Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Music & SFX => Topic started by: TokoyamiTheDark on November 04, 2011, 09:43:33 AM



Title: SFX replacemant with Sawndz not working
Post by: TokoyamiTheDark on November 04, 2011, 09:43:33 AM
I just got a slight problem with Sawndz. Now that I got it working, I entered the character's data into Sawndz, but wherever I import a WAV file of the voice I wanna replace, I open back the smashbros_sound I closed earlier, and the sound still didn't changed! I am using Zelda, and here's the data to put, according to a .TXT file I also downloaded ;

Zelda's Voice ID:
Group ID : 018
Collection ID : 1E1

Is there anything wrong with that?


Title: Re: SFX replacemant with Sawndz not working
Post by: Jaklub on November 04, 2011, 10:21:00 AM
yes

Assuming you didn't replace wave ID, you are replacing wave 0.


Title: Re: SFX replacemant with Sawndz not working
Post by: TokoyamiTheDark on November 04, 2011, 10:34:46 AM
yes Assuming you didn't replace wave ID, you are replacing wave 0.
The TXT file only included the hex values of the Characters, so the Waves had to be entered manually. I entered 016 in the Wave ID, to replace Zelda's death scream (when she is KOed) by a voice of another female character, whose .wav file is named Sound.wav, and it is STILL Zelda's scream. Now I don't undersrand anymore.....
The data looks like :

Zelda's Voice ID:
Group ID : 018
Collection ID : 1E1
Wave ID : 016
Using Base Wave : Unchecked
Base Wave ID : 0 (I don't know what to do...)

I then insert my WAV file...but nothing changes...and the Wave16 is still Zelda's scream.


Title: Re: SFX replacemant with Sawndz not working
Post by: Jaklub on November 04, 2011, 10:36:47 AM
Looks alright (didn't check the data, mind you). Now try inserting it again, but make sure the SmashBox is turned off. And open the right file after the operation.


Title: Re: SFX replacemant with Sawndz not working
Post by: TokoyamiTheDark on November 04, 2011, 10:47:41 AM
Conversion fails if SmashBox is open. AND...It is STILL Zelda's voice, not the new one I wanna port over... I'm using SmashBox, NOT BrawlBox, and it would be nice to have the data, but I think THIS is the data, right?
Group IDs   Contained collection IDs and description
7      snd_group_joucyu
      2C2         various stuff
8      snd_group_chara_mario
      32D         sound effects
      104         voices
9      snd_group_chara_link
      196         sound effects
      BA         voices
A      snd_group_chara_pit
      1DF         voices
      241         sound effects
B      snd_group_chara_metaknight   (mk)
      2AB         sound effects
      1E6         voices
C      snd_group_chara_dedede      (ddd)
      230         sound effects
      97         voices
      18A         ~~uneditable
      C7         ~~uneditable
D      snd_group_chara_Donkey      (dk)
      1F4         voices
      A3         sound effects
      BC         ~~uneditable
      17C         ~~uneditable
E      snd_group_chara_Samus
      FF         Samus' "voices"
      50         Samus' sound effects
      2F2         ZSS's voices
      276         ZSS's sound effects
F      snd_group_chara_Yoshi
      2B1         voices
      23D         sound effects
10      snd_group_chara_Kirby
      A1         voices
      1C9         sound effects
11      snd_group_chara_Fox
      210         voices
      26D         sound effects
12      snd_group_chara_Pikachu
      253         voices
      FA         sound effects
13      snd_group_chara_Luigi
      22E         voices
      FE         sound effects
      B0         ~~uneditable
      272         ~~uneditable
14      snd_group_chara_Captain      (falcon)
      88         voices
      2F3         sound effects
15      snd_group_chara_Ness
      84         voices
      BB         sound effects
16      snd_group_chara_Koopa      (bowser)
      1E4         Bowser's voices
      B4         Bowser's sound effects
      1DB         Giga Bowser's voices
      AB         Giga Bowser's sound effects
17      snd_group_chara_Peach
      1E7         voices
      2EF         sound effects
      1C4         ~~uneditable
      1B3         ~~uneditable
18      snd_group_chara_Zelda
      1E1           Zelda's voices
      FD         Zelda's sound effects
      2DF         Sheik's voices
      1BA         Sheik's sound effects
19      snd_group_chara_Iceclimber
      153         Popo's voices
      1D5         Popo's sound effects
      254         Nana's voices
      2BD         Nana's sound effects
1A      snd_group_chara_Marth
      2C9         voices
      219         sound effects
1B      snd_group_chara_GameWatch
      1CD         "voices"
      20E         sound effects
1C      snd_group_chara_Falco
      17F         voices
      90         sound effects
1D      snd_group_chara_Ganon
      247         voices
      128         sound effects
1E      snd_group_chara_Wario
      2A8         voices
      1E0         sound effects
1F      snd_group_chara_Pikmin      (olimar)
      2AF         "voices"
      18B         sound effects
20      snd_group_chara_lucas
      179         voices
      215         sound effects
21      snd_group_chara_Diddy
      8F         voices
      249         sound effects
22      snd_group_chara_PokeTrainer   (pokemon trainer)
      B2         voices
      21F         sound effects / pokemon dying sounds
23      snd_group_chara_PokeLizardon   (charizard)
      21E         voices
      218         sound effects
24      snd_group_chara_PokeZenigame   (squirtle)
      252         voices
      F8         sound effects
25      snd_group_chara_PokeFushigisou   (ivysaur)
      12D         voices
      1BE         sound effects
26      snd_group_chara_Lucario
      1D8         voices
      26C         sound effects
27      snd_group_chara_Ike
      269         voices
      2C6         sound effects
28      snd_group_chara_Robot      (rob, r.o.b.)
      23E         "voices"
      2D0         sound effects
29      snd_group_chara_Purin      (jigglypuff)
      261         voices
      1A7         sound effects
2A      snd_group_chara_ToonLink   (toon link)
      2C8         voices
      21B         sound effects
2B      snd_group_chara_Wolf
      17A         voices
      1D6         sound effets
2C      snd_group_chara_snake
      105         voices
      275         sound effects
2D      snd_group_chara_Sonic
      82         voices
      258         sound effects
So, what am I doing wrong?


Title: Re: SFX replacemant with Sawndz not working
Post by: Jaklub on November 04, 2011, 10:55:18 AM
You're supposed to keep SmashBox off. That's what I said.

The brawlbox.txt is for those who can't use SmashBox for various reasons. Using it, they can easily export the right collection and view the samples - the wave ID needs to be obtained by user. You have SmashBox, so please kindly disregard the file.

If you have the fields filled as you said and you're choosing the right sound and you're opening the right brsar after conversion, here is what you should do.

Open the sound in a sound editor of your choice (preferably Audacity).
Export the sound just like that.
Use the new sound.


Title: Re: SFX replacemant with Sawndz not working
Post by: TokoyamiTheDark on November 04, 2011, 11:05:33 AM
It worked! Thanks! It was my file that was perhaps too big when I converted it from a WMA
HD WAV Sound Converter gave me a 207MB WAV file while the new one only has 48KB
*points middle finger to HD WAV Sound Converter on PC screen*

Thanks again! You made my pals and I very happy! :happy: