Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: DSX8 on October 23, 2011, 11:19:05 PM



Title: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020
Post by: DSX8 on October 23, 2011, 11:19:05 PM
(http://i.imgur.com/6kymsOT.png)
PLEASE DO NOT ASK ME FOR ANY REQUESTS!! I DON'T TAKE ANY REQUESTS AT ALL! kthxsbai

(http://i.imgur.com/jI6plDM.png)

INSIDE THE SPOILER R THE OLD ICONS AND LINKS. SOME ICONS ARE GONE DUE TO AGE.
(http://img69.imageshack.us/img69/5397/lightningk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23489) (http://i.imgur.com/tTyL8RR.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23484) (http://img202.imageshack.us/img202/1447/kakashivt.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23526) (http://img266.imageshack.us/img266/6453/cloudn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23525) (http://img402.imageshack.us/img402/3130/gotenksz.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23528) (http://i.imgur.com/22HAX.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25040) (http://i.imgur.com/rVU3jf7.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25044) (http://i.imgur.com/NKauyEb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25049) (http://i.imgur.com/Ultauf2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24746) (http://i.imgur.com/9wtWUvH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25093) (http://demonslayerx8-imports.net63.net/web_images/Ghost%20Rider%20CSS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23955) (http://i.imgur.com/1u77dvO.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23715) (http://i.imgur.com/Fgj35lV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25299) (http://i.imgur.com/biedUuf.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313) (http://i.imgur.com/fITLRRC.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25215) (http://i.imgur.com/5p2VaYV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25920) (http://dsx8-imports.webuda.com/web_images/wesker_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23627) (http://dsx8-imports.webuda.com/web_images/strider_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23977) (http://dsx8-imports.webuda.com/web_images/fi_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24159) (http://dsx8-imports.webuda.com/web_images/impa_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24159) (http://dsx8-imports.webuda.com/web_images/groose_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363) (http://dsx8-imports.webuda.com/web_images/goddess_zelda_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363) (http://i.imgur.com/oiAbG.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25421) (http://i.imgur.com/zrlPj.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25488) (http://i.imgur.com/6jYkV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25541) (http://dsx8-imports.webuda.com/web_images/x-23_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25606) (http://i.imgur.com/Nhtt6.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25632) (http://i.imgur.com/cJkhA.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25970) (http://i.imgur.com/tyXii.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26238) (http://i.imgur.com/Vvr2t.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26494) (http://img171.imageshack.us/img171/1244/drdoomcsp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26695) (http://img194.imageshack.us/img194/7964/jillcsp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26882) (http://i.imgur.com/I2nia.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26912) (http://i.imgur.com/mYe4O.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26796) (http://i.imgur.com/Gk3XJ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29927) (http://i.imgur.com/Qnyjc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28237) (http://i.imgur.com/8ajiH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29974) (http://i.imgur.com/Jx8MMhd.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32651) (http://i.imgur.com/rAdsRRc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30524) (http://i.imgur.com/Wc8C3J8.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30547) (http://i.imgur.com/QpsSW1F.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30237) (http://i.imgur.com/FJG8swi.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30485) (http://i.imgur.com/xzq5B6f.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30009) (http://i.imgur.com/wYx0emi.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31334) (http://i.imgur.com/6tDM525.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33878) (http://i.imgur.com/JN7j0rt.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35531) (http://i.imgur.com/TGIE6aF.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36266) (http://i.imgur.com/3Lz0n3a.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204364) (http://i.imgur.com/xHVHskR.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204428) (http://i.imgur.com/KLMl6qu.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204628) (http://i.imgur.com/tDsl2fc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205881)


(http://i.imgur.com/hqXrfvP.png)
(http://i.imgur.com/2cN89UK.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204428)

(http://i.imgur.com/E3eppbZ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207456)



(http://i.imgur.com/DQcPHyQ.png)
(http://i.imgur.com/jC759B8.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207373)

!COMING SOON!
(http://i.imgur.com/YDIqQBU.png)



(http://i.imgur.com/SGTCxFo.png)
!COMING SOON!
(http://i.imgur.com/OXS77xM.png)



(http://i.imgur.com/H6FSgwO.png)
!COMING SOON!
(http://fc08.deviantart.net/fs70/f/2014/023/3/7/ssbb_characters___magna_carta_2__crosell_wip__1_by_dsx8-d73ce57.png)



(http://i.imgur.com/Cc5SO1i.png)
TO BE ADDED



(http://i.imgur.com/Z14J3Ao.png)
(http://i.imgur.com/CpXnoWk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207286)



(http://i.imgur.com/Tdu4Jdr.png)
TO BE ADDED



(http://i.imgur.com/6KCzQMe.png)
TO BE ADDED



(http://i.imgur.com/tQCP2UX.png)
TO BE ADDED




INSIDE THE SPOILER R THE OLD ICONS AND LINKS. SOME LISTED ARE GONE/DELETED DUE TO AGE OR NO MORE INSPIRATION.
Coming Soon!

Skyward Sword - Demise Revamp
http://youtu.be/UJVbeAZi51Q (http://youtu.be/UJVbeAZi51Q)



PREVIEWS

TvC Title Screen Brawl Style - 98% done
(http://i.imgur.com/Q5yzb.png)


Injustice Gods Among Us - Cyborg - 90% done
(http://fc03.deviantart.net/fs71/f/2013/240/4/8/injustice___cyborg_wip_by_demonslayerx8-d6k1kkt.png)

Attack on Titan - Mikasa Ackerman - 95% done
(http://fc02.deviantart.net/fs70/f/2013/272/d/7/mikasa_wip_by_demonslayerx8-d6ojb67.png)

Injustice Gods Among Us - Superman Godfall - 85% done
(http://fc05.deviantart.net/fs71/i/2013/161/8/e/ssbb_character_imports___superman_godfall_wip__1_by_demonslayerx8-d68hd0n.png)

All hacks are in my brawlvault! and please, if for any reason it doesnt work for you, then its just you cause it works perfectly for me and my pals.


Title: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on October 23, 2011, 11:20:05 PM
(http://img600.imageshack.us/img600/2994/newlyreleasedstages.png)


NS:UNS3 - Secret Uchiha Base
(http://youtu.be/EweRcC7DaBo)
Download: Secret Uchiha Base (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36033)




(http://img708.imageshack.us/img708/6858/previewsb.png)

Melee - Great Bay revamp
http://youtu.be/RJwgtRRvtDA (http://youtu.be/RJwgtRRvtDA)




(http://img638.imageshack.us/img638/2484/releasedstages.png)

Click on any spoiler below, then click on any stage icons to get the stage!!
note: all TvC stage link is all linked to 1 download link now.

(http://i.imgur.com/ShS7mch.png)
(http://img560.imageshack.us/img560/9914/greatdesertdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22034)


(http://i.imgur.com/tsq2gRR.png)
(http://img21.imageshack.us/img21/5702/5zekx.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16505)


(http://i.imgur.com/bb1zvz7.png)
(http://img695.imageshack.us/img695/5121/outsetislanddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22581)


(http://i.imgur.com/zuSzxGE.png)
(http://img709.imageshack.us/img709/4885/al1009101810binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11994) (http://img541.imageshack.us/img541/6127/al1010222103binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13154) (http://img84.imageshack.us/img84/9853/alchemylabimage.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18314)


(http://i.imgur.com/DbGAXgJ.png)
(http://img577.imageshack.us/img577/6627/2s7alqh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16111) (http://img709.imageshack.us/img709/4194/2mzw0tl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16498)


(http://i.imgur.com/8lA453w.png)
(http://img861.imageshack.us/img861/679/2mgnoee.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17790) (http://img192.imageshack.us/img192/7620/15ebvvn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16054)


(http://i.imgur.com/HJ123ew.png)
(http://i.imgur.com/Uwfuo7U.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18845)


(http://i.imgur.com/wFkBsaJ.png)
(http://i.imgur.com/qnKGg9u.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21727) (http://img694.imageshack.us/img694/3060/narutosiege2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21861)


(http://i.imgur.com/koDnBpj.png)
(http://img707.imageshack.us/img707/769/al1104270015.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18516) (http://img827.imageshack.us/img827/8853/al1106020040binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19376) (http://i.imgur.com/eTYvp7Y.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22053) (http://img708.imageshack.us/img708/6586/kamikivillageplatformbe.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22176) (http://img202.imageshack.us/img202/2690/al1109032235binout.th.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22177)


(http://i.imgur.com/PDO6Rd4.png)
(http://img269.imageshack.us/img269/4151/al1104071301binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18022) (http://img691.imageshack.us/img691/9512/al1104191822.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18101)


(http://i.imgur.com/f9Aq2pY.png)
(http://img577.imageshack.us/img577/489/al1102182246binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22069) (http://img709.imageshack.us/img709/8870/aenslandcastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22069) (http://img88.imageshack.us/img88/8332/gasellschaftdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img88.imageshack.us/img88/2744/burningwastelanddownloa.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img846.imageshack.us/img846/2072/wasteland.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img29.imageshack.us/img29/8580/williametteparkviewmall.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img52.imageshack.us/img52/3571/unchartedregionofchinan.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img535.imageshack.us/img535/7841/yattermanworkshop.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img200.imageshack.us/img200/8287/al1104282230.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img130.imageshack.us/img130/6276/stageicon.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img607.imageshack.us/img607/7665/al11031623271binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img534.imageshack.us/img534/1516/glg7a.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img825.imageshack.us/img825/2049/menselmapprevbase2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/uLtNg2x.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/5DvE5as.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/UhbsaOq.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/jXOVziq.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225)



(http://i.imgur.com/1cpKOnS.png)
(http://i.imgur.com/xU0WX.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25416)


(http://i.imgur.com/xSOcpnl.png)
(http://i.imgur.com/FbsnP8E.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22800) (http://img690.imageshack.us/img690/4461/scastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22403) (http://i.imgur.com/dueBKx4.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29724) (http://i.imgur.com/kcErAUg.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29918)


(http://i.imgur.com/nTCc3DA.png)
(http://i.imgur.com/ax1yyaJ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30344)


(http://i.imgur.com/OycS3xj.png)
(http://i.imgur.com/TF0poLh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626) (http://i.imgur.com/PDVlskE.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33401)


(http://www.smashbros.com/us/images/index/image/logo-sb-wii.png)
(http://i.imgur.com/1ozxpWl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32885)

(http://i.imgur.com/B74r020.png)
(http://i.imgur.com/e7cFvxF.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32649)


(http://i.imgur.com/FemquJ8.png)
(http://i.imgur.com/EThUuWS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32754) (http://i.imgur.com/il5CxvP.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33430)


(http://i.imgur.com/s5FANtZ.png)
(http://img26.imageshack.us/img26/8691/skyfortressbahamutdownl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22686) (http://i.imgur.com/8tm6uXU.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33511) (http://i.imgur.com/bJO1DNZ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33510) (http://i.imgur.com/IcttdPO.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33624) (http://i.imgur.com/Yq8LUF5.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33724) (http://i.imgur.com/Sy37QAb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29614) (http://i.imgur.com/7aidMzx.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30781) (http://i.imgur.com/FPF1yUg.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30335) (http://img405.imageshack.us/img405/9640/scradledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29604)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 23, 2011, 11:21:16 PM
(http://img809.imageshack.us/img809/3870/daeworkinimports.png)

just whats been going on with this new BB.... Crystal world has a total of 7 bones now, and Dreams end with a total of 3 atm... this is going to be 1 epic BB!


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: ✿Zelia✿ on October 23, 2011, 11:48:05 PM
Looks great, but now may i ask if u can tell people not spam this place, like they did in your other thread.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 23, 2011, 11:48:37 PM
Looks great, but now may i ask if u can tell people not spam this place, like they did in your other thread.
good idea!! xD


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: ✿Zelia✿ on October 23, 2011, 11:49:54 PM
good idea!! xD
It will save less work for the mods/admins to do. ;)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 12:10:00 AM
It will save less work for the mods/admins to do. ;)
true and i added a warning at the very top of the OP


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 12:47:11 AM
No spaming? Damn. Well the previews look great


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Puraidou on October 24, 2011, 12:47:30 AM
true and i added a warning at the very top of the OP
Good but make sure that YOU yourself don't go off-topic as well, otherwise mods won't help you here.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 12:50:55 AM
But might I add some helpful advice by saying that the link for the Gasellschaft stages is to the V1


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 12:54:24 AM
But might I add some helpful advice by saying that the link for the Gasellschaft stages is to the V1
click on the pic that has BOTH gasellschaft pics on it, 8th row, far right


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 12:58:07 AM
click on the pic that has BOTH gasellschaft pics on it, 8th row, far right
Did not see that one.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 01:07:04 AM
lol well now u kno

anyways... i just tried out Crystal World in game.... stage is COMPLETELY white... :srs:   not sure what is causing it...


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: RandomTBush on October 24, 2011, 01:11:26 AM
lol well now u kno

anyways... i just tried out Crystal World in game.... stage is COMPLETELY white... :srs:   not sure what is causing it...
THE COLOURS, DUKE! THE COLOURS!

...
/me clears his throat

In all seriousness, though, if the model is way too bright, try changing the Col00-Col14 values in each material to lower amounts of RGB and see if that helps.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 01:14:47 AM
THE COLOURS, DUKE! THE COLOURS!

...
/me clears his throat

In all seriousness, though, if the model is way too bright, try changing the Col00-Col14 values in each material to lower amounts of RGB and see if that helps.
i had no clue what the Col00 through Col14 was for at all... O_o


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: RandomTBush on October 24, 2011, 02:19:58 AM
i had no clue what the Col00 through Col14 was for at all... O_o
Well, it partially has to do with the lighting. There's something else, too -- maybe the Red, Green and Blue values need to be changed as well (most Brawl models use 20, 4 and 0 respectively for those).


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 02:21:37 AM
Well, it partially has to do with the lighting. There's something else, too -- maybe the Red, Green and Blue values need to be changed as well (most Brawl models use 20, 4 and 0 respectively for those).

hmm i see, aight. well once u (or some1 else) makes a tut for that, then i can really get to work. for now... imma make every stage thats not a mdl0 i have as a dae... well after i wake up that is lol.

g'night thread, more news in the morning!

edit:
g'night gift to those on KCMM... I re-added all the textures (had no clue i also had another texture brres file with the same textures in it >.<)...

so now the textures r RGB565 and 1 is CMPR, and this is what it looks like now... yes, its blinding for the sensitive eye ppls (like me)

(http://img819.imageshack.us/img819/5351/rsbe013s.png)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 04:38:44 AM
So if you convert it to a mdl0 file you can turn it into a .pcs for an in game texture


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DrKoala on October 24, 2011, 04:44:05 AM
Soo, are you going to fix up that Kamiki Village stage now?


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 10:54:25 AM
So if you convert it to a mdl0 file you can turn it into a .pcs for an in game texture
if u go like that... then yes... also i'll need the textures of ur Megaman X.. imma try to rig it onto falco's bones


Soo, are you going to fix up that Kamiki Village stage now?
if i can... then yeah


Edit:
well... seems like i cant do bone rigging cause my 3ds max 2010 doesnt want to import the DAE file of falco's or snakes bones (was gonna do frank west TvC model on snake)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 11:57:30 AM
if u go like that... then yes... also i'll need the textures of ur Megaman X.. imma try to rig it onto falco's bones

if i can... then yeah


Edit:
well... seems like i cant do bone rigging cause my 3ds max 2010 doesnt want to import the DAE file of falco's or snakes bones (was gonna do frank west TvC model on snake)
I'll do your frank model if you want. If slayer happens to want the X8 Model of Megaman X I also happen to be ringing that


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 02:09:34 PM
Want me to send you the files?


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 02:27:55 PM
I'll do your frank model if you want. If slayer happens to want the X8 Model of Megaman X I also happen to be ringing that
please do frank west for me!!! it'll be awesome!
..........
do u want his model??


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 02:57:32 PM
Yes send me the models you guys. I'll do you two before most of my requests since I kinda owe you guys, but I need to finish Amy first. ANy more of this talk should be in my thread so we don't clutter this one (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggersrslolz.png)
http://forums.kc-mm.com/index.php?topic=35109


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 03:00:53 PM
aight, let me rip the model real quick, then i'll PM it to ya


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 03:18:23 PM
aight, let me rip the model real quick, then i'll PM it to ya
K hold on


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 03:21:00 PM
K hold on
that was for Pervy mate... lol


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 03:23:20 PM
that was for Pervy mate... lol

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 03:26:04 PM
ok now can i please have NO MORE SPAM PLEASE?


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 04:17:32 PM
:'( No more spam.
¦^[

kidding. So how's crystal world going.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 04:29:31 PM
:'( No more spam.
¦^[

kidding. So how's crystal world going.
still fixing the brightness of the stage... its now using the shaders from Final Destination.. so bout to test that out


Title: DSX8 Stage Model/DAE Imports! DAE Stage Crystal World Remake Preview! - 10/24
Post by: DSX8 on October 24, 2011, 11:05:46 PM
update: just some more progress with Crystal world... but it looks like SOME objects weren't smoothed out when i separated the objects by texture names...

(http://img803.imageshack.us/img803/8145/crystalworlddaeprogress.png)

Update2: FINALLY got that sky object all smoothed out and got every object to show now.. and has a very sexy shaders ;D.... still need a good lighting tho
(http://img834.imageshack.us/img834/8885/rsbe014.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 25, 2011, 09:30:09 PM
sorry for yet a triple post...

crystal world is being worked on, and is looking MORE amazing during every test...

anyways, i decided to do a Dissidia 012 Model - Onion Knight... and it worked! With the help by Kit Ballard that is... xP

(http://img42.imageshack.us/img42/6898/onionknight.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Christian_CAO on October 25, 2011, 09:55:36 PM
Ultra awesome  :happy: I can't wait to see that Onion Knight in action.

Good luck, I hope things go smoothly  ;)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 25, 2011, 09:56:10 PM
Ultra awesome  :happy: I can't wait to see that Onion Knight in action.

Good luck, I hope things go smoothly  ;)
same here... im trying to smooth out the model tho


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:01:08 AM
UPDATE!!!!  ONION KNIGHT JOINS THE BRAWL AND FULLY WORKS WITH ANIMATIONS!!

CLICK FOR PICS!!
(http://img845.imageshack.us/img845/5615/onionknightjoinsthebraw.png)
what... you thought he was done THAT fast? nope not at all... >.> he's all bugged up with Ike bones... bleh...


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Pervyman Trigger on October 26, 2011, 12:25:00 AM
Man, I've been getting that same problem =.=


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:25:44 AM
ya... im not sure how beyond even does it at all >.>


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Eternal Yoshi on October 26, 2011, 12:44:01 AM
On a lighter note, how did you fix the shader or whatever on Crystal World?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:45:19 AM
On a lighter note, how did you fix the shader or whatever on Crystal World?
changed it from Lambert to Bliss.. i've noticed that imported DAE models doesnt show correctly if the materials and shader is a Lambert.. so i changed them to Bliss and it worked


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Eternal Yoshi on October 26, 2011, 12:54:46 AM
????? Do you mean Blinn?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:55:30 AM
????? Do you mean Blinn?
oops, haha yeah sorry, Blinn, not bliss... my bad


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/25
Post by: DSX8 on October 26, 2011, 03:35:36 AM
just learned how to rig!!! still being worked on and needs some weights to the bones... guess who its over and u get a cookie! (this will be the only time spam is allowed)

(http://img685.imageshack.us/img685/4947/lightingovermarth.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: SonicBrawler on October 26, 2011, 03:45:05 AM
fox? peach? zss? samus? snake?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Mewtwo2000 on October 26, 2011, 04:54:01 AM
update: just some more progress with Crystal world... but it looks like SOME objects weren't smoothed out when i separated the objects by texture names...

([url]http://img803.imageshack.us/img803/8145/crystalworlddaeprogress.png[/url])

Update2: FINALLY got that sky object all smoothed out and got every object to show now.. and has a very sexy shaders ;D.... still need a good lighting tho
([url]http://img834.imageshack.us/img834/8885/rsbe014.png[/url])


You don't need to find a good lighting. You must CREATE IT!!

It's easy, and the result will be completely according to your will. There's a tutorial in the tutorials part of the forum if you're interested. You can also make fogs with it.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: RAWRzilla on October 26, 2011, 11:58:08 AM
Speaking of fogs, would you know how to get rid of the sand in the MarioPast_00 stage?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 12:18:04 PM
Speaking of fogs, would you know how to get rid of the sand in the MarioPast_00 stage?
if i remember... that sand is an effect in that stage .pac file...

@SonicBrawler: u sir... r complete WRONG!


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Soneek on October 26, 2011, 12:28:02 PM
I'm liking the Dissidia stages. Looks like I'll finish brstms for whatever's missing from the 012 soundtrack to go with them.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Eternal Yoshi on October 26, 2011, 12:33:52 PM
Speaking of fogs, would you know how to get rid of the sand in the MarioPast_00 stage?

Things like this are often controlled by

A - The effect.pac. Replace it with battlefield's effect .pac

B - Some model. Static it out by replacing it with a static model.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: xZedkiel on October 26, 2011, 01:53:15 PM
She's over Marth.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 01:55:05 PM
She's over Marth.

BINGO!!! u now get a cookie!!! ENJOY UR COOKIES!
(http://4.bp.blogspot.com/_h2EzbV4lTjA/SF60LCA7-3I/AAAAAAAABRw/OgboU3qS8iU/s400/Copy+of+banana+cookies.JPG)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: xZedkiel on October 26, 2011, 01:58:33 PM
BINGO!!! u now get a cookie!!! ENJOY UR COOKIES!
([url]http://4.bp.blogspot.com/_h2EzbV4lTjA/SF60LCA7-3I/AAAAAAAABRw/OgboU3qS8iU/s400/Copy+of+banana+cookies.JPG[/url])

Sheathed blade area gave it away XD YAY!! *eats them while playing on Great Desert* Can't wait for Lightning, I'm a Marth main so yeah. o.o


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 02:00:02 PM
Sheathed blade area gave it away XD YAY!! *eats them while playing on Great Desert* Can't wait for Lightning, I'm a Marth main so yeah. o.o
ah i see... anyways im having some issue's some issue's "importing" her dae... even tho her bones r now weighted down, it doesnt want to import >.>


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 06:50:51 PM
update on lightning!!! She's now ready to brawl.... ALMOST!!!! just gotta fix some stretching issue's... but she does load in-game and in BB now!! =D

(http://img513.imageshack.us/img513/2803/lightningonmarth.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: ✿Zelia✿ on October 26, 2011, 06:55:17 PM
update on lightning!!! She's now ready to brawl.... ALMOST!!!! just gotta fix some stretching issue's... but she does load in-game and in BB now!! =D

([url]http://img513.imageshack.us/img513/2803/lightningonmarth.png[/url])

Talk to BlackJax96 or RandomTBush, about this problem, I think they can help. :3   


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 06:56:01 PM
Talk to BlackJax96 or RandomTBush, about this problem, I think they can help. :3   
ya i plan on doing that when they get online


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: ✿Zelia✿ on October 26, 2011, 06:57:11 PM
ya i plan on doing that when they get online
RandomTBush is online right now...


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 06:57:52 PM
RandomTBush is online right now...
oh? i was gonna wait till BJ got on msn... :>.>:


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: LCCoolJ95 on October 26, 2011, 07:06:13 PM
update on lightning!!! She's now ready to brawl.... ALMOST!!!! just gotta fix some stretching issue's... but she does load in-game and in BB now!! =D

([url]http://img513.imageshack.us/img513/2803/lightningonmarth.png[/url])
For some reason I want to play XIII now... :kdance:


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: ✿Zelia✿ on October 26, 2011, 07:24:46 PM
oh? i was gonna wait till BJ got on msn... :>.>:
You could do that as well or u could make a thread in the model help section...


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 07:25:39 PM
You could do that as well or u could make a thread in the model help section...
lol already talked to BJ.... he said i shouldnt have scaled the bones.. and yea lol

edit: poll added!!


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Eternal Yoshi on October 26, 2011, 08:41:03 PM
To comply with the poll, I want to See Yuna with her summoner costume over Zelda. Her Gunner Costume could be an alt(or over sheik XD).



Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Victory Badguy on October 26, 2011, 08:47:12 PM
The lack of Chaos choices saddens me (as does the lack of Gilgamesh).

Still, went with Yuna, classic summoner threads.  Would work well over Zelda.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 08:50:36 PM
The lack of Chaos choices saddens me (as does the lack of Gilgamesh).

Still, went with Yuna, classic summoner threads.  Would work well over Zelda.
ill add Gilgamesh onto it now!  (sadly idr all the characters thats in it)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Victory Badguy on October 26, 2011, 08:56:59 PM
ill add Gilgamesh onto it now!  (sadly idr all the characters thats in it)

Cool.  Too bad I already voted :P.  I guess you could say Yuna has -1 and Gilgamesh has +1.

Also, if he's done, any costume would be cool.  FFVIII design is boss.  FFV design is SUPER boss and while Beyond did a vertex of his standard costume, it's obviously not as perfect as a model import.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 09:35:28 PM
Cool.  Too bad I already voted :P.  I guess you could say Yuna has -1 and Gilgamesh has +1.

Also, if he's done, any costume would be cool.  FFVIII design is boss.  FFV design is SUPER boss and while Beyond did a vertex of his standard costume, it's obviously not as perfect as a model import.

hahha aight, thats all cool

anyways... new pic of Lightning...
(http://img85.imageshack.us/img85/4947/lightingovermarth.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: KKAZMA on October 26, 2011, 09:45:48 PM
Yuna gunner costume gets my vote!! :D

over zelda.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: felixsrg on October 26, 2011, 09:59:55 PM
I prefer Yuna's tradicional summoner costume, but I'm happy with anybody on that poll ;P


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 10:00:55 PM
I prefer Yuna's tradicional summoner costume, but I'm happy with anybody on that poll ;P
lol then vote for 1 u prefer the most :P


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: felixsrg on October 26, 2011, 10:23:46 PM
lol then vote for 1 u prefer the most :P
Tha's Yuna off course, I was just saying that if she didn't won I would be happy with whoever won.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: shadowXtreme on October 26, 2011, 10:30:36 PM
Cloud over ike.. (advent children one) xP .... or directly.. over olimar... 8-) ,.. lol jk xP


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 12:20:20 AM
Tha's Yuna off course, I was just saying that if she didn't won I would be happy with whoever won.

ah ok xP


Cloud over ike.. (advent children one) xP .... or directly.. over olimar... 8-) ,.. lol jk xP

lol cloud ehh... 2 votes for cloud... Yuna is still in the lead!

anyways.... here's another character im trying to do.... even tho it doesnt want to export as a dae :>.>:
(http://img522.imageshack.us/img522/4709/spidermanonsheik.png)


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Christian_CAO on October 27, 2011, 06:28:06 AM
 :af2: voted for Onion knight! Normal costume over Red Pit would be fine, but if you'd give him his Ninja costume and put him over Red shiek (hopes that Spiderman, when being cooperative, will be on Shiek), that'd be awesome too  ;D

On another note, Lightning's arm and Legs... ლ(ಠ益ಠლ)


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: SiLeNtDo0m on October 27, 2011, 08:35:25 AM
anyways.... here's another character im trying to do.... even tho it doesnt want to export as a dae :>.>:
([url]http://img522.imageshack.us/img522/4709/spidermanonsheik.png[/url])


Woot Spidey!  I freakin love you!


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Dark Aura on October 27, 2011, 09:01:24 AM
I vote Cloud.
...
What? 7 is the only one I've completed. Plus I'm a Kingdom Hearts Junkie, Sooooo...

Anyways, over Ike, and I'd personally like to see his KH1 DLC Costume from Duodecim. I can give you the model link if need be. =P

I should also mention that Gunner Yuna is already being imported by someone else... =P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Dot on October 27, 2011, 10:45:56 AM

anyways.... here's another character im trying to do.... even tho it doesnt want to export as a dae :>.>:
([url]http://img522.imageshack.us/img522/4709/spidermanonsheik.png[/url])


dat awesome! over who?


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DoctorFlux(Mariodk) on October 27, 2011, 11:07:46 AM
Shiek? for the moveset


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 11:29:37 AM
Woot Spidey!  I freakin love you!
haha yes, it is spidey! and its for ur spiderman PSA!! :af2:


:af2: voted for Onion knight! Normal costume over Red Pit would be fine, but if you'd give him his Ninja costume and put him over Red shiek (hopes that Spiderman, when being cooperative, will be on Shiek), that'd be awesome too  ;D

On another note, Lightning's arm and Legs... ლ(ಠ益ಠლ)
heheh aight, onion knight for u ehh? sadly i couldnt find his ninja outfit model :>.>:  and ya, lightning arm is like really messed up


I vote Cloud.
...
What? 7 is the only one I've completed. Plus I'm a Kingdom Hearts Junkie, Sooooo...

Anyways, over Ike, and I'd personally like to see his KH1 DLC Costume from Duodecim. I can give you the model link if need be. =P

I should also mention that Gunner Yuna is already being imported by someone else... =P
ah really? well thanks for that heads up with Gunner Yuna (most likely wouldve done it on ZSS)


dat awesome! over who?
its over sheik :af:


Shiek? for the moveset
bingo


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: KKAZMA on October 27, 2011, 11:31:49 AM
do plan on still releasing lighting?


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 11:34:03 AM
do plan on still releasing lighting?
one i figure out the weighing issue's... yes


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: xZedkiel on October 27, 2011, 01:25:34 PM
I voted Cloud but over Marth, pretty much the AC outfit but if possible, give him the Ultima Weapon. o.o That would be amazing.. But if it's not for just a single person, then Ike for SDo0m's moveset.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 01:29:52 PM
I voted Cloud but over Marth, pretty much the AC outfit but if possible, give him the Ultima Weapon. o.o That would be amazing.. But if it's not for just a single person, then Ike for SDo0m's moveset.
i was planning to add cloud on Ike anyways cause of the moveset SDOOM made


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Segtendo on October 27, 2011, 01:32:08 PM
Spider-man baby!
You're welcome for the stuff :P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 02:00:40 PM
Spider-man baby!
You're welcome for the stuff :P
haha yeah... right now im spending alot of time on the weights to it so that there's no stretching xP


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ✿Zelia✿ on October 27, 2011, 03:17:45 PM
I think u should figure out this weight problem, before u do any progress on Spider-man, because u might experience the same with him.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 03:19:56 PM
I think u should figure out this weight problem, before u do any progress on Spider-man, because u might experience the same with him.
lol ya i already am... im also experiencing it with kakashi also... :>.>:  i need a freaking tut.. or a video tut on how to do the weights on brawl's skeletons


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ✿Zelia✿ on October 27, 2011, 03:30:48 PM
You double posted and maybe stick to stages until u can figure out how to solve that problem.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 03:32:23 PM
You double posted and maybe stick to stages until u can figure out how to solve that problem.
yeah.. i probably should for now until a PROPER tut is out... im just stuck with the body, arms, and leg weights... i cn do the feet, neck and head just fine tho :P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: slayermarth101 on October 27, 2011, 08:00:50 PM
I say cloud over ike.
(http://images.wikia.com/finalfantasy/images/f/f1/Cloud_KH_Dissidia_Outfit.png)

This costume. Maybe the wing? Hopefully.
=X


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Pervyman Trigger on October 27, 2011, 08:09:47 PM
D=

NUUUUUUUUUUU, U CANT LEAVE!!! just wen i got more better with model importing! Dx

*sniff*  u shall be missed as u were 1 of my fans of my hacks :(

farewell pervy.....

I expect many epic stages awaiting my return DS. Many. Epic. Stages. Just keep doing what it is you do ;)


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 08:27:45 PM
I say cloud over ike.
([url]http://images.wikia.com/finalfantasy/images/f/f1/Cloud_KH_Dissidia_Outfit.png[/url])

This costume. Maybe the wing? Hopefully.
=X

heheh ok xP  sadly, his dissidia 012 model of that form has no wing


I expect many epic stages awaiting my return DS. Many. Epic. Stages. Just keep doing what it is you do ;)

will do :P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ramonM64 on October 27, 2011, 08:34:08 PM
i think you could use the kingdom hearts 1 model of him, im pretty sure it gots the wing on that one, i opened it in meshlab to see. its right behind him.

http://www.models-resource.com/psx_ps2/kingdom%20hearts/index.html

Beyond's model vertex i thought was perfect, it just didnt have the wing     :(
by the way, i hope ya add Sora KH1 high-poly [its at that site too, in KH2 final mix section] to the list someday.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 08:35:07 PM
i think you should use the kingdom hearts 1 model of him, im pretty sure it gots the wing on that one, i opened it in meshlab to see. its right behind him.

[url]http://www.models-resource.com/psx_ps2/kingdom%20hearts/index.html[/url]

sorry.... but i dont like the KH1 model of cloud tbh...


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ramonM64 on October 27, 2011, 08:42:35 PM
hey no problem. yer earlier post you made it sound like you wanted to take that dude's request and could use a model with the wing. you like the KH costume's model from dissidia better or did you mean you didnt like the costume at all? kinda confused..


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 09:45:32 PM
hey no problem. yer earlier post you made it sound like you wanted to take that dude's request and could use a model with the wing. you like the KH costume's model from dissidia better or did you mean you didnt like the costume at all? kinda confused..
i like the dissidia 012 cloud costumes better


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: DSX8 on October 28, 2011, 01:28:04 AM
update b4 i head to bed...

the characters i have is on hold for now until Justin releases his vid tut (or RTB or BJ makes a tut for doing the bone weights b4 him)

so for now... im making another stage... Empyreal Paradox... still looking for the crystal that hangs over the stage... which will be included!
(http://img850.imageshack.us/img850/5279/empyrealparadoxpreview.png)


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: slayermarth101 on October 28, 2011, 05:05:34 AM
No wing. Darn well hopefully the texture is ok.
*Goes off searching for a wing model*

Cool looking stage as well.


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: Sky Grounder on October 28, 2011, 05:12:58 AM
So how are you going to make Mute City? Will you make it moving just like the melee version?
(With the exception of hitboxes of course :P )


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: LCCoolJ95 on October 28, 2011, 08:42:58 AM
Question: Any chance are you going to do Chaos?


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: DSX8 on October 28, 2011, 12:20:12 PM
So how are you going to make Mute City? Will you make it moving just like the melee version?
(With the exception of hitboxes of course :P )
sadly the person who WAS helping me animate it quit on me... and i dont have the files >.>

so.. imma need a new person to help me animate! Dx


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 29, 2011, 07:02:57 PM
brinstar depths any1? :af2:
has 2 mdl0 files... 1 is the stage itself, and the other is the background.. the background has a complete new shaders (2 in fact instead of 1!), and the stage itself has 1 shader, but of ourse that shader made the stage a bit dark looking (more like a Zebes shade), but i am still working on it!
(http://img94.imageshack.us/img94/9606/rsbe0110.png)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: LCCoolJ95 on October 29, 2011, 08:24:15 PM
brinstar depths any1? :af2:
has 2 mdl0 files... 1 is the stage itself, and the other is the background.. the background has a complete new shaders (2 in fact instead of 1!), and the stage itself has 1 shader, but of ourse that shader made the stage a bit dark looking (more like a Zebes shade), but i am still working on it!
([url]http://img94.imageshack.us/img94/9606/rsbe0110.png[/url])
Any Kraid?


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Segtendo on October 29, 2011, 09:24:59 PM
Any Kraid?
He told me he couldn't find Kraid.


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Esperbane on October 29, 2011, 11:13:47 PM
Cloud Strife, in a dress, over Ike.  COMPLETION


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Kaye Cruiser on October 30, 2011, 12:25:47 AM
Kingdom Hearts Cloud (Dark Cloud) over Ike. :3

Cloud Strife, in a dress, over Ike.  COMPLETION

It has to be an outfit actually in 012. >_>


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: slayermarth101 on October 30, 2011, 08:56:09 AM
DSX8 I have the files for KH Cloud. (I also have his wing ond the model for it.)
You think you could make it brawl worthy?

I also ripped this. But it has no bones. Except TopN
(http://i1234.photobucket.com/albums/ff412/slayermarth101/genisis-5.png)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: LCCoolJ95 on October 30, 2011, 10:01:36 AM
He told me he couldn't find Kraid.
:notimp:...

(http://images.sodahead.com/polls/000357969/polls_not_impressed_cat_is_not_impressed_3839_708492_answer_2_xlarge.jpeg)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 30, 2011, 12:51:14 PM
:notimp:...

([url]http://images.sodahead.com/polls/000357969/polls_not_impressed_cat_is_not_impressed_3839_708492_answer_2_xlarge.jpeg[/url])

lol i just cant find it >.>  that is all... if some1 can rip it for me, i'll be happeh :srs:


DSX8 I have the files for KH Cloud. (I also have his wing ond the model for it.)
You think you could make it brawl worthy?

I also ripped this. But it has no bones. Except TopN
([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/genisis-5.png[/url])

looks like a model for marth... :>.>:


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: slayermarth101 on October 30, 2011, 01:22:51 PM
Meh. But do you want the KH cloud and the wing


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 30, 2011, 01:31:41 PM
Meh. But do you want the KH cloud and the wing
hmm ya sure i guess lol

edit:
also... im now having freaking issue's with all versions of BB... and that issue is:
ITS NOT LETTING ME DO ANY COLLISION WORK ON ANY STAGES!


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: GBC on October 30, 2011, 01:57:24 PM
brinstar depths any1? :af2: has 2 mdl0 files... 1 is the stage itself, and the other is the background.. the background has a complete new shaders (2 in fact instead of 1!), and the stage itself has 1 shader, but of ourse that shader made the stage a bit dark looking (more like a Zebes shade), but i am still working on it!
([url]http://img94.imageshack.us/img94/9606/rsbe0110.png[/url])


:af: :af: :af: :af: :af:


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:04:27 AM
"Yuna (comment which outfit and on who)"

Yuna in her gunner outfit over Zero suit Samus :laugh:


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 03:13:40 AM
"Yuna (comment which outfit and on who)"

Yuna in her gunner outfit over Zero suit Samus :laugh:
:srs:  some1 is already making that... pick some1 else ^^"


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:31:50 AM
:srs:  some1 is already making that... pick some1 else ^^"
Can't change vote + I prefer Yuna out of all these options.


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 03:33:50 AM
Can't change vote + I prefer Yuna out of all these options.
lol well u can still pick yuna... xD   im just not gonna use the gunner model yuna


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:35:15 AM
lol well u can still pick yuna... xD   im just not gonna use the gunner model yuna
Double post lol. Alright, do her outfit at 0.51 in this video if you have that one:
http://www.youtube.com/watch?v=lxZM6FD_RnM


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 03:36:35 AM
Double post lol. Alright, do her outfit at 0.51 in this video if you have that one:
[url]http://www.youtube.com/watch?v=lxZM6FD_RnM[/url]

ya i can do that 1... but itll have to be over zelda man o.o


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:40:05 AM
ya i can do that 1... but itll have to be over zelda man o.o
Seeing how she uses magic in that dress, yeah that would make the most sense xD

Gunner form = ZSS xP


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Kaye Cruiser on October 31, 2011, 04:12:19 AM
Does it really matter considering that Cloud has won the poll by a landslide? xD


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 04:22:22 AM
Does it really matter considering that Cloud has won the poll by a landslide? xD
It's not who wins, it's just a central question x3


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 06:01:35 AM
Seeing how she uses magic in that dress, yeah that would make the most sense xD

Gunner form = ZSS xP
indeed true xD


Does it really matter considering that Cloud has won the poll by a landslide? xD
ummm no? lol


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:44:37 PM
I'D NOW LIKE TO SHOW U GUYS MY FIRST, SUCCESSFUL CHARACTER IMPORT!!!

WES JOINS THE BRAWL!!

sadly... his jacket doesnt have that many verticles... his glasses gave major stretching, so they've been removed.. other than that, he's 100% playable and doesnt freeze thanks to beyond finding the lag issue and telling us how to fix that!  :af:

also... if any of u all r wondering if i'll be releasing this... all ill say is that im thinking bout it  :srs:
(http://img856.imageshack.us/img856/1701/rsbe011b.png)
(http://img89.imageshack.us/img89/313/rsbe012.png)
(http://img196.imageshack.us/img196/9765/rsbe013.png)
(http://img809.imageshack.us/img809/8885/rsbe014.png)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DoctorFlux(Mariodk) on October 31, 2011, 03:45:46 PM
awesome :D


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: GBC on October 31, 2011, 03:47:55 PM
that uhh coat next to the leg.....why is it messed up???....u should have just rigged it to the hip and not the leg


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:48:49 PM
that uhh coat next to the leg.....why is it messed up???....u should have just rigged it to the hip and not the leg
well i thought it would look better if it moved with his leg.. instead of his leg clipping through the jacket piece


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: Soneek on October 31, 2011, 03:54:27 PM
Nice! Looks like all you need to do is finish the weighting for Wes.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:56:20 PM
Nice! Looks like all you need to do is finish the weighting for Wes.
yup... all thats left is his jacket, and his hips and he's done :P


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: slayermarth101 on October 31, 2011, 03:57:39 PM
Will you be releasing the fixed result screen? And who's after wes?
CLOUD!!!!


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:58:28 PM
Will you be releasing the fixed result screen? And who's after wes?
the 1 in that pic is an ooooold version of it... the fixed 1 is on the vault mate xD


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: slayermarth101 on October 31, 2011, 04:00:02 PM
Edited the last post.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 04:01:28 PM
Edited the last post.
lol once i fix up wes coat and hip.. then i'll get ba to lightning ;D

then... once lightning is released, then i'll do wat the poll says


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Carnage on October 31, 2011, 04:11:13 PM
its a shame about the glasses since its one of his trademarks xD do you think with BJ new upcoming update you could add the glasses manually? i mean creating a true bone over his head and pit the model in there showing all the time? like many ppl are making sandbag ith mariohat(pikazz) But besides that pokemon trainer wes looks amazing xD now he only needs pokeballs for grenades :P and umbreon and espeon over some snake model xD i loved pokemon co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum it was so epic stealling trainer shadow pokemons


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Kaye Cruiser on October 31, 2011, 04:11:22 PM
I'D NOW LIKE TO SHOW U GUYS MY FIRST, SUCCESSFUL CHARACTER IMPORT!!!

WES JOINS THE BRAWL!!

sadly... his jacket doesnt have that many verticles... his glasses gave major stretching, so they've been removed.. other than that, he's 100% playable and doesnt freeze thanks to beyond finding the lag issue and telling us how to fix that!  :af:

also... if any of u all r wondering if i'll be releasing this... all ill say is that im thinking bout it  :srs:
([url]http://img856.imageshack.us/img856/1701/rsbe011b.png[/url])
([url]http://img89.imageshack.us/img89/313/rsbe012.png[/url])
([url]http://img196.imageshack.us/img196/9765/rsbe013.png[/url])
([url]http://img809.imageshack.us/img809/8885/rsbe014.png[/url])


Hey, it's Leo(JP)! Main character of Pokemon Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum and only THE most badass Pokemon Trainer in the entire franchise! =D

Also DMC's Vergil if he were in Pokemon. ¦D

I DEFINITELY want this. :3


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: GBC on October 31, 2011, 04:16:18 PM
its a shame about the glasses since its one of his trademarks xD do you think with BJ new upcoming update you could add the glasses manually? i mean creating a true bone over his head and pit the model in there showing all the time? like many ppl are making sandbag ith mariohat(pikazz) But besides that pokemon trainer wes looks amazing xD now he only needs pokeballs for grenades :P and umbreon and espeon over some snake model xD i loved pokemon co([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])eum it was so epic stealling trainer shadow pokemons


the glasses shouldve been there...all you gotta do is import them and rig them to the head bone....


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Segtendo on October 31, 2011, 04:24:11 PM
Why does everyone want him on Snake?
Wouldn't Pokemon Trainer make more sense?


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 04:26:31 PM
@Carnage and xxgbcxx - ya.. but i'll try to include his glasses in the release.. and his glasses were attach to the head bone, but still caused stretching for some dumb ass reason :srs:


@Wave - heheh yeah he was diff. bad ass in that game!


edit:
@ seggy - lol he suits more better on snake cause wes is badass!
(also get on msn... i need those MvC3 models again  :>.>palm: )


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Kaye Cruiser on October 31, 2011, 04:31:28 PM
Why does everyone want him on Snake?
Wouldn't Pokemon Trainer make more sense?

Leo's too cool to be stuck on [censored]ty PT. ¦D

Plus he's one of the few trainers that's more than just a trainer anyway. ¦3


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Ninka_kiwi on October 31, 2011, 04:36:48 PM
Wes also used an explosive in the opening of Pokemon coliseum so I guess that's why he looks cooler on snake.

Anywho looks great so far, I just hope you can fix his goggles.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 04:48:59 PM
Wes also used an explosive in the opening of Pokemon coliseum so I guess that's why he looks cooler on snake.

Anywho looks great so far, I just hope you can fix his goggles.
^ thats also true!!!  and right now im trying to fix his glasses... hopefully i can


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Carnage on October 31, 2011, 04:49:47 PM
yes pokemon trainer wes its the most badass pokemon trainer ever he steals pokemon from the oponent xD and besides he rides a badass future  motorcycle
http://www.youtube.com/watch?v=UZWQQvw4rWs
do i need to say more?

