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Help & Tutorials => Model Tutorials => Topic started by: Dot on October 23, 2011, 02:04:33 PM



Title: How to edit UV Points ( the easy way )
Post by: Dot on October 23, 2011, 02:04:33 PM
Things you need:
- A computer
- 3DS Max 8
- BrawlBox
- Da Script (http://www.mediafire.com/?dcbhs8o46bp944b)

Start:

1.- Create .dae and export your MDL0 File
2.- Import .dae
3.- Load script and fix Ais import
4.- Hide unselected
5.- Click on the polygon you want to edit the UV
6.- Go to modifiers, then UV, and finally Unwrap UVW
7.- Click on edit
(http://i.imgur.com/NtR4I.png)
8.- A window will appear, click on maps, then choose the texture
(http://i.imgur.com/bmQs0.png)
9.- MOVE THE UV POINTS TO YOUR LIKINGS! you can look at the scene to see how the textures map
extra step.- Remember to save your UV edits  ;)
10.- Right-Click, then rotate
11.- Select all and then rotate them 180°
12.- Look at the number next to the texture map
13.- In brawlbox, open your model, then go to UV Points and then export the one which has the number you found before
14.- On the script, change the export options to Texture Cordinates
15.- Export? select the UV set you extracted before
16.- Select the MDL0 File you extracted before
17.- VOILA! the uv should display correctly on brawlbox, if not, adjust them until they do.

any questions just ask me


Title: Re: How to edit UV Points ( the easy way )
Post by: Iwvi on October 23, 2011, 10:47:05 PM
I needed this a while ago. I'll try this tutorial next time I need UV editing. You´ll be my hero if it works :happy:


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on October 24, 2011, 01:15:53 PM
well, it should, if not, feel free to ask ;)


Title: Re: How to edit UV Points ( the easy way )
Post by: MaxedOut on October 30, 2011, 10:59:50 AM
Will this work for max 10 since we can import the daes into that as well?
Not much has changed between 8 and 10 besides interface soo...


Title: Re: How to edit UV Points ( the easy way )
Post by: Lecapria on October 31, 2011, 07:51:51 PM
I can't import the DAE without it crashing 3DsMax or BrawlBox. And i have the OpenCollada plug in :c what do? When I export SMD into PMD and import it the texture screws up BIG time


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on October 31, 2011, 09:47:41 PM
I can't import the DAE without it crashing 3DsMax or BrawlBox. And i have the OpenCollada plug in :c what do? When I export SMD into PMD and import it the texture screws up BIG time

which version of 3DS Max are you using? at which moment does it crash?

Will this work for max 10 since we can import the daes into that as well?
Not much has changed between 8 and 10 besides interface soo...

it should, as long as you can import and fix the model on 3DS Max you´ll be fine


Title: Re: How to edit UV Points ( the easy way )
Post by: Lecapria on November 01, 2011, 09:55:58 AM
im using Max 2009, OpenCOLLADA 3.0, and it crashes whenever I try to import the DAE into the brres. Im using the 65v of Brawl Box, and it'll import PMDs without crashing, but it screws the texture up royally


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 01, 2011, 10:08:39 AM
im using Max 2009, OpenCOLLADA 3.0, and it crashes whenever I try to import the DAE into the brres. Im using the 65v of Brawl Box, and it'll import PMDs without crashing, but it screws the texture up royally

oooo
i think i know wats your problem
are you following the tutorial carefully(using the PMD script with 3DS Max and all that stuff)?


Title: Re: How to edit UV Points ( the easy way )
Post by: Lecapria on November 01, 2011, 10:10:39 AM
yes :c but sometimes he'll say "make sure to have suchnsuch unchecked/checked" and i dont have an option for those

EDIT: it also seems to have a problem with exporting a DAE from a PMD and a PMD from a DAE


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 01, 2011, 10:24:36 AM
that suchnsuch may be your problem
what do you mean by not having an option for those?


Title: Re: How to edit UV Points ( the easy way )
Post by: Lecapria on November 01, 2011, 10:53:17 AM
my pop up looks different than his when he exports ; - ;


Title: Re: How to edit UV Points ( the easy way )
Post by: BlueBrain on November 01, 2011, 04:16:05 PM
hey dot, i think i know why my UV edi doesn work, i just read that brawl only reads textures correctly if the size of the bitmap is a multiple of 8, so maybe my texture isnt... i gonna check it out now


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 03, 2011, 08:17:39 PM
hey dot, i think i know why my UV edi doesn work, i just read that brawl only reads textures correctly if the size of the bitmap is a multiple of 8, so maybe my texture isnt... i gonna check it out now

 *facepalm*
hope that´s the problem

my pop up looks different than his when he exports ; - ;

what´s the message that pops out for you?


Title: Re: How to edit UV Points ( the easy way )
Post by: Lecapria on November 04, 2011, 07:55:03 AM
 this is what i get when i try exporting SMD to DAE
(http://i29.photobucket.com/albums/c254/Chippy_0_o/HALP-1.png)
:c


Title: Re: How to edit UV Points ( the easy way )
Post by: Iwvi on November 07, 2011, 07:29:19 PM
I can't get this to work. I edited the UVs then rotated them 180°. Exported verts (texture cordinates selected), selected the UV set i wanted to replace, then the MDL0 but when I preview it it looks the same. Any idea of what I may be doing wrong?


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 07, 2011, 07:41:13 PM
EXACTLY the same?


Title: Re: How to edit UV Points ( the easy way )
Post by: Iwvi on November 07, 2011, 10:09:12 PM
what do you mean exactly the same? If that is what I did? well I think I did that. However, I checked again and the UVs did change. They did not change all as I had them in 3ds Max tough. Only a small portion changed, the rest stayed the same.


Title: Re: How to edit UV Points ( the easy way )
Post by: BlueBrain on November 08, 2011, 03:22:23 AM
u mustnt rotate the texture 180º, u must mirror it vertically...


Title: Re: How to edit UV Points ( the easy way )
Post by: Iwvi on November 08, 2011, 02:30:04 PM
If you rotate it 180° it mirrors vertically, or so I think. I´ll try again and make sure to mirror it vertically.


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 08, 2011, 02:35:11 PM
what do you mean exactly the same? If that is what I did? well I think I did that. However, I checked again and the UVs did change. They did not change all as I had them in 3ds Max tough. Only a small portion changed, the rest stayed the same.

and do the UV look exactly like the originals?

u mustnt rotate the texture 180º, u must mirror it vertically...

well, when i edited sheik´s UV, i had to flip them vertically
you might not to if horizontally gets it right


Title: Re: How to edit UV Points ( the easy way )
Post by: Iwvi on November 08, 2011, 02:59:01 PM
and do the UV look exactly like the originals? 
Yes It did, almost. I was editing marth's upper body. I followed the tutorial, and at the end the only change was that the red gem he has on his body changed. The rest of the body remained the same. I did not edit the gems UVs, only the ones in the body, but those did not change.


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 08, 2011, 07:19:36 PM
AH THAT

it may be a different UV you are changing

according to jokekid, the body UV´s are between #8 and #13


Title: Re: How to edit UV Points ( the easy way )
Post by: Iwvi on November 08, 2011, 08:00:08 PM
I discovered that XD. But now I change the UVs but they do not coordinate properly, I flip them vertically but they are still messed up.


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 08, 2011, 08:05:46 PM
pictures or it didnt happen


Title: Re: How to edit UV Points ( the easy way )
Post by: Iwvi on November 08, 2011, 08:35:27 PM
Forget about it, I fixed it. Thanks anyway, this tutorial was indeed really helpful and saved me a lot of hexing. I moved all of them up little by little after fliping them, until they were correctly positioned. Thanks for the help.


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 08, 2011, 08:36:42 PM
yay first succesful customer!



Title: Re: How to edit UV Points ( the easy way )
Post by: Lecapria on November 09, 2011, 02:28:56 PM
:c


Title: Re: How to edit UV Points ( the easy way )
Post by: Dot on November 09, 2011, 02:30:49 PM
ah yeah

well, as i told you, that stuffnstuff may be your issue