Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Portraits, Menus, (etc...) => Topic started by: ASF1nk on March 09, 2010, 07:01:54 PM



Title: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on March 09, 2010, 07:01:54 PM
(http://i40.tinypic.com/2586k9v.jpg) (http://lsteam.proboards.com/index.cgi?board=menu&action=display&thread=224)

NOTE: BEFORE DOWNLOADING ANYTHING IN HERE I EXPECT YOU TO PLEASE READ ALL OF THE THREAD BEFORE ASKING ANY QUESTIONS.
MOST OF YOUR QUESTIONS CAN BE ANSWERED IF YOU ACTUALLY TAKE THE TIME AND READ ALL OF THE THREAD.

THANK YOU!


STRICTLY NO RECOLORS OR SIMPLE EDITS (CHANGING ONLY THE PORTRAITS/ICONS/POSITION/BACKGROUND/etc.)
WHEN CREDITING ME, CREDIT ME PROPERLY AND DON'T MISSPELL MY NAME PLEASE!!!
AND PLEASE DO NOT INCLUDE IN PACKS.

THANK YOU!



**Rivolution:**
Tutorial for my CSS on Riivolution (http://forums.kc-mm.com/index.php?topic=49059.0)

Important Notes:
- Only the CSS with the costume arrangement needs all the codes to work.
- Normal CSS and the SSS ONLY need the File Patch Code.
- Codes are at the bottom of the OP
- CSS Fix code has a bug in which you can't set a player to none.
- CSS Fix code workaround - Move the cursor of the player you want to set to none to the top of the screen.
- PAL users I recommend the Noraml CSS.
- Codes should be placed in "F:\codes" that is in the "codes" folder located in the root of your SD card.
- CSS & SSS go under the folder "\pf\menu2".
- CSS & SSS do NOT go under "\pfmenu2" [different directory from \pf\menu2]
- CSS correct file name - "sc_selcharacter.pac"
- SSS correct file name - "sc_selmap.pac"
- The old CSS and the new CSS use different codes, plase download the correct GCT.
- sc_selchar.pac file-size limit: 3.79 MB (3,975,244 bytes)
- sc_selmap.pac file-size limit: 1.14 MB
- common5 file-size limit: 11.64MB (12,204,896 bytes) [You can decrease its file size by removing the MotionEtc archives that are in it.



Tutorials:

-How to Port CSPs from Common5.pac to sc_selcharacter.pac. (http://lsteam.proboards.com/index.cgi?action=display&board=tuts&thread=449)
-How to Remove Giga & Company from the CSS (http://lsteam.proboards.com/index.cgi?action=display&board=tuts&thread=450)

http://www.youtube.com/watch?v=NS6yWeLh9wI

http://www.youtube.com/watch?v=Y_48KeEFsG8
Here is the CSS brstm
SSBB Theme (Rock Version) Download! (http://www.mediafire.com/?oynjyojgknn)

Brawl Hax Strap

(http://i44.tinypic.com/15i7pzq.jpg)
(http://i53.tinypic.com/2rncxop.jpg)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22824)

Original Flaming Blue CSS

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/BCSS50.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/BCSST.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/BCSS.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/BCSS2T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/BCSS2.png)

This CSS requires an old GCT. Please download it from the Codes' GCT Section down below.

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://www.mediafire.com/?jxyzmnzzyqe)

Wide Screen
(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://www.mediafire.com/?mtmm4ijgome)


Purple CSS

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBM150.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBM1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBM175.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBM2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBM275.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://www.mediafire.com/?feakso719gxenki)

Purple CSS [[Normal]]

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBMNRML250.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBMNRML2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBMNRML275.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBMNRML1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSBMNRML175.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://www.mediafire.com/download.php?ugnlhyxynw61ng2)

Purple SSS

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSBM150.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSBM1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSBM175.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSBM2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSBM275.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://www.mediafire.com/?211b5za78dga8ke)

Dark Flaming Blue CSS

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFB150.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFB1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFB175.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFB2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFB275.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://www.mediafire.com/?jzdzncy2dmt)

Dark Flaming Blue CSS [[Normal]]
[Recommended for PAL users]
[No need for codes]

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFBNRML150.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFBNRML1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFBNRML175.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFBNRML2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSDFBNRML275.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7171&Moderated=All)

Dark Flaming Blue SSS

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSDFB150.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSDFB1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSDFB175.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSDFB2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSDFB275.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7173&Moderated=All)

Red & Black CSS

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRB250.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRB2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRB275.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRB1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRB175.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://www.mediafire.com/?yfihzi2zyom)

Red & Black CSS [[Normal]]
[Recommended for PAL]
[No need for codes]

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRBNRML150.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRBNRML1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRBNRML175.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRBNRML2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/CSSRBNRML275.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7172&Moderated=All)

Red & Black SSS

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSRB150.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSRB1Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSRB175.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSRB2Tumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/SSSRB275.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7175&Moderated=All)

CSS Icon Templates & Font
Please any Icons you make post them so I can add them here, and don't forget the white glow around the character. Also if you have any request, feel free to make a post and maybe I or any other member can make your icon. Thanks in advance.
(http://i51.tinypic.com/2exlxsk.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFacebgtemp1357-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFacebgtemp1357-2.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFacebgtemp1357-3.png)
The fonts name is Levi Brush and you can download it HERE (http://www.dafont.com/levibrush.font)
Contributors:
                                       •Monstermash
                                       •Renkaken
                                       •Angelbless
                                       •SiLeNtDo0m
                                       •DarkSamus12
                                       •SDo0m InCaRnAtI0n
                                       •NaiBeatle
                                       •EternalYoshi
                                       •Hamzr Bruh
                                       •Oni Kage
                                       •Sumire Omelette
                                       •ninja_cupcakes
                                       •Italian Stallion
                                       •Rylet
                                       •Hollow
                                       •(specter)
                                       •Nanobuds
                                       •ThE DarkYoshi
                                       •Swanx
Character Icons
For you to replace; Open "sc_selcharacter.pac" in BrawlBox collide "MiscData[70]", collide "Textures" and replace.
Also taking requests


(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace048.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace051-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace046.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace053.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace045.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace047.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace050x.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace052.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace055.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace057.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace058.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace059.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace060.png) (http://img208.imageshack.us/img208/9994/menselchrchrfacebgtemp1.png) (http://img22.imageshack.us/img22/1276/1amy.png) (http://i936.photobucket.com/albums/ad207/arrowrain/NekuCSSBlue.png) (http://img228.imageshack.us/img228/654/sephirothiconlightning.png) (http://i53.tinypic.com/2zp81ti.png) (http://i54.tinypic.com/2s6qbfn.jpg) (http://i55.tinypic.com/2qmkr5i.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/jyEK9.png)


(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace048-2.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/CloudBlue_small.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/MewtwoBlue_small.png) (http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCMEWTWO.png?t=1276087567) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/RoyBlue_small.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace061-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace067-1.png) (http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCROY.png?t=1276087567) (http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCROY2.png?t=1276087567) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/ShadowBlue_small.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/DeoxysBlue_small.png) (http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCROSALINA.png?t=1276087567) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/NarutoBlue_small.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace062-1.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/ZeroBlue_small.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace056-1.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/WaluigiBlue_small.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/DrMarioBlue_small.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/YoungLinkBlue_small.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace060-2.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace063-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace064-1.png) (http://i197.photobucket.com/albums/aa41/angelbless45/Varios/SSonicBlue.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/ICONTEMPLATEblue.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace065-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace066-1.png) (http://i197.photobucket.com/albums/aa41/angelbless45/Varios/BlueToad.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/DarkLinkBlue_small.png) (http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCRLLOYD.png?t=1276087567) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/VIVI_blue.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace068-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace069-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace071-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace076-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace077-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace070-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace072-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace073-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace075-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace078.png) (http://img291.imageshack.us/img291/3448/amy3e.png) (http://img155.imageshack.us/img155/6606/ci2.png) (http://i798.photobucket.com/albums/yy267/Drybones2/MenSelchrChrFacebgtemp1357-3.png) (http://img175.imageshack.us/img175/9994/menselchrchrfacebgtemp1.png) (http://img30.imageshack.us/img30/9994/menselchrchrfacebgtemp1.png) (http://img210.imageshack.us/img210/7335/nekudarkbluecssp.png) (http://img4.imageshack.us/img4/9921/sephirothicon.png) (http://i53.tinypic.com/4h7ddh.png) (http://i51.tinypic.com/jk7dz7.jpg) (http://i54.tinypic.com/28i9lzs.jpg) (http://i51.tinypic.com/4g5eev.jpg) (http://i55.tinypic.com/294kmqq.jpg) (http://i51.tinypic.com/fu7scm.jpg) (http://i51.tinypic.com/zno9dg.jpg) (http://i54.tinypic.com/153qhah.jpg) (http://i54.tinypic.com/2zxxoo8.jpg) (http://i53.tinypic.com/mvns04.jpg) (http://i53.tinypic.com/15npxxl.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/NnyFZ.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/655B5.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/c39XX.png)


(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace048-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace044-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace046-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace053-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace060-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace067.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace045-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace047-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace050.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace052-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace061.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace055-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace056.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace057-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace058-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace059-1.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace062.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace063.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace064.png) (http://i197.photobucket.com/albums/aa41/angelbless45/Varios/SSonicRed.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/ICONTEMPLATEred2.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace065.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace066.png) (http://i197.photobucket.com/albums/aa41/angelbless45/Varios/ToadRed.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace068.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace069.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace071.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace075.png)(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace076.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace070.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace072.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace073.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace074.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace077.png) (http://img202.imageshack.us/img202/4027/2amy.png) (http://img715.imageshack.us/img715/8065/ci1.png) (http://i936.photobucket.com/albums/ad207/arrowrain/NekuCSSRed.png) (http://i52.tinypic.com/v4npmf.png) (http://i187.photobucket.com/albums/x258/darktora07/sora1.png?t=1289859874) (http://img109.imageshack.us/img109/7996/sephirothiconred.png) (http://i56.tinypic.com/25qb32c.png) (http://i51.tinypic.com/2ldbm8g.jpg) (http://i52.tinypic.com/1zq3c4z.jpg) (http://i51.tinypic.com/mjo6jm.jpg) (http://i55.tinypic.com/fyjuqd.jpg) (http://) (http://) (http://) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/UYjXf.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/QrBts.png)
 

(http://img17.imageshack.us/img17/897/sephirothiconpurple.png) (http://i55.tinypic.com/2usdibk.png) (http://i51.tinypic.com/a5hjs.jpg) (http://i56.tinypic.com/oubdz6.jpg)
(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/RK4lm.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/iUmVU.png)


Franchise Logo
(http://i52.tinypic.com/xkpw5z.jpg) (http://i55.tinypic.com/dgrqu1.jpg)


Name Tags
For you to replace; Open "sc_selcharacter.pac" in BrawlBox collide "MiscData[30]", collide "Textures" and replace.

(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm507.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm502.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm504.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm505.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm503.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm506.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm508x.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm510.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm511.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm509.png)  (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm512.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm513.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm514.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm515.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_name.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/DarkLink_name.png) (http://i753.photobucket.com/albums/xx174/MonstermashCSP/SuperSonic_name.png) (http://img80.imageshack.us/img80/4191/amyname.png) (http://img13.imageshack.us/img13/9936/ci3.png) (http://img811.imageshack.us/img811/5294/cep.png) (http://img138.imageshack.us/img138/7716/nekucssname.png) (http://i52.tinypic.com/m7pzk.png) (http://i187.photobucket.com/albums/x258/darktora07/soratext-1.png?t=1289860531) (http://img443.imageshack.us/img443/6366/sephirothname.png) (http://i52.tinypic.com/2drrvv7.png) (http://i56.tinypic.com/vytstd.jpg) (http://i52.tinypic.com/2zjm5h0.jpg) (http://i55.tinypic.com/v5z4ug.jpg) (http://i55.tinypic.com/35jez3o.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/NeT2u.png)
Outer Space Result Screen

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/rsospace50.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/rsospaceT.png) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/rsospace.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3527&Moderated=All)

(http://i105.photobucket.com/albums/m202/antjor_s38/tlxx.png) SSJ Toon Link

(http://i105.photobucket.com/albums/m202/antjor_s38/SSJTL.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3528&Moderated=All)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/fe194c964d96edd2T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/fe194c964d96edd2.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/9655f3151b61fbeaT.png) (http://i105.photobucket.com/albums/m202/antjor_s38/9655f3151b61fbea.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/71f862cbd1987f58T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/71f862cbd1987f58.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/489446601c0c0933T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/489446601c0c0933.jpg)


(http://i105.photobucket.com/albums/m202/antjor_s38/blueaf.png) Blue A2 Brawl Army Fox

(http://i105.photobucket.com/albums/m202/antjor_s38/BlueA2foxSmall.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7147&Moderated=All)

(http://i105.photobucket.com/albums/m202/antjor_s38/746dcThumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/746dc3b72b786bcb.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/8454Thumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/8454cb06743e8169-1.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/0c33Thumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/0c334d63bff1ab40-1.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/62436Thumbxxx.png) (http://i105.photobucket.com/albums/m202/antjor_s38/62436a5730b75572-1.jpg)


(http://i105.photobucket.com/albums/m202/antjor_s38/redaf.png) Red A2 Brawl Army Fox

(http://i105.photobucket.com/albums/m202/antjor_s38/RedA2Foxsmall-1.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7148&Moderated=All)

(http://i105.photobucket.com/albums/m202/antjor_s38/4b651Thumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/4b651a63f140e950-1.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/01ffbThumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/01ffb1e392d4522a-1.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/a901Thumb.png) (http://i105.photobucket.com/albums/m202/antjor_s38/a90189dffed62e18.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/62436Thumbxxx.png) (http://i105.photobucket.com/albums/m202/antjor_s38/62436a5730b75572-1.jpg)

(http://i105.photobucket.com/albums/m202/antjor_s38/falcoas.png) Falco Assault

(http://i105.photobucket.com/albums/m202/antjor_s38/RedFalcoAssault.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/Downloadsig.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3530&Moderated=All)

(http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/3be7417b86ee33c3T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/3be7417b86ee33c3.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/049c5ee5f2c721d9T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/049c5ee5f2c721d9.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/6ae5fd0efb70f010T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/6ae5fd0efb70f010.jpg) (http://i105.photobucket.com/albums/m202/antjor_s38/Textures%20Thumbnails/5c9e8a082fc311c5T.png) (http://i105.photobucket.com/albums/m202/antjor_s38/5c9e8a082fc311c5.jpg)

CODE SECTION

This section will contain explanations for each of the codes, the codes themselves, and pre-made GCTs for the people that don't know how to use codes and make their own GCTs, as well as a guide on how to make your own GCTs.
In this section you will find four types of codes --
Brawl Essential Codes: Codes that you MUST have in order for the
     hacks to work.
Custom CSS Essential Codes: Codes that you MUST have if you're
     using my CSS with the custom position of icons. [This codes are NOT
     needed for the Normal CSS with regular icon positions]
Brawl Optional Codes: Codes that are OPTIONAL and you don't need
     to have them if you don't want them.
Giga Bowser/Warioman/Alloys Codes: Codes that add Giga Bowser,
     Warioman, and Alloys to the CSS. [You will need ALL of the Codes
     provided {Except optional codes} for this codes to work]


BRAWL ESSENTIAL CODES
File Patch Code v3.5.1 (NTSC-U): Universal code for Brawl hacking

CUSTOM CSS ESSENTIAL CODES
ASF1nk's Custom CSS v2: Contains all characters [except solo popo/nana]
   Needed for custom icon positions.
Custom Random V1: Includes all characters in the random. [Except Giga Bowser/Warioman/Alloys]
CSS Fix: Code needed for any CSS with icons underneath the original position of the "READY TO FIGHT!"
   scroll.
CSS fixes for Samus/ZSS and Zelda/Shiek V2.1: Puts Zero Samus and Sheik as separate icons on CSS.
Regular Zelda Icon: Lets you have independent character portraits on Zelda and Sheik
Independent Pokemon Engine +no wreck My Music V2: Lets you have Squirtle, Ivysaur, and Charizard as
   separate playable Pokemons [Needs CSS Fixes for Giga and Company code]
CSS fixes for Giga and Company V2: Code needed for Independent Pokemon Engine [Note you need this
   code if you plan to add Giga Bowser/Warioman/Alloys]

BRAWL OPTIONAL CODES
Save Tags in Replays v3: Saves the tag names of players so they can be viewed during replay.
Allow Replays Longer Than Three Minutes: Allows replays longer then three minutes to be saved.
Unrestricted pause camera: Free unrestricted camera movement when game is paused.
Unrestricted Replay Camera: Free unrestricted camera movement when playing a replay.
Default Settings Modifier: Changes the rules Brawl starts with, the one provided is 3-stock, 8 minutes,
   Team Attack On.
Colored Shields: Cosmetic change on the color of the shields.

GIGA BOWSER/WARIOMAN/ALLOYS CODES
Giga and Company Engine V2: Adds Giga Bowser, Warioman, Alloys to the CSS. [Needs CSS fixes for
   Giga and Comapny/Alloys don't crash and Others don't wreck My Music V2/Alloy Victory/(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) Poses/Char
   ID fix 2.1/Warioman Fix]
Alloys don't crash and Others don't wreck My Music V2: Needed for Giga and company.
Alloy Victory/(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) Poses: Needed for Giga and company, gives alloys posses on the result screen
   so they don't freeze.
Character ID fix 2.1: Needed for Giga and company.
Warioman Fix: Needed for Giga and company, Warioman doesn't freeze at result screen.

BRAWL ESSENTIAL CODES
Code:
RSBE01
Smash Bros Brawl (US)

File Patch Code v3.5.1 (NTSC-U) [Phantom Wings]
* E0000000 80008000
* 225664EC 00000000
* 0401BFE0 4858BE20
* 065A7E00 00000070
* 38A00067 38810020
* 3CE0805A 60E37C18
* 4BE52531 38A0007F
* 3883FFE8 38610020
* 4BE52521 38A00068
* 60E47C18 38610020
* 9421FF80 BC410008
* 38610088 4BA74DB9
* 7C7C1B78 2C030000
* 4082000C 38210080
* 4800001C B8410008
* 38210080 4BE524E5
* 38610008 4BA742E1
* 7C7C1B78 4BA741E8
* 040223E0 48585BC0
* 065A7FA0 00000028
* 80010044 3C608001
* 6063581C 7C001800
* 4082000C 7FDDC850
* 3BDEFFE0 93DB0008
* 4BA7A424 00000000
* 0401CD0C 4858B1F4
* 065A7F00 00000038
* 2C030000 4182000C
* 4BA7DD51 4BA74E04
* 80780008 2C030000
* 41820014 8118000C
* 7C634214 7C7B1850
* 48000008 8078000C
* 4BA74DE0 00000000
* 043EE9D8 48000014
* 043EEBD4 48000014
* 043D8B9C 48000018
* 043E9B4C 38600000
* 043E9D38 38600000
* 043D8C80 60000000
* 80000000 80406920
* 80000001 805A7C00
* 8A001001 00000000
* 045A7C10 2F525342
* 045A7C14 452F7066
* 80000001 805A7B00
* 8A001001 00000000
* 065A7B10 0000000F
* 2F525342 452F7066
* 2F736F75 6E642F00
* 041C6CE0 483E0D20
* 065A7A00 00000028
* 9421FF80 BC410008
* 3C60805A 60637B1F
* 4BE52931 B8410008
* 38210080 4BE52995
* 4BC1F2C4 00000000
* 065A7900 00000078
* 9421FF80 7C0802A6
* 9001000C BC810010
* 9421FF00 7C872378
* 54B2BA7E 7CD33378
* 38800000 9081000C
* 90810010 90610014
* 90810018 3880FFFF
* 9081001C 38610020
* 90610008 7CE43B78
* 38A00080 4BE529F5
* 38610008 4BA752A1
* 60000000 80210000
* B8810010 8001000C
* 7C0803A6 80210000
* 4E800020 00000000
* 043E399C 481C3F04
* 065A78A0 00000010
* 80BC0020 7CA59214
* 3A400000 4BE3C0F4
* 043DBAEC 481CBDE4
* 065A78D0 00000018
* 800302A4 2C130000
* 41820008 7E609B78
* 3A600000 4BE3420C
* 041CDF7C 483D9884
* 065A7800 00000098
* 818C0014 9421FF80
* BC410008 3D009034
* 61089D94 7C034000
* 4082003C 7C882378
* 3C60804D 60630000
* 3C80805A 60847B00
* 7CC53378 38C04200
* 80E40080 2C070000
* 40820014 60000000
* 480000B9 2C030000
* 41820010 B8410008
* 80210000 4BC26724
* 70A501FF 3868FFFF
* 3C80804C 6084FFFF
* 7C842A14 38A04001
* 38A5FFFF 8C040001
* 9C030001 2C050000
* 4082FFF0 B8410008
* 80210000 4BC2670C
* 141CCF90 483DA770
* 065A7700 00000048
* 9421FF80 BC410008
* 7FE3FB78 3C80805A
* 60847B00 38A00000
* 38C04000 480001E5
* 90640080 807F0008
* 907A0014 907A005C
* 907A0074 B8410008
* 80210000 807F0000
* 4BC25854 00000000
* E0000000 80008000

CUSTOM CSS ESSENTIAL CODES
Code:
ASF1nk's Custom CSS V2  [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500

Custom Random V1 [spunit262] (10 Lines)
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

BRAWL OPTIONAL CODES
Code:
Save Tags in Replays v3 [Y.S.]
0404B140 38A00000

Allow Replays Longer Than Three Minutes (brkirch)
040E5DE8 60000000
04953184 60000000
04953224 60000000

Unrestricted pause camera [Link, original Y.S.]
040A7D60 4E800020
04109D88 38800001

Unrestricted Replay Camera (6 lines)
0409E934 60000000
0409E93C 60000000
0409E9AC FC201890
0409E9B8 FC600090
0409E9BC FC000890
0409E9C8 FC001890

Default Settings Modifier [3stock/8min/TA on]
24494A98 80000000
20523300 00000000
04523300 DEADBEEF
42000000 90000000
0417F360 00000108
0417F364 03000A00
0417F368 08010101
0417F36C 01000000
E0000000 80008000

Colored shields [Phantom wings] (20 lines)
4A000000 80F59A60
14000088 FF3AB700
14000090 FF000000
140000A0 FF000000
140000A8 00000000
4A000000 80F59ED4
14000088 00FFFF00
14000090 0000FF00
140000A0 0080FF00
140000A8 00000000
4A000000 80F5A348
14000088 FAF9E100
14000090 FFFF0000
140000A0 FFFF8000
140000A8 00000000
4A000000 80F5A7BC
14000088 88FCAE00
14000090 00FF0000
140000A0 00C00000
140000A8 00000000

GIGA BOWSER/WARIOMAN/ALLOYS CODES
Code:
Giga and Company Engine V2 [spunit262]
C2684964 00000013
881400B8 2C00003F
41A00088 2C030010
40A20008 38600011
2C030026 40A20008
38600012 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
2C03000C 40A20008
3860002C 2C030017
40A20008 3860002D
2C03000A 40A20008
3860002E 2C03000E
40A20008 3860002F
2C030000 40A20008
38600030 2C030006
40A20008 38600031
987400B8 00000000
Needs "Alloys don't crash and Others don't wreck My Music V2" for safety.

Alloys don't crash and Others don't wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2815524 0000000D
7C641B78 2C030011
4182000C 2C030012
40A20008 38600010
2C03002C 40A20008
3860000C 2C03002D
40A20008 38600017
2C03002E 40A20008
3860000A 2C03002F
40A20008 3860000E
2C030030 40A20008
38600000 2C030031
40A20008 38600006
4E800020 00000000
C29472D8 00000003
2C04002E 4180000C
90810058 38000000
9801005D 00000000

Alloy Victory/[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img] Poses
0477F8EC 60000000

Char ID fix 2.1 [spunit262, The Paprika Killer]
C28152E4 00000006
819E003C 907EFFFC
80E30030 2C07000F
40A2001C 80FE0008
3C008180 7C070000
4080000C 39030008
9107FFFC 00000000

Warioman Fix:
4A000000 90180F3A
38000000 00000028
4A000000 90180FB8
60000006 00000000
38000000 00002D00
10000000 00000017
38000001 00002D01
10000000 00000017
E2000001 00000000
4A100000 0000005C
62000000 00000000
E0000001 80008000

~ GCTs ~

Note:
Codes should be placed in "F:\codes" that is in the "codes" folder located in the root of your SD card for Gecko OS method.

RiiVOLUTION CSS CODE

Riivo GCT: Contains everything except filepatch code  Download here (http://www.mediafire.com/?tukph6873vbmxkb)

GECKO CSS CODES

GCT: No CSS add-ons, Contains Brawl Essential & Brawl Optional  Download here (http://www.mediafire.com/?mylqzqzymwy)
GCT: Contains Brawl Essential, Custom CSS Essential & Brawl Optional  Download here (http://www.mediafire.com/?gryjy2xtmny)
GCT: Contains Everything Brawl Essential, Custom CSS Essential, Brawl Optional,
          Giga Bowser/Warioman/Alloys Codes.
 Download here (http://www.mediafire.com/?gmwxdimiy5m)

NSTC-J [JAPAN] CODES

NSTC-J Text File: Contains Everything [Alloys/brawl optional/etc.]  Download here (http://www.mediafire.com/?dum2jjikydd)
NSTC-J GCT: Contains Everything [Alloys/brawl optional/etc.]  Download here (http://www.mediafire.com/?jouzyyjjima)


Original CSS CODES

Original CSS GCT: For use with the Original [Old] CSS ONLY!  Download here (http://www.mediafire.com/?tzdkn3yzzui)

(http://)

(http://)

(http://) (http://) (http://) (http://) (http://) (http://) (http://) (http://)


Title: Re: ASF1nk's Textures ;D
Post by: LookItsLink on March 09, 2010, 07:05:42 PM
That's probably the best DBZ texture I've seen on Toon Link.


Title: Re: ASF1nk's Textures ;D
Post by: Ayzer on March 09, 2010, 07:14:13 PM
Thats BEAST!


Title: Re: ASF1nk's Textures ;D
Post by: SS187 on March 09, 2010, 07:26:29 PM
Omg, those eyes are perfect, and the clothes too!


Title: Re: ASF1nk's Textures ;D
Post by: ASF1nk on March 09, 2010, 07:32:14 PM
lol thanks guys.

Did anyone notice the smirk? ;D

oh and added A2 Fox. :P


Title: Re: ASF1nk's Textures ;D
Post by: SilentSchemer on March 09, 2010, 08:26:16 PM
Love the SSJ Toon Link texture and I like the color on Fox. Great job on that ASF1nk. :)


Title: Re: ASF1nk's Textures ;D
Post by: ghostofherooftime on March 09, 2010, 08:44:29 PM
That Toon Link is godly!    Must have download link!

Please continue to bless our humble grounds with your epicsause.


Title: Re: ASF1nk's Textures ;D
Post by: LeishaChu on March 09, 2010, 09:02:41 PM
Goku toon link is  <3333

Can't wait for a D/l link =)


Title: Re: ASF1nk's Textures ;D
Post by: Raiuken on March 10, 2010, 01:19:37 AM
That is probably the best DBZ texture I've seen out of all of the ones made. Given the Vegeta for fox was good, this surpasses that by alot. Like many here, I await a download link. Keep up the good work man!


Title: Re: ASF1nk's Textures ;D
Post by: ICEing on March 10, 2010, 12:26:14 PM
Download link or it didnt happen :/


Title: Re: ASF1nk's Textures ;D
Post by: random SSBB player on March 11, 2010, 12:48:09 AM
Best...toon link...ever.  :af: :af: :af:


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ASF1nk on March 11, 2010, 08:09:53 PM
LOL so I'm guessing you all want it. ;D


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ICEing on March 11, 2010, 08:29:33 PM
Yes! Stop torturing us with no download links! D:


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ASF1nk on March 11, 2010, 08:38:01 PM
sorry been too busy making my CSS when I'm done ill post. =]


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: Masta Puma on March 11, 2010, 09:02:17 PM
You should be making that Firefox boi.


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ASF1nk on March 11, 2010, 09:10:59 PM
lmao TSP


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ICEing on March 11, 2010, 09:44:00 PM
All I want is that SSJ Goku and that result screen texture D:

I like the CSS though it dosent intrest me as it wont match with my textures anyways


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ItalianStallion on March 12, 2010, 01:55:33 AM
these are so dam gorgeous. love the brightness n the detail u put into them. that results screen is sick too. i love ur style ;)


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: SilentSchemer on March 13, 2010, 12:23:28 AM
Ahh, ASF1nk! >_< Don't torment me more. That custom CSS looks so cool, I have track in my mind to use it on, whenever you decide to release it. Again, great job on those. :)


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: vcvmajinken on March 13, 2010, 04:53:31 PM
SSJ toon link has an incrdible cell shading effect on his hair :D


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: Lord Prosper on March 13, 2010, 05:22:39 PM
O_O I must have that CSS.


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ??? on March 13, 2010, 05:45:15 PM
Question... How did you get rid of the names on your CSS?


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ItalianStallion on March 13, 2010, 05:59:52 PM
Question... How did you get rid of the names on your CSS?

oizens number 1 fan lmaoo. anyway open up the common 5 with brawlbox n it should be there somewhere.


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ??? on March 14, 2010, 07:54:18 AM
Yes Its a silly name. Yeah I Did that, But Do I just replace them with transparencies or... -face palm- Nevermind. Im an idiot.


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: Jack H. on March 14, 2010, 11:44:21 AM
Hey, your latest SSJ Toon Link Kicks arse, and just landed in my Roster.


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: TheEnigmaLiesBroken on March 15, 2010, 08:24:33 PM
yea bro, oh my god, best CSS i've ever seen
post soon please :D


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: MASTERLINKX on March 17, 2010, 01:56:00 PM
GRAHHH

I want that Fox and CSS >_<


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: Lord_of_D: on March 17, 2010, 01:57:26 PM
holy crap, what a toon link!, but that menu of choose the character is awesome, how the [censored] did you made that?


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ASF1nk on March 17, 2010, 05:39:17 PM
Hi there guys,

I'm back, I've been very sick lately so sorry for the delay, everything should be ready soon if I don't hit a brick wall <.< or I might just release it as is.

bye


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ItalianStallion on March 19, 2010, 05:31:43 PM
this might as well not be here if its just gonna be another "teaser"


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ASF1nk on March 19, 2010, 05:49:16 PM
jajaja ;) won't be much longer

Anyone know how to post youtube vidz?


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ItalianStallion on March 19, 2010, 05:50:39 PM
id ont think they can be embedded here even tho we have a youtube icon thing lol so ur just gonna have to post the link to the video which i already seen. i have stalked u on youtube already lmao


Title: Re: ASF1nk's Textures ;D ****NEW PREVIEW****
Post by: ASF1nk on March 19, 2010, 05:52:12 PM
I already saw a guy post a youtube video o_O

but nvm i see the youtube box :P


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ICEing on March 19, 2010, 08:16:00 PM
Now THAT IS WHAT IM TALKIN BOUT YESSSS UBER WINN

btw will the CSS have your Character Select Potraits? Like the Toon Link/Fox/Snake CSPs? Since I dont have those textures it would seem odd...


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 19, 2010, 08:31:01 PM
Yes, but they are very easy to replace.

Just open your common5.pac in BrawlBox go to sc_selcharacter_en and extract char_bust_tex_lz77.
Then open the sc_selcahracter you downloaded and simply replace my char_bust_tex_lz77 with the one you extracted from your common5.pac.


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: Lord_of_D: on March 19, 2010, 08:43:45 PM
what a menu!, but i dont know how to use the cheat manager or however what it names, can you make us the code file?


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 19, 2010, 09:05:41 PM
amazing menu. Loving it. Thanks

Also, I'm curious about your menumain.pac - i want that since it changes colors.
the brstm you used for your CSS in the youtube clip
and i'm curious how you get it to change songs when you enter your CSS. I've never seen anyone do that O_o how did i miss that


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 19, 2010, 09:18:18 PM
Ok I posted my GCT in the OP at the bottom for anyone who needs it

@TheEnigmaLiesBroken
I used Dantarion's new music codes for the separate music on the CSS.
http://www.smashboards.com/showthread.php?t=268148

And about the menu it was made by Wister Mame and Gatch here is the link.
http://www.smashboards.com/showthread.php?t=262011&page=9

Enjoy.


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 19, 2010, 09:36:59 PM
Thanks a ton. I saw Dant's stuff already, but lolz, i completely missed that particular code XD

Thanks for the other links. and consider that PM I sent you ;) It'd be pretty nice to get another image heavy content article up for All is Brawl


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 19, 2010, 09:39:55 PM
dammit i wanted the fox one lol thanks


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 19, 2010, 09:44:22 PM
@TheEnigmaLiesBroken
I read your PM lol no wonder you name sounded familiar  :af:
I also replied

@ItalianStallion
I can post the fox one but it says "Brawl Army" on the back has "A2" somewhere in the front and it also says"ASF" in the belt, I didn't think anyone would want that so i didnt post download xD


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 19, 2010, 09:52:34 PM
OH, I forgot - I was also interested in that .brstm file you used for your CSS - I couldnt find it on smash boards. It's sweet


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 19, 2010, 09:56:45 PM
the chars under squirtle n snake wont work n P2 is acting weird. i had this same problem before.


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 19, 2010, 10:02:53 PM
@ItalianStallion
That's why I posted my codes...
Most likely you need the CSS fix code look at the bottom of the OP.

@TheEnigmaLiesBroken
I can upload for you, I made the .brstm not the song I forgot where I downloaded it from though.


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: Chuy on March 19, 2010, 10:04:03 PM
Amazing stuff here dude i really like the CSS *downloads*


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 19, 2010, 10:20:53 PM
i fixed it n surprisingly it worked this time. thanks a lot looks great. another thing tho, i got roy shadow n deoxys on my css too so could u post the template of the small portrait background so i can do them myself?


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 19, 2010, 10:23:42 PM
lol I was waiting for some one to ask me that I was ready to make shadow,mwetwo, and a spacial icon for the alloys.
Ill do them If you want since now that I'm done... I'm bored out of my mind...


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 19, 2010, 10:25:06 PM
lol good minds think alike then. could u send me the template on a message then?


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: snipa5800 on March 19, 2010, 11:29:03 PM
When I add the codes it makes the custom character select screen not work...


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: Masta Puma on March 19, 2010, 11:31:33 PM
Mah boi ASF does it again. A2 for life!


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 19, 2010, 11:38:31 PM
umm snipa did you add all of them? because the one that helped me test it needed all of the codes or else they would expirience freezes, also I should not my CSS was made to have separate pokemons for Pokemon Trainer, Zero Suit Samus, ans separate Sheik and Zelda.
Also codes is my weak point so I don't have many solutions...maybe someone else can help...

@TSP

lol!! A2 !!! Wii Da Best!!!


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: MASTERLINKX on March 19, 2010, 11:51:17 PM
Oh god I love you for that sexy CSS!

I would love the fox Texture as well,
Whether or not it has those words on it.


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 19, 2010, 11:52:27 PM
@TheEnigmaLiesBroken
I can upload for you, I made the .brstm not the song I forgot where I downloaded it from though.

Yes, if it isn't too much trouble. I like it.

Also, the icon template, if you're sending it to italian, i wouldnt mind having it for future reference


Title: Re: ASF1nk's Textures ##### March-19 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 20, 2010, 12:49:18 AM
Also, the icon template, if you're sending it to italian, i wouldnt mind having it for future reference

yeh i already took the pictures for roy shadow n deoxys so theyre ready lol wat font is that by the way?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 04:06:20 AM
oh its levy brush i think


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 20, 2010, 04:22:24 AM
oh its levy brush i think

why yes it is lol thanks a lot. nao send me the templates. para poder hacerlo bien xq me estan saliendo un toke mal hahah.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Jose Gallardo on March 20, 2010, 04:46:44 AM
Ta chingon tu CSS! Lo bajo en cuanto me cambie de casa. Ando bien ocupado...


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 05:20:17 AM
ya esta, gracias.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 20, 2010, 05:35:48 AM
Ah ok about the brawl box thing. I never used it before actually but im desperate for that CSS lol.

So I just download brawl box, and follow the steps u mentioned?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 05:36:56 AM
Yes, it's pretty simple really.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 20, 2010, 05:58:20 AM
Sweet. Ill try that this afternoon, if I run into any problems Ill just ask :)

We should TL ditto btw .-.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 06:07:26 AM
jaja alright just ask

jaja sure I'm just not good at dittos :P


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 20, 2010, 06:29:56 AM
Aww :( For funs anyways :P Thats what brawl is about. Im not to great at dittos myself


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ssj4gohan on March 20, 2010, 06:33:26 AM
I tried out the CSS and it looks great and works fine. I can probably go through and insert my own CSP's no problem. However, it seems as though my expanded stages roster from the SSE and WiFi Training Room has disappeared. Could it be due to the PAC? or a possible clash of codes? I'll probably tinker around with it a bit more.

I use the old cheat code manager which I think supports up to 256 lines of code. While I'm just under the limit I wonder if it's causing any problems. EDIT: Just used the Cheat Manager app via the HBC and no progress. This has me stumped XD


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 06:48:42 AM
@ICEing lol aight for fun is cool lol you can hit me on AiB my name is ASF1nk of course.

@ssj4gohan
well the .pac shouldn't interfere with your stage select screen.
the codes shouln't either but, I don't know codes aren't my strong point.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: renkaken on March 20, 2010, 07:00:08 AM
Esto es genial pero podrias a ser iconos para Rosalina?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 20, 2010, 07:14:18 AM
Excellent =) Thanks for the .brstm

I think i'm gonna try to create my own CSS style now. This has inspired me


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 07:28:10 AM
sure thing renkaken I can make a rosalina one

lol nice enigma if you need help just ask me.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: joem3693 on March 20, 2010, 07:49:52 AM
hey are you going to make the MenSelchrNmS names for the characters too?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 07:51:36 AM
What are those? o.O

Edit: Added Rosalina


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ssj4gohan on March 20, 2010, 07:59:37 AM
Actually, I think I got it (bar any unforceen possible crashing :P). Working alright so far. Nice textures too.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Attainable (Dchen) on March 20, 2010, 08:13:19 AM
Could you post the CSS Template to the main post or PM it to me? I would appreciate if you could. Thanks!

-Dchen


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: renkaken on March 20, 2010, 08:17:00 AM
Te quedo mu bien muchas gracias


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: joem3693 on March 20, 2010, 09:01:32 AM
What are those? o.O

never mind its not needed with your CSS lol


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: joem3693 on March 20, 2010, 09:03:38 AM
oh and for the brstm if i keep it named as it is will it automatically play at the CSS?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: GearM6 on March 20, 2010, 11:33:11 AM
hey i don't wanna bug anyone but can someone edit this to have everyone but Deoxys and have the Random be the Smashball? I have mac, otherwise, i'd do it myself but I can't :(


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 20, 2010, 01:19:14 PM
I feel like an idiot.

Ok your CSS works fine straight off the download. But when I followed the steps and replaced the file the game freezes D: I opened brawlbox, downloaded a fresh common5_en.pac and "exported" the file u said and then opened your file and replaced it. Yet it freezes in-game while loading the CSS. :( I think it may be the common5_en.pac when it should be plain common5.pac. But I cant seem to find a normal, fresh common5.pac ='(


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Masta Puma on March 20, 2010, 02:08:23 PM
I feel like an idiot.

Ok your CSS works fine straight off the download. But when I followed the steps and replaced the file the game freezes D: I opened brawlbox, downloaded a fresh common5_en.pac and "exported" the file u said and then opened your file and replaced it. Yet it freezes in-game while loading the CSS. :( I think it may be the common5_en.pac when it should be plain common5.pac. But I cant seem to find a normal, fresh common5.pac ='(


You can get one here.

http://www.mediafire.com/?sharekey=bf68243dc4c908b28d78a0e5552916095d6170349cac00195be6ba49b5870170


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: vectorace on March 20, 2010, 03:19:57 PM
ok i need help if u could pm me asap it be nice =D but anyway i cant get the custom CSS to load it just screws up the CSS already there w/o the colors and stuff. its probably due to the fact i dont have your codes. i have the .gct file u posted now how do i add the codes to it or what do i do to get the codes loaded. help me out here im getting real angry. also where do you put the code for the results screen?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: SilentSchemer on March 20, 2010, 05:22:23 PM
I feel like an idiot.

Ok your CSS works fine straight off the download. But when I followed the steps and replaced the file the game freezes D: I opened brawlbox, downloaded a fresh common5_en.pac and "exported" the file u said and then opened your file and replaced it. Yet it freezes in-game while loading the CSS. :( I think it may be the common5_en.pac when it should be plain common5.pac. But I cant seem to find a normal, fresh common5.pac ='(


You can get one here.

[url]http://www.mediafire.com/?sharekey=bf68243dc4c908b28d78a0e5552916095d6170349cac00195be6ba49b5870170[/url]


I too I'm having problems. I'm trying to apply the normal portraits back but nothing seems to work. It keeps on freezing. :( Anyone mind with more experience do this? This my first time actually BrawlBox for this, I got the replacing part I just can't seem to make it work.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: misterpimp5757 on March 20, 2010, 06:30:04 PM
why does the CSS still have your character portraits?

can you release a download without the character portraits please?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 07:03:54 PM
http://forums.kc-mm.com/index.php?topic=2913.0

Read his Final Notes (in red)
apparently too many portraits cause freezing.
I would think it's the file size, but I wouldn't know since I don't have my portraits.
So for everyone having problems freezing while importing your portraits I would recommend
replacing each portrait one by one using a different formatting than "C18" maybe "CMPR" since I believe "CMPR" don't require a separate palette meaning less of a file size, but I don't know I'm no expert at this, that is just what I believe could work, also make sure to use indexed images for your portraits.

For those of you who don't know what I'm talking about when i say "C18" or "CMPR" they are image formats used in BrawlBox, when you try to replace any image a box will pop out and you can change the format there it will also tell you the data size for each format so try the one with the lowest size.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: MASTERLINKX on March 20, 2010, 07:12:12 PM
ASF1nk, can you please put a Download link for the Fox Texture >_<


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 07:23:06 PM
umm sure if you don't mind my clans name and my own name that is in there. :P


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Hozu on March 20, 2010, 08:26:05 PM
[url]http://forums.kc-mm.com/index.php?topic=2913.0[/url]

Read his Final Notes (in red)
apparently too many portraits cause freezing.
I would think it's the file size, but I wouldn't know since I don't have my portraits.
So for everyone having problems freezing while importing your portraits I would recommend
replacing each portrait one by one using a different formatting than "C18" maybe "CMPR" since I believe "CMPR" don't require a separate palette meaning less of a file size, but I don't know I'm no expert at this, that is just what I believe could work, also make sure to use indexed images for your portraits.

For those of you who don't know what I'm talking about when i say "C18" or "CMPR" they are image formats used in BrawlBox, when you try to replace any image a box will pop out and you can change the format there it will also tell you the data size for each format so try the one with the lowest size.


I can confirm that it's the size that's causing the problem. When you import the original portraits, the size goes up a lot, putting it higher than the original file. I had to take out a lot of stuff to get it to work again (I got rid of all that Wi-Fi text, and the Japanese characters that is supposed to come up when you make a name(done by replacing the pics w/ a 1 pixel pic)).


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Masta Puma on March 20, 2010, 08:39:08 PM
Nobody can have a problem with A2 ASF! ;3


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 20, 2010, 08:42:11 PM
Actually I HEARD it works if you put it in private>wii>app>RSBE>pfmenu2 instead of private>wii>app>RSBE>pf>menu2

But if that dosent work, what works best to make the CSS work? You both listed different things. And where exactly is the japanease characters or w/e u were talking about?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 09:12:13 PM
are you trying to say that if your file size is too big and you put it in pfmenu2 instead it should work??
did you try it?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: vectorace on March 20, 2010, 09:29:09 PM
is there any remedy for my problem?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: MASTERLINKX on March 20, 2010, 09:37:05 PM
I don't mind :3


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 20, 2010, 09:59:23 PM
if you talkign about the filesize problem
I posted a possible solution on page 6.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Attainable (Dchen) on March 20, 2010, 10:06:07 PM
I ask again... Could you post the CSS Template to the main post or PM it to me? I would appreciate if you could. Thanks!

-Dchen


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 20, 2010, 10:17:44 PM
for anyone wanting ur portraits instead of ASF1nk's then just save ur char_bust_tex as a pac file n just go to the sc_selcharacter, find char_bust_tex n just replace them. its mad easy i did it myself n it works just fine.

thanks again ASF1nk this select screen is sexy as hell lol release that fox texture too, we dont mind ur watermark on it.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 21, 2010, 01:37:29 AM
Im curious. How do you get such high quality screen shots? Mine come out all crappy (I'm using a dazzle over Adobe Media Encoder to take mine though) what are you using to get your screen caps?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: misterpimp5757 on March 21, 2010, 03:13:58 AM
i have a HUGE problem.  like italianStallion said i would have to replace char_bust_tex_lz77.pac from his CSS with an empty one so it would be normal...well...it doesnt work for crap

i replaced the CSS char_bust_tex_lz77.pac  with a blank default one i found on mediafire and it leads to the game freezing everytime.  then i moved the CSS to pfmenu2 and this is wat happens:

(http://i455.photobucket.com/albums/qq276/misterpimp5757/20100321-050530.jpg)

this really makes no sense and i would like for you guys to help please bcuz all i want is ASF1NK's CSP gone. i also have all of his exact codes and it still freezes....help me please!!!


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 21, 2010, 03:26:33 AM
I'm sure you are doing something wrong, mane people have already done it with success and also don't put it on pfmenu2 it doesnt go there, that is why it shows up as a normal CSS.

Let me see if I can go around making one for you... do you use full-screen?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 21, 2010, 03:28:11 AM
exactly. u are doin something wrong, maybe u should place stuff where they belong, not where u think it may belong.

char_bust_tex are just the portraits of the characters, that should not have anything to do with the arrangement of ur css


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 21, 2010, 05:47:56 AM
I did everything right and double-checked by asking on SB. Still freezes I guess it IS because the file is too big. The only explanation.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 21, 2010, 05:57:40 AM
Yea but what we are saying with misterpimp5757 is that he is using the original portraits so those shouldn't freeze so he is obviously doing something wrong.
Anyways I'm going to update the CSS with less of a file size so you can have more space for your CSPs, but if people won't do anything to reduce the size of their CSPs and the way they import them there is just so little I can do.

Also update I added Zero Naruto, to the character icons and I also replaced Cloud and Roy with better images.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 21, 2010, 06:01:48 AM
Yeah but im using the default normal character portraits as well. Same problem it freezes. @.@


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 21, 2010, 06:06:28 AM
what really? maybe I should try it...
umm...I see what you were saying... turns out the file size of an original char-bust_tex is bigger than a modified one. Fix soon.
umm... weird I indexed the character icons, and the file size for sc_selcahracter actually went up 3 bytes.   :notimp:


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ICEing on March 21, 2010, 09:23:55 AM
what really? maybe I should try it...
umm...I see what you were saying... turns out the file size of an original char-bust_tex is bigger than a modified one. Fix soon.
umm... weird I indexed the character icons, and the file size for sc_selcahracter actually went up 3 bytes.   :notimp:

Thats...strange. o.O I would think the opposite is true. Maybe replacing the costumes individually will work instead of the whole char-bust_tex?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Zucco on March 21, 2010, 09:26:35 AM
is there a way to take off the wifi waiting room music on the stage select screen? I rather just not have that code on at all but when I tried my old code list instead of the new one you posted it still started playing for some reason.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: angelbless on March 21, 2010, 10:06:01 AM
exactly. u are doin something wrong, maybe u should place stuff where they belong, not where u think it may belong.

char_bust_tex are just the portraits of the characters, that should not have anything to do with the arrangement of ur css
I have to test this, because it is too sexy to let it pass :P.