Video in the spoiler he uses snakes down B right there xD and steals some more :P but what i think made pokemon co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum amazing was also the apearence of an apocalypse wasteland in various places it was totally diferent from normal pokemon games i looks more sci fi oriented the set of pokemon co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum and the trainer needs to be kinda like a bounty hunter style thats how he looks and its epic


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 05:33:56 PM
hah yeah xDD

anyways good news... i got his glasses fixed!! :af:


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Kaye Cruiser on October 31, 2011, 05:59:26 PM
Awesome! You're gonna release him, right? :3


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 06:27:45 PM
Awesome! You're gonna release him, right? :3
yeah... right now im bout to test the metal shaders... and if it works... then i'll release it


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 07:16:38 PM
WES IS NOW PERFECT!! PREPARE FOR A RELEASE IN AN HOUR!! Only thing he doesnt have is Final Smash eyes... not sure if any1 care bout that or not.. but o well xD

(http://img94.imageshack.us/img94/2950/rsbe015h.png)
(http://img202.imageshack.us/img202/9099/rsbe016.png)


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 07:25:46 PM
I'D NOW LIKE TO SHOW U GUYS MY FIRST, SUCCESSFUL CHARACTER IMPORT!!! WES JOINS THE BRAWL!! sadly... his jacket doesnt have that many verticles... his glasses gave major stretching, so they've been removed.. other than that, he's 100% playable and doesnt freeze thanks to beyond finding the lag issue and telling us how to fix that!  :af: also... if any of u all r wondering if i'll be releasing this... all ill say is that im thinking bout it  :srs:
([url]http://img856.imageshack.us/img856/1701/rsbe011b.png[/url]) ([url]http://img89.imageshack.us/img89/313/rsbe012.png[/url]) ([url]http://img196.imageshack.us/img196/9765/rsbe013.png[/url]) ([url]http://img809.imageshack.us/img809/8885/rsbe014.png[/url])


OH MY GOD!!! I was working on him since long ago, only to turn out mine was a failure! Thank you SO MUCH for rigging him over Snake! That was the thing I wanted to do, too! Are you a mind reader or what? :happy:


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Dot on October 31, 2011, 07:28:34 PM
OHMAHGAWD!

he has metal textures!
i dont think anyone caeres about final smash eyes.... at least i dont lol


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 07:41:10 PM
I'm...I cannot describe how happy I am. I'm so happy that someone finally made a request of mine without even realizing it, I could cry with tears of joy! I'll wait for the download to come, and I've fully creited DSX8 in my Model topic, since I wanted to do the same thing, same model, same character! :happy:


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:03:17 PM
OHMAHGAWD!

he has metal textures!
i dont think anyone caeres about final smash eyes.... at least i dont lol
yes.. he has metal texture.. even tho RTB has issue wit it... and so did i XD


I'm...I cannot describe how happy I am. I'm so happy that someone finally made a request of mine without even realizing it, I could cry with tears of joy! I'll wait for the download to come, and I've fully creited DSX8 in my Model topic, since I wanted to do the same thing, same model, same character! :happy:
lol i didnt do this for u ya kno... >.>
i only did this for the pokemon fans out there (like me), and i do plan on making a pokemon trainer version later in life

if any1 wants to make CSP's and color repacks... please ask me b4 u do ANYTHING like that.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:04:35 PM
yes.. he has metal texture.. even tho RTB has issue wit it... and so did i XD lol i didnt do this for u ya kno... >.> i only did this for the pokemon fans out there (like me), and i do plan on making a pokemon trainer version later in life if any1 wants to make CSP's and color repacks... please ask me b4 u do ANYTHING like that.
May I do a color pack, please? That's what I wanted to do since the beginning.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:09:59 PM
May I do a color pack, please? That's what I wanted to do since the beginning.
how good r u at texturing?


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:16:50 PM
how good r u at texturing?
Texturing is my BEST in hacking. I often do color packs for personal use, but this time, since I also wanted to make Wes, here are the colors I plan to make:

00-Original
01-Red outfit
02-Green outfit
03-Light Blue outfit
04-Purple outfit
05- Whatever you want, originally planned to be Original with Pikachu make-up (request by my little cousin who harassed me for that, what an idea of ...*facepalm* )

Textures are already ready, all I need is the file, and I might start tonight.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:31:46 PM
Texturing is my BEST in hacking. I often do color packs for personal use, but this time, since I also wanted to make Wes, here are the colors I plan to make:

00-Original
01-Red outfit
02-Green outfit
03-Light Blue outfit
04-Purple outfit
05- Whatever you want, originally planned to be Original with Pikachu make-up (request by my little cousin who harassed me for that, what an idea of ...*facepalm* )

Textures are already ready, all I need is the file, but I won't do it tonight since it's getting late.
hmmm sorry no thxs... already got some1 working on re-colors :P


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:37:56 PM
hmmm sorry no thxs... already got some1 working on re-colors :P

No prob. :) Anyways, is Wes coming in the next few minutes in the Vault?


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:43:27 PM
No prob. :) Anyways, is Wes coming in the next few minutes in the Vault?
well i just did another test wit it.. and it lags when he gets hit.. so i need to get that fixed.. otherwise doing attacks and death gives no lag


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:47:31 PM
well i just did another test wit it.. and it lags when he gets hit.. so i need to get that fixed.. otherwise doing attacks and death gives no lag
What do you mean by it is lagging when hurt? Anyways, thanks again for creating this model!


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:48:56 PM
What do you mean by it is lagging when hurt? Anyways, thanks again for creating this model!
when u get hit... it lags.. and when u come bak from a FS, it speeds up then slows down till u hit the stage


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Mewtwo2000 on October 31, 2011, 08:54:58 PM
I'm making the PT version xD

(http://i.imgur.com/gGhcg.png)

It's just an interesting replacement in my opinion. Anyway, as Snake it must be a beast xD

Just took the model from internet, nothing taken from DSX8 or something


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 09:10:18 PM
I'm making the PT version xD

([url]http://i.imgur.com/gGhcg.png[/url])

It's just an interesting replacement in my opinion. Anyway, as Snake it must be a beast xD

Just took the model from internet, nothing taken from DSX8 or something

hahah looking good :af:

also... metal texture fixed!!  and now testing if the lag issue is fixed yet or not


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 09:11:05 PM
I'm making the PT version xD ([url]http://i.imgur.com/gGhcg.png[/url]) It's just an interesting replacement in my opinion. Anyway, as Snake it must be a beast xD Just took the model from internet, nothing taken from DSX8 or something


I even have a common3.pac file that replaces Snake's missiles by PokeBalls, so Wes can toss tons of Pokeballs to summon an army of Pokemon! If anyone want the file that replaces grenades by PokeBalls, just PM me.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: xZedkiel on October 31, 2011, 09:20:50 PM
I can make recolors in less than an hour. o.o maaaanyyyyy. If you ever need me bruh, just pm me.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 09:23:51 PM
I can make recolors in less than an hour. o.o maaaanyyyyy. If you ever need me bruh, just pm me.
Someone already got recruited for that :( I was the 1st to ask it, though I didn't got chosen.


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 09:29:15 PM
I can make recolors in less than an hour. o.o maaaanyyyyy. If you ever need me bruh, just pm me.
srry got some1 on it already!!

also.... WES IS NOW FIXED AND RELEASED!!! known issue which i cant fix... he turns black at times during his Final Smash


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 09:35:01 PM
OH YEAH! Finally I can play as him! With the common3.pac that edit his grenades into PokeBalls, Wes is truly a master Pokemon Trainer!!!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: xZedkiel on October 31, 2011, 09:41:18 PM
srry got some1 on it already!!
Well, I don't mean now, I mean whenever you need someone o.o in the future, I'm at the ready.


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 09:43:57 PM
Well, I don't mean now, I mean whenever you need someone o.o in the future, I'm at the ready.
oooh ok... xDD

anyways... BV entry has been updated. Wes is now included with a color pack, and a CSP!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Segtendo on October 31, 2011, 09:53:44 PM
Congrats on your first imported character!
I r jelly


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 09:55:04 PM
Congrats on your first imported character!
I r jelly
thanks :af:


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: sp147 on October 31, 2011, 09:58:06 PM
Just DL'd Wes ^^

and also I got a few TvC stages you did a while back (I love that game xD),anyways great stuff man!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 10:06:43 PM
Just DL'd Wes ^^

and also I got a few TvC stages you did a while back (I love that game xD),anyways great stuff man!
hehe thanks :3


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Kaye Cruiser on October 31, 2011, 10:10:07 PM
That was weird. X_x

Glad to see he's released! Downloading him now! :3


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: hotdogturtle on October 31, 2011, 10:12:39 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Segtendo on October 31, 2011, 10:17:35 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>
That's what I said! :srs:
Everyone's saying "Snake cuz he's bad-ass and we can make him throw Pokeballs."
Well, Mewtwo's gonna make a PKMN Trainer version. It's on the previous page.


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 10:17:50 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>
:srs:
i have my reasons:
1 - he's badass
2 - major badass
3 - epicly a badass from the start!
4 - mewtwo2000 is making him on pokemon trainer
5 - he needs espeon and umbreon with him >.>
and #6 - he's just bad to the bone! :happy:

edit:
damn.. got ninja'd  :rage:


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Kaye Cruiser on October 31, 2011, 11:24:16 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>

Because PT sucks anyways. Hence why he's gone in P:M. xD


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on November 01, 2011, 01:24:21 AM
Because PT sucks anyways. Hence why he's gone in P:M. xD
lol i didnt kno he was removed in P:M xDD

anyways.. im now bout to test FF13 Hero, Lightning in game... hope things go well!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Carnage on November 01, 2011, 03:34:10 AM
Wes looks amazing i see you know how to rigg preety good any chance some day  of bringing umbreon and espeon  to be replacable over  snakes (upsmash thing) and maybe UpB thing?

Also im just gonna putt a sugesteon here  any chance some day you do any Alien related stuff? I mean Xenomorph over diddy kong or even alien Queen over diddy kong?


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on November 01, 2011, 03:35:11 AM
Wes looks amazing i see you know how to rigg preety good any chance some day  of bringing umbreon and espeon  to be replacable over  snakes (upsmash thing) and maybe UpB thing?

Also im just gonna putt a sugesteon here  any chance some day you do any Alien related stuff? I mean Xenomorph over diddy kong or even alien Queen over diddy kong?
lol not sure... but i'll be releasing lightning shortly :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 05:15:00 AM
UPDATE!

NEW CHARACTER APPROACHES! LIGHTNING HAS JOINED THE BRAWL!!

(http://img13.imageshack.us/img13/9619/lightning1o.jpg)
(http://img404.imageshack.us/img404/1439/lightning2.jpg)
(http://img204.imageshack.us/img204/4188/lightning3d.jpg)
Download it NOW (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23489)


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Carnage on November 01, 2011, 06:08:39 AM
yes mediafire is down :S also wes metal texture looks preety good i dont know why you said it was bad i like it and its like the only 2nd metal texture with a import  since the first was kit  xD and you should include in the download the explosive pokeballs it would have a nice touch has an extra :P


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Puraidou on November 01, 2011, 06:15:12 AM
wow Wes and Lightning already? You're on a roll man xD


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Segtendo on November 01, 2011, 07:40:23 AM
DAYAM.
You work fast.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: TokoyamiTheDark on November 01, 2011, 07:44:30 AM
Nice Lightning model! Too bad she's not my favorite female FF character, but anyways, Latelarus is dong her after he's done wit his current project.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Techno Assassin on November 01, 2011, 09:42:44 AM
Lightning looks amazing! Can't wait 'till Mediafire is working again so I can download her. I look forward to seeing which character you do next. I've got my fingers crossed for FFX Tidus over Ike.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: KKAZMA on November 01, 2011, 12:05:25 PM
Not complaining but Wes needs a size mod or something because hes too big.
Is there anyway you could resize him to be about ikes size?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 12:06:02 PM
yes mediafire is down :S also wes metal texture looks preety good i dont know why you said it was bad i like it and its like the only 2nd metal texture with a import  since the first was kit  xD and you should include in the download the explosive pokeballs it would have a nice touch has an extra :P
lol explosive pokeballs... i didnt think of that :>.>:


wow Wes and Lightning already? You're on a roll man xD
haha yeah i am

edit:
DAYAM.
You work fast.
it mostly takes a whole day to rig, then do the weights, do animation tests for flaws, redo the weights, test in BB again, and again and again.. lol


Nice Lightning model! Too bad she's not my favorite female FF character, but anyways, Latelarus is dong her after he's done wit his current project.
lol thxs


Lightning looks amazing! Can't wait 'till Mediafire is working again so I can download her. I look forward to seeing which character you do next. I've got my fingers crossed for FFX Tidus over Ike.
hahahah thanks.. and im actually gonna finish up Spiderman on sheik so that SDoop can finish with his PSA ;D

Not complaining but Wes needs a size mod or something because hes too big.
Is there anyway you could resize him to be about ikes size?
ehh idk... im only doing bone size imports...


anyways... lightning has been re-added to brawlvault, SO GO GET HER NOW!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: TokoyamiTheDark on November 01, 2011, 12:37:11 PM
You have a lot of skills for rigging models. I sucks at rigging, and since Wes is already done, I have 3 more models I wish to rig, but I don't know how... Two of them are from Dissidia 012 and are the same character, both normal and EX mode, while the other character I wanna rig is a secret. If only I knew how to do it... I've placed the bones inside the model, but it still isn't enough to make 'em work.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 01:57:29 PM
Hey DSX8 is it getting cloudy?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 02:19:35 PM
You have a lot of skills for rigging models. I sucks at rigging, and since Wes is already done, I have 3 more models I wish to rig, but I don't know how... Two of them are from Dissidia 012 and are the same character, both normal and EX mode, while the other character I wanna rig is a secret. If only I knew how to do it... I've placed the bones inside the model, but it still isn't enough to make 'em work.

sorry but if ur requesting me to do ur models, im not gonna do them cause i dont take requests


Hey DSX8 is it getting cloudy?

i see wat u did thar  :>.>palm:

anyways.... OP has been updated with a CHARACTER section!
(http://img69.imageshack.us/img69/5397/lightningk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23489) (http://img267.imageshack.us/img267/1851/wesh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23484)


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:00:18 PM
Lol ;D

But is it getting cloudy.... :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:00:58 PM
Lol ;D

But is it getting cloudy.... :srs:
yes... yes it is :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:16:46 PM
:af2: [size=27pt]YEEEEEEEEEEEESHZZ!!!!!!![/size]


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:18:08 PM
:af2: [size=27pt]YEEEEEEEEEEEESHZZ!!!!!!![/size]
lol ur black text shows fine on my laptop screen... so no use hiding it xD


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:20:26 PM
:(
Im just happy. Do you think you could get all the models on cloud? O tried in brawlbox but the cape and wing crashed it.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:21:39 PM
:(
Im just happy. Do you think you could get all the models on cloud? O tried in brawlbox but the cape and wing crashed it.
lol dunno... i'll most likely attach the wing to his shoulder pad bone


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:23:12 PM
I didn't think of that. -_-
*facepalm*

I hope you give us lots of previews.
:af2:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:24:13 PM
I didn't think of that. -_-
*Facepalm*
:>.>palm: u fail


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: RandomTBush on November 01, 2011, 03:24:20 PM
Lightning looks alright, the rigging could be a bit better in spots (but I'm not gonna harp on anyone for that unless it's really horrible), but you should really look into updating her hair material to use DrawXLU and use a respective shader for it. Right now, the hair looks kinda stupid what with the lack of transparencies and all. Ike's hair material settings/shader might work.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:25:43 PM
Lightning looks alright, the rigging could be a bit better in spots (but I'm not gonna harp on anyone for that unless it's really horrible), but you should really look into updating her hair material to use DrawXLU and use a respective shader for it. Right now, the hair looks kinda stupid what with the lack of transparencies and all. Ike's hair material settings/shader might work.
hmm aight, i'll try that.. i did use marth's hair material on it, but it still didnt fix the transparent stuff on it... so i'll try ur advice when i remake her in the future when i get more better at doing weights


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:25:56 PM
:>.>palm: u fail
No I didn't.......... :>.>palm:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:46:39 PM
No I didn't.......... :>.>palm:
well u failed 2x now... that cloud model u sent me... ISNT IN A T-STANCE!!!!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:53:08 PM
 ....


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:58:26 PM
....
lol ya... i need a t-stance model boi


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:00:59 PM
If i could give you a t-stance Rikku Model could you make it on zero suit samus :D


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:02:42 PM
If i could give you a t-stance Rikku Model could you make it on zero suit samus :D
:happy: i'd LOVE to do riku! I LOOOOOOVE RIKU!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:06:37 PM
:happy: i'd LOVE to do riku! I LOOOOOOVE RIKU!
I loves her too shee is my absolute favorite, my friend has all the FF X-2 Models so i can supply you will some i think they start out as .obj though could you convert that to dae?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:07:11 PM
I loves her too shee is my absolute favorite, my friend has all the FF X-2 Models so i can supply you will some i think they start out as .obj though could you convert that to dae?
hmm obj... only if their in a t-stance i can easily do that!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:09:00 PM
i think their arms are slightly down at an angle....


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:09:32 PM
i think their arms are slightly down at an angle....
:srs: hmm... check em for me b4 sending them


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:10:32 PM
:srs: hmm... check em for me b4 sending them
alright hmm you know what i mean right though


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:10:52 PM
alright hmm you know what i mean right though
ya i do


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: GBC on November 01, 2011, 05:49:16 PM
hey dsx8 do you REALLY wanna do zidane...because ill be glad to do him :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 06:05:12 PM
hey dsx8 do you REALLY wanna do zidane...because ill be glad to do him :vyse:
the monkey kid... i dont even kno :srs:
and i also dont kno who he'd go over anyways :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: GBC on November 01, 2011, 06:34:58 PM
the monkey kid... i dont even kno :srs: and i also dont kno who he'd go over anyways :oshi:

then can i have the model?? i already know 2 people he can go over...plus i was suppose to vertex him but the model importer came out so i didnt do it


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 06:35:58 PM
then can i have the model?? i already know 2 people he can go over...plus i was suppose to vertex him but the model importer came out so i didnt do it
lol if u have msn or skype, then add me so i can send it to ya


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: GBC on November 01, 2011, 06:38:33 PM
lol if u have msn or skype, then add me so i can send it to ya

i got skype...ill send you my name


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 06:42:01 PM
i got skype...ill send you my name
aight


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 06:50:48 PM
:oshi: So you're not doing cloud at all now?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Mewtwo2000 on November 01, 2011, 08:13:41 PM
Hi DSX8

I've watched your Wes video, and I guess you have some small problem with his normals.

I'll try to explain you.

The model was originally facing the left if I'm not mistaken (I used the same one for my PT version). Because of this, the lights that should affect his left side ingame are actually affecting his front part. I've noticed that you didn't fix it in the video. The back of the mewtwo is bluish, but Wes's bluish part isn't in that direction.

Here you can see the issue. The directions of lighting for Pikachu and Wes are different:

(http://img690.imageshack.us/img690/8013/wes2k.jpg)

While in this picture, all the characters have the light coming from the same direction:

(http://i.imgur.com/1qGwU.jpg)

My recommendation about this would be exporting the model into 3ds max again, and export. I guess this was what I made to fix it in mine. You may lose the position of the glasses, but I suppose you're experienced enough to fix this.

I'm not sure if you're willing to fix it, or if it's really necessary. But I guess it would look better and the character deserves it. Watching your video, it seems to work great for Snake.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: ramonM64 on November 02, 2011, 12:58:57 AM
wh00t    Wes over Snake is very fitting. if he threw exploding balls of pok'es instead of frags that would be awesome. im probaly gonna use Snake more often cuz of this model. it brings back gooOOOoOod memories..


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 01:17:44 AM
wh00t    Wes over Snake is very fitting. if he threw exploding balls of pok'es instead of frags that would be awesome. im probaly gonna use Snake more often cuz of this model. it brings back gooOOOoOod memories..
yes it is.. he fits snake quite well!

anyways there will be a release 2morrow, of another Snake model import... it was already made into multiple (like 3 or 4) vertex's on BV.. but this time its a true version of this model... and i'll be showing a preview of him 2morrow when i get the model back from Justin due to a import error which is now fixed.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Carnage on November 02, 2011, 02:41:48 AM
yes it is.. he fits snake quite well!

anyways there will be a release 2morrow, of another Snake model import... it was already made into multiple (like 3 or 4) vertex's on BV.. but this time its a true version of this model... and i'll be showing a preview of him 2morrow when i get the model back from Justin due to a import error which is now fixed.
another one over snake?? any clue about the franchise of the character??xD


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 02:43:25 AM
another one over snake?? any clue about the franchise of the character??xD
nope.. its gonna be a BIIIIG surprise... and this 1 has better rigging than the last 2 imports i've done since i learned alot from Lateralus bout weights and which bone should have the vertices


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Kaye Cruiser on November 02, 2011, 02:46:04 AM
This is either Wesker or Deadpool. Calling it now.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 03:14:14 AM
This is either Wesker or Deadpool. Calling it now.
:srs:
u sir are..... BZZZZZT WRONG!!!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Carnage on November 02, 2011, 03:58:40 AM
This is either Wesker or Deadpool. Calling it now.
really hope it isnt deadpool and i dont get why ppl are importing models when theres a vertex almost 99% perfect :S i mean i bet some ppl will start importing shadow models :S altough he is already perfect :S
:srs:
u sir are..... BZZZZZT WRONG!!!
Glad to know well i guess we need to wait and see.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: FF7Frieza on November 02, 2011, 04:00:49 AM
The pokemon trainer in Pokemon XD: Gale of Darkness


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 04:04:02 AM
really hope it isnt deadpool and i dont get why ppl are importing models when theres a vertex almost 99% perfect :S i mean i bet some ppl will start importing shadow models :S altough he is already perfect :SGlad to know well i guess we need to wait and see.
hah ya... no need for more shadow models :srs:
and ya, every1 is just gonna have to wait and see!


The pokemon trainer in Pokemon XD: Gale of Darkness
nope.. but if i had his model, he'd go over pokemon trainer


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: FF7Frieza on November 02, 2011, 04:21:15 AM
Oh, ok :)


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: LCCoolJ95 on November 02, 2011, 08:41:55 AM
The Pokemon Trainer from XD, his name is Michael, in case anyone wants to know


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Pervyman Trigger on November 02, 2011, 09:00:27 AM
frank west maybe? I know you wanted him o-o


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Ӄit ßallarɖ on November 02, 2011, 09:36:04 AM
frank west maybe? I know you wanted him o-o
(http://i196.photobucket.com/albums/aa284/RydiaFromFF2/point.png)
OMG it's a PERV!

lol Hey Pervy =p How's things looking up for ya? =\


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Pervyman Trigger on November 02, 2011, 09:53:48 AM
([url]http://i196.photobucket.com/albums/aa284/RydiaFromFF2/point.png[/url])
OMG it's a PERV!

Surprisingly that's the first time someone's actually done that joke on this site o-o
lol Hey Pervy =p How's things looking up for ya? =\

not good =.=
frank west maybe? I know you wanted him o-o

So am I right?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 12:59:52 PM
frank west maybe? I know you wanted him o-o

if u have him as an obj... please send him my way :happy:


([url]http://i196.photobucket.com/albums/aa284/RydiaFromFF2/point.png[/url])
OMG it's a PERV!

that..... made me lol and spit out soda o.o


Title: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: DSX8 on November 03, 2011, 03:38:51 AM
UPDATE!!!

Kingdom Hearts 1 cloud (which of course cloud is the winner of the poll :srs:)... many thanks to Slayermarth101 for giving me the T-Pose model of cloud!

and i tell ya... he was a PAIN IN THE ASS to rig and weights :>.>palm:
(http://img443.imageshack.us/img443/5672/rsbe0112o.png)


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: FF7Frieza on November 03, 2011, 03:59:49 AM
DAT AINT IKE!!! Joking, He looks awesome!


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: Carnage on November 03, 2011, 04:02:26 AM
whats that wierd black thing  near the 1P tag is that from the model or just some wierd glitch??


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:02:55 AM
whats that wierd black thing  near the 1P tag is that from the model or just some wierd glitch??
thats a model... his wing from the kingdom hearts game


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 04:10:28 AM
His badace wing!!!! You got it!!
Oh and you're welcome for the model. ;)
Glad I could help.


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:11:25 AM
His badace wing!!!! You got it!!
Oh and you're welcome for the model. ;)
Glad I could help.
im never going to do another freaking cloud EVER AGAIN...... EVAH!!!!


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: Friedslick6 on November 03, 2011, 04:13:28 AM
Then you better make this one extra good XD .


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: Carnage on November 03, 2011, 04:15:14 AM
thats a model... his wing from the kingdom hearts game
So thats the wing xD we cant see it very well due to the position hes facing :P


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 04:23:49 AM
I ruined cloud for everyone. :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:28:35 AM
Then you better make this one extra good XD .

oh it is good... he's 100% flawless... except for some holes in his shoulder which i couldnt fix (shows only in some animations)


So thats the wing xD we cant see it very well due to the position hes facing :P

haha srry ^^"


I ruined cloud for everyone. :oshi:

lol naaah u didnt really :srs:


edit:
Next model i'll be releasing next after Cloud.... but there MIGHT be a special surprise b4 lyn!
(http://img7.imageshack.us/img7/4544/nextrelease.png)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 05:38:54 AM
Is the special surprise a web-swinger... :srs:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: sp147 on November 03, 2011, 08:12:31 AM
Cloud AND Lyn! Sweet!

and that Cloud look too awesome :happy:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Dark Aura on November 03, 2011, 08:16:45 AM
UPDATE!!!

Kingdom Hearts 1 cloud (which of course cloud is the winner of the poll :srs:)... many thanks to Slayermarth101 for giving me the T-Pose model of cloud!

and i tell ya... he was a PAIN IN THE ASS to rig and weights :>.>palm:
([url]http://img443.imageshack.us/img443/5672/rsbe0112o.png[/url])


I don't care if you don't do Cloud again, I LOVE YOU SO MUCH FOR THIS. This is my favorite look for Cloud.

Strange that he's so hard to rig, considering his similarities to Ike. But I don't know a thing about Model hacking, so...

Anyways, you're too awesome for this. =P


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Segtendo on November 03, 2011, 08:19:03 AM
I see Lyn's going on Marth.
Right?


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: LCCoolJ95 on November 03, 2011, 08:34:33 AM
UPDATE!!! Kingdom Hearts 1 cloud (which of course cloud is the winner of the poll :srs:)... many thanks to Slayermarth101 for giving me the T-Pose model of cloud! and i tell ya... he was a PAIN IN THE ASS to rig and weights :>.>palm:
([url]http://img443.imageshack.us/img443/5672/rsbe0112o.png[/url])
I like it, alot. But I prefer KH2 Cloud a little more.


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Vert092 on November 03, 2011, 09:12:00 AM
You should somewhat improve Lyn's model. Asist trophies models look like friggin' PSP models.
I gave her actual fingers and a better ponytail, but it's still a very early wip:

(http://img10.imageshack.us/img10/6257/lynm.jpg) (http://imageshack.us/photo/my-images/10/lynm.jpg/)

4283 faces... still very low poly but better than the original.


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: RAWRzilla on November 03, 2011, 11:34:48 AM
Man, I see all these people getting their model import on. Did some kind of guide come out that I wasn't aware of? I imported a brawlbox exported as dae model to 3DSMAX 2010 and it didn't even have the proper textures. A guide of some sort or a point the right direction would be nice... :)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Kaye Cruiser on November 03, 2011, 11:38:00 AM
I like it, alot. But I prefer KH2 Cloud a little more.

...You prefer the overrated Advent Children Cloud with the Seven Swords/First Tsurugi all bandaged up for no reason whatsoever compared to THIS piece of complete badassery?

What is WRONG with you!? D< *stuffs a lemon in your mouth*


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 11:50:53 AM
Haha, lol. Well, another Cloud added to the FF7 database, since there are tons of Clouds already. I bet the one who'll rig Sephiroth will put it over Marth, right? ;)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 01:27:16 PM
Is the special surprise a web-swinger... :srs:

nope... like i said.. the surprise is some1 i made on snake!


I see Lyn's going on Marth.
Right?

indeed correct!


I like it, alot. But I prefer KH2 Cloud a little more.

r u freaking insane? :>.>:


You should somewhat improve Lyn's model. Asist trophies models look like friggin' PSP models.
I gave her actual fingers and a better ponytail, but it's still a very early wip:

([url]http://img10.imageshack.us/img10/6257/lynm.jpg[/url]) ([url]http://imageshack.us/photo/my-images/10/lynm.jpg/[/url])

4283 faces... still very low poly but better than the original.

hahah nice... except i dont kno how to do that kind of stuff yet ^^"


Haha, lol. Well, another Cloud added to the FF7 database, since there are tons of Clouds already. I bet the one who'll rig Sephiroth will put it over Marth, right? ;)

sorry im not gonna do Sephiroth >=o


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Carnage on November 03, 2011, 01:31:16 PM
nope... like i said.. the surprise is some1 i made on snake!
No one will ever find out unless there is a preview since snake has so many options for imported characters that is not even funny lol


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 02:01:16 PM
No one will ever find out unless there is a preview since snake has so many options for imported characters that is not even funny lol
...................
ill show a preview of him soon then


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: LCCoolJ95 on November 03, 2011, 02:22:49 PM
r u freaking insane? :>.>:
Maybe I am  :>.>:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 02:49:53 PM
KH1 Cloud owns....
*waits for release* (http://1.bp.blogspot.com/_TFhtegi9FD8/TMdhG-TCYmI/AAAAAAAABSk/Cr2Gk_W0pec/s1600/other_awesomeFace.gif)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 02:57:58 PM
Maybe I am  :>.>:

mmmk ya u r lol


KH1 Cloud owns....
*waits for release* ([url]http://1.bp.blogspot.com/_TFhtegi9FD8/TMdhG-TCYmI/AAAAAAAABSk/Cr2Gk_W0pec/s1600/other_awesomeFace.gif[/url])

him and a special guest will be released at the same time


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 03:24:36 PM
sorry im not gonna do Sephiroth >=o
Errr... I never said that YOU were going to do Sephy, I just said that I strongly thinks the one who would rig a model of him would obliviously put it onto Marth...


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: shadowXtreme on November 03, 2011, 03:39:16 PM
Dissidia Cloud advent children model could be good,.. or KH2 cloud,
Kh1 cloud owns yeah

but people need Dissidia Cloud T_T
but still , you did an awesome job


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: GBC on November 03, 2011, 03:40:15 PM
Errr... I never said that YOU were going to do Sephy, I just said that I strongly thinks the one who would rig a model of him would obliviously put it onto Marth...

im making sephiroth so dont worry friend :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:07:41 PM
im making sephiroth so dont worry friend :vyse:
ah ok xD


Dissidia Cloud advent children model could be good,.. or KH2 cloud,
Kh1 cloud owns yeah

but people need Dissidia Cloud T_T
but still , you did an awesome job
sorry poll is closed!


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 04:21:15 PM
Hey DSX8 why did you choose to go with my request for which cloud to do?

Because I was first?
Because that's one you wanted anyway?
Because I gave you the model for it?
because you were just being lazy and you did the first one that caught your eye?
Or other....


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:31:44 PM
Hey DSX8 why did you choose to go with my request for which cloud to do?

Because I was first?
Because that's one you wanted anyway?
Because I gave you the model for it?
because you were just being lazy and you did the first one that caught your eye?
Or other....
its cause of how detailed it looked


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 04:36:38 PM
im making sephiroth so dont worry friend :vyse:
Yeah! Can you make Sephiroth in his 2nd alternate Dissidia outfit (no robes, no shirt) just pants along with his wing? I can send you the model if you want :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: GBC on November 03, 2011, 04:39:33 PM
Yeah! Can you make Sephiroth in his 2nd alternate Dissidia outfit (no robes, no shirt) just pants along with his wing? I can send you the model if you want :vyse:


i was gonna do the KH1 sephiroth....but discuss this on my thread so i wont cause spam here

http://forums.kc-mm.com/index.php?topic=35918.0


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 04:47:37 PM
i was gonna do the KH1 sephiroth....but discuss this on my thread so i wont cause spam here [url]http://forums.kc-mm.com/index.php?topic=35918.0[/url]
Oh, Ok. That's your choice.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:06:43 AM
............................

3 new releases.... get em while their hot, especially the Cloud and SSJ Gotenks model!


Title: Re: DSX8 Stage/Character DAE Imports! Cloud and Secret Char Release Soon... - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:09:09 AM
just wake up to the moring and check vault and my dreams has come true
thanks :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: sp147 on November 04, 2011, 12:26:09 AM
Damn! another machine at work lol but really, stuff man ;)

Quick question, though..sometimes when I play your hacks the texture in-game appear's bright and other times they're normal, that is a normal thing right? I'm just trying to make sure its not me.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:29:10 AM
Damn! another machine at work lol but really, stuff man ;)

Quick question, though..sometimes when I play your hacks the texture in-game appear's bright and other times they're normal, that is a normal thing right? I'm just trying to make sure its not me.
i myself has experienced that on Tekkaman Blade at times... not sure if thats normal or not... but it might be the shaders, not sure tho.


just wake up to the moring and check vault and my dreams has come true
thanks :D
haha ur welcome :P


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:35:01 AM
ok i got alittle problem with Gotenks
he is really bright
and his Fingers is alittle messed up:
(http://s7.postimage.org/6sbju41xn/RSBE01_20.png)
the animation is meant to only one of his Fingers but whole hand hope you can fix it


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:37:00 AM
ok i got alittle problem with Gotenks
he is really bright
and his Fingers is alittle messed up:
([url]http://s7.postimage.org/6sbju41xn/RSBE01_20.png[/url])
the animation is meant to only one of his Fingers but whole hand hope you can fix it

ah... the brightness.... dang shader (used snakes shader... so use mario's Shader0 shader if u like)..

as for that hand... i TRIED my best to get those fingers working.. but the hand wasnt all spread out like other models i have, so it was hard to do the weights fine on em..


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: sp147 on November 04, 2011, 12:38:26 AM
i myself has experienced that on Tekkaman Blade at times... not sure if thats normal or not... but it might be the shaders, not sure tho.
Ah, okay...just wanted to make sure it wasn't just me.

Either way, keep up the great work with the imports ;)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:48:29 AM
ah... the brightness.... dang shader (used snakes shader... so use mario's Shader0 shader if u like).. as for that hand... i TRIED my best to get those fingers working.. but the hand wasnt all spread out like other models i have, so it was hard to do the weights fine on em..
ohh well i hope someone can fix it cuz there is afew animations where he only use one finger
as for the shader it dont worked
for recolours ppl dont needed to make since i will make it but brawlstyled if not me so i know two who will make gotenks brawlstyled  :af2:


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:52:20 AM
ohh well i hope someone can fix it cuz there is afew animations where he only use one finger
as for the shader it dont worked
hmm really? thats odd... ill try out a few 2morrow and one i find a good 1, i'll update the pack


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:54:59 AM
ok
i also hope you can do SSJ3 Gotenks since i got a idea how the hair dont needing bones :D
just do so the hair follow the body but dont do it if it looks too messed up


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:01:57 AM
ok
i also hope you can do SSJ3 Gotenks since i got a idea how the hair dont needing bones :D
just do so the hair follow the body but dont do it if it looks too messed up
i usually have the hair following the head and the neck (if its long).. or if its a chick on some1 with a cape, i put the hair on 1 strand of bones


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 01:15:41 AM
Recolours done now for Gotenks
Blue/green/Red/Kid Gogeta
but not brawlstyled texture yet


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Kaye Cruiser on November 04, 2011, 01:15:41 AM
...Uh...HUH?

I thought you said you were importing DISSIDIA models dude. It even says so under your avy. o_o

Pretty sure that when people said KH1 Cloud, they meant the outfit of him in Dissidia 012, not the ACTUAL KH1 Cloud. At the very least, that was what I was expecting and specified. x.x

Not saying that it isn't good. You did a great job, but...Why the KH1 model when the Dissidia KH Cloud looks so much better? o_o'

Also, why doesn't his right hand bend? O.o'


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:17:46 AM
...Uh...HUH?

I thought you said you were importing DISSIDIA models dude. It even says so under your avy. o_o

Pretty sure that when people said KH1 Cloud, they meant the outfit of him in Dissidia 012, not the ACTUAL KH1 Cloud. At the very least, that was what I was expecting and specified. x.x

Not saying that it isn't good. You did a great job, but...Why the KH1 model when the Dissidia KH Cloud looks so much better? o_o'
well to be honest.. the 1 on dissidia 012 didnt have fingers, so thats my reason y i used KH1 model... there was like only 2 models i found of cloud in a 2-pose in dissidia 012, and the KH1 has a better detail to it.. so ya


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Kaye Cruiser on November 04, 2011, 01:21:14 AM
well to be honest.. the 1 on dissidia 012 didnt have fingers, so thats my reason y i used KH1 model... there was like only 2 models i found of cloud in a 2-pose in dissidia 012, and the KH1 has a better detail to it.. so ya

The amount of detail in the Dissidia one is CLEARLY superior to that of the original model. -.o

And everyone keeps saying that the Dissidia ones don't have fingers, but they move and bend all the time during gameplay and attacks, and even Lightning and Tifa were imported and their fingers bend and move, so what're you people talking about? It looks like there are bones for fingers to me.

Meh, but whatever. I guess this will do. Nice work.

Though once again, what's wrong with his right hand? It's just...flat.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:27:19 AM
The amount of detail in the Dissidia one is CLEARLY superior to that of the original model. -.o

And everyone keeps saying that the Dissidia ones don't have fingers, but they move and bend all the time during gameplay and attacks, and even Lightning and Tifa were imported and their fingers bend and move, so what're you people talking about? It looks like there are bones for fingers to me.

Meh, but whatever. I guess this will do. Nice work.

Though once again, what's wrong with his right hand? It's just...flat.
ike had no bones in his right hand at all, so thats y its like that... i vertexed those fingers to have some kind of bending to it, but as i said, im not good with vertexing :(

and the models i found of cloud and lightning has no fingers... just a thumb, index finger, then the middle to pinkey is just 1 solid object


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 01:36:53 AM
fixed the shaders used Sonic´s Shade2 :D:
(http://s7.postimage.org/w6lbc7du3/RSBE01_21.png)
now just fix fingers,SSj3,brawlstyled texture


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:39:00 AM
fixed the shaders used Sonic´s Shade2 :D:
([url]http://s7.postimage.org/w6lbc7du3/RSBE01_21.png[/url])
now just fix fingers,SSj3,brawlstyled texture

Oh really? haha nice then (btw there was 1 more object in the model, but it didnt look good with it, which was his black outline)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 01:43:44 AM
Oh really? haha nice then (btw there was 1 more object in the model, but it didnt look good with it, which was his black outline)
that one not needed since Gotenks will be brawlstyled but i will upload the recolours +CSP/BPs i got now
maybe as soon i am done with the air "A" attacks and afew other revamps i will upload first beta of the moveset (will also inc. the vertex if ppl want fingers to work too + blinking/dmg eyes) but i still prefer the import :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:46:09 AM
that one not needed since Gotenks will be brawlstyled but i will upload the recolours +CSP/BPs i got now
maybe as soon i am done with the air "A" attacks and afew other revamps i will upload first beta of the moveset (will also inc. the vertex if ppl want fingers to work too + blinking/dmg eyes)
lol aight... i shouldve added weights for his mouth bones.. but gotenks didnt have any teeths or anything... so i didnt do that


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Kaye Cruiser on November 04, 2011, 02:01:32 AM
ike had no bones in his right hand at all, so thats y its like that... i vertexed those fingers to have some kind of bending to it, but as i said, im not good with vertexing :(

and the models i found of cloud and lightning has no fingers... just a thumb, index finger, then the middle to pinkey is just 1 solid object

Sorry, I meant left hand. Whichever hand ISN'T holding the sword. Dx

But I'm looking at Ike's model and BrawlBox and he has bones in BOTH. o.o

What gives? Did 3DSMAX mess something up or what?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 02:13:59 AM
hmm not sure at all...

i got ikes bones on the bone resource thread in here... maybe the person who extracted his bones deleted them? who knows o.o


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 02:43:12 AM
(http://s4.postimage.org/5v9cr6nzh/RSBE01_22.png)
hope you like the recolurs
next texture edit is Brawlstyled Gotenks
Kid gogeta in front


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 02:46:32 AM
([url]http://s4.postimage.org/5v9cr6nzh/RSBE01_22.png[/url])
hope you like the recolurs
next texture edit is Brawlstyled Gotenks
Kid gogeta in front

Smexy... and i like!


edit: OP has been updated with a new smexy logo for my character imports!


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Carnage on November 04, 2011, 03:06:38 AM
DSX8 3 releases WoW and i like them all xD shame gotenks has no SSj3 since that is my favorite transform of him xD but that was a surprise kakashi and gotenks plus cloud is epic xD


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 03:08:53 AM
DSX8 3 releases WoW and i like them all xD shame gotenks has no SSj3 since that is my favorite transform of him xD but that was a surprise kakashi and gotenks plus cloud is epic xD
hahah yeah... 2 surprises i should say instead of 1... :P

SSJ3 Gotenks should be done by Saturday afternoon... major hair stretching issue's :srs:


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 03:12:32 AM
hahah yeah... 2 surprises i should say instead of 1... :P SSJ3 Gotenks should be done by Saturday afternoon... major hair stretching issue's :srs:
yeah :D SSJ3 Gotenks
getting CSP/BPs ready now


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Carnage on November 04, 2011, 03:17:34 AM
hahah yeah... 2 surprises i should say instead of 1... :P

SSJ3 Gotenks should be done by Saturday afternoon... major hair stretching issue's :srs:
well thats kinda what i tough that hair will dlip trough his head and back right? or is there a way to rig it so it doesnt clip?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 03:21:41 AM
well thats kinda what i tough that hair will dlip trough his head and back right? or is there a way to rig it so it doesnt clip?
ya there's a way to rig it... but now im to tired to do more work on it... i pretty much have to go inside his body and look for the other hair vertice's and make it go to the head bone


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 03:28:12 AM
uploading the recolours of Gotenks (ofc adding you as colab.) then CSP/BPs is done
but i also inc. jokekid´s vertex (that one i finished for him with eyes+belt+alittle head) in that pack so he is in colab. too
not the moveset yet since i still needing to make F-Air,Down-Air and revamp afew things


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 03:38:00 AM
uploading the recolours of Gotenks (ofc adding you as colab.) then CSP/BPs is done
but i also inc. jokekid´s vertex (that one i finished for him with eyes+belt+alittle head) in that pack so he is in colab. too
not the moveset yet since i still needing to make F-Air,Down-Air and revamp afew things

aight, sounds fine with me


edit: Pic of the logo.. and now including the CSS portraits for the characters!

(http://img810.imageshack.us/img810/92/unled2xb.png)

(http://img202.imageshack.us/img202/1447/kakashivt.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23526) (http://img266.imageshack.us/img266/6453/cloudn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23525) (http://img402.imageshack.us/img402/3130/gotenksz.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23528)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Segtendo on November 04, 2011, 06:47:18 AM
O_O
Didn't know you made 3 more model imports.
I'm really digging KH Cloud ;D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Christian_CAO on November 04, 2011, 07:41:06 AM
 :happy: three model imports? They look fantastic!  ;D

Can't wait to see 'um in game  ;)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 11:22:02 AM
O_O
Didn't know you made 3 more model imports.
I'm really digging KH Cloud ;D
heheh... get on msn boi :srs:


:happy: three model imports? They look fantastic!  ;D

Can't wait to see 'um in game  ;)
thxs ^^U


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Puccio on November 04, 2011, 11:33:48 AM
Wow! Awesome stuff dude!


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: slayermarth101 on November 04, 2011, 11:47:27 AM
*wakes up*
*checks the vault*

0.0


O o
/¯/_____________________________/
{ BLAAAAAAAAAARRRGHHH!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\

*dies from shoop da whoop EPICNESS of those imports*



Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: shadowXtreme on November 04, 2011, 12:12:01 PM
a feedback, why KH1 cloud have always an open hand? thats not sexy  -_-
anyways it still a great job,  but that hand needs to be closed , or have some mobility -_-U


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:27:11 PM
a feedback, why KH1 cloud have always an open hand? thats not sexy  -_-
anyways it still a great job,  but that hand needs to be closed , or have some mobility -_-U
as i stated earlier... the bones i have of ike doesnt have finger bones for his right hand


*wakes up*
*checks the vault*

0.0


O o
/¯/_____________________________/
{ BLAAAAAAAAAARRRGHHH!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\

*dies from shoop da whoop EPICNESS of those imports*
lol *troll*


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: junior139 on November 04, 2011, 02:19:35 PM
will you make a advent children cloud ?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: LCCoolJ95 on November 04, 2011, 02:29:27 PM
I'm definitely liking the KH1 Cloud, DSX8. I like Kakashi and Gotenks too, but I can't get those two. All of my slots are full with Snake and Lucas...I have Tails over him, so...yeah...


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 02:48:04 PM
will you make a advent children cloud ?
im not making any more clouds.. if i do, it'll only be for the Final Fantasy Smash thread


I'm definitely liking the KH1 Cloud, DSX8. I like Kakashi and Gotenks too, but I can't get those two. All of my slots are full with Snake and Lucas...I have Tails over him, so...yeah...
aww bummer... the tails psa isnt good at all >.>
....
thats my opinion tho


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: ItalianStallion on November 04, 2011, 03:50:01 PM
3 new sexy releases.

Gotenks looks great, too bad for his cell shaded textures. The size of his textures are also like 64x64.. what the [censored].

They can always be resized, and re imported, but it's kind of a hassle. Specially since they're ALL True textures..

Besides that, nice job from what I can see. Haven't tried him in game yet.

