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Help & Tutorials => General Tutorials => Topic started by: DarkPikachu on April 04, 2013, 10:35:08 PM



Title: Tcll's guide to hacking Super Smash Bros. Melee on Wii via SD/USB
Post by: DarkPikachu on April 04, 2013, 10:35:08 PM
April 5 2013 - 12:00 Midnight

I've finally managed to run SSBM with individual files (NO ISO) off of my USB.

here's what you need:
- Configurable USB Loader with DIOS MIOS (I have version 2.2)
- a Melee ISO
- a USB with at least 1.5GB free (SD gets copied to USB)

to install Configurable USB loader with DIOS MIOS:
first off, you'll need to download WAD Manager
and you'll need a revision of IOS249 as a WAD
you will also need to download the latest version of DIOS MIOS

place the USB loader in your SD:/apps directory with the folder "usb-loader" on your SD root.

to install DM, the download should contain an EXE and a WAD.
(you'll be needing the EXE for later)

load up WAD Manager and select IOS236.
locate the DM WAD and install it.

you can skip IOS249 installation if you already have a non-stub IOS, but if not:
reload WAD Manager and select IOS250
locate the WAD for IOS249 and install it.


Preparing your USB:
IMPORTANT: make sure your drive is formatted to FAT32
(it's required by DIOS MIOS)

now it's time to use that EXE I've mentioned earlier "DMToolbox.exe"

load that up and browse for your SSBM ISO.

set the output directory to 'USB:games' and the format to "Extracted"

this will install Melee's files on the drive

once finished, insert your SD and USB into your wii, boot up the loader, and run your game :)

I didn't need to set anything to get it working ;)


NOTE: be sure to keep your drive defragmented, otherwise you will experiance alot of load-time.
(gameplay doesn't seem to be bamfed)

sorry for my directions being horrible... >_<
I'm only on my wii

I'll fix them up in time :)


Title: Re: Tcll's guide to hacking Super Smash Bros. Melee on Wii via SD/USB
Post by: DarkPikachu on April 08, 2013, 05:02:10 PM
truthfully this tut goes towards the Melee hacking community over at SWF...
I just wrote it here because SWF doesn't have a decent tutorials section.
congradulations KC-MM :)

in other notes, I've run into the error with DM which boots to game w/o detecting the GCN controller...
(I usually boot CFG Loader and select the game with the GCN controller, so I know it works)

the only fix I've found for this issue is to download DMBooter...
though I havn't gotten the chance to test this yet. :/