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Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: Xiggah on October 28, 2011, 07:16:27 PM



Title: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on October 28, 2011, 07:16:27 PM
(http://puu.sh/gPcr)(http://cloud.steampowered.com/ugc/631862291330238909/5E885069A4282B2A2B035B399226F4F2307B6661/)

Most major updates will be posted at the Brawl is Magic blog (http://brawlismagic.blogspot.com), but I'll still post here to talk about all the technical details of the mod.

Modeled by TommoPuppy, rigged by me. Download (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24784)?

2/12 Blog Update: 3D render of Rainbow Dash with an outline. Check out the livestream video here (http://brawlismagic.blogspot.com)!


Title: Re: My Little Pony meets Brawl
Post by: Tempo_ on October 28, 2011, 07:34:47 PM
I want to know who this everypony else is.


Title: Re: My Little Pony meets Brawl
Post by: LC-DDM on October 28, 2011, 07:39:32 PM
God I hope Ganon punches Dash in the face. HARD.

On a more serious note this better damn well have Nega Pinkie as a seperate character.


Title: Re: My Little Pony meets Brawl
Post by: hyo on October 28, 2011, 08:24:06 PM
Thats one big pony....not even a fan of mlp AT ALL, but good job and best of luck! :)


Title: Re: My Little Pony meets Brawl
Post by: Pik on October 29, 2011, 07:05:19 AM
http://www.youtube.com/watch?v=umDr0mPuyQc


Title: Re: My Little Pony meets Brawl
Post by: Dark Aura on October 29, 2011, 11:48:20 AM
I don't care what anyone else says, I applaud you for this. Keep it up :3


Title: Re: My Little Pony meets Brawl
Post by: Alex Climax on October 29, 2011, 11:50:59 AM
I'm neutral with MLP, but ya'll are doing a great job so far!

If my Bro played SSBB, I'd download it for him.


Title: Re: My Little Pony meets Brawl
Post by: Xiggah on October 30, 2011, 08:04:58 AM
I'm neutral with MLP, but ya'll are doing a great job so far!

If my Bro played SSBB, I'd download it for him.
He just might play SSBB after seeing this... that's what I'm aiming for, anyways.


Title: Re: My Little Pony meets Brawl
Post by: pikazz on October 30, 2011, 08:18:01 AM
dont hate MLP, it's actually good show.
the thing I hate is all the bronies that "OOOOH, I LOVE THESE SHOW! I HAVE A PLUSH" ect, you get the point.

good luck on the importing and rigging :3


Title: Re: My Little Pony meets Brawl
Post by: deadname mcredactedface on October 31, 2011, 08:03:16 PM
Woo, now I don't have to do it! Keep up the good work!

Are you going to make them one-slot or make a PSA? Are you going to give them realistic shading, toon shading or leave them the way they are?

It'd be nice if we could make our own custom shaders to suit the style of the show/KP-ShadowSquirrel's renders.


Title: Re: My Little Pony meets Brawl
Post by: JBG on November 01, 2011, 05:42:11 PM
I'm not exactly sure if I'm willing to welcome the ponies to the brawl hack roster, but I do applaud the efforts you're going/going to go through to make this happen.

Now we just need some code to add in additional charaters to CSSs, like the alloys, but better.


Title: Re: My Little Pony meets Brawl
Post by: DMN666 on November 02, 2011, 12:45:35 PM
FECK!!!!!!!
I wanted to do this first D:
Oh i want import something too, i wanna get Rarity Twilight and Fluttershy <3


Title: Re: My Little Pony meets Brawl
Post by: Sky Grounder on November 02, 2011, 01:27:58 PM
Well if you're going to import a pony, then all I have to say is, good luck with animating it ;)


Title: Re: My Little Pony meets Brawl
Post by: Xiggah on November 11, 2011, 01:23:23 PM
Woo, now I don't have to do it! Keep up the good work!

Are you going to make them one-slot or make a PSA? Are you going to give them realistic shading, toon shading or leave them the way they are?

It'd be nice if we could make our own custom shaders to suit the style of the show/KP-ShadowSquirrel's renders.

PSA, not one slot. Not sure about the shading yet, but I'm using KP-ShadowSquirrel's models.


Title: Re: My Little Pony meets Brawl
Post by: Rayn on November 11, 2011, 01:37:56 PM
what's this? An excuse to get back into animating?

I approve!
*starts brainstorming ideas for a Pinkamena moveset*


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 11, 2011, 05:02:48 PM
what's this? An excuse to get back into animating?

I approve!
*starts brainstorming ideas for a Pinkamena moveset*
Actually, that would be great. We're going to try our best to get in as many as possible, naturally.


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Rayn on November 11, 2011, 05:19:46 PM
Actually, that would be great. We're going to try our best to get in as many as possible, naturally.
Awesome! I'll get around to writing the moveset down sometime tomorrow!


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Titanoverlord on November 11, 2011, 07:03:28 PM
(http://images.icanhascheezburger.com/completestore/2008/11/7/128705909992851974.jpg)
yup i just did it  ;D


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: deadname mcredactedface on November 11, 2011, 07:33:31 PM
PSA, not one slot. Not sure about the shading yet, but I'm using KP-ShadowSquirrel's models.
God damn it I wasn't asking you if you were using KP-ShadowSquirrel's models because that's more obvious than being hit by a truck. I was saying it would be nice if we could make a custom shader that suits the style of the one used in his turntable renders. -.- WHY CAN'T PEOPLE READ

Speaking of which, someone needs to compile information on what we already know about shaders and materials and make a tutorial on how to make them fit in Brawl better, since a lot of imports seem to have a problem with the shaders being overly bright.


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 12, 2011, 12:54:09 PM
God damn it I wasn't asking you if you were using KP-ShadowSquirrel's models because that's more obvious than being hit by a truck. I was saying it would be nice if we could make a custom shader that suits the style of the one used in his turntable renders. -.- WHY CAN'T PEOPLE READ

Speaking of which, someone needs to compile information on what we already know about shaders and materials and make a tutorial on how to make them fit in Brawl better, since a lot of imports seem to have a problem with the shaders being overly bright.

I said I wasn't sure about the shaders... after I finish rigging Rainbow, I'll play around with the shading. I've only done stages, but the characters shaders shouldn't be TOO different, right?


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Naruto200Man on November 12, 2011, 01:17:06 PM
Do I have to have my model rigged for X/Y Root N to have 100% control over ALL polygons for the import to work? 3DS Max let me do that for the Trans N and Top N bones but it won't let me do it with those two :(


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 12, 2011, 01:23:01 PM
Do I have to have my model rigged for X/Y Root N to have 100% control over ALL polygons for the import to work? 3DS Max let me do that for the Trans N and Top N bones but it won't let me do it with those two :(

Each bone only needs to be linked to (at the least) one polygon to not disappear on export, but it might be safer to link every bone to every mesh. Maybe your skeleton files aren't perfect imports?


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Naruto200Man on November 12, 2011, 01:32:10 PM
Each bone only needs to be linked to (at the least) one polygon to not disappear on export, but it might be safer to link every bone to every mesh. Maybe your skeleton files aren't perfect imports?

Nah, the ones that I have rigged fully, the top N and Trans N, they move and rotate the model perfectly because I gave both of them Absolute control over all the polygons in Hinata's model. I know because I can scale the bone up and down and the model/other bones scale up/down accordingly along with it :D

When I go to click the 1 button (on the weight tool) on X root N for a polygon, the weights for Y root N go down to 0 :>.>palm:


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 12, 2011, 01:37:56 PM
Nah, the ones that I have rigged fully, the top N and Trans N, they move and rotate the model perfectly because I gave both of them Absolute control over all the polygons in Hinata's model. I know because I can scale the bone up and down and the model/other bones scale up/down accordingly along with it :D

When I go to click the 1 button (on the weight tool) on X root N for a polygon, the weights for Y root N go down to 0 :>.>palm:

Weird. At any rate, if you put all the weight on one bone then it won't be able to move for any other bone. You have to distribute them evenly, such as YRotN = 0.5 and XRotN = 0.5, but I wouldn't worry about the rotation bones, they're only there to make rotating the HipN bone easier.

(Oh, and just because a bone is linked to a skin doesn't mean it needs to have any vertices weighed to it. You should probably not weight any vertices to the Rotation bones, just link them to the skin and then leave them alone.)


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Naruto200Man on November 12, 2011, 01:44:24 PM
Alright, thanks for the help ^+^;
I'm glad I'm finally starting to figure this weighting thing out >_> that was the only thing stopping me from making an import.

BTW: Would Rigging the Kunai polygons to JUST the Right/Left Have N bones (right have N only for the right hand kunai and left have N only for the left hand polygon) be a good idea, or no?

Because it would make using Kunai WAY easier in a psa for Hinata.


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 12, 2011, 01:54:30 PM
Yes, that is what you would want to do.

Also, in pony related news... I could release a 3ds max file of the brawl-rigged Rainbow Dash... but it's doesn't work in Brawl. You could only animate the model in 3ds max. Only I get the working model for now :P


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Quicksilver on November 12, 2011, 05:03:10 PM
Who is this going over? Ivysaur? Ivysaur is the only character that walks on all 4s so I can't imagine who else it would be.


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 12, 2011, 05:14:19 PM
Who is this going over? Ivysaur? Ivysaur is the only character that walks on all 4s so I can't imagine who else it would be.
Trust me when I say ponies over Ivysaur don't look that great. These ponies are getting their own animations.

(Also, Pikachu sometimes runs on all four... >.>)


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Lord_of_D: on November 12, 2011, 05:15:59 PM
Trust me when I say ponies over Ivysaur don't look that great. These ponies are getting their own animations.

(Also, Pikachu sometimes runs on all four... >.>)
maybe you've heard this before, butmake them over yoshi D:, it fits much better


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 12, 2011, 05:29:00 PM
maybe you've heard this before, butmake them over yoshi D:, it fits much better
Yoshis fit better than all other characters, hence seeing cutie mark Yoshis all over the Brawl Vault, but I guess it wouldn't hurt to put them over Yoshi as well as being their own characters. I might make one-slot versions in the future, but for now I'm thinking about just getting Dashie in the game.


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: deadname mcredactedface on November 12, 2011, 05:32:12 PM
Yeah when I tried and failed vertexing Rainbow Dash I did it over Yoshi due to similar body shape. It kinda worked, I just didn't have the skill to finish it plus I knew imports were coming.

But if you're animating them yourself, you don't need to rig them over another character's skeleton. They'd look better using their own skeleton.


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Lord_of_D: on November 12, 2011, 06:22:19 PM
Yeah when I tried and failed vertexing Rainbow Dash I did it over Yoshi due to similar body shape. It kinda worked, I just didn't have the skill to finish it plus I knew imports were coming.

But if you're animating them yourself, you don't need to rig them over another character's skeleton. They'd look better using their own skeleton.
ports? from where D:?


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Xiggah on November 12, 2011, 06:27:15 PM
Yeah when I tried and failed vertexing Rainbow Dash I did it over Yoshi due to similar body shape. It kinda worked, I just didn't have the skill to finish it plus I knew imports were coming.

But if you're animating them yourself, you don't need to rig them over another character's skeleton. They'd look better using their own skeleton.


(http://i.imgur.com/2xHQU.png)

Eeyup.


Title: Re: My Little Pony meets Brawl (Looking for help!)
Post by: Titanoverlord on November 12, 2011, 07:23:42 PM
Yeah when I tried and failed vertexing Rainbow Dash I did it over Yoshi due to similar body shape. It kinda worked, I just didn't have the skill to finish it plus I knew imports were coming.

But if you're animating them yourself, you don't need to rig them over another character's skeleton. They'd look better using their own skeleton.

trying using that pony skele I dare ya


Title: Re: My Little Pony meets Brawl (Animators wanted!)
Post by: Xiggah on November 13, 2011, 05:23:17 PM
(https://lh3.googleusercontent.com/-cfaski2wqek/TsBdttKQg_I/AAAAAAAAABk/jbra84OaT40/s640/al_111113_1619.bin.out.jpg) (https://lh3.googleusercontent.com/-prKGzjhQkUc/TsBdth7zQMI/AAAAAAAAABo/GzX0LvNufM0/s640/al_111113_1623.bin.out.jpg)

Made some progress with the shaders, and by progress I mean I took Jigglypuff's shader and put it on Rainbow. Now I'll make some animations that could be used to create a video, rather than screenshots.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: deadname mcredactedface on November 14, 2011, 04:21:23 AM
What's that noise? Why it's the hype train! CHOO CHOO!

Those new shaders look pretty cool for now. In future I reckon a bright toon shader like what Tingle and the Windwaker trophies have would look cool (and full brightness on the eyes maybe), but for now it's the last thing we need to worry about, plus we don't know enough about shaders and materials yet. (Though BlackJax is working on it)

I'm sorry I keep talking about it. I just can't help myself, for a number of reasons really, but I'll try and stop.

Either way, I'm really excited for this!


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Puccio on November 14, 2011, 05:21:59 AM
HYPE. A LOT OF HYPE DUDE!

Maybe I can try with some recolors, if you want too?


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: deadname mcredactedface on November 14, 2011, 06:05:32 AM
Recolourers, always jumping the gun. ;P


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Puccio on November 14, 2011, 06:08:40 AM
Lol that's true. I'm just so hyped for this. But we need more fluttershy too.<.<


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: DJ Lowgey on November 14, 2011, 06:36:15 AM
I think, it is a very funny project  :laugh:
Hope you can finish it.
On wich character is the pony?

How is the character coming along?
my girlfriend is hyped cuz of this  :laugh:


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Dark Aura on November 14, 2011, 08:54:01 AM
(https://lh3.googleusercontent.com/-cfaski2wqek/TsBdttKQg_I/AAAAAAAAABk/jbra84OaT40/s640/al_111113_1619.bin.out.jpg) (https://lh3.googleusercontent.com/-prKGzjhQkUc/TsBdth7zQMI/AAAAAAAAABo/GzX0LvNufM0/s640/al_111113_1623.bin.out.jpg)

Made some progress with the shaders, and by progress I mean I took Jigglypuff's shader and put it on Rainbow. Now I'll make some animations that could be used to create a video, rather than screenshots.

HYPE. Good job giving the ponies a Brawlish style.

I'm especially eager for Fluttershy, though how she will ever fight I will never know. :P

Too bad Fighting is Magic isn't done, maybe you could've based their moves off that.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Naruto200Man on November 14, 2011, 09:34:41 AM
Just dropping by to say thanks for the help :)
Somebody's definitely going to get a special credit in the BV entry =3


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Xiggah on November 14, 2011, 11:24:37 AM
I'm glad to see everyone is excited to see the progress I've made. I probably won't mess around with the shaders for a while after this, because I'm working on animations as of now. Right now Rainbow is over Pit, originally because he's one of the flying characters, but with the character rel swaps and PSA hacks nowadays it doesn't matter as much which character it replaces.

Since animating will probably take me a while, perhaps the next thing I'll post will be the moveset details I'm aiming for.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Lord_of_D: on November 14, 2011, 02:58:26 PM
(http://4.bp.blogspot.com/-7rcn2t4IvRY/Tcu-Qie-ADI/AAAAAAAABkU/7emlfcwT8BM/s1600/mother-of-god-template.jpg)
it looks awesome, but i have to ask, over what character is it there D:?


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Xiggah on November 14, 2011, 03:26:33 PM
it looks awesome, but i have to ask, over what character is it there D:?

It's over Pit right now, but I could switch it over any other character in the future if I had some insane reason to do so.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Rayn on November 14, 2011, 06:54:57 PM
*is in need of something to do*

Do you need ideas for movesets for any of the ponies?


Also, HYPEHYPEHYPE.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Xiggah on November 14, 2011, 07:23:03 PM
*is in need of something to do*

Do you need ideas for movesets for any of the ponies?


Also, HYPEHYPEHYPE.

Well, yes. I haven't given much thought to anypony's moveset besides Rainbow Dash. And for anyone looking to help, I welcome you!


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: deadname mcredactedface on November 16, 2011, 02:12:49 AM
http://www.equestriadaily.com/2011/11/nightly-roundup-158.html

Congrats on being featured on EQD!


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Xiggah on November 16, 2011, 03:04:39 AM
[url]http://www.equestriadaily.com/2011/11/nightly-roundup-158.html[/url]

Congrats on being featured on EQD!


Thank you! It's giving me a reason to learn animating, since I'm not expecting an animator to fall out of the sky anytime soon.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Puccio on November 16, 2011, 06:03:48 AM
If I can help you with the moveset too, I'd be glad to help.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Naruto200Man on November 16, 2011, 06:33:57 AM
Thank you! It's giving me a reason to learn animating, since I'm not expecting an animator to fall out of the sky anytime soon.

The best part about rigging your own model is that you know which vertecies go where when what bone moves. And you know EXACTLY how those bones are going to bend/twist etc. Thus, making the animation process much easier =3


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Rayn on November 16, 2011, 09:54:10 AM
Thank you! It's giving me a reason to learn animating, since I'm not expecting an animator to fall out of the sky anytime soon.
*falls out of the sky*

sorry if I wasn't being clear - I'm not very experienced, but I've animated in the past before, so if you'd like my help with animating as well as moveset ideas, I'm here.


Title: Re: My Little Pony meets Brawl (Looking for help, especially Animators!) *New Pics*
Post by: Xiggah on November 16, 2011, 02:59:32 PM
I'll update the thread title and first post as well:

Anyone with moveset ideas can post in this thread, as I'll be here to talk to anypony who wishes to help. As for the animating, I'll most likely release the skinned model for anypony to animate with, although the model wouldn't work in-game :P


Title: Re: My Little Pony meets Brawl (Blog link included)
Post by: BriefCasey795 on November 16, 2011, 08:39:31 PM
OMFG why didn't anyone effn tell me!?! Pinkie pie is being worked on, right? Because i really want them in brawl so bad! Also, do you have pics of pinkie or others yet? also who is it gonna be on?  (Obviously, not yoshi) So how do you import them convert the to dae or something? Also aren't those the gmod models?
God I hope Ganon punches Dash in the face. HARD.

On a more serious note this better damn well have Nega Pinkie as a seperate character.
Nega Pinkie is Cupcakes Pinkie right? Who looks like this:
(http://s3.amazonaws.com/kym-assets/entries/icons/original/000/005/849/130187336717.jpg?1305905171)
If so, then it would be awesome to see Rainbow Dash Finally get her sweet revenge for being brutally killed in cupcakes. But i still like normal basic pinkie. :D


Title: Re: My Little Pony meets Brawl (Blog link included)
Post by: deadname mcredactedface on November 16, 2011, 09:21:05 PM
Just Rainbow Dash at this point. She's over Pit currently and she'll have an original moveset and animations. All this has already been said in the thread.

I'm almost entirely certain that it's a custom rig, not the one from the Gmod models, but yes, all these models come from the one source.

Also [censored] Cupcakes. :srs:


Title: Re: My Little Pony meets Brawl (Blog link included)
Post by: BriefCasey795 on November 16, 2011, 09:39:42 PM
Well, wait, they will be provided seperatly and have Dash recolors and revertexes? (ex. Dash dressed as a shadowbolt) Well if that's what they're gonna do, then when pinkie started out as a request, someone posted this in my thread.
ok so now that .65 is out if we end up getting a good model for pinkie, i would love to help in making the full moveset if there isnt already a team in place... i mean...if thats ok with you...*squeak*
Well, I guess Pinkie Could be accomplished first. If It's gonna go over anybody, it should be yoshi... or anyone else. Well I guess i should inform turbobear about xiggah's project. Xiggah told me he has a pre-rigged model. so pinkie pie fans are in luck.


Title: Re: My Little Pony meets Brawl (Blog link included)
Post by: Xiggah on November 16, 2011, 09:50:21 PM
Well, wait, they will be provided seperatly and have Dash recolors and revertexes? (ex. Dash dressed as a shadowbolt) Well if that's what they're gonna do, then when pinkie started out as a request, someone posted this in my thread. Well, I guess Pinkie Could be accomplished first. If It's gonna go over anybody, it should be yoshi... or anyone else. Well I guess i should inform turbobear about xiggah's project. Xiggah told me he has a pre-rigged model. so pinkie pie fans are in luck.

As for recolors and costumes, that sounds like something I'd like to do. Which character they don't go over doesn't matter, so I'll probably use the .rel hacks available and let people choose which character they want to replace.

The order the ponies are done in.... it really depends on how quickly I can agree to a moveset. Pinkie Pie kind of sounds like a difficult character to come up with a moveset for, so it'll be a challenge!


Title: Re: My Little Pony meets Brawl (Blog link included)
Post by: turbobear on November 17, 2011, 03:26:33 PM
ok so redpwnage sent me here i just need the pinkie model
ive never ported a model before but if i can just replace then thats all i need otherwise over someone who has a few external gfx preferably (4th wall ideas)  and i think i have a few ideas for a moveset.  glad to help because the world needs more ponies!!!


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 03:39:07 PM
ok so redpwnage sent me here i just need the pinkie model
ive never ported a model before but if i can just replace then thats all i need otherwise over someone who has a few external gfx preferably (4th wall ideas)  and i think i have a few ideas for a moveset.  glad to help because the world needs more ponies!!!

I just uploaded a mannequin model for animation purposes if you wanted to make animations for Pinkie Pie, although it's not very useful for anything besides animating in BrawlBox. I'm being selfish and keeping the full models to myself :P


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Spex130 on November 17, 2011, 05:55:57 PM
Erm. Before anything, I just wanna tell ya. Not a brony. I just like the show. K?

Anyways, I had downloaded the Rainbow model and I wanted to give you a rigging suggestion.

For the legs, right now they're hard to animate because with the rig you have set to it, it's like Rainbow has one really long shin with no knees.

Now, I'm not saying I'm the best rigger, as this is just a suggestion, but it'd be a much easier animating if the thighs were a bit longer, and the XFootJ accounted for Rainbow's second knee instead of her ankle. Following that, the XToeN would probably be better off accounting for what the XFootJ is controlling at the moment. That way, the back legs would be able to bend properly and animate properly.

Erm. No offense intended. Just a suggestion. 


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 06:06:44 PM
Erm. Before anything, I just wanna tell ya. Not a brony. I just like the show. K?

Anyways, I had downloaded the Rainbow model and I wanted to give you a rigging suggestion.

For the legs, right now they're hard to animate because with the rig you have set to it, it's like Rainbow has one really long shin with no knees.

Now, I'm not saying I'm the best rigger, as this is just a suggestion, but it'd be a much easier animating if the thighs were a bit longer, and the XFootJ accounted for Rainbow's second knee instead of her ankle. Following that, the XToeN would probably be better off accounting for what the XFootJ is controlling at the moment. That way, the back legs would be able to bend properly and animate properly.

Erm. No offense intended. Just a suggestion. 

Yeah, I know about those... if you're talking about the polygon thighs rather than the bone's position in the thighs, then that's because the original modeler made them that way, which I want to keep original. As for the bones, I hadn't put in the second knees.... which still sounds weird to say... But thanks for bringing that to my attention!


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 17, 2011, 06:26:34 PM
ok so redpwnage sent me here i just need the pinkie model
ive never ported a model before but if i can just replace then thats all i need otherwise over someone who has a few external gfx preferably (4th wall ideas)  and i think i have a few ideas for a moveset.  glad to help because the world needs more ponies!!!
As for recolors and costumes, that sounds like something I&#039;d like to do. Which character they don&#039;t go over doesn&#039;t matter, so I&#039;ll probably use the .rel hacks available and let people choose which character they want to replace.

The order the ponies are done in.... it really depends on how quickly I can agree to a moveset. Pinkie Pie kind of sounds like a difficult character to come up with a moveset for, so it&#039;ll be a challenge!


For both of you, I have a video that should help you.

@Xiggah: O rly? Well this pre-alpha footage of fighting is magic contains pinkie, so we got some ideas. Also, how do you hack a character .rel file? This is so i can port it to others right? I know how to edit Stage .rels but not character.

@turbobear: Well, I found a video that DOES have pinkie pie, and some of her moves.

Here it is for ya both. :3 It's may be Twilight's Stage, But pinkie is in it at various points.
http://www.youtube.com/watch?v=uxFnpBh22Sg
Did you notice that at one point, Pinkie Attacks with a foam hand? Should that be her Side special, or her Side Smash Attack?


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 06:36:22 PM
For both of you, I have a video that should help you.

@Xiggah: O rly? Well this pre-alpha footage of fighting is magic contains pinkie, so we got some ideas. Also, how do you hack a character .rel file? This is so i can port it to others right? I know how to edit Stage .rels but not character.

@turbobear: Well, I found a video that DOES have pinkie pie, and some of her moves.

Here it is for ya both. :3 It's may be Twilight's Stage, But pinkie is in it at various points.
[url]http://www.youtube.com/watch?v=uxFnpBh22Sg[/url]
Did you notice that at one point, Pinkie Attacks with a foam hand? Should that be her Side special, or her Side Smash Attack?


We have automated programs that can switch stage rel files as we please. As for the character rel files, there are download files all over Brawl Vault, because the character .rel hackers chose not to release their secrets, but only released various .rel hacks instead. So It would be really nice to get a list of all the .rel hacks sometime.

And surprisingly, I haven't looked towards Fighting is Magic for moveset references yet. But to get a foam finger hand, a 3d model of that would have to be made, and it's because of reasons like those why pinkie would take longer than others. (insert sad face here)


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Rayn on November 17, 2011, 06:44:40 PM
Hmm...Fluttershy could...attack with her pet animals? Maybe?
So Fluttershy over Olimar? Maybe?


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 17, 2011, 06:52:32 PM
We have automated programs that can switch stage rel files as we please. As for the character rel files, there are download files all over Brawl Vault, because the character .rel hackers chose not to release their secrets, but only released various .rel hacks instead. So It would be really nice to get a list of all the .rel hacks sometime.

And surprisingly, I haven&#039;t looked towards Fighting is Magic for moveset references yet. But to get a foam finger hand, a 3d model of that would have to be made, and it&#039;s because of reasons like those why pinkie would take longer than others. (insert sad face here)
*facepalm* Well that sucks. Well, first of all, do you think it would be easy to make a foam hand model? Well, if not, We need to think of something different. also, do you mean, if pinkie uses 4th wall moves and such, we would have to create a model for it? If so, dammit. *facepalm* But since Pinkie and Rainbow Dash are the best ones, they should get done first.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 06:57:50 PM
Don't worry, if we need 3d models that are needed, they'll get made. Well, back to animation with me!


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 17, 2011, 07:18:47 PM
Wait did you convert the gmod models to a certain format? because i'm gonna go look for a foam hand model. (google lololololol)

EDIT: Did a quick search and found NOTHING. :srs: If we manage to aquire a foam hand 3d model, let's retexture it to how it appeared in Fighting is magic if we are going to use a foam hand as one of Pinkie's attacks.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Friedslick6 on November 17, 2011, 07:30:29 PM
Did you try searching Google Sketchup?


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: deadname mcredactedface on November 17, 2011, 07:46:04 PM
Again, we shouldn't jump the gun at this point. Let's just get Rainbow Dash out.

Actually, I wouldn't mind taking a look at the pony rig and giving my own advice as well.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 08:03:02 PM
The Gmod models were made from KPShadowSquirrel's models, and his are publicly available, so of course I used those. And if it ever comes down to it, I'll model a 3d foam hand, but i'll be using the show as reference.

Also, I would like to hear your advice TommoPuppy.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: deadname mcredactedface on November 17, 2011, 08:20:24 PM
The Gmod models were made from KPShadowSquirrel's models, and his are publicly available, so of course I used those.
I've probably told him that thousands of times to no avail whatsoever.

Also, I would like to hear your advice TommoPuppy.
Actually looking at it now I haven't got a lot to add over what's already been said about the legs (which I agree with) However, I'd like to see seperate polygons for the two sets of wings that can be controlled with bones and PSA. I doubt that even Rainbow Dash would have her wings up all the time.

The face rig also isn't that good but I realise this is a WIP so eh. The wings are pretty good though.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 17, 2011, 08:33:01 PM
Did you try searching Google Sketchup?
Is there even a search for google skecthup? It seems like you need to download it. I don't have it.

The Gmod models were made from KPShadowSquirrel's models, and his are publicly available, so of course I used those. And if it ever comes down to it, I'll model a 3d foam hand, but i'll be using the show as reference.

Also, I would like to hear your advice TommoPuppy.
What about Fighting is magic? anyway, i couldn't find one, So lemme get this straight, if we are gonna use a foam hand as an attack, you will model a foam hand? If so, then that's good. But have you even modeled a custom model before?  :srs:
Again, we shouldn&#38;#039;t jump the gun at this point. Let&#38;#039;s just get Rainbow Dash out.

Actually, I wouldn&#38;#039;t mind taking a look at the pony rig and giving my own advice as well.
Yea. I always get too worked up when there is a pony character hack in the works just because pinkie pie has potential release and she's my favorite one. *facepalm* But hey. Maybe we could use fighting is magic for reference. I mean, i got the foam hand  idea from Fighting is magic anyway. But anyway, I hope this doesn't get cancelled. (Which is highly unlikely) But Let's all just hope the mane 6 get made first. In fact, i Have a prediction about how the order might go out if the mane 6 is gonna get done one by one

1.Dash (Of course. it's in the works.)
2.Pinkie Pie (We got someone ready to make a moveset, but we just need some friggin' prop models. *facepalm* like the possible foam hand attack)
3. Fluttershy
4.Rarity
5.Twilight Sparkle
6.Applejack

And that's it. Well, imma eat mah sandvich now to relax until i get more Pinkie pie updates.