That Cloud is great while playing, but he's not camera friendly. :c


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 03:55:19 PM
3 new sexy releases. Gotenks looks great, too bad for his cell shaded textures. The size of his textures are also like 64x64.. what the [censored]. They can always be resized, and re imported, but it's kind of a hassle. Specially since they're ALL True textures.. Besides that, nice job from what I can see. Haven't tried him in game yet. That Cloud is great while playing, but he's not camera friendly. :c
yeah textures needing to be bigger so this guy can get Gotenks Brawlstyled :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Enigmatic on November 04, 2011, 04:36:15 PM
Hey, you said there were some animation problems with Cloud. Like what? (besides the hand).


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 04:50:34 PM
Hey, you said there were some animation problems with Cloud. Like what? (besides the hand).
just the hand and the bottom of his cape


3 new sexy releases.

Gotenks looks great, too bad for his cell shaded textures. The size of his textures are also like 64x64.. what the [censored].

They can always be resized, and re imported, but it's kind of a hassle. Specially since they're ALL True textures..

Besides that, nice job from what I can see. Haven't tried him in game yet.

That Cloud is great while playing, but he's not camera friendly. :c
hmm, how is he not camera friendly? during the times i used him, the camera is fine o.o


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: dpgthirteen on November 04, 2011, 05:10:15 PM
Nice work, I like how Gotenks came out. Seeing how you did Kakashi, any chance we will see other characters from Naruto? Sasuke, or Naruto possibly?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 05:12:28 PM
Nice work, I like how Gotenks came out. Seeing how you did Kakashi, any chance we will see other characters from Naruto? Sasuke, or Naruto possibly?
hmm as far as i kno, some1 is making Sasuke on marth for the psa that was being made... as for Naruto, ds22 is working on the Naruto model import.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: - on November 04, 2011, 05:18:44 PM
Me and Justin712 to be precise.

Anywho, nice imports DSX8.
They're are rigged pretty damn well I have to say.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: TokoyamiTheDark on November 04, 2011, 05:27:15 PM
Me and Justin712 to be precise. Anywho, nice imports DSX8. They're are rigged pretty damn well I have to say.
You guys are lucky to have a PC that handles Model Imports while mine doesn't and messes up all animations after rigging bones and vertices to the model... Nobody wanna rig them, which makes things much more complicated for me...Guess I'll have to delete my own model thread, since I'll never e able to rig models...anyways great job on those imports!


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 05:29:26 PM
hmm as far as i kno, some1 is making Sasuke on marth for the psa that was being made... as for Naruto, ds22 is working on the Naruto model import.
not Young naruto it is only naruto from shippuden so you can maybe do Young naruto

for sasuke i dont hope it is the shippuden sasuke i prefer Young sasuke


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 05:30:07 PM
not Young naruto it is only naruto from shippuden so you can maybe do Young naruto

for sasuke i dont hope it is the shippuden sasuke i prefer Young sasuke
its the young sasuke thats being worked on. not saying who's doing him tho


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 05:33:21 PM
its the young sasuke thats being worked on. not saying who's doing him tho
awesome :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: TokoyamiTheDark on November 04, 2011, 05:37:18 PM
DSX8, can you tell me how you rig vertices to a model after rigging the skeleton? Does every bone has to be included in the vertices?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 05:45:14 PM
DSX8, can you tell me how you rig vertices to a model after rigging the skeleton? Does every bone has to be included in the vertices?
every object needs every bone


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: dpgthirteen on November 04, 2011, 05:47:13 PM
I see. It would be cool to see you do Shippuden Sasuke then.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 06:38:16 PM
I see. It would be cool to see you do Shippuden Sasuke then.
if i can get a hold of his model in a t-pose.. i'll do him... but right now no more characters for me until i finish up the others i have xD


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: dpgthirteen on November 04, 2011, 08:01:55 PM
There is one on model resource. Though it would be nicer to get the model from when he forms Taka, the short sleeve shirt with the huge collar, I'll look around for it. Any way good luck on your current projects.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 08:02:54 PM
There is one on model resource. Though it would be nicer to get the model from when he forms Taka, the short sleeve shirt with the huge collar, I'll look around for it. Any way good luck on your current projects.
aight and thanks :)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: GBC on November 04, 2011, 08:03:10 PM
if i can get a hold of his model in a t-pose.. i'll do him... but right now no more characters for me until i finish up the others i have xD

what chars are you planned on doing besides the dissidia ones??


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 08:05:17 PM
what chars are you planned on doing besides the dissidia ones??
dissidia only... oh and Lyn on marth... and wolverine on wolf, and spiderman on sheik, C. Viper and Trish on zelda, Spencer on Snake.. Jill on ZSS


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: GBC on November 04, 2011, 08:36:52 PM
dissidia only... oh and Lyn on marth... and wolverine on wolf, and spiderman on sheik, C. Viper and Trish on zelda, Spencer on Snake.. Jill on ZSS

you found MVC3 moels??? :srs:


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 08:37:16 PM
you found MVC3 moels??? :srs:
yush


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: GBC on November 04, 2011, 08:54:51 PM
yush

can i get........ill pm


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Velen on November 04, 2011, 08:56:32 PM
Can I request that you rip Cinnamon from Mega Man X Command Mission, as well as Marino?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 09:15:41 PM
Can I request that you rip Cinnamon from Mega Man X Command Mission, as well as Marino?
i dont have that iso file... sorry


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Segtendo on November 04, 2011, 11:52:08 PM
yush
So wait.
You still need me to get you  MvC3 models?
Or can you do that by yourself?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 05, 2011, 12:08:26 AM
So wait.
You still need me to get you  MvC3 models?
Or can you do that by yourself?
ya i still need u... need those .mod files asap!!

spiderman, u dont need to give me cause he's like almost done :P


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 01:14:53 AM
update...

finally got sheiks bones to export fine... zelda's bones now export, but they show up REALLY small in BB, and when loaded with an animation, the model STRETCHES really BAAAAAD!!!

anyways... here's a NEW spiderman preview!!! still needs fixing tho
(http://img51.imageshack.us/img51/4598/spidermanpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Zikkh on November 05, 2011, 01:54:03 AM
Awesome preview ! :D


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: shadowXtreme on November 05, 2011, 02:37:38 AM
you need someone to help you in order to fix the stretches of ALL ur model Imports...


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 03:02:37 AM
you need someone to help you in order to fix the stretches of ALL ur model Imports...
thats cause im not 100% good with the weight system yet... im still practicing as i go along!


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DoctorFlux(Mariodk) on November 05, 2011, 03:40:30 AM
thats cause im not 100% good with the weight system yet... im still practicing as i go along!
i hope you getting better and hope also you will revamp Gotenks as soon you can :D(mainly at Fingers) or if my Idea i Pmed you about will work better but thats means the moveset only will look good on Gotenks model imports and not other thing like vertex/other imports over Lucas


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 03:52:08 AM
i hope you getting better and hope also you will revamp Gotenks as soon you can :D(mainly at Fingers) or if my Idea i Pmed you about will work better but thats means the moveset only will look good on Gotenks model imports and not other thing like vertex/other imports over Lucas
heheh ya i kno... he's already smoothed out thanks to ShadowSnake for fixing the smooth on him.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Wasabi_Skillz on November 05, 2011, 04:00:12 AM
Is lightning going to get a fix? cuz her one arm is a bit buggy looking.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 04:00:48 AM
Is lightning going to get a fix? cuz her one arm is a bit buggy looking.
ya, she'll get a fix when im more better at weights


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: dpgthirteen on November 05, 2011, 06:04:24 AM
Will you supply the Symbiote texture.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: TokoyamiTheDark on November 05, 2011, 07:51:58 AM
update... finally got sheiks bones to export fine... zelda's bones now export, but they show up REALLY small in BB, and when loaded with an animation, the model STRETCHES really BAAAAAD!!! anyways... here's a NEW spiderman preview!!! still needs fixing tho
([url]http://img51.imageshack.us/img51/4598/spidermanpreview.png[/url])
Spider-Man! You finally were able to get Zelda's bones working!? That's great news! Actually I'm trying to put the bones inside the models I told you about, and I've managed to find a T-stanced model of the character's human form that goes over Zelda...So it'll be a lot easier to rig, but I haven't done not even a single success at model porting, though.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Segtendo on November 05, 2011, 09:06:58 AM
Spider-Man! You finally were able to get Zelda's bones working!? That's great news!
Zelda?
lolwut
That's on Shiek for SDo0m's Spider-Man moveset :P


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: LCCoolJ95 on November 05, 2011, 12:34:41 PM
Hmmm...Spider-Man on Sheik, eh? I have Strider Hiryu and Vega that I could replace...but who...


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: ✿Zelia✿ on November 05, 2011, 05:27:53 PM
What ever happened to those Majora's Mask stages? :-\


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 05:31:09 PM
What ever happened to those Majora's Mask stages? :-\
:>.>palm:  ill have to remake them cause now i can just dae emport them instead of doing obj imports... so ya, their being remade... when im done with characters


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Friedslick6 on November 05, 2011, 05:33:39 PM
You should consider importing those .DAE models of Kokiri Forest I told you about a while ago :) .


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 05:34:34 PM
You should consider importing those .DAE models of Kokiri Forest I told you about a while ago :) .
oh i plan on doing that man... PM the file again tho cause i have a new laptop and old 1 shat out on me


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: ✿Zelia✿ on November 05, 2011, 05:45:37 PM
You know I would like to battle in the Stock Pot Inn from Majora's Mask, but I hope u do them soon, because I want see how them turn out. :3


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: slayermarth101 on November 05, 2011, 06:37:14 PM
What about that smexy throne room? You didn't drop that too did you? Haven't heard or seen any previews or anything for it in a long time. It looked nearly complete though, but I could be wrong.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Carnage on November 05, 2011, 06:58:20 PM
just stopping here to say that spider man looks nice and any luck with the SSJ3 gotenks?  also love that OP picture lol but why is cloud hiden in the background ? :P


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: dpgthirteen on November 05, 2011, 07:58:56 PM
Sorry man, I couldn't find the GNT Special Sasuke. But this was the model I was talking about if you would want to work on him. http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/1106


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 09:01:06 PM
What about that smexy throne room? You didn't drop that too did you? Haven't heard or seen any previews or anything for it in a long time. It looked nearly complete though, but I could be wrong.

if u mean the twilight princess stage, its still being made :P


just stopping here to say that spider man looks nice and any luck with the SSJ3 gotenks?  also love that OP picture lol but why is cloud hiden in the background ? :P

so far no luck... :oshi:


Sorry man, I couldn't find the GNT Special Sasuke. But this was the model I was talking about if you would want to work on him. [url]http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/1106[/url]

ah i see... i can work with that 1 anyways

anyways... did some more fixes on spiderman, need to fix up his fingers... i just cant seem to get his waist/upper thighs perfect =/
(http://img829.imageshack.us/img829/4598/spidermanpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Segtendo on November 05, 2011, 09:37:42 PM
I love it! :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: ItalianStallion on November 05, 2011, 09:40:26 PM
Looks good so far man.

How is Viper going?


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 09:41:38 PM
Looks good so far man.

How is Viper going?
the zelda's bones thats on the Bone Resource thread r to small and makes C Viper glitch up as hell when doing a animation...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Ӄit ßallarɖ on November 06, 2011, 03:30:51 AM
Serriously, stop [censored]ing asking! How many people are you going to pissing ask? If they want to [censored]ing do your request THEY WILL DO IT! If not, sit the [censored] down and SHUT UP!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 03:34:24 AM
DSX8, can you please work on Terra over Zelda or Sheik? I'm recruiting people for this project I unfortunately am unable to do, but planned over a year or so...... No worries, most credits will goes to you as a collaborator. By the way, here's a preview of the color packs I'll release along wih the original hacks :
([url]http://i1191.photobucket.com/albums/z462/TokoyamiTheDark/SSBB%20Hacks/Model%20Ports/ColorPack_EsperTerra.png[/url])
Terra over Sheik (in her Esper form)
Neat, hun? Anyways, since you got Zelda's bones working, I'll send you link to both Terra's forms, with most of the bones already in place (but you can always delete them and start over if you want) No worries about Zelda's bones being too small, they fit PERFECTLY inside the Human Terra model

Human Terra (Zelda) : [url]http://www.mediafire.com/?95u1rpklz8wpu17[/url]
Esper Terra (Sheik) : [url]http://www.mediafire.com/?f3tdrb97q6ozmfi[/url]

dude seriously... sit down and shut ur mouth (or better yet, sit on ur damn freaking HANDS) and listen to what ppl say... STOP ASKING AND BEGGING!! As i clearly told ppl on here, and in PM's, i do NOT take [censored]ing requests! if i want to do it, i'll do it, just calm the [censored] down. I have lost COUNT on how my bloody times you asked me to DO THIS FOR YOU!! :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 03:37:30 AM
So that means that gotenks SSj3 form is collaborating? and spidey waist aswhell? well i hope you can fixe those two  they are a must want for me xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: dark sonic 19 on November 06, 2011, 03:38:23 AM
dude seriously... sit down and shut ur mouth (or better yet, sit on ur damn freaking HANDS) and listen to what ppl say... STOP ASKING AND BEGGING!! As i clearly told ppl on here, and in PM's, i do NOT take [censored] requests! if i want to do it, i'll do it, just calm the [censored] down. I have lost COUNT on how my bloody times you asked me to DO THIS FOR YOU!! :srs:
^ this just stop asking and begging people dude do it your self.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 03:39:01 AM
So that means that gotenks SSj3 form is collaborating? and spidey waist aswhell? well i hope you can fixe those two  they are a must want for me xD
yeah, the SSJ3 Gotenks is a Collab with me and MarioDK, and Spiderman is my own project, which is for SDooms Spiderman PSA... i just hope i can fix his waist, other than that, spidey is ready for a release


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 03:40:37 AM
yeah, the SSJ3 Gotenks is a Collab with me and MarioDK, and Spiderman is my own project, which is for SDooms Spiderman PSA... i just hope i can fix his waist, other than that, spidey is ready for a release
so spidey is your own project xD and that means you fixed the finger already? so only the waist remanis? awnsome xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: ✿Zelia✿ on November 06, 2011, 03:40:47 AM
Ok DSX8, now it's time to make a new not on your opening, "I do not take requests." so people will stop asking u.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: TokoyamiTheDark on November 06, 2011, 03:47:38 AM
Yeah, that's a VERY good idea. Everyone said in my threads that you're so good at hacking, that I should have asked requests to you...but I didn't knew it would turn out like this...:oshi:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 03:50:59 AM
so spidey is your own project xD and that means you fixed the finger already? so only the waist remanis? awnsome xD

hehe yup.. his waist is a major issue tho... just cant seem to get it right :srs:


Ok DSX8, now it's time to make a new not on your opening, "I do not take requests." so people will stop asking u.

yup and already added onto my OP!


Yeah, that's a VERY good idea. Everyone said in my threads that you're so good at hacking, that I should have asked requests to you...but I didn't knew it would turn out like this...:oshi:

well maybe u shouldve asked if i did or not (in a freaking PM) b4 even going on with that last post of urs :>.>palm:


*clears throat* ahem.. anyways, new pic of spidey!!
(http://img404.imageshack.us/img404/4598/spidermanpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Ӄit ßallarɖ on November 06, 2011, 03:51:28 AM
You've asked nearly every single person that's in this part of the forum, and even spammed BJ's thread when BB 65 was still being produced! It's a bit more then what you think is going on... You've been trying to cram that project down everyone's neck and it's time to be put into your place. Knock it off.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: ✿Zelia✿ on November 06, 2011, 03:55:37 AM
yup and already added onto my OP!
I think it should be red with demon eyes staring at the person like their about to suck out your soul if they ask. >D

Spider Man is looking great, but I wish that the limbs don't like bend or become thin. >.>


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 03:55:56 AM
Waist doesnt seem that bad on that animation but maybe it looks bad in some animations right? i hope you can figure it out also any chance of ripping the other costumes textures? or are they diferent models?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: TokoyamiTheDark on November 06, 2011, 03:58:26 AM
You've asked nearly every single person that's in this part of the forum, and even spammed BJ's thread when BB 65 was still being produced! It's a bit more then what you think is going on... You've been trying to cram that project down everyone's neck and it's time to be put into your place. Knock it off.
Yeahl, I remember the events when I was unable to see foreign models in BrawlBox simply because I used Windows XP. Now it doesn't matter anymore, but I need to be more careful on what I post now on that Model importing is the craze out there. Well, back on topic, great Spider-Man hack, DSX8!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: dark sonic 19 on November 06, 2011, 03:59:26 AM
You've asked nearly every single person that's in this part of the forum, and even spammed BJ's thread when BB 65 was still being produced! It's a bit more then what you think is going on... You've been trying to cram that project down everyone's neck and it's time to be put into your place. Knock it off.
Tokoyami kit has a point about what you doing here and it has to stop
spideys looking good dude ^.^


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 04:00:04 AM
Waist doesnt seem that bad on that animation but maybe it looks bad in some animations right? i hope you can figure it out also any chance of ripping the other costumes textures? or are they diferent models?
their different models, same AI and moveset... i'll try to look for their textures tho ;)
as for the waist... this is the only animation that it looks messed up on


I think it should be red with demon eyes staring at the person like their about to suck out your soul if they ask. >D

Spider Man is looking great, but I wish that the limbs don't like bend or become thin. >.>
well im still working on his wrists... his elbows, shoulders, knee's, foot and toes dont become thin or bend like my past imports... im trying to spend alot of time on spidey so that it looks perfect for the PSA


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: TokoyamiTheDark on November 06, 2011, 04:04:15 AM
Tokoyami kit has a point about what you doing here and it has to stop spideys looking good dude ^.^
You're right. I'll stop asking away. I realized the mistakes I did, so it's not gonna happen again.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 04:04:55 AM
their different models, same AI and moveset... i'll try to look for their textures tho ;)
as for the waist... this is the only animation that it looks messed up on

well im still working on his wrists... his elbows, shoulders, knee's, foot and toes dont become thin or bend like my past imports... im trying to spend alot of time on spidey so that it looks perfect for the PSA
it sucks they are all diferent model :S but it would be amazing the texture fitted this spider man model :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 04:05:38 AM
it sucks they are all diferent model :S but it would be amazing the texture fitted this spider man model :P
as far as i kno, they all have the same texture mapping, just different look to it :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 04:10:08 AM
as far as i kno, they all have the same texture mapping, just different look to it :P
really thats some great news xD so that means if you can rip the textures you can release spidey with a colour pack from the original game xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 05:04:17 AM
really thats some great news xD so that means if you can rip the textures you can release spidey with a colour pack from the original game xD

indeed :af2:

update on spiderman... i've NOW tried him out in game... no lag with anything.. but its having a TEXTURE issue... 2 pics will show what i mean.. besides that, no animation issue's and the textures for his mask works fine :>.>:
(http://img853.imageshack.us/img853/328/rsbe018v.png)
(http://img18.imageshack.us/img18/329/rsbe019m.png)
i've also added palette to it.. still not showing correctly


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: ✿Zelia✿ on November 06, 2011, 05:06:41 AM
indeed :af2:

update on spiderman... i've NOW tried him out in game... no lag with anything.. but its having a TEXTURE issue... 2 pics will show what i mean.. besides that, no animation issue's and the textures for his mask works fine :>.>:
([url]http://img853.imageshack.us/img853/328/rsbe018v.png[/url])
([url]http://img18.imageshack.us/img18/329/rsbe019m.png[/url])

I think u need to change the textures type to CMPR...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 05:08:34 AM
I think u need to change the textures to type to CMPR...
also tried CMPR.. still didnt fix it... tried CMPR, CI8 (with palette applied to the materials), RGBA8, and RGB5A3.. the mask works in any format (which is a CMPR)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Mewtwo2000 on November 06, 2011, 05:24:56 AM
Uh, that problem came to me while testing too... It looks hard to fix indeed...

Ask RTB if he knows about this problem. What I can confirm to you is that's nothing in the materials, the shaders or the textures. It's like an unavoidable metaltype material.

I guess I was able to fix it once by attaching that part of the model to another model. But, if not done properly, you will lose the bone weighs, try that and see if you can fix it.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 01:01:01 PM
Uh, that problem came to me while testing too... It looks hard to fix indeed...

Ask RTB if he knows about this problem. What I can confirm to you is that's nothing in the materials, the shaders or the textures. It's like an unavoidable metaltype material.

I guess I was able to fix it once by attaching that part of the model to another model. But, if not done properly, you will lose the bone weighs, try that and see if you can fix it.
hmm i see... i'll just ask RTB then


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Carnage on November 06, 2011, 01:10:04 PM
hmm i see... i'll just ask RTB then
beyond just had the same problem with zero and he fixed it right now maybe you can ask him about the textures glitching


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 01:29:34 PM
beyond just had the same problem with zero and he fixed it right now maybe you can ask him about the textures glitching
ya i just sent it to BY since he said he'll take a look at it.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Carnage on November 06, 2011, 01:32:43 PM
ya i just sent it to BY since he said he'll take a look at it.
so i guess ps3 models need a fix before passing on to the wii? or its just MVC3 models?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 04:56:06 PM
so i guess ps3 models need a fix before passing on to the wii? or its just MVC3 models?

i think its just MvC3 models... i tried multiple fixes on my own all night, no luck at all... so ya

also like to show a new video after 2 weeks not making 1... its not a stage tho... its my characters!
http://www.youtube.com/watch?v=6enEzQJAbXI


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Carnage on November 06, 2011, 05:29:22 PM
i hope beyond can help you with spidey xD and after its fixed try the recolours ripped from the game to see if they work :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: BlackJax96 on November 06, 2011, 05:32:36 PM
Do the objects that use the material that's screwing up have a texture matrix? Scroll down to "Polygon Flags" and look for "TexMtx: 0". If it does, send me the dae.

If it says "TexMtx: False" then I'm not sure what the problem is.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Beyond on November 06, 2011, 05:39:29 PM
I wasn't able to fix Spidey, sorry.

In response to BJ, yes the objects with messed up materials have texture matrices.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 05:58:11 PM
Do the objects that use the material that's screwing up have a texture matrix? Scroll down to "Polygon Flags" and look for "TexMtx: 0". If it does, send me the dae.

If it says "TexMtx: False" then I'm not sure what the problem is.

I wasn't able to fix Spidey, sorry.

In response to BJ, yes the objects with messed up materials have texture matrices.

ya he fixed it for me.. and now spidey works like a charm!

NEW PICTURES OF SPIDERMAN!!! Prepare for a release tonight :af2:
(http://img403.imageshack.us/img403/9931/al1111061748binout.jpg)
(http://img822.imageshack.us/img822/656/al1111061749binout.jpg)(http://img510.imageshack.us/img510/7899/al1111061750binout.jpg)(http://img856.imageshack.us/img856/5820/al1111061752binout.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 06:32:50 PM
[censored]ing sick!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: slayermarth101 on November 06, 2011, 07:54:30 PM
*sees the magic two words in the title "Release soon" *
*riches inside the thread*
*Sees 4 previews*
*dies*


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:10:37 PM
[censored]ing sick!

heheh i knew u would like that ;D


*sees the magic two words in the title "Release soon" *
*riches inside the thread*
*Sees 4 previews*
*dies*

and now my imports r causng ppl to die... *thinks* hellz yeah :vyse:


anyways.... here's a new model PREVIEW!!! Wesker JOINS the BRAWL!
Wesker: Nintendo means NOTHING to me!
(http://img193.imageshack.us/img193/3531/weskerpreview.png)
(http://img337.imageshack.us/img337/6720/weskerpreview2.png)
still needs work to do!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 08:14:48 PM
Wesker looks epic, man.
I'm glad I can provide MvC3 models for anyone who needs them ;D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 08:16:18 PM
i hope dr doom,magneto and dormammu *if you ever found him for me yet* dosent mess up like spiderman did


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:17:31 PM
i hope dr doom,magneto and dormammu *if you ever found him for me yet* dosent mess up like spiderman did
EVERY MvC3 models needs that fix sadly... you'll have to go to BJ to get ur DAE Fixed... so b4 u do that... make sure ur rig and weights r all perfect b4 having him fix it for ya (cant do that to spiderman anymore >.>)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 08:18:13 PM
EVERY MvC3 models needs that fix sadly... you'll have to go to BJ to get ur DAE Fixed... so b4 u do that... make sure ur rig and weights r all perfect b4 having him fix it for ya (cant do that to spiderman anymore >.>)

:oshi: well....did you find dormammu


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:19:21 PM
:oshi: well....did you find dormammu
:srs:
ask Segtendo


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 08:20:21 PM
I actually looked at Dormammu today lol
He'd have no flames, of course. Unless someone PSA'd them on.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 06, 2011, 08:21:56 PM
Speaking of MvC3. You wouldn't have happened to find Trone bonne and Tiesel Bonne would you have?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 08:22:28 PM
I actually looked at Dormammu today lol He'd have no flames, of course. Unless someone PSA'd them on.

......FFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUU........:srs: lol everyone i wanna do either has something wrong with em or someone else is doing him.....then just send me ironman dsx8


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:22:31 PM
I actually looked at Dormammu today lol
He'd have no flames, of course. Unless someone PSA'd them on.
i believe the flames are a separate .mod file in a different folder i think... idk


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: slayermarth101 on November 06, 2011, 08:22:47 PM
DSX8 did you ever figure out how to turn a no T-pose model into T-Pose?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 08:23:54 PM
Of course I have Tron, but what is the other one? Is that her machine?
I haven't played much of Megaman Legends ._.
......FFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUU........:srs: lol everyone i wanna do either has something wrong with em or someone else is doing him.....then just send me ironman dsx8
...
I provide the MvC3 models.
Just PM me so I can be reminded.

Also, slayermarth, Beyond explained how to do that in his tutorial.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Victory Badguy on November 06, 2011, 08:24:12 PM
Looks like Brawl is about to get saturated...

Awesome that you're doing Wesker.  Over Snake, I assume?

I actually looked at Dormammu today lol
He'd have no flames, of course. Unless someone PSA'd them on.

Interesting.  Too bad no one is willing to make a full Dormammu PSA...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:25:15 PM
DSX8 did you ever figure out how to turn a no T-pose model into T-Pose?
move the shouder bones down to where it fits the characters arms, rig it, rotate the shoulders back up, and put it into a T-Pose.. after that, un-rig the model, export the model as a obj, then load up a new bone structure and import the model then rig
......
there might be an easier way besides that or vertexing the arms into a T-Stance


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 06, 2011, 08:25:26 PM
Hes the green outfitted dude with the red eyes in the background of katolox island chearing for tron when you play as her. Also if bon bonne is a full model :af: (Bons the yellow.orange guy juggling servbots)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Soneek on November 06, 2011, 08:27:29 PM
move the shouder bones down to where it fits the characters arms, rig it, rotate the shoulders back up, and put it into a T-Pose.. after that, un-rig the model, export the model as a obj, then load up a new bone structure and import the model then rig
......
there might be an easier way besides that or vertexing the arms into a T-Stance

Some models need manual detaching. I had one where the arms were attached to the body.  :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:29:36 PM
Some models need manual detaching. I had one where the arms were attached to the body.  :srs:
yikes really? :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Soneek on November 06, 2011, 08:35:35 PM
Lol yeah. It's not too hard though once you get the hang of it, just tedious.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:35:58 PM
Lol yeah. It's not too hard though once you get the hang of it, just tedious.
ah i see.. ok


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: ShadowSnake on November 06, 2011, 08:49:06 PM
ya he fixed it for me.. and now spidey works like a charm! NEW PICTURES OF SPIDERMAN!!! Prepare for a release tonight :af2:
([url]http://img403.imageshack.us/img403/9931/al1111061748binout.jpg[/url]) ([url]http://img822.imageshack.us/img822/656/al1111061749binout.jpg[/url])([url]http://img510.imageshack.us/img510/7899/al1111061750binout.jpg[/url])([url]http://img856.imageshack.us/img856/5820/al1111061752binout.jpg[/url])


sdoom is going to [censored] himself.

looks epic man.

Why havent you updated Gotenks yet? i smoothed him.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 06, 2011, 09:55:09 PM
  Why havent you updated Gotenks yet? i smoothed him.
awesome
i hope you maybe also have fixed his Fingers :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: SquareELinks on November 06, 2011, 10:31:29 PM
Spiderman release...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 10:36:11 PM
Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 10:38:22 PM
Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....
Someone mentioned that on the last page.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Carnage on November 07, 2011, 01:19:27 AM
Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....
didnt someone said it was because wii cant handle that many polygons at once?

And DSX8 now that spidey works try to ripp is alternate textures to see if they fit xD also you have a smother gotenks and didnt say anything?:P maybe becuase you want to release it with the SSJ3 version?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 02:49:17 PM
sdoom is going to [censored] himself.

looks epic man.

Why havent you updated Gotenks yet? i smoothed him.
maybe cause i havent gotten around to gotenks yet? ^^"


Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....
well spiderman doesnt lag with 2 MvC3 spiderman models... but with 3 spidermans, it will cause a lag


didnt someone said it was because wii cant handle that many polygons at once?

And DSX8 now that spidey works try to ripp is alternate textures to see if they fit xD also you have a smother gotenks and didnt say anything?:P maybe becuase you want to release it with the SSJ3 version?
ur pretty much correct on that SSJ3 Gotenks with the smoothed out gotenks model xD


edit:
im sorta having issue's with the FS eyes :srs:   but the metal texture works fine... should i release him the way he is, or keep workin on the FS eyes?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 07, 2011, 02:56:06 PM
maybe cause i havent gotten around to gotenks yet? ^^" well spiderman doesnt lag with 2 MvC3 spiderman models... but with 3 spidermans, it will cause a lag ur pretty much correct on that SSJ3 Gotenks with the smoothed out gotenks model xD edit: im sorta having issue's with the FS eyes :srs:  but the metal texture works fine... should i release him the way he is, or keep workin on the FS eyes?

who cares about FS eyes you dont really see em anyway


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 03:05:19 PM
who cares about FS eyes you dont really see em anyway
true... but since BY did it in his model, i want to do it for spiderman also


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 07, 2011, 03:07:24 PM
true... but since BY did it in his model, i want to do it for spiderman also

well id just release it if i were you...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 07, 2011, 03:12:44 PM
DSX8 you have fixed Gotenks´s fingers

if you needed to resize the hands to fit with the bones i can always resize back to normal size with animations for the moveset on the gotenks import


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 03:24:40 PM
DSX8 you have fixed Gotenks´s fingers

if you needed to resize the hands to fit with the bones i can always resize back to normal size with animations for the moveset on the gotenks import
the whole model was resized to be exact.. but its cause his hands wasnt flat out, instead the model was in a fist like look.. lol


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Carnage on November 07, 2011, 03:30:44 PM
the whole model was resized to be exact.. but its cause his hands wasnt flat out, instead the model was in a fist like look.. lol
So you have spidey ready and gotenks aswheel with a few flaws in each? xD i Can see Another Dual or maybe Triple release like the last time with kakashi,wes andcloud :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 03:33:26 PM
So you have spidey ready and gotenks aswheel with a few flaws in each? xD i Can see Another Dual or maybe Triple release like the last time with kakashi,wes andcloud :P
lol i might release them both later tonight... once i finish Wesker (which is 80% complete)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: TokoyamiTheDark on November 07, 2011, 03:45:24 PM
I wish to see Spider-Man soon... And thank you for the help, DSX8 ;)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: KKAZMA on November 07, 2011, 03:55:45 PM
I say u release spidy now then release a update with fs eyes later. But thats just what I think the choice is IRS and I don't mind waiting if u decide to wait.



Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 07, 2011, 04:08:51 PM
awesome SSJ3 Gotenks coming soon :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 04:12:20 PM
awesome SSJ3 Gotenks coming soon :D
lol i didnt say it was the SSJ3 gotenks... its gonna be the smoothed and fixed fingers version


edit:
and now... Spiderman now has a recolor pack in it!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 07, 2011, 04:13:43 PM
lol i didnt say it was the SSJ3 gotenks... its gonna be the smoothed and fixed fingers version edit: and now... Spiderman now has a recolor pack in it!
EVEN MORE AWESOME!!!
can´t wait to that :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: TokoyamiTheDark on November 07, 2011, 04:26:55 PM
lol i didnt say it was the SSJ3 gotenks... its gonna be the smoothed and fixed fingers version edit: and now... Spiderman now has a recolor pack in it!
I've done a color pack for my model, too!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 04:31:53 PM
well im now getting pics of the 4 spidermans..

FitSheik00 - Original Spiderman
FitSheik01 - Venom Spiderman
FitSheik02 - Ironman Color Spiderman
FitSheik03 - Black and neon green Spiderman


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Carnage on November 07, 2011, 04:38:40 PM
well im now getting pics of the 4 spidermans..

FitSheik00 - Original Spiderman
FitSheik01 - Venom Spiderman
FitSheik02 - Ironman Color Spiderman
FitSheik03 - Black and neon green Spiderman
lol venom spider man  xD thats the first time i saw someone calling it like that its symbiotic suit spider man :P i hope some makes some Spider man 2099 out of your model :P and maybe spider Carnage but i want to see those sexy pictures xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 08:27:33 PM
well... i came across some issue's with some stuff.... my Wesker.max file somehow got corrupted, so now i have to re-rig and re-do the weights on his model >.>

as for getenks... i'll release him with Wesker... give me like 2 days..

Spiderman will be released in... DUN DUN DUN DUUUUUUN!!! 1 HOUR!!!
(http://img20.imageshack.us/img20/356/al11110709541binout.jpg)
(http://img15.imageshack.us/img15/8915/al11110709542binout.jpg)
(http://img804.imageshack.us/img804/878/al1111070954binout.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 07, 2011, 09:11:41 PM
([url]http://img20.imageshack.us/img20/356/al11110709541binout.jpg[/url])

Spidys got a sharp object o-o


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 09:20:07 PM
Spidys got a sharp object o-o
yup and he's out for blood! >=D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 07, 2011, 09:25:12 PM
But seriously what is that? The hand, a finger, maybe the wrist o-o Possibly a thumb?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 09:32:28 PM
But seriously what is that? The hand, a finger, maybe the wrist o-o Possibly a thumb?
nope... that is the original sheik PSA instead of the spiderman psa


Edit:
Spiderman is released!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 09:41:23 PM
nope... that is the original sheik PSA instead of the spiderman psa


Edit:
Spiderman is released!

So it's a big ass needle?

Yay for the release :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 09:43:26 PM
So it's a big ass needle?

Yay for the release :happy:
yes, well more like the chain xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: ShadowSnake on November 07, 2011, 09:48:37 PM
have you tried spidey with zero yet? i wanna know if it lags.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 09:49:19 PM
have you tried spidey with zero yet? i wanna know if it lags.
sadly im not home or have my wii with me....

would some1 like to test that out?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:02:59 PM
I have Intel on Spidy and Zero. Apparently when you have both on the field there is no lag, no matter the action. If you have two spidys and a zero it lags at first but all is well when the announcer says go

yes, well more like the chain xD

Stickin with big ass needle :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:04:40 PM
I have Intel on Spidy and Zero. Apparently when you have both on the field there is no lag, no matter the action. If you have two spidys and a zero it lags at first but all is well when the announcer says go

Stickin with big ass needle :P
hmm i see... sounds ok with me... but wat bout a full 4 player match?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:11:07 PM
but wat bout a full 4 player match?

Same effect as two spidys V.S. Zero. Just some start up lag

EDIT: Wait, if all four get hit at the same time, it'll lag for like half a second


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:15:27 PM
Same effect as two spidys V.S. Zero. Just some start up lag

EDIT: Wait, if all four get hit at the same time, it'll lag for like half a second
so in other words... spiderman causes less lag with the fix BJ did than what zero gives.... hmm... i wonder if Beyond should go to BJ and have him fix the texture matrices


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:17:53 PM
If it stops a two on two Zero lag match he should :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:19:57 PM
If it stops a two on two Zero lag match he should :srs:
indeed :>.>:

then again... the next release of BB will have that fix in it... so maybe beyond will fix it when its released in a bit?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:22:25 PM
Yeah well, I hope it happens. So, any word on some new stages/stage progress?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:23:46 PM
Yeah well, I hope it happens. So, any word on some new stages/stage progress?
stages r on hold... since i have so many character import idea's... im doing characters for awhile since i have so many stages released... so i need to widen my horizon on brawl hacking instead of doing brstm's and stages


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:25:54 PM
Awesome! (Just wish you'd give us that cool menu hack from way back >.>)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 11:09:44 PM
Awesome! (Just wish you'd give us that cool menu hack from way back >.>)
indeed!!

anyways im bak on track with wesker... except this time his shoulders r move better looking ;D

left to do on wesker:
-fix waist and thighs
-make recolor pack
-check for any lag issue's if the new updated BB makes any (which is out ppl, so go on ahead and download it!)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Segtendo on November 08, 2011, 07:03:45 AM
I'll, maybe, get your recolors for Wesker today.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 08, 2011, 09:08:30 AM
Yo DSX8. I messed with spidy and zero a little more to bring you this! 3 v 1 of spidy and zero on castle siege (largest stage) with full items on will cause the smallest amount of lag. Nothing big or even small, and it's hardly visible, and if you didn't know it could lag you probably wouldn't realize it was lagin ;D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 08, 2011, 11:47:45 AM
I'll, maybe, get your recolors for Wesker today.
aight sweet ;D


Yo DSX8. I messed with spidy and zero a little more to bring you this! 3 v 1 of spidy and zero on castle siege (largest stage) with full items on will cause the smallest amount of lag. Nothing big or even small, and it's hardly visible, and if you didn't know it could lag you probably wouldn't realize it was lagin ;D
Oh? hmm thats good to hear!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Xyn on November 08, 2011, 12:24:31 PM
btw how's lyn doing? :)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 08, 2011, 12:26:33 PM
btw how's lyn doing? :)
she's doing good so far =)
been workin on wesker more than lyn tho.. but she's coming along fine, almost has no strething issue's :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 07:35:01 PM
UPDATE!!! Albert Wesker joins the BRAWL!!! needs some fixes here and there... sadly he only has 2 faces.. if i add any more, he freezes the game due to filesize limit  :>.>palm:

(http://img257.imageshack.us/img257/7959/wesker01.jpg)
(http://img820.imageshack.us/img820/7616/wesker02.jpg)
(http://img507.imageshack.us/img507/9796/wesker03.jpg)
(http://img842.imageshack.us/img842/7856/wesker04.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 08, 2011, 08:37:54 PM
Holy crap.
Multiple faces? :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 08:38:51 PM
Holy crap.
Multiple faces? :happy:
yup... but if i add the others, it goes over the file size limit :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 08, 2011, 08:39:54 PM
yup... but if i add the others, it goes over the file size limit :srs:
I saw that :srs:
I'll get on MSN as soon as I finish my homework.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 08:44:01 PM
I saw that :srs:
I'll get on MSN as soon as I finish my homework.
aight awesome


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Friedslick6 on November 08, 2011, 10:03:30 PM
Seems like there's an issue with the normals on Albert Wesker's hair fringe.
Select the entire model In 3D Studio Max, add an "Edit Normals" modifier, open it, select all the normals (Ctrl+A), and tick the "Unify/Break to Average" option under the "Parameters" roll-out from the modifier's menu. Then in the "Average" section of the same menu, tick the "Use Threshold" option, set the value to 0.01 and press "Selected".
That should fix it.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 08, 2011, 10:06:58 PM
Demonslayer let me test him.
He's [censored]ing epic lol
He had to reduce the quality of the textures to make it fit in the file size, but still epic.
(http://i.imgur.com/KOA0h.jpg)
(http://i.imgur.com/KXG4v.jpg)
(http://i.imgur.com/TyoQw.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:21:30 PM
Seems like there's an issue with the normals on Albert Wesker's hair fringe.
Select the entire model In 3D Studio Max, add an "Edit Normals" modifier, open it, select all the normals (Ctrl+A), and tick the "Unify/Break to Average" option under the "Parameters" roll-out from the modifier's menu. Then in the "Average" section of the same menu, tick the "Use Threshold" option, set the value to 0.01 and press "Selected".
That should fix it.

aight.. ill try that out


Demonslayer let me test him.
He's [censored]ing epic lol
He had to reduce the quality of the textures to make it fit in the file size, but still epic.
([url]http://i.imgur.com/TyoQw.jpg[/url])

lol wesker smoking!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:26:05 PM
([url]http://i.imgur.com/KOA0h.jpg[/url])
([url]http://i.imgur.com/KXG4v.jpg[/url])
([url]http://img842.imageshack.us/img842/7856/wesker04.jpg[/url])

THOSE glasses with THAT hair and THAT finale smash with THAT box taunt :o I'm gonna need to change a PSA I was gonna make right before my leave to someone else with this hack out :af2:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:27:43 PM
THOSE glasses with THAT hair and snakes moves and THAT finale smash with THAT box taunt :o I'm gonna need to change a PSA I was gonna make right before my leave to someone eels with this hack out :af2:
lol better be a Wesker hack :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:29:33 PM
lol better be a Wesker hack :srs:
No :srs: It has something to do with a blue man and a video game :af: and THAT'S why I'ma changin it :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:30:50 PM
No :srs: It has something to do with a blue man and a video game :af: and THAT'S why I'ma changin it :srs:
a megaman psa then? :notimp:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:34:49 PM
a megaman psa then? :notimp:

I SAID SECRET PSA!  :notimp: But yes. It's low ploy and made in MY style. Which we all know by now is [censored]in insane :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:35:24 PM
a megaman psa then? :notimp:

:srs: better be for my megaman if it is


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:39:16 PM

I SAID SECRET PSA!  :notimp: But yes. It's low ploy and made in MY style. Which we all know by now is [censored]in insane :happy:
:>.>palm: bleh megaman legend low poly model = yuck... no offense


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:40:30 PM
:>.>palm: bleh megaman legend low poly model = yuck... no offense

Someone already made that over link


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:43:06 PM
:srs: better be for my megaman if it is
I'm SERIOUSLY thinking about it, and I may come back to brawl hacking in a few months as I'm getting over what happened alot quicker than i thought o-o If you jsut fix the legs on him I'll pick up my old X PSA and we've got a deal ^_~
:>.>palm: bleh megaman legend low poly model = yuck... no offense
Yeah I know, but I'm making up for it with my insane gimicks and random harliousity that will be this PSA OxO I shouldn't be talkin about it
Someone already made that over link
Model I'm usin :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:45:47 PM
I'm SERIOUSLY thinking about it, and I may come back to brawl hacking in a few months as I'm getting over what happened alot quicker than i thought o-o If you jsut fix the legs on him I'll pick up my old X PSA and we've got a deal ^_~Yeah I know, but I'm making up for it with my insane gimicks and random harliousity that will be this PSA OxO I shouldn't be talkin about itModel I'm usin :happy:

Yeah..i think its the same model...go look for yourself...also by fix the legs what is it you want fixed??


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:49:44 PM
Yeah..i think its the same model...go look for yourself...also by fix the legs what is it you want fixed??
No I mean I'm literately using THAT model. I downloaded it and ported it over someone else. About the legs, the bend point is to low. See those BIG blue parts of his legs? They don't bend, the light blue part JUST before that does ^_~ An arm fix would be nice but I can animate around that :happy: Any more of this talk should be done in another thread or PM :srs: Unless Wesker related :af2:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:51:36 PM
No I mean I'm literately using THAT model. I downloaded it and ported it over someone else. About the legs, the bend point is to low. See those BIG blue parts of his legs? They don't bend, the light blue part JUST before that does ^_~ An arm fix would be nice but I can animate around that :happy: Any more of this talk should be done in another thread or PM :srs: Unless Wesker related :af2:

Lol ok ill pm you


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:52:49 PM
Unless Wesker related :af2:
lol well i re-added every face.... but the filesize came to 666kb.. :>.>:
seems like Wesker wont be using multiple faces due to filesize limit... but it shall be done once BJ fixes the tristrips, which he says will lower the MDL0 filesize big time


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 09, 2011, 01:27:03 AM
well.... wesker is NOW complete... prepare for a release of him in the late morning!

here's a pic of him + his alt's in BB...
(http://img534.imageshack.us/img534/8746/weskeroutfitpreviews.png)

more pics later on!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Puraidou on November 09, 2011, 03:23:32 AM
Hey dsx8 just curious but did you download the tos2 models i sent you over msn? (it's pride btw :p)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker release soon... - 11/09
Post by: DSX8 on November 09, 2011, 12:31:14 PM
Hey dsx8 just curious but did you download the tos2 models i sent you over msn? (it's pride btw :p)

oh nope not yet... ^^''

send those links to me again :srs:

edit:
here's some ingame pics of those 4 weskers!!! only thing thats messed up is the right upper thigh, and the fingers which is of course hard to do weights for. and for 3-4 player matches... having more than 2 weskers will cause the game to lag... but not as bad as having Zero matches
(http://img705.imageshack.us/img705/3378/wesker1and2.jpg)
(http://img210.imageshack.us/img210/5162/wesker3and4.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Carnage on November 09, 2011, 01:35:55 PM
DSX8 well your doing some great MVC3 model imports but your kinda putting  us against a wall xD i mean if ppl continue importing MVC3 models then we cant do battles due to the lag problem i dont know if this problem will ever be fixed or if its possible since i think the wii cant handle that many polygons at once im not saying ppl shouldnt import more MVC3 models but if we get a MVC3 model over every character we wont be able to do that many battles without lag  so maybe taking models for the characters from other games they appeared with lower polygon count would be good aswhell xD

Back on topic that wesker looks nice i bet it will be a great release.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 09, 2011, 01:50:55 PM
How about a Zero Vs wesker match ey? does THAT lag much?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 09, 2011, 02:40:50 PM
Zero vs. Wesker, when I tried him out, didn't lag.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 02:45:11 PM
DSX8 well your doing some great MVC3 model imports but your kinda putting  us against a wall xD i mean if ppl continue importing MVC3 models then we cant do battles due to the lag problem i dont know if this problem will ever be fixed or if its possible since i think the wii cant handle that many polygons at once im not saying ppl shouldnt import more MVC3 models but if we get a MVC3 model over every character we wont be able to do that many battles without lag  so maybe taking models for the characters from other games they appeared with lower polygon count would be good aswhell xD

Back on topic that wesker looks nice i bet it will be a great release.
well im trying my best to lower the vertice count on these MvC3 models... but if i lower it down by 50%, then the UV gets messed up and that also messes up the texture mapping

edit: also... Wesker is now released!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Soneek on November 09, 2011, 02:51:59 PM
The high poly lag might only be a problem for the file replacement code. I think Riivolution can use any file size depending on how the xml is written. I'm not sure though.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: GBC on November 09, 2011, 02:52:28 PM
awesome!! :af: whos next?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 02:55:49 PM
awesome!! :af: whos next?
who's next u say...? its a DBZ Raging Blast 2 360 model! not gonna say who... its a surprise :srs:

but Lyn shall be released... 2morrow


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Carnage on November 09, 2011, 03:00:36 PM
who's next u say...? its a DBZ Raging Blast 2 360 model! not gonna say who... its a surprise :srs:

but Lyn shall be released... 2morrow
so another DBZ character or is fixed gotenks with ssj3 form? :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 03:01:20 PM
so another DBZ character or is fixed gotenks with ssj3 form? :P
the gotenks model is a wii model... this 1 is a 360 model mate


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Pervyman Trigger on November 09, 2011, 03:08:17 PM
Guess what little pink puffball is getting some epic hair and shades :af:

But not as epic as mine (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: GBC on November 09, 2011, 03:10:26 PM
who's next u say...? its a DBZ Raging Blast 2 360 model! not gonna say who... its a surprise :srs: but Lyn shall be released... 2morrow

raging blast 2 ....one of those chars exclusive to that game only right?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Carnage on November 09, 2011, 03:11:18 PM
the gotenks model is a wii model... this 1 is a 360 model mate
actually didnt know it was a wii model lol  and theres so many characters in DBZ Raging Blast 2 im not going to try and guess it i will just wait for the priview lol


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Ninka_kiwi on November 09, 2011, 03:22:49 PM
Hey DSX8 how do you lower the file size on your imports for your imports from MvC3?
I was trying to lower chris' filesize by reducing texture size and it sill was over the limit >.<
Just curious to know if you have any other methods of lowering the size.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: SonicBrawler on November 09, 2011, 03:24:33 PM
devide the size of the texture in half (ie 500 to 250) and make sure it is CMRP in brawl box


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 03:34:22 PM
raging blast 2 ....one of those chars exclusive to that game only right?
yeah... there's only 1 character exclusive to that game due to the short 30min movie on it, and u unlock that character after watching it


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: KTH on November 09, 2011, 04:18:49 PM
To be honest, Wesker is too weird. You need to give more work, his cape is invisible and some part isn't really good rigged.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 04:25:45 PM
To be honest, Wesker is too weird. You need to give more work, his cape is invisible and some part isn't really good rigged.
thats cause wesker is more harder to rig and do weights for cause of how many objects he has... 31 objects mate, 31 freaking objects... and as for the cape.. it shows fine in BB and on dolphin, cause it shows it fine with it being double sided, so if it works on dolphin, it should work fine for u!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: - on November 09, 2011, 04:42:53 PM
(http://img844.imageshack.us/img844/3378/wesker1and2.jpg)
The lower part of the trench coat, it's gone.

Nice rig though.
It fits really well over Snake.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 04:43:57 PM
([url]http://img844.imageshack.us/img844/3378/wesker1and2.jpg[/url])
The lower part of the trench coat, it's gone.

Nice rig though.
It fits really well over Snake.

those r pics B4 i fixed the coat... so they should be double sided now


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: - on November 09, 2011, 04:51:51 PM
those r pics B4 i fixed the coat... so they should be double sided now
Just tried it ingame.
They are indeed double sided.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Segtendo on November 09, 2011, 04:57:02 PM
<.<
*grabbed the white one*


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 05:11:43 PM
Just tried it ingame.
They are indeed double sided.
alright good, just like i thought it should be :D


<.<
*grabbed the white one*
lol u and ur white wesker xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Segtendo on November 09, 2011, 05:23:26 PM
lol u and ur white wesker xD
Oh come on.
You can't deny the sexy white Wesker. :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 05:25:49 PM
Oh come on.
You can't deny the sexy white Wesker. :P
xD  true soooo true


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Pervyman Trigger on November 09, 2011, 08:17:45 PM
May I ask, who is Wesker anyway ?_?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 08:25:04 PM
May I ask, who is Wesker anyway ?_?
:notimp: he's a bad guy in the Resident Evil Series... and a playable character in MvC3 and in Resident Evil Revalations.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Pervyman Trigger on November 09, 2011, 08:28:47 PM
Neva did play Resident evil... Well anyway I'm loving him MUCH over snake. A much needed improvement over the old M. Chief vertex that's been sitting on him >.< I may actually use snake now :af:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 08:30:50 PM
Neva did play Resident evil... Well anyway I'm loving him MUCH over snake. A much needed improvement over the old M. Chief vertex that's been sitting on him >.< I may actually use snake now :af:
hahah well im taking a break from MvC3 models till i LEARN how to lower the vertice count on the models so that i dont make them lag the game in a 4 player match... so now im finishing up Lyn on Marth... then after her, True FFXIII Lightning! i finally got around to searching through the iso and found every character models.. well almost all :srs:

sadly i couldnt find the weapons at all.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 10:55:14 PM
ok to any1 who is wondering whats going on with Lyn... She IS complete.... but she ALSO has major clipping issue's with her legs and dress... so im not sure if i should release her...

anyways.... WHO'S THAT POKE- oh wait... you can already tell... well then...
WHO'S THAT POKEMON OVER!?  (yes i finally got a DAE imported into 3ds max =D )
(http://img42.imageshack.us/img42/1254/palkiapreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Segtendo on November 09, 2011, 10:57:02 PM
Those bones don't look like bones I know...


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 10:59:10 PM
Those bones don't look like bones I know...
well its a brawl character boneset


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:08:07 PM
BOWSER! :af: But seriously. Who that Pokemon??? I'm wondering cause I have almost no pokemon knowledge


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:09:21 PM
BOWSER! :af: But seriously. Who that Pokemon??? I'm wondering cause I have almost no pokemon knowledge
BZZZZZZZZZZZZZT wrong.... and you dont kno who Palkia is? such SHAME!


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:11:15 PM
BZZZZZZZZZZZZZT wrong.... and you dont kno who Palkia is? such SHAME!
Giga Boswer :af2:
I only know of those that have been in melee and brawl. And I only know half of them :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:11:55 PM
Giga Boswer :af2:
I only know of those that have been in melee and brawl. And I only know half of them :srs:
lol u sir r a Failure... a big fat FAILURE!! except at life xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:17:55 PM
lol u sir r a Failure... a big fat FAILURE!!

(http://img249.imageshack.us/img249/1121/11856306603941a41e89yv0.jpg)
EH!?!? You mean I fail? D:
Anyway last guess (For now >:D) and that is
DONKEY KONG! (No idea why though o-o)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:18:49 PM
([url]http://img249.imageshack.us/img249/1121/11856306603941a41e89yv0.jpg[/url])
EH!?!? You mean I fail? D:
Anyway last guess (For now >:D) and that is
DONKEY KONG! (No idea why though o-o)

still wrong... :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:22:11 PM
Figured :af:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:48:47 PM
Figured :af:
all i'll say its on a pokemon boneset


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KKAZMA on November 10, 2011, 12:12:49 AM
Charazards bones.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:13:48 AM
Charazards bones.
:notimp:
u sir... r correct


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:14:44 AM
Charizard since his wing bones can be used for Palkia's shoulded blades/things


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:15:10 AM
Charizard since his wing bones can be used for Palkia's shoulded blades/things
thats wat i was aiming for :P


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:18:46 AM
Nice. But we also need a normal scale Palkia to fight the groudon! XD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:20:37 AM
Nice. But we also need a normal scale Palkia to fight the groudon! XD
no no no.... what WE need is a Dialga..... but sadly no1 is fit enough for Dialga


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:22:14 AM
Not even ivy? :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:22:54 AM
Not even ivy? :oshi:
ivy's bones r.... to small and wide apart... now we dont need a chibi fat dialga do we?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:25:46 AM
Loooooooll xD
I'd love to see it XD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:29:24 AM
Loooooooll xD
I'd love to see it XD

lol well if i get enough votes (n the new poll above), then i'll do it

anyways... new progress on Palkia!
(http://img4.imageshack.us/img4/1254/palkiapreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 01:19:20 AM
lol well if i get enough votes (n the new poll above), then i'll do it

anyways... new progress on Palkia!
([url]http://img4.imageshack.us/img4/1254/palkiapreview.png[/url])

palkia on charizard is kinda fitting and one slot size mode is always good but dialga on ivisaur i dont know  could work or not  but great finally we get some pokes imported :P Btw is that dialga brawl model??


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 01:21:04 AM
palkia on charizard is kinda fitting and one slot size mode is always good but dialga on ivisaur i dont know  could work or not  but great finally we get some pokes imported :P Btw is that dialga brawl model??
yeah the dialga will be a brawl model... but the poll is up there for ppl to vote if i shall make it or not xD

but yep, that palkia is a nice fit on charizard


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 01:43:49 AM
LOL already 4 votes for fat chibi Dialga XD



Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 01:44:48 AM
LOL already 4 votes for fat chibi Dialga XD


:>.>palm: i shouldve seen that coming... last i checked i showed 2 xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 01:45:42 AM
:>.>palm: i shouldve seen that coming... last i checked i showed 2 xD
Hahaha, if this continues i'll still get Chibi Dia xD

(How are my models? :P)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 02:11:09 AM
yeah the dialga will be a brawl model... but the poll is up there for ppl to vote if i shall make it or not xD

but yep, that palkia is a nice fit on charizard
the problem is dialga has a long neck while ivisaur doest even have a neck so dialga head will be boneless? and brawl models look good atleast has good as PBR hot it works out xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 02:14:18 AM
Hahaha, if this continues i'll still get Chibi Dia xD

(How are my models? :P)
their in good hands x3

PM me who u wanted them over again


the problem is dialga has a long neck while ivisaur doest even have a neck so dialga head will be boneless? and brawl models look good atleast has good as PBR hot it works out xD
haha yeah true... which is why i said Chibi xDD
(btw u double posted)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 02:21:15 AM
their in good hands x3

PM me who u wanted them over again

haha yeah true... which is why i said Chibi xDD
(btw u double posted)
brawl vault glitch (deleted one) well i think there is a way did you ever saw  bayleff over ivisaur? she has a long neck and it kinda works maybe you should take a look how that worked out


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 02:23:39 AM
Rich over marth, shee over Zss or Zelda (whichever works best, i think zelda cause of her dress)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 02:30:22 AM
Rich over marth, shee over Zss or Zelda (whichever works best, i think zelda cause of her dress)
aight, ill get to work on those after palkia...

i have to start all over on Palkia due to an error i found on the rigging... so have to do the weights all over again -_-


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 03:59:15 AM
Ouchl that sucks.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 10:24:00 AM
thats cause wesker is more harder to rig and do weights for cause of how many objects he has... 31 objects mate, 31 freaking objects... and as for the cape.. it shows fine in BB and on dolphin, cause it shows it fine with it being double sided, so if it works on dolphin, it should work fine for u!
Well you can fix the cape, it's easy you just need to change the material.

And i prefer you put him on Ike (for a animated cape).


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: TokoyamiTheDark on November 10, 2011, 10:46:47 AM
lol well if i get enough votes (n the new poll above), then i'll do it anyways... new progress on Palkia! ([url]http://img4.imageshack.us/img4/1254/palkiapreview.png[/url])

Ooh, what a cute Palkia. I'd like to see the Dialga model, if possible. Palkia goes over which character?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 11:39:08 AM
Ooh, what a cute Palkia. I'd like to see the Dialga model, if possible. Palkia goes over which character?
He said Charizard.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 11:40:22 AM
Ouchl that sucks.
indeed :>.>:


Well you can fix the cape, it's easy you just need to change the material.

And i prefer you put him on Ike (for a animated cape).
......
you do know that Snake doesnt have a cape? and Wesker doesnt have a cape either, its a jacket man


Ooh, what a cute Palkia. I'd like to see the Dialga model, if possible. Palkia goes over which character?
if i were to make Dialga.. it would be over Ivysaur


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 11:44:37 AM
hope the rigging goes well on that  Palkia altough charizard is flying fire Palkia is water dragon so it will be wierd seing Palkia doing  some fire attacks lol


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 11:46:37 AM
hope the rigging goes well on that  Palkia altough charizard is flying fire Palkia is water dragon so it will be wierd seing Palkia doing  some fire attacks lol
well in the game u can teach Palkia Flamethrower and Rock Smash :P
so its not going to be weird


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 10, 2011, 11:49:48 AM
hope the rigging goes well on that  Palkia altough charizard is flying fire Palkia is water dragon so it will be wierd seing Palkia doing  some fire attacks lol

Just change his fire to water like the baby bowser PSA over Squirtle changed his water to fire :af:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 11:51:12 AM
well in the game u can teach Palkia Flamethrower and Rock Smash :P
so its not going to be weird
yes probably xD but i wonder how a water dragon can breath fire xD so Any more pokes planned besides 4 gen?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 11:53:48 AM
yes probably xD but i wonder how a water dragon can breath fire xD so Any more pokes planned besides 4 gen?
well when Pokepark 2 comes out. i'll be doing Zekrom and Reshiram on Charizard... Zoroark and Meinshao on Lucario


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 11:56:45 AM
well when Pokepark 2 comes out. i'll be doing Zekrom and Reshiram on Charizard... Zoroark and Meinshao on Lucario
DO WANT.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 12:20:50 PM
well when Pokepark 2 comes out. i'll be doing Zekrom and Reshiram on Charizard... Zoroark and Meinshao on Lucario
zoroark would be epic but im not a big fan of the new gen legendarys at all  but mienshao and zoroark should be epic xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:27:49 PM
zoroark would be epic but im not a big fan of the new gen legendarys at all  but mienshao and zoroark should be epic xD
yah... i like zekrom x3

anyways.. i got that DBZ Raging Blast 2 model import.... and you could not believe ur eyes on HOW MANY F***ING VERTICE'S IT FREAKING HAS >.>...
.....
can any1 say really f***ing high count? -_-
its even more higher than MvC3 models


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 12:31:27 PM
yah... i like zekrom x3

anyways.. i got that DBZ Raging Blast 2 model import.... and you could not believe ur eyes on HOW MANY F***ING VERTICE'S IT FREAKING HAS >.>...
.....
can any1 say really f***ing high count? -_-
its even more higher than MvC3 models
thats a bad sign so it will lag more than zero right?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:31:35 PM
Hey DSX, your sig broke :P

(http://i341.photobucket.com/albums/o382/PrideToBeMe/Signatures/DemonslayerX8.png)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:37:23 PM
thats a bad sign so it will lag more than zero right?

it will lag BIG TIME :srs:
so Raging Blast 2 models... is a no-go for brawl! or the wii


Hey DSX, your sig broke :P

([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Signatures/DemonslayerX8.png[/url])

haha thanks... even tho i could use a new 1 about now pride xP


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 12:40:52 PM
it will lag BIG TIME :srs:
so Raging Blast 2 models... is a no-go for brawl! or the wii

haha thanks... even tho i could use a new 1 about now pride xP
guess you could tell us who you were going to import since its not happening?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:41:42 PM
guess you could tell us who you were going to import since its not happening?
it was Bardock over Ganondorf


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 01:35:17 PM
indeed :>.>:

......
you do know that Snake doesnt have a cape? and Wesker doesnt have a cape either, its a jacket man

if i were to make Dialga.. it would be over Ivysaur
It's the same for me, jacket=Cape.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 01:40:25 PM
It's the same for me, jacket=Cape.
not to same for me mate


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 01:59:45 PM
It's the same for me, jacket=Cape.
so your saing metaknigh marth ike ganon have a jacket? cape is independant from the sleeves and all the jacket isnt that is a major diference


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 02:59:05 PM
not to same for me mate
so your saing metaknigh marth ike ganon have a jacket? cape is independant from the sleeves and all the jacket isnt that is a major diference
That called "humor", guys.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 03:18:42 PM
That called "humor", guys.
...
Didn't sound like "humor" to me...


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 03:19:13 PM
...
Didn't sound like "humor" to me...
exactly lol


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 03:55:09 PM
...
Didn't sound like "humor" to me...
exactly lol

(http://chzmemebase.files.wordpress.com/2011/07/memes-the-mask.gif)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: cuckoos on November 10, 2011, 05:16:15 PM
whoops wrong thread


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 06:25:54 PM
whoops wrong thread
lol spam much? -_-


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 08:27:58 PM
cuckoos, at least have the decency to remove your post -_-


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 10, 2011, 11:08:41 PM
cuckoos, at least have the decency to remove your post -_-

lol yeah... he shouldve -_-

anyways.... i found this really cool awesome stage model on a site... and so i decided to try to import it... even tho it has alot of vertice's.. i ran into no lag at all! i guess stages has a more higher count for vertice's than characters? *shrugs*
...........
ignore the lighting on the stage since it was used for brinstar depths!
(http://img705.imageshack.us/img705/4464/rsbe012u.png)
(http://img577.imageshack.us/img577/9765/rsbe013.png)
(http://img842.imageshack.us/img842/8885/rsbe014.png)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 11:10:09 PM
I'm guessing it's an FFXIII stage?


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 10, 2011, 11:10:53 PM
I'm guessing it's an FFXIII stage?
nope its not O.o
from what the title on the .obj said... Island Village


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: Pervyman Trigger on November 10, 2011, 11:13:45 PM
What ever it is I'm likin it :af:


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: Segtendo on November 10, 2011, 11:14:45 PM
So you're saying it's a custom model?
If so, nice.


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 10, 2011, 11:16:47 PM
What ever it is I'm likin it :af:
So you're saying it's a custom model?
If so, nice.

yeah its a custom made model that was made in 3ds max that some1 made.
anyways.... for wii users... NO LAG ISSUE'S AT ALL! =D
downside... some PSA's makes the shaders/lighting on the stage flash in some attacks...
(http://img600.imageshack.us/img600/3148/islandvillage1.jpg)
(http://img600.imageshack.us/img600/3035/islandvillage2.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 12, 2011, 12:53:44 AM
holy freak on a stick... i got pushed onto page 2... O_o

anyways.... due to Skyward Sword and PokePark 2 being leaked WAAAY early... i got my hands on BOTH of the iso's, and cracked into Skyward Sword models.. and 1 thing i have noticed... these models are f*cking beautiful!!!
....
downside: they would have to be manually positioned and place just like with the Okami models... their also V11 models. so if i feel like making a stage from that game... i'll be taking A-LOT OF TIME into making it perfect!

as for PokePark 2.... only the pokemons r in brres files (stages... still the same as the first PokePark game), and there's 238 brres files.


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: ItalianStallion on November 12, 2011, 12:54:50 AM
holy freak on a stick... i got pushed onto page 2... O_o

anyways.... due to Skyward Sword and PokePark 2 being leaked WAAAY early... i got my hands on BOTH of the iso's, and cracked into Skyward Sword models.. and 1 thing i have noticed... these models are f*cking beautiful!!!
....
downside: they would have to be manually positioned and place just like with the Okami models... their also V11 models. so if i feel like making a stage from that game... i'll be taking A-LOT OF TIME into making it perfect!

as for PokePark 2.... only the pokemons r in brres files (stages... still the same as the first PokePark game), and there's 238 brres files.

*Waits for sexy Pokemon imports*


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 12, 2011, 12:57:11 AM
*Waits for sexy Pokemon imports*
im gonna be doing Mijumaru/Oshawot on squirtle! :P


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: GBC on November 12, 2011, 12:57:32 AM
holy freak on a stick... i got pushed onto page 2... O_o

anyways.... due to Skyward Sword and PokePark 2 being leaked WAAAY early... i got my hands on BOTH of the iso's, and cracked into Skyward Sword models.. and 1 thing i have noticed... these models are f*cking beautiful!!!
....
downside: they would have to be manually positioned and place just like with the Okami models... their also V11 models. so if i feel like making a stage from that game... i'll be taking A-LOT OF TIME into making it perfect!

as for PokePark 2.... only the pokemons r in brres files (stages... still the same as the first PokePark game), and there's 238 brres files.

You got pokepark models!!! Can i get marill!!!?!?(favorite pokemon...dnt judge me)


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 12, 2011, 12:58:27 AM
You got pokepark models!!! Can i get marill!!!?!?(favorite pokemon...dnt judge me)
:srs:  yeah.... i have both 1 and 2 models mate... and as for giving u marills model... i'll think about it (and it is such a USELESS pokemon!)


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: GBC on November 12, 2011, 12:59:56 AM
:srs:  yeah.... i have both 1 and 2 models mate... and as for giving u marills model... i'll think about it (and it is such a USELESS pokemon!)

:srs: :srs: :oshi: :srs: :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:13:37 AM
:srs: :srs: :oshi: :srs: :srs:

so far i havent found his model yet... i kno that the first game doesnt have Marill cause i just went through my PokePark 1 model folder

edit:
more news on the Skyward Sword models!!

I have found the hidden models that i couldnt find... PREPARE FOR A SKYLOFT RELEASE BY SUNDAY!!!

Edit2:
(http://img3.imageshack.us/img3/6396/skyloftpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DrKoala on November 12, 2011, 04:02:29 AM
so far i havent found his model yet... i kno that the first game doesnt have Marill cause i just went through my PokePark 1 model folder

edit:
more news on the Skyward Sword models!!

I have found the hidden models that i couldnt find... PREPARE FOR A SKYLOFT RELEASE BY SUNDAY!!!

Edit2:
[url]http://img3.imageshack.us/img3/6396/skyloftpreview.png[/url]


lol, niiice.
Any chance that you'd try working on Link's Skyward Sword model, or Ghirahim?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Carnage on November 12, 2011, 05:26:31 AM
:srs:  yeah.... i have both 1 and 2 models mate... and as for giving u marills model... i'll think about it (and it is such a USELESS pokemon!)
So is there any place yet with a list of pokemons in pokepark?are there any deoxys forms?Mewtwo? igglybuff/wigglytuff? or manly only new gen pokemons?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Ninka_kiwi on November 12, 2011, 06:56:03 AM
Skyloft already?
Glad to see you are on top of things :srs:
here's your motivation to finish it
http://www.youtube.com/watch?v=6hWWtma0GJU


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: LCCoolJ95 on November 12, 2011, 07:51:08 AM
I just heard that there was a Pokepark 2 with 5th generation Pokemon. Not kidding, I just found out. Let me guess, you're planning on importing Pokemon and/or stages from it?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 11:23:12 AM
lol, niiice.
Any chance that you'd try working on Link's Skyward Sword model, or Ghirahim?
lol if i can find them... maybe


So is there any place yet with a list of pokemons in pokepark?are there any deoxys forms?Mewtwo? igglybuff/wigglytuff? or manly only new gen pokemons?
nope... in pokepark 2, no.


I just heard that there was a Pokepark 2 with 5th generation Pokemon. Not kidding, I just found out. Let me guess, you're planning on importing Pokemon and/or stages from it?
yup... i kno 1 pokemon in there i want to do... the other isnt in the game.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 12:45:22 PM
Hey do you know how to convert gmod models in like Kit?Cause I got Rikku's Gmod model


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:07:38 PM
Hey do you know how to convert gmod models in like Kit?Cause I got Rikku's Gmod model
i heard you have to use Noesis to convert the models


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 01:12:39 PM
i heard you have to use Noesis to convert the models
Is that difficult? i mean id be happy to give her to you because i have been trying to vertex Rikku perfectly but that never goes welll and I would love love love for her to be in <3


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:14:03 PM
Is that difficult? i mean id be happy to give her to you because i have been trying to vertex Rikku perfectly but that never goes welll and I would love love love for her to be in <3
hahah well to let u kno... i have a model of Riku in a T-Pose... so no need :)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 01:14:58 PM
hahah well to let u kno... i have a model of Riku in a T-Pose... so no need :)
O: her X-2 outfit?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:19:20 PM
O: her X-2 outfit?
that 1... no i dont x.x


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 01:24:26 PM
that 1... no i dont x.x
V.V i have X-2's in gmod if i can convert it would you consider it


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:25:00 PM
V.V i have X-2's in gmod if i can convert it would you consider it
ya... send it to me


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: RandomTBush on November 12, 2011, 01:25:17 PM
So is there any place yet with a list of pokemons in pokepark?are there any deoxys forms?Mewtwo? igglybuff/wigglytuff? or manly only new gen pokemons?
http://www.smashboards.com/showpost.php?p=13660193&postcount=4876

Mainly new Pokémon, but there are 4 from the older generations.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Xiggah on November 12, 2011, 01:25:27 PM
Do my eyes deceive me, or does this thread have Skyward Sword models? I didn't think many other people would have them.

And if that isn't a subtle enough hint...


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:37:38 PM
Do my eyes deceive me, or does this thread have Skyward Sword models? I didn't think many other people would have them.

And if that isn't a subtle enough hint...

yes that WAS a skyward sword model - Skyloft... the first place you start out at :D

i'd also like to show you guys this also... the forest area on the SURFACE in Skyward Sword
(http://img39.imageshack.us/img39/3379/skywardswordforest.png)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Sky Grounder on November 12, 2011, 01:45:28 PM
Cool, just don't spoil everything for us before the game's out :P


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:46:48 PM
Cool, just don't spoil everything for us before the game's out :P
oh u mean like the final boss who is big and fluffy and has no eyes and attacks you by listening to ur foot steps? :P  (i have the final boss model so i kno what he looks like)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Xiggah on November 12, 2011, 01:48:37 PM
yes that WAS a skyward sword model - Skyloft... the first place you start out at :D

i'd also like to show you guys this also... the forest area on the SURFACE in Skyward Sword
([url]http://img39.imageshack.us/img39/3379/skywardswordforest.png[/url])


I was playing around with the idea of submitting some of the Skyward Sword models for Brawl. I won't spoil, but that big monster from the trailer isn't the final boss.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:50:11 PM
I was playing around with the idea of submitting some of the Skyward Sword models for Brawl. I won't spoil, but that big monster from the trailer isn't the final boss.
Orly? well... damn then....


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: slayermarth101 on November 12, 2011, 03:34:42 PM
Any dissidia stages or throne room?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Segtendo on November 12, 2011, 03:36:11 PM
Can't wait for that Skyward Sword stage :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 04:42:37 PM
Any dissidia stages or throne room?
those r on hold till i get most of my characters out mate ^^"


Can't wait for that Skyward Sword stage :vyse:
hahah sadly Skyloft is canceled... the brres file its in doesnt have all of its textures and their missing... im not gonna go through every file to find the other textures :srs:
but i WILL release the Forest stage sunday night :D


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Segtendo on November 12, 2011, 04:48:07 PM
hahah sadly Skyloft is canceled... the brres file its in doesnt have all of its textures and their missing... im not gonna go through every file to find the other textures :srs:
but i WILL release the Forest stage sunday night :D
Bummer.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Soneek on November 12, 2011, 04:56:17 PM
Sorry about Zoroark man! I'm taking care of this one, but let me know of anything else that you're gonna do from Pokepark 2. I'd rather not have us overlap on anything  :-\


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:23:35 PM
Sorry about Zoroark man! I'm taking care of this one, but let me know of anything else that you're gonna do from Pokepark 2. I'd rather not have us overlap on anything  :-\
haha no worries... mind if i make my own zoroark tho? ^^"

and who i'll be doing from PokePark 2 are...
Zekrom and Reshiram - Charizard
Burdurr - Lucario
Conkeldurr - Donkey Kong
Victini - Pikachu
...
and i'll look through some other pokemon files of who i can use


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Segtendo on November 12, 2011, 05:33:32 PM
Ooh.
Zekrom and Reshiram.
There was a Rehisram vertex over Charizard, but it froze the game :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:34:11 PM
Ooh.
Zekrem and Reshiram.
There was a Rehisram vertex over Charizard, but it froze the game :srs:
lol thats y i decided to upgrade it! :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Soneek on November 12, 2011, 05:34:59 PM
Actually, you take care of Zoroark, since I haven't even started yet. I'll work on someone else I wanted to do. I just wanna try to see if we can get all of these BW Pokemon imported at some point lol.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Carnage on November 12, 2011, 05:36:00 PM
haha no worries... mind if i make my own zoroark tho? ^^"

and who i'll be doing from PokePark 2 are...
Zekrom and Reshiram - Charizard
Burdurr - Lucario
Conkeldurr - Donkey Kong
Victini - Pikachu
...
and i'll look through some other pokemon files of who i can use
just wondering are there any deoxys forms in pokepark2? instead of normal deoxys?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: slayermarth101 on November 12, 2011, 05:37:17 PM
those r on hold till i get most of my characters out mate ^^"
:oshi:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:38:16 PM
just wondering are there any deoxys forms in pokepark2? instead of normal deoxys?
nope only 1 form of deoxys from wat i found in PP2


Actually, you take care of Zoroark, since I haven't even started yet. I'll work on someone else I wanted to do. I just wanna try to see if we can get all of these BW Pokemon imported at some point lol.
O_o  r ya sure?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Soneek on November 12, 2011, 05:41:29 PM
Yeah I'm cool with it. I'll do some recolors though for it later


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:43:32 PM
haha aight awesome then... thanks!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:13:44 PM
NEW POKEMON EMERGES AND FINDS HIS WAY INTO BRAWL!!

for the first 5th gen pokemon to show up in brawl... I present you all.... Zoroark!
(http://img440.imageshack.us/img440/4169/zoroarkpreview1.png)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Segtendo on November 12, 2011, 07:16:43 PM
Now THAT'S bad-ass.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:17:14 PM
Now THAT'S bad-ass.
hahah yeah... needs some work to it tho


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 07:40:58 PM
This is gonna be one epic week.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 07:43:43 PM
NOW that's what I call interesting!!! I finally managed to do Flandre on my own without fail(it was too heavy before) but each time I try doing Terra on both her forms, I end up with her being as pliable as a sheet and as flat as G&W... I hope she'll come soon...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Pervyman Trigger on November 12, 2011, 07:44:58 PM
Ah, the new age of brawl hacking! Bring some epic [censored] that we could have never made even in our dreams before :af:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:45:15 PM
This is gonna be one epic week.
indeed man... indeed... imma spend all night on zoroark and hopefully get him released 2morrow with my stage :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 07:51:00 PM
indeed man... indeed... imma spend all night on zoroark and hopefully get him released 2morrow with my stage :P
Well, I'll look forward to it! Zoroark seems quite interesting. But what I'm waiting the most for... is a character with two forms called Terra, but I dunno if DSX8 will do her.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:55:55 PM
Well, I'll look forward to it! Zoroark seems quite interesting. But what I'm waiting the most for... is a character with two forms called Terra, but I dunno if DSX8 will do her.
i just have 1 thing to say tokoyami.... keep on talking about it, and it wont happen :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: SonicBrawler on November 12, 2011, 07:58:17 PM
i just have 1 thing to say tokoyami.... keep on talking about it, and it wont happen :P
i was about to say that. lol. grea tminds think alike

also, Zoroark looks nice. hope he gets fixed up. great work and i look forward to its completion


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 07:58:52 PM
i just have 1 thing to say tokoyami.... keep on talking about it, and it wont happen :P
OK. Just wonderin'... Well, only time can tell when the time will comes ;)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: RandomTBush on November 12, 2011, 08:10:51 PM
nope only 1 form of deoxys from wat i found in PP2
Deoxys isn't in PokéPark Wii 2, though, only the first one. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:26:53 PM
Deoxys isn't in PokéPark Wii 2, though, only the first one. :srs:
oh woops.. i got my files all mixed up :>.>palm:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Segtendo on November 12, 2011, 08:31:24 PM
You're probably thinking of Darkrai :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:36:39 PM
You're probably thinking of Darkrai :P
haha yeah i guess i was.... 2 darkrai models in PP2... regular darkrai and a Boss Darkrai


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: slayermarth101 on November 12, 2011, 08:44:38 PM
Zoroark, is skinny as heck. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:50:29 PM
Zoroark, is skinny as heck. :srs:
lol yeah... im done with his legs and waist... doing his body atm :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 08:55:01 PM
Is anyone doing recolors for Zoroark? If not, then I wouldn't mind doing them! c:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 08:55:17 PM
lol yeah... im done with his legs and waist... doing his body atm :P
Just one question...over which character Zoroark goes on?


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: SmashClash on November 12, 2011, 08:55:56 PM
Lucario.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:56:03 PM
Just one question...over which character Zoroark goes on?
over Lucario.... i said that a few posts back

edit:
damn ninja'd  :>.>palm:


edit2:
Is anyone doing recolors for Zoroark? If not, then I wouldn't mind doing them! c:
hmmm... i dont mind u doing recolors but Soneek has already made his shiny version textures (i think)..


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 09:02:51 PM
I was gonna do recolors plus the shiny version.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 09:04:27 PM
ah ok... sorry xZedkiel... Soneek has that job ^^'


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 09:05:32 PM
I was gonna do recolors plus the shiny version.
Oh okay, gotcha. But what if we both did recolors and made a single multi-texture pack? o: Just proposin' an idea. *sips coffee*


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 09:07:10 PM
There's only so much that we can have lol. I'm doing the shiny texture and recoloring the hair and makeup.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 09:09:43 PM
There's only so much that we can have lol. I'm doing the shiny texture and recoloring the hair and makeup.
Oh, I was gonna go in depth with the color variations. lol


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 09:09:49 PM
Oh okay, gotcha. But what if we both did recolors and made a single multi-texture pack? o: Just proposin' an idea. *sips coffee*
hmm y dont u make an interesting color pack? xD


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 09:11:00 PM
hmm y dont u make an interesting color pack? xD
If you want, I guess I will! If it's fine with Soneek too that is!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 09:15:32 PM
Yeah sounds good to me!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 10:05:20 PM
and sounds good with me also!!! =D


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 10:51:47 PM
Yeah sounds good to me!
and sounds good with me also!!! =D
Then it's settled!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: brawluver135 on November 12, 2011, 11:49:22 PM
is it going to use this (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17818) PSA or are you planning on making a new one?


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 12:54:20 AM
is it going to use this ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17818[/url]) PSA or are you planning on making a new one?


yes its going to use that PSA... but KJP might update the psa once this is released

edit: here's some pics of zoroark in game!! Only glitch is that his hair thins out during his SideB move.. need to fix the materials colors then he is 100% done :D
(http://img7.imageshack.us/img7/7433/rsbe014k.png)
(http://img580.imageshack.us/img580/347/rsbe015.png)
(http://img12.imageshack.us/img12/9099/rsbe016.png)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Carnage on November 13, 2011, 02:05:25 AM
DX8 You work fast Zoroark looks epic i want it xD just seems the arm in the first picture is way too thin also will you ever fix the shaders on spidey? he looks so bright in FD it barely lets us seem the model with detail but the black suit its the better i guess lightnin doesnt affect him too much like the others


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: SonicBrawler on November 13, 2011, 04:51:13 AM
looks great!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: brawluver135 on November 13, 2011, 05:29:30 AM
lookin good!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 07:05:09 AM
Wow, nice! I just can't wait for the release time! I do MY OWN recolors that I don't publish on the Vault to give them a unique, exclusive look on my Wii. And I just love doing that to fill all character slots ;)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 13, 2011, 07:25:39 AM
haha yeah i guess i was.... 2 darkrai models in PP2... regular darkrai and a Boss Darkrai
On that note, holy cow that Boss Darkrai has a huge polygon count compared to the original one. (8,275 polygons instead of 1,968.)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 07:31:11 AM
On that note, holy cow that Boss Darkrai has a huge polygon count compared to the original one. (8,275 polygons instead of 1,968.)
8,275 POLYGONS!? Ouch... I would prefer using the regular Darkrai...


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: LCCoolJ95 on November 13, 2011, 08:03:00 AM
*sees Zoroark almost finished*

Excuse me...I need to change my underwear now...I've just soiled them because of the pure awesomeness...


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: slayermarth101 on November 13, 2011, 08:07:23 AM
That zaroark is SOOOOOOOOO freaking sexy. I'm gonna add him to lucario EVEN THOUGH I have his buu.                         :af2:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 10:36:09 AM
I'm patiently waiting for Zoroark's release. According to DSX8, it should be out today, so I'll keep an eye on this thread.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 02:50:48 PM
DX8 You work fast Zoroark looks epic i want it xD just seems the arm in the first picture is way too thin also will you ever fix the shaders on spidey? he looks so bright in FD it barely lets us seem the model with detail but the black suit its the better i guess lightnin doesnt affect him too much like the others
lol sadly zoroarks's arms are like WAAAY to thin and it only has 4 vertice's at the elbow joint :srs:

and update about Island Village... the glitch on that stage is now fixed!! prepare for 2 stages tonight + zoroark!  (it now has FS eyes)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Carnage on November 13, 2011, 02:59:14 PM
lol sadly zoroarks's arms are like WAAAY to thin and it only has 4 vertice's at the elbow joint :srs:

and update about Island Village... the glitch on that stage is now fixed!! prepare for 2 stages tonight + zoroark!  (it now has FS eyes)
So theres nothing that can be done about his arms well he looks realy good and it shouldnt be noticable ingame with brawl camera so its a must download for me :P


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 03:00:16 PM
On that note, holy cow that Boss Darkrai has a huge polygon count compared to the original one. (8,275 polygons instead of 1,968.)
How can a Wii game handle that without lag? O_o


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 03:01:18 PM
So theres nothing that can be done about his arms well he looks realy good and it shouldnt be noticable ingame with brawl camera so its a must download for me :P
its not really notice-able, unless u zoom in on it >_>


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Puraidou on November 13, 2011, 03:03:10 PM
How can a Wii game handle that without lag? O_o
Probably coded differently to handle it right


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 03:16:34 PM
Probably coded differently to handle it right
yeah probably


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: slayermarth101 on November 13, 2011, 03:33:24 PM
Finally!! Some stages!! :af2:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 03:47:12 PM
I, too, will make a stage, or rather, edit one and it's three versions ; Spear Pillar. But I must find the good tools for this, though I can replace the Pokemons via BrawlBox (I think)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 04:03:01 PM
Finally!! Some stages!! :af2:
haha only 2 stages tho... none r dissidia tho


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: slayermarth101 on November 13, 2011, 05:31:04 PM
haha only 2 stages tho... none r dissidia tho
It doesn't matter. You finally releasing some stages. That's all I need. KC-MM has been dead (Stage releases) for awhile. The ones that are released aren't cool TBH. So yeah, I am siked.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 13, 2011, 07:41:25 PM
8,275 POLYGONS!? Ouch... I would prefer using the regular Darkrai...
How can a Wii game handle that without lag? O_o
A regular Brawl character model has around 5,000-12,000 polygons, so I don't see how having 8,275 polygons would be a problem. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 07:50:15 PM
A regular Brawl character model has around 5,000-12,000 polygons, so I don't see how having 8,275 polygons would be a problem. :srs:
Well, I didn't knew, so it was only natural to me.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 08:08:35 PM
A regular Brawl character model has around 5,000-12,000 polygons, so I don't see how having 8,275 polygons would be a problem. :srs:
I'm probably thinking about objects ._.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 13, 2011, 08:10:30 PM
I'm probably thinking about objects ._.
Yeah. Polygons do not equal objects -- polygons are the triangular faces that make up objects.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 08:59:36 PM
Yeah. Polygons do not equal objects -- polygons are the triangular faces that make up objects.
and polygons = vertice's (i think?)

anyways 30mins till zoroark is released!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 09:01:59 PM
hey dsx8 sephiroth will be released tommorow....i know how much you hate him lol XD


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 09:03:58 PM
hey dsx8 sephiroth will be released tommorow....i know how much you hate him lol XD
:rage:  NUUU DONT LET IT OUT!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 09:46:23 PM
:rage:  NUUU DONT LET IT OUT!


Lol


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 09:52:34 PM
Just to let you know, there's multi-part downloads for Ultimate Marvel vs. Capcom 3 on the internet.
I'm gonna see if they use the same file system for characters and stages.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 09:56:16 PM
Just to let you know, there's multi-part downloads for Ultimate Marvel vs. Capcom 3 on the internet.
I'm gonna see if they use the same file system for characters and stages.

What umvc3 models?? What site?


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 09:58:36 PM
What umvc3 models?? What site?
The Xbox version was ripped.
I ain't given no site cuz I don't wanna get in trouble for linking to sites with pirated material. Xbox 360 ISO, if you care.
After all the downloads are done, I'll check and see if the stages/characters use the same ARC extension that MvC3 used.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:02:05 PM
The Xbox version was ripped.
I ain't given no site cuz I don't wanna get in trouble for linking to sites with pirated material. Xbox 360 ISO, if you care.
After all the downloads are done, I'll check and see if the stages/characters use the same ARC extension that MvC3 used.

Ok i make my msn tommorow...can you send me the link then??


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 10:08:31 PM
well i ran into an issue with zoroark... :srs:

was doing some final tests on it... and he exploded... i fixed that, and he freezes the wii


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:10:42 PM
well i ran into an issue with zoroark... :srs:

was doing some final tests on it... and he exploded... i fixed that, and he freezes the wii

:srs: o well....do someone else like finsh lyn or a dissidia stage


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 10:11:16 PM
:srs: o well....do someone else like finsh lyn or a dissidia stage
lyn... i canceled her cause of her damn dress


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:13:29 PM
lyn... i canceled her cause of her damn dress

Err...hercule :af:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 10:14:16 PM
Err...hercule :af:
he's like 50% done.... and u werent supposed to say who i was secretly working on!!!  to late now -.-


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:17:40 PM
he's like 50% done.... and u werent supposed to say who i was secretly working on!!!  to late now -.-

O woops.....i thought you announced him already......well if they checked my thread awile ago they already knew...but yesh!!! Finally a char with an afro


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Pervyman Trigger on November 13, 2011, 10:24:44 PM
Err...hercule :af:

Who o-o?


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: darkchris126 on November 13, 2011, 10:25:47 PM
so... no zoroark  :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:31:45 PM
Who o-o?

Its a dbz char


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: darkchris126 on November 13, 2011, 10:33:49 PM
Its a dbz char
isn't he the one who tried to be friends with buu, if so thats awesome!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Pervyman Trigger on November 13, 2011, 10:39:56 PM
Its a dbz char

Apparently I need to watch DBZ to know what people are talking about nowadays o-o


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 10:45:28 PM
:rage:  NUUU DONT LET IT OUT!

LOL!  I like Sephy! I used to hate him earlier this year, but this has dramatically changed...


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 11:05:39 PM
well zoroark is fixed now... no more freeze OR exploding... but now his UV mapping got messed up during import -.-


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Funzy <3 on November 13, 2011, 11:13:07 PM
well zoroark is fixed now... no more freeze OR exploding... but now his UV mapping got messed up during import -.-
Nuuuuuuu!!!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 11:13:44 PM
Nuuuuuuu!!!
haha... well good news now... I GOT HIS UV MAPPING FIXED!! :D


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Funzy <3 on November 13, 2011, 11:15:02 PM
haha... well good news now... I GOT HIS UV MAPPING FIXED!! :D
Yaaaaaaay!
and
O woops.....i thought you announced him already......well if they checked my thread awile ago they already knew...but yesh!!! Finally a char with an afro
I gave samus a fro <.< .... look at my vault xD


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 13, 2011, 11:59:44 PM
Zoroark released >.>....


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Funzy <3 on November 14, 2011, 12:14:37 AM
Zoroark released >.>....
WoooT mine <3


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: ✿Zelia✿ on November 14, 2011, 12:37:56 AM
Zoroark is epic, great job. :3

*gives u a thumbs up*


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: darkknight on November 14, 2011, 12:41:20 AM
your Zoroark is EPIC DS8X
THANKS!!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 01:27:19 AM
WoooT mine <3
xD


Zoroark is epic, great job. :3

*gives u a thumbs up*
thanks! :vyse:


your Zoroark is EPIC DS8X
THANKS!!
thxs, i try my best :D


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 01:43:03 AM
Jut download him i will test him when i get home xD  and someone already made a recolour pack for him lol ppl work fast xD


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 03:14:02 AM
Jut download him i will test him when i get home xD  and someone already made a recolour pack for him lol ppl work fast xD

lol ya... i got a notification bout it like 45mins after i uploaded zoroark xD

edit:
here's a video preview of Island Village!!! Stage will be released 2morrow!
http://www.youtube.com/watch?v=BioLDu4zuHg


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Soneek on November 14, 2011, 04:06:15 AM
Lol I'll have to recolor something else later then. Nice job on Zoroark dude!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: slayermarth101 on November 14, 2011, 05:57:44 AM
here's a video preview of Island Village!!! Stage will be released 2morrow!
[url]http://www.youtube.com/watch?v=BioLDu4zuHg[/url]
YES YES YES!!!!!

(http://profile.ak.fbcdn.net/hprofile-ak-snc4/27523_144426575567768_5141_n.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 06:27:13 AM
DSX8, you're great! Awesome job on Zoroark! Man, I wish I could rig models like you so I wouldn't have to request anymore... The only rigs I was able to do on my own were Flandre over Pit and Kefka over Wario...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: arcray20 on November 14, 2011, 08:02:39 AM
where did the Zoroark and Hydreigon models come from?
if they were ripped from the Pokedex 3D then how is that possible?

last i heard no one can rip 3DS stuff yet :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Christian_CAO on November 14, 2011, 08:07:57 AM
^ Early Pokepark wii 2 iso  :P ...

Zoroark looks like a foxy beast  ;D Can't wait to see 'um in game. Awesome work DSX8  :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Segtendo on November 14, 2011, 08:09:11 AM
Pokepark 2 is out in Japan.
That's how people have these models.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: arcray20 on November 14, 2011, 08:37:38 AM
I forgot about that game....


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 14, 2011, 08:42:52 AM
and polygons = vertice's (i think?)
Nope. Vertices are the points that make up the polygons -- three per polygon.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 12:04:43 PM
So DsX8 i just tested Zoroark and congratulations hes preety well rigged the oly glitches come from the hair wich seems that defys gravity in some animations :P especially on N-B wich it gets really thin but otherwise he seems a preety good job keep up the pokemon imports :P what happened to palkia?


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 12:52:13 PM
So DsX8 i just tested Zoroark and congratulations hes preety well rigged the oly glitches come from the hair wich seems that defys gravity in some animations :P especially on N-B wich it gets really thin but otherwise he seems a preety good job keep up the pokemon imports :P what happened to palkia?
yeah thats the only thing i couldnt fix, N-B and SideB, his hair gets thin -.-
and palkia ran into some issue's :>.>:

edit:
and lame report is lame on zoroark!!
Quote
you think that epic? seriously, that stink so stop to be arrogant
how lame is that? -_-


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 02:32:57 PM
Quote
you think that epic? seriously, that stink so stop to be arrogant
Heyyyyyyy, how anyone DARES say that to DSX8's work!? Ignore him and continue your beautiful work! Which character's coming next? (sorry, I always ask that after one is finished, it is like a routine for me, as I ask this to everyone...)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 02:34:35 PM
Realy someone did a report like that you should just send it to an admin and that person should atleast get a warning


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 02:41:23 PM
Realy someone did a report like that you should just send it to an admin and that person should atleast get a warning
Guess what I got for defending DSX8's work in a PM?
Quote
STOP THE [censored] OF DEFENDING BRAGGERS OF [censored]! IF THEY WANNA BRAG, LET THEM DO THEIR BULL[censored] IN HELL! BRAGGING DOESNT COST A [censored]ING THING!!!ZORROARK KISS MY [censored] !!!

Reported to the admins ASAP, I hope this dude will get a severe warning... *facepalm*


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 02:44:39 PM
Guess what I got for defending DSX8's work in a PM?
Reported to the admins ASAP, I hope this dude will get a severe warning... *facepalm*
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 02:48:19 PM
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.
I won't reveal names, but the message's deleted for sure...so I don,t remember the username...But yeah, it must be a HEAVY Pokemon hater for sending such a message...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:49:39 PM
Realy someone did a report like that you should just send it to an admin and that person should atleast get a warning
lol it was a guest that did that report -.-


Guess what I got for defending DSX8's work in a PM?
"STOP THE [censored] OF DEFENDING BRAGGERS OF [censored]! IF THEY WANNA BRAG, LET THEM DO THEIR BULL[censored] IN HELL! BRAGGING DOESNT COST A [censored]ING THING!!!ZORROARK KISS MY [censored] !!! "
Reported to the admins ASAP, I hope this dude will get a severe warning... *facepalm*
o.o  oh wow.... DRAMA-PALOZA TIME!!


Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.
lol or some1 who's out to ruin me :rage:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Sky Grounder on November 14, 2011, 02:50:30 PM
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.
Well you know what they say?

(http://img337.imageshack.us/img337/592/hatersgonnahatepokemon.gif)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:52:28 PM
Well you know what they say?

([url]http://img337.imageshack.us/img337/592/hatersgonnahatepokemon.gif[/url])

indeed true... :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: GBC on November 14, 2011, 02:54:02 PM
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.

it was me >:]!!! lol jk no it wasnt me.....although why would you messgae someone your pokemon hate??? seems pretty stupid and pointless if you ask me


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 02:54:50 PM
didnt know guests could do reports lol and yes its either a pokemon hater or an unknown enemy of DSX8 xD and Btw still working on those stage imports?


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:56:08 PM
yeah... Island Village will be out today :P

i decided to hold off on Faron Woods until BJ released the next updated BB which can put other objects into 1 model


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Sky Grounder on November 14, 2011, 02:56:58 PM
didnt know guests could do reports lol and yes its either a pokemon hater or an unknown enemy of DSX8 xD and Btw still working on those stage imports?
Maybe some kind of nemesis or rival? :>.>:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:59:18 PM
Maybe some kind of nemesis or rival? :>.>:
or maybe KTH... i kno that broken english language of his...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Segtendo on November 14, 2011, 03:04:17 PM
or maybe KTH... i kno that broken english language of his...
Whoawhoawhoawhoa
It was NOT KTH, okay?
His user ID is NOT 0.
Sure, his English isn't perfect, but I know him better than that.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: GBC on November 14, 2011, 03:06:43 PM
...not saying KTH did it...but were has he been??? i havent heard from him a long time lol


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Segtendo on November 14, 2011, 03:09:37 PM
...not saying KTH did it...but were has he been??? i havent heard from him a long time lol
He's giving PSA a shot.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: GBC on November 14, 2011, 03:11:26 PM
He's giving PSA a shot.

o ok lol i thought hed go straight into model importing..but whatever


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 03:13:43 PM
o ok lol i thought hed go straight into model importing..but whatever
all i kno is that he tried model importing but i think he failed at that... it takes time and practice, thats all ill say


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 15, 2011, 10:12:05 AM
DSX8, 2 dudes managed to get their hands of two of my prototype models (Confidential for now) and went to ask who knows who and said that ''Tokoyami really needs help''... What will happen to me if they ask everyone on this forums? They also harassed me because I've canceled the project, as they ABSOLUTELY want it to be done... I deleted the messages, since they made me nervous, but I don't remember the usernames... I'm somewhat scared if they try to ask you to rig those models which I kept secret...until they found it *facepalm*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DSX8 on November 15, 2011, 10:36:32 AM
sorry idk wat to say to that tokoyami...


anyways... Ghirahim and Sheikah model found... rigging on sheik! Also... 2 videos below of me fighting 2 bosses :P
http://www.youtube.com/watch?v=3LxpyEswg6Y
http://www.youtube.com/watch?v=I6YJ8_5aX38


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Segtendo on November 15, 2011, 11:00:35 AM
inb4calcomments


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DSX8 on November 15, 2011, 11:01:24 AM
inb4calcomments
inb4any1elsecomments:P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:12:43 AM
anyways... Ghirahim and Sheikah model found... rigging on sheik!
Yay, this pleases me.

*is waiting for Zelda to be ripped*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:34:33 AM
Dude gimme that darn ISO! D<


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:35:30 AM
Dude gimme that darn ISO! D<
...

Wait for the game. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:36:14 AM
...Wait for the game. :P
No, i want the ISO now! D:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:38:00 AM
No, i want the ISO now! D:
Want some cheese with your whine?....

and u can wait...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:40:54 AM
Want some cheese with your whine?.... and u can wait...
No i can't, i'm bored to death and want to play now! :<


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:42:21 AM
No i can't, i'm bored to death and want to play now! :<
Then think about something else to pass the time, because we are totally going off-topic. ._.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:43:47 AM
Then think about something else to pass the time, because we are totally going off-topic. ._.
Never mind, i found a download that's fully functional! >=D


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:49:55 AM
Bad Pride. >:(

You should have waited until the game was released.

On-Topic: I can't wait to download both Ghirahim and Servant of the Goddess..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 12:35:38 PM
Bad Pride. >:( You should have waited until the game was released.
I already got it entirely downloaded ;D

On-Topic: I can't wait to download both Ghirahim and Servant of the Goddess..
That servant is an ass but i like the look of her.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DrKoala on November 15, 2011, 01:37:38 PM
Ghirahim and Impa?
Nnnice. Who are they going to be over? And are you going to do Ghirahim with or without his robe?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Carnage on November 15, 2011, 01:39:09 PM
DSX8 any chance some day you can fix Spider man ? he is realy bright :S i would prefer nulled normals so it isnt affected by light like beyonds zero


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: TokoyamiTheDark on November 15, 2011, 04:12:19 PM
Is Ghirahim the bad guy from Skyward Sword? Just wondering...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Segtendo on November 15, 2011, 04:16:17 PM
Is Ghirahim the bad guy from Skyward Sword? Just wondering...
Yes, and his faaaaaabulous tounge.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DSX8 on November 15, 2011, 05:54:12 PM
Ghirahim and Impa?
Nnnice. Who are they going to be over? And are you going to do Ghirahim with or without his robe?
their both gonna be over sheik... but ill also have ghirahim with his sword on marth :P
and he'll have his cape (for the 1 on marth)


DSX8 any chance some day you can fix Spider man ? he is realy bright :S i would prefer nulled normals so it isnt affected by light like beyonds zero
ill probably get to him next week?


Is Ghirahim the bad guy from Skyward Sword? Just wondering...
Yes, and his faaaaaabulous tounge
read wat seggy said :>.>:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 09:30:52 PM
sorry for a double post!!!

Ghirahim preview!! He's like hard to mess with... also beware of that sword of his when its on marth!

(http://i.imgur.com/BWdT2.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: GBC on November 15, 2011, 09:42:53 PM
sorry for a double post!!!

Ghirahim preview!! He's like hard to mess with... also beware of that sword of his when its on marth!

([url]http://i.imgur.com/BWdT2.png[/url])


Rig the whole cape to bone bustn so it dosent morph like that...other then that...great!!! I only want the marth version though :p


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 09:45:59 PM
Rig the whole cape to bone bustn so it dosent morph like that...other then that...great!!! I only want the marth version though :p
lol its already rigged to sheik's BustN bone.. im also making 1 with no cape on sheik. after thats done, then he's going over marth with his sword, cape and no cape version also :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: GBC on November 15, 2011, 09:48:18 PM
lol its already rigged to sheik's BustN bone.. im also making 1 with no cape on sheik. after thats done, then he's going over marth with his sword, cape and no cape version also :af2:

:af: yay for marth lol ....any news on that marill model i requested??


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 09:52:02 PM
:af: yay for marth lol ....any news on that marill model i requested??
.........
wat makes u think i checked yet? -.-
*checks*
*comes bak 2mins later*
sorry to say.... but there's no marill model. not even in PokePark1 or 2


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: GBC on November 15, 2011, 09:55:18 PM
.........
wat makes u think i checked yet? -.-
*checks*
*comes bak 2mins later*
sorry to say.... but there's no marill model. not even in PokePark1 or 2

*dramatic music plays* :oshi:....i guess ill do a different pokemon then.....like @&&@$@ (not revealing it yet)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: Segtendo on November 15, 2011, 09:57:13 PM
*dramatic music plays* :oshi:....i guess ill do a different pokemon then.....like @&&@$@ (not revealing it yet)
>.>
Get the Melee model.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:06:00 PM
sorry for a double post!!!

Ghirahim preview!! He's like hard to mess with... also beware of that sword of his when its on marth!

([url]http://i.imgur.com/BWdT2.png[/url])

That is FABULOUS!!! x3


But I think u should fix his leg and the cape...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:12:50 PM
That is FABULOUS!!! x3


But I think u should fix his leg and the cape...
their already fixed... im on the arms... after that... complete ;D


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:15:39 PM
their already fixed... im on the arms... after that... complete ;D
Oh yeah, I'm totally getting this. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:23:16 PM
Oh yeah, I'm totally getting this. :P
heheh... well expect a sheik release... 2morrow i hope... or in the morning (that is if i decide to stay up all night doing it xD )


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:33:50 PM
heheh... well expect a sheik release... 2morrow i hope... or in the morning (that is if i decide to stay up all night doing it xD )
lol, I can probably do that. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:41:19 PM
lol, I can probably do that. :3
lol i kno i can do that... max i can be up for is like 52 hours straight... thats wat i call alot of work and time for hacks xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: Segtendo on November 15, 2011, 10:46:34 PM
Jeez...
I can't stay up that long O_O


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:49:36 PM
lol i kno i can do that... max i can be up for is like 52 hours straight... thats wat i call alot of work and time for hacks xD
Interesting piece of info. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:52:44 PM
Jeez...
I can't stay up that long O_O
it takes practice.. been at that since i was 12 xD


Interesting piece of info. :P
haha yeah :P

and i just came across links face model... shame its all separated into different .arc files >.>
and his head is upside down... O.o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:11:32 PM
I just came across links face model... shame its all separated into different .arc files >.>
and his head is upside down... O.o
Then flip his face around. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: darkknight on November 15, 2011, 11:17:03 PM
Ghirahim over marth with his sword = Genius!!! ;D

you're doing a great work DSX8!! :kdance:


PS. it would be sooo cool if you could make Skyward Sword link over link   :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:26:38 PM
Ghirahim over marth with his sword = Genius!!! ;D

you're doing a great work DSX8!! :kdance:


PS. it would be sooo cool if you could make Skyward Sword link over link   :happy:
yeah i plan on doing link when i find ALL of his body parts (i also plan on doing the bombs also along with the bow and arrow, and hookshot too maybe)

Then flip his face around. :P
lol turns out that face was for a cutscene only


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:31:55 PM
lol turns out that face was for a cutscene only
Interesting, that their two Link files...

*is waiting for u to rip Zelda in her white robe*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:35:25 PM
Interesting, that their two Link files...

*is waiting for u to rip Zelda in her white robe*
lol so far i havent found it... but i think its in the Eldin providence stage files... just need to find those files xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:38:04 PM
lol so far i havent found it... but i think its in the Eldin providence stage files... just need to find those files xD
What about her first outfit?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:40:08 PM
What about her first outfit?
might be somewhere in skyloft and mighthave overlooked (along with links first and hero outfit)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:44:42 PM
might be somewhere in skyloft and mighthave overlooked (along with links first and hero outfit)
Then I say dig through those files and find those outfits, but I like her in the white robe...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:45:40 PM
Then I say dig through those files and find those outfits, but I like her in the white robe...
how bout i do all 3?
Regular outfit with sailcloth
Regular Outfit (no sailcloth)
White Robes


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:48:08 PM
how bout i do all 3?
Regular outfit with sailcloth
Regular Outfit (no sailcloth)
White Robes
Like i said in that request thread, lol...

Hmmm.... go on brave exployer into the land of the files. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:49:28 PM
Like i said in that request thread, lol...

Hmmm.... go on brave exployer into the land of the files. :3
lol ill look after im done with Ghirahim


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:51:58 PM
lol ill look after im done with Ghirahim
Yahoo, can't wait. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 16, 2011, 12:40:19 AM
well here's a new preview of Ghirahim! with cloak/cape and no cape!! just need to fix up the elbows and hands then he's done... but will have to check with animations for any other errors

(http://i.imgur.com/F0OkG.png)
edit: that pose... really SUITS him well...  :>.>palm:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ItalianStallion on November 16, 2011, 12:48:25 AM
Inb4CalandSorceress.

Yeah, I said it.

=]

You know, Sheik fits really well..

*Waits for Viper*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: Puraidou on November 16, 2011, 12:53:54 AM
I'm getting him for sure xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 16, 2011, 12:54:12 AM
well here's a new preview of Ghirahim! with cloak/cape and no cape!! just need to fix up the elbows and hands then he's done... but will have to check with animations for any other errors

([url]http://i.imgur.com/F0OkG.png[/url])
edit: that pose... really SUITS him well...  :>.>palm:

FABULOUS!!! x3

Inb4CalandSorceress.

Oh u. xP


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: _Data_Drain_ on November 16, 2011, 01:00:27 AM
This preview is simply fabulous.

Though for a more useful post, his... Right leg I think? Seem a bit off too. It looks like the texture stretches quite a bit.

Never the less though, seems like with a bit of work, this hack will be... Well you know. Already made that joke, that others already made countless times.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 01:05:03 AM
yeah u and 3 others have xDD

fabulous!!!

but ya.... ur right about his right leg, i've already went ahead and fixed that when my friend on skype told me bout it that it looked odd


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 06:46:03 AM
Can't wait to get him so Zelda can transform into a guy! :af:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 09:36:43 AM
Can't wait to get him so Zelda can transform into a guy! :af:
hah into a BETTER gay guy xD
.......
god i hate mornings... *heads off to work* -_-


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: AVGanondorf on November 16, 2011, 09:55:08 AM
Ghirahim would be a lot better if he was ported over Marth.  Ghirahim IS a master swordsman, after all...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 09:57:07 AM
Ghirahim would be a lot better if he was ported over Marth.  Ghirahim IS a master swordsman, after all...
...

He is making him over Marth, but some people would like him over Sheik...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: TokoyamiTheDark on November 16, 2011, 02:42:01 PM
hah into a BETTER gay guy xD

LOL  I wonder when this creepy gay guy will be released. Sorry for the joke, couldn't resist   XD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: KTH on November 16, 2011, 02:46:49 PM
well here's a new preview of Ghirahim! with cloak/cape and no cape!! just need to fix up the elbows and hands then he's done... but will have to check with animations for any other errors

([url]http://i.imgur.com/F0OkG.png[/url])
edit: that pose... really SUITS him well...  :>.>palm:

Sexy.

Over Sheik? Sad...Prefer over Marth.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 16, 2011, 03:16:39 PM
Over Sheik? Sad...Prefer over Marth.
People just don't read anymore -_-#

their both gonna be over sheik... but ill also have ghirahim with his sword on marth :P
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ItalianStallion on November 16, 2011, 03:18:46 PM
Not everyone has all day to spend on Kitty Corp to read through every page. It's ridiculous when someone flips the [censored] out, over a simple comment.

Just take it easy, seriously.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: TokoyamiTheDark on November 16, 2011, 03:23:36 PM
Yeah, now I look through previous pages to prevent thing like this from happening. It's sad when no one dares to read a few pages pack, just to see if their question is already answered...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 16, 2011, 03:33:43 PM
Not everyone has all day to spend on Kitty Corp to read through every page. It's ridiculous when someone flips the [censored] out, over a simple comment. Just take it easy, seriously.
Rofl, if i flipped it wouldn't be just one little red # there. Plus it would have some cursing in it ^_^

Yeah, now I look through previous pages to prevent thing like this from happening. It's sad when no one dares to read a few pages pack, just to see if their question is already answered...
Yup, it is .-.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 04:55:22 PM
Dayam DSX8.
You sure do have some quick rigging skills ._.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 05:39:21 PM
Sexy.

Over Sheik? Sad...Prefer over Marth.
no sword on sheik and sword version on marth >.>


Ghirahim would be a lot better if he was ported over Marth.  Ghirahim IS a master swordsman, after all...
read above quote


Dayam DSX8.
You sure do have some quick rigging skills ._.
lol and i just got bak from work... time to finish up his fingers... then release time for sheik version (along with his stage room from Skyview Temple)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Pervyman Trigger on November 16, 2011, 05:48:41 PM
Hurray for leaked files?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 05:49:19 PM
Hurray for leaked files?
yes lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 07:31:16 PM
Ghirahim and a stage, hmm... cool. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 08:01:34 PM
Ghirahim and a stage, hmm... cool. :3
lol yup... im doing some last minute fixes to his legs atm, then ill show some ingame pics of him inside his stage :P

edit:
but i still cant seem to get his legs perfect and work flawlessly with the WaistN bone...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:15:26 PM
lol yup... im doing some last minute fixes to his legs atm, then ill show some ingame pics of him inside his stage :P

edit:
but i still cant seem to get his legs perfect and work flawlessly with the WaistN bone...
You don't need to make him perfect, but have tried nulling the normals?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 08:17:15 PM
You don't need to make him perfect, but have tried nulling the normals?
lol his lighting and shaders work fine in-game... so thats no issue :P

*inserts fixed model file into iso*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:20:52 PM
lol his lighting and shaders work fine in-game... so thats no issue :P

*inserts fixed model file into iso*
Hmmm... why did u do that?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 08:29:33 PM
Hmmm... why did u do that?
He uses an ISO.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:32:44 PM
He uses an ISO.
I know that, but what fix did he add to the ISO?..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 08:36:40 PM
I know that, but what fix did he add to the ISO?..
His character, I think.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:38:11 PM
His character, I think.
I wonder what that will do?...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 08:58:04 PM
Shall i change his shader...?
(http://i.imgur.com/NrLa3.png)
(http://i.imgur.com/7CjjZ.png)
(http://i.imgur.com/ZZeCy.png)
(http://i.imgur.com/KTbsT.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 08:59:36 PM
I say yes.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 09:03:37 PM
Shall i change his shader...?
([url]http://i.imgur.com/NrLa3.png[/url])
([url]http://i.imgur.com/7CjjZ.png[/url])
([url]http://i.imgur.com/ZZeCy.png[/url])
([url]http://i.imgur.com/KTbsT.png[/url])
He's so Fabulous ingame!!!

and maybe alittle..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 09:50:39 PM
He's so Fabulous ingame!!!

and maybe alittle..
lol yeah... i gave him mario's shader, bout to test it in a bit


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 09:56:08 PM
lol yeah... i gave him mario's shader, bout to test it in a bit
Can't wait to see the pics. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 11:19:56 PM
stage seems to be having some... shading issue's... and im using the original stage model shaders too :srs:

(http://i.imgur.com/T4HWW.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 11:56:39 PM
stage seems to be having some... shading issue's... and im using the original stage model shaders too :srs:

([url]http://i.imgur.com/T4HWW.png[/url])

Wow, that's an interesting thing to look at. o.o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 12:00:37 AM
Wow, that's interesting thing to look at. o.o
true... thats the boss room where u first fight Ghirahim :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 12:05:07 AM
true... thats the boss room where u first fight Ghirahim :P
I know that, I seen the video of the demo's...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 12:05:50 AM
ooh ok lol... anyways the stage is now 75% fixed... damn shaders -.-


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 12:07:57 AM
ooh ok lol... anyways the stage is now 75% fixed... damn shaders -.-
lol, well take your time, u don't need to rush this.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 12:12:54 AM
lol, well take your time, u don't need to rush this.
meh true lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 12:08:16 PM
So how is Impa (http://www.zeldawiki.org/Servant_of_the_Goddess) coming?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ItalianStallion on November 17, 2011, 01:13:14 PM
Impa from Oot? Unless there's another better model of her?

And over Sheik obviously?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 17, 2011, 01:14:52 PM
Impa from Oot? Unless there's another better model of her?

And over Sheik obviously?
Skyward Sword. Servant of the Goddess, that's Impa


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 07:39:43 PM
So how is Impa ([url]http://www.zeldawiki.org/Servant_of_the_Goddess[/url]) coming?

i havent started her yet lol... i might just release Ghirahim as he is w/o his stage... so many issue's with the shaders on it, its not even funny, its more like pain staking :notimp:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 07:45:37 PM
i havent started her yet lol... i might just release Ghirahim as he is w/o his stage... so many issue's with the shaders on it, its not even funny, its more like pain staking :notimp:
lol, well I think u should release them separate.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 10:23:21 PM
well.... i have FIXED Ghirahim's legs!! =D

i feel sooo proud of myself... :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 10:37:14 PM
well.... i have FIXED Ghirahim's legs!! =D

i feel sooo proud of myself... :happy:
So next your gonna fix his arm's?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 10:47:07 PM
So next your gonna fix his arm's?
his arms r already fixed... :>.>:

he's oretty much 100% done except for the added FS eyes


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Dead on November 17, 2011, 11:06:48 PM
Loving this. Are you (or anyone else) planning on doing an actual Skyward Sword-style Link and/or Zelda?

I may do it myself if not.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 11:10:43 PM
Loving this. Are you (or anyone else) planning on doing an actual Skyward Sword-style Link and/or Zelda?

I may do it myself if not.
yeah i plan on doing it


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 11:35:32 PM
his arms r already fixed... :>.>:

he's oretty much 100% done except for the added FS eyes
Sweet, can't wait to see him released. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 11:54:42 PM
Sweet, can't wait to see him released. :3

well here's a pi with him having FS eyes!
(http://img17.imageshack.us/img17/5770/ghirahimwithfseyes.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 11:58:00 PM
well here's a pi with him having FS eyes!
([url]http://img17.imageshack.us/img17/5770/ghirahimwithfseyes.png[/url])

Looks good. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ItalianStallion on November 18, 2011, 12:10:05 AM
Skyward Sword. Servant of the Goddess, that's Impa

I just read about her, and it happens to be the same Impa. At least, has the same role, which is to protect Zelda.

Her design looks cool there and [censored]. I'd download her.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 12:12:12 AM
I just read about her, and it happens to be the same Impa. At least, has the same role, which is to protect Zelda.

Her design looks cool there and [censored]. I'd download her.
yeah, if i can find her cloak model, then she'll be all set to rig! xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 12:16:42 AM
yeah, if i can find her cloak model, then she'll be all set to rig! xD
I will download her without the cloak. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:19:13 AM
haha ok..

well i tried him out... shader issue's with FS ball... >.>  also FS eyes dont wanna work (just like with Zoroark)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:23:50 AM
I just read about her, and it happens to be the same Impa. At least, has the same role, which is to protect Zelda. Her design looks cool there and [censored]. I'd download her.
I know, she looks way cooler in Skyward Sword though. I'd download her for sure.

haha ok.. well i tried him out... shader issue's with FS ball... >.>  also FS eyes dont wanna work (just like with Zoroark)
So it won't switch to the FS eyes? Are you sure you didn't add the FS eyes onto the eye white?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:27:12 AM
So it won't switch to the FS eyes? Are you sure you didn't add the FS eyes onto the eye white?
oh im pretty sure i did it right... i even compared it to a brawl character, its 100% right and should be functional..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:34:57 AM
oh im pretty sure i did it right... i even compared it to a brawl character, its 100% right and should be functional..
Hm weird.. Did you try asking BJ if he knows?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:35:22 AM
Hm weird.. Did you try asking BJ if he knows?
he's not online lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:39:45 AM
he's not online lol
PM him you dummy, you can release him without them until BJ answers (i hope he knows)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:41:05 AM
PM him you dummy, you can release him without them until BJ answers (i hope he knows)
lol yeah he might kno... even Soneek knows... i might have to give it to him.. (he also tried to fix the FS eyes on my zoroark, said its set properly, but doesnt want to work)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:48:59 AM
lol yeah he might kno... even Soneek knows... i might have to give it to him.. (he also tried to fix the FS eyes on my zoroark, said its set properly, but doesnt want to work)
Weird.. Let's just hope BJ knows then .-.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:49:59 AM
Weird.. Let's just hope BJ knows then .-.

yeah =/

edit:
(http://img803.imageshack.us/img803/68/ghirahim1.jpg)
(http://img85.imageshack.us/img85/4031/ghirahim2.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 03:09:00 AM
yeah =/

edit:
([url]http://img803.imageshack.us/img803/68/ghirahim1.jpg[/url])
([url]http://img85.imageshack.us/img85/4031/ghirahim2.jpg[/url])
Looking great! Gimme! xD
Any updates on my requests? ;o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 06:52:59 AM
inb4fabulous


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 11:06:15 AM
yeah =/

edit:
([url]http://img803.imageshack.us/img803/68/ghirahim1.jpg[/url])
([url]http://img85.imageshack.us/img85/4031/ghirahim2.jpg[/url])

He is awesome. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: AVGanondorf on November 18, 2011, 11:16:36 AM
DSX8, can you make a Skyward Sword Zelda Import?  With her pink dress and white cloak.  (Of course, when you'll finish Ghirahim).  These would be nice, too...

Skyward Sword Link
Skyward Sword ******

I'm not going to say the name of the final boss in Skyward Sword, just because it's a spoiler... but making the final boss import would be great!  :)

Not to overwhelm you or anything like that, but just so you know.  :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 11:44:24 AM
DSX8, can you make a Skyward Sword Zelda Import?  With her pink dress and white cloak.  (Of course, when you'll finish Ghirahim).  These would be nice, too...
He will get to her, so wait, because he needs to find her files first...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:25:16 PM
Looking great! Gimme! xD
Any updates on my requests? ;o
not yet mate >.>
as for ur updates... their still ONLY rigged!


DSX8, can you make a Skyward Sword Zelda Import?  With her pink dress and white cloak.  (Of course, when you'll finish Ghirahim).  These would be nice, too...

Skyward Sword Link
Skyward Sword ******

I'm not going to say the name of the final boss in Skyward Sword, just because it's a spoiler... but making the final boss import would be great!  :)

Not to overwhelm you or anything like that, but just so you know.  :P
lol the final boss... ahhh yeah... i kno who the final boss is for sure now... and he's a good fit over Ganondorf :P

I'm not going to say the name of the final boss in Skyward Sword, just because it's a spoiler... but making the final boss import would be great!  :)

Not to overwhelm you or anything like that, but just so you know.  :P
He will get to her, so wait, because he needs to find her files first...
^ that mate


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 02:48:35 PM
lol the final boss... ahhh yeah... i kno who the final boss is for sure now... and he's a good fit over Ganondorf :P
Cool, I would love to see Demise over Ganondorf. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: GBC on November 18, 2011, 03:05:03 PM
Cool, I would love to see Demise over Ganondorf. :3


 you spoiled it......... :oshi:

 :rage: :rage: SPOILED IT!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 03:05:56 PM
Cool, I would love to see Demise over Ganondorf. :3
spoiler.... >.>

i was workin on him in secret slowly... -_-
ill show a preview of him later today then... :notimp:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 03:22:00 PM
Cool, I would love to see Demise over Ganondorf. :3
You just had to burst it around didn't you? -.-

not yet mate >.> as for ur updates... their still ONLY rigged!
You're normally way quicker then this *shot*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 03:24:54 PM
You just had to burst it around didn't you? -.-
You're normally way quicker then this *shot*
blame this new anime i came across... its soo... addicting.... Shakugan no Shana... its freaking sexy as [censored]!
.....
i wonder if there's a model of the red haired and eyed flame haze.... x3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 05:57:36 PM
spoiler.... >.>
You just had to burst it around didn't you? -.-
I never gave anymore info, then a name.

But then again, people might start researching him now.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Ninka_kiwi on November 18, 2011, 05:59:42 PM
blame this new anime i came across... its soo... addicting.... Shakugan no Shana... its freaking sexy as [censored]!
.....
i wonder if there's a model of the red haired and eyed flame haze.... x3

From what my friend told me of Shakugan no Shana there are no 3D models of her (He's a huge fan)
Though there may be a custom model floating around somewhere...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 06:37:17 PM
I never gave anymore info, then a name.

But then again, people might start researching him now.
@Black text
Indeed.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 06:41:15 PM
@Black text
Indeed.
But people will not know his part in the game well, if they don't play the game, don't u think?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 06:43:56 PM
But people will not know his part in the game well, if they don't play the game, don't u think?
Saying anything about ingame stuff = spoilers.. Warn people and use spoiler tags for it -.-


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 06:52:58 PM
Saying anything about ingame stuff = spoilers.. Warn people and use spoiler tags for it -.-
I guess I should put any other info into a spoiler until American release...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 06:55:40 PM
So... yea...

Let's get back on-topic...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:12:50 PM
So I'm guessing Ghirahim is never gonna close his eye's, even if u beat him senseless, DSX8?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:28:10 PM
So I'm guessing Ghirahim is never gonna close his eye's, even if u beat him senseless, DSX8?
yeah.... sheik has like no face expression bones... so im not sure HOW he'll be having hurt eyes and such... dont see it in sheiks fitmotion file


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:30:20 PM
yeah.... sheik has like no face expression bones... so im not sure HOW he'll be having hurt eyes and such... dont see it in sheiks fitmotion file
So I'm guessing no closed eye's when he is down then?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 07:33:29 PM
yeah.... sheik has like no face expression bones... so im not sure HOW he'll be having hurt eyes and such... dont see it in sheiks fitmotion file
Perhaps those are in Zelda's motionfile? Considering they are the same character and all.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:36:27 PM
So I'm guessing no closed eye's when he is down then?
well ya... unless i can find how sheik does that, then no closed eyes while laying down...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:40:20 PM
well ya... unless i can find how sheik does that, then no closed eyes while laying down...
But does Ghirahim have any emotion files?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:41:09 PM
But does Ghirahim have any emotion files?
yes he does :P

but sheik has like no bones for eyes... not even SHP0 or VIS0's... so idk how to put them in


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:47:20 PM
yes he does :P

but sheik has like no bones for eyes... not even SHP0 or VIS0's... so idk how to put them in
But I'm guessing it because Sheik has half of his face covered and stuff, so leave him emotionless, I guess...

Also try doing Pride's idea..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:48:32 PM
But I'm guessing it because Sheik has half of his face covered and stuff, so leave him emotionless, I guess...
i could use a Half blink eye texture...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 07:50:51 PM
i could use a Half blink eye texture...
Perhaps those are in Zelda's motionfile? Considering they are the same character and all.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:51:08 PM
i could use a Half blink eye texture...
That could work, I think he uses those for emotions...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:54:24 PM
That could work, I think he uses those for emotions...
in game, the closed eye texture is used for being hit, but also for blinking... lol odd i kno xD


@pride - ... i guess i can take a look in zelda's files... i highly doubt it tho cause each character has their own fitmotion... ill take a look in it tho


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:57:20 PM
in game, the closed eye texture is used for being hit, but also for blinking... lol odd i kno xD
I know it's odd, but once u think about Toon Link's is odder, lol...

But u can try that, oh did u fix his FS eye's?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 08:01:43 PM
I know it's odd, but once u think about Toon Link's is odder, lol...

But u can try that, oh did u fix his FS eye's?
well nothing is in zelda's file for sheik at all... lol

and nope, FS eyes still dont work... so i went ahead and deleted them... until then, i'll keep on workin on those for the marth version


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 08:06:55 PM
well nothing is in zelda's file for sheik at all... lol

and nope, FS eyes still dont work... so i went ahead and deleted them... until then, i'll keep on workin on those for the marth version
So u think u will get a better result for him?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 08:07:57 PM
So u think u will get a better result for him?
yeah, cause marth does have bones for the eyes and stuff, i kno that for a fact, but as for FS eyes, i'll have to try to work that out somehow..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 08:08:31 PM
Holy crap.
So many guests viewing o_o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 08:16:46 PM
yeah, cause marth does have bones for the eyes and stuff, i kno that for a fact, but as for FS eyes, i'll have to try to work that out somehow..
Ok, can't wait to see the results...

Holy crap.
So many guests viewing o_o
Really I only see one, how many were their?...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 08:20:17 PM
Ok, can't wait to see the results...
aight, it might take awhile for his release tho... Ghirarim shall be released in like... 20mins!


Really I only see one, how many were their?...
there was 21 guests from when i checked lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 08:23:31 PM
aight, it might take awhile for his release tho... Ghirarim shall be released in like... 20mins!

there was 21 guests from when i checked lol
Yahoo!!! :3

I guess they were looking at the drama a little while ago...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:37:47 PM
Ghirahim released....
>.>

(http://i.imgur.com/i2KXH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23805)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 09:38:53 PM
Sexiness!
inb4sorce


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 09:41:31 PM
Sexiness!
inb4sorce
Yup Inb4me. :P

Cool, I'll go download him now...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:42:31 PM
Ghirahim released.... >.>
([url]http://i.imgur.com/i2KXH.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23805[/url])


:srs:.....sheik......


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:43:17 PM
:srs:.....sheik......
im making a marth versiom also... sheesh, i just didnt want to make ppl wait for the sheik version lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 09:44:55 PM
im making a marth versiom also... sheesh, i just didnt want to make ppl wait for the sheik version lol
I can't believe people would complain about him being on sheik..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:48:49 PM
I can't believe people would complain about him being on sheik..

i dont have a problem with it its just...i hate fighting Cpu's when theyre sheik and they transform back into zelda


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:50:57 PM
i dont have a problem with it its just...i hate fighting Cpu's when theyre sheik and they transform back into zelda
lol then use the FitZelda.pac file from the Spiderman PSA to PREVENT the transformation


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:52:13 PM
lol then use the FitZelda.pac file from the Spiderman PSA to PREVENT the transformation

thats so zelda cant change to sheik not sheik into zelda


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:53:54 PM
thats so zelda cant change to sheik not sheik into zelda
oh right... hmm well there's also a sheik version also i believe.... but it'll have the spiderman PSA in it...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:54:49 PM
oh right... hmm well there's also a sheik version also i believe.... but it'll have the spiderman PSA in it...

i know but i dont want the psa....so yea someone needs to make it so sheik cant transform..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:06:56 PM
i know but i dont want the psa....so yea someone needs to make it so sheik cant transform..
try asking SDOOM then for a sheik with all regular attacks, but with no transformation, and make the DownB move be the NeutralB move


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:08:10 PM
So who's next again?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: Pervyman Trigger on November 18, 2011, 10:09:40 PM
I leave because I'm bored and nothing was happening. I come back... [censored] got released...  :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:11:55 PM
So who's next again?
next will be the Ghirahim over Marth!


I leave because I'm bored and nothing was happening. I come back... [censored] got released...  :happy:
lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: Pervyman Trigger on November 18, 2011, 10:15:18 PM
Now I have a FABULOUS model to play the spiderman PSA with

We all gotta say it once ^_~


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:16:53 PM
next will be the Ghirahim over Marth!
Oh lol...

Also found a interesting problem on a custom stage, he is totally black until u go out of bounds or use a move...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 10:22:26 PM
Oh lol... Also found a interesting problem on a custom stage, he is totally black until u go out of bounds or use a move...

sounds to me like sombody forgot to fix the lighting....*looks at Dsx8* i could help...if you want


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:29:39 PM
Oh lol...

Also found a interesting problem on a custom stage, he is totally black until u go out of bounds or use a move...
sounds to me like sombody forgot to fix the lighting....*looks at Dsx8* i could help...if you want
:srs:  cant be... i tried it out on 10 stages, i never even had that issue.. and i did replace the shaders on Ghirahim.. so im not sure why its doing that... check it out GBC


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:35:44 PM
:srs:  cant be... i tried it out on 10 stages, i never even had that issue.. and i did replace the shaders on Ghirahim.. so im not sure why its doing that... check it out GBC
It only happened to me on Custom stages, normal stages his shaders are good...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:37:15 PM
It only happened to me on Custom stages, normal stages his shaders are good...
u mean with stage builder blocks? if so.. i dont use those custom stages xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:38:39 PM
u mean with stage builder blocks? if so.. i dont use those custom stages xD
Yeah thats what I mean. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:39:46 PM
ah i see.... i just ignore those cause well they have no reasons of being used by ppl xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 10:42:08 PM
ah i see.... i just ignore those cause well they have no reasons of being used by ppl xD

still though you should use the shader from one of my hacks...they work on everything......*not spamming*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:43:30 PM
still though you should use the shader from one of my hacks...they work on everything......*not spamming*
yeah... i dont think i'll be using sonic's shaders... :>.>palm:

edit:
should the Ghirahim over marth have a cape or not... in the game, he fights with no cape on, even with a sword... so i think its best to have NO cape at all


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: AVGanondorf on November 18, 2011, 11:10:27 PM
yeah... i dont think i'll be using sonic's shaders... :>.>palm:

edit:
should the Ghirahim over marth have a cape or not... in the game, he fights with no cape on, even with a sword... so i think its best to have NO cape at all
I agree.

PS: A problem.  I put Ghirahim in brawl, but his eyes are half open ALL THE TIME.  How do I fix this?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 11:12:27 PM
I agree.

PS: A problem.  I put Ghirahim in brawl, but his eyes are half open ALL THE TIME.  How do I fix this?
sheik has no facial expressions at all... if u want the full opened eye version, i'll send u the texture file, and u can replace it urself


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: AVGanondorf on November 18, 2011, 11:12:55 PM
sheik has no facial expressions at all... if u want the full opened eye version, i'll send u the texture file, and u can replace it urself
sure.  send it.  :)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 19, 2011, 12:27:39 AM
well Ghirahim over marth shall be released on... Sunday


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: AVGanondorf on November 19, 2011, 12:48:49 AM
well Ghirahim over marth shall be released on... Sunday
yaaay!!!  :D  I will be the first to download this hack.  :)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: Dead on November 19, 2011, 02:54:47 AM
Can't wait for it. You did a fantastic job on Ghirahim over Sheik, though I'm disappointed because if he's over Sheik then he won't have his sword.

I dunno your schedule, but I hope you do SS Zelda next. I love her. ;3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 03:29:41 AM
yaaay!!!  :D  I will be the first to download this hack.  :)

Orly? r u sure about that mate? ;D
......
inb4sorceressfightsforit


Can't wait for it. You did a fantastic job on Ghirahim over Sheik, though I'm disappointed because if he's over Sheik then he won't have his sword.

I dunno your schedule, but I hope you do SS Zelda next. I love her. ;3

lol yeah she'll be next along with a ToS character.. not saying who it is tho, only 1 who does is Pride :P

and now a 5:30am PST edit (lol total night owl xD):
Ghirahim over MARTH!!! You can also see Ghirahim's sword. i seem to kno marth's bones more better than sheiks... :srs:   but i also kno snakes bones quite well also ^^'
(http://img214.imageshack.us/img214/6268/ghirahimswordpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 08:45:03 AM
Orly? r u sure about that mate? ;D
......
inb4sorceressfightsforit

lol yeah she'll be next along with a ToS character.. not saying who it is tho, only 1 who does is Pride :P

and now a 5:30am PST edit (lol total night owl xD):
Ghirahim over MARTH!!! You can also see Ghirahim's sword. i seem to kno marth's bones more better than sheiks... :srs:   but i also kno snakes bones quite well also ^^'
([url]http://img214.imageshack.us/img214/6268/ghirahimswordpreview.png[/url])
Oh I know what character Pride wants from ToS, lol, I guess I will be waiting for another character then, I think...

*is secretly fighting to download SS Zelda, not Ghirahim over Marth*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: AVGanondorf on November 19, 2011, 10:40:21 AM
Oh my god, he looks so good with his sword.  I'll be waiting for SS Zelda next... :)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: Puraidou on November 19, 2011, 12:40:04 PM
http://www.zeldainformer.com/2011/11/ghirahim-ready-to-brawl.html

That is all! XD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 12:52:13 PM
[url]http://www.zeldainformer.com/2011/11/ghirahim-ready-to-brawl.html[/url]

That is all! XD
Dude, that was fast to get onto another site that isn't about Brawl hacking, lol. xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: Puraidou on November 19, 2011, 12:55:45 PM
Dude, that was fast to get onto another site that isn't about Brawl hacking, lol. xD
I know, Cal showed me on MSN so i was like "HOLY [censored] *goes to post*" XD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 12:58:30 PM
I know, Cal showed me on MSN so i was like "HOLY [censored] *goes to post*" XD
Lol, theirs gonna be alot people seeing that, which means more guests and I'm thinking the guy who made that post was one. >.>


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 01:31:46 PM
[url]http://www.zeldainformer.com/2011/11/ghirahim-ready-to-brawl.html[/url]

That is all! XD

o.o  oh wow.... i have never seen ANY of my hacks on a different site other than KCMM/LST xD
.... turns out Ghirahim over Marth shall be released.... TONIGHT!!! I spent like all night working on his ass (got 4-5 hours of sleep, idgaf!)
anyways.... yeah, he'll be released tonight, then i'll start on SS Zelda, then SS Link, then Demise (which i have to start over on... >.> )


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 02:03:13 PM
Semi Transformed Ghirahim has some shader problems, such as is red on Mewtwo's Felicity and blue on Halbard.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 02:04:02 PM
Semi Transformed Ghirahim has some shader problems, such as is red on Mewtwo's Felicity and blue on Halbard.
hmm really? well both versions of that Ghirahim both use the same shaders... :|


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 02:05:34 PM
hmm really? well both versions of that Ghirahim both use the same shaders... :|
Yup, so he might be having some shading problems.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 02:09:28 PM
hmmm dang, that sucks... >.<


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 02:17:08 PM
hmmm dang, that sucks... >.<
Hey I only experienced it on some stages, other stages are okay..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 02:23:21 PM
Hey I only experienced it on some stages, other stages are okay..
yeah i kno, but thxs for telling me some flaws on original brawl stages :D


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: AVGanondorf on November 19, 2011, 06:23:30 PM
Can you do Fi after SS Zelda, SS Link, and Demise?  Fi would be great!  (FitZelda00.pcs)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 07:18:58 PM
Can you do Fi after SS Zelda, SS Link, and Demise?  Fi would be great!  (FitZelda00.pcs)
You know, u don't have to put FitZelda.pcs, u can just put Zelda.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: _Data_Drain_ on November 19, 2011, 07:28:18 PM
Honestly... Why not hold off on Demise? Some of us haven't even played the game yet... I'd say hold off on that for a good while... It's bad enough someone spoiled the final boss name. But I don't want to like... Be checking the vault, then "oops, spoiled the last boss' look."

...

Now some of the other ones, like the ones we already seen in trailers, that should be fine.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 07:37:06 PM
Honestly... Why not hold off on Demise? Some of us haven't even played the game yet... I'd say hold off on that for a good while...
Like Impa, Fi, Groose, or Gaebora...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: AVGanondorf on November 19, 2011, 08:09:55 PM
Like Impa, Fi, Groose, or Gaebora...
I'm all for Demise, but "_Data_Drain_" has a point.  I say let DSX8 release Ghirahim over Marth, and then make SS Zelda, SS Link, and Fi.  Then DSX8 can make Impa, Groose, Geabora, and when a lot of time passes, DSX8 can release Demise...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 09:37:58 PM
hmm aight... Demise is put on hold then... imma get bak to work on Ghirahim on marth now (i was out for the past 5 hours hanging with friends and needed time away ^^')

he should be ready in... 3-4 hours!


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 11:20:39 PM
Then SS Zelda will be started. :3

HYPE! (more to come...)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:12:26 AM
just need to fix 1 more leg then he'll be ready for release!


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:17:39 AM
just need to fix 1 more leg then he'll be ready for release!

did you say you stay up all night riging?? lol you should definitly get some sleep bro..also a morning release would increase your DL's since its pretty late


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:19:54 AM
did you say you stay up all night riging?? lol you should definitly get some sleep bro..also a morning release would increase your DL's since its pretty late
its only 11:19pm here mate, and im not even tired cause i ate quite alot... xD
......
eating seems to wake me up alot xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:31:03 AM
its only 11:19pm here mate, and im not even tired cause i ate quite alot... xD ...... eating seems to wake me up alot xD

its 1:28 here lol...well..id still wait till morning...theres only 69 people online :o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:32:52 AM
its 1:28 here lol...well..id still wait till morning...theres only 69 people online :o
oooh 69 eh... heheh kinky ;)
hahah jk jk xD
well reason y i cant release it in the morning is that i have work in the morning so i cant, so its best to release him tonight :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:37:25 AM
oooh 69 eh... heheh kinky ;)
hahah jk jk xD
well reason y i cant release it in the morning is that i have work in the morning so i cant, so its best to release him tonight :P

Lol..well ok then i wont be able to download until morning so bad luck for me


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:39:08 AM
Lol..well ok then i wont be able to download until morning so bad luck for me
lol bummer... well who cares anyways, just be glad it'l be up by the time ur awake xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:42:29 AM
lol bummer... well who cares anyways, just be glad it'l be up by the time ur awake xD

Yep....surprised you went the zelda route though...i usually considered you the dissidia guy lol...will anything dissidia related be released soon???(chars/stages)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:45:36 AM
hmmm... well i have Final Fantasy 13 Snow model (which i ripped myself, along with other FFXIII character models and they dont lag brawl at all xD)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:49:02 AM
hmmm... well i have Final Fantasy 13 Snow model (which i ripped myself, along with other FFXIII character models and they dont lag brawl at all xD)

Cool..never played xIII...but i just got all the FFVII models so ill be doing a couple of those lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 01:03:09 AM
Cool..never played xIII...but i just got all the FFVII models so ill be doing a couple of those lol
lol go play FFXIII now boi >.>


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 01:07:21 AM
lol go play FFXIII now boi >.>
lol XD


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim release soon... - 11/20
Post by: DSX8 on November 20, 2011, 03:53:18 AM
get ready for a new release soon!!! the evil sword master has now returned into brawl with his sword! Release of him will be in the morning
(http://i.imgur.com/WGG1Q.jpg)
(http://i.imgur.com/hjQ7B.jpg)
(http://i.imgur.com/3k7pm.jpg)
(http://i.imgur.com/NPUli.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim release soon... - 11/20
Post by: Segtendo on November 20, 2011, 09:13:59 AM
Holy crap O_O
He looks awesome.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 01:40:39 PM
released >.>

have fun playing the sword master Ghirahim!!


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Puraidou on November 20, 2011, 01:45:13 PM
released >.>

have fun playing the sword master Ghirahim!!
First download lol xD


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: BlueBrain on November 20, 2011, 01:56:56 PM
awsome, fits pretty good too, since both ghira and marth are kinda feminine


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 01:57:33 PM
awsome, fits pretty good too, since both ghira and marth are kinda feminine
yeah thats true... lol  except Ghirahim has a long tongue... >.>"


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: BlueBrain on November 20, 2011, 01:59:26 PM
yeah thats true... lol  except Ghirahim has a long tongue... >.>"

haha, u dont know about marth's tongue :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 02:01:00 PM
haha, u dont know about marth's tongue :srs:
hah i rather not


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DrKoala on November 20, 2011, 02:39:36 PM
Dude, question.

(http://i.imgur.com/vBGyS.png)
(Upper version: Marth
Lower: Sheik)

Why exactly is the Sheik version so. . . wide? >_>


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 02:42:23 PM
Dude, question.

([url]http://i.imgur.com/vBGyS.png[/url])
(Upper version: Marth
Lower: Sheik)

Why exactly is the Sheik version so. . . wide? >_>

im not sure why... when i exported the original model of Ghirahim as a DAE, and then imported it into 3ds max, it was like that... :srs:

for the 1 i did on marth, i did the same thing, but he wasnt even wide... i'll most likely fix that sometime this week


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: AVGanondorf on November 20, 2011, 03:12:14 PM
Great Model, DSX8!!  :)  Only one problem... his eyes are totally black, and sometimes change to different colors.  How can I fix this?

Edit: In Final Destination, his eyes are purple.  In Battlefield, his eyes are Black.  In Bridge of Eldin, his eyes are orange.  No pupil... ?  How do I fix this?


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 03:31:42 PM
Great Model, DSX8!!  :)  Only one problem... his eyes are totally black, and sometimes change to different colors.  How can I fix this?

hmm.. not sure... i had that issue to... but i never thought bout fixing it since i was really tired last night xD

anyways.... i found the other textures of skyloft... they were in Demo68_01.arc and in Demo69_01.arc..... there's only 3 textures missing now, which i cant seem to find at all... =/

pic of skyloft!
(http://i.imgur.com/hVqmG.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 03:34:17 PM
I can supply ya with UMvC3 models, boyo :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 03:34:45 PM
I can supply ya with UMvC3 models, boyo :vyse:
nova man, send it to me! :af:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: AVGanondorf on November 20, 2011, 03:43:48 PM
hmm.. not sure... i had that issue to... but i never thought bout fixing it since i was really tired last night xD

anyways.... i found the other textures of skyloft... they were in Demo68_01.arc and in Demo69_01.arc..... there's only 3 textures missing now, which i cant seem to find at all... =/

pic of skyloft!
([url]http://i.imgur.com/hVqmG.jpg[/url])
So is it even possible to fix the eye texture?  It's looks really weird...

PS: I love Skyloft!  :D


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: ✿Zelia✿ on November 20, 2011, 05:10:48 PM
Now I guess I will wait for SS Zelda. :3

Oh btw Skyloft looks amazing. ;)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: AVGanondorf on November 20, 2011, 05:16:37 PM
Now I guess I will wait for SS Zelda. :3

Oh btw Skyloft looks amazing. ;)
I will be looking forward to SS Zelda, too.  :)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:22:03 PM
Now I guess I will wait for SS Zelda. :3

Oh btw Skyloft looks amazing. ;)

I will be looking forward to SS Zelda, too.  :)

haha yeah... only thing i can find is just her face and hands.... body is hard to find >.>


anyways... thanks to Segtendo, i now have models of Phoenix Wright, Vergil, and Nova!!
for now... enjoy a nova preview that i rigged within 2mins after deleting unused polygons >.>
(http://i.imgur.com/Ynv2O.png)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Dot on November 20, 2011, 05:24:34 PM
phoenix wright?

i love you (no homo)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 05:37:14 PM
phoenix wright?

i love you (no homo)
Yea.
Vergil too.

I wanted to do Phoenix Wright on Ike (cuz I think the proportions are good for Phoenix), but his right hand was being a [censored] to look nice since Ike's right hand has no fingers.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:38:13 PM
Yea.
Vergil too.

I wanted to do Phoenix Wright on Ike (cuz I think the proportions are good for Phoenix), but his right hand was being a [censored] to look nice since Ike's right hand has no fingers.
hah true true... which is y im doing phoenix wright on... Snake!


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 05:39:26 PM
hah true true... which is y im doing phoenix wright on... Snake!
:snake: Tasty.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Dot on November 20, 2011, 05:40:40 PM
i shall change his granade to a piece of evidence :af:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:43:11 PM
:snake: Tasty.
i shall be showing a preview of him in about... 15mins... he has so many faces!! Dx
and way more blank polygons than Nova...


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Victory Badguy on November 20, 2011, 05:43:43 PM
Please tell me Nova is over Falcon.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 05:43:49 PM
i shall be showing a preview of him in about... 15mins... he has so many faces!! Dx
He has a million freakin' eyebrows. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:44:57 PM
Please tell me Nova is over Falcon.
yes nova is over Falcon :P


He has a million freakin' eyebrows. :srs:
yeah... and like 5 polygons of those tear drops lol


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Victory Badguy on November 20, 2011, 05:46:48 PM
yes nova is over Falcon :P
OH GOD YESZ :happy:

I really hope his rig is 100% perfect.  He's one of my favorite new characters in UMvC3.

Oh, and good luck with Nick and Vergil.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 06:03:13 PM
haha thanks... well now here's a pic of Phoenix Wright... He has enough vertice's to have SOME multiple faces... so i'll be adding those in :P

(http://i.imgur.com/l5QDH.png)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 06:04:20 PM
You are my best friend :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Dot on November 20, 2011, 06:06:07 PM
do want

will nova and pheonix wrong come with recolors?


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 06:06:19 PM
You are my best friend :srs:
hahah why thanks

btw Seggy... i need Vergils sword...


do want

will nova and pheonix wrong come with recolors?
yes they well... once i get a hold of them xD


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 06:07:33 PM
btw Seggy... i need Vergils sword...

Huh.
I thought I gave you it. :srs:
I'll get on MSN in a second.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 06:13:39 PM
woops my bad seggy, i overlooked it xD

no need for ya to get bak on msn :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: GBC on November 20, 2011, 06:17:15 PM
woops my bad seggy, i overlooked it xD no need for ya to get bak on msn :P

...*looks at op*......:srs: *gets on skype*.....*kindly asks dsx8 for strider and iron fist hoping hed send the files as a friend*


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 06:19:13 PM
...*looks at op*......:srs: *gets on skype*.....*kindly asks dsx8 for strider and iron fist hoping hed send the files as a friend*
haha sorry mate... i already started my rig on strider, and seggy sent Iron Fist to some other guy, and rocket racoon to Beyond


edit:
actually Seggy... yeah get on msn... u sent me .mod files Vergil...


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 06:19:58 PM
...*looks at op*......:srs: *gets on skype*.....*kindly asks dsx8 for strider and iron fist hoping hed send the files as a friend*
I'm the one providing MvC3 models :srs:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: GBC on November 20, 2011, 06:21:39 PM
I'm the one providing MvC3 models :srs:

*reads segtendos post* pwease can i get strider and iron fists models?? it would help me and Dot out a bunch :3...as a friend please :af:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 06:31:31 PM
I already gave Iron Fist to Dot.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 06:33:43 PM
actually seggy.... get on msn...

u gave me virgil as an .mod... my noesis doesnt want to open them >.<


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 06:35:26 PM
Cuz you don't have the .mrl.

I'm comin'.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: GBC on November 20, 2011, 06:41:55 PM
Cuz you don't have the .mrl. I'm comin'.

dot says you nveer sent him iron fist


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Dot on November 20, 2011, 07:01:35 PM
i didnt ask for him :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 08:28:52 PM
NEW CHARACTER!!! VERGIL FROM UMvC3!!
(http://i.imgur.com/qGI19.png)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ✿Zelia✿ on November 20, 2011, 08:47:05 PM
Only face and hands, huh, let's hope u find the rest of her soon.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 09:27:48 PM
Waaaaaaaaaat?
I swear I sent Iron Fist to you, Dot...


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 01:52:33 AM
DSX8 i noticed one of spidey alternate suits are in the iso need dlc code to be unlocked do you think Scarlet spider  suit has the same UV has MVC3 spider man? you should try to see if  the textures match then you could add another spidey costume :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 01:53:22 AM
DSX8 i noticed one of spidey alternate suits are in the iso need dlc code to be unlocked do you think Scarlet spider  suit has the same UV has MVC3 spider man? you should try to see if  the textures match then you could add another spidey costume :P
hahah yeah true... ill have to ask Seggy to go through spidermans files xP


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 01:55:36 AM
NEW CHARACTER!!! VERGIL FROM UMvC3!!
([url]http://i.imgur.com/qGI19.png[/url])


Vergil!!!!!!!!!!!!

Is he over Marth?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 01:57:49 AM
hahah yeah true... ill have to ask Seggy to go through spidermans files xP
just noticed he has a bunch of stuuf like hood and those web cartidges  around hands and utility belt so i guess texture wont do it would need a completely new rig right?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 01:58:22 AM
just noticed he has a bunch of stuuf like hood and those web cartidges  around hands and utility belt so i guess texture wont do it would need a completely new rig right?
ehh maybe, not sure


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 02:03:12 AM
After talking to DSX8 on MSN and him telling me who these characters are over, I couldn't be happier.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:04:14 AM
After talking to DSX8 on MSN and him telling me who these characters are over, I couldn't be happier.
hah now now, calm down Enzo... no need to spoil urself in ur pants :>.>palm:  lol


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 02:13:17 AM
ehh maybe, not sure
just had an idea wich i dont know if its possible if you take the new costume hood belt web cartriges do you think its possible to "glue" them on your spidey?but i guess you would have to do texture by hand and uvmapping but beats rigging right?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 02:18:14 AM
hah now now, calm down Enzo... no need to spoil urself in ur pants :>.>palm:  lol

Too late.

:oshi:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:22:41 AM
just had an idea wich i dont know if its possible if you take the new costume hood belt web cartriges do you think its possible to "glue" them on your spidey?but i guess you would have to do texture by hand and uvmapping but beats rigging right?
nope... cause by doing that, u'll have to rig the models onto the bones, then do the weights for them, which then messes up the weights if u add new objects

and its better to make a perfect new rig of spiderman with those stuff


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 05:43:45 AM
nope... cause by doing that, u'll have to rig the models onto the bones, then do the weights for them, which then messes up the weights if u add new objects

and its better to make a perfect new rig of spiderman with those stuff
ok maybe if you rig scarlet spider  you can release it with the shader fix spider mans you already rigged :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 06:41:43 AM
ok maybe if you rig scarlet spider  you can release it with the shader fix spider mans you already rigged :P
lol i guess so.... i'll think about it tho


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 06:43:27 AM
DSX8 i noticed one of spidey alternate suits are in the iso need dlc code to be unlocked do you think Scarlet spider  suit has the same UV has MVC3 spider man? you should try to see if  the textures match then you could add another spidey costume :P
All the DLC on the UMvC3 disc have altered models, so you can't simply replace the model.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 06:44:52 AM
All the DLC on the UMvC3 disc have altered models, so you can't simply replace the model.
^ what he said xDD

anyways... i am making A-M-A-Z-I-N-G progress on Skyloft.... =D


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 06:46:57 AM
anyways... i am making A-M-A-Z-I-N-G progress on Skyloft.... =D
That's faaaaaaaaaabulous~!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Vert092 on November 21, 2011, 07:37:47 AM
Love the UMVC3 models, but they'll lag brawl a lot. I can try and help you reducing the polygon count of Phoenix wright if you want.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Dot on November 21, 2011, 08:48:40 AM
Waaaaaaaaaat?
I swear I sent Iron Fist to you, Dot...

nope, you sent me a certain character that is short and wears red...

anyway that vergil is looking awesome, i´ll get him even if i dont know who he is :srs:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 08:52:17 AM
nope, you sent me a certain character that is short and wears red...
Oh.
THAT'S who I sent.

I know I sent Iron Fist to someone O_o
anyway that vergil is looking awesome, i´ll get him even if i dont know who he is :srs:
He's Dante's evil brother, just like how Travis Touchdown has an evil brother, Henry Cooldown.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: LCCoolJ95 on November 21, 2011, 08:55:59 AM
I know who Vergil and Pheonix Wright are. Where did nova come from?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Dot on November 21, 2011, 08:56:51 AM
lol you are getting confused with who you sent to who :P

so thats vergil, i remember i saw a picture of him in his strange deformed form


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 08:57:42 AM
I know who Vergil and Pheonix Wright are. Where did nova come from?
The same game that he got those two from :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ShadowSnake on November 21, 2011, 12:20:01 PM
vergil? i love you. :srs:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:19:47 PM
Love the UMVC3 models, but they'll lag brawl a lot. I can try and help you reducing the polygon count of Phoenix wright if you want.

phoenix wright doesnt need a polygon reduction... but nova and vergil does

if u can tell me how to do it, i'd be happy! :af:


vergil? i love you. :srs:

and i love you too! :af2:
no homo lol


anyways... i now have some in-game pics of skyloft!!! sadly it freezes like right after 3secs into the match... might be that dang sky model >.>   im also gonna need some1 to help me fix the transparency issue's... enabling blend and transparency makes the object go away in game... -.-
(http://i.imgur.com/XFRnv.jpg)
(http://i.imgur.com/tCQm1.jpg)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 02:19:49 PM
So much [censored]ing love.

I'll have Vergil done today man, and will start on Nova right after since he's the first getting rigged.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:21:03 PM
So much [censored]ing love.

I'll have Vergil done today man, and will start on Nova right after since he's the first getting rigged.

aight thats [censored]ing sweet then!


([url]http://i.imgur.com/XFRnv.jpg[/url])
([url]http://i.imgur.com/tCQm1.jpg[/url])


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: TokoyamiTheDark on November 21, 2011, 03:55:27 PM
So, after seeing the OP, I had an odd feeling Human Terra over Zelda from Dissidia would never appears... Terra always messes-up in BB when I try rigging her, so I can't seem to do her... But kudos for the Phoenix Wright!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 04:10:52 PM
An Enzo+DSX8 collab?
(http://weknowmemes.com/wp-content/uploads/2011/05/aww-yea-meme-original.jpg)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Don Jon Bravo on November 21, 2011, 04:24:20 PM
That stage reminds me of this
(http://uploads.dragonballencyclopedia.com/b/bf/KamisLookoutImperfectCellSag.png)

http://www.youtube.com/watch?v=I3xjb-x4j08


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 05:07:01 PM
An Enzo+DSX8 collab?
([url]http://weknowmemes.com/wp-content/uploads/2011/05/aww-yea-meme-original.jpg[/url])

yep!! and make that  DSX8 + Enzo + Cuckoos collab a better HD textures for Nova, Phoenix Wright, AND Vergil!


That stage reminds me of this
([url]http://uploads.dragonballencyclopedia.com/b/bf/KamisLookoutImperfectCellSag.png[/url])

i dont see any resemblence wat so ever.... even tho im a DBZ fan xD


anyways... bad news for skyloft... i've gone over the Vertice limit... Dx... gone over 75509 Vertice's, and stages has a cap of 170-175k vertice's... and skyloft has a total of 250509 vertice's...

idk why, but the DAE's increases the vertice limit, cause after comparing the original to the MDL0 version, the DAE is 2x higher than the original model... i talked to BJ about this, and he doesnt know why it does this.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Don Jon Bravo on November 21, 2011, 05:12:20 PM
yea but would it be possible to have this in brawl :  http://www.youtube.com/watch?v=I3xjb-x4j08


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 05:19:14 PM
yea but would it be possible to have this in brawl :  [url]http://www.youtube.com/watch?v=I3xjb-x4j08[/url]

it should be... but i havent seen any models of kami's place..


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Don Jon Bravo on November 21, 2011, 05:30:24 PM
Yea but comming to think of it, we wouldnt be able to go in the palace due to brawl's 2d nature. Yet. :vyse:


Edit: Players can already fight in the z-axis like this using codes http://www.youtube.com/watch?v=PgyrFvv2SIQ
but we need them to move in the z-axis also.  WherTF is Phantom Wings LOL. Anyways this wil bring stage hacks to another level bro.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: cuckoos on November 21, 2011, 06:59:37 PM
speaking of which

(http://img825.imageshack.us/img825/1479/yepo.png)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 07:54:53 PM
speaking of which

([url]http://img825.imageshack.us/img825/1479/yepo.png[/url])

damn u ninja'd me... i was gonna post that >.>


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Victory Badguy on November 21, 2011, 08:07:24 PM
Damn!  Richie's looking good!

Also, watch the double posting DSX8.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 09:53:26 PM
Damn!  Richie's looking good!

Also, watch the double posting DSX8.
Probably due to the errors.

Anyways, Nova looks as bad-ass as always! Can't wait for him!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 11:02:47 PM
Damn!  Richie's looking good!

Also, watch the double posting DSX8.
Probably due to the errors.

Anyways, Nova looks as bad-ass as always! Can't wait for him!
yeah its cause of those error 500s and 503's.... whenever they appear, they make me do a doubl post w/o even knowing... i mean seriously, clean that [censored] up and upgrade KCMM asap! its really getting on my [censored]ing nerves :>.>:


anyways yeah, Skyloft has been canceled for a SECOND time -.-   Damn vertice limit =/


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: TokoyamiTheDark on November 22, 2011, 03:51:35 AM
anyways yeah, Skyloft has been canceled for a SECOND time -.-  Damn vertice limit =/
You're not alone for canceling things... For example, I had to cancel both Dissidia Sephiroth and Human Terra because Terra was always deforming while Sephy's face gets 'deleted' once in BrawlBox... I really wanted those two characters, but it seems it'll never happens due to 3ds Max and BrawlBox problems I have...or is it my rigging, perhaps? And my Spear Pillar project went to the trash because I can't figure how to replace Dialga, Palkia and Cresselia. Sure I replaced their BRRES fies with PokePark BRRES files, but the game crashes when loading Spear Pillar...


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Puraidou on November 22, 2011, 03:59:48 AM
yeah its cause of those error 500s and 503's.... whenever they appear, they make me do a doubl post w/o even knowing... i mean seriously, clean that [censored] up and upgrade KCMM asap! its really getting on my [censored]ing nerves :>.>:
Picano and Vyse are trying to fix it, it's A LOT of coding so it will take time. They have lifes so yeah, just wait till they're done. -_-

It's not a 1 hour fix, it takes a t least a few weeks to months probably.. .-.

(The irony, i got a 500 posting this >.>)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: _Data_Drain_ on November 22, 2011, 04:03:07 AM
Hm... Demon, I have some feedback about Ghirahim over Marth... His eyes and chain holding the cape are... Very special... They instead of loading the texture they were meant to load, they load another texture instead... Be it part of the stage, or part of a character's texture, some look kinda neat, like him loading my Missingno. ROB texture, he looks possessed by Missingno....

But yeah, you need to fix this. This is a pretty big problem... If it makes a difference, I was using the one with the cape on.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 02:20:45 PM
i already know about that issue Data, and to be honest, its the transparency thats on the textures that doesnt want to work at all, and im not sure how to fix that at all.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: AVGanondorf on November 22, 2011, 07:28:25 PM
I fix the problem by deleting the transparency texture.  For example, the eyes: There's a separate texture for the eye, and the pupil.  I just put the pupil in the eye texture and deleted the transparent texture.  Worked for me!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 08:05:57 PM
I fix the problem by deleting the transparency texture.  For example, the eyes: There's a separate texture for the eye, and the pupil.  I just put the pupil in the eye texture and deleted the transparent texture.  Worked for me!
ph really? hmm... send me the .pac/pcs files then and ill update it


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Friedslick6 on November 22, 2011, 08:08:50 PM
I fix the problem by deleting the transparency texture.  For example, the eyes: There's a separate texture for the eye, and the pupil.  I just put the pupil in the eye texture and deleted the transparent texture.  Worked for me!
But that would ruin the pupil texture's movement, right?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 08:12:06 PM
But that would ruin the pupil texture's movement, right?
that is indeed true... it WOULD ruin the pupils eye movement... which is why i really wanted to wait till there was a true fix for the next BB release to have transparent textures fixed.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Friedslick6 on November 22, 2011, 08:15:22 PM
Then perhaps you should just give it a wait, and try working on a simpler model that people would also like. You can't rush art.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 08:16:43 PM
yeah, which is y im bak to work on my MvC3/UMvV3 models...

stages and transparencies is my worst enemy now in this current BB


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 01:35:24 PM
well... i shouldve been done with Nova already... but... ehh ya some stuff got on my mind... anyways here's a latest preview of Nova... Also, skyloft has been canceled due to the high vertice count it has which made it lag big time then freeze
(http://img444.imageshack.us/img444/7081/novapreview.png)


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 02:38:43 PM
Dat hand.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Vert092 on November 23, 2011, 02:39:08 PM
Why don't you try deleting the polygons that aren't facing the camera and unnecesary detail? That should be enough to redue the lag.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Pervyman Trigger on November 23, 2011, 02:42:19 PM
Dat hand.
Dat Leg.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 02:42:55 PM
and now nova's .max file got corrupted!! :oshi:

edit:
@Vert: if u mean for Skyloft, i cant cause there's polygons in the background that shares the same textures in the foreground of the stage


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: AVGanondorf on November 23, 2011, 03:36:54 PM
Oh no... so are you saying that it's impossible to make Skyloft?  :(


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 04:21:04 PM
Oh no... so are you saying that it's impossible to make Skyloft?  :(
in the meantime... yes it is...

not unless i use the old method for importing stages... which is fort waffles model hexer and brawlbox 0.63 modset 4.2


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Vert092 on November 23, 2011, 04:28:45 PM
@Vert: if u mean for Skyloft, i cant cause there's polygons in the background that shares the same textures in the foreground of the stage
Shouldn't be a problem as long as you keep the textures, only removing the polygons.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 04:29:38 PM
i kno that... but the same polygons r ALSO in the foreground... lol


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 04:33:13 PM
i kno that... but the same polygons r ALSO in the foreground... lol
Vertex them out :P


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 04:39:41 PM
Vertex them out :P
i'd rather keep the former glory of the place tyvm :P


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 04:43:07 PM
i'd rather keep the former glory of the place tyvm :P

(http://cache.ohinternet.com/images/e/e6/Okay_guy.jpg)


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: sp147 on November 23, 2011, 07:24:01 PM
Can't believe I missed that you imported Ghirahim, and working on a few other things as well...

Ah well, I DL'd both versions, and their sweet! :happy:


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 08:35:28 PM
Can't believe I missed that you imported Ghirahim, and working on a few other things as well...

Ah well, I DL'd both versions, and their sweet! :happy:

haha thanks... anyways here's a new character!!!

(http://i.imgur.com/PKsyB.png)/center]


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 08:38:24 PM
Strider Hiryu baby!

inb4gbc


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 08:39:20 PM
Strider Hiryu baby!

inb4gbc
yup!!!

note: he MAY cause terrible lag in a 4 player match due to his vertice count.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: ItalianStallion on November 23, 2011, 09:00:13 PM
Can't you edit those vertice counts? I saw G&W edit Megaman X's.

Also, who is Strider Hiryu over?


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 09:08:49 PM
Can't you edit those vertice counts? I saw G&W edit Megaman X's.

Also, who is Strider Hiryu over?
i still havent found a way to lower the vertice's.. i know 1 way, but it messes up the UV mapping, and idk how to fix that... Dx

and Strider Hiyru is over sheik!


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Quicksilver on November 23, 2011, 09:16:35 PM
STRIDER IN MAH BRAWL!?!?!     MUST HAVE!!!!


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: ItalianStallion on November 23, 2011, 09:22:48 PM
Blah Sheik....

I wish it was over Martha :x

Could you do an alternate version over him?


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 24, 2011, 12:38:47 PM
Blah Sheik....

I wish it was over Martha :x

Could you do an alternate version over him?
nope.avi

he fits sheik more better... and besides, make a PSA for it, u CAN make him use the sword for attacks

also... expect a SPECIAL release this sunday!!!!


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 24, 2011, 12:40:41 PM
i bet it will be a bunch of UMVC3 riggs :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 24, 2011, 12:45:13 PM
hahah im not saying WHO it is at all... all ill say is that the rigging and weights r almost complete... there might be 2 releases this sunday ;D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: slayermarth101 on November 24, 2011, 01:21:25 PM
*drops by*

*Notices hes missed over 30 pages...*
=X

So whats going on?


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: ItalianStallion on November 24, 2011, 01:28:42 PM
nope.avi

he fits sheik more better... and besides, make a PSA for it, u CAN make him use the sword for attacks

also... expect a SPECIAL release this sunday!!!!

He doesn't fit better, Sheik is a [censored]ing female. Like I've said millions of times, female chars over Marth are ok, but males over female chars, doesn't work for me. His stance is too feminine, it even makes Spiderman look weird.

Anyway, not a big deal. I won't die over Strider Hiryu. Just throwing my 2 cents..

Good luck with the sexy secret character you showed me over MSN.

:happy:


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 24, 2011, 02:03:31 PM
hahah im not saying WHO it is at all... all ill say is that the rigging and weights r almost complete... there might be 2 releases this sunday ;D
i know it wont be scarlet spider but when you have the chace pls try to fix the spider man shader atleast null him out so he doesnt get bright like an angle lol i bet its a really quick fix :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 24, 2011, 03:19:54 PM
i know it wont be scarlet spider but when you have the chace pls try to fix the spider man shader atleast null him out so he doesnt get bright like an angle lol i bet its a really quick fix :P
Lol don't worry, it'll be out on sunday xP

@is - lol idc..... He still fits sheik more better

edit:
well... i have learned how to lower vertice count w/o messing up the UV and texture mapping!!! =D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Allbait on November 25, 2011, 11:06:02 AM
PLEASE don't take this as a request, I was just wondering since you imported ghirahim and well, had planned skyloft but it didn't work out (XP) if you have any plans about importing Demise? (the final boss) Its not a request! I'm just asking since your the only importer that imported an enemy from skyward sword .-.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: LCCoolJ95 on November 25, 2011, 11:37:01 AM
well... i shouldve been done with Nova already... but... ehh ya some stuff got on my mind... anyways here's a latest preview of Nova... Also, skyloft has been canceled due to the high vertice count it has which made it lag big time then freeze
([url]http://img444.imageshack.us/img444/7081/novapreview.png[/url])
At first, I didn't know who this was, so I looked him up on youtube. After looking him up, I am now very hyped about him


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Puraidou on November 25, 2011, 11:51:18 AM
Hey Demon, IM me when you get on MSN. :)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 25, 2011, 12:15:53 PM
PLEASE don't take this as a request, I was just wondering since you imported ghirahim and well, had planned skyloft but it didn't work out (XP) if you have any plans about importing Demise? (the final boss) Its not a request! I'm just asking since your the only importer that imported an enemy from skyward sword .-.
yes i already have him planned... even tho ppl dont want me to release/finish him yet, so im setting him off to the side

edit:
At first, I didn't know who this was, so I looked him up on youtube. After looking him up, I am now very hyped about him
xD hahah... well then, glad that u r! =D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Allbait on November 25, 2011, 03:45:15 PM
yes i already have him planned... even tho ppl dont want me to release/finish him yet, so im setting him off to the side

Hype :af2: Is his sword also planned over Ganon's? ;3 Heh, just what brawl needed, an epic demon king worthy of the titles demon and king XD


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 25, 2011, 03:45:48 PM
Hype :af2: Is his sword also planned over Ganon's? ;3 Heh, just what brawl needed, an epic demon king worthy of the titles demon and king XD
yeah he'll have his sword too ;D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 04:31:42 AM
ok here is my first FFX character import preview.... Ifrit over DK, which i have ripped from the iso myself. i have every character, weapons, monsters, items, etc etc... sadly no stages or SIN model

note: it is NOT the secret character im working on!! >=o

(http://i.imgur.com/EV6Ro.png)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Don Jon Bravo on November 26, 2011, 07:09:00 AM
I dont think Ifrit is looking for a friendly hug :af: Cool character btw


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: LCCoolJ95 on November 26, 2011, 08:45:02 AM
note: Ifrit is NOT the secret character im working on!! >=o
I know exactly who it is:

(http://images.wikia.com/dragonball/images/f/f3/VegetaVsPuiPuiNV.png)
AND HE'S OVER WOLF!


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 08:52:37 AM
I know exactly who it is:

([url]http://images.wikia.com/dragonball/images/f/f3/VegetaVsPuiPuiNV.png[/url])
AND HE'S OVER WOLF!

lol where did you get that idea?? i bet it isnt it will be another ripped UMVC3 character i bet or a zelda character but i guess we will have to wait until tomorow :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Segtendo on November 26, 2011, 10:15:09 AM
I saw who the secret character was.

I'm looking forward to it ;)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 02:26:58 PM
I saw who the secret character was.

I'm looking forward to it ;)
hahah only u and 2 other ppl kno bout my secret :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Dot on November 26, 2011, 02:31:57 PM
hahah only u and 2 other ppl kno bout my secret :P

wasnt that segtendo, itallianstallion, and the other 2?

anyways, cant wait for him :af:


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 02:49:40 PM
wasnt that segtendo, itallianstallion, and the other 2?

anyways, cant wait for him :af:
lol xD

ya u and gbc know also... oh and kit... and GW... and Aafyre (who i say MIGHT be coming bak into brawl hacking after xmas)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 03:10:14 PM
aafyre coming back? awnsome since i want more pokemon hacks :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 03:11:07 PM
aafyre coming back? awnsome since i want more pokemon hacks :P
hahah yeah he was pretty amazing, he was also amazing with his texture work too


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 03:58:00 PM
hahah yeah he was pretty amazing, he was also amazing with his texture work too
i hope aafyre can rigg and model import now like most vertexers :P also dsx8 any chance of giving a hint to who's gonna be released tomorow? :P


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 26, 2011, 04:48:26 PM
i hope aafyre can rigg and model import now like most vertexers :P also dsx8 any chance of giving a hint to who's gonna be released tomorow? :P

mmmm fine.... i guess ill show some pics right now of this "secret" character im working on.
and i shall repeat myself... he causes no lag at all!

(http://img804.imageshack.us/img804/9485/ghostrider5.jpg)
Click the spoiler to see WHO IT IS!!!  :happy:
Still fixing the bike
(http://img198.imageshack.us/img198/676/ghostrider3k.jpg)
(http://img577.imageshack.us/img577/8885/ghostrider1.jpg)
(http://img195.imageshack.us/img195/5681/ghostrider2u.jpg)
(http://img812.imageshack.us/img812/6715/ghostrider4.jpg)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 04:52:25 PM
really looks epic xD but no flame on the head? and i guess you need to  remake FS animations so he sits on the right spot? or you can rigg the bike to do that?


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Victory Badguy on November 26, 2011, 04:54:00 PM
Hell yeah!  Nick Cage in the house!

Too bad his head can't be on fire without a PSA.


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 04:56:01 PM
really looks epic xD but no flame on the head? and i guess you need to  remake FS animations so he sits on the right spot? or you can rigg the bike to do that?
sadly the flames in MvC3/UMvC3 is an effect file and their not a true model... so therefore no flames on his head unless it was added via PSA... as for the bike, it just needs to be resized then re-rigged in 3ds max... then once i have it the right size, then i'll edit his FS animatons so it looks like he's riding the bike


Hell yeah!  Nick Cage in the house!

Too bad his head can't be on fire without a PSA.
hah yeah true


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Segtendo on November 26, 2011, 07:12:49 PM
Like I said, you can use a "fake" fire by modeling a flame on, but it wouldn't be the same.
Can't wait for him :af:


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 26, 2011, 07:14:53 PM
Like I said, you can use a "fake" fire by modeling a flame on, but it wouldn't be the same.
Can't wait for him :af:

idk how to model a flame on him... and i' rather have it look real lol

edit1:
here's a list of imports i have planned... so now PLEASE dont steal who im doing, otherwise i'll be very upset!
  • 1 - ghost rider
  • 2 - strider
  • 3 - vergil
  • 4 - Phoenix Wright
  • 5 - nova
  • 6 - wolverine
  • 7 - captain america
  • 8 - Secret Character!
  • 9 - Ifrit
  • 10 - SS Link
  • 11 - Chris Redfield
  • 12 - Sheena
  • 13 - Akuma
  • 14 - C Viper
  • 15 - Trish
  • 16 - Jill
  • 17 - Spencer
  • 18 - Dr. Doom
  • 19 - Magneto
  • 20 - Juri
  • 21 - SS Final Boss: Demise

edit2:
updated the FS animation a bit more... might need some1 to do it for me...
(http://img710.imageshack.us/img710/9756/ghostrider8.jpg)


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Zikkh on November 27, 2011, 02:01:42 AM
I can't wait for Phoenix Wright and Vergil :af:


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 02:19:11 AM
I can't wait for Phoenix Wright and Vergil :af:
haha ur gonna have to wait till ghost rider and strider is released tho :P


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Zikkh on November 27, 2011, 02:26:34 AM
well , okay xD
they are great too :P


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 02:31:47 AM
haha aight good!

i also might do UMvC3 and TvC Frank West... not sure yet


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Zikkh on November 27, 2011, 02:43:14 AM
Frank West ..

...

 .. Awesome xD
over Snake , right ?


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: SiLeNtDo0m on November 27, 2011, 02:59:06 AM
Shame that Nick Cage wouldn't be able to have his chain if he's over Falcon :< 


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 11:28:22 AM
Shame that Nick Cage wouldn't be able to have his chain if he's over Falcon :< 
hah yeah true... but he can with a PSA ;D  i even have the models (more like seggy does) of his chains :P


Frank West ..

...

 .. Awesome xD
over Snake , right ?
and ya, he'll be over snake, cause he covered wars ya'kno!


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Titanoverlord on November 27, 2011, 01:00:12 PM
idk how to model a flame on him... and i' rather have it look real lol
I for one would rather have fake flame then no flame at all..


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 01:12:13 PM
I for one would rather have fake flame then no flame at all..
like i said... idk how to add flames on him...


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: slayermarth101 on November 27, 2011, 02:36:12 PM
really looks epic xD but no flame on the head? and i guess you need to  remake FS animations so he sits on the right spot? or you can rigg the bike to do that?
That can be done through psa.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 02:40:54 PM
That can be done through psa.
^ this... but that is if some1 makes a ghost rider PSA


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Carnage on November 27, 2011, 02:42:43 PM
^ this... but that is if some1 makes a ghost rider PSA
i think in the vault there a fire aura CF just need to put the fire only in the head instead of being all over the body lol


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 03:25:47 PM
hmm... thats a PSA edit i believe


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Ninka_kiwi on November 27, 2011, 03:27:41 PM
Couldn't you just take a model of fire and import to 3DS max and put it on his skull?
just throwing out some ideas.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 03:29:51 PM
Couldn't you just take a model of fire and import to 3DS max and put it on his skull?
just throwing out some ideas.
i have flame textures from Burning Wasteland... but BB has some issue's making the object materials allow transparency... so ya, it'll have a black outline/box around the flames, and they wont be animated either


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: slayermarth101 on November 27, 2011, 04:25:16 PM
hmm... thats a PSA edit i believe
i think in the vault there a fire aura CF just need to put the fire only in the head instead of being all over the body lol
I can do that with ease. Its not to hard to put fire on his head.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: ItalianStallion on November 27, 2011, 08:07:38 PM
I can do that with ease. Its not to hard to put fire on his head.

:>.>:

Do it.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 09:07:36 PM
I can do that with ease. Its not to hard to put fire on his head.
:srs:
........
if u can... prove it! :af:


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Soneek on November 27, 2011, 09:20:36 PM
i have flame textures from Burning Wasteland... but BB has some issue's making the object materials allow transparency... so ya, it'll have a black outline/box around the flames, and they wont be animated either

I actually got transparency working with Infernape's flame by accident lol. Animated flames would be better in this case though.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 09:21:37 PM
I actually got transparency working with Infernape's flame by accident lol. Animated flames would be better in this case though.
yeah animated flames would be much better... which i think should be added onto a PSA... that is if any1 is WILLING to do it xD


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Pervyman Trigger on November 27, 2011, 09:35:15 PM
Grrr, you people and your animated flame ghost rider. Now I gotta pick and chose between him and V. Joe >.>


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Soneek on November 27, 2011, 09:44:52 PM
yeah animated flames would be much better... which i think should be added onto a PSA... that is if any1 is WILLING to do it xD

I could try to get the transparency on the regular version if you want. Since a lot of people will want a Wifi safe one.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 09:51:02 PM
I could try to get the transparency on the regular version if you want. Since a lot of people will want a Wifi safe one.

sorry but the ghost rider model doesnt come with a flame in his model since its just an effect file that capcom uses for the fire on characters.


edit:
new ingame pics + recolors + metal texture!

(http://i.imgur.com/mbOnL.jpg)
(http://i.imgur.com/VHHCq.jpg)
(http://i.imgur.com/yM2sP.jpg)
(http://i.imgur.com/Ea5qp.jpg)
(http://i.imgur.com/yN9ni.jpg)
(http://i.imgur.com/KnEGr.jpg)


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Soneek on November 27, 2011, 09:56:48 PM
Ohhh ok. I'll wait for slayermarth's edit then.

The rig looks great!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 10:20:44 PM
thanks!!

anyways....

released >.>


edit: list updated on OP


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ShadowSnake on November 27, 2011, 10:39:44 PM
ghost rider looks awesome, better go try him out.

so strider, then vergil, then phoenix wright? im looking forward to this.

strider over sheik or marth? vergil over marth? and phoenix over ike? right?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 10:41:30 PM
ghost rider looks awesome, better go try him out.

so strider, then vergil, then phoenix wright? im looking forward to this.

strider over sheik or marth? vergil over marth? and phoenix over ike? right?
1 - yes (both)
2 - yes
3 - no... phoenix wright is gonna be on snake


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 27, 2011, 11:04:46 PM
You guys will love this:

(http://i41.tinypic.com/fe409i.jpg)

It looks like the fire is on his back there, but this is fault of the animation, when I re-make them all It will look MORE sexy I promise you guys x)

this is the first step to the Ghost Rider PSA!

G.E.T H.Y.P.E.! ;)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 11:34:05 PM
You guys will love this:

([url]http://i41.tinypic.com/fe409i.jpg[/url])

It looks like the fire is on his back there, but this is fault of the animation, when I re-make them all It will look MORE sexy I promise you guys x)

this is the first step to the Ghost Rider PSA!

G.E.T H.Y.P.E.! ;)

hype hype hype!!

im already fixing the fingers, so ill be in touch when im done!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 27, 2011, 11:39:26 PM
hype hype hype!!

im already fixing the fingers, so ill be in touch when im done!

Yesh yesh yesh!!

Okay then I'll keep working on him tomorrow, I'm done here for today! Cya xD

(need ideas for the moveset pls if you have one post in in my PSA thread since I have archived all my PSA work there and I can keep it in order, thnks in advice :) )


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Victory Badguy on November 27, 2011, 11:55:12 PM
I see you didn't rig his fingers at all.  Very disappointed.

Everything else looks OK though.


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 11:57:02 PM
I see you didn't rig his fingers at all.  Very disappointed.

Everything else looks OK though.
right fingers r half rigged... left fingers were a pain >.<

but as i said above... im fixing them


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Victory Badguy on November 27, 2011, 11:57:58 PM
right fingers r half rigged... left fingers were a pain >.<

but as i said above... im fixing them
Ah.  I didn't see that.  My bad. :-[

Hope it all goes well.


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AVGanondorf on November 28, 2011, 12:32:38 AM
Oh God.  The fire would look SOOOOOO AWESOME on Demise' hair from Zelda Skyward Sword.  DSX8, when are you going to release Demise?  :)  I am SUPER hyped about him.

PS: Did you find SS Zelda's files?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 12:38:00 AM
Oh God.  The fire would look SOOOOOO AWESOME on Demise' hair from Zelda Skyward Sword.  DSX8, when are you going to release Demise?  :)  I am SUPER hyped about him.

PS: Did you find SS Zelda's files?
only thing i found of zelda was the hands and face... and her sailcloth lol

and Demise... look at the list on my OP!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ✿Zelia✿ on November 28, 2011, 12:38:57 AM
Oh God.  The fire would look SOOOOOO AWESOME on Demise' hair from Zelda Skyward Sword.  DSX8, when are you going to release Demise?  :)  I am SUPER hyped about him.

PS: Did you find SS Zelda's files?
He hasn't worked on him yet, he will work on Demise last...


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 02:39:28 AM
lol i wouldnt say that he's LAST... im just delaying him till ppl get to play the game more longer and find out the last boss themselves w/o me showing pics of him :P


edit: b4 i head to bed and get some rest b4 my job interview 2morrow morning... here's a new Strider Hiryu pic!! just need to fix the legs up more, and the shoulders, and fix his neck. then i'll start to lower his vertice's, then fix some verts, then he should be ready for release... sometime either tuesday or wednesday :D
(http://i.imgur.com/shtsj.png)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Puraidou on November 28, 2011, 04:26:19 AM
Hey dude, could we look at Richter later today? (around 8pm my time, if you're around)
Cause even one vert at a time won't fix him x_x;


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: slayermarth101 on November 28, 2011, 06:01:11 AM
(http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Segtendo on November 28, 2011, 06:48:36 AM
([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg[/url])
 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All[/url])

Red alloy? :srs:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 28, 2011, 09:29:42 AM
([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg[/url])
 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All[/url])


lol wut? I needs a lot of work x0


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 10:52:40 AM
Hey dude, could we look at Richter later today? (around 8pm my time, if you're around)
Cause even one vert at a time won't fix him x_x;

lol ya sure... i think ill be home.. if not, then im at my interview lol


([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg[/url])
 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All[/url])

lolwat... AGF has already did his way b4 u... :af:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ItalianStallion on November 28, 2011, 11:16:22 AM
lol wut? I needs a lot of work x0

It looks just like yours, actually I like his version better since yours is on the back.