One tiny question, how do you save all the busts to a Pac? :?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ??_? on March 21, 2010, 10:46:08 AM
I love you.  that CSS reminds me of the soul calibur character select screen.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: joem3693 on March 21, 2010, 10:46:57 AM
you should try making that CSS in a red and black version


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: misterpimp5757 on March 21, 2010, 11:43:46 AM
asf1nk im using widescreen.  also its not only me with the problems as you can see ice has a problem too and i know 2 other people who are having problems which is mainly the filesize of this CSS.  

also....red and black would indeed be cool.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ??_? on March 21, 2010, 01:30:53 PM
I have some problems with it too, like not being able to select some characters. and is there any way I can use it with my own CSPs?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: vectorace on March 21, 2010, 01:52:08 PM
i have a HUGE problem.  like italianStallion said i would have to replace char_bust_tex_lz77.pac from his CSS with an empty one so it would be normal...well...it doesnt work for crap

i replaced the CSS char_bust_tex_lz77.pac  with a blank default one i found on mediafire and it leads to the game freezing everytime.  then i moved the CSS to pfmenu2 and this is wat happens:

([url]http://i455.photobucket.com/albums/qq276/misterpimp5757/20100321-050530.jpg[/url])

this really makes no sense and i would like for you guys to help please bcuz all i want is ASF1NK's CSP gone. i also have all of his exact codes and it still freezes....help me please!!!



i had the same problem it was my fault it goes in RSBE/PF/menu2 not RSBE/Menu2
(i think thats the order)


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: angelbless on March 21, 2010, 01:55:32 PM
I have some problems with it too, like not being able to select some characters. and is there any way I can use it with my own CSPs?

Ok I made it workd with all my own textures :D!!!! O lo digo en Español?? :P

I had the same problems with the characters, so try using the codes posted in the first thread. I used the last three and modified my CSS V3 with this one.

Also follow the "exact" steps shown in red letters, that way you will be able to make it work with your own textures.

Until now, no problems.

Btw ASF1nk this looks amazing on wide screen thank you very much.

Oh I almost forgot could you put the template? :P Now if someone could refer me to a good tutorial for making CS portraits for Brawl Box... I used CUPASH and when trying to port it to Brawl Box I always get Magenta or white Background -_-


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Jigiba on March 21, 2010, 02:46:02 PM
r u gunna make dr. mario and young link character icons/name tags?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: angelbless on March 21, 2010, 03:56:04 PM
Btw If someone could make a SSC like this, then ww will all be served :D.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 21, 2010, 04:32:42 PM
new icons look mad good man


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Calvo on March 21, 2010, 05:31:02 PM
could someone make it so that the Wifi Waiting room song doesnt play and so it CSP's arent custom ones? i dont even have those textures lol


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 21, 2010, 06:01:02 PM
why not just change the wifi waitin room song to whatever song u want? n make ur own portraits its easy man. all these noobish questions are killin me ASF1nk i leave it up to u lol


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: misterpimp5757 on March 21, 2010, 06:18:34 PM
wow italian ur sig is loyalty trust and respect but you dont really respect noobs if you're complaining.

other than that.  like b4 none of us can remove the CSP due to the file being to large and causing the game to freeze.  hopefully asf1nk can fix this for us.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Calvo on March 21, 2010, 06:30:43 PM
why not just change the wifi waitin room song to whatever song u want? n make ur own portraits its easy man. all these noobish questions are killin me ASF1nk i leave it up to u lol

don't get me wrong, id do it myself if i could, but i have a mac :\

i totally wouldve done it myself lol


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Kokaloo on March 21, 2010, 06:47:49 PM
omg! youre menu screen is amazing, would you be willing to upload that? =D!


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 21, 2010, 07:08:34 PM
wow italian ur sig is loyalty trust and respect but you dont really respect noobs if you're complaining.

other than that.  like b4 none of us can remove the CSP due to the file being to large and causing the game to freeze.  hopefully asf1nk can fix this for us.

no buddy we were all noobs at once. i just never asked questions that were answered before u kno.

wat i did to make sure it worked, i took my custom css code that i had before n added his instead that way it was all his stuff, with his codes as well. hope that helps


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Garfito on March 21, 2010, 07:36:59 PM
The Codes rules in PAL??


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: misterpimp5757 on March 21, 2010, 08:18:37 PM
ok heres the thing...idk wat ur talkin about with code italion but i took asf1nk's sc_selcharacter.pac and exported everything except for the I77z thing and then took my old sc_selcharacter.pac and replaced it with everything that i just exported.  the filesize is still big going up 102KB.

i am seriously lost and confused and i really want this as my CSS but just not with the CSP he has.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 21, 2010, 08:33:37 PM
kakaloo

I posted it in page 2 or 3 cant remember look for it.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 21, 2010, 09:25:19 PM
where did u put the sc_selcharacter?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: angelbless on March 21, 2010, 10:27:18 PM
could someone make it so that the Wifi Waiting room song doesnt play and so it CSP's arent custom ones? i dont even have those textures lol

Just Download/create a brstm song, there are many threads with songs around here and other webs, so it shouldnt be a problem, then place it with the name X07 in the sound folder of your Brawl folder:

"X":\private\wii\app\RSBE\pf\sound\strm\(Music Number).brstm

For the original CSP.. you can do as the red letters says but use your "clean-not edited" common 5 pac to extract the char_bust_tex_lz77 and replace it in sc_selcharacter. I beleive that might work :)


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Kokaloo on March 21, 2010, 10:41:35 PM
oh [censored] thanks for telling me xD
would just opening the CSS .pac in brawlbox and deleting the char_bust_tex_lz77 file / folder as a whole work too?
im asking this because i just did it and i wanna know if it works lol
LOL nevermind it hella froze the game when i went to the char screen xD
im confused on the common5 pac thing D: my sd card doesnt have one in sight
terribly sorry for my noobiness


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ASF1nk on March 21, 2010, 11:11:40 PM
Don't bother a clean one wont work luckily I already fixed that, now I'm having trouble with the stupid ready animation. <.<

Anyways, about the wi-fi waiting room song, I'm guessing ur using my GCT, well the codes I posted there are exactly what I have in the GCT expect the CSS music code (Wi-Fi wiaitng room) so I'm guessing you all know how to make your own GCTs  if not google it or something.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Kokaloo on March 21, 2010, 11:13:48 PM
ah alrighty, so i assume that means youre just making a new one for download correct? xD cool thanks


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 21, 2010, 11:18:15 PM
I remodeled the icons. I think this version looks better. The characters are all grouped and nobody's left standing out alone from their respective group. In the original, pikachu wasn't beside the other pokemon and it just seemed weird. So I fixed :D


http://www.youtube.com/watch?v=FQ4fpNVIxGU


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: angelbless on March 21, 2010, 11:21:02 PM
oh [censored] thanks for telling me xD
would just opening the CSS .pac in brawlbox and deleting the char_bust_tex_lz77 file / folder as a whole work too?
im asking this because i just did it and i wanna know if it works lol
LOL nevermind it hella froze the game when i went to the char screen xD
im confused on the common5 pac thing D: my sd card doesnt have one in sight
terribly sorry for my noobiness

Should be in the system folder. :)

Dont worry we are all noobs :P. Brawl Hacking never gets old...


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: Kokaloo on March 21, 2010, 11:25:36 PM
i have a common3 o.O?


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: TheEnigmaLiesBroken on March 21, 2010, 11:27:46 PM
common 3 is for items.


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: ItalianStallion on March 21, 2010, 11:41:26 PM
if u guys dont even kno how to make a gct, then u might want to do some research before moving on to stuff like this


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: evil prof odor on March 21, 2010, 11:51:31 PM
I don't want to sound like a pest, but is there any way you can post a version with the default textures in the character selection portraits? I'm using it right now, and it's amazing, but most of the textures shown on it I don't have and it just confuses me. I'd try and modify it myself, but I seem to be unable. I'm using a mac, and I did have Parallels installed to help me use programs like Brawlbox and such, but for some reason they will never work.  :'(


Title: Re: ASF1nk's Textures ##### March-20 NEW DOWN LOADS!!! #####
Post by: angelbless on March 22, 2010, 12:19:11 AM
common 3 is for items.
No common 5? :S. Im confused now...  Yip common 3 is for items, that wont work.

Btw ASF1nk, do you think you can do a version that includes Alloys on it? Imean CSP and all that Stuff...?


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ASF1nk on March 22, 2010, 01:13:07 AM
Version 1.5 is out added the original portraits along with other fixes...enjoy.

@angelbless

I'm not familiar with Alloys, I could never get them to work on my CSS.
Maybe if you or someone else can tell how to add them, I will then look into Alloys.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: TheEnigmaLiesBroken on March 22, 2010, 01:37:06 AM
also just to let everyone know. when you make kills, under your name it shows a skull as your kill count icon. ASF you could take a pic of that too :D its small but a nice feature.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: Kokaloo on March 22, 2010, 02:09:49 AM
much appreciated! thanks =D


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: misterpimp5757 on March 22, 2010, 06:27:10 AM
so wats really changed in 1.5? is the hand icons the same? backround? is just everything the same but u managed to make the file smaller?

i did read the front but i dont really get wat u mean by the pencil icon. 

ill test it when i get home from school...rofl KCMM at school FTW.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: Miquel0123 on March 22, 2010, 06:53:19 AM
the pikachu portraits are bad :s
have white borders


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: Kaye Cruiser on March 22, 2010, 06:56:53 AM
This is awesome...But I need one more CSS Icon if I'm gonna use it. I made my own icon for Katakiri's Pokemon Leaf girl (Or Blue or whatever you wanna call her) on my CSS, and would love it if you could make can icon for her on this one. Just an icon is needed though, no name. :3

In case you have no idea who I'm talking about, this is her.

http://archives.bulbagarden.net/media/upload/4/48/FireRed_LeafGreen_Leaf.png

Edit: The person above me has no idea what he's talking about. Completely ignore him. XD


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ICEing on March 22, 2010, 07:01:22 AM
New CSS is perfect, Thanks ASF1nk


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: evil prof odor on March 22, 2010, 12:07:17 PM
Version 1.5 is out added the original portraits along with other fixes...enjoy.
Thank you so much! It's nice to have people acknowledge your posts every now and then. I posted something in the Help section a few days ago and the only legitimate comment I've had so far was a pity message saying how no one ever comes to the help section... :/


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ItalianStallion on March 22, 2010, 12:58:44 PM
This is awesome...But I need one more CSS Icon if I'm gonna use it. I made my own icon for Katakiri's Pokemon Leaf girl (Or Blue or whatever you wanna call her) on my CSS, and would love it if you could make can icon for her on this one. Just an icon is needed though, no name. :3

In case you have no idea who I'm talking about, this is her.

[url]http://archives.bulbagarden.net/media/upload/4/48/FireRed_LeafGreen_Leaf.png[/url]



here u go

(http://i42.tinypic.com/t5k8ky.jpg)


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: Kaye Cruiser on March 22, 2010, 01:02:16 PM
Thanks Stallion! But do you think you could make her a little larger in the picture like the other custon ones? She's a bit too small there... o_o

That, or you can send me the base picture and I'll join you guys for making requests. I'd actually love to help out with this CSS. :3


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ItalianStallion on March 22, 2010, 01:03:35 PM
is this better?

(http://i40.tinypic.com/v595yq.png)


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ItalianStallion on March 22, 2010, 01:07:29 PM
looks like the right size to me compared to the other ones:

(http://i41.tinypic.com/so1g6h.png)


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: Kaye Cruiser on March 22, 2010, 01:22:55 PM
Nice work! That's perfect. Thanks a lot! :3


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ItalianStallion on March 22, 2010, 01:26:09 PM
no problem buddy. glad u liked it =]


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: misterpimp5757 on March 22, 2010, 01:57:01 PM
again GJ asf1nk.

one thing.  can someone tell me how to return the random icon back to normal?

sorry i dont really use BB often...not a straight up hacker lol.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ItalianStallion on March 22, 2010, 02:10:56 PM
wat do u mean return it back to normal? the portrait?


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ASF1nk on March 22, 2010, 03:59:17 PM
nice Italian Stallion if you don't mind can you post all the icons you have done I want to put them in the OP for people to download. thx

also you forgot the white glow.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: misterpimp5757 on March 22, 2010, 06:08:03 PM
@Italion

yea i meant to return the random portrait back to normal.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ItalianStallion on March 22, 2010, 07:13:12 PM
@ASF1nk: its just deoxys, shadow, and roy that i showed u in a message which u already have lol

@Misterpimp5757: yeh i can make one for u, but do u kno how to change them by using brawl box?


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: misterpimp5757 on March 22, 2010, 07:49:54 PM
no italion i dont....i dont know crap about BB all i do is use it for items.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ASF1nk on March 22, 2010, 08:41:34 PM
italian i wana see em D:


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ItalianStallion on March 22, 2010, 09:15:29 PM
italian i wana see em D:


lol i already showed u in a message the other day, but here:

(http://i41.tinypic.com/jzjrb8.png)


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: misterpimp5757 on March 23, 2010, 06:03:27 AM
lol no random?  anyways...italion do you know how to do it?


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ASF1nk on March 23, 2010, 06:12:49 AM
Just get an original sc_selcharacter.pac open it in brawlbox go to MiscData[70] look for the random image extract it, now open my sc_selcharacter.pac go to MiscData[70] and replace my random image with the one you previously extracted.
There I know why would you want to get rid of my awesome random box, but whatever.


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: ICEing on March 23, 2010, 10:30:26 AM
I needa fine an electric blue menu now.

Even tho "Wister Mame and Gatch" is my friend in real life...I dont like his menu


Title: Re: ASF1nk's Textures $$$$ March-22 FLAMING BLUE CSS V1.5 $$$$
Post by: Segtendo on March 23, 2010, 04:24:14 PM
I <3 the blue menu.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Queen Chrysalis on March 24, 2010, 08:10:24 AM
Please make a starlow css icon please heres what she looks like(http://dog.fpsbanana.com/ico/sprays/starlow_5.png) :af:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 24, 2010, 04:41:39 PM
theres a texture for that character? o.O


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Queen Chrysalis on March 24, 2010, 05:57:24 PM
yes heres a link chaoscontroll.xtreemhost.com/?attachment_id=471 (http://chaoscontroll.xtreemhost.com/?attachment_id=471) :af:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: BlazeBlah on March 24, 2010, 09:20:29 PM
I tried getting the screen selection but it always now says "codes now applying" and it just stays there. D:
As well the game freezes on me since i put the codes, like it says to get your hacks.  Help? D:...

 :oshi:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 24, 2010, 10:15:56 PM
well if it freezes on gecko you probably have too many codes, there's a way for you to load the the iirc 250 line limit, but I don't know it it somewhere on smashboards, or ask in the help section here.
Now, if you games freezes on the CSS then you probably didn't put my codes or at least not all of the essential ones.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Xyless on March 24, 2010, 11:25:12 PM
ASF, could you switch the location of ROB and Pika?  Seems weird that Pika is so far away from the other Pokemon.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 24, 2010, 11:30:07 PM
lol.. been out for some days and v1.5 was already released :P.

I wasnt able to make Alloys work either :S. Anyway there must be a way. Btw, kinda lazy question but, if you replace a new texture in sc_selcharacter, you dont need to replace it in common_5 too, to make it work right?  Because it has priority over the last one... right? :P



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 24, 2010, 11:46:11 PM
@xyless R.O.B Pit and Pikachu where switched in v1.5 I don't know if people noticed, thanks for reminding me to put it in the change log. xD

@angelbless
Are alloys supposed to show up as another Mario, Kirby, Captain Falco, and Zelda icons?
By that I mean if they are supposed to be duplicate icons of the characters when the alloys are activated?
And yes sc_selcharacter has a higher priority, so you need to re-add you portraits to sc_selcharacter.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 24, 2010, 11:47:36 PM

I wasnt able to make Alloys work either :S. Anyway there must be a way. Btw, kinda lazy question but, if you replace a new texture in sc_selcharacter, you dont need to replace it in common_5 too


no. like he said before, the sc_selcharacter overpowers the common5. get brawlbox n open up the sc_selcharacter.pac file. these questions have been answered many times before.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 24, 2010, 11:53:12 PM
@xyless R.O.B. and Pikachu where switched in v1.5 I don't know if people noticed, thanks for reminding me to put it in the change log. xD

@angelbless
Are alloys supposed to show up as another Mario, Kirby, Captain Falco, and Zelda icons?
By that I mean if they are supposed to be duplicate icons of the characters when the alloys are activated?
And yes sc_selcharacter has a higher priority, so you need to re-add you portraits to sc_selcharacter.
Yeah, they are supposed to be duplicated icons of the characters. Maybe trying to fuse Alloys CSS with the one you made, and making some space for extra slots...and...anyway I dont know how to do it just brainstomring :P

@Italian: OK thxs, i was changing CSPs in both files with brawlbox, but never tried to do it on sc_selcharacter alone...was kinda lazy :P


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 25, 2010, 12:05:47 AM
do you know how to make alloys work on a regular CSS like what codes do I need and stuff, if I can find that out maybe I can work something out.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 25, 2010, 12:18:33 AM
Here is all the info I think you might need :)

http://www.smashboards.com/showthread.php?t=256815


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 25, 2010, 12:34:47 AM
thx also, anyone know where the SSS files are? :3

Edit: tried the alloy codes they just freeze my game...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 25, 2010, 01:34:49 AM
thx also, anyone know where the SSS files are? :3



Common 5

heres a screen shot:

(http://i42.tinypic.com/ftdhj8.png)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 25, 2010, 01:55:26 AM
umm thx italian, but I have a selmap.pac that is separate idk where I got it from xD
I wonder where if I can use that one and not the hole common5.pac

Also I got alloys to work, but Giga bowser shows up no Warioman, and Gigabowser takes the place of sheik, so if I don't think any of you know how to take giga bowser off? if no then Ima have to just remove the code for separate zelda and sheik...but isn't that code together with he zss code? oh boy...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Xyless on March 25, 2010, 10:49:37 AM
@xyless R.O.B Pit and Pikachu where switched in v1.5 I don't know if people noticed, thanks for reminding me to put it in the change log. xD
Ah, I didn't upgrade to 1.5 yet.  Guess I'll go do that.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 25, 2010, 01:55:27 PM
is there an image on the selmap.pac that lets u replace the background same as in the selcharacter.pac?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 25, 2010, 02:40:36 PM
wat is selmap.pac anyways?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 25, 2010, 03:45:21 PM
selmap.pac is the stage selection screen, and I'm trying to replace the background with little success.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Jigiba on March 25, 2010, 07:25:57 PM
How bout Knuckles (http://www.youtube.com/watch?v=V6-6203TnTM) character icon/name tag?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 25, 2010, 10:03:02 PM
you want me to make an Icon of knuckles?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 26, 2010, 06:39:11 AM
how about billy mays? lol


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 26, 2010, 07:31:23 AM
lol be serious!!! D:<

lol anyways, progress report time!!!!
ok so I got alloys and Gigabowser and Warioman working, now I assume nobody cares for Warioman and Gigabowser, why would you they freeze the game often ;), so I'm only adding alloys.
Also I'm messing with animations, and so far everything seems pretty good, animated background anyone? =]
The bad thing is I can't still replace the SSS background. =[


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 26, 2010, 07:51:57 AM

The bad thing is I can't still replace the SSS background. =[

dammit lol i kno its possible i seen it be done before. im gonna start messing around with it as well see wat i can come up with.

on another note.. u making anymore character textures?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Jigiba on March 26, 2010, 03:04:33 PM
you want me to make an Icon of knuckles?

correct =p
and name tag


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 26, 2010, 03:12:24 PM
comon asf1nk...black and red!!! please make a black and red version!!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on March 26, 2010, 06:58:01 PM
comon asf1nk...black and red!!! please make a black and red version!!
Heck he should make a golden version of it
But let me take a look at selmap.pac and see what i find


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 26, 2010, 08:03:23 PM
lol guys red & black is under production ;)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 26, 2010, 08:23:50 PM
lol be serious!!! D:<

lol anyways, progress report time!!!!
ok so I got alloys and Gigabowser and Warioman working, now I assume nobody cares for Warioman and Gigabowser, why would you they freeze the game often ;), so I'm only adding alloys.
Also I'm messing with animations, and so far everything seems pretty good, animated background anyone? =]
The bad thing is I can't still replace the SSS background. =[
I knew you could make it :D!!! Im glad the link helped :P.

Well I dont care for Wario Man and Giga Bowser, So if Alloys are in there then its more than ok. I still dont know how did you figured it out, but Im glad you did it :)

Wish you success in the Stage Selection Screen ;)
Btw May I suggest two versions for the main page? , I mean one with the alloys and one with out it?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 26, 2010, 10:57:28 PM
omg YES! i cant wait asf1nk.  and i cant imagine the look.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 26, 2010, 11:59:08 PM
yes angelbless basically the sc_slecharacter itself would be able to support all characters (except separate popo and nana) but what makes them show up are the codes, so if you want alloys you will need certain code, if you don't want them then you will need a different one, etc.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 27, 2010, 07:42:30 AM
yes angelbless basically the sc_slecharacter itself would be able to support all characters (except separate popo and nana) but what makes them show up are the codes, so if you want alloys you will need certain code, if you don't want them then you will need a different one, etc.

Great!. That means you changed the code for alloys to suit your CSS right? :)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: renkaken on March 27, 2010, 08:02:15 AM
asf1nk i send you a pm


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 27, 2010, 09:30:01 AM
Wow, thanks renkaken awesome work!
Guys renkaken got the SSS back ground working for me, he is awesome!
expect new stuff soon. ;]


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 27, 2010, 09:35:07 AM
good job renkaken =]


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 27, 2010, 10:00:37 AM
Wow, thanks renkaken awesome work!
Guys renkaken got the SSS back ground working for me, he is awesome!
expect new stuff soon. ;]

Really?!?!! Amazing!!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: joem3693 on March 27, 2010, 10:34:09 AM
you should do the icons for ichigo


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyuujinZero on March 27, 2010, 01:04:09 PM
Kakashi too :>

ASF1nk, what is the name of the font you use for the character names? That way it'll be a bit easier for us to add our own chars...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 27, 2010, 01:33:52 PM

what is the name of the font you use for the character names? That way it'll be a bit easier for us to add our own chars...


its called levy brush

http://www.dafont.com/levibrush.font


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Kaye Cruiser on March 27, 2010, 01:35:09 PM
lol be serious!!! D:<

lol anyways, progress report time!!!!
ok so I got alloys and Gigabowser and Warioman working, now I assume nobody cares for Warioman and Gigabowser, why would you they freeze the game often ;), so I'm only adding alloys.
Also I'm messing with animations, and so far everything seems pretty good, animated background anyone? =]
The bad thing is I can't still replace the SSS background. =[

I happen to love Giga Bowser a lot thank you very much, since he and Warioman DON'T freeze the game AT ALL.

Honestly...Am I the only person in this forum aside from stickman who used to go to Gameshark Central whenever Brawl Hacking was in it's first generation of just codes and when they had already made the fixes for those two?? It seems like I'm the only person who  knows how to use those two without any freezes whatsoever. >_>;;

Plus Giga Bowser can be killed now, so all the more reason he should be added.

Edit: FEAR MY MANLY PMS!! WRAAGH!! D< *SMACKED*


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 27, 2010, 01:40:55 PM
what? really? codes now!
Mine Giga Bowser can't be killed, and warioman if you die it transforms back to wario, and if your still warioman and you win or no contest the game freezes.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: dingo on March 27, 2010, 02:01:30 PM
Eldiran made a "killable" Giga Bowser. Except he flinches from Fox's lasers. Don't know if thats the one Wave uses.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on March 27, 2010, 02:24:56 PM
lol be serious!!! D:<

lol anyways, progress report time!!!!
ok so I got alloys and Gigabowser and Warioman working, now I assume nobody cares for Warioman and Gigabowser, why would you they freeze the game often ;), so I'm only adding alloys.
Also I'm messing with animations, and so far everything seems pretty good, animated background anyone? =]
The bad thing is I can't still replace the SSS background. =[

I happen to love Giga Bowser a lot thank you very much, since he and Warioman DON'T freeze the game AT ALL.

Honestly...Am I the only person in this forum aside from stickman who used to go to Gameshark Central whenever Brawl Hacking was in it's first generation of just codes and when they had already made the fixes for those two?? It seems like I'm the only person who  knows how to use those two without any freezes whatsoever. >_>;;

Plus Giga Bowser can be killed now, so all the more reason he should be added.

Edit: FEAR MY MANLY PMS!! WRAAGH!! D< *SMACKED*
No you guys aren't i was on GSCentral as well but i was incredibly noobish though
But yeah congrats on figuring out the SSS background mind tell us how renkaken did it? also i look forward to the new red and black css  


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Kaye Cruiser on March 27, 2010, 02:43:29 PM
http://www.mediafire.com/?dyymzwwnz2z

That's just a text file with all the fix codes including the ones you're missing, and event he Warioman fix. :3

And dingo's right, I use both of Eldiran's Killable Giga Bowser movesets. :3


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: SpaceNinjaStridez on March 27, 2010, 04:14:34 PM
Amazing work. I'm patiently awaiting the Peace Walker Snake textures. If you ever decide to release them, that is.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: xmanfit0 on March 27, 2010, 05:29:05 PM
Quality. So much quality. My eyes explode from the awesomeness. Quick question, is the css code you put up there required to use your awesome blue css?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 27, 2010, 08:43:19 PM
[url]http://www.mediafire.com/?dyymzwwnz2z[/url]

That's just a text file with all the fix codes including the ones you're missing, and event he Warioman fix. :3

And dingo's right, I use both of Eldiran's Killable Giga Bowser movesets. :3


Only different codes I see are the Character ID fix, and the Warioman fix, it's obvious what Warioman fox does, but what does the character ID fix do?

Also Peace Walker Snake, Is Like Fox it has A2 on it, but nothing more, I might go back and edit it, if you all really want it.

And about the need of my Custom CSS code, I think that code just tells the wii which characters to load, whether or not there are codes for them, for example, if the Custom CSS code has only the regular character, no zss no alloys etc. even though you have the codes for them, if the character are not enabled on the Custom CSS code you simply won't see them, so i guess you can put, you own Custom CSS code, but maybe it will mess uo the arrangement of the character icons, and which character do and don't show up.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 27, 2010, 09:43:09 PM

And about the need of my Custom CSS code, I think that code just tells the wii which characters to load, whether or not there are codes for them, for example, if the Custom CSS code has only the regular character, no zss no alloys etc. even though you have the codes for them, if the character are not enabled on the Custom CSS code you simply won't see them, so i guess you can put, you own Custom CSS code, but maybe it will mess uo the arrangement of the character icons, and which character do and don't show up.
[/quote

ok that just confused the [censored] out of me. maybe cause im high lol anyway i still want that fox texture dammit


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 27, 2010, 11:27:42 PM
how would i remove the independent pokemon?

and if i do...will the game freeze or create something weird looking?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 28, 2010, 12:00:21 AM
Im still waiting for the Stage Select Screen. :P


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: phresh on March 28, 2010, 02:15:35 AM
I have some problems with this that i need help on.
1. how do i get the blue flames 2 show in the menu screen ?
2. i cant choose all the characters below all the pokemon characters.
3. i cant click 2 change my name.
Can you help me fix these problems please ;D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 28, 2010, 02:32:24 AM
<.< read the red letter in the OP ok thx.

Maybe I should use 100pt font so people can read them...

I'm working on a lot of stuff right now.
I just finished the Brawl- Purple CSS so please, check it out.
http://www.smashboards.com/showthread.php?t=270244
I am also working on the SSS, I got it to work fine, It just needs a few tweaks.
I am also working on my CSS to support all the extra characters, including Alloys, Giga Bowser, and Warioman. I want people to be able to choose what they want on their CSS with out major trouble,
for this my CSS would require a few move arounds and re-sizing.
Also keep in Mind I'm doing all of this for my Flaming Blue, Black & White, and Brawl- CSS.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 28, 2010, 05:52:57 AM
<.< read the red letter in the OP ok thx.

Maybe I should use 100pt font so people can read them...

I'm working on a lot of stuff right now.
I just finished the Brawl- Purple CSS so please, check it out.
[url]http://www.smashboards.com/showthread.php?t=270244[/url]
I am also working on the SSS, I got it to work fine, It just needs a few tweaks.
I am also working on my CSS to support all the extra characters, including Alloys, Giga Bowser, and Warioman. I want people to be able to choose what they want on their CSS with out major trouble,
for this my CSS would require a few move arounds and re-sizing.
Also keep in Mind I'm doing all of this for my Flaming Blue, Black & White, and Brawl- CSS.


Wow! lot of great things are upcoming :D. Thxs a lot ASF1nk!.
Btw is that the link to the beta version of Brawl- ?  Finally the beta is up :D!!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: phresh on March 28, 2010, 08:42:28 AM
Thanks ASFlnk. I Guess i wasnt reading it clearly lol
But i still have a question.
The CSS works and all, but i wanna know how did you get the css at the menu screen & where you choose the option ( brawl ).
& how did you change the text on brawl ? For example where it says ''connect to wifi-connection'' you instead changed it ? How ?
Nonetheless thanks for all your help & contribution :d


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 28, 2010, 08:43:59 AM
thats a menu hack, go to page 2 or 3 i posted the links there.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: SpaceNinjaStridez on March 28, 2010, 08:58:57 AM
http://www.mediafire.com/?jy5tjgqmtyi

This is the download for the main menu if anyone wants it


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 28, 2010, 12:56:41 PM
thats a menu hack, go to page 2 or 3 i posted the links there.

ASF1nk, I was thinking, could I ask you a personal favor for SSS?. If you are familiar with PW´s code, he included some extra spaces for Stages in the Melee Stage Selection Screen. They work with .rel files.

Do you think one of your versions could include this?, and if there is a way to change the Avatar/Image of the Stage at the SSS :)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 28, 2010, 02:04:44 PM
Yea I'm familiar with the code, kinda...

Anyways I believe, I wouldn't need to include anything, all you need is the code and the stages will show up on their own.
About the Image changes, I don't know what you mean, but you should be able to replace them by editing the sc_selmap.pac, now if you mean how to change the images of the extra stages that show up, I don't believe you can...yet, since the icons are linked to FD and BF, and the only way to change them is to change the images for FD and BF.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 28, 2010, 09:48:01 PM
Yea I'm familiar with the code, kinda...

Anyways I believe, I wouldn't need to include anything, all you need is the code and the stages will show up on their own.
About the Image changes, I don't know what you mean, but you should be able to replace them by editing the sc_selmap.pac, now if you mean how to change the images of the extra stages that show up, I don't believe you can...yet, since the icons are linked to FD and BF, and the only way to change them is to change the images for FD and BF.

Thats great! :).

And yip I was wondering how to change the images of  those extra stages that appear. :(
Well I hope this could be achieved sometime in the future :)



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: BlazeBlah on March 29, 2010, 12:54:22 AM
any1 kno what format your pic suppose to be when you replace it in brawlbox???

cuz i added all your codes and everything and in braw box it shows the pic i replaced it wit [a .png] but it dont appear in game. :oshi:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: joshl94 on March 29, 2010, 01:16:35 AM
Can you make a Naruto(shippuden) Battle Icon?
I see that you have a name tag for him but not a battle icon


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: DrKoala on March 29, 2010, 04:38:13 AM
...crap. Once again, nobody thinks about PAL users.
Could you please make a version of your CSS with the original layout? Otherwise we won't be able to properly use this, as there is no CSS code for PAL.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: SpaceNinjaStridez on March 29, 2010, 10:30:27 AM
When i use this, I'm unable to select certain characters, or change my tag.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Zucco on March 29, 2010, 11:25:40 AM
Im hyped for the SSS! cant wait.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Kokaloo on March 29, 2010, 01:12:08 PM
When i use this, I'm unable to select certain characters, or change my tag.
use his .gct that he posted on the front page
or just take all the codes related to CSS and put them in your own =D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 29, 2010, 01:32:09 PM
Thank you Kokaloo, I even changed the font size so people could read it, but I guess people can't read. <.<


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on March 29, 2010, 01:55:24 PM
Thank you Kokaloo, I even changed the font size so people could read it, but I guess people can't read. <.<

lol thats happened many times specially in this thread.

hows the sss hack comin along? need help with anythin?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: BlazeBlah on March 29, 2010, 01:57:51 PM
any1 kno what format your pic suppose to be when you replace it in brawlbox???

cuz i added all your codes and everything and in braw box it shows the pic i replaced it wit [a .png] but it dont appear in game. n yes i added all the codes u have put on and ur .gct


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 29, 2010, 02:12:37 PM
@ItalianStallion
Yea not only on this thread, but in other place, you have no idea how many times I get asked the same question a day. o.O Yea, so sorry I'm being rude to people.
And the SSS is fine I'm working on the CSS right now. :P

@BlazeBlah
What do you mean by "pic"? if you mean the portraits, make sure you have the dimension right "128x160" save it as ".png" and keep the original format when you import them "C18" I also recommend lowering the number of colors when you import them to lower file size, but that up to you.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: BlazeBlah on March 29, 2010, 02:30:11 PM
ok thnks. But y wouldnt it show up :/ ..
V i have thos codes, maybe one is overwriting for the hak?
(http://i43.tinypic.com/29244kl.jpg)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Omegapaste on March 29, 2010, 04:17:18 PM
The CSS looks so amazing. Too bad I have PAL, the codes don't work D';


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 29, 2010, 06:02:10 PM
@BlazeBlah
those codes look correct, unless one of them is not NTSC, but I doubt it is the codes you never said what you were replacing.

@Omegapaste
sorry I don't know anything about PAL codes.

Oh and just in case you didn't see this.
This is the Brawl- theme SSS

(http://i105.photobucket.com/albums/m202/antjor_s38/IMG000013.jpg)

(http://i105.photobucket.com/albums/m202/antjor_s38/IMG000014.jpg)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: BlazeBlah on March 29, 2010, 06:47:04 PM
i wanted to replace the potraits on brawl. But it doesnt seem to work. : O

nd the pic was for this css since it doesnt want to show even tho i have all de codes n ur .gct


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 29, 2010, 06:53:05 PM
wheres ur purple CSS at asf1nk? i cant seem to find it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 29, 2010, 07:23:21 PM
its on Brawl- codeset


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: HanZo on March 29, 2010, 09:32:34 PM
when you releasing the SSS? looks insanely beast ;o


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 30, 2010, 01:17:36 AM
@BlazeBlah
those codes look correct, unless one of them is not NTSC, but I doubt it is the codes you never said what you were replacing.

@Omegapaste
sorry I don't know anything about PAL codes.

Oh and just in case you didn't see this.
This is the Brawl- theme SSS

([url]http://i105.photobucket.com/albums/m202/antjor_s38/IMG000013.jpg[/url])

([url]http://i105.photobucket.com/albums/m202/antjor_s38/IMG000014.jpg[/url])

Brawl - even has the .rel stages :D!!!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 30, 2010, 01:34:29 AM
not really, I have them I don't think they do...idk


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lord_of_D: on March 30, 2010, 11:20:48 AM
hey, where did you said what we have to put the flaming blue css? im not going to replace something, i dont add css, i cant open brawl box D:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 30, 2010, 03:39:43 PM
look at the OP.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 30, 2010, 04:11:35 PM
hey asf1nk...not to be impacient but do you have a date set on the red and black flamed CSS?

sorry im really hyped for it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: joem3693 on March 30, 2010, 04:25:30 PM
i want that SSS bacly lol


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 30, 2010, 04:48:40 PM
im playing the new maps on mw2, so no date :P
and btw its not gona be flame this time ;]


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on March 30, 2010, 07:31:40 PM
im playing the new maps on mw2, so no date :P
and btw its not gona be flame this time ;]
Well if you have the rels then you will have a version of the SSS with them right? :D
Btw You cant leave us like that :(


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lord_of_D: on March 30, 2010, 10:16:03 PM
look at the OP.
OP?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 30, 2010, 10:25:18 PM
original post


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Kokaloo on March 30, 2010, 10:27:30 PM
heyheyhey! i took this to a tourney today, people loved it haha
anyways, some things i noticed but never had before
when trying to make someone go away, it doesnt quite work, i have to unplug them before i can
any reason why for this?
and yeah i moved their cursor and stuff around to different places, still didnt work
if you can either fix this, or tell me what to do thanks =D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on March 30, 2010, 11:51:58 PM
heyheyhey! i took this to a tourney today, people loved it haha
anyways, some things i noticed but never had before
when trying to make someone go away, it doesnt quite work, i have to unplug them before i can
any reason why for this?
and yeah i moved their cursor and stuff around to different places, still didnt work
if you can either fix this, or tell me what to do thanks =D

this is already talked about.....apparently it is because of PW's code that has a bug in it which is ur problem...its said that the only way to stop it is to have all icons above the "press start to brawl" banner.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: BlazeBlah on March 30, 2010, 11:56:59 PM
When im @ the screen it freezes after i select a char and sometimes when i select a stage?

Could it be i have to much textures or something?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 31, 2010, 12:39:22 AM
Yea if yo move any of the icons below the ready scroll or any of the players above the ready scroll you will need the CSS fix code, which has the bug that you can only get it to none by unplugging the controller.

and BlazeBlah it is most likely your codes I'm guessing you didn't use mine.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: lionhart09 on March 31, 2010, 10:44:35 AM
i love the css, i just need to find out how to take out the independant pokemon code since i needed the css fix code.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 31, 2010, 01:24:23 PM
huh? why would I need to take out the independent pokemons just because you need the css fix code? they have little to do with each other.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: TaXiBoY) on March 31, 2010, 02:46:31 PM
Omg i made such a noob post before about a noob problem, but i fixed. My only problem now is that the characters are rearranged in an order different from the one in your css. I got the css fix code already. something im missing?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on March 31, 2010, 04:04:10 PM
ur missing my custom css code, or maybe u didnt put all of the extra characters.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyuujinZero on April 01, 2010, 10:36:52 AM
Requesting a Kid Goku and Ichigo character icon.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: sasukebowser on April 01, 2010, 08:17:04 PM
For some reason if freezes when I hover over Zelda. >_>


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Xyless on April 01, 2010, 08:17:55 PM
You should mention that you're the featured CSS in Brawl-, ASF. :)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: hero1771 on April 02, 2010, 08:01:49 AM
ur missing my custom css code, or maybe u didnt put all of the extra characters.
(http://img260.imageshack.us/img260/6774/cssy.png) (http://img260.imageshack.us/i/cssy.png/)
i have alloys and giga bowser but i dont want to take them off. it brings problems. i cant open the top-right character selection thing, the character things are rearragened, the randonis aside where jiggly puff would be. ganon is where the pokemon line is, and i cant choose anyone under the "pokemon line"
 :>.>: help?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: matteron on April 02, 2010, 08:49:55 AM
I don't think he will make a new css just because you are to lazy to remove the giga bowser and alloy codes...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: hero1771 on April 02, 2010, 09:30:41 AM
im not expecting him too, either.
i just wanna know if there is a sollution.
im not planning to remove giga bowser or the alloys either...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: matteron on April 02, 2010, 10:36:06 AM
Open the css in phantom wing's program and add some icons...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Power Marshall on April 02, 2010, 12:16:02 PM
Great job in this. I can see how long it took you to get this perfect. I have one question though, how did you remove the names on the icons so that it is just the faces for each character icon?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: matteron on April 02, 2010, 12:36:46 PM
Great job in this. I can see how long it took you to get this perfect. I have one question though, how did you remove the names on the icons so that it is just the faces for each character icon?
I think it's a polygon...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 02, 2010, 12:44:04 PM
someone PLEASE tell me how to get rid of the independent pokemon?



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: matteron on April 02, 2010, 01:18:03 PM
someone PLEASE tell me how to get rid of the independent pokemon?
Open the css in phantom wing's program and addremove some icons...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: hero1771 on April 02, 2010, 03:18:23 PM
ima tryin to do that.. tis hard.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on April 02, 2010, 03:24:26 PM
slackerrr =]


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: hero1771 on April 02, 2010, 03:26:46 PM
could someone help me with this? i needz help plz.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: HanZo on April 02, 2010, 07:48:38 PM
btw can you give me name of the music when you showed the textures? :D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Kaye Cruiser on April 03, 2010, 06:33:30 AM
With the recent Vertex Hack of Falcon, I'd like to request Master Chief now. XD


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Power Marshall on April 03, 2010, 10:48:03 AM

I think it's a polygon...

hmm... I tried looking for a black rectangle, and found it on the MenSelecFace_TopN models, or so I believe. But the polygon is still there on ASF1nk's Pac. Is it somewhere else?
How did you do it, ASF1nk? :D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 03, 2010, 04:45:36 PM
a true magician never reveals his secrets....


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on April 04, 2010, 12:49:33 AM
No updates on the SSS ASF1nks? :P


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: fraud on April 04, 2010, 11:09:48 AM
im sorry if ive missed it but is there a GCT with the CSS that DOESNT change the music when you enter the CSS?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 04, 2010, 05:38:06 PM
for some odd reason this CSS makes my menu song skip about 3 times in the song.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lord_of_D: on April 04, 2010, 07:26:23 PM
hey dude, can you make a gct file whitow the character selection music change plz? i want to listen the menu songs D:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Alterayn on April 04, 2010, 10:40:27 PM
Any chance I could get a blank version of the character select boxes?

I dislike the Roy picture but love the CSS and want to make my own.

E.g.  (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace053.png) <-- This but with nothing but the blue.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 05, 2010, 08:45:09 AM
no,no,no and no bye


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Alterayn on April 05, 2010, 08:57:09 AM
Gee thanks.

Would it be possible for you to make a Roy that looks a little more like he belongs, then?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 05, 2010, 11:38:30 AM
LOL i was jk.
gimmie a pick u like so i can do it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Alterayn on April 05, 2010, 01:16:22 PM
Oh, I just ended up superimposing a Roy screen I had over one of the ones you had posted.

This one actually --> (http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace048.png)


... I'm very impatient.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 05, 2010, 03:43:27 PM
may i ask wat are you planning on releasing next asf1nk? just askin so i can have hype.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 05, 2010, 04:29:17 PM
Well I just came back from vacation, if you didn't notice my absence.
So right now I'm still working on the CSS fixing it a little, on the SSS I pretty much got everything working and there is not much else to edit there, so I plan to release a fixed Blue CSS with its corresponding SSS, a Black & Red CSS with its SSS, and a fixed CSS and SSS for Brawl- .


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: renkaken on April 05, 2010, 04:33:33 PM
are you gonna release the previews textures


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 05, 2010, 04:47:49 PM
fixed css....is that the purple one you created?

EDIT: sorry lol i didnt even notice u were on vacation....well i hope u had fun.

and now im freakin hyped rofl.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on April 05, 2010, 05:07:30 PM
Well I just came back from vacation, if you didn't notice my absence.
So right now I'm still working on the CSS fixing it a little, on the SSS I pretty much got everything working and there is not much else to edit there, so I plan to release a fixed Blue CSS with its corresponding SSS, a Black & Red CSS with its SSS, and a fixed CSS and SSS for Brawl- .
Great!! PLease dont forget to make a rel version  ;)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on April 05, 2010, 05:46:04 PM
Well I just came back from vacation, if you didn't notice my absence.
So right now I'm still working on the CSS fixing it a little, on the SSS I pretty much got everything working and there is not much else to edit there, so I plan to release a fixed Blue CSS with its corresponding SSS, a Black & Red CSS with its SSS, and a fixed CSS and SSS for Brawl- .
Good stuff look forward to it mainly cuz i want to know how you did the SSS


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Power Marshall on April 05, 2010, 06:35:38 PM
Well I just came back from vacation, if you didn't notice my absence.
So right now I'm still working on the CSS fixing it a little, on the SSS I pretty much got everything working and there is not much else to edit there, so I plan to release a fixed Blue CSS with its corresponding SSS, a Black & Red CSS with its SSS, and a fixed CSS and SSS for Brawl- .

Oh, so you were on vacation. Hope you had a great time. I wish you the best in your projects. Now I have a question. Your icons, the boxes you select to play as a character, do not have those name tags. An ex is: The little box of Mario does not have the upper black rectangle with the name: Mario. How did you do such a task?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ADJSonic on April 05, 2010, 06:46:45 PM
he may have imported and changed it thecharectors head.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 05, 2010, 06:55:24 PM
I edited the model, for it MiscData[30] and go to 3Dmodels preview MenSelchrFaceI then move the bones for it around and thats it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Raikaze0 on April 05, 2010, 08:41:57 PM
Remember me. I'm Hanzhou/Hanzo you was gonna make me a fox texture <_<


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: [TSON] on April 05, 2010, 10:23:39 PM
You should put the Brawl- CSS up for download in BrawlVault. It's really good.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 06, 2010, 06:05:57 AM
You should put the Brawl- CSS up for download in BrawlVault. It's really good.

lol its already on the brawlvault


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 06, 2010, 06:42:20 AM
no it is not...
where?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 06, 2010, 05:42:58 PM
i found it somehow and it said that only one version is up and there was a link on the side for wide screen.

i think i found it in the menu section


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 06, 2010, 05:44:22 PM
ok go to brawl vault-misc.-menu

and there it is.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 06, 2010, 06:20:53 PM
But that's the Flaming Blue CSS, we are talking about the Brawl- one i made.
You can see it here
http://www.youtube.com/watch?v=aMji_4p120Y


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: renkaken on April 06, 2010, 07:26:43 PM
Some progress with the SSS?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 06, 2010, 09:22:06 PM
rofl my bad...guess i got them mixd up.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: shaymin1 on April 07, 2010, 03:35:57 PM
Hi ASF1nk.
Can you make a character selection icon and character selection name for this character.

Name: Wisp
http://www.smashboards.com/showthread.php?t=245842


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sanitys_Theif on April 08, 2010, 02:44:42 PM
It freezes when I use the blue fire CSS, I used the codes but do I have to do something with brawlbox, I've seen some people mentioning I have to edit common5.pac or something first? What exactly do I have to do to get the blue fire css to work?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 08, 2010, 02:50:03 PM
u are proly not using all of the codes.
editing the common5 is just if u want ur portraits back.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sanitys_Theif on April 08, 2010, 03:30:20 PM
u are proly not using all of the codes.
editing the common5 is just if u want ur portraits back.

I am, I'm sure of it I double checked everything, and I copied the exact text from your codes, you can't just put the .pac you provided in and expect it to work right? Isn't there something else you have to do first?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 08, 2010, 03:50:57 PM
well did u edit anything in the sc_selcharacter.pac?
or maybe ur other codes are interfering.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: shaymin1 on April 08, 2010, 04:58:41 PM
So um.. do you think you can make the character selection icon and character selection name for me?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: JBG on April 08, 2010, 05:35:27 PM
Dude, you're great at this. You should make a CSS guide or tutorial, actually.

You have no idea how happy that would make me :D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sanitys_Theif on April 08, 2010, 07:58:55 PM
well did u edit anything in the sc_selcharacter.pac?
or maybe ur other codes are interfering.
No I didn't edit anything, it might be my other codes, I'll try using just yours later, I can't get to a Wii at the moment


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: shaymin1 on April 08, 2010, 08:06:23 PM
asf1nk can you tell me how you make your character selection icons so i can do it myself?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 08, 2010, 08:54:07 PM
Photoshop


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 01:40:23 AM
Don't we all love teasers?

(http://i105.photobucket.com/albums/m202/antjor_s38/IMG000016.jpg)

(http://i105.photobucket.com/albums/m202/antjor_s38/IMG000019.jpg)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: joem3693 on April 09, 2010, 05:26:28 AM
nice! but i dont think i like teasers lol


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: shaymin1 on April 09, 2010, 01:39:56 PM
Maybe can you send me the backround image for the character selection icon?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 02:11:50 PM
Not on the blog.

And also I'm thinking seriously about if I should release this or not...
I've seen multiple version of my work put up as download with some other person taking the credit for them or not giving me any credit at all.
I mean I don't really mind people editing my stuff, but to take the hole credit and sometimes crediting other people except me its just like wtf and Its not only my work today I saw some else uploading the menu hack by Wister Mame and Gatch to brawl vault the one I used in my video that person took the hole credit didn't even mention Wister Mame and Gatch I filled a report and the admin just put Wister Mame and Gatch with partial credit... I mean the entire hack is the same as Wister Mame and Gatch's even the screen shots, I don't see why he should get only "partial" credit for what is 100% his own work.

So yea, idk...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: shaymin1 on April 09, 2010, 02:20:00 PM
Wait are you still doing request cause if you are not then i will go.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 02:24:09 PM
what character do u want? <.<

Edit: nvm u want wisp what for do u want in the icon?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: shaymin1 on April 09, 2010, 02:43:04 PM
Can I have the Aura form? (the blue one)
Thanks!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 02:51:41 PM
ok


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Merikal on April 09, 2010, 03:11:22 PM
Damn, never seemed to work....


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 03:15:33 PM
Merikal what never seemed to work?

And I added Wisp to the OP.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 09, 2010, 03:37:46 PM
kinda sucks....some people are just [censored]s and dont know better....maybe putting "credit me" in size 42 big bold letters would get the message to them.....and i just say tht wister thing like an hour before u even posted....

of course i want a DL to your amazing hacks but if ur not gonna do it then............................................. .........i guess i cant do anything about it.

EDIT:what game is wisp from?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 03:49:57 PM
Yea it sux the worse thing is, that a friend told me he filed a report on the guy to at least credit me, and what the admin did was credit me, but he put a lot of enters so the credit wouldn't show up, u have to scroll down to see it.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3699&Moderated=All

it didn't matter to me that I didn't have credit, but to see it was the same person who took credit from the menu hack that's what set me off.

But anyways I am going release it its nit fair for you guys that have been waiting for this, but those make me thing about further hacks.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 04:26:12 PM
LMAO sakurai made me lol xD

but anyways ama release soon proly not today cuz I have a party.
but definitely during the weekend I most likely release wat I have so far, since I need help with some thing but no one is really able or willing to help aka the 100 views on my thread on smashboards and still no reply for help. xP


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 09, 2010, 04:40:25 PM
you have a thread on smashboardS?

can you give me link i would like to see a few things....np i can wait during weekend.

geez...i would help you but im not a hacker...i mean i know how to use brawlbox but im not a hacker....lol.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Zak on April 09, 2010, 04:53:43 PM
Im likin ur work asf ;)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 09, 2010, 05:12:34 PM
no i made a thread in the help section cuz i needed help :P


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on April 09, 2010, 07:48:00 PM
yo ASF1nk, hows the SSS background comin along?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: songeflemy on April 09, 2010, 07:52:56 PM
Make Aeon Please!!!!!!!!!!!!

(http://www.online-station.net/_news/2008/0901/19535_Aeon.jpg)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 09, 2010, 09:00:35 PM
Make Aeon!!!!!!!!!!!!

([url]http://www.online-station.net/_news/2008/0901/19535_Aeon.jpg[/url])


could at least say please...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on April 09, 2010, 09:23:33 PM
Yea it sux the worse thing is, that a friend told me he filed a report on the guy to at least credit me, and what the admin did was credit me, but he put a lot of enters so the credit wouldn't show up, u have to scroll down to see it.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3699&Moderated=All[/url]

it didn't matter to me that I didn't have credit, but to see it was the same person who took credit from the menu hack that's what set me off.

But anyways I am going release it its nit fair for you guys that have been waiting for this, but those make me thing about further hacks.

I hate when people do that :(. Taking advance of other people`s work..

I know we will understand if you dont want to release your work now, but u cant let that people like him discourage u..


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 10, 2010, 06:46:26 PM
hey can you mix common5 and ur CSS in one thing? like common5.pac and urs in the same folder...

cuz im puttin in CSP and its freezin cuz of file size i guess....


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 10, 2010, 09:06:38 PM
it would freeze too.
just lower the colors of ur CSPs.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on April 10, 2010, 09:11:20 PM
just like i thought it would happen, my question not gettin answer cause of all the off topic conversations.. again:

hows the sss background comin along?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: BlazeBlah on April 10, 2010, 10:50:58 PM
can i use this css on wifi?

cuz when i try to use it, it freezes.  Just wanna know if its me doing something wrong or i cant?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 10, 2010, 11:01:36 PM
can i use this css on wifi?

cuz when i try to use it, it freezes.  Just wanna know if its me doing something wrong or i cant?

it works fine on mine when i play wifi.

@ asf1nk....mk?  mk is gay rofl but do you mean somethin is happening like hack wise or just match up wise?

if so...i dont watch TL vs MK alot....i use snake so.....cant help ya there


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 10, 2010, 11:08:00 PM
it would freeze too.
just lower the colors of ur CSPs.

how would i lower those if i already put them in? do i change format?  if so...what do i change it to?

i click recommend when i put a csp in....my formats are either. RGB5A3...or CI8



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: -BigSharkZ- on April 10, 2010, 11:28:15 PM
Hey, nice job on the CSS, It's really cool. One thing, though, it doesn't seem to work for me. All it does is give me all the characters, including "Special". Nothing else. Do I have to put this file in common5.pac, or just let it in pfmenu2?

Edit: Putting it on my common5.pac made it work.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: FairKnight on April 10, 2010, 11:53:59 PM
amazing CSS I might do one of my own actually this is really neat :) have you tried making a menu version? It would look amazing im sure of it ^^


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 12:10:29 AM
@BlazeBlah
it does on wifi

@misterpimp
re add the portraits use the format C18 and lower the colors used thats the only way.

@BigSharz
proly ur codes but u got it fixed.

@FairKnight
proly i was thinking about it


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 11, 2010, 12:21:20 AM
sorry for bein noob but can you explain what you mean by lowering colors?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 12:37:12 AM
when u replace an image, in the window that pops up there's an option there that says colors just lower the number.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 01:31:00 PM
would anyone b interested if a re arrange the stage icons?
becuase I dont want to release it and have ppl like, "can u put icons positions back to regular!!!!!!!!!!?" "ME WANTZ REGULARZ SSS!!!!"
then here comes some guy makes it regular, uploads, and takes hole credit.
LOL

anyways, wat i had in mind was have all the icons kinda like in a circle around the image and stage name that appears when u go over a stage with the hand.
what do u think or do u have anymore ideas?
i dont really wont to mess with it unless someone rly wants me to, cuz it would be a waste of time.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sennin on April 11, 2010, 01:49:11 PM
I'm not sure I get what you mean by that.

On a side note, I'm just wondering. Do you have a CSS that has no random so all the characters are perfectly aligned?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: LKR000 on April 11, 2010, 01:51:16 PM
I'd quite like that actually, sounds like it could turn out pretty awesome :P
Also been using the blue lightning CSS and it really is epic, looking forward to the SSS and the other CSS's :D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 02:00:02 PM
takeing out the random icon? now thats a new one. :P

thx LKR000 ill try to make a preview to see how it looks and then ill show.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: LKR000 on April 11, 2010, 02:08:24 PM
Awesome, can't wait :D


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 11, 2010, 02:11:41 PM
i would just prefer it regular.  im more of a regular guy when it comes to SSS.

idk what you mean by rearrange the icons.

u mean have it all in one big circle...then when u hover over the stage name and in the middle the stage name will appear?  that would be kinda cool

you should release a regular and then that version.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: nguyenb101 on April 11, 2010, 02:45:14 PM
This CSS is great! But when I put in my own CSP's it freezes when I try to go there.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 03:25:18 PM
People should really learn to use CSPs.
1.Always keep the resolution
2.Index the image
3.replace using format C18
4.on that same pop up window lower the colors to something decent looking.
5.??????
6.PROFIT!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sennin on April 11, 2010, 03:58:35 PM
takeing out the random icon? now thats a new one. :P


Is that joking/sarcasm? I can't tell.  :srs:

I just have a thing for symmetry. If the random icon was out, it would make perfect rows without the characters sticking out. I think it would look amazing is all. That's just me, though.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 11, 2010, 04:22:28 PM
People should really learn to use CSPs.
1.Always keep the resolution
2.Index the image
3.replace using format C18
4.on that same pop up window lower the colors to something decent looking.
5.??????
6.PROFIT!

lol u talkin to me? sorry ive never used CSP until now...and i got it working so thanks.

also...u got release dates for ur epic stuff?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 04:40:23 PM
Finalx no i wasnt jokeing, what i ment is that people be asking me for a lot of different stuff.

misterpimp that was directed to everyone, if u using portraits that onlymake ur file size go up thats a problem, it will eventually freeze cuz of file size, so if u do it right ur good.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: LKR000 on April 11, 2010, 05:41:36 PM
Yeah I had that problem with one of my portraits but didn't know what caused my system to freeze. I think you just answered my question so cheers xD


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 06:40:47 PM
yea so i think ama leave everything as is and move on to the rest of themes and release fixes later on.
so, so far red & black is done.
Brawl- its 80%
Flaming Blue might get a remake.

(http://i105.photobucket.com/albums/m202/antjor_s38/IMG000020.jpg)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 11, 2010, 07:40:24 PM
yea so i think ama leave everything as is and move on to the rest of themes and release fixes later on.
so, so far red & black is done.
Brawl- its 80%
Flaming Blue might get a remake.

([url]http://i105.photobucket.com/albums/m202/antjor_s38/IMG000020.jpg[/url])


omg.....u have no idea what you are doing to me...im so dyin for DL now i might rip my hair out lol jk....but seriously...im so ready for you to release this.

wat u mean by brawl-80%?

lol how do i keep bumping everyting?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on April 11, 2010, 07:57:34 PM
yeh that [censored] looks mad tight man hopefully u release it soon.

wat is brawl 80% tho? lol foreal


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 11, 2010, 07:58:18 PM
Brawl Minus its 80% done.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 11, 2010, 08:07:16 PM
oh lol. jeez this stuff is like...your thunder and lightning...u were like....born to do this lol.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lord_of_D: on April 11, 2010, 09:41:09 PM
oh lol. jeez this stuff is like...your thunder and lightning...u were like....born to do this lol.
thats why hes the CHOSEN


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: LKR000 on April 12, 2010, 08:35:50 AM
Awesome SSS! Can't wait for it's release.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyanKane52290 on April 12, 2010, 11:56:37 AM
I want to use the same style of CSS that is featured here, in the sense of the icons.
I switched all the icons to the pictures from this CSS but the only problem is the thumbnails have the character names on them. Such as Zero Suit Samus has "Zero Suit Samus" on her thumbnail, which means i can't see half her picture.

Does anyone know where in MiscData[30] this is?
I can't figure out which file it is.
I understand the names themselves are in MiscData[70] but theres only textures in there, so it can't be in there.

Thank you!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 12, 2010, 12:43:34 PM
its been answered before, look a few pages back...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Hozu on April 12, 2010, 03:24:24 PM
I'd like to point out that if you use Riivolution, common5.pac overpowers sc_selcharacter.pac, which is the opposite of the File Patch Code. I believe the game only loads common5.pac, which contains sc_selcharacter.pac, even though there's a separate sc_selcharacter.pac on the disc in a different folder (so this other one is never actually used AFAIK). The File Patch Code forces the game to load that sc_selcharacter.pac, rather than the one contained within common5.pac.

So to use this (and any) custom CSS files on Riivolution you'll have to import it into your common5.pac file through BrawlBox. Just open up common5.pac, look for sc_selcharacter_en, right click it and choose replace, and then choose your sc_selcharacter.pac file that you're going to use.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyanKane52290 on April 12, 2010, 05:15:43 PM
Yeah, i'm not seeing where you said which part of MiscData[30] the names are in. Link?
I tried replacing it wit a transparent layer and all i got was a grey bar across where the name once was.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: nuclear432 on April 12, 2010, 11:26:15 PM
u are amazing.keep up the flawless work


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 13, 2010, 04:44:31 PM
no sorry but im on exams ama have to postpone brawl hacking till tomorrow.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyanKane52290 on April 13, 2010, 09:24:07 PM
So i looked up through the forum. There's two mentions of it. 1 is a kid saying he already figured it out. The other one has a reply and doesn't say anything.

I got no answers..


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 13, 2010, 10:01:22 PM
edit the position of the bone linked to the image, using brawl box.
MiscData[30]>3DModels>MenSelchrFaceI_TopN or something like that. <.<


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 14, 2010, 01:28:04 AM
Ally and M2K using my CSS!!! =D

http://www.youtube.com/watch?v=tI26DDyAuf0#t=7m50s


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on April 14, 2010, 02:01:51 AM
Ally and M2K using my CSS!!! =D

[url]http://www.youtube.com/watch?v=tI26DDyAuf0#t=7m50s[/url]



dam thats cool man. congrats foreal


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 14, 2010, 03:37:27 AM
LOL if you're THAT desperate just find the animation for MenSelchrFaceI_TopN__0 on my sc_selcharacter and replace it with the one on yours.

Notice i said "animation" not model, not texture, not color files, animations are under AnmChr.

Don't complicate your life is THAT easy. lol


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 14, 2010, 02:02:24 PM
lol thats pretty beast if m2k and ally are usin them.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Raiuken on April 14, 2010, 03:14:32 PM
Just Wondering, I have the standard Brawl+ layout, and wanted to keep it that way as well as have your css for that screen. Is that doable, or do I have to change the layout as well?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sennin on April 14, 2010, 03:27:33 PM
Just Wondering, I have the standard Brawl+ layout, and wanted to keep it that way as well as have your css for that screen. Is that doable, or do I have to change the layout as well?


You mean something like this?

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3699&Moderated=All

This is pretty much ASF1nk's work, but they barely show credit for him.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 14, 2010, 04:36:52 PM
dont show that here D:<
he dindt give me credit.
anyways good news im back from my test, so now i can get back to work, im also going to
make a normal layout CSS for those ppl that play solo mode and such and need it and also
for those ppl that keep asking me to take the pokemons out D:< lol k bye


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sennin on April 14, 2010, 04:39:53 PM
What about the people the want the Random out?  :happy:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 14, 2010, 04:51:51 PM
one out of 10000000000000  :notimp:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Zucco on April 14, 2010, 05:22:33 PM
Ally and M2K using my CSS!!! =D

[url]http://www.youtube.com/watch?v=tI26DDyAuf0#t=7m50s[/url]


lol. Everybody watching the whobo 2 stream saw it throughout the day. Alot of people liked it from what I read.

*goes back to waiting for either the blue SSS or the new red and black one*


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Zak on April 14, 2010, 06:50:16 PM
is there a date when all this stuff is gonna be released?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Ayzer on April 14, 2010, 07:16:58 PM
Idk if you were planning to do this or not, but i feel you should add the alloys as well. but its your CSS, You Do What you like. Ill download it and enjoy it like the CSS of yours i have Now.

:]


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on April 15, 2010, 04:33:05 PM
Geez been out for some days :(

Good you are back from Tests. I believe yoo should leave the SSS in the original position, so there is no one that comes later and post it as if it were his....

Just be sure to make a .rel version like the one u showed in Brawl -  PLEEEEEEEEEEEEAAAAAAASE!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Maxi on April 15, 2010, 10:44:36 PM
With the recent Vertex Hack of Falcon, I'd like to request Master Chief now. XD

I don't know If it's OK here, but I made my own version of master chief for the CSS. If I can post it, you can post them on the 1st page if you want.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 15, 2010, 11:36:24 PM
sure go ahead


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Maxi on April 15, 2010, 11:56:34 PM
(http://img683.imageshack.us/img683/3034/menselchrchrface010.png)

(http://img519.imageshack.us/img519/802/menselchrchrnm091.png)

I used the letters from some of your other nametags. It looks pretty good.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 16, 2010, 12:48:25 AM
k done added to the op


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RAY on April 17, 2010, 11:06:11 AM
i have to put these codes?? :notimp:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 17, 2010, 01:11:47 PM
i have to put these codes?? :notimp:

duh lol.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: PhRzN on April 17, 2010, 03:15:27 PM
hey Im trying to use Almas's alternate file code with your CSS....any idea how your coding is affecting the character mini portraits (with the lightning) and how they point at the character?  When I open up your CSS in CSS organizer, it looks different from in game and the custom CSS v3 code you are using reassigns all of the character id to portrait info.

on a separate note, did you ever post a template with just the lightning (ive seen in requested but i dont believe you ever posted it.)

It's impossible for me to set a player to none if the wiimote is on.  Any known fixes (besides removing the batteries from the wiimote?)

Besides that this is an amazing CSS aesthetically and organizedly as well.  It would be a great addition to my game :)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 17, 2010, 04:22:36 PM
@PhRzN

1. I'm aware of that, but that's not really an issue, just open CSS organizer while your brawl is on and just look on your TV what character is which icon and move them around. I can fix this, but it will take more time and I don't think people want to wait any longer.

2. No I didn't post a template and I will not post one because I'm changing template so lightning one didn't quite fit, so yea...

3.That's all ready been talked about, it is a bug on the code that can't be fixed by me, we will have to deal with it untill PhantimWings releases a fix, if he ever does.

@EVERYONE

And at last but not least, I have planned the release for tonight, now it can be anywhere from 10 pm. to 5 am. who knows.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on April 17, 2010, 04:27:59 PM
So what's included in the release is it just the SSS or is there more?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 17, 2010, 04:35:03 PM
Fixed red & black CSS with its SSS, and fixed blue CSS with its SSS, maybe purple idk, because i kinda want to leave that only for Brawl Minus.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on April 17, 2010, 07:29:39 PM
sounds good man, cant wait


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: zeno503 on April 18, 2010, 11:57:07 AM
(http://i270.photobucket.com/albums/jj103/zeno561/MenSelchrChrFace017.png)

(http://i270.photobucket.com/albums/jj103/zeno561/MenSelchrChrFace003.png)

I made these css portraits cause I wanted the real look of the characters I was picking, no offense though. I just didn't like the cartoony selections so here you go. Hope that's ok with you, of course you get credit for the background and stuff. Non-cartoon Zero and Roy


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: PhRzN on April 18, 2010, 08:41:43 PM
how did you get rid of the names above the character select images?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 18, 2010, 11:27:18 PM
Yea sorry, I had a blue screen of doom :'(
So basically my unsaved work on PS and BBox was gone, I'm currently remaking everything.
sorry.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on April 19, 2010, 06:28:39 AM
Yea sorry, I had a blue screen of doom :'(
So basically my unsaved work on PS and BBox was gone, I'm currently remaking everything.
sorry.
Ouch that really sucks dude i'll be patient and wait for the release until then keep up the good work


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on April 19, 2010, 06:51:57 AM
yea for some reason having a SD card on my computer for too long always causes this, I forgot to take it out.
T-T
i know this cuz its happened to b4, and the common factor was the sd card.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Maxi on April 19, 2010, 12:10:11 PM
(http://img683.imageshack.us/img683/3034/menselchrchrface010.png)

(http://img519.imageshack.us/img519/802/menselchrchrnm091.png)

I re-uploaded the Master Chief portraits to imageshack because they weren't working properly. You can update it on the front page.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 19, 2010, 01:45:10 PM
yea for some reason having a SD card on my computer for too long always causes this, I forgot to take it out.
T-T
i know this cuz its happened to b4, and the common factor was the sd card.

dont worry about it...all i can say is that we can wait.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on April 19, 2010, 04:32:49 PM
yea for some reason having a SD card on my computer for too long always causes this, I forgot to take it out.
T-T
i know this cuz its happened to b4, and the common factor was the sd card.
Just a suggestion back up all your stuff in many places like i have my entire sd card contents on mediafire and backup of my sd card on my labtop
Hey just a suggestion 


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on April 19, 2010, 04:48:23 PM
yea for some reason having a SD card on my computer for too long always causes this, I forgot to take it out.
T-T
i know this cuz its happened to b4, and the common factor was the sd card.
Just a suggestion back up all your stuff in many places like i have my entire sd card contents on mediafire and backup of my sd card on my labtop
Hey just a suggestion 

i dont keep copies of my sd stuff but im gonna buy a new one and put it in cuz my laptop is kinda messy in some parts.....

i just have a file where i put certain things in like common3 or sc_selcharacter and many other important things i use through BB.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on April 19, 2010, 05:31:09 PM
Im sorry to hear what happened :( . Its ok we will wait :)
Thxs for your hard work..


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: LKR000 on April 20, 2010, 10:29:00 AM
Sorry to hear that, same thing happened to my bro a few months ago.
Will wait for the good news when you've recreated them :P


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Hellmonkey500 on April 22, 2010, 02:48:45 PM
Okay, I've been prowling this site for a while, and I finally made an account to ask this.

Is there a PAL code for the Custom CSS. It's been asked before, but as far as I can see, been completely ignored.

If there isn't one, who could I talk to to port it?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Eon the Wolf on April 24, 2010, 09:08:10 AM
I have a slight issue with this....When trying to do classic...I can't find where one selects the number of lives, nor the difficulty....Any particular reason...?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: devingeneral1992 on April 24, 2010, 10:48:14 AM
Could I request a "Dark Link" name for your custom CSS? I'm using Razank7's custom Dark Link moveset / textures. Here's the post on Elite Smash Hackers, if it helps any:

http://elitesmashhackers.wordpress.com/2010/03/19/the-shadow-of-a-hero-returns/


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lord_of_D: on April 24, 2010, 12:42:34 PM
hey ASF, is even possible make an version of the blue fire CSS what include to the alloys? if it is please make one  :happy:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sanitys_Theif on April 27, 2010, 12:37:19 PM
Can you make the widescreen version of the Falming Blue CSS wider? It still doesn't fill up my screen


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: kingspike on April 29, 2010, 01:49:48 PM
Hi, i love the CSS but im new to the brawl box software and only have common3.pac instead of common5.pac(is that a probelm) can some1 give me step by step on how to fix the bottom screen error.
OP instruction confuse me as fked ....

anyways thank you,Or IF u want can send the already edited file/or files PM me


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on May 01, 2010, 10:22:15 PM
News update?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: songeflemy on May 02, 2010, 06:25:38 AM
Someone needs to upgrade to pro.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Segtendo on May 02, 2010, 09:42:38 AM
Yea, the pics are dead.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 02, 2010, 05:50:30 PM
Can someone somehow put the CSS (the background and character selection hack) and turn it into a GCT file, so I can just copy and paste that into my SD card.?  :happy: It would be a loooooot easier for me, since I have NO idea how to work with CSS and Brawlbox and ect

And if that's not possible, maybe someone can post some links to tutorials I can actually understand, along with the tools I'll need?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 03, 2010, 03:59:32 PM
Can anyone please answer my question? :/


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Xyless on May 03, 2010, 11:16:13 PM
ASF, we've got a request again (B- team).  We were wondering if you could make a new CSS that didn't need the CSS Fix or individual Pokemon (since individual Pokemon mess with random, and we don't use the independent engine so it just makes a better chance for PT).  So basically, rearrange things so Squirtle/Ivy/Char aren't on their own blocks, and have the player slots back in their normal spots.

(we'll love you forever)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ADJSonic on May 04, 2010, 05:16:50 AM
Xysless@
Just go under brawlbox and copy everything but ones u don't want.And then u'd have to reaarrange which isn't very hard.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ShadowSnake on May 04, 2010, 06:41:09 PM
I noticed you cant change the stock number and difficulty with your css, is there a way to fix this in the future version?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 04, 2010, 07:42:20 PM
I meant can someone turn the flameblue css into a code I can just paste in one of the folders for my SD card. Because I have NO idea how to work with CSS and stuff


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 04, 2010, 08:17:36 PM
Leon... *facepalm* NO you CAN'T.
And learn.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 04, 2010, 08:19:03 PM
LMAO Hahahahaha, Sorry, I didn't know all you had to do was make a menu2 folder and copy and paste that dl in there......LOL
I thought it was a bunch of complicated stufff...lolol disregard everything retarted I've said..

But, how can I change the wifi waiting room song on the character selection screen?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 04, 2010, 08:20:27 PM
btw, I'm diggin the Flameblue css


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 04, 2010, 08:21:32 PM
you can change it by using the text file and make your own gct. if you dont know how learn.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 04, 2010, 08:33:49 PM
I see. Do you need those codes near the link to your GCT download to use the CSS? As in can I just use a completely different GCT file and still be able to use your ass?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 04, 2010, 08:34:23 PM
lol *CSS. Typo...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 04, 2010, 09:09:17 PM
asf1nk i think many of us would like to know if your still workin on the other CSS's?

just asking.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 04, 2010, 09:25:14 PM
LOL misterpimp,im actually done...I'm just too lazy to upload. :P

and Leon if you dont use those codes ur CSS wont work.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: LKR000 on May 05, 2010, 05:22:33 AM
Nice to see your back.
Hope you upload soon :P


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 05, 2010, 01:54:56 PM
Yeahh I gotchya


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuckles on May 07, 2010, 01:39:32 PM
CSS request: Knuckles and Lil Mac


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 08, 2010, 08:27:18 PM
its not that im slacking... yea maybe I am, but the thing is I do this as a hoby, and when you put dead lines and try to fix a lot of thing it kinda becomes like work instead of something you do for fun in your free time, so yea i got lazy. :P

But yea im done, but i showed it to some ppl and they already giving bad comments <.<


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ninja_cupcakes on May 08, 2010, 08:58:09 PM
Could someone help me get Link's CSS  to work on Balanced Brawl, please? I have no clue how to add/edit the codes for the .gct file (or whatever it was called) required for it.


Here's a link to Balanced Brawl and its .gct file: http://balancedbrawl.net/download/BalancedBrawl2.zip

Many thanks in advance!

Also, where can I get that cool menu you used in your video?



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: renkaken on May 09, 2010, 06:57:31 AM
Put like a beta test for the people


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Kankuro on May 09, 2010, 02:38:45 PM
Awesome, ASF1nk!
But I have 2 questions:
1) What must I do with "your codes" (that codes put at the bottom part of the first post)?
2) Can I use only the CSS flaming blue, and not the other hacks?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on May 09, 2010, 04:36:14 PM
its not that im slacking... yea maybe I am, but the thing is I do this as a hoby, and when you put dead lines and try to fix a lot of thing it kinda becomes like work instead of something you do for fun in your free time, so yea i got lazy. :P

But yea im done, but i showed it to some ppl and they already giving bad comments <.<
I kinda get what you're saying however i think you should release what you've got and see if the public in general likes it or not it


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Hellmonkey500 on May 09, 2010, 04:54:24 PM
I'm still wondering if there's any possiblety of PAL Codes for the CSS...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on May 10, 2010, 02:37:05 PM
yeh i dont see any people complaining either, instead i see people begging u for ur red css or whatever it is u were gonna release lol im just worried about misterpimp i dont want him havin a heart attack again u kno


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 10, 2010, 02:47:09 PM
check OP :P


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: LKR000 on May 10, 2010, 02:57:40 PM
Holy crap thats awesome!
Need to release this asap because there all looking good, although I have a question. I noticed there are 4 extra character selection boxes and two smaller ones, are they the alloys, giga bowser and warioman?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 10, 2010, 03:31:51 PM
yes they are the alloys, giga bowser, and warioman, they are all optional, can b removed or added without affecting the other icons. although i cant say the same about sheik,zss, and pokemons their removal still affect the css, i believe.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 10, 2010, 03:46:56 PM
*checks OP*....HOLY SHI*!!!(misterpimp5757 has died of a heart attack...)

DL? omg were so close!!! i can smell the dl lol.  asf1nk once again you never fail to amaze me and the others.  good job on the schtuff and i (and others) will be waiting 4 your masterpieces.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 10, 2010, 03:56:49 PM
yea thats some progress although  i still feel kinda lazy...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 10, 2010, 03:59:13 PM
lol still lazy? aww

oh well

btw i have my CSP's saved on your blue CSS right now...when i get one of the new ones...ill have to export from BB to your CCS?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 10, 2010, 04:16:11 PM
oh and you had squirtle by itself in the CSP....is the pokemon gonna be like that now? cuz that would be great.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: SGTR on May 10, 2010, 08:06:10 PM
hi, how did u manage to animate the background, did u use new bones or what


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Sonicandtails on May 11, 2010, 02:15:07 PM
ASF1nk, I've been chopping bits and pieces of your CSS out and putting other things in (Like having white hands), but I've come across the final piece that's nagging at me. The background. I replaced the blue picture you used with a full transparent picture hoping it would bring back the vBrawl animated background, but you seem to have done more than just put a picture over it. What file would I be looking to replace with the original file from sc_selcharacter to fix this?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 11, 2010, 04:14:53 PM
soniandtails just replace the background model with an original model.

and i will proly release tomorrow after im done with finals.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: SilentSchemer on May 11, 2010, 05:47:23 PM
ASF1nk you did it again! That is a huge upgrade to your current CSS hack, great job! :) Just because you get some bad comments from a few people (unless they have a valid reason to) does not mean everyone will dislike it. Get your head out of that hole; you can't please everyone so just appreciate those that do. :)

yes they are the alloys, giga bowser, and warioman, they are all optional, can b removed or added without affecting the other icons.

Is a good thing you mentioned this because I know some people (including myself) just sticks with just the characters already there. Hopefully you'll release it as separate d/l. *wink wink*

But really great job on this!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Charby on May 12, 2010, 06:57:51 AM
It's just awesome ASF1NK


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on May 12, 2010, 08:04:27 AM
check OP :P
What ??!?!! update? where, where..?? Thats what happen when you work -_-

Now I cant see the update :(


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 12, 2010, 01:38:05 PM
(smirk) gud news im done with finals.
more news ill post downloads if misterpimp can beat me in a brawl set 2/3. (smirk)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: renkaken on May 12, 2010, 06:52:21 PM
exactly
asf1nk you will do the characters icon as well
EDIT:That was a question
EDIT2:now that you are online youre gonna upload it
EDIT3:That was a question too


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 12, 2010, 07:26:50 PM
lol havent brawled misterpimp so no.
and im always online. (H)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 13, 2010, 01:52:02 PM
i won!!! i did for all you guys

2-0


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Hellmonkey500 on May 13, 2010, 02:03:00 PM
Yes! We can finally get the new CSS!

Oh wait...

I can't use them anyway...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 13, 2010, 02:11:26 PM
SH** my download has been compromised. (D)

anyways for PAL users as long as u have the file replacement code you may use the standard one im releasing without the character add-ons.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: renkaken on May 13, 2010, 02:12:49 PM
hey are you uploading the flaming blue one
edit: que significa compromised?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 13, 2010, 02:53:28 PM
que lo sacaste a la luz, que lo descubriste.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyanKane52290 on May 13, 2010, 03:23:28 PM
What i wreally want is the SSS. I think that's sweet. The purple themed one O.o
I think it looks gorgeous.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 13, 2010, 03:45:37 PM
this is pure beast....


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Segtendo on May 13, 2010, 03:57:56 PM
Custom animated SSP/CSS background?
I want it so badly now.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyuujinZero on May 13, 2010, 05:16:19 PM
Requesting character icons for Kakashi, Vivi (the black mage from Final Fantasy), and Geno.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyuujinZero on May 13, 2010, 05:58:00 PM
Take your time ASF1nk


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Dirtboy345 on May 13, 2010, 05:58:15 PM
its done


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: renkaken on May 14, 2010, 03:22:21 PM
I one it now althought i have my version 1.5 animated and with sss


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Miacis on May 14, 2010, 05:47:08 PM
 ... I'll try to be simple and concise.

This thread is probably the most fanboyism-smelling one I've seen on the boards for a very long time.

1) Get off ASF1nk's back. He'll release this CSS when he'll release it. It's just a CSS, dammit. -_-

2) Stop the damn flood for a minute. A thread with so little actual material shouldn't have so much pages.

3) The Vault is not a place for competition ! And I am most displeased to see that you guys are actually taking things like a number of downloads so seriously, to go as far as being so depreciative with your "competitors". I swear that if I ever see another page as sickening as this one here (http://forums.kc-mm.com/index.php?topic=6201.465), you'll all (ASF1nk included) get maximum punishment.
And believe me that I'd go farther than you guys could ever imagine.  :P What I hate most is blind fanboyism. What I hate even more is blind, depreciative fanboyism.
Enough with the scoffy attitude. This board is not the playing ground for petty disputes.

ASF1nk, if you'd like your fans to be able to keep following your updates, you should definitely watch your thread. It is also your responsibility. (And watch your own tongue too ...)

This will be my one and only warning on this thread as an admin.

PS : Sorry for busting your bubble.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 14, 2010, 05:58:36 PM
plz dont ban when i say this but there was only 4 posts about the shadow thing.  sure we're makin a big deal outta it but shouldnt u be telling the shadow creator that he shouldnt even be doing that? we dont see the DL's as a competition but more of a dumb thing if tht guy is so worked up over getting the number 1 spot.

sure i said i hate the sonic franchise but thts no mean to get mad or frustrated for that is my opinion. 

sure weve demanded for over 10 pages but dont u think he wouldve asked to stop? you dont need to talk for him...when hes annoyed im pretty sure he would say it. and it shows that we really love his work and appreciate him for doing such good things.

and so what if its a CSS? ive seen ppl get worked up over even dumber things like music or the mu_menumain crap.  or even CSP's.

and how are we showing blind fanboyism? what do you mean by that? were just expressing how we think about asf1nk. only me, italion, and asf said something about the shadow creator so how is that a bad thing? just 3 ppl who just happen to think the same.

i ask you dont ban me or give me punishment for i am just expressing my thoughts on wat u just said.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Miacis on May 14, 2010, 06:25:59 PM
Quote
but shouldnt u be telling the shadow creator that he shouldnt even be doing that?
That is none of my business. Unless you point me to a thread where he's been recently acting scoffy about it, in which case, I'll go and murder him about it too. :P
Besides, I haven't seen any true evidence that the guy is "cheating" (though it's not a game, dammit ! ). Damn, there are a lot of people whose first texture has been Shadow, or would like it to be. You guys can't deny that. It's the most basic kind of thing a newbie texturer would want.  :P

And finally, if he's the idiot there, then you guys shouldn't be the ones talking about it. He should. So please stop with this, and look at other pretty things that are not a download count. Do some textures, help people in need, kiss your mother,... idk. But get your eyes of the top Downloads.
It's not like people who would have wanted a CSS won't download it if it isn't first place, dammit.  >:(

Quote
sure i said i hate the sonic franchise but thts no mean to get mad or frustrated for that is my opinion.  
Well, yeah, the fact in appeared in the conversation was completely unrelated to the downloads war, I guess. Of course.  ;D

Quote
sure weve demanded for over 10 pages but dont u think he wouldve asked to stop? you dont need to talk for him...when hes annoyed im pretty sure he would say it. and it shows that we really love his work and appreciate him for doing such good things.
If he doesn't want to forbid his fans from having fun, of course he won't say anything ...
But I will.

Quote
and so what if its a CSS? ive seen ppl get worked up over even dumber things like music or the mu_menumain crap.  or even CSP's.
Well yeah and ... your point ?  :-[
Maybe if I had passed by the same kind of threads with but with CSPs/music/etc instead of CSS, I wouldn't have been kinder.

Besides, there are other really good CSS on the web. It's not like he has the Monopoly.

Quote
and how are we showing blind fanboyism?
You guys have no boubt this hack deserves the n°1 spot. That's enough for me.

Quote
only me, italion, and asf said something about the shadow creator so how is that a bad thing? just 3 ppl who just happen to think the same.
It's already far too many !

I can't beleive this ! XD It's going to be perfectly normal to see three guys (among the most actives of this thread) being so insulting with one of the users of our boards ! XDDD

And the guy who made this thread should me the first one to mini-mod it. Not the one to fuel the flaming !

No slander. No flood. No exceptions.

Quote
i ask you dont ban me or give me punishment for i am just expressing my thoughts on wat u just said.
I don't ban for discussions. I ban for useless posts, flood, and various slander/flaming.

So as I said, the next discussions here are going to be very revelant to the actual works of ASF1nk. or else, there will indeed be some colateral damages ...


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Segtendo on May 14, 2010, 06:32:02 PM
It's been a while AS1nk. Do you haz DL link yet?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Kaye Cruiser on May 14, 2010, 06:33:56 PM
[...] (Shortened for lisibility ...)

*simply applauds for Miacis while watching this...spectacle*

Excellent work dear. Laying down the law as always. Impressive.

Hopefully, or rather, this better end with that. This is simply...stupid. -.o


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Miacis on May 14, 2010, 07:02:24 PM
(Please, only post things relevant to the thread ... even the people who are "with" me. I appreciate, but please ...  :-\ )

I'm not here to destroy things and kill people, and make rage rage I win, norage and stuff ... just settling things up. Now, let's end it with this argument. (I need some sleep. :P)

So ASF1nk, I'm watching this thread for a few days, and then I'll leave it to you own responsibility.
(Hoping I won't have to come back before a while ... >_>)


(You guys can now go back to waiting the release ... and quietly, please ! :P)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Demonsplay, Obviously on May 14, 2010, 07:32:50 PM
So what are we waiting for anyway? A new CSS? Any teasers? I mean the blue one was cool, but i didnt like lightning, i use another one.

dc;dr(dont care; didnt read)
What exactly r we w8in for? Any teasers? :3


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyuujinZero on May 14, 2010, 08:09:57 PM
So what are we waiting for anyway? A new CSS? Any teasers? I mean the blue one was cool, but i didnt like lightning, i use another one.

dc;dr(dont care; didnt read)
What exactly r we w8in for? Any teasers? :3

It would be smart to check the first video in the OP's post


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Demonsplay, Obviously on May 14, 2010, 08:35:01 PM
oh okay... meh i dont like it


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 15, 2010, 03:52:46 AM
Wow there is so many things wrong with what Miacis Kusanagi did and said, that I won't even bother with him.
The only thing that I am going to ask him is... to at least get my name right next time.

Now guys there is one thing right with what has been said, we can't keep posting useless post anymore. (including myself) ...well maybe one once in a while, lets not turn this into Smashboards. ;]

Moving on, Now keep in mind that I am trying to upload 8 things at the same time, along with codes and many things to make it easier for you guys, and with the so little time I have, I can't promise you a deadline, but it will get done misterpimp won it for you, and you pretty much deserve it from me, after all you are the best "fanboys" (smirk) hacks can give me. =D LOL

So...soon very soon.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Hellmonkey500 on May 15, 2010, 03:59:30 AM
I've got a question about what you said about PAL users being able to use a "standered" one.

I downloaded the oe on the OP and it kinda worked, but the bottom two rows were dead, but I assume that's becasue it's the regular one and not the standerd one you were talking about.

Has this standered one been released? Or am I another person who's waiting with this crowd XD


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 15, 2010, 04:13:04 AM
No Hellmonkey it hasn't been released, I guess you also have to wait, but since you a PAL user I guess you can help me out, what codes were the ones that wouldn't let my CSS work?
Also does PAL have the latest File Patch code?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Miacis on May 15, 2010, 09:09:57 AM
(One more useless remark, and this topic gets cleaned in a blink.)
I'm having a last discussion with ASF by PM. If he doesn't want to bother about what an admin says, then we'll have to discuss the matter a little more seriously, in Private. >_>

Edit :
This topic got cleaned of the most off-topic, hype, and "unwanted posts" I could find. But if someone forces me to, I can find a way to let only ASF post on this topic, and thus maybe stop the flooding and badmouthing a little.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Hellmonkey500 on May 15, 2010, 11:29:36 AM
These are the codes that don't work, because they are for US Brawl (well the ones that are needed to use the CSS properly):

Custom CSS V3 [spunit262] [18 lines]
0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002A
00010611 07091A16
21130D0C 1F0B2505
15171922 201B5D5E
5C232402 0E0F1403
0429080A 26271218
10280000 00000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
04693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000


Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
C2684940 00000002
9BB400B8 57BD06BE
2C1D001B 00000000
040AF8D4 546025B6
040AF964 546025B6
040AF830 546025B6
040AF528 546025B6
040AF810 546025B6
040AF880 546025B6
040AF848 546025B6

Custom Random V1 [spunit262] (10 Lines)
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE00028
06680E80 00000028
00090D0C 0515011A
0A071325 1002240E
0F140616 1F170304
0B190823 201B5D5E
5C112118 22122627

CSS Fix [Phantom Wings]:
046A0C68 C2000000
0469DC18 40820030
0469DC40 2C030000
04689E88 60000000

Regular Zelda Icon (CSS) [spunit262]<----Now sheik is the only man.... or woman.
046900E8 60000000

But when I put the CSS file in, it did show up, but it didn't work completely (as I said, the bottom two rows didn't work), so I assume those codes are just to get all the extra character tos show up, the pokemon, alloys etc.

But really I'd be happy with just the standerd one, so I can't wait XD

And sadly PAL users do not havethe latest FIle Code, they have toope this one before the one that lets you use music.

I hope this info helped :3




Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 15, 2010, 03:33:43 PM
tht is alot of code to convert to pal...is that stuff even hard to do?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: alexhall on May 16, 2010, 10:10:41 AM
TL needs moar Kamehameha


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Gamez1985 on May 16, 2010, 02:16:51 PM
Everywhere I lok seems to have too much information regarding CSS. I can't tell what is minimally needed to simply have the Alloys, Poke'mon, and ZSS on the CSS.

I don't want GigsBowser or WarioMan on the select screen.

So 2 questions:
1=What do I SIMPLY do to add what I wrote above?
2=If I did want to use only the CSS menu (any) that is above, (no custom character images or names) would I HAVE to use a program and open up any annoying files? Or Could I just download it, place it in a folder and use these codes?

The answer obviously already exists somewhere in the help sections, but they are covered with information on creating your own, and steps to do things I don't want to. I've tried doing searches to get a simple answer, but lots of this goes above my head. I know that asking a simple question often gets a flaming reply here. but remember that no matter how much time and effort is put into the Help Section, people will still need to just have simple questions answered by those who understand.

Thanks for any help.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 17, 2010, 06:05:34 AM
seems asf1nk might not be comin in to kcmm for a while now...

other than that... where did u get those backrounds at asf?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Leon1337Assasin on May 17, 2010, 09:47:39 PM
Wow, the new CSS's looks amazing. It's kinda hard to choose from tbh lol
Can't wait for the DL's


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: kingspike on May 18, 2010, 03:35:47 PM
HI ASD1nk, i just got a single problem, when in solo mode/stadium . i cant choose any level for target smah/boss fights since,it doesn't even have it listed on the screen. is their any way to have yr super nice CSS and the listing of level in staduims


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: RyuujinZero on May 18, 2010, 03:53:45 PM
I believe the new release (the one we've been waiting on forever now) has alloys added. I'm guessing ASF1nk will post the new code for it once he posts the CSS/SSS


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Dirtboy345 on May 18, 2010, 03:55:01 PM
im not sure if he is gonna do the fix, alloys have nothing to do with that, i was really hyped a few days ago now ive just tried to forget about it because if seems like its gonna be a little while


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 18, 2010, 04:01:23 PM
actually the alloys are easily removable.  u just have to add 28 to the alloys, giga, and warioman where they appear in the code....other than that....this CSS is so freakin beast...i love it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Dirtboy345 on May 18, 2010, 04:04:22 PM
no what he is saying is you can't do classic mode or any other mode with changing the difficulty then someone said alloys are added and i'm like that doesn't fix classic mode


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: dingo on May 18, 2010, 04:07:35 PM
Gamez1985
Wants the alloys added to the flaming blue CSS. Not removed.

kingspike
Wants to be able to play single player mode with the CSS. Which isn't possible with the characters blocking the level settings.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Dirtboy345 on May 18, 2010, 04:15:26 PM
Gamez1985
Wants the alloys added to the flaming blue CSS. Not removed.

kingspike
Wants to be able to play single player mode with the CSS. Which isn't possible with the characters blocking the level settings.
this, but really it's not possible, you can't like move it or something, i never really do classic or anything but impossible?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: dingo on May 18, 2010, 04:20:53 PM
This would be a good reason for people to not like this. I'd never be able to test some of my hacks because of the layout being in the way.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on May 18, 2010, 04:30:18 PM
seems asf1nk might not be comin in to kcmm for a while now...

other than that... where did u get those backrounds at asf?
I feel sorry abou that. I think everybody lost with all the comments made....


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lutzifer on May 19, 2010, 06:30:42 AM
Hi everybody,
I have a problem with "Flaming Blue CSS" , I have read the descrptian but I don´t understand this with the Codes. I can´t press the character buttons in the game, for example sonic.

Can anyone explain me this, how it work.

Sorry for my English, i am from germany.^^


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lutzifer on May 19, 2010, 07:26:32 AM
Thanks for your help, but where can I find the Code Manager Programm?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Gamez1985 on May 19, 2010, 08:02:37 AM
Here inside this download.

http://www.mediafire.com/?m1yzzqilqtj

That has the code manager inside it. For some reason most of the websites in this entire community (spanning way beyond just Kitty Korp) only gives links to a page that talks about the program. But there's no DL link. So use this one for now. Get it while you can.

Has anyone been able to add the code to fix the Player ICON spawn locations in Character Select? I would really appreciate it.

I hope this helps a few people.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Lutzifer on May 19, 2010, 09:16:59 AM
I have put the RSBE01.gct to CODES, but when I start SSBB with Gecko it says "Codes not found" and then when Brawl starts, The skin don´t work.
Doesn´t this worked because I have a PAL Wii?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Gamez1985 on May 19, 2010, 09:41:51 AM
Sorry I don't know anything about translating code form NTSC to PAL. Getting answers in this thread seems a bit slow. I was hoping to get a reply to my code problem within the last day or so. But people only talked about it, not answered.

I have to reformat my PC so I probably won't be back today. GL.
(Also all code for Brawl on the internet is for NTSC unless stated otherwise.)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 19, 2010, 01:45:52 PM
yea PAL codes are definetly different....and what do you mean about the icons? could you be more descriptive please? or provide an image?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: MoNrA on May 19, 2010, 05:02:15 PM
Nice thanks men


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: darkananine on May 19, 2010, 10:41:48 PM
I tried doing everything on the guide page but the game freezes right before the character selection screen. Has this happened to anyone else and does anybody know how to fix it so I can use the CSS?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Gamez1985 on May 20, 2010, 03:50:05 AM
Sorry but I can get some low res images later if this doesn't work out.
What I mean specifically was something that was once a glitch with this very CSS that is downloadable here. Although one of the versions fixed this, after I added all the characters it was no longer in effect. So I am missing some code.

The Select ICON I am referring to is the mini-circle that your Player Number Hand can drop onto a character portrait to select them.

-This circle icon (or player coin) spawns on top of the Random Select portrait.
-Player icon coins cannot be picked up after 1 player chooses a character.
-I need the player coin to spawn somewhere other than Random Select AND NOT the Random Select portrait, preventing them from spawning under the "READY TO FIGHT" bar that appears in CSS.


I just need the code for player-icon-coins to spawn anywhere but on Random Select. That's the easiest way to put it. If you don't get the rest, you don't need to. Jut post some code on here that changes where your coin spawns when a player joins the character select menu.

If somehow this is not clear enough I'll upload an image later. Although it should not be needed. If it IS, then I'll take a picture of it with my DSi. The quality won't be great but it's my only means for now. Thanks again for the replies.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 20, 2010, 06:08:37 AM
LOL You do know you can pick the coins up of they are under the now ready scroll right?
just watch the hand animation. you'll know when you can pick it up, and why is your random even under the ready scroll? lol


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: IceCatraz on May 20, 2010, 10:09:11 AM
Hey I've got a question -

For some reason, in your character select screen, the blue background image doesn't span the entire screen in widescreen format. It's a huge problem for me, because I can't play in 4:3. Is there a way to make it span the entire way? Or is it impossible to change?


Sorry, I was sent a package via blogspot of this material, so I didn't realize you released a widescreen version. Thanks a bunch. I'll test it out.



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: CoreElf on May 20, 2010, 05:36:54 PM
Mind if you post the backgrounds you used for the Character Select Icons & tell me what font you used to make the character text?

Might have been posted already, but I wouldn't know what to search for it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: SiLeNtDo0m on May 20, 2010, 11:20:54 PM
I have put the RSBE01.gct to CODES, but when I start SSBB with Gecko it says "Codes not found" and then when Brawl starts, The skin don´t work.
Doesn´t this worked because I have a PAL Wii?

The problem is you have the file named RSBE01 but if you want it to work at all in PAL it needs to be called RSBP01.  I warn you though, since you will be using NTSC-U codes there is a decent change that the game will freeze whilst you are playing.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Monstermash on May 21, 2010, 09:51:54 AM
Umm... here's a character select screen icon and name for Galacta Knight, could you please put this in the OP so everyone can use it? Thank you.

(http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_small.png)
(http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_name.png)

Hope you enjoy.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Gamez1985 on May 21, 2010, 11:46:50 AM
LOL You do know you can pick the coins up of they are under the now ready scroll right?
just watch the hand animation. you'll know when you can pick it up, and why is your random even under the ready scroll? lol

Mine isn't letting me so either your wrong, or mine isn't for some difference in code. Either way, your "LOL" doesn't fix anything for me. If someone DOES know how to get the ICON / COINS to spawn somewhere OTHER than RandomSelect, I would like to know.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Dirtboy345 on May 21, 2010, 12:49:48 PM
Umm... here's a character select screen icon and name for Galacta Knight, could you please put this in the OP so everyone can use it? Thank you.

([url]http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_small.png[/url])
([url]http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_name.png[/url])

Hope you enjoy.

looks good but maybe add a bit more space between galacta and knight


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Monstermash on May 21, 2010, 04:40:38 PM
Umm... here's a character select screen icon and name for Galacta Knight, could you please put this in the OP so everyone can use it? Thank you.

([url]http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_small.png[/url])
([url]http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_name.png[/url])

Hope you enjoy.

looks good but maybe add a bit more space between galacta and knight


Yea, but then it looks RIDICULOUSLY SMALL when you actually put it in the game


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Monstermash on May 21, 2010, 04:47:21 PM
ASF1nk, could you release your icon template? It's extremely hard to create a character icon without it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 21, 2010, 05:29:50 PM
(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFacebgtemp1357-1.png)
New CSS have diff templates but I guess you can use this untill a release


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 21, 2010, 05:34:51 PM
lol i never noticed that asf1nk.....ill have to look at the CSS again.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Monstermash on May 21, 2010, 07:03:48 PM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFacebgtemp1357-1.png[/url])
New CSS have diff templates but I guess you can use this untill a release


THANK YOU SO MUCH!  :happy:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Monstermash on May 21, 2010, 07:56:18 PM
SO MUCH easier to make those things now... Anyways, I made another one, this time of Dark Link

(http://i753.photobucket.com/albums/xx174/MonstermashCSP/DarkLink_small.png)
(http://i753.photobucket.com/albums/xx174/MonstermashCSP/DarkLink_name.png)

Hope you enjoy.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on May 24, 2010, 03:54:02 PM
i guess makin the icons are pretty easy now...so does that mean we wont have to badger asf1nk to make them? lol.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Dirtboy345 on May 24, 2010, 03:57:00 PM
well i say that's fine for now, i also think when the 3 new ones come out (pleaase come out already) if he doesn't want to be bugged it's much easier for people if he had the 3 templates


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Hamzr Bruh on May 29, 2010, 01:28:59 PM
Help! I did everything and the CSS works but its just the normal brawl CSS with the characters arranged differently!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Yoshiboshi3 on May 29, 2010, 10:25:21 PM
Hey....I downloaded the gct and even double checked by importing the code manually, but the css fix code is NOT WORKING for me. I cannot choose my bottom 3 rows of characters.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Mr. Nice guy on May 30, 2010, 02:53:02 PM
COOL ;D  :kdance:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ASF1nk on May 30, 2010, 04:40:27 PM
Hi guys,

Sorry I haven't been posting here lately...I broke my laptops charger and I can't upload anything, I already ordered a new one, and I will update as soon as I get it.

Bye.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: lYIaXeD OuT on May 30, 2010, 05:30:29 PM
hey um how r u supose to make player 4 go away. everytime i plug in player any one besides 4, player 4 still comes up


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Yoshiboshi3 on May 30, 2010, 09:00:39 PM
I fixed my previous problem. However, could someone tell me how to get the "special" character?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: pepperlemon on June 01, 2010, 06:35:41 AM
I must say, I'm pretty pleased with this. Nice work!  :happy:

Although I must say, I've got one odd problem... whenever I go into the CSS, the music randomly changes into the WiFi Waiting Room music (or whatever I replace it with). I'm using the .gct file that was provided in the first post.

Any help would be much obliged!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: SiLeNtDo0m on June 01, 2010, 06:54:17 AM
I made a load of custom icons for Giga Bowser, Wario Man and the alloys for this CSS if anyone wants them.  Dunno exactly where they would go but I'll put them here anyways:

(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/GigaBowser.png)(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/Warioman.png)(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/AlloyRed.png)(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/AlloyBlue.png)(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/AlloyYellow.png)(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/AlloyGreen.png)

Dunno if I could do the names though...



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: songeflemy on June 01, 2010, 06:40:51 PM
Awesome.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ShadowSnake on June 02, 2010, 02:19:53 PM
what font does the css use? i need to make some for Silver and Knuckles.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Segtendo on June 02, 2010, 03:14:32 PM

what is the name of the font you use for the character names? That way it'll be a bit easier for us to add our own chars...


its called levy brush

[url]http://www.dafont.com/levibrush.font[/url]

That's it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: songeflemy on June 02, 2010, 04:14:46 PM
What's the background they use, and how do they put pictures on there?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on June 02, 2010, 04:55:13 PM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFacebgtemp1357-1.png[/url])
New CSS have diff templates but I guess you can use this untill a release


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: songeflemy on June 02, 2010, 05:00:07 PM
And how do you put the pic on them?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Vish on June 02, 2010, 05:04:50 PM
And how do you put the pic on them?

Any image editing program besides paint.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on June 02, 2010, 06:07:07 PM
not true i do mine on paint


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Oizen on June 02, 2010, 06:14:47 PM
And how do you put the pic on them?

Any image editing program besides paint.
LIES Paint works.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Segtendo on June 02, 2010, 06:21:25 PM
...but Paint doesn't support transparencies. :>.>:


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on June 02, 2010, 07:16:37 PM
Well yes and no. When the selection button is being used, everything that is white is in other words transparent that you paste over the wanted image. Not really way to explain it, so heres a screenshot:

(http://i50.tinypic.com/2wmgbc2.png)

Hope that helped now back on topic ;)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Puraidou on June 03, 2010, 07:31:49 AM
Where do you put the file for a custom results screen again? Cause i completely forgot and want to use his results screen :)


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: misterpimp5757 on June 03, 2010, 01:36:06 PM
name it STGRESULT.PAC

pf>stage>melee>theres u go.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: songeflemy on June 03, 2010, 02:08:13 PM
Are you suppose to sign in to get the fonts?



Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on June 03, 2010, 02:10:55 PM
nope.. all u have to do is click on the big download button on the right side of the page:

http://www.dafont.com/levibrush.font

u do know where to put it right?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Cableguy707 on June 03, 2010, 08:35:58 PM
I must be a very stupid person, because I put the codes in the root/txtcodes, then i tried root/txtcodes, then i tried pf/menu2, then i tried pfmenu2, and i cant get the codes to work. Where am i supposed to put them, and what am i supposed to name the codes? "codes", right?


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Chuy on June 03, 2010, 08:41:51 PM
root/codes
and pt the gct file in there and you should be fine


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Cableguy707 on June 03, 2010, 11:29:37 PM
Whoh! I did not expect that to work! Thank you! now im gonna try to fix the problem where it starts up the online practice stage music when i get to the CSS.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Micaiah on June 04, 2010, 02:04:28 AM
wow, it's beautiful...^^
It's too bad that I have the PAL version...T.T
You know...you could make a CSS like the Soul Caibur 4 one...^^
It would be wonderful...^^


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Yoshiboshi3 on June 04, 2010, 10:38:51 AM
wow, it's beautiful...^^
It's too bad that I have the PAL version...T.T
You know...you could make a CSS like the Soul Caibur 4 one...^^
It would be wonderful...^^

My CSS music is Soul Cailubr 4 CSS XD


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: songeflemy on June 04, 2010, 01:43:01 PM
nope.. all u have to do is click on the big download button on the right side of the page:

[url]http://www.dafont.com/levibrush.font[/url]

u do know where to put it right?



I know where to put it, I downloaded it, and I'm not getting how to use it.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Cableguy707 on June 04, 2010, 01:57:03 PM
actually im gonna not try to get rid of it; im gonna change it to the mortal kombat theme song lol


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on June 05, 2010, 07:42:34 AM
Wow ! Big update! :D!


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Micaiah on June 05, 2010, 07:53:05 AM
wow, it's beautiful...^^
It's too bad that I have the PAL version...T.T
You know...you could make a CSS like the Soul Caibur 4 one...^^
It would be wonderful...^^


My CSS music is Soul Cailubr 4 CSS XD

Cool...^^


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Dirtboy345 on June 05, 2010, 08:38:02 AM
i see the update but is there a download for this stuff now i don't see anything


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on June 05, 2010, 09:19:20 AM
Not yet :) But I saw as1nk is uploading some things right now :P

Btw.. I used the codes for Alloys, all that are needed. The problem is that my CSS got messed again :S. The previous group order is missed :(.

And I dont have Giga and Wario just the alloys :(

Any ideas ? .


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on June 05, 2010, 12:09:19 PM
nope.. all u have to do is click on the big download button on the right side of the page:

[url]http://www.dafont.com/levibrush.font[/url]

u do know where to put it right?



I know where to put it, I downloaded it, and I'm not getting how to use it.


Well if you put it on your Fonts folder in your C drive then just try it out on lets say MS Paint and look under Levibrush, it will work.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on June 05, 2010, 12:38:02 PM
I dont remember if the "sc_selcharacter.pac"  has anything to do with the order of the portraits :(


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ItalianStallion on June 05, 2010, 12:49:39 PM
No. The order of the CSS portraits can be arranged in a "Custom CSS" code that you can edit in programs like Codemanager.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: angelbless on June 05, 2010, 01:06:06 PM
Right! i forgot it... but I had to ask it anyway.
So i tested my edited codes (that worked as a charm the first time) and added all the codes needed for alloys/warioman/and Giga. The CSS is messed, the Random icon is on the right side and everyone is far from their mates, like sheik is down and Zelda in the middle.... -_-

So I thought that I was doing something wrong and dowloaded the already made GCT (With everything) and the 1.5 sc_selcharacter.....

And its the same, the order broken and No Giga/Wario, just the alloys. Could osmeon confirm me this, maybe Italina since you are around here :D





Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Beyond on June 05, 2010, 02:21:31 PM
YESZ! THE RED CSS IS OUT.

*HUGS ASF1NK*


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: Segtendo on June 05, 2010, 02:30:27 PM
Dude, release your templates for the small character faces for your Red & Black CSP screen.


Title: Re: ASF1nk's Textures !!!! March-24 FLAMING BLUE CSS V1.5 New Icons !!!!
Post by: ShadowSnake on June 05, 2010, 02:35:13 PM
your new CSS's are beast! I need the template for the new blue one though... Can u plz post it?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ItalianStallion on June 05, 2010, 02:53:19 PM
Yeah ASF1nk, release the template please.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 03:08:57 PM
...Oh lawd, first post.

Anyway, yeah, the css is kind of messed up. Character icons seem to be spread out in a wacky order, some even being on top of each other, and there's no Warioman/Giga/Alloys to be found.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Chuy on June 05, 2010, 03:25:05 PM
i just died and went to heaven :D


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 04:04:51 PM
Finally after all this time I updated!
This was a lot of work guys, I haven't even slept and I'm super mega tired. v.v
sorry for wait...
But anyways here is what I released:
• Dark Flaming Blue CSS
• Dark Flaming Blue CSS [Normal] : For PAL users hope it works, you will only need File Patch code.
• Dark Flaming Blue SSS (thanks to renkaken)
• Red & Black CSS
• Red & Black CSS [Normal] : Again for PAL
• Red & Black SSS
• Red A2 Brawl Army Fox : In celebration for the release =D
• Blue A2 Brawl Army Fox : In celebration for the release
• Icon Templates : Just 'cause I love you all <3

There where so MANY changes in this version of the CSS that tbh I don't even remember them, but the main ones are:
-Solo mode is fixed [You can now select difficulty and stocks]
-Animated BG
-Giga Bowser,Warioman, and Alloys
-Re-size of icons [Notice bottom row is completely visible]
-Icons re-arranged to work with CSS Manager v2

Now sadly the only way to remove Giga and company is to replace the position animation.
What this means is that even if you don't have the codes for Giga and Company, their icons
will still show in the CSS, but without the codes you will just get Bowser, Wario, Captain Falco, Mario, Kirby, and Zelda.
Learn how to replace it in the OP it is all there.

Now you might see that the Brawl Minus CSS and SSS are there, I won't release this here, instead I will post link to the Brawl Minus download, so you can download it there, Please support the Brawl Minus Crew, They are working very hard.

With the release of the templates I also ask you guys to please post your creations here, so we can share them with everyone, and also don't forget the white glow around the character. :P

Also you must re-download the codes since they have changed.

Well I guess that's it! Again I apologize for all the waiting, and hope you enjoy my work.

Thanks.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: DMN666 on June 05, 2010, 04:09:33 PM
Hey can you make a SSS with a pic as a BG.I cant seem to find 1.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: JBG on June 05, 2010, 04:14:36 PM
Very nice, Very NICE dude. I do love the color schemes. Honestly the red and black and the Brawl- colors are a little bit obnoxious on the eyes, but I admire the amout of work you put into them.

Say, would you mind if I modified one of these to make my own CSS/SSS? It's something I've been trying for awhile, but I haven't been able to get it right.

And, I know I'm being very talkitive, but what is this CSS Manager V2 that you're referring to? A program that allows you to modify the CSS easier?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 04:15:20 PM
Hey can you make a SSS with a pic as a BG.I cant seem to find 1.
What?
Explain o.O

@Black Boo I guess you can make you own I can't stop you, just make sure to give proper credit please, I
put a lot of hard work on this.

And the CSS Manager lets you move the icons of the CSS, it is somewhere on Smashboards to tired to look...


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: DMN666 on June 05, 2010, 04:19:57 PM
Hey can you make a SSS with a pic as a BG.I cant seem to find 1.

What?
Explain o.O

(http://img51.imageshack.us/img51/7024/hni0033.jpg)
(http://img46.imageshack.us/img46/8915/hni0100.jpg)
See as they have a Pic as a BG.I want 1 for the SSS,can you make 1?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: JBG on June 05, 2010, 04:22:45 PM
Hey can you make a SSS with a pic as a BG.I cant seem to find 1.
What?
Explain o.O

@Black Boo I guess you can make you own I can't stop you, just make sure to give proper credit please, I
put a lot of hard work on this.

And the CSS Manager lets you move the icons of the CSS, it is somewhere on Smashboards to tired to look...

Wouldn't dream of not giving you credit. I'll find it myself, thanks for the tip in the right direction.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Ninka_kiwi on June 05, 2010, 04:23:23 PM
I really like the new red and black character selection screens but i was wondering if you could make a brawl + version of it. Thank you if you decide to make it :D


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Yoshiboshi3 on June 05, 2010, 04:27:52 PM
Robloxian.
(http://i46.tinypic.com/e85nqo.png)

Also, I'm having the same problem some others are having - my CSS order seems to be the normal brawl one (Even though its in the right configuration and such) and I dont have giga or warioman, I only have the alloys.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Chuy on June 05, 2010, 04:35:45 PM
Tried it out in-game looks awesome however had an error using the B- CSS codes and everything got all jumbled up however everything was still selectable
Using the Dark Flaming Blue CSS with the Giga and company and removed it


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 04:39:37 PM
Thank you very much for all your hard work asf1nk. We really appreciated it, but we wouldnt be able to thank you enough.  :D

Ok Lets see if the new codes work :)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 04:39:59 PM
Everything is all jumbled up for me, even with the Flaming Blue CSS. I downloaded the GCT codeset with everything on it and put it on my SD card, but I stil have the jumbling up problem. Am I being stupid with something or is there something more to this? >_>


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 04:53:16 PM
what do you mean jumpled up?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 04:57:02 PM
The select screen looks nothing like what your preview does; icons are stacked on top of each other and there's no alloy/warioman/giga bowser to be found.

Again, it's more than likely my fault but I have no idea how to fix it. I've been using your original Flaming Blue CSS for a long time now, and it was working fine until I tried putting in the new one.

As a side note, just downloaded your Stage Select and thats working perfectly. :)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 05:20:31 PM
Do you have the Custom CSS or the Normal one?
What codes did you download?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 05:23:00 PM
I have the custom one, the one that included the 6 extras. I downloaded the one that included all the codes, the one on the very bottom of the original post.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 05:47:29 PM
Weird works fine for me.
I hope your not using the GCT from the previous CSS.
Make sure you downloaded this one http://www.mediafire.com/?gmwxdimiy5m


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Chuy on June 05, 2010, 05:48:29 PM
Found an animation that caused my thing to be messed up
i'll upload it in a second


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 05:50:02 PM
Ok so I tried the new codes and downloaded the DFBCSS, used your codes with mine and almost everything is working great!.

I got the characters in their correct positions, got the portraits for Giga/wario/Alloys, passed my charbusttext from the previous 1.5 version :P and the SSS is even working with my .rel stages!!!.

The only thing is that when selecting the alloys, or Giga and Wario, they are just the original characters :(.. is there a code that may be affecting this?  I replaced all my previous codes with the ones posted :(

I tried the .gct file and it has the new characters so.. Im confused thxs for any help :)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Chuy on June 05, 2010, 05:52:33 PM
Anybody that's getting a messed up CSS try using this (http://www.mediafire.com/?yummmndttyx)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 05:54:19 PM
Weird works fine for me.
I hope your not using the GCT from the previous CSS.
Make sure you downloaded this one [url]http://www.mediafire.com/?gmwxdimiy5m[/url]


Yep, I'm using this one.

Oh well. =/ I guess I'll just use the normal CSS. Thanks for all your help, and keep on making awesome hacks. =P


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 05:58:36 PM
Weird works fine for me.
I hope your not using the GCT from the previous CSS.
Make sure you downloaded this one [url]http://www.mediafire.com/?gmwxdimiy5m[/url]


I got mine working and everything is in its correct place, maybe I could help. Did you use SLL the codes and downloaded the Flaming Blue one?
Yep, I'm using this one.

Oh well. =/ I guess I'll just use the normal CSS. Thanks for all your help, and keep on making awesome hacks. =P


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 05:59:45 PM
Weird works fine for me.
I hope your not using the GCT from the previous CSS.
Make sure you downloaded this one [url]http://www.mediafire.com/?gmwxdimiy5m[/url]


I got mine working and everything is in its correct place, maybe I could help. Did you use SLL the codes and downloaded the Flaming Blue one?
Yep, I'm using this one.

Oh well. =/ I guess I'll just use the normal CSS. Thanks for all your help, and keep on making awesome hacks. =P



What do you mean by SLL? That could be the problem, I have no idea what that is lol.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 06:01:31 PM
Sorry.. that was "ALL" :S


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 06:03:13 PM
Oh wow. How did I not catch that? >_<

I replaced the last codeset I had with the one that was provided in the first post, and downloaded the updated Flaming Blue CSS. I made sure, believe me, I was at this for about an hour before giving up and going to the normal blue one.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 06:04:21 PM
You got it to work?
so you had the old gct?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 06:13:00 PM
Oh, no, I didn't get it to work, I was just responding to what Angel said. :X


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 06:13:43 PM
@magikacp.Well this is what I did... Could help.

1) Deleted everythig at CODES folder, downloaded the .gct file, and copied.
2) Deleted everything at pf/menu2, downloaded the .rar file that has the Dark Flaming Blue, copied it and deleted the  "_darkblue", so it ends like "sc_selcharacter.pac"
3) Run it through Geckos.
Everything Worked, even GIGA/Warioman/Alloys

4) Tried with my RSBE01.txt file, replaced ALL the codes from the first post.
5) Extracted the charbusttxt77, from the 1.5 version (or the common5.pac if you hadnt the last version).
6)Replaced it in the new "sc_selcharacter.pac", to get my textures back.

CSS, in its correct position, just that Giga/Wario/Alloys are the original characters and not the ones suppossed.

And this is the part I need help from asf1nk, :(


 



Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 06:15:43 PM
Maybe if you re-do everyhting again, step by step....


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 05, 2010, 06:16:28 PM
....Oh crap. I think i might know what I did wrong.

Let me try resetting and loading brawl through Gecko os again. I've had it on like all day and I haven't reloaded anything. I hope this works, lmao

Edit: Worked like a charm. Alloys are working, Giga and WM are working as well. I feel like an idiot now.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 06:23:05 PM
umm angelbless did you download the GCT with everything included or did you make your own GCT from the text codes?
I downloaded everything from OP and mine worked perfectly.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 06:32:59 PM
Glad everything worked magicarp. :)

@asf1nk: When  I used the .gct everything worked fine. But when I copied the codes from the OP, replacing ALL of them in my txtcode, everything worked ecept that when choosing the new portraits, they are just the original characters :(


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Lord_of_D: on June 05, 2010, 06:33:25 PM
now, i feel like this:
http://www.youtube.com/watch?v=uBgIlaTC0vo


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: JBG on June 05, 2010, 06:52:11 PM
Again, sorry to bother, but how would you change the colors of the menu, like the borders and such? I see a bunch of codes in some of this data that say "000000FF", which I THINK is HTML for blue, but there's two more 0's on the front....

Oops, uhh, nevermind. I got it


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 07:06:41 PM
Angelbless I found the problem, I accidentally put two custom CSS codes. The extra one is now removed.

Black Boo, those numbers are in hex, each 2 digits represent Red/Green/Blue and the Alpha
although I don't remember the particular order of the digits it could bet Alpha/Red/Green/Blue or Red/Green/Blue/Alpha or might be some other order.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: JBG on June 05, 2010, 07:31:27 PM
Angelbless I found the problem, I accidentally put two custom CSS codes. The extra one is now removed.

Black Boo, those numbers are in hex, each 2 digits represent Red/Green/Blue and the Alpha
although I don't remember the particular order of the digits it could bet Alpha/Red/Green/Blue or Red/Green/Blue/Alpha or might be some other order.
Thankfully, I was able to figure it out. It's Alpha/Red/Green/Blue like you said.

Might have to change the color of the font I picked though...it's too green while the overal menu has a more teal feel. Heh. Rhyme.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 07:47:31 PM
You mean this one right?

ASF1nk's Custom CSS (No Alloys/Giga /Warioman) V3 [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 00000029
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C000000 00000000

if so ,  Im not using that one :(. Im using the
ASF1nk's Custom CSS V2  [spunit262] [18 lines]

:(


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: JBG on June 05, 2010, 08:11:35 PM
Again, kind of pestering, but you seem like the go-to guy about this. Is it possible to copy and paste the colors in groups, or do you have to do it COLOR BY COLOR...?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 08:11:58 PM
All the codes are right though.
You might of missed one code.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 08:16:12 PM
I reviewed it two times :(.....

Do you think you could please take at look at it if I upload it? :(



Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 05, 2010, 08:19:58 PM
ok
upload your text file


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 05, 2010, 08:42:40 PM
Thank you very much :D Here is it!
http://www.mediafire.com/?uowzdfmx5zj

Might have too many things though :S. But it has worked well to me so far, with stage textures, rels and everything else :)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: spaceroids on June 06, 2010, 01:46:51 AM
I tried loading the codes through the usb loader and i get characters stacked on one another like magikarp. But when i use the actual disk and gecko everything works fine. Is there a way around this or no


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Monstermash on June 06, 2010, 06:29:06 AM
K, here's some icons for the Flaming Blue CSS, can you please post them on the first page so everyone can use them?

Old ones, new background:
(http://i753.photobucket.com/albums/xx174/MonstermashCSP/MewtwoBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/CloudBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/DrMarioBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/ShadowBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/RosalinaBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/RoyBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/WispBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/MasterCheifBlue_small.png)                       (http://i753.photobucket.com/albums/xx174/MonstermashCSP/NarutoBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/DeoxysBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/ZeroBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/WaluigiBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/YoungLinkBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/SpecialBlue_small.png)

New ones, new background:
(http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnightBlue_small.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/DarkLinkBlue_small.png)

New names, old ones should already be in the first thread:
(http://i753.photobucket.com/albums/xx174/MonstermashCSP/DarkLink_name.png)

(http://i753.photobucket.com/albums/xx174/MonstermashCSP/GalactaKnight_name.png)

Hope you enjoy.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: zeno503 on June 06, 2010, 07:43:43 AM
Hey how can I edit the menu to only have the alloys and not Warioman and Gigabowser? If I have to edit something in just brawlbox or something that'd be grand.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Monstermash on June 06, 2010, 08:26:20 AM
ASF1nk, what's the code that you use to change the menu music to the Wifi waiting room sounds when you enter the CSS? You had the code in your last gct, but not in your current one...


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Fuery on June 06, 2010, 08:28:23 AM
I'm having trouble getting to the CSS. It keeps freezing eve if I replace the whole file without adding the CSP's, I also added the GCT with eveything on it but no change.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ChaosInvoker on June 06, 2010, 11:30:14 AM
could someone make a super sonic icon with the name to go with it? i wanna use it with my hyper sonic. i'd do it myself if i had photoshop, but T-T that won't happen any time soon!


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Monstermash on June 06, 2010, 11:35:13 AM
could someone make a super sonic icon with the name to go with it? i wanna use it with my hyper sonic. i'd do it myself if i had photoshop, but T-T that won't happen any time soon!

Yea, I could... do you have flaming blue CSS, Red & Black CSS, or Brawl Minus CSS?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: cfupn on June 06, 2010, 11:48:34 AM
Giga Bowser and Wario man not working


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: GodOfVengeance on June 06, 2010, 12:03:36 PM
I just want to say that everything works perfectly and I love you for this xD
Keep up the good work! =D


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Monstermash on June 06, 2010, 12:24:30 PM
Well Chaosinvoker, you never replied so I made one for the Flaming Blue CSS and one for the Red and Black CSS. It didn't turn out as I had hoped  :>.>palm: but anyways here they are.

CSS Icons:
(http://i753.photobucket.com/albums/xx174/MonstermashCSP/ICONTEMPLATEblue.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/ICONTEMPLATEred2.png)

CSS Name:
(http://i753.photobucket.com/albums/xx174/MonstermashCSP/SuperSonic_name.png)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Hamzr Bruh on June 06, 2010, 12:40:44 PM
Okay ASF I read the whole thing now there's only 1 question I have, Do we need codes for the SSS to work? Because I don't see anything stating it


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: spaceroids on June 06, 2010, 01:31:06 PM
Is ther a way to make these codes work on a usb loader?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ItalianStallion on June 06, 2010, 03:26:22 PM
yo man quick question, i have my own sss code arranged with just 6 stages on the melee page, and most of them on the front. how would i go about having that still but your background for it?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ChaosInvoker on June 06, 2010, 04:28:21 PM
i was out when you posted, sorry about that

thanks, already using it


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Monstermash on June 06, 2010, 04:39:32 PM
i was out when you posted, sorry about that

thanks, already using it

No problem.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 06, 2010, 05:47:06 PM
yo man quick question, i have my own sss code arranged with just 6 stages on the melee page, and most of them on the front. how would i go about having that still but your background for it?
I Have my own  SSS, and the background applied to it :D


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ItalianStallion on June 06, 2010, 05:51:25 PM
I Have my own  SSS, and the background applied to it :D

nice man. would u mind explaining how to do that? i dont think ASF1nk did. He did talk about CSS but already got that done


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 06, 2010, 06:26:24 PM
Sure!.. but I dont I did something important :P. I just copied the codes that asf1nk posted, and replaced them with the ones in my 7.0.3 version.  I had a SSS Code there that worked with stage textures  and rel files.

Anyway I just added the sc_selmap.. to the same folder of the sc_selcharact... X:pf/menu2. As in the first time, this one had privileges over common5, so I had to copy my stage icons over the sc_selmap.... which reminds me I yet asked asf1nk if he has read my code and if he could post the background/borders of the stages too :P

Anyway I hope it helps :)



Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: misterpimp5757 on June 06, 2010, 06:58:21 PM
to remove alloys, gigabowser, and  warioman. u can just take ur code and add 28 to where the alloys, gigabowser, and warioman come up....i told u this when u gave it to me.

0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C282828 28282800


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Yoshiboshi3 on June 06, 2010, 07:10:17 PM
to remove alloys, gigabowser, and  warioman. u can just take ur code and add 28 to where the alloys, gigabowser, and warioman come up....i told u this when u gave it to me.

0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C282828 28282800

Could you make a code that has giga and warioman but no alloys? My friend wants that.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ItalianStallion on June 06, 2010, 07:36:00 PM
Sure!.. but I dont I did something important :P. I just copied the codes that asf1nk posted, and replaced them with the ones in my 7.0.3 version.  I had a SSS Code there that worked with stage textures  and rel files.

Anyway I just added the sc_selmap.. to the same folder of the sc_selcharact... X:pf/menu2. As in the first time, this one had privileges over common5, so I had to copy my stage icons over the sc_selmap.... which reminds me I yet asked asf1nk if he has read my code and if he could post the background/borders of the stages too :P

Anyway I hope it helps :)



well yeh i know most of the stuff u mentioned. wat i dont understand is if u do need his SSS code or not. i have my own SSS code arranged to my liking. if i have add his SSS code then its not gonna be arranged my way at all obviously


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Chuy on June 06, 2010, 07:39:48 PM
Try it with yours first and see if it works


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 06, 2010, 07:42:04 PM
well.. i havent seen a SSS code on the OP :(.

*checks again*  No SSS code, just CSS code :)



Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: misterpimp5757 on June 06, 2010, 08:17:34 PM
to remove alloys, gigabowser, and  warioman. u can just take ur code and add 28 to where the alloys, gigabowser, and warioman come up....i told u this when u gave it to me.

0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C282828 28282800

Could you make a code that has giga and warioman but no alloys? My friend wants that.

0668310C 00000030
387E006C 3B600000
3C808068 38840DE0
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04690338 48000068
066900d8 00000008
2c170028 41820168
02680DE0 0022FFFF
06680DE0 0000002F
00010203 06070811
12091A0E 17161320
21260D05 14101F25
1B0B270C 15242218
0A231929 0F045D5E
5C282828 284c5500

there ya go.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 06, 2010, 08:35:29 PM
Geez misterpimp thats great.. wonder whats wrong with my code that only shows the portraits but cant play withj alloys or Giga, just the original characters from the portraits :S


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ItalianStallion on June 06, 2010, 08:36:30 PM
well i just tried it and i still used my same old code n it worked perfectly.

thanks a lot ASF1nk!!

[/fanboy]


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: spaceroids on June 06, 2010, 08:51:50 PM
is there a way to get this to work using the codes through a usb loader?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 06, 2010, 09:02:27 PM
Ah sry huys for not replyingim super sick.
First of all the SSS needs no codes so anycode you use with it adding stages and stuff should work fine.
Also removing giga bowser and alloys wont remove them from the, that will just make them regual bowser and regular wario.
To remove them you have to edit the "pos" animation or you can just use CSS manager v2, open the file in CSS manager change the number of characters to 47 and just select gigabowser and warioman icons, and make the x and y transition 0 or something.

To the guy asking about the USB loader, I heard you can just use the latest neo gama which also plays games from USB and just add the "gameconfig.txt" to the root of your SD card.

http://sites.google.com/site/brkirch/gameconfig.zip?attredirects=0

I have not tested this so idk if it will work.

pce.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: spaceroids on June 06, 2010, 09:18:57 PM
much thanks, i will try it now


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: RyuujinZero on June 06, 2010, 09:19:42 PM
Quick request since I lack the resources to do this, all using the new dark flaming blue icons:
Zero character icon
Rosalina character icon
Shadow character icon
Wisp character icon
Mewtwo character icon
Cloud character icon
Master Chief character icon
Vivi character icon (black mage)
Geno character icon
Raichu character icon


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 06, 2010, 09:33:42 PM
I hope you recover soon asfink :)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Chuy on June 06, 2010, 10:02:02 PM
Quick request since I lack the resources to do this, all using the new dark flaming blue icons:
Zero character icon
Rosalina character icon
Shadow character icon
Wisp character icon
Mewtwo character icon
Cloud character icon
Master Chief character icon
Vivi character icon (black mage)
Geno character icon
Raichu character icon

Go here (http://forums.kc-mm.com/index.php?topic=9227.0)
Hey ASF1nk i'm surprised you haven't done a custom menu to match the backgrounds i'd love to see that however it is up to you if you decide to do it or not
But i hope you feel better dude


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Moonshine_Graffiti on June 06, 2010, 10:46:35 PM
Hey, can you make ASF1nk's Custom CSS V2 code for NTSC-J?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 06, 2010, 10:59:15 PM
I can't I don't know how to port codes.
I recommend you using the Normal CSS that is if ntsc-j has the file patch code.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: RyuujinZero on June 07, 2010, 02:10:56 PM
Could you post the dark flaming blue outline template for the SSP? And what size did you resize the small stage selection images to before pasting them in?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Carlton on June 07, 2010, 06:21:08 PM
when i used your black and red css, for some reasons some of the characters overlap each other. is there something i did wrong?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 07, 2010, 07:27:35 PM
ASF1nk.. had you had the time to check my code? :(


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Moonshine_Graffiti on June 07, 2010, 08:34:43 PM
I can't I don't know how to port codes.
I recommend you using the Normal CSS that is if ntsc-j has the file patch code.

*sigh*
The whole reason I was waiting for this was so I could play as Alloys/Giga/Warioman.

Does anybody know how to port to NTSC-J?? I want this so badly.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Xplo on June 07, 2010, 10:03:16 PM
Dude I love your CSS, SSS, and your Toon Link and I hope you feel better soon!

Oh, and for some reason everytime I go as the Alloys, right after I choose a stage, the game will freeze. This happened every other time I tried to input the Alloys into the game as well. Does anyone know anything about this? And sorry if I'm asking in the wrong spot, I'm new to this >.>


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ItalianStallion on June 08, 2010, 02:11:24 AM
alright just imported by big portraits one by one for my SSS cause when i did it all together i got a freeze.

is there a limit for how many small, big portraits and sss names u have? i know in the regular white background its not but maybe with the flashing red one that ASF1nk made there is a limit. anyone?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Carlton on June 08, 2010, 05:19:23 AM
i'm sorry i seen the big red letters telling me what to do and ignored them. i got everything working its just that even though im not using the gct file to see warioman giga bowser and alloys, im still seeing them, and i know im not using the gct file that comes with everything.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Dirtboy345 on June 08, 2010, 08:43:01 AM
alright just imported by big portraits one by one for my SSS cause when i did it all together i got a freeze.

is there a limit for how many small, big portraits and sss names u have? i know in the regular white background its not but maybe with the flashing red one that ASF1nk made there is a limit. anyone?
no they both have the same file size limit, the only thing the new ones take up more space making it harder to fit the pictures, if you run out of space try to make a blank one with not much or something like that


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 08, 2010, 09:26:50 AM
@Angelbless
I took a look at it and everything seems fine, are those the B+ codes? the CSS always had problems with B+, so if we cant find a solution I suggest you ask them.

@Moonshine
As far as I know there are no codes for Giga and company for NTSC-J.

@Carlton
if you Ignored the "big red letters telling you what to do" then why are you asking questions? They are there for a reason read them!

@Italian
I did not decrease the amount of color for the SSS like I did for the CSS your going to have to do that on your own.

@Xplo
Did you use my codes?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Xplo on June 08, 2010, 01:52:16 PM
Every single one of them. The weird thing is that Warioman and Gigabowser work just fine.

And I think I may see the problem with the CSS on B+ lol. If you replace the char_bust_tex_lz77 with the one from your common5.pac the BG will turn like a cracked white color that keeps changing everytime you go to a different color; but if you use the regular char_bust_tex_lz77 (the one that came with the CSS) then it will look just fine. So it has something to do with the char_bust_tex_lz77 and I'm doing my best messing around with it to find out how to fix it.

So far just modifying the char_bust_tex_lz77 is making do the weird cracked white changing color thing. Is there a version where the color does not change because I think that may be it. And I was able to fix the Alloys, turns out the reason was that I had files for them in my fighter file and those killed the Alloys instead of letting me play as them lol. But thank you for taking the time to read and erspond to my post. I'll keep you updated on the CSS with B+ experiments.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: RyuujinZero on June 08, 2010, 01:53:57 PM
Skipped me bro


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ItalianStallion on June 08, 2010, 02:23:37 PM
@Italian
I did not decrease the amount of color for the SSS like I did for the CSS your going to have to do that on your own.

Oh alright thats what happened then. Thanks =]


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 08, 2010, 07:11:06 PM
I see .. yeah.. those are B+ codes :(

Thxs for taking a time to look at it :)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Fuery on June 08, 2010, 08:32:26 PM
fixed my problem ^_^ I just want to know how to fix the music in the CSS and SSS so it plays the X07 (brawl rock version) music like your flaming blue CSS?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Moonshine_Graffiti on June 08, 2010, 08:43:53 PM

@Moonshine
As far as I know there are no codes for Giga and company for NTSC-J.



There are, I get all my Japanese codes from this place.

http://kenta3753.web.fc2.com/wiihack/code_list/rsbj01_00.html

It includes nearly all the codes made for NTSC-U ported to NTSC-J, and I have every code your CSS requires except for your "AS1nk's Custom CSS V2" code. I'm so close!! I've tried piecing together your code from the ones on that website, but I really haven't much of an idea about what should go where.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Xplo on June 08, 2010, 09:19:19 PM
I've tried piecing together your code from the ones on that website, but I really haven't much of an idea about what should go where.


This post I found might help with that: http://www.smashboards.com/showpost.php?p=6360644&postcount=3238

Anyway, ASF1nk I found out that if you edit ANYTHNING in the file for the CSS it will mess up the BG, me be working on it now :D Oh and really stupid question here but how do you get rid o the names of the characters in the icon boxes? I know how to find them and everything but when I try to replace them with a transparency the transparency goes completely black >.>

Also I do have an Ichigo icon and name if you would like me to post it but I have absolutely no idea how xD I can also fill out requests for the icons etc. if you would like me too.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: ASF1nk on June 09, 2010, 12:47:29 AM
@Moonshine

Ok here are all of the codes i could compile from your site, though it is missing the CSS Fix code, very important code. Idk if you have it though.

http://www.mediafire.com/?kmotw2mgjjg

@xplo

The code from the link, I have it and I doubt it has anything to do with your problem, its B+ fault.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: renkaken on June 09, 2010, 06:48:02 AM
(http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCMEWTWO.png?t=1276087567)
(http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCRLLOYD.png?t=1276087567)
(http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCROSALINA.png?t=1276087567)
(http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCROY.png?t=1276087567)
(http://i861.photobucket.com/albums/ab174/renkaken/th_MENSELCROY2.png?t=1276087567)


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: JBG on June 09, 2010, 09:41:36 AM
"The CSS always had a problem with B+"

Odd. It works fine for me. But I'm using a random throwtogether of codes on mine, and I bet most of them are really old and out of date.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: hero1771 on June 09, 2010, 12:23:44 PM
im glad that u have now included the alloys, ASF1nk


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Xplo on June 09, 2010, 01:25:28 PM
Odd. It works fine for me. But I'm using a random throwtogether of codes on mine, and I bet most of them are really old and out of date.

Are you using different CSPs and CSS icons? If so can you pm what your codes are? This is becoming a pain to fix >.>


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Bigman40 on June 09, 2010, 02:46:11 PM
Is there any specific reason why you don't include Zerosuit Samus in your CSS?

Excellent update by the way.

Edit: never mind. I'm just dumb and can't see lol.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 09, 2010, 11:39:03 PM
(http://i197.photobucket.com/albums/aa41/angelbless45/Varios/Toad.png)
(http://i197.photobucket.com/albums/aa41/angelbless45/Varios/SSonicBlue.png)
(http://i197.photobucket.com/albums/aa41/angelbless45/Varios/SSonicRed.png)
(http://i197.photobucket.com/albums/aa41/angelbless45/Varios/BlueToad.png)
(http://i197.photobucket.com/albums/aa41/angelbless45/Varios/ToadRed.png)

I did some CSP, But I forgot to add the white border :P


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Monstermash on June 10, 2010, 06:07:13 AM
ASF1nk, can I ask what is the code  that you used to change the CSS music to the Online practice Room music? It was in your first GCT, but not in the current one :( Could you add the code to your current GCTs? Thank You.

BTW, here's some more CSS icons for Raichu, Geno, and Vivi:

(http://i753.photobucket.com/albums/xx174/MonstermashCSP/RAICHU_blue.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/GENO_blue.png)  (http://i753.photobucket.com/albums/xx174/MonstermashCSP/VIVI_blue.png)   


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Yoshiboshi3 on June 10, 2010, 11:09:43 AM
ASF1nk, can I ask what is the code  that you used to change the CSS music to the Online practice Room music? It was in your first GCT, but not in the current one :( Could you add the code to your current GCTs? Thank You.

BTW, here's some more CSS icons for Raichu, Geno, and Vivi:

([url]http://i753.photobucket.com/albums/xx174/MonstermashCSP/RAICHU_blue.png[/url])  ([url]http://i753.photobucket.com/albums/xx174/MonstermashCSP/GENO_blue.png[/url])  ([url]http://i753.photobucket.com/albums/xx174/MonstermashCSP/VIVI_blue.png[/url])   


THANK YOU FOR GENO


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: chandler on June 10, 2010, 12:47:15 PM
thanks so much. I wanted all the alloys and giga bowser with wario man on the main menu. NOW IT HAS HAPPENED. thanks to you.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Magikarp on June 10, 2010, 01:48:15 PM
Hi, is there anyway you can upload your last codeset as a text file? I would like to add more codes to that but can't seem to figure out how to port the GCT file to the Code Manager. Thanks. :d


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: angelbless on June 10, 2010, 08:30:23 PM
Hi, is there anyway you can upload your last codeset as a text file? I would like to add more codes to that but can't seem to figure out how to port the GCT file to the Code Manager. Thanks. :d

I think that may help me too :(


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: crwys on June 11, 2010, 02:27:10 AM
Using the
"GCT: Contains Everything Brawl Essential, Custom CSS Essential, Brawl Optional,
          Giga Bowser/Warioman/Alloys Codes.  Download here"
GCT File on my SD card works and everything. But there it freezes a lot, after chosing the level,  when choosing the alloys and giga bowser.
Is there any way to fix this?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Yoshiboshi3 on June 11, 2010, 10:28:14 AM
Using the
"GCT: Contains Everything Brawl Essential, Custom CSS Essential, Brawl Optional,
          Giga Bowser/Warioman/Alloys Codes.  Download here"
GCT File on my SD card works and everything. But there it freezes a lot, after chosing the level,  when choosing the alloys and giga bowser.
Is there any way to fix this?

I find it freezes for me if I do a match with all four alloys and nobody else. Is this what you're doing?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: misterpimp5757 on June 11, 2010, 11:03:07 AM
hey asf1nk, how come u got no dl for B-?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Fuery on June 11, 2010, 12:20:12 PM
do you know how to load the codes onto a backup copy of brawl. I added the jap voices.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: OniTheWolf on June 11, 2010, 01:37:42 PM
ASF, is there anyway I can replace the extra small Bowser Icon (the small one that's Giga Bowser) on your Blue CSS With one I downloaded of Giga Bowser? Cuz I'm looking in miscdata[70] and I only see one Bowser Icon. Is it that both run off the same icon? So I can't get a custom Giga Bowser one without changing Bowser?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Beyond on June 11, 2010, 01:42:25 PM
ASF, is there anyway I can replace the extra small Bowser Icon (the small one that's Giga Bowser) on your Blue CSS With one I downloaded of Giga Bowser? Cuz I'm looking in miscdata[70] and I only see one Bowser Icon. Is it that both run off the same icon? So I can't get a custom Giga Bowser one without changing Bowser?
They both use the same picture for there icons, there's no way to change that.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: NaiBeatle on June 11, 2010, 02:28:36 PM
What is the file limit for sc_selcharacter? Mines is 3.57 MB, but it says the size on disk (whatever that means) is 3.59 MB


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Beyond on June 11, 2010, 02:38:43 PM
What is the file limit for sc_selcharacter? Mines is 3.57 MB, but it says the size on disk (whatever that means) is 3.59 MB
I wouldn't recommend going higher than 3.7mb. Mine is at 3.6 a right now, but I've gone over 3.7 before and got the dreaded BEEEEEEEEEEEEEEEEP.


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: NaiBeatle on June 11, 2010, 03:06:52 PM
Crap...Do I have to change most of the CSPs and reduce the colors? \:

Also, how do I add the white glow to the CSI? (Character Select Icon..haha, CSI: Miami.)


EDIT: The CSS I'm using right now is the Flaming Blue one, and it's also 3.57 MB but it works. The Red CSS, which is the same size, won't work..


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: piegod168 on June 11, 2010, 07:12:22 PM
Um, is the bottom row of character selection screen suppose to go under the "ready to go bar". And after i downloaded the Dark Blue CSS, my new textures that i added after i downloaded it does not seem to work anymore, any help?


Title: Re: ASF1nk's Textures ****June 5 - BIG Update!!!****
Post by: Moonshine_Graffiti on June 12, 2010, 04:56:07 AM
@Moonshine

Ok here are all of the codes i could compile from your site, though it is missing the CSS Fix code, very important code. Idk if you have it though.

[url]http://www.mediafire.com/?kmotw2mgjjg[/url]



Awesome, the CSS works perfect now. I have the CSS Fix, so here is my RSBJ01.gct, for any other NTSC-J users out there who need it.
Thanks ASF1nk.

http://www.mediafire.com/?jouzyyjjima


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on June 13, 2010, 01:00:37 AM
Thanks Moonshine also would you like posting your text file so ppl can add their own codes, thx.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ADJSonic on June 13, 2010, 08:24:50 AM
Would u please make a sasuke Uchia Icons.

Shippudeon.

Normal background.

Same with ur naruto.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: cyberdark on June 13, 2010, 09:26:45 AM
man that is so awesome 
Character Icons
can please  make one of majora's  man


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Moonshine_Graffiti on June 13, 2010, 07:13:32 PM
Thanks Moonshine also would you like posting your text file so ppl can add their own codes, thx.


Yeah no problem, here it is.

http://www.mediafire.com/?oz3lewywmvz


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: cyberdark on June 14, 2010, 07:27:41 AM
thanks for making majora's  Character Icons you rock


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on June 14, 2010, 11:46:27 AM
I feel somewhat sad.  My icons were totally ignored :(  That said though due to how the whole CSS hacking thing works though, they aren't too useful (unless of course for example someone would be willing to replace both Bowser and Giga Bowser with my Giga Bowser icon).


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Gamedominator06 on June 14, 2010, 12:48:23 PM
If I could make some minor requests, could I get the templates for both variants of your recent CSS icons? In addition, would you be able to make a character select name in that style for Lloyd? Thanks in advanced. You have some absolutely fantastic work here.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on June 14, 2010, 11:20:37 PM
Wow I can't believe it went over the photobucket bandwidth 10 days into the month. <.<
sorry for the images guys.

@silentdoom
I added your icons sorry I missed them.

@Gamedominator06
I see you haven't checked the OP since the templates are there.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: NaiBeatle on June 15, 2010, 12:29:40 AM
I saw an Amy PSA being made on SmashBoards, so I went and made...

(http://img22.imageshack.us/img22/1276/1amy.png)(http://img202.imageshack.us/img202/4027/2amy.png)(http://img291.imageshack.us/img291/3448/amy3e.png) (http://img80.imageshack.us/img80/4191/amyname.png)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on June 15, 2010, 09:07:33 AM
Great work yet again ASF. I'm so glad you made a normal version. I got tired of unplugging my controller everytime when my friends were over


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: lordhelmet on June 15, 2010, 04:09:12 PM
Bahh, all your pictures are gone.  And I can't find a DL for the B- one!


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Dannyo on June 15, 2010, 07:35:57 PM
did anyone have the pictures before they were gone? if u do can u place a download link thanks


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Segtendo on June 15, 2010, 07:38:20 PM
Your Photobucket exploded on you D:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: dingo on June 15, 2010, 07:39:26 PM
And that's why it's made clear not to use photobucket >_>

Tinypic and Imageshack are better for this reason.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on June 16, 2010, 09:26:53 AM
Which codes should I omit for the normal CSS to work properly? Because my game keeps freezing at the SSS now.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 16, 2010, 10:29:59 AM
Whats up with the "photobucket upgrade to pro" icons? :(


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: dingo on June 16, 2010, 11:10:05 AM
Exceeded his bandwith. Biggest problem with using photobucket.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Oizen on June 16, 2010, 11:22:20 AM
Whats up with the "photobucket upgrade to pro" icons? :(
:>.>palm:



Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: CoreElf on June 16, 2010, 05:31:42 PM
Blah, your photobucket died.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: chandler on June 17, 2010, 11:14:25 AM
what happen to all of the pictures and character icons??????? I just added zero and now i need his name tag.... plz help.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: dingo on June 17, 2010, 11:40:58 AM
ASF should have gotten a PM from one of his hacks being reported for the broken image. Everybody has to wait for him re-upload on another image hosting site. Stop complaining about it. He should be working on fixing the links.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: darkchris126 on June 17, 2010, 04:38:48 PM
Which codes should I omit for the normal CSS to work properly? Because my game keeps freezing at the SSS now.
The same thing happened to me and then i was told about this code that stops the frequent ss freezes.

Disable Custom Stages 1.1 [Phantom Wings]
* 046B841C 48000040


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: darkchris126 on June 17, 2010, 04:40:40 PM
Which codes should I omit for the normal CSS to work properly? Because my game keeps freezing at the SSS now.
The same thing happened to me and then i was told about this code that stops the frequent sss freezes.

Disable Custom Stages 1.1 [Phantom Wings]
* 046B841C 48000040


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: JBG on June 17, 2010, 05:47:18 PM
Holy crap man, I'm seeing a lot of pictures from photobucket saying BANDWITH EXCEEDED

you might wanna fix that.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Queen Chrysalis on June 17, 2010, 07:04:47 PM
Something I made out of boredom enjoy used asflnk's character icon font  :af: (http://img208.imageshack.us/img208/9994/menselchrchrfacebgtemp1.png)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: zigheart on June 18, 2010, 09:23:13 AM
forgive the nooblet question but is there an easy way to edit codes in a gct without having to back up the original txt file and change that? i hope that made sense. -.-


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on June 18, 2010, 01:26:56 PM
Thanks for putting them up.  I'll get down to doing more!

Though I can only do them from the original icon since it won't let me view most of the pictures since it says I need to upgrade to photobucket pro


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on June 18, 2010, 01:53:52 PM
Here are a few more CSI's if nobody has done them already:
(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/My%20CSIs/Tekkaman.png)(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/My%20CSIs/TravisTouchdown-1.png)(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/My%20CSIs/ViewtifulJoe.png)

Tekkaman, Travis Touchdown and Viewtiful Joe.  I may do fonts as well once I get to grips with how to do them.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: lordhelmet on June 19, 2010, 01:05:58 AM
Are you gonna post a DL for the B- CSS/SSS?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: PrettyCoolGuy on June 19, 2010, 03:26:51 PM
i did everything you said to do for the flaming css but all the icons are still scrambled around everywhere what do i do?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: FireKirby7 on June 20, 2010, 12:20:15 AM
Do these CSSs work with the Riivolution method? Instead of File Patch? I searched the thread and no one asked about this. If anyone knows, please tell me where to put the files and whether to name them either with or without the "_en" suffix. I tried experimenting with the files and the CSS either doesn't show up or freezes. I'm using a SDHC card :kdance:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Micaiah on June 20, 2010, 02:41:17 AM
Do these CSSs work with the Riivolution method? Instead of File Patch? I searched the thread and no one asked about this. If anyone knows, please tell me where to put the files and whether to name them either with or without the "_en" suffix. I tried experimenting with the files and the CSS either doesn't show up or freezes. I'm using a SDHC card :kdance:
Of course it works...^^
I use riivolution too, but I use the normal flaming blue CSS, 'cause the codes that you need to make this CSS work are only for NTSC-U...
Anyway this file goes into the menu2 folder, put the suffix _en(I put it 'cause PAL use: _en, _it, _es, _fr and _de 'cause PAL uses 5 languages or 6, which means if you put _en but you Brawl is in italian it will never work, but I'm ot sure if you have to put the suffix on NTSC)
and remember to use ocarina too, 'cause if you don't you won't be able to select some characters....


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: libertyernie on June 20, 2010, 09:14:56 AM
NTSC also needs the _en suffix.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Leon1337Assasin on June 20, 2010, 05:47:36 PM
Everytime I try to dl the red and black css, it just sends me back to this topic, and I don't see any DL links for the red and black css....


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Esokira on June 21, 2010, 06:15:39 AM
Theres a prob with the most of the pics. It says '' Get Photo bucket Pro!'' But i dont want 2 get Photo Bucket pro, can you please change so you dont have to get photo bucket pro PLZ!!!!!!! Thank you!


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Puraidou on June 21, 2010, 06:21:02 AM
Theres a prob with the most of the pics. It says '' Get Photo bucket Pro!'' But i dont want 2 get Photo Bucket pro, can you please change so you dont have to get photo bucket pro PLZ!!!!!!! Thank you!
wha? He only exceeded the bandwidth limit, the only thing he can do is either remove some pics he's not using from photobucket or create a new photobucket/tinypic/imageshack account and post them there and relink here.
So YOU don't need Photobucket Pro.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ??_? on June 21, 2010, 07:04:14 AM
lol poor ASF1nk has to deal with all these n00bs


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on June 21, 2010, 10:27:23 AM
This CSS keeps freezing on me and I'm only using the normal one and I followed your directions. I dont see what Im doing wrong



Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on June 21, 2010, 12:44:00 PM
@SpaceNinjaStridez
Which version of the game are you using?  NTSC or PAL?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on June 21, 2010, 04:56:00 PM
I'm using NTSC and I'm not even using anything besides the File Patch thing.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Micaiah on June 21, 2010, 05:02:27 PM
I'm using NTSC and I'm not even using anything besides the File Patch thing.
Then you need to use the codes for make the CSS works check out the first page...^^


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on June 21, 2010, 05:42:41 PM
Wow....I already read all the instructions on the first page I'm not that ignorant. His instructions don't help the problem


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on June 21, 2010, 06:05:58 PM
did u go above the file size limit with ur CSPs? :|


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: angelbless on June 21, 2010, 08:13:38 PM
Do these CSSs work with the Riivolution method? Instead of File Patch? I searched the thread and no one asked about this. If anyone knows, please tell me where to put the files and whether to name them either with or without the "_en" suffix. I tried experimenting with the files and the CSS either doesn't show up or freezes. I'm using a SDHC card :kdance:
Of course it works...^^
I use riivolution too, but I use the normal flaming blue CSS, 'cause the codes that you need to make this CSS work are only for NTSC-U...
Anyway this file goes into the menu2 folder, put the suffix _en(I put it 'cause PAL use: _en, _it, _es, _fr and _de 'cause PAL uses 5 languages or 6, which means if you put _en but you Brawl is in italian it will never work, but I'm ot sure if you have to put the suffix on NTSC)
and remember to use ocarina too, 'cause if you don't you won't be able to select some characters....


Great ! thats whatr I needed to heard :D!


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on June 21, 2010, 11:15:51 PM
No I don't even use stupid CSPs. I followed all of your instructions and it doesn't work, and I don't think you're taking me seriously so just forget it =/


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Plasmakirby on June 22, 2010, 08:02:34 AM
Everytime I try to dl the red and black css, it just sends me back to this topic, and I don't see any DL links for the red and black css....

you mean the one with the cool layout, where the CSP's are on the sides? I'm looking for that too


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 22, 2010, 09:43:13 AM
crap, i need to redownload the css and the DL isnt even there... :/


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Dannyo on June 22, 2010, 10:32:10 AM
actually it is there. the bottom photobucket icon in the categories is the download link. when you put your cursor over it, it will change


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 22, 2010, 11:09:29 AM
actually it is there. the bottom photobucket icon in the categories is the download link. when you put your cursor over it, it will change

Thanks for telling me that, now i can get riivolution working. :)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on June 22, 2010, 02:09:38 PM
No I don't even use stupid CSPs. I followed all of your instructions and it doesn't work, and I don't think you're taking me seriously so just forget it =/

Are you completely sure?  Say EXACTLY where you put the CSS.  Did you put it in pfmenu2 or pf/menu2?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 22, 2010, 02:19:09 PM
Anyone have this working in Riivolution? i really want to use it but it keeps jacking up... :'(


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Micaiah on June 22, 2010, 02:43:25 PM
Anyone have this working in Riivolution? i really want to use it but it keeps jacking up... :'(
Are you using the codes?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 22, 2010, 02:46:18 PM
Anyone have this working in Riivolution? i really want to use it but it keeps jacking up... :'(
Are you using the codes?


yup, even removed the file replacement code.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Micaiah on June 22, 2010, 02:49:38 PM
Anyone have this working in Riivolution? i really want to use it but it keeps jacking up... :'(
Are you using the codes?


yup, even removed the file replacement code.
Then I'm sorry but I don't know what the problem could be.....unless you use PAL


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 22, 2010, 03:03:38 PM
nah, im ntsc. I'll guess stick with gecko then. for now.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Micaiah on June 22, 2010, 03:05:43 PM
nah, im ntsc. I'll guess stick with gecko then. for now.
Have you checked if ocarina handler is enabled?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 22, 2010, 03:37:14 PM
oh the codes work, but for some reason it jumbles the css. I might of just found the solution, so ill try that now.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Leon1337Assasin on June 22, 2010, 04:46:23 PM
Everytime I try to dl the red and black css, it just sends me back to this topic, and I don't see any DL links for the red and black css....

The new CSS he made, the red and black one, everytime I click it, it sends me back here lol
you mean the one with the cool layout, where the CSP's are on the sides? I'm looking for that too


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: FireKirby7 on June 22, 2010, 08:40:26 PM
oh the codes work, but for some reason it jumbles the css. I might of just found the solution, so ill try that now.


I love your Mega Man X texture for Captain Falcon and your Obama for Snake. I have 4 MMX textures now lol.  ;D
anyway, I have the same problem as you, I'm ntsc, using Riivolution, file patch disabled, the codes are on, (I can see and play as the Alloys, Giga Bowser, and Wario Man) correct path for the files and my CSS still isn't working. You mind telling me what your solution is? I have CSPs enabled and I know they work, but that really should'nt get in the way of the CSS because that overpowers the common5_en.pac, right? >_> My game isn't freezing, the CSS just doesn't show up.
My sc_selcharacter_en.pac is in SD:\private\wii\APP\RSBE\shared\menu2. (I'm using the Smashmods XML) Someone please tell me if I'm doing anything wrong x_x

for you ppl looking for the Red & Black CSS, it's on the front page, it's just that a broken image is representing the link :o

Red & Black CSS: http://www.mediafire.com/?yfihzi2zyom
Normal Red & Black CSS: http://www.mediafire.com/?ommzkmezijm

off topic, but where do main menu textures (like the Color Changing Menu) go in Riivolution? I dont think there's a pfmenu2 for Riivolution :x


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on June 23, 2010, 12:37:36 PM
No I don't even use stupid CSPs. I followed all of your instructions and it doesn't work, and I don't think you're taking me seriously so just forget it =/
Are you completely sure?  Say EXACTLY where you put the CSS.  Did you put it in pfmenu2 or pf/menu2?





I put in under pf/menu2 like I've done with every CSS hack I've used...>_> I don't get how all of his other CSS menus have worked then when I use the normal version I get all these problems.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: PrettyCoolGuy on June 23, 2010, 04:33:48 PM
every time i try ANY kind of css my wii freezes btw im using riivolution


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: megamacchris on June 25, 2010, 04:48:17 PM
ehh, riivolution isnt the best thing. it wont load anything but the character and stage textures. it wont load a CSS file at all.
so, thats not the problem causing your freeze. look into it.
btw, i was using the pics for my own CSS, when i mistakenly closed the window, and then when i went back, all the pics were broken  :srs:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Lord Prosper on June 25, 2010, 05:17:45 PM
Bandwidth fail D:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: [TSON] on June 26, 2010, 03:04:41 AM
Uh, Riivolution loads CSS and SSS files, bro. You just need to put them inside of common5.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: cuckoos on June 26, 2010, 05:04:19 AM
Wow, so many broken images. It's unbearable, you should really fix that.

And can I have a download to the Red + Black CSS? I don't see it anywhere in the OP, and your BrawlVault sure doesn't link to it.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on June 26, 2010, 06:50:52 AM
<.< I don't suppose you want to donate for pro do you? (smirk)
Beh I think PB tryna scam me into going pro...so weird it exceeded 10 days into the month... (d)
But meh it is done I R PRO NOW...for this month at least. <.<


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yoshiboshi3 on June 26, 2010, 11:17:56 AM
<.< I don't suppose you want to donate for pro do you? (smirk)
Beh I think PB tryna scam me into going pro...so weird it exceeded 10 days into the month... (d)
But meh it is done I R PRO NOW...for this month at least. <.<


Use Tinypic?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Lord Prosper on June 26, 2010, 10:05:53 PM
Hate to be a burden, any chance the Brawl- CSS could see some custon character love? (Or at least a template so I could do it myself? :3)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: NaiBeatle on June 26, 2010, 11:27:59 PM
Put in OP?

(http://img22.imageshack.us/img22/1276/1amy.png)(http://img202.imageshack.us/img202/4027/2amy.png)(http://img291.imageshack.us/img291/3448/amy3e.png) (http://img80.imageshack.us/img80/4191/amyname.png)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on June 26, 2010, 11:38:13 PM
Lol you might of noticed the custom B- CSS wasn't released because B- fans apparently are too lazy :<
So if you're not lazy, and are willing get up to unplug your controller, show some interest for me to release.


[Not asking for attention, just trying see if anyone even cares for it]


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ItalianStallion on June 26, 2010, 11:47:52 PM
yeah man use tinypic. i dont pay anything :)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: panama007 on June 27, 2010, 12:46:46 PM
Can someone tell me where exactly in the sc_selcharacter.pac is the menu buttons background colors. because what I want is ASF1nk's layout, but with the Brawl- color scheme, so far I've changed the background, the character icons, and a couple buttons I was able to find to the purple color, but they aren't all changed. Has someone already done this? If not, does someone know exactly what I would need to change. I would think it's something simple like a palette, but I can't find the exact one.

http://img13.imageshack.us/img13/5970/20100627145151.jpg


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: -=STRAFE on June 27, 2010, 05:10:28 PM
how do i get the new CSS layout? ...im using the codes (Brawl Essential, CSS, and Optional) and the texture and i have all the new character icons but the player slots are in normal position :[


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: skyver on June 27, 2010, 06:53:35 PM
uuhhh, i dont have a common5.pac, where can i get one? or how can i make one to modify with this css?.
i did everything and doesn't work for me.
Edit: i downloaded one but it frezzes in the loading screen help me please, because i like this css :happy:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: panama007 on June 27, 2010, 07:40:40 PM
Ok guys, I've mostly figured it out, here is my Brawl- colored ASF1nk layout CSS:

http://www.mediafire.com/?zdi4mimn2cj

I used ASF1nk's blue custom and edited some things in it, so you might notice a couple places left blue still that I wasn't able to find in BrawlBox, and I think it looks nice anyways.

If you're using Riivolution you need to put this in your common5, if not, just rename and use with codes and whatnot.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: PrettyCoolGuy on June 27, 2010, 10:52:01 PM
@ASF1nk did u change to tinypic  cuz all the icons and whatnot work


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Iris on June 27, 2010, 11:41:29 PM
Wow man. This is amazing


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yoshiboshi3 on June 28, 2010, 12:20:20 PM
If I may ask, what's the point of the alloy character pics? Is there a way to use them, or do they just overwrite Mario, Falcon etc


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on June 29, 2010, 02:54:27 PM
 can you please upload the brawl minus template? i need it for master chief and shadow.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hooks on June 29, 2010, 09:34:03 PM
Can u answer to my pm please ^^ ? Thanks


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yoshiboshi3 on June 29, 2010, 09:35:06 PM
Can u answer to my pm please ^^ ? Thanks

Yeah, and mine too. D:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Fuery on June 30, 2010, 08:23:13 PM
I'm trying to use the normal CSS with riivolution but I keep getting a jumbled CSS. I don't know what to do, I've re-added the codes but no change. Please help.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: joem3693 on June 30, 2010, 08:45:10 PM
if u used codes that werent needed like the giga bowser and warioman codes or the unnecessary codes then it gets jumbled


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on July 01, 2010, 12:07:04 AM
@Yoshiboshi3

Currently yes they do replace Captain Falcon, Mario etc.  Maybe at a later stage someone will find a way around that.  Though actually I may make icons that have both the characters on them (i.e. with Red Alloy and Falcon, Bowser and Giga etc).


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yoshiboshi3 on July 01, 2010, 02:38:01 PM
@Yoshiboshi3

Currently yes they do replace Captain Falcon, Mario etc.  Maybe at a later stage someone will find a way around that.  Though actually I may make icons that have both the characters on them (i.e. with Red Alloy and Falcon, Bowser and Giga etc).

Thats what I did for csps. Mario, Falcon, Zelda and Kirby's defaults also have Shadow, Master Hand, Issac and Ridley on them, resectivly.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Phear-Walker on July 04, 2010, 05:57:27 AM
Is there any way to keep both the characters and the alloys, without overwriting anynoe?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yoshiboshi3 on July 04, 2010, 10:48:24 AM
Is there any way to keep both the characters and the alloys, without overwriting anynoe?
Thats the way it is right now, its just they have the same icons as Falcon, Mario, Zelda and Kirby.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: piggyjelly on July 05, 2010, 06:30:43 PM
Is there a way to use the full code set and css with riivolution because I' even using the normal version and when I go to the css it freezes, help please

also I have no csp's


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: machomuu on July 06, 2010, 09:02:40 AM
Eh, well I downloaded it, and yet the CSS is still it's normal color and the CSPs all look the same.  The only difference is that there are more CSPs and I can choose Warioman and Giga-Bowser.  Anybody have a solution?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on July 06, 2010, 09:51:26 AM
You either put it in the wrong place, or named it incorrectly.
Check OP.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: machomuu on July 06, 2010, 08:31:55 PM
Am I supposed to put it in my pfmenu2 folder and name it sc_selcharacter?  The codes are active and I tried using pf>menu2 but it didn't work.  Do I need to replace the original  sc_selcharacter_en in menu2 with this?  And to end my noob swarm, do I need the suffix _en on the end of this sc_selcharacter file and my common5_en.pac due to the fact that I have the US game?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Eternal Yoshi on July 06, 2010, 09:15:53 PM
I have a Character to add to your icon list.

(http://img155.imageshack.us/img155/6606/ci2.png)

(http://img715.imageshack.us/img715/8065/ci1.png)

(http://img13.imageshack.us/img13/9936/ci3.png)
For NTSC codename.

(http://img811.imageshack.us/img811/5294/cep.png)
For PAL spelling of his codename.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on July 07, 2010, 03:44:45 AM
How do you remove the names on the css? i plan to make a css for the adventure mode with the same twist yours has.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Oni Kage on July 09, 2010, 12:40:43 AM
Sora and Freeman Icons for ya ;]

(http://img175.imageshack.us/img175/9994/menselchrchrfacebgtemp1.png)

(http://img30.imageshack.us/img30/9994/menselchrchrfacebgtemp1.png)

The Sora one was the first time I tried outlining a character for a CSS Icon, so the line's a bit thick...


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hamzr Bruh on July 09, 2010, 04:52:09 PM
Kid Goku

(http://i798.photobucket.com/albums/yy267/Drybones2/MenSelchrChrFacebgtemp1357-3.png)

Updated


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on July 10, 2010, 11:36:11 AM
I also posted a couple more icons back a few pages ago (pg 46 I think).


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hamzr Bruh on July 11, 2010, 08:03:47 PM
Ehh, I've got a green version of CSS with a different BG wanna link to it?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on July 12, 2010, 12:51:50 PM
No You can't its plagiarism.  :l


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SiLeNtDo0m on July 13, 2010, 03:07:07 PM
MOAR ICONS XD.  This time I did Sora:

(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/My%20CSIs/Sora1.png) (http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/My%20CSIs/Sora2.png) (http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/My%20CSIs/Sora3.png)

And a name too!

(http://i765.photobucket.com/albums/xx299/SiLeNtDo0m/My%20CSIs/MenSelchrChrNm221.png)

EDIT: My god I'm dumb.  :srs:

Shoulda looka up  r)  The dark blue is not Oni Kage's one.  I did make it even though they look very similar.  Oh well at least the 2 other colours and the name are there XDDD


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: renkaken on July 13, 2010, 07:24:44 PM
vas a seguir haciendo nuevas texturas ?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: fenix90 on July 13, 2010, 08:37:10 PM
OMG these hacks are awesome cant w8 to try them xD  :happy:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hero1771 on July 14, 2010, 01:19:56 PM
hmm, does anyone know what the normal darkblue css's filesize may be? and, maybe, which parts are useless (to delete?)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Leon1337Assasin on July 14, 2010, 09:20:31 PM
@ Hero1771
 That's a definite question for ASFInk!


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hamzr Bruh on July 15, 2010, 08:50:20 PM
No You can't its plagiarism.  :l

Well ASF1nk MAY I use your CSS to make another version of it?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SpaceNinjaStridez on July 16, 2010, 10:53:08 AM
Ever since I downloaded your SSS my wii keeps freezing at the stage selection menu, even when I have the texture off. What is the issue here?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowMario1996 on July 19, 2010, 09:38:02 AM
I really want that A2 Toon link.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Uhiha Racey2k7 on July 19, 2010, 02:53:46 PM
Hey,
These look unbelievably cool!
But can someone please help me out a little :)  this is my situation.
I have a modded wii and a genuin copy of SSBB [PAL]
I have just figured out how to get texture hacks to work as they wont wok the usuall way i have to use riivolution.

I do have homebrew channle, Gecko 0S, and cheat manager but doing it that way doesnt work for me i have tryed so many times and followed so many diffrent tutorials which are all done the same way but riivolution is the only way to get textures to work.

Anyway.. Can someone please tell me if there is a way to get these CSS Hacks on my wii using riivolution? i reli want to put some relacement pictures on aswel because they look awesomeee but beggers carnt be choosers. ;P

Please PLZ help me.

Thanks if you do :)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ChaosInvoker on July 20, 2010, 05:35:48 AM
Hey,
These look unbelievably cool!
But can someone please help me out a little :)  this is my situation.
I have a modded wii and a genuin copy of SSBB [PAL]
I have just figured out how to get texture hacks to work as they wont wok the usuall way i have to use riivolution.

I do have homebrew channle, Gecko 0S, and cheat manager but doing it that way doesnt work for me i have tryed so many times and followed so many diffrent tutorials which are all done the same way but riivolution is the only way to get textures to work.

Anyway.. Can someone please tell me if there is a way to get these CSS Hacks on my wii using riivolution? i reli want to put some relacement pictures on aswel because they look awesomeee but beggers carnt be choosers. ;P

Please PLZ help me.

Thanks if you do :)


I had a hard time with this also, but I got it to work using this:

http://www.youtube.com/watch?v=Pyx2U2Ff3EI

Use Gecko OS for the codes!

Hope this helps, it did for me! Not sure if it works for PAL though??


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Kiyobi on July 20, 2010, 02:10:24 PM
How do you get your CSS to show with no labels? I'm trying to work on my own CSS with the standard Brawl flavor with new character icons, and I have no idea how to hide the labels.

Also, how did you get to change that Brawl icon on the Team/FFA switch? BrawlBox keeps crashing whenever I want to change the texture.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hero1771 on July 20, 2010, 04:59:41 PM
ASF1nk, how much is the filesize of the dark blue custom css? are there anyparts we can delete to save space?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: GenesisX on July 26, 2010, 02:03:10 PM
Tooo good.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: renkaken on July 26, 2010, 02:10:55 PM
hi asf1nk are you planning to do new textures or r
u done with brawl hacking


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ICEing on July 26, 2010, 07:17:17 PM
Hey does anyone know why the Custom CSS does not work with the Alternate File Loader code? (The code used to load alternate stage textures while holding a specific button)

I know its the file loader code, because when I turn the code off, the CSS is fine but when I turn the code on, the CSS icons are scrambled.

Thanks in advance


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hero1771 on July 27, 2010, 07:18:47 AM
^it works just fine for me.^


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: x1kris1x on July 28, 2010, 10:54:53 PM
anyone have the red icons in a pack? i cant download any as it says photobucket exeeded


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: CascadeHope on July 29, 2010, 06:12:18 PM
And the photos are all exceeding limit again. You should probably start using imageshack.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yoshiboshi3 on July 29, 2010, 08:16:51 PM
Or tinypic.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on July 30, 2010, 09:56:01 AM
Or just pay more.... <.<


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ICEing on July 30, 2010, 11:50:17 AM
Hey does anyone know why the Custom CSS does not work with the Alternate File Loader code? (The code used to load alternate stage textures while holding a specific button)

I know its the file loader code, because when I turn the code off, the CSS is fine but when I turn the code on, the CSS icons are scrambled.

Thanks in advance

This


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on July 30, 2010, 01:33:52 PM
It does work its you, ICEing stop trolling (smirk)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: STRYKERZX on July 30, 2010, 03:10:33 PM
gauh... i feel stupid about this. i'm not very good at getting these hacks to work. i read through your instructions but i'm still confused. i placed the se_selcharacter.pac file and the one for the results screen (red and black on both if that means anything) and i put down the code file (the complete package one) but when i click on brawl, all that happened was everything looked the same but the format of character selects was weird. theres a double of zelda and bowser that i noticed from a glance but i guess those are just the alloys. i feel like and probably look like an idiot right now. i'm unsure about what some of the things mean that were put down too, i dont know what a PAL is, or a CGT

i'm not sure what i'm doing wrong.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ItalianStallion on July 30, 2010, 04:21:42 PM
Who knows, maybe he's secretely working on a green CSS.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ICEing on July 30, 2010, 08:24:37 PM
ASF1nk trolled me by not making the CSS work with the alternate file loader code D:

FFFFFFFFFFFFFFFFFFFFF


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hamzr Bruh on July 30, 2010, 08:29:16 PM
Who knows, maybe he's secretely working on a green CSS.

*Looks at my custom CSS* :(


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on July 31, 2010, 12:05:19 AM
ICeing get ur codes right :l

I was working on a lot of things
Including Menu
Wifi menu (which i saw some one beat me to it <.<)
more alternate colors and fixes to css
and more stuff............................................ ..............
but, my hardrive died. FML
tryna recover stuff idk if possible, if not gona have to start from scratch.....

so yea..... and I can see a lot of u ask questions so like im never here u can reach me at
xat.com/a2n im always there, just in case. :l

and my typing suxs LOL bye


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on July 31, 2010, 12:18:02 AM
ICeing get ur codes right :l

I was working on a lot of things
Including Menu
Wifi menu (which i saw some one beat me to it <.<)
more alternate colors and fixes to css
and more stuff............................................ ..............
but, my hardrive died. FML
tryna recover stuff idk if possible, if not gona have to start from scratch.....

so yea..... and I can see a lot of u ask questions so like im never here u can reach me at
xat.com/a2n im always there, just in case. :l

and my typing suxs LOL bye

@ Asf1nk

Ive been wanting to make a CSS for the SSE, but my main problem is the names. how did u get rid of them? PLZ answer... :(


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on July 31, 2010, 01:51:15 AM
what names?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on July 31, 2010, 02:17:38 AM
what names?

the ones above the css icons like...

mario text
(picture of mario)

on your css you removed them, and i need to know how...


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on July 31, 2010, 02:52:49 AM
just move the bones out of view..............or re size them very very small..................................


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ICEing on July 31, 2010, 06:05:15 AM
Humor me ASF1ink... o.o
Its boiled down to this code...this 1 code I turn on that destroys your CSS making the icons scrambled. Its the code I use in conjunction with the Alternate File Loader, it makes it so when I press A+Y with the Gamecube Controller while loading a stage, it will load an alternate set of stage textures for the stage I selected.

So the Alternate file loader code DOSENT screw up the CSS, its the one that maps the buttons this is the one im using:

Alternate file loader GCC Map
0657A000 00000050
45452F53 0000E27B
09804159 00000000

Also note it worked fine with your previous flaming blue CSS, the one without the moving backround @.@


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on July 31, 2010, 11:27:30 AM
just move the bones out of view..............or re size them very very small..................................

thanks! ;D What models are they though, they are soooo hard to find.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: songeflemy on July 31, 2010, 02:35:24 PM
Who knows, maybe he's secretely working on a green CSS.

*Looks at my custom CSS* :(


GIMME!!!!


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: x1kris1x on July 31, 2010, 08:59:47 PM
do your custom Css and sss work with brawlplus? if so i cant get it to work, it just freezes b4 the  char screen , and has a annoying beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeep lol


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hero1771 on August 01, 2010, 07:51:17 AM
ASF1nk, how much is the filesize of the dark blue custom css? are there anyparts we can delete to save space?
this.^
asf1nk, can you please tell me? i add about 6 csp's in it without freezing. :/


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: itachi118 on August 02, 2010, 03:04:53 PM
ok i got the css brawl box did the re-edeting the pictures thing but the form of the char select stayed the same any suggestions.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: itachi118 on August 02, 2010, 04:06:03 PM
the menu changed a little but it only gave me more characters. no menu color changed.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: jamesasian on August 05, 2010, 08:54:22 AM
Hey All the menus look awesome, but after reading the whole thread I could not find out what to do with the really long number codes. Thanks


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: rolan_king on August 06, 2010, 05:50:33 PM
I do not understand how to change the menus please do not create a tutorial
CSS Flaming Dark Blue and Dark Blue Flaming SSS please or else I can create all of the steps as I leave the two menus and I can upload files to download, please


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: rolan_king on August 06, 2010, 05:51:21 PM
please


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on August 06, 2010, 08:51:24 PM
I do not understand how to change the menus please do not create a tutorial
CSS Flaming Dark Blue and Dark Blue Flaming SSS please or else I can create all of the steps as I leave the two menus and I can upload files to download, please

o.O what?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hamzr Bruh on August 06, 2010, 08:58:14 PM
please

lolwut :P do not make a tut? i do not understand?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: rolan_king on August 07, 2010, 09:31:44 AM
I can create a tutorial on how the CSS Flaming acer Dark Blue and Dark Blue Flaming SSS
me or you can create it all and I upload it for download
please


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: rolan_king on August 07, 2010, 09:34:41 AM
and if I'm wrong because the Panamanian iscribi and I speak Spanish so I have to translate


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ninja_cupcakes on August 07, 2010, 06:46:12 PM
I made a CSP and an Icon and name for the Neku PSA a long time ago. I've decided to post them here for those who might want it since the PSA seems to have been revived.

CSS Icon:
(http://img210.imageshack.us/img210/7335/nekudarkbluecssp.png)

CSS Name:
(http://img138.imageshack.us/img138/7716/nekucssname.png)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Sajiao Omelette on August 07, 2010, 10:06:29 PM
Add these, too:

(http://i936.photobucket.com/albums/ad207/arrowrain/NekuCSSBlue.png)(http://i936.photobucket.com/albums/ad207/arrowrain/NekuCSSRed.png)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Gamez1985 on August 08, 2010, 08:55:25 AM
Please explain to me how to get passed the 255 Code Limit for Gecko in USB Loader GX


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Sajiao Omelette on August 08, 2010, 09:21:06 AM
This isn't the right place to post that... but here (http://www.smashboards.com/showthread.php?t=226447).


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Gamez1985 on August 08, 2010, 09:47:08 AM
THIS IS THE RIGHT PLACE to tell someone that one the THESE files to make everything on this page work DEFAULTS to not working!! I'm not simply referring to getting 255 lines of code to work. I specifically need it because there's a GCT file ON THIS THREAD that doesn't work.

Everyone mostly knows you can't use codes over 255. But I don't know the fix. So if someone HERE posted a DL that doesn't work BY DEFAULT then it's THE RIGHT PLACE.

I appreciate you redirecting me to a place more people may help but my problem lies with the GCT's I have downloaded in THIS THREAD. If I can't ask questions IN THIS THREAD about things IN THIS THREAD then everyone is insane but me.

The GCT file on the first page that makes ALL THIS work, defaults to not working. It uses over 255 for one of the files. I refuse to believe I asked about it in the wrong place.

EDIT: P.S. I'm using USB Loader GX. The solution you linked to doesn't work for it as far as I know.

EDIT: THANKS A LOT! I got it working after trying a few different things at the link you sent. I hope everyone who downloads these files takes a look at the link you gave me from now on. All of this is useless without it.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Jigiba on August 08, 2010, 05:57:34 PM
umm....the menu is working but the css and sss arent...im using the red N black one

heres where i put everything: private/wii/app/RSBE/pfmenu2/
and inside pfmenu2 there is: mu_menumain (the working one), sc_selcharacter_red&black_nrmlpos (not working)
and sc_selmap_red&black (not working)

...help?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Sajiao Omelette on August 08, 2010, 06:53:22 PM
Rename it to sc_selcharacter.pac or import it into your common5.pac.

Common5.pac goes in pf/system, if you want to do that.

Mu_menumain.pac goes in pfmenu2, but sc_selcharacter goes in pf/menu2.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ExtremeYoshiFan on August 09, 2010, 05:01:56 PM
Alright, so I grabbed your SSS and CSS(both darkflame blue) and tried to run the regular one, the modified one via riivolution ocarina support(I load other textures through it). I placed them in /pf/menu2 and the game does not load them and I always get a freeze. I am on NTSC-U 4.2 and am using Cios-X rev 19 if it helps. I tried runnign your Included GCT and they did not seem to work.
I also run Brawl minus via gecko and the custom menu's doesn't seem to work with it either. Nevermind, file patcher didn't work(I used a different SD and it worked fine). I am still having problems with riivolution and my texture hacks with your menus. By tehe way, I run my riivolution runs the textures off of a flash drive to save space(but everything else seems to work fine).


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Jigiba on August 09, 2010, 05:55:21 PM
Tyvm! @ Sumire Omelette

and ASF1ink can u make dry bones for the csp and name and all tht?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: rolan_king on August 10, 2010, 05:08:03 PM
as I do for the Dark Blue Flaming CSS I scrambled out players

but they understand and translate this
como puedo acer para que los jugadores de del menú de Dark Blue Flaming CSS no me salgan revueltos


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: rolan_king on August 10, 2010, 09:16:18 PM
help


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: S.O.N.I.C. on August 11, 2010, 02:49:01 AM
I have a problem. I'm using Flaming Blue Menu w/o comments, Dark Flaming Blue CSS and Dark Flaming Blue SSS. Also i use codes: File Patch Code v3.5.1 (NTSC-U), ASF1nk's Custom CSS v2, Custom Random V1, CSS Fix, CSS fixes for Samus/ZSS and Zelda/Shiek V2.1, Regular Zelda Icon, Independent Pokemon Engine +no wreck My Music V2, CSS fixes for Giga and Company V2, Unrestricted pause camera, Giga and Company Engine V2, Alloys don't crash and Others don't wreck My Music V2, Alloy Victory/(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) Poses, Character ID fix 2.1 and Warioman Fix. But if i use Sonic, Kirby, Red Alloy and some other characters in battles and subspase emissary, the game freezes. If Sonic first in team in subspase emissary, below part of his body is spin attack. How do i fix my problem?

P.S Sorry for my bad english.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: scar101 on August 11, 2010, 05:20:08 AM
i need help GCT: Contains Everything Brawl Essential, Custom CSS Essential, Brawl Optional, Giga Bowser/Warioman/Alloys Codes dnt work my game freezes wen i try to use it but the others codes r just fine


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ExtremeYoshiFan on August 11, 2010, 11:15:03 AM
i need help GCT: Contains Everything Brawl Essential, Custom CSS Essential, Brawl Optional, Giga Bowser/Warioman/Alloys Codes dnt work my game freezes wen i try to use it but the others codes r just fine
Seems like a common problem that we all need an answer to, I was going to use riivolution to load my textures and use it's ocarina handler to load fix the menu stuff. I get a freeze even when using one with a normal layout. Can you write up how to fix this with riivolution(or tell us how to load via usb for gecko)?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: rolan_king on August 11, 2010, 06:11:27 PM
please help need


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on August 12, 2010, 03:26:23 AM
-If you have a scrambled CSS you most likely have the old GCT, get the new one!
-If you experience freezing; check your other codes they are the problem. Check for
  duplicates, and other region codes, and missing codes.
-If you're PAL the codes won't work, get Normal CSS.
-If you use Riivolution, I believe you need to put the sc_selcharacter in to the common5.pac
  for it to work.
-If you use USB Loaders, I recommend Neogamma (http://gbatemp.net/t219243-neogamma-r9-beta-test) and the gameconfig.txt (http://sites.google.com/site/brkirch/gameconfig.zip?attredirects=0) (put it in the root of SD card)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: S.O.N.I.C. on August 12, 2010, 03:50:16 AM
-I have new GCT.
-I have not duplicates.
-I use USA game.
-I do not use the Riivolution.
-I run game from disc.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ExtremeYoshiFan on August 12, 2010, 05:57:03 PM
-If you have a scrambled CSS you most likely have the old GCT, get the new one!
-If you experience freezing; check your other codes they are the problem. Check for
  duplicates, and other region codes, and missing codes.
-If you're PAL the codes won't work, get Normal CSS.
-If you use Riivolution, I believe you need to put the sc_selcharacter in to the common5.pac
  for it to work.
-If you use USB Loaders, I recommend Neogamma ([url]http://gbatemp.net/t219243-neogamma-r9-beta-test[/url]) and the gameconfig.txt ([url]http://sites.google.com/site/brkirch/gameconfig.zip?attredirects=0[/url]) (put it in the root of SD card)


Thanks I added it to common5 and it works great.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: STUFF2o on August 12, 2010, 06:21:02 PM
Could you make a version of the Brawl- CSS that's arranged like the other ones?  I find the vertical arrangement a lot more practical.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on August 12, 2010, 11:53:05 PM
-I have new GCT.
-I have not duplicates.
-I use USA game.
-I do not use the Riivolution.
-I run game from disc.
Double check, and posting your text file could help as well.

Could you make a version of the Brawl- CSS that's arranged like the other ones?  I find the vertical arrangement a lot more practical.

I will try to get it back.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: scar101 on August 13, 2010, 03:20:05 AM
GOT IT THANKS


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ExtremeYoshiFan on August 15, 2010, 09:12:21 PM
-If you have a scrambled CSS you most likely have the old GCT, get the new one!
-If you experience freezing; check your other codes they are the problem. Check for
  duplicates, and other region codes, and missing codes.
-If you're PAL the codes won't work, get Normal CSS.
-If you use Riivolution, I believe you need to put the sc_selcharacter in to the common5.pac
  for it to work.
-If you use USB Loaders, I recommend Neogamma ([url]http://gbatemp.net/t219243-neogamma-r9-beta-test[/url]) and the gameconfig.txt ([url]http://sites.google.com/site/brkirch/gameconfig.zip?attredirects=0[/url]) (put it in the root of SD card)
There is a problem with your GCT, I am using it with Dark Flame Blue, the new one freezes riivolution, using the codes in your quote box at the bottom gives me a scrambled CSS(but it at least works for now). Can you edit the new one to not have a file patch code? That would be great(as it would work with riivolution, so it can load textures via USB, as SD cards are to expensive to dedicate to brawl)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: DocStrange on August 16, 2010, 04:30:44 PM
Is there any way to just get the icon positions from your css and keep everything else normal? Not to bash your work, it's just not to my taste.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ShadowSnake on August 19, 2010, 10:31:48 PM
Is there any way to just get the icon positions from your css and keep everything else normal? Not to bash your work, it's just not to my taste.

thats easy just re-replace all the texture.brres files.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: bobjrsenior on August 21, 2010, 10:54:57 AM
Is there any way you can add more stages like brawlplus .gct did?  So i don't have to overwrite other ones when i edit or make a stage.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: PrettyCoolGuy on August 23, 2010, 08:20:31 PM
you leave me in shock on how good your work is


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: DarkSonic10 on August 26, 2010, 06:41:01 PM
Ok, so where's your CSS? please post it. even if it's standard, with nothing on it, that's fine.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: junior139 on August 26, 2010, 06:43:55 PM
in the new Css and SSS is there anyway i can add the stage expansion code cuz when i try it doesnty show up


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: DARKcpu0 on August 29, 2010, 07:53:52 PM
hey how do you get the custom csp to work? (didnt see it in the thingy that we were supposed to read


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on September 03, 2010, 04:47:57 AM
(http://i55.tinypic.com/znww4.jpg)   I'm not dead  :>.>:

Yes you can use the Stage Expansion code, if they don't show up you're doing it wrong.

If you had CSPs, from a previous CSS or a Common5.pac read the OP.
If you are adding new CSPs just look for the portraits in the sc_selcharacter.pac right click and replace.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: junior139 on September 03, 2010, 12:04:54 PM
yeahh i got it to work made my own GCT file nd have yuhh found a way to make the alloys there own characters ??


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: DARKcpu0 on September 03, 2010, 12:26:07 PM
nevermind! i got it to work! :af2:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SonicBrawler on September 06, 2010, 01:52:47 PM
you should make csp's for all of the characters that u have the icons for


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: msp26 on September 09, 2010, 09:06:28 AM
I just realised that you cant choose different levels in target smash :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :( :patrick:


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: PPXEXE on September 10, 2010, 03:39:33 PM
Is There a Brawl+ version of this?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: dpgthirteen on September 10, 2010, 03:58:42 PM
Never mind found it out


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: McSnapple on September 13, 2010, 11:35:56 PM
I've been trying to figure this out for awhile now:

How do you get rid of the name labels on the CSS icon's? I don't want to shrink or move them, because I know it's possible to delete some bone or polygon in which they are disabled for all sizes for A - I. Help anyone?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Flygon on September 15, 2010, 03:17:02 PM
I downloaded the complete codelist but if i download a character that have all CSS replase files like shadow, I can´t see them i con only see the in batttle image but it says sonic or donkey kong

is that problem of my geekOS or my wii or the code or what?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yuna on September 19, 2010, 09:28:58 AM
So, I take it there are no plans on making PAL codes for these CSS:es?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: renkaken on September 19, 2010, 07:33:00 PM
Hello ASF1nk
good job on that texture/animation of fox
i would like to tell you if youre going to release that tlink in your avatar
pero aun mas importante tu tema se esta llenado de spam debido a la ayuda que te piden, deberias hacer un tema en la seccion de ayuda en contorno a tu css/sss


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: PPXEXE on September 24, 2010, 11:58:43 AM
okay i have no idea what i'm doing wrong.

I followed you instructions but it doesn't work, does this not work for brawl+


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: BlazingBarrager on September 24, 2010, 12:11:01 PM
Hey I'm currently working on icons for your CSS of Hollow Ichigo. I'll post them once they're all complete.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SonicBrawler on September 25, 2010, 06:00:14 AM
you know that font you did for the names of the characters for the csp's? can you make a name for Bowser J.R and for Shadow Mario? Bowser JR goes over Zelda, and Shadow Mario goes over Sheik.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: renkaken on September 25, 2010, 07:06:14 AM
you know that font you did for the names of the characters for the csp's? can you make a name for Bowser J.R and for Shadow Mario? Bowser JR goes over Zelda, and Shadow Mario goes over Sheik.
search levibrush in dafont


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SSJCerious on October 02, 2010, 07:32:20 PM
The final code (the one with everything) doesnt work at all for me...Any reason(s) why?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on October 06, 2010, 02:02:38 AM
The final code (the one with everything) doesnt work at all for me...Any reason(s) why?

Did you add anything to it?
if not are you sure its the code?
what problems are you having?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SSJCerious on October 06, 2010, 04:35:15 PM
The final code (the one with everything) doesnt work at all for me...Any reason(s) why?

Did you add anything to it?
if not are you sure its the code?
what problems are you having?

Nevermind, i had a old version of usb loader.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SSJCerious on October 06, 2010, 04:37:08 PM
Is there anyway to replace the Alloys and companys css without changing anything else?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ASF1nk on October 06, 2010, 05:14:23 PM
Do you mean remove them?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: junior139 on October 06, 2010, 10:14:49 PM
NO LIKE ADD A NEW CHARACTER TO THEM WITHOUT REPLACING MARIO CPT FALCON ZELDA AND KIRBY


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: clowntown on October 22, 2010, 10:19:22 AM
This is awesome, just installed it. Thanks so much. Did anyone make a V5 version of the tier list yet? Just curious!! :)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ragnarock on October 24, 2010, 11:07:00 AM
I can't pick the bottom half of my charcters on the custom CCS darkblue, HELP. did i do something wrong.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SSJCerious on November 06, 2010, 03:42:56 PM
I need help!
I get a jumbled screen.
I am using riivolution.
I did put the css and sss in the common5.
I cannot load the additional codes on top of the file replacement patch beacuse because if i use any of the hooks, the game will not even load.
I there a fix for that?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SmashClash on November 06, 2010, 08:48:09 PM
I need help!
I get a jumbled screen.
I am using riivolution.
I did put the css and sss in the common5.
I cannot load the additional codes on top of the file replacement patch beacuse because if i use any of the hooks, the game will not even load.
I there a fix for that?
I have that problem, too. Check the thread in help section called "Ocarina Codes?"


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Dylan1Kenobi on November 07, 2010, 07:18:49 PM
Hey! This stuff looks awesome! I am using dolphin to try and use this CSS but I can't get it to work. It always crashes when I try and enter the menu and my original ISO stops working as well. Has anyone gotten it to work on the Dolphin emulator?

I don't have a hacked wii so this is my only option. I wanna get some modified CSS for my new characters but I can't get it to work.

HELP!

EDIT: I have recently discovered that the codes given in the post cause my game to crash. Without the codes the game crashes as well. When modifying the normal sc_selcharacter_en file, none of my changes show in game when no codes are active. Codes are being entered as Gecko Codes.

Still need HELP!


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: nanobuds on November 10, 2010, 04:00:39 PM
can you make a boswer jr name?

thanksss


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: CoolGuyMoe on November 12, 2010, 12:48:49 PM
I need help!
I get a jumbled screen.
I am using riivolution.
I did put the css and sss in the common5.
I cannot load the additional codes on top of the file replacement patch beacuse because if i use any of the hooks, the game will not even load.
I there a fix for that?
I have that problem, too. Check the thread in help section called "Ocarina Codes?"

Mines was un-jumbled when I used his codes combined with the Brawl+ codes. However, I sometimes crash on some stages, but I don't think that has anything to do with the CSS or SSS.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Yourface191 on November 15, 2010, 09:31:12 AM
does this require riivolution?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: CoolGuyMoe on November 15, 2010, 01:24:48 PM
does this require riivolution?

No, it doesn't.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Rylet on November 15, 2010, 03:36:21 PM
Got an icon for Sora, for those who want it

(http://i187.photobucket.com/albums/x258/darktora07/sora1.png?t=1289859874)

and here is the name text

(http://i187.photobucket.com/albums/x258/darktora07/soratext-1.png?t=1289860531)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ItalianStallion on November 18, 2010, 05:58:26 PM
Made this for Megaman X:

(http://i52.tinypic.com/v4npmf.png)

(http://i52.tinypic.com/m7pzk.png)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Skyos on November 18, 2010, 06:24:21 PM
You should be making that Firefox boi.


Yo dawg i heard you wanted a firefox so i turned myself into firefox
(http://i121.photobucket.com/albums/o228/XxSkyosxX/Untitled-4.jpg)


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Anon23 on November 21, 2010, 12:49:39 AM
I have no Idea what you are talking about here:



1. Open your "common5.pac" file in BrawlBox then click the + sign next to "sc_selcharacter_en"
2. Find "char_bust_tex_lz77" right click on it and select "Export" [save it to a place you know]
3.Open the "sc_selcharacter.pac" you downloaded from here
4. And replace "char_bust_tex_lz77" with the one you extracted from your "common5.pac" file.


So you are saying to replace "char_bust_tex_lz77" in the sc_selcharacter.pac from the one in common5.pac.

A) what does char_bust_tex_lz77 do?
B) do we just replace the default one?
C) why are we replacing this file?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: (specter) on November 21, 2010, 02:21:04 PM
I have no Idea what you are talking about here:



1. Open your "common5.pac" file in BrawlBox then click the + sign next to "sc_selcharacter_en"
2. Find "char_bust_tex_lz77" right click on it and select "Export" [save it to a place you know]
3.Open the "sc_selcharacter.pac" you downloaded from here
4. And replace "char_bust_tex_lz77" with the one you extracted from your "common5.pac" file.


So you are saying to replace "char_bust_tex_lz77" in the sc_selcharacter.pac from the one in common5.pac.

A) what does char_bust_tex_lz77 do?
B) do we just replace the default one?
C) why are we replacing this file?

A) char_bust_tex_lz77 contains all characters' CSPs -- the images they have after you select them.

B) If you download a new sc_selcharacter.pac then yeah.

C) Because the new sc_selcharacter you have obviously won't have all your CSPs from the old one in it, so you have to take your char_bust_tex_lz77 from your old sc_selcharacter and replace the ones in the new file with it.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Anon23 on November 21, 2010, 05:56:02 PM
I have no Idea what you are talking about here:



1. Open your "common5.pac" file in BrawlBox then click the + sign next to "sc_selcharacter_en"
2. Find "char_bust_tex_lz77" right click on it and select "Export" [save it to a place you know]
3.Open the "sc_selcharacter.pac" you downloaded from here
4. And replace "char_bust_tex_lz77" with the one you extracted from your "common5.pac" file.


So you are saying to replace "char_bust_tex_lz77" in the sc_selcharacter.pac from the one in common5.pac.

A) what does char_bust_tex_lz77 do?
B) do we just replace the default one?
C) why are we replacing this file?

A) char_bust_tex_lz77 contains all characters' CSPs -- the images they have after you select them.

B) If you download a new sc_selcharacter.pac then yeah.

C) Because the new sc_selcharacter you have obviously won't have all your CSPs from the old one in it, so you have to take your char_bust_tex_lz77 from your old sc_selcharacter and replace the ones in the new file with it.

So are CSP's the ones that are on the lower part of the screen for player slots?
I guess my question then is, how do I replace CSP's?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: (specter) on November 21, 2010, 06:45:59 PM
So are CSP's the ones that are on the lower part of the screen for player slots?
I guess my question then is, how do I replace CSP's?


Yeah they're in the boxes where you can change your name or edit the CPU level.

Here, follow this guide I got from this site:


CSPs (Character Selection Portraits)
If you download a character and you receive a picture file along with it, this is what it is supposed to be used for. CSPs are the pictures of the character that appear on the Character Selection Screen. Note that these are completely optional and don't have to be used along with the character. Here's how to put them into the game.
1. Download the original common5.pac here (http://www.mediafire.com/?mdtddxcmaly) and open it in BrawlBox.
2. Expand (Click the + button next to) "sc_selcharacter_en" and then "char_bust_tex_lz77".
3. Each of the "MiscData[_]" files contain the CSPs for a different character. Expand the MiscData and then expand the "Textures(NW4R)" within them. Click on each TEX0 file to see the original CSPs for that character.
4. Expand each of the MiscDatas until you find the character you want. Choose the color that you have the file set over and then right click the TEX0. Click on "Replace", and then find the image that came with the downloaded file (or your own image if you are making CSPs). When you are done, save the common5.pac file and put it in your SD Card.
5. If you are using an sc_selcharacter.pac file (Ex. A custom CSS), you'll have to do the following steps for your CSPs to appear.
6. Open your common5.pac in BrawlBox. Expand "sc_selcharacter_en" and right click on "char_bust_tex_lz77". Click "Export" and save it to your computer.
7. Now open up the sc_selcharacter.pac file you downloaded in BrawlBox. Expand it and find "char_bust_tex_lz77". Right click it and hit "Replace". Find the "char_bust_tex_lz77" you exported from your common5.pac.
8. Save the sc_selcharacter.pac file and put it on your SD Card.


List of character IDs:
Code:
00 - Mario
01 - DK
02 - Link
03 - Samus
04 - Yoshi
05 - Kirby
06 - Fox
07 - Pikachu
08 - Luigi
09 - Falcon
10 - Ness
11 - Bowser
12 - Peach
13 - Zelda
14 - Sheik
15 - ICs
16 - Marth
17 - G&W
18 - Falco
19 - Ganondorf
21 - MK
22 - Pit
23 - ZSS
24 - Olimar
25 - Lucas
26 - Diddy
27 - PT
28 - Charizard
29 - Squirtle
30 - Ivysaur
31 - Dedede
32 - Lucario
33 - Ike
34 - ROB
36 - Jigglypuff
37 - Wario
40 - Toon Link
43 - Wolf
45 - Snake
46 - Sonic
60 - Sandbag
62 - Red Alloy
63 - Yellow Alloy
64 - Blue Alloy
65 - Green Alloy
108 - Master Hand
109 - Crazy Hand


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Anon23 on November 21, 2010, 09:06:54 PM
So are CSP's the ones that are on the lower part of the screen for player slots?
I guess my question then is, how do I replace CSP's?


Yeah they're in the boxes where you can change your name or edit the CPU level.

Here, follow this guide I got from this site:


CSPs (Character Selection Portraits)
If you download a character and you receive a picture file along with it, this is what it is supposed to be used for. CSPs are the pictures of the character that appear on the Character Selection Screen. Note that these are completely optional and don't have to be used along with the character. Here's how to put them into the game.
1. Download the original common5.pac here ([url]http://www.mediafire.com/?mdtddxcmaly[/url]) and open it in BrawlBox.
2. Expand (Click the + button next to) "sc_selcharacter_en" and then "char_bust_tex_lz77".
3. Each of the "MiscData[_]" files contain the CSPs for a different character. Expand the MiscData and then expand the "Textures(NW4R)" within them. Click on each TEX0 file to see the original CSPs for that character.
4. Expand each of the MiscDatas until you find the character you want. Choose the color that you have the file set over and then right click the TEX0. Click on "Replace", and then find the image that came with the downloaded file (or your own image if you are making CSPs). When you are done, save the common5.pac file and put it in your SD Card.
5. If you are using an sc_selcharacter.pac file (Ex. A custom CSS), you'll have to do the following steps for your CSPs to appear.
6. Open your common5.pac in BrawlBox. Expand "sc_selcharacter_en" and right click on "char_bust_tex_lz77". Click "Export" and save it to your computer.
7. Now open up the sc_selcharacter.pac file you downloaded in BrawlBox. Expand it and find "char_bust_tex_lz77". Right click it and hit "Replace". Find the "char_bust_tex_lz77" you exported from your common5.pac.
8. Save the sc_selcharacter.pac file and put it on your SD Card.



What if you don't have an edited common_5.pac?
and doesn't sel_character.pac have priority?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: (specter) on November 21, 2010, 10:14:37 PM
What if you don't have an edited common_5.pac?
and doesn't sel_character.pac have priority?
Why would you want an edited one? Just download the common_5.pac from the link. Common_5.pac is for Riivolution users I think, and yeah it does.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hypereddie10 on November 22, 2010, 04:34:33 PM
Hey I'm sorta a noob.
When I go to start a brawl battle (going to the css screen) My wii freezes. This happens when I rename sc_selcharacter_darkblue.pac to sc_selcharacter.pac. When I rename it to sc_selcharacter.pac the css screen loads fine but its just the normal boring css screen. I dont know what I'm doing wrong. Please help =)

I'm trying to load the Dark Flaming Blue CSS, I'm using Riivoution, I put in all the codes, and I was able to put in other hacks with out any problems (like stage, sound, and character hacks) This is my first css hack.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: SmashClash on November 22, 2010, 07:37:42 PM
This hack CSS/SSS now has and is the first ever hack to have 10,000 downloads!!! Gratz.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: CoolGuyMoe on November 23, 2010, 07:58:26 PM
Hey I'm sorta a noob.
When I go to start a brawl battle (going to the css screen) My wii freezes. This happens when I rename sc_selcharacter_darkblue.pac to sc_selcharacter.pac. When I rename it to sc_selcharacter.pac the css screen loads fine but its just the normal boring css screen. I dont know what I'm doing wrong. Please help =)

I'm trying to load the Dark Flaming Blue CSS, I'm using Riivoution, I put in all the codes, and I was able to put in other hacks with out any problems (like stage, sound, and character hacks) This is my first css hack.

Since Riivolution doesn't have a File Size Limit it can't be any of the CSP or SSP. Where is your common5.pac located on your SD?


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hypereddie10 on November 24, 2010, 10:30:38 AM
Hey I'm sorta a noob.
When I go to start a brawl battle (going to the css screen) My wii freezes. This happens when I rename sc_selcharacter_darkblue.pac to sc_selcharacter.pac. When I rename it to sc_selcharacter.pac the css screen loads fine but its just the normal boring css screen. I dont know what I'm doing wrong. Please help =)

I'm trying to load the Dark Flaming Blue CSS, I'm using Riivoution, I put in all the codes, and I was able to put in other hacks with out any problems (like stage, sound, and character hacks) This is my first css hack.

Since Riivolution doesn't have a File Size Limit it can't be any of the CSP or SSP. Where is your common5.pac located on your SD?

Heres where all my files are located
I:\private\wii\APP\RSBE\pf\menu2\sc_selcharacter_en.pac (3.50 mb)
I:\private\wii\APP\RSBE\pf\system\common5.pac (11.3 mb)
I have other files but I'm not having a problem with those

Also am I suppose to edit common5.pac? I didnt have it before.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: (specter) on November 24, 2010, 01:19:15 PM
Heres where all my files are located
I:\private\wii\APP\RSBE\pf\menu2\sc_selcharacter_en.pac (3.50 mb)
I:\private\wii\APP\RSBE\pf\system\common5.pac (11.3 mb)
I have other files but I'm not having a problem with those

Also am I suppose to edit common5.pac? I didnt have it before.

sc_selscharacter.pac has priority over common5.pac, so common5 will never show its affects in-game -- only sc_selcharacter does. So make all your changes to that file instead.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hypereddie10 on November 24, 2010, 04:52:13 PM
Heres where all my files are located
I:\private\wii\APP\RSBE\pf\menu2\sc_selcharacter_en.pac (3.50 mb)
I:\private\wii\APP\RSBE\pf\system\common5.pac (11.3 mb)
I have other files but I'm not having a problem with those

Also am I suppose to edit common5.pac? I didnt have it before.

sc_selscharacter.pac has priority over common5.pac, so common5 will never show its affects in-game -- only sc_selcharacter does. So make all your changes to that file instead.
I did make the changes to sc_selcharacter.pac but My wii still freezes when I call it sc_selcharacter_en.pac.....when I call it sc_selcharacter.pac it doesnt load.....just shows the normal brawl menu, so I'm ether missing something or I'm doing something wrong =(


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: (specter) on November 24, 2010, 07:33:12 PM
I did make the changes to sc_selcharacter.pac but My wii still freezes when I call it sc_selcharacter_en.pac.....when I call it sc_selcharacter.pac it doesnt load.....just shows the normal brawl menu, so I'm ether missing something or I'm doing something wrong =(

Check your char_bust_tex_Lz77 area of your sc_selcharacter.pac; maybe you forgot to add all your CSPs and whatnot in there.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: TheMTorres29 on November 26, 2010, 01:12:15 AM
SRRY but its kinda confusin for me. It will be alot easier already put together.  :(


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hypereddie10 on November 26, 2010, 01:54:00 PM
I did make the changes to sc_selcharacter.pac but My wii still freezes when I call it sc_selcharacter_en.pac.....when I call it sc_selcharacter.pac it doesnt load.....just shows the normal brawl menu, so I'm ether missing something or I'm doing something wrong =(

Check your char_bust_tex_Lz77 area of your sc_selcharacter.pac; maybe you forgot to add all your CSPs and whatnot in there.
Fixed it...but I dont know what I did to fix it, but thanks anyways


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: hypereddie10 on November 26, 2010, 02:46:43 PM
The css codes wont work and all the icons are all over the place xD
Does anyone know whats wrong?

Also it would help if someone can post a GCT of all of the codes except for the file patch code.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hollow on November 26, 2010, 02:57:54 PM
No Sephiroth Icon? I need one.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: (specter) on November 26, 2010, 03:33:46 PM
The css codes wont work and all the icons are all over the place xD
Does anyone know whats wrong?

Also it would help if someone can post a GCT of all of the codes except for the file patch code.


Because you need to have ASF1nk's Custom CSS code on.

And yeah here I made you a GCT and TXT pair; they contain ONLY ASF1nk's codes mentioned on the OP. You can add to the GCT file by adding your other codes to the txt file then using Code Manager to add to the GCT.

http://www.zshare.net/download/83179767c9d2b0a5/


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: ItalianStallion on November 26, 2010, 05:26:06 PM
ASF1nk I'm expecting an unexpected green CSS from you.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: Hollow on November 26, 2010, 05:34:48 PM
(http://img4.imageshack.us/img4/9921/sephirothicon.png)

Try this one.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: turpinator on November 26, 2010, 10:55:14 PM
The css codes wont work and all the icons are all over the place xD
Does anyone know whats wrong?

Also it would help if someone can post a GCT of all of the codes except for the file patch code.


Because you need to have ASF1nk's Custom CSS code on.

And yeah here I made you a GCT and TXT pair; they contain ONLY ASF1nk's codes mentioned on the OP. You can add to the GCT file by adding your other codes to the txt file then using Code Manager to add to the GCT.

[url]http://www.zshare.net/download/83179767c9d2b0a5/[/url]


I followed these instructions, but I am still unable to fix the scattering images issue. Do you have to put in all the codes together or something? Mind you I am still new to the whole hacking process with Brawl. T.T


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: (specter) on November 26, 2010, 11:11:35 PM
I followed these instructions, but I am still unable to fix the scattering images issue. Do you have to put in all the codes together or something? Mind you I am still new to the whole hacking process with Brawl. T.T

If you used the GCT I posted here it has to work. I use those exact same codes exactly as they appear in that GCT I provided and mine works. I honestly don't know why it's not working for you.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: turpinator on November 28, 2010, 01:29:54 AM
No worries, I got it to work soon after I posted. Sorry for the commotion. T.T The UI looks amazing. I can't wait to start getting the portraits modded as well.


Title: Re: ASF1nk's Textures ****June 13 - Brawl Minus/New Icons!!!****
Post by: MaskedMan on November 30, 2010, 11:21:15 PM
I'm sorry this thread is just too big to look through for an answer :p

I am having trouble with the CSS darkflamingblue custom. My character icons are all over the place. I read somewhere on the first page that we must use "updated" codes for the CSS to work. However, I could not find them. So I don't know what to do. And yes I have all the alloy codes, etc. Please help.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 01, 2010, 01:08:03 PM
I'm sorry this thread is just too big to look through for an answer :p

I am having trouble with the CSS darkflamingblue custom. My character icons are all over the place. I read somewhere on the first page that we must use "updated" codes for the CSS to work. However, I could not find them. So I don't know what to do. And yes I have all the alloy codes, etc. Please help.

The code is right there in the OP at the bottom.

Code:
ASF1nk's Custom CSS V2  [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500

Custom Random V1 [spunit262] (10 Lines)
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: MaskedMan on December 01, 2010, 04:07:59 PM
Yes. And I have manually put them in myself three different times to make sure I didn't mess up
I also downloaded the code document with all the necessary codes, but that just made my wii freeze


He said that using the updated codes would prevent the CSS from getting all jumbled up, but they didn't help.
The code document available for download at the bottom of the OP has all the characters in order, but my wii freezes at the SSS almost immediately.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 01, 2010, 05:06:30 PM
Yes. And I have manually put them in myself three different times to make sure I didn't mess up
I also downloaded the code document with all the necessary codes, but that just made my wii freeze


He said that using the updated codes would prevent the CSS from getting all jumbled up, but they didn't help.
The code document available for download at the bottom of the OP has all the characters in order, but my wii freezes at the SSS almost immediately.

The code works because I have the exact same thing and my CSS is fine. You're obviously doing something wrong in regards to adding the codes. Don't worry, I was the same way with this not too long ago.

About the SSS freeze, do you have Disable Custom Stages on? Because I had the exact same problem after I added these codes.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: MaskedMan on December 01, 2010, 05:11:01 PM
Is that what it is? I will check. I'm pretty sure I have custom stages off. I deleted them. And if you're referring to the random stage picker, I only play on FD and Smashville, so I have everything else set off for that..I'm really stumped. Been trying this for about five to six hours total (I know, pretty sad), but I just can't find my mistake



EDIT: What do you mean by "disable custom stages on?" I think this may be my problem

EDIT: I looked up the disable custom stages code and it worked! :D Thank you soooo much specter! I'm so happy! haha Just that tiny strip of code caused me so much trouble


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 01, 2010, 06:08:26 PM
EDIT: I looked up the disable custom stages code and it worked! :D Thank you soooo much specter! I'm so happy! haha Just that tiny strip of code caused me so much trouble

No problem; glad I could help. I know how you feel; I was once literally in the same position as you with this except even worse. When I first attempted to do this code I had no idea even that Code Manager even existed and I had no idea how to add codes to my game. I posted on like three different forums about the SSS freeze issue and how to add codes properly, and no one ever could help. I was so frustrated and I wanted it to work so bad, plus I wanted to add the Stage Roster Expansion code just as bad, but I didn't know how to add codes properly. It took me days or even weeks before I finally found out all I needed was a stupid 16-bit code line ._. and I also had to learn how to use Code Manager.

Anyway, I think ASF1nk should post a warning in the OP somewhere telling anyone that uses this code have Disable Custom Stages on, as it seems to be becoming a problem.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: MaskedMan on December 01, 2010, 06:23:46 PM
Wow that really sucks. I think I would have just lost hope haha.
Yeah, I'm surprised that it hasn't been added to the OP yet.

Btw, do you have any tips to turn off the wii mote on the CSS? Because as you know, the CSS Fix code makes it so you have to turn off a controller for the port to be empty, and I can't find out how to do it with the wii mote, so I always have the computer in when I just want to play my friends :/
What did you do to prevent this?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 01, 2010, 06:39:25 PM
Take off the batteries :P


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 01, 2010, 06:40:36 PM
Wow that really sucks. I think I would have just lost hope haha.
Yeah, I'm surprised that it hasn't been added to the OP yet.

Btw, do you have any tips to turn off the wii mote on the CSS? Because as you know, the CSS Fix code makes it so you have to turn off a controller for the port to be empty, and I can't find out how to do it with the wii mote, so I always have the computer in when I just want to play my friends :/
What did you do to prevent this?

Tch, I literally did almost lose hope lol.

I don't use Wiimotes; I use Wave Bird GCN controllers. And what I do is I exit the CSS, take out all my Wave Bird receivers from the ports, then re-enter and everything's fine.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: MaskedMan on December 01, 2010, 06:49:29 PM
@ASF,
 Wow I feel beyond retarded right now :p

@Specter, Well at least everything is working now. Once again, thanks for the tip :)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 02, 2010, 04:04:40 PM
I see there are CSPs for Giga and Company. Does this mean you can give them their own CSPs without making the normal character they're based on have the same CSP? If so, where can I access them?

Also, how do you produce the white outline effect?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on December 02, 2010, 07:31:01 PM
I see there are CSPs for Giga and Company. Does this mean you can give them their own CSPs without making the normal character they're based on have the same CSP? If so, where can I access them?

Also, how do you produce the white outline effect?

Not yet.

Photoshop/MS Paint.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: renkaken on December 02, 2010, 07:37:13 PM
I see there are CSPs for Giga and Company. Does this mean you can give them their own CSPs without making the normal character they're based on have the same CSP? If so, where can I access them?

Also, how do you produce the white outline effect?

Not yet.

Photoshop/MS Paint.
You missed GIMP ;D
Gimp rules :happy:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Hollow on December 02, 2010, 07:46:21 PM
More Sephiroths.

(http://img17.imageshack.us/img17/897/sephirothiconpurple.png)

(http://img228.imageshack.us/img228/654/sephirothiconlightning.png)

(http://img109.imageshack.us/img109/7996/sephirothiconred.png)

And, for anyone who wants it, an icon for a normal menu.

(http://img7.imageshack.us/img7/3058/sephirothiconnormal.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 02, 2010, 10:32:39 PM
I see there are CSPs for Giga and Company. Does this mean you can give them their own CSPs without making the normal character they're based on have the same CSP? If so, where can I access them?

Also, how do you produce the white outline effect?

Not yet.

Photoshop/MS Paint.

Yes, but how I'm asking.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 03, 2010, 04:44:47 AM
In Photoshop use the Blending Option of Outer Glow

Also
Anyway, I think ASF1nk should post a warning in the OP somewhere telling anyone that uses this code have Disable Custom Stages on, as it seems to be becoming a problem.
Can you please elaborate on that?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Hollow on December 03, 2010, 05:03:21 AM
Here you go:

(http://img443.imageshack.us/img443/6366/sephirothname.png)

and anyone using a normal menu:

(http://img6.imageshack.us/img6/3217/sephirothnamenormal.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 03, 2010, 01:13:16 PM
In Photoshop use the Blending Option of Outer Glow

Also
Anyway, I think ASF1nk should post a warning in the OP somewhere telling anyone that uses this code have Disable Custom Stages on, as it seems to be becoming a problem.
Can you please elaborate on that?

Can GIMP do it? Because that's what I use.

What's there to elaborate? I'm saying warn others to have the Disable Custom Stages code turned on when using this code or else it will freeze at the SSS, as this has already happened to a few people already including me.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 03, 2010, 03:02:02 PM
Well the use of that codes seems to be needed in specific circumstance, and I would like to know these.
Most of us don't have that issue, those who need it did you have other code other than the one I provided? Did you at some time used a Custom Stage code? What does this code actually do?
If you have the answers it would really help, understand the problem.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 03, 2010, 03:49:59 PM
Well the use of that codes seems to be needed in specific circumstance, and I would like to know these.
Most of us don't have that issue, those who need it did you have other code other than the one I provided? Did you at some time used a Custom Stage code? What does this code actually do?
If you have the answers it would really help, understand the problem.

Your code was the only code I had on my GCT at the time. In fact it was the first code I ever added to my game; I had no other codes besides yours but the ones that came with the game. Every time I went to the SSS my game would freeze, and I was told on All is Brawl to add the Disable Custom Stages code. I did this, and it worked. I don't understand why I need it only if I added your code to the game, but whatever the reason it worked. Also if you read the conversation I had with the person on the previous page he also had the same problem as I did.

I think it might only be an issue for Stack Smash users like myself. We can't have custom stages if we're playing Brawl Minus, as Stack Smash is disguised as Gecko OS as a stage and cannot coexist with other stages. This is probably why the code needs to be added because the game still thinks you have access to Stage Builder when you don't, so the code probably just tells the game to remove its use completely and thus freeing up some space or RAM or whatever that the Wii needs to run the game properly.

That's my theory on it, but I don't know for sure if it's right.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 03, 2010, 04:28:14 PM
So, both of you load homebrew through the stacksmash method...I see, it now makes sense.
Why not just install homebrew?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 03, 2010, 04:30:01 PM
So, both of you load homebrew through the stacksmash method...I see, it now makes sense.
Why not just install homebrew?

Because I don't want to damage my Wii. Knowing how long it took me to set up Minus with just this method (which is easier) and how much of an extremely hard time I had doing it, god knows what will happen if I actually hack into my console itself. I don't want to risk screwing up my console; I have too much to lose.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 03, 2010, 04:37:44 PM
lol rly? the Wii is technically unbrickable, you have to be really dumb and really go  way off track on the instructions to even do anything to it, and even then, with a back up you can restore everything up.

btw can you post the disable custom stages code so I can add it in the op?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 03, 2010, 04:51:19 PM
lol rly? the Wii is technically unbrickable, you have to be really dumb and really go  way off track on the instructions to even do anything to it, and even then, with a back up you can restore everything up.

btw can you post the disable custom stages code so I can add it in the op?

I'm still not taking any chances. When I was installing Stack Smash I got a message that said my system files were corrupt after I started up Brawl. That should be a sign to you right there that I suck with hacks and shouldn't be trusted with them. Besides, Stack Smash satisfies me; I can do without custom stages. Most of these hacked ones are way better than what you could create with that mode anyway lol.

Yeah here's the code:

Code:
Disable Custom Stages
* 046B841C 48000040


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJCerious on December 04, 2010, 02:26:54 PM
just move the bones out of view..............or re size them very very small..................................
how do you do that?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 05, 2010, 06:51:32 PM
Wanted to let you know (http://img443.imageshack.us/img443/6366/sephirothname.png) is screwed up in BrawlBox's preview. It's like all lined out and you can't see any letters. Can't explain without showing you a picture of it, though. It appears fine when I view it from the Desktop, though.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Hollow on December 06, 2010, 05:39:48 AM
Wanted to let you know ([url]http://img443.imageshack.us/img443/6366/sephirothname.png[/url]) is screwed up in BrawlBox's preview. It's like all lined out and you can't see any letters. Can't explain without showing you a picture of it, though. It appears fine when I view it from the Desktop, though.

Yeah, I realized that.

Save it as a .tga file.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 06, 2010, 01:06:53 PM
Wanted to let you know ([url]http://img443.imageshack.us/img443/6366/sephirothname.png[/url]) is screwed up in BrawlBox's preview. It's like all lined out and you can't see any letters. Can't explain without showing you a picture of it, though. It appears fine when I view it from the Desktop, though.

Yeah, I realized that.

Save it as a .tga file.


How do I do that? When I Save As... my only option is to save it as a .png or "all files".


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 06, 2010, 08:55:09 PM
Wanted to let you know ([url]http://img443.imageshack.us/img443/6366/sephirothname.png[/url]) is screwed up in BrawlBox's preview. It's like all lined out and you can't see any letters. Can't explain without showing you a picture of it, though. It appears fine when I view it from the Desktop, though.

Yeah, I realized that.

Save it as a .tga file.


How do I do that? When I Save As... my only option is to save it as a .png or "all files".
I believe to do that, you have to manually rename the file itself in the folder by right clicking and selecting rename.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 06, 2010, 09:08:42 PM
Quote from: SpacePirateOverlord link=topic=6201.msg299787#msg299787
I believe to do that, you have to manually rename the file itself in the folder by right clicking and selecting rename.

I did that but it's just named "sephirothname.tga" and is still a PNG file.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 07, 2010, 02:20:03 PM
Well, I read the thread and I did what it said (except to remove alloys, I removed them once but the character slots were still there.) I renamed the selcharacter and selmap files, put them in pf/menu2, I downloaded the code file with everything in it. (the very bottom one.) and when I load up the game, my CSS looks like the normal SSBB one, except with 6 extra character slots for the alloys. (Also, just in case you didn't know, I don't think using more than one alloy is a good idea for a brawl, I used all four and it froze.)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 07, 2010, 02:30:16 PM
Well, I read the thread and I did what it said (except to remove alloys, I removed them once but the character slots were still there.) I renamed the selcharacter and selmap files, put them in pf/menu2, I downloaded the code file with everything in it. (the very bottom one.) and when I load up the game, my CSS looks like the normal SSBB one, except with 6 extra character slots for the alloys. (Also, just in case you didn't know, I don't think using more than one alloy is a good idea for a brawl, I used all four and it froze.)

Did you add the codes to your original GCT using Code Manager? You said you downloaded the code file, but you're supposed to copy and paste the codes into your old txt file, use Code Manager and export it to your GCT.

And I was able to use all four Alloys once without a freeze. Make sure the 4P slot is an Alloy if you're planning on fighting one in an FFA, otherwise it will freeze if any other slot has an Alloy. It should never freeze if the Alloy is in the 4P slot. Works for me all the time.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 07, 2010, 03:17:47 PM
Well, I read the thread and I did what it said (except to remove alloys, I removed them once but the character slots were still there.) I renamed the selcharacter and selmap files, put them in pf/menu2, I downloaded the code file with everything in it. (the very bottom one.) and when I load up the game, my CSS looks like the normal SSBB one, except with 6 extra character slots for the alloys. (Also, just in case you didn't know, I don't think using more than one alloy is a good idea for a brawl, I used all four and it froze.)

Did you add the codes to your original GCT using Code Manager? You said you downloaded the code file, but you're supposed to copy and paste the codes into your old txt file, use Code Manager and export it to your GCT.
Wait, I thought the file he had at the bottom of the post were for people who don't know how to make codes. Shouldn't that mean I should just be able to insert them and put it in my codes folder? That's what it said. I downloaded "GCT: Contains Everything Brawl Essential, Custom CSS Essential, Brawl Optional,
          Giga Bowser/Warioman/Alloys Codes" and right above it, there was text stating that I just had to put it in my codes folder at the root of my SD card (which I did.) Also, would you happen to know why if I go to the SSS, I HAVE to click random to select a stage or the game will freeze?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 07, 2010, 03:42:04 PM
To remove the Alloys you need to also remove the codes for them, since you downloaded the GCT that contains everything, that is why the icons still showed up.
The GCTs are for people that don't know how to make them, they basically contain everything for the CSS to work and a few add-ons a vBrawler would need, but if you have other codes that you would like to add or if you would like to play B- or B+ with a CSS that's why I provided the actual codes used in the GCT in which case you will need code manger to make your own custom GCT.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 07, 2010, 04:00:40 PM
Wait, I thought the file he had at the bottom of the post were for people who don't know how to make codes. Shouldn't that mean I should just be able to insert them and put it in my codes folder? That's what it said. I downloaded "GCT: Contains Everything Brawl Essential, Custom CSS Essential, Brawl Optional,
          Giga Bowser/Warioman/Alloys Codes" and right above it, there was text stating that I just had to put it in my codes folder at the root of my SD card (which I did.) Also, would you happen to know why if I go to the SSS, I HAVE to click random to select a stage or the game will freeze?

That's what it's for, but like ASF said if you have other codes you'll have to add those too, which is why I said just don't bother downloading the GCT from here and copy the codes yourself and just paste them into your original GCT. It will save you time.

Also, about the SSS freeze, make sure you have Disable Custom Stage code on (I told you people will be having this problem, ASF1nk :P).


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 07, 2010, 05:13:25 PM
To remove the Alloys you need to also remove the codes for them, since you downloaded the GCT that contains everything, that is why the icons still showed up.
The GCTs are for people that don't know how to make them, they basically contain everything for the CSS to work and a few add-ons a vBrawler would need, but if you have other codes that you would like to add or if you would like to play B- or B+ with a CSS that's why I provided the actual codes used in the GCT in which case you will need code manger to make your own custom GCT.
Oh, I know hw to remove the alloys, I did it twice before and downloaded one of the GCTs that didn't have the alloy codes, then I did tutorial where I replaced the one file in BrawlBox to remove the Alloys.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 07, 2010, 05:19:08 PM
Alright, so I copied all the codes (exceot the Giga Bowser/Wario Man/ Alloys codes) into a TXT file, opened it with the code manager, checked what I want, then exported it to my codes folder, is this correct?

EDIT:
I think I figured out the problem, I put the codes in private > wii > app > RSBE > pfmenu2
I think (after reading the first post better) I was supposed to go  private > wii > app > RSBE > pf > menu2.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 07, 2010, 05:30:43 PM
Alright, so I copied all the codes (exceot the Giga Bowser/Wario Man/ Alloys codes) into a TXT file, opened it with the code manager, checked what I want, then exported it to my codes folder, is this correct?

EDIT:
I think I figured out the problem, I put the codes in private > wii > app > RSBE > pfmenu2
I think (after reading the first post better) I was supposed to go  private > wii > app > RSBE > pf > menu2.

Yeah, that's right.

No codes should be in any other folder than the codes folder on the root of your SD card. Menu2 is only for the character select and stage select screens.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 07, 2010, 05:31:43 PM
Yea export as RSBE01 and put it in your codes folder.
Or you can just download the 2nd GCT
GCT: Contains Brawl Essential, Custom CSS Essential & Brawl Optional
Which saves you time contrary to what specter said.
You only need the disable custom stages code if your loading Gecko through the Smash Stack exploit.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 07, 2010, 05:34:09 PM
Yea export as RSBE01 and put it in your codes folder.
Or you can just download the 2nd GCT
GCT: Contains Brawl Essential, Custom CSS Essential & Brawl Optional
Which saves you time contrary to what specter said.
You only need the disable custom stages code if your loading Gecko through the Smash Stack exploit.

No because then you have to add the codes to that GCT. That's why I said just add it to the one you already have. It saves time because you don't download anything.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 07, 2010, 05:36:50 PM
YES! I finally got it to work! Now all I have to do is re-add shadow, and I added the Disable Custom Stages code for no freezing. (I think that's what you said.)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 07, 2010, 05:50:59 PM
What codes? the old ones?
Not all people have old codes that are not already in the provided, not all people even want/need their old codes, not all people know how to make GCTs.
So unless SpacePirateOverlord had old codes that he wanted, or loads Gecko through Smash Stack he just wasted time, when he could of downloaded the 2nd GCT since he didn't want the alloys.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 07, 2010, 05:53:15 PM
YES! I finally got it to work! Now all I have to do is re-add shadow, and I added the Disable Custom Stages code for no freezing. (I think that's what you said.)

Great. You should experience no more freezing unless when you put Shadow in there his CSP gets the sc_selcharacter.pac over its size limit or if he's a bad hack.

What codes? the old ones?
Not all people have old codes that are not already in the provided, not all people even want/need their old codes, not all people know how to make GCTs.
So unless SpacePirateOverlord had old codes that he wanted, or loads Gecko through Smash Stack he just wasted time, when he could of downloaded the 2nd GCT since he didn't want the alloys.

Well I didn't know if he wanted to use the pre-made codeset or not. That was my case so I just automatically assumed he wanted the same.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 07, 2010, 06:10:08 PM
Yea you assume that and I assume the contrary either way as long as they get it working.
Btw thanks for the help, I see you've been busy helping people out in here.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 07, 2010, 06:12:10 PM
Thanks for the help guys, I learned a lot more about inserting hacks cuz' of you.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 07, 2010, 06:38:23 PM
Thanks for the help guys, I learned a lot more about inserting hacks cuz' of you.

No problem.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 10, 2010, 10:27:47 PM
I didn't see any for Dark Samus, so I decided to make them.

(http://i55.tinypic.com/2usdibk.png)

(http://i53.tinypic.com/2zp81ti.png)

(http://i56.tinypic.com/25qb32c.png)

(http://i53.tinypic.com/4h7ddh.png)


(http://i52.tinypic.com/2drrvv7.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 13, 2010, 07:38:49 AM
THANK YOU! I didn't even realize there weren't any for Dark Samus.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Maxi on December 13, 2010, 12:12:55 PM
THANK YOU! I didn't even realize there weren't any for Dark Samus.
There was some in my Dark Samus Color Pack, but not any on here.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Quickman on December 13, 2010, 12:29:42 PM
THANK YOU! I didn't even realize there weren't any for Dark Samus.
There was some in my Dark Samus Color Pack, but not any on here.
when I make my own by myself, they don't look right, and I needed the font and purple background for DS.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 13, 2010, 12:36:32 PM
THANK YOU! I didn't even realize there weren't any for Dark Samus.

Yeah no problem.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SPINDASH77 on December 14, 2010, 04:17:20 PM
Where can I get the font that you used for the names?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 14, 2010, 04:26:23 PM
Where can I get the font that you used for the names?


The font's called LeviBrush and it can be found here: http://img.dafont.com/dl/?f=levibrush


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Master_Ryuk on December 24, 2010, 03:41:02 PM
Help! none of these work for me! i have gecko US version and they worked before, but since i put a sel_caharacter folder in the pf folder (and it did not worked) the CSS stopped working.
I erased this thing and re downloaded the CSS and still no use.
I erased everything related with the CSS and still no use. I dont know what to do, its frustating to know that something was working and then stopped.
BTW, i have everithing name correctly.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 24, 2010, 03:44:49 PM
Help! none of these work for me! i have gecko US version and they worked before, but since i put a sel_caharacter folder in the pf folder (and it did not worked) the CSS stopped working.
I erased this thing and re downloaded the CSS and still no use.
I erased everything related with the CSS and still no use. I dont know what to do, its frustating to know that something was working and then stopped.
BTW, i have everithing name correctly.

When you said you put a sc_selcharacter, where did you download it from? If it's not ASF1nk's then you downloaded a vBrawl sc_selcharacter.pac and that's why it's not working. Download the sc_selcharacter from the link in the OP.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Master_Ryuk on December 24, 2010, 09:58:12 PM
It worked! thanks!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 24, 2010, 10:49:32 PM
It worked! thanks!

No problem.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Maxi on December 26, 2010, 07:41:55 PM
BOT ALERT!!!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Segtendo on December 26, 2010, 07:44:03 PM
BOT ALERT!!!
I reported his posts.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on December 27, 2010, 12:51:11 AM

I had a feeling you would show up and see the bot eventually lol


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Ulevo on December 28, 2010, 03:59:59 PM
ASF1ink, I sent you a PM regarding your CSS. I'm a little lost and I'd like some help if you wouldn't mind.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: TheMTorres29 on December 28, 2010, 04:56:46 PM
I have a prob. It wont work. :notimp: The extra char. and the select screen isnt like its supposed to. Its all mest up wit char. over lapping. Help? :-[


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 28, 2010, 05:19:53 PM
I have a prob. It wont work. :notimp: The extra char. and the select screen isnt like its supposed to. Its all mest up wit char. over lapping. Help? :-[


If you read the OP you would know you need codes to make the CSS work -- without them, the icons will be out of place. All the codes you need are also located at the bottom of the OP.

You need these codes for your CSS to operate properly:

Code:
ASF1nk's Custom CSS V2  [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500

Custom Random V1 [spunit262] (10 Lines)
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6


These codes are for Giga Bowser, Warioman and Alloy icons as well as allowing you to play as them. They are optional.

Code:
Giga and Company Engine V2 [spunit262]
* C2684964 00000013
* 881400B8 2C00003F
* 41A00088 2C030010
* 40A20008 38600011
* 2C030026 40A20008
* 38600012 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 2C03000C 40A20008
* 3860002C 2C030017
* 40A20008 3860002D
* 2C03000A 40A20008
* 3860002E 2C03000E
* 40A20008 3860002F
* 2C030000 40A20008
* 38600030 2C030006
* 40A20008 38600031
* 987400B8 00000000
Needs "Alloys don't crash and Others don't wreck My Music V2" for safety.

Alloys don't crash and Others don't wreck My Music V2 [spunit262]
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2815524 0000000D
* 7C641B78 2C030011
* 4182000C 2C030012
* 40A20008 38600010
* 2C03002C 40A20008
* 3860000C 2C03002D
* 40A20008 38600017
* 2C03002E 40A20008
* 3860000A 2C03002F
* 40A20008 3860000E
* 2C030030 40A20008
* 38600000 2C030031
* 40A20008 38600006
* 4E800020 00000000
* C29472D8 00000003
* 2C04002E 4180000C
* 90810058 38000000
* 9801005D 00000000

Alloy Victory/[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img] Poses
* 0477F8EC 60000000

Char ID fix 2.1 [spunit262, The Paprika Killer]
* C28152E4 00000006
* 819E003C 907EFFFC
* 80E30030 2C07000F
* 40A2001C 80FE0008
* 3C008180 7C070000
* 4080000C 39030008
* 9107FFFC 00000000

Warioman Fix:
* 4A000000 90180F3A
* 38000000 00000028
* 4A000000 90180FB8
* 60000006 00000000
* 38000000 00002D00
* 10000000 00000017
* 38000001 00002D01
* 10000000 00000017
* E2000001 00000000
* 4A100000 0000005C
* 62000000 00000000
* E0000001 80008000


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: brinstar on December 28, 2010, 05:24:04 PM
hey guys it doesn´t work for me i´ve used your codes and made everything like you told in this thread.
when i´m launching the game whith geckoos the alloys appear but the other hacks (textures and psas) don´t. and whith riivolution the other hacks appear but not the alloys and co.
please help thanks


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: TheMTorres29 on December 28, 2010, 06:23:50 PM
I did and when I open the GCT in GCT Edit theres alot of unknown codes. Any idea?


 ^-^ ^-^   :kdance:  3 hrs latr... I got the menu to fix but now I dont have the XTRA CHAR. I'll figure it out eventually. I'll re DWNLD the GCT ltr. :af:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: TheMTorres29 on December 28, 2010, 07:14:56 PM
 :'( :'( Alloys freeze when I pick a level. :'( :'(

help anyone?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 28, 2010, 10:04:52 PM
I did and when I open the GCT in GCT Edit theres alot of unknown codes. Any idea?


 ^-^ ^-^   :kdance:  3 hrs latr... I got the menu to fix but now I dont have the XTRA CHAR. I'll figure it out eventually. I'll re DWNLD the GCT ltr. :af:

Because those codes aren't in the database. Also, what are you using GCT editor for? Use Code Manager and open up the .txt file associated with your GCT. You'll be able to see all codes that way and remove them and export them as .gcts and .txts.

Also, what do you mean you don't have the "XTRA CHAR"? I don't understand.


:'( :'( Alloys freeze when I pick a level. :'( :'(

help anyone?

Could you tell me all the characters you chose to be in the fight? I need to know because if you're doing an FFA with three normal characters and one Alloy, it won't work that way. You need to have the 4P slot occupied with an Alloy if you're doing an FFA with three non-Alloys, otherwise it will freeze. This is not required if you're doing a 1v1 match with one Alloy. You can also do an all Alloy FFA. But they cannot coexist with three non-Alloys unless the 4P slot is the Alloy.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: brinstar on December 29, 2010, 05:48:45 AM
hey guys it doesn´t work for me i´ve used your codes and made everything like you told in this thread.
when i´m launching the game whith geckoos the alloys appear but the other hacks (textures and psas) don´t. and whith riivolution the other hacks appear but not the alloys and co.
please help thanks

please help


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: TheMTorres29 on December 29, 2010, 11:47:54 AM
Ok XTRA CHAR. mean extra characters...so like Wario man, GigaBowser and all 4 alloys. I chose all 4 alloys in the match and it freeszes when I pick a level. What do I do? :P

O and whats FFA?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 29, 2010, 01:21:05 PM
Ok XTRA CHAR. mean extra characters...so like Wario man, GigaBowser and all 4 alloys. I chose all 4 alloys in the match and it freeszes when I pick a level. What do I do? :P

O and whats FFA?

Not sure why it freezes when you choose all four Alloys in a match because I can do that and mine works fine, sorry.

Can you play on a stage fine without Alloys?

FFA is free-for-all. Four players pitted against each other.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: brinstar on December 29, 2010, 01:42:42 PM
i´ve still got the same problem so if anyone knows what to do please post


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Fliptocat on December 29, 2010, 07:42:21 PM
^You put it in menu2, inside of the pf folder. so pf/menu2


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on December 30, 2010, 11:33:37 AM
every time I click download it keeps taking me between the this forum and his upload page on kc-mm

 :notimp:............



............. :>.>palm:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on December 30, 2010, 01:24:35 PM
every time I click download it keeps taking me between the this forum and his upload page on kc-mm

Because that's where you download it from.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: TurboAceK on December 30, 2010, 02:27:16 PM
I'm not sure if this has been said already but why is there an Amy Icon?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJCerious on January 01, 2011, 08:19:25 AM
Thi squestion was asked a while ago, and no one responded. I want to do the same and I need your help.
"I've been trying to figure this out for awhile now:

How do you get rid of the name labels on the CSS icon's? I don't want to shrink or move them, because I know it's possible to delete some bone or polygon in which they are disabled for all sizes for A - I. Help anyone?

Please answer, I wont stop asking until you do. :srs:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 01, 2011, 07:15:03 PM
(http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrNm510.png) should be 144px × 24px since the Naruto PSA goes over Ike and Ike's CSP text is 144px × 24px. Instead it's 144px x 32px -- bigger than Ike's text and some newbies/people that didn't pay attention to that might run into problems, so you might want to resize it.

Also, I'm pretty sure I've brought this up before but I never got it resolved so I'll say it once more.

(http://img13.imageshack.us/img13/9936/ci3.png) and (http://img443.imageshack.us/img443/6366/sephirothname.png) appear all static'd-out in BrawlBox's preview. I can't really explain it, like imagine you're watching TV and the reception craps out and everything gets all staticy and wavy; that's the best way I can describe what these texts look like. Any help on why they look like that and how to fix? Also, the Naruto and Zero texts didn't have that happen.

Edit: I found out what the problem is: they're indexed, aren't they? I just made my own Gray Fox CSP text, one indexed and one not indexed, and only the non-indexed one shows up like it's supposed to.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: dudemann on January 03, 2011, 09:46:07 PM
So I'm kinda new to smash hacks, but I used the .gct that I downloaded from this post and the red CSS. Warioman and Giga bowser appear but there are no alloys. Am I doing something wrong? Also is there any way to change to warioman and gigabowser CSP's?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Gamma Ridley on January 03, 2011, 09:49:41 PM
So I'm kinda new to smash hacks, but I used the .gct that I downloaded from this post and the red CSS. Warioman and Giga bowser appear but there are no alloys. Am I doing something wrong? Also is there any way to change to warioman and gigabowser CSP's?

Wrong place. Ignore me.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 03, 2011, 10:04:09 PM
So I'm kinda new to smash hacks, but I used the .gct that I downloaded from this post and the red CSS. Warioman and Giga bowser appear but there are no alloys. Am I doing something wrong? Also is there any way to change to warioman and gigabowser CSP's?

Look harder -- I didn't see the Alloys at first either, but there are two to the left of Lucario, and two to the right of Jigglypuff. Their CSPs are Mario, Captain Falcon, Zelda and Kirby. If you look there and they really aren't there, then I don't see how that's even possible because the Warioman and Giga Bowser codes come with Alloys.

Also, no you can't change their CSPs.

So I'm kinda new to smash hacks, but I used the .gct that I downloaded from this post and the red CSS. Warioman and Giga bowser appear but there are no alloys. Am I doing something wrong? Also is there any way to change to warioman and gigabowser CSP's?

Wrong place.

How is it the wrong place? His question pertains to this topic.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: dudemann on January 03, 2011, 10:05:01 PM
Where would be the right place for this post? I paged through and saw some pretty basic questions that got answered. I know how to used brawlbox and codemanager.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Gamma Ridley on January 03, 2011, 10:05:51 PM
How is it the wrong place? His question pertains to this topic.

If you say so. :-X I just thought the Help section would have been more appropriate.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: dudemann on January 03, 2011, 10:07:50 PM
Ok thanks, I figured the gigabowser and warioman just used the regular bowser and wario textures


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Problematique on January 08, 2011, 10:43:53 PM
Is there a complete CSS / icon set for the stock characters in the light blue style found in the first set of additional custom icons under "Character Icons"? I have only seen the dark blue, dark red, and purple packs available, but I want my stock icons to match some of these additional custom characters.

Thanks, great work ASF1nk and all contributors.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: MugiwaraNoMaxou on January 12, 2011, 04:25:30 PM
Hello,
The hacks are working fine, but ther is still one think that is bothering me, I'm using this hack whithout alloy and giga bowser, but the icons that were used for them are still here !s=I It's not like it is really important, but is there way to get rid of them ? Thanks in advance !^^


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 12, 2011, 05:23:21 PM
Hello,
The hacks are working fine, but ther is still one think that is bothering me, I'm using this hack whithout alloy and giga bowser, but the icons that were used for them are still here !s=I It's not like it is really important, but is there way to get rid of them ? Thanks in advance !^^


If you read the OP you would have figured that out. Copy and pasted from the OP:


How to remove Giga Bowser, Warioman & Alloys:

1. Download Brawl Box: http://www.mediafire.com/?tzlzyyn0a3k

2. Download MenSelchrPos_TopN__0noalloys.chr0: http://www.mediafire.com/?z2yn22difjh

3. Open sc_selcharacter.pac in Brawl Box

4. Click the + sign next to "MiscData[30]"

5. Click the + sign next to "AnmChr(NW4R)" [Make sure you see a lot of blue icons that say "CHR"]

6. Scroll down and look for the Animation named "MenSelchrPos_TopN__0"

7. After you found it right click on it and select "Replace"

8. Look for the Animation file you downloaded "MenSelchrPos_TopN__0noalloys.chr0"

9. Replace it and you are done.

If you have any questions after reading the thread fell free to PM me or
post in my thread to get help.


Note: If you have too many CSPs and you go over the File size limit the CSS will freeze.
To fix this I would recommend for you to re-add your CSPs over the ones that came with the CSS since those CSPs are already reduced in size.

Also when you add your CSPs lower the number the colors it uses from the window that pops-up when replacing them, this will lower the file size of the CSS.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: MugiwaraNoMaxou on January 13, 2011, 10:58:41 AM
I've read the first post like 100 because before I was PAL, and I was drolling on those CSS and SSS, so yeah the "MenSelchrPos_TopN__0noalloys.chr0" is the first thing that I've done when I DLed !xD  But, I don't know why, the icons are still appearing !s=I There is no bug or freeze, when I chose them, I play with Mario, Kirby and others, It is just that... Yeah, I don't like to have twice the same icon !xD Sorry for bothering you, and thanks, I'll try doing it another time !^^


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 13, 2011, 12:42:59 PM
I've read the first post like 100 because before I was PAL, and I was drolling on those CSS and SSS, so yeah the "MenSelchrPos_TopN__0noalloys.chr0" is the first thing that I've done when I DLed !xD  But, I don't know why, the icons are still appearing !s=I There is no bug or freeze, when I chose them, I play with Mario, Kirby and others, It is just that... Yeah, I don't like to have twice the same icon !xD Sorry for bothering you, and thanks, I'll try doing it another time !^^

Are you using the GIGA BOWSER/WARIOMAN/ALLOYS CODES codes? That may be why.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: MugiwaraNoMaxou on January 13, 2011, 02:36:58 PM
No, I only use Brawl Essential, Brawl Optional, and CSS Essential codes.=I

EDIT : No problems anymore, I just modified the last line of the code, and there aren't there anymore !^^
Anyway, thanks for answering me !^^


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rock Lobster on January 13, 2011, 09:20:45 PM
Hi, so I followed all the instructions for the blue CSS, but when I turned my game on I found that the character and stage selection screens were the default ones, and while the CSS had the alloys, Warioman, and Giga, the texture hacks I had inserted for them(and all other hacks for other characters) were no longer there.  I deleted the codes and re-inserted only the patch, and my regular hacks were fine, though, but that still leaves me with no alloys.  Any way you could help, guy?   


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on January 20, 2011, 06:20:57 PM
hey can i help you doing character icons for the purple(brawl minus) css?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 20, 2011, 06:22:21 PM
hey can i help you doing character icons for the purple(brawl minus) css?

You don't have to ask; just make your icons, post them here, and he will add them. That's what I did.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on January 20, 2011, 09:12:24 PM
well im gonna try(if you cant view them you are gonna have to copy the links :()

[IMG]http://img593.imageshack.us/i/menselchrchrface003.png/[IMG]

[IMG]http://img687.imageshack.us/i/menselchrchrface008.png/[IMG]

[IMG]http://img560.imageshack.us/i/menselchrchrface010.png/[IMG]

[IMG]http://img823.imageshack.us/i/menselchrchrface017.png/[IMG]

[IMG]http://img37.imageshack.us/i/menselchrchrface033.png/[IMG]

[IMG]http://img826.imageshack.us/i/menselchrchrface034.png/[IMG]

[IMG]http://img3.imageshack.us/i/menselchrchrface041.png/[IMG]

[IMG]http://img33.imageshack.us/i/menselchrchrface047.png/[IMG]

well thats all and im going to try to make more and better ones


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 20, 2011, 09:17:25 PM
but i have doubt, do i post a link to the image or do i post the image?

Just upload it to tinypic.com or your favorite image-hosting site, copy the [IMG][IMG] code, then paste it here.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on January 20, 2011, 09:29:01 PM


Posts: 3


     

   
Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
« Reply #996 on: Today at 08:12:24 PM »
Quote  Modify  Remove
well im gonna try(if you cant view them you are gonna have to copy the links )

[IMG]http://img593.imageshack.us/i/menselchrchrface003.png/[IMG]

[IMG]http://img687.imageshack.us/i/menselchrchrface008.png/[IMG]

[IMG]http://img560.imageshack.us/i/menselchrchrface010.png/[IMG]

[IMG]http://img823.imageshack.us/i/menselchrchrface017.png/[IMG]

[IMG]http://img37.imageshack.us/i/menselchrchrface033.png/[IMG]

[IMG]http://img826.imageshack.us/i/menselchrchrface034.png/[IMG]

[IMG]http://img3.imageshack.us/i/menselchrchrface041.png/[IMG]

[IMG]http://img33.imageshack.us/i/menselchrchrface047.png/[IMG]

well thats all and im going to try to make more and better ones


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 20, 2011, 09:34:49 PM


Posts: 3


    

   
Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
« Reply #996 on: Today at 08:12:24 PM »
Quote  Modify  Remove
well im gonna try(if you cant view them you are gonna have to copy the links )

[IMG]http://img593.imageshack.us/i/menselchrchrface003.png/[IMG]

[IMG]http://img687.imageshack.us/i/menselchrchrface008.png/[IMG]

[IMG]http://img560.imageshack.us/i/menselchrchrface010.png/[IMG]

[IMG]http://img823.imageshack.us/i/menselchrchrface017.png/[IMG]

[IMG]http://img37.imageshack.us/i/menselchrchrface033.png/[IMG]

[IMG]http://img826.imageshack.us/i/menselchrchrface034.png/[IMG]

[IMG]http://img3.imageshack.us/i/menselchrchrface041.png/[IMG]

[IMG]http://img33.imageshack.us/i/menselchrchrface047.png/[IMG]

well thats all and im going to try to make more and better ones


Move the back slash that you have at the end of each URL into the bracket to the right.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on January 20, 2011, 09:40:35 PM


Posts: 3

you dont know how n00b am i, i couldnt even understand that


    

   
Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
« Reply #996 on: Today at 08:12:24 PM »
Quote  Modify  Remove
well im gonna try(if you cant view them you are gonna have to copy the links )

[IMG]http://img593.imageshack.us/i/menselchrchrface003.png/[IMG]

[IMG]http://img687.imageshack.us/i/menselchrchrface008.png/[IMG]

[IMG]http://img560.imageshack.us/i/menselchrchrface010.png/[IMG]

[IMG]http://img823.imageshack.us/i/menselchrchrface017.png/[IMG]

[IMG]http://img37.imageshack.us/i/menselchrchrface033.png/[IMG]

[IMG]http://img826.imageshack.us/i/menselchrchrface034.png/[IMG]

[IMG]http://img3.imageshack.us/i/menselchrchrface041.png/[IMG]

[IMG]http://img33.imageshack.us/i/menselchrchrface047.png/[IMG]

well thats all and im going to try to make more and better ones


Move the back slash that you have at the end of each URL into the bracket to the right.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on January 20, 2011, 09:41:42 PM
you see, what i wrote wasnt even outside the quote box


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 20, 2011, 09:46:50 PM
What...?

Here, I'll do it for you.

Edit: They won't appear for some reason, but I have the tags right. Must be something on your end.

(http://img593.imageshack.us/i/menselchrchrface003.png)

(http://img687.imageshack.us/i/menselchrchrface008.png)

(http://img560.imageshack.us/i/menselchrchrface010.png)

(http://img823.imageshack.us/i/menselchrchrface017.png)

(http://img37.imageshack.us/i/menselchrchrface033.png/)

(http://img826.imageshack.us/i/menselchrchrface034.png)

(http://img3.imageshack.us/i/menselchrchrface041.png)

(http://img33.imageshack.us/i/menselchrchrface047.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on January 20, 2011, 10:03:31 PM
well as long as you can see them...


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on January 21, 2011, 01:43:25 PM
i better give a link to the album of all the character icons i have made

http://img593.imageshack.us/g/menselchrchrface003.png/

its a link!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: skyver on January 21, 2011, 07:12:04 PM
can you help me please????
i did this before and worked but now my friends want to play with tour hacks and doesnt work anymore.
i tried to do all but nothing and i have a common5.pac with your css an sss and before worked but today no.

Edit: nothing works.... custom texture etc i tried and nothing i think the codes dont work because acciohacks dont allow me to enable/disable the codes


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Freakachu on January 22, 2011, 11:22:47 AM
Whenever I load the menu when using the custom purple css all of the characters are on top of one another. Can someone tell me what to download, where to save it and what to name it because I am stupid and need help!!!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 22, 2011, 12:05:04 PM
Whenever I load the menu when using the custom purple css all of the characters are on top of one another. Can someone tell me what to download, where to save it and what to name it because I am stupid and need help!!!

You need the CSS codes to make it work. Go to the very bottom of the OP and you will find all the codes you need.

There is a download for the GCT in the OP as well. Just get that and put it in your codes folder.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: skyver on January 22, 2011, 01:02:28 PM
Whenever I load the menu when using the custom purple css all of the characters are on top of one another. Can someone tell me what to download, where to save it and what to name it because I am stupid and need help!!!

You need the CSS codes to make it work. Go to the very bottom of the OP and you will find all the codes you need.

There is a download for the GCT in the OP as well. Just get that and put it in your codes folder.

ahh i downloaded it but dont work, i use neogamma and gecko my css appears but only with warioman,giga, and alloys but nothing of flaming blue css and textures
what can i do???


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 22, 2011, 01:33:13 PM
Whenever I load the menu when using the custom purple css all of the characters are on top of one another. Can someone tell me what to download, where to save it and what to name it because I am stupid and need help!!!

You need the CSS codes to make it work. Go to the very bottom of the OP and you will find all the codes you need.

There is a download for the GCT in the OP as well. Just get that and put it in your codes folder.

ahh i downloaded it but dont work, i use neogamma and gecko my css appears but only with warioman,giga, and alloys but nothing of flaming blue css and textures
what can i do???

Download the CSS texture from the OP then.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on January 23, 2011, 03:59:08 PM
if the CSS doesn't show up and you see the extra characters, then you probably misplaced the sc_selcharacter.pac or misspelled the file name.

File name: "sc_selcharacter.pac"
Place: "SDCard:\private\wii\app\RSBE\pf\menu2"


**NOT "SDCard:\private\wii\app\RSBE\pfmenu2"  **!!! (see the difference)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: skyver on January 23, 2011, 04:22:21 PM
if the CSS doesn't show up and you see the extra characters, then you probably misplaced the sc_selcharacter.pac or misspelled the file name.

File name: "sc_selcharacter.pac"
Place: "SDCard:\private\wii\app\RSBE\pf\menu2"


**NOT "SDCard:\private\wii\app\RSBE\pfmenu2"  **!!! (see the difference)
}

I said... it works before and i have all the same things we need to texture hacks. but nowi have a 4gb SD and doesnt work but before with my 256mb sd worked.
i didnt missplaced or misspelled the file. can you share me yor flaming blue css and sss wiht the gct? please


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on January 23, 2011, 04:50:48 PM
You can't use SDHC cards with brawl, that's why it doesn't work. You can only use 2GB or lower iirc.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 23, 2011, 05:13:01 PM
You can't use SDHC cards with brawl, that's why it doesn't work. You can only use 2GB or lower iirc.

You can use SDHC cards with Brawl; Riivolution can use them 4GB and up. But Smash Stack/Gecko method can't use those. I use Riivolution and it can read my 4GB SDHC card.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on January 23, 2011, 05:29:12 PM
True I forgot about Riivo thanks for the clarification specter.
Yea Riivolution has no limit, but if you use Gecko 2GB or lower is the way to go kids ;D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Mario Bros 101 on January 28, 2011, 08:20:36 PM
CSP REQUEST(char_bus_texlz77)! Baby Mario and Baby Luigi! Also, the Mario Bros(Both in one portrait)!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on January 28, 2011, 09:08:31 PM
CSP REQUEST(char_bus_texlz77)! Baby Mario and Baby Luigi! Also, the Mario Bros(Both in one portrait)!


This is not the place to request CSPs. Go to this thread (http://forums.kc-mm.com/index.php?topic=3156.0) to request.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Mario Bros 101 on January 29, 2011, 04:11:19 PM
If I wanted to replace a background in a different sc_selcharacter.pac with the one in yours, which file in the .pac would I have to replace? Please reply!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on January 29, 2011, 09:52:17 PM
It depends...
If the CSS you're trying to replace it in already has an image as its background, then:
-Open the sc_selcharacter.pac (or common5.pac) in Brawl Box.
-Then go to MiscData[30]
-Under Textures find the the image of the background you see in the CSS it is usually called
'MenSelchrFaceB.001' which is the case for my CSS.
-Once you locate the background on my CSS right click the name and export it.
-Then find the background image for the CSS your trying to use and right click the name and choose 'Replace'
-Save and you're done.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Mario Bros 101 on February 02, 2011, 09:04:31 PM
The one to replace in the other CSS is all black. So I'm not sure this is the right file in the CSS I'm using.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ICEing on February 11, 2011, 10:25:21 AM
I still dont get why these codes:


Alternate File Loader [Almas]
C23FA350 00000020
90C20000 90E20004
91620008 90A2000C
90620010 91220014
91420018 9182001C
3D800004 618C86C0
3D60805A 3CA0452F
60A57066 90AB7C14
816B7C22 3C608057
60639FF0 84A30010
2C050000 4182008C
7C055800 4082FFF0
3CC04545 60C62F53
7C062800 4082001C
3D60804D 616BE4B0
A16B0000 A1430008
7C0A5800 41820050
88A30004 A1430008
39200000 A0C30006
64C68152 7CC66214
3CE0804D 60E7E4A8
39290001 7CCC3050
38E70008 2C090005
4182FF94 89660000
7C0B2800 4082FFE4
A1670000 7C0B5000
4082FFD8 A143000A
3D60805A B14B7C16
80C20000 80E20004
81620008 80A2000C
80620010 81220014
81420018 8182001C
8C040001 00000000

Alternate File Data (Gamecube Controller)
0657A000 00000050
45452F53 0000E27B
09804159 00000000
(Gamecube: Hold A+Y while loading ANY stage to load the alternate Texture)





... Dont work with your flaming blue css. As soon as I turn those 2 codes on the CSS becomes messed up and out of order, which is a shame because I like loading alternate stage textures but I cant have both. It's either your CSS or the alternate stage texture codes. :/ Any solution?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rock Lobster on February 13, 2011, 12:26:58 PM
Is there any known way to use the Custom CSS in conjunction with the Stage Roster Expansion code?  Because they won't fit in one GCT, and placing 2 GCTs in doesn't work.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on February 13, 2011, 12:39:14 PM
Is there any known way to use the Custom CSS in conjunction with the Stage Roster Expansion code?  Because they won't fit in one GCT, and placing 2 GCTs in doesn't work.

Why won't they fit into one GCT? I have both codes in mine.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rock Lobster on February 15, 2011, 04:25:25 PM
Why won't they fit into one GCT? I have both codes in mine.

I'm not sure.  When I try that, the combination of the lines in the patch code, the alloy codes, and the codes required for this CSS comes just under the maximum for a GCT.  Am I doing something wrong?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Lethal Blade on February 15, 2011, 04:30:20 PM
Are you using a usb loader?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rock Lobster on February 15, 2011, 04:35:56 PM
Nope, an SD card.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Lethal Blade on February 15, 2011, 04:38:05 PM
I mean a usb loader to load up brawl or do you run it from the actual disk?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rock Lobster on February 15, 2011, 05:59:33 PM
From the actual disk.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Lethal Blade on February 15, 2011, 06:27:03 PM
It should work just fine then, GCT files don't have any limits.

I could send you a GCT containing the codes you need.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rock Lobster on February 15, 2011, 06:32:26 PM
Oh cool, thanks!  I guess it's just Code Manager's line limit that threw me off.  Please send it to me, but for future reference, is there a superior GCT maker out there?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Lethal Blade on February 15, 2011, 06:38:48 PM
Code manager doesn't have any limitations to GCT line limits, send me the codes you use through private message.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Fliptocat on February 17, 2011, 06:51:32 PM
^The old version had a 256 line limit, IIRC. Search for the newer version, the limit was removed.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dr. Jackel on February 23, 2011, 12:32:12 AM
Ok i give up can someone lend me a hand here. So i decided to download the CSS that required the codes to work. So before i changed up i exported all of my CSS and misc data 70 and 90 from the regular version and replaced them on the other version. I also got rid of giga Bowser the alloys and Warioman ahead of time. Then i reenter the codes File Patch and the Custom CSS ESSENTIAL CODES. And went to try it out but it froze up.

  So i went back double checked and tried again. It froze so instead i added the GIGA BOWSER/WARIOMAN/ALLOYS CODES too it still froze can anyone give me a hand here?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: spence cool on February 26, 2011, 09:30:18 PM
Um ASF1INK can you make me a totodile icon and character select image? plz i would appreciate it!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on March 05, 2011, 03:48:38 AM
lol, fanboys.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on March 09, 2011, 08:21:16 PM
Anybody have the missing character icons?
Apparently they were deleted :<


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on March 10, 2011, 03:55:11 AM
Anybody have the missing character icons?
Apparently they were deleted :<

D=

Long time no see, wifey.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on March 12, 2011, 02:31:56 AM
http://www.youtube.com/watch?v=0Jm5Cmrf5jU
Not much but something, after I found a way to make my card reader work again.

Does anybody have ideas on improvement or tweaks? :S


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: KTH on March 12, 2011, 05:27:58 AM
Awesome :o


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: OmegaMalkior on March 23, 2011, 04:04:55 PM
([url]http://img593.imageshack.us/i/menselchrchrface003.png/[/url])

([url]http://img687.imageshack.us/i/menselchrchrface008.png/[/url])

([url]http://img560.imageshack.us/i/menselchrchrface010.png/[/url])

([url]http://img823.imageshack.us/i/menselchrchrface017.png/[/url])

([url]http://img37.imageshack.us/i/menselchrchrface033.png/[/url])

([url]http://img826.imageshack.us/i/menselchrchrface034.png/[/url])

([url]http://img3.imageshack.us/i/menselchrchrface041.png/[/url])

([url]http://img33.imageshack.us/i/menselchrchrface047.png[/url])

I tried posting ASF1nk's additional Purple CSS icons preview >.>


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Akiba Red on March 23, 2011, 04:06:06 PM
Don't double post.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SiLeNtDo0m on March 23, 2011, 04:52:22 PM
[url]http://www.youtube.com/watch?v=0Jm5Cmrf5jU[/url]
Not much but something, after I found a way to make my card reader work again.

Does anybody have ideas on improvement or tweaks? :S


My only suggestions are other colour schemes like Dark Blue and Black and Red.  Though smexy CSS is smexy :). Lovin the new CSPs too!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Jigiba on March 23, 2011, 08:26:03 PM
Can someone make a red character icon for Goku?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: OmegaMalkior on March 23, 2011, 08:33:33 PM
Don't double post.
K >.>, deleted


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rayn on March 23, 2011, 10:21:32 PM
 :happy:
PORTRAITS!!!!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on March 23, 2011, 11:01:53 PM
http://www.youtube.com/watch?v=0ikhCEnu9_4
More?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on March 23, 2011, 11:03:59 PM
Interesting.. moar!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SJS on March 23, 2011, 11:05:59 PM
Man your CSS and my portraits go great together XD


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on March 23, 2011, 11:10:12 PM
Indeed they were made for each other.

Also for anyone wondering what that thing in the video is...
http://i51.tinypic.com/iz5nb5.jpg.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on March 24, 2011, 12:09:29 AM
Interesting.. I'd like to hear about this more.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Puraidou on March 24, 2011, 03:51:27 AM
Indeed they were made for each other.

Also for anyone wondering what that thing in the video is...
[url]http://i51.tinypic.com/iz5nb5.jpg.[/url]

:o Ok finish that normal CSS in Black Red with that thing! I want it badly! xD


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: KTH on March 25, 2011, 12:28:31 PM
Man your CSS and my portraits go great together XD

Agree.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on March 28, 2011, 11:12:16 PM
Indeed they were made for each other.

Also for anyone wondering what that thing in the video is...
([url]http://i51.tinypic.com/iz5nb5.jpg[/url])



I figured it out:

http://www.youtube.com/watch?v=xiEobsgb7fY

LOL


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on April 08, 2011, 05:00:05 AM
*Double posts*

I brought two portraits with me today that I made myself:

(http://i56.tinypic.com/a9o8x3.png) (http://i56.tinypic.com/29uy8wh.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: nanobuds on April 10, 2011, 02:31:42 PM
heres all of my icons and names that ive made

(http://img7.imageshack.us/img7/9130/accloud.png) (http://img808.imageshack.us/img808/9876/khcloud.png) (http://img811.imageshack.us/img811/7269/mewtwohh.png) (http://img823.imageshack.us/img823/8494/rayman.png) (http://img199.imageshack.us/img199/5584/axelu.png) (http://img845.imageshack.us/img845/2486/sephiroth.png) (http://img220.imageshack.us/img220/5199/tifakb.png)

(http://img820.imageshack.us/img820/530/aribiter.png)(http://img823.imageshack.us/img823/9472/slayerv.png)(http://img535.imageshack.us/img535/7914/quotel.png) (http://img849.imageshack.us/img849/1805/ryu.png) (http://img827.imageshack.us/img827/2317/axeltc.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: HaxDaddy on April 12, 2011, 01:39:55 PM
Can someone please help me get the alloys to work?! I have been trying to get them to work for a really long time but no matter what codes or css's I use, its always just mario, cf, zelda, and kirby. Even bowser and wario are still the same. Please, anyone have any ideas what might be wrong?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DTST on April 12, 2011, 01:58:57 PM
The alloys's slots use Mario captain falcon zelda and kirby's portraits


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on April 12, 2011, 02:13:23 PM
The alloys's slots use Mario captain falcon zelda and kirby's portraits

They're supposed to.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on April 18, 2011, 09:02:00 PM
http://www.youtube.com/watch?v=2XjZ2jQQ2c0
Oh gaaaaawd more teasers...
What is it?






Nothing special.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: OmegaMalkior on April 18, 2011, 09:04:38 PM
Meh, changed the Strap menu first page


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Segtendo on April 19, 2011, 04:44:08 PM
Super sexy strap screen ;o
*waits for release*


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on April 19, 2011, 05:39:59 PM
Super sexy strap screen ;o
*waits for release*

Sexy teazar is sexy.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SmashClash on April 19, 2011, 06:48:50 PM
Cooool:
http://www.youtube.com/watch?v=0Jm5Cmrf5jU
http://www.youtube.com/watch?v=0ikhCEnu9_4
How do you do this?
You must have a new editor program. Right? Or just skill?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: xZedkiel on April 19, 2011, 07:07:30 PM
The icons bounce! :D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Segtendo on April 19, 2011, 08:13:04 PM
O_O
That second one is epic :af:
Can't spot any differences in the first one aside from the background.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: JOEYSX5 on April 19, 2011, 08:30:51 PM
Dude, sexy loader!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SmashClash on April 19, 2011, 09:17:23 PM
O_O
That second one is epic :af:
Can't spot any differences in the first one aside from the background.
Answer:
The icons bounce! :D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ShadowSnake on April 19, 2011, 09:19:07 PM
[url]http://www.youtube.com/watch?v=2XjZ2jQQ2c0[/url]
Oh gaaaaawd more teasers...
What is it?






Nothing special.


do want. soon. :<.<:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DannyDirnt on April 22, 2011, 10:43:59 AM
Is there any PAL port of the codes for the CSS? I want to choose Charizard,Ivysaur,Squirtle and Sheik independiently of Zelda and PT...and is there any way to make a sfx hack in PAL?
I wanted to put the SFX for Mewtwo from the Project M but it didn't work...


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: joeytheleo on April 23, 2011, 12:56:49 AM
Ok my problem is that i have downloaded all the codes in the needed codes section that would allow me to play as giga bowser zss alloys, etc. I put the codes in my code file and the purple custom screen in the pf/menu2 file and took the en off end. I have homebrew channel gecko os 1.07 and i have imported countless texture and psa hacks before. I just don't understand what i am doing wrong because i followed all of the steps and when i turn the game on and go to brawl i get a bunch of scrambled icons with no alloys, giga bowser, wario man, zss, sheik, individual pokemon, etc. Do i have to old of a code? Because I'm using the one that you out in this thread. Please help me because i would really love to use this character select screen but it just isn't working. If you could help that would be great :af2: thx!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SmashClash on April 24, 2011, 04:57:23 PM
When will anything be released? D:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on April 25, 2011, 04:48:41 AM
When will anything be released? D:

Soon?
I need help finding a phrase or something to put instead of ESRB warning on the strap loader.
Preferably something that represents the Brawl hacking community.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: joeytheleo on April 25, 2011, 01:10:11 PM
can you make a shadow for the purple css plz:)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rayn on April 26, 2011, 09:31:39 AM
Soon?
I need help finding a phrase or something to put instead of ESRB warning on the strap loader.
Preferably something that represents the Brawl hacking community.

No moar shadow hax plz.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: JuanMKnight on April 26, 2011, 05:09:11 PM
No moar shadow hax plz.

lol
hey nice job ASF1nk!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SmashClash on April 28, 2011, 03:19:27 PM
Soon?
I need help finding a phrase or something to put instead of ESRB warning on the strap loader.
Preferably something that represents the Brawl hacking community.

1. Did you get my PM on YouTube from a week ago?

2. Try putting pic(s) instead of words for ESRB.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DTST on April 29, 2011, 04:14:12 PM
is it possible for me to use CSS organizer without fixing the bugs since you already used the organizer? also i use riivolution so i use common5 insted of sel_character so do i just re-import into common5 after organizing?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: senato on April 30, 2011, 09:21:36 AM
I don't know for what but .gct no-CCS-addon works with Configurable Usb loader , but the code for Texture doesn't work...

(Sorry for my English, I'm French)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on May 06, 2011, 07:58:15 PM
The Warioman Fix code doesn't fix the freezing issue, just saying.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DTST on May 07, 2011, 04:59:27 AM
The Warioman Fix code doesn't fix the freezing issue, just saying.

It works for me


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on May 07, 2011, 06:28:13 AM
It works for me

Well I'm using the Arranged CSS, and I'm not talking about using Warioman. I have the alloys, Warioman, and Giga Bowser off of my CSS.

I'm talking about everytime Wario transforms into Warioman, it freezes. I have nothing on my Wario folder, not even a folder anymore since I thought it might be corrupted. No Warioman folder either.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on May 08, 2011, 05:09:51 PM
Try removing the Alloy and Giga Bowser codes.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: JBG on May 08, 2011, 07:39:27 PM
Okay so I was trying to make a Hylian CSS for some time, but I got confused (I was using your Dark Blue CSS as a base) and I couldn't tell which colors go where, not to mention that they took so long to copy, so I eventually just stopped. Is there a faster way to copy the color codes from one item to another?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on May 09, 2011, 02:03:04 AM
I used to have notes on what edited what, but I lost it in my dead hard drive. I am sure I can recall by looking at them.
As far as a faster way, you can click the first color of the list, hold shift and click another color to make it fade from one color to another.
If you mean copy and paste one set of colors of one color animation to another then I don't think so.



Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DTST on May 09, 2011, 02:07:51 AM
I'd like to rearrange your CSS in CSS organizer do I remove the original CSS fix code and add the new one? Also I use riivolution so would I have to re-insert the files into common5?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on May 09, 2011, 02:15:04 AM
If you move any player boxes above half the screen or any select icons below half of the screen, then you DO need the CSS fix code.
I've never used CSS organizer, but iirc it only opens the sc_selcharacter in which case you would need to re-import it into the common5.pac


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DTST on May 09, 2011, 02:42:04 AM
And how come you havnt added the names I sent you?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on May 09, 2011, 03:22:38 AM
sorry... :oshi:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Giga Man on May 09, 2011, 11:05:28 PM
I'm not sure if this has been answered yet (this is a HUGE thread, and well-deserved to boot), but how do I make it so that when the individual Pokemon are chosen manually or randomly, you're still choosing the Pokemon Trainer, but just that Pokemon to start with?
I want to keep the setup of the CSS with the independent Pokemon slots. I just don't want them to actually be independent in-game when chosen.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on May 10, 2011, 01:14:24 AM
Try This codes instead.
Code:
ASF1nk's Custom CSS V2 [No Independent PKM]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F041D1E
* 1C4A4E40 464c5500

Custom Random V1 [No Independent PKM]
06685824 0000000C
3C608068 7C630214
88630E80 00000000
046857F0 3AE00025
06680E80 00000025
00010203 04050607
08090A0B 0C0D0E0F
10111213 14151617
18191A1B 1F202122
23242526 27000000


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Giga Man on May 10, 2011, 02:24:25 AM
I just tested it, and it works just like I wanted it to. Thanks a bunch, man, and your character/stage select screens are fantastic.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DannyDirnt on May 13, 2011, 07:52:11 AM
Hey you! I love those CSS but I don't know how to download the Normal Purple CSS.And is there and PAL port for the CSS codes so I can put the vertical CSS in my PAL SSBB?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on May 13, 2011, 12:41:20 PM
I finally got the Pokemon (Squirtle, Ivysaur, and Charmeleon) and Warioman to work flawlessly!

Okay bye.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on May 13, 2011, 03:09:32 PM
http://www.youtube.com/watch?v=-idm_Kxl1Gs
What I have so far... :\
Ideas welcomed as always.

Hey you! I love those CSS but I don't know how to download the Normal Purple CSS.And is there and PAL port for the CSS codes so I can put the vertical CSS in my PAL SSBB?


Thanks for reminding me I need to fix that, Ill fix it as soon as possible.
About the codes I don't think all codes have been ported or that they ever will.



Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Infernape on May 13, 2011, 03:11:42 PM
[url]http://www.youtube.com/watch?v=-idm_Kxl1Gs[/url]
What I have so far... :\
Ideas welcomed as always.



:o That is REALLY AWESOME!!!!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DTST on May 13, 2011, 03:12:32 PM
NICE


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SmashClash on May 13, 2011, 03:18:36 PM
Cool.
That's way less boring than vBrawl's.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItalianStallion on May 13, 2011, 04:26:16 PM
[url]http://www.youtube.com/watch?v=-idm_Kxl1Gs[/url]


I like it. I let you.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ShadowSnake on May 13, 2011, 04:32:00 PM
[url]http://www.youtube.com/watch?v=-idm_Kxl1Gs[/url]
What I have so far... :\
Ideas welcomed as always.

Thanks for reminding me I need to fix that, Ill fix it as soon as possible.
About the codes I don't think all codes have been ported or that they ever will.




ideas? no dude, its absolutely perfect. :o cant wait for that to be on my sd card.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Maxi on May 13, 2011, 06:35:40 PM
[url]http://www.youtube.com/watch?v=-idm_Kxl1Gs[/url]
What I have so far... :\
Ideas welcomed as always.
A-Freaking-Mazing!

I agree with ShadowSnake. I really have no ideas for this perfection that I've just witnessed.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: songeflemy on May 13, 2011, 07:08:19 PM
You could probably design the whole game. That would be awesome.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: JuanMKnight on May 14, 2011, 12:10:41 PM
omg, totally awesome!!  :af2:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: KTH on May 14, 2011, 12:34:50 PM
OMG, THAT AMAZING!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SmashClash on May 15, 2011, 12:56:25 PM
Release when? D:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: noobsman on May 15, 2011, 06:52:20 PM
I NEED HELP I did the menu chage sc_selcharacter_darkblue.pac and when i load up the game with gecko os and it freezes

plz help me peeps :notimp:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: songeflemy on May 15, 2011, 07:08:35 PM
I NEED HELP I did the menu chage sc_selcharacter_darkblue.pac and when i load up the game with gecko os and it freezes

plz help me peeps :notimp:

Did you take out "_darkblue" out of the file name?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: noobsman on May 15, 2011, 07:10:58 PM
yes

do you have to put the common5 in a system folder in the pf folder
do you have to put the sc_selcharacter.pac in a folder named menu2 inthe pf folder

plz help :af:

 :yay: :patrick:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Infernape on May 15, 2011, 07:20:51 PM
you have to put the sc_selcharacter.pac in menu2 if you are using Gecko pf/menu
and if you are using Riivolution put the common5_en.pac in system folder... pf/system


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: noobsman on May 15, 2011, 07:28:34 PM
What is Riivolution


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: (specter) on May 16, 2011, 01:01:48 PM
What is Riivolution

Another alternative to Gecko/Homebrew.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: krattos71215 on May 21, 2011, 12:54:53 PM
Great post man !!! only one question, mi wii is NTSC-U and my brawl too, how I can make for some file, either the red & black css or css dark blue flaming serve in my game? and as a last question, the files should look like: sc_selcharacter.pac, or is otherwise? Greetings.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DannyDirnt on May 22, 2011, 03:43:57 AM
please,could you do Yosemite Sam's character icon and name tag for the red normal CSS?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: lolauses on May 24, 2011, 06:40:50 PM
I downloaded the awesome rock themed brawl song, now where do I put it?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rayn on May 25, 2011, 12:23:21 PM
I downloaded the awesome rock themed brawl song, now where do I put it?
As I keep having to say, CHECK THE TUTORIAL SECTION. Odds are, you'll find what you're looking for.[/irateness]


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: lolauses on May 25, 2011, 09:23:05 PM
As I keep having to say, CHECK THE TUTORIAL SECTION. Odds are, you'll find what you're looking for.[/irateness]

I read the OP, and didn't see nothing other than the DL link

if it is hidden in there, may you highlight it for me?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rayn on May 25, 2011, 09:30:28 PM
Sorry, what I meant is to check in the Tutorials and Guides section on the main page of the forums. It's a child board of the help topic.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Segtendo on May 27, 2011, 01:14:53 PM
Strange how about half of these posts are help-related.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SiLeNtDo0m on May 28, 2011, 03:55:12 AM
Strange how about half of these posts are help-related.

Well tbh, this is probably one of the first hacks people get properly introduced to (apart from mastaklo's Shadow which has swarms of noobs asking stuff like "HOW DO I GETZ SHADOW" and "I WANTZ YOUR SELECT SCREEN" etc).

I know that this was one of the first places I came for when I first hacked my Wii.  Mainly because it already had a really handy pre-made .gct file


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Vangis on May 28, 2011, 05:43:24 PM
Quote
The fonts name is Levi Brush and you can download it HERE ([url]http://www.dafont.com/levibrush.font[/url])


How i can download the Name


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Segtendo on May 28, 2011, 06:14:37 PM
How i can download the Name
:srs:
Right click the image of the name and "save as"


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: lolauses on May 29, 2011, 12:38:48 AM
Strange how about half of these posts are help-related.

Hey, most of us are n00bs you know


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Vangis on May 29, 2011, 01:55:14 AM
that i have try there nothing stay about save as

Edit: i have found out the problem

but when i replace the name is there an error


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: DannyDirnt on May 29, 2011, 07:59:27 AM
I don't know,can u copy the error message?

And can someone make a Yosemite Sam name tag and character icon?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: JediKnightTemplar on May 29, 2011, 03:00:12 PM
@ASF1nk, I talked about you in the Project:M thread and shanus expressed interest in you doing the menus for Project:M. Are you at all interested in being a part of the PMBR? (keep in mind I'm not a member so I couldn't maek you an official part of the team)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: cows on May 29, 2011, 08:26:12 PM
Eh, the css and the sss don't work for me. I re-named the files correctly, I have the codes in the right spot, and it still doesn't work.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Vangis on May 30, 2011, 10:55:42 AM
no error message when i replace the name in sc_selcharcter
then is it blurred


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: S0nicLightning on June 03, 2011, 04:24:24 PM
Does anyone know the answer to this problem?
I out the codes into the codes folder that allowed Sheik, ZZS and Pokemon to be selectable on the screen, but when I go the CSS screen it works fine but when I go to the SSS it freezes after a few seconds. I decided to take the codes off and it starting working fine. Does anyone know whats going on?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Vangis on June 04, 2011, 04:25:04 PM
I try to replace the name but then its corruped(sry when i write it wrong)
i try to resize it,recolour it,i had cut the name and it replace with the original

always the same result
what i must do?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rayn on June 04, 2011, 05:05:25 PM
I try to replace the name but then its corruped(sry when i write it wrong)
i try to resize it,recolour it,i had cut the name and it replace with the original

always the same result
what i must do?
Which version of Brawlbox are you using?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Vangis on June 05, 2011, 08:52:46 AM
I used the new version: 0.63d


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: lolauses on June 05, 2011, 03:17:36 PM
ASF1nk, I see the little wario and bowser icons( and I know they are supposed to be for Wario-man and giga-bowser) but, how do you make them work?

oh, and the alloys too,

EDIT: got it to work


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SmashClash on June 07, 2011, 09:14:56 AM
ASF1nk, I see the little wario and bowser icons( and I know they are supposed to be for Wario-man and giga-bowser) but, how do you make them work?

oh, and the alloys too,
There's a code for them in the OP.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: NaiBeatle on June 11, 2011, 11:29:10 PM
(http://i.imgur.com/grng6.png) (http://i.imgur.com/fjAn7.png) (http://i.imgur.com/dh4tb.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Allav866 on June 12, 2011, 06:46:24 PM
when i replace the animation data to get rid of the alloys, the pallettes of the whole screen are weird for that menu. can you post a download link to a css without the alloys that doesn't have glitches? until then, i'll just turn off the stage expansion codes to make room for the giga & company codes


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: zigheart on June 12, 2011, 08:36:59 PM
could someone pm me the brawl minus SSS and normal CSS? both links lead to smash boards x.x


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ItachiFan99 on June 13, 2011, 12:58:54 PM
Will the Normal ones (PAL Recomended) work for NTSC-U?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: zigheart on June 13, 2011, 11:34:54 PM
Will the Normal ones (PAL Recomended) work for NTSC-U?
yes they will


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Rothgar on June 14, 2011, 07:51:29 AM
I am really enjoying using this Toon Link. The sword and shield designs are very nice and the face and hair are perfect. Keep up the good work!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: drewtwo99 on June 20, 2011, 04:43:25 PM
First off I would just like to thank you for your hard work on this awesome, AWESOME CSS and the icons and templates you provided. I got it all working with gecko OS and it is so cool.

However, recently I wanted to start using riivolution to start loading files... and I got all the files I needed, the ocarina xml and codehandler.bin and put in the sd:/riivolution folder, the file reader for SSBB for my region from the complete n00b's guide, etc...

I can get riivolution to read all of my files correctly (including the common5_en) and even my own costom textures and PSAs... but I run into a problem when I try to load codes as well. The screen simply sits at a black frozen image right after riivolution closes, and the strap splash never comes up...

I painstakingly went through each code, adding one at a time to see what the problem might be. The game will load and sometimes even let me get to the css with certain codes enabled, but when I input the code for css fixes for giga and company, riivolution simply WILL not load. Just out of curiosity, I also tried adding the giga and company engine codes, and that also causes the game to freeze at a black screen before ever getting to the strap splash screen.

I know riivolution is reading all the files correctly, that they are named appropriately and located in the proper folders and such because without codes enabled it loads.... but it seems a few of the codes just cause the game to lock up permanently upon 1st loading. Is there an alternate version of these codes for riivolution users, because they worked fine when I was using gecko OS. I guess I can always go back to that method, but I really wanted to load in custom sound effects.

Just to recap all important/pertinent information.

- My wii is 4.2U
- Running Riivolution (SD:\riivolution is where the SSBB xml file loading system and the ocarina xml with codehandler.bin for loading cheats are located)
- my RSBE01.gct file is located in sd:\codes
- game will start up and load files properly if codes are not enabled, but the css is messed up (but it is all there, including my custom csp's and textures and I can even load a battle and play)
- all of the css fix codes will still allow game to load when the RSBE01.gct file is included and loaded by riivolution, EXCEPT for bowser and company css fix, which causes the game to freeze at a black screen before splash comes up.


Ok I think that about sums it all up... if you need more information please let me know... I'm desperate to get riivolution working with this CSS because I like it so much, and I really want all the characters unlocked as well.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: drewtwo99 on June 20, 2011, 04:56:31 PM
PROBLEM SOLVED!

Miraculously... I have no idea what I did... but it is working now :)

Thanks again for this awesome CSS and codes and icons and character textures! you are the best :)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: PrettyCoolGuy on June 21, 2011, 08:40:37 PM
When i use the custom face portraits and some custom ssp's, when i open the files up in brawlbox again, the names of all the  face portraits,for example, MenSelChr, or something like that, are different and they freeze the game


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: The Main Event on June 21, 2011, 10:13:57 PM
which brawlbox version are you using? because brawlbox0.64 has some sort of problem with that. use brawlbox0.63


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: PrettyCoolGuy on June 21, 2011, 10:25:04 PM
i think im using 0.64 or 0.63d, ill have to check


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: The Main Event on June 21, 2011, 11:29:12 PM
Contributing with lots of stuff.
(http://img835.imageshack.us/img835/6286/danteblue.png)
(http://desmond.imageshack.us/Himg829/scaled.php?server=829&filename=dantered.png&res=gal)
(http://desmond.imageshack.us/Himg197/scaled.php?server=197&filename=dantethunder.png&res=gal)
(http://desmond.imageshack.us/Himg193/scaled.php?server=193&filename=menselchrchrnm001.png&res=gal)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on June 25, 2011, 08:56:45 AM
there is a problem with the toad CSS pic you made :(
ALL of it goes white, then after you finish a match and go back to the CSS,
it's all blue

maybe it could be from it not having a white line around it
would you like me to test it out WITH a white line to see if it works?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: The Main Event on June 25, 2011, 09:03:25 AM
yeah it only works with the white line i think.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on June 25, 2011, 09:53:04 AM
yeah it only works with the white line i think.

yeah i think i'll make it with the white around it and post it here
so he can replace it brb

edit: this AIN'T what i thought it'd look like :P
i know, the white layer is a little bit too light.... ok maybe really light :(
(http://img863.imageshack.us/img863/8220/bluetoad.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: The Main Event on June 25, 2011, 10:06:24 AM
yeah i think i'll make it with the white around it and post it here
so he can replace it brb

edit: this AIN'T what i thought it'd look like :P
i know, the white layer is a little bit too light.... ok maybe really light :(
([url]http://img863.imageshack.us/img863/8220/bluetoad.png[/url])
 I can do it hold on....


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on June 25, 2011, 10:09:47 AM
i can do it hold on....
ok thank goodness XD

@ASF1nk

i FINALLY got the CSS working........
but only through ocarina, so that means it looks like the normal brawl CSS but with added characters (luckily :af:)
i'm just needing to know how to use ocarina through riivolution to use on brawl :'(
cause then i'll be able to download alloys hacks :happy:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: The Main Event on June 25, 2011, 10:13:27 AM
ok thank goodness XD

@ASF1nk

i FINALLY got the CSS working........
but only through ocarina, so that means it looks like the normal brawl CSS but with added characters (luckily :af:)
i'm just needing to know how to use ocarina through riivolution to use on brawl :'(
cause then i'll be able to download alloys hacks :happy:

(http://img641.imageshack.us/img641/451/toad1.png) (http://img860.imageshack.us/img860/3935/toad2.png) (http://desmond.imageshack.us/Himg855/scaled.php?server=855&filename=toad3.png&res=medium) CSS icons are my specialty  :af:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on June 25, 2011, 10:16:34 AM
([url]http://img641.imageshack.us/img641/451/toad1.png[/url]) ([url]http://img860.imageshack.us/img860/3935/toad2.png[/url]) ([url]http://desmond.imageshack.us/Himg855/scaled.php?server=855&filename=toad3.png&res=medium[/url]) CSS icons are my specialty  :af:

wow thats great :patrick:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: NEO King NIN10 on June 25, 2011, 11:37:27 PM
can someone please help me on installing this im at a (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446), i use riivolution , i want to add the more stages stuff and somehow the BRAWL - CODES  r not interacting with riivolution ....sigh i tried this before and it never worked


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: 1337dude on July 05, 2011, 05:14:55 PM
So i want to run ASF1nk's CSS with Brawl Minus, and i'm having difficulty getting it to work
I just downloaded the new Brawl minus and that is working fine on my SD card, but i have no idea how to get the CSS (w/ everything, Giga, Alloys, whatnot) to work.
Thank you so much,


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: The Main Event on July 05, 2011, 10:15:32 PM
So i want to run ASF1nk's CSS with Brawl Minus, and i'm having difficulty getting it to work
I just downloaded the new Brawl minus and that is working fine on my SD card, but i have no idea how to get the CSS (w/ everything, Giga, Alloys, whatnot) to work.
Thank you so much,
Did you put in the codes?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: LeonEx on July 09, 2011, 07:27:24 AM
i have downloaded SSJ Toon Link,how i can change the image of the skin in the menu?in the rar i have the png image i have to do something with it?

sorry for the bad english i'm italian


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Meebs on July 10, 2011, 09:31:29 PM
Can someone convert the GCT with everything (English version) to a txt file?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJ Is Clueless! on July 16, 2011, 12:06:35 PM
ok so what do i need and where do i put it(riivo)
trying to use ASF1nk's custom red css


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on July 16, 2011, 12:09:22 PM
Can someone convert the GCT with everything (English version) to a txt file?
ok so what do i need and where do i put it(riivo) trying to use ASF1nk's custom red css
i can get you guys a file to copy to a notepad and open it in code manager if you'd like,
or if you don't have code manager i'll get you a GCT file.

unless if i'm not able to do that


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJ Is Clueless! on July 16, 2011, 12:14:28 PM
well i have the gct and everything its just not working


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on July 16, 2011, 12:17:49 PM
well i have the gct and everything its just not working
you need to use ocarina, with riivolution (if you wanna hack alloys)

or just ocarina (if you wanna check if it works)

but ocarina just does codes,
so you can't use hacks through it :P

but the using ocarina with riivolution is a lifesaver if you wanna hack alloys


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJ Is Clueless! on July 16, 2011, 12:18:49 PM
well i exproted it to my gct and it didnt work either


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on July 16, 2011, 12:19:39 PM
well i exproted it to my gct and it didnt work either
is the .gct in SD/codes?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJ Is Clueless! on July 16, 2011, 12:20:22 PM
yah i know but it doesnt work its just the regular brawl css


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on July 16, 2011, 12:20:59 PM
yah i know but it doesnt work its just the regular brawl css
and is the custom css in the common5.pac?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJ Is Clueless! on July 16, 2011, 12:21:25 PM
no


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on July 16, 2011, 12:24:23 PM
no
if you want it to work.

the custom css has to replace the current selcharacter.pac file in the common5.pac


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJ Is Clueless! on July 16, 2011, 12:25:26 PM
ok ill try that to


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: SSJ Is Clueless! on July 16, 2011, 12:26:24 PM
i got to go by


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Yosh1Kart on July 16, 2011, 12:34:06 PM
ok ill try that to

i got to go by

don't double post. please remember this for the future
(http://img35.imageshack.us/img35/4955/uct.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: beelzemon on July 18, 2011, 09:26:57 PM
Is there anyway I can just get the 4 corner CSS without the eyekilling blue style?
Or at least how to whiten things a bit.