(http://th01.deviantart.net/fs70/150/f/2010/263/2/0/sandvich_is_om_nom_nom_by_ubermoment-d2z5nc1.png)


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 08:57:27 PM
I've probably told him that thousands of times to no avail whatsoever.
Actually looking at it now I haven't got a lot to add over what's already been said about the legs (which I agree with) However, I'd like to see seperate polygons for the two sets of wings that can be controlled with bones and PSA. I doubt that even Rainbow Dash would have her wings up all the time.

The face rig also isn't that good but I realise this is a WIP so eh. The wings are pretty good though.


I'm not 100% sure if polygon visibility is controlled by bone or if I can have psa identify individual polygons to make invisible, but I'm not worrying about that until I need to make a PSA hack. The bottom wings do need to be separate from the top wings' bone...
The face bones are pretty ridiculous, I don't need 2 bones on the tongue, but I put bones on the eyes, ears, nose, and teeth because I was keeping some of the abstract animations in mind.  *coughpinkiepiecough* But once the new Brawlbox releases support for the face rigs, those bones will be needed no more!

Oh, and the legs second knee is just right under the first knee, right? I use this as reference
http://twilight.ponychan.net/chan/art/src/130255119873.jpg


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Spex130 on November 17, 2011, 09:03:03 PM
Yeah. Like that. That's good.

Also, if you put it over a character who has expressions, face polygons are easy.

That is, as long as you know how morph the faces into different expressions.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 09:13:17 PM
Yeah. Like that. That's good.

Also, if you put it over a character who has expressions, face polygons are easy.

That is, as long as you know how morph the faces into different expressions.

Actually, someone else has already face-rigged most of the face animations, and he's letting me use his. Under Pit I would have to use .vis0 and bring in several polygons, but I would much rather use .shp0 which can work off of a single polygon, so I'll have to see what possibilities there are about forcing Pit to use different animation files....


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: deadname mcredactedface on November 17, 2011, 09:23:36 PM
So lemme get this straight, if we are gonna use a foam hand as an attack, you will model a foam hand? If so, then that's good. But have you even modeled a custom model before?  :srs:

http://www.youtube.com/watch?v=FMjFsPXcezM
Seriously, if I could be bothered, I could do it in 10 seconds flat.

1.Dash (Of course. it's in the works.)
2.Pinkie Pie (We got someone ready to make a moveset, but we just need some friggin' prop models. *facepalm* like the possible foam hand attack)
3. Fluttershy
4.Rarity
5.Twilight Sparkle
6.Applejack
Sure put my favourite two ponies last :notimp: jks you're cool


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 17, 2011, 09:33:26 PM
Oops, I missed that post. Yes I have modeled before, and no it won't be hard because Brawl's models aren't graphically demanding, and every pony-related texture is a flat color. And speaking of ponies on a list.... I think all of them at the same time would be best :P


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 18, 2011, 03:13:17 PM
All ponies at once eh?
http://www.youtube.com/watch?v=FMjFsPXcezM
Then that means we will need all the help we can get from animators. Then. But Turbobear is ready to make a PSA so i undertstand. But are we really going to use The foam hand attack? Also, is pinkie gonna have other props? Well, i'll just sit back and watch.

[url]http://www.youtube.com/watch?v=FMjFsPXcezM[/url]
Seriously, if I could be bothered, I could do it in 10 seconds flat.
Sure put my favourite two ponies last :notimp: jks you're cool
:srs: Don't talk to me like that, Rarity. XD


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: turbobear on November 18, 2011, 05:00:42 PM
well im just starting on pinkie's animations and the moveset im planning is going to be kinda random (like her) so the finger might fit.  a master hand model could be used if it gets resized so it doesnt eat up too much file size


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 18, 2011, 07:43:53 PM
All righty, what to post, what to post.... well, right now I'm writing down a chart depicting the correct steps in making a character in Brawl.

And making brawl models with some pony face rigs on our favorite six ponies...


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: NeoAnderMcd on November 18, 2011, 09:02:44 PM
Hey all you ponies fans out there i am a friend of xiggah and have been given the task of making move sets for the characters. This is what i have so far and please share any thought or ideas you might have and i will consider useing your ideas.  PS: This is simple b move list not fancy compenations or regular attacks we will eventually get to that. The empty spaces represent i dont have an idea yet for it.
 
Twilight:
B: Magic ball of energy
Side B: Wacks her enemy with a book
Up B: Teleport
Down B: a relective barrier or absorbing barrier

Fluttershy:
B:Puts enemies to sleep
Side B: The Stare (Paralayzes enemies;does nothing if she is not active in the fight)
Up B: Flys for a bit
Down B:

Rainbow Dash:
B:
Side B: Fox side b (best way to descirbe it)
Up B: Floats on a cloud or flys
Down B:Counter

AppleJack:
B: her signature applebuck kick
Side B: Throws an apple
Up B: Uses her lasso
Down B:Counter

Pinkie Pie:
B: Chosses from a number of random attacks
Side B: Throws a cupcake
Up B: Ballons wisk her up to the air and eventually pops
Down B: Set a up a prank for unexpected ponies

Raity:
B:
Side B:
Up B:
Down B:

BigMac:
B: Chargeable, small radius attack (Like Ikes B attack)
Side B: A charge attack (Like going towards you)
Up B:
Down B: Counter

Cutie Mark Crusaders: This is up for debate. I like the idea of having the three toghther but if people dont want that to happen just say so and changes will be made.
Scootaloo:
B:
Side B: Rides on her scooter (Pretty much a warrios side b)
Up B: Flys
Down B: Switches with AppleBloom
AppleBloom:
B:
Side B: Throws an apple
Up B: Uses her cape to fly up and slowly descend
Down B: Switches with SweetieBelle
SweetieBelle:
B:
Side B: Tosses burnt food
Up B:
Down B:Swicthes with Scootaloo

The remaining characters are the ones i havnt had time to think for yet:
Celestia,Luna,NightMareMoon,Discord,Derpy,Zecrora,Trixie,Gilda,Spitfire or any other charcter you would like to see.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 19, 2011, 04:19:53 PM
well im just starting on pinkie's animations and the moveset im planning is going to be kinda random (like her) so the finger might fit.  a master hand model could be used if it gets resized so it doesnt eat up too much file size
Oh yeah! we could resize mh! why didn't i think of that?
Hey all you ponies fans out there i am a friend of xiggah and have been given the task of making move sets for the characters. This is what i have so far and please share any thought or ideas you might have and i will consider useing your ideas.  PS: This is simple b move list not fancy compenations or regular attacks we will eventually get to that. The empty spaces represent i dont have an idea yet for it. Twilight: B: Magic ball of energy Side B: Wacks her enemy with a book Up B: Teleport Down B: a relective barrier or absorbing barrier Fluttershy: B:Puts enemies to sleep Side B: The Stare (Paralayzes enemies;does nothing if she is not active in the fight) Up B: Flys for a bit Down B: Rainbow Dash: B: Side B: Fox side b (best way to descirbe it) Up B: Floats on a cloud or flys Down B:Counter AppleJack: B: her signature applebuck kick Side B: Throws an apple Up B: Uses her lasso Down B:Counter Pinkie Pie: B: Chosses from a number of random attacks Side B: Throws a cupcake Up B: Ballons wisk her up to the air and eventually pops Down B: Set a up a prank for unexpected ponies Raity: B: Side B: Up B: Down B: BigMac: B: Chargeable, small radius attack (Like Ikes B attack) Side B: A charge attack (Like going towards you) Up B: Down B: Counter Cutie Mark Crusaders: This is up for debate. I like the idea of having the three toghther but if people dont want that to happen just say so and changes will be made. Scootaloo: B: Side B: Rides on her scooter (Pretty much a warrios side b) Up B: Flys Down B: Switches with AppleBloom AppleBloom: B: Side B: Throws an apple Up B: Uses her cape to fly up and slowly descend Down B: Switches with SweetieBelle SweetieBelle: B: Side B: Tosses burnt food Up B: Down B:Swicthes with Scootaloo The remaining characters are the ones i havnt had time to think for yet: Celestia,Luna,NightMareMoon,Discord,Derpy,Zecrora,Trixie,Gilda,Spitfire or any other charcter you would like to see.
Pinkie's neutral B should be throwing a cupcake. Side B, Probably The foam hand. :D


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: deadname mcredactedface on November 20, 2011, 04:47:07 PM
Foam Hand seems more like a smash attack to me.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 20, 2011, 05:31:28 PM
If someone makes a flat texture of that foam finger, then I will model it! Master Hand has too many vertices to be shrunk into a flat foam finger.

Oh, and expect a new blog post today. Anypony keeping up should like it.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Queen Chrysalis on November 20, 2011, 06:19:46 PM
At last MLP can finally come to brawl long live the mane 6 cast now all we need is Trixie!


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 20, 2011, 06:24:42 PM
At last MLP can finally come to brawl long live the mane 6 cast now all we need is Trixie!

Don't worry, we'll got as many ponies in as possible, if I have anything to say about it. That includes Trixie!


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: NeoAnderMcd on November 20, 2011, 07:54:39 PM
Oh yeah! we could resize mh! why didn't i think of that?Pinkie's neutral B should be throwing a cupcake. Side B, Probably The foam hand. :D
The foam hand could be one of the random neutral b though too but its a good point though.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 21, 2011, 04:48:04 PM
If someone makes a flat texture of that foam finger, then I will model it! Master Hand has too many vertices to be shrunk into a flat foam finger.

Oh, and expect a new blog post today. Anypony keeping up should like it.
Oh. :srs:  I was thinking about re-sizing, re-vertexing and re-texturing. But ah well. Using's MH's Model probably wouldn't work. *facepalm* but about the modeling the foam hand: Oh good! But what is a flat texture anyway?
Foam Hand seems more like a smash attack to me.
You know what, i agree with you there. I really think the foam hand should be her side smash attack. Baloons Carrying her up as her up special actually sounds pretty Clever. The best, part: It's easy. We could simply re-vertex and re-texture the pitfall, or have Xiggah model them.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: deadname mcredactedface on November 21, 2011, 09:01:30 PM
But what is a flat texture anyway?
Just a texture/2D hand he can use to build the model from.

You know what, i agree with you there. I really think the foam hand should be her side smash attack. Baloons Carrying her up as her up special actually sounds pretty Clever. The best, part: It's easy. We could simply re-vertex and re-texture the pitfall, or have Xiggah model them.
Hm, Pitfall. Usually I see people vertex the capsule and smoke ball trophies for those kind of things. I think the Capsule trophy would make a better balloon if we're not going to import one, but at least an imported one can have bones and multiple balloons in one model.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: Xiggah on November 21, 2011, 09:33:41 PM
Really, there's no more need to re-vertex things anymore. We can import models now.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: BriefCasey795 on November 22, 2011, 02:35:22 PM
Yeah, But Making Baloons out of other models would be nice as it wouldn't eat much file space.
Pinkie Pie:
B: Chosses from a number of random attacks
Side B: Throws a cupcake
Up B: Ballons wisk her up to the air and eventually pops
Down B: Set a up a prank for unexpected ponies
I think random attacks would make making the PSA and such much longer. So basicly, I think neutral special should be attacking with a noise maker or something like that.


Title: Re: My Little Pony + Brawl (WIP preview of mane 6)
Post by: Xiggah on November 22, 2011, 03:19:24 PM
Yeah, But Making Baloons out of other models would be nice as it wouldn't eat much file space.


Even if we use a file already in Brawl, it still goes in as its own model in the character files, it doesn't use the same model twice. Filesize shouldn't be an issue, worry not.

Also, blog update with a Work In Progress (http://brawlismagic.blogspot.com/2011/11/mane-6-work-in-progress.html) preview of the other characters.


Title: Re: My Little Pony + Brawl (WIP preview of mane 6)
Post by: Dark Aura on November 22, 2011, 04:40:29 PM
Even if we use a file already in Brawl, it still goes in as its own model in the character files, it doesn't use the same model twice. Filesize shouldn't be an issue, worry not.

Also, blog update with a Work In Progress ([url]http://brawlismagic.blogspot.com/2011/11/mane-6-work-in-progress.html[/url]) preview of the other characters.

...
You left out Fluttershy.
*Ragequits this topic*
XD I know, she's not quite complete yet. Anyways, progress is looking smooth! You have can have ALL of my praise for this. :3

However, they seem a bit... Large to me. Dunno if that's intended or not, but I always pictured them being about the size as Yoshi. Any plans to change that?


Title: Re: My Little Pony + Brawl (WIP preview of mane 6)
Post by: BriefCasey795 on November 22, 2011, 04:47:50 PM
OH MY GOD!!! That is just awesome! It looks like the gmod models got revamped! It's just...

AWESOME!!!!
(http://s3.amazonaws.com/kym-assets/entries/icons/square/000/005/787/i%20wub%20woo%20every%20day.jpg?1309843986) <EDIT: I think this should be one of Dash's taunts.
Also, The preview image of Pinkie looks cute and cool. So who is Pinkie going over? Also, are you working with turbobear for pinkie? becasue turbobear would provide the moveset and stuff once you model props, so if you aren't working w/him, then why not work with him for pinkie? also, you should work with other ppl who are gonna do movesets and such. well, if they would like to work with you on a pony, like when they ask you.


Title: Re: My Little Pony + Brawl (WIP preview of mane 6)
Post by: Xiggah on November 22, 2011, 05:03:37 PM
...
You left out Fluttershy.
*Ragequits this topic*
XD I know, she's not quite complete yet. Anyways, progress is looking smooth! You have can have ALL of my praise for this. :3

However, they seem a bit... Large to me. Dunno if that's intended or not, but I always pictured them being about the size as Yoshi. Any plans to change that?


I haven't really given any thought to it, but now that you point it out they should be resized in the future.

OH MY GOD!!! That is just awesome! It looks like the gmod models got revamped! It's just...

AWESOME!!!!
([url]http://s3.amazonaws.com/kym-assets/entries/icons/square/000/005/787/i%20wub%20woo%20every%20day.jpg?1309843986[/url])
Also, The preview image of Pinkie looks cute and cool. So who is Pinkie going over?


No idea. Right now every character is over Pit for easier previewing and because they all have the same bones. When it comes down to which character is replaced, it'll depend on which character can offer everything needed. For example, random Pinkie Pie may use a lot of other models like that foam finger or balloons, so characters that allow for more models, such as Snake or Link, would be considered. Or if there are only 3 characters that can fly, then those characters will be replaced by pegasi. It's too early for me to say at the point, but it's easy enough for me to switch to other characters at any point.


Title: Re: My Little Pony + Brawl (Model available for animators!)
Post by: deadname mcredactedface on November 22, 2011, 05:17:54 PM
Really, there's no more need to re-vertex things anymore. We can import models now.
Yeah, but we still have some problems with shaders and materials when we take the import route. Plus, what can I say? Some people are just having a hard time adjusting to the freedom.

Even if we use a file already in Brawl, it still goes in as its own model in the character files, it doesn't use the same model twice. Filesize shouldn't be an issue, worry not.

Also, blog update with a Work In Progress ([url]http://brawlismagic.blogspot.com/2011/11/mane-6-work-in-progress.html[/url]) preview of the other characters.
Looking pretty sexy man. Yay Twilight and Applejack!


Title: Re: My Little Pony + Brawl (WIP preview of mane 6)
Post by: BriefCasey795 on November 22, 2011, 06:15:34 PM
I haven't really given any thought to it, but now that you point it out they should be resized in the future.

No idea. Right now every character is over Pit for easier previewing and because they all have the same bones. When it comes down to which character is replaced, it'll depend on which character can offer everything needed. For example, random Pinkie Pie may use a lot of other models like that foam finger or balloons, so characters that allow for more models, such as Snake or Link, would be considered. Or if there are only 3 characters that can fly, then those characters will be replaced by pegasi. It's too early for me to say at the point, but it's easy enough for me to switch to other characters at any point.
Alright. and I think pinkie should go over link if she's gonna have the props as link has a bunch of model props. Also, what about turbobear? he could do the moveset. Also, I think a video preview would be nice. and i hope they get done before xmas.


Title: Re: My Little Pony + Brawl (WIP preview of mane 6)
Post by: Xiggah on November 23, 2011, 01:53:49 AM
I don't think there's a chance to get any done before christmas, let alone all 6 of them. I'm the only one working on these characters, their modeling, rigging, animating and PSA editing.


Title: Re: My Little Pony + Brawl (WIP preview of mane 6)
Post by: agent-s on November 23, 2011, 04:45:00 AM
your little pony is really nice :)
good luck for your WIP and good continuation


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Dratini on November 25, 2011, 03:00:31 PM
http://www.youtube.com/watch?v=l8JCX9E0bEI


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 26, 2011, 01:28:36 AM
I don't think there's a chance to get any done before christmas, let alone all 6 of them. I'm the only one working on these characters, their modeling, rigging, animating and PSA editing.
Well, I can HARDLY wait for pinkie to get done. As i've been DYING for a pony hack. Actually, You're not alone working on them. You see, people have been brainstorming ideas for the moveset, including me. who came up with the idea of a foam hand attack. Also, We have turbobear willing to do a moveset. We just need a character for Pinkie Pie to go over. So basiclly, If you need all the help you get, then there might be willing helpers out there. So we got SOME kind of help. Also, i came up with an idea for her Final Smash. It should be her one-man(pony)-band. In case you don't know what it is, watch episode 10 of season 1. But anyway, The loud notes it would make should either deal damage, or stun them due to the music. if they should stun, then pinkie should be able to come at them, but that would be hard. So they should just deal damage.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 26, 2011, 05:53:40 AM
WTF Why does everybody like those ponies? I'll have to watch MLP! Well good job! They look great!


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on November 26, 2011, 02:19:04 PM
For once I agree with Redpwnage. Pinkie's one-pony band would be a great final smash, so maybe she should be on DK or smething. You can just include any articles in her actual model if you need them i suppose


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 26, 2011, 02:56:42 PM
^Yeah, i figured that. And i don't care if i have to get Rid of Shadow since i have Shadow over DK if pinkie will go over DK. However, Since they replaced DK's Final Smash with Chaos Blast, that kinda baffles me since that was probably hard-coded. But I'm sure this will go out smoothly.  But i can't wait for The Moveset. I really just wonder what Pinkie will go over lol. Also, There should be a Re-vertex for Pinkie called: Straight-Haired Pinkie, Or Pinkamena Diane Pie. (Probably not THAT name since that is used for her notorious Cupcakes incarnation :srs:) Also Rarity with Glasses. and their Nightmare Night Costumes (ex: Magician Twilight, Chicken Pinkie (ROFL) and i think that's it.)But obviously, Re-vertexing and recolors would have to wait after they get released. So basiclly, I should keep thinking of Ideas. at the moment. Also, I have more Final Smash Ideas. Fluttershy should be her screaming: "YOU'RE GOING TO LOVE ME!!!" and Twilight Should be that powerful move in Fighting is Magic, dunno what it is. Rainbow Dash's Final Smash should be the Sonic Rainboom.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 26, 2011, 03:05:41 PM
Those are pretty good points. Since I am asking for others to help I shouldn't say I'm on my own. As much as I should assign character slots for everypony, I was hoping to see what module hacks we could accomplish first. That way, not only could any character be replaced, but all resources would be available for any character slot.

For example, everypony has hair, but only certain characters in Brawl can use the physics engine for hair or capes. And we're limiting ideas based on what character each is over, which I don't think is proper. But since we don't have these nice module hacks, and modules can be hacked in the future, I'll quickly assign characters:

Rainbow Dash goes on Pit. Basic reasoning is Pit flies, and because I've already started with Pit.
Fluttershy goes on King Dedede. He throws 3 unique NPCs.
Rarity goes on Ness. De Magicks! See Twilight.
AppleJack goes on Toon Link. He has a tether Hookshot.
Twilight goes on Lucas. Because we can't have two Zeldas, but we have two psychic kids!
Pinkie Pie goes on Snake. Lots of weapons.

(As for costumes, I won't model any while I'm animating)


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 26, 2011, 04:10:34 PM
Sounds pretty Bizzare since i like some of the characters, But if someone releases a character porter, we can throw the positions any way we want. but now that we got ourselves a character for Pinkie to go over... SOMEONE TELL TURBOBEAR!


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: turbobear on November 26, 2011, 04:38:02 PM
pinkie over snake sounds good. ive been playing with the basic model on brawlbox but i dont have wii access right now so i havent started on a psa so if you get the FULL model over snake let me know cuz im really psyced to do the pinkie psa

and for her fs i was thinking something with the element of laughter necklace and she makes a bunch of confetti and does damage but idk neone else with moveset ideas is welcome to help (im sure ill need some)   
(^3^)/)*brohoofs all around*(\(^3^)


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 26, 2011, 05:15:55 PM
Personally, I think the one pony band sounds pretty cool enough, As it is most likely to be her FS. I guess you can start animating. Also, how are they gonna hold items? XD Will Pinkie, Dash, Fluttershy and Applejack have to use their mouths? But I'm sure Rarity and Twilight could use their horns. Also, FS idea for Applejack. How about she grabs you with a lasso and throws someone and throws someone back and forth a few seconds?


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 26, 2011, 05:30:09 PM
So it's called character porting? Then we'll let the character porting solve our character replacement problems in the future.

Also, why did you want to know which character to replace so badly? Almost everything can be made on any character, the animations and model are good to go on any character (at least how I'm working it) and most psa coding can work on anyone.

And yes, Mouths for the ponies. Unicorns get magic, and pegasi might get to use their wings. Also, Pinkie Pie's full model is in game. I have pictures in the link on the first post.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 26, 2011, 10:15:20 PM
So it's called character porting? Then we'll let the character porting solve our character replacement problems in the future.

Also, why did you want to know which character to replace so badly? Almost everything can be made on any character, the animations and model are good to go on any character (at least how I'm working it) and most psa coding can work on anyone.

And yes, Mouths for the ponies. Unicorns get magic, and pegasi might get to use their wings. Also, Pinkie Pie's full model is in game. I have pictures in the link on the first post.
Woah, I'm not freaking out over who is going who. It's just that I'll be able to put them whoever i want in the future. For Ponies, I don't care who they go over. I'll rest assured that someday, We can Port freely someday. I see how they will hold items. The way unicorn ponies will hold 'em reminds me of how mewtwo holds them. But is Fluttershy really gonna hold them with her wings? Dash holding items with wings sounds fitting, But i'm not so sure about Fluttershy. Also we need a FS idea for Rarity. I can't think of a good idea.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 26, 2011, 10:52:31 PM
Woah, I'm not freaking out over who is going who. It's just that I'll be able to put them whoever i want in the future. For Ponies, I don't care who they go over. I'll rest assured that someday, We can Port freely someday. I see how they will hold items. The way unicorn ponies will hold 'em reminds me of how mewtwo holds them. But is Fluttershy really gonna hold them with her wings? Dash holding items with wings sounds fitting, But i'm not so sure about Fluttershy. Also we need a FS idea for Rarity. I can't think of a good idea.

For Fluttershy, not sure. To be honest I haven't been thinking about more than 3 characters movesets, and one of those characters is still beyond reach.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 27, 2011, 01:08:21 AM
Who is this one character anyway? But are you still working on animations?


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on November 27, 2011, 07:27:31 AM
Pit.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 27, 2011, 08:07:14 AM
I won't actually replace ALL my Brawl with ponies but I'll use the imports/vertexes to play at least with Twilight,Pinkie,Rarity,Applejack and the one which was about the music with the birds whose name I don't remember


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Lord_of_D: on November 27, 2011, 11:17:49 AM
dont.... [censored] me....up...THIS LOOKS AWESOME!!!, i hope you guys complete it soon :happy:


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 27, 2011, 02:13:38 PM
I'm fine with who will go over who. Besides, I want all of them. But since i have WAAA over Toon Link, and hacks on some others, I guess I'll have to give 'em the axe until we can port characters freely. Also, If sound packs are released, then there should be 2 FitPit/Snake/Ness/Lucas/Ness/Dedede.pacs One for using the sound packs (Voices not removed) and another For Gecko users/mods that don't support .brsar/etc (Voice Removed) There was Waluigi Over Toon Link with ALMOST all of Toon Link's voice removed with PSA encoding except these: KO, Star/Up KO, Attacking With Beamsword, Side Special, which probably can't be removed with PSA encoding. Back to MLP,  It could work that way. Also got Taunt Ideas and maybe what they say when taunting.

Rainbow Dash
Up Taunt: The Dashface/Why wub woo
Side Taunt: "It Needs to be about 20% Cooler."
Down Taunt: I've got no idea at the moment.

Pinkie Pie
Up Taunt: "FOREVER!"
Side Taunt: Nothing came to mind.
Down Taunt: " TWITCHY TWITCH! TWITCHY TWITCH!" (Is that what she said? Cuz i first heard it on TF2's Brony Servers)

Fluttershy
Up Taunt: "I'm a world champ you know. I bet you can't beat me! *squee*"
Side Taunt: "I'll get you yet, my pretties!"
Down Taunt: Nothing came to mind

Rarity
Up Taunt: Nothing Came to mind
Side Taunt: Nothing came to mind
Down Taunt: "You make it look like it's going to be hard!"

Twilight Sparkle
Up Taunt: That Creepy Smile and laugh from episode 3 of Season 2.
Side Taunt:No idea
Down Taunt: No idea

Applejack
Up Taunt: Neck extends like in episode 25 of season 1. Similar to the Nope
Side Taunt: No idea
Down Taunt: no idea


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 27, 2011, 02:19:28 PM
Have you got any model for Rarity? She's the best for me


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 27, 2011, 03:32:49 PM
See That WIP image on the first post. He does have one for Rarity


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: turbobear on November 27, 2011, 04:03:20 PM
I'm fine with who will go over who. Besides, I want all of them. But since i have WAAA over Toon Link, and hacks on some others, I guess I'll have to give 'em the axe until we can port characters freely. Also, If sound packs are released, then there should be 2 FitPit/Snake/Ness/Lucas/Ness/Dedede.pacs One for using the sound packs (Voices not removed) and another For Gecko users/mods that don't support .brsar/etc (Voice Removed) There was Waluigi Over Toon Link with ALMOST all of Toon Link's voice removed with PSA encoding except these: KO, Star/Up KO, Attacking With Beamsword, Side Special, which probably can't be removed with PSA encoding. Back to MLP,  It could work that way. Also got Taunt Ideas and maybe what they say when taunting.

YES!!! we definitely need sound packs for all the ponies!!! as for pinkie i was planing on animating at least part of the evil enchantress dance for a taunt and probably changing snakes box to look like the hay bale disguise from party of one for down taunt, but idk what voice clips to use (or how to make sound pack)


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 27, 2011, 05:33:02 PM
I wasn't going to touch anything sound-related until I had at least a single moveset to put sounds on, but I have thought about the idea of two separate sound packs.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 28, 2011, 06:52:00 AM
Ok yeah I have already seen Rarity's model.It's good althrough I think her hair could be much better.Anyways I fell somewhat strange for liking what a girlie thing xD


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: pikazz on November 28, 2011, 06:55:52 AM
I'm fine with who will go over who. Besides, I want all of them. But since i have WAAA over Toon Link, and hacks on some others, I guess I'll have to give 'em the axe until we can port characters freely. Also, If sound packs are released, then there should be 2 FitPit/Snake/Ness/Lucas/Ness/Dedede.pacs One for using the sound packs (Voices not removed) and another For Gecko users/mods that don't support .brsar/etc (Voice Removed) There was Waluigi Over Toon Link with ALMOST all of Toon Link's voice removed with PSA encoding except these: KO, Star/Up KO, Attacking With Beamsword, Side Special, which probably can't be removed with PSA encoding. Back to MLP,  It could work that way. Also got Taunt Ideas and maybe what they say when taunting.

Rainbow Dash
Up Taunt: The Dashface/Why wub woo
Side Taunt: "It Needs to be about 20% Cooler."
Down Taunt: I've got no idea at the moment.

Pinkie Pie
Up Taunt: "FOREVER!"
Side Taunt: Nothing came to mind.
Down Taunt: " TWITCHY TWITCH! TWITCHY TWITCH!" (Is that what she said? Cuz i first heard it on TF2's Brony Servers)

Fluttershy
Up Taunt: "I'm a world champ you know. I bet you can't beat me! *squee*"
Side Taunt: "I'll get you yet, my pretties!"
Down Taunt: Nothing came to mind

Rarity
Up Taunt: Nothing Came to mind
Side Taunt: Nothing came to mind
Down Taunt: "You make it look like it's going to be hard!"

