'm still not that great with animations, I can help you with them.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 02:11:52 PM
Well I think I'm going to need to create most of Genesects animations from nothing, so... Yay. XD


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 02:18:43 PM
Well I think I'm going to need to create most of Genesects animations from nothing, so... Yay. XD
Not entirely sure actually... I already have a few ideas that may work... >D
Though I'd need the model you're currently using to be sure to make an animation... Lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 02:21:52 PM
If you want to play around with anything~
https://www.dropbox.com/s/hqa0rcs0974w670/FitPit00.pac (https://www.dropbox.com/s/hqa0rcs0974w670/FitPit00.pac)

For now, I need to head off.

When I return I'll get back to porting Samus' PSA over Pit...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 02:23:38 PM
If you want to play around with anything~
https://www.dropbox.com/s/hqa0rcs0974w670/FitPit00.pac (https://www.dropbox.com/s/hqa0rcs0974w670/FitPit00.pac)

For now, I need to head off.

When I return I'll get back to porting Samus' PSA over Pit...
Alright. Later! Gonna play a bit with him...


Title: Re: Lillith's PSA Thread
Post by: Carnage on March 31, 2014, 03:00:09 PM
Side B seems... Weird... I can't see this not being a spammed move... Or something that way...

Up Special, the Shoryuken-like kick is a good idea IMO...

For the FS, I think I can help you. Not sure for the animations, but for the PSA itsel, yes.
enesect  scrolls to be in ufo positions and then he moves fast foward and scrolls back down why is it a spammable move? can you spam fox or falcos side special? i sure cant since theres end lag and the damage and knockback wont do much for you its most usesfull for recovery which is how this atack is suposed to be used a sideways recovery option its not a kill or a spam move like every side special recovery in the game.

If you want to play around with anything~
https://www.dropbox.com/s/hqa0rcs0974w670/FitPit00.pac (https://www.dropbox.com/s/hqa0rcs0974w670/FitPit00.pac)

For now, I need to head off.

When I return I'll get back to porting Samus' PSA over Pit...
why are you porting samus psa over pit? you just need to fix the bone reffs and them start doing the moveset theres no point in porting all samus moves  and them replace them imo.

i could try to do afew animations i guess, im not the best but maybe you could improve them later?
but i need to know what you want to keep from my sugested moveset and what you dont so i know im not working for nothing.

and yeah the FS codding isnt that hard you jsut need to rename genesectbones every time you merge one  so all bones will have 1,2,3,4 infront of them so you can animate all 4.

Glad you liked my first FS idea i tough it was a great movie reference xD



Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 03:06:47 PM
Genesect scrolls to be in ufo positions and then he moves fast foward and scrolls back down why is it a spammable move? can you spam fox or falcos side special? i sure cant since theres end lag and the damage and knockback wont do much for you its most usesfull for recovery which is how this atack is suposed to be used a sideways recovery option its not a kill or a spam move like every side special recovery in the game.
Yea, of course I know that... It's just because the Extreme Speed seemed to have to be a fast move... Dunno why did I think about it that way... Lol.

why are you porting samus psa over pit? you just need to fix the bone reffs and them start doing the moveset theres no point in porting all samus moves  and them replace them imo.

i could try to do afew animations i guess, im not the best but maybe you could improve them later?
but i need to know what you want to keep from my sugested moveset and what you dont so i know im not working for nothing.

and yeah the FS codding isnt that hard you jsut need to rename genesectbones every time you merge one  so all bones will have 1,2,3,4 infront of them so you can animate all 4.

Glad you liked my first FS idea i tough it was a great movie reference xD
If you could do, that would help alot xD
FS coding shouldn't be a real matter... Just need to be sure for the bones though.
Damn... I didn't see the movie, gotta go watch it someday.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 03:53:00 PM
WELP. Seems today was cancelled, so that means I've more time to work on this!

Carnage~ I don't know why I want to port the psa actually XD
I'll be writing the moveset up later on, stay tuned~

Akeno~ Well it is called 'Extremespeed', so it's understandable XD


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 03:56:30 PM
WELP. Seems today was cancelled, so that means I've more time to work on this!

Carnage~ I don't know why I want to port the psa actually XD
I'll be writing the moveset up later on, stay tuned~

Akeno~ Well it is called 'Extremespeed', so it's understandable XD
That's why, lol...
I'm trying my hands at the Side Smash right now...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 05:35:40 PM
AA - Fury Cutter - Repeatedly claws to the direction he's facing.

Dash Attack - Quick Attack - An extremely quick strike, also weak.

F-Tilt - Metal Claw - The target is raked with steel claws
U-Tilt - Metal Claw - Genesect slashes in an arc above itself.
D-Tilt - Electroweb - Genesect traps the target in a small electric web, which paralyzes them for a short time.

N-Air - Bug Buzz - Genesect creates a damaging sound wave.
F-Air - Shadow Claw - Genesect slashes in front of itself with dark energy.
B-Air - Blaze Kick - Genesect's foot is surrounded by flames and then kicks backwards. Turns it around. (Like Marth's B-Air)
U-Air - Zen Headbutt - Genecect does a headbutt upward.
D-Air - Flash Cannon - Genesect Fires a small beam of energy downward.

F-Smash - X-Scissor - Genesect holds both arms out then steps forward slashing with an X.
U-Smash - Iron Head - Genesect crouches down then launches upwards, the strongest smash.
D-Smash - Dark Pulse - Lets out a large pulse of dark energy.

Neutral-B - Techno Blast - Changes with current drive.
Side-B - Extremespeed - Genesect changes into its UFO form and lunges forward at high speed.
Up-B - Flame Charge - Genesect cloaks itself in flames and shoots itself into the air.
Down-B - Light Screen - A wall of light that reflects projectiles.

Final Smash - Genesect Army - Genesect changes to Normal-type drive and summons four other Genesects, they each use Technoblast of their own type, Fire, Water, Electricity and Ice.


Down Taunt - Drive Change affects Techno Blast, cycles through from normal (Purple, Green), fire (Red/Shiny, Black), water (Blue), electric (Gold), ice (White), and then back to normal.




I'm actually starting to think I can use a lot of Wolf's animations for this. XD

For some reason I see Dark Pulse work similarly to Lucas' Up Smash (In tems of animation at least).


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 31, 2014, 11:56:29 PM
AA - Fury Cutter - Repeatedly claws to the direction he's facing.

Dash Attack - Quick Attack - An extremely quick strike, also weak.

F-Tilt - Metal Claw - The target is raked with steel claws
U-Tilt - Metal Claw - Genesect slashes in an arc above itself.
D-Tilt - Electroweb - Genesect traps the target in a small electric web, which paralyzes them for a short time.

N-Air - Bug Buzz - Genesect creates a damaging sound wave.
F-Air - Shadow Claw - Genesect slashes in front of itself with dark energy.
B-Air - Blaze Kick - Genesect's foot is surrounded by flames and then kicks backwards. Turns it around. (Like Marth's B-Air)
U-Air - Zen Headbutt - Genecect does a headbutt upward.
D-Air - Flash Cannon - Genesect Fires a small beam of energy downward.

F-Smash - X-Scissor - Genesect holds both arms out then steps forward slashing with an X.
U-Smash - Iron Head - Genesect crouches down then launches upwards, the strongest smash.
D-Smash - Dark Pulse - Lets out a large pulse of dark energy.

Neutral-B - Techno Blast - Changes with current drive.
Side-B - Extremespeed - Genesect changes into its UFO form and lunges forward at high speed.
Up-B - Flame Charge - Genesect cloaks itself in flames and shoots itself into the air.
Down-B - Light Screen - A wall of light that reflects projectiles.

Final Smash - Genesect Army - Genesect changes to Normal-type drive and summons four other Genesects, they each use Technoblast of their own type, Fire, Water, Electricity and Ice.


Down Taunt - Drive Change affects Techno Blast, cycles through from normal (Purple, Green), fire (Red/Shiny, Black), water (Blue), electric (Gold), ice (White), and then back to normal.




I'm actually starting to think I can use a lot of Wolf's animations for this. XD

For some reason I see Dark Pulse work similarly to Lucas' Up Smash (In tems of animation at least).
I also see some ROB animations for some reasons xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 31, 2014, 11:58:18 PM
Well, they're both robotic.
...
Although, Genesect is awesome while ROB isn't. Lulz.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 01, 2014, 12:07:32 AM
Well, they're both robotic.
...
Although, Genesect is awesome while ROB isn't. Lulz.
Hell yea! xD


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 01, 2014, 03:08:29 AM
you cant really use rob animations since rob squeleton is all messed up lol so kitsu chan do you mind if i try to make the side special animation?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 01, 2014, 03:16:19 AM
Sure, feel free to~


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 01, 2014, 03:17:41 AM
do you have a wait 1? and a fall animation? i like to have those to start and finish the animation


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 01, 2014, 03:19:10 AM
I'm trying to think of what to do for the wait animation currently. As for the fall, I don't have that either sadly. *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 01, 2014, 03:40:50 AM
I'm trying to think of what to do for the wait animation currently. As for the fall, I don't have that either sadly. *Headdesk*
you can probably make x y wait animation
https://www.youtube.com/watch?v=6AlXeEOOgZ0 (https://www.youtube.com/watch?v=6AlXeEOOgZ0)

for the fall just make thomthing normal looking and i will wait until you do this 2 animations since they are good to make intro and exists on animations


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 01, 2014, 05:24:08 AM
Soooo, progress.

Fall~ https://www.dropbox.com/s/k8ca5xlsxtrh2ky/Fall.chr0 (https://www.dropbox.com/s/k8ca5xlsxtrh2ky/Fall.chr0)
Wait1~ https://www.dropbox.com/s/3eekas4m8zwvr7n/Wait1.chr0 (https://www.dropbox.com/s/3eekas4m8zwvr7n/Wait1.chr0)

Definitely need to update the wait at some point, but for now it should suffice.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 01, 2014, 05:36:24 AM
your wait 1 is all deformed  i mean genesect has an arm behind his head his leg is inside the chest, his foot is detached lol the fall looks well but the wait one is all deformed from frame 1 to end maybe you didnt upload the right one?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 01, 2014, 05:38:07 AM
wat.
I've no idea of what could've gone wrong there. It's the only version I did. Urg...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 01, 2014, 05:50:11 AM
Uh.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/uhhhhhh_zps1e638b7e.jpg)


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 01, 2014, 06:09:20 AM
i found out why genesect has alot of bones with the same name which mess up bb saving and displaying animations, we need to name all the blaws diferently blah1,2 and etc same for newbone0, also what bb are you using? i was using 67b

so aparently saving animations with bones with the same names makes bb 67 unrecognize and messes the animation up it works on 71 your wait1 but th thing is does the game read animations like the 71 or it will mess them up like 67b?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 01, 2014, 06:16:17 AM
Ah, really? I'll do something about that later.
I use v0.71


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 01, 2014, 06:17:39 AM
Ah, really? I'll do something about that later.
I use v0.71
i edited my post abode


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 01, 2014, 06:20:38 AM
I don't know yet, haven't gotten to test in game so far.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 01, 2014, 07:39:01 AM
you will really have to make another wait1 i cant even copy the first frame or genesect gets all messed up saving with the names of some bones being the same really messed up the chro you cant copy the first frame even in 71 while redoing wait 1 from scratch (dont modify your wait 1 its corrupted beyond believe) use this http://www.mediafire.com/download/cxudd9euajaybbj/Renamed+gene.rar (http://www.mediafire.com/download/cxudd9euajaybbj/Renamed+gene.rar) i renmaed all blah bones to have diferent names and all newbones to have diferent names aswhell and i included my air side special

remenber that the aniimation ingame is much faster since ingame its roughly 1 second like Fox side B is and after frame 10 when he stops moving we need to use the model changer to go into UFO mode while genesect body is invisible and ufo mode appears.

(http://oi57.tinypic.com/2086uqr.jpg)

damn aprils fools day lol seeing the image upside down is hard xD



Title: Re: Lillith's PSA Thread
Post by: Large Leader on April 01, 2014, 07:44:25 AM
Ah, really? I'll do something about that later.
I use v0.71

As a rule of thumb, I always use 0.68b (or d or whatever) for animations and importing  while using 0.71 for gifs and whatnot.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 01, 2014, 10:14:25 AM
As a rule of thumb, I always use 0.68b (or d or whatever) for animations and importing  while using 0.71 for gifs and whatnot.
^This

Only When my model is an import though...

EDIT: Updating my own OP has been tough, but I added your Genesect in my list of PSAs Im collabing on :D


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 02, 2014, 03:32:19 AM
0.68 for animations, eh?
I'll give that a shot when I animate next~

Also, Genesect is now FABULOUS.
NO ONE IS SAFE FROM ME. NO ONE D:<
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Fabb_zps552bb0d7.jpg)


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 02, 2014, 03:53:14 AM
turning genesect from badass into a cute thing ...

If you animate the wait1 again dont forget to use the geneset in my download since it already has renamed bones so it doesnt corrupt the chro


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 02, 2014, 03:55:24 AM
Already changed all the models around to your one, so if it screws up this time it won't be that, haha.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 02, 2014, 05:13:15 AM
it wont but you should open my chro for the side air special on bb 68 and delete the blah bones on the bottom since i made that animations before changing the names and we dont want the animation to become corrupt if you edit it


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 02, 2014, 05:37:10 AM
May I see this model, guys? I only have the old one...


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 02, 2014, 05:57:47 AM
its on the last page or so where i posted the link


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 02, 2014, 06:28:51 AM
its on the last page or so where i posted the link
I get it. I'll work on him Friday though... Now's time to work...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 02, 2014, 10:10:49 PM
http://www.youtube.com/watch?v=eM-EGBEMPp0
BEHOLD. I updated Toon Link's Hurricane Spin!

Not Genesect, but I felt like I had to do this at some point.
Also, pink Marth is fabulous.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 04, 2014, 05:12:50 AM
so your working on toon link now? poor genesect didnt last a week as the main focus xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 04, 2014, 05:33:51 AM
The idea was stuck in my head is all, I'm taking a short PSA break for about a week at most and then back to Genesect. XD


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 04, 2014, 01:12:21 PM
so your working on toon link now? poor genesect didnt last a week as the main focus xD
That's entirely Kitsu-chan *shrugs*
Cannot focus unless it's the Chibi guy... lol...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 04, 2014, 04:07:10 PM
That's entirely Kitsu-chan *shrugs*
Cannot focus unless it's the Chibi guy... lol...
It's almost like you think I have an obsession with Toon Link!
Pfft, nah! I don't know why you'd think that!


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 04, 2014, 04:52:00 PM
You released more toon link psas than anyone on the vault and aparently one more is on the way lol that is indeed an obsession :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 04, 2014, 04:58:11 PM
I'm only releasing this one after I get Deku Leaf glide working... So that's still a fair way off.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 04, 2014, 05:35:45 PM
It's almost like you think I have an obsession with Toon Link!
Pfft, nah! I don't know why you'd think that!
I never said you were obssessed with Toon Link at all~ (http://i.imgur.com/m07C2wK.jpg)

You released more toon link psas than anyone on the vault and aparently one more is on the way lol that is indeed an obsession :P
Lol... ^This :P

I'm only releasing this one after I get Deku Leaf glide working... So that's still a fair way off.
I'm sure you're working hard on that... I think Pikazz may have a solution for you though...



Title: Re: Lillith's PSA Thread
Post by: Lillith on April 04, 2014, 05:37:57 PM
I know it can be done, it's the same solution as the crawl. And there's a deku leaf model here somewhere so that's not the problem. The problem is lazy and stuff.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 04, 2014, 05:42:28 PM
if you want a pure glide codding look at ridley since that is codding and not a true glide


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 04, 2014, 05:46:35 PM
I know, but still lazy >.>


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 04, 2014, 06:03:02 PM
I know it can be done, it's the same solution as the crawl. And there's a deku leaf model here somewhere so that's not the problem. The problem is lazy and stuff.
if you want a pure glide codding look at ridley since that is codding and not a true glide
I know, but still lazy >.>
In a week, I can try to do it for you. Would it be okay?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 04, 2014, 06:05:51 PM
If you want to give it a try feel free to.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 04, 2014, 06:31:10 PM
If you want to give it a try feel free to.
Alright then.
Do you think you can animate something for it? I mean... it'd be an article, right? The dmDeku Leaf that is...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 04, 2014, 06:36:47 PM
It'll be a graphic effect, not article~
Although, the PSA break includes animations, don't want to burn myself out on this...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 05, 2014, 02:00:25 AM
It'll be a graphic effect, not article~
Although, the PSA break includes animations, don't want to burn myself out on this...
Alright... just need to have a floaty-look-like TLink with his deku leaf please


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 02:03:13 AM
What do you mean by 'floaty-look-like'?


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 05, 2014, 02:10:21 AM
What do you mean by 'floaty-look-like'?
Like... y'know...When he uses ghis Deku Leaf... yea... when he makes it appear, he has his arms raised and such... see what im talking about?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 02:11:01 AM
Ah, right.
Thought I'd ask now instead of after I made a mistake~

Also, as a random thing I'm thinking of making him pull it out after aerial spin attack.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 05, 2014, 02:33:33 AM
Also, as a random thing I&#039;m thinking of making him pull it out after aerial spin attack.
Would that be like his SpecialFall or something? Sorry, been lurking on here for a bit. That idea sounds interesting.

Also, if you need some animation help, I can give you a hand to speed some things up a little. I'm already helping Akeno with his stuff.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 02:36:11 AM
I mean similarly to how Metaknight's Shuttle Loop transitions into his glide.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 05, 2014, 02:42:55 AM
Ah...I see. Still cool though none-the-less.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 02:46:37 AM
Welp, the deku leaf doesn't seem to want to work properly.
...
Maybe I can steal Mario's cape...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 05, 2014, 02:50:05 AM
Is it not loading in BB right or something? That could be a good simple fix for it if you can texture it well enough.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 03:01:44 AM
Mario's cape texture is only 32x16, there's not really much I can do to it sadly. >.>


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 05, 2014, 03:03:27 AM
Oh, I had no idea it was that small. Sheesh, that sucks.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 03:05:55 AM
I guess it can be used as a place holder at least.
Bleh.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 05, 2014, 03:18:36 AM
What is it exactly that's not working with the Deku Leaf Model?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 03:21:55 AM
The Deku Leaf model here doesn't have any way to bend like it does in WW is all.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 05, 2014, 03:28:54 AM
Oh. Well that's unfortunate.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 05, 2014, 05:33:53 AM
Ah, right.
Thought I'd ask now instead of after I made a mistake~

Also, as a random thing I'm thinking of making him pull it out after aerial spin attack.
I see...

That sounds like a cool idea! Original and whatnot! ;D

Would that be like his SpecialFall or something? Sorry, been lurking on here for a bit. That idea sounds interesting.

Also, if you need some animation help, I can give you a hand to speed some things up a little. I'm already helping Akeno with his stuff.
"Already helping AkenoA LOT with his stuff" lol

I mean similarly to how Metaknight's Shuttle Loop transitions into his glide.
I have a little idea for that...

Welp, the deku leaf doesn't seem to want to work properly.
...
Maybe I can steal Mario's cape...
The Deku Leaf model here doesn't have any way to bend like it does in WW is all.
Oh. Well that's unfortunate.
Maybe by adding bones to the leaf? I think it'd help to do so... And you'd be able to move it like you wanted...



Title: Re: Lillith's PSA Thread
Post by: Carnage on April 05, 2014, 05:47:52 AM
I see...

That sounds like a cool idea! Original and whatnot! ;D
"Already helping AkenoA LOT with his stuff" lol
I have a little idea for that...
Maybe by adding bones to the leaf? I think it'd help to do so... And you'd be able to move it like you wanted...


adding bones is pointless if they arent rigged this will just be free bones


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 05:55:05 AM
The only way I could resolve this would be if I learned how to import models or got someone else to do it for me.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 05, 2014, 06:48:20 AM
adding bones is pointless if they arent rigged this will just be free bones
The only way I could resolve this would be if I learned how to import models or got someone else to do it for me.
I know someone who could do it >D


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 06:54:06 AM
I know someone who could do it >D
Oh?


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 05, 2014, 07:18:56 AM
I also know the one who did this hack, but I dunno if he still wnts to open his 3ds max
XD


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 05, 2014, 07:29:34 AM
Welp, that's a bit unfortunate.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 05, 2014, 08:33:47 AM
Welp, that's a bit unfortunate.
Not at all, because the other person I know can do it pretty easily. He helps me with the SnK Toon Link FS, I'll help him with a PSA project ;D
But he helped me more than I did right now (http://forums.kc-mm.com/Smileys/default/sad.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 06, 2014, 08:29:23 AM
Look a Pichu! Shh, it's a secret though...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Pichu_zps2e929da4.jpg)


Haven't actually started Pichu PSA yet, just got rid of the model's sizemods and resized Pichu via PSA... Although that makes it's F-Smash hitbox horribly disjointed for now.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 06, 2014, 08:49:08 AM
i hate pichu he is preety fine being a pikachu alt costume for me.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 06, 2014, 12:50:40 PM
I like pichu. He is small and he doesn't control his powers


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 06, 2014, 12:57:21 PM
I like pichu. He is small and he doesn't control his powers
this is ssb not pokemon anime, not even in porkemon games does he self destruct on every eletric attack.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 06, 2014, 01:17:50 PM
this is ssb not pokemon anime, not even in porkemon games does he self destruct on every eletric attack.
So what? Not a problem with this. Besides, I don't know ANY Pokémon that auto-damage with all his element attacks in the game.
Like you said, it's ssb. In ssb, Pichu damages himself.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on April 06, 2014, 01:26:09 PM
Simple solution:

If you can't get a completely unique moveset for Pichu (and the only thing you can think of is the auto damage), then make it a slot specific PSA over Pikachu.

If else, then go ahead with the whole moveset.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 06, 2014, 02:37:11 PM
Simple solution:

If you can't get a completely unique moveset for Pichu (and the only thing you can think of is the auto damage), then make it a slot specific PSA over Pikachu.

If else, then go ahead with the whole moveset.
this pichu is just not a character that can get a diferent looking moveset he is pikachu pre eveo it does everything pikachu does, atleast toon link has its own games with his own stuff to get inspiration pichu has nothing, when we have to recurre to self damage to diferenciate the 2 then its where it gets useless.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 06, 2014, 02:41:28 PM
Pichu's getting it's own moveset that's not just going to resort to that recoil gimmick with every attack.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 06, 2014, 02:43:50 PM
Pichu's getting it's own moveset that's not just going to resort to that recoil gimmick with every attack.
why make a moveset for pichu tough? if you couldnt commit with genesect  you can with pichu? lol the most random pokemon added to ssb ever lol, the thing is even if you make a pichu moveset you can also call it a pikachu raichu moveset since pichu doesn have anything that only he can do if you understand me


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 06, 2014, 02:45:51 PM
I always have ideas that just at the very least need to be written down, although, Genesect will still be a priority over it.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on April 06, 2014, 02:49:58 PM
I always have ideas that just at the very least need to be written down

Don't you just hate it when you forget about all your awesome ideas?

Looking forward to see what you can pull out with your Pokémon.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 06, 2014, 02:51:16 PM
I wouldn't say awesome, they're just completely random.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 06, 2014, 03:00:21 PM
Well at least it's something, right?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 06, 2014, 03:08:35 PM
why make a moveset for pichu tough? if you couldnt commit with genesect  you can with pichu?lol the most random pokemon added to ssb ever lol, the thing is even if you make a pichu moveset you can also call it a pikachu raichu moveset since pichu doesn have anything that only he can do if you understand me
I think that is kinda rude. But I won't develop further about that.

I always have ideas that just at the very least need to be written down, although, Genesect will still be a priority over it.
Don't you just hate it when you forget about all your awesome ideas?
^This
I ^this too much your posts.

I wouldn't say awesome, they're just completely random.
Well at least it's something, right?
As long as you like what you're doing :D


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 06, 2014, 03:10:08 PM
My random ideas are very 'something'. Hehehe~

Besides, the reason I'll be making Pichu?
I find it adorable, simply that~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 06, 2014, 03:17:05 PM
My random ideas are very 'something'. Hehehe~
Lol... Like that Surfachu you brought here... Kinda unexpected at 1st... Lol

Besides, the reason I'll be making Pichu?
I find it adorable, simply that~
As long as you're having fun. I don't have anything against Pichu, he's just... Really small.  :-X


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 06, 2014, 03:18:37 PM
Never underestimate the small!
http://www.youtube.com/watch?v=cCI18qAoKq4


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 06, 2014, 03:24:06 PM
Never underestimate the small!
Yea... Yea... Yea... *and here is the Levi's fanboy who appears*

That's sooo right! Just like hier! Small is awesome!

[Attack on Titan - Captain Levi vs The Female Titan] Full Fight HD (http://www.youtube.com/watch?v=WWZCl7RqpN4#ws)


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 04:05:32 AM
So I'm doing a thing.
Am I cool yet?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Rinkuuuu_zps17675808.jpg)


Two others are doing this and you know, animation practise, so why not.

Post Merge: April 13, 2014, 05:33:11 AM
Aaaand here~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation1_zps81975461.gif)


Whole thing needs to be sped up a bit, but that can be done in PSA.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 07:54:21 AM
So I'm doing a thing.
Am I cool yet?
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Rinkuuuu_zps17675808.jpg[/url])


Two others are doing this and you know, animation practise, so why not.

Post Merge: April 13, 2014, 05:33:11 AM
Aaaand here~
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation1_zps81975461.gif[/url])


Whole thing needs to be sped up a bit, but that can be done in PSA.
What accuracy in the move... You're starting on animating too? Damn... Got to do that too...
But I really think you should speed it up. But as you said, that can be done in PSA... How many frames does that animation have?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 07:56:48 AM
It has 60 frames so far, though I think it may need more to end it off better.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 08:05:41 AM
It has 60 frames so far, though I think it may need more to end it off better.
O_o
Isn't vBrawl Link has a shorter animation for the Dash?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 08:07:38 AM
You're forgetting that speeding it up makes it faster.[/obvious]
*Shot*


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 08:19:49 AM
You're forgetting that speeding it up makes it faster.[/obvious]
*Shot*
Lel... Gotta go fast[/sonic]


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 09:08:01 AM
So update on the thing. 77 frames, although it should work well at about 1.5 speed by PSA.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation2_zps2c6c35b8.gif)
I dunno what the hell to use it for though, so if anyone wants the animation feel free to ask.

Also, the ingame physics will take care of the hat, so don't complain about that D:<


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 09:47:37 AM
So update on the thing. 77 frames, although it should work well at about 1.5 speed by PSA.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation2_zps2c6c35b8.gif[/url])
I dunno what the hell to use it for though, so if anyone wants the animation feel free to ask.

Also, the ingame physics will take care of the hat, so don't complain about that D:<
Hmm... Why not? I may use it...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 04:16:52 PM
Eh, was going to pm you the thing, but lazy.
https://www.dropbox.com/s/f09f2pjb8eyi8gl/DashJumpAttack.chr0 (https://www.dropbox.com/s/f09f2pjb8eyi8gl/DashJumpAttack.chr0)


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 04:56:00 PM
Eh, was going to pm you the thing, but lazy.
https://www.dropbox.com/s/f09f2pjb8eyi8gl/DashJumpAttack.chr0 (https://www.dropbox.com/s/f09f2pjb8eyi8gl/DashJumpAttack.chr0)
Thank you! I'll modify it a little though... Need it as a 2 handed strike.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 07:22:15 PM
I'm just going to leave this here.
http://www.youtube.com/watch?v=Rce54HNf1lU


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 07:51:11 PM
Jump Attack Saber's style.

(http://i.imgur.com/6K5JsjE.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 07:54:30 PM
Link and Saber are Jump Attack buddies.
*Shot*


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 08:02:27 PM
Link and Saber are Jump Attack buddies.
*Shot*
Aren't they the same person?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 08:09:56 PM
Why would you say that...?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 13, 2014, 08:12:57 PM
Because Saber is over Link... r)
By the way, just giving ideas, but would you be interested by this?
http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Dual+Wielding+Link&ByUser=&Credit=&Info=&AudioSource=&MainType=-1 (http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=All&Reported=All&Wifi=0&Featured=All&Name=Dual+Wielding+Link&ByUser=&Credit=&Info=&AudioSource=&MainType=-1)


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 13, 2014, 08:19:37 PM
Iunno maybe.
...
Why?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 14, 2014, 07:06:38 AM
Iunno maybe.
...
Why?
Because it's Link. Because there's 2 swords. Because 2 swords is awesome!
I'm doing something with it already, but that's not Zelda inspired...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 07:10:41 AM
I see.
I guess if I can help I will.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 14, 2014, 07:15:00 AM
I see.
I guess if I can help I will.
Thanks. Actually, I wanted to know if you were interested for making something of your own with it. Mine will have 2 PSAs for it. One will be Link. The other will be... who knows... >D
But after Saber, and possibly after Gilgamesh too...

By the way, how's going your own projects?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 07:16:50 AM
I dunno...


Eh, no progress on anything of mine so far, I don't know what to do.

Having to many things is a bad thing. >.>


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 14, 2014, 07:21:34 AM
with all the greninja models being released you could try something with them xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 07:22:56 AM
I am kinda tempted to since it seems to be growing on me.
But then that'll add another thing.
D:
Life is cruel.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 14, 2014, 07:24:56 AM
Indeed it is. So here is an idea: what do you wanna finish now?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 07:28:13 AM
I don't know actually.
Of all of those I want to finish Genesect, but since I recently broke Toon Link I want to fix him up.
Arggggg.


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 14, 2014, 07:29:37 AM
I don't know actually.
Of all of those I want to finish Genesect, but since I recently broke Toon Link I want to fix him up.
Arggggg.
lol gensetc is actually on zero? since his wait was messed up bevuase of bones woth the same name?the only thing done ofr him is bone references fixed over pit correct? and my side special in the air?


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 07:33:39 AM
What do you mean by that? D:

But yeah, bone references, aside from the model changer has been fixed, still need to figure that part out...

Dunno how the side special'll work out yet...


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 14, 2014, 07:40:21 AM
What do you mean by that? D:

But yeah, bone references, aside from the model changer has been fixed, still need to figure that part out...

Dunno how the side special'll work out yet...
what i meant was animationwise and such since you said i want to finish genesect and usualy on english doesnt that mean some big part of the all in general was already done?english is not my first language so thats how i readed that part.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 07:48:01 AM
Not really, still only have what we had before :<

Also, I think I broke Toon Link enough to need to start from scratch... Again again... Again...
...
*Cries* *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 14, 2014, 07:52:28 AM
*pats* Don't cry... Just... What happened with Toon Link? What am I doing now? srsly...

And... For Genesect, well... Since it's animations, it's not really my best part, but as I said, I can help you with him.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 07:57:18 AM
So far I've found that he can't use items properly and his Hurricane Spin doesn't want to work properly anymore, also, the biggest thing is that there's a game crash after he wins a battle at times.
...
Yeah, I'm not too happy.
Pikachu and his ketchup fit how I currently feel pretty accurately.
(http://i673.photobucket.com/albums/vv95/himitsusaru/tumblr_l7pxq5Wcxv1qdtuqno1_250.gif)


I kinda want to start up Genesect again by the end of the week.
...
But I always seem to do things a lot later then expected, so... bleh...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 14, 2014, 08:18:12 AM
So far I've found that he can't use items properly and his Hurricane Spin doesn't want to work properly anymore, also, the biggest thing is that there's a game crash after he wins a battle at times.
...
Yeah, I'm not too happy.
Pikachu and his ketchup fit how I currently feel pretty accurately.
([url]http://i673.photobucket.com/albums/vv95/himitsusaru/tumblr_l7pxq5Wcxv1qdtuqno1_250.gif[/url])


I kinda want to start up Genesect again by the end of the week.
...
But I always seem to do things a lot later then expected, so... bleh...
Oooh... Broken and teary... That's... Well...

Oh, and for Toon Link, why not starting from your previous release? I still have it in case you want it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 08:28:39 AM
I still have all previous versions, but stuff like this just makes me want to start from scratch to make sure glitches are minimal.
That, and my obsessiveness.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 14, 2014, 09:19:23 AM
I still have all previous versions, but stuff like this just makes me want to start from scratch to make sure glitches are minimal.
That, and my obsessiveness.
I see... Well, there's also the Deku leaf glide that you need to do... Lol... I wonder how will you do that though...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 09:22:53 AM
Eeeehhhhhhhhh... We'll see whenever more progress is made.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 14, 2014, 09:31:57 AM
Eeeehhhhhhhhh... We'll see whenever more progress is made.
Yea... Just get back your Toon Link...
By the way, I wonder, but... Did I ever ask you your Young Link model? I re-read your OP and I was like "Damn! I forgot I had to do that FS!"


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 14, 2014, 03:57:40 PM
Well, I'm thinking of moving this PSA over to Toon Link instead of normal Link.
...Why? I dunno... Quack. That's why.
...Sounds about right.

So I'll be using this one~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27483 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27483)

Also, this gives me a reason to be lazy and build off of Project M YoungToon Link


Edit: *Now feels like making Greninja/Gekkouga/Whateverthehellitscalled*

DAMNIT.


Title: Re: Lillith's PSA Thread
Post by: amircury on April 15, 2014, 07:06:06 PM
Edit: *Now feels like making Greninja/Gekkouga/Whateverthehellitscalled*

DAMNIT.
*randomly walks into thread*
Do it. I'd love to see that.
*walks out*


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 15, 2014, 07:09:28 PM
I dunno, I think I'll wait 'till whenever more info on it's released.
Or wait for Smash 3DS, whichever's first... Meh.


Title: Re: Lillith's PSA Thread
Post by: amircury on April 15, 2014, 07:21:42 PM
Well, a lot of Greninja's moves were shown (or can be deduced from the mass dump of screenshots we got from that press release) so there's not much info left to release, but I can see where you're coming from.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 15, 2014, 07:26:53 PM
Well, sure they were shown, but I could probably still get a lot of things wrong, example would be Substitute, does it damage itself upon use (Like in Pokemon)? Or not?


Title: Re: Lillith's PSA Thread
Post by: amircury on April 15, 2014, 07:30:47 PM
Yeah, that's true. I can't imagine why that would be done, but you make a fair point.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 15, 2014, 07:32:10 PM
I could still start animations off, but lazy.
welp.


Title: Re: Lillith's PSA Thread
Post by: amircury on April 15, 2014, 07:46:38 PM
Heh. That's too bad. Me and a friend of mine were gonna make a Greninja PSA, and we'd benefit from better animations.

But this isn't the Greninja PSA thread. This is your PSA thread, and I'll stop bothering you now.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 15, 2014, 07:50:31 PM
Well, if you still are going to make a Greninja I could help a bit with animating then~


Title: Re: Lillith's PSA Thread
Post by: amircury on April 15, 2014, 07:51:24 PM
Oh, really? That'd be great! If you wouldn't mind, I'd love your help, and I'm sure he would too.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 15, 2014, 07:54:10 PM
I'll start with the wait first, but I've no idea of when I'll get around to that.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 15, 2014, 07:55:44 PM
Hmm... I can help with PSA if needed...

Btw, why not making that Young Link over Link as planned but by using Toon Link over Link PSA? That way, it'd be like having it over Toon Link, but by being able to use Link's .rel file... Jussayin'

@hinata: Still like your avi :srs:
Where did you find it?


Title: Re: Lillith's PSA Thread
Post by: amircury on April 15, 2014, 08:01:38 PM
I'll start with the wait first, but I've no idea of when I'll get around to that.
Take your time. We're working on another PSA at the moment anyway.

@hinata: Still like your avi :srs:
Where did you find it?
Miiverse. Don't remember what specific community, but Miiverse.

Yeah, cool stuff comes from Miiverse. Who would've thought?

Also:
Hmm... I can help with PSA if needed...
If you mean the Greninja PSA, I'd appreciate the help.

If you mean some other PSA, then ignore this. XD


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 15, 2014, 08:13:30 PM
Btw, why not making that Young Link over Link as planned but by using Toon Link over Link PSA? That way, it'd be like having it over Toon Link, but by being able to use Link's .rel file... Jussayin'

'Cause Project M Toon Link is basically Young Link already. So I don't need to worry too much about the smaller things.

Also, seems I'm going to be occupied for about a week or so in a few hours... So um... 'till then I guess?


I'll still be on from time to time, but no real progress on anything.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 16, 2014, 06:59:24 AM
'Cause Project M Toon Link is basically Young Link already. So I don't need to worry too much about the smaller things.

Also, seems I'm going to be occupied for about a week or so in a few hours... So um... 'till then I guess?


I'll still be on from time to time, but no real progress on anything.
I don't really think... He's more a mix between WW Link and YLink... But that's my opinion.
Anyway, I'll try to get you your animation done (or something close) before the end of my break. No promises though... Besides, will you use Young Link's model over Toon Link? The one used for the PSA by Sacread Team, I mean...

Take your time. We're working on another PSA at the moment anyway.
Miiverse. Don't remember what specific community, but Miiverse.

Yeah, cool stuff comes from Miiverse. Who would've thought?

Also:If you mean the Greninja PSA, I'd appreciate the help.

If you mean some other PSA, then ignore this. XD
Miiverse, huh? I may check that if I have the time...

Oh, and yea, I was talking about Greninja.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 16, 2014, 07:30:32 AM
I don't really think... He's more a mix between WW Link and YLink... But that's my opinion. Anyway, I'll try to get you your animation done (or something close) before the end of my break. No promises though... Besides, will you use Young Link's model over Toon Link? The one used for the PSA by Sacread Team, I mean...


Still, it's a closer fit to Young Link then TP Link is~
So I'll be using this one~ [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27483[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27483[/url])


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 16, 2014, 08:12:00 AM
Still, it's a closer fit to Young Link then TP Link is~
Actually, I was talking about this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35251 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35251)


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 16, 2014, 08:16:07 AM
I know~ I just feel like using PM Toon/Young Link though.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 16, 2014, 11:32:51 AM
I know~ I just feel like using PM Toon/Young Link though.
Alright, sounds good.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 20, 2014, 07:26:04 AM
And 'cause I'm terrible at keeping to one thing... I'm working on Pit's new F-Tilt!
...This time may partly be since Toon Link's glitchyness has broken my heart D:

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/FTiltPit_zps96a822bd.jpg)
Reference~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/il7An6W8LK5bG_zps83ffd56d.gif)


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 20, 2014, 10:28:05 PM
The way he hits looks weird though... But it seems really interesting! I'd like to see what will you come up with!


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 20, 2014, 11:33:01 PM
It's like getting hit with giant scissors.
...
Ouch.
Less than half way through it so far, I keep getting distracted though >.>


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 20, 2014, 11:37:31 PM
It&#039;s like getting hit with giant scissors.
^This. It just looks like a giant scissor attack.It's a lot faster and stronger looking than his old one. Also His new model looks so much nicer IMO.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 21, 2014, 12:42:21 AM
Well, here's progress.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation3_zps3a937224.gif)
Hopefully I'll finish it by tomorrow... But distractions and stuff.
...
Meh.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on April 22, 2014, 03:07:54 AM
Looks pretty decent so far. Nice job.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 22, 2014, 07:03:24 AM
I like what he does. It's original. And your animation seems decent. Who said you were bad at animating? :p


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 27, 2014, 02:36:54 PM
So um.
I fixed Toon Link.
I don't have to start from scratch now! SO MANY TEARS OF JOY.
(http://i.imgur.com/xaI5Otv.gif)
I'd have used Pikachu again but Yui is so cute.

Still, there are other things to do before I work on Toon Link again~


Title: Re: Lillith's PSA Thread
Post by: Carnage on April 28, 2014, 03:36:02 AM
dont lie we know you like to work on toon link xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 28, 2014, 03:38:48 AM
I doooooooooo!
But first off I'm finishing off a mini Link PSA as well as needing to finish that Pit F-Tilt off.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on April 29, 2014, 03:22:12 PM
I doooooooooo!
But first off I'm finishing off a mini Link PSA as well as needing to finish that Pit F-Tilt off.
You may add this to Pitoo, no?
As for the Mini Link, what did you plan exactly? if you DID plan something...
Oh and somehow, you reminded me that I have to finish my TLink FS...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 29, 2014, 03:45:10 PM
Naaah, normal Pit is getting it.
Not too sure yet.

Post Merge: May 01, 2014, 05:51:55 AM
Anyone who gets why I did this gets cool points.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation0_zpse7b06cb7.gif)



Yes, still need to finish Pit's F-Tilt, but distractions and stuff >.>


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on May 01, 2014, 08:11:51 AM
Ah... because it's awesome. I posted in the Smash 4 forum that he flips his sword out of his hand in the new animation, posted pics of it too.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 01, 2014, 08:16:23 AM
No hand bones

No download

:srs:

jk nicely done


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 01, 2014, 09:59:05 AM
Me doesn't want cool points. Me wants good hacks.
:srs:
And... What is it?


Title: Re: Lillith's PSA Thread
Post by: amircury on May 01, 2014, 10:22:11 AM
Me doesn't want cool points. Me wants good hacks.
:srs:
And... What is it?
Do you mean "what is that Marth animation supposed to be"? If so, it's the animation for one of his new down attacks for his side special in SSB4.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on May 01, 2014, 03:13:40 PM
 Its the third low strike I believe.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 01, 2014, 04:09:07 PM
Ah... because it's awesome. I posted in the Smash 4 forum that he flips his sword out of his hand in the new animation, posted pics of it too.
...Yeah, that's basically it.
No hand bones No download :srs: jk nicely done
I totally would, but I can't rig models >.>
Me doesn't want cool points. Me wants good hacks. :srs: And... What is it?
You're saying it isn't good? ;_;


Yes, it's the third-low hit.
I'm just making a random Marth PSA that's basically a hybrid of Brawl, Melee, and adding some other thing 'cause I feel like it... Like that animation.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 01, 2014, 04:14:14 PM
I totally would, but I can't rig models >.>You're saying it isn't good? ;_;

Except you know

His hand don't have bones.

If you did, you'd literally mess up the whole PSA.

At that point you might as well just make a full blown Marth PSA instead of a couple of changes.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 01, 2014, 04:15:32 PM
A whole overhaul for a few new bones.
DEAL. *Shot*


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 01, 2014, 04:17:26 PM
A whole overhaul for a few new bones.
DEAL. *Shot*

Rigging is a pain in the ass when you're first learning how to do it. Especially when you have to rerig the whole thing because of something as minor as finger bones.

Especially when there's capes or long coats involved.

[censored] capes and long coats :srs:


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 02, 2014, 12:58:37 AM
If anyone's curious to why I made that animation...
Here~
http://www.youtube.com/watch?v=u6Af6-wPkfQ
*Hides behind desk* Ehehehe...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 02, 2014, 08:48:49 AM
Do you mean "what is that Marth animation supposed to be"? If so, it's the animation for one of his new down attacks for his side special in SSB4.
Didn't know that... I should be more attentive to the Sm4sh news... Lol.

Its the third low strike I believe.
Looks like it, yeah...

...Yeah, that's basically it.
Then it is...

I totally would, but I can't rig models >.>
It would be hard with Marth anyway... Lol...

You're saying it isn't good? ;_;
No, I never said that u_u"[/quote]

Yes, it's the third-low hit.
I'm just making a random Marth PSA that's basically a hybrid of Brawl, Melee, and adding some other thing 'cause I feel like it... Like that animation.
Will you include that in one of your many Marths in your BrawlEx pack?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 02, 2014, 09:05:00 AM
Will you include that in one of your many Marths in your BrawlEx pack?
What-- How did you know I have many Marth clones?! Are you stalking me?! D:

It's going to regular Marthy Marth, though...

Also, 999 posts.
YEY.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 02, 2014, 09:09:54 AM
What-- How did you know I have many Marth clones?!
Well... Roy... Roy... Marth... Another Marth...

Are you stalking me?! D:
Not at all
(http://0-media-cdn.foolz.us/ffuuka/board/a/image/1337/57/1337579142397.jpg)

It's going to regular Marthy Marth, though...
Alright, then...

Also, 999 posts.
YEY.
Almost 1000. Will we have a shiny gif for the 1000th post?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 02, 2014, 09:28:54 AM
Not at all ([url]http://0-media-cdn.foolz.us/ffuuka/board/a/image/1337/57/1337579142397.jpg[/url])

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/1c3_zps5ef9ef74.gif)
Almost 1000. Will we have a shiny gif for the 1000th post?

1000th post! Yaaaaay!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/4fdb74acc2172759bc4aab990bc4cd0a_zpsec3bf00e.gif)
Nyanyame nyanyajyuunyanya-do no nyarabi de nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame!


Also, for anyone who's interested, my BrawlEx pack should be up tomorrow some time~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 02, 2014, 09:47:17 AM
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/1c3_zps5ef9ef74.gif[/url])
XD I fell from my chair!!

1000th post! Yaaaaay!
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/4fdb74acc2172759bc4aab990bc4cd0a_zpsec3bf00e.gif[/url])
Nyanyame nyanyajyuunyanya-do no nyarabi de nyakunyaku inyanyaku nyanyahan nyanyadai nyannyaku nyarabete nyaganyagame!


That gif fits this song
KillingSpree - Kawaii as F*** (http://www.youtube.com/watch?v=FsrFlNkYSj0#)

Also, for anyone who's interested, my BrawlEx pack should be up tomorrow some time~
Cool! Looking forward for it!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on May 02, 2014, 11:25:24 AM
Okay, I lol'd when the hiphop beat came in. Nice one. Also that gif of JonTron was [censored]ing hilarious. I can just hear him yelling that out in my head.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 02, 2014, 01:00:36 PM
Okay, I lol'd when the hiphop beat came in.
It did the same to me at first xD I have it on Final Destination... jk
Anyway, did you add only your personal PSAs, or is there... like... more "other characters" than FE/Zelda? I know you love them, but... well... just curious :p


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 02, 2014, 05:06:25 PM
It did the same to me at first xD I have it on Final Destination... jk Anyway, did you add only your personal PSAs, or is there... like... more "other characters" than FE/Zelda? I know you love them, but... well... just curious :p

There's just a lot of most series characters... The Mario and Pokemon series still has the most characters, lulz.
I don't have any personal PSA's... Yet.

Also, it's up now.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203537 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203537)


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 05, 2014, 06:38:13 AM
Meh, just a random.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation1_zps89d974f4.gif)

Based on her N64 B-Air, requested by 99Lives


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 05, 2014, 07:19:12 AM
Huh? N64 Samus? I thought you stopped doing N64 stuffs? Or else... You're preparing a surprise, aren't you? :>.>:


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 05, 2014, 07:22:34 AM
Nope, only bothered making that 'cause it was asked for.
Although, if I do make another Smash64 PSA it'll be Captain Falcon.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 05, 2014, 07:34:21 AM
Nope, only bothered making that 'cause it was asked for.
Although, if I do make another Smash64 PSA it'll be Captain Falcon.
I see... Though I never played Smash64, I wonder how could C. Falcon be different?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 05, 2014, 07:42:18 AM
Only two things I can think of off the top of my head are his Up Smash and Side Smash.


Title: Re: Lillith's PSA Thread
Post by: Mr. AI | Sluigi123 on May 05, 2014, 08:41:11 AM
His Down Smash is a Double Sweep, rather than a kick to the front and a kick from behind.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 09, 2014, 01:52:54 AM
PIT SCISSOR ATTACKS ARE GO. Finally finished that F-Tilt...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation2_zps0f96793b.gif)


Meh, didn't turn out as well as I wanted it to, I might just redo the whole thing from scratch, but for now I'm decently satisfied.


Edit: Changed up the animation a bit and changed the speed it plays in PSA so it works well ingame, now I'm satisfied.
Too lazy for video preview though. *Headdesk*

I might animate his combo end next...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 09, 2014, 09:37:13 AM
PIT SCISSOR ATTACKS ARE GO. Finally finished that F-Tilt...
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation2_zps0f96793b.gif[/url])


Meh, didn't turn out as well as I wanted it to, I might just redo the whole thing from scratch, but for now I'm decently satisfied.


Edit: Changed up the animation a bit and changed the speed it plays in PSA so it works well ingame, now I'm satisfied.
Too lazy for video preview though. *Headdesk*

I might animate his combo end next...
Owell, seems that he wants to cut some fruits there... Lol. Nice job with this!


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 09, 2014, 04:45:09 PM
May as well post the updated animation here...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation4_zps6f3b7d24.gif)


Still, it doesn't use the frame speed modifiers as I made it use in-game, so it doesn't look as neat.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 09, 2014, 05:07:42 PM
Not a fan of the foot movement at the end, where he slides back. Looks good otherwise.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 09, 2014, 07:35:55 PM
I'll see if I can make it look any better~
But for now...
PIT'S DISJOINTED HITBOX FROM HELL
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/disjointed_zps62425c1b.jpg)

...May need to tone it down a bit.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 09, 2014, 08:17:11 PM
Just a tad bit :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 09, 2014, 08:29:10 PM
Too bad I can't open him in Brawlbox for some reason.
Can't just use that and take the lazy way out. >.>


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 09, 2014, 08:37:49 PM
No fun allowed

Or download a fresh FitPit.pac.

Unless that's already a problem.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 09, 2014, 08:50:15 PM
Meh, not a problem, already fixed it.
I don't feel like starting from scratch, I did happen to change every GFX thing as well as other stuff I can't remember.
...It's always possible that Pit doesn't like Brawlbox, but, y'know, lazy.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 10, 2014, 04:30:23 AM
...It's always possible that Pit doesn't like Brawlbox, but, y'know, lazy.
I know that feeling... lol...
Anyway, what will you do after that?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 10, 2014, 04:33:29 AM
Well, I've got a decently large list of things to do for Pit...

Basically make him Smash 4 Pit, that means~

Upper Dash Arm for new Side-B
Guardian Orbitars (Only a maybe this one) for new Down-B
Power of Flight (Something like Lucario's Extreme Speed) for new Up-B.
Three Sacred Trasures (Another maybe) for new Final Smash.
Change around just about every A attack
Remove gliding ('Cause Power of Flight, and he can't fly for long anyway)


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 10, 2014, 04:38:23 AM
Well, I've got a decently large list of things to do for Pit...

Basically make him Smash 4 Pit, that means~

Upper Dash Arm for new Side-B
Guardian Orbitars (Only a maybe this one) for new Down-B
Power of Flight (Something like Lucario's Extreme Speed) for new Up-B.
Three Sacred Trasures (Another maybe) for new Final Smash.
Change around just about every A attack
Remove gliding ('Cause Power of Flight, and he can't fly for long anyway)
So it's a complete PSA of Sm4sh Pit, huh? Nice... nice...
Looking forward to see what will he look like! Pit without his incredible power of coming-back-on-the-stage-easily.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 10, 2014, 04:49:30 AM
Also, Dark Pit... Not as much to do as original...

Transfer Pit's current side-B over to him.
NEW TAUNTS. ...If I can think of any.
Maybe a new entry, like, fly kicking through a mirror.


Title: Re: Lillith's PSA Thread
Post by: amircury on May 10, 2014, 10:36:26 AM
Well, I've got a decently large list of things to do for Pit...

Basically make him Smash 4 Pit, that means~

Upper Dash Arm for new Side-B
Guardian Orbitars (Only a maybe this one) for new Down-B
Power of Flight (Something like Lucario's Extreme Speed) for new Up-B.
Three Sacred Trasures (Another maybe) for new Final Smash.
Change around just about every A attack
Remove gliding ('Cause Power of Flight, and he can't fly for long anyway)
This is the PSA I've always wanted.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 10, 2014, 06:54:18 PM
This is the PSA I've always wanted.
'Always'?
...
I'll probably take like, the next 100 years making it though. So lazy. *Headdesk*

Post Merge: May 11, 2014, 05:03:07 AM
Another Smash 4 Marth inspired thing.
http://www.youtube.com/watch?v=pdHA120cHCk


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 11, 2014, 07:45:16 AM
More bright?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 11, 2014, 07:49:42 AM
Nope!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 11, 2014, 07:50:08 AM
More... Transparency?

EDIT: I can't believe that this post is the 500th...  *facepalm*


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 11, 2014, 07:54:57 AM
Welp.

Again, nope!
I'm certain Naoto-san knows, though~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 11, 2014, 08:51:05 AM
Smash 3 sword glows? Smash 4 Marth's Side B combo? Stahp it, you're teasing me! :c


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 11, 2014, 10:43:29 AM
The 3rd low hit in Marth's combo.

Could use a bit of improvement.

That and the no finger bones.

But that's excusable.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 11, 2014, 02:38:36 PM
You people suck ;_;
He has 5 sword glows now, as opposed to 1 in Brawl.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 11, 2014, 02:45:26 PM
You people suck ;_;
He has 5 sword glows now, as opposed to 1 in Brawl.

Red - Side Side B
Blue - Up Side B
Green - Low Side B
Light Blue - Normal
Purple - Shield Breaker

doesn't vBrawl Marth have that as well?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 11, 2014, 02:47:35 PM
Sword glows, not sword trails.


Title: Re: Lillith's PSA Thread
Post by: Carnage on May 11, 2014, 02:58:32 PM
Sword glows, not sword trails.
the average users of psas wont really tell lol  i sure didnt noticed it and with the brawl camera further  away im just not sure it its worth the trouble imo.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 11, 2014, 03:02:22 PM
Hey, I have a lot of free space on that Marth PSA, and I sure as hell don't know what else I can do with it. XD


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 11, 2014, 03:30:12 PM
and I sure as hell don't know what else I can do with it. XD

Have you heard of our Lord and Savior DivineOverlord?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 11, 2014, 10:10:32 PM
Have you heard of our Lord and Savior DivineOverlord?

How could I not? O.o

Post Merge: May 12, 2014, 03:53:20 AM
Din's Fire!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/DinsFire_zpsbd2ee7d0.jpg)

Post Merge: May 12, 2014, 05:30:24 AM
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation5_zps58e544ae.gif)
As always I'm going to use PSA frame speed modifiers.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 05:58:39 AM
Thanks for reminding me to make a better Din's Fire Animation.

God the one I made looks horrid.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 06:00:48 AM
Make sure he doesn't try to punch through the ground like my Link keeps doing.
*Shot*


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 06:09:31 AM
That was the biggest problem I kept having when I made mine.

I literally made three animations, decided they were all garbage, forgot that they were there, and ended up using one of them anyways.

The struggle is real.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 07:57:31 AM
http://www.youtube.com/watch?v=NXRAVX5qToA


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 08:00:44 AM
What gfx are you using for Din's Fire?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 08:03:16 AM
I borrowed P:M Mewtwo's Shadow Ball as a base.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 08:14:10 AM
The best part of the animation, is the middle where Link cups his hands together.

The beginning feels a liiiiittle odd. And the ending, you already know about.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 08:21:22 AM
I'll revise the thing later at some point, but for now it's in my 'good enough' pile.

Thanks!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 08:28:36 AM
but for now it's in my 'good enough' pile.

I think I speak for the both of us when I say it's getting a bit too large :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 08:30:08 AM
I think I speak for the both of us when I say it's getting a bit too large :P
It's not my fault I can never keep to one thing ;_;


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 12, 2014, 11:10:10 AM
http://www.youtube.com/watch?v=NXRAVX5qToA
Wow... It looks... Well, the beginning is weird, but the rest is fine.

I borrowed P:M Mewtwo's Shadow Ball as a base.
I knew I saw that thing somewhere... :>.>:


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 01:52:14 PM
Now I have the urge to abandon Tidus for a day to work on my OOT Link hack :(

WHY KITSU, WHY???!!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 12, 2014, 01:56:21 PM
Because of cruelty


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 03:54:59 PM
Now I have the urge to abandon Tidus for a day to work on my OOT Link hack :( WHY KITSU, WHY???!!
Oh shi--
*Dives behind rock*


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 04:39:11 PM
Oh shi--
*Dives behind rock*

... wanna collab on something?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 06:29:14 PM
Depends on what it is~


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 06:41:54 PM
Depends on what it is~

Alaadin


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 12, 2014, 06:50:38 PM
Alaadin
I dunno. Maybe?


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 12, 2014, 07:32:30 PM
I dunno. Maybe?

We must discuss ideas further

To the PM Mobile!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 13, 2014, 11:33:21 AM
When you say Aladdin, I'm always thinking about this guy:

(http://walldaz.com/download?filename=2014/01/Aladdin-Happy-Smile-Magi.jpg)


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 13, 2014, 06:31:10 PM
Damnit.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation6_zps5aa0a408.gif)


WHY CAN I NEVER KEEP TO ONE THING... The one I worked on consistently the longest was Toon Link ;_;


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 13, 2014, 06:34:38 PM
Don't wanna be rude, Kitsu...

But... what is that?

There's some model clipping, which you can't do anything about. But until I know what it is, I can't really comment on it :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 13, 2014, 06:36:39 PM
It's Mac's jump.


Title: Re: Lillith's PSA Thread
Post by: amircury on May 13, 2014, 06:42:31 PM
It's Mac's jump.
Making a Mac PSA, I see. Well, here's hoping you can get everything you have going done!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 13, 2014, 06:44:51 PM
Well, if you have a SSB4 reference for it, and that's what it is, then gj.

But as someone who's boxed before, I can assure you that none of us would jump like that :P

Exposes too much of the midsection/face. That's just asking to get rekt


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 13, 2014, 06:46:51 PM
I don't have a reference on hand, I'm going off of memory.
And I've got bad memory, so I probably got it completely wrong. XD


Title: Re: Lillith's PSA Thread
Post by: amircury on May 13, 2014, 06:51:45 PM
I don't have a reference on hand, I'm going off of memory.
And I've got bad memory, so I probably got it completely wrong. XD
You don't have the Smash Direct? Mac's SSB4 trailer?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 13, 2014, 06:55:48 PM
I have both, but lazy. >.>


Title: Re: Lillith's PSA Thread
Post by: amircury on May 13, 2014, 06:58:56 PM
I have both, but lazy. >.>
Well, that's an explanation. One I can relate to, no less. XD


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 13, 2014, 07:02:38 PM
I kind of want the idle stance to be decent before I work on anything else of his, though.
...
I just felt like animating the jump first for some reason. *Shrug*


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 14, 2014, 05:51:12 AM
You know... You might to finish something you started... Like... I dunno...  Ahem... Well... hmm... *scratches head* Oh! Why not Samus? Or Toon Li-- *shot*


Title: Re: Lillith's PSA Thread
Post by: Carnage on May 14, 2014, 07:07:18 AM
tbh i think the same you start so manny  things that you end up not finishing any sadly.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 14, 2014, 07:08:51 AM
Again, I'm terrible at keeping to one thing, and I hate it. >.>
Hm... I'll see if I can get Toon Link finished up tomorrow, or at least make progress on him.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 14, 2014, 08:11:51 AM
Yup, me too... I understand that... But still... At least, try to finish ONE thing before adding alot of them.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 14, 2014, 10:04:31 PM
Added the glide to Toon Link's PSA, just need the leaf model itself (Which I made a topic requesting it here http://forums.kc-mm.com/index.php?topic=68140.0 (http://forums.kc-mm.com/index.php?topic=68140.0) ) and to animate the glide animations.
Any ideas for the glide attack? I'm thinking of going for an aerial jump attack or just the D-Air.

Post Merge: May 14, 2014, 11:51:41 PM
Toon Link's graceful landing! 10 OUTTA 10!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation7_zpsc5b4dc20.gif)


I think Toon Link is like, the faceplant king. Not as cool as king of the weevils (Doubt anyone gets this references), but still pretty cool.

Next is glide attack...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 02:52:23 AM
Added the glide to Toon Link's PSA, just need the leaf model itself (Which I made a topic requesting it here [url]http://forums.kc-mm.com/index.php?topic=68140.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=68140.0[/url]) ) and to animate the glide animations.
Any ideas for the glide attack? I'm thinking of going for an aerial jump attack or just the D-Air.

Post Merge: May 14, 2014, 11:51:41 PM
Toon Link's graceful landing! 10 OUTTA 10!
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation7_zpsc5b4dc20.gif[/url])


I think Toon Link is like, the faceplant king. Not as cool as king of the weevils (Doubt anyone gets this references), but still pretty cool.

Next is glide attack...
For the Glide Attack, why not make him leave the Deku leaf and chain this with the Helm Splitter during the fall, which would lead to this graceful landing... Lol
And I didn't get the reference I'm really poor in culture references... lol

If anyone can do this I will love them forever~
That's one great reward :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 15, 2014, 02:58:41 AM
For the Glide Attack, why not make him leave the Deku leaf and chain this with the Helm Splitter during the fall, which would lead to this graceful landing...
I've already made it an aerial jump attack, sorry. *Headdesk*
http://www.youtube.com/watch?v=19xkgMkgpO8
Lol And I didn't get the reference I'm really poor in culture references... lol
Torchwood!


I might animate the low health stand while I wait for the deku leaf.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 03:06:18 AM
I've already made it an aerial jump attack, sorry. *Headdesk* http://www.youtube.com/watch?v=19xkgMkgpO8
Well, that's better if it's here IMO. Oh, well, you can have the jump slash he does in all his games... Except if you consider that's exactly like the Side Smash... Or, something like he does a kick for letting off the Deku Leaf. Not really Zelda-ish, but... Well, that's an idea :p

Torchwood!
Don't know that...


I might animate the low health stand while I wait for the deku leaf.
Lol... Is low health state is over 100%?


Title: Re: Lillith's PSA Thread
Post by: pikazz on May 15, 2014, 03:09:55 AM
I've already made it an aerial jump attack, sorry. *Headdesk*
http://www.youtube.com/watch?v=19xkgMkgpO8Torchwood!


I might animate the low health stand while I wait for the deku leaf.
yay! someone used my tutorial ;w;

about the attack, it looks so awesome! maybe not as Windwakerish, but in brawlway, its awesome!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 03:25:21 AM
About the attack, it looks so awesome! maybe not as Windwakerish, but in brawlway, its awesome!
^That's also what I thought... Lol.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 15, 2014, 03:25:36 AM
yay! someone used my tutorial ;w; about the attack, it looks so awesome! maybe not as Windwakerish, but in brawlway, its awesome!
I used your tutorial before to give him a crawl, too! You're totally awesome and I love what you're doing~


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 03:51:06 AM
I used your tutorial before to give him a crawl, too! You're totally awesome and I love what you're doing~
*reminds the super crawl*
http://www.youtube.com/watch?v=iSwrEg6SDuk# (http://www.youtube.com/watch?v=iSwrEg6SDuk#)


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 15, 2014, 05:52:17 AM
Lol... Is low health state is over 100%?

Yep!

Here it is~ Probably needs to be improved, but for now I'm tired from actually doing something today. XD
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation8_zps3dff63c1.gif)



Things left to do? PSA the Low HP Stand in, add Deku Leaf GFX, possibly make him able to shield cancel arrows (Or cancel them by hitting A).


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 08:15:14 AM
Yep!
Here it is~ Probably needs to be improved, but for now I'm tired from actually doing something today. XD
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation8_zps3dff63c1.gif[/url])
Good job with this! I think the only thing you should modify is the head movement... I recall TLink looking to the right during this animation, and facial expression, but that's quite easy to do.
He really looks tired... Just like the one who made the animation... :V

Things left to do? PSA the Low HP Stand in, add Deku Leaf GFX, possibly make him able to shield cancel arrows (Or cancel them by hitting A).
The arrow canceling is quite easy. But I don't know if you can keep the charging at full power though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 15, 2014, 08:25:12 AM
I don't remember him doing that in Wind Waker... Time to get Toon Link killed! *Shot*
Fixed the expressions up though.

We'll see how the arrow cancel goes when I get up to it!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 08:32:20 AM
I don't remember him doing that in Wind Waker... Time to get Toon Link killed! *Shot*
Fixed the expressions up though.

We'll see how the arrow cancel goes when I get up to it!
Actually, that's what he does during one of his taunts in Brawl ^_^''
My bad... It looks perfect.
Oh, and for the arrow cancel, I can get you that right now. Or do you want me to tell you how would I do?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 15, 2014, 08:40:57 AM
I have an idea-- But I dunno if it'll work.

Infinite loop
     If button press = (Whatever the shield is)
          Change action = (Whateverthehelltheshieldactionis)
     Endif
     Synchronous timer = 1
End loop.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 08:47:30 AM
Hnestly, I dunno... I had something more simple in mind

Allow Special Interrupt (Ground Attack)
Allow Special Interrupt (Ground Guard)


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 15, 2014, 08:49:24 AM
I would put the Sync timer at the beginning of the loop instead of the end.

Just me, though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 15, 2014, 08:57:04 AM
Hnestly, I dunno... I had something more simple in mind Allow Special Interrupt (Ground Attack) Allow Special Interrupt (Ground Guard)
...I've never used specific interrupts, I didn't think of that. XD
I would put the Sync timer at the beginning of the loop instead of the end. Just me, though.
I always put timers at the end for some reason. *Shrug*


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 15, 2014, 08:58:40 AM
...I've never used specific interrupts, I didn't think of that. XD
That's Kien who show me these Interrupts. I admit they became pretty handy in all my PSAs... Lol


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on May 15, 2014, 03:30:42 PM
I like what you've done with Toon link here Kitsu. Just a bit of criticism for the Hurt Wait. His head is still looking forward while slumped over like that. It kinda sticks out a bit, like this.
(http://i.imgur.com/EhGXrza.png)
If I remember correctly that is.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 15, 2014, 05:28:14 PM
Does it? This is more then proof enough that I have terrible memory... Hm...

Alternatively, I could come up with the excuse that it's following Brawl's style of exaggerated animations, haha.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on May 15, 2014, 05:48:21 PM
I'm pretty sure it does. To be honest, it doesn't really matter. It's just a little adjustment anyway, no biggie.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 17, 2014, 01:11:31 AM
So, I actually finished off the Samus (Well enough for a release anyway)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203818 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203818)


...Still waiting on the leaf though... Maybe this should be a pointer I need to learn how to import things and such...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 17, 2014, 07:28:22 AM
If you can find the leaf, I could probably import it.

And seeing as it's a leaf, it shouldn't be too difficult to do.

As opposed to the top heavy, irritating, weird as [censored] Phantom Knight.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 17, 2014, 07:46:13 AM
Really? Cool!

Added the glide to Toon Link's PSA, just need the leaf model itself (Which I made a topic requesting it here [url]http://forums.kc-mm.com/index.php?topic=68140.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=68140.0[/url]) ) and to animate the glide animations.
Any ideas for the glide attack? I'm thinking of going for an aerial jump attack or just the D-Air.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 17, 2014, 07:47:20 AM
That's the quote I was looking for... lol


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 17, 2014, 11:14:10 AM
Here's the rig

https://www.dropbox.com/s/svgptj6i6ua8rtc/ItmDekuLeaf.pac (https://www.dropbox.com/s/svgptj6i6ua8rtc/ItmDekuLeaf.pac)

As I was testing the rig, I saw something kinda concerning...

(http://i.imgur.com/ZIT2ze9.png)

It might just be my shoddy rigging, but that's what it's gonna look like. You'll have to fix that with translation editing.

I tried setting it so that the areas where the bones were didn't have complete influence. But for some reason, when I did that, it made a double reference of a bone in the weight change pane. Then if you exported it, it just made the model look like a mess.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 17, 2014, 04:13:13 PM
Thanks!... I guess this'll have to do o.o
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/wats_zpsa9799e09.jpg)




Definitely better then formerly, though.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 17, 2014, 04:32:21 PM
The worst part is, is that I KNOW how to fix it.

It just doesn't wanna be fixed Q.Q

Post Merge: May 17, 2014, 04:36:45 PM
I'm gonna try to fix it... again... for the eighth time...

Post Merge: May 17, 2014, 04:53:58 PM
11th time's the charm

https://www.dropbox.com/s/rx2s5gxshd18ib8/ItmDekuLeafNew.pac (https://www.dropbox.com/s/rx2s5gxshd18ib8/ItmDekuLeafNew.pac)

Much better than before.

The only bone that needs to be translated now is the Bellow Bone thingy (I think it needs some x translation after you move it).


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 17, 2014, 04:54:27 PM
Thanks!... I guess this'll have to do o.o
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/wats_zpsa9799e09.jpg[/url])

Definitely better then formerly, though.
Wow...
EDIT: good to know you edited it, man!


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 18, 2014, 02:47:15 AM
Lookie lookie~!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/dekuglide_zps9a4b9bd5.jpg)

Tidus, you are AWESOME and I love you <3

I'll upload it after I get a new preview of Toonie up, stay tuned~


Title: Re: Lillith's PSA Thread
Post by: Carnage on May 18, 2014, 02:52:54 AM
glad to see toon link is done


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 18, 2014, 05:18:00 AM
Thanks!

It's up!
http://www.youtube.com/watch?v=Tw8cjjxNcNY
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203859 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203859)


It's so gratifying that It's finally done ;_;
Thank you everyone SO much for the help!


Title: Re: Lillith's PSA Thread
Post by: Carnage on May 18, 2014, 05:41:31 AM
well its one project you can scratch from the list now xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 18, 2014, 05:46:42 AM
I've no idea on what to do next, though...
I'm taking another break, I got my hands on Kirby Triple Deluxe.
I love Kirby, he's so cute~


Title: Re: Lillith's PSA Thread
Post by: Carnage on May 18, 2014, 05:53:04 AM
I've no idea on what to do next, though...
I'm taking another break, I got my hands on Kirby Triple Deluxe.
I love Kirby, he's so cute~
kirby character psa incoming once you finish the game xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 18, 2014, 05:54:07 AM
kirby character psa incoming once you finish the game xD
I sense it's either going to be Dedede or Galacta Knight or Meta Knight or Bandana Dee something.
WE SHALL SEE.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 18, 2014, 07:30:55 AM
Glad to hear that you're done with Toon Link! :laugh: That's gonna miss me...
Galacta Knight has alot of models/vertexes... Maybe you could try to make one for him...
Never played Kirby though...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 18, 2014, 08:07:06 AM
I'd ask to get collabed

But rigging the leaf was so painful

I don't want to get any updates reminding me that it happened.

I'll just pretend it was a bad dream.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 18, 2014, 02:23:46 PM
I'd ask to get collabed But rigging the leaf was so painful I don't want to get any updates reminding me that it happened. I'll just pretend it was a bad dream.
Only possible updates from here are glitch fixes, though O.o


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 18, 2014, 02:29:13 PM
Only possible updates from here are glitch fixes, though O.o

When you edit an entry or something, it always pops up.

Unless you used dropbox and never update the entry :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 18, 2014, 02:30:39 PM
When you edit an entry or something, it always pops up. Unless you used dropbox and never update the entry :P
I did use dropbox and I doubt I'm going to update it aside from possibly a glitch fix or two.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 18, 2014, 02:54:59 PM
Lol... There are still some other Toon appearances, y'know? >D


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 18, 2014, 02:56:16 PM
Lol... There are still some other Toon appearances, y'know? >D

Indeed! But this is Wind Waker Link... With a Sword Beam.
...Yup.

Post Merge: May 19, 2014, 01:30:05 AM
...I know I said I was on a break, well, I still am... But I started on this guy before and feel like showing him off now before I forget.
Mostly a personal reminder to myself. XD
Saki Amamiya from Sin and Punishment!
He slices!
He dices!
...He slices again!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Saki_zps115cd62a.jpg)
...And that's it for now. Uh...


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 19, 2014, 05:18:56 AM
Indeed! But this is Wind Waker Link... With a Sword Beam.
...Yup.

Post Merge: May 19, 2014, 01:30:05 AM
...I know I said I was on a break, well, I still am... But I started on this guy before and feel like showing him off now before I forget.
Mostly a personal reminder to myself. XD
Saki Amamiya from Sin and Punishment!
He slices!
He dices!
...He slices again!
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Saki_zps115cd62a.jpg[/url])
...And that's it for now. Uh...
AAA Combo?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 19, 2014, 05:22:05 AM
AA Combo and dash attack.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 19, 2014, 05:22:51 AM
Oh, I see... From the Assist Trophy or custom made?
And Roy's GFX are a bit... annoying... Lol...


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 19, 2014, 05:29:08 AM
AA combo comes from his assist trophy.
Dash stolen from Sheik.

...Roy's GFX?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 19, 2014, 07:07:07 AM
AA combo comes from his assist trophy.
Dash stolen from Sheik.

...Roy's GFX?
Lol. I see...

Nevermind, I mistook with something else... lol


Title: Re: Lillith's PSA Thread
Post by: Carnage on May 19, 2014, 10:12:51 AM
that was unexpected  a wierd choice to do a sin and punishement psa, i never understood why ppl liked this franchise tbh.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 19, 2014, 01:13:49 PM
I think that's a PSA he planned for a while now... Lol.
Was I even here when you planned this PSA?!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 19, 2014, 01:18:38 PM
I think that's a PSA he planned for a while now... Lol.
Was I even here when you planned this PSA?!

Lol kitsu really wanted to do it.

Like really.


Title: Re: Lillith's PSA Thread
Post by: Carnage on May 19, 2014, 01:19:16 PM
I think that's a PSA he planned for a while now... Lol.
Was I even here when you planned this PSA?!
oh right i forgot ppl have psas on hold for long periods of time xD, when i start a psa i only stop  working on it until there is a first release xD


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 19, 2014, 01:32:31 PM
oh right i forgot ppl have psas on hold for long periods of time xD, when i start a psa i only stop  working on it until there is a first release xD
Ooooh yeaa... For reeeeaaally long... *whistles*


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 19, 2014, 04:33:13 PM
that was unexpected  a wierd choice to do a sin and punishement psa, i never understood why ppl liked this franchise tbh.

I like shoot 'em ups.

Touhou
Kid Icarus: Uprising
Sin and Punishment
UN Squadron
Star Fox
...

Post Merge: May 21, 2014, 07:47:44 AM
On the 3rd level of Triple Deluxe (Inching along very slowly...) and... It's making me want to remake that Sword Kirby I did from so long ago... Alternatively, I could just use these moveset ideas on Meta Knight instead, hm...


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 24, 2014, 03:33:48 AM
So I'm taking a break from a break.
...
huh
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/watz_zps0b2352cd.jpg)


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 24, 2014, 05:51:06 AM
So I'm taking a break from a break.
...
huh
I don't even have the strenght to say something about this :srs:

([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/watz_zps0b2352cd.jpg[/url])
Hmm... You should maybe lower the right arm, and slightly turn his left hand. Other than that, the pose is perfect.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 24, 2014, 06:26:06 AM
I don't even have the strenght to say something about this :srs:

I don't even know myself. >.>

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/pit_zps4492118c.jpg)


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on May 24, 2014, 06:57:58 AM
I don't even know myself. >.>
]<.<

([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/pit_zps4492118c.jpg[/url])
Better.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 08:12:12 AM
So I did another thing.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Akane_zps2eae81c8.jpg)

I may not be a model maker or anything, but I'm not an idiot either, so I took parts from some imports (Mostly Kyouma's awesome Touhou imports, 'cause Touhou is awesome) and pieced them together, it's not rigged or optimized in any way, so it would probably crash the game a million times over if I tried. (It has 300+ bones currently, hows that for insane?)

This was only for the model, though, I'm going to try my hand at rigging it over Marth. This'll be interesting...


The person(people?) who guesses who it's supposed to be gets a cookie and awesome points.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 29, 2014, 09:10:58 AM
So I did another thing.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Akane_zps2eae81c8.jpg[/url])

I may not be a model maker or anything, but I'm not an idiot either, so I took parts from some imports (Mostly Kyouma's awesome Touhou imports, 'cause Touhou is awesome) and pieced them together, it's not rigged or optimized in any way, so it would probably crash the game a million times over if I tried. (It has 300+ bones currently, hows that for insane?)

This was only for the model, though, I'm going to try my hand at rigging it over Marth. This'll be interesting...


The person(people?) who guesses who it's supposed to be gets a cookie and awesome points.
That's your avatar...?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 09:19:52 AM
That's your avatar...?

Bingo!
Have an cookie in the shape of a flower!
...
Or something.
I dunno.
(http://media-cache-ak0.pinimg.com/236x/be/39/a8/be39a8920b989163899ee0264cc6c81c.jpg)

meh, another random, the sword trail I'll be using for the PSA, ignore the Nue, Nue's there only as a  placeholder 'till I get to rigging Akane up (Names are fun~).
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/traily_zps5a52c540.jpg)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 29, 2014, 09:36:42 AM
Bingo!
Have an cookie in the shape of a flower!
...
Or something.
I dunno.
([url]http://media-cache-ak0.pinimg.com/236x/be/39/a8/be39a8920b989163899ee0264cc6c81c.jpg[/url])
Hmmm... cookie...

meh, another random, the sword trail I'll be using for the PSA, ignore the Nue, Nue's there only as a  placeholder 'till I get to rigging Akane up (Names are fun~).
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/traily_zps5a52c540.jpg[/url])
Cool! That'll make it your 1st import, right?
What's the name of her anime/serie/game?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 09:40:31 AM
Cool! That'll make it your 1st import, right?
If I can actually get this done, yep~
What's the name of her anime/serie/game?
Not from anime/game series~


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 29, 2014, 09:44:18 AM
So I did another thing.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Akane_zps2eae81c8.jpg[/url])

I may not be a model maker or anything, but I'm not an idiot either, so I took parts from some imports (Mostly Kyouma's awesome Touhou imports, 'cause Touhou is awesome) and pieced them together, it's not rigged or optimized in any way, so it would probably crash the game a million times over if I tried. (It has 300+ bones currently, hows that for insane?)

This was only for the model, though, I'm going to try my hand at rigging it over Marth. This'll be interesting...


The person(people?) who guesses who it's supposed to be gets a cookie and awesome points.


Auto rig OP


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 09:46:37 AM
Auto rig OP
Pfft! I don't need an auto rig! I'll do it manually!
actually I'll take the auto rig plz


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 29, 2014, 09:50:27 AM
If I can actually get this done, yep~Not from anime/game series~
From what?

Auto rig OP
True that...

Pfft! I don't need an auto rig! I'll do it manually!
actually I'll take the auto rig plz
Pretty sure you'll t-- That was expected...lol.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 09:54:51 AM
From what?
I started thinking about doing this when you mentioned that original character thing a few pages back, so...

As for the actual rigging, I'll do that later, almost 2am. welp.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 29, 2014, 10:01:12 AM
I started thinking about doing this when you mentioned that original character thing a few pages back, so...
Original Character? When did I mention that?

As for the actual rigging, I'll do that later, almost 2am. welp.
Alright, then.
But you know... It's past your bed time! :P


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 10:02:39 AM
...owait, that was someone else, on a completely different forum.
Damn you brain, stop being tired. *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 29, 2014, 10:08:23 AM
...owait, that was someone else, on a completely different forum.
Damn you brain, stop being tired. *Headdesk*
(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTqoSjfb1vmcJQlxdIUbjRYe25En3mEERefqy8AKn5BUS1V61Od)
You're even misfunding forums? You must be really tired... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 10:09:37 AM
Shush, you D:
I'm always tired, so what I consider as tired is a hell of a lot more tired then normal people.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 29, 2014, 10:34:52 AM
Shush, you D:
I'm always tired, so what I consider as tired is a hell of a lot more tired then normal people.
Same goes for me... lol.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 08:00:48 PM
Huh.
So the rig seems to work decently ingame. Still need to fix some stuff up, but it's decent.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/welp1_zps4cbbe430.jpg)

But, when she goes near Pikachu her textures seem to screw up.
...
wat
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/watttt_zps67c3db41.jpg)

I'll post this in the help forum after I fix the rig up... Whenever I get to that, tired...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 29, 2014, 08:04:52 PM
Did you manually rig the beast?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 08:06:19 PM
Auto rig thing worked for the lower half but the upper half was completely wrong, so about half.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 29, 2014, 08:35:54 PM
Auto rig thing worked for the lower half but the upper half was completely wrong, so about half.

Don't worry, it's like that for every model.

Wait, where'd you get a prerigged marth file from?


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 08:37:19 PM
I used Brawl's Marth model.
Why? O.o


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 29, 2014, 08:53:05 PM
Nvm figured it out myself.

I'm so smart XD

But yeah, when you auto rig, you need to watch out for the arm/bust area. Chances are LShoulderN, R and LShoulderJB (if the character has it) and RShoulderN weights are messed up.

And fingers

Oh my god, fingers :srs:


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 08:54:27 PM
Fortunately, there are only 5 riggable fingers here.
...Still. *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Large Leader on May 29, 2014, 09:00:50 PM
Wait till you get ambitious and you have 10.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 29, 2014, 09:03:09 PM
I think this'll be the last large-scale thing I'm doing, thanks.

...Well, large scale rig, I'm still gonna PSA the hell outta everything. lulz

Post Merge: May 30, 2014, 02:32:28 AM
Got the rig well enough, and that texture problem fixed...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/akane1_zpse1cd5f5e.jpg)

RECOLOR TIEM. Or PSA.
...Or another break, a break from a break from a break?... That works too.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 30, 2014, 02:16:19 PM
I think this'll be the last large-scale thing I'm doing, thanks.

...Well, large scale rig, I'm still gonna PSA the hell outta everything. lulz

Post Merge: May 30, 2014, 02:32:28 AM
Got the rig well enough, and that texture problem fixed...
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/akane1_zpse1cd5f5e.jpg[/url])

RECOLOR TIEM. Or PSA.
...Or another break, a break from a break from a break?... That works too.
You like breaking a break during a break, don't you?
*laughs and runs*


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on May 30, 2014, 09:57:57 PM
Wow nice work there Kitsu, especially for your first try. She looks really well done. At least from what I can see. Is her hair rigged? It looked like it was.

I might get this one. She looks really cute.


Title: Re: Lillith's PSA Thread
Post by: Lillith on May 30, 2014, 10:01:34 PM
The hair is rigged to the cape bones.
I don't care if it looks bad I'm keeping it ;_;


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on May 30, 2014, 10:21:33 PM
It doesn't look that bad to me. It's better than stiff hair.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on May 31, 2014, 04:59:22 AM
The hair is rigged to the cape bones.
I don't care if it looks bad I'm keeping it ;_;
Yep, from what I can see, it looks good. Looking forward for her release!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 02, 2014, 01:23:02 AM
...Uhhhh.... What? A frying pan and hearts?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/heartpan_zps679d0edd.jpg)

Boredom strikes again!



Also, I think I know what I want to do with Akane, she'll be similar to Meta Knight in terms of attack speed, yet no where near as cheap. Like, maybe more end lag on attacks, or less damage, as well as only having one recovery option and no multijumps or glides.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 02, 2014, 03:13:08 AM
Mario Kart 8?!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 02, 2014, 03:28:58 AM
I just felt like making that for no reason...


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 12:08:49 AM
Welp, now that the BrawlEx Clone Engine (Or Brawl Expanded...) has a Toon Link .rel, I'm going to start on... (At some point, just announcing it now.)

Spirit Tracks Link! (Simply going to be referred to as Spirit Link from here on out)
Make sense why I wanted to make a Wind Waker Toon Link yet?

So far I have~
Jab - Single repeatable slash.
D-Smash - Spin Attack - A single spin strike.
Grab - Whip - Can't say much for this. (Will probably just use Lucas' rope-snake for this)
Neutral-B - Whirlwind - A defensive item, can blow enemies away and deflect (reflect?) projectiles.
Down-B - Phantom Slash - Sends a Phantom ally forward to damage enemies or protect Spirit Link from foes. (Who DIDN'T see this coming?)


Side special will probably be Sand Wand, may also have it for up special... Dunno yet.

For his Final Smash I want to make him use his train and blow everything to smithereens! HEHEHEHEHEHE...Hehehehehe...Hehe... Uhm... I dunno how viable that is though.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 09, 2014, 03:07:29 AM
You sure do like Link Kitsu. All variations of him seem to be your main hacks.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 03:10:44 AM
My main Ninty character obsessions are Link, Pit, Marth and Roy.
So, yep.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 09, 2014, 03:25:21 AM
Same here. minus Pit, Mine are Marth, Roy, Ike, Link, Ganon, and Sheik. In that order.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 09, 2014, 03:55:24 AM
Welp, now that the BrawlEx Clone Engine (Or Brawl Expanded...) has a Toon Link .rel, I'm going to start on... (At some point, just announcing it now.)
Oh yeah!! My million Toon Link ideas are gonna have several clones! Yaaaaaay!!

Spirit Tracks Link! (Simply going to be referred to as Spirit Link from here on out)
Make sense why I wanted to make a Wind Waker Toon Link yet?

So far I have~
Jab - Single repeatable slash.
D-Smash - Spin Attack - A single spin strike.
Grab - Whip - Can't say much for this. (Will probably just use Lucas' rope-snake for this)
Neutral-B - Whirlwind - A defensive item, can blow enemies away and deflect (reflect?) projectiles.
Down-B - Phantom Slash - Sends a Phantom ally forward to damage enemies or protect Spirit Link from foes. (Who DIDN'T see this coming?)


Side special will probably be Sand Wand, may also have it for up special... Dunno yet.

For his Final Smash I want to make him use his train and blow everything to smithereens! HEHEHEHEHEHE...Hehehehehe...Hehe... Uhm... I dunno how viable that is though.
Ho hooo! Ooooohh... I think DSX8 and Nyan! (That's not me being a cat :srs: ) have the train model.
Other than that, this sounds like a great idea!

You sure do like Link Kitsu. All variations of him seem to be your main hacks.
Especially the little one... lol

My main Ninty character obsessions are Link, Pit, Marth and Roy.
So, yep.
Same here. minus Pit, Mine are Marth, Roy, Ike, Link, Ganon, and Sheik. In that order.
Pit... Pit... PIT!!!! *hides in corner while shivering*


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 04:19:17 AM
Especially the little one... lol
I like all of the little ones... It's not my fault I find them so cute ;_;


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 09, 2014, 04:24:04 AM
I like all of the little ones... It's not my fault I find them so cute ;_;
Yea... yea... I got it... (http://a.deviantart.net/avatars/h/u/hurrplz.png?1)


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 04:34:04 AM
You'll never stop me from liking cute things!
NEVAH!!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/49586a186ccb8d0cec7da6fed66b3b1c_zpsd0918efd.png)
Lil' Linky is so cute~!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 09, 2014, 04:35:01 AM
Yea... Yea... If you say so...
(http://fc02.deviantart.net/fs71/f/2013/292/e/3/chibi_levi_by_radical_rhombus_xd-d6r0eax.png)


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 04:43:59 AM
Levi is also cute! *Shot*

In other news, I made Four-Sword recolors for Spirit Link.
Wonder what it'd be like if Spirit Link got his hands on the Four Sword?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/SpiritFourSword_zpsf787ff69.jpg)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 09, 2014, 05:13:01 AM
You'll never stop me from liking cute things!
NEVAH!!
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/49586a186ccb8d0cec7da6fed66b3b1c_zpsd0918efd.png[/url])
Lil' Linky is so cute~!
Oh good lord! Are you trying to kill me over here?! Be careful where you post ridiculously cute things like that! Man... I need to calm down, give me a minute.........Okay, whoo, sheesh. Almost died from cuteness there.

On a more serious note, those recolors look really good. Nice job.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 09, 2014, 05:23:12 AM
Levi is also cute! *Shot*
*hides the gun*

In other news, I made Four-Sword recolors for Spirit Link.
Wonder what it'd be like if Spirit Link got his hands on the Four Sword?
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/SpiritFourSword_zpsf787ff69.jpg[/url])
Well... Pretty sure it'll give this...

Oh good lord! Are you trying to kill me over here?! Be careful where you post ridiculously cute things like that! Man... I need to calm down, give me a minute.........Okay, whoo, sheesh. Almost died from cuteness there.
Lol... HD confirmed for Akane fanb-- *bangbangbangbangbangbang*


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 05:29:33 AM
Oh good lord! Are you trying to kill me over here?! Be careful where you post ridiculously cute things like that! Man... I need to calm down, give me a minute.........Okay, whoo, sheesh. Almost died from cuteness there.
Hehehehe~ Whooooopsie~
Lol... HD confirmed for Akane fanb-- *bangbangbangbangbangbang*
...Oh... 'Kay...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 09, 2014, 05:33:00 AM
So many random shots fired. Where do I hide?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 05:33:42 AM
Hide in a box.

Two more recolors, there's also an alternate costume, which is just with the green tunic, so there's no real reason for a screenshot of it, is there?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/SpiritMisc_zpsad860d3b.jpg)


And with that, I can't think of any more alternates.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 09, 2014, 05:35:53 AM
Hide in a box.
Aka Snake

Two more recolors, there's also an alternate costume, which is just with the green tunic, so there's no real reason for a screenshot of it, is there?
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/SpiritMisc_zpsad860d3b.jpg[/url])


And with that, I can't think of any more alternates.
Hmm... Fabul--- *Gateofbabylowned*


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 09, 2014, 09:20:43 AM
The cardboard box is the single safest thing in the world. Nothing can hurt you in one of those.

Nice job on them recolors.


Title: Re: Lillith's PSA Thread
Post by: Velen on June 09, 2014, 09:27:00 AM
Kitsu-chan...

I really think Rose Gold Peach's specular needs to be darkened a tad, it's far too bright atm.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 03:58:55 PM
Kitsu-chan... I really think Rose Gold Peach's specular needs to be darkened a tad, it's far too bright atm.
That's rim lighting though, not a spec map.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 09, 2014, 05:10:07 PM
Smash 3 textures use a toned down Rim. Pick their Edge texture if you want to reduce it... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 09, 2014, 05:23:31 PM
Do they?
...I'm gonna investigate then.

Post Merge: June 09, 2014, 05:34:56 PM
Decided to be lazy and tone it down myself.
Hows that lazy you ask? Saved me from looking for a Smash 3 texture, that's how.
New ->> Old
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/PGP_zps1c00c83b.jpg)(http://i41.photobucket.com/albums/e289/Kitsu-chan8/PinkGoldPeach1_zps3102fbcb.jpg)

Should probably darken it further, though...

Oh, and ignore the creepy moon.

Edit~
Toned down the rim a bit more, but also grabbed a better comparison screenshot.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/PGP1_zpsd6a6d040.jpg)

The brighter one here is an alternate, so unless it blinds people it won't be toned down, it's just there for the sake of comparison.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 09, 2014, 05:48:29 PM
Do they?
...I'm gonna investigate then.

Post Merge: June 09, 2014, 05:34:56 PM
Decided to be lazy and tone it down myself.
Hows that lazy you ask? Saved me from looking for a Smash 3 texture, that's how.
New ->> Old
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/PGP_zps1c00c83b.jpg[/url])([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/PinkGoldPeach1_zps3102fbcb.jpg[/url])

Should probably darken it further, though...

Oh, and ignore the creepy moon.

Edit~
Toned down the rim a bit more, but also grabbed a better comparison screenshot.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/PGP1_zpsd6a6d040.jpg[/url])

The brighter one here is an alternate, so unless it blinds people it won't be toned down, it's just there for the sake of comparison.
Tis true that the new one looks better...


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 10, 2014, 04:07:44 AM
So, update for Spirit Link.
He has a new Up Smash!
AttackHi4Start
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation8_zps4faca2be.gif)
AttackHi4Hold
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation9_zps2e6accb7.gif)
AttackHi4
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation10_zps208a2e2a.gif)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 10, 2014, 05:40:00 AM
So, update for Spirit Link.
He has a new Up Smash!
AttackHi4Start
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation8_zps4faca2be.gif[/url])
AttackHi4Hold
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation9_zps2e6accb7.gif[/url])
AttackHi4
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation10_zps208a2e2a.gif[/url])
Ohh! Great looking Up A--- err, I mean, Up Smash ;D


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 10, 2014, 05:42:56 AM
Looks nice.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 10, 2014, 05:49:44 AM
Ohh! Great looking Up A--- err, I mean, Up Smash ;D
Well, that was the inspiration~


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 10, 2014, 06:32:32 AM
Well, it looks good so... yea...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on June 10, 2014, 10:15:17 AM
I'm impressed that you have the patience to make a Brawl Style hold.

Anyways, the attack itself needs to be a bit faster imo. More crouching before jumping would be nice. That, and more of a thrust motion would be great, too.

Best of all would be making a gif of the attack if you were watching it in-game.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 05:31:25 AM
I'll get to that later.
For now, a Smash 4 styled guard for Marth.
...Can't post the reference 'cause the terrible quality would probably blind people. >.>
Screenshot also has the Brawl one for reference.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/SmashMarthShield_zps383cefba.jpg)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 05:42:16 AM
Well, it looks more like something a samurai would do... Except that here it's with one hand... lol. Not bad, I guess.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 05:43:50 AM
Well, it looks more like something a samurai would do... Except that here it's with one hand... lol. Not bad, I guess.
...You're making me want to do a Takamaru PSA now.
arrrrrgggg...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 05:45:05 AM
...You're making me want to do a Takamaru PSA now.
arrrrrgggg...
Dynasty Warriors, I suppose? Or Sengoku Basara? Though... For the number of things you're doing at the same time, I'm sure it won't get in your way... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 05:50:32 AM
This guy *Points*
http://nintendo.wikia.com/wiki/Takamaru (http://nintendo.wikia.com/wiki/Takamaru)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 07:14:50 AM
This guy *Points*
Takamaru ([url]http://nintendo.wikia.com/wiki/Takamaru[/url])
Raaah!! That was Samurai Warriors! Lol... Taka means Eagle in Japanease


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 07:19:51 AM
Except not.
I'd be basing him more on his appearance in Nazo no Murasame-jō...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 07:23:36 AM
Samurai though... And... Do you have a model of him? Or will you use Assassin model as a base... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 07:24:53 AM
Nope! He does have the Samurai Warriors model, so it'd be easier to rip then make him from scratch.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 07:39:08 AM
So... Samurai Warriors model, and Nazo no Murasame-jō moveset, huh? I didn't play any of these games, but since I may do another samurai soon or late, I'm looking forward to see what you'll come up with!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 07:43:38 AM
But, if I ever do go ahead with a Takamaru moveset, it won't be for a long while.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 07:47:14 AM
But, if I ever do go ahead with a Takamaru moveset, it won't be for a long while.
I know that~


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 07:49:13 AM
...TIMEFORSOMEMOREPIT! and his little chicken wings
...Later, too tired for now.
speaking of pit I kinda wanna do palutena too since she was announced for smash 4


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 07:55:18 AM
...TIMEFORSOMEMOREPIT! and his little chicken wings
...Later, too tired for now.
speaking of pit I kinda wanna do palutena too since she was announced for smash 4
Pit... My worst nightmare ever... Anyway, yeah, that might be interesting. And I'd like to see some booty Goddess Palutena in action! Just because having her as a poster for a Final Smash doesn't sit right... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 05:40:09 PM
HAVE ANOTHER SHIELD COMPARISON.
This time for the ingame test.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/SmashMarthShield2_zps8e800cf5.jpg)

Also, since Lucina v2 was released today that means Pit time's on hold for a bit, lulz.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 05:53:34 PM
Is it me or the new one seems slightly bigger? Lol...
Also, yay! Some Lucina again!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 05:55:09 PM
Nah, I just took the screenshots at different times after using the shield, they're still the same size, only the poses are different.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 06:05:42 PM
So that's why? LoL.. You made it on purpose, did you... :>.>:


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 06:10:38 PM
I didn't do anything on purpose.
I dunno what you're talking about. o.o


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 06:14:08 PM
Yea yea, whatever...  :>.>palm:

Anyway, I suppose that you're planning something new for Marth, and planning to take on some Lucina, right?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 06:16:37 PM
Nope, nothing else for Marth, just wanted to do that.
Lucina though, probably.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 06:22:49 PM
Nope, nothing else for Marth, just wanted to do that.
:(
Though I don't really know what could you add...

Lucina though, probably.
Hmm... Lucina... Actually, she's the one who almost made me buy Fire Emblem Awakening. But I had to choose between this or Lightning Returns... and contrary to what everyone may think, Lightning is my favorite character so... The choice was made... lol.

Lucina's PSA is fine to play against, but I have issues to play it myself though... lol... I wonder what kind of changes would you give her...


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 06:24:27 PM
Maybe a new B-Air to differentiate her more from Roy... Only change I can think of currently.


I will still probably update Marth, it's just I can't think of anything right now.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 06:39:30 PM
I see... Owell, what's the Down B Lucina does? I never came to understand its use...

As for Marth... Maybe giving him a new Side B Up 4 would be cool... It looks too much like the Side B Side 4...


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 06:42:14 PM
That's Pass, it's basically a dodge in her PSA. Also kinda helps with recovery.

Nah, it's like he's trying to swat a fly. *Shot*
Also, it makes him different from Roy. so yay.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 06:58:50 PM
It looks weird though... But that's your PSA... *shrugs*
Then, why not continuing the Meta Knight Gijinka?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 07:04:29 PM
First you make me want to make Takamaru.
AND NOW YOU'RE MAKING ME WANT TO FINISH THE META KNIGHT THING.

Whyyyyyyyyyyy D:


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 07:23:46 PM
First you make me want to make Takamaru.
AND NOW YOU'RE MAKING ME WANT TO FINISH THE META KNIGHT THING.

Whyyyyyyyyyyy D:
Because I can... (http://a.deviantart.net/avatars/h/u/hurrplz.png?1)


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 13, 2014, 07:25:18 PM
I KNEW IT. YOU'RE THE REASON I CAN'T FOCUS ON MOVESETS. D:


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 13, 2014, 07:37:24 PM
I KNEW IT. YOU'RE THE REASON I CAN'T FOCUS ON MOVESETS. D:
Gilgamesh laughing (http://www.youtube.com/watch?v=U8jhQldDOOE#ws)
Nice try, but I know you're a procrastinator!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 15, 2014, 06:21:43 AM
So... Boredom strikes again.
BEHOLD, SCARF LINK.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/ScarfLink_zps14706b20.jpg)

No, not Hyrule Warriors Link, just scarf Link.
Just a random... Probably won't release it... Dunno.

Aside from that, a lot of stuff needs to be fixed still.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 15, 2014, 06:50:37 PM
So you just want to change Lucina's B-Air? I guess that makes sense to make her more separate from Marth or Roy. What did you have in mind?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 16, 2014, 12:56:56 AM
Dunno, maybe a backwards kick or... Something.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 16, 2014, 02:22:32 AM
A kick huh? Interesting. Not to sound mean, but aren't there already quite a few characters that do something like that?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 16, 2014, 02:38:14 AM
'Twas my first thought, there are plenty of potential things I could do.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 16, 2014, 02:46:21 AM
I agree with Naoto-san... It's a bit mainstream a backward kick...Why not something like hitting with the sword hilt or a non-edged part of it? It could make the moveset interesting... Just giving ideas... *shrugs*


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 16, 2014, 03:13:38 AM
I don't think I'll do a pommel hit, the blunt sword whack seems interesting though.
Alternatively, she could pull out a lance and stab with it (And possibly make more attacks use her lance, like Forward Smash), in reference to her Great Lord class gaining the ability to use lances...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 16, 2014, 03:30:50 AM
I don't think I'll do a pommel hit, the blunt sword whack seems interesting though.
Alternatively, she could pull out a lance and stab with it (And possibly make more attacks use her lance, like Forward Smash), in reference to her Great Lord class gaining the ability to use lances...
That's an idea! There's even a character with a spear in the Vault! If not several...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 16, 2014, 05:39:07 PM
You might be able to ask Revenant Genesis or Albafika for some spear models. I know Alba has some for sure.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on June 16, 2014, 05:55:31 PM
Alba ripped out all the weapon models from Radiant Dawn, so he'd be the one to ask.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 16, 2014, 08:04:59 PM
 That's exactly what I just said, minus one other person. Which is who he was doing it for.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 17, 2014, 02:17:03 AM
You might be able to ask Revenant Genesis or Albafika for some spear models. I know Alba has some for sure.
Alba ripped out all the weapon models from Radiant Dawn, so he'd be the one to ask.
That's exactly what I just said, minus one other person. Which is who he was doing it for.
I was thinking about Nephenee when I posted this idea... lol


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 17, 2014, 03:22:35 AM
Same. But he got like every weapon from that game.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 17, 2014, 04:08:04 AM
Same. But he got like every weapon from that game.
There must be alot... lol


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 17, 2014, 07:12:06 PM
There are.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 17, 2014, 07:18:04 PM
http://serenesforest.net/fe10/lance.html (http://serenesforest.net/fe10/lance.html)
There are indeed.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 17, 2014, 07:40:56 PM
And those are just the Lances and Spears.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 17, 2014, 07:49:14 PM
...For FE10
Over the series there has been A LOT.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 17, 2014, 07:52:18 PM
Yeah there has. If you can get a model or two from Alba, I'm pretty sure the new back air would be great.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 17, 2014, 07:54:04 PM
I'm going to figure that all out later when I have real free time to...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 17, 2014, 08:07:20 PM
Cool, sounds good.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 18, 2014, 09:17:09 AM
I'm going to figure that all out later when I have real free time to...
...mod the game because for now I have some exams?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 18, 2014, 05:45:58 PM
No exams, just busy and so many distractions. >.>


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 18, 2014, 05:50:14 PM
No exams, just busy and so many distractions. >.>
I see... I wish I could be free of these exams... It will happen soon though. As for the distractions, I see what you mean... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 19, 2014, 09:37:53 PM
Shouldn't have any real distractions for awhile, so PIT TIME.
I can't think of how I'd go ahead with Lucina's lance B-Air yet, I have a Lance model, just dunno what to do for animation yet.
Speaking of B-Airs though.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation11_zps003fd2c4.gif)


Next up's probably the jab finisher or F-Air.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 19, 2014, 09:56:54 PM
Nicely done. I might be able to come up with an animation for Lucina's back air.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 19, 2014, 10:07:00 PM
Looking forward to see what you can come up with, then.
I want fancy colored text but I dunno what color to use. [/completely random]


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 19, 2014, 10:18:47 PM
I kinda forgot what other colors there were to choose from.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 19, 2014, 10:23:42 PM
BEHOLD THE VIOLET. Probably going to forget this by tomorrow, BUT HEY I'M USING THIS FOR NOW.

Currently working on Pit's jab combo finisher and it's confusing the hell outta me, though being confused isn't the problem, the problem is I don't even know WHY it's confusing me...
Damnit Pit, stop confusing me.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 19, 2014, 10:33:06 PM
Step back and take a breath. Maybe that'll help you.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 19, 2014, 10:38:51 PM
No problem, I got it now. Dunno if I'll finish it off today though, a bit tired...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 19, 2014, 10:49:24 PM
Yeah same here.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 19, 2014, 11:38:31 PM
What I have so far~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation12_zpsf824b417.gif)

I hate making characters change item hands...


Title: Re: Lillith's PSA Thread
Post by: TheShyGuy on June 19, 2014, 11:48:02 PM
You've got too many in-betweens for the actual slash.  Removing some should add a bit of "oomph" hehe.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 19, 2014, 11:53:27 PM
I don't feel like messing more with the animation, aside from adding the end of it.
I'm going to use frame speed modifiers to reduce chance of making me want throw something out of a window. >.>


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 20, 2014, 12:03:25 AM
Nice. Also that's a good idea. I felt that way earlier today myself, so I feel your pain man.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 20, 2014, 09:24:10 AM
BEHOLD THE VIOLET. Probably going to forget this by tomorrow, BUT HEY I'M USING THIS FOR NOW.
Weird... looks more like rose... or something that way... lol... Or maybe am I misfunding violet with purple... It happens sometimes...

What I have so far~
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation12_zpsf824b417.gif[/url])

I hate making characters change item hands...
Hey, that's a good idea you got there!

I don't feel like messing more with the animation, aside from adding the end of it.
I'm going to use frame speed modifiers to reduce chance of making me want throw something out of a window. >.>
Dangerous Kitsu-chan...


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 20, 2014, 09:38:59 AM
Weird... looks more like rose... or something that way... lol... Or maybe am I misfunding violet with purple... It happens sometimes...

Violets~
(http://upload.wikimedia.org/wikipedia/commons/7/76/Color_icon_violet_v2.svg)
Hey, that's a good idea you got there!

That's actually just from Smash 4. *Headdesk*
Dangerous Kitsu-chan...

That's it, I'm throwing you out the window!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on June 20, 2014, 09:44:12 AM
I noticed how Pit's right hand completely stopped rotating after he changed item hands.

You could always have instead done:

-Added another instance of the bow and used model visibility stuff
or
-Made an ExtGFX version of it that would show up. Hitbox could be on the hand.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 20, 2014, 09:45:01 AM
Violets~
([url]http://upload.wikimedia.org/wikipedia/commons/7/76/Color_icon_violet_v2.svg[/url])
I see...

That's actually just from Smash 4. *Headdesk*
I know... But you made it in Brawl so... That's a good idea *shrugs*

That's it, I'm throwing you out the window!
No you don--- *glass breaking* HAAAAAAAAAAA-----!!!!!!!!!!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 20, 2014, 09:55:31 AM
-Made an ExtGFX version of it that would show up. Hitbox could be on the hand.

...As always...
WHY DIDN'T I THINK OF THIS ORIGINALLY.
(http://th04.deviantart.net/fs70/PRE/f/2013/096/f/b/__mmd___facewall_by_miku_nyan02-d60j6dg.png)

I may do a rehash with that later, provided I don't forget.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 20, 2014, 10:03:28 AM
...As always...
WHY DIDN'T I THINK OF THIS ORIGINALLY.
([url]http://th04.deviantart.net/fs70/PRE/f/2013/096/f/b/__mmd___facewall_by_miku_nyan02-d60j6dg.png[/url])

I may do a rehash with that later, provided I don't forget.
-Made an ExtGFX version of it that would show up. Hitbox could be on the hand.
You know what? You just gave me an awesome idea for one of my PSA... Pretty sure that wasn't intended, but still, you did it... lol



Title: Re: Lillith's PSA Thread
Post by: Lillith on June 20, 2014, 10:06:34 AM
You know what? You just gave me an awesome idea for one of my PSA... Pretty sure that wasn't intended, but still, you did it... lol
No! NO STEALIN' MEH IDEAS D:


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 20, 2014, 10:07:36 AM
No! NO STEALIN' MEH IDEAS D:
That's drogoth's idea though... -_-'
Except if you were talking about the wall... pffft----


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 20, 2014, 10:12:06 AM
That's drogoth's idea though... -_-'
Except if you were talking about the wall... pffft----
was just kidding anyway...

Also, page 50! YEY


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 20, 2014, 10:14:30 AM
was just kidding anyway...
I know~ (https://lh4.googleusercontent.com/-TryMj_pP4oQ/AAAAAAAAAAI/AAAAAAAAAGM/cFqZo3sDOFc/photo.jpg)


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 05:08:05 AM
So, I finally went about doing Lucina's lance-y B-air.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation13_zps7f61676a.gif)

Inspiration? Her lance attacks in Awakening, of course, since she does spin lances before the majority of her attacks (Melee attacks at least)
Thoughts?


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 08:39:43 AM
Also, page 50! YEY
Congrats, didn't see that edit before... lol

So, I finally went about doing Lucina's lance-y B-air.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation13_zps7f61676a.gif[/url])

Inspiration? Her lance attacks in Awakening, of course, since she does spin lances before the majority of her attacks (Melee attacks at least)
Thoughts?
Personally, I like! Though I had to wach 3 times before confirming the 'lance' didn't get through her head :P
Other than that, it looks nice!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 08:41:47 AM
Very nice! To be honest, you did exactly what I was thinking of doing. Haha! Really well done Kitsu.

Personally, I like! Though I had to watch 3 times before confirming the "lance" didn't get through her head :P
Other than that, it looks nice!
Oh yeah, at the end when she's transitioning to her FallAerial animation. It does kinda look like it's passing through her head. Maybe it's just the perspective.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 08:44:55 AM
Very nice! To be honest, you did exactly what I was thinking of doing. Haha! Really well done Kitsu.
UNDISPUTABLE PROOF THAT I CAN READ MINDS.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 08:46:10 AM
UNDISPUTABLE PROOF THAT I CAN READ MINDS.
Get out of my head!!!!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 08:49:37 AM
Get out of my head!!!!
No! I have subjugated your mind, just like I commandeered the ceiling with my anti-gravity orange!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 08:51:37 AM
*Takes orange* It's my Anti-Gravity Orange now!!!! Hahahaha!!!!!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 08:52:56 AM
UNDISPUTABLE PROOF THAT I CAN READ MINDS.
Get out of my head!!!!
Discord! Wait, wrong person...

No! I have subjugated your mind, just like I commandeered the ceiling with my anti-gravity orange!
Anti-what?

*Takes orange* It&#039;s my Anti-Gravity Orange now!!!! Hahahaha!!!!!
Now now... Let's not fight. :police:


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 08:56:10 AM
*Takes orange* It's my Anti-Gravity Orange now!!!! Hahahaha!!!!!
Did you just-- YOU CAN'T DO THAT.
OUT THE WINDOW WITH YOU TOO.


Although, on an unrelated note, I might PSA and grab a preview video of the Lance Lucina tomorrow-- ...Today, it's almost 1 am.
...
Or not, depends on... everything.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 08:59:44 AM
Cool, I wonder if her Side Smash would be better with the Lance as well. It would give her more range than her sword.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 09:05:46 AM
Kind of wondering if I should add a tipper mechanic for the lance attacks, but a bit more prevalent then Marth's... Like, the actually tip of the lance would do like, 18% for the F-Smash, while for the base (is that the word?) of the lance would do 10%

For another potential lance attack, though... The D-Air! (Maybe even some slashing attacks...?)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 09:09:02 AM
Did you just-- YOU CAN'T DO THAT.
OUT THE WINDOW WITH YOU TOO.
XD
I know that window, we're friends now!

Although, on an unrelated note, I might PSA and grab a preview video of the Lance Lucina tomorrow-- ...Today, it's almost 1 am.
...
Or not, depends on... everything.
Cool! Looking forward to see that vid with her lance!

Kind of wondering if I should add a tipper mechanic for the lance attacks, but a bit more prevalent then Marth's... Like, the actually tip of the lance would do like, 18% for the F-Smash, while for the base (is that the word?) of the lance would do 10%
I think it's the word, and yeah! It seems like a good idea! But more damages on the base... like... 12-15%...

For another potential lance attack, though... The D-Air!
:o
Yeah!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 09:19:23 AM
Oh yeah, at the end when she's transitioning to her FallAerial animation. It does kinda look like it's passing through her head. Maybe it's just the perspective.
didn'tseethisbefore.
The falchion/lance (Falchionance?) does go over her head, the perspective makes it look weird though.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 09:27:52 AM
didn'tseethisbefore.
The falchion/lance (Falchionance?) does go over her head, the perspective makes it look weird though.
Okay, I thought so. Haha, Falchionance! XD

Kind of wondering if I should add a tipper mechanic for the lance attacks, but a bit more prevalent then Marth's... Like, the actually tip of the lance would do like, 18% for the F-Smash, while for the base (is that the word?) of the lance would do 10%

For another potential lance attack, though... The D-Air! (Maybe even some slashing attacks...?)
The D-Air would also be a good move to use the Lance as well. Good thinking.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 10:04:37 AM
didn'tseethisbefore.
The falchion/lance (Falchionance?) does go over her head, the perspective makes it look weird though.
Okay, I thought so. Haha, Falchionance! XD
*facepalm*
And I thought I had bad jokes...

The D-Air would also be a good move to use the Lance as well. Good thinking.
It is.
Wait... Kitsu, are you gonna make all the thrust attacks use a spear?! Well it gives some variety in the FE Moveset. A ranged fighter Lucina, A quick fighter Marth, a balanced Roy and a power machine Ike. Nice!


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 10:25:17 AM
*facepalm* And I thought I had bad jokes...

Shush you! I'm very punny.
It is. Wait... Kitsu, are you gonna make all the thrust attacks use a spear?! Well it gives some variety in the FE Moveset.

Of course!
A ranged fighter Lucina, A quick fighter Marth, a balanced Roy and a power machine Ike. Nice!

Actually Lucina's the fastest. lulz.

And you peoples should know I'm good at random stuff out of nowhere.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/spiky_zps56f78d69.jpg)

There's something new about Akane! Can you spot it?
Hint! (And probably going to give the answer away even moar) it's spiky.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 10:37:45 AM
Her ears!!! Right?! Right???!!!

Ahem... oh well then the sword I guess....

On a serious note. It looks good nice job!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 10:49:08 AM
Shush you! I'm very punny.
Yea... yea... whatever...

Of course! Actually Lucina's the fastest. lulz.
Oh... Then what Marth is good at?
:oshi:

And you peoples should know I'm good at random stuff out of nowhere.
As if we didn't know that...

([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/spiky_zps56f78d69.jpg[/url])

There's something new about Akane! Can you spot it?
Hint! (And probably going to give the answer away even moar) it's spiky.
No... I didn't notice that hair at all...
Though the sword... I'm curious does it come from...?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 10:59:57 AM
Oh... Then what Marth is good at? :oshi: As if we didn't know that...
Marth has all he needs-- The Ken combo.

No... I didn't notice that hair at all... Though the sword... I'm curious does it come from...?
The original model is from Neptunia~


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 11:03:16 AM
Marth has all he needs-- The Ken combo.
So Marth is the dancer, right?
Owell his combos are great anyway so... yea...

The original model is from Neptunia~
Ooh! Didn't know that this game had such great swords...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 11:07:35 AM
That game has quite a lot of them actually.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 11:14:35 AM
That game has quite a lot of them actually.
Maybe I'll check that out... Someday...

Anyway, what will you add her for now? Since I know wyou're doing things randomly, I can't ask you what did you plan...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 11:18:35 AM
Anyway, what will you add her for now? Since I know wyou&#039;re doing things randomly, I can&#039;t ask you what did you plan...
Does Kitsu actually ever have a plan?

<.<  
>.>  
m-_-m Don't mind me, just down here hiding....


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 11:27:06 AM
Does Kitsu actually ever have a plan?
Not at all...

<.<  >.>   m-_-m Don't mind me, just down here hiding....
You're gonna be thrown out the window again anyway so...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 11:30:37 AM
Most likely. But I still have his Anti-Gravity Orange.... So I'll be fine.


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 11:50:09 AM
Does Kitsu actually ever have a plan? <.<  >.>   m-_-m Don't mind me, just down here hiding....
Nope!
You're gonna be thrown out the window again anyway so...
But it's actually true...
Most likely. But I still have his Anti-Gravity Orange.... So I'll be fine.
I took the orange back before I threw you out the window~


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 11:52:50 AM
Hey! How'd you do that?! I was holding on so tightly to it too!

Well I guess the window and I are gonna be best friends soon if this keeps up. lol xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 11:56:02 AM
Hey! How'd you do that?! I was holding on so tightly to it too!
SNEAKY FOX POWERS.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 11:58:30 AM
Oh. Well then.... That's kinda unfair.

Anyway, when do you think you'll release Akane?


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 12:00:40 PM
Most likely. But I still have his Anti-Gravity Orange.... So I'll be fine.
Didn't have it for long... lol

Nope!
*shrugs*

But it's actually true...
As true as Nao-chan's body out the window...

I took the orange back before I threw you out the window~
Too bad... No more orange...
>.>
<.<
*eats the orange in Kitsu's hand*

Hey! How&#039;d you do that?! I was holding on so tightly to it too!
Magic...


Well I guess the window and I are gonna be best friends soon if this keeps up. lol xD
But thats mah best friend! :oshi:

Oh. Well then.... That&#039;s kinda unfair.

Anyway, when do you think you&#039;ll release Akane?
Fairness =/= Kitsu


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on June 28, 2014, 12:03:34 PM
But thats mah best friend! :oshi:
We can both be it's best friend! Sharing is caring! :af:


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 12:39:58 PM
Anyway, when do you think you'll release Akane?
I have no idea... I've nothing in the way of moveset ideas yet, so that's a slight hindrance.
Too bad... No more orange... >.> <.< *eats the orange in Kitsu's hand*
What the?! HEY!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 28, 2014, 01:13:50 PM
I have no idea... I've nothing in the way of moveset ideas yet, so that's a slight hindrance.
Do you have her stats? That could be a start...

What the?! HEY!
That's me... When it's about food... r)


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 05:28:17 PM
Do you have her stats? That could be a start...
So far? A fast lightweight character... Like Fox.
...
lulz


Title: Re: Lillith's PSA Thread
Post by: Large Leader on June 28, 2014, 06:04:26 PM
Why not just port her over Fox?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 28, 2014, 06:16:05 PM
Why not just port her over Fox?
Two very simple reasons~
She was rigged over Marth, the easiest character to port around, porting her to Fox would waste my time.
BrawlEx has Marth cloneable, while Fox is not.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 29, 2014, 04:58:06 AM
Two very simple reasons~
She was rigged over Marth, the easiest character to port around, porting her to Fox would waste my time.
BrawlEx has Marth cloneable, while Fox is not.
Where's the lazy part? D:

So far? A fast lightweight character... Like Fox.
...
lulz
Okay, so... I don't know what you think of this, but you could make her being a fencer, as if she was fighting with a rapier (close to Marth, but still different) Hence the guy who just watch SAO again... *coughrapieruserasunacough*
What do you think?


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 29, 2014, 05:06:28 AM
Where's the lazy part? D:
Actually no laziness here~
Okay, so... I don't know what you think of this, but you could make her being a fencer, as if she was fighting with a rapier (close to Marth, but still different) Hence the guy who just watch SAO again... *coughrapieruserasunacough*
What do you think?
Again, Lucina's the most stabby stabby person, not Marth... The only thrust that Marth has is Shield Breaker, while Lucina has more... Then there's Roy, which I gave the most fencer-esque attacks for some reason... Dunno why actually.
I have been thinking to make her attacks similar to Meta Knight or something... Still dunno yet.

Also, I haven't had the chance to PSA Lucina's lance in, sorry for those that were looking forward to it. Hopefully tomorrow. *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 29, 2014, 06:59:33 AM
Actually no laziness here~Again, Lucina's the most stabby stabby person, not Marth... The only thrust that Marth has is Shield Breaker, while Lucina has more... Then there's Roy, which I gave the most fencer-esque attacks for some reason... Dunno why actually.
I have been thinking to make her attacks similar to Meta Knight or something... Still dunno yet.

Also, I haven't had the chance to PSA Lucina's lance in, sorry for those that were looking forward to it. Hopefully tomorrow. *Headdesk*
So Lucina is an upgraded Marth? And Marth has his Side B Low4 as a rapier-esque move.

As for your character... Something like being OP and all... I see... I see... :>.>palm:
jk
I dunno...


Title: Re: Lillith's PSA Thread
Post by: Lillith on June 29, 2014, 07:05:52 AM
So Lucina is an upgraded Marth? And Marth has his Side B Low4 as a rapier-esque move.
Oh wow, can't believe I forgot about Dancing Blade. *Headdesk*
As for your character... Something like being OP and all... I see... I see... :>.>palm:
jk
I dunno...
I mean fast attacks, not that cheap as hell "I CAN SURVIVE ANYTHING!" recovery.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on June 29, 2014, 07:18:52 AM
Oh wow, can't believe I forgot about Dancing Blade. *Headdesk*
:o
How could you?!

I mean fast attacks, not that cheap as hell "I CAN SURVIVE ANYTHING!" recovery.
iknowiknow... I was only kidding... lol
Well... I have many ideas for a fast character, but... I'll wait for you to come up with something...


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 04, 2014, 03:58:20 AM
I DIDN'T FORGET ABOUT LUCY I SWEAR.
A first look at her new Lance and B-Air!
http://www.youtube.com/watch?v=XQQ4PjoXt5A
Sorry for the massive slowdown, I used Dolphin and it felt like acting like a spoiled bratty child today for no reason. >.>

Also, found a fix for Lucy's double-team-GFX-thing.
*Points*
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/lucyfix_zps1039630a.jpg)
That's it... It's simple and I can't believe I missed it. *Headdesk*
Excuse me while I question my ability as a PSA maker. ;_;


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 04, 2014, 05:26:46 AM
I DIDN'T FORGET ABOUT LUCY I SWEAR.
A first look at her new Lance and B-Air!
[url]http://www.youtube.com/watch?v=XQQ4PjoXt5A[/url]
Hey! This looks really great!

Sorry for the massive slowdown, I used Dolphin and it felt like acting like a spoiled bratty child today for no reason. >.>
I understand for Dolphin, but not the spoiled child part... <.<

Also, found a fix for Lucy's double-team-GFX-thing.
*Points*
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/lucyfix_zps1039630a.jpg[/url])
That's it... It's simple and I can't believe I missed it. *Headdesk*
Excuse me while I question my ability as a PSA maker. ;_;
But... It looked great with this D:


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 04, 2014, 05:30:01 AM
I understand for Dolphin, but not the spoiled child part... <.<
Well... Usually Dolphin for me runs at a good speed, but today? NOPE.
But... It looked great with this D:
What? The sword glow being there for no reason? That was the glitch.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 04, 2014, 06:23:03 AM
Well... Usually Dolphin for me runs at a good speed, but today? NOPE.
Ah. So that's Dolphin which was acting like a spoiled bratty child... [censored]ing Dolphin...

What? The sword glow being there for no reason? That was the glitch.
Oh... I thought you were talking about the Double Team GFX, the 'im2fast4u' thing... lol


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 04, 2014, 06:32:12 AM
Lookin nice there. Also thanks for the tip on that glitch. I've been wondering how to fix that.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 04, 2014, 10:04:46 AM
Also, found a fix for Lucy's double-team-GFX-thing.
*Points*
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/lucyfix_zps1039630a.jpg[/url])
That's it... It's simple and I can't believe I missed it. *Headdesk*
Excuse me while I question my ability as a PSA maker. ;_;


... how did you forget?

HOW COULD YOU?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 04, 2014, 10:11:30 AM
... how did you forget? HOW COULD YOU?
I DIDN'T KNOW THAT COULD FIX THIS PROBLEM OK? ;_;


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 04, 2014, 10:35:19 AM
... how did you forget?

HOW COULD YOU?
I DIDN'T KNOW THAT COULD FIX THIS PROBLEM OK? ;_;
Don't bully Kitsu-chan... You didn't know it either. >.>

Anyway... ahem... Can I have a closer look at that spear, please? I think I might like the model...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 04, 2014, 10:44:18 AM
Don't bully Kitsu-chan... You didn't know it either. >.>

... but I did. I do that for all my ext gfx.

I didn't check Lucina's because I thought Kitsu did it :P


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 04, 2014, 11:20:01 AM
... but I did. I do that for all my ext gfx.
I didn't check Lucina's because I thought Kitsu did it :P
Y-y-y-you didn't! *throws a cake at your face*


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 04, 2014, 11:24:11 AM
Y-y-y-you didn't! *throws a cake at your face*

CAKE *eats*

Anyways, I won't derail this thread any longer.

Kitsu, are you planning to add more lance attacks or only the bair will have a lance?


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 04, 2014, 12:46:32 PM
CAKE *eats*

Anyways, I won't derail this thread any longer.

Kitsu, are you planning to add more lance attacks or only the bair will have a lance?
You can go ahead, you know...

<.<

>.>

As for the spear attacks, I think Nao-chan brought the Side Smash and Down Air... Not sure if Kitsu will do them or not...


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 04, 2014, 05:52:31 PM
... but I did. I do that for all my ext gfx. I didn't check Lucina's because I thought Kitsu did it :P
You saw the sword glow glitch right? Why did you wait 'till you made me look like an idiot? So cruel :<

Although, this doesn't work like this with all GFX stuff, 'tis a learning experience~
Anyway... ahem... Can I have a closer look at that spear, please? I think I might like the model...
Here ya go~
fo9kx9l18/AACavBa2Ij24OlgboOLLi3fNa]https://www.dropbox.com/sh/y1i[censored]fo9kx9l18/AACavBa2Ij24OlgboOLLi3fNa (https://www.dropbox.com/sh/y1i[censored)
I won't derail this thread any longer.
This thread always gets derailed, I personally don't mind.
Kitsu, are you planning to add more lance attacks or only the bair will have a lance?
D-Air and S-Smash are two others, as Akeno said. May be more....


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 04, 2014, 10:08:35 PM
You saw the sword glow glitch right? Why did you wait 'till you made me look like an idiot? So cruel :<

Probably because I haven't used Lucina. I only play during parties. Otherwise I'm always working on stuff.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 04, 2014, 10:24:21 PM
Probably because I haven't used Lucina. I only play during parties. Otherwise I'm always working on stuff.
It was also in a lot of her preview videos, and was mentioned a few times. So...

Edit! Lucina's lance attacks were implemented, also made her use a Lyn's GFX file so she wouldn't conflict with Marth... Now I just need to give her her own voice so she's BrawlEx complete.
Also, I may give her a new dash attack, a quick horizontal slash (Similar to Roy's P:M DED 2nd forward attack)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 05, 2014, 04:00:23 PM
Here ya go~
fo9kx9l18/AACavBa2Ij24OlgboOLLi3fNa]https://www.dropbox.com/sh/y1i[censored]fo9kx9l18/AACavBa2Ij24OlgboOLLi3fNa (https://www.dropbox.com/sh/y1i[censored)
Thanks! Gonna download this tomorrow!


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 12:35:57 AM
So I finished up BrawlExing Lucina (Does that even make sense...?)
Buuut.... Now I'm back to square one on that random sword glow issue that I just found the solution to.
Whyyyyyyy Lucy whyyyy D:
*Headdesk*
Anywho...
http://www.youtube.com/watch?v=QfIh4stfcyA

...
Well, actually, the sword glow thing happens only when Marth's on the stage. WHY MARTH WHY D:


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 04:11:27 PM
So I finished up BrawlExing Lucina (Does that even make sense...?)
Buuut.... Now I'm back to square one on that random sword glow issue that I just found the solution to.
Whyyyyyyy Lucy whyyyy D:
*Headdesk*
Anywho...
http://www.youtube.com/watch?v=QfIh4stfcyA

...
Well, actually, the sword glow thing happens only when Marth's on the stage. WHY MARTH WHY D:
Because Marth is di-- I mean, he conflicts with the GFX... lol
As for Lucina's lance moves, they're really cool! Looking forward to use her! Though, I don't think you show the Down Air in the vid...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 06, 2014, 04:19:26 PM
I think he did it once.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 05:07:28 PM
I used the D-Air four times. >.>

Also, I fixed that random gfx glitch again.


Title: Re: Lillith's PSA Thread
Post by: Rosetta-Hime on July 06, 2014, 05:08:50 PM
How have I not noticed this thread before. *Subs* Amazing work, Kitsu.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 05:11:54 PM
I used the D-Air four times. >.>
Aaah... My bad, my bad... ^_^'

Also, I fixed that random gfx glitch again.
Well, that's good news again... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 05:15:25 PM
Hay~
v1.31 of my whatsitcalled is up
http://www.youtube.com/watch?v=IVXH8KkF0No

Now that that's done, back to Chicken Wings-- Pit!

Sorry Pit, I still love you ;_;


Title: Re: Lillith's PSA Thread
Post by: amircury on July 06, 2014, 05:43:24 PM

Now that that's done, back to Chicken Wings-- Pit!

Sorry Pit, I still love you ;_;
What exactly are you going to do with Pit? I remember you saying something about his Smash 4 moveset in my request thread, but maybe you're working on something else.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 05:47:13 PM
What exactly are you going to do with Pit? I remember you saying something about his Smash 4 moveset in my request thread, but maybe you're working on something else.
That's basically what it is...
Well, not just taken directly from his Smash 4 moveset, mostly just inspiration from it.
Aside from the specials, I'm totally stealing the specials since they are SOOOO much more awesome.


Title: Re: Lillith's PSA Thread
Post by: amircury on July 06, 2014, 05:49:15 PM
That's basically what it is...
Well, not just taken directly from his Smash 4 moveset, mostly just inspiration from it.
Aside from the specials, I'm totally stealing the specials since they are SOOOO much more awesome.
As long as he has his SSB4 specials, he could have the rest of his moveset cloned from Pikachu for all I care. Haha.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 05:50:15 PM
As long as he has his SSB4 specials, he could have the rest of his moveset cloned from Pikachu for all I care. Haha.
...PITKACHU IT IS!


Title: Re: Lillith's PSA Thread
Post by: amircury on July 06, 2014, 05:53:58 PM
...PITKACHU IT IS!
Pitkachu for top tier plz nerf


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 06:46:11 PM
Hay~
v1.31 of my whatsitcalled is up
http://www.youtube.com/watch?v=IVXH8KkF0No

Now that that's done, back to Chicken Wings-- Pit!

Sorry Pit, I still love you ;_;
All these swordsmen... And that CSS... :o
As for Pit, I still hate him :c
But I'll download the pack anyway so... yeah...

...PITKACHU IT IS!
Pitkachu for top tier plz nerf
I hate Pit but... This seems awesome :srs:
Volt Tackle or Volt Chicken Charge... Call it however you want, but this is needed :srs: ²


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 07:19:42 PM
All these swordsmen... And that CSS... :o
You got something against my messy CSS? >:C


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 07:22:52 PM
You got something against my messy CSS? >:C
Yes >:c
(http://fc06.deviantart.net/fs71/f/2014/173/c/d/levi_x_reader__no_kissing___oneshot___by_shadowrealm666-d7nh105.jpg)
Again


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 07:24:12 PM
NEVAH! Not even Levi will stop me!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 07:25:18 PM
NEVAH! Not even Levi will stop me!
You sure?
(http://fc01.deviantart.net/fs71/f/2013/254/c/8/levi_cleaning_mode__animation__by_tenshi_no_hikari-d6lvzzx.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 07:29:40 PM
broken link


BUT STILL, NEVAH!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 07:43:31 PM
broken link


BUT STILL, NEVAH!
Fixed... Also, I know why you broke your CSS like this... Well, I don't know 'for sure', but I have a little idea...


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 07:45:00 PM
What do you mean broken? ;_;


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 08:00:31 PM
What do you mean broken? ;_;
Well... Not broken... but... y'know... messy... isn't that because you put all the characters that aren't ready yet? That's what I'm thinking...


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 08:06:04 PM
Yeah, that's exactly why it's messy. ...Although I do keep track of which character is which so it really isn't a problem for me~


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 06, 2014, 08:19:03 PM
I see... Owell... I'll check out your pack again once you update Lucina and Pit!


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 06, 2014, 08:24:39 PM
I already put the updated Lucina.
Pit's going to take a while though, them specials are still confusing the hell outta me :<

Post Merge: July 07, 2014, 12:35:36 AM
And for no reason at all, a new dash attack for Lucina~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation14_zpsafee020f.gif)

...actually the reason is that the old one looked too similar to roy's dash attack, again like the back air...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 07, 2014, 03:41:11 AM
I already put the updated Lucina.
Pit's going to take a while though, them specials are still confusing the hell outta me :<

Post Merge: July 07, 2014, 12:35:36 AM
And for no reason at all, a new dash attack for Lucina~
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation14_zpsafee020f.gif[/url])

...actually the reason is that the old one looked too similar to roy's dash attack, again like the back air...
Alright then... Time to wrec-- I mean, playing Kitsu's pack now.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 07, 2014, 03:10:49 PM
So is it possible to use your Lucina in PM? Because I totally would if I could.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 07, 2014, 03:42:33 PM
Well... Not sure that's the PM version, but may be usable with it... lol


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 07, 2014, 03:46:57 PM
Well I was asking because she was ported over Porky I think, from what I saw in the file.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 07, 2014, 05:43:22 PM
It should work, although I haven't played PM in a while, so I dunno what would be missing from her PSA...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 07, 2014, 06:10:41 PM
You used the vBrawl version in your pack right?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 07, 2014, 06:12:20 PM
Indeed!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 07, 2014, 06:14:47 PM
Thought so... I might still try it though. I don't have to rename anything else other than the file names correct? Like nothing in the FitLucina00 files?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 07, 2014, 06:21:23 PM
Again, I've no real idea on what would be different from PM 'till I try it out, but it should work like that.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 07, 2014, 06:31:44 PM
Yeah. I know it'll work, was just wondering.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 09, 2014, 05:39:45 AM
"HERE, TAKE THE SWORD!"
I made Link's awkward as hell Up Air from Smash 4!... And... Probably made it look a hell of a lot more awkward then it actually should be... oops...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/awkward_zpsf5240394.jpg)


This was done on a whim and is not refined in ANY way... Although I MAY actually end up using it to differentiate the Link's further...


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 09, 2014, 07:54:34 AM
"HERE, TAKE THE SWORD!"
I made Link's awkward as hell Up Air from Smash 4!... And... Probably made it look a hell of a lot more awkward then it actually should be... oops...
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/awkward_zpsf5240394.jpg[/url])


This was done on a whim and is not refined in ANY way... Although I MAY actually end up using it to differentiate the Link's further...


Thanks for remindng me to do my own version of that...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 09, 2014, 08:12:12 AM
"HERE, TAKE THE SWORD!"
I made Link's awkward as hell Up Air from Smash 4!... And... Probably made it look a hell of a lot more awkward then it actually should be... oops...
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/awkward_zpsf5240394.jpg[/url])


This was done on a whim and is not refined in ANY way... Although I MAY actually end up using it to differentiate the Link's further...
It does look awkward r)
The worst thing is that he really does that in SSB4... r)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 10, 2014, 08:08:05 PM
One quick question. Did you use a new version of Lucina's voice or no?

If yes then what number sawnd is it in your pack?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 10, 2014, 08:37:33 PM
One quick question. Did you use a new version of Lucina's voice or no?

If yes then what number sawnd is it in your pack?
What do you mean new? I used the one found in the download...
The sawnd is 322, though.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 10, 2014, 08:57:53 PM
I thought someone may have released an updated version, that's all. I figured that's what it was. The only issue I've seen was that the Wishblades' textures don't completely show up for some reason. The model does but not the textures.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 10, 2014, 09:03:28 PM
Really? That's a bit odd...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 10, 2014, 09:07:21 PM
Yeah. But it still works fine otherwise.

EDIT: Got somethin' for ya, if you're interested. I made some modifications to Roy's Final Smash animations. Here's a preview.

(http://i.imgur.com/GNt8ySj.gif)


Also changed his face animations as well, I know that bothered you from what it was before. He needed some livening up. Did this for the Air one too. I don't remember if you were using the newest one in your pack, so let me know what you think.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 04:26:04 PM
Ooh, looks pretty neat. What else're you planning for this?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 05:02:57 PM
What do you mean? Like for Roy in general, or the attack itself?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 05:07:30 PM
The animation itself.
Unless you were planning to do more with Roy...?
ARE YOU TURNING ROY INTO MECHA-ROY? :O


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 05:13:08 PM
Oh, no I'm not. Right now, I'm fixing up the cape movement at the end a bit so it looks better. Once I finish that I'll be done with it. I can send it to you if you want it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 05:17:07 PM
...oh... So... No Mecha-Roy?
No one EVER makes Mecha-Roy. D:


Sure!

oh damint now i want to make a mecha-roy psa


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 05:23:06 PM
Try not to distract yourself again. lol

Okay I just got done with it. I'll send you a link soon. I also had a problem with his slack jaw look that they gave him for this move. Glad you like it though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 05:28:50 PM
I'm always getting distracted by... Everything.
I suppose it's fortunate (I guess...?) that I seem to ALWAYS want to spend my time making SOMETHING, otherwise I probably wouldn't have returned here this year...

Although since I spend a lot of time making stuff it does mean I don't really spend any time for leisure. Workoholic! Woohoo!...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/headdesk_gif_zps8d72238a.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 05:31:23 PM
I know the feeling. Also, just curious. What is Mecha Roy, and how would he work?

EDIT: New cape movement made to look smoother and just better overall.
(http://i.imgur.com/pmPER2P.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 05:33:56 PM
I actually have no idea.
I just thought a robot Roy would be cool...
Maybe he'll have the Pichu thing going for him, where every attack damages himself but he'll hit like a train... And lots of fire and electricity.
Gotta make him spam many many sparkly effects~!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 05:35:05 PM
Sounds interesting. Updated last post with gif.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 05:37:25 PM
Ooh, definitely looks a lot better to the original.
Although the cape going through the scabbard is a bit weird, but whatever, lulz.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 05:42:10 PM
Oh yeah, whoops totally forgot about that. Damnit. I'll fix it I guess.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 05:43:40 PM
Capes clip with everything, it's not much of a problem!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 11, 2014, 05:47:12 PM
Oh yeah, whoops totally forgot about that. Damnit. I'll fix it I guess.

Remember that Physics and Gravity affect capes.

Never forget it :srs:


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 05:55:46 PM
 I know that gravity and physics play a role in how the animate. I'm just doing it to do it. I'm almost done with the fix then I'll update the link I sent you Kitsu. Or should I say Karna now?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 06:00:57 PM
Nya ha! This name change is just temporary.

Sure!

Also, that run animation edit of yours is AWESOME!... thoughtidmentionithere.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 06:07:12 PM
Okay, and thanks. I still need to fix it a bit though.

Just finished the cape issue. Hopefully it looks decent in game with the physics. I'll update the link now. Oh crap wait. I forgot about the air one.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 06:13:24 PM
Oh, haha, that's kind of a whoopsie. XD


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 06:14:14 PM
Yeah. I feel so dumb for forgetting it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 06:15:10 PM
We all have our off days, don't worry about it :P


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 06:29:26 PM
Okay. Now it's done. Tell me what you think.

EDIT: I just finished fine tuning the run animation. It should be perfect now. No clipping and nothing out of place.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 06:49:32 PM
Definitely looks better!

Also, I imported a thing from Twilight Princess, although for some reason it came out freakishly HUGE!... Bigger then Final Destination at least (From just looking at it, haven't tested it yet...).
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/spinner_zps6744b2a5.jpg)

Going to implement it into Twilight Link's moveset as his new down special. Dunno what I can make it do, though.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 06:52:22 PM
Cool. Looks like an interesting idea.

Post Merge: July 11, 2014, 09:16:54 PM
I updated the Run, Dash, and Turn Run animations to go better with how he looked with his sword sheathed.I think this will be the last thing I update for him. At least for today. The last thing I need to fix is his Wait2. But I'll get around to that later.

Link has been updated again. Sorry for all the small updates. Like I said, last one for today.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 11, 2014, 10:59:21 PM
Ohmygod you just gave me a great idea for my Roy!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 11:21:21 PM
What, the Mecha idea?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 11:27:43 PM
...If you actually make Mecha-Roy I'm going to freak out.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 11, 2014, 11:30:46 PM
What, the Mecha idea?

...If you actually make Mecha-Roy I'm going to freak out.

... I mean, I could. But that's not what I meant :P

Jeez, what's with all the mecha, man?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 11:31:55 PM
I was just wondering what you meant by, IDEA.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 11:34:36 PM
I don't even know why I'm so obsessed with the idea of a robot Roy. XD


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 11:45:09 PM
Because Robots, that's why. Also because Roy. So yeah.

Did ya check out the new things I fixed?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 11:47:32 PM
ROYBOT.
...naw, I like Mecha-Roy more.

Yep! They're fantastic!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 11:53:10 PM
But ROYBOT ;-; He needs love too.

Also, thanks glad you like them. [censored] took a while to finish.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 11, 2014, 11:53:42 PM
I don't even know why I'm so obsessed with the idea of a robot Roy. XD

Because Robots, that's why. Also because Roy. So yeah.


ROYBOT.
...naw, I like Mecha-Roy more.

Smells like a trio collab to me...

And if I ever get through with finishing everything, I'll show you guys my idea


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 11, 2014, 11:55:20 PM
...Me, Nao-chan and I? *Shot*


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 11, 2014, 11:55:45 PM
Smells like a trio collab to me...

And if I ever get through with finishing everything, I&#039;ll show you guys my idea
Cool. Good luck with finishing that huge pile over there.

*points to pile the size of a house* You'll need it.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 12, 2014, 05:41:20 AM
I just turn my back for 1 day, and now you're talking about Meg-- I mean, Mecha Roy?!
I'm watching you guys.
:>.>palm:


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 12, 2014, 05:44:30 AM
FEAR THE MECHA-ROY.
Maybe we need a mech army.

MECHA-LINK
MECHA-MARTH
MECHA-PIKACHU
MECHA-FOX.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 12, 2014, 05:48:50 AM
FEAR THE MECHA-ROY.
:oshi:


Maybe we need a mech army.

MECHA-LINK
MECHA-MARTH
MECHA-PIKACHU
MECHA-FOX.
Well... Fox is almost a mecha, when you think about his legs... lol.
But Mecharmy... :oshi:


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 12, 2014, 05:51:07 AM
Ehhh... The amputated feet were kinda ret-conned for the more recent games.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 12, 2014, 05:53:31 AM
Aah... Well... Mech Army, MAAAAAAARCH!!!


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 05:05:06 AM
And for some reason, I did a Yoshi flip-jump animation instead of working on that contest entry. (Actually Smash 4 inspired of course... May also do his new idle animation)
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation15_zps693bc4e2.gif)

I'm going to admit that there is indeed something very wrong with me...


Now excuse me while I get this Pikachu into a dress-- Hey! Don't run! Get back here and wear this pretty dress! GET BACK HERE!


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 06:43:24 AM
Something that I'm not even going to acknowledge.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 13, 2014, 06:52:25 AM
Something that I'm not even going to acknowledge.
Okay, okay... It never happened...
Anyway, dat Yoshi animation... Will you also work on a Sm4sh Yoshi? Because if I recall, there's a good Yoshi PSA on the Vault... Buffed Yoshi or something like that... lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 06:54:59 AM
I dunno! Maybe...

I'm already using KJP's Buffed Yoshi (The one you're probably thinking of!) as a base.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 13, 2014, 06:58:24 AM
I dunno! Maybe...

I'm already using KJP's Buffed Yoshi (The one you're probably thinking of!) as a base.
YES! That's the one! Well, since I never use Yoshi, I didn't know that it was in your pack... lol...


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 06:59:08 AM
Ahhhhh poor Yoshi D:


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 13, 2014, 06:59:55 AM
Ahhhhh poor Yoshi D:
He is abandoned and all alone... D:
I use it for target practice hehehe


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:01:47 AM
Don't worry Yoshi, I still love you--
...
Oh, he ran away like that pretty Pikachu.
...
aw...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 13, 2014, 07:06:49 AM
Don't worry Yoshi, I still love you--
...
Oh, he ran away like that pretty Pikachu.
...
aw...
I wonder how do you scare the--
Ow... I found out why... I'm out!
*gotta go FAST*


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:09:44 AM
Hey Kitsu, I just finished the last of my Updates to Roy. Like completely this time. Also, Was wondering if you had Skype.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:11:56 AM
...oh
...

(http://i.imgur.com/T0VI9.gif)
come baaaaaack D:

Post Merge: July 13, 2014, 07:12:35 AM
Hey Kitsu, I just finished the last of my Updates to Roy. Like completely this time. Also, Was wondering if you had Skype.

Oh?

And no, I don't have skype, so lazy...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:13:38 AM
Well that's fine. I was too at first, but Akeno pressured me into it.

Also yeah he should be DONE done now.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:15:09 AM
I can go ahead and grab it if you want me to.
You're no where near the first to ask. *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:16:56 AM
Wait you mean Skype or my updates?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:17:24 AM
The Skype.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:19:13 AM
Oh, well you can if you want to. I'm not pressuring you to do it or anything. Just thought it would be easier to communicate and stuffs.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:20:05 AM
Nyeh. May as well, will also stop the other people pestering me about about it.
Wonder how long this'll take...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:21:41 AM
It was pretty quick for me. Shouldn't take more than 5-10 minutes.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:23:10 AM
Interwebs in Australia suuuuuucks though. So that's a thing.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:25:06 AM
Oh, how unfortunate. Hopefully it isn't too bad.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:26:05 AM
meh. I've gotten used to it. Hopefully it'll be done soon.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:28:26 AM
Yeah. Well I got a pic of Labrys as my avatar. Akeno has Akeno, of course.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:31:05 AM
...huh... Someone seems to have stolen my account name.
...Cool. *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:33:32 AM
Really? That sucks.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 13, 2014, 07:34:49 AM
Alternate name time~


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 13, 2014, 07:37:56 AM
...oh
...

([url]http://i.imgur.com/T0VI9.gif[/url])
come baaaaaack D:
As long as I can keep mah shoes and that you won't give me a dress.
But... don't misunderstand.

Oh?
And no, I don't have skype, so lazy...
D:

Well that's fine. I was too at first, but Akeno pressured me into it.
Also yeah he should be DONE done now.
D:
I didn't point you a gun or something
GoB isn't aa gun so... *shrugs*

I can go ahead and grab it if you want me to.
You're no where near the first to ask. *Headdesk*
inb4yousayipressuredyoutoo D:

...huh... Someone seems to have stolen my account name.
...Cool. *Headdesk*
I thought that was you making a skype xD
Whitewolf8... And is from Australia too...
Remember that Nao?

Alternate name time~
I wonder what name will you choose. And to make it easier to find me, type Jibril Gisen Akeno Gilgamesh. I HIGHLY doubt that someone has a name THAT long. (temporary)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 13, 2014, 07:42:43 AM
Hopefully there aren't too many Labrys-chans on Skype. That's me by the way.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 20, 2014, 08:42:34 PM
So, progress for awkward-stab.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation16_zpse7f71bfa.gif)

Very likely to need a revamp, but that's what it is so far.


On another note though, I updated Toon Link... Mostly fixed some glitches but also added another thing, hehehehe~







Oh? I wonder what I'm up to now?~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/marthymarth_zps862523c9.jpg)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 21, 2014, 02:24:57 AM
So, progress for awkward-stab.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation16_zpse7f71bfa.gif[/url])

Very likely to need a revamp, but that's what it is so far.
Hmm... Except that he goes through his throat to take his shield, this animation is exactly what he does in SSB4 :laugh:

On another note though, I updated Toon Link... Mostly fixed some glitches but also added another thing, hehehehe~
Curious about what could it be for Toon Link... Did you also update it in your pack?

Oh? I wonder what I'm up to now?~
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/marthymarth_zps862523c9.jpg[/url])
Lucimarth? Who said that Lucina was a clone? She is entirely Marth!


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 21, 2014, 08:03:27 AM
Curious about what could it be for Toon Link... Did you also update it in your pack?
Not 'till I update to v1.32, because there are some slight differences I want to give him for my pack.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 21, 2014, 08:27:21 AM
Not 'till I update to v1.32, because there are some slight differences I want to give him for my pack.
I see... Owell, I'm looking forward for that update :D


Title: Re: Lillith's PSA Thread
Post by: EmperorSilver on July 22, 2014, 03:06:06 AM
I was linked here from this video: SSBB Hack Preview! Ryu Suzaku's Dragon Ascent! (http://www.youtube.com/watch?v=IYQ7JNaIaGA#)  Do you still have this early build of Ryu Suzaku? Like the .pac or whatever you used? Just asking because I want this character in Brawl, and the moveset despite being very early and incomplete, is good enough for me. So if you do have it, can I please have it?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 22, 2014, 03:32:22 AM
Oh my! Ryu's still a thing isn't he? Thanks for reminding me!

I think this is it, though
https://www.dropbox.com/sh/5rqdnfmwdei4x6n/AACNtwhYjpQ2fzslE93lY3Ula (https://www.dropbox.com/sh/5rqdnfmwdei4x6n/AACNtwhYjpQ2fzslE93lY3Ula)


Title: Re: Lillith's PSA Thread
Post by: EmperorSilver on July 22, 2014, 04:14:09 AM
Thank you very much. "Ryu's still a thing isn't he?" Yep he sure is. I will give it a play through soon. Thanks again.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 24, 2014, 09:09:37 PM
MOAR RANDOMS.

A very rough animation, still need to do a bunch, but it's what I've done so far...

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation18_zps55d87515.gif)
Reference~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/YellowishRashKid_zps9971f115.gif)

But for now, I'm going to go play some Star Fox 64 3D~

Post Merge: July 24, 2014, 09:20:26 PM
OH! Right! Progress on awkward stab~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation17_zps7475afe4.gif)


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 24, 2014, 09:22:27 PM
Pit's attack: Dat HipN rotation doe.

Link's Stab: Needs more stab.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 25, 2014, 04:20:56 AM
MOAR RANDOMS.

A very rough animation, still need to do a bunch, but it's what I've done so far...

([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation18_zps55d87515.gif[/url])
Reference~
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/YellowishRashKid_zps9971f115.gif[/url])
Hmm... Doesn't it need moar spin? And a fix on his position too. Yea, I know it's WIP.
But where's that attack going? Forward Air?

OH! Right! Progress on awkward stab~
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation17_zps7475afe4.gif[/url])
Like drogoth said, needs moar stab. But seriously... What were they thinking when they did that animation...


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 25, 2014, 04:38:53 AM
But where's that attack going? Forward Air?
Yup! That's for the Forward Air~
...
slightly related though... I forgot to save the animation, oops.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 25, 2014, 01:54:38 PM
Yup! That's for the Forward Air~
...
slightly related though... I forgot to save the animation, oops.
...
.
.
.
(http://i1207.photobucket.com/albums/bb480/Yumekichi11/picture%2019/2cf77198.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 25, 2014, 04:46:58 PM
shushhhhhhhhh


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 25, 2014, 05:05:33 PM
Why... Why did you do this to us? :oshi:


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 25, 2014, 05:09:38 PM
'Cause I was too excited to play Star Fox.
And tired, very tired...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 25, 2014, 05:11:18 PM
And tired, very tired...
You're forgiven... I'm also very tired these days... lol.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 27, 2014, 04:41:13 AM
Link says he feels like being moar stabby~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation19_zpsd88dfdef.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on July 27, 2014, 04:43:56 AM
It's coming together nicely.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 27, 2014, 04:08:25 PM
Link says he feels like being moar stabby~
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation19_zpsd88dfdef.gif[/url])
I don't know why, but it sounds weird... Really weird~


Title: Re: Lillith's PSA Thread
Post by: Large Leader on July 27, 2014, 04:26:57 PM
I'm still not getting a stabby feeling from it.

Eh, it's not like it's weird already.

[censored], Sakurai.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 27, 2014, 04:42:18 PM
Maybe 'cause he's using a tree branch. *Shot*


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 27, 2014, 08:57:06 PM
Maybe 'cause he's using a tree branch. *Shot*
:srs: *shoot Kitsu in the face again*
Well, it looks better than the first one. I think this one in game could do.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 28, 2014, 08:09:57 AM
Whaaaaaaaaaaaaaaat?! Takamaru's an Assist in the new Smash...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/zlCfzSOWtkMYV5tSrg_zps5ea427ce.jpg)


First Saki, then Midna, then Chrom (Although Lucina and Robin are in... So... Almost forgivable...) and now Takamaru are all deconfirmed as playables
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Yui_cry_zps3a838bbd.gif)








...
This just makes me want to do those Saki and Takamaru PSA's even more though!


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 28, 2014, 08:24:21 AM
Sakurai is trolling us...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 31, 2014, 03:36:05 PM
Slapping this thread cuz I want :v
>.>
...
<.<
...
*dissappears while leaving something*
Wanna see?
Go even further
Still down
*insert some Zelda chest opening SFX/Music here*
(http://i.imgur.com/Ai06ry6.gif)
Just the beginning... A friend told me that it was possible to export anim/models from Tales of the World... I remembered Guy Cecil in your thread... and well... this. ;D
U liek?


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 31, 2014, 03:45:51 PM
OMGOMGOMGOMGOMG IT'S GUY :O


Title: Re: Lillith's PSA Thread
Post by: LJSTAR on July 31, 2014, 03:55:26 PM
Yup, model & animation ripped directly from TotW:RM2 by myself :p
(And... a weird movement bug when I exported the animation from 3ds Max to Brawl box, since the... well, weird movement)
(http://i.imgur.com/TJzdQM8.png)

Need Asch and few animation of him ? (at least as reference for maybe redoing them, since using the model ripped mean redoing a lot of Brawl's anim, lol)


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 31, 2014, 03:59:29 PM
I can definitely say that this week has been very... Eventful. *Headdesk*

I would really appreciate it if you did Asch as well! Although I've no idea of when I'd actually get back to PSAing him, welp.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on July 31, 2014, 04:18:07 PM
I can definitely say that this week has been very... Eventful. *Headdesk*

I would really appreciate it if you did Asch as well! Although I've no idea of when I'd actually get back to PSAing him, welp.
Maybe... If we can have both his model and animation, it's fine. Then you'd have something you wanted to work with for a long time ;D


Title: Re: Lillith's PSA Thread
Post by: ZX_BraveSol_ZX on July 31, 2014, 05:55:30 PM
If you need an Asch model, I rigged his original PS2 model over marth. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205158 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205158)
I don't have any of his animations from the original game though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 31, 2014, 06:08:20 PM
Oh my! Can't believe I skipped right over that! Cool!


Title: Re: Lillith's PSA Thread
Post by: LJSTAR on July 31, 2014, 06:30:47 PM
Weeeeeell, which character should I focus on, then ? Asch I guess ? lol
There is two ways with the TotW:RM2 models and animations

1- Using the ripped model with the boneset + the animation (problem is, there is a movement glitch that you'd have to fix in almost every ripped animation and he would need several custom animation such as swimming, ladder or even for the items)

2 - Recreating the animation from the ripped model/animation, but using the model import of ShadowRockShoota, so you'd have to redo only the attack/wait animation, (it'll probably be a gain of time since there is several animation that you won't have to do)

Either way, I'll try to rip the models and animation as fast as possible


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 31, 2014, 06:36:01 PM
Hm... I'll probably go with recreating the animations, it's something I find fun~ :P


Title: Re: Lillith's PSA Thread
Post by: LJSTAR on August 01, 2014, 09:46:36 AM
Alright, here are all the animations of Asch
https://www.dropbox.com/s/7p12h0zrpugxxq0/Asch.brres (https://www.dropbox.com/s/7p12h0zrpugxxq0/Asch.brres)

... And I realized there is more rotation problem than I thought (When exporting into Brawl Box)... few gif for comparison between 3ds Max and Brawl Box:
Asch forgot how to Slag Assault
(http://i.imgur.com/IpaYRK6.gif)
(http://i.imgur.com/QLOXNI9.gif)
He also forgot how to Havoc Strike
(http://i.imgur.com/sQ2fLRb.gif)
(http://i.imgur.com/7EZu5zS.gif)
Wut
(http://i.imgur.com/fvfOMCB.gif)
(http://i.imgur.com/jS6bZOv.gif)
Wut²
(http://i.imgur.com/wnJkvHF.gif)
(http://i.imgur.com/xKzD6Zl.gif)
"Asch the Drunk"


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 01, 2014, 06:27:39 PM
Go home Asch, you're drunk D:

I bet that Abyss ending hit him pretty hard XD


Title: Re: Lillith's PSA Thread
Post by: LJSTAR on August 01, 2014, 08:54:12 PM
"REEEEPLIIII-hic-CaaaaAaaAaa...! -hic-"

But, yeah, the ending must have hit him pretty hard, indeed xD
He can't even fall off correctly, now D:


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 22, 2014, 04:54:33 AM
'Break'? I don't know the meaning of the word!
halp me ;_;

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/ZSSFlyingKnee_zpse09ffa72.jpg)

Animated:
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation20_zpsd092f720.gif)



maybe i'll finally learn about what a break is when hyrule warriors is out ;_;


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on August 22, 2014, 06:00:43 AM
When she's landing, her body sways a little to the sides, which kind of hurts the overall animation. I love how femininely she gets back to her wait position, though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 22, 2014, 06:43:06 AM
OHMY an update so soon?! There must be something very wrong with me ;_;

Anywho~
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation21_zps548899d5.gif)


urg, so tired...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on August 22, 2014, 06:48:49 AM
Not bad. Also on a semi related note, sort of. I fixed up that new B-Air that you made for Lucina. I made it so that she's not all jittery anymore.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 22, 2014, 06:51:04 AM
Oh? Did you?
Vunderbar!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on August 22, 2014, 06:52:24 AM
Yup. All I did was fix the HipN rotations and Bam! Fixed. No jitters animation is perfectly smooth. Do you want it?


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 22, 2014, 06:54:22 AM
...Was it really that easy? ;_; *Headdesk*
Yes, please, though!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on August 22, 2014, 07:05:30 AM
It was pretty easy, yeah. Okay, I'll send it to you soon. Actually, if you get on skype it'd be easier for the file transfer. I can just send it through there


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on August 22, 2014, 07:18:14 AM
Smooth!

My suggestion is that you make it so her hair waves faster when she jets herself forwards - kind of like when you put your head outta the car window.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on August 22, 2014, 07:21:36 AM
Lol, nice reference. Good idea though.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on August 22, 2014, 07:24:25 AM
Wouldn't physics take care of most of the movement?


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 22, 2014, 07:24:59 AM
Righto! I'll do that tomorrow!... ...Maybe... ...Hopefully...
...
uh, just need to remember first.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on August 22, 2014, 07:28:15 AM
Just check back here if you can't.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 22, 2014, 08:14:03 AM
And for some reason I'm not asleep yet.
LOOK HAIR MOVEMENT
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation22_zps7d891100.gif)


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on August 22, 2014, 01:40:24 PM
And for some reason I'm not asleep yet.
LOOK HAIR MOVEMENT
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation22_zps7d891100.gif[/url])
She puts her head alot out the car window :V
Anyway, it's a good job you did there!


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 21, 2014, 11:17:24 PM
Hang in there Robin D:
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/hang_zpsd90a53be.png)

Only going to do his cliff attack, unless I find a reason to do other animations.

Post Merge: October 22, 2014, 02:16:25 AM
Aaaaaand update.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation23_zps19dmyreg.gif)
Still need to fix stuff up, but that's it so far.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on October 22, 2014, 07:02:02 AM
Right leg and Left arm move much to unrealistically.

Have the left arm stay in place and the rlght leg extend out (in my opinion).

Some bust/waist rotation would be great too.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 26, 2014, 11:39:56 PM
...Five days later an update! Still need to fix the part where he scrambles back up, but yeah.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation24_zpshebvn223.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 05:38:24 PM
It's a down tilt thing!...
I actually just stole the original animation from Pit and changed it up a bit, buuuut it actually works well, so YAY... Still need to change it up a bit, but something something something...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation25_zpsyh2y1lf6.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 06, 2014, 06:38:23 PM
Still going at it huh? Looks good. No shame in using other anims as a base. I do it a lot.


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on November 06, 2014, 06:45:43 PM
It's a down tilt thing!...
I actually just stole the original animation from Pit and changed it up a bit, buuuut it actually works well, so YAY... Still need to change it up a bit, but something something something...
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation25_zpsyh2y1lf6.gif[/url])
I like what I see. It's tipping some scales.
Keep tipp-- I mean, keep going!

Still going at it huh? Looks good. No shame in using other anims as a base. I do it a lot.
A few people don't use other animations... Only a few. I'm not in them.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 06:47:33 PM
Well, of course!... I'm also working on a Smash 4-esque Lucina, but literally all I've done so far is balanced the power through her attacks.
Still, only really need to do 3 taunts and 3 win animations and I'd be done with that, haha.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 06, 2014, 06:49:03 PM
I like what I see. It's tipping some scales.
Keep tipp-- I mean, keep going!

 You just had to go there didn't you?

A few people don't use other animations... Only a few. I'm not in them.

Like I said there's nothing wrong with it.

Post Merge: November 06, 2014, 06:51:09 PM
Well, of course!... I'm also working on a Smash 4-esque Lucina, but literally all I've done so far is balanced the power through her attacks.
Still, only really need to do 3 taunts and 3 win animations and I'd be done with that, haha.

 I was thinking of doing it myself. But I started to lose interest in hacking as of late. I'd like to see how those go too. Sounds like a good thing. You gonna contribute those to CrazyHands PSA?


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 06:54:27 PM
I was thinking of doing it myself. But I started to lose interest in hacking as of late. I'd like to see how those go too. Sounds like a good thing. You gonna contribute those to CrazyHands PSA?
Yup!... Well, I want to, although it really kind of depends if I can actually get them done...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 06, 2014, 06:56:05 PM
Yeah... I know that feeling. Well I'm still helping him out. So if you want some help with the animations I can give you some.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 06:58:00 PM
Only complicated animation I can think of would be the up taunt (I think it was?)... The rest should be simple enough.

...Now that I think of it, I'll probably need a mask GFX thing. ...Huh.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 06, 2014, 07:04:10 PM
Yeah... probably. If that new Lucina model comes out soon, maybe we could use that new one and call the mask as an article or something. The Up Taunt was the one where she spins her sword and goes into her CSP pose saying, "Come at me." The Side taunt was where she sheathes it saying, "I can not lose." Then the Down taunt has her putting on her mask. That one is the easiest. Up taunt probably being more difficult with the sword spin.

Do you have Smash for 3DS? A reference would be helpful. I do, and have her unlocked already.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 07:08:29 PM
Yup, I have it with me, which will make referencing A LOT easier.
But yeah, the mask taunt, aside from the mask will definitely be the easiest.
Side taunt should also be relatively simple. Depends on if the turning portion doesn't spaz out.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 06, 2014, 07:14:00 PM
I can handle the turn so it doesn't spaz. Like I did with that spear back air attack you did. Should be easy.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 07:42:06 PM
oh
I just remembered she also has her own Shield Breaker and Counter animations.
...
damn more work D:

Hm... Maybe I should also incorperate some of Marth's Smash 4 changes into this, which would automatically make her less clone-ey to Brawl's Marth...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 06, 2014, 08:23:42 PM
Sounds like a plan to me. Would work fine I suppose.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 08:24:59 PM
bleh. I'll go with the original plan first, I'll probably update it like that later.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 06, 2014, 09:16:43 PM
Yeah. Best not to set to high a goal, or you'll never get anything done. If you need some help, or any clean up on things. Just ask, I'll be around.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 06, 2014, 09:22:14 PM
Will do!
Currently working through Shield Breaker first.
Moving on to Counter after that.

Edit: Shield Breaker start-up. Doing the grounded animations before I do the aerials
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation2_zpsx0jofif4.gif)

Edit 2: Aaaaaand the base of the charge-up segment... Still need to make it look like an actual charge-up.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation3_zpswfwnzy15.gif)

Edit 3: Updated the charge-up, although I think it may look too shaky...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation16_zpsuqotlspo.gif)

Edit 4: TIME TO BREAK SOME SHIELDS! still need to update it but yay.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation18_zpsjgx5xblg.gif)


If there are any touch-ups you want to make Nao-chan, or if you wanted to do aerial versions or whatever lemme know. For now I'm tired as hell and I needs sleep.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 07, 2014, 02:27:20 PM
Wow that was fast. Not bad. I can do the aerial versions if you want.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 07, 2014, 02:32:43 PM
Sometimes I'm not lazy and actually try to animate properly.
...
That's only sometimes. *Shot*

I'll send 'em over soon-ish...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on November 07, 2014, 02:35:20 PM
Well... As long as it looks good, your lazyness is forgiven. And it looks good so... yeah...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 07, 2014, 02:36:38 PM
Alrighty then. I'll be here waiting.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 07, 2014, 02:39:06 PM
Aaaaaand sent.
Thanks again!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on November 07, 2014, 02:40:07 PM
You need to do something about those legs. They shouldn't move so much during the charge animation.

And the end animation's hip bone moves really really really really really really weird. I'd redo the animation, personally.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 07, 2014, 05:08:41 PM
Okay so I started to fine tune the Shield Breaker attack portion of the move. Right now I'm getting the positioning correct.

Here's a pic.
(http://i.imgur.com/mF2b3rN.png)

It resembles the position in game a bit closer.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 07, 2014, 05:09:50 PM
Haha, definitely looks a lot more awesome.
I still haven't gotten around to the counter yet, though... Hopefully I can get it done by the end of today.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 08, 2014, 07:15:55 AM
Update time. This took waaaaaaay too long for me to finish... I blame my perfectionism. Anyway, I finished up the Shield Breaker animation for you. Hopefully not too much more will need to be done with it. It should be DONE done. Here's a gif.

(http://i.imgur.com/ZzrAx1J.gif)

Once I get to cleaning up the charge animation, I'll do the air versions of these. *sigh*

Hopefully it won't take me forever like it did this time though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 08, 2014, 12:46:22 PM
Oh my... It definitely looks way better.
Thanks again and sorry about this D:


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 09, 2014, 05:12:31 AM
Sorry about what? You don't need to apologize. I'm totally fine with helping you out. I like Lucina, and creating a PSA for her is fun. Tiring, but fun. So don't worry about it.

Also I'm glad you like it. The perfectionist side of me just makes things take longer. But in the end it's worth all the time spent.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 09, 2014, 05:27:21 AM
If you're sure about that then...
Still haven't gotten around to that counter yet, even though it'll be ridiculously easy to do. >.>


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 09, 2014, 05:36:20 AM
I understand. I didn't get to doing the touch ups and aerials today either.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 09, 2014, 07:46:05 PM
I have!... Just begun making the counter, frame 5 of 60, but since like, 45-ish of those frames is just the counter stance, I'm already nearly finished. Unless my PC explodes in the middle of animating. Hopefully I can finish this before getting distracted or side tracked, 'cause that'll mean I won't work on it for two days again or something.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/counter_zpsf54ddb3f.png)

Fun fact of the day, my Smash 3DS was sitting in training mode on that frame for a few days before I actually started animating it. *Headdesk*

Edit: Update!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation20_zpsg0cxqueq.gif)

I'll also do the aerial versions soon. maybe...

Edit 2: I actually bothered to do the aerial version so soon. Wow. Next up is the Mask taunt... It'll look a bit odd without a mask though, haha.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation21_zps62rjh2qd.gif)

Dunno if I'll actually do the win animations though... Hm...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 09, 2014, 09:36:35 PM
Nice job on these.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 09, 2014, 10:48:19 PM
Haha, thanks.
Also, I just noticed that Shield Breaker's chargeup animation should go for around 60+ frames, instead of 31. I just never noticed it 'cause Marth's shield breaker charge loops.
...
welp, that's a big oopsie. >.>


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 01:38:35 AM
Yeah... I was going to mention that actually. Lucina's Shield Breaker is a bit different than Marth's. It either has a longer start, or it has 4 sections to it instead of 3. Like the start, soft charge, charge loop, and end. I dunno.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 02:50:38 AM
I think it's just part of the looping part, but since it has 60+ frames in it it's unnoticeable... No real way of telling unless we can view the animations in Smash 4 like we can do for Brawl.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 03:07:16 AM
Yeah. Oh well it shouldn't take too much longer to add 30 more frames to it. Just let me know when you're done and if you need some clean up on it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 03:11:24 AM
Hm.... Think I'll start up on it now. Shouldn't take too long to add this. Maybe like, a half hour at most?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 03:35:28 AM
Alright... let me know if you need help.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 03:48:33 AM
Set the framecount to 65 and... I still think the charge up looks terrible ;_;
uhhh... If you want to give it a shot I updated it from the link I PMed you earlier. And as always, I'm tired as hell and need sleep.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 03:56:52 AM
Alright... I'll try to get it right. Good night.

EDIT: Okay... so the issue I'm seeing here is way too much movement. About where you had it with the first one, at the end, frame 31 was just fine. Going from there on... I'd say just try to keep her steady (But still going up and down to make it look right) and in that spot for the duration of about an extra... let's say 45 - 50 frames. I think if you can do that It would be fine. I'll try and do it myself. We can see whose is better.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 12:48:01 PM
Alright then, I'll see what I can do.
Wouldn't be surprised if mine paled in comparison to yours, but whatever, practise of any kind is a good thing.

Edit: Just redid the last half of it... Still need to do the first half, but it's progress.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation23_zpsqrm4ry6z.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 05:42:59 PM
It definitely looks better than before. Keep it up.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 06:02:27 PM
Haven't made progress yet, but I just noticed something.
I happen to do a lot better on PSAs that I haven't planned out, for example, that Toon Link I practically made up as I went along. Genesect? A week of basically just porting it and some recolors and I haven't touched it since.
...
I suppose it's fortunate that this Lucina is just a PSA that was started on a whim? XD


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 07:09:16 PM
Yeah... I suppose so.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 08:27:13 PM
Just redid the first part of the thing.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation26_zpsr8akcqnv.gif)

Also, an aerial version of the start-up. Mostly a random thingy. But, if you don't want to do the aerial versions of the things lemme know.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation27_zpsgq6hg9rw.gif)

Hopefully, I'll start up on the mask taunt soon.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 08:46:28 PM
That charge looks much better. Good job.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 08:47:57 PM
Juuuuust updated the post a bit there, haha.
hm... Should I do a video preview of the shield breaker soon?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 08:51:12 PM
If you want to. I should send you the end animation for it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 08:54:07 PM
I'll just wait 'till it's finished. bleh.

Alrighty then, though.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 09:01:51 PM
Need to do the air one though. Man that one looks way different from the ground one. Her position is different with almost each part of her.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2014, 09:04:43 PM
Well, I do like that they made it different instead of something lazy like Marth's (What? It looks cool but it's still pretty lazy XD).

Good luck on it!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2014, 09:07:03 PM
Yeah... I know what you mean. Thanks. It shouldn't take too long. Hopefully.

EDIT: I just got the air version done. Here's a gif.

(http://i.imgur.com/qLbOkZy.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2014, 12:46:53 AM
Aside from the movement, it looks awesome.
I say movement since the aerial Shield Breaker moves by PSA momentum/floating point stuff, and not by the TransN bone.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 11, 2014, 12:50:45 AM
 I know... I just didn't stop that part. But either way I'm satisfied with it.

I just got rid of the TransN bone's movement. She still kinda goes forward, but that the HipN movement. Don't really think that needs to be touched. I'll send them over soon.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2014, 02:26:45 AM
The animations look really swell, but for some reason one of the animations (May even be one of mine...?) crashes the game.
oh dear.
I'll see if I can find out the cause, though...

Edit: Neeeeeevermind, just a filesize issue with the model I'm using.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 11, 2014, 04:14:28 AM
So they look good in game?


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2014, 04:15:22 AM
Yep! They work really really well!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 11, 2014, 04:18:14 AM
Cool... So what else needs to be done for her?


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2014, 04:44:55 AM
Taunts, victories and that little change to her entry where she throws the mask off.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 11, 2014, 04:59:53 AM
Okie doke. The Taunt's will be easy. The Victories however, not so much.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 11, 2014, 05:02:43 AM
Especially since you can't just go to training mode to watch 'em frame by frame >.>

Post Merge: November 12, 2014, 12:43:22 AM
So hey. here's a preview for that Lucina PSA.
http://www.youtube.com/watch?v=uwR2gTWDF84

If anyone wants to test her out to see how she fares in-game so far feel free to ask.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 12, 2014, 01:24:32 AM
Not a bad job. The moves look good. Did you do the counter attack animation too or no?


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 12, 2014, 01:34:33 AM
The counter attack hasn't been touched.
wow. Never noticed it was actually different. Welp, that's another to-do.
*Headdesk*

Edit: Oh wow, the start up of it just uses Marth's pose. Haha XD


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 12, 2014, 01:52:17 AM
Yeah. Its funny. But the rest is different.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 12, 2014, 03:00:18 AM
A very early version of her counter attack... Not refined at all, just the basic animation
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation28_zpsjsj8r70s.gif)
uh... If you want to make any changes to it, here's a link to it.
https://www.dropbox.com/s/r3rqlgl8025lhig/SpecialLwHit.chr0?dl=0 (https://www.dropbox.com/s/r3rqlgl8025lhig/SpecialLwHit.chr0?dl=0)

I actually like the way her counter looks for some reason, even though it's harder to spot compared to Roy's counter haha.

Edit: Noticed that her aerial counter attack uses the grounded animation.
Huh.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 12, 2014, 04:41:14 AM
I'll see if I can touch it up a bit.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 12, 2014, 07:14:59 AM
Made that minor change to the entry where she throws the mask off...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation29_zpssqvfjubq.gif)

Just wanted to do this before I forgot, since it's a pretty negligable change compared to her other animation changes. Haha.
so tired ;_;


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 12, 2014, 07:55:23 AM
Give me that one. I need to smooth it out... I NEED TO.

EDIT: Oh yeah... and just to mention it. On the counter attack animation... It's her right leg that slides out like that, not her left. I'm working on it now though so no worries.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 12, 2014, 01:15:08 PM
Give me that one. I need to smooth it out... I NEED TO.
Oh my. XD
I um. Ok.
https://www.dropbox.com/s/rdv119qyxea7d57/EntryL.chr0?dl=0 (https://www.dropbox.com/s/rdv119qyxea7d57/EntryL.chr0?dl=0)

EDIT: Oh yeah... and just to mention it. On the counter attack animation... It's her right leg that slides out like that, not her left. I'm working on it now though so no worries.
Ah, really?... Huh...


Title: Re: Lillith's PSA Thread
Post by: Archer(AkenoS3) on November 12, 2014, 01:19:21 PM
Made that minor change to the entry where she throws the mask off...
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation29_zpssqvfjubq.gif[/url])

Just wanted to do this before I forgot, since it's a pretty negligable change compared to her other animation changes. Haha.
so tired ;_;
Looks like she says "gtfo" to her mask xD


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 13, 2014, 01:09:26 AM
Sooo... I decided after finishing off Smash 4 Lucy, I might work on De-cloning (or Luigifying) her.

Some random ideas~

Neutral Special: Aether - Basically a combination of her Storm Thrust and Assault Dash custom specials in Smash 4. The second hit only happens if you hold the special button.
Side Special: Astra - Basically exactly like her 'Easy Combination' custom special, but with a total of 5 hits, and maybe keeping the ability to tilt the attack directions.
Down Special: Dragonskin (Why? Because it's cool, haha.) - Works like Iai Counter from Smash 4, BUT she still takes full damage.

No idea for the up special, though...


Why would I want to do this even though there's already a fantastic Lucina PSA out there? Because I can... And also it's fun coming up with ways a character can be decloned from their parent character :P


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 13, 2014, 01:19:26 AM
Setting yourself up for a big PSA again huh? Nice... Good luck with all that stuffs. I'll try to help if you need it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 13, 2014, 01:22:00 AM
I may take a long break before even thinking of actually starting that up though. If I even do, heh.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 13, 2014, 01:37:20 AM
Uh huh... I know how you can be with these.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 13, 2014, 01:53:35 AM
shushhhhhhh i'm totally not lazy :<


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 13, 2014, 02:12:44 AM
Nooooo. You can't make meh. We're all lazy... Well most of us are to an extent.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 13, 2014, 02:20:26 AM
But I'm nooooot! >:C
i'd toss my shoes at you if i knew where they were.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 13, 2014, 03:02:45 AM
That's not nice... ;-;   

Honesty is the best policy. No need to be violent.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 13, 2014, 03:08:34 AM
but but throwing shoes is fun ;_;
Noticed something about Lucy's Shield Breaker loop-- If you use the Assault Dash custom special it loops like I thought it would. Haha! I was riiiight :D
This video shows it off, around 2:30 in.
https://www.youtube.com/watch?v=Q23LDhp-UhQ (https://www.youtube.com/watch?v=Q23LDhp-UhQ)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 13, 2014, 03:21:34 AM
What do you mean? It looks the same.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 13, 2014, 03:24:45 AM
What do you mean? It looks the same.
Assault Dash seems to make the charge time a little longer, enough to actually make Lucina's animation loop.
Tired, can't really explain properly...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 13, 2014, 03:33:13 AM
Not that I've noticed... it looks about the same to me. I use it as my main custom for her anyway. Anyway... go to sleep... You need it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 16, 2014, 09:59:28 PM
...No real update on Lucina yet, still trying to pull myself to start on them taunts... But a thing!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation30_zpsfwrfmise.gif)

No real excuse aside from random animation practise-- based on Ike's Smash 4 forward air.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 24, 2014, 01:32:42 PM
Oh.
KC-MM's re-undead.
...
Re-redead? Un-undead? Un-redead?
...Re-un-re-un-re-undead! ...what?
But, uh... Mask taunt's been started up.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation31_zpsshuh3pyw.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 28, 2014, 12:58:38 PM
Side taunt started up.
so tired... something something something *Headdesk*
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation0_zps4svtqti6.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 28, 2014, 11:08:32 PM
I'll finish these for ya. Also... since the forums are iffy lately... Passing on messages can go through Skype. It'll be easier. I'm on it most of the time. If you need my help go ahead and shoot me a message there.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 22, 2014, 02:41:34 AM
Not dead yet.
Finally got around to doing the up taunt, so that's all three done.
All that's left now are the victory things~!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation1_zpsbre1z2la.gif)


Title: Re: Lillith's PSA Thread
Post by: Velen on December 22, 2014, 07:12:43 AM
Hate to say it Kitsu, but the little bit at the end looks a little weird and unnatural.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 22, 2014, 12:57:01 PM
Of course, that's just the basic idea of the thing, it still needs to be refined :3


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 22, 2014, 10:06:46 PM
Hey... At least you got the sword spin down. So at least that stuck right?


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 22, 2014, 10:12:04 PM
Haha, there is that.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 22, 2014, 10:17:47 PM
Plus, when I'm done being lazy... You'll have my perfectionism.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 22, 2014, 10:33:45 PM
Keep up with the laziness.
Lazy is the way of the future! *Shot*


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 23, 2014, 01:09:24 AM
Until I need money... Then I can't be being lazy. That's bad for life.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on March 22, 2015, 04:39:56 PM
Keep up with the laziness.
Lazy is the way of the future! *Shot*
I never knew you were working on a Palutena PSA too.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 22, 2015, 05:15:45 PM
Not exactly working on, I had some random ideas, but that's about it.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on March 22, 2015, 05:33:39 PM
Hmm, that's cool. I come up with random ideas as well.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 03:15:59 AM
Not exactly working on, I had some random ideas, but that's about it.

You mean like most of the things you come up with? :v

Don't throw me out the window again... I already had that happen twice... ;-;


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 04:38:00 AM
Damn, Kitsu. You just HAD to not finish your stuff...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 04:40:12 AM
Fiiiiine I won't throw you out of the window ;_;
...can I have yer shoes then?

I'm not NOT finishing things, this is a break, and will be over when my Smash obsession kicks in again... Which'll probably be when Mewtwo's out.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 05:29:28 AM
Fiiiiine I won't throw you out of the window ;_;
...can I have yer shoes then?

B-But I need my shoes... ;____;


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 05:43:18 AM
...can I have yer shoes then?

...What is this with you taking shoes now?!


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 05:45:11 AM
WELL THEN I HAVE NO CHOICE BUT TO crai ;_;

...What is this with you taking shoes now?!
I've always been obsessed with shoes!
If you don't like it, then i'll take yours!


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 23, 2015, 09:23:02 AM
Stealing shoes has always been Kitsu's thing... Just like laziness... V:


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 10:20:49 AM
I've always been obsessed with shoes!
If you don't like it, then i'll take yours!

When you're asleep, I swear, I'll steal all the shoes you've stolen and return them to their rightful owners.

I will be a savior. A champion.

Try me.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 02:59:01 PM
WELL THEN I HAVE NO CHOICE BUT TO crai ;_;

So it's either, throw me out the window, take my shoes, or cry... I'm sorry, "crai"...

Why would I want any of those options? They're all terrible. Give me a better one.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 03:43:57 PM
Stealing shoes has always been Kitsu's thing... Just like laziness... V:
INDEED.

When you're asleep, I swear, I'll steal all the shoes you've stolen and return them to their rightful owners.

I will be a savior. A champion.

Try me.
SLEEP IS FOR THE WEAK.

So it's either, throw me out the window, take my shoes, or cry... I'm sorry, "crai"...

Why would I want any of those options? They're all terrible. Give me a better one.
FINE. I can has muffin? :3


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 04:04:35 PM
Yes... yes you can. Hold on... let me get one for you. What kind would you like?


Title: Re: Lillith's PSA Thread
Post by: Kyouma on March 23, 2015, 04:59:11 PM
I saw in the OP you planed a meta knight gijinka PSA
I am planning a gijinka MK in the future (sorta like what I did with Mary), will yuo consider re taking it probably?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 05:12:52 PM
Yes... yes you can. Hold on... let me get one for you. What kind would you like?
Anything that is edible...?
I saw in the OP you planed a meta knight gijinka PSA
I am planning a gijinka MK in the future (sorta like what I did with Mary), will yuo consider re taking it probably?
It'll give me a hell of a lot more reason to then my terrible recolor did, haha.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 05:28:03 PM
Anything that is edible...?

You don't deserve a muffin, you thief...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 05:28:56 PM
Hey! Kitsu isn't a thief.

Here you go Kitsu. I hope you like blueberry

(http://upload.wikimedia.org/wikipedia/commons/8/8a/Muffin_NIH.jpg)


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 05:32:41 PM
You don't deserve a muffin, you thief...
I... I feel insulted! For that!... *Holds up shoes*
Hey! Kitsu isn't a thief.

Here you go Kitsu. I hope you like blueberry

MUFFIN.
YAY! Muffin!


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 06:22:37 PM
Hey! Kitsu isn't a thief.

You side with a thief, you are an enemy.

I... I feel insulted! For that!... *Holds up shoes*

Give me back my SHOES HOW DID YOU EVEN


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 06:26:42 PM
I am not the enemy... I am the mediator here. Also the muffin giver... for those who want them.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 06:31:47 PM
I am tempted to have a muffin... but I need my damn shoes back...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 07:02:22 PM
Noes, they're my shoes now >:C


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 07:05:39 PM
[censored]. You'll rue this day, I swear it...


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 07:07:18 PM
...so... you didn't realize that i just took my own shoes off rather then steal yours?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 07:13:56 PM
Oh kitsu you goof.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 07:29:18 PM
*looks down*
*shoes are intact*

...How even?! You monster...


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 07:38:02 PM
I already told you Kitsu isn't a thief... just a good trickster.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 07:47:32 PM
That doesn't make him less of a monster! What kind of inception is this?!


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 07:48:30 PM
Besiiiiides, now that my shoes are in my hand, I have perfectly good projectiles for you calling me a thief, you meanie >:C


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 07:51:33 PM
Okay... what is even? This is getting out of hand real quick. Like those shoes in Kitsus'. Gonna have to put my foot down and say no to all o' dis.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on March 23, 2015, 07:55:04 PM
So much spam that all I need is some wine and I'll be set for life lol


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 07:58:03 PM
So much spam that all I need is some wine and I'll be set for life lol
Maybe, but since I'm currently not working on anything Smash-related, that can't really be helped.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 07:59:39 PM
So much spam that all I need is some wine and I'll be set for life lol

Drogoth's got a point, actually. I don't wanna get this thread locked because of spam...

Is there nowhere else we can take this crazy shoe thieving talk?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 08:05:05 PM
Aside from dealing with youtube shenanigans, and my laziness towards Skype, nah.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 08:06:08 PM
Don't see why you'd want to. Also it's not just Drogoth you know...Geez... Apparently my post was ignored. ;-;

Seriously though... this thread gets spam when Kitsu isn't busy workin on stuffs. Kitsu! Stop being lazy and do something!


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 08:08:52 PM
Seriously though... this thread gets spam when Kitsu isn't busy workin on stuffs. Kitsu! Stop being lazy and do something!
I'm always working on something, my current projects are om Fire Emblem hacking though...


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 08:09:27 PM
Don't see why you'd want to. Also it's not just Drogoth you know...Geez... Apparently my post was ignored. ;-;

Seriously though... this thread gets spam when Kitsu isn't busy workin on stuffs. Kitsu! Stop being lazy and do something!

My apologies m80, I didn't mean to ignore you.

A certain birdie lied to me when they said they didn't have Skype... He better stop being lazy.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 23, 2015, 08:11:19 PM
A certain birdie lied to me when they said they didn't have Skype... He better stop being lazy.
It wasn't when you asked.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 23, 2015, 08:14:38 PM
Lol. I (with the help of Akeno) forced Kitsu to get Skype... in a manner of speaking.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 23, 2015, 08:16:06 PM
I mean, it's a lot more useful when it comes to communication than forums in my opinion. It's pretty essential.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 24, 2015, 06:44:32 AM
Lol. I (with the help of Akeno) forced Kitsu to get Skype... in a manner of speaking.
We pointed a gun (and a sword for me) at Kitsu and installed skype during that time.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 24, 2015, 01:14:00 PM
We pointed a gun (and a sword for me) at Kitsu and installed skype during that time.

That's intense stuff there.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 24, 2015, 01:53:33 PM
That's intense stuff there.
I know, right?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 24, 2015, 02:04:01 PM
You people are so mean. :/


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on March 24, 2015, 02:08:58 PM
It makes/made things easier and you know it. You're just to lazy to use it.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on March 24, 2015, 02:34:44 PM
You people are so mean. :/
I know, right?
Though... I left Hypnotize's shoes in the back... If you want them...  r)


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 24, 2015, 05:19:41 PM
It makes/made things easier and you know it. You're just to lazy to use it.
Even though I'm on a lot more often recently through coercion of another individual...
I don't usually start conversations, but if you want to talk I will respond.



Title: Re: Lillith's PSA Thread
Post by: Afterthought on March 24, 2015, 05:56:39 PM
Though... I left Hypnotize's shoes in the back... If you want them...  r)

Gimme my shoes back you jerk. ;_;

Even though I'm on a lot more often recently through coercion of another individual...
I don't usually start conversations, but if you want to talk I will respond.


I always want to talk to you, dude. I'm a fairly friendly person, I think.

I can give my Skype via PM if any of you guys want it.


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 24, 2015, 06:01:03 PM
Gimme my shoes back you jerk. ;_;
I SUBJUGATE YOUR SHOES IN THE NAME OF... of... um... ah whatever just take them.
I always want to talk to you, dude. I'm a fairly friendly person, I think.
I can give my Skype via PM if any of you guys want it.
Y'okay~! Go ahead.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on March 28, 2015, 11:25:48 AM
Kitsu learned his lesson: Don't steal shoes or face the consequences. Everyone became friends, and I make an awesome narrator. The end.

(Man, this has gone on for 3-4 pages)


Title: Re: Lillith's PSA Thread
Post by: 5una~ on March 28, 2015, 01:58:10 PM
Pardon me if I go off topic here but I always like talking to new people myself may I add you HypnotizeOverdrive my name is Suna by the way pleasure to make your acquaintance.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on April 08, 2015, 01:58:23 PM
You can reach him in PM. Eh?


Title: Re: Lillith's PSA Thread
Post by: Afterthought on April 08, 2015, 02:05:10 PM
You can reach him in PM. Eh?

I tried hitting him up, no response. Lol


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 09, 2015, 04:21:47 AM
Kitsu is a lazy busy person... Just like we all are...
Though, if she could tell me something about that certain PSA of hers that I'm interested in revamping... :>.>:


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 09, 2015, 04:40:44 AM
I am actually working on a whole lot of other stuff. believe it or not ;_;
I might return to Smash when that Mewtwo DLC thingy releases soon. Just a maybe currently.

I've no idea which one you're talking about.
...Which one are you talking about?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 09, 2015, 07:27:57 AM
Like.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 09, 2015, 07:32:58 AM
So... What'd you want to know then?


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 09, 2015, 07:53:22 AM
If you don't mind me revamping him. Making him move a bit more like Link. While keeping what's making Ike on him.


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 09, 2015, 04:06:07 PM
Go ahead then.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 10, 2015, 05:05:27 AM
Kewl! I'll post my ideas in a bit.


Title: Re: Lillith's PSA Thread
Post by: Leon Exodio on April 10, 2015, 12:01:17 PM
*follows*


Title: Re: Lillith's PSA Thread
Post by: Lawliet on April 10, 2015, 12:56:00 PM
Whoops, forgot to follow. *follows*


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 10, 2015, 01:16:18 PM
I talk about an old PSA and you get two more followers. Lol... It must be Fate/Stay Night. Jk... Jk...


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 10, 2015, 05:35:06 PM
Huh. Funny how things happen isn't it?


Title: Re: Lillith's PSA Thread
Post by: Lawliet on April 10, 2015, 06:47:19 PM
Huh. Funny how things happen isn't it?

Yeah, like this whole conflict about shoes :kdance:

I talk about an old PSA and you get two more followers. Lol... It must be Fate

Or you must have a streak of good luck that lasts forever.


Title: Re: Lillith's PSA Thread
Post by: Afterthought on April 10, 2015, 07:19:07 PM
This thread would be a good thread to follow IF SOMEONE WORKED ON HIS STUFF MORE OFTEN

But really, I can imagine it's a lot of work and it takes so much patience.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 11, 2015, 08:19:00 AM
Or you must have a streak of good luck that lasts forever.
"I do not count on luck." -QuoteFromSomeone.
No seriously... Here is the moveset I thought about:
Jabs: Link's AAA combo. (sort of.)
Side Tilt: Ike's Attack 13
Up Tilt: Old Like's Up Tilt.
Down Tilt: Ike's Down Tilt.
Side Smash: Ike's Side Smash
Up Smash: Link's Up Smash
Down Smash: Ike's Down Smash
Neutral Air: Link's N-Air
Forward Air: Ike's F-Air
Back Air: Ike's B-Air
Up Air: Link's U-Air
Down Air: Ike's D-Air with Link's Fall.
Forward Throw: Ike/Link's Throw. (Same anyway.)
Back Throw: Twilight Link's Back Throw.
Down Throw: Link's Throw.
Up Throw: Ike's Throw.
Neutral Special: Ike's N-B (Placeholder for ideas.)
Side Special: Link's Ground Up B combined with Ike's Side B.
Up Special: Ike's Up B with slight animation changes.
Down Special: Ike's Down B + Explosion effect. (For mimic bombs.)

Tell me what you think, guys.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on April 11, 2015, 08:37:22 AM
Remember link is left handed so doing animation swaps will be difficult to do properly if you want him to be a right handed swordsman.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on April 11, 2015, 10:14:26 AM
I think you can try making link's side smash animation 2, mabye make him pull out a bom-bomb for his d-special. I did that with ike in the form of a Mini-PSA, just for some ideas.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 11, 2015, 10:33:40 AM
Remember link is left handed so doing animation swaps will be difficult to do properly if you want him to be a right handed swordsman.
True that... I think I'd need to mirror Link's animations in order to make it work.

I think you can try making link's side smash animation 2
Actually, I debated with myself for this one... But I'm not sure, actually. Both of their Side Smash is one of their best attacks (Link for its double hit, and Ike for its power.)
I COULD make him do both... Like one of Link's Side Smash, then following up with Ike's. I'm gonna think about it.

mabye make him pull out a bom-bomb for his d-special. I did that with ike in the form of a Mini-PSA, just for some ideas.
Well... I didn't want him to spawn a bom-bomb considering how powerful these are. But I see your point, though. Hence why I am making an explosive counter. The Counter from Ike + the explosion from Link's bomb.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on April 11, 2015, 10:47:36 AM
You can't do the whole mirroring thing, it won't work.

You'd have to make the animation.


Title: Re: Lillith's PSA Thread
Post by: Akeno/Archer on April 11, 2015, 12:12:36 PM
I see...
Welp. Gonna start tonight then.


Title: Re: Lillith's PSA Thread
Post by: spiritpyros on April 11, 2015, 03:21:51 PM
*follows*


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 11, 2015, 03:49:27 PM
Another slave follower! Hello friend!

Your ideas look pretty swell, though. So good luck on that. Haha.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on April 11, 2015, 03:53:16 PM
I'm starting to get suspicious with the word "slave".....


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 11, 2015, 03:59:33 PM
I'm not unreasonable! I don't know what you're talking about!


Title: Re: Lillith's PSA Thread
Post by: Afterthought on April 11, 2015, 04:26:54 PM
I'm not unreasonable! I don't know what you're talking about!

You're a liar, and you know it.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on April 11, 2015, 05:23:52 PM
I'm not unreasonable! I don't know what you're talking about!
Really? That sounds like a bunch of malarkey. I can name 2 unreasonable things you've done. 2! You've stole shoes, and you're mad-lazy.            


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 11, 2015, 05:51:30 PM
and you're mad-lazy.            
Laziness would assume I did nothing. Just because I'm not working on Brawl stuff doesn't mean I'm not working on anything ;_;


Title: Re: Lillith's PSA Thread
Post by: Afterthought on April 11, 2015, 07:13:26 PM
Laziness would assume I did nothing. Just because I'm not working on Brawl stuff doesn't mean I'm not working on anything ;_;

LIAR


Title: Re: Lillith's PSA Thread
Post by: Lillith on April 11, 2015, 08:19:41 PM
Sigh.
My current project's a bit of a secret 'till I think I have enough that I would want to show it, and even then I may not even do so.
It's up to you to believe me or not.


Title: Re: Lillith's PSA Thread
Post by: Anivernage on April 11, 2015, 08:55:41 PM
You can't do the whole mirroring thing, it won't work.

You'd have to make the animation.
IIRC,  it could work if you modify the model's cull options however it could work only on that model.
If your psa is getting an exclusive model you can test it, that way youll save alot of time but if you want it to be model compatible then youll have to animate it....you can test if that works anyways.... you have nothing to lose akeno-senpai :v

Btw *Subscribes*

Another slave follower!
*Tries to unsubscribe*..... *fails*


Title: Re: Lillith's PSA Thread
Post by: Large Leader on April 12, 2015, 02:24:21 PM
IIRC,  it could work if you modify the model's cull options however it could work only on that model.
If your psa is getting an exclusive model you can test it, that way youll save alot of time but if you want it to be model compatible then youll have to animate it....you can test if that works anyways.... you have nothing to lose akeno-senpai :v

Bruh :V

I know what he wants to do. Which is use Link's animation, mirror it, and then put it over Ike.

But the thing is, is that when you mirror it, you mirror the TransN, which causes EVERY model that uses TransN (which is literally every model) to be flipped.

So you make Link Right handed, export the anim, import it on Ike, and then he's left handed.

Congrats V:


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 04, 2015, 06:59:07 PM
Mwahaha! A thing!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/MaskLucy_zpsf7rf1vyv.png)
See, see, i'm still alive.


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on July 05, 2015, 08:37:27 AM
See, see, i'm still alive.

! No longer available (http://www.youtube.com/watch?v=AAY0kVTH1O8#)

Fixed


Title: Re: Lillith's PSA Thread
Post by: Lawliet on July 09, 2015, 05:04:04 AM
Mwahaha! A thing!
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/MaskLucy_zpsf7rf1vyv.png[/url])
See, see, i'm still alive.


Good to hear you're getting back into the PSA business again. I still owe you back from last time. Plus, the thread finally revived. Also good to hear.


Title: Re: Lillith's PSA Thread
Post by: Lillith on July 15, 2015, 05:56:49 AM
Random update time~ Up taunt adjustments have been made, as well as a few other random PSA stuff... And the mask works wonderfully with the new Lucina import.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/UpTauntMask_zpshpisrljs.png)
...There's also other random stuff i've forgotten, ech, stupid brain.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 06, 2015, 06:30:26 PM
Eeeeeeep, sorry about the wait and stuff, still not ded though. I want to get her done soon... Maybe/hopefully the end of the month.

For now, I did her lose animation. Which.... most people overlook or don't care about. Not me though, i'm an idiot.

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/LucinaLost_zpsnsozbige.gif)
She's plotting her revenge...

Post Merge: August 07, 2015, 05:14:54 PM
Progress is going well, considering how terrible my motivation is. Fixed up the Up and Side taunts a bit... although I still need to touch up the side taunt a little, as well as fixing up the counter, mostly.
After a little more work i'm probably going to move onto the entry animation. Note to self... use ThrowN bone for when she tosses the mask off...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation1_zpsqwwgxpdf.gif)
You're mine!


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 09, 2015, 09:52:44 PM
Haha, finally got around to starting up one of her Victory animations. As usual, still need to touch it up a bit... Before this her Entry was touched up a bit, and counter was fixed up a little more... I think I may have also done bit more for one of her taunts...?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/LucinaWin2_zps0rge3vtp.gif)
You'll never defeat me!


Title: Re: Lillith's PSA Thread
Post by: King Draco on August 10, 2015, 05:52:34 AM
I hope you don't lose your motivation. It's looking great so far.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 11, 2015, 08:13:55 PM
Ahaha, it's good to know that there is still interest in this, thanks!

Here's her second victory... I'd have been done sooner if Brawlbox stopped having a tantrum every other minute. Let's see... I PSAed the other victory in, as well as fixing the animation up a little, and made the wait animation to go along with it... Think that's all so far... Only main thing to do now is to finish her last victory animation and touch a few more things up, then I can start to make Marth's animations from his transition to Smash 4 for her, and also so i can make a Smash 4 Marth afterward if i wanted to, haha.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation6_zpsq75msre1.gif)
Father, I won!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on August 11, 2015, 09:01:54 PM
Too static ;~;

You know what you have to do, right?

... Right?


Title: Re: Lillith's PSA Thread
Post by: Velen on August 11, 2015, 09:12:03 PM
Sadly, I have to agree, Kitsu. Far too static, and not very fluid at all.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 11, 2015, 09:27:13 PM
if Brawlbox stopped having a tantrum every other minute.
That also hindered the actual animation... I might just scrap it and re-do it from scratch later, but for now i have a basic idea down, we'll see.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 15, 2015, 11:42:40 PM
Blech, finally have the last victory down-- for the most part. Still shaky, but that's going to be fixed later, I don't want to touch it again today.
Uh, let's see... Progress... Aside from the victory just mentioned, I also fixed up the previous one a bit... so tired...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation8_zpswph5avqe.gif)
The future is not written!


i hate how finicky rotating things can be...


Title: Re: Lillith's PSA Thread
Post by: Lawliet on August 21, 2015, 11:20:05 AM
Have you started on Lucy's SpecialN yet?


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 21, 2015, 06:49:44 PM
Huh? That was one of the first things done...


Title: Re: Lillith's PSA Thread
Post by: Lawliet on August 22, 2015, 08:25:20 AM
Oh, guess I must have missed it. These still look pretty good, though. I might work on Roy's animations.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 27, 2015, 07:18:00 AM
I know I said I would try to get her done by the end of the month... Which... Clearly isn't happening, so I may as well release a beta soon, maybe by tomorrow. This'll come with SFX and stuff. yay.
That's all I can think of currently.

Progress.... Currently just a few very minor fixes.

Hrm... Maybe i'll release a 'Brawl' Lucina (Which, aside from needed fixes, is done NOW), and a 'Sm4sh' Lucina, which still needs a lot of Marth/Lucina's new animations.

...I may also do a Project M version of either/both, but don't count on it unless it's specifically asked for.

Edit: Beta's up, I don't know when i'll work on her next, my motivation is beyond gone.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209484 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209484)

http://www.youtube.com/watch?v=BCaJjMrI7Dg


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on August 27, 2015, 02:37:57 PM
Holy [censored], this is impressive!

Great job, Kitsu!


Title: Re: Lillith's PSA Thread
Post by: Large Leader on August 28, 2015, 09:10:54 AM
Considering your lack of motivation, its really impressive. If you want I can give critique on your animations.  It that'd have to wait for later.

Again, very nice job.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 28, 2015, 04:45:58 PM
Haha, thanks. That'd be nice though.
also i wish this motivationless-ness would go away, ack...

Also, to do list... Mostly just so i don't lose it (Since i'm good at losing everything), but also shows some random decloning ideas I had.


Before the 'Brawl' version's full release:
Fix up victories, taunts, lose animation? Entry?
Also need to fix up some of the SFXs volumes, her counter quotes are too quiet for instance.

Before the 'Smash 4' version's release:
Animate D-Air
Animate Dancing Blade 2nd up.
Animate Dancing Blade 3rd up.
Animate Dancing Blade 3rd down.
Animate spot dodge.
Animate Forward Smash.
Animate floor get-up attack (Down and Up).
Animate Shield/Rolls (The rolls seem exactly the same?)
Animate Item Dash Attack
Animate Item Jab animation
Animate Item Forward Tilt animarion
Animate Item Forward Smash animation
During Homerun swing, sheath sword (Via PSA, animation is same)
Animate new fancy-fied Up Smash animation (Only need to edit end of it?)
Anything else that's changed/that's changed that I can bother about doing (I think i've got everything here, though?)

Decloning ideas:
Her thing is to do a lot of shield damage, but her actual damage isn't the best.
Give Great Lord shield.
Crouches behind shield, kinda like Link.
Give new up special similarly to Pit's PM Shield Bash, around same height as Dolphin Slash (Or Crescent Slash custom?). After the jump she quickly slashes downwards.
Down Smash is shield bash for great shield damage, short stun, then if button is pressed again is followed by a stab/slash.
Forward Tilt is shield throw?
Dash Attack is a shield charge, followed by a slash?
Back Air is backwards shield bash. She pushes herself backwards, meaning this would be a good damage dealer and may be used for recovery somewhat.
Side Special, has 5 hits, instead of 4. each 4th hit has less endlag, happen faster, but do less damage/knockback. Last hit  for all 'paths' is a quick jump attack which deals 7/8% damage and does great shield damage.


Title: Re: Lillith's PSA Thread
Post by: Velen on August 29, 2015, 09:29:58 AM
If I may:

The shield attacks seem like an awesome idea, but a few things I'd like to note.

- A Shield Bash seems a bit strange for a Down Smash, I'd think that'd be more of an F-Tilt or Forward Smash.

- The Up Special seems like a cool take on the Mii Brawler's Soaring Axe Kick. I like it.

- The only problem with the idea of the Back Air pushing her backwards is that more often than not, she won't have her back facing the stage when she's off the ledge, which makes the idea of it being used for recovery like that counter productive. Unless it moves her forward instead, like ROB's Back Air does.

- Forward Tilt being a shield throw isn't advisable I think, she's not Captain America after all. Could it be a swipe with her shield arm instead? Kinda like how Sword and Shield users in Monster Hunter have an attack function where they perform a swiping melee hit with their shields?

Maybe even have it be a two stage attack where she performs a swipe with her shield arm, then performs a very short range shield tackle or a slash or thrust with Falchion?

I like a lot of your Decloning ideas though, Kitsu. Very creative.

if I may add one or two?

- Nair is a single hit where she spins around in place once using Falchion?
- D-Tilt is a slash instead of a thrust, or a thrust similar to the third hit of Link's Jab in Smash 4?
- U-Tilt is an uppercut slash that makes her take a step forward?


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 29, 2015, 09:46:12 AM
- A Shield Bash seems a bit strange for a Down Smash, I'd think that'd be more of an F-Tilt or Forward Smash.
Haha, maybe, but i'm good at thinking strange. We'll see when i get to that.
- The Up Special seems like a cool take on the Mii Brawler's Soaring Axe Kick. I like it.
...Is it similar to that? Huh...
-  The only problem with the idea of the Back Air pushing her backwards is that more often than not, she won't have her back facing the stage when she's off the ledge, which makes the idea of it being used for recovery like that counter productive. Unless it moves her forward instead, like ROB's Back Air does.
(New) Dancing Blade (Need a better name for this, still in process of thinking of one, currently just tipping toward Marvelous Combination, which is just it's Japanese name) backward, then back air, not the easiest to pull off, but it's there if you remember about it.
-Forward Tilt being a shield throw isn't advisable I think, she's not Captain America after all. Could it be a swipe with her shield arm instead? Kinda like how Sword and Shield users in Monster Hunter have an attack function where they perform a swiping melee hit with their shields?

Maybe even have it be a two stage attack where she performs a swipe with her shield arm, then performs a very short range shield tackle or a slash or thrust with Falchion?
Haha, I dunno why, I just wanted to fit in a shield too in there somewhere-- but was also kind of a reference to Zero, with his boomerang shield thing (Can't recall its name, ech) Hm, maybe, though.
- Nair is a single hit where she spins around in place once using Falchion?
- D-Tilt is a slash instead of a thrust, or a thrust similar to the third hit of Link's Jab in Smash 4?
- U-Tilt is an uppercut slash that makes her take a step forward?
Hrm, I quite like these ideas, maybe!


Title: Re: Lillith's PSA Thread
Post by: Velen on August 29, 2015, 10:02:54 AM
iHaha, I dunno why, I just wanted to fit in a shield too in there somewhere-- but was also kind of a reference to Zero, with his boomerang shield thing (Can&#039;t recall its name, ech) Hm, maybe, though.

Well, the reason the Shield Boomerang works is because it's literally made from Zero's Z-Saber being activated from both ends and spun at high speeds. So it's like a disc. The Great Lord shield isn't shaped like a disc, so Lucina throwing her shield doesn't seem like something she would do.

-if you want a Zero reference. You could make the Down-Tilt into a multi-hitting somersault slash with multiple vertical revolutions, or do something similar with her Up Special on the downward attack.


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on August 29, 2015, 11:34:35 AM
What are the changes on Brawl Lucina?


Title: Re: Lillith's PSA Thread
Post by: Large Leader on August 29, 2015, 12:40:18 PM
DL'd your Brawl Lucina and looked over the animations.

Most of your animations need hipN rotation. It'll help a lot once you start using it.

Also, never have the character pause in a pose. Ever. Have them slowly move while they're supposed to be standing still (such as slowly having an arm go higher or having the bust bone rotate a bit more back).

Also, for the counter, work on having her foot moving forward. Currently it looks like her foot snaps forward when she swings as opposed to stepping forward.


Title: Re: Lillith's PSA Thread
Post by: Lillith on August 29, 2015, 07:44:42 PM
What are the changes on Brawl Lucina?
Not really that much, but near identical to changes from Marth she has in Sm4sh, example... shorter, balanced damage, own taunts/victories, all that.
Most of your animations need hipN rotation. It'll help a lot once you start using it.
I've had nothing but bad experiences when I try using it more then I have, I may just be unlucky, or using it terribly or whatever, but this is a big contender to lack of motivation.
Also, never have the character pause in a pose. Ever. Have them slowly move while they&#039;re supposed to be standing still (such as slowly having an arm go higher or having the bust bone rotate a bit more back).

Also, for the counter, work on having her foot moving forward. Currently it looks like her foot snaps forward when she swings as opposed to stepping forward.
I'll see what I can do.


Title: Re: Lillith's PSA Thread
Post by: Velen on August 30, 2015, 03:08:42 PM
I've had nothing but bad experiences when I try using it more then I have, I may just be unlucky, or using it terribly or whatever, but this is a big contender to lack of motivation.

Using the Hip Node is tricky, but it's worth mastering.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on September 05, 2015, 11:56:57 PM
Have you started on Lucy's SpecialN yet?
Huh? That was one of the first things done...

That's one I helped fix up. Recently I did a few things for Kitsu, Like helping her clean up a few other animations and such. I'm still doing it off and on when I have the time. Like this one for example. It was a lot more stiff beforehand. It's her Win3Wait.

(http://i.imgur.com/YRekw2M.gif)

Here's the Shield Breaker for Lucina... Just to show it off to those that haven't seen it.

Ground version
(http://i.imgur.com/0jYxuHr.gif)
Air version
(http://i.imgur.com/kMUFg5R.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on September 06, 2015, 09:25:02 PM
*Has no motivation*
*Continues working on stuff for whatever reason*
...Why...


Progress... Aside from what was said above, a few random PSA changes, I think a down taunt animation touch-up, and did Marth/Lucina's new Dancing Blade 2nd up, was only an edit to the Brawl one though.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsv9mtcitd.gif)
Still need to fix it up a little, but progress.


Fun fact, Marth/Lucina's grounded Dancing Blade uses the new fancy animations, while the aerial version uses all of the Brawl animations! Hehehe~


Title: Re: Lillith's PSA Thread
Post by: omegafalcon on September 06, 2015, 11:04:45 PM
Her right shoulder looks kinda weird during some of those frames, kinda like its poping out of its joint or something.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on September 07, 2015, 01:40:20 AM
*Has no motivation*
*Continues working on stuff for whatever reason*
...Why...


Progress... Aside from what was said above, a few random PSA changes, I think a down taunt animation touch-up, and did Marth/Lucina's new Dancing Blade 2nd up, was only an edit to the Brawl one though.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsv9mtcitd.gif[/url])
Still need to fix it up a little, but progress.


Fun fact, Marth/Lucina's grounded Dancing Blade uses the new fancy animations, while the aerial version uses all of the Brawl animations! Hehehe~


RShoulderN along with HipN translations and left leg bones are crying right now ;~;

Leik if u cri evry tim


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on September 07, 2015, 01:53:30 AM
HipN? It's taken off of the original. The HipN isn't the issue. LL pls... Unless you mean the sinking in the floor, then nevermind.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on September 07, 2015, 02:37:02 AM
HipN? It's taken off of the original. The HipN isn't the issue. LL pls... Unless you mean the sinking in the floor, then nevermind.

Body should use right leg as a literal stand to use as lucina brings her left leg back forward. Or have her use the left leg is a stand to bring her right leg back and then shift weight over to her right leg to bring the left back.

It's called real life v:


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on September 07, 2015, 04:20:18 AM
Body should use right leg as a literal stand to use as lucina brings her left leg back forward. Or have her use the left leg is a stand to bring her right leg back and then shift weight over to her right leg to bring the left back.

It's called real life v:

It's also called a work in progress. v:

LL pls... You're like this all the time with these things. Tone it down a bit.


Title: Re: Lillith's PSA Thread
Post by: Lillith on September 07, 2015, 04:25:36 AM
Much work.
Very progress.
Wow.
...may as well show off that I AM actually working on it.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation1_zps0cljocdx.gif)

Will probably work on 3rd up after this. Or 3rd down. I don't know.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on September 07, 2015, 06:04:11 AM
So... I did my own version of what Kitsu had just shown. Hooray for the same animation three times. :v

Anyway... All I did was change the upper body. Considering the foot placement wasn't too far off or really changed at all in Smash U's version. Have a gif.

(http://i.imgur.com/w99VPeM.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on September 08, 2015, 05:01:58 AM

MOAR RANDOM CHANGES.
Changed up 4th side/down a bit, but kind of negligible compared to even 2nd up so no point showing them off, eh.
Also did a thing on the 3rd up, the only animations that was changed up completely and I love its new animation, haha.
ANYWAY.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation2_zpsxtituojj.gif)
The return motion in the last 7-8 frames needs to definitely be touched up... Well, the whole thing does, but the last few frames irk me the most.


Title: Re: Lillith's PSA Thread
Post by: Velen on September 08, 2015, 08:53:56 AM

MOAR RANDOM CHANGES.
Changed up 4th side/down a bit, but kind of negligible compared to even 2nd up so no point showing them off, eh.
Also did a thing on the 3rd up, the only animations that was changed up completely and I love its new animation, haha.
ANYWAY.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation2_zpsxtituojj.gif[/url])
The return motion in the last 7-8 frames needs to definitely be touched up... Well, the whole thing does, but the last few frames irk me the most.


Well... I can point a few things out from this.

- Lucina's feet are sliding back into the idle position during the return sequence rather than taking a step or two. This would probably help if you can make her do it quickly.

- The end of the sword swing could be exaggerated a little bit more, to show the weight of the Falchion, like have her wrist shift so the angle she's holding it changes slightly in the direction of the swing. at the end of it's arc. You could also have her arm straighten out at the end of the swing as well.

- When Lucina finishes her swing, her left arm comes up, you could have her hold it in place for about 3-4 frames before having her swing it in the direction she turns to return to idle stand. It'll desynch her arm from the rest of her body's movement and make the animation much more lively.

You're doing really well though. Keep it up! • w •


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on September 08, 2015, 09:02:44 PM
The feet sliding thing is what she does in Smash 4. Her, Marth, and Roy all do it for some of their animations. Granted I understand it's dumb... but meh.

The sword swing shouldn't be exaggerated... Lucina even states it herself how well and effortlessly she can swing that sword. I think a straight swing will be fine.

The last point I do agree with though.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on September 08, 2015, 10:25:16 PM
Right now, it LOOKS like you didn't edit the transition between the swing and the wait. Add some keyframes in between so it doesn't just look like a random rotation. Lucina has a bit of right leg movement while she's rotating back to her wait. Good thing you noticed it yourself v:


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 05, 2015, 06:01:56 AM
Bump because relevant. I have a new thing I did! Enjoy. Fully animated in BrawlBox... Spent 7 hours on this because perfectionist. Have a gif.

(http://i.imgur.com/bvLzGAC.gif)


Title: Re: Lillith's PSA Thread
Post by: KingJigglypuff on October 05, 2015, 09:50:59 AM
The ending seems a bit janky, but it still looks good overall. :U


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 05, 2015, 07:58:16 PM
I knew someone would mention it. Blame the annoying ass HipN bone. I tested it in game, and it works fine.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 06, 2015, 03:34:32 AM
I'M STILL DOING THINGS TOO. I SWEAR ;_;
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsby8htmxm.gif)
Lucina/Marth's new useless meteor smash. I like the animation, and I like that it's a little faster, but I don't like how useless it actually is at its job.

Still a bit funky, but i'll fix that later... ...maybe.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 06, 2015, 03:44:47 AM
Got two more to show. I just revised Roy's Smash U wait and did his Wait2.

Wait1
(http://imgur.com/gYElFJe.gif)
Wait2
(http://i.imgur.com/n0IEgYs.gif)

I'm totally showing up Kitsu. Hehehe~


Title: Re: Lillith's PSA Thread
Post by: omegafalcon on October 06, 2015, 05:48:40 AM
Dem sum classy animations


Title: Re: Lillith's PSA Thread
Post by: KingJigglypuff on October 06, 2015, 07:05:20 AM
Wait1 is very solid. Wait2's feet are a bit shaky, but overall it's great.


Title: Re: Lillith's PSA Thread
Post by: Velen on October 06, 2015, 08:30:14 AM
I'M STILL DOING THINGS TOO. I SWEAR ;_;
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsby8htmxm.gif[/url])
Lucina/Marth's new useless meteor smash. I like the animation, and I like that it's a little faster, but I don't like how useless it actually is at its job.

Still a bit funky, but i'll fix that later... ...maybe.


I know you probably noticed these, but I wanted to point them out for others, most of it looks good though:

- The way her sword arm moves is kinda weird after the slashing motion. Her arm snaps into a 90 degree angle bend, removing that would probably smooth that out.

- Her left hand rotates for no discernible reason after the slash. It seems out of place. You probably need a keyframe there.

I don't see any other things to point


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on October 06, 2015, 11:43:57 AM
Wait1 is very solid. Wait2's feet are a bit shaky, but overall it's great.

Actually, it's not just the feet, but the legs. Notice how they move closer the moment he raises his arm, and also when he lowers it (more noticeable at the knees). Might want to take a look at the keyframes.

Wait1 is excellent.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 06, 2015, 09:02:24 PM
Two things so near eachother, from me?! It's outrageous!

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation1_zpslxk2qk8e.gif)
Dodgy dodging!
To do's... Still need fix that spot dodge a bit, make the sword arm of her down air transition more naturally instead of just snapping into place as it does, also make the left hand transition better. And... Fix up one of the victories a little more.


Title: Re: Lillith's PSA Thread
Post by: KingJigglypuff on October 07, 2015, 10:13:48 AM
You've got the motions right, but the overall execution is rather janky.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 07, 2015, 09:02:28 PM
Janky this... janky that... You know what else is janky? Your vocabulary. v:

Seriously though... there are other words Mr. King of Meme.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on October 07, 2015, 09:29:58 PM
Wait1: Looks nice, I like it. Really similar to mine, except mine has a bit of a swing before going into the Roy wait, but whatever v:

Wait2: The fist pump needs more of a pump. You got the fist down, though. Leg stability is always a [censored] making animations WIP till the end of time. Can't tell if there's any other problems.

Dair: In Smash4, the Dair doesn't stop at the end of the attack. Marth and Lucina keep spinning. I would keep the timing the same, but maybe have Lucina slowly keep rotating instead of stopping completely.

EscapeN: It seems like you used a lot of BustN but not enough WaistN (I'm not sure, just a hunch. Probably a bad hunch). Again, as with every BBox animation, leg stability is a [censored]. Maybe use more ShoulderN rotation for both arms? That might help. Would also suggest keeping her left leg mostly stable and having the right leg move and step around.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 16, 2015, 03:22:37 AM
Let's see... Changed up the down air a little, still need to do a bit more fixing, but eh. Will probably show off next time if I remember to do so. Spot dodge currently is unchanged, but i'll get to that at... some point.

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation2_zpsy78q2irp.gif)
Changed this thing a little. Might change up the new ending a little still.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 16, 2015, 03:46:51 PM
Funny that you post that... I made my own as well. The ending needs to be lengthened but I got the final strikes pose down... well minus the leg... forgot about that.

Gotta still show you up. :v

(http://i.imgur.com/0hju4qk.gif)

Edit: Updated the animation to more closely match the Smash U version.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 16, 2015, 04:34:59 PM
Gotta still show you up. :v
daaaaamn you *sobs*


Title: Re: Lillith's PSA Thread
Post by: Large Leader on October 16, 2015, 10:34:37 PM
I would suggest breaking away from the source material and not having Marthcina's leg break for the last stab v:

Plus having marcina take a few extra frames to push off from the ground. It's not easy to jump back up to neutral when you're squatting like that :v


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 16, 2015, 11:16:30 PM
But I did do that... the extra frames thing. I added an extra 12 frames for it too. ;-;


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 17, 2015, 01:11:02 AM
I would suggest breaking away from the source material and not having Marthcina's leg break for the last stab v:
Seeing as I, at least, am currently trying to make Smash 4 Lucina, and am not trying to replicate real world possibilities, I'm going to politely decline the suggestion.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 17, 2015, 01:27:08 AM
 ^ It's a video game... and a cartoony one at that. Not everything needs to be super realistic with the movements.


Title: Re: Lillith's PSA Thread
Post by: Velen on October 17, 2015, 09:05:47 AM
^ It's a video game... and a cartoony one at that. Not everything needs to be super realistic with the movements.

Quoted for truth. Exaggeration makes for good animation.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on October 17, 2015, 10:52:06 AM
Seeing as I, at least, am currently trying to make Smash 4 Lucina, and am not trying to replicate real world possibilities, I'm going to politely decline the suggestion.

No, you HAVE to take my suggestions or else v:

^ It's a video game... and a cartoony one at that. Not everything needs to be super realistic with the movements.

Which I agree with. But I (personally) don't think the leg shifting back adds anything to the animation. Regardless of what I think, it's nicely done overall.


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on October 17, 2015, 12:02:15 PM
I (personally) don't think the leg shifting back adds anything to the animation. Regardless of what I think, it's nicely done overall.

^ I mostly agree with this.

I think the leg snap looks funny and unrealistic... I'm 100% sure Lucina's ankle just broke there... Naoto's animation seems slightly better because the foot doesn't become parallel to the shin, so it looks a bit more realistic.

Still, I think putting your knee to the ground may help you extending your reach for the last sword hit, but it doesn't help you AT ALL in getting back to a standing position.

In a real life sword fight situation, it would be a chance decision: lean on your knee to extend your reach, while making it harder to get back to standing up, to maybe land a decisive blow, but maybe if that fails, it would leave you open while trying to get up from the floor.

Maybe to understand what I mean, you'd need to try doing this movement in real life (with an umbrella as the sword xD)

You may keep your animation as it is, just keep this in mind.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 17, 2015, 04:19:21 PM
Or an actual sword. :v

Could go do that right now. Joking aside, I know it's unrealistic. But if I were to add more key frames and do a whole getting up animation at the end... it would just take up space and be unnecessarily long. So I'll stick with this one.


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on October 17, 2015, 08:04:21 PM
It would be easier just to keep the legs in the same position for the final stab instead of making them move xD

But honestly, as it is, it's not SO bad. You can keep it as is.
I'm just letting you guys know it's unrealistic.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 17, 2015, 08:23:26 PM
I "can" keep it? Oh thank you mas'a... I appreciate your generosity mas'a. :v

I know it is... But I think it looks good. Smash 4 has a lot of wacky/flashy animations this time around.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 18, 2015, 11:33:29 PM
Progress is still... Progressing, rather slowly. ...So tired, ech.
Fixed the D-Air and spot dodge a bit-- although the D-Air's fix was pretty negligable. ...maybe i'll start with the newer get up attacks next. eh.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation3_zpsmdbwbar2.gif)
Still need to make it look a little more stable...


Title: Re: Lillith's PSA Thread
Post by: KingJigglypuff on October 19, 2015, 07:45:07 AM
Like with what I said with my last critique, you have the movements right, but the overall execution is rather janky.


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on October 19, 2015, 09:59:18 AM
KingJankylypuff


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 20, 2015, 03:21:20 AM
Like with what I said with my last critique, you have the movements right, but the overall execution is rather janky.

Lack of explaination isn't helping :<





F-Smash, F-Smash, F-Smash, F-Smash, F-Smash, F-Smash
F-Smash, F-Smash, F-Smash, F-Smash, F-Smash, F-Smash
F-Smash, F-Smash, F-Smash, F-Smash, F-Smash, F-Smash
F-Smash, F-Smash, F-Smash, F-Smash, F-Smash, F-Smash
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/FSmash_zps7p1z2bea.png)


Title: Re: Lillith's PSA Thread
Post by: KingJigglypuff on October 20, 2015, 06:56:18 AM
Lack of explaination isn't helping :<
It's kinda sluggish and jerky in movement.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 24, 2015, 11:54:19 PM
You really need to do better on constructive criticism.

Anyway. I like the new look of the side smash. It's a bit off... like the head being angled too low, the right legs rotation is turned too far right. And her sword arm being bent and her sword landing through the ground. Other than that. It looks good.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on October 25, 2015, 12:31:42 AM
Can't really critique without gifs of the animation unfortunately. But from the looks of it, the right leg, right arm, and bust seem off. Again, I don't have a gif to compare it so I can't tell if it's just a random frame being off or if it's the whole thing.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 25, 2015, 01:15:48 AM
I think I may've already changed that frame up, but can't recall currently-- I'll do gif of it (And other things) up later after I play around with them a little more.
More comparison things "And other things"
Up Smash ALL the things
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/USmash_zpsfqj2d0lf.jpg)
Grabs are fun
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Grab_zpse2l9in6d.jpg)
As are dash grabs
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/DashGrab_zpsybpei3zr.jpg)
Item jab...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/JabItem_zpsgkvcaxnk.jpg)
Item tilt
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/TiltItem_zpspeeyxne9.jpg)
Item dash attack
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Da[censored]em_zpspg7pssqv.jpg)

...And a gif of 'down' get-up attack because why not. Still need to do things, of course
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation7_zpscupmsi7i.gif)

...I thiiink that does it for the new Sm4sh animations, unless i'm missing something, anyone know if any of the other animations were changed?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 26, 2015, 09:30:23 PM
Not Lucina related... but Smash U related. I did a thing regardless. Here's a gif.

(http://i.imgur.com/okpC1bu.gif)


Edit: Just finished off his Blazer as well. Thought I might as well do it too, since I've been wanting to. Have a gif.

(http://i.imgur.com/S8f4idE.gif)

Also did his Guard animations... On and Off.

GuardOff:
(http://i.imgur.com/2SVoeBn.gif)
GuardOn:
(http://i.imgur.com/bmTzHzH.gif)


Title: Re: Lillith's PSA Thread
Post by: Large Leader on October 27, 2015, 10:19:54 AM
Side Smash: Would lower the arms a bit, the angle of the slash feels odd when it's like that. I also feel like the angle of the bust doesn't make a lot of sense, I'd personally rotate it forward a bit. Otherwise, it's probably the best animation out of the three. Aside from the leg sliding at the end v:

Blazer: HipN jankiness, I see. Nothing much can fix that other than messing with interpolation or adding more HipN keyframes. Would look into both suggestions and probably look up other solutions as well. Looks good, otherwise. Would probably decrease the speed at which Roy's arm goes up towards the apex of his jump and then having it go slightly higher than normal to give a feeling of weight and strength.

GuardOff: Bust needs some form of movement. Leg sliding. If you're going to have leg sliding (whether it's because of smash4 having it or not), experiment with trying to make it look as intrusive-less (I guess) as possible.

GuardOn: Would recommend making into a gif again (but adding about 20 empty frames at the end of the animation). Right now, it looks like he's tap dancing and sliding at the same time.

Right now, both guard animations seem lifeless compared to the other two animations you made. Maybe because you made them before you went to sleep?

If I were to rank the animations, they would be ranked in the order they're posted v:


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 27, 2015, 10:41:39 AM
The Guards seem "lifeless" to you possibly because they are short animations. 8 and 16 frames. Not much you can do with that short of time.

 Leg sliding isn't really happening in those gifs... it's the angle it was taken, but they are stepping off the ground LL.

 As for the side smash one, I copied the upper body to a tee... I spent a good 2 or more hours on trying to get that as close to what it looked like in Smash U as I could. So... yeah... Same with the Blazer one. But that one was made from scratch. The shaking you see isn't the HipN, but the Bust and possibly Waist bones. I might go back and take a look at it... but right now, I'm satisfied with what I have.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 28, 2015, 08:34:03 AM
Heey, a beta thing of Smash 4 styled Lucina... ...this will probably be released soon (Few hours, half a day, a day... Whichever)
http://www.youtube.com/watch?v=yXAygI_ooQA
...so tired...

Post Merge: October 28, 2015, 05:17:26 PM
And beta thing's released.
Does she play similarly to Marth/Lucina of Smash 4? That's the thing i'm most worried about currently...


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 01, 2015, 03:27:06 AM
...Since I'm doing Marth now as well...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation8_zpsnadffdhl.gif)

An edit to this victory thing.
...I love his new victory things <3


...May or may not do Roy after both Marth and Lucina are done, then maybe Robin/Ike/Shulk.


Title: Re: Lillith's PSA Thread
Post by: PallaPal on November 06, 2015, 11:24:58 AM
Such amazing work going on here. It's so mesmerizing... O.O

Heh heh, but seriously, great job as always Nao and Kitsu!
I wish I had half the dedication as you two have to Brawl Modding!


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 14, 2015, 08:51:59 PM
Mwahaha! Thanks X3

...A random concept for the cliff attack whenever I get to the decloning thing.
...This is just an idea, I know the animation's horrible, what I want to know is if I should scrap it or keep it?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsxseizjex.gif)



Aside from this I've fixed a few things up, both in Marth/Lucina's PSAs and a few animations, like making the up smash a little more in line with the original (In terms of frame count and such for this particular case). ...Still need to change up the victory up there a bit, as well as doing his other new victory. ...Can't recall what else needs to be done, but... It's getting there, thanks for the support everyone!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 14, 2015, 11:07:47 PM
Wait... so what exactly did you change on the up smash? Cause I thought I did a decent job on getting it close to what it was.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 15, 2015, 07:30:57 AM
Increased the frame count of the flourish at the end so it's more prominent (Still cancellable at the same time, so it just makes it look more pretty), fixed up foot placement a bit, that's all, haha.

Now then...
Let's try that spot dodge thing again, shall we?

(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation2_zpsmbaqrjsz.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 15, 2015, 07:35:15 AM
Looks a lot better. Putting it to good use I see.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 20, 2015, 01:54:02 AM
TIME TO F-SMASH ALL THE THINGS. ...Again.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation4_zpsovx3te3v.gif)
Also, item jab 'cause it is different.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsyhwgyzcg.gif)

...Other things are different, but, they're mostly just minor things, like extending the first animation of Dancing Blade by 20-ish frames with no real change to the actual animation.

Next up are probably revamps to the other item things.


Title: Re: Lillith's PSA Thread
Post by: Velen on November 20, 2015, 07:58:18 AM
TIME TO F-SMASH ALL THE THINGS. ...Again.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation4_zpsovx3te3v.gif[/url])
Also, item jab 'cause it is different.
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsyhwgyzcg.gif[/url])

...Other things are different, but, they're mostly just minor things, like extending the first animation of Dancing Blade by 20-ish frames with no real change to the actual animation.

Next up are probably revamps to the other item things.


*Claps* Nice F-Smash Kitsu! It looks really good. I don't see anything that needs critiquing on it.

The Item Jab animation too on Lucina.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 22, 2015, 12:29:59 PM
...So I just noticed that I haven't shown off the (incredibly mediocre) GFX I've done for Marth and Lucina.
Grab pummel
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/pummel_zpsbiqfq78w.jpg)
Shield Breaker
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/shieldbreaker_zpshhtpgw3c.jpg)
Dolphin Slash
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/dolphinslash_zpsartlocpd.jpg)
...and sword trails/glows
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/trails_zpsip0krz43.jpg)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 22, 2015, 02:15:09 PM
Some of those sure look new. Like... More new than what I got. ;-;

They look good though.


Title: Re: Lillith's PSA Thread
Post by: KingJigglypuff on November 22, 2015, 02:37:37 PM
The only sword trail I have an issue with is Lucina's standard trail. It's way too bright.


Title: Re: Lillith's PSA Thread
Post by: Large Leader on November 22, 2015, 02:54:14 PM
dat shield breaker gfx
does the hitbox even go that far lol

and what kjp said about lucina's standard trail


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 22, 2015, 03:52:45 PM
The gfx in Smash U extend to that distance. I still think it's too thick though. The shield breaker's needs some trimming.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 23, 2015, 03:23:45 AM
Lucina's Blue/Standard trail are the same thing, Forward Smash just moves too fast to fade through better, though.

I'll do more for the shield breaker thing at... some point.

Some of those sure look new. Like... More new than what I got. ;-;

Things are being updated a lot.

...Also item tilt thing
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation3_zpsiolbnthm.gif)


...Is anyone else dumb enough to bother changing the item animations when it's not necessary? (Like, necessary as in character recieving new boneset, like PM Mewtwo) ...i kinda hope i'm not the only one dumb enough... ...i suddenly feel weird for this...


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 27, 2015, 04:38:34 AM
So... Updates and things...
...yep, that's all.














A few animations have been updated, like the forward smash, mostly these are just cleaning the animations up, cutting filesize down (In the case of forward smash, from 28.8KB down to 22KB) This is definitely a good thing to do, since filesize limits should burn. >:c

Shield Breaker GFX has been updated. Hopefully this'll fit better?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/shieldbreakerupdate_zpsl2hvvca7.jpg)


Item Dash attack animation
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zps9bdmacb3.gif)

...Did you know that 6 characters share this set of item battering animations?
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/ItemThings_zpsixqaecgy.jpg)
Robin and Pit/Dark Pit DO have differing bat swings, at least.

...Also, funny little extra, Palutena uses Ike's item battering animations, hehehe~


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 30, 2015, 03:09:02 AM
Grab all the things!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation2_zpspxoxs96c.gif)

Now for lesser known things/things people wouldn't notice/care about if they were sane!

...Y'know, it was annoying to find a situation where I could make Marth slide...

CatchCut
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsgska8mvn.gif)
WalkBreak (Slidey!)
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation1_zpsvmxv3vom.gif)


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 12, 2015, 07:47:19 AM
And now for something not Marth/Lucina.
A get up attack, consists of two stabs and two kicks. ...another animation people largely ignore, eh...
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation1_zpssoswvt2t.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 12, 2015, 03:20:28 PM
When are you gonna release her? >:c

Nice animation though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 12, 2015, 03:36:46 PM
NEVER >:c

...whenever i get to a decent point into the moveset which is... really not far along at all. *Headdesk* so much to do...


Title: Re: Lillith's PSA Thread
Post by: KingJigglypuff on December 12, 2015, 04:45:44 PM
The animation is super slow. Either that, or the BB preview you made isn't 60 FPS. Her left foot also clips into the ground at the end.[/sise]


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 12, 2015, 04:57:22 PM
It's 55 frames (same as Marth's!). Just halved the speed so it's easier to see what's actually going on. ..i'll clean it up later. ...maybe. this was done in about an hour and before sleep so I'd expect there to be hiccups
Screw you sleep, animating is more important!


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 14, 2015, 11:43:40 PM
Who likes Shield Breaker!
...





...anyone?







...anyone at all?







...
aw

Both Lucina's aerial and grounded versions have been updated, will still change it around, probably.
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation0_zpsydrdavag.gif)
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/Animation1_zpslkho6bih.gif)


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 15, 2015, 12:08:39 AM
Man those looks stiff... the snap out of the strike is very noticeable too. What was wrong with mine? ;-;


Title: Re: Lillith's PSA Thread
Post by: Large Leader on December 15, 2015, 12:21:32 AM
I personally like that it's stiff during the stab. I mean, it doesn't match with the SmashU version, but it adds a bit of oomph to it imo. The snap out is, as 1080pHD said, quite noticeable and you might want to work on that. Otherwise, it's good in my books.

Although the more I look at it, the more I feel like there's something wrong with the stab itself... can't point out what it is though.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 22, 2016, 05:19:13 AM
I know no one cares anymore, but Smash 4 Lucina/Marth are released.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213219 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213219)
http://www.youtube.com/watch?v=jpVvFRxohnQ
http://www.youtube.com/watch?v=cRMbgVf9z_E

Not going to lie, I've just imported some animations directly from Smash 4, it's bloated filesize quite a bit, they're be rather messy when slowed down, but at this point I've kind of stopped caring, not sure if this'll last indefinitely, but in this state I'd have not released them at all were I to manually reanimate everything. I may re-animate the imported animations manually at some point, but for now... eh...

...It's been two years that this has been in progress, should've been simple, but I'm never motivated to do anything.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 22, 2016, 06:48:39 AM
Two years in the making. Man that's a long time. :v


Title: Re: Lillith's PSA Thread
Post by: Afterthought on October 22, 2016, 08:28:41 AM
I know no one cares anymore, but Smash 4 Lucina/Marth are released.

Now you know that's a lie.

I care and I'm using your Lucy. Nice work as always!


Title: Re: Lillith's PSA Thread
Post by: HyperHandCRazy on October 22, 2016, 09:36:40 AM
Nice work


Title: Re: Lillith's PSA Thread
Post by: Lawliet on October 22, 2016, 01:14:32 PM
As long as it involves ported animations and good graphics, I'm in >.>


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 27, 2016, 09:32:53 PM
Oh, I um... thanks.
...
Now for something relatively random, Brawl Roy-- or at least, what I think Roy may have been in Brawl, looking at his Sm4sh appearance. unlike my previous lame attempt at it with no real basis whatsoever.
...thanks to Nao-chan for letting me use some animation clean-ups and things, else this would likely still be in progress

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213257 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213257)

http://www.youtube.com/watch?v=Y8hOBYENlEk

Next up is either a ...certain model model import if I can piece it together properly, a PM-styled Lucina (Including GFX and SFX separation, of course), or Sm4sh Roy. ...although, Sm4sh Roy before those two is rather unlikely.

Ciao~


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 28, 2016, 03:54:45 AM
Smash U Roy is my thing. I've said this already. >:v


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 28, 2016, 04:15:23 AM
Smash U Roy is my thing. I've said this already. >:v
but but i don't even know if you're 'actually' doing a purely Smash 4 Roy or that PM version you're working on ;_;


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 28, 2016, 04:17:30 AM
It's basically Smash U Roy for PM.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 28, 2016, 04:20:41 AM
It's basically Smash U Roy for PM.
well what i'm doing is the same thing that was done for Lucina and Marth-- not for PM.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 01, 2016, 10:50:26 PM
Have I ever mentioned I may be doing PM Luc-- ...Oh wait, I did.
Well, uh...
(http://i.imgur.com/d4mK693.gif)

Post Merge: November 03, 2016, 08:53:24 PM
Oh hey, PMified Lucina is up.
I wonder when i'll do something less useless for once.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213303 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213303)
http://www.youtube.com/watch?v=bmhJKTjKVB4

I'd write more, but... eh...


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 22, 2016, 06:14:15 AM
Oh hey. Brawl-ish Young Link to go along with Brawl-ish Roy.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426)
http://www.youtube.com/watch?v=pxwyEMj779I

I'm just going to be lazy and copy the description.


Oh look, a 'proper' Young Link. Unlike in Melee, his attacks are like... Disjointed kicks, unlike the 'bladed punch' thing he had in Melee, this is due to Toon Link taking his 'bladed punch'

Up taunt is Keaton Mask, has no animation of it's own, half due to lazy, half because I wanted to make it kinda faithful to Majora's Mask.
Side taunt is Ocarina, Young Link plays the first three notes of the Song of Time.
Down taunt, of course, is milk taunt.

Has fire arrows, Boomerang of PAIN. fire meteor. all that, his aerial up special is now a powerful KO, kinda like PM Toon Link.

welp this is my contribution to zelda month... not that anyone cares.

Pichu or Doc next, probably.


Title: Re: Lillith's PSA Thread
Post by: TeenLukus on November 22, 2016, 06:35:39 AM
I love this <3! I just wish we could import Melee Young Link's Animations, Mostly just the Idle stances.


Title: Re: Lillith's PSA Thread
Post by: Lawliet on November 22, 2016, 01:53:06 PM
Oh hey. Brawl-ish Young Link to go along with Brawl-ish Roy.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426[/url])
[url]http://www.youtube.com/watch?v=pxwyEMj779I[/url]

I'm just going to be lazy and copy the description.


Oh look, a 'proper' Young Link. Unlike in Melee, his attacks are like... Disjointed kicks, unlike the 'bladed punch' thing he had in Melee, this is due to Toon Link taking his 'bladed punch'

Up taunt is Keaton Mask, has no animation of it's own, half due to lazy, half because I wanted to make it kinda faithful to Majora's Mask.
Side taunt is Ocarina, Young Link plays the first three notes of the Song of Time.
Down taunt, of course, is milk taunt.

Has fire arrows, Boomerang of PAIN. fire meteor. all that, his aerial up special is now a powerful KO, kinda like PM Toon Link.

welp this is my contribution to zelda month... not that anyone cares.

Pichu or Doc next, probably.


YAAAAAAAAAAAAAAAAAAAASSSSSSSSSSSSS

And to think Young Link PSAs were dead...


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 15, 2016, 01:41:46 PM
...So I just noticed I didn't say anything about doing a Brawl-ish Doctor Mario, because, y'know... Doc!

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213608 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213608)
http://www.youtube.com/watch?v=So6oO7Af5eI

Well uhm... As with Roy, this is what I feel Doc may have been like if he were in Brawl. Compared to Roy he was relatively easy though, aside from the entry... which isn't perfect, but it's there so hopefully it will work for now.

Unfortunately, for it to work properly, the models included are required for this moveset, however, you can use any textures made for PM Doctor Mario if you replace their textures manually.

If you want the cosmeticss for the models used...
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213408 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213408)

If there are any glitches, please do notify me of them!

Next up is Pichu.

This'll probably be my last release before Christmas, but I do want to update Sm4sh Marth/Lucina and PM Lucina, so...

Happy Christmas~


Title: Re: Lillith's PSA Thread
Post by: Afterthought on December 16, 2016, 06:23:40 AM
Lovely work as always. <3


Title: Re: Lillith's PSA Thread
Post by: DragonGold123 on March 07, 2017, 04:49:28 PM
How is genesect going?


Title: Re: Lillith's PSA Thread
Post by: Lillith on March 07, 2017, 10:30:43 PM
oh hello there.
I um... Sorry to say, but I've not made progress of anything for a while now-- Genesect least of all.


Title: Re: Lillith's PSA Thread
Post by: Lillith on September 08, 2017, 02:14:58 AM
oh.
Uhm.
...Hello!
Things have been released and updated and stuff, uh...


First up, updated things~
Brawl Roy
v1.3a
Small bugfix for those who do not use BrawlEx/IC codes, Roy no longer T-Stances upon a consecutive jab.

v1.3
...Probably the final update.
Throws changed up in terms of trajectories, knockback and damage.
Visible scabbard during final smash and result screen stuff.

v1.2a
...Separated SFX version now has sound effects, oops.

v1.2
A few random animation updates, like Roy clenching his fist during his Up Aerial, spot dodge transitioning from shield properly, and dash animation being extended.

v1.1a
Up tilt has a new early hitbox that can actually hit things in front of him.
Final Smash animation jerkiness removed, aerial version's animation prettied up somewhat.
Final Smash now has time manipulation.

v1.1
A number of animation cleanups (Such as proper hand movements, getting rid of jerkiness during slowdown).
Proper shield animation.
...Other random stuff I may have forgotten.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213257 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213257)


Brawl Young Link
v1.4 update:
Some more random animation updates, backwards aerial jump for example.
Forward tilt sends at a more upward trajectory.
Ocarina taunt time sped up a bit, not enough to make it weird and unfitting, but enough for it to be noticeable.
New Up Throw. Young Link performs a quick upward stab.
Model has been updated, thanks to Moblin and Hypno!

v1.3 update:
A few animation updates, such as making Forward Tilt and Up Aerial more akin to Young Link's Melee variations.

v1.2a update:
All three wins updated in some way.
Jumps a little higher, and air speed increased.
Item throw is a little weaker.
Ocarina taunt can be interrupted earlier.
Entry animation updated.
All grabs are faster.
Dash grab slides further.
Aerial hookshot is a single hit, instead of two separate hits.
Dash attack can be interrupted earlier, it's trajectory sends enemies behind Young Link, like Melee Marth and Ganondorf, although it deals less damage.
N-Air now acts like an inverted sex kick, similarly to Doctor Mario. The sourspot lasts longer and deals 1% less damage, but the sweetspot deals 1% more damage.
F-Air now spins around faster, similarly to Link in Smash 64, although, this also means that the stronger hit is out for less time.
Aerial spin attack is weaker, although it is also slightly faster.
Grounded spin attack is does 2% less damage all up, however, it now has two powerful semi-spike hitboxes at the end, similarly to Link in Melee.
Jab 1, down tilt, down smash, and bow 'shooting' portion are all sped up.
Fire arrow has more hitstun, the fire upon hitting the ground is smaller and closer to the tip.

v1.2 update:
Much much muuuuch better cosmetics, courtesy of SylveonPlaysSSB

v1.1 update:
Mostly cosmetic updates, a second variation was added where he has the Majora's Mask Hookshot and Bow instead of the Melee-ey Ocarina of Time ones.
Keaton Mask and Bottle models updated.
Boomerang leaves a trail behind, like Melee, as well as having the whirling sounds while mid-flight. Slightly more angleable to match Melee.
Fire Bow does 8-16%
Forward Smash charge-up more akin to Melee variation.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426)


Brawl Dr. Mario
v1.05 update:
Super Jump Punch is no longer intangible the whole bloody animation (Oops!)
Up Smash does 1% more damage.
Doctor Tornado now sends at a diagonal trajectory, as it should.
Megavitamins are no longer absorb-able

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213608 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213608)



Aaand new things~
PM + LXP Lucina

A composite of my own PM Lucina and Legacy XP's Lucina, should work properly in either environment.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214566 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214566)


PM + 'Brawl' Roy

Done in a similar way to LXP+PM Lucina, no, there is not an actual Brawl Roy-- I'm just using the one I made. Not as big a thing as Lucina, sure, but it was still fun to make. Has three variations, one is just PM Roy with 'Brawl' Final Smash-- which is just the Sm4sh final, sure, but eh, details, the other two are the main moveset, one with the 'Brawl' final, the other with the PM final.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214570 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214570)


PM Doctor Mario

Unfortunately, for it to work properly, the models included are required for this moveset, however, you can use any textures made for PM Doctor Mario if you replace their textures manually.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214639 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214639)


PM Young Link

His attributes are something of a middle-ground between Link and Toon Link, since PM Toon Link sorta hijacked his thing of being a fast, lightweight Link.

The rest are the same stuff as Brawl version.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214651 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214651)


PM Dark Pit

Yay, Dark Pit! Uh... First off, not 100% Sm4sh recreation, but I did what I could, so... Silver bow doesn't work exactly as Sm4sh variation, although this is mostly just animation difference, Electroshock, aside from being aerial only, isn't too far off how it should be, same with final smash, by aerial only, all I mean is like, if he's on the ground he'll rise up a little.
Power of Flight is sadly locked into a single direction... Purple wing glow because I just happen to like it more, haha.

Included models are sorta necessary, mostly for filesize reasons, but also due to Pittoo being mirrored.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214703 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214703)


Brawl Dark Pit

Project M Smash 4-ish Pit-- For Brawl!

Pittoo doesn't actually have a glide, so if you're on BrawlEx, be sure to disable that, if not, uh... I think there are IC codes somewhere, can't remember, sorry :<

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214704 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214704)


I really need to redo the first post.
and I also need to redo all of this stuff anyway to accommodate for the new custom GFX/SFX stuff. woohoo! *Headdesk*


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 12, 2017, 02:51:13 AM
Uh... More stuff! Who loves clones? I love clones-- that's why I have two more to show off today! They're still not finished, but not too much needs to be done with them... i also have two other clones that could be shown off, but they're not too spectacular yet, on top of that though, I have two more clones that I hope to be able to reveal by the end of the month!

errr... But first, updates and stuff!

Custom GFX/SFX for Lucina and Young Link-- these two are only noteable at this point since Pittoo and Dr. Mario only have custom GFX and not SFX so far.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214729 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214729)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214727 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214727)

Onto the main bit~ Newbies!
First clone up is OoT Link, with Biggoron Sword-- original PSA was by Tormod, but I've sorta decloned him and such.
Din's Fire down special!
(https://i.imgur.com/P2yFXPN.jpg)



For his aerial up special, he doesn't spin attack like he used to... First he leaps...
(https://i.imgur.com/3YsD5we.jpg)

And then uses his hookshot!
(https://i.imgur.com/h70JK0T.jpg)

As you may guess, he no longer has a tether grab, though.

Also, ice arrows!
(https://i.imgur.com/66EbQa6.jpg)

His arrows are unchargeable, always fly straight ahead, and only freeze things on high percents.

random fun info-- OoT Link's hit SFX are those used in Smash 64. Nostalgic!
If you want to see him in action.

https://www.youtube.com/watch?v=F8YB7GK4Gsk (https://www.youtube.com/watch?v=F8YB7GK4Gsk)

Now, next up...

Second clone, and one that has been fun to make up to this point... Justin Bailey! She was made to be a variation of Sm4sh Zero Suit Samus, due to this, she's also fairly different from PM's Zero Suit Samus.
Just like in Sm4sh, she arrives in her gunship.
(https://i.imgur.com/tCZ8QOB.jpg)
(https://i.imgur.com/Aoxly5p.jpg)

Her whip is purple, as a reference to Wave Beam.
(https://i.imgur.com/N0X7pyl.jpg)

She uses her jet boots for a multitude of attacks as well as jumps.
(https://i.imgur.com/0iHdbpT.jpg)
(https://i.imgur.com/hX26aPx.jpg)
(https://i.imgur.com/c9I64XS.jpg)
(https://i.imgur.com/YvYwKZo.jpg)

She also comes equipped with her Ice Beam!
(https://i.imgur.com/jtoaRSQ.jpg)
(https://i.imgur.com/OIJpwtl.jpg)

Come at me, Metroid!
(https://i.imgur.com/d1exWJg.jpg)

If you want to see her in action...

https://www.youtube.com/watch?v=Sdm8n86YIn8 (https://www.youtube.com/watch?v=Sdm8n86YIn8)

And that concludes the showcasing of these two, although I have been working on a new entry for Link, based off of Twilight Princess, so that may be released for PM and vBrawl at some point if there is interest.
(https://i.imgur.com/WCDUdfj.jpg)

That's it, hopefully these two seem like they'd be fun to play as! I will be doing vBrawl versions for them after they're complete as well. Great.
...Have a good day~


Title: Re: Lillith's PSA Thread
Post by: Afterthought on October 12, 2017, 05:38:47 AM
Charming work as always. I always enjoy the little details that go into the work, and having played with these iterations I can also say they play as good as they look.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 12, 2017, 07:18:43 AM
 Nice little tease at the end there. From what I can see in the vids, they look good, but it's been a long time since I've done anything Brawl related.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 19, 2017, 03:17:55 PM
Ah, haha, thank you.


More cloneage. Yay.
Today is... Chrom! He's uh... sorta a semi-clone of PM+LXP Lucina, which also sort of makes him the 'Wolf' to Marth's 'Fox'
No idea how to start off so time to just toss random screenshots and comment on 'em.
Some of the same moves with different twists~
(https://i.imgur.com/JcAHbs6.jpg)

While Lucina's up special hits multiple times, Chrom's only hits once, but, similar to Wolf's side special, has a powerful sweetspot at its end. Also a bit slower, but more controllable, like Roy.

Same as Lucina, Chrom also has a side tilt projectile, but Chrom throws a Spear instead of shooting an arrows-- it has more range, and has slight KO potential, but, as you'd expect, it is slower.
(https://i.imgur.com/l70JTXp.jpg)
(https://i.imgur.com/S40IIom.jpg)

(https://i.imgur.com/4dwbTpa.jpg)

(https://i.imgur.com/tjUcXFc.jpg)

Another similarity to Wolf, he uses moves and animations from other characters, Ike's up tilt for example.
(https://i.imgur.com/dvgRstk.jpg)

Or Smash 4 Robin's down smash
(https://i.imgur.com/UfMA9Rj.jpg)

Chrom also uses the Levin Sword, again like Robin-- so far only for his down smash (So it hits behind him) and Counter, this may change later though.

(https://i.imgur.com/lqrXx9d.jpg)

oh right! Similarly to OoT Link's unique hit SFX, Chrom has the hit sounds from Fire Emblem: Awakening.

If you would like to see Chrom in action~

https://www.youtube.com/watch?v=AYvGLACvOww (https://www.youtube.com/watch?v=AYvGLACvOww)

Aaand that's it for now, Hopefully will be able to do another by the end of the month, how fun. Ciao~


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 03, 2017, 04:19:33 AM
It's that time again for more clones! YEY. Since it's Zelda Month, like, all of the clones that I will do will be Zelda related, although two of this showcasing are not Zelda related since they were done for Halloween but forgot 'till now... uh... I'll probably go back to actually 'finishing' everyone next month, but for Zelda Month, just going to start a bunch of new clones as well as some other random side projects, one of which will be noted a little into the post, so let's begin, shall we?

...But first, Young Link! His model has been updated to one which people may think is much better, it also comes with Razor Sword/Hero's Shield, and Gilded Sword/Mirror Shield versions, screenshots~
(https://i.imgur.com/R0XO2rJ.jpg)
(https://i.imgur.com/ner4fZo.jpg)
(https://i.imgur.com/AaKgohf.jpg)

And in action~
https://www.youtube.com/watch?v=uCx1bujYuAw (https://www.youtube.com/watch?v=uCx1bujYuAw)

Here are all three Young Link PSAs, all with the new models, have fun choosing your favoured version~

vBrawl
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213426)

PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214651 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214651)

PM alternative
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214727 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214727)


Now with that out of the way, stuff!
First off may be uninteresting, but eh, he's a bit filler and is Zelda-y
Classic Link!
(https://i.imgur.com/oFUxbl0.jpg)
(https://i.imgur.com/S5o8arR.jpg)

This is basically PM Link with different sounds, a different arrow and boomerang and that's basically it-- his sounds and GFX are separated though so I suppose people could like, use him as a base for their own clone, or if they changed Link, but want to keep a PM-ish Link moveset. I dunno...

His arrows are of extremes, and take a rather long time to charge.
Either they don't go far at all if uncharged.
(https://i.imgur.com/SZcmwT7.jpg)

...Or very far if completely charged!
(https://i.imgur.com/ZcAElpl.jpg)


...Of course the middling charges exist, hehehe.
(https://i.imgur.com/SBKZ5wS.jpg)
shiny! Almost like the Silver Arrows (that don't seem to exist in Zelda anymore?)

Uh... His boomerang does go through things, though, so that's neat!
(https://i.imgur.com/D7AYhjQ.jpg)

And, if you would like to see him in action, although... If you know PM's Link already you should know what you're in for...
https://www.youtube.com/watch?v=VQbUWkpAnqU (https://www.youtube.com/watch?v=VQbUWkpAnqU)

That about does it for Classic Link, let's see who's next!

Second to go is...
Dark Meta Knight! Although I just call him Darky because I think it's cute.
(https://i.imgur.com/5vCbTSg.jpg)
You'll notice that he's left handed, even though he's a righty in Kirby, this is just going by logic really, if he's a mirror image of Meta Knight...

A small stupid thing, but a thing I had fun doing none-the-less, is that a lot of his sword trails actually move, unlike Brawl's Meta Knight.
(https://i.imgur.com/V8t6Ywr.jpg)
(https://i.imgur.com/WpRwI41.jpg)

As with Sm4sh Meta Knight, all of his rapid jab is in front of himself, instead of half of it hitting behind.
(https://i.imgur.com/q9dpwPk.jpg)

He also has the rapid jab finisher, again like Sm4sh Meta Knight
(https://i.imgur.com/nvgCGt1.jpg)
Also a bit of random info, unlike the usual Meta Knight, he does a 3-hit combo before the rapid jabs, more akin to the Kirby series.

Darky also has the Sm4sh Shuttle Loop, a quick two-hit attack!
One!
(https://i.imgur.com/3Hlwzm2.jpg)

Two!
(https://i.imgur.com/xex9MG7.jpg)

Ending off for Darky, here he is in motion, how fun!
https://www.youtube.com/watch?v=cPIAeXdaU-g (https://www.youtube.com/watch?v=cPIAeXdaU-g)

That's it for the dark knight-- oh wait.... Is Darky secretly Batman? Mysterious...

Coming up next!
Dry Bowser! ... Less work than the others have been, but fun anyway, made as a bit of a more 'extreme Bowser', being slower (In attack speed), stronger, and having more armour frames, his mobility is pretty stellar though, considering it's well... a dead Bowser.

(https://i.imgur.com/oQPQb2m.jpg)
If you see this coming at you, you're likely to run the other way though. Run monkey, run!

Don't really have much I can really show in screenshots, but uh... His armour is especially prevalent in smash attacks, and even more in shell-related actions.
(https://i.imgur.com/vxaVFiL.jpg)
Wow!

If you'd like to see the deceased koopa king beat up his living counterpart...
https://www.youtube.com/watch?v=GOACzW26TZg (https://www.youtube.com/watch?v=GOACzW26TZg)

Looks like he wants you to join him, Bowser, oooooh.

Aaaand, last but not least, the first actual Zelda Month thing (The first was done early last month)
Linkle!... well er... sort of. She wields the Magical Sword instead of her crossbows, but, I thought she'd be a fun weird and unexpected clone, she may get her own moveset later, but for now, she holds what is essentially Sm4sh Link's moveset.

...and also i'm not the best at model stuff s-so don't be surprised at its inaccuracies.

anyway, uhm...
(https://i.imgur.com/QfK9D8S.jpg)
Running! I love Link's Sm4sh run animation, haha.

She also has the shiny new tilting spin attack.
(https://i.imgur.com/48JoJHU.jpg)

Backflip!
(https://i.imgur.com/7TnSMlM.jpg)

Jump attack!
(https://i.imgur.com/7bPeeIy.jpg)

She also has new graphical effects, of course, to replicate the Sm4sh feel.
(https://i.imgur.com/6PFoz1Y.jpg)
(https://i.imgur.com/o6Snn3F.jpg)

...A bit tangential, but uh... I love how Link's new down get-up attacks look in Sm4sh-- sad not many people seem to touch these animations.
(https://i.imgur.com/d1PY5qN.jpg)
(https://i.imgur.com/OG2Nz1f.jpg)
(https://i.imgur.com/ItTOxPz.jpg)
(https://i.imgur.com/V2RJmIF.jpg)
(https://i.imgur.com/tZ2pYyq.jpg)

Arrow shooty!
(https://i.imgur.com/niFjUvU.jpg)
Not quite a crossbow but uh... She doesn't seem to mind the change too much.

Crouch stab cliff attack!
(https://i.imgur.com/5ruzARL.jpg)

Stylish up throw!
(https://i.imgur.com/drepHti.jpg)
(https://i.imgur.com/4UJiN1w.jpg)

New stabby up air!
(https://i.imgur.com/vXrPXdB.jpg)
(https://i.imgur.com/nBB963F.jpg)
she looks adorable having fallen on her butt. hehehe.

Down air meteor!
(https://i.imgur.com/KEZx2dZ.jpg)
No air for you.

That uhm... Seems to be it for her, but, as always, you can see her in action here
https://www.youtube.com/watch?v=Mv432-27jiE (https://www.youtube.com/watch?v=Mv432-27jiE)

Aaand that's it! Thanks for dropping by!

I'm actually also working on an actual Sm4sh Link and he'll be done soon, hehehe.

Have a nice day~

Edit: oh! One last thing-- All of the current betas (Aside from the last shown here) are playable in PMDX, of course they will be released separately upon being finished, but if you'd like to play any of them early...
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214708 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214708)

Ciao!


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 10, 2017, 03:25:56 PM
i wonder how many consecutive posts i can get. hehehehe.

Let's see, what's new today... Releases!

First off, Sm4sh Link and Toon Link

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214987 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214987)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215021 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215021)

They both need JOJI's graphical expansion thingy, but... I don't think anyone else going forward will need them.

Next up, progress!
OoT Link is suuuuper strong!

https://www.youtube.com/watch?v=y9-PE7J46xk (https://www.youtube.com/watch?v=y9-PE7J46xk)

That's one of his three victories, I'm... Actually planning to give him a fourth if things go well.
'sides that, he's nearly ready for release, I'll definitely be releasing him on a specific day, fourth victory or not.

And now for...
Fun clone time with Kitsu! Yay!

This is Darknut! Darknut was nicknamed Cabbage during that sound tutorial I did some time ago, and has a bunch of armour frames, although he definitely does not understand the concept of moving fast at all. ...His 'dash' speed, if you can call it that, is only slightly faster than Jigglypuff's... walking speed. Kinda sad isn't it.
At least he makes the screen shake when moving about, so that's cool isn't it?
Really not much I can even show off with screenshots for this fellow, so uh... Have a screenie of Jadenut doing a fully charged forward smash against Dry Bowser.
(https://i.imgur.com/gXmyxHG.jpg)
Ah! His jab is pretty mobile too, well sorta, he takes a step forward (...it's really just Ike's 3rd jab, but since Darknut is big that's a decent step)
(https://i.imgur.com/5QlgF0t.jpg)

...Yeah, okay, maybe he's not actually that fun... uhm...
uhh... here?
https://www.youtube.com/watch?v=A-YQ8aalaDo (https://www.youtube.com/watch?v=A-YQ8aalaDo)

That's it for him I suppose... er... hopefully the next one's better, yes?

The other one is...
A return for Spirit Tracks' Link!
Too many Link clones? I don't care.

Link has just realised that this in not his train, it is in fact, a ship. Oops.
(https://i.imgur.com/ChfiwfV.jpg)

anyway. Spin attack down smash!
(https://i.imgur.com/T7VcIHm.jpg)
(https://i.imgur.com/TnNjFSW.jpg)
ST Link has three spin attacks, this, and the two up specials.
(https://i.imgur.com/wC1CrJH.jpg)
His aerial one is that one custom special in Smash 4 though, neat.
(https://i.imgur.com/xHMXeiA.jpg)

Stabby up smash!
(https://i.imgur.com/akytnw3.jpg)

And forward smash!
(https://i.imgur.com/UhAHhWC.jpg)
...If you compare with vBrawl Toon Link, the animation for their forward smashes are actually different.

Hard to see in screenshots, but he also retracts the hookshot faster after whiffing a grab.
(https://i.imgur.com/g0gZ2Nb.jpg)
...Hookshot will hopefully be changed to Whip though. Maybe I can convince Lucas to give Ropesnake.

Compared to usual Toon Link, his swordy range is longer by a bit, he's also super slippery like Luigi. Have fun on ice levels.

And of course, ending off with this!
https://www.youtube.com/watch?v=2w_v6-lzbWE (https://www.youtube.com/watch?v=2w_v6-lzbWE)
That's about it, sorta short compared to the previous isn't it. Well, anyway, that was fun.
Seeya next time, byebye, hehehe.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on November 10, 2017, 07:39:08 PM
Darknut is ridiculous. And I thought I made OP characters. Geez Kitsu...


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 04, 2017, 04:31:48 PM
lies! He's not ridiculous I swear! well i mean. he's super vulnerable to chain grabs, so you can sorta just chaingrab him to death and he can't really do a thing about it.

anyway y'know releases.

OoT Link
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215066 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215066)

Sm4sh Ganondorf
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215095 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215095)
...Apparently he only works properly on Dolphin though. I'll likely need to redo him from scratch, but for now he's Dolphin only, sorry :<

Sm4sh Marth/Lucina v2
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215111 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215111)
Only took a year. Yay.

PM-esque Lucina v2
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215113 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215113)
...Basically a Melee-ey styled clone of Lucina, apparently also Dolphin-only currently. ugh.

PM + LXP Lucina V2
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215116 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215116)
...of course Dolphin-only again ughh. All of these will be redone at some point, but I think access of a single group for a bit is better than no one getting it at all for a time.


That's it for that.

Things being done, uh....
Clones~ Although since I'm lazy I'm just going to toss videos and things instead of explaining them.

Dark Link!
https://www.youtube.com/watch?v=jq5tBG6pqB0 (https://www.youtube.com/watch?v=jq5tBG6pqB0)

Twilight Princess (Rapier-ey) Zelda!
https://www.youtube.com/watch?v=QlWY6jaASVE (https://www.youtube.com/watch?v=QlWY6jaASVE)
..i really have no idea of why no one's tried to do this, actually...


Other non-clones... ...well, y'know, new clones, not other... uh... Whatever.

Sm4sh Roy is progressing.
(https://i.imgur.com/vYSKfCI.gif)


and a bit of an extra thing, wonder if anyone can guess what this will be?
(https://i.imgur.com/VQUmUu2.gif)

Aaaaand that's all for today. No idea when I'll post next, haha.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 04, 2017, 06:23:55 PM
You got the bone animations for all of it? God damn it... wish I had that when making him. Might as well not even release mine. Been sitting on it for over a year.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 04, 2017, 06:42:46 PM
oh uhm... Well you can if you want, I'm just shooting for 100% accuracy for this ...well as accurate as I can anyway, still, uh... I think your rendition of Sm4sh Roy is really really cool though! (if... saying that will even help. i dunno.)

I could toss you what I have if you wanted to harvest parts for your own though, I don't really mind doing that.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 04, 2017, 07:02:19 PM
That'd be cool. Dunno how far in you are with it. Well I guess mine is different enough considering it's a PM hybrid.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 04, 2017, 07:12:10 PM
Reaaaaally not too far at all. Mostly animation stuff so far, have done the sword trails and glows though so that's something, currently working on SFX.

Completely over Marth so far, will separate SFX and GFX after finishing.

...Will PM you with link so no one can sneakily nab it.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 04, 2017, 07:15:37 PM
Okay.


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on December 04, 2017, 07:20:24 PM
Do you use ported Sm4sh animations?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on December 04, 2017, 07:21:49 PM
From what I've seen, they are ported.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 04, 2017, 07:22:56 PM
A number of things are, aye.

The Marth idle isn't though-- mostly just use imports where possible so I can actually get things done at all, haha.


Title: Re: Lillith's PSA Thread
Post by: Lillith on December 25, 2017, 06:01:07 AM
Ni hao! I'm tired, it's Christmas (...well nearly midnight, so almost ended), and I really want sleep, but I'll forget later. I'll try and keep this brief.

First off, that Marth idle belongs to a Fire Emblem Warriors Marth moveset I'm sorta working on on and off.
https://www.youtube.com/watch?v=5yxPDA6brq0 (https://www.youtube.com/watch?v=5yxPDA6brq0)
It's been fun working on it, hehehe.

Next is another clone...
Sigurd!
(https://i.imgur.com/Dgg9vV0.jpg)
He's pretty tall, yes. But aside from basically being Sm4sh Roy he doesn't have too much that's different.
Oh wait, he whacks people with his shield~

(https://i.imgur.com/NZixZtT.jpg)
Bang! Neutral Air has separate hitbox things for the sword and the shield, so you can indeed be hit by both, instead of one of the other. Fun!

(https://i.imgur.com/jN0qqnA.jpg)
Donk! Forward throw is also a shield bash. Very fun, and has quite a bit of knockback. This is my stage. Mine!

aaaand the usual video thing.
https://www.youtube.com/watch?v=cubL8DyK7Fc (https://www.youtube.com/watch?v=cubL8DyK7Fc)

The last one, hopefully people may find this one in particular enjoyable~
Robin!
(https://i.imgur.com/bLOd0Xd.jpg)

Unfortunately due to uh.... many factors, there is no durability, if Levin Sword 'can' be used in an attack it will be used, forward air, for example, will always be the Levin Swordy one, no Chrom, all projectiles are 'fake' projectiles :<

Anyways.
(https://i.imgur.com/3hCbRL8.jpg)

Boom!

(https://i.imgur.com/9eji534.jpg)
(https://i.imgur.com/Rfj7M2Q.jpg)

Shocky!

(https://i.imgur.com/ixVvXi1.jpg)

Arcfire!

(https://i.imgur.com/aBjvDhO.jpg)

Elwind!

(https://i.imgur.com/2NuuSBB.jpg)

Nosferatu!

(https://i.imgur.com/Thj6fkc.jpg)

Thunder!

(https://i.imgur.com/yuRj7IL.jpg)

Elthunder!

And...

(https://i.imgur.com/1RVttiB.jpg)

Thoron!

...yeah i dunno how to do Arcthunder as a fake projectile, so it was just cut. sorry :<

Also uh... the chargeup is like Marth's, it can't be stored, dunno how to do that, maybe if articles are figured out or somethin'.

(https://i.imgur.com/kRLa5QV.jpg)

Sorry Chrom, you've been replaced by Bolganone!
does the same damage as Sm4sh Final, but uh... Hey, Robin does use Bolganone at the end, so it's not totally inaccurate, right?

Thingy~
https://www.youtube.com/watch?v=iLmruLYY-8s (https://www.youtube.com/watch?v=iLmruLYY-8s)

also I suck at model stuff. ack. I dunno how to fix the texture weirdness the tome/cuffs/hood have.

Due to filesize shenanigans and stuff, I'll be doing female Robin as a separate character after male Robin is done, and she'll have two versions, one that's exactly the same as male Robin, and one that has differences, yay, clones!


Aaand PMDX has been updated with those last two, FE Warriors Marth isn't going to be a thing for a long while.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214708 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=214708)

Bye bye!


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 17, 2018, 01:53:00 PM
Hello again!
Well things. errrr. Let's see... Robin's had an actual release! I'm a bit late on this though since that was quiiite a while ago now. Still.

Smash 4-ish Robin v1.2
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215195 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215195)
Main one, made to be more like... 1:1 with Smash 4

PM-esque Robin v1.0
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215260 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215260)
This one has other random changes and buffs and stuff, more akin to the PM-y Lucina that was done.

Now, while this isn't mine, I'm going to toss KTH's Robin model out there since It's way better than what I'd done~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216717 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216717)


Now for... new? Stuff! Chrom stuff! Funny how he actually made it in Ultimate, huh? Well like, this stuff is sorta based around Ultimate, I'll likely be doing Ultimate updates for all the Fire Emblem/Zelda characters as I've done with Smash 4 versions since I'm obsessed, but in this case, these things are to be used in the existing Chrom I have.

Large spoiler tags, ye be warned.
Up special startup
(https://i.imgur.com/S54j2BR.gif)
Still need to stabilise his footing, the basic thing is there though, this was sorta done in an hour or two. or three. is it weird that i still only animate via BrawlBox?

Jab
(https://i.imgur.com/sGPZt9t.gif)
Kinda funky, but Chrom seems to take Roy's reverse-gripped attacks, and un-reverses then. For jab it's not so different, especially from a distance.

Forward tilt
(https://i.imgur.com/OjAG9p3.gif)
Forward tilt looks so different from Roy's, strange how such a simple change makes it feel so different.

Up tilt
(https://i.imgur.com/idvTbYf.gif)
Not actually shown in anything officially, so I don't know if this is his actual up tilt, though I'm just following the 'un-reverse the reverse gripped' animations theme for this

since i'm a bit lazy I've no idea when a new post will be, nor do I know if I'll ever stop playing Ultimate when it's out. Still, Have a nice day and ciao!


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 17, 2018, 10:33:28 PM
Huh, so you've come out from under your rock again to drop this and hide again? Interesting.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 17, 2018, 10:52:00 PM
My rock is very comfortable, y'know!

I could sorta toss some older stuff to keep a bit of interest up, but maybe not for a bit. I'm just a tad tired after this week. haha.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 18, 2018, 12:09:15 AM
Well it's good to know you're around at least.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 18, 2018, 12:58:07 AM
i don't know if i'm capable of leaving. i think someone leashed my ankle to the site, maybe i leashed myself, don't remember. Free me pls.

Same to you though, haha.


Title: Re: Lillith's PSA Thread
Post by: Ricky (Br3) on October 18, 2018, 05:51:09 PM
I'm sure the text on the logout button had its share of guilt in that.

Joking aside, I'm glad you keep making content of this quality, to this day. Keep up the good work!


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 19, 2018, 02:48:11 AM
That mean if I eat the logout button I can barter for my freedom? Fascinating.... Nah too lazy.

is it uh... is it bad that i think things i make are sub-par, at best?


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 19, 2018, 09:01:33 AM
Nope. That's natural. Unless you're an egotistical jackass and not think that, it's normal to criticize your own work.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 27, 2018, 10:33:56 PM
+1 post!

First off, moar Robin updates

More costumes for male Robin, will do female Robin later
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216864 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216864)

Smash 4-ish Robin v1.2a
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215195 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215195)

PM-esque Robin v1.0a
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215260 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215260)

These two 'a' updates are smaller cosmetic updates, but still rather notable for making things a little prettier, Robin now keeps out the Levin Sword if that was used, instead of immediately swapping back to Bronze Sword when an attack concludes, and vice versa, so you visibly see either sword held whilst moving about or whatever, more like Smash 4. Other update is just for facial animations to work better with KTH's much much better models.

More Chrom things!
Idle
(https://i.imgur.com/4UGfjIG.gif)

Up taunt
(https://i.imgur.com/1K8Aayr.gif)

Down taunt
(https://i.imgur.com/YZDenie.gif)

Up taunt was super fun to do. haha. I love how it pairs with Lucina's, too.
Down taunt and idle definitely needs cleanups, down taunt may just be redone, dunno.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 28, 2018, 10:42:32 AM
For his Idle, you should make his upper body lean back a bit more. He doesn't bend that far forward. Needs to be enough to where his head is angled straight forward or close to it, instead of pointing downward.


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 28, 2018, 02:14:05 PM
hmmmm... you're definitely right about his head's angle, though I can't really seem to see it for his torso.
(https://i.imgur.com/9Yz15ZH.jpg)
hm.... I dunno, I'm probably a tad blind...

Ah, another random fun thing I noticed whilst obsessively looking into Chrom stuff, in Ultimate, his Falchion disappears in his entry!
(https://i.imgur.com/NkRnqg4.jpg)
hehehehehe.
damn, now i wanna do a Smash 4/Brawl-y Chrom, sorta like I did with Lucina.
i'm pretty sure i know why this happens, and it'll probably be fixed when the game releases, but i'd rather not ruin the magic.


Title: Re: Lillith's PSA Thread
Post by: Nao-chan on October 28, 2018, 11:20:53 PM
That's probably because he wasn't fully done at that time. Since Roy's used model changers for his, I'm sure Chrom does too. Maybe they didn't finish that coding. Needed to ruin the magic. :v


Title: Re: Lillith's PSA Thread
Post by: Lillith on October 30, 2018, 04:38:41 AM
wow rude.

Welp. here's more stuff as I said I may toss at some point.
https://imgur.com/a/u4vq1pk

I'm too tired to post 'em individually as usual, so hopefully nothing screws up too terribly.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 02, 2018, 11:38:17 PM
Things!

Sigurd idle!
(https://i.imgur.com/et0VQ0R.gif)
I love this type of idle, where frame 1 is the 'parent' character's idle frame 1, then goes into a unique one, since you can have a character with their own idle, without changing every animation up. Laziness, yay!

More idle
(https://i.imgur.com/L7RW0XK.gif)

Chrom idle update
(https://i.imgur.com/DYTJuQ6.gif)

aaand finally, Chrom's third taunt. Simple, but I like it.
(https://i.imgur.com/CkzpK3P.gif)

now i needs to do his victories, or at least the one that was shown off.


Title: Re: Lillith's PSA Thread
Post by: Lillith on November 24, 2018, 05:16:09 PM
I was going to do a big elaborate post, but I'm lazily just going to get to the point.
I'm uh... working on Corrin currently-- I aim for a release before Smash Ultimate's, complete or not.

http://www.youtube.com/watch?v=kqOnrWEcIdc