And the fire only looks different because of where you took it with a black background.

So yeah, if you gonna talk [censored], back it up.

DSX8, you gonna do Strider Hiryu over Marth as well now? I thought you said "nope.avi" to it?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Carnage on November 28, 2011, 11:19:33 AM
DSX8 just passing by to remenber you about fixing that spider man shadders when you can in case you forgot :P also whos next strider?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 28, 2011, 11:36:57 AM
It looks just like yours, actually I like his version better since yours is on the back.

And the fire only looks different because of where you took it with a black background.

So yeah, if you gonna talk [censored], back it up.

DSX8, you gonna do Strider Hiryu over Marth as well now? I thought you said "nope.avi" to it?


-...- anyways I know exactly what do you mean whatever Ghost Rider's fire comes from the inside of his clothes NOT only the head and it has flames also in his back, So yeah! thanks for the feedback anyways I'll make it better. also I'll add to him Falcon's fire GFX to make it more like Ghost Rider flames that will be a good detail for him.
(http://static.desktopnexus.com/thumbnails/14154-bigthumbnail.jpg)
(http://2.bp.blogspot.com/_--5tv0rYkQg/S9Rizk6pmgI/AAAAAAAAE3M/dT_qR7QwaGY/s1600/ghost+rider_nicolas+cage.jpg)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 11:40:44 AM
DSX8, you gonna do Strider Hiryu over Marth as well now? I thought you said "nope.avi" to it?
the 1 on marth is being made by xxgbcxx.. so ya, both striders will be released together. me and him already talked bout it over skype few days ago, and thats the plan.


DSX8 just passing by to remenber you about fixing that spider man shadders when you can in case you forgot :P also whos next strider?
lol ill get to spiderman when i get to him... just be calm and patient.. [censored] -_-   its like any1 on here has no freaking patience for A-N-Y-T-H-I-N-G!!! :>.>:

and look at list in OP for who's gonna be released... and its all in order too.
  • 1 - ghost rider
  • 2 - strider
  • 3 - vergil
  • 4 - Phoenix Wright
  • 5 - nova
  • 6 - wolverine
  • 7 - captain america
  • 8 - Secret Character!
  • 9 - Ifrit
  • 10 - SS Link
  • 11 - Chris Redfield
  • 12 - Sheena
  • 13 - Akuma
  • 14 - C Viper
  • 15 - Trish
  • 16 - Jill
  • 17 - Spencer
  • 18 - Dr. Doom
  • 19 - Magneto
  • 20 - Juri
  • 21 - SS Final Boss: Demise
  • 22 - Gardevoir
  • 23 - Felecia
  • 24 - Staru
  • 25 - Starmie


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 28, 2011, 11:43:53 AM
I'm looking forward Dr.Doom Import :af2:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Puraidou on November 28, 2011, 11:44:46 AM
lol ya sure... i think ill be home.. if not, then im at my interview lol
Oh yeah, good luck on that! :D

  • 12 - Sheena
  • 22 - Gardevour
Sheena! :af:
Also, it's Gardevoir x3


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 11:50:38 AM
Sheena! :af:
Also, it's Gardevoir x3
........
>.>
.......
fixed


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ✿Zelia✿ on November 28, 2011, 11:53:38 AM
Oh yeah, good luck on that! :D
Sheena! :af:
Also, it's Gardevoir x3
Oh a double post, alert the media, lol. >D


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 11:56:59 AM
Oh a double post, alert the media, lol. >D
inb4pridesaysnou


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Puraidou on November 28, 2011, 11:57:54 AM
Oh a double post, alert the media, lol. >D
Rofl wth, i edited.. how'd it post? O.o

The irony, a 500 when posting this. @_@"

inb4pridesaysnou
:>.>: No u =D


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Victory Badguy on November 28, 2011, 12:58:00 PM
  • 18 - Dr. Doom
  • 19 - Magneto
  • 20 - Juri

Now this is something I can get behind.  Three of my favorite fighting game characters getting imported one right after the other?  Very nice!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 01:44:46 PM
Now this is something I can get behind.  Three of my favorite fighting game characters getting imported one right after the other?  Very nice!
heheh... wat can i say... i try to please mah fans ;D


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: sp147 on November 28, 2011, 10:25:54 PM
My Falcon slots are filled already, but I'll at least check him out in-game so....

*downloads Ghost Rider*


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 29, 2011, 12:23:19 AM
Hey DSX8: Can you give me a link for the Skyward Sword ISO that you have?
I really want to make Girheim with his swords over ike (So I can psa him) so yeah...
And I mean the actual ISO file, not a torrent to get it...

pretty please? *puppydogeyesofcuteness*
You could probably pm me the link if you don't want to link to it here....
google is ur friend! :happy:


My Falcon slots are filled already, but I'll at least check him out in-game so....

*downloads Ghost Rider*
haha aight :af2:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ItalianStallion on November 29, 2011, 12:27:28 AM
That list makes me a very happy panda.


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 29, 2011, 03:43:43 AM
hahah glad that it does!!!

anyways... new characters added to my list...

TvC: Karas
TvC: Frank West
UMvC3: Frank West


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: Pervyman Trigger on November 29, 2011, 06:29:14 AM
TvC frank west o-o, thats one person to scratch off my list :af:


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: Protoman.EXE on November 29, 2011, 09:01:01 AM
hahah glad that it does!!!

anyways... new characters added to my list...

TvC: Karas
TvC: Frank West
UMvC3: Frank West
What's the point of rigging them both?


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: Segtendo on November 29, 2011, 09:04:44 AM
I guess I'll get the model of Frank from UMvC3 <.<


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: DSX8 on November 29, 2011, 01:02:55 PM
What's the point of rigging them both?
cause they look completely different mate!! =D


I guess I'll get the model of Frank from UMvC3 <.<
haha alright
...
also send me striders recolors! >=O


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: DSX8 on November 29, 2011, 04:33:06 PM
Strider Hiryu (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23977) released... >.>


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Velen on November 29, 2011, 04:34:49 PM
Strider Hiryu ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23977[/url]) released... >.>


Expect a critique soon.

*Goes to grab him.*


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: DSX8 on November 29, 2011, 04:36:54 PM
Expect a critique soon.

*Goes to grab him.*
aight
mr buzz kill <.<


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Velen on November 29, 2011, 05:51:09 PM
aight
mr buzz kill <.<

*Sigh*

I going to tell you right now. Things are not looking good for you.

Come by my Critique thread in the off-topic forum later.


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Segtendo on November 29, 2011, 05:57:54 PM
Oh boy.
I hope this isn't as harsh as your critique to Beyond's Zero :srs:


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: GBC on November 29, 2011, 05:59:58 PM
velen...wheres is your critique thread?? i cant seem to find it??


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Velen on November 29, 2011, 06:00:35 PM
Oh boy.
I hope this isn't as harsh as your critique to Beyond's Zero :srs:

Then brace yourself in a bunker, cause it is...

I'm kidding. It won't be nearly as anger driven or as harsh as Beyond's Zero was...-but Strider has quite a few rigging problems I am going to point out.

@GBC: It's in the On-Topic Discussion forum.


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: DSX8 on November 30, 2011, 01:44:14 PM
i'd just have 1 thing to say (not to u velen)

but i am taking a small break from model importing... no that doesnt mean that im quiting >.>

for now... the list is on halt for a few days (or maybe for a week)... now u may be wondering if strider will be fixed up after a week... i'll say yes, he will get a total revamp starting 2morrow, and ghost riders fingers r still being fixed on. will add a nice cool feature on him too ;)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on November 30, 2011, 02:41:09 PM
Dude, you deserve a break.
So many sexy model imports, man.

Once you fix Ghost Rider's hand, he's going over Falcon's gray slot for sure ;)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Velen on November 30, 2011, 03:16:17 PM
I want to publicly say I'm sorry for the way I acted in that thread.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on November 30, 2011, 03:44:59 PM
Dude, you deserve a break.
So many sexy model imports, man.

Once you fix Ghost Rider's hand, he's going over Falcon's gray slot for sure ;)
hahah imma extract his sound bank sometime this week, so imma have fun xD


I want to publicly say I'm sorry for the way I acted in that thread.
its fine


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 09:09:24 PM
good news...!!

i found more models from SS!! this time i found Zelda (her first and 2nd outfit, and her in a white cloak), and also found links first look! and i even found Fi!! Groose.... i already had... but i dont plan on making him... if i did, he'd be over falcon just for the lolz...

anyways... I might plan to do them B4 i get bak to work on #3 - Vergil import


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 01, 2011, 09:14:15 PM
You should make Groose for the lolz. :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:21:31 PM
You should make Groose for the lolz. :P
hahah maybe i should xD


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 01, 2011, 10:22:56 PM
hahah maybe i should xD
He needs to fight Ghirahim, to see what ugly hair do will win. :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Pervyman Trigger on December 01, 2011, 10:27:00 PM
He needs to fight Ghirahim, to see what ugly hair do will win. :P

I should really play a zelda game o-o


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 01, 2011, 10:31:34 PM
Too bad I haven't played Skyward Sword yet.

I don't have a Wii Motion Plus <.<


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:33:47 PM
I should really play a zelda game o-o
i say get skyward sword!!


Too bad I haven't played Skyward Sword yet.

I don't have a Wii Motion Plus <.<
i say get wii motion plus :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Sacred Myth on December 01, 2011, 10:35:38 PM
Indeed get it, the game is awesome mate :$


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 01, 2011, 10:35:55 PM
I put Skyward Sword on my Xmas list :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Pervyman Trigger on December 01, 2011, 10:36:37 PM
i say get skyward sword!!

i say get wii motion plus :srs:

I need both <.< .... and money


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:47:25 PM
I need both <.< .... and money
lol dont u have a job? xD


I put Skyward Sword on my Xmas list :srs:
good :af:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Pervyman Trigger on December 01, 2011, 10:53:04 PM
lol dont u have a job? xD

Bills and taxes, there pure evil :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 01, 2011, 10:53:47 PM
Bills and taxes, there pure evil :srs:
I second this notion :srs:
I don't even have a job.
AND I'M 19.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:54:52 PM
Bills and taxes, there pure evil :srs:
yes... yes they r :srs:


I second this notion :srs:
I don't even have a job.
AND I'M 19.
lol neither do i and im 23... even tho i do have a temporary job... but i only work when im called in for >.>;


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: sp147 on December 01, 2011, 11:15:41 PM
Bills and taxes, there pure evil :srs:
So true it isnt even funny :srs:

Also, nice work with Strider and Ghost Rider...and enjoy the week off ^^


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 02, 2011, 12:34:31 AM
So true it isnt even funny :srs:

Also, nice work with Strider and Ghost Rider...and enjoy the week off ^^
haha yeah really not funny at all :>.>:

and thanks (i guess bout strider).. and sure will enjoy my week off


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 02, 2011, 04:53:16 PM
very early pic of SS Zelda... this will be released when im bak from my week long break... so yeah... had to add multiple eyebrows to the model so that she has facial expressions :P

(http://i.imgur.com/ZnDEy.png)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 02, 2011, 04:55:18 PM
inb4sorce


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Lord_of_D: on December 02, 2011, 04:56:59 PM
if you make the mute city stage exactly like it was in the gamecube...I WILL RAPE YOU WITH LOVE :happy:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 02, 2011, 05:00:58 PM
inb4sorce
He already PM'd me about this. :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 02, 2011, 05:02:46 PM
if you make the mute city stage exactly like it was in the gamecube...I WILL RAPE YOU WITH LOVE :happy:
well to be honest... it does... :P
....
except im having some... collision issue's with it tho =/
i might be able to fix it tho.. but there will be no cars... and as for hit box's, none at all either


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 03:37:36 AM
sorry for double post... but its a new day.. so i say why not :P

new pics of zelda!! yes, she will come with a version WITH her sailcloth also
(http://fc03.deviantart.net/fs71/f/2011/337/d/5/skyward_sword_zelda_over_brawl_zelda_by_demonslayerx8-d4i0eex.png)

also... if any1 here has a DA account... u may see all of my imports first hand here (http://demonslayerx8.deviantart.com/) b4 their posted on here!! ;D


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 04:15:38 AM
sorry for double post... but its a new day.. so i say why not :P

new pics of zelda!! yes, she will come with a version WITH her sailcloth also
([url]http://fc03.deviantart.net/fs71/f/2011/337/d/5/skyward_sword_zelda_over_brawl_zelda_by_demonslayerx8-d4i0eex.png[/url])

also... if any1 here has a DA account... u may see all of my imports first hand here ([url]http://demonslayerx8.deviantart.com/[/url]) b4 their posted on here!! ;D

...

She so lovely, can't wait until she is released. x3

I hope u can fix her arm in that taunt... o.o


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 03, 2011, 09:14:08 AM
Her eyes O_o

Besides that arm, she looks perfect! :af:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 10:49:58 AM
Her eyes O_o

Besides that arm, she looks perfect! :af:
hahah... she has a lazy left eye... o.e
....
lets just say it creeps me the [censored] out xD


...

She so lovely, can't wait until she is released. x3

I hope u can fix her arm in that taunt... o.o
hahah xP
yeah the arm is fixable along with everything on her... i think this 1 shall be done later today, same with the sailcloth version... the 1 of her in the white outfit, probably 2morrow.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 01:33:22 PM
hahah... she has a lazy left eye... o.e
....
lets just say it creeps me the [censored] out xD

hahah xP
yeah the arm is fixable along with everything on her... i think this 1 shall be done later today, same with the sailcloth version... the 1 of her in the white outfit, probably 2morrow.
Well she is a model import her eye's won't be perfect until u make them be...

and that wonderful news is just awesome. :3


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 02:47:27 PM
Well she is a model import her eye's won't be perfect until u make them be...

and that wonderful news is just awesome. :3
that is indeed true... ill try to vertex her eyes more better so that its not so derpy o.e

in other news... i started work on my first MMD model... gonna take time to work on tho since im new at it -_-


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 02:48:32 PM
that is indeed true... ill try to vertex her eyes more better so that its not so derpy o.e

in other news... i started work on my first MMD model... gonna take time to work on tho since im new at it -_-
Is it that "secret" character?


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 02:48:56 PM
Is it that "secret" character?
nope xD


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 02:49:55 PM
nope xD
Well just remember this, most MMD models are crappy.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: BlackJax96 on December 03, 2011, 03:36:39 PM
Well just remember this, most MMD models are crappy.

No... :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 03, 2011, 03:38:45 PM
Well just remember this, most MMD models are crappy.
Not all of them :srs:

Yoko, which BJ is making, looks freakin' awesome.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 03:40:34 PM
Not all of them :srs:

Yoko, which BJ is making, looks freakin' awesome.

That's why I put "most", some don't even look like the character and it's mostly the models that recolored to be another character...

Two good models, I like...
http://browse.deviantart.com/?q=MMD%20models&order=9&offset=192#/d3aa3om
http://browse.deviantart.com/?q=anime%20MMD%20models&order=9&offset=96#/d2wqf2k


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: AVGanondorf on December 03, 2011, 05:08:46 PM
DSX8, could you make a version of SS Zelda where she smiles?  :)  Here she looks serious.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: LCCoolJ95 on December 03, 2011, 07:08:06 PM
Yo DemonSlaya, should I be surprised if, after your break, you started working on a UMvC3 stage?


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 03, 2011, 07:15:27 PM
Yo DemonSlaya, should I be surprised if, after your break, you started working on a UMvC3 stage?

(http://www.court-records.net/rips/bubble-(ani)objection.gif)
The stages are really glitchy. You can't make out what they are.
Noesis doesn't seem to like them.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 07:22:31 PM
([url]http://www.court-records.net/rips/bubble-(ani)objection.gif)[/url]
The stages are really glitchy. You can't make out what they are.
Noesis doesn't seem to like them.

Plus DSX8 is having problems with making imported stages...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 10:26:25 PM
Not all of them :srs:

Yoko, which BJ is making, looks freakin' awesome.

lol thats true... that model looks sexy ;)


DSX8, could you make a version of SS Zelda where she smiles?  :)  Here she looks serious.

she's... already smiling mate o.o


Yo DemonSlaya, should I be surprised if, after your break, you started working on a UMvC3 stage?

....
([url]http://www.court-records.net/rips/bubble-(ani)objection.gif)[/url]
The stages are really glitchy. You can't make out what they are.
Noesis doesn't seem to like them.
Plus DSX8 is having problems with making imported stages...

wat those 2 said :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Lord_of_D: on December 03, 2011, 10:30:12 PM
hey ds, when are you going to import samurai warriors maps? :(, btw nice work


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Protoman.EXE on December 03, 2011, 10:31:33 PM
Having trouble with BrawlBox stage imports? I havent had any problems so far, Cause i've released one with Pervvy using BrawlBox/rigging.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 10:35:08 PM
hey ds, when are you going to import samurai warriors maps? :(, btw nice work
lol im not sure what file the stages r even in Dx


Having trouble with BrawlBox stage imports? I havent had any problems so far, Cause i've released one with Pervvy using BrawlBox/rigging.
well issue's im having is that the vertice's always gets doubled with the DAE imports... and if i use the model porter fort waffles made, and import the model into BB and save, it freezes the wii with this BB, but it doesnt with modset 4.2 BB


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Protoman.EXE on December 03, 2011, 10:44:22 PM
Uh, do you rig the model to a stage bone, like you do with characters? Because when you import it, the first bone randomly gets scaled down to arround 0.36


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 12:45:47 AM
Uh, do you rig the model to a stage bone, like you do with characters? Because when you import it, the first bone randomly gets scaled down to arround 0.36

actually stages dont need to be rigged at all. just export a stage as a dae, import it, and BB adds 2 bones to the model, so yeah.

anyways... here's a pic of SS Zelda in game!!! thanks to sorc for ze pic and testing!
(http://i.imgur.com/HTOSp.jpg)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Protoman.EXE on December 04, 2011, 12:54:38 AM
O rly? Well i havent had any problems when rigging them to FinalDest's bones. Weird :S


ZELDIT: Those eyes.... Theyre staring into my soul....  :srs:



Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 04, 2011, 12:59:02 AM
([url]http://i.imgur.com/HTOSp.jpg[/url])

...

I get this feeling that Silent Hill made it's way into Brawl...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 01:06:47 AM
O rly? Well i havent had any problems when rigging them to FinalDest's bones. Weird :S

ZELDIT: Those eyes.... Theyre staring into my soul....  :srs:
hmm really? ill have to try that next time then... and ya, those black eyes sure do stare deep into ur soul x-x


...

I get this feeling that Silent Hill made it's way into Brawl...
indeed silent hill looking type :s


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 04, 2011, 01:08:32 AM
hmm really? ill have to try that next time then... and ya, those black eyes sure do stare deep into ur soul x-x

indeed silent hill looking type :s
I think, u should talk with Blackjax or any other person who knows how to work those transparent texture...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 01:09:32 AM
I think, u should talk with Blackjax or any other person who knows how to work those transparent texture...
yeah im gonna have to cause thats a serious issue i had with Ghirahim.. and now Zelda... im pretty sure Link will be like that too... Dx


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 04, 2011, 01:12:01 AM
yeah im gonna have to cause thats a serious issue i had with Ghirahim.. and now Zelda... im pretty sure Link will be like that too... Dx
I think Nanobuds had that problem and fixed it, so try asking him...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 01:21:19 AM
I think Nanobuds had that problem and fixed it, so try asking him...
ok will do!


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ramonM64 on December 04, 2011, 01:58:21 AM
niice    the Skyword Sword Zelda looks alot different     she looks scary right now..

about the transparency, one time i spent a whole day lookin at brawl character's textures in brawlbox to see how the settings are and everything to make it transparent properly. i fixed all the transparency problems on this guy

http://forums.kc-mm.com/index.php?topic=37198.0

before transparency wouldnt work, would eat at polys and "bleed" over special attack effects and stuff. if ya need help with that part i can teach you what i did

the thing i dont know how to fix is shader issues, like being too dark on some stages. if i dont find a answer in the forums, im gonna spend a day learnin the same way like with textures and hopefully find out the problem

to tell ya the truth, i thought you knew about transparency. i thought you fixed that jacket transparency problem with Wesker


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 05, 2011, 12:54:35 PM
niice    the Skyword Sword Zelda looks alot different     she looks scary right now..

about the transparency, one time i spent a whole day lookin at brawl character's textures in brawlbox to see how the settings are and everything to make it transparent properly. i fixed all the transparency problems on this guy

[url]http://forums.kc-mm.com/index.php?topic=37198.0[/url]

before transparency wouldnt work, would eat at polys and "bleed" over special attack effects and stuff. if ya need help with that part i can teach you what i did

the thing i dont know how to fix is shader issues, like being too dark on some stages. if i dont find a answer in the forums, im gonna spend a day learnin the same way like with textures and hopefully find out the problem

to tell ya the truth, i thought you knew about transparency. i thought you fixed that jacket transparency problem with Wesker

well here's my reply after 3 days of KCMM being down -_-

well wesker doesnt have transparency, all i did was made his jacket and shades double sided... but ya please tell me how to fix the transparency issue's


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ✿Zelia✿ on December 05, 2011, 06:16:37 PM
*Looks at the title*

Not even me, how cruel. :<


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 05, 2011, 07:56:04 PM
*Looks at the title*

Not even me, how cruel. :<
i meant it for ppl who FOUND the SS models on the net ^^"


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: TokoyamiTheDark on December 05, 2011, 08:20:40 PM
i meant it for ppl who FOUND the SS models on the net ^^"
I don't get it right... It seems somewhat confusing. Does it means that you don't want other people to do Skyward model imports found on websites like The Models Reource?


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ✿Zelia✿ on December 05, 2011, 08:20:57 PM
i meant it for ppl who FOUND the SS models on the net ^^"
...

Oh ok. :P


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 05, 2011, 08:21:10 PM
I don't get it right... It seems somewhat confusing. Does it means that you don't want other people to do Skyward model imports found on websites like The Models Reource?
yes


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ramonM64 on December 05, 2011, 08:56:00 PM
ohhh    so thats what "SS" stood for..


alright this is what i did for transparency.
i layed on my back and thought.. "what the hell is going on??" so then i posted a help thread that didnt get me much closer to a solution. so i went in brawlbox and studied very closely on how character's materials are for the transparent textures and non transparent textures. and found out what was going on. this isnt exactly the best guide but i hope it helps. i can make a more detailed one later

1. export the shader of whichever character you want
2. add a new shader to the MLD0 of yer import in work
3. replace that new shader on that MLD0 with the exported shader
4. go into the material section and "link" the new shader onto all the materials that use transparency
5. in the material, allow transparency is at true and scroll to the very top to the "ALPHA FUNCTION"
6. use these settings..

[ALPHA FUNCTION]
Ref0 - 128
Comp0 - COMPARE_GEQUAL
Logic - ALPHAOP_AND
Ref1 - 255
Comp1 - COMPARE_LEQUAL

7. make sure that texture yer messin with has a ALPHA layer with everythin you dont want erased, like ike's bandana
9. make sure all non-transparent textures set to "allow transparency - false "
8. that should make it transparent, the rest is experimenting with the "Cull Option".

about the Cull Option, i did this a week ago and i forgot which one did what..   this is why i should write this stuff down   x__x    i remember it making it transparent from certain sides, from none, annnnd.. well ill make sure to write it down when i do it later for which cull option did what.

there is others way to do transparency, as you can see after lookin in zero suit samus's model .pac, that make the transparency a lil more smoother and blend niicer which is a lil different when switchin stuff around.

-----------

niice     i noticed yer makin alot of ultimate marvel v.s capcom 3 imports. i finaly got my X out today. i didnt know he was gonna be DLC till a week ago. its awesome megaman made his way in the game.. even if its just a alt costume.


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 05, 2011, 10:05:38 PM
ohhh    so thats what "SS" stood for..


alright this is what i did for transparency.
i layed on my back and thought.. "what the hell is going on??" so then i posted a help thread that didnt get me much closer to a solution. so i went in brawlbox and studied very closely on how character's materials are for the transparent textures and non transparent textures. and found out what was going on. this isnt exactly the best guide but i hope it helps. i can make a more detailed one later

1. export the shader of whichever character you want
2. add a new shader to the MLD0 of yer import in work
3. replace that new shader on that MLD0 with the exported shader
4. go into the material section and "link" the new shader onto all the materials that use transparency
5. in the material, allow transparency is at true and scroll to the very top to the "ALPHA FUNCTION"
6. use these settings..

[ALPHA FUNCTION]
Ref0 - 128
Comp0 - COMPARE_GEQUAL
Logic - ALPHAOP_AND
Ref1 - 255
Comp1 - COMPARE_LEQUAL

7. make sure that texture yer messin with has a ALPHA layer with everythin you dont want erased, like ike's bandana
9. make sure all non-transparent textures set to "allow transparency - false "
8. that should make it transparent, the rest is experimenting with the "Cull Option".

about the Cull Option, i did this a week ago and i forgot which one did what..   this is why i should write this stuff down   x__x    i remember it making it transparent from certain sides, from none, annnnd.. well ill make sure to write it down when i do it later for which cull option did what.

there is others way to do transparency, as you can see after lookin in zero suit samus's model .pac, that make the transparency a lil more smoother and blend niicer which is a lil different when switchin stuff around.

-----------

niice     i noticed yer makin alot of ultimate marvel v.s capcom 3 imports. i finaly got my X out today. i didnt know he was gonna be DLC till a week ago. its awesome megaman made his way in the game.. even if its just a alt costume.
ah ok.. ill try that later today :P


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: - on December 06, 2011, 06:44:03 AM
So if I were to say I wanted to rig Batreaux over let's say, Ganon, would I be allowed to do so?

Not that I'm actually going to do him.
But just asking, would I be allowed or not?


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 12:47:51 PM
So if I were to say I wanted to rig Batreaux over let's say, Ganon, would I be allowed to do so?

Not that I'm actually going to do him.
But just asking, would I be allowed or not?
lol the demon monster that lives on skyloft...
hmm well i already have his model in a DAE format... and since he has like no legs he'll be fairly easy to rig xD
.........
but i dont plan on doing every1 from Skyward Sword xDD
so if u like to do him, i'd give ya permission to do him.


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: - on December 06, 2011, 01:01:12 PM
I'm not planning on doing him.

Just saying that if I got his model on my own and I wanted to rig it, nobody could really stop me from doing so (thereby rendering any form of permission invalid), since the SS models aren't technically yours as long as you didn't rip them yourself and gave them to others (not wanting to sound rude and all, but just wanted to make myself clear).


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 01:04:37 PM
I'm not planning on doing him.

Just saying that if I got his model on my own and I wanted to rig it, nobody could really stop me from doing so (thereby rendering any form of permission invalid), since the SS models aren't technically yours as long as you didn't rip them yourself and gave them to others (not wanting to sound rude and all, but just wanted to make myself clear).
well i pretty much rip the models myself


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: Puraidou on December 06, 2011, 01:09:20 PM
well i pretty much rip the models myself
His point is that it is NOT your call, anyone can rip and rig the models if they wist to do so.


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: - on December 06, 2011, 01:19:48 PM
As long as no one is currently working on said character (which in that case you could always choose another boneset to rig it over).


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 01:55:27 PM
true... but if some1 does, i'll be pissed since its a character i was gonna do >_>


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 04:47:07 PM
lol the demon monster that lives on skyloft...
hmm well i already have his model in a DAE format... and since he has like no legs he'll be fairly easy to rig xD
.........
but i dont plan on doing every1 from Skyward Sword xDD
so if u like to do him, i'd give ya permission to do him.

WTF???

who u think u are by giving permission or attempting to say its urs???

so ur saying i have to ask u permission if i want to import any random character in SS???
u cant be serious dude, everyone does what the [censored] he wants, and one thing is saying:

-im working on XXX, please dont steal.

and another thing is saying:

-you know, im not working on him, but since i have his model, dont do him and wait until i do...

cuz thats the impression u gave me there... and it makes me sick.

being that said, i'll take a look at the models in SS and see if i can find some cool stuff to import... like impa


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 04:48:21 PM
WTF???

who u think u are by giving permission or attempting to say its urs???

so ur saying i have to ask u permission if i want to import any random character in SS???
u cant be serious dude, everyone does what the [censored] he wants, and one thing is saying:

-im working on XXX, please dont steal.

and another thing is saying:

-you know, im not working on him, but since i have his model, dont do him and wait until i do...

cuz thats the impression u gave me there... and it makes me sick.

being that said, i'll take a look at the models in SS and see if i can find some cool stuff to import... like impa
i already started my rig on impa few weeks ago... so please dont steal my project -_-


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 04:48:48 PM
previews?

pics or it didnt happen...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 04:53:37 PM
previews?

pics or it didnt happen...

well first off, who do u even plan to do Impa over? cause i have her over sheik.

edit:
and to prove it... here Jokekid
(http://fc04.deviantart.net/fs70/i/2011/340/e/4/impa_over_sheik_by_demonslayerx8-d4id8z7.png)


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ✿Zelia✿ on December 06, 2011, 05:27:30 PM
([url]http://fc04.deviantart.net/fs70/i/2011/340/e/4/impa_over_sheik_by_demonslayerx8-d4id8z7.png[/url])

Ok, I'm really happy. :3


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 05:32:40 PM
Ok, I'm really happy. :3
hah i kno some ppl will be


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:21:09 PM
nice ^^

over who? sheik seems to be the best fit moveset wise, being all sheikah and stuff...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:24:45 PM
nice ^^

over who? sheik seems to be the best fit moveset wise, being all sheikah and stuff...
yeah she's over sheik


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:27:44 PM
yeah she's over sheik

nice, SS zelda transforming into Impa... weird but awesome!


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:29:38 PM
nice, SS zelda transforming into Impa... weird but awesome!
lol ya i thought it was weird, but sounds kick ass :P


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:32:56 PM
anyway, u have other SS characters planned and/or started already?

cuz im checking through the game's files right now, to see if i get something interesting enough...

i already made my attempt at the final boss, but it didnt really work... xD


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:34:52 PM
anyway, u have other SS characters planned and/or started already?

cuz im checking through the game's files right now, to see if i get something interesting enough...

i already made my attempt at the final boss, but it didnt really work... xD
xD  the file i found of him is like... really weird looking and has a missing polygon for some odd reason... where did u find his file? (other words which folder)

and i only plan on doing Link, Zelda, Impa, and maybe Groose for the lolz


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:37:30 PM
xD  the file i found of him is like... really weird looking and has a missing polygon for some odd reason... where did u find his file? (other words which folder)

and i only plan on doing Link, Zelda, Impa, and maybe Groose for the lolz

i found him in B400, i think specifically in B400_stg_l13.arc.LZ

only problem is that his hair isnt coloured, its blacknwhite... but thats an easy fix...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:39:08 PM
i found him in B400, i think specifically in B400_stg_l13.arc.LZ

only problem is that his hair isnt coloured, its blacknwhite... but thats an easy fix...
ah i see... his hair is by CLR0 file... which characters dont use in brawl i think...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:41:32 PM
also, his sword has texture issues once exported from brres viewer...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:44:16 PM
also, his sword has texture issues once exported from brres viewer...
oh? i was able to get that fixed


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 07, 2011, 12:45:17 AM
oh? i was able to get that fixed

thats nice!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:22:00 AM
thats nice!

indeed!

anyways.... back from my break!! here's a new zelda model!! this 1 is of her in the white cloak outfit!
and yes... thanks to ramonM64 for telling me how to fix transparent textures, they now work! :D
also got FS eyes to work! ;)
has some shader issue's on some stages... also some stretching on the left shoulder, legs, wrists, and her right hair brand

(http://i.imgur.com/cHjH4.jpg)
(http://i.imgur.com/WFaZI.jpg)
(http://i.imgur.com/5kjuP.jpg)
(http://i.imgur.com/QSTUr.jpg)

edit: also, list on OP has been updated!

edit2: and heres an ingame pic of Impa!
(http://i.imgur.com/7goBN.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: sp147 on December 07, 2011, 02:39:03 AM
indeed!

anyways.... back from my break!! here&#039;s a new zelda model!! this 1 is of her in the white cloak outfit!
and yes... thanks to ramonM64 for telling me how to fix transparent textures, they now work! :D
also got FS eyes to work! ;)
has some shader issue&#039;s on some stages... also some stretching on the left shoulder, legs, wrists, and her right hair brand
([url]http://i.imgur.com/cHjH4.jpg[/url])
([url]http://i.imgur.com/WFaZI.jpg[/url])
([url]http://i.imgur.com/5kjuP.jpg[/url])
([url]http://i.imgur.com/QSTUr.jpg[/url])
edit: also, list on OP has been updated!

At Knight Academy, Top Floor

Link: ...So then I knocked him to floor, then I landed fatal blow
to the heart.

sp147: Sweet.

Just as Link finished up on his story, the ever beautiful Princess
Zelda walks out of her room and is seen in a white cloak, leaving
our heroes speechless

Link & SP: :patrick:
OMG! Skyward Sword Zelda?! and Impa?

*plays Orchestra CD in computer*

I'm happy =3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: - on December 07, 2011, 03:26:52 AM
Nice imports DSX8, especially Zelda (BTW, how did you get FS eyes and transparenty to work?).

Also, CLR0 are used in Brawl (for example the Alloys have one called ColorAnim and most if not all 'normal' characters have one called Dark).


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: TokoyamiTheDark on December 07, 2011, 05:31:23 AM
WTF??? who u think u are by giving permission or attempting to say its urs??? so ur saying i have to ask u permission if i want to import any random character in SS??? u cant be serious dude, everyone does what the [censored] he wants, and one thing is saying: -im working on XXX, please dont steal. and another thing is saying: -you know, im not working on him, but since i have his model, dont do him and wait until i do... cuz thats the impression u gave me there... and it makes me sick. being that said, i'll take a look at the models in SS and see if i can find some cool stuff to import... like impa
i already started my rig on impa few weeks ago... so please dont steal my project -_-

That was the worse comment I feared for DSX8 to receive. :(
Anyways, keep up the work, DSX8!!! I do have one question, though. May I use a Zelda model to do the Six Maidens from FSA? They look a lot like the SS Zelda (well, maybe not for the hair) but I'm just asking, just in case I get permission.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 07:18:56 AM
if u gonna make the final boss, u gonna make him over ike??
also, u plan on making last form ghirahim??? (with the scar totally open he looks best)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: TokoyamiTheDark on December 07, 2011, 07:25:01 AM
if u gonna make the final boss, u gonna make him over ike?? also, u plan on making last form ghirahim??? (with the scar totally open he looks best)
He's already done over Marth AND Sheik ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 07:25:58 AM
He's already done over Marth AND Sheik ;)
Not Ghirahim :srs:
Someone called "Demise"


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 07:26:50 AM
@oko: read what he said: "final form Ghirahim"


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 07:51:36 AM
Personally, I think Demise fits best on Ganondorf. Put the Dark Master Sword over the Sage's Sword and use with the Gerudo Prince PSA. Aside from that, Demise kinda looks like Ganondorf, just a lot more evil-looking.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 07:56:48 AM
@allav: skyward swrd spoilers:
Ganondorf is the reincarnation of Demise's hate towards the goddess and the hero ( zelda and link)
So yes, Ganon would fit :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 08:12:13 AM
but demise always fight with his sword... >.<

also, final form ghirahim would work on ganon or marth, or on ike with his badass yet easily breakable sword


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 07, 2011, 09:44:55 AM
but demise always fight with his sword... >.<
Isn't their a PSA where Ganondorf fights with his sword?...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 10:24:11 AM
>.<

i like ganon without his sword... i like to play without PSAs... i like so many things... >.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 10:37:13 AM
>.<

i like ganon without his sword... i like to play without PSAs... i like so many things... >.<
Technically his own moveset IS a PSA *shot* xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 10:40:40 AM
Technically his own moveset IS a PSA *shot* xD

techically thats not correct, since PSA stands for projects smash attack, and i doubt brawl developpers used this app to make the movesets... *double shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 11:52:25 AM
At Knight Academy, Top Floor

Link: ...So then I knocked him to floor, then I landed fatal blow
to the heart.

sp147: Sweet.

Just as Link finished up on his story, the ever beautiful Princess
Zelda walks out of her room and is seen in a white cloak, leaving
our heroes speechless

Link & SP: :patrick:
OMG! Skyward Sword Zelda?! and Impa?

*plays Orchestra CD in computer*

I'm happy =3
lolwat o.o xDD


Nice imports DSX8, especially Zelda (BTW, how did you get FS eyes and transparenty to work?).

Also, CLR0 are used in Brawl (for example the Alloys have one called ColorAnim and most if not all 'normal' characters have one called Dark).
FS Eyes... just go to the objects in the expanded MDL0, look for the object u made a replica of in 3ds max (for example: the eyes), then attach it to the FS Eyes bone. and CLR0's is in the Fit####Dark.pac? ok ill take a look into those.


That was the worse comment I feared for DSX8 to receive. :(
Anyways, keep up the work, DSX8!!! I do have one question, though. May I use a Zelda model to do the Six Maidens from FSA? They look a lot like the SS Zelda (well, maybe not for the hair) but I'm just asking, just in case I get permission.
ill think about it >_>


if u gonna make the final boss, u gonna make him over ike??
also, u plan on making last form ghirahim??? (with the scar totally open he looks best)
im leaning towards Ganon, sorry... i just dont see a fit on Ike.. as for Ghirahim with his huge sword and being all black... hmm i could see that 1 going over Ike.


>.<

i like ganon without his sword... i like to play without PSAs... i like so many things... >.<
i like PLAYING with PS- *shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: - on December 07, 2011, 12:25:43 PM
Actually, the CLR0's are in the FitMotionEtc.pac.
And thanks again for the info you sent me.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 12:26:54 PM
Actually, the CLR0's are in the FitMotionEtc.pac.
And thanks again for the info you sent me.
no problem!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 07, 2011, 12:34:49 PM
yeah she's over sheik
the bad thing about that is Impa is tall in Skyward Sword, and Sheik is short in brawl.  Maybe give Sheik a MotionEtc.pac to get her taller?

PS: She also fits on Zero Suit Samus, though...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Carnage on December 07, 2011, 12:36:08 PM
DSX8  staryu and starmie in the poll they fell out of place lol if they were ever done who would they be over squirtle?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 12:36:16 PM
the bad thing about that is Impa is tall in Skyward Sword, and Sheik is short in brawl.  Maybe give Sheik a MotionEtc.pac to get her taller?

PS: She also fits on Zero Suit Samus, though...
well i pretty much got Impa to a good size to where she fits sheiks bone set.. she still has that tall look to her tho

DSX8  staryu and starmie in the poll they fell out of place lol if they were ever done who would they be over squirtle?
i had Kirby in mind for Staryu, and Jiggly for Starmie... dont ask me how i even thought of that :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 07, 2011, 12:42:57 PM
well i pretty much got Impa to a good size to where she fits sheiks bone set.. she still has that tall look to her tho
i had Kirby in mind for Staryu, and Jiggly for Starmie... dont ask me how i even thought of that :srs:
Okay.  And one more thing, I don't think Ghirahim would be a good fit over Ike.  I know he fights with his big sword in his final form, but could you possibly make 2 versions of him in his final form?  The first version of him would be over Marth with the sword he always uses in battles.  (The Rapier)  And the second version would be over Ike with his big sword.  Could you make that?  That would be really great!  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 12:44:14 PM
Okay.  And one more thing, I don't think Ghirahim would be a good fit over Ike.  I know he fights with his big sword in his final form, but could you possibly make 2 versions of him in his final form?  The first version of him would be over Marth with the sword he always uses in battles.  (The Rapier)  And the second version would be over Ike with his big sword.  Could you make that?  That would be really great!  :)
i can take that into a possibility


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 12:59:42 PM
lol, ghirahim actually fits ganon too...
he has too many movesets!!

and i'll live with demise over ganon... he's pretty hard to rig though, since he has pretty high poly count and really big detail on the model


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:00:23 PM
lol, ghirahim actually fits ganon too...
he has too many movesets!!

and i'll live with demise over ganon... he's pretty hard to rig though, since he has pretty high poly count and really big detail on the model
lol i can lower his vertice's count... so :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 01:02:02 PM
plz teach me, id love to do that with some models... PM???? ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Carnage on December 07, 2011, 01:11:29 PM
i had Kirby in mind for Staryu, and Jiggly for Starmie... dont ask me how i even thought of that :srs:
really lol  i think they would fit better for squirtle since how would staryu even swallow enemies? xD she has no mouth and jigly  could be fun since it has rollout and everything but kirby would be wierd


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:15:35 PM
plz teach me, id love to do that with some models... PM???? ^^
PM sent :notimp:


really lol  i think they would fit better for squirtle since how would staryu even swallow enemies? xD she has no mouth and jigly  could be fun since it has rollout and everything but kirby would be wierd
u do have a good point about that... xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 01:16:43 PM
I want Karas so [censored]ing much.

He's so bad-ass :af:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:17:51 PM
I want Karas so [censored]ing much.

He's so bad-ass :af:
lol he's going over Ike with his huge ass sword model that was packed away in the TvC jap iso and wasnt in the NTSC iso :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 01:28:15 PM
*voted the poll*
Obvious xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 01:29:19 PM
I actually don't care if Phoenix Wright or Karas wins.
They're both awesome :af:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:33:34 PM
*voted the poll*
Obvious xD
xD u and ur sheena/richter :srs: xD


I actually don't care if Phoenix Wright or Karas wins.
They're both awesome :af:
hah same... their both awesome


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Victory Badguy on December 07, 2011, 01:35:34 PM
Voted for Vergil.  I know that Doom and Magneto have zero chance of winning, so I wasn't gonna throw away my vote on them.  Plus, I'm really digging his moves in UMvC3.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AGFanProduction on December 07, 2011, 01:56:48 PM
Voted for Dr.Doom xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:57:42 PM
Voted for Vergil.  I know that Doom and Magneto have zero chance of winning, so I wasn't gonna throw away my vote on them.  Plus, I'm really digging his moves in UMvC3.

same here.. im trying to get better with him tho

Voted for Dr.Doom xD

xD

anyways... i made this for the lolz... Impa with a SANTA HAT!! Thanks to kit for giving me the model of it x3
(http://i.imgur.com/cqVEl.png)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Dot on December 07, 2011, 02:09:20 PM
thats a nice christmas hack xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 02:12:15 PM
thats a nice christmas hack xD
indeed :vyse:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: SiLeNtDo0m on December 07, 2011, 02:27:44 PM
*Looks at poll*

*Selects "All of the above" option*

*:vyse:*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 07, 2011, 02:44:12 PM
When are you going to upload the SS Zelda and Impa models?  I am looking forward to it!  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 02:46:05 PM
When are you going to upload the SS Zelda and Impa models?  I am looking forward to it!  :)
with my SS Character Pack... xP

should be out.. sometime this week or early next week.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:10:48 PM
anyways... i made this for the lolz... Impa with a SANTA HAT!! Thanks to kit for giving me the model of it x3
([url]http://i.imgur.com/cqVEl.png[/url])

That's hilarious. It actually got me thinking... could that hat be used to replace a Kirby Hat model, such as Snake's bandana, then edit the face textures to give him a Santa Beard?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 05:12:13 PM
That's hilarious. It actually got me thinking... could that hat be used to replace a Kirby Hat model, such as Snake's bandana, then edit the face textures to give him a Santa Beard?
yes its possible :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: TokoyamiTheDark on December 07, 2011, 05:17:48 PM
@oko: read what he said: "final form Ghirahim"
So, Ghirahim changes his name at his final form? Didn't knew that...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 05:19:43 PM
So, Ghirahim changes his name at his final form? Didn't knew that...
no... Ghirahim is just a servant for Demise... Demise kills Ghirahim and absorbs his soul and puts it in his sword for power.

^ also spoiler alert for those who havent PLAYED/BEAT the game xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:30:23 PM
no... Ghirahim is just a servant for Demise... Demise kills Ghirahim and absorbs his soul and puts it in his sword for power.

^ also spoiler alert for those who havent PLAYED/BEAT the game xD
It's more like Ghirahim delivers the sword to him while it rests in his body. Ghirahim's relationship to Demise is similar to Fi's to Link. Fi is the spirit taht resides in the Skyward Sword, and Ghirahim normally would reside in Demise's sword and he does when the sword is removed from him.
I wonder if Demise was following Hylia's example or the other way around when creating a servant bound to his master's sword.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 05:31:27 PM
It's called using a spoiler >.>


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 05:34:29 PM
It's called using a spoiler for a reason >.>
*fixed* xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:35:58 PM
same here


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 05:42:05 PM
Zelda SS plot spoiler
ghirahim existed before Fi, since zelda says that Hylia created Fi after the "final battle" against Demise... (note that final battle isnt the one from the game, but from the prologue)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:50:57 PM
In that case, Hylia followed Demise's strategy.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 05:52:00 PM
You guys should talk about this in the Skyward Sword thread and not here >.>


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:53:44 PM
You guys should talk about this in the Skyward Sword thread and not here >.>
Sorry. I've found the conclusion I was looking for anyway.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 06:28:11 PM
lol xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Lord_of_D: on December 07, 2011, 07:21:46 PM
Mr. Satan/Hercule and Hsien-ko FTW :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 07:36:39 PM
Mr. Satan/Hercule and Hsien-ko FTW :3
lol hsien-ko with her claws and long sleeves or no claws and no sleeves? xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ramonM64 on December 07, 2011, 07:49:16 PM
more rants on how to fix stuff
the other day i found a way to fix a few shaders but at the cost of some transparency textures to no work properly, at least till i figure that part out. its givin me a headache usin time for this sort of things so for now i stop at knowin how to fix the shaders somewhat for non-transparent dudes

and yuuuup, all faces, FS eyes, morphball, and what not pop in at specific times cuz they are set to a visibility bone. it doesnt even have to be a face, you can, make for example, have Tron Bonne have floating or walkin servbots around with her after she grabs a smashball. all you do is make sure to have it sittin over wherever you want near the model and riged to whatever bones and then when imported in brawlbox, go to the specific part in the MLD0's "object" section and switch the visibility bone to where its needed to. i want to make a cloud import with a moogle moving and floatin around with him when he grabs the smashball     hahah

look at the brawl character .pac you are wonderin about visibility bones to be sure, this is important since some weapons and swords are set to a visibility bone. like how ike's sword is set to a visibility bone to move where ever it needs to go, like when he uses up/B. there are some that use face morphs which i havent looked into at all, like link

also, make sure to fix the shaders, visibility bones, and stuff LAST since the shaders and everythin reset when you import a new .DAE. i thought i broke a import's shaders and materials but find out it reset-ed everytime.
------------------------------

niice    i havent played SS but i like the art style they used.

thats surprising, someone else thinkin of a Tales import     u_O     i was gonna do symphonia 1 genis and lloyd over lucas and young link     then richter for this other guy who is plannin a PSA    sheena should definitely be over sheik


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: SonicUnderground316 on December 07, 2011, 07:54:06 PM
Can belive Hercule and Wolverine have the same number of vote XD! Seems like people don't like heroes in spandex anymore T-T. Btw, who's hsien-ko over.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 08:26:36 PM
more rants on how to fix stuff
the other day i found a way to fix a few shaders but at the cost of some transparency textures to no work properly, at least till i figure that part out. its givin me a headache usin time for this sort of things so for now i stop at knowin how to fix the shaders somewhat for non-transparent dudes

and yuuuup, all faces, FS eyes, morphball, and what not pop in at specific times cuz they are set to a visibility bone. it doesnt even have to be a face, you can, make for example, have Tron Bonne have floating or walkin servbots around with her after she grabs a smashball. all you do is make sure to have it sittin over wherever you want near the model and riged to whatever bones and then when imported in brawlbox, go to the specific part in the MLD0's "object" section and switch the visibility bone to where its needed to. i want to make a cloud import with a moogle moving and floatin around with him when he grabs the smashball     hahah

look at the brawl character .pac you are wonderin about visibility bones to be sure, this is important since some weapons and swords are set to a visibility bone. like how ike's sword is set to a visibility bone to move where ever it needs to go, like when he uses up/B. there are some that use face morphs which i havent looked into at all, like link

also, make sure to fix the shaders, visibility bones, and stuff LAST since the shaders and everythin reset when you import a new .DAE. i thought i broke a import's shaders and materials but find out it reset-ed everytime.
------------------------------

niice    i havent played SS but i like the art style they used.

thats surprising, someone else thinkin of a Tales import     u_O     i was gonna do symphonia 1 genis and lloyd over lucas and young link     then richter for this other guy who is plannin a PSA    sheena should definitely be over sheik

lol i already knew bout the objects and bones stuff :P

shaders tho... kind of an issue which im still figuring out.. even the metal shader >_<


Can belive Hercule and Wolverine have the same number of vote XD! Seems like people don't like heroes in spandex anymore T-T. Btw, who's hsien-ko over.

lol xD
and Ksien-Ko would probably be over ZSS for the no sleeves version... for the sleeve and claw version.. idk


edit: newer pics of Impa!
(http://i.imgur.com/edGZX.jpg)
(http://i.imgur.com/lm56R.jpg)
(http://i.imgur.com/7YMeQ.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: sp147 on December 07, 2011, 09:54:36 PM
Nice preview of Impa DSX8 ;D

btw, sorry about the randomness in my last comment <.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 09:55:27 PM
Nice preview of Impa DSX8 ;D

btw, sorry about the randomness in my last comment <.<
thxs :P

and its ok xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 10:05:34 PM
I noticed the hair looks a bit weird on one side. is it an issue with the textures?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 10:56:30 PM
I noticed the hair looks a bit weird on one side. is it an issue with the textures?
lol more like i forgot to fix the UV from Repeat to Clamp... Nintendo really doesnt seem to give a damn bout UV's at all :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ItalianStallion on December 07, 2011, 11:06:09 PM
[censored]ing Phoenix Wright.. I should have known he would be in the lead. Too many fan boys.

Don't got a problem with him, I just would rather have other characters instead.

All good though, since they'll be done eventually.

Besides, he's gonna be over Snake. One of my mains. ;o


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 11:14:43 PM
[censored]ing Phoenix Wright.. I should have known he would be in the lead. Too many fan boys.

Don't got a problem with him, I just would rather have other characters instead.

All good though, since they'll be done eventually.

Besides, he's gonna be over Snake. One of my mains. ;o
yeah he's 1 of my mains also ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 08, 2011, 07:59:29 AM
I should put on a second team.
But with who...

I mean, c'mon. He's [censored]ing INSANE in turnabout mode.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 08, 2011, 01:02:36 PM
I should put on a second team.
But with who...

I mean, c'mon. He's [censored]ing INSANE in turnabout mode.
lol xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 08, 2011, 06:10:23 PM
sorry for a double post...

anyways.... SHADERS R NOW FIXABLE!!! ahhh gotta love Pikazz for the tip x3

sadly... i need some1 to teach me how to fix UV's inside 3ds max -_-

(http://fc06.deviantart.net/fs71/f/2011/342/3/b/fixed_shaders_now_working_by_demonslayerx8-d4ijqn4.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_19151binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_1915binout.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 08, 2011, 07:28:27 PM
thats the same problem i had with Demise's sword, his UVs [censored]ed up... idk how to fix it though...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Pervyman Trigger on December 08, 2011, 07:54:27 PM
I can help with UVs, god knows how much I've been [censored]ing with them because of my custom models >.> As long as your problem is small, like that eye o-o


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 08, 2011, 07:56:04 PM
Obvious statement, but...
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_19151binout.jpg)
The shoulder needs work.

And Sorce took the pictures? Huh.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 08, 2011, 08:44:37 PM
thats the same problem i had with Demise's sword, his UVs [censored]ed up... idk how to fix it though...

heh same here... dunno how to fix UV's...


I can help with UVs, god knows how much I've been [censored]ing with them because of my custom models >.> As long as your problem is small, like that eye o-o

hmm really? right now its set to CLAMP in brawlbox... u should see Repeat... xD


Obvious statement, but...
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_19151binout.jpg[/url])
The shoulder needs work.

And Sorce took the pictures? Huh.

already knew that... xP
and yes, all of these Zelda and Impa pics r by Sorc herself


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 02:38:49 PM
new day... anyways....

(http://fc06.deviantart.net/fs70/f/2011/343/6/6/skyward_sword__fi_preview_by_demonslayerx8-d4im653.png)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 02:39:38 PM
Why, hello Fi.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 02:45:18 PM
new day... anyways....

([url]http://fc06.deviantart.net/fs70/f/2011/343/6/6/skyward_sword__fi_preview_by_demonslayerx8-d4im653.png[/url])
Fi! :happy: Do want! :D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 02:48:58 PM
Why, hello Fi.
lol :P


Fi! :happy: Do want! :D
xD  well Fi is like... almost done


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 03:05:13 PM
new day... anyways....

([url]http://fc06.deviantart.net/fs70/f/2011/343/6/6/skyward_sword__fi_preview_by_demonslayerx8-d4im653.png[/url])

Dude, nice preveiw. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:10:00 PM
Dude, nice preveiw. :3
heheh xP

anyways Fi will be coming along with a recolor pack... previews coming soon!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 04:12:12 PM
oh yeah!
i totally loved her design and SOOOOO wanted her, she's over zelda right???


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 04:13:14 PM
Recolor previews for Fi!

Red
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiRedPrev.png)

Green
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiGreenPrev.png)

Invert
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiInvertPrev.png)

Black
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiBlackPrev.png)

Evil
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiEvilPrev.png)

Fun fact of the Evil one, the skirt is shorter ^_^"

oh yeah!
i totally loved her design and SOOOOO wanted her, she's over zelda right???
Correct, she's over Zelda.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:14:41 PM
oh yeah!
i totally loved her design and SOOOOO wanted her, she's over zelda right???

yeah she's going to be over zelda


Recolor previews for Fi!

Red
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiRedPrev.png[/url])

Green
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiGreenPrev.png[/url])

Invert
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiInvertPrev.png[/url])

Black
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiBlackPrev.png[/url])

Evil
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiEvilPrev.png[/url])

Fun fact of the Evil one, the skirt is shorter ^_^"

x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 04:15:17 PM
Recolor previews for Fi!

Red
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiRedPrev.png[/url])

Green
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiGreenPrev.png[/url])

Invert
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiInvertPrev.png[/url])

Black
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiBlackPrev.png[/url])

Evil
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiEvilPrev.png[/url])

Fun fact of the Evil one, the skirt is shorter ^_^"
Correct, she's over Zelda.

Interesting recolors, nice job... ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 04:15:55 PM
u shouldve played more with colors for the recolors, i mean, u have only touched the "master sword colors", while u kept the goddess sword colors the same in all of them, and i expected the inverted to be like her face being the purple colour and stuff... >.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:16:25 PM
Dude, I want that Fi!

I just might take her on as a PSA project when she's released and Tabuu is done. :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 04:20:15 PM
u shouldve played more with colors for the recolors, i mean, u have only touched the "master sword colors", while u kept the goddess sword colors the same in all of them, and i expected the inverted to be like her face being the purple colour and stuff... >.<
Each his opinion my friend, i personally prefer the goddess colors to stay the same. If people really want a different color we could always add it anyway.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:20:27 PM
u shouldve played more with colors for the recolors, i mean, u have only touched the "master sword colors", while u kept the goddess sword colors the same in all of them, and i expected the inverted to be like her face being the purple colour and stuff... >.<
i might just take up on that and do the rest of those recolors :P


Dude, I want that Fi!

I just might take her on as a PSA project when she's released and Tabuu is done. :)
Orly? =3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 04:21:47 PM
hey DSX8, u happen to know if skyward sword animations are portable/importable to brawl? cuz that would totally rock!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:24:25 PM
hey DSX8, u happen to know if skyward sword animations are portable/importable to brawl? cuz that would totally rock!
yes they r... i was able to port skyworlds animations to brawl since their V5 CHR)'s... just have to change them to Version 4 CHR0's and save :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:25:57 PM
Orly? =3

Ya rly!

And you said you have her CHR0's too, which will make this even more fun! :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:27:27 PM
Ya rly!

And you said you have her CHR0's too, which will make this even more fun! :3
lol xD

yeah... i have SOME of her CHR0's...

her model is located in... many different files... with different chr0's


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:28:58 PM
I'll need to spoil myself in SS then, to see if she even fights at all, or look at her animations and mannerisms to decide how she should fight.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:30:30 PM
I'll need to spoil myself in SS then, to see if she even fights at all, or look at her animations and mannerisms to decide how she should fight.
sadly she DOESNT fight... she's not like Midna... who does fight.. at times lolz


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:32:02 PM
Hmmm... Okay, then that gives me room to be creative, like with some of Tabuu's moves. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:45:38 PM
Hmmm... Okay, then that gives me room to be creative, like with some of Tabuu's moves. :3
lol ah i see.... well sadly ur gonna have to use zelda's bonesets :P

and since ur gonna be making a PSA of Fi... im fixing the rig more better so that it animates more smoothly


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:55:03 PM
Oh, that's no big deal. Means the port is already done and I don't need to use that crappy OpenSA to re-link bones. :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:55:47 PM
Oh, that's no big deal. Means the port is already done and I don't need to use that crappy OpenSA to re-link bones. :)
hahah :P

aight then... but still, imma try to make the model look flawless x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:59:07 PM
Just do your best!

I've seen what you can do with imports, so I'm not worried! :D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:01:30 PM
lmao aight, will do!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:07:00 PM
All righty then!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 05:11:55 PM
how do u rip the animations? with brres viewer, or in hex???


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:12:21 PM
how do u rip the animations? with brres viewer, or in hex???
nope.. brawlbox!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:28:13 PM
So I'm guessing SS uses MDL0 to begin with, huh?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:29:33 PM
So I'm guessing SS uses MDL0 to begin with, huh?
yes it does

i also thought of a good idea... Amaterasu on the Nintendog assist trophie!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:42:30 PM
That's a bloody good idea, man. :)

Anyway, I look forward to Fi. :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:43:26 PM
That's a bloody good idea, man. :)

Anyway, I look forward to Fi. :)
hahah well she's not going to be released right away... she'll be released with the SKyward Sword character pack... should be out next week =3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:48:34 PM
And they're all over Zelda, right?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:49:58 PM
And they're all over Zelda, right?
Fi, Zelda (both outfits) r over Zelda..
Impa over Sheik
Demise over Ganondorf
Ghirahim is already released... so xD
and Link (both outfits) over Link


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:52:51 PM
And will it include the Fi color pack?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:55:26 PM
yes it will =D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:59:41 PM
All right, this is gonna be a tough wait. XD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 06:00:32 PM
Hmm...
Who to pair with Ghirahim.
Fi or SS Zelda? :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: the98pika on December 09, 2011, 06:00:51 PM
Fi,Zelda over zelda Yay!
Impa over shiek Nice!
Demise over Ganondorf... Epicness of awesome! :yay:
Already got Ghirahim on my SD card XD
And Link over Link Awesome!

Can't wait for the release of these, good luck! :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 06:06:49 PM
link may want some epic recolors...
with some actual design in them, instead of direct recolours...
i may try to figure something out...
since i really like SS' link model, it looks a lot better than TP and thus brawl...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:10:33 PM
All right, this is gonna be a tough wait. XD
and wait u shall! >=O


Hmm...
Who to pair with Ghirahim.
Fi or SS Zelda? :srs:
ur choice :srs:


Fi,Zelda over zelda Yay!
Impa over shiek Nice!
Demise over Ganondorf... Epicness of awesome! :yay:
Already got Ghirahim on my SD card XD
And Link over Link Awesome!

Can't wait for the release of these, good luck! :)

heheh :P  thanks


link may want some epic recolors...
with some actual design in them, instead of direct recolours...
i may try to figure something out...
since i really like SS' link model, it looks a lot better than TP and thus brawl...
ya i seem to like his SS look also o.o


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:14:04 PM
SS Link is awesome, I agree there.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 06:15:06 PM
i think its the pants being baggier >.<
makes him more manly... xD

the only thing i kinda dislike is the face, at some scenes he looks like MJ... (r.i.p.)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:16:23 PM
Hahahaha. I hadn't noticed it before, but now that I think about it, you're right about the MJ thing. XD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Enigmatic on December 09, 2011, 06:18:20 PM
Am I crazy, or are KH1 Cloud and Kakashi like really bright and whiteish?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:26:38 PM
Am I crazy, or are KH1 Cloud and Kakashi like really bright and whiteish?

no ur not crazy... at that time, i didnt kno how to fix shaders... but i do now :P


i think its the pants being baggier >.<
makes him more manly... xD

the only thing i kinda dislike is the face, at some scenes he looks like MJ... (r.i.p.)

my god ur right... O_e


edit: Pic of Fi in game.... seems like making a material have 2 textures dont want to work sadly.. was hoping to have her reflection textures work
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_1948binout.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:38:56 PM
Hey, she still looks all right. But reflective textures aren't really necessary. :)

Would it work with its own material?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:46:32 PM
Hey, she still looks all right. But reflective textures aren't really necessary. :)

Would it work with its own material?
u mean export the original MDL0 material and put it on the imported model? i can give that a chan- *shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:48:09 PM
That's not what I meant, but go for it!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:57:41 PM
That's not what I meant, but go for it!

ur wish is my command... >_>

(http://fc01.deviantart.net/fs71/f/2011/343/7/d/skyward_sword_fi_in_brawl_by_demonslayerx8-d4in1g1.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 06:59:17 PM
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_20101binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_20102binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_20103binout.jpg)
Smexy imports need pictures. x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:01:33 PM
Wow, it worked! Congrats!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:08:48 PM
Sorc do me a favor and take loads of pics of Fi! x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 07:15:33 PM
Sorc do me a favor and take loads of pics of Fi! x3
Give me the files and I will try my best. ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:17:46 PM
I agree with Pride on this one.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:19:20 PM
Give me the files and I will try my best. ^^
aight files coming over soon!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:27:20 PM
Puraidou *sends to Demon* Demon *Sends to Sorc* XD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:28:55 PM
Puraidou *sends to Demon* Demon *Sends to Sorc* XD
lol xD

ok here they come sorc!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 07:33:04 PM
*Sorcy receives the files*

Off I go. ;)

*rushes off with them*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:34:19 PM
Looking forward to those pics!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:46:04 PM
Looking forward to those pics!
same here!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:47:37 PM
Fi looks great, DSX. You really outdid yourself with her.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:48:21 PM
Fi looks great, DSX. You really outdid yourself with her.
and it only took me a few hours :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:49:15 PM
Wow... and she looks great.

This is  coming from a guy who couldn't even import into 3DSmax and apply textures. :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 07:50:13 PM
Black:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_2106binout.jpg)

Green:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21061binout.jpg)

Red:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21062binout.jpg)

Evil:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21063binout.jpg)

Inverted:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21064binout.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:55:56 PM
Pretty nice!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:56:31 PM
Loving green and Evil! :D



Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:57:24 PM
Black:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_2106binout.jpg[/url])

Green:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21061binout.jpg[/url])

Red:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21062binout.jpg[/url])

Evil:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21063binout.jpg[/url])

Inverted:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21064binout.jpg[/url])

smexy!!

and damn 2 error 500's...

Quote
Demonslayerx8 says:
*error 500
*>_>
Puraidou says:
*i calculate a chance of 85% that I, Fi, caused this.
Demonslayerx8 says:
*I calculated a chance of 100% that I, Fi, doesn't give a damn.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:58:59 PM
ROFL Demon xD

Also, nicks for the red Fi and the green Fi: Firore and Fin *shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: the98pika on December 09, 2011, 08:00:43 PM
I calculate a 100% that DSX8 did a good job on Fi.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:01:25 PM
ROFL Demon xD

Also, nicks for the red Fi and the green Fi: Firore and Fin *shot*
*puts gun away*

You guys saw nothing...

I fun taking them. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:02:41 PM
I calculate a chance of infinity percent that Fi is # 2 on my most wanted imports list.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:06:59 PM
Liking the new avatar Pride. ^^

I'm glad, I'm people happy with pictures. x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:08:40 PM
ROFL Demon xD

Also, nicks for the red Fi and the green Fi: Firore and Fin *shot*
*throws all the guns into the lake*  :srs:


I calculate a 100% that DSX8 did a good job on Fi.
u win.... a cookie


I calculate a chance of infinity percent that Fi is # 2 on my most wanted imports list.
u get... a cake :>.>:


Liking the new avatar Pride. ^^

I'm glad, I'm people happy with pictures. x3
imma steal his avy >_>
but with the Evil Fi!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:14:47 PM
I calculate that I don't follow any of this (http://i.imgur.com/sGBOR.png)

Good job on Fi.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:15:02 PM
So it begins the Fi fad or just people becoming my pics that I took. :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:18:00 PM
So it begins the Fi fad or just people becoming my pics that I took. :P

hahah... its the Fi fad!


I calculate that I don't follow any of this ([url]http://i.imgur.com/sGBOR.png[/url])

Good job on Fi.

and u not following this on Fi's behalf...

I calculated a 90% chance, that I, Fi, don't care.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:19:00 PM
Yup, a Fi fad indeed. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 08:19:45 PM
All of the Fi's are one, the Fi's are combined more powerful then you can comprehend.
I calculate that 0% of the current human race is strong enough to stop us.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:20:32 PM
I won't join cuz I haven't played Skyward Sword. K? K.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 08:21:29 PM
Liking the new avatar Pride. ^^ I'm glad, I'm people happy with pictures. x3
You are welcome, lady Zelda.

I won't join cuz I haven't played Skyward Sword. K? K.
This would be the most sense making move possible then.
Go play it, it's awesome ;P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:22:10 PM
I won't join cuz I haven't played Skyward Sword. K? K.
We, the Fi's... shall over throne this human world!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:22:19 PM
...

I should post these then...

http://www.youtube.com/watch?v=RVBhjlaA5Tg
http://www.youtube.com/watch?v=KRPheoucN_0



Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: the98pika on December 09, 2011, 08:24:04 PM
I calculate 99% that someone should make a forum games thread that is about you saying
"I calculate (Insert numbers here)% that (Insert words here.)"


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:25:23 PM
I calculate 99% that someone should make a forum games thread that is about you saying
"I calculate (Insert numbers here)% that (Insert words here.)"

This is a great idea. :3



Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:26:09 PM
This is a great idea. :3


inb4ialreadymade1


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 08:27:23 PM
I calculate a chance of 100% that DSX8 Fi has made this by now.

inb4ialreadymade1
As i calculated.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:27:37 PM
Back on topic: I'm psyched for the SS character pack. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:32:26 PM
Is the "I calculate" something Fi says? :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:33:20 PM
Is the "I calculate" something Fi says? :srs:
Yeah, she says that.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:33:23 PM
Is the "I calculate" something Fi says? :srs:
yes it is.. xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:44:03 PM
And honestly, it's meme material. Or maybe even YTP.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:45:45 PM
yes it is.. xD
I calculate 100% that I ninja'd u. x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:49:39 PM
I love your avvy, btw, Sorceress. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:52:37 PM
I love your avvy, btw, Sorceress. :3
Thank u, Tabuu. ^^

Back on topic: Can't wait for more news/testing/picture taking, I be waiting for more news on another SS character. ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:53:26 PM
So much spam. @_@
You guys should stop the off-topic stuff cuz it piles up fast :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:53:57 PM
YW ^w^

I look forward to next week, when this is apparently released. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 09:48:46 PM
So much spam. @_@
You guys should stop the off-topic stuff cuz it piles up fast :srs:
I calculate 100% that I, Fi, shall stop this off-topic!


YW ^w^

I look forward to next week, when this is apparently released. :3
I calculate 73% that I, Fi, think that u r correct.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 09, 2011, 10:16:42 PM
DSX8, you are the best at everything.  :)  By the way, off topic, how do you guys pronounce the name, "Fi"?  To all of you that pronounce it as "Ph-aee", it's actually "F-ii".

I found this in the urban dictionary.  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 10:23:18 PM
DSX8, you are the best at everything.  :)  By the way, off topic, how do you guys pronounce the name, "Fi"?  To all of you that pronounce it as "Ph-aee", it's actually "F-ii".

I found this in the urban dictionary.  :)
lol... im not sure if im the best at "everything".. xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 09, 2011, 10:32:08 PM
lol... im not sure if im the best at "everything".. xD
can you post some pictures of Demise?  If people don't want to spoil the final boss, can you send me a private message with the pictures?  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: JBG on December 09, 2011, 10:32:35 PM
I observe the 100% statistic that you're all imposters :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 10:33:03 PM
can you post some pictures of Demise?  If people don't want to spoil the final boss, can you send me a private message with the pictures?  :)
well his UV mapping is messed up in 3ds max... so sadly no im not taking pics of him just yet until i DO get it fixed ^^'

I observe the 100% statistic that you're all imposters :srs:
:srs: imposters... nope!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Enigmatic on December 10, 2011, 12:32:58 AM
no ur not crazy... at that time, i didnt kno how to fix shaders... but i do now :P
I'd like to see those fixed up at some point. More Cloud.

Looking forward to Skyward Sword stuff. I haven't played it yet, but hopefully Christmas will change that.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 12:37:21 AM
I'd like to see those fixed up at some point. More Cloud.

Looking forward to Skyward Sword stuff. I haven't played it yet, but hopefully Christmas will change that.
haha... sadly i dont have the .max files of those models anymore... and would most likely require re-rigging... :s


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Enigmatic on December 10, 2011, 01:06:37 AM
haha... sadly i dont have the .max files of those models anymore... and would most likely require re-rigging... :s
To fix shaders you would need to re-rig it?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 01:07:34 AM
To fix shaders you would need to re-rig it?
nope... but like i said... i dont have the .max file anymore of KH1 Clouds rig... =/


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 03:50:17 AM
i have some original ideas for a Fi moveset, since she doesnt fight we have to come up with stuff, and i thought about giving her both the mster sword and goddes sword, each in their respective arm/wing/thingy... only showing up when attacking...
and textures should fit the recolor... so when the new brawlbox is out, i'll add them to the model ^^


EDIT:

try this for Demise, just search the MD5 importer somewhere around the net...

http://mediafire.com/?qpgvqnzik794q6r

and use ur own textures xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allbait on December 10, 2011, 05:05:37 AM
i have some original ideas for a Fi moveset, since she doesnt fight we have to come up with stuff, and i thought about giving her both the mster sword and goddes sword, each in their respective arm/wing/thingy... only showing up when attacking...
and textures should fit the recolor... so when the new brawlbox is out, i'll add them to the model ^^



2 problems with that sword thing, 1 the goddess sword (skyward sword) IS the master sword and 2 she's inside of it, its like picking up your house and using it to kill rats...
I think Fi's moveset would probably having a lot to do with timing, like the harp in skyward sword, she flashes different colors during her attacks and depending on which color flash you press to go to the next attack she goes to a different kind of move, so then she'd be like Marth's side B except she'd be dancing (like when you learn new songs) instead of swinging a sword and using calculation magic.(IDK! Number graphic effects? o_O) Or even better put her over Navi for Link's taunt .o.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 07:04:38 AM
it doesnt need to be a problem... its just the only way she'd have to attack...

and it doesnt need to be canon >.<

DSX, plz send SJS fi so he can make a CSp, he is with zelda now ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 12:30:10 PM
i have some original ideas for a Fi moveset, since she doesnt fight we have to come up with stuff, and i thought about giving her both the mster sword and goddes sword, each in their respective arm/wing/thingy... only showing up when attacking...
and textures should fit the recolor... so when the new brawlbox is out, i'll add them to the model ^^


EDIT:

try this for Demise, just search the MD5 importer somewhere around the net...

[url]http://mediafire.com/?qpgvqnzik794q6r[/url]

and use ur own textures xD

lol MD5 Importer ehh... hmm... idk, but i rather use the original MDL0 and try to fix the UV's myself... xD


it doesnt need to be a problem... its just the only way she'd have to attack...

and it doesnt need to be canon >.<

DSX, plz send SJS fi so he can make a CSp, he is with zelda now ^^

O_o... ill do it when he cries and crawls over to me via msn ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 12:35:08 PM
lol MD5 Importer ehh... hmm... idk, but i rather use the original MDL0 and try to fix the UV's myself... xD

O_o... ill do it when he cries and crawls over to me via msn ;)

its the mdl0 converted with brres viewer >.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 12:36:01 PM
its the mdl0 converted with brres viewer >.<
ah... i've never liked brres viewer... xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 10, 2011, 12:36:48 PM
O_o... ill do it when he cries and crawls over to me via msn ;)
You still need to send me that latest model of Fi (if she's done)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 01:09:48 PM
You still need to send me that latest model of Fi (if she's done)
....
*has already sent her to u*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 10, 2011, 01:21:22 PM
....*has already sent her to u*
Orly? :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 10, 2011, 02:22:34 PM
So, how are Fi, Zelda and Link doing? :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 10, 2011, 02:24:09 PM
So, how are Fi, Zelda and Link doing? :3
Fi is finished :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 10, 2011, 02:26:00 PM
Okay, so I gues he's still waiting to release her with Zelda and Link, eh?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 04:24:34 PM
Okay, so I gues he's still waiting to release her with Zelda and Link, eh?
yes, u r correct.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ItalianStallion on December 10, 2011, 04:38:19 PM
Don't know much of this character Fi at all. She's from Twilight Princess or Skyward Sword?

Either way, Zelda seems like a fitting choice. ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 04:39:52 PM
Don't know much of this character Fi at all. She's from Twilight Princess or Skyward Sword?

Either way, Zelda seems like a fitting choice. ;)
she's from Skyward Sword :P

and i also thought it was a good choice ;D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 05:25:24 PM
Don't know much of this character Fi at all. She's from Twilight Princess or Skyward Sword?

Either way, Zelda seems like a fitting choice. ;)

u no play zelda? u miss good game


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 10:18:19 PM
well.... get ready for some new pics of Zelda!!

be here in bout an hour... :srs:

or less! :af:


edit:
here's pics of Zelda!! thanks to Sorc and Data for the pics! :D
(http://i.imgur.com/gFyJH.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allbait on December 11, 2011, 05:15:33 AM
Zelda looks... EPIC! Although are you planning to add what brawl files call "eyehigh"? The little white circle on the eyes to make it look less, erm, dead? Also why does her hair look so solid colored when she has the FS?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 11, 2011, 05:17:23 AM
Zelda looks... EPIC! Although are you planning to add what brawl files call "eyehigh"? The little white circle on the eyes to make it look less, erm, dead? Also why does her hair look so solid colored when she has the FS?
Showed pics of her FS to DSX8 and he removed the glowing to her hair, now only her accessories should glow...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puccio on December 11, 2011, 07:44:59 AM
Zelda looks so cute man, good job.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ssj4gohan on December 11, 2011, 09:56:38 AM
Agreed so far on SS Zelda, though I do think her Goddess Outfit might come out a bit plain ingame. Any chance of seeing her in her 'Skyloft' outfit?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 11, 2011, 11:18:17 AM
Agreed so far on SS Zelda, though I do think her Goddess Outfit might come out a bit plain ingame. Any chance of seeing her in her 'Skyloft' outfit?
He's making both outfits.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 11, 2011, 01:21:01 PM
Zelda looks... EPIC! Although are you planning to add what brawl files call "eyehigh"? The little white circle on the eyes to make it look less, erm, dead? Also why does her hair look so solid colored when she has the FS?
i was trying to go with a glowing effet hair for the FS


Showed pics of her FS to DSX8 and he removed the glowing to her hair, now only her accessories should glow...
^ that lol


Agreed so far on SS Zelda, though I do think her Goddess Outfit might come out a bit plain ingame. Any chance of seeing her in her 'Skyloft' outfit?
ya im making both versions lol


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 11, 2011, 01:26:00 PM
Cool, both versions of SS Zelda. This pack is definitely worth the wait. ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DoctorFlux(Mariodk) on December 11, 2011, 02:07:39 PM
Guess who i voted on :D
only one char. (not the pokemons) i know of these


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 11, 2011, 03:36:14 PM
Guess who i voted on :D
only one char. (not the pokemons) i know of these
im gonna say phoenix wright... xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 11, 2011, 03:37:35 PM
Damn, can't wait to try those SS characters out. A playable Fi is going to be wicked. :3

Wait, GROOSE?!?! I can finally kick this guy's ass? XD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 04:03:57 PM
Damn, can't wait to try those SS characters out. A playable Fi is going to be wicked. :3

Wait, GROOSE?!?! I can finally kick this guy's ass? XD

yes, and Groose is going over... *grunt grunt grunt huff huff puff*.... DONKEY KONG!!! xD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 04:11:20 PM
yes, and Groose is going over... *grunt grunt grunt huff huff puff*.... DONKEY KONG!!! xD
Honestly I never seen him grunt, just mopping, because Zelda disappeared or he can't do anything...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 04:15:35 PM
Honestly I never seen him grunt, just mopping, because Zelda disappeared or he can't do anything...
play the game more then x3


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: BlueBrain on December 11, 2011, 04:18:38 PM
groose is just a bully in love with a girl that will never love him...
it's kinda sad...
and he probably became a bully cuz of this... he'd fit better on ganondorf, since he's slow and all...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 04:22:32 PM
groose is just a bully in love with a girl that will never love him...
it's kinda sad...
and he probably became a bully cuz of this... he'd fit better on ganondorf, since he's slow and all...
meh i prefer donkey kong

and update... i left my charger at my friends house last night... so imma have to run over and grab it... wooo -_-


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 04:23:22 PM
play the game more then x3
Nah, I'm taking a break from the game...

I also hardly paid attention to him anyways...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: BlueBrain on December 11, 2011, 04:24:03 PM
meh i prefer donkey kong

and update... i left my charger at my friends house last night... so imma have to run over and grab it... wooo -_-

well, that makes one character i wont use T.T


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 04:25:38 PM
DSX 8
I demand you do the arena where you fight Demise (Both versions, stormy and pretty) over Battlefield because you can.

Hell...even have Demise and link fighting in the BG XD
And link in brawl would be all O_O WTF...I'm in two places at once but there's only four players! DX

Also....two words
Sand motha [censored]in SHIP!
Since you know, you cancled skyloft T-T

Could you possibly rip me the sounds that that [censored] with the white hair makes when he's talking to link? Pretty pwease
Also, I need those in either mp3 or wave format =3


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: AVGanondorf on December 11, 2011, 04:52:52 PM
DSX8, It's a shame that Groose is over Donkey Kong because Donkey Kong is bent over like a monkey, so Groose is going to walk like a monkey?  :/  Groose would be a lot better over Ganondorf.  Could you possibly make 2 versions of him where he's over Ganondorf and over Donkey Kong?  :)


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 05:14:14 PM
I would prefer Captain Falcon, but since he is for lolz, I don't care anymore...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: AVGanondorf on December 11, 2011, 05:31:57 PM
I would prefer Captain Falcon, but since he is for lolz, I don't care anymore...
Captain Falcon is fast, but Ganondorf is more the slow, Groose type.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 06:22:06 PM
DSX 8
I demand you do the arena where you fight Demise (Both versions, stormy and pretty) over Battlefield because you can.

Hell...even have Demise and link fighting in the BG XD
And link in brawl would be all O_O WTF...I'm in two places at once but there's only four players! DX

Also....two words
Sand motha [censored]in SHIP!
Since you know, you cancled skyloft T-T

Could you possibly rip me the sounds that that [censored] with the white hair makes when he's talking to link? Pretty pwease
Also, I need those in either mp3 or wave format =3

sorry but the sounds arnt in a brsar or in brstm format... SORRY!!

and the 1 with white hair, u mean Ghirahim? >.>


DSX8, It's a shame that Groose is over Donkey Kong because Donkey Kong is bent over like a monkey, so Groose is going to walk like a monkey?  :/  Groose would be a lot better over Ganondorf.  Could you possibly make 2 versions of him where he's over Ganondorf and over Donkey Kong?  :)
ok ok fine... let me port the model over ganons bones then.. :notimp:
now he wont be on Donkey Kong


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Tabuu Forte Akugun on December 11, 2011, 06:28:31 PM
Shucks. Can't have Groose get his ass handed to him by Tabuu. :/

Oh well. XD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Ӄit ßallarɖ on December 11, 2011, 06:58:42 PM
Execlent. I can beat the snot outa that heard headed fool. but I'm glad what happens later =3


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Tabuu Forte Akugun on December 11, 2011, 07:23:28 PM
Execlent. I can beat the snot outa that heard headed fool. but I'm glad what happens later =3
+1, in total agreement. Groose is an ass.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 07:23:43 PM
Execlent. I can beat the snot outa that heard headed fool. but I'm glad what happens later =3
hahah :P


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Segtendo on December 11, 2011, 07:47:04 PM
To the people who voted Phoenix Wright: I love you all :af2:


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 08:16:08 PM
Can't wait for Groose. :3

(http://fc01.deviantart.net/fs71/f/2011/339/0/f/the_legend_of_groose_groosenator_of_grooseland_by_shattered_earth-d4i9336.jpg)


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 08:36:38 PM
sorry but the sounds arnt in a brsar or in brstm format... SORRY!!

and the 1 with white hair, u mean Ghirahim? >.>

No, I mean Lady freaking Gaga =-=
Yes Ghirahim :l
*pouts*

Can you get me a model of the Pirate from the sandship? I mean the mini-boss!


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Allav866 on December 11, 2011, 09:10:52 PM
Can't wait for Groose. :3

([url]http://fc01.deviantart.net/fs71/f/2011/339/0/f/the_legend_of_groose_groosenator_of_grooseland_by_shattered_earth-d4i9336.jpg[/url])
lol where did you find this?! that is hilarious! I always joked about how Groose thinks everything should be branded with his name.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 09:14:14 PM
lol where did you find this?! that is hilarious! I always joked about how Groose thinks everything should be branded with his name.
On deviantart.

Yeah DSX8, I will be waiting for anything, u want me to test/take pictures.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 09:27:46 PM
Can't wait for Groose. :3

([url]http://fc01.deviantart.net/fs71/f/2011/339/0/f/the_legend_of_groose_groosenator_of_grooseland_by_shattered_earth-d4i9336.jpg[/url])

this
made my day! xD


No, I mean Lady freaking Gaga =-=
Yes Ghirahim :l
*pouts*

Can you get me a model of the Pirate from the sandship? I mean the mini-boss!


lol if i can locate it... sure


On deviantart.

Yeah DSX8, I will be waiting for anything, u want me to test/take pictures.

lol well Groose needs his UV fix... i must ask Dot to fix it for me... for both Groose, Demise AND impa


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:23:55 PM
Yeays :D
Thanks much xD
I could really use him for a machinima
Hmm...I think I will puts him over marth =3

Just pm me him if you find him :D
Oh and Impa too...if you find her (the young one that is) preferibly without the black cloak on.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 10:24:56 PM
Yeays :D
Thanks much xD
I could really use him for a machinima
Hmm...I think I will puts him over marth =3

Just pm me him if you find him :D
Oh and Impa too...if you find her (the young one that is) preferibly without the black cloak on.
*cough*... didnt u notice that i already finished her a few pages back.... :notimp:


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:47:09 PM
*cough*... didnt u notice that i already finished her a few pages back.... :notimp:
You did O_o;

Are you planning to import Demise by any chance? :D
Pwetty pweeese =3
If not, send me his model if you find it xD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 10:51:05 PM
You did O_o;

Are you planning to import Demise by any chance? :D
Pwetty pweeese =3
If not, send me his model if you find it xD

already have him too... just needs UV fixing


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:53:59 PM
already have him too... just needs UV fixing
Who is he over??
For PSA ing =3
Damn....you work fast....

Also can you pm me these codes. I can't seem to find them and Gecko Codes doesn't have them any more.

No Tags: The images behind the percentage icons
No Hud: Damage, player 1/4 icon etc
No Magnifying Glass: The thing that appears when you're going off the side of the stage.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 10:55:55 PM
Who is he over??
For PSA ing =3
Damn....you work fast....

Also can you pm me these codes. I can't seem to find them and Gecko Codes doesn't have them any more.

No Tags: The images behind the percentage icons
No Hud: Damage, player 1/4 icon etc
No Magnifying Glass: The thing that appears when you're going off the side of the stage.
those blimps for off screen is also part of the HUD

sadly i dont have the codes for them and im not sure where their located..

and Demise is over Ganon


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:57:17 PM
Nice...
I suppose you have the sword rigged to his taunt sword?
Or what xD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 10:59:04 PM
those blimps for off screen is also part of the HUD

sadly i dont have the codes for them and im not sure where their located..

and Demise is over Ganon
Ganondorf is the best fit for Demise, that's what I think, plus their is more reasons why he should be on Ganondorf as well....


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 11:00:25 PM
Nice...
I suppose you have the sword rigged to his taunt sword?
Or what xD
Sword will also be on the Taunt.. but also needs UV fixing :srs:


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: AVGanondorf on December 11, 2011, 11:07:38 PM
DSX8, how will you make the fiery hair for Demise?  Will someone just make a PSA for him so that his hair would be fiery?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 11:09:19 PM
DSX8, how will you make the fiery hair for Demise?  Will someone just make a PSA for him so that his hair would be fiery?
CLR0 editing in the FitGanonMotion.pac file


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Dot on December 11, 2011, 11:11:07 PM
impa uv fixing almost done...

EDIT: done  :P


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 11:41:26 PM
impa uv fixing almost done...

EDIT: done  :P
Sweet, no more yellow back, Impa. :P


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Allav866 on December 12, 2011, 12:25:17 AM
About Link... will he be right-handed, like he is here (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23934)?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 12, 2011, 01:11:35 AM
About Link... will he be right-handed, like he is here ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23934[/url])?

nope, left handed... but you CAN use that FitMotion file to make him right handed

edit: b4 i head off to bed... i'd like to make a small announcement...

it took me only 5 mins... to learn how to edit UV Mapping in 3ds max... so.. i can do Demise on my own :D

and also fix up Impa's UV edits that Dot did...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 12, 2011, 06:26:36 AM
Teach meh the uv editing for the thre dee s maximium D:
Nao =3

Oh and Demise over ganondorf ftw =3
though I could see him working over bowser too for some odd reason...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Puccio on December 12, 2011, 06:29:58 AM
You know? You're doing a lot of Zelda imports and I thought that the Imprisoned would fit good over Giga Bowser. Are you planning to do him?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 12, 2011, 06:40:41 AM
You know? You're doing a lot of Zelda imports and I thought that the Imprisoned would fit good over Giga Bowser. Are you planning to do him?
nope not at all


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Segtendo on December 12, 2011, 07:47:30 AM
Happy 100 pages! >.>


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Puccio on December 12, 2011, 08:10:08 AM
Oh yeah, happy 100 pages!


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Tabuu Forte Akugun on December 12, 2011, 10:06:45 AM
Happy 100 pages!

I can hardly contain my excitement for Fi. :)

And how is Groose coming?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 12, 2011, 12:09:49 PM
Happy 100 pages! >.>
Oh yeah, happy 100 pages!
Happy 100 pages!

I can hardly contain my excitement for Fi. :)

And how is Groose coming?
wow cant believe its already at 100 pages... mostly full of de-railment and stuff... but o well xD
as for groose... still waiting for Dot to give me the UV fix of him


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 12, 2011, 12:14:41 PM
(http://rlv.zcache.com/happy_100_year_anniversary_cubbies_tshirt-p235686249006617824zvf1f_400.jpg)

Good job on getting 100 pages, DSX8. :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 12:30:17 PM
([url]http://rlv.zcache.com/happy_100_year_anniversary_cubbies_tshirt-p235686249006617824zvf1f_400.jpg[/url])

Good job on getting 100 pages, DSX8. :P

100 years.... was i frozen for 100 years and brawl hacking is STILL going on? x3
lolzy

*changes title*


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 12, 2011, 01:54:05 PM
DSX8, I know I sound like a total noob right now, but what's a UV fix?  Just curious... :)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 03:59:43 PM
DSX8, I know I sound like a total noob right now, but what's a UV fix?  Just curious... :)
UV is what lines the texture up on the model and where each texture belongs to on the object via vertices

edit:
im gonna release Fi and Impa tonight... :happy:


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 04:07:51 PM
All right! I'll definitely be there when she's released!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 04:30:20 PM
All right! I'll definitely be there when she's released!

haha good :P

anyways... FINAL PICS OF IMPA!!
(http://i.imgur.com/B0eti.jpg)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 04:32:35 PM
Sorry, Zelda. Fi will replace you completely. XD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 06:17:41 PM
heheh... well 1 hour to go till Fi and Impa are released every1!!!

anyways... NEW PICS!!! thats right... GROOSE!! Fixed his UV's all on my own and he came out perfect :P
already started work on his rig
(http://fc01.deviantart.net/fs71/f/2011/346/8/7/skyward_sword__groose_by_demonslayerx8-d4iy0iy.png)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 06:19:00 PM
All right! 1 simple hour. :333

And Groose looks awesome!!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: the98pika on December 12, 2011, 06:33:47 PM
Wow i never thought that Groose would ever be imported. XD Good job on the import. :)
Also 1 more hour for Fi and Impa HYPE!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 06:35:55 PM
Wow i never thought that Groose would ever be imported. XD Good job on the import. :)
Also 1 more hour for Fi and Impa HYPE!

Yup, I agree with all this guy said.

Especially about Groose and Fi. XDD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:14:33 PM
(http://i.imgur.com/8tLUc.png)
(http://i.imgur.com/HJk9c.png)

that is all! also... im now fixing the UV's on Demise's sword


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: ✿Zelia✿ on December 12, 2011, 07:17:05 PM
([url]http://i.imgur.com/8tLUc.png[/url])
([url]http://i.imgur.com/HJk9c.png[/url])
that is all! also... im now fixing the UV's on Demise's sword
Smexy, really smexy. :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 12, 2011, 07:18:22 PM
:srs:
Spoilers, man, SPOILERS. Some of us people haven't played Skyward Sword (but I'm too late cuz you showed me on MSN).


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:19:28 PM
:srs:
Spoilers, man, SPOILERS. Some of us people haven't played Skyward Sword (but I'm too late cuz you showed me on MSN).
well the game has been out for almost a month.... WHO NEEDS SPOILERS ANYMORE WHEN U GOT YOUTUBE! :af:


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 12, 2011, 07:22:11 PM
well the game has been out for almost a month.... WHO NEEDS SPOILERS ANYMORE WHEN U GOT YOUTUBE! :af:
I'd rather play the game than watch it :srs:


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 07:38:01 PM
I'd rather play the game than watch it :srs:

Agreed.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 12, 2011, 07:41:26 PM
Question: If people don't want spoilers for Skyward Sword, why do they go to this thread?  :/


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 07:44:16 PM
Because we want Fi, Impa and Groose.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:44:26 PM
Question: If people don't want spoilers for Skyward Sword, why do they go to this thread?  :/
u have a very very good point! xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 12, 2011, 07:49:15 PM
u have a very very good point! xD
:srs:
You could at least warned people.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 07:50:56 PM
Seggy is again right.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:54:30 PM
meh fine...

anyways... RELEASED!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Z