Twilight Sparkle
Up Taunt: That Creepy Smile and laugh from episode 3 of Season 2.
Side Taunt:No idea
Down Taunt: No idea

Applejack
Up Taunt: Neck extends like in episode 25 of season 1. Similar to the Nope
Side Taunt: No idea
Down Taunt: no idea



why not down taunt on fluttershy: You... ARE GOING TO LOVE ME!
http://www.youtube.com/watch?v=rwp60eYuie0


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 28, 2011, 06:57:56 AM
Maybe just LOVE ME! because it fits better due to its duration (I think) and because of the noises at the start of that video

Edit: Have you decided if Fluttershy and Rainbow Dash (As they're pegasus) have the power to float (like Peach) or to fly (like Pit)? I suggest that:

Every same-king pony share an ability.Like for example the Down-B.Example: All normal ponys can kick,all unicorns can hit with their horn and all pegasus can tackle in the air...


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 28, 2011, 12:29:46 PM
Anyways I fell somewhat strange for liking what a girlie thing xD

It's normal to feel that way. Now, I don't even call it girly anymore...

ANYWAYS, I'm expecting to have a video up soon. It won't have sound effects and it might have leftover sword glow effects here and there, but it'll still be a video with average-rate animation.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Dark Aura on November 28, 2011, 04:37:28 PM
It's normal to feel that way. Now, I don't even call it girly anymore...

ANYWAYS, I'm expecting to have a video up soon. It won't have sound effects and it might have leftover sword glow effects here and there, but it'll still be a video with average-rate animation.

Very awesome! Can't wait to see it. :3


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Naruto200Man on November 28, 2011, 05:21:23 PM
This makes me wonder why nobodie's showing the same interest in having Hinata in brawl...

She's not the most important character in the series, but she has fans too. *shrug*


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on November 28, 2011, 05:47:04 PM
This makes me wonder why nobodie's showing the same interest in having Hinata in brawl...

She's not the most important character in the series, but she has fans too. *shrug*
Because you posted in the wrong thread.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Naruto200Man on November 28, 2011, 07:17:17 PM
Because you posted in the wrong thread.


No...not really.... I have my own topic: http://forums.kc-mm.com/index.php?topic=36090.15
It's because my progress is so slow I don't have much for previews. And everyone else is doing 'cooler' characters than I am too, not to mention Naruto hacks are about as overrated as Shadow Hacks. (Or should I say overhyped)

In fact.....well...
Somebody get me a Girheim Model with his swords from Skyward Sword.
I just might Rig/PSA that guy since he has loads of potential. I know about the vertex, but a model would be better especially if it had his swords.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 28, 2011, 09:39:20 PM
No...not really.... I have my own topic: [url]http://forums.kc-mm.com/index.php?topic=36090.15[/url]
It's because my progress is so slow I don't have much for previews. And everyone else is doing 'cooler' characters than I am too, not to mention Naruto hacks are about as overrated as Shadow Hacks. (Or should I say overhyped)

In fact.....well...
Somebody get me a Girheim Model with his swords from Skyward Sword.
I just might Rig/PSA that guy since he has loads of potential. I know about the vertex, but a model would be better especially if it had his swords.


For one, these Brawl hack threads are pretty slow today. I'm surprised I'm getting this much traffic for something not advertised at all.

As for the request, I think dsx8 was putting the skyward sword models in brawl... before it even released >.> I had skyward sword for two weeks for its release as well, but you didn't see me doing that...


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 29, 2011, 07:13:34 AM
BTW I think Rainbow Dash's textures are too dark and Applejack's are too bright xD


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on November 29, 2011, 11:04:34 AM
BTW I think Rainbow Dash's textures are too dark and Applejack's are too bright xD
It's not so much the textures. They're fine in the original model. It's just an issue with shaders and materials which are a bit finnicky right now, hence why some ponies in some shots look really weird.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 29, 2011, 12:53:07 PM
It's not so much the textures. They're fine in the original model. It's just an issue with shaders and materials which are a bit finnicky right now, hence why some ponies in some shots look really weird.
Oh,it's ok then ;D


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Lord_of_D: on November 29, 2011, 02:38:02 PM
btw, where did you guys got the models from?


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 29, 2011, 05:30:02 PM
btw, where did you guys got the models from?


They're KPShadowSquirrel's (http://browse.deviantart.com/?qh=§ion=&global=1&q=pony+model#/d3k5wig) models, he's pretty much the brony everyone knows for making these really good pony models.

Oh, and the model rigging is DONE. Enough to the point where I can properly animate, at least. To the Brawlbox editor and capture card!


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 29, 2011, 07:47:20 PM
^Finally! http://www.youtube.com/watch?v=P3ALwKeSEYs This is for all of the mane 6 right? Also, could you show a preview pic of Fluttershy since you didn't when you released the WIP banner.

About Fluttershy's Down taunt being: "YOU'RE GOING TO LOVE ME!!!": Actually, I brainstormed that as her final smash. Speaking of which I've pretty much suggested Final Smashes for everyone. I just can't think of a good one for Rarity... >_> Anyway, If "YOU'RE GOING TO LOVE ME!!!" isn't gonna be her final smash... I suppose it could be a taunt. Also Xiggah, you did notice my taunt ideas right?


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 29, 2011, 10:13:35 PM
The mane 6 all have the same body, the only other thing besides that are tails, hair, and wings. And yes.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 30, 2011, 12:12:54 AM
The mane 6 all have the same body, the only other thing besides that are tails, hair, and wings. And yes.
Si the same animations could work for all them?


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on November 30, 2011, 02:32:24 AM
Si the same animations could work for all them?
Yeah


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 30, 2011, 06:52:13 AM
Yeah
Nice! I'd like them to have different animations but I like seeing that if I don't like anyone's aniamtions I'll be able to change it


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on November 30, 2011, 07:33:22 AM
Well, all ponies have the same walk and galloping cycles in the show so things like that and some minor actions could be shared between ponies with no real issue, but since most of the main 6 have unique ways of moving they'd have their own animations for most things, especially characters like Pinkie Pie and Rainbow Dash.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on November 30, 2011, 07:37:48 AM
Well, all ponies have the same walk and galloping cycles in the show so things like that and some minor actions could be shared between ponies with no real issue, but since most of the main 6 have unique ways of moving they'd have their own animations for most things, especially characters like Pinkie Pie and Rainbow Dash.
Nice to hear! I guess Rarity will have her own posh animations :D


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Puccio on November 30, 2011, 08:33:32 AM
Can I say my taunts ideas? Yeah?
Good.
Twilight Sparkle:
FOR EQUESTRIA!
Creepy Smile from Ep 3.(Season 2)
 knowledge is the ultimate power! (Original quote btw.)

Applejack:
YEE-HAW! *Takes out the Lazo*
*Looks at her hoofs* Hey Bucky McGillygutty! Hey Kicks McGee!
*Does the neck thing like nope.avi*

Rainbow Dash:
It needs to be about 20% cooler.
*rests on a cloud*
*Puts on sunglasses*


Rarity:
*Faces to the camera* I AM RARITY!
*Duckface*
THE WORST.POSSIBLE.THING!!!

Fluttershy:
Yay.
LOVE ME!!!
I'm a world champ you know. I bet you can't beat me! *squee*

Pinkie Pie:
Twitchie Twitchie Twitchy Twitch.
...and that's how Equestria was made!
That calls for A PARTY!


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on November 30, 2011, 09:04:40 AM
Pinkie's seem more like win quotes to me.

For Twilight she totally needs to have at least one win quote where she's telling Spike to take a note


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Puccio on November 30, 2011, 09:18:44 AM
I'll do Win quotes too, maybe, and fix this one.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 30, 2011, 01:08:07 PM
Win quotes are definetely a good one. You know, these things should be written and compiled together somewhere... like the opening page. And of course I didn't make a second post...

By the way, I've rigged the hay out of these models so much that they deserve to be their own release, just for being well-rigged models.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Spex130 on November 30, 2011, 01:54:06 PM
Did I hear well-rigged models? Oh boy!

Are there any changes to the mannequin? I'd love to try and animate some stuff again.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 30, 2011, 04:05:43 PM
Did I hear well-rigged models? Oh boy!

Are there any changes to the mannequin? I'd love to try and animate some stuff again.

I could put the new changes on the mannequin and get some nice criticisms... I'll try that.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on November 30, 2011, 05:12:07 PM
Can I say my taunts ideas? Yeah?
Good.
Twilight Sparkle:
FOR EQUESTRIA!
Creepy Smile from Ep 3.(Season 2)
 knowledge is the ultimate power! (Original quote btw.)

Applejack:
YEE-HAW! *Takes out the Lazo*
*Looks at her hoofs* Hey Bucky McGillygutty! Hey Kicks McGee!
*Does the neck thing like nope.avi*

Rainbow Dash:
It needs to be about 20% cooler.
*rests on a cloud*
*Puts on sunglasses*


Rarity:
*Faces to the camera* I AM RARITY!
*Duckface*
THE WORST.POSSIBLE.THING!!!

Fluttershy:
Yay.
LOVE ME!!!
I&#039;m a world champ you know. I bet you can&#039;t beat me! *squee*

Pinkie Pie:
Twitchie Twitchie Twitchy Twitch.
...and that&#039;s how Equestria was made!
That calls for A PARTY!
Hey Don't Steal. Most of those were My idea. >:( So i bolded them. Also, Pinkie's last two ones should be victory lines.

To Xiggah: Well anyway, now that you started animating, Will Pinkie have the foam hand, Baloons, Cupcake, etc? Just wondering now that animating has started. Also, remember we got turbobear doing the PSA.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Spex130 on November 30, 2011, 07:12:40 PM
Actually, about those articles.

I don't know if this has already been said, but what about instead of making them PSA related you use the extra bones the ponies have?

Rig the articles to one of the bones that the pony doesn't use, and then use scale to make them really small, and then put them inside the pony's body or something. It would work.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on November 30, 2011, 07:50:53 PM
Actually, about those articles.

I don't know if this has already been said, but what about instead of making them PSA related you use the extra bones the ponies have?

Rig the articles to one of the bones that the pony doesn't use, and then use scale to make them really small, and then put them inside the pony's body or something. It would work.

Most additional models per character are included as models in their fighter files. The only difference I can see between normal models and articles is that they are usually items that can be picked up or otherwise interact with others... someone explain the differences between articles and normal models please >.>

To relate to your idea, the closest would be Mr. Game And Watch, who keeps several hidden models and also fights with a random assortment of weapons. (Also, no idea on Pinkie's specific moveset as of now)


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Spex130 on November 30, 2011, 07:59:13 PM
Most additional models per character are included as models in their fighter files. The only difference I can see between normal models and articles is that they are usually items that can be picked up or otherwise interact with others... someone explain the differences between articles and normal models please >.>

To relate to your idea, the closest would be Mr. Game And Watch, who keeps several hidden models and also fights with a random assortment of weapons. (Also, no idea on Pinkie's specific moveset as of now)

Sorry about the uncertainty. When I said articles, I meant extra models.

However, I didn't mean in the same manner as Game and Watch. Game and Watch uses PSA codes related to the visibility of specific bones. Like the Eyeyellow bone.

The Eyeyellow bone doesn't actually have anything rigged to it. The Yelloweyed polygons are usually rigged to the HeadN or something. But the visibility of the Eyeyellow polygon is set to the Eyeyellow bone, which is why it appears when the smashball is hit. G&W's hammers and such work the same way.

What I was talking about isn't using bone visibilty, but simply rigging the foam hands/etc. to one of the bones that the pony doesn't use as a normal model, not an article.

After that, you can simply use Brawlbox animations to keep the models small and out of sight when they aren't needed.

That, and you can add as many extra models as you like as long as you have filespace and enough bones.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: DannyDirnt on December 01, 2011, 12:06:01 AM
(Also, no idea on Pinkie's specific moveset as of now)
Up B= Balloons = :af2:


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on December 01, 2011, 12:28:15 AM
What I was talking about isn't using bone visibilty, but simply rigging the foam hands/etc. to one of the bones that the pony doesn't use as a normal model, not an article.

After that, you can simply use Brawlbox animations to keep the models small and out of sight when they aren't needed.

Eh.... in small numbers that could work, but if there's over 10 models then we're starting to waste space on bones. I'm avoiding the "old methods of working around Brawl model requirements" because it hinders the quality and freedom in these models, and because we already have module hacks that can modify for more articles as needed. They're just not available to the general brawl hacking community.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: deadname mcredactedface on December 01, 2011, 02:03:37 AM
Hey Don't Steal. Most of those were My idea. >:( So i bolded them
Because you invented those quotes.  :>.>palm: get over yourself brah


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Puccio on December 01, 2011, 06:08:03 AM
Hey Don't Steal. Most of those were My idea. >:( So i bolded them. Also, Pinkie's last two ones should be victory lines.

To Xiggah: Well anyway, now that you started animating, Will Pinkie have the foam hand, Baloons, Cupcake, etc? Just wondering now that animating has started. Also, remember we got turbobear doing the PSA.
These are your ideas but they can be ideas of mine, duh. If I thought that too I have the rights to post it.
I'm sorry if you thought that.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: BriefCasey795 on December 01, 2011, 05:16:52 PM
^yeah, But i was the first one to post taunt ideas, and i was the first to post the bolded ones. so practicly those ideas orignated from me, and you're practiclly stealing them. So editing them would make me feel better.

Up B= Balloons = :af2:
I think someone already mentioned that idea, and we are just bringing it up over and over.


Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Spex130 on December 01, 2011, 10:32:37 PM
Eh.... in small numbers that could work, but if there's over 10 models then we're starting to waste space on bones. I'm avoiding the "old methods of working around Brawl model requirements" because it hinders the quality and freedom in these models, and because we already have module hacks that can modify for more articles as needed. They're just not available to the general brawl hacking community.

Oh...

I never knew that those existed. I've always stayed away from modules. (Character .rel ports never work in SSE...)

And yeah, with the bone situation it was just an example, adding as many models as you like. 10 models is absolute overkill lol.

If you have access to extra articles, by all means use them. I truly didn't know something so useful was even around....



Title: Re: My Little Pony + Brawl (WIP Preview, Contribution List Added)
Post by: Xiggah on December 02, 2011, 02:21:21 AM
Oh...

I never knew that those existed. I've always stayed away from modules. (Character .rel ports never work in SSE...)

And yeah, with the bone situation it was just an example, adding as many models as you like. 10 models is absolute overkill lol.

If you have access to extra articles, by all means use them. I truly didn't know something so useful was even around....



Do we have access to extra articles, yes. Do we have access to edit the module files, no. Not to the general public, sorry to raise your hopes. While module editing has reached BlackJax's interest, the only module hacks currently are character ports (e.g., Pit over King Dedede, Sonic over Donkey Kong) Only the select few know how to hex module files for now. But I'll get the articles needed when the time comes for me to use them.

Also, Subspace Emissary is different from multiplayer. You can see this the most with Sonic's slow run speed. Perhaps there are seperate module files.

And blog update, although it's really only something minor. Twilight and AppleJack included, and somepony please explain to me why I can't understand how pony legs are supposed to move!


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: pikazz on December 02, 2011, 04:23:23 AM
Also, Subspace Emissary is different from multiplayer. You can see this the most with Sonic's slow run speed. Perhaps there are seperate module files.
I have to say about this:
no, it's not seperate module files, it's diffirent attributes in FitFighter.pac like the brawl attributes


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: BriefCasey795 on December 02, 2011, 10:22:35 PM
I just found a fighting is magic vid that could help us on our project! It was minor preview footage. but it shows possible animation/moves

1. Standing Animation For Rainbow Dash

2. Standard attack for Rarity

3. Side Smash Attack For Rarity

4. Up Smash for Pinkie Pie

Here is the vid
http://www.youtube.com/watch?v=B7DKLTS6c2o


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: Xiggah on December 03, 2011, 12:08:35 AM
I just found a fighting is magic vid that could help us on our project! It was minor preview footage. but it shows possible animation/moves

1. Standing Animation For Rainbow Dash

2. Standard attack for Rarity

3. Side Smash Attack For Rarity

4. Up Smash for Pinkie Pie

Here is the vid
[url]http://www.youtube.com/watch?v=B7DKLTS6c2o[/url]


You know, I think it's about time for me to say this.... I have a Brawl-esque moveset set out for half of the characters. Almost every single animation for Rainbow Dash has already been planned out, with AppleJack at a close second, followed out by (s)he-who-wll-not-be-named, and a few others with about a quarter of a moveset thought out.

The reason I don't copy Fighting is Magic is because Smash Bros. is a hybrid of a fighting game, not quite like the classic stamina ground-based fighters. It's made as a simple fighter, not relying on complex combos and controls for attacks, and I'm revolving around that rather than a Street Fighter approach.


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: Dark Aura on December 03, 2011, 01:40:15 AM
You know, I think it's about time for me to say this.... I have a Brawl-esque moveset set out for half of the characters. Almost every single animation for Rainbow Dash has already been planned out, with AppleJack at a close second, followed out by (s)he-who-wll-not-be-named, and a few others with about a quarter of a moveset thought out.

The reason I don't copy Fighting is Magic is because Smash Bros. is a hybrid of a fighting game, not quite like the classic stamina ground-based fighters. It's made as a simple fighter, not relying on complex combos and controls for attacks, and I'm revolving around that rather than a Street Fighter approach.
This. I love Fighting is Magic to death, but we really need to remember that Brawl is no Street Fighter. It's unique in how it plays, so it's only fair that we make the ponies unique too, right?


Still, I'm just waiting for the day that either of these projects show me some [censored] Fluttershy... D:


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: turbobear on December 03, 2011, 10:23:38 AM
ok so after the new episode i think its safe to say that pinkies NB is the party canon....where would i find a canon model in game?


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: Xiggah on December 03, 2011, 07:14:47 PM
ok so after the new episode i think its safe to say that pinkies NB is the party canon....where would i find a canon model in game?

You would ask me to make a cannon model!... Or honestly, anyone could make a simple canon. It's the animations and confetti effects that would be hard.


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: deadname mcredactedface on December 03, 2011, 09:22:08 PM
Animations wouldn't be hard if the cannon was rigged in such a way that it can move as dynamically as it did in the show.


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: Xiggah on December 04, 2011, 12:59:09 AM
Animations wouldn't be hard if the cannon was rigged in such a way that it can move as dynamically as it did in the show.


I don't think the cannon's animations would be a pain. The only animation it has is a scale when it fires, right?


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: BriefCasey795 on December 05, 2011, 06:05:26 PM
You know, I think it's about time for me to say this.... I have a Brawl-esque moveset set out for half of the characters. Almost every single animation for Rainbow Dash has already been planned out, with AppleJack at a close second, followed out by (s)he-who-wll-not-be-named, and a few others with about a quarter of a moveset thought out.

The reason I don't copy Fighting is Magic is because Smash Bros. is a hybrid of a fighting game, not quite like the classic stamina ground-based fighters. It's made as a simple fighter, not relying on complex combos and controls for attacks, and I'm revolving around that rather than a Street Fighter approach.
So, you're saying We're scrapping the foam hand and other props? if so, AW CRAP !!! I was really hoping to see Pinkie with a foam hand! But seriously. the foam hand seems random enough for a smash attack. I mean, maybe we can't like, copy the same animation, but we should edit it to make it look smash bros. Like. Also, I have to admit, the way that rainbow dash animation in the fighting is magic preview doesn't look smash bros. like, but hey, Maybe we could find a way to get some good moves in, like that double party canon as her up smash, the foam hand as he side smash, and such and such. Now i understand even more why Pinkie is going over snake. also, that " (s)he-who-wll-not-be-named" is Pinkie is'n it?  if it is, tell me in a PM. -_-


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: turbobear on December 05, 2011, 06:14:24 PM
id say the foam hand would still be good for a side smash (im no model maker so whoever wants to make stuff like that ill see what i can do when i start the moveset).
and i do believe its F*rainbow*y


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: NeoAnderMcd on December 05, 2011, 11:10:39 PM
Hey everyone sorry been busy got some ideas going but hard to make them into words understandable. So give some feedback or ideas either one is good.
Twilight:
B: Magic ball of energy (chargeable)
Side B: Wacks her enemy with a book
Up B: Teleport
Down B: a relective barrier or absorbing barrier

Fluttershy:
B:Puts enemies to sleep
Side B: The Stare (Paralayzes enemies;does nothing if she is not active in the fight)
Up B: Flys for a bit
Down B:

Rainbow Dash:
B: rainbow version of meta knights spin move
Side B: Fox side b (best way to descirbe it)
Up B: Floats on a cloud or flys
Down B:Counter

AppleJack:
B: her signature applebuck kick
Side B: Throws an apple
Up B: Uses her lasso
Down B:Counter

Pinkie Pie:
B: Chosses from a number of random attacks
Side B: Throws a cupcake
Up B: Ballons wisk her up to the air and eventually pops
Down B: Set a up a prank for unexpected ponies

Raity:
B: "This is winning" same concept as fluttershys stare the longer not used the more powerful it becomes also the attack goes in all directions in a short radius
Side B:
Up B: peachs up b basically
Down B:

BigMac:
B: Chargeable, small radius attack (Like Ikes B attack)
Side B: A charge attack (Like Ikes move)
Up B:
Down B: Counter

Cutie Mark Crusaders: This is up for debate. I like the idea of having the three toghther but if people dont want that to happen just say so and changes will be made.
Scootaloo:
B:
Side B: Rides on her scooter (Pretty much a warrios side b)
Up B: Flys
Down B: Switches with AppleBloom
AppleBloom:
B:
Side B: Throws an apple
Up B: spins her silver loopy loop and flies for a bit
Down B: Switches with SweetieBelle
SweetieBelle:
B:
Side B: Tosses burnt food
Up B: Uses her cape to fly up and slowly descend
Down B:Swicthes with Scootaloo
Spike:
B: breaths fire
Side B:
Up B: Owlowiscious assists spike in flight for a bit
Down B:
Derpy:
B: Muffin throw
Side B: hit foe with her mailbag
Up B: Flys
Down B:
Trixie
B:
Side B: Ness side b
Up B:
Down B: Counter (throws a smoke screen and counter attacks)
Luna:
B:  Canterlot Voice same concept as fluttershys stare the longer not used the more powerful it becomes also the attack goes in all directions in a short radius
Side B:
Up B: flys
Down B: pikachu down b

NightMareMoon
B:
Side B:
Up B: Summons purple cloud and lifts her up or flys
Down B:

The remaining characters are the ones i havnt had time to think for yet:
Celestia,,Discord,Zecrora,Gilda,Spitfire or any other charcter you would like to see.


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: Xiggah on December 05, 2011, 11:18:02 PM
I'm not saying any of that... I'm just saying that my approach to Brawl will be different than Fighting is Magic. Fighting is Magic is an arcade fighter, using Light-Medium-Heavy attack-based ground-based directional-swishing fighting. Brawl is a hybrid fighting game, simple consistent control scheme for every character, ground-aerial combat, and puts more focus on movement across the stage.

A lot of things will be similar, a lot will be different. Although since you mentioned their standing pose for Rainbow, I took a peek and saw that I have a similar standing pose, so you'll see similarities here and there.


Title: Re: My Little Pony + Brawl (Minor Blog Update, How do hooves work)
Post by: BriefCasey795 on December 06, 2011, 05:33:18 PM
So lemme get this straight, We still are going to use the foam hand, party canon, etc but only in a different way? If so, then i understand, but those attacks in that fighting is magic preview vid look pretty darn good. So maybe The first Rarity attack preview could be a neutral combo attack, and the 2nd move as a side smash attack. Only in a different way, of course.


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: turbobear on December 06, 2011, 07:28:39 PM
So lemme get this straight, We still are going to use the foam hand, party canon, etc but only in a different way? If so, then i understand, but those attacks in that fighting is magic preview vid look pretty darn good. So maybe The first Rarity attack preview could be a neutral combo attack, and the 2nd move as a side smash attack. Only in a different way, of course.
that sounds about right to me the hand will probably be a smash attack and i was thinking a medium sized burst with confetti for the NB with the canon. also to my knowledge we cant add external gfx or articles so we do have to pick and choose the props


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: BriefCasey795 on December 06, 2011, 07:50:49 PM
Yeah, also, in that fighting is magic preview vid i showed, there was an attack with pinkie with a double party canon on her head and abdomen. That could be her up smash.

EDIT: I heard the Menu theme. All i have to say is...
AWESOME!!!!
(http://s3.amazonaws.com/kym-assets/entries/icons/square/000/005/787/i%20wub%20woo%20every%20day.jpg?1309843986) lol Dashface is back.
So will the final pack be released when it's done? Also, It's like a pre-hacked brawl like Brawl+ and Brawl-, right? So will it have it's own xml, codeset, etc? But you will release the mane 6 psas right? Also, menu theme link is on first post.


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: Xiggah on December 07, 2011, 08:05:04 PM
that sounds about right to me the hand will probably be a smash attack and i was thinking a medium sized burst with confetti for the NB with the canon. also to my knowledge we cant add external gfx or articles so we do have to pick and choose the props


No... even if props cannot be added, they may be replaced and edited. As each character is replaced, more room opens up for more models and effects.

Yeah, also, in that fighting is magic preview vid i showed, there was an attack with pinkie with a double party canon on her head and abdomen. That could be her up smash.

EDIT: I heard the Menu theme. All i have to say is...
AWESOME!!!!
([url]http://s3.amazonaws.com/kym-assets/entries/icons/square/000/005/787/i%20wub%20woo%20every%20day.jpg?1309843986[/url]) lol Dashface is back.
So will the final pack be released when it's done? Also, It's like a pre-hacked brawl like Brawl+ and Brawl-, right? So will it have it's own xml, codeset, etc? But you will release the mane 6 psas right? Also, menu theme link is on first post.


Prehacked download is pretty much what I'm expecting, but rather than waiting until the very end to release it, I'll probably release v0.1, 0.2, 0.3, etc., until finished.

Also, can anyone properly instruct me about the anatomy and limb movement of ponies? I want to make sure I have it right before the advanced animations begin.


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: BriefCasey795 on December 07, 2011, 08:42:05 PM
Prehacked download is pretty much what I'm expecting, but rather than waiting until the very end to release it, I'll probably release v0.1, 0.2, 0.3, etc., until finished.

Interesting. I guess i'll have to buy an alternate SD card for when the first one comes out. Can't wait. :) Right now, I don't have any ideas at the moment. However, I'm gonna update my taunt list. from before the second one was posted and other ideas given.

EDIT: Alright I have the update taunt list. I am not trying to steal other people's ideas if they already posted.
Rainbow Dash
Up Taunt: The Dashface/Why wub woo
Side Taunt: "It Needs to be about 20% Cooler."
Down Taunt: Roll on the floor laughing. Like in the video below
0:35 of the vid.
http://www.youtube.com/watch?v=K3UdtM61y0w

Pinkie Pie
Up Taunt: "FOREVER!"
Side Taunt: Okey Dokey Lokey!
Down Taunt: " TWITCHY TWITCH! TWITCHY TWITCH!" (Is that what she said? Cuz i first heard it on TF2's Brony Servers)

Fluttershy
Up Taunt: "I'm a world champ you know. I bet you can't beat me! *squee*"
Side Taunt: "I'll get you yet, my pretties!"
Down Taunt: LOVE ME!!! (credit to Pikazz for suggesting the idea. perhaps could be used if "You're going to LOVE ME!!!" isn't gonna be her FS)

Rarity
Up Taunt: Nothing Came to mind
Side Taunt: Nothing came to mind
Down Taunt: "You make it look like it's going to be hard!"

Twilight Sparkle
Up Taunt: That Creepy Smile and laugh from episode 3 of Season 2.
Side Taunt:No idea
Down Taunt: No idea

Applejack
Up Taunt: Neck extends like in episode 25 of season 1. Similar to the Nope.avi
Side Taunt: No idea
Down Taunt: no idea
Also, i've got a question. Is Derpy gonna be playable? of course making a PSA would be time consuming, so it should probably be a one of those alternate costumes for one of the mane 6. or just simply make a PSA. but of course, the mane 6 need to get done first.


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: turbobear on December 08, 2011, 04:20:37 PM
Quote
Also, can anyone properly instruct me about the anatomy and limb movement of ponies? I want to make sure I have it right before the advanced animations begin.
from what pictures ive seen on pics and from the manikin model the legs work fine and that should be it as far as earth ponies and unicorns are concerned and wings dont really do much so you're probably good limbwise.


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: Xiggah on December 08, 2011, 10:41:13 PM
from what pictures ive seen on pics and from the manikin model the legs work fine and that should be it as far as earth ponies and unicorns are concerned and wings dont really do much so you're probably good limbwise.

Thanks. I know the skeleton's right, it's the bending and animation I'm worried about, making sure I'm not bending arms the wrong way, while not constraining the cartoony effects too much.

Also, no comment on additional characters for now. I gotta have some secrets to keep for later!


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: BriefCasey795 on December 11, 2011, 03:44:04 PM
^Cool. So how are the mane 6 coming along? any moveset updates? Also, I'm pretty sure Fluttershy fans want to see a preiview pic of her. So if possible, try updating the Preview pic of the mane 6 only that Fluttershy is included. or just release a preview pic of Fluttershy herself.


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: Naruto200Man on December 11, 2011, 04:15:20 PM
@ Xigah:
Found a Theme you can use for Final Destination in your Brony stage ;/

http://www.youtube.com/watch?v=zSVBcm_BZRs


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: BriefCasey795 on December 11, 2011, 04:43:10 PM
^AWESOME!!! Defintely. Use the song. It's pretty darn awesome!


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: Naruto200Man on December 11, 2011, 05:54:54 PM
These Next Few are by the same guy:

Hyrule Related Levels: http://www.youtube.com/watch?v=RgefAXTLEwU&feature=related
Green Hill Zone: http://www.youtube.com/watch?v=MGEPa0d3-HI&feature=related


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: BriefCasey795 on December 12, 2011, 04:39:41 PM
^Awesome. We got more.  :happy:


Title: Re: My Little Pony + Brawl: Main Menu Theme Song!
Post by: Xiggah on December 12, 2011, 11:41:44 PM
Thanks for the music suggestions. I was thinking about hosting a poll of sorts for characters, stages, songs, etc., once I have a video trailer up. Anytime before then wouldn't have the attention it requires to properly get the Brony community's opinions.

And funny you mention a Brony stage... check the front post/blog update.


Title: Re: My Little Pony + Brawl: Custom Models in the works
Post by: deadname mcredactedface on December 13, 2011, 07:45:24 AM
There's nothing about a stage.

I've been wanting to make a simple texture hack of Skyworld into Cloudsdale actually, but I haven't gotten around to it since I'm busy with summer projects right now. I also kinda wanna try making a model of Spike, but don't hold me to my word, for the same reason


Title: Re: My Little Pony + Brawl: Custom Models in the works
Post by: BriefCasey795 on December 13, 2011, 06:43:18 PM
Isn't there a Cloudsdale stage already on the vault? It's a good one by Lucky Eva. Link here:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21255 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21255)

Also, as the supporter with all the Brainstorming, We should also make Fighting is Magic Stages. But only make them look brawl like of course. We should kick off with 2D for starters, and then finally 3D.


Title: Re: My Little Pony + Brawl: Custom Models in the works
Post by: deadname mcredactedface on December 13, 2011, 06:53:15 PM
I don't like any of the Cloudsdales on the vault at the moment, actually. That one plays terribly and actually glitches out in Dolphin. Meanwhile, I have no problem with Skyworld and the way it plays, so a texture hack is only fitting.


Title: Re: My Little Pony + Brawl: Custom Models in the works
Post by: BriefCasey795 on December 13, 2011, 08:19:08 PM
^You mean the one over skyworld right? Also, what props will you plan to use for Pinkie so far since ALL of snakes props are gonna get edited? The only thing i know are a party cannon, and maybe a Foam hand, but obviously, Not in an Arcade Fighting game fashion. But how are you gonna use it? (If you will use it, and sorry if i'm bugging you about the foam hand being used. i'm just curious if it will be part of the moveset or not.)


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 19, 2011, 05:11:45 PM
Right now the focus is on the main character models, rather than the character props. Sorry, can't say for now. But I'm updating the blog every day during these holidays, maybe Pinkie might show up.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Lord_of_D: on December 20, 2011, 08:52:53 AM
hey, post the url of the blog please D:


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: deadname mcredactedface on December 20, 2011, 10:04:01 AM
It's in the first post


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 20, 2011, 07:26:04 PM
Right now the focus is on the main character models, rather than the character props. Sorry, can't say for now. But I'm updating the blog every day during these holidays, maybe Pinkie might show up.
yay...(lol fluttershy) PM if she does show up. But wait, right now, props are not in the works? Then are you gonna let us know when you start the props?


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 21, 2011, 12:14:00 AM
yay...(lol fluttershy) PM if she does show up. But wait, right now, props are not in the works? Then are you gonna let us know when you start the props?

Maybe, maybe not. I can't say I plan on talking about every detail though


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Dark Aura on December 21, 2011, 12:17:51 AM
I shall watch the blog with intense eyeballs, sir. :3


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 21, 2011, 06:23:35 PM
Maybe, maybe not. I can't say I plan on talking about every detail though
So just getting this straight, what's gonna come after models? psa or psa after models? speaking of which, how are the models coming along, and what do they need? But i might as well go look at the blog.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 21, 2011, 07:15:30 PM
I shall watch the blog with intense eyeballs, sir. :3

Keep up the good work, Captain Foalcon! (tee-hee)

So just getting this straight, what's gonna come after models? psa or psa after models? speaking of which, how are the models coming along, and what do they need? But i might as well go look at the blog.

I'm not making too many changes to the original models: Just a few details around the legs for better performance, overall the same model. The PSA will probably wait until half of the animations are done, when the movesets have been completely planned out.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 23, 2011, 05:04:59 PM
Cool. Could ya PM me Pinkie's moveset?


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 27, 2011, 05:17:39 PM
Cool. Could ya PM me Pinkie's moveset?
Ummm.... not now, no. I want to finish my animation rig in 3DS Max first, but I just don't quite know how to go about it...


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Get A Load of This! on December 27, 2011, 06:05:30 PM
Cool. Could ya PM me Pinkie's moveset?
Sure.

All inputs are fire party cannon. Even jumping.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: deadname mcredactedface on December 27, 2011, 07:48:21 PM
Sure.

All inputs are fire party cannon. Even jumping.
Epic


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 27, 2011, 08:23:26 PM
Actually, how many people here have been keeping up with working with the newest Brawlbox? It would be nice to know someone else staying up-to-date with all this new moveset editing and vis0 and colors stuff.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Naruto200Man on December 27, 2011, 08:38:55 PM
The Moveset Editing wasn't added in this update :/
But a lot of stuff was fixed and some glitches from the update before that was fixed recently.

Also, do you have any tips on rigging? I found a SERIOUSLY nice model of Krystal from Starfox Adventures and I want to import her over Zelda =3


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 28, 2011, 01:30:58 AM
The Moveset Editing wasn't added in this update :/
But a lot of stuff was fixed and some glitches from the update before that was fixed recently.

Also, do you have any tips on rigging? I found a SERIOUSLY nice model of Krystal from Starfox Adventures and I want to import her over Zelda =3


For rigging the skin weights and skeletons: use the characters in Brawl as reference. Asides from actually exporting the models to 3ds Max, you can switch to wireframe mode and move the bones to see how the vertices are weighted. It's also good reference for bone placement.

But the other half of rigging involves setting up dummy helpers to animate with, rather than rotating bone values individually. All I can say for now is to look at tutorials showing how to set those up, because I haven't finished learning that yet. I really would appreciate some help with this part of rigging, or with any help actually. Getting wisdom teeth pulled so things are slowing down even more...


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Naruto200Man on December 28, 2011, 09:01:57 AM
Kay, I'll look into those today since I'm actually planning to finish this import and psa it :)
I think I'll use the left and right Nami bones to animate her ears so they can twitch and stuff. Either that or the shoulder armor N bones, Dunno for sure though *shrug*

It's too bad this project is slowing down, I'm looking forward to seeing where you go with this idea ^+^ I actually have had a lot of dental work, including teeth pulled, so I feel ur pain bro *brofist*

I can't say the same for my Krystal project(Hype wise) though :( so many people go HYPE HYPE HYPE about it when someone like Beyond or Mewtwo say they're going to do it.... which is really quite sad actually. >_> Oh well, I'll do my hacks the way I want and see what happens =3


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 28, 2011, 04:02:33 PM
Kay, I'll look into those today since I'm actually planning to finish this import and psa it :)
I think I'll use the left and right Nami bones to animate her ears so they can twitch and stuff. Either that or the shoulder armor N bones, Dunno for sure though *shrug*

It's too bad this project is slowing down, I'm looking forward to seeing where you go with this idea ^+^ I actually have had a lot of dental work, including teeth pulled, so I feel ur pain bro *brofist*

I can't say the same for my Krystal project(Hype wise) though :( so many people go HYPE HYPE HYPE about it when someone like Beyond or Mewtwo say they're going to do it.... which is really quite sad actually. >_> Oh well, I'll do my hacks the way I want and see what happens =3


Our reputations precede us after all: There's reason to be hyped about people who have proved themselves, not as much for anyone who hasn't proved anything.

Anyways, this recovery time isn't going to stop me from trying: Try looking at this video of a really good animation rig. http://www.youtube.com/watch?v=Esn-cI-AbqQ


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 28, 2011, 04:41:01 PM
^Hm. Pretty decent. Well with the movesets planned out, i can't wait 'till they are announced publicly. Also, are early betas or something like that gonna get released for each of the mane 6?


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 28, 2011, 04:58:57 PM
^Hm. Pretty decent. Well with the movesets planned out, i can't wait 'till they are announced publicly. Also, are early betas or something like that gonna get released for each of the mane 6?

I can't say the "team" has planned out how beta releases will work out. My first teammate says we should release as things often or once a month as updates, and the other teammate says we should only release when it's finished. And of course, the community's opinion matters too, not just our teams' opinions.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Get A Load of This! on December 28, 2011, 05:04:08 PM
Open betas are ugly. You should give out a closed beta to people who'll actually be constructive if you give out a beta at all.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 28, 2011, 05:21:49 PM
Open betas are ugly. You should give out a closed beta to people who'll actually be constructive if you give out a beta at all.
Don't ya think that's a bit cruel since this is an MLP related project?

I can't say the "team" has planned out how beta releases will work out. My first teammate says we should release as things often or once a month as updates, and the other teammate says we should only release when it's finished. And of course, the community's opinion matters too, not just our teams' opinions.
I think we are better off updating as we go once the hacks are out. since there are bronies eagerly  waiting for the hack o come out.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Get A Load of This! on December 28, 2011, 05:37:11 PM
What does it being MLP have to do with it being released publicly before it's done? Public releases are generally meant to be quality, don't you think? I'm sure the huge brony demanders can wait to love and tolerate the hell out of some ponies for a bit.

Not my call since I'm not involved in this project but come on, it should be done well.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 28, 2011, 05:41:13 PM
We could look at other brony projects: What do they do concerning betas?


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Get A Load of This! on December 28, 2011, 05:47:33 PM
There's the Mane6 team working on Fighting is Magic, which is having a single full release and then further patches down the line that add new (presentable) content. More like DLC than an actual beta.

Not really a big fan of the show or anything but there's at least that to go off of.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: deadname mcredactedface on December 28, 2011, 07:34:35 PM
We could look at other brony projects: What do they do concerning betas?
They don't listen to Red.

I'm with GALOT on this one. Keep the betas closed.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 28, 2011, 07:39:04 PM
That's been the most popular idea anyways.

Anyways, I'm working with the lighting/shading, and deciding between a detailed, brawlified look, or a cartoony style similar to the Wind Waker trophies. Opinions? (Also, getting that cartoony style is easier said than done...)


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Get A Load of This! on December 28, 2011, 07:48:30 PM
Probably better off going down a more brawl-esque look. Not super detailed, though, or they'd just look kind of freaky. More likely than not going to want to focus on the hair textures more than any other part.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Spex130 on December 28, 2011, 07:51:39 PM
As far as cartoons go, you should consider getting the Shaders and Materials off of the Wind Waker Trophies. If you can get them to work, that would work awesome. They're very cell shaded.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 28, 2011, 07:54:24 PM
As far as cartoons go, you should consider getting the Shaders and Materials off of the Wind Waker Trophies. If you can get them to work, that would work awesome. They're very cell shaded.

I don't know if you read my mind and didn't view my post, but yes! I'm looking into those right now: BlackJax said his Brawlbox viewer will support those cartoon styles in the future. But for now, I've noticed that those trophies used shadermap textures. If anyone wants to help me with this, I would be very grateful! And credit of course.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 29, 2011, 08:34:41 PM
Personally, I say make them look Cartoony. Maybe Brawl Styled could be one of those retextures that are not used in Team Battles. Speaking of which, we ARE gonna have Recolors included, right? Also, I'm gonna plan ahead and start working on some CSS stuff for the mane 6. Also got another recolor idea. Consider this a Re-vertex idea. However, you're probably not gonna like it though... If you know what it is, don't touch the "show spilers" button.

(http://d37nnnqwv9amwr.cloudfront.net/entries/icons/original/000/005/849/130187336717.jpg)

http://www.youtube.com/watch?v=g3mKdj346-c
[size=100pt]I TOLD YA DON'T TOUCH THAT DARN THING![/size]
But anyway. People are probably gonna make recolors and revertexes of their own. And you know those MJ taunts on the vault? (link here in case you don't know. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19397 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19397)) I think someone should make one for the MLP characters. But enough crazy ideas. So are animations of the mane 6 done? I mean, you are working on patching up the models. so Shading issues don't occur. Wait, speaking of the mane 6, You haven't released a Preview of Fluttershy... Also, shouldn't we make sound packs? so therefore, we don't have to deal with the Crazyness of Pinkie Pie with a manly voice (snake), Fluttershy with a deep odd voice, (DDD), and so on. But i'm pretty sure that's gonna be hard. (or so i think). Right now, i'm gonna do CSS icons.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Get A Load of This! on December 29, 2011, 09:22:10 PM
([url]http://d37nnnqwv9amwr.cloudfront.net/entries/icons/original/000/005/849/130187336717.jpg[/url])

[url]http://www.youtube.com/watch?v=g3mKdj346-c[/url]
[size=100pt]I TOLD YA DON'T TOUCH THAT DARN THING![/size]
I didn't even read the rest of your post. The whole thing is now condemned.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 29, 2011, 09:27:03 PM
Personally, I say make them look Cartoony. Maybe Brawl Styled could be one of those retextures that are not used in Team Battles. Speaking of which, we ARE gonna have Recolors included, right? Also, I'm gonna plan ahead and start working on some CSS stuff for the mane 6. Also got another recolor idea. Consider this a Re-vertex idea. However, you're probably not gonna like it though... If you know what it is, don't touch the "show spilers" button.

But anyway. People are probably gonna make recolors and revertexes of their own. And you know those MJ taunts on the vault? (link here in case you don't know. [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19397[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19397[/url])) I think someone should make one for the MLP characters. But enough crazy ideas. So are animations of the mane 6 done? I mean, you are working on patching up the models. so Shading issues don't occur. Wait, speaking of the mane 6, You haven't released a Preview of Fluttershy... Also, shouldn't we make sound packs? so therefore, we don't have to deal with the Crazyness of Pinkie Pie with a manly voice (snake), Fluttershy with a deep odd voice, (DDD), and so on. But i'm pretty sure that's gonna be hard. (or so i think). Right now, i'm gonna do CSS icons.


Of course the community will do hacks of their own: Just as I am making hacks of My Little Pony characters I did not create, it is not my right to decide what others can and can't do with any hacks I create. All hacks based off of this are allowed.

Secondly, while I can say that I have animated and planned out a lot of the characters, I also have to say that all of the animations done without the rig aren't as perfect as desired, and are reanimated with each upgrade I make to the animation rig in 3DS max. As soon as a perfect rig is made, then I can expect others to animate!

As for CSS icons, I'm waiting for the finished shading and coloring so CSS portraits featuring the 3D models will be present, and sounds are at the very end of the production cycle, because that's how sound is treated in the industry. Yet, I do look forward to seeing what you can come up with!


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 29, 2011, 09:50:25 PM
Thanks. I'm only doing out of game CSS icons. in-game will have to wait obviously.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: deadname mcredactedface on December 30, 2011, 02:19:28 AM
When the time ACTUALLY comes, I wouldn't mind making props for the project. Here's something I threw together in 5 minutes as an example, but if you actually want to use it I'd need to modify the model some more. (though I wasn't under the impression you were even going to use a foam hand)

(http://i289.photobucket.com/albums/ll217/Volbeat_/Capture-19.png)

Ignore the Canadian hockey logo. I just picked a random hand off Google images, photoshopped it, traced it and build the model from that.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Naruto200Man on December 30, 2011, 11:16:39 AM
Well...good to see you're going strong on this project :) I honestly can't wait to see it finished 8)

Me on the other hand... *is so freaking glad that the Krystal model I found is one single mesh for the most part* well, the rigging is going a lot smoother than anticipated. I might actually finish this one ^+^; my only hiccup might be rigging the skirt flaps.

Here's hoping both our projects continue as planned *brofist*


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 30, 2011, 06:11:32 PM
When the time ACTUALLY comes, I wouldn&#38;#039;t mind making props for the project. Here&#38;#039;s something I threw together in 5 minutes as an example, but if you actually want to use it I&#38;#039;d need to modify the model some more. (though I wasn&#38;#039;t under the impression you were even going to use a foam hand)

([url]http://i289.photobucket.com/albums/ll217/Volbeat_/Capture-19.png[/url])

Ignore the Canadian hockey logo. I just picked a random hand off Google images, photoshopped it, traced it and build the model from that.
Holy crap, that's amazing. My Jaw hit the Floor when i saw that. Perhaps maybe the hand itself should be Yellow, the yellow outlines should be black, and no logo, but probably the community will probably Edit the foam hand themselves. XD Anyway, still doing CSS icons. I will also make...

-In Game Name
-Team Icon (Probably might need some help, as i've never made Team Icons that complicated if i'm going to use the MLP: FiM Logo)

That's all i have in mind. I'll update whenever i get more ideas.

EDIT: Pinkie Pie CSS icon is done! See below! (Xiggah, Please credit me for making this when pinkie pie is released.)
(http://i1197.photobucket.com/albums/aa440/Redpwnage795/PinkiePieCSSIcon.png)
Pretty Cool, Huh? :D Next up is in-game name! (I make them by mixing up various in-game names that are close to a size.)


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: deadname mcredactedface on December 30, 2011, 08:43:59 PM
Oh please, it took like 5 seconds to make and I can make it even better than that ^^;


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on December 30, 2011, 08:51:35 PM
Which one, the CSS icon or the Model?


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 30, 2011, 10:40:27 PM
Which one, the CSS icon or the Model?

I think he's talking about the model. Great job by the way, guys. I'll give you a heads up too: My partner in the project is thinking about advertising a contest for My Little Pony models with prizes. I'm not entirely sure why myself, but he's thinking about it!


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Spex130 on December 30, 2011, 11:52:50 PM
For models? Like, making models? Or doing something so we can get a model? Because either of those sounds wonderful right now.

(Psst! Make him include animation! Do it! Pleaaaase!)


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on December 31, 2011, 01:41:43 AM
For models? Like, making models? Or doing something so we can get a model? Because either of those sounds wonderful right now.

(Psst! Make him include animation! Do it! Pleaaaase!)

Making models. I already tried getting models from various artists, but to no avail... (Looks like I'll be making my own Spike and Discord models)


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: deadname mcredactedface on December 31, 2011, 10:06:49 AM
I think he's talking about the model. Great job by the way, guys. I'll give you a heads up too: My partner in the project is thinking about advertising a contest for My Little Pony models with prizes. I'm not entirely sure why myself, but he's thinking about it!
Yeah I was talking about my model. Sorry, I should have made it more clear.


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: BriefCasey795 on January 01, 2012, 05:51:06 PM
Yeah. right now, I found names, and i'm making it. It's taking quite some work.

EDIT: They are DONE! I also made a *Team icon. (Once again, Xiggah, Please credit me if you use these in the hack.)
(http://i1197.photobucket.com/albums/aa440/Redpwnage795/PinkiePieName.png)
(http://i1197.photobucket.com/albums/aa440/Redpwnage795/MLPFIMmark.jpg)
*DISCLAIMER: I did not make the team icon itself. This was a fixed up request that was done by Guamboy27. It's just that when he posted it, it didn't turn out the way i wanted it to, (He put the "Friendship is Magic" part.) but i fixed it for him. Still i credit him for making the main thing.
So what do you guys think?


Title: Re: My Little Pony + Brawl: Daily Blog Updates
Post by: Xiggah on January 02, 2012, 12:06:58 AM
I'm not sure if the team icons should feature gray colors to be honest, I had figured that they should be completely black (or gray?) and white like the Brawl team icons. Also, I can't really say whether or not one team icon will represent all of them or if we can use multiple team icons...


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Get A Load of This! on January 02, 2012, 12:39:43 AM
Franchise is franchise. Warp Star doesn't really rep Meta Knight that well but hey, it's there, no?

As for that team icon, isn't it a bit complicated? Probably could get away with a horseshoe or something.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 02, 2012, 12:48:41 AM
Franchise is franchise. Warp Star doesn't really rep Meta Knight that well but hey, it's there, no?

As for that team icon, isn't it a bit complicated? Probably could get away with a horseshoe or something.

I can't say I've looked into the specifics for team icons: I'm guessing that it's possible to change which of the 21-something icons each character loads on the results screen, possibly including the few team icons used only for stages like Hanenbow or Pictochat. And to be more specific, either every pony have the same icon, or in an extreme each one could have their own team icon, for example their cutie mark as their team icon. It comes down to how many characters are replaced, but it would be easiest to say we can replace any icon, or even any character as needed.

Also, blog update. Shouldn't all the bronies around here gather together to work on hacks?


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Get A Load of This! on January 02, 2012, 01:40:45 AM
Think team icons might actually be hard coded to each character, actually, but don't trust me on that.

Also, blog update. Shouldn't all the bronies around here gather together to work on hacks?

You make it sound like people actually want to do work. I haven't really noticed a lot of you brony guys around this forum, really. By the way, the link in the blog post was broken.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 02, 2012, 01:54:20 AM
Thanks for telling me about the link, it's fixed now.

I agree with you on the not a lot of seeing bronies part, but when I search on the brawl mods, and now when I look at Equestria Daily, I see people doing Brawl mods... they must be lurking the forums, never posting. Or never embracing this pony thread hidden in the Model Imports section.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Get A Load of This! on January 02, 2012, 02:23:45 AM
Or y'know they just don't come to this forum. Wouldn't hurt to do some publicity stuff. Get across your group project message and all.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 02, 2012, 03:10:06 AM
Or y'know they just don't come to this forum. Wouldn't hurt to do some publicity stuff. Get across your group project message and all.

I thought that I wouldn't be able to get the proper publicity without a video preview with animation. Without proper shading, lighting, and model edits might do, but animation is a must. Then, a publicity stunt will be made!

Breaking news, I just finished the touches on my animation exporter. It gets the job done, so now I can focus on the other unannounced aspects of the project.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Get A Load of This! on January 02, 2012, 03:42:54 AM
Why's there unannounced stuff if you're trying to do some kind of group thing, anyway? Would be good to get some input going, no?


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 02, 2012, 02:22:34 PM
Why's there unannounced stuff if you're trying to do some kind of group thing, anyway? Would be good to get some input going, no?

In some cases, no: which characters are in a fighting game matter a lot, so I can't say what the complete roster should be, not that it isn't negotiable. But I'll still talk in-depth about characters, stuff like Trixie's voice lines or what moveset Derpy should have, whether or not they get to be a playable character at all.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 03, 2012, 06:55:56 PM
Or we could have already-rigged models and people can use brawlbox and use as it one of the alternate costumes. But on team icons, Since Toon Link Shares the same team icon as Link, Zelda, and Ganondorf, and Ness and Lucas having the same icon as well. I suppose all should share one icon, but the hard part is... what IS supposed to be the icon? Also, about the team icon i posted, It may not look like it, but when i inserted it into brawl, it looked pretty darn good. Now moving on to CSS Icons and in game names, I'm thinking i should do Rainbow Dash next. But In-game name is gonna be hard as hell. so should i still do Rainbow Dash? or do a different one? well, it's my choice. but i think i should do Rainbow Dash.

EDIT: Made up my mind and went ahead and made this. only took 7 minutes.
(http://i1197.photobucket.com/albums/aa440/Redpwnage795/RainbowDashCSSIcon.png)
Since making in-game names is hard, I might as well do CSS icons for the others.

EDIT 2: I finished them! I have to say, they look awesome!
(http://i1197.photobucket.com/albums/aa440/Redpwnage795/TwilightSparkleCSSIcon.png)(http://i1197.photobucket.com/albums/aa440/Redpwnage795/FluttershyCSSIcon.png) (http://i1197.photobucket.com/albums/aa440/Redpwnage795/RarityCSSIcon.png)
(http://i1197.photobucket.com/albums/aa440/Redpwnage795/ApplejackCSSIcon.png)
So what do you guys think? Please Credit me if used in the hack because i spent time making these.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: deadname mcredactedface on January 03, 2012, 08:06:28 PM
They're all really messy, some are even blurry.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 03, 2012, 08:12:01 PM
Wierd... Not on my Computer. that's odd. Try saving the image(s) or refreshing the page. Try testing them out on brawl or CSS organizer and send me a pic


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: deadname mcredactedface on January 04, 2012, 03:14:32 AM
Or maybe you just aren't trying hard enough. They're all really sloppy. You haven't cropped out the background correctly on any of them so they all have random white spots and colours surrounding them. The worst ones are Rainbow Dash and Applejack, who have white spots in random places and a strange border around them. Twilight Sparkle and Rarity haven't been cropped out thoroughly either and there are still white marks in various places. All of them are missing a significant portion of the outlines that the original art had, too, and the edges are just really messy and inconsistent.

Having some decent experience in Photoshop, I know exactly what you did wrong and how to fix it. I'm not sure you do, or will understand if I try and explain.

Also, the official portraits are really bad anyway. I'd use some fan-made vectors


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 04, 2012, 12:42:11 PM
Small details like these things are key, and they're the learning steps to becoming better as well. RedPwnage, let me suggest a task for you: Try replacing some of the game fonts with the My Little Pony font, Generation 2 font, and seeing the results of your work in-game.

Even Hasbro uses fan-made vectors.... Naughty and Nice, anyone?


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 04, 2012, 06:16:10 PM
Or maybe you just aren't trying hard enough. They're all really sloppy. You haven't cropped out the background correctly on any of them so they all have random white spots and colours surrounding them. The worst ones are Rainbow Dash and Applejack, who have white spots in random places and a strange border around them. Twilight Sparkle and Rarity haven't been cropped out thoroughly either and there are still white marks in various places. All of them are missing a significant portion of the outlines that the original art had, too, and the edges are just really messy and inconsistent.

Having some decent experience in Photoshop, I know exactly what you did wrong and how to fix it. I'm not sure you do, or will understand if I try and explain.

Also, the official portraits are really bad anyway. I'd use some fan-made vectors
Well, i actually took a look again and noticed where i went wrong on applejack and Rainbow Dash. that for some reason,  they had strange color outlines and white spots. Besides, i don't know how to crop. I would like to know how to fix them. But do ANY of the CSS icons i made look good or something?
Small details like these things are key, and they're the learning steps to becoming better as well. RedPwnage, let me suggest a task for you: Try replacing some of the game fonts with the My Little Pony font, Generation 2 font, and seeing the results of your work in-game.

Even Hasbro uses fan-made vectors.... Naughty and Nice, anyone?
Well, i'm mixing up letters in the Brawl Font to pull off in-game names and such and such. But where can i get the font?  :srs: do i need to use the font for your pre-hacked brawl? I'd help on getting the font done. Oh, but i don't have a capture card. so expect my best tries at pointing my camera at the screen. *facepalm*

EDIT: BIG DISCOVERY! I remembered that some announcer hacks were ripped from Futuremal's Brawl Anouncer Segment. So i remembered that one day long before this project was announced, i requested Futuremal to make him say the names of the mane 6 as if they were playable in brawl. (That's what it mainly is for. also saying random phrases)and then i remembered "I just remembered that request! i'll see if it's up." and boy, yes it was! so here is the vid containing it. 0:49 of the vid. Let's thank Futuremal. (and mainly me for doing the actual request)
http://www.youtube.com/watch?v=1Agz9UTfbog
I really hope someone goes forth and somehow divides the audio into single announcer calls by first converting it to an audio file, and then editing it somehow. and just a quick question: Can audacity do audio trimming?


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: deadname mcredactedface on January 04, 2012, 08:04:42 PM
Well, i actually took a look again and noticed where i went wrong on applejack and Rainbow Dash. that for some reason,  they had strange color outlines and white spots. Besides, i don't know how to crop. I would like to know how to fix them. But do ANY of the CSS icons i made look good or something?
The Pinkie Pie and Fluttershy ones are passable at best. If want, you hand me all the source material you used in a zip/rar/7z file and I can see what I can whip up.

Can audacity do audio trimming?
Yes. It'd be a pretty [censored]ty sound editor if it couldn't do the most basic of functions. Have you been using Microsoft software for too long? ;)


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 04, 2012, 08:37:22 PM
Dunno. and i'll gather all i remember. I forgot the source of the Twilight Sparkle one though. I'll go get my source images and send them whenever possible.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 04, 2012, 11:04:31 PM
It's easy enough to remove the background music. He did a really decent job, but more than 6 voice clips will be required: It goes without saying that we will need a dedicated announcer, to have all of the voice clips needed.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: deadname mcredactedface on January 05, 2012, 03:22:33 AM
Red: Don't worry if you're missing some stuff. It's mainly the background I want.

Xiggah: That announcer is crummy anyway. He even stutters in some of the things he says.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Get A Load of This! on January 05, 2012, 07:14:07 AM
So hey there's this lady named Meredith Sims involved in some fan stuff doing some Twi impressions. http://www.youtube.com/user/Emichwan88 so much pink

Might be able to request for however few voice clips are needed for an announcer. Something pony-related for an announcer totally fits better than a Brawl-themed announcer anyway.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 05, 2012, 11:02:43 AM
Another thing to add to the list of "looking for" of 3D modeling, musicians, and announcer. By the way, I could use your guys' help with the model shading. I'm looking to get the cell-shaded effect of the Wind Waker trophies onto the pony models for a start, and if any of you could help that would be great!

I wonder how long I'll go before finally caving in to asking for voice actors as well: the initial thought of using voice actors is scary, but it sure beats using only standard voice rips from the show.

And on a very unrelated note, I'm experimenting with risky planned sleep schedules to achieve only 4 hours of the necessary sleep. More time is exactly what I need :D


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Get A Load of This! on January 05, 2012, 02:07:21 PM
Thankfully in the case of Brawl VAs there isn't a whole lot of work to be done per-person if they're doing just one or two characters. 25~30 generic grunts with some spoken lines in between isn't too bad for requests methinks.

also four hours of sleep is bad don't be dying for ponies


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 05, 2012, 03:39:43 PM
Thankfully in the case of Brawl VAs there isn't a whole lot of work to be done per-person if they're doing just one or two characters. 25~30 generic grunts with some spoken lines in between isn't too bad for requests methinks.

also four hours of sleep is bad don't be dying for ponies

The health benefits are great, luckily, no setbacks required. And in even better news, I found another modeller working on pony animation. No guarantees about help though.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 05, 2012, 04:07:00 PM
It's easy enough to remove the background music. He did a really decent job, but more than 6 voice clips will be required: It goes without saying that we will need a dedicated announcer, to have all of the voice clips needed.
I mean announcer calls. But wait, what background music? could you be more clear? are you talking about MLP? but seriously. That's all the announcer stuff for the mane 6 we need, right?
Red: Don't worry if you're missing some stuff. It's mainly the background I want.

Xiggah: That announcer is crummy anyway. He even stutters in some of the things he says.
Well some of them are at least good. that's where they got the shadow announcer call from. in case you didn't know. Ah well, i'll use audacity to divide all the parts into seperate announcer calls, and test them out by inserting them on a different BRSAR. I'll send you guys footage. BTW, do you guys have Youtube accounts so i can make these private and only make those working on/contributing/helping the team? or i can just upload it to mediafire and have it password enabled. which should i do?


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 05, 2012, 05:23:02 PM
I mean announcer calls. But wait, what background music? could you be more clear? are you talking about MLP? but seriously. That's all the announcer stuff for the mane 6 we need, right? Well some of them are at least good. that's where they got the shadow announcer call from. in case you didn't know. Ah well, i'll use audacity to divide all the parts into seperate announcer calls, and test them out by inserting them on a different BRSAR. I'll send you guys footage. BTW, do you guys have Youtube accounts so i can make these private and only make those working on/contributing/helping the team? or i can just upload it to mediafire and have it password enabled. which should i do?

As far as the video rips go, you could go about posting the links in a post or send the links in PMf if posts are too public. There isn't really a team per-say as much as an open invite for all who take an interest.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 05, 2012, 05:29:45 PM
Yeah, i was considering putting it on mediafire with a password. i'll give the password here once  i upload it.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Naruto200Man on January 05, 2012, 08:00:07 PM
Umm...I sent you a pm...


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 05, 2012, 09:41:56 PM
Umm...I sent you a pm...


Sorry I didn't respond in time.

By the way, if you or anyone else is willing to animate in 3DS Max then I can put up a download for my animation exporter and perhaps the pony model to animate with too. In 3DS Max.

EDIT: I don't expect anyone to step up to animating. What I would really like is someone to help work with the material and shader files.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Naruto200Man on January 05, 2012, 09:50:53 PM
I responded, and nah, I won't be going to bed for about an hour ^_^

How difficult is it to animate in Max?
I got nothing but free time and once I pick something up completely I can try and run with it.
I may actually use Max over Brawlbox when I animate Krystal if this script of yours works the way I think it does. =3


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 05, 2012, 10:15:23 PM
I responded, and nah, I won't be going to bed for about an hour ^_^

How difficult is it to animate in Max?
I got nothing but free time and once I pick something up completely I can try and run with it.
I may actually use Max over Brawlbox when I animate Krystal if this script of yours works the way I think it does. =3

Animating in Brawlbox is moving bones hand-by-hand, and that's it. Animating in Max is flexible: For example, rather than only being able to move the foot bone from the leg position, I can move the leg bone or the body while keeping the foot bone in place: Very useful for animations on the ground. Animation is done mostly with dummies around the body, set up to move multiple parts of the body at the time. Check a youtube video for a rig demonstration, they're very handy.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Naruto200Man on January 05, 2012, 10:28:46 PM
Sure, maybe once I check out some tutorials and whatnot I'll take a look into animating in max since the brawlbox is kind of well iffy when it comes to animating.

Here's to luck on both of our endeavors *brofist*


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 06, 2012, 05:14:02 PM
AS you can probably see, I deleted the old icons. (Dashie, AJ, Rarity, and TS) Because they looked like fail. but however, after some extra work, they are BACK! new and improved!  :happy:

(http://i1197.photobucket.com/albums/aa440/Redpwnage795/TwilightSparkleCSSIconNEW.png)(http://i1197.photobucket.com/albums/aa440/Redpwnage795/RarityCSSIconNEW.png)(http://i1197.photobucket.com/albums/aa440/Redpwnage795/RainbowDashCSSIconNEW.png)(http://i1197.photobucket.com/albums/aa440/Redpwnage795/ApplejackCSSIconNEW.png) NOW WITH NO COLOR OUTLINES AND LITTLE TO NO WHITE SPOTS! (I think)
NOW what do you guys think? do they need more improvement, or are they fine now? Also, seeing the huge improvement, should i remake Pinkie and Fluttershy?


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: deadname mcredactedface on January 06, 2012, 10:18:20 PM
Muuuuuch better! Near-perfect, even!


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: BriefCasey795 on January 06, 2012, 10:41:09 PM
Thanks. And i gave it some thought that if i could improve 4, i could improve pinkie and fluttershy! so here they are, NEW AND IMPROVED!
(http://i1197.photobucket.com/albums/aa440/Redpwnage795/PinkiePieCSSIconNEW.png)(http://i1197.photobucket.com/albums/aa440/Redpwnage795/FluttershyCSSIcon-1.png)
Now i need some dog-gone credit if all these are used in the hack! I AM CREDIT TO HACK TEAM! (I think)


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 07, 2012, 12:58:56 AM
I'm going to be generous with the credit: I'll have a whole page on the website dedicated to credit, because I'll be expecting to have over a thousand references from others in the game. It'll be hard to try to fit those in the game's actual credits... And I meant to say website. We're getting a custom URL up and running.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Spex130 on January 07, 2012, 01:14:23 AM
About that animating thing. I'd like to try too.

Also, I've been experimenting with the shaders and materials lately, and I'd like to see if I can get the cell shading working.

If I can get an Env to work, Cell can't be too hard, right?


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 07, 2012, 01:51:20 AM
About that animating thing. I'd like to try too.

Also, I've been experimenting with the shaders and materials lately, and I'd like to see if I can get the cell shading working.

If I can get an Env to work, Cell can't be too hard, right?

Thanks for stepping up. And it shouldn't be too hard: especially when the wind waker trophies are basically a roadmap to unused lighting effects for Brawl. But it's still complicated from what I saw in the trophy model files... they seem to have shading textures.


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Get A Load of This! on January 07, 2012, 08:50:55 AM
Willing to work with animations as well, actually. Experimented with 3DSMax for a bit. Don't have a heck of a lot to be doing for a good long while anyway.

also granny smith is amazing


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Spex130 on January 07, 2012, 07:11:44 PM
Oh man, this took way too long.

Anyways, I got Tetra's materials and shaders working on this Diglett. It's a step, but the thing is that every part of Diglett is single-bound.


I gotta check if it works on objects that aren't single-bound (which I fear it may not, if this works anything like metal.)

Anyways, pictures.


(http://img7.imageshack.us/img7/600/shader3.jpg)

(http://img338.imageshack.us/img338/6232/shader2.jpg)

(http://img109.imageshack.us/img109/3243/shader1.jpg)



Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Xiggah on January 07, 2012, 07:59:10 PM
Good work on the shaders working.... it's more than I've done. Anyways, since there's support for animation I'll be putting up a download for the rig and animation exporter: it'll get released faster depending on how much I get yelled at for it not being released. Especially since I'm programming the undo/redo features in Brawlbox as well


Title: Re: My Little Pony + Brawl: All of you Bronies get in here!
Post by: Spex130 on January 07, 2012, 09:00:00 PM
The cell shading works.

It always is facing away from the screen, so far.

Pics in a second.

EDIT: Forgot, I rigged the head to be singlebound. The non-singlebound stuff still looks nice though.

I might've messed up in the the testing model I chose. A lot of it is still singlebound.

DOUBLE EDIT:

Okaaaaay. Maybe the head isn't singlebound. The Cellshading on the head works, but the metal effect doesn't.

Odd.

This was a quick rig, anyway. There's bound to be some stuff that's wrong. (I mean, the entire left arm is rigged to the elbow. Oops!)

EDIT 3: (Be glad I don't double post!)

According to my observations, an object does NOT need to be singlebound to be able to utilize cell-shading correctly, which is lucky for you Xiggah. The reason I thought the non-singlebound object wasn't working right was because of the shape. Certain objects look the same from all directions, which would make you think they don't work. They do.

All in all, you guys are lucky. Cell shading works PERFECT.


EDIT 4:

So I took my first hack, Amy Rose and (among other things) added Metal and CellShade.

Amy's model is most likely meant to be Cellshaded. It has no shading directly worked into the textures.

As it turns out, the things that hold Metal adding back don't affect Cellshading, meaning Single-Bound objects can have perfect CellShade without perfect Metal.

A little bit of experimenting and we could probably solve the imperfect Metal problem as well.

I tested on two different stages to make sure nothing was messing up. The results are below.

Pictures:


(http://img40.imageshack.us/img40/8742/amyshader2.jpg)

(http://img856.imageshack.us/img856/1987/amyshader3.jpg)

(http://img198.imageshack.us/img198/9511/amyshader5.jpg)



Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: Xiggah on January 07, 2012, 10:18:24 PM
Great work! That shading's is pretty good: Did you have to use the shading textures that the trophies use? Also, isn't it possible to get the lighting to follow the camera rather than the stage? I'm not sure...


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: Spex130 on January 07, 2012, 10:29:16 PM
So, yes. This is Tetra's trophy's materials and shader. It works like metal. You have to import the cellshading texture and and apply it to the model using the materials.


With this straight copy and paste, it works exactly as it does on the trophy. If I made an animation that spun Amy like a trophy, we'd get the same effect.

If we wanted the effect to follow the camera like metal, I'm not sure how we would do that.

Maybe I could test out the Tingle Assist Trophy's materials. They might work how you're thinking of, following the camera and all.

EDIT: I know the Env textures work like metal textures, except they don't get called by the metal box.

I have yet to see if Env textures work on non-singlebound objects though.

Also, don't fprget that we can change the sharpness of the cell by editing the Cell texture to be a sharper or softer gradient.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: deadname mcredactedface on January 07, 2012, 11:44:07 PM
That's one sexy Amy.

I hope you work out the cell shading, because I wanna use it as well for when I finally get around to importing things.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: Xiggah on January 08, 2012, 01:19:51 AM
So, yes. This is Tetra's trophy's materials and shader. It works like metal. You have to import the cellshading texture and and apply it to the model using the materials.


With this straight copy and paste, it works exactly as it does on the trophy. If I made an animation that spun Amy like a trophy, we'd get the same effect.

If we wanted the effect to follow the camera like metal, I'm not sure how we would do that.

Maybe I could test out the Tingle Assist Trophy's materials. They might work how you're thinking of, following the camera and all.

EDIT: I know the Env textures work like metal textures, except they don't get called by the metal box.

I have yet to see if Env textures work on non-singlebound objects though.

Also, don't fprget that we can change the sharpness of the cell by editing the Cell texture to be a sharper or softer gradient.

So this Amy uses the cell-shading gradient? If so, that's great. Even other people are interested in these lighting effects.

I was afraid of the resemblance to the metal textures requiring that we use the metal effect... but there ought to be way to use some of the metal texture effects even without metal, it would be just be the metal materials lighting effect, except without switching to the metal texture. Although I'm not sure it would work.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: Spex130 on January 08, 2012, 11:28:23 AM
That&#039;s one sexy Amy.

I hope you work out the cell shading, because I wanna use it as well for when I finally get around to importing things.

As of right now, this type of cell-shading is complete. Should I put up a tutorial or something?

It follows the light instead of the camera, but it's still pretty cool....

So this Amy uses the cell-shading gradient? If so, that&#039;s great. Even other people are interested in these lighting effects.

I was afraid of the resemblance to the metal textures requiring that we use the metal effect... but there ought to be way to use some of the metal texture effects even without metal, it would be just be the metal materials lighting effect, except without switching to the metal texture. Although I&#039;m not sure it would work.


It's most certainly possible to call metal without a box, but I'm pretty sure the effect will be the same. Only singlebound objects have metal that follows the camera. Everything else pulls up the texture and keeps it stationary. (Which is what I was worried about in the beginning.)


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: BlueBrain on January 08, 2012, 12:03:50 PM
how're the ponies coming along?? xD

i dont really like the ponies as is, but it could be something interesting to import other characters over xDDD


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: Xiggah on January 08, 2012, 12:43:43 PM
As of right now, this type of cell-shading is complete. Should I put up a tutorial or something?

It follows the light instead of the camera, but it's still pretty cool....


It's most certainly possible to call metal without a box, but I'm pretty sure the effect will be the same. Only singlebound objects have metal that follows the camera. Everything else pulls up the texture and keeps it stationary. (Which is what I was worried about in the beginning.)

Sure, a little tutorial would be great! Even if it follows the light: that's probably the more desired effect anyways.

Also... what's singlebound referring to? I don't know enough definitions  :srs: (haha, emoticons...)

how're the ponies coming along?? xD

i dont really like the ponies as is, but it could be something interesting to import other characters over xDDD

Everything seems to be really good. I'm about to upload 3DS max animation packages, Spex is experimenting with cell-shading, and I'm even programming an Undo/Redo feature into Brawlbox, but that's not pony-related at all.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: Spex130 on January 08, 2012, 12:58:42 PM
Sure, a little tutorial would be great! Even if it follows the light: that's probably the more desired effect anyways.

Also... what's singlebound referring to? I don't know enough definitions  :srs: (haha, emoticons...)

Okay, I'll start pulling one together.

Also, singlebound means that all of the vertices in an object are bound to a single bone. Things like accessories(Belts, armor, blades) or heads are usually singlebound. Things like arms or feet usually are rigged to more than one bone.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: Xiggah on January 08, 2012, 01:02:28 PM
Okay, I'll start pulling one together.

Also, singlebound means that all of the vertices in an object are bound to a single bone. Things like accessories(Belts, armor, blades) or heads are usually singlebound. Things like arms or feet usually are rigged to more than one bone.

Ah, singlebound is quite a bother. The entire pony model is a single object actually, so singlebound won't work for that. Maybe we'll just have to wait for full metal texture support to figure it out?


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance/EXPECT ANIMATION PACKAGE!
Post by: Spex130 on January 08, 2012, 02:11:13 PM
I suppose we can make a metal that follows the light like the cellshade.

Or we can wait until BJ figures it out.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance/EXPECT ANIMATION PACKAGE!
Post by: Xiggah on January 08, 2012, 02:20:09 PM
I suppose we can make a metal that follows the light like the cellshade.

Or we can wait until BJ figures it out.

Waiting for BJ sounds nice.

Also, I'm having some sort of... modelers block. I feel like I have to make the animation rig better before I can let others look at it and suggest how to make it better. Help me get out of this unproductive cycle!!


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance/EXPECT ANIMATION PACKAGE!
Post by: Naruto200Man on January 08, 2012, 03:53:39 PM
Off Topic: Sent u a pm Xiggah

On Topic: XD Did you get that model from Sonic Fighters? or Sonic R? It looks like a rip from Sonic Fighters XP


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance/EXPECT ANIMATION PACKAGE!
Post by: Spex130 on January 08, 2012, 03:59:32 PM
Waiting for BJ sounds nice.

Also, I'm having some sort of... modelers block. I feel like I have to make the animation rig better before I can let others look at it and suggest how to make it better. Help me get out of this unproductive cycle!!

On Topic: Help me help you get out of this unproductive cycle! Tell me how I can help!

Off Topic: Sent u a pm Xiggah

On Topic: XD Did you get that model from Sonic Fighters? or Sonic R? It looks like a rip from Sonic Fighters XP

Off Topic: I actually have the model from Sonic Fighters, but this is a custom model from someone on the modelers resource. I made it a bit more highpoly though.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance/EXPECT ANIMATION PACKAGE!
Post by: Xiggah on January 08, 2012, 04:04:30 PM
On Topic: Help me help you get out of this unproductive cycle! Tell me how I can help!

Off Topic: I actually have the model from Sonic Fighters, but this is a custom model from someone on the modelers resource. I made it a bit more highpoly though.

Sonic Fighters has 3D models? I thought it was sprite-based and didn't need 3D models....

Back to topic! I'm working on the rig right now, but I'm having a hard time because I don't know what animators are looking for in a rig. I can upload the rig anytime, but how would you like it to work?


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance/EXPECT ANIMATION PACKAGE!
Post by: Spex130 on January 08, 2012, 04:11:15 PM
Off: You're thinking of Sonic Battle

On: The one thing I want is the thing I was talking about earlier. Without back knees, the animation will be a little awkward. Just having the option would be wonderful. That was the original reason I never made an animation for the first mannequin. I suppose if it's okay maybe I could take a look at it? I could point out the parts.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance/EXPECT ANIMATION PACKAGE!
Post by: Xiggah on January 08, 2012, 04:33:48 PM
Off: You're thinking of Sonic Battle

On: The one thing I want is the thing I was talking about earlier. Without back knees, the animation will be a little awkward. Just having the option would be wonderful. That was the original reason I never made an animation for the first mannequin. I suppose if it's okay maybe I could take a look at it? I could point out the parts.


Sure, I'll upload some.... things. And I have since then moved the bones to proper positions, including back knees. I'll PM a link in a second

EDIT: Actually, I think I'll post it here as well. http://www.mediafire.com/download.php?ayyiec2ebcz3hxs


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available
Post by: Get A Load of This! on January 08, 2012, 09:13:48 PM
So yeah the download doesn't work.

Damn shame.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available
Post by: Spex130 on January 08, 2012, 09:19:50 PM
A lot of crap happened and the link got changed like five times. He might've forgotten about this one.

In other news, more CellShading stuff:

I changed the Gradient on the texture, so now the Cell is closer to Wind Waker style. Also, I've realized that if you put Cellshading on an official character (like Toon Link) then the shading does follow the camera instead of just facing the light. But then comes the singlebind issue.

Anyways, previews.

Comparison:


Original:
(http://img856.imageshack.us/img856/1987/amyshader3.jpg)

New:
(http://img525.imageshack.us/img525/8076/hardshade2.jpg)


The edge is a lot sharper, but I could make it a bit lighter. Then it'd be perfect.


Title: Re: My Little Pony + Brawl: Flash Game/Brawlbox Assistance
Post by: deadname mcredactedface on January 08, 2012, 09:22:19 PM
As of right now, this type of cell-shading is complete. Should I put up a tutorial or something?

It follows the light instead of the camera, but it's still pretty cool....
Oh god yes, I'd love a tutorial!

And IMO it's better that it follows the light. It looks weird at times, but it'd make the characters fit into the universe better.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available
Post by: Xiggah on January 08, 2012, 09:38:35 PM
Link fixed.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available
Post by: Spex130 on January 09, 2012, 02:57:36 PM
Erm, I hope this doesn't count as spam.

Anyways, for those of you who were interested here, the tutorial for cell-shading is done.

It's in the model tutorials section.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: Xiggah on January 09, 2012, 07:19:59 PM
Not spam at all, especially since I requested it. Anyways, I know most people here are used to animating in Brawlbox and not in 3DS Max, so might it be a while before any of you manage to be able to work it? I'm interested in making it easier for all of you to use.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: BriefCasey795 on January 09, 2012, 07:40:03 PM
So how are things coming along with the models and such and such? Also, i just thought, if we want to get some moar bronies into this thread, shouldn't we promote our hack somehow? well since that's that's the idea, look no further to these brawlvault sig posters i made! Using The Preview picture,

i managed to cram the size into the sig size for custom brawlvault banners! they have the text "FINALY! PONIES IN BRAWL!" on both. there is one with the text "Poor fluttershy" (Because on her panel, no preview was released), and one without the text. here they are

Version without "poor fluttershy" text
(http://s1197.photobucket.com/albums/aa440/Redpwnage795/MLPBrawlvaultbannerA.png)

Version with the "poor fluttershy text" text
(http://s1197.photobucket.com/albums/aa440/Redpwnage795/MLPBrawlvaultbannerB.png)

Now if anyone who is helping, contributing, etc to this, they should use those for their brawlvault sigs. I'll use it so any brony who sees my posts can get in here. i suggest using these to promote this project.

EDIT: Forgot to mention. on the version with the "poor fluttershy", i did make that before, only to express my excitement in this project. when xiggah said we needed more bronies,after giving it some thought, i decided to make these public.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: Naruto200Man on January 09, 2012, 07:47:09 PM
@ Pwnage: Could you make some sig banners for my Krystal project? >_> thems be some epic banners.

@Xigahh: Thanks so much for the help so far :)
I think I'll probly try out one of these ponies just for the lols sometime, when this project is finished.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: Xiggah on January 09, 2012, 07:57:24 PM
So how are things coming along with the models and such and such? Also, i just thought, if we want to get some moar bronies into this thread, shouldn't we promote our hack somehow? well since that's that's the idea, look no further to these brawlvault sig posters i made! Using The Preview picture,

i managed to cram the size into the sig size for custom brawlvault banners! they have the text "FINALY! PONIES IN BRAWL!" on both. there is one with the text "Poor fluttershy" (Because on her panel, no preview was released), and one without the text. here they are

Version without "poor fluttershy" text
([url]http://s1197.photobucket.com/albums/aa440/Redpwnage795/MLPBrawlvaultbannerA.png[/url])

Version with the "poor fluttershy text" text
([url]http://s1197.photobucket.com/albums/aa440/Redpwnage795/MLPBrawlvaultbannerB.png[/url])

Now if anyone who is helping, contributing, etc to this, they should use those for their brawlvault sigs. I'll use it so any brony who sees my posts can get in here. i suggest using these to promote this project.


That's your signature picture, silly.
A video preview showing in-game footage of Brawl is the promoting kind of thing I had in mind: That's what they want to see. And since I have a 3DS animation rig (that needs improvement) and an exporter, it's all the more easier for me and others to animate with. Now I just need to tell the animators...


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: BriefCasey795 on January 09, 2012, 08:15:06 PM
I just made the second version. btw i did make that before, only that the moment you said we some more bronies helping, i decided to make them public after giving it some thought. also that i only made that to express my excitment. sorry for not being clear enough. :>.>palm: oh and about the animators, don't forget about turbobear. he's helping in a way, but were not down to the psas. though.

@Naru: i at least need a/some pic/pics though. send it/them to me via pm in a spoiler.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: Xiggah on January 09, 2012, 08:54:51 PM
Your effort is appreciated either way: More advertisement is needed, but I it should be focused on other websites and not just in forum signatures. Also, if you could get Turbobear to try out the animation package that would be nice.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: BriefCasey795 on January 09, 2012, 09:37:55 PM
alright i will, but first of all, i need it so i can send it to him.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: Xiggah on January 09, 2012, 10:11:36 PM
alright i will, but first of all, i need it so i can send it to him.
The download link is in the first post.


Title: Re: My Little Pony + Brawl: 3DS Max Animation Rig Download Available, Feedback Wante
Post by: BriefCasey795 on January 10, 2012, 06:39:37 PM
oh. sorry for not paying close enough. :p

EDIT: just looked at the animation rig. i don't have 3ds max, so could someone send me a pic? also,why is Dashie hogging all the previews even though the others are being worked on?

Rainbow Dash: I'm hogging all the previews!(http://mylittlefacewhen.com/media/f/img/1305013484611.jpg)

The other 5:  :>.>palm:


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 15, 2012, 12:53:39 PM
Hello dead thread. Check out the new blog post, it's something every Brawl hacker should find interesting.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Spex130 on January 15, 2012, 01:26:57 PM
Is it really that dead? Huh.


Anyways, that's pretty cool! Seems easier on the textures side.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 15, 2012, 01:38:55 PM
Is it really that dead? Huh.


Anyways, that's pretty cool! Seems easier on the textures side.

No posters for 5 days, so I got pretty lonely. I need to get a thread up and going on Ponychan.

EDIT: The model changes primarily mean that the models will fluidly move like 2D animation does without worries about polygon distortions and shading issues. Comparing to Brawl, it's not just like Kirby's arms and legs, but several other characters as well, noticeable Mr. Game & Watch's 3D model if you've ever looked at it. Model made in mind to animate.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 15, 2012, 02:33:56 PM
Just saw the new blog post. the way the models have been updated seems pretty darn good.  :kdance: But seriously, what is gonna come after the models? with the animation done, i guess we can say that the Hacks can be finalized with the PSAs once the models have been perfected. Noticing that Dashie hogs all the preview and update images, it would be nice if we could AT LEAST see someone besides Dashie in the previews. It just puzzles me since it's been a very long while since the mane 6 preview was released, and the models have gone through major updates since then. so that's why it would be refreshing seeing the others.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 15, 2012, 02:39:38 PM
Just saw the new blog post. the way the models have been updated seems pretty darn good.  :kdance: But seriously, what is gonna come after the models? with the animation done, i guess we can say that the Hacks can be finalized with the PSAs once the models have been perfected. Noticing that Dashie hogs all the preview and update images, it would be nice if we could AT LEAST see someone besides Dashie in the previews. It just puzzles me since it's been a very long while since the mane 6 preview was released, and the models have gone through major updates since then. so that's why it would be refreshing seeing the others.

After the models and animation and PSA, then comes the rest of the game. I'm not aiming for just character replacements: I'm aiming to replace Brawl. But we'll see how far I get.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BlackJax96 on January 15, 2012, 02:50:05 PM
"This is only a preview rendered in a low-graphics hacking tool."
I'll make it into an emulator eventually. (http://img18.imageshack.us/img18/5981/slapd.png)

Well good luck with your endeavors and stuff, I have no idea why I'm in this thread though.
*leaves*


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 15, 2012, 03:09:55 PM
"This is only a preview rendered in a low-graphics hacking tool."
I'll make it into an emulator eventually. ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])

Well good luck with your endeavors and stuff, I have no idea why I'm in this thread though.
*leaves*


Anything that isn't a modeling program or emulator is considered low quality to non-hackers, they're a bit spoiled with companies like Valve and Bethesda releasing handy tools for editing their games. We know better though, especially since the community (mostly you) is making these tools. I can't wait to see Brawlbox evolve to ridiculous capabilities, and I intend on helping it achieve that feat too.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BlackJax96 on January 15, 2012, 03:22:24 PM
Anything that isn't a modeling program or emulator is considered low quality to non-hackers, they're a bit spoiled with companies like Valve and Bethesda releasing handy tools for editing their games. We know better though, especially since the community (mostly you) is making these tools. I can't wait to see Brawlbox evolve to ridiculous capabilities, and I intend on helping it achieve that feat too.


Mmmmk yeah, I guess that's true.

But still. (http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 15, 2012, 03:24:04 PM
Mmmmk yeah, I guess that's true.

But still. ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])


Yeah... I'll make it up to you with the SRT0 data, then it'll turn into a complete hacking tool :af:


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 15, 2012, 05:04:44 PM
After the models and animation and PSA, then comes the rest of the game. I&#039;m not aiming for just character replacements: I&#039;m aiming to replace Brawl. But we&#039;ll see how far I get.
I see, but obviously, the character hacks will be released themsleves, right?


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 15, 2012, 06:50:24 PM
I see, but obviously, the character hacks will be released themsleves, right?
I'll release the hacks individually on Brawl Vault like everyone else does, but on the smashponies website I'll release it as a giant download to your SD card so anyone can play without having to know what the FitPurin04.pcs file is.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 17, 2012, 03:25:05 AM
(http://i289.photobucket.com/albums/ll217/Volbeat_/Capture-27.png)

It's really really rough at the moment, but i just couldn't prevent myself from posting what I've got so far.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BlueBrain on January 17, 2012, 03:28:11 AM
is that a custom model?


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 17, 2012, 03:31:48 AM
Yep, I'm making it myself. It's nowhere near done though.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BlueBrain on January 17, 2012, 04:11:51 AM
it looks really pro. congrats


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Spex130 on January 17, 2012, 05:48:32 AM
What Jokekid said. Nice!


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 17, 2012, 06:55:01 AM
Aw, you guys are flattering me. ^^; It's only a rough draft at this stage.

Speaking of which, I think I've gotten it model-wise to a state that I'm happy with except for a couple of things such as the feet and tail which still need a little more work. Which means that I should start texturing it now.

Here's a pic so far
(http://i289.photobucket.com/albums/ll217/Volbeat_/Capture-29.png)


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Pavlova on January 17, 2012, 08:07:36 AM
I don't want to intrude, but that's really amazing! I'm new to modeling so mine are nowhere near as good as your's. Nice work! :3


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 17, 2012, 08:23:21 AM
To be honest I'm new too. I only started making stuff from scratch halfway through last year because I did a subject at uni on it...


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BlueBrain on January 17, 2012, 08:25:26 AM
then u should definately keep making stuff, ur totally awesome at it, it kees the toony style perfectly


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Spex130 on January 17, 2012, 09:52:09 AM
then u should definately keep making stuff, ur totally awesome at it, it kees the toony style perfectly

Jokekid stop stealing all the stuff I want to say!

Ehe. I kid.

Seriously though, Tommo. That's amazing! Everything Jokekid said!


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Puccio on January 17, 2012, 09:53:30 AM
WOAH DUDE!
That's SO AWESOME.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Dark Aura on January 17, 2012, 09:56:56 AM
Dear god Tommo, that's amazingly accurate! I don't know how you do what you do, but you sure as hell better keep doing it. It's spectacular.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 17, 2012, 10:14:31 AM
Aww guys ^^; surely it's not that great.

Well since I forgot to go to bed I decided to fix the face a bit
(http://i289.photobucket.com/albums/ll217/Volbeat_/Capture-30.png)
But now it's 4AM and I really gotta go get some shuteye, so I'll play with it more and finish the textures later.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BlueBrain on January 17, 2012, 10:44:16 AM
only thing i see wrong is that the tail seems to be too short...


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 17, 2012, 11:48:26 AM
Good work, good work! It's only a matter of time before this makes it to Equestria Daily. And more importantly my blog. (haha, just kidding) By the way, in 3DS Max if you turn on vertex colors it overrides the 3DS Max shading, which is a closer preview of what it will look like in Brawl except with Brawl's shading. Does wonders for those separate polygons, but I don't know exxactly how to do that in Lightwave.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 17, 2012, 05:59:14 PM
Tommopuppy, that is just amazing. will it have a psa or will it be just a model import hack on a character, or perhaps maybe both?

@Xiggah: Lol nice. by the way, when i sent the animation rig to turbobear, this is what he said.
thanks ill see what i can learn with it (it is the rainbow model so we still need the pinkie) im not very experienced with external animation so i may be more of an asset in the psa but we'll see
So yea. maybe we should do an animation rig preview on the other models i suppose... :-\


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 17, 2012, 08:07:16 PM
Tommopuppy, that is just amazing. will it have a psa or will it be just a model import hack on a character, or perhaps maybe both?
lol idk i'm just maken models


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 17, 2012, 08:24:09 PM
Makin' bacon? models? You should put that into brawl! i say he would be best on squirtle if it's gonna be a model hack.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 17, 2012, 09:10:28 PM
I'd say Olimar, but Squirtle could work.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 17, 2012, 11:43:19 PM
Makin' bacon? models? You should put that into brawl! i say he would be best on squirtle if it's gonna be a model hack.

I think I'll go with .rel editing so every single pony model will use Giga Bowser's .rel, and that's my final decision :srs:


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BlueBrain on January 18, 2012, 02:53:27 AM
I think I'll go with .rel editing so every single pony model will use Giga Bowser's .rel, and that's my final decision :srs:

lolwut?
u srs?


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 18, 2012, 07:56:56 PM
This did not just happen... Seriously. why giga bowser? i thought it would be...

Dashie over pit
Pinkie over Snake
Fluttershy over DDD
Twilight over Ness
Rarity over Lucas
Applejack over toon link

Seriously. why? :srs:


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 18, 2012, 08:20:26 PM
You missed the .rel editing bit. Think like how you can put Ike over everyone.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Spex130 on January 18, 2012, 08:34:24 PM
More like, all the final smashes will allow form changes.

Which, y'know, could come in handy maybe?


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 18, 2012, 08:55:10 PM
You missed the .rel editing bit. Think like how you can put Ike over everyone.
I still don't get it. :srs:


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 19, 2012, 04:33:11 AM
(http://i289.photobucket.com/albums/ll217/Volbeat_/Capture-31.png)

Pretty much done now model and texture-wise except for a couple of minor details I need to fix up.

That said, I haven't given him an actual mouth and really can't be bothered doing so either.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Puccio on January 19, 2012, 05:22:27 AM
It's really, really awesome. I'm impressed! Bravo!


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 19, 2012, 06:45:56 AM
Here, have a cel-shaded render.

http://www.youtube.com/watch?v=HRajHsaSOXE
*types my little pony in youtube tags*
>reccomended tags "Sarah Jessica Parker"

Excuse the pop in the sound. I was experimenting with conversion options since the video had no sound anyway...


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 19, 2012, 05:33:29 PM
Nice Preview! Also I'm not serious about Giga Bowser, but I am hoping .rel editing will be available. I really don't like how which character gets replaced is the biggest deal, and that moveset need based off the original character. I'm not going to say which characters are used at this rate.

EDIT: Can someone remind me about the trick to having an outline on the model? Wasn't it something like setting Cull to back?


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: pikazz on January 20, 2012, 02:17:43 AM
to be honest, it's much talk but not much ingame previews thats a kind of shame :srs:

Xiggah: we can edit the rel file, not much but we can make atleast make a character over one other like Ike/marth over someone so it's using the same PSA and moveset but it's not that flawless :srs:

TommoPuppy: SPIKE! :happy:
that's really good model! but I would like if the head (around the eyes) was a bit more "round" like in the first preview you had :3


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Fawfulcopter on January 20, 2012, 05:34:17 AM
I think Spike'd work best if he was PSA'd at some point in the future, but for now, he was uploaded to the Vault THIS INSTANT because dude, that is just plain awesome.

Also... we should get somebody to improve SuperSaiyanMikito's Parasprite. It's already awesome, put perhaps would be more awesome if it lost the bottom wings, split the top wing into two pairs, improved the wings in general and maybe even feet?

Also, Pound and Pumpkin Cake(BEST PONIES) would go great over the Ice Climbers.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 20, 2012, 11:28:13 AM
Don't worry guys, he'll be ingame soon, but for now I really need to work hard on my animation assignment as it's due in 6 days and I've done jack [censored]. :P


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Xiggah on January 20, 2012, 11:54:47 AM
Don't worry guys, he'll be ingame soon, but for now I really need to work hard on my animation assignment as it's due in 6 days and I've done jack [censored]. :P

Remember to never trust the interpolation keyframes! For the time being, I'll do a quick one-slot over Olimar or Squirtle, most likely Olimar. Also, more work on in-game previews, because even I'm tired of just talking~


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Fawfulcopter on January 20, 2012, 02:41:42 PM
Xiggah, PLEASE do it over Squirtle. For a while now I've been saying Spike would be awesome over Squirtle. Olimar doesn't make sense, Please, PLEASE don't do it over Olimar, I implore you.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 20, 2012, 03:50:56 PM
Personally, i'd say psa on olimar. but i dunno, it's tommo's choice, guys


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Fawfulcopter on January 20, 2012, 04:33:34 PM
Psa over Olimar, one-slot over Squirtle.
Everybody wins.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: BriefCasey795 on January 20, 2012, 05:56:49 PM
Yea. that's what i was thinking myself.


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 21, 2012, 04:12:02 AM
... released >.>


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Lion on January 21, 2012, 04:50:19 AM
Its awesome.

Can i use the model textures to make a falcon spike themed? of course you will get credit


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: deadname mcredactedface on January 21, 2012, 05:27:02 AM
Its awesome.

Can i use the model textures to make a falcon spike themed? of course you will get credit
Eh, I guess :P


Title: Re: My Little Pony + Brawl: Model Update, Relevant to your interests.
Post by: Lion on January 21, 2012, 06:34:20 AM
*hugs



Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Xiggah on January 21, 2012, 02:04:28 PM
Sorry Fawful, but Squirtle's bones weren't in the right positions for Spike's model. I'm sure everyone will enjoy the download anyways.

Ahem.... Download link in first post.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: BriefCasey795 on January 21, 2012, 02:37:52 PM
WOO! our first MLP character! Now where are the other 5 ponies?


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Xiggah on January 21, 2012, 02:39:34 PM
WOO! our first MLP character! Now where are the other 5 ponies?

I wouldn't say it quite like that... I'm aiming for COMPLETE CHARACTER REPLACEMENT. Think of the Mewtwo over Lucario hacks.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: BriefCasey795 on January 21, 2012, 03:11:41 PM
Yeah i know. will spike have a psa?


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Xiggah on January 21, 2012, 05:44:03 PM
Yeah i know. will spike have a psa?

If I make him as a playable character, yes. This was more or less a quick favor for TommoPuppy.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: BriefCasey795 on January 22, 2012, 03:23:21 PM
Got the hack. it's awesome! I think Spike needs a PSA. Also, needs to have shading issues fixed, and have hurt faces. Anyway, i'm not replacing olimar now that we have this hack!

EDIT: I made a video promoting this hack. :D

http://www.youtube.com/watch?v=u-656vv1sBE


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Lord_of_D: on January 24, 2012, 08:41:45 PM
ONE STEP FORWARD FOR BRAWL IS MAGIC!!! :af2:


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Xiggah on January 24, 2012, 11:36:03 PM
I've got quite a few steps forward for Brawl is Magic... I just need to start showing them off. Anyways, my partner B1nary bought a capture card for our recording purposes, so if you wanted to make a recording, you could email him a replay file to record.

Can someone experienced with shader or material cullmode editing help me out? I'm looking to get the brightness and outline of the pony models just right.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Puccio on January 25, 2012, 01:29:20 AM
Hey Tommo, could I make some recolors of Spike? :3


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: deadname mcredactedface on January 25, 2012, 01:41:03 AM
Hey Tommo, could I make some recolors of Spike? :3
I'm not certain but I think RedPwnage is already working on it, but maybe you could could have a recolour-off :D


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Puccio on January 25, 2012, 02:54:27 AM
I have two ready. Can I upload 'em? C:


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: deadname mcredactedface on January 25, 2012, 02:57:10 AM
Probably wait until you have all slots covered, but show me some pics :D


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Spex130 on January 25, 2012, 06:01:27 AM
I've got quite a few steps forward for Brawl is Magic... I just need to start showing them off. Anyways, my partner B1nary bought a capture card for our recording purposes, so if you wanted to make a recording, you could email him a replay file to record.

Can someone experienced with shader or material cullmode editing help me out? I'm looking to get the brightness and outline of the pony models just right.

Eh. Why not.

What do you need help with?


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: BriefCasey795 on January 25, 2012, 06:39:15 PM
Wait, alright, what are we down to, PSAs? i'm a bit puzzled now.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Xiggah on January 25, 2012, 07:51:32 PM
Eh. Why not.

What do you need help with?

Down to shaders and materials. I have no idea about shaders, but I'd like to get them custom-made to have the right brightness amount matching the show's flat lighting. For materials, it's setting up the character outlines, the only material settings I know is cullmode, and I have no idea how to have the outlines unaffected by the lighting either.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: BriefCasey795 on January 25, 2012, 07:58:51 PM
So all we need to do is get the models perfected, right?  What next after that? also, i think more animation rig tests need to get done, since turbobear needs one for pinkie. so he could help. (and i wonder about the others too.)


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Spex130 on January 25, 2012, 08:10:16 PM
Down to shaders and materials. I have no idea about shaders, but I'd like to get them custom-made to have the right brightness amount matching the show's flat lighting. For materials, it's setting up the character outlines, the only material settings I know is cullmode, and I have no idea how to have the outlines unaffected by the lighting either.

Well, if you want to create a thick outline, the easiest way is to clone the models in 3DS Max and move around the vertices while they're still skinned. Then you'd need to make the outer cell black somehow. It will need a new material so that it can be culled right, so making a small 8x8 black texture would be good.

Also, once it's in Brawlbox, you'll need to set the cullmode for the material that the cell uses to Cull_Outside.  And if you want the model bright like the show, you'll definitely need to set normalEnable in the normal textures' materials to false. Getting rid of any shadows within the textures will help with that.

That should be right. Yeah.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Xiggah on January 25, 2012, 08:20:19 PM
Well, if you want to create a thick outline, the easiest way is to clone the models in 3DS Max and move around the vertices while they're still skinned. Then you'd need to make the outer cell black somehow. It will need a new material so that it can be culled right, so making a small 8x8 black texture would be good.

Also, once it's in Brawlbox, you'll need to set the cullmode for the material that the cell uses to Cull_Outside.  And if you want the model bright like the show, you'll definitely need to set normalEnable in the normal textures' materials to false. Getting rid of any shadows within the textures will help with that.

That should be right. Yeah.

The outline will be colored, not black, but it works all the same. And I don't think the normals should be completely turned off, rather it should have less of a lighting effect, barely noticeable but still there. Thanks for the tips.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Spex130 on January 25, 2012, 08:35:51 PM
The outline will be colored, not black, but it works all the same. And I don't think the normals should be completely turned off, rather it should have less of a lighting effect, barely noticeable but still there. Thanks for the tips.

Mm. No problem. Anyways, if you only want a lowered shading effect, you can use the Wind Waker cell shade, but:

#1, make the gradient very progressive instead of very hard, and


#2, make the darker side of the gradient very light.


That should give a nice light shading effect.


Also, if it's going to be colored, you can set normalEnable on the outer colored Cell to false. I noticed on the 3DGame&Watch I did that if you don't the outer cell can catch light and give off a faint shadow.


Title: Re: My Little Pony + Brawl: One-Slot Spike download
Post by: Xiggah on January 25, 2012, 08:51:05 PM
Thanks. That should do for now, but I think I'll avoid using the Wind Waker effect for now, leave it until after custom shaders are used.

There's actually a video posted on the blog with Spike and Rainbow in gameplay, go check it out! Rainbow Dash totally pulls of Pit's animations perfectly.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Spex130 on January 25, 2012, 09:25:26 PM
Thanks. That should do for now, but I think I'll avoid using the Wind Waker effect for now, leave it until after custom shaders are used.

There's actually a video posted on the blog with Spike and Rainbow in gameplay, go check it out! Rainbow Dash totally pulls of Pit's animations perfectly.

Okay.


Also, Dash pulls off Pit's stuff better than expected, but it looks like she broke her TransN bone. You should get that patched up. It's not fun when it swells.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 25, 2012, 10:03:25 PM
Okay.


Also, Dash pulls off Pit's stuff better than expected, but it looks like she broke her TransN bone. You should get that patched up. It's not fun when it swells.

I bet she'll pull of her own animation better :P


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on January 26, 2012, 09:15:18 AM
Don't crap your pants guys, but we're on EQD!

http://www.equestriadaily.com/2012/01/ponies-invade-super-smash-brothers.html


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 26, 2012, 11:12:47 AM
Don't crap your pants guys, but we're on EQD!

[url]http://www.equestriadaily.com/2012/01/ponies-invade-super-smash-brothers.html[/url]


Gah! I should have known... But hey, it's on its own post this time, this is nice. Even if it does show Rainbow with those weird animations.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Dark Aura on January 26, 2012, 02:46:46 PM
And now all of Equestria Daily will think these are model imports and nothing more. ._.

They are ignorant to the power of Brawl Hacking...


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 26, 2012, 02:51:16 PM
And now all of Equestria Daily will think these are model imports and nothing more. ._.

They are ignorant to the power of Brawl Hacking...

Well, I haven't shown off anything besides that, I haven't really shown a video with custom animation. I want to perfect the lighting first, I just need to edit those shaders/materials first...


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on January 26, 2012, 06:02:25 PM
Thanks. That should do for now, but I think I'll avoid using the Wind Waker effect for now, leave it until after custom shaders are used.

There's actually a video posted on the blog with Spike and Rainbow in gameplay, go check it out! Rainbow Dash totally pulls of Pit's animations perfectly.
Before i go and see the video, Please tell me the others are being worked on as well. if Dash is the only one getting worked on even though a mane 6 preview picture was released, then...

(http://i296.photobucket.com/albums/mm197/saihukaru/Gif%20Funny/th_BangingHeadAgainstKeyboardStreetSig.gif)
I'm gonna feel Ripped off and dissapointed that i made CSS icons (and the ingame name for Pinkie) for nothing. pretty much making things for psas/models not being worked on. :rage:
But anyway, with more in-game footage released, Does this mean Dash will get released soon?

EDIT: Ok, i saw it. i thought her animations have been made into brawl. maybe it's because you need to make the PSA's first. but i'm getting quite tired of seeing Rainbow in the previews all the time. can't we use different characters for once? (and also model previews)


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on January 26, 2012, 06:08:04 PM
And now all of Equestria Daily will think these are model imports and nothing more. ._.

They are ignorant to the power of Brawl Hacking...
Yeah that's pissing me off to no end -.-;

Before i go and see the video, Please tell me the others are being worked on as well. if Dash is the only one getting worked on even though a mane 6 preview picture was released, then...

([url]http://i296.photobucket.com/albums/mm197/saihukaru/Gif%20Funny/th_BangingHeadAgainstKeyboardStreetSig.gif[/url])
I'm gonna feel Ripped off and dissapointed that i made CSS icons (and the ingame name for Pinkie) for nothing. pretty much making things for psa's not being worked on. :rage:
But anyway, with more in-game footage released, Does this mean Dash will get released soon?
Yes >_> don't be so ungreatful, it takes like 3 seconds to make a freaking CSS icon.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: turbobear on January 26, 2012, 06:26:36 PM
spike looks pretty good, If nobody else has started one id be willing to give the psa/moveset a go (ideas/collabers probably needed)


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on January 26, 2012, 06:49:12 PM
^are you talking about pinkie, dash, spike, or both? could you atleast specify?


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 26, 2012, 07:24:28 PM
I won't turn down anyone's help, but I'll be animating everything since everyone wants to animate in Brawlbox without IK chains, so any animations might go to waste. But help with PSA could be nice.

I got around to changing the shaders in 3DS Max, I'll have an outline next and I'll preview that.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on January 26, 2012, 07:29:20 PM
^are you talking about pinkie, dash, spike, or both? could you atleast specify?
Judging by the comma usage, Spike. I thought it was pretty evident.

I won't turn down anyone's help, but I'll be animating everything since everyone wants to animate in Brawlbox without IK chains, so any animations might go to waste. But help with PSA could be nice.
I wouldn't worry about that too much. You need animations to make PSA's either and they can always be revamped later. You seem to be under the impression that it's impossible to animate with forward kinematics, and it's not really.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on January 26, 2012, 07:32:52 PM
I won't turn down anyone's help, but I'll be animating everything since everyone wants to animate in Brawlbox without IK chains, so any animations might go to waste. But help with PSA could be nice.

I got around to changing the shaders in 3DS Max, I'll have an outline next and I'll preview that.
Oh cool. now i can take a breather. I hope we see characters besides dash at least if the shading and outlines are applying for the others.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 26, 2012, 07:50:58 PM
Yes, the shaders will be the same across all the characters. I've actually got good enough results for now, and I REALLY want to get some animation to wash out that Rainbow Pit, and then show people that Rainbow can be over Pit but still act like a different fighter. Someone's got to show the mainstream world what brawl hacks really do.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on January 26, 2012, 08:28:54 PM
I'm looing foward to the next moodel preview. and I'm not puzzled anymore as i'm caught up, and i understand where we are and what we are doing. :kdance:


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Tawa Hoda on January 26, 2012, 08:34:06 PM
DAMN PONIES... INVADING MAI BRAWL :srs:

Ungrateful bas****s just becuase 78% of brawl is imports doesn't mean custom models aren't made for it. I nevered liked any of them ponies, but you're making great progress some far, might download some of them just to LOL my brother and his friend by beating their asses with one in the future... XD


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on January 26, 2012, 08:36:49 PM
For a moment there, i thought that was one of those hater/troll comments lol


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Tawa Hoda on January 26, 2012, 08:44:15 PM
Who says I wasn't haten there for a bit.
(http://nbnl.globalwhelming.com/wp-content/uploads/2011/04/troll-face-450x386.jpg)

I don't mind them being in brawl, but I sure ain't DL them  :notimp:


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Dark Aura on January 26, 2012, 09:24:53 PM
And the point of you commenting then is...?

Ah, whatever, love and tolerate. ;3


Well, I haven't shown off anything besides that, I haven't really shown a video with custom animation. I want to perfect the lighting first, I just need to edit those shaders/materials first...

Sounds great. Just keep doing what you're doing man, and I'll continue to be patiently yet eagerly waiting for your updates.  :af2:


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Tawa Hoda on January 26, 2012, 09:55:47 PM
And the point of you commenting then is...?

Getting my 2 cents in.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 26, 2012, 10:07:35 PM
People come and go, just wait until theres more worth coming to see.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on January 27, 2012, 03:21:54 PM
Who says I wasn&#039;t haten there for a bit.
([url]http://nbnl.globalwhelming.com/wp-content/uploads/2011/04/troll-face-450x386.jpg[/url])

I don&#039;t mind them being in brawl, but I sure ain&#039;t DL them  :notimp:
Seriously, if you're gonna troll our project, or not say any non-derogative remarks, then don't post at all.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Naruto200Man on January 27, 2012, 04:39:48 PM
Hey Xiggah, how do I get past the out of range exception error in brawlbox?
I mean this error right here
(http://i331.photobucket.com/albums/l471/zfan122/Untitled-15.jpg)
Kinda big image so I put it in spoiler >_>
*sigh* I'm kind of jealous...
Seeing your project actually going somewhere when mine hit's a [censored]ing brick wall every ten seconds and I can't get anyone to help out...

But eh...I'm still rooting for this team anyway, at least for the fact that you're one of the few who have helped me *facepalm*


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 27, 2012, 04:56:13 PM
Thanks for the support. I'd say one of the errors has probably got something to do with the rig: All the errors have to do with a fault .DAE, at least for those who don't have computer problems running Brawlbox.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: DSX8 on January 27, 2012, 05:03:35 PM
Hey Xiggah, how do I get past the out of range exception error in brawlbox?
I mean this error right here
([url]http://i331.photobucket.com/albums/l471/zfan122/Untitled-15.jpg[/url])
Kinda big image so I put it in spoiler >_>
*sigh* I'm kind of jealous...
Seeing your project actually going somewhere when mine hit's a [censored]ing brick wall every ten seconds and I can't get anyone to help out...

But eh...I'm still rooting for this team anyway, at least for the fact that you're one of the few who have helped me *facepalm*

lol i usually get that error if i try to resize a stage model or make changes to it materials...

for a character, ur rig must be messed up, or as Xiggah said, faulty .DAE.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: SiLeNtDo0m on January 27, 2012, 05:21:53 PM
It's quite astounding what bronies are gonna do to get their ponies into this game.  Full character replacements with custom made models (I'm assuming) for characters designed for a female demographic aged between about 4-12.  Well, I'll probably never see the appeal or reasons as to why teenage boys/grown men gain such an unnatural obsession into the show, but I will at least credit y'all for your hard work so far.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Naruto200Man on January 27, 2012, 05:55:46 PM
For the rig I only added a few bones to the hip bone in brawlbox (before exporting to DAE) from an unedtited Zelda pac >_>

This is getting annoying as hell, but at least now I got her model the right size (She's about marth's size since the last time I actually managed to import her without an error) and the hands and everything else T stanced (thanks to Xiggah for that with the hands)

*sigh* I'm going to have to import a new set of bones and rerig all this [censored] AGAIN =-= *eyetwitch* But no, I'm not giving up, partially cause Xiggah's not giving up on his project and even taking time out to help me with mine, same with Nymph...
But I want to finish something and actually have it be worth downloading for once!


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 27, 2012, 06:03:27 PM
For the rig I only added a few bones to the hip bone in brawlbox (before exporting to DAE) from an unedtited Zelda pac >_>

This is getting annoying as hell, but at least now I got her model the right size (She's about marth's size since the last time I actually managed to import her without an error) and the hands and everything else T stanced (thanks to Xiggah for that with the hands)

*sigh* I'm going to have to import a new set of bones and rerig all this [censored] AGAIN =-= *eyetwitch* But no, I'm not giving up, partially cause Xiggah's not giving up on his project and even taking time out to help me with mine, same with Nymph...
But I want to finish something and actually have it be worth downloading for once!

Here's a tip that'll help: Don't rig again, instead go to the skin parameter, advanced parameters, save envelope. That way you could delete the rig, put a new skin on the same model, and then reload that envelope: and you avoid re-rigging. Also, if you send me a max download I'll look at what's wrong with the import.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Naruto200Man on January 27, 2012, 06:13:26 PM
Here's a tip that'll help: Don't rig again, instead go to the skin parameter, advanced parameters, save envelope. That way you could delete the rig, put a new skin on the same model, and then reload that envelope: and you avoid re-rigging. Also, if you send me a max download I'll look at what's wrong with the import.
Thanks for the tip :)
It'll save me time re-rigging the legs over and over XD Not much else though since I haven't gotten past that point yet :/

sure, I'll pm you a copy of the file I almost deleated for good off my computer >_> I believe I'll send you the one that I actually managed to import into brawlbox.
I just get so frustrated with crap sometimes, especially cause I got a bunch of RL crap pissing me off lately.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: turbobear on January 28, 2012, 08:43:41 AM
ill probably start on the psa for spike soon.  im not sure what to do for the specials/fs so all ideas are welcome.  i think i will do some base animations in brawlbox just to get a base for the psa and let somepony with animation skill do the final ones in max or something.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 28, 2012, 09:10:23 AM
ill probably start on the psa for spike soon.  im not sure what to do for the specials/fs so all ideas are welcome.  i think i will do some base animations in brawlbox just to get a base for the psa and let somepony with animation skill do the final ones in max or something.

Seems good. If you want advice for attacks then I'll probably be sending you a few moveset ideas here and there, although right now I can only think that I didn't rig him well enough to have such an in-depth PSA...


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on January 28, 2012, 02:29:24 PM
Hey, if were gonna make the movesets cartoon like in a way, I just found this video on youtube. I highly doubt this would get used as an attack though,
http://www.youtube.com/watch?v=oUoZAhZYoPMyeah, rarity smacking foes with her rear probably isn't a good idea, but this video is probably just a joke.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Get A Load of This! on January 29, 2012, 01:32:01 PM
Could probably write out a few fleshed out move sets since that's kind of what I do. How well/quickly I can do them just kind of depends on who has some ideas floating around for what character that they're willing to share.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 29, 2012, 01:37:18 PM
Could probably write out a few fleshed out move sets since that's kind of what I do. How well/quickly I can do them just kind of depends on who has some ideas floating around for what character that they're willing to share.

Make them for anyone you wish, by all means. They might convince me to animate faster, I so hate animating but I need to do it...

It's quite astounding what bronies are gonna do to get their ponies into this game.  Full character replacements with custom made models (I'm assuming) for characters designed for a female demographic aged between about 4-12.  Well, I'll probably never see the appeal or reasons as to why teenage boys/grown men gain such an unnatural obsession into the show, but I will at least credit y'all for your hard work so far.

And thanks for the support. Reason may not explain, but the results of said obsession might: anyone can love a great community with lots of fan content.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Get A Load of This! on January 29, 2012, 02:07:27 PM
Yeah alright I'll give 'em a go once I'm situated back home. Wouldn't mind if you threw me a couple of your ideas over msn or something just so it's not one person's input going into this.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on January 29, 2012, 02:24:08 PM
I'm not obsessed, I can quit any time


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 29, 2012, 02:30:05 PM
Yeah alright I'll give 'em a go once I'm situated back home. Wouldn't mind if you threw me a couple of your ideas over msn or something just so it's not one person's input going into this.

All right then, let's see here.... kicking, bucking, punching, tail sweeps, headbutts, and the occasional body attack. That sounds vague enough!

I had the perfect picture for that "i can quit whenever i want"...


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Get A Load of This! on January 29, 2012, 03:19:13 PM
All right then, let's see here.... kicking, bucking, punching, tail sweeps, headbutts, and the occasional body attack. That sounds vague enough!

yeah thanks bro

god. no.

Well I guess I'll get started from scratch with main character #1 now that I'm back. Hopefully can keep myself from making any of these too gimmicky.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on January 29, 2012, 03:24:52 PM
yeah thanks bro

god. no.

Well I guess I'll get started from scratch with main character #1 now that I'm back. Hopefully can keep myself from making any of these too gimmicky.

I know, we should watch each other animate using those fancy video share website. That sounds pretty fun, might convince me to keep animating for more than 5 minutes


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Get A Load of This! on January 29, 2012, 03:59:46 PM
Hate to pull a page from Fighting is Magic's book, but all in favor of TS's attacks involving a tome?

accidental puns are my nemesis


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 01, 2012, 08:50:48 PM
^Didn't he say he probably will not copy fighting is magic? BTW this thread has been dead...again.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on February 01, 2012, 09:29:11 PM
^Didn't he say he probably will not copy fighting is magic? BTW this thread has been dead...again.
At everything you said: yeah, so?

Borrowing ideas isn't copying. He means moreso on a moveset level.
Yes the thread is dead because there's NOTHING new to report at the moment. Just sit tight.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 01, 2012, 09:35:36 PM
Actually, I'll probably set up a livestream of me animating. Weird idea, but I'm doing it.

And no, I don't think I'll go with Twilight always using books in her attacks. That's not the kind of fighting style Brawl uses.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 01, 2012, 09:58:24 PM
^noticed the new sig pic. Seriously. Is Dash the only one being worked on as all the others are being left in the dumps? If so...

(http://d.static.memegenerator.net/cache/instances/500x/13/13622/13949612.jpg)
or maybe is it because dash is your favorite pony and your just making her hog all the previews? for me, i think we need to see at least someone besides dash, as this repeatedly makes me think The others are not having psas and animations being worked on. btw, i still remember that one pm you sent me. still working on what you said.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on February 01, 2012, 10:03:22 PM
^noticed the new sig pic. Seriously. Is Dash the only one being worked on as all the others are being left in the dumps? If so...
FOR THE LOVE OF [censored] [censored] [censored] PISS [censored] TITS [censored] BALLS

We've been through this a million billion times. He was always doing Rainbow Dash first. Just [censored]ing WAIT for your god-damn Pinkie Pie.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 01, 2012, 10:07:25 PM
It was just a picture that a friend of mine threw together. I haven't been working towards making previews for people, so you shouldn't take any of it seriously. Please stop getting upset over this.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Dark Aura on February 02, 2012, 02:47:47 PM
What Tommopuppy/Xiggah said. -__-

Anyways, the sig made me laugh. If we could somehow change the 'Challanger Approaching' screen (Which I believe was proven to be possible), I would back up my data and play through the game again just for the satisfaction of unlocking Ponies. I remember when I use to freak out over the fact that SONIC was in Brawl... Now look at us.

...

WOW that was off tangent. Just, erm, keep doing what your doing. Looking forward to seeing this progress.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 02, 2012, 05:39:30 PM
FOR THE LOVE OF [censored] [censored] [censored] PISS [censored] TITS [censored] BALLS

We&#039;ve been through this a million billion times. He was always doing Rainbow Dash first. Just [censored] WAIT for your god-damn Pinkie Pie.
Seriously!? OMFG why didn't you all say so!? This was confusing me OVER 9000 times!!! i Thught they were getting worked on at once! Also, Isn't turbobear supposed to be working on Pinkie? also if spike is getting a PSA then his final smash should be when he appeared in the episode "Secret of my excess".


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 02, 2012, 05:41:07 PM
Seriously!? OMFG why didn't you all say so!? This was confusing me OVER 9000 times!!! i Thught they were getting worked on at once! Also, Isn't turbobear supposed to be working on Pinkie? also if spike is getting a PSA then his final smash should be when he appeared in the episode "Secret of my excess".

Everyone's getting a PSA. I'm not leaving any half-done work here, I'm doing a full-out mod. Once again, think of the Mewtwo v1.0 replacement over Lucario: Not a trace of Lucario left in the game asides from Subspace Emissary cutscenes.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 02, 2012, 05:46:24 PM
Oh. Also, how should that suggested FS for spike work when he turns into giant spike? maybe it should function a tad similar to ganon's fs. Also, Giant spike will have be modeled as i just realized.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on February 02, 2012, 06:09:09 PM
Seriously!? OMFG why didn't you all say so!?
ಠ_ಠ

This was confusing me OVER 9000 times!!!
ಠ_ಠ

i Thught they were getting worked on at once!
ಠ_ಠ

Oh. Also, how should that suggested FS for spike work when he turns into giant spike? maybe it should function a tad similar to ganon's fs. Also, Giant spike will have be modeled as i just realized.
Ignoring the fact that using Spike's greed for power goes against the message of the show, once again, we should NOT be getting ahead of ourselves. Ponies first. The Spike import was more of a favour Xiggah did for me than something directly related to this project.

Also, nobody likes Ganon's FS.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 02, 2012, 06:13:53 PM
Oh. Also, how should that suggested FS for spike work when he turns into giant spike? maybe it should function a tad similar to ganon's fs. Also, Giant spike will have be modeled as i just realized.

Yes, new models do have to be modeled. A giant Spike could work either like Ganon, an uncontrollable attack, a limited attack, such as Yoshi with Wings or Donkey Kong with his Bongos, or a completely controllable character with the same moveset and different stats like Wario and Bowser. I know what I have in mind, but I'll let everyone come up with their ideas.

Who's to say fans shouldn't think of other characters.... I just won't be doing them anytime soon.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 02, 2012, 06:16:13 PM
I think a limited attack would work, But of course. we need the mane 6 done first. (Who's next after Rainbow Dash anyway?)
ಠ_&#3232;
ಠ_&#3232;
ಠ_&#3232;
Ignoring the fact that using Spike&#039;s greed for power goes against the message of the show, once again, we should NOT be getting ahead of ourselves. Ponies first. The Spike import was more of a favour Xiggah did for me than something directly related to this project.

Also, nobody likes Ganon&#039;s FS.
Well excuse me for not knowing.  >:(

also, the way you spazzed out on me was HORRIBLE.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 02, 2012, 06:31:11 PM
I think a limited attack would work, But of course. we need the mane 6 done first. (Who's next after Rainbow Dash anyway?)

Forum arguements, who needs them. And just between you and me and everyone else, I'm not sure but it'll probably be AppleJack. She's one of the simpler ones, not one of those UNICORNS or PEGASI that demand more work...


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 03, 2012, 06:12:54 PM
and then I'm guessing Pinkie would be after Applejack since you're saying that the pegasi and unicorns require more work. and I understand why Applejack is going second. because Pinkie is gonna have a lot of weapons to edit! (Pretty much stating she is going over snake most likely.) I just hope i can take this wait. But of course, we will have to wait for the first tw- Hey Wait a minute... I just realized. If Pegasi require more work... Then WHY is Rainbow Dash going first?! *mix of  :o and  >:(*


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 03, 2012, 10:53:48 PM
Too much talk, not enough show. Who wants to help?


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Spex130 on February 03, 2012, 11:40:50 PM
Help with what?


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 04, 2012, 12:20:35 AM
With the Shaders. I'd like to decrease the shading values, but I haven't the slightest clue how. Also, I hate animating.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Spex130 on February 04, 2012, 12:50:05 AM
With the Shaders. I'd like to decrease the shading values, but I haven't the slightest clue how. Also, I hate animating.

Note to the world: 3DS Max Animating has confuzzled me every time I've worked on it.

Also, if it has to do with Cell-Shading (Of course, lol) then I can most certainly help you. If it's simply editing values, I might not be able to, but I'll do my best.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Get A Load of This! on February 05, 2012, 03:39:34 AM
Did this writeup for a Twi moveset a while ago but never felt too confident about posting it. http://forums.kc-mm.com/index.php?topic=15080.msg279919#msg279919

Then I remembered you guys are doing a group project so whatever right?


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 05, 2012, 04:09:30 AM
Group project for the whole community to participate in: none of that "sorry, our team is too full" stuff. You put a lot of effort into the moveset, even though I don't see eye-to-eye with the book-related moveset. I like that, keeping to what you believe in. But I'm surprised you didn't go for a teleport for the recovery special.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Get A Load of This! on February 05, 2012, 04:20:57 AM
Uh, I did make the up-special a teleport, but I made it more of a tele-frag type deal since that whole teleport-into-a-beachball thing happened.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 05, 2012, 10:57:19 AM
God... why do I feel so rejected and left out of this project now? ;_;

But if you hate animating, then Why not have someone do animations for you?


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Naruto200Man on February 05, 2012, 11:21:18 AM
Xiggah: I sent you a pm
Redpwnage: he probably just hates that animating is tedious, rather than hating animating in itself. Because frankly it's quite fun when you do it right, it's just tedious...


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on February 05, 2012, 01:12:13 PM
God... why do I feel so rejected and left out of this project now? ;_;

But if you hate animating, then Why not have someone do animations for you?
Then why don't you contribute something useful instead of just spamming the thread and complaining that Pinkie Pie isn't the first, second or third pony he's going to make?


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 05, 2012, 02:40:35 PM
I wasn't complaining about that. Besides, That's because I only just discovered I HAD NO IDEA regarding this project.not to mention your spazzing just puts me down. It seems you have no respect for a mere 12 yr old brony. But i'm thinking about how i should help. IF ONLY I knew more about this project! (who's being worked on, and who's next. helping with the movesets, etc.) But it's OBVIOUS that ponies are going after Rainbow Dash first. It's just that Applejack is a lot more simple compared to Pinkie, Who is getting a bunch of weapons edited. Therefore, (I may be wrong though.) Pinkie is possibly going to go after Applejack. also, My taunt ideas (page 9 i think) were never put into consideration. Whatever happened to them anyway?


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Dark Aura on February 05, 2012, 02:47:07 PM
Ugh, for Celestia's sake, both of you just STOP. This is getting old, and you're just spamming the topic with pointless arguments.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 05, 2012, 02:58:54 PM
Hey don't look at me for not knowing who was really going first. :srs: I'd blame tommopuppy for starting that argument by snapping at me like that!


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: turbobear on February 05, 2012, 05:01:12 PM
(http://twilight.ponychan.net/chan/arch/src/130635139430.png)
guys all this fighting is making fluttershy sad

Red: if you want something to do you can help with spike (I'm pretty busy with life stuff so not too much is getting done)

from what i can tell the order of characters is really who ever gets done with their respective projects first


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Get A Load of This! on February 05, 2012, 05:25:06 PM
 you are all horrible human beings :V Love and tolerate I think was what the meme was?

Now that that's out of the way I took the time to do a writeup for RD. I know people are going to hate on this one for a pretty obvious reason, but hey, these sets are only hypothetical anyway. http://forums.kc-mm.com/index.php?topic=15080.msg279919#msg279919


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 05, 2012, 06:14:50 PM
([url]http://twilight.ponychan.net/chan/arch/src/130635139430.png[/url])
guys all this fighting is making fluttershy sad

Red: if you want something to do you can help with spike (I'm pretty busy with life stuff so not too much is getting done)

from what i can tell the order of characters is really who ever gets done with their respective projects first
I actually AM helping with the spike hack, it's just that my brawl keeps freezing whenever i boot it with mods. i STILL haven't figured out what is causing it to freeze. I'm a riivo user btw. So... yeah, I'm temporarily down for the count. *facepalm* So all i can do is make brstms for the mod if i have to.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Spex130 on February 05, 2012, 09:45:06 PM
What I know is that PSA'ing Olimar is hard because he'll freeze up at random times. I tried to make a PSA for the Chibi Megaman vertex once. It didn't turn out well, as you can tell.

I do know there's a way to make him start the match without pikmin and without freezing, but I lost that file in a hard drive crash a while back. So yeah, just know it isn't impossible.

(Alternatively, you can port it old style, by adding bones and moving it to a different character. OR you can just take it and re-rig it. Lots of options here.)


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 05, 2012, 11:35:33 PM
That's why we need to look into the PSA files a bit more. Who wants to parse files for the sake of ponies :D


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 06, 2012, 07:48:21 PM
....Yeah, no. Might as well call this project dead.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Dark Aura on February 06, 2012, 08:19:20 PM
Ugh, I hate being useless to this project. I really wish I could do something to help. I could try to teach myself PSA, but that would take awhile. Then again, I DO want to be a game developer, so it might be a good thing to learn...


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 06, 2012, 08:30:00 PM
....Yeah, no. Might as well call this project dead.
You mean spike, right? *nervous laugh*


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: deadname mcredactedface on February 06, 2012, 09:37:49 PM
Just because Spike is an MLP character doesn't mean he's directly related to this project.

Also, Xiggah, what the hell are you talking about? MSN me


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 06, 2012, 10:17:51 PM
I'd actually like to learn what is the meaning of this. PM me Xiggah.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Photos on February 08, 2012, 11:03:00 AM
This madness!
No, this is EQUESTRIA!!!

I absolutely love this project. ;) Just because of this, i may just get back into brawling.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 08, 2012, 11:42:48 AM
At any rate, I need to do a few more things with Brawlbox before I can continue on, shader editing being one of them.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Spex130 on February 08, 2012, 01:18:12 PM
Well, I guess if can help, we should.

Tell us if, when, and how we can help. Maybe set up some structure, or assign duties and dates.

Instead of taking on everything all at once, just focus on one thing at a time. Might keep things on track.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 08, 2012, 01:48:40 PM
For one, I need the shaders edited so I can control the brightness levels and light intensity: Secondly, the normals need manually fixed. And lastly, I need to start animating.

I've also been doing a commision model and coding Brawlbox, which has been keeping me away as well. Everything gets its turn eventually.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Spex130 on February 08, 2012, 01:51:15 PM
For one, I need the shaders edited so I can control the brightness levels and light intensity: Secondly, the normals need manually fixed. And lastly, I need to start animating.

I've also been doing a commision model and coding Brawlbox, which has been keeping me away as well. Everything gets its turn eventually.

Edit: hit post early.

I can't really do anything coding related, so the shaders option is out for me, unless you want to control brightness and light intensity using textures and shaders.

I definitely can attempt to fix the normals. I have a few ideas on how to, but if they don't work I can go and fix them manually.

I'm still a little behind on the animation tutorials thing, but right now school is actually forcing me to learn, so I can get with you on that eventually. 


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 08, 2012, 02:12:09 PM
If you could help with animating, that would be great: The normals aren't as big of a problem for now, it isn't a priority, but the shaders are: I don't want to release any more half-done gameplay videos like the last on, so I need to get those shaders just right. If all else fails, I can ask the pros for help.


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: turbobear on February 08, 2012, 06:56:58 PM
if I can get some animations for the psa of any of the character I can start on them as im having a hard time thinking of what to do with spike, also ill look into the olimar freezing thing I think I have an idea for that.  anypony who wants to try psa, its really not too difficult, the boards here are useful and youtube is good.  but I think the animations are the most important at this point


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: BriefCasey795 on February 08, 2012, 07:04:49 PM
So, you plan on PSAing spike, eh? sounds pretty good. But when you mentioned PSAing and/or animating pinkie, that sorta puzzles me. who's animating PP? you or Xiggah? :srs:
@Xiggah: ...Don't scare me like that, i almost thought this ultimate brony project was done for when you mentioned a dead project. O_O
Anyway...
So from what I have seen here, all models need adjusted shading, right?(still trying to adjust the shaders like you asked.) Obviously, there is no need to ask if it's gonna apply to the others, as it most likely will. Also, have the animations been done? (on brawlbox) Also, when you assigned character spots so many pages ago, Are they final? or are some subject to change? (pretty sure Pinkie might not get changed, as she's perfect for replacing items w/ random stuff. just saying. not sure about others though.)
EDIT: Ok, seriously guys don't go snappin' at me just because this is one of the posts where i mention pinkie. Sorry about that ok?  :srs:


Title: Re: My Little Pony + Brawl: Gameplay Video of Spike and Rainbow Dash
Post by: Xiggah on February 08, 2012, 07:57:48 PM
I really can care less for character replacements, because there really aren't any limitations to worry about: All a character needs is a model, bones, animation, sound effects, and custom models/visual effects here and there: I'm going about making them on any character, I won't need to make any specific placements except for some things like zelda/sheik transformations.


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Xiggah on February 11, 2012, 12:02:12 AM
Double post, whatever. Change of strategy here: The only way I'll break out of this and get an animator is through more attention, and so i'll go off and so something that doesn't require animation: Mario Kart Wii replacements. all the animations needed are sitting in a kart and standing at the finish line.

Time to look at the Mario Kart hacking community!


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Spex130 on February 11, 2012, 12:19:00 AM
OOoh. Sounds fun, actually.

Also, I finally figured out Max animation. At least, how to record stuff.

Animations in progress. Just random stuff, but progress is progress right?


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: BriefCasey795 on February 11, 2012, 12:52:34 AM
Double post, whatever. Change of strategy here: The only way I'll break out of this and get an animator is through more attention, and so i'll go off and so something that doesn't require animation: Mario Kart Wii replacements. all the animations needed are sitting in a kart and standing at the finish line.

Time to look at the Mario Kart hacking community!
Holy [censored] great idea! But i've never modded mkw before... could someone show me how? and what are the mkw replacements going over?


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Xiggah on February 11, 2012, 01:24:05 AM
OOoh. Sounds fun, actually.

Also, I finally figured out Max animation. At least, how to record stuff.

Animations in progress. Just random stuff, but progress is progress right?

You did eh? Do you like it?

Holy [censored] great idea! But i've never modded mkw before... could someone show me how? and what are the mkw replacements going over?

I can't say I'll set many guidelines for Mario Kart Wii: I'm doing this for a starting point rather than a serious project. As far as I know it's the same as hacking any Wii game with the same files, and there's been talk of Brawlbox being compatible with files from other games. I'll have to do some research: Any luck figuring out ANYTHING with the shaders? I haven't.


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Spex130 on February 11, 2012, 01:31:54 AM
You did eh? Do you like it?

I can't say I'll set many guidelines for Mario Kart Wii: I'm doing this for a starting point rather than a serious project. As far as I know it's the same as hacking any Wii game with the same files, and there's been talk of Brawlbox being compatible with files from other games. I'll have to do some research: Any luck figuring out ANYTHING with the shaders? I haven't.

I've been pretty swamped with stuff, so no shader news. I'll put a bit more priority on it.

Anyway, I now have 5-something second avi video of Dash flipping her hair.

These IKs confuse me still, but I'mma get 'em yet.

Also, somewhere on this Forum there was a thread made by people from the MKWII hacking community. "A Request From the Mario Kart Hacking Community" or something.

You might wanna check there.


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Xiggah on February 11, 2012, 01:41:15 AM
I've been pretty swamped with stuff, so no shader news. I'll put a bit more priority on it.

Anyway, I now have 5-something second avi video of Dash flipping her hair.

These IKs confuse me still, but I'mma get 'em yet.

Also, somewhere on this Forum there was a thread made by people from the MKWII hacking community. "A Request From the Mario Kart Hacking Community" or something.

You might wanna check there.

Thanks for the heads-up, and yes-oh-yes if you get ahold of animating: you'll make me and many others happy campers, that's for sure!  :happy:


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: BlueBrain on February 12, 2012, 04:24:12 AM
dude if u find out how to properly hack MKW, i'd love to know how u do it, id love some nice character replacements ^^


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: deadname mcredactedface on February 12, 2012, 06:41:37 AM
Implying that custom tracks and the fact that we can add entirely new Grand Prixeseseses to the game. similar to Brawl's stage expansions, AND play them online using CTGP isn't proper hacking.


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: BlueBrain on February 12, 2012, 06:44:39 AM
well i have no clue about how it works...


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: deadname mcredactedface on February 12, 2012, 06:49:30 AM
Anyway, we can theoretically have fully-rigged and shaded characters now in any game that uses MDL0 thanks to DAE imports. It's only a matter of time before it's utilised.

*is imagining every character with model, sound and animation replacements to be the cast of MLP:FiM*


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: BlueBrain on February 12, 2012, 06:51:11 AM
sorry for the OT, but u got a link to a MKW modding scene?


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: deadname mcredactedface on February 12, 2012, 06:55:00 AM
Nope. I used to know of a community but I forgot about it. Surely The Google can help?


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Sky Grounder on February 12, 2012, 03:50:56 PM
sorry for the OT, but u got a link to a MKW modding scene?
Maybe this?: http://www.mariokartwii.com/f72/ (http://www.mariokartwii.com/f72/)


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: BlueBrain on February 12, 2012, 04:38:35 PM
i already found it out, its just that the DAEs are [censored]ing me as always... i'd love to do some character replacements >.<

enough off-topic.


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Xiggah on February 12, 2012, 05:23:38 PM
I've been waiting for that forum to "approve my account" for 2 days now. I can't successfully register with any other email addresses either  :srs:


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Spex130 on February 12, 2012, 05:34:24 PM
I've been waiting for that forum to "approve my account" for 2 days now. I can't successfully register with any other email addresses either  :srs:

Don't worry about it.

It took them 5 days for them to register me for Sonic Retro. It'll happen, don't worry.



Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Xiggah on February 12, 2012, 06:00:30 PM
I think that's a pretty weird system for accounts to be hand-approved. Oh well, less time here and more on others: I've got art to draw, programs to program, rigs to rig, and employees to employ!

By the way, I'm working (yet again) with an animator on animating. He seems pretty good, but of course there should be more.


Title: Re: My Little Pony + Brawl: Mario Kart time
Post by: Spex130 on February 12, 2012, 06:18:35 PM
I think that's a pretty weird system for accounts to be hand-approved. Oh well, less time here and more on others: I've got art to draw, programs to program, rigs to rig, and employees to employ!

By the way, I'm working (yet again) with an animator on animating. He seems pretty good, but of course there should be more.

Well, at least for Sonic Retro it was because the Senior members there make people rage enough already. No need to throw some headache-inducing noobs into the mix too.

Also, that sounds awesome.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 12, 2012, 06:30:30 PM
Random reminder: I don't think I mentioned I livestreamed. Check out an excerpt of what the 3D renders will look like in game, link to blog in first post.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 12, 2012, 07:05:41 PM
Not to be rude but since your a male and a fan of My Little Pony, your really kinda gay.

import is  :-\ . but your still gay

You spelled "your" wrong. Good thing you're Here for only 2 hours.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Dark Aura on February 12, 2012, 07:06:02 PM
Not to be rude but since your a male and a fan of My Little Pony, your really kinda gay.

import is  :-\ . but your still gay

Well aren't you a charming individual. Believe me, we've heard that enough. I think you're underestimating the fanbase, and the show itself: but really, I see no reason for us to have to explain ourselves. I'm sure if you took time to actually research the fandom, you might see otherwise: but I don't see you as the kind of person who would do that, nor am I really going to bother with it. In other words, you're not worth our time. Have a pleasant day.

Anyhoof, let's ignore that and get back on topic...

I didn't know you could import other models into Mario Kart... Anyone got any examples I could look at?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on February 12, 2012, 07:16:02 PM
Quick Youtube search says: Mario Kart Wii - EPIC Zelda characters - The newcomers (Custom characters) (http://www.youtube.com/watch?v=vgTSGxXgAIw#)

I didn't watch the entire thing though.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 12, 2012, 07:17:15 PM
I can have examples as soon as I get to the forums over there. Thanks Spex


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Dark Aura on February 12, 2012, 07:23:54 PM
Quick Youtube search says: Mario Kart Wii - EPIC Zelda characters - The newcomers (Custom characters) ([url]http://www.youtube.com/watch?v=vgTSGxXgAIw#[/url])

I didn't watch the entire thing though.

Odd, I wasn't able to find any. Thanks for the example, though.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on February 12, 2012, 07:26:15 PM
Just saw the Livestream Xiggah. I'm not sure if you already knew this, (better safe than sorry, so I'll say it anyways,) but I'm absolutely 100% sure you can gain that effect by using the cull for the outer and then nulling the normals. Absolutely sure.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 12, 2012, 07:53:20 PM
So am I: But my google searching skills suck, and to my knowledge all tutorials of nulling normals were deleted. A hunch tells me it's something to do with manually changing each normal to (0,0,0) but I haven't tried it out.

Also, I MAY want to actually keep some normals: shading the back legs for example, keep the lighting facing the camera.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on February 12, 2012, 08:06:11 PM
So am I: But my google searching skills suck, and to my knowledge all tutorials of nulling normals were deleted. A hunch tells me it's something to do with manually changing each normal to (0,0,0) but I haven't tried it out.

Also, I MAY want to actually keep some normals: shading the back legs for example, keep the lighting facing the camera.

Well, if you're going all or nothing you can just set NormalEnable to false in the materials.

If you want to keep some, you'll need to set the legs (or whatever) to a different material and keep the NormalEnable to true.

That's the only way I know how to do it.

Edit: I don't know how to make the light only face the camera. All I know is that WW CellShade does that by itself.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on February 12, 2012, 09:02:40 PM
Not to be rude but since your a male and a fan of My Little Pony, your really kinda gay.

import is  :-\ . but your still gay

(http://i2.kym-cdn.com/entries/icons/original/000/007/707/you-must-be-new-here-willy-wonka.jpg)
also I'm bisexual. What's your point?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 12, 2012, 09:05:20 PM
Good thing, the legs are already separate.

NormalEnable... I feel dumb for not noticing that. That'll be something to test when I'm done with this Brawlbox coding.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 13, 2012, 12:24:32 AM
With the idea of mkw imports, what mod is going first? Brawl or MKW?
also I'm bisexual. What's your point?
O.O Are you a guy or girl?(pretty sure you're a guy) either way, i hope you haven't have SR Surgery. because people who do that are crazy. No offense. (or is it that bisexuals don't do that? if so, whoops.)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BlueBrain on February 13, 2012, 02:33:51 AM
With the idea of mkw imports, what mod is going first? Brawl or MKW?
O.O Are you a guy or girl?(pretty sure you're a guy) either way, i hope you haven't have SR Surgery. because people who do that are crazy. No offense. (or is it that bisexuals don't do that? if so, whoops.)

lol, ignorance isnt always bless


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on February 13, 2012, 06:12:46 AM
O.O Are you a guy or girl?(pretty sure you're a guy) either way, i hope you haven't have SR Surgery. because people who do that are crazy. No offense. (or is it that bisexuals don't do that? if so, whoops.)
That's transexual you derp! And I'm a guy.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Albafika on February 13, 2012, 08:10:11 AM
With the idea of mkw imports, what mod is going first? Brawl or MKW?
O.O Are you a guy or girl?(pretty sure you're a guy) either way, i hope you haven't have SR Surgery. because people who do that are crazy. No offense. (or is it that bisexuals don't do that? if so, whoops.)
I lol'ed.

Click this, fella. (http://lmgtfy.com/?q=Bisexual&l=1)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Dark Aura on February 13, 2012, 09:00:19 AM
...
You're kidding, right?
...
Let's move on, shall we...?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 13, 2012, 09:36:44 AM
@Tommo: Didn't you ask if I was wrong in my post?(the thing if i was wrong about bisexuals undergoing sr surgery)I doubted my point. so at least i know what kind does that. anyway, I say we move on before things get outta hand, (mimicking a tf2 spy) Shall we?

On topic: I think both mods are gonna be great. but i think the brawl one is better due to all the capabilities. Wait, can you replace sounds in mkw?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Dark Aura on February 13, 2012, 11:48:01 AM
@Tommo: Didn't you ask if I was wrong in my post?(the thing if i was wrong about bisexuals undergoing sr surgery)I doubted my point. so at least i know what kind does that. anyway, I say we move on before things get outta hand, (mimicking a tf2 spy) Shall we?

On topic: I think both mods are gonna be great. but i think the brawl one is better due to all the capabilities. Wait, can you replace sounds in mkw?
I don't think you understand: the point of doing the MK hacks is to help make the team/project more well known, and hopefully attract more animators and workers. That's what I've gathered anyway.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 13, 2012, 05:07:32 PM
I don't think you understand: the point of doing the MK hacks is to help make the team/project more well known, and hopefully attract more animators and workers. That's what I've gathered anyway.


Give or take, Dark Aura's right. Also, I don't want people to get hung up on the idea that these ponies will only get modded in Brawl: Bronies tend to want to ponify everything.

Brawl takes a lot more to fully customize and flesh out each character then other games, but I'd rather have games like Mario Kart and Animal Crossing be the games with simple model replacements, where Brawl with it's huge hacking scene gets the most of the customization. Ponification for all!

And since most of you probably didn't go to my blog to go to the livestream recorded videos to see the model, have a picture instead. The outlines haven't been customed yet, but it still looks nice.

(http://puu.sh/gPcr)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on February 13, 2012, 05:41:33 PM
That looks pretty nice. Not gonna lie.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Dark Aura on February 13, 2012, 07:00:17 PM
Heh, I'd love to have an excuse to play Mario Kart and Animal Crossing again. XD

Anyways, the model looks fantastic.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 13, 2012, 07:10:53 PM
Also, there's a certain SFX specialist who may help with this project soon...


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 13, 2012, 09:21:42 PM
My eyes shattered in amazment when i saw that. I'm expecting this to be on the other models. The Main 6 in Mario Kart now is catching my interest. :o


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: UltraMario on February 15, 2012, 10:41:34 PM
Hello gentlemen, I'd like to contribute to this thread with some ideas I had in mind for Spike's moveset:

Instead of Pikmin, he could throw around Fluttershy's bunnies.

Spike - how does fluttershy put up with you (http://www.youtube.com/watch?v=QwCGlRAl0as#ws)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 15, 2012, 11:24:25 PM
Hello gentlemen, I'd like to contribute to this thread with some ideas I had in mind for Spike's moveset:

Instead of Pikmin, he could throw around Fluttershy's bunnies.

Spike - how does fluttershy put up with you ([url]http://www.youtube.com/watch?v=QwCGlRAl0as#ws[/url])



Instead of typing a reply to your suggestion, I could post a video instead.

Sorry, I didn't come up with anything else to reply with. (http://www.youtube.com/watch?v=-WRXcqLufmI#ws)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: UltraMario on February 15, 2012, 11:47:47 PM
Sorry, I'm just kinda new to this sort of thing. :P.

Another suggestion: Elements of Harrmony replaces the Smash Ball? Idk.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 16, 2012, 12:00:36 AM
All new fans are welcome. I still don't have much of an idea for the Smash Ball, so ideas are all fair game. That's not too bad of an idea either, it's a rather good one.

By the way, has anyone noticed how rather bad the wing models are? I'll be redoing those, much closer to RivenChan's 3d models than KPShadowSquirrel's.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on February 16, 2012, 12:11:53 AM
Actually having never watched the show is catching up with me lol. Didn't know what the elements of harmony were. :laugh:

Anyways, after a quick google search to see what it was, I can say that UltraMario's SmashBall is most definitely possible. It's also plausible that it could be replaced with a custom model, as most things can be.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 16, 2012, 12:17:07 AM
yeah. why not a weildable party cannon as a cracker launcher perhaps?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: UltraMario on February 16, 2012, 12:23:27 AM
It's also plausible that it could be replaced with a custom model, as most things can be.
It wouldn't be necessary, as the Smash Ball is 2D anyway. :af:.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on February 16, 2012, 12:28:12 AM
It wouldn't be necessary, as the Smash Ball is 2D anyway. :af:.

Well, it's actually 3D. It's half a sphere with some really cool effects, but if you really wanted to you could replace with whatever you wanted. I've seen Chaos Emeralds imported over the Smash Ball before.

It was more of a "plausible" thing because I've never done it before, but the odds are greatly tipped in our favor. Odds are, it'll work with whatever ideas you have.

EDIT:

By the way, has anyone noticed how rather bad the wing models are? I'll be redoing those, much closer to RivenChan's 3d models than KPShadowSquirrel's.

Almost missed this. Nice.

yeah. why not a weildable party cannon as a cracker launcher perhaps?

Even more possible.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: UltraMario on February 16, 2012, 12:32:31 AM
Ok then. Any suggestions for food items?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 16, 2012, 12:55:07 AM
Heh, outsiders... you're funny people.

And 3D replacement for the Smash Ball is a GOOD idea. I suppose there isn't really an individual thing to represent the Elements of Harmony.

As for food.... I'm fine with them being 2D. Cakes and cupcakes and candy and rainbows and gems and daffodil sandwiches and hay, apples and apple pies and apple cider and apples and apples.... that's not hard at all XD


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on February 16, 2012, 11:06:51 AM
So, what about this thing I saw everywhere, then?

(http://fc08.deviantart.net/fs70/i/2011/257/5/1/elements_of_harmony_vector_by_spiritofthwwolf-d49upcw.png)

Also, Harmony costs 226 Rupees.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 16, 2012, 05:39:46 PM
^ That looks good. Also have a new idea: Gummy as Mr. Saturn. (In case people don't know who gummy is, He is Pinkie's Pet Baby Crocodile.)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: UltraMario on February 16, 2012, 06:31:59 PM
Applejack's dog could replace Nintendog.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on February 16, 2012, 07:27:44 PM
Applejack's dog could replace Nintendog.
(http://ameranth.files.wordpress.com/2012/01/knapp01.png)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 16, 2012, 08:03:45 PM
Applejack&#039;s dog could replace Nintendog.
(https://encrypted-tbn3.google.com/images?q=tbn:ANd9GcRuUO0vEvTXMDRK40rGJHLmwVt8A8Rrmgr9RucSIxg3RdF9MO8)What was that, UltraMario? Applejack's Dog over Nintendog?
(https://encrypted-tbn3.google.com/images?q=tbn:ANd9GcR1KV2nK-rv44cboVdy0ATf5t37sAFBxWoLBa5uRajnQnfvofRV) GOOD IDEA! HAHAHAHAHA!

Speaking of ideas, anyone got opinions on mine?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: turbobear on February 16, 2012, 08:33:40 PM
^ That looks good. Also have a new idea: Gummy as Mr. Saturn. (In case people don't know who gummy is, He is Pinkie's Pet Baby Crocodile.)
I was actually thinking of having gummy as part of the pinkie pie moveset (whenever that comes back to life)

meanwhile, anypony have ideas for the spike moveset?  school is slowing down a little so if I can get some ideas I could start on the base anims and the psa


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: UltraMario on February 16, 2012, 08:48:01 PM
^ Changing the Pikmin to Fluttershy's bunnies.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 16, 2012, 08:50:10 PM
I was actually thinking of having gummy as part of the pinkie pie moveset (whenever that comes back to life)
If Xiggah has the model the ready, maybe you could start. personally, i think using Gummy as an item is better.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on February 17, 2012, 01:04:46 AM
@Spex: Yep, you were right.

@Red: The only thing separating Pinkie's Model from the other ponies is the color and hair. I put redoing the pegasus wings as a higher priority than the hair models, they're nothing near show accurate, so I thought I would help myself to fixing them since a third of the models need good wings.

@AmbitiousPeople: You guys are free to do what you want, (EDIT: Spike's creator's TommoPuppy's is ok all with all everything done with Spike) but I'll be doing a new moveset non-Olimar related, so I have no plans to change the pikmin for now. I'll say it again, I'm not resorting to simple model replacements.

Only Animal Crossing and Mario Kart deserve simple model replacements :af:


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on February 17, 2012, 01:35:39 AM
Ambitious can do whatever he wants with my Spike


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on February 17, 2012, 02:45:25 PM
In my post before this, I meant to say Gummy. silly me. >_<
@Xiggah: Hm. I guess that shows why we aren't on PSAs and animations yet, but hey, they don't have to be EXTREMELY acurate. Maybe you could release 2 versions: One with the outline, and one without it. Also, I understand Mario Kart Replacements, but Animal Crossing? how is that supposed to work? :srs:

EDIT: You guys, lolifluttershy released a new MLP: Stage. Not to mention our first Fighting is Magic Stage on the vault.  It was Applejack's Stage From Fighting is Magic. (AKA: Sweet Apple Acres) It's 2D, but he plans an animated version with background Ponies, and a 3D version. also with Ponies. Perhaps some people who can help with modeling could help w/ the 3D version? Now this gets me wondering about Applejack's Model. I bet the problem is the hair and hat i'm guessing.

EDIT 2: I plan on crafting more Ingame names. But does crafting useful textures give me a role on the team? because ingame name crafting is hard for me to do. The CSS icons were easy. Should I make CSPs and BPs? Making texture mixes and recolors is my thing, So I'd be Happy to Provide Recolors for the ponies!


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: wbuckner111 on March 13, 2012, 10:31:22 PM
Have alternate costumes been established yet?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on March 13, 2012, 11:09:12 PM
Have alternate costumes been established yet?
Too soon to think about that, so no.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: wbuckner111 on March 14, 2012, 04:03:20 PM
darn i just want to make myself usefull


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 15, 2012, 07:38:33 PM
Hm. I'm guesssing some alternate costumes could be recolors, but some people might edit the model to provide unique ones. inb4someonemakescupcakespinkieoncepinkieisout but i'm all for recolors if that's what were gonna do. by the way, i looked back at the potential character spots for the mane 6, and we might have to arrange the costumes differently. like for example, if Twilight is going to go over Ness, then Ness' default costume is read as a Red costume. that's a problem. we would have to find a different costume to replace with Twilight's basic color scheme. we also have the same problem if Fluttershy is going over DeDeDe, and Applejack if she's going over toon link. i mean, i rearranged a psa port's costumes because they didn't look so well. but some ain't a problem. If Rainbow Dash is going over Pit, Rarity potentially over Lucas, and Pinkie Pie potentially over Snake. we shouldn't have a problem with those. also, i just realized something once we psa pinkie. you know that Peach's side smash has a chance of pulling out 3 items? (Frying Pan, Tennis Racket, or Golf Club) well that's a problem because that's the only random thing Peach has. Snake has a variety of weapons; perfect for putting random stuff for pinkie to use, but if we can find out what causes peach to pull out one of 3 items, then we can apply it to snake and Pinkie will be able to pull out one of 3 items herself. including a foam hand. also, i think we should have her use random weapons for pinkie's smash attacks. but i dunno if that's even possible.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Lord_of_D: on March 17, 2012, 10:56:41 AM
i would preffer to have colored textures first than make many models, that can work ease a bit the job and we may have some cool combinations  ;D


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 20, 2012, 07:57:19 PM
Hm. I  guess we could work with that. Most psas start off as recolors. then BOOM community makes their own custom stuff. Man, Xiggah hasn't updated this thread lately. however, the other day, i was talking with him on steam, and he asked him why the topic hasn't been updated. he said he's "not gonna share anything. just gonna be working it". Sounds kinda baffling and wierd. What is he up to nowadays? (Xiggah, if you have anything to say to me, send it in a pm if it's team related.)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on March 20, 2012, 08:01:21 PM
There's no point in giving an update every two seconds. Otherwise big breakthroughs don't have that much impact.

Just sit and wait. It's all happening at its own pace.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 20, 2012, 08:07:31 PM
Point taken. But the best part is that we all wonder what he might come up with in the next update. perhaps another preview pic! ^o^


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Dark Aura on March 20, 2012, 08:51:38 PM
You and the others just keep doing what you're doing. I'm really glad you managed to find another animator. Looking forward to what you guys come up with in the future.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 22, 2012, 06:17:56 PM
Yeah. I guess we can all do so. and Oh my god guys check the latest blog post. TommoPuppy has done it again!

@Tommo: why aren't you providing a download yet? is it not ready or something?

EDIT: Just took a closer look at the pic. It's probably gonna be an alternate costume for Rainbow Dash, Isn't it?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on March 22, 2012, 06:47:49 PM
Huh? I didn't update the blog... *checks it out* WTF that Gilda is for a different project altogether. -.- Also it's nowhere near done obviously. SHE HAS NO TEXTURES -.-

RD is there because I'm measuring Gilda's proportions against it. Gilda's shaped completely different from Rainbow Dash though so there's no way that it can be an alternate outfit.

I appreciate the sentiment B1NARY but damn it -.-

See what happens when you jump to conclusions, Red? >_<


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 22, 2012, 07:09:53 PM
I'm not jumping to a [censored]ing conclusion. the post confused me. the blog said: Don't ask for a download link. you won't get it until he says so. also the blog picture shows her WITH textures.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on March 22, 2012, 07:18:08 PM
Compare it to the show. She's missing her face patterns, lines on her claws, tufts of fur, etc.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 22, 2012, 07:29:56 PM
Yeah. i actually noticed that just now. stupid confusing things. *facepalm*


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: turbobear on March 23, 2012, 08:20:56 PM
cant wait to see this finished, im getting tired of seeing the same crappy pony texture hacks over and over...

ive been too busy/lazy to make any progress with spike (kinda need ideas too)
anyways let me know when the mane 6 are at psa stage.   
<discord voice>good luck everypony!!!</discord voice>


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on March 24, 2012, 02:24:11 AM
ive been too busy/lazy to make any progress with spike (kinda need ideas too)
anyways let me know when the mane 6 are at psa stage.  
<discord voice>good luck everypony!!!</discord voice>
Brb pestering Get A Load Of This! for ideas.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 24, 2012, 02:46:58 PM
cant wait to see this finished, im getting tired of seeing the same crappy pony texture hacks over and over... ive been too busy/lazy to make any progress with spike (kinda need ideas too) anyways let me know when the mane 6 are at psa stage.  <discord voice>good luck everypony!!!</discord voice>
you mean any of 'em right?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Get A Load of This! on March 24, 2012, 03:53:33 PM
GALoT senses are tingling. How did I miss this place for so long? So yeah brb Spike ideas.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Haseyo on March 24, 2012, 03:56:30 PM
>_>
<_<
>_<
<_>

(http://fc09.deviantart.net/fs70/i/2010/105/f/b/Get_a_load_of_THIS___Wallpaper_by_C2SilvaRymes.png)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Get A Load of This! on March 24, 2012, 06:13:53 PM
Ahahahaha that is totally awesome. Right, fixed up links to my thread, have some sets written for TS and RD already if anyone hasn't peeped them yet (http://forums.kc-mm.com/index.php?topic=15080.msg279919#msg279919) and will probably come up with one for Spike whenever he stops being incredibly barren in terms of content for even a gimmicky joke character.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: turbobear on March 24, 2012, 07:08:56 PM
you mean any of 'em right?
yah, originally i just wanted pinkie but ill help with anything... kinda just need motivation to work on something

and yes lack of spike content is why my moveset is blank, dont want just basic fire/claw attacks


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Get A Load of This! on March 24, 2012, 07:38:21 PM
In retrospect he'd probably have worked out better as an asset in whatever Twilight's moveset ends up being like, but seeing as how he's fully rigged he might as well be used. Any ideas for attacks I have will probably end up extremely gimmicky, unfortunately, given the fact he's pretty much the weakest and most non-athletic character on the show. Oh well, when all else fails watch the show all over again and take notes.

It's gonna be like a lecture about friendship or something. If you'd like to compile some ideas or something can always shoot me a PM or add me on MSN.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 24, 2012, 08:41:11 PM
You do know that Xiggah already has the moveset planned, but maybe yours could help somehow if he decides to use some.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Get A Load of This! on March 24, 2012, 09:09:38 PM
You do know that Xiggah already has the movesets planned, but maybe yours could help somehow if he decides to use some.
All right then, let's see here.... kicking, bucking, punching, tail sweeps, headbutts, and the occasional body attack. That sounds vague enough!
I'd love to hear when this changed.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on March 26, 2012, 03:25:15 PM
Red/AwesomeCasey, please stop jumping to conclusions. I have most of RD's moveset planned out, but not every pony's moveset.

Oh, and hello. I should read what few pages I've missed.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on March 26, 2012, 03:32:22 PM
Oh. He returns. Hello!

Yeah, not much has happened. Feel free to read the pages anyway though!


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on March 26, 2012, 03:44:39 PM
No, I suppose not. Mostly my own behind-the-scenes works stuff, except with animators!

What did I miss over here? Any new grand news in the Brawl hacking scene?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on March 26, 2012, 03:48:34 PM
Well, the new BrawlBox is almost done, but I suppose you already knew that!

The Geno PSA that's been in the works since forever is out too. Hmm.

Oh yeah! Did you still need help with animating? I'm a fully functional Max animator now.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on March 26, 2012, 03:56:00 PM
Why, I'd love to see your work with animating. Care to take this over to some IM of some sorts?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 26, 2012, 06:38:23 PM
Red/AwesomeCasey, please stop jumping to conclusions. I have most of RD's moveset planned out, but not every pony's moveset.
I'm not jumping to a [censored] conclusion. the post confused me. the blog said: Don't ask for a download link. you won't get it until he says so. also the blog picture shows her WITH textures.
(http://media.tumblr.com/tumblr_li7r7nlmiB1qafrh6.jpg)
That wasn't a nice comeback message. in case my past few posts weren't clear enough, (EX. This:
@GALOT: You do know that Xiggah already has the moveset planned, but maybe yours could help somehow if he decides to use some.
) I was just saying. I know the movesets, character positions, are some other stuff are not final, but look at the bolded part. i think it shows i wasn't much jumping to a conclusion. hell, i wasn't even trying. and i was saying RD mainly. not everypony else. but lets get back down to business before things get out of hand.
`````````````````````````````````````````````````````````````````````````````````````
So anything big with the project? I doubt it though. And something regarding the brawl ingame voices in the form of a question just hit me. Are we going to use voice actors of splice up clips from the show. correct if i'm wrong though.
EDIT: Never mind. looking back at the pages show we are probably gonna use voice actors.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on March 26, 2012, 06:50:36 PM
You ask too often, really. Stop asking for new things, okay? I'll say something new on my own, whether or not you ask for something new.

No IM Spex? And turbo, did you ever examine my Snake download? It's got a nice PSA edit on it.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on March 26, 2012, 06:53:17 PM
You ask too often, really. Stop asking for new things, okay? I'll say something new on my own, whether or not you ask for something new.

No IM Spex? And turbo, did you ever examine my Snake download? It's got a nice PSA edit on it.

I did. You were gone when I did. Then I logged off, because I have tests and stuff to study for.

Care to try again?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Naruto200Man on March 26, 2012, 07:18:46 PM
Sent you a pm real quick Xiggah. =3


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on March 26, 2012, 07:36:29 PM
You ask too often, really. Stop asking for new things, okay? I'll say something new on my own, whether or not you ask for something new.

No IM Spex? And turbo, did you ever examine my Snake download? It's got a nice PSA edit on it.
I did. You were gone when I did. Then I logged off, because I have tests and stuff to study for.

Care to try again?
Now that's just hypocritical. i asked about animating before, but you give a kind response to spex and not me. You sir, have hardly any respect for a 13 year old brony. I'm just a curious person. you got a problem with that?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on March 26, 2012, 07:41:23 PM
Yes, we do have a problem with that. We all do.

If you want to be respected, you have to earn it and shut your god damn mouth.

If you want to help the project, don't just spout ideas, do something USEFUL, do something that the existing team members CAN'T do, do something that doesn't take 2 minutes in Photoshop.

If you want to animate, then show us your moves, but keep in mind that Xiggah has every right as the project leader to decide whether he needs your help or not.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Albafika on March 26, 2012, 07:58:48 PM
*Sigh* I had to be led here...

AwesomeCasey795, don't use the report button when you're at fault.

I don't want to see any more comments regarding this issue or warns shall be issued. Move on, now.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on March 26, 2012, 08:02:16 PM
I'm done anyway.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Albafika on March 26, 2012, 10:11:25 PM
[Edit: This post was removed. Quoting it would prove quite counter-productive...]

Didn't you read a word of what I said?

I don't want to see any more comments regarding this issue or warns shall be issued. Move on, now.
Next time, you'll know better.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: turbobear on March 29, 2012, 05:29:50 PM
No IM Spex? And turbo, did you ever examine my Snake download? It's got a nice PSA edit on it.
If you're referring to the one in your vault then yes.  I guess I was meaning when we have a moveset more or less nailed down/animated, let me know. I'm playing around with side projects until you're ready for me unless I can do anything else.


Title: Re: My Little Pony + Brawl: murrio Kart/3D Outline Render
Post by: turbobear on April 01, 2012, 02:56:54 PM
ok so i actually got off my flank and did something, ive got some rough animations/attacks for spike and made a gameplay video, not really good enough for release so ill just give a link to the video : http://www.youtube.com/watch?v=opU5L1tQ-tE (ftp://http://www.youtube.com/watch?v=opU5L1tQ-tE)

tell me what you think everypony!!!


Title: Re: My Little Pony + Brawl: murrio Kart/3D Outline Render
Post by: deadname mcredactedface on April 01, 2012, 07:04:36 PM
ok so i actually got off my flank and did something, ive got some rough animations/attacks for spike and made a gameplay video, not really good enough for release so ill just give a link to the video : [url]http://www.youtube.com/watch?v=opU5L1tQ-tE[/url] ([url]ftp://http://www.youtube.com/watch?v=opU5L1tQ-tE[/url])

tail me what you think efurrypony!!!
I hate you e_e I was really excited to see your progress


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on April 02, 2012, 06:59:12 PM
I hate you e_e I was really excited to see your progress
Judging by this, it looks like it was a troll. I'll just go ahead and NOT watch.

Also, All of my Brawlboxes are broken. What gives? I can't import any model, from brawlbox or max, and I have no idea what's the problem. Reinstalling the net framework doesnt seem to do anything either, if I've done it right.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on April 02, 2012, 07:23:48 PM
You MIGHT need to reinstall one of the C++ redistributable packages. Maybe. I think that happened to me once, but I had to download like, 30 of them and install them 1 by 1. It wasn't a fun day.

If anything that's a last resort, although I have no other ideas.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on April 02, 2012, 07:24:16 PM
Also, All of my Brawlboxes are broken. What gives? I can't import any model, from brawlbox or max, and I have no idea what's the problem. Reinstalling the net framework doesnt seem to do anything either, if I've done it right.
My opinion. (http://www.youtube.com/watch?v=heORiZ8l484#)

Well this is just great. Were boned. (for who knows when) Unless we have a team member who can temporarily take over, Who's gonna work on this project now? Well all i'm expecting is a huge delay until further notice. and i have no idea how to fix this.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on April 02, 2012, 07:29:13 PM
Well this is just great. Were boned. (for who knows when) Unless we have a team member who can temporarily take over, Who's gonna work on this project now? Well all i'm expecting is a huge delay until further notice. and i have no idea how to fix this.

Waitwaitwait. Calm down, kiddo. It's not as bad as it sounds.

Also, Xiggah, make sure to check with BlackJax. He might know.



EDIT:

Also, those packages. You don't have to install all of them. It's just that one of them is the right one, and I don't know which.

I didn't have to install all 30. (If there are even that many.)


Addendum:

What kind of errors are you getting? We might be able to nip this in the bud here.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on April 02, 2012, 07:36:36 PM
And to switch subjects, Spex is animating in 3DS Max (for all I know, our IM situation hasn't worked out yet) and everyone else has been animating in Brawlbox.

Dunno if the installs worked behind my back or something, but everything's working again. Thanks for the support guys. Now I'm just back to the normal glitch where models that have been heavily edited in Max don't work... any recommendations for how to have a model rebuilt completely, like a double import/export perhaps?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on April 02, 2012, 07:41:57 PM
And to switch subjects, Spex is animating in 3DS Max (for all I know, our IM situation hasn't worked out yet) and everyone else has been animating in Brawlbox.

Dunno if the installs worked behind my back or something, but everything's working again. Thanks for the support guys. Now I'm just back to the normal glitch where models that have been heavily edited in Max don't work... any recommendations for how to have a model rebuilt completely, like a double import/export perhaps?

Well, about the IM situation, I'm more likely to get a KC-MM PM. Let's start there. Also, we can animate in BrawlBox now? This is wonderful news!

Well, I'm not sure what you mean by "don"t work." Do they straight not import? Is there something wrong with the rig?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on April 02, 2012, 07:50:56 PM
Well, about the IM situation, I'm more likely to get a KC-MM PM. Let's start there. Also, we can animate in BrawlBox now? This is wonderful news!

Well, I'm not sure what you mean by "don"t work." Do they straight not import? Is there something wrong with the rig?

No animators in Brawlbox, at least not for normal character animations. No IK, no rigs, only so much quality can be achieved. That's why 3DS Max animators are loved so much! Send me a PM, and I'll reply with a link to a 3DS Max rig download.

I've had this problem before, I think it's something like the polygons that have use Attach and Detach become corrupted or something: Something in the Max editing process ruins it, only 3 of the remaining meshes work. (several Editable Mesh per .DAE)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on April 02, 2012, 07:56:01 PM
Alright. I'll get on that.

Also, I suppose I don't know how Attach/Detach could break anything. It's a bit out of my league. Does it give you errors on export?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on April 02, 2012, 09:13:23 PM
Alright. I'll get on that.

Also, I suppose I don't know how Attach/Detach could break anything. It's a bit out of my league. Does it give you errors on export?

I get the Index number out of array and "Object bla bla bla bla" errors, only on those meshes though. It makes those meshes unuseable, bottom line.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on April 02, 2012, 09:17:16 PM
Well, this may be one of the simpler fixes, but try importing it with "remap materials" unchecked. I'm pretty sure that error always goes away whenever I do that.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on April 02, 2012, 09:54:42 PM
Wow, that worked. I blame BlackJax for this. Thanks! Send me a message on MSN


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on April 03, 2012, 08:34:39 PM
>Implying your brawlboxes are back? if so, great.

I guess the brawlbox fixing took shorter than i thought it would be lol.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on April 03, 2012, 09:40:57 PM
That's not how you >imply things! D: It's supposed to be used sarcastically with malicious intent.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Dark Aura on April 03, 2012, 10:13:41 PM
That's not how you >imply things! D: It's supposed to be used sarcastically with malicious intent.
*Pats your shoulder* Let it go, Tommo... Let it go...


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on April 09, 2012, 08:57:59 PM
Hello Guys. I just made a new hack that not mainly focused on the mane 6 psas. i made something to help ponify brawl. it's one of those hacks that require advanced texturing. I made an Elements of Harmony Smash Ball. here are some pics:

(http://i1197.photobucket.com/albums/aa440/Redpwnage795/Brawl%20Hack%20Stuff/EOHSB1.jpg)

(http://i1197.photobucket.com/albums/aa440/Redpwnage795/Brawl%20Hack%20Stuff/EOHSB2.jpg)

(http://i1197.photobucket.com/albums/aa440/Redpwnage795/Brawl%20Hack%20Stuff/EOHSB3.jpg)

what do you guys think? Its been uploaded. It's pending though.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on April 25, 2012, 02:37:45 PM
Not gonna lie: I spent too much time making sure the "blog owner" wasn't offended rather than having him be a part of the team. As it stands, there's only a modeler, animator, and me. I don't quite feel up for doing this on my own,, but as per-rule I know that forums aren't quite too interested in doing something other than chatting a lot.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Spex130 on April 25, 2012, 02:42:31 PM
Aha. I'm glad you posted here. I forgot to tell you: Finals. I have them. Blame school for my lack of everything.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: Xiggah on April 25, 2012, 03:01:17 PM
All right. I'll probably hear from AwesomeCasey or from TurboBear about something later... I just don't want to do this with such a small team. Completely alone would be fine, a whole team would be great, but I'm not going to rid of what few people I have just to be alone.

Here, have some models I've been making excite you:
http://www.ponychan.net/chan/collab/res/37089.html (http://www.ponychan.net/chan/collab/res/37089.html)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on April 25, 2012, 08:02:00 PM
(http://img-cache.cdn.gaiaonline.com/61abc71d46732ee81f51d053c7db1080/http://i728.photobucket.com/albums/ww283/Adamantyx/14381-fluttershy-yay.jpg)
About time we got a new (and cool) update! Also, i have a similar situation to Spex: State Testing. Blame School for my lack of new textures.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: turbobear on May 01, 2012, 03:17:09 PM
well im almost done with spring classes so I may be able to be more helpful soon, I still only know how to animate in brawlbox,and not very well there even, but if anypony is ready to even start psaing let me know.  And if you need more animators im sure if you got something on EQD bronies would probably jump at the chance to help, maybe you've already tried though just an idea


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on May 01, 2012, 04:14:05 PM
Yea. We should also look for more PSAers once were down to any of them. I assume were only on RD's animations at the moment, correct? Well I wonder if the model textures Xiggah mentioned were applied to the rest... But anyway, looking forward to more stuff.

EDIT: Whoa, look guys. just dug up another community hack. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25794 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25794)

EDIT2: Xiggah, maybe you could use the cell shading in this: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25894 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25894) It's so cell shaded, it looks 2d!


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: gartman on May 08, 2012, 01:20:50 PM
Attention, We need some people for PSA in this project.  If you know anyone that can help contact xiggah.  or me i guess.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on May 08, 2012, 08:09:46 PM
I just checked the blog and... The blog was taken down. O.O
#Invalid YouTube Link#
Someone tell me why this happened.
Now how are we gonna get updates? Skype or something? Bah, i don't know, were gonna have to have the updates over here now.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: E-scope12 on May 27, 2012, 02:10:43 PM
([url]http://puu.sh/gPcr[/url])([url]http://cloud.steampowered.com/ugc/631862291330238909/5E885069A4282B2A2B035B399226F4F2307B6661/[/url])

Most major updates will be posted at the Brawl is Magic blog ([url]http://brawlismagic.blogspot.com[/url]), but I'll still post here to talk about all the technical details of the mod.

Modeled by TommoPuppy, rigged by me. Download ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24784[/url])?

2/12 Blog Update: 3D render of Rainbow Dash with an outline. Check out the livestream video here ([url]http://brawlismagic.blogspot.com[/url])!


I was wondering if I can use your spike model for a stage hack? I'll credit you.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: deadname mcredactedface on May 27, 2012, 04:24:12 PM
I'm the one who made that model, and considering I released freely, you can totally go for it.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: gartman on June 16, 2012, 10:52:56 AM
nevermind back to the regular blog, but we're up again, sorry for the inconvienece


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: BriefCasey795 on June 16, 2012, 07:51:03 PM
Oh good. finally, i can check. BTW, i got myself my own laptop. so i'll be getting 3ds max soon.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: gartman on June 16, 2012, 08:16:17 PM
Even better, i actually had to go back and look cause i forgot what i promised you.  Dont you worry i'll still do it.
Actually, let me go get some "lesson plans" started


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: ShinySpiritSeer on July 01, 2012, 10:39:33 PM
okay, so i have some requests from a freind, and this was one of them so keep it up my freind! ( I say that to everyone.) And if I may ask, how do I add a prop to a model?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: agoaj on July 13, 2012, 09:11:27 PM
Is that cel-shaded effect going to be in the final Dash model?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: ShinySpiritSeer on July 30, 2012, 07:42:07 PM
How's the progress? If you are going to give up, I have revived 1 old project before, so I could help with freeze issues and such, just need stuff to test


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: turbobear on July 31, 2012, 06:12:14 PM
we actually are still working on it, just not really updating the kcmm thread.  can you animate?


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: gartman on July 31, 2012, 07:18:03 PM
Yeah, We're still updating, i can do animations it will just be slow bryan.  Work occupies time, as does my music.  As does school.


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: ShinySpiritSeer on August 01, 2012, 12:48:04 PM
we actually are still working on it, just not really updating the kcmm thread.  can you animate?
kinda, just not well, but I can, and I can make psa and such (only basic though XD)


Title: Re: My Little Pony + Brawl: Mario Kart/3D Outline Render
Post by: turbobear on August 09, 2012, 05:10:26 PM
PROOF WE'RE NOT DEAD  :af2: :kdance: :af2:
http://www.vgponies.com/ (http://www.vgponies.com/)  new beta released see post for info