I want my CSS to look brighter like in this video. http://www.youtube.com/watch?v=y34YJKrMS_I


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on July 19, 2011, 11:13:17 AM
Is there anyway I can just get the 4 corner CSS without the eyekilling blue style?
Or at least how to whiten things a bit.

I want my CSS to look brighter like in this video. [url]http://www.youtube.com/watch?v=y34YJKrMS_I[/url]


That's my old CSS.
http://www.mediafire.com/?jxyzmnzzyqe


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: beelzemon on July 19, 2011, 12:35:47 PM
Any differences in that one besides the color?

And are there ones for the Stage select and menu?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: ASF1nk on July 19, 2011, 01:51:12 PM
Yea, there are some differences I just don't remember them.
I believe I only made the SSS with the new style.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: Dot on July 19, 2011, 01:55:53 PM
hey, what happened to this?

http://www.youtube.com/watch?v=-idm_Kxl1Gs


Title: Re: ASF1nk's Textures $$$-DEC 01 -Custom Purple CSS-$$$
Post by: beelzemon on July 19, 2011, 03:41:45 PM
ALso I found a glitch when a normal bowser turn into gigabowser.
Gigabowser gets stuck in a T-pose


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on July 19, 2011, 03:58:28 PM
hey, what happened to this?

[url]http://www.youtube.com/watch?v=-idm_Kxl1Gs[/url]


Yeah...sorry about that. I've been away from home on vacation. I'll have it up as soon as i get back.

ALso I found a glitch when a normal bowser turn into gigabowser.
Gigabowser gets stuck in a T-pose


Ummm Strange... Were you playing Bowser vs. Gigabowser by anychance? What about Bowser vs. Alloys or Warioman?


In another note, I cleaned up OP a bit. =]


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: beelzemon on July 19, 2011, 05:47:52 PM
Would this be causing problems?
http://www.mediafire.com/?ymnzizjwvmj

I used this to make him playable without being OP.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Dot on July 19, 2011, 05:50:47 PM
Would this be causing problems? [url]http://www.mediafire.com/?ymnzizjwvmj[/url] I used this to make him playable without being OP.


yes, thats causng the problem, the description of that hack clearly says that it doesnt works with bowsers final smash, you have to start the match as giga bowser


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: beelzemon on July 19, 2011, 05:58:39 PM
Ah so I have to leave Gigabowser as a lulz character then.

Also, if I found a character I wanted but I didn't want him to replace anyone could I make him replace an Alloy?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on July 24, 2011, 06:41:40 AM
Someone could make a Hammer Bros. CSS name for me please? I want it for Ice Climbers and in 2 lines


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: The Main Event on July 24, 2011, 06:51:26 AM
Someone could make a Hammer Bros. CSS name for me please? I want it for Ice Climbers and in 2 lines

(http://img853.imageshack.us/img853/3260/menselchrchrnm151.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on July 24, 2011, 07:11:40 AM
Veri nice,will use it right now. But I wanted it with Bros. instead of Brothers,I'm Spanish and I prefer Bro. and won't put it in Spanish because Hermano Martillo sounds horrible :S

Edit: And with thicker letters please,like the ones in the first page.

Sorry if I'm very demanding,but I want the name to match perfectly the others and I don't seem to get my ones to work.They're always too in too thin letters,too small,unreadable...


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Kanjo on July 24, 2011, 06:51:09 PM
Can I have a Mewtwo pick like this ( http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace046-1.png ) but with the purple Background.

Also I'm pretty sure I missed this in the first post but how do I add the picture and name on the CSS?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on July 25, 2011, 03:11:03 AM
Can I have a Mewtwo pick like this ( [url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace046-1.png[/url] ) but with the purple Background.

Also I'm pretty sure I missed this in the first post but how do I add the picture and name on the CSS?


Oh that's an easy task :) just open sc_selcharacter.pac in brawlbox.

Then you replace:

In MiscData[30] : Names of the CSS

In MiscData[70] : Character icons like the one you've requested

In MiscData [90] : Stock Icons

In char_bust_text_lz77 : Character portraits wich show color,etc. (The big pictures)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Kanjo on July 25, 2011, 03:09:18 PM
Is there a thread with an exact step by step walkthrough? I really need it as I'm new to this whole thing.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Yosh1Kart on July 25, 2011, 03:12:54 PM
wow! i LOVE the original CSS :happy:

but i hope i'm not to rude to say this :'(
i don't like the background on the characters

i wonder what it'd look like to swap the backgrounds in the newer flame blue... :-\ ^_^


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on July 26, 2011, 04:07:26 AM
Is there a thread with an exact step by step walkthrough? I really need it as I'm new to this whole thing.

I think Infernape99 has made a tutorial to it...


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DarkKnight337 on July 26, 2011, 11:58:06 AM
i need help. i put the dark blue flaming original in the right plade and "GCT: Contains Brawl Essential, Custom CSS Essential & Brawl Optional" wich i also put in the right place. i no im missing something. plz help me
 


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on July 29, 2011, 09:00:47 AM
I've done a franchise logo for Crash Bandicoot.It's a wumpa fruit :D

(http://imagengratis.org/images/menselchrmark.png)

Ready for replacing :D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DarkKnight337 on July 29, 2011, 09:58:24 AM
cn someone plz answer my question


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Jugy3 on July 29, 2011, 06:05:27 PM
Hey first i'd like to say awesome hack ;D
But i was wondering how do you select giga bowser in css?
I can pick the alloys but dont know how to select him.
btw im using orignal blue flaming css.
Also how do you change difficulty or stocks in classic mode?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on July 30, 2011, 04:27:20 AM
cn someone plz answer my question

Well,first of all tell us what happened.You have to name your .gtsc RSBE01 is it's NTSC and RSBP01 if it's PAL,but in case it's PAL it won't work xD

Edit: Need help with my CSS.I got a NTSC backup and I've replaced the files in the disc and put every cheat in a .gct in my codes folder,but Giga Bowser,Warioman and the Alloys don't appear...

The codes are put perfectly because the other cheats work just fine,but in the sides,qhere I think they are supposed to be,I got C.Falcon,Mario,Bowser,Wario,Zelda and Kirby...


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Kanjo on July 30, 2011, 11:00:16 AM
Can I have a Mewtwo pick like this ( [url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS/MenSelchrChrFace046-1.png[/url] ) but with the purple Background.


Still waiting for this. Also Can I have this Shadow pic ( http://i753.photobucket.com/albums/xx174/MonstermashCSP/ShadowBlue_small.png ) with the purple Background as well? :)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: nanobuds on July 30, 2011, 05:23:05 PM
(http://img228.imageshack.us/img228/7863/mewtwodk.jpg)(http://img269.imageshack.us/img269/2439/shadowgs.png)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on July 30, 2011, 06:53:17 PM
i need help. i put the dark blue flaming original in the right plade and "GCT: Contains Brawl Essential, Custom CSS Essential & Brawl Optional" wich i also put in the right place. i no im missing something. plz help me
 


The old CSS used different codes.
Can anyone try this (http://www.mediafire.com/?tzdkn3yzzui) GCT to see if it works?

I'll also try to add the old one but with the alloys


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ItachiFan99 on July 30, 2011, 07:16:29 PM
Excuse me, but may you please make a name for Skull Kid(Preferably 2 lines)?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on July 30, 2011, 07:57:38 PM
(http://i54.tinypic.com/iy2bzs.jpg)
(http://i55.tinypic.com/ddckk3.jpg)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Jugy3 on July 30, 2011, 08:53:13 PM
Hey first i'd like to say awesome hack ;D
But i was wondering how do you select giga bowser in css?
I can pick the alloys but dont know how to select him.
btw im using orignal blue flaming css.
Also how do you change difficulty or stocks in classic mode?

Anyone? :(


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: nanobuds on July 30, 2011, 09:52:46 PM
a 2nd bowser icon should appear if you used the right codes and CSS


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ItachiFan99 on July 30, 2011, 09:58:52 PM
([url]http://i54.tinypic.com/iy2bzs.jpg[/url])
([url]http://i55.tinypic.com/ddckk3.jpg[/url])


Thank you very much, ASF1nk!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on July 30, 2011, 10:12:26 PM
Hey first i'd like to say awesome hack ;D
But i was wondering how do you select giga bowser in css?
I can pick the alloys but dont know how to select him.
btw im using orignal blue flaming css.
Also how do you change difficulty or stocks in classic mode?
The original CSS doesn't have the Alloys nor Giga Bowser/Warioman.
I'll try to make another version with them.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Segtendo on July 30, 2011, 10:18:46 PM
Can't wait for that sexy strap screen and CSS :D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on July 31, 2011, 06:02:10 AM
Hey,I've done character red icon and CSP name for Rayman:

(http://img691.imageshack.us/img691/6652/raymanicon.png) (http://imageshack.us/photo/my-images/691/raymanicon.png/)

(http://img835.imageshack.us/img835/7865/raymanx.png) (http://imageshack.us/photo/my-images/835/raymanx.png/)

Please add them to the first page so everyone can use.I've posted a Crash Bandicoot franchise logo too one or two pages back but idk why you haven't put it in the main page.And please add too the Hammer Bros. CSP name that someone made for me :D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: joe1808 on August 01, 2011, 03:26:11 AM
where is all the pal codes


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on August 01, 2011, 03:36:01 AM
where is all the pal codes

There are no port for those codes.That's why I'm using a NTSC backup xD


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 01, 2011, 08:18:57 AM
Hey,I've done character red icon and CSP name for Rayman:

([url]http://img691.imageshack.us/img691/6652/raymanicon.png[/url]) ([url]http://imageshack.us/photo/my-images/691/raymanicon.png/[/url])

([url]http://img835.imageshack.us/img835/7865/raymanx.png[/url]) ([url]http://imageshack.us/photo/my-images/835/raymanx.png/[/url])

Please add them to the first page so everyone can use.I've posted a Crash Bandicoot franchise logo too one or two pages back but idk why you haven't put it in the main page.And please add too the Hammer Bros. CSP name that someone made for me :D


Yeah sorry I'm a little slow at updating OP sometimes. :P
Could you please point me to the Hammer Bros. CSP name?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on August 01, 2011, 09:26:03 AM
Yeah sorry I'm a little slow at updating OP sometimes. :P
Could you please point me to the Hammer Bros. CSP name?

Of course! Page 79 :D Didn't notice there was a Rayman CSS icon for Blue CSS xD Well,I'll maybe upload later the one for the purple CSS I've made because I've changed to NTSC :D It's the best thing I could have done.Oh,and I need help to make a Rayman PSA and learn how to do it so if anyone wants to help,just PM me,plz nobody answers my topic xD


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Kanjo on August 01, 2011, 02:51:42 PM
([url]http://img228.imageshack.us/img228/7863/mewtwodk.jpg[/url])([url]http://img269.imageshack.us/img269/2439/shadowgs.png[/url])


Thanks again :D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DarkKnight337 on August 01, 2011, 03:20:32 PM
Hey swanx, wut happened was i have the american one so i does work but i have the RSBE01 in where it should be. im not actually sure if its named right though. so ill check on that.


Edit: i tried to rename it gstc but then my hacks stopped working all together. so i need the right name to name it.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: SSJ Is Clueless! on August 01, 2011, 04:19:00 PM
can somebody make a baby luigi, waveshocker,V joe csp on the blue background


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 01, 2011, 05:19:37 PM
Hey swanx, wut happened was i have the american one so i does work but i have the RSBE01 in where it should be. im not actually sure if its named right though. so ill check on that.


Edit: i tried to rename it gstc but then my hacks stopped working all together. so i need the right name to name it.


The old CSS used different codes.
Can anyone try this ([url]http://www.mediafire.com/?tzdkn3yzzui[/url]) GCT to see if it works?

I'll also try to add the old one but with the alloys



Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: SmashClash on August 01, 2011, 05:25:16 PM
Oh, yeah, ASF1nk, do you have a set release date for the new CSS stuff you showed in your vids? Cuz it's been a while.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 01, 2011, 05:33:05 PM
The CSS stuff no.
The Strap thingy probably as soon as I get back home [Next Weekend]


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ShadowSnake on August 01, 2011, 05:45:49 PM
The CSS stuff no.
The Strap thingy probably as soon as I get back home [Next Weekend]

Cant wait for the strap loader. It looked perfect.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Dot on August 01, 2011, 05:47:10 PM
looked? it IS perfect


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 01, 2011, 05:55:04 PM
Did I ever show this here?
(http://i53.tinypic.com/2rncxop.jpg)

That's from the first loading screen


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Segtendo on August 01, 2011, 05:56:38 PM
Did I ever show this here?
([url]http://i53.tinypic.com/2rncxop.jpg[/url])

That's from the first loading screen

Swag.
That's sick.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Dot on August 01, 2011, 08:11:24 PM
Did I ever show this here?
([url]http://i53.tinypic.com/2rncxop.jpg[/url])

That's from the first loading screen


can i use that to make a sig? :P


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: SmashClash on August 01, 2011, 08:15:49 PM
The CSS stuff no. The Strap thingy probably as soon as I get back home [Next Weekend]
Oh yeah that's what I meant. The Strap Loader. ;) Good news is good.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 01, 2011, 08:37:37 PM
can i use that to make a sig? :P

lol if you wish. =]

Oh yeah that's what I meant. The Strap Loader. ;) Good news is good.
I just hope, that when I get back home I get lazy and don't upload anything... <.<


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on August 02, 2011, 05:33:19 AM
xD why? Well,the Brawl Hax image looks good :D good work


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Mansta8 on August 02, 2011, 06:10:19 AM
I take it you took the X from the Japanese version? It's epic, I'm using it now too!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Puraidou on August 02, 2011, 06:11:37 AM
Did I ever show this here?
([url]http://i53.tinypic.com/2rncxop.jpg[/url])

That's from the first loading screen
Holy [censored] that looks really cool O.O
I might make that the picture in the Brawl start screen xD


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 02, 2011, 07:53:44 AM
xD why? Well,the Brawl Hax image looks good :D good work

hahaha I just noticed!

I just hope, that when I get back home I DON'T get lazy and don't upload anything... <.<

Fixed*


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DarkKnight337 on August 02, 2011, 08:28:52 AM
um cn someone plz answer my question


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on August 02, 2011, 09:14:50 AM
hahaha I just noticed!

I just hope, that when I get back home I DON'T get lazy and don't upload anything... <.<

Fixed*

Ah xD I now understand haha you haven't added my icons and things to the main page >.<

I won't forget xD


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 02, 2011, 09:23:41 AM
um cn someone plz answer my question
I think I have twice. :l

Ah xD I now understand haha you haven't added my icons and things to the main page >.<

I won't forget xD

I'll add them now


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: nanobuds on August 02, 2011, 03:03:10 PM
hey, if u want you can add any of the CSS stuff in my thread. click on sig for link


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Infernape on August 02, 2011, 03:33:00 PM
Did I ever show this here?
([url]http://i53.tinypic.com/2rncxop.jpg[/url])

That's from the first loading screen


Crap!! Awesome! ;D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on August 02, 2011, 03:36:47 PM
I'll add them now
[/quote]

xD U added Hammer Brothers but u didn't add my Rayman stuff haha (feeling marginated xD)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: KoolMatt on August 03, 2011, 10:19:20 AM
Hey, don't know if these are useful for anyone but I made a couple of character icons.

They're not great ha

http://i1227.photobucket.com/albums/ee422/KoolMatt6/MenSelchrChrFace019.png
http://i1227.photobucket.com/albums/ee422/KoolMatt6/MenSelchrChrFace016.png


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on August 03, 2011, 02:31:53 PM
Hey, don't know if these are useful for anyone but I made a couple of character icons.

They're not great ha

[url]http://i1227.photobucket.com/albums/ee422/KoolMatt6/MenSelchrChrFace019.png[/url]
[url]http://i1227.photobucket.com/albums/ee422/KoolMatt6/MenSelchrChrFace016.png[/url]


I actually have none of those hacks but they're pretty good :D


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: nanobuds on August 03, 2011, 09:23:27 PM
CSS icons/Names
Flaming Blue CSS
(http://img7.imageshack.us/img7/9130/accloud.png) (http://img808.imageshack.us/img808/9876/khcloud.png) (http://img811.imageshack.us/img811/7269/mewtwohh.png) (http://img823.imageshack.us/img823/8494/rayman.png) (http://img199.imageshack.us/img199/5584/axelu.png) (http://img251.imageshack.us/img251/9523/axel2b.png) (http://img845.imageshack.us/img845/2486/sephiroth.png) (http://img220.imageshack.us/img220/5199/tifakb.png) (http://img843.imageshack.us/img843/4449/cloudmario.png) (http://img42.imageshack.us/img42/792/kratosg.png)(http://img811.imageshack.us/img811/2138/buua.png) (http://img59.imageshack.us/img59/8995/zackfair1.png) (http://img852.imageshack.us/img852/3927/zackfair2.png) (http://img848.imageshack.us/img848/3893/zackfair3.png) (http://img846.imageshack.us/img846/2088/sinicnextgen.png) (http://img844.imageshack.us/img844/5171/drmario.png)(http://img819.imageshack.us/img819/494/sasukeivq.png)(http://img834.imageshack.us/img834/9863/narutopig.png)(http://img543.imageshack.us/img543/48/masterchief.png)(http://img98.imageshack.us/img98/5874/zerob.png)(http://img192.imageshack.us/img192/1216/hammerbro.png)(http://img220.imageshack.us/img220/6374/younglink2.png)(http://img687.imageshack.us/img687/7580/younglink.png)

Flaming Purple CSS
(http://img269.imageshack.us/img269/2439/shadowgs.png)(http://img228.imageshack.us/img228/7863/mewtwodk.jpg)
CSS Names
(http://img820.imageshack.us/img820/530/aribiter.png)(http://img823.imageshack.us/img823/9472/slayerv.png)(http://img535.imageshack.us/img535/7914/quotel.png) (http://img849.imageshack.us/img849/1805/ryu.png) (http://img827.imageshack.us/img827/2317/axeltc.png) (http://img690.imageshack.us/img690/9996/tifazt.png)(http://img546.imageshack.us/img546/163/kratos.png) (http://img217.imageshack.us/img217/9067/buur.png) (http://img820.imageshack.us/img820/4291/zackfairr.png) (http://img593.imageshack.us/img593/5171/drmario.png) (http://img15.imageshack.us/img15/6673/sauske.png) (http://img163.imageshack.us/img163/6412/skullkidm.png) (http://img812.imageshack.us/img812/672/nel.png)


heres all my crap in my thread :P


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: TheMTorres29 on August 05, 2011, 12:17:10 PM
I'M HAVING SOME TROUBLE WITH THIS. The CSS works but I went onto CSS Organizer 2.0 and organized the characters how I wanted. I left the icons where they were (like the same template) but I switched a few around. Then when I play it on the WII its still the same. can anyone help me? PLZ  :P


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Kanjo on August 05, 2011, 08:32:49 PM
Purple BG please :) http://tinypic.com/r/v5ztr7/7


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Dot on August 05, 2011, 08:41:12 PM
Purple BG please :) [url]http://tinypic.com/r/v5ztr7/7[/url]


no white outline: (http://i.imgur.com/VDnGd.jpg)

white outline: (http://i.imgur.com/mpjzh.jpg)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Kanjo on August 05, 2011, 09:15:05 PM
Awesome thanks so much. Unfortunately I'm having trouble putting the characters name under there Character picture. The one where you can change your name and the one under there battle icon which I can't change either  :>.>palm:.

Got it.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: jazntheazn on August 06, 2011, 02:22:20 PM
Can someone help me. I don't get how I download anything off of this site


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Kanjo on August 06, 2011, 04:00:05 PM
Can someone make me a "Stitch" and "Knuckles" Name with that awesome font please :)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ItachiFan99 on August 07, 2011, 08:05:31 PM
The Sephiroth name is broken.

can you upload a new one?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on August 10, 2011, 09:25:38 PM
 :srs:

(http://i52.tinypic.com/synqmo.jpg)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Segtendo on August 10, 2011, 09:31:55 PM
:srs:

([url]http://i52.tinypic.com/synqmo.jpg[/url])
Excuse me while I go change my pants.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ChaosEpsilon613 on August 10, 2011, 09:32:38 PM
That looks AMAZING!!!  :srs:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: nanobuds on August 10, 2011, 10:52:04 PM
i want


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: SSJ Is Clueless! on August 11, 2011, 12:12:30 PM
how do you post images here


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ShadowSnake on August 11, 2011, 12:39:37 PM
:srs:
([url]http://i52.tinypic.com/synqmo.jpg[/url])


:srs: That has got to be one of the best brawl mods ever, looks perfect. You wont believe how much we anticipate the release.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: nanobuds on August 11, 2011, 01:16:47 PM
i want it nooowwww


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: DannyDirnt on August 15, 2011, 04:29:51 AM
Hi! I've done a gift for Rayman over Luigi users:


(http://img691.imageshack.us/img691/6652/raymanicon.png) (http://imageshack.us/photo/my-images/691/raymanicon.png/)

(http://img835.imageshack.us/img835/7865/raymanx.png) (http://imageshack.us/photo/my-images/835/raymanx.png/)

Please add them to the main page this time,ASF!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: KTH on August 20, 2011, 08:31:08 AM
http://i52.tinypic.com/synqmo.jpg

Thiz just epic :srs:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: FallenKing on August 23, 2011, 06:58:31 AM
Is it possible to use the flaming dark-blue CSS (with the custom CSS) with Brawl Minus? Since I'm using Brawl Minus, I already have a "RSBE01.gct" file. It seems that I can only get the Custom CSS Codes to work if I rename it "RSBE01.gct", which would replace the one I already have from Brawl Minus. If I do that, the custom CSS works, but it completely takes away the physics of Brawl Minus.

I downloaded "Ocarina Cheat Code Manager", which I think is supposed to be a GCT convertor or something. I don't know how to use it though (I'm completely new to all this). I thought maybe I could just add the Custom CSS Code to Brawl Minus's GCT file, but I have no idea how to go about doing that. For starters, the Brawl Minus "RSBE01.gct" file came pre-packaged and I don't know how to get it in a text-file, nor do I know if that's even necessary. Even if I could get Brawl Minus's "RSBE01.gct" in "code-form", I still don't know how to go about adding the Custom CSS Code and converting it all into a GCT file.

Any help would be appreciated. Please help this noob! I don't know what I'm doing! For now, I'm just using the flaming-blue Normal CSS. It's not as cool though..... :(


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ChaosEpsilon613 on August 23, 2011, 08:48:17 AM
I too use brawl -

1) use Gct edit


2) copy paste the codes into the Lil box

3) backspace the spaces so the whole code is one line

4) hit add code and do the next one


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: FallenKing on August 24, 2011, 12:45:29 AM
I too use brawl -

1) use Gct edit


2) copy paste the codes into the Lil box

3) backspace the spaces so the whole code is one line

4) hit add code and do the next one

I got it to work. Thanks!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ItachiFan99 on August 27, 2011, 05:53:06 PM
Daisy name and icon, please?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: KTH on August 29, 2011, 06:50:32 AM
Daisy name and icon, please?


http://forums.kc-mm.com/index.php?board=25.0


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: BlazingFury on August 29, 2011, 10:37:15 PM
Can someone make a Scott Pilgrim CSS Icon Flaming Blue for Lucas please?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: nanobuds on September 07, 2011, 06:49:11 PM
:srs:

([url]http://i52.tinypic.com/synqmo.jpg[/url])


what happened to thiss? :P


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Luigifan141 on September 12, 2011, 03:15:58 PM
:srs:

([url]http://i52.tinypic.com/synqmo.jpg[/url])


I would also like to know about this...

 :>.>:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: StupidMetroid on September 18, 2011, 03:11:30 PM
Metroid icon and name for, Flaming Blue CSS with white outline?


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: BlazingFury on September 19, 2011, 01:56:12 PM
Anyone who uses riivolution and cant get the ASF1NK'S CSS to work use this
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21644


 :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ItalianStallion on September 22, 2011, 03:14:19 PM
:srs: That has got to be one of the best brawl mods ever, looks perfect. You wont believe how much we anticipate the release.

What ShadowSnake said.

I can't wait to see that on my Brawlz.


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Segtendo on September 22, 2011, 03:16:10 PM
This is the longest teaser I've ever seen (next to Mewtwo's Peach's Castle). :P


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: glsdif on September 24, 2011, 10:26:14 PM
I have a css character icon request. The request is one for the Dark Flaming Blue Css and the character is regular ol' Goku, because I'm using the Goku Movest v1 and DFB CSS and the icon doesn't fit in with the others.. so I would REALLY be grateful iff you  made one. Thanks.  :happy:


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Emperor Reptile on September 27, 2011, 06:34:41 PM
This is absolutely terrific! Just set this up now and am loving it. Thank you soo much!


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: ASF1nk on October 01, 2011, 03:48:27 AM
Click! Click! Click! Click! Click! Click! Click! Click! Click! Click!
(http://i56.tinypic.com/11ih7wo.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22824&Moderated=All)


Title: Re: ASF1nk's Textures $$$-DEC 01 -Original CSS is back!
Post by: Dot on October 01, 2011, 06:22:00 AM
FFFFFFFFIIIIIIIIIIIIIIIIIIIIIINNNNNNNNNNNNNNNNNNN AAAAAAAAAAAALLLLLLLLLLLYYYYYYYYYY!!!!!!!!!!!!!!!!!!!!!!!!!!


finally i can has this sexy beast on my SD!!!!!!!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: the98pika on October 01, 2011, 12:23:23 PM
Too epic for words.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: ItalianStallion on October 01, 2011, 12:25:01 PM
Click! Click! Click! Click! Click! Click! Click! Click! Click! Click!
([url]http://i56.tinypic.com/11ih7wo.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22824&Moderated=All[/url])



Oh man it's so [censored]ing sexy!

A video of this needs to be made.

You have no idea..


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Segtendo on October 01, 2011, 12:50:06 PM
HOLY [censored].
YES! IT'S RELEASED!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Infernape on October 01, 2011, 01:03:05 PM
AWESOME!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Jaklub on October 01, 2011, 01:07:03 PM
A video of this needs to be made.
http://www.youtube.com/watch?v=PteTm58NDbE


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Gamma Ridley on October 01, 2011, 01:09:39 PM
Wow.

That really is perfect. :O

And it's red and black, so it goes perfectly with the Red and Black CSS. Which is the best one.

Woo.

Good job. =P


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Sky Grounder on October 01, 2011, 01:10:33 PM
This is awesome! Can you also make a PAL compatible version?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Segtendo on October 01, 2011, 01:12:54 PM
Wow.

That really is perfect. :O

And it's red and black, so it goes perfectly with the Red and Black CSS. Which is the best one.

Woo.

Good job. =P
Which I have :af:
It's PERFECT.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Luigifan141 on October 01, 2011, 01:20:21 PM
[url]http://www.youtube.com/watch?v=PteTm58NDbE[/url]


(http://www.examiner.com/images/blog/EXID32319/images/Mentos_moment,_I_approve.jpg)

Welcome home to your new SD card!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: SiLeNtDo0m on October 01, 2011, 01:39:33 PM
*Sheds mantear*

It's....so....beautiful =')


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: ASF1nk on October 01, 2011, 02:27:50 PM
it should work for PAL just change the 'en' extension.
If it doesn't ill figure something out.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Sky Grounder on October 01, 2011, 02:42:13 PM
well I will soon try it out, but as far as I know, I haven't got NTSC-U straploaders to work on PAL (it freezes).

And in case you didn't know, in PAL the straploader is named sc_strap_en.pac
and is placed in \menu2\ .


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: ItalianStallion on October 01, 2011, 02:54:48 PM
Who the [censored] isn't gonna add this?

Jaklub, I had already seen it in game, it was for other users.

ASF1nk, you should add that video to your entry.

And get on MSN. <_<


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Jaklub on October 01, 2011, 03:04:56 PM
Jaklub, I had already seen it in game, it was for other users.
Yeah, I just responded to your post.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: slawter on October 04, 2011, 02:45:45 PM
it should work for PAL just change the 'en' extension.
If it doesn't ill figure something out.

I've tried using it with a PAL brawl and it didn't work for me. I made sure I changed the extension and placed it in the right folder. I really want to use this epic hack...but I can't :(


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: ASF1nk on October 04, 2011, 09:32:16 PM
Can anyone provide me with a PAL strap?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Sky Grounder on October 05, 2011, 05:46:50 AM
Can anyone provide me with a PAL strap?
I PM'ed you one :)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Puraidou on October 05, 2011, 06:25:41 AM
Holy [censored] O_O That strap is freaking beast! I'm getting this and it ain't ever gonna leave my sd! :D


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: ASF1nk on October 05, 2011, 02:57:08 PM
Can anyone test this (http://www.mediafire.com/?7q3rhjxxbnai444) on PAL English?

pf/menu2


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: DSX8 on October 05, 2011, 03:05:59 PM
i love ur strap menu... and i've been using it ever since its been out :af:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: slawter on October 05, 2011, 03:31:47 PM
Can anyone test this ([url]http://www.mediafire.com/?7q3rhjxxbnai444[/url]) on PAL English?

pf/menu2


I just tried it and it just came up with a black screen although the light on the wiimote stayed on. Whether that means anything however I don't know.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Aerodrome on October 10, 2011, 05:35:18 AM
soz, nub question ahoy;

I followed the instructions exactly for the Flaming Blue CSS and it just comes up with a normal one for me.

I have the GCT file from the OP (I can select the Alloys and GB and Warioman) and I stuck the character thing in common5.pac and it doesn't work.

I use Riivolution.

Is there something I'm missing?

Edit:

Just editing to say that I have this working on Gekco OS;

BUT

I want it on Riivolution and after 8 hours of trying, I'm almost ready to give up. lawl

And I broke a plate. :notimp:

Edit 2:

Glorious progress! I have the sel_character_en (or w/e it is) and the Common5_en.pac in the right place, but it freezes as soon as I select Brawl from the group menu.

Not sure what's up with that.

It's 1am, so ror. iunno

Edit 3 (*takes over topic*):

I just saw that Riivolution fix thing. I'll try it tomorrow morning. Well. Technically, today morning. lawl.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Convour on October 10, 2011, 02:07:49 PM
hey, really dumb question here. I made some character portraits with ones already on here, but put a purple backround behind them. How do I post them here? I feel stupid for not knowing. :samus:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Aerodrome on October 10, 2011, 04:16:59 PM
If you've uploaded them to a external site such as photobucket or dldropbox, you can post them using (http://tags.For example, [img*]http://i731.photobucket.com/albums/ww315/Aerodrome2/P1010294.jpg) without the asterisk becomes: (http://i731.photobucket.com/albums/ww315/Aerodrome2/P1010294.jpg)

Edit: Okay, uh, like this:

 [img  ]http://i731.photobucket.com/albums/ww315/Aerodrome2/P1010294.jpg[  /img]

Edit: Just an edit to say that I got it working!

Perhaps I could just say that step 7 for Riivolution users:

Quote
7) Don't forget to keep the suffix at the end of you 'common5' file name for example:
    'common5_en.pac' for NTSC or for PAL ' _en, _in, _it, _es, _fr OR _de' depending on
    the language of your disc.


This is wrong. Or at least for me it is. As soon as I dropped the "_en" it worked perfectly.

Thanks a lot mang, this CSS is better than sex.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap! Finally!***
Post by: Convour on October 11, 2011, 02:38:09 PM
(http://i1130.photobucket.com/albums/m528/Convour/drMario_portrait_final.png)
(http://i1130.photobucket.com/albums/m528/Convour/dark_link_portrait_final.png)
(http://i1130.photobucket.com/albums/m528/Convour/mewtwo_portrait_final.png)
(http://i1130.photobucket.com/albums/m528/Convour/skull_kid_portrait_final.png)
(http://i1130.photobucket.com/albums/m528/Convour/toad_portrait_final.png)

These are some portraits I made for the purple brawl minus css.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: SmashClash on October 12, 2011, 06:19:26 PM
There needs to be multiple versions released. It's difficult to choose. I like Black, White, Blue, Red, Yellow, and Neon Green. :/


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Gamma Ridley on October 12, 2011, 06:23:07 PM
An orange CSS would be epic as hell.

I would die.

:srs:


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Vitinho on October 12, 2011, 06:26:40 PM
i voted for the white one but i would like to have all they are [censored] epic!


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on October 12, 2011, 06:46:15 PM
Oh well, too bad you can only have one; At least for now. ;o


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: renkaken on October 12, 2011, 06:50:58 PM
Oh well, too bad you can only have one; At least for now. ;o
(HMM) voted for the first one, then i will recolor it by myself
oh, and, copyright my balls asf (pikachu)


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Segtendo on October 12, 2011, 07:00:30 PM
A black CSS.
Make it happen.
:srs:


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on October 12, 2011, 07:10:48 PM
Note that the color of the icons doesn't necessarily imply the theme of the CSS.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: xZedkiel on October 15, 2011, 09:37:38 PM
I couldn't choose between black, white, neon green, or turquoise D: I had to go with neon green.. smexy as hell, and I'm sort of getting tired of using Dark Flaming Blue and Red & Black. They're still sexy, but they get kind of bland after a while.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on October 16, 2011, 01:18:16 AM
Final Round! Poll Closes Oct. 16 @  9 p.m.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: XPayne on October 16, 2011, 02:27:42 PM
Should have made rainbow an option. xD


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Vitinho on October 16, 2011, 02:35:54 PM
again i voted for white but like i said you should make verisons with these four colors but maybe in teh future


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Segtendo on October 16, 2011, 03:26:38 PM
(http://i53.tinypic.com/33nx0ll.jpg)
It will happen :srs:


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: JBG on October 16, 2011, 04:45:57 PM
Methinks White is winning.

But then again I think I know what this might mean in terms of a CSS as well. But I'm not 100% certain.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: SiLeNtDo0m on October 16, 2011, 05:13:04 PM
Interesting...

Here white is winner, but on LST black is winning XD


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: SmashClash on October 18, 2011, 02:43:23 PM
vBrawl is already white. Let New Brawl be Black.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on October 18, 2011, 10:15:07 PM
I think I might do whatever gives me a better contrast, since my vote was missing and I would of voted for black which would make it a tie. =D


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: 8o8 Dark on October 18, 2011, 10:38:38 PM
why not just make all 4? that would be awesome =3


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: slawter on October 20, 2011, 04:51:53 PM
I made these in preparation for the epicness that is to come.
Note that on the black ones I darkened the border a bit.

(http://img847.imageshack.us/img847/9016/crashbandicootblack.png)(http://img404.imageshack.us/img404/2332/crashbandicootwhite.png)(http://img62.imageshack.us/img62/9513/crashbandicootred.png)(http://img200.imageshack.us/img200/6527/crashbandicootblue.png)
(http://img444.imageshack.us/img444/6256/kratosblack.png)(http://img703.imageshack.us/img703/9008/kratoswhite.png)(http://img822.imageshack.us/img822/4975/kratosred.png)(http://img233.imageshack.us/img233/6751/kratosblue.png)
(http://img88.imageshack.us/img88/3167/akumablack.png)(http://img257.imageshack.us/img257/5341/akumawhite.png)(http://img696.imageshack.us/img696/1315/akumared.png)(http://img28.imageshack.us/img28/4818/akumablue.png)
(http://img195.imageshack.us/img195/8466/dhalsimblack.png)(http://img87.imageshack.us/img87/4565/dhalsimwhite.png)(http://img830.imageshack.us/img830/6522/dhalsimred.png)(http://img600.imageshack.us/img600/528/dhalsimblue.png)
(http://img834.imageshack.us/img834/5636/metaletemonblack.png)(http://img812.imageshack.us/img812/1791/metaletemonwhite.png)(http://img217.imageshack.us/img217/2638/metaletemonred.png)(http://img510.imageshack.us/img510/8364/metaletemonblue.png)
(http://img412.imageshack.us/img412/7231/tabuublack.png)(http://img72.imageshack.us/img72/444/tabuuwhite.png)(http://img90.imageshack.us/img90/8975/tabuured.png)(http://img543.imageshack.us/img543/191/tabuublue.png)


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: xZedkiel on October 21, 2011, 09:13:16 PM
Kratos, Akuma, and Dhalsim are filled with so much swag.... Those CSS Icons are just... Beautiful.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: slawter on October 22, 2011, 07:27:39 PM
Kratos, Akuma, and Dhalsim are filled with so much swag.... Those CSS Icons are just... Beautiful.


Thanks :D. I decided to make a load more. Hopefully some more of these characters get hacked into brawl so these can actually be used.

Street Fighter
(http://img405.imageshack.us/img405/9440/ryublack.png)(http://img829.imageshack.us/img829/5847/ryuwhite.png)(http://img21.imageshack.us/img21/4333/ryured.png)(http://img148.imageshack.us/img148/9359/ryublue.png)
(http://img62.imageshack.us/img62/5906/kenblack.png)(http://img31.imageshack.us/img31/5238/kenwhite.png)(http://img847.imageshack.us/img847/7123/kenred.png)(http://img10.imageshack.us/img10/8393/kenblue.png)
(http://img855.imageshack.us/img855/633/chunliblack.png)(http://img641.imageshack.us/img641/1677/chunliwhite.png)(http://img220.imageshack.us/img220/9695/chunlired.png)(http://img10.imageshack.us/img10/4098/chunliblue.png)
(http://img545.imageshack.us/img545/4660/guileblack.png)(http://img9.imageshack.us/img9/8421/guilewhite.png)(http://img191.imageshack.us/img191/7851/guilered.png)(http://img593.imageshack.us/img593/2203/guileblue.png)
(http://img269.imageshack.us/img269/6126/goukenblack.png)(http://img21.imageshack.us/img21/2562/goukenwhite.png)(http://img36.imageshack.us/img36/1051/goukenred.png)(http://img31.imageshack.us/img31/7909/goukenblue.png)
(http://img27.imageshack.us/img27/112/mbisonblack.png)(http://img804.imageshack.us/img804/1051/mbisonwhite.png)(http://img838.imageshack.us/img838/5251/mbisonred.png)(http://img543.imageshack.us/img543/6395/mbisonblue.png)
(http://img153.imageshack.us/img153/8646/zangiefblack.png)(http://img23.imageshack.us/img23/6258/zangiefwhite.png)(http://img402.imageshack.us/img402/7626/zangiefred.png)(http://img155.imageshack.us/img155/3731/zangiefblue.png)
(http://img191.imageshack.us/img191/2199/vegablack.png)(http://img98.imageshack.us/img98/2460/vegawhite.png)(http://img217.imageshack.us/img217/1192/vegared.png)(http://img845.imageshack.us/img845/4617/vegablue.png)
(http://img90.imageshack.us/img90/2853/blankablack.png)(http://img38.imageshack.us/img38/5973/blankawhite.png)(http://img23.imageshack.us/img23/802/blankared.png)(http://img828.imageshack.us/img828/701/blankablue.png)
(http://img683.imageshack.us/img683/2489/skullomaniablack.png)(http://img27.imageshack.us/img27/4343/skullomaniawhite.png)(http://img851.imageshack.us/img851/6449/skullomaniared.png)(http://img534.imageshack.us/img534/6715/skullomaniablue.png)
(http://img685.imageshack.us/img685/4039/ddarkblack.png)(http://img851.imageshack.us/img851/7627/ddarkwhite.png)(http://img215.imageshack.us/img215/9764/ddarkred.png)(http://img818.imageshack.us/img818/775/ddarkblue.png)
(http://img194.imageshack.us/img194/7961/crackerjackblack.png)(http://img546.imageshack.us/img546/918/crackerjackwhite.png)(http://img580.imageshack.us/img580/5140/crackerjackred.png)(http://img233.imageshack.us/img233/2825/crackerjackblue.png)
(http://img703.imageshack.us/img703/9770/evilryublack.png)(http://img716.imageshack.us/img716/3677/evilryuwhite.png)(http://img683.imageshack.us/img683/9538/evilryured.png)(http://img196.imageshack.us/img196/7023/evilryublue.png)
(http://img818.imageshack.us/img818/3811/sethblack.png)(http://img560.imageshack.us/img560/5759/sethwhite.png)(http://img88.imageshack.us/img88/9025/sethred.png)(http://img641.imageshack.us/img641/4214/sethblue.png)

Mortal Kombat
(http://img843.imageshack.us/img843/5359/luikangblack.png)(http://img840.imageshack.us/img840/2980/luikangwhite.png)(http://img32.imageshack.us/img32/8923/luikangred.png)(http://img88.imageshack.us/img88/1272/luikangblue.png)
(http://img64.imageshack.us/img64/6404/kunglaoblack.png)(http://img12.imageshack.us/img12/7577/kunglaowhite.png)(http://img8.imageshack.us/img8/1107/kunglaored.png)(http://img846.imageshack.us/img846/8682/kunglaoblue.png)
(http://img534.imageshack.us/img534/6974/raidenblack.png)(http://img37.imageshack.us/img37/2301/raidenwhite.png)(http://img28.imageshack.us/img28/220/raidenred.png)(http://img269.imageshack.us/img269/6346/raidenblue.png)
(http://img7.imageshack.us/img7/6137/subzeroblack.png)(http://img802.imageshack.us/img802/637/subzerowhite.png)(http://img854.imageshack.us/img854/2389/subzeroblue.png)(http://img87.imageshack.us/img87/5912/subzerored.png)
(http://img24.imageshack.us/img24/2535/scorpionblack.png)(http://img856.imageshack.us/img856/794/scorpionwhite.png)(http://img90.imageshack.us/img90/7079/scorpionred.png)(http://img198.imageshack.us/img198/5461/scorpionblue.png)
(http://img148.imageshack.us/img148/6465/ermacblack.png)(http://img405.imageshack.us/img405/1318/ermacwhite.png)(http://img64.imageshack.us/img64/4264/ermacred.png)(http://img843.imageshack.us/img843/7775/ermacblue.png)
(http://img560.imageshack.us/img560/894/chameleonblack.png)(http://img155.imageshack.us/img155/1197/chameleonwhite.png)(http://img197.imageshack.us/img197/4259/chameleonred.png)(http://img819.imageshack.us/img819/506/chameleonblue.png)
(http://img607.imageshack.us/img607/97/barakablack.png)(http://img694.imageshack.us/img694/8517/barakawhite.png)(http://img23.imageshack.us/img23/5941/barakared.png)(http://img560.imageshack.us/img560/1033/barakablue.png)
(http://img641.imageshack.us/img641/5651/shangtsungblack.png)(http://img843.imageshack.us/img843/3891/shangtsungwhite.png)(http://img833.imageshack.us/img833/3353/shangtsungred.png)(http://img197.imageshack.us/img197/5520/shangtsungblue.png)
(http://img703.imageshack.us/img703/7513/shaokahnblack.png)(http://img638.imageshack.us/img638/3756/shaokahnwhite.png)(http://img684.imageshack.us/img684/9666/shaokahnred.png)(http://img402.imageshack.us/img402/9219/shaokahnblue.png)
(http://img20.imageshack.us/img20/9700/blazeblack.png)(http://img40.imageshack.us/img40/6178/blazewhite.png)(http://img155.imageshack.us/img155/4906/blazered.png)(http://img10.imageshack.us/img10/3163/blazeblue.png)
(http://img607.imageshack.us/img607/2189/onagablack.png)(http://img638.imageshack.us/img638/3746/onagawhite.png)(http://img40.imageshack.us/img40/5954/onagared.png)(http://img88.imageshack.us/img88/9269/onagablue.png)

Other
(http://img200.imageshack.us/img200/3451/darthvaderblack.png)(http://img40.imageshack.us/img40/4471/darthvaderwhite.png)(http://img155.imageshack.us/img155/3518/darthvaderred.png)(http://img220.imageshack.us/img220/5408/darthvaderblue.png)
(http://img13.imageshack.us/img13/4936/drakoyoshiblack.png)(http://img703.imageshack.us/img703/6599/drakoyoshiwhite.png)(http://img219.imageshack.us/img219/2210/drakoyoshired.png)(http://img35.imageshack.us/img35/1399/drakoyoshiblue.png)
(http://img651.imageshack.us/img651/3886/flamingskullblack.png)(http://img855.imageshack.us/img855/629/flamingskullwhite.png)(http://img87.imageshack.us/img87/7306/flamingskullred.png)(http://img821.imageshack.us/img821/7162/flamingskullblue.png)

Huge credit to SJS for the Drako Yoshi from his custom CSS.
The flaming skull is from a render of Shang Tsung.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Segtendo on October 22, 2011, 07:38:21 PM
Holy crap.
So much win :happy:


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: poketama on October 24, 2011, 08:14:23 AM
I've been working all night on this and tried a hundred different possibilities but the CSS will not work. The characters appear scattered and overlapped, but I even tried using the default GCT you provided and using default sc_selcharacter.

It must be due to my mods then. In which case I've got Brawl Complete PSA Pack (Brawl GC) and Classic Exp Pack 4.0 aswell as a non-working titlescreen mod and your strapscreen Brawlhax mod.

I'd really appreciate some help, or if I can't fix it do you know of a CSS that adds icons for Giga Bowser, seperate Zelda/Shiek, seperate ZSS/Samus, Warioman, seperate pokemon, Alloys, etc. without moving stuff around?

EDIT FIXED: There was a leftover gct file hidden in the map pack that it was loading from. I deleted it and the other gct started workin


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: GreekPride91 on October 25, 2011, 07:46:39 PM
Hey man, Great stuff, its really gorgeous!  However, I am having a problem with the SSS, it keeps freezing after a few seconds.  I know you said that it may freeze at the CSS, which it isn't at, but do I have to reinput all of the .pac files in the character folders?  If so, how do I do that?


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Gamidame on October 26, 2011, 12:49:45 PM
Hey man, Great stuff, its really gorgeous!  However, I am having a problem with the SSS, it keeps freezing after a few seconds.  I know you said that it may freeze at the CSS, which it isn't at, but do I have to reinput all of the .pac files in the character folders?  If so, how do I do that?

kinda the same here, but my css freezes after some seconds before even selecting all players, so i cant know if the sss does,
Please somebody help me!! D:
here more details:
-Im using riivolution (beyoundyou's riivo)
-im using the Original Flaming Blue CSS (I have it inside the common5.pac as its needed on riivo)
-Im using the Cyberpunk Server(main menu) by Akuago220 (I have it inside the pfmenu2 folder as its needed on riivo)
-This is my codeset
Sasuke No Result Data
* 00AD8083 00000000

No T-Pose (Sasuke?) [mandatory]
* 04B0B82C 00000002

Sasuke has No Crawl [mandatory]
* 04B0B844 00000000
* Sasuke No Entry
* 00AD804B 00000000

Sasuke No Entry
* 00AD804B 00000000

Allow Replays Longer Than Three Minutes [Not Mandatory]
* 040E5DE8 60000000
* 04953184 60000000
* 04953224 60000000

Naruto has 1 Jab?? [mandatory]
* 04B0B278 00000001

Naruto has 3 Jabs [mandatory]
* 04B0B27C 00000003

Naruto has 2 F-smash [mandatory]
* 04B0B288 00000002

Naruto has 0 U12 [mandatory]
* 04B0B2A8 00000000

Naruto uses Ike's soundbank [maybe mandatory]
* 4A000000 80AD89E0
* 14000004 00000020
* E0000000 80008000

Naruto No Entry
* 00AD8031 00000000

Naruto No Result Data
* 00AD8069 00000000

Yoshi has no Crawl[ssbbtailsfan]
* 04B0B33C 00000000

Yoshi has Marth's U13(?)[ssbbtailsfan]
* 04B0B354 00000000

Yoshi has Marth's soundbank
* 4A000000 80AD89E0
* 14000010 00000013
* E0000000 80008000

Ganondorf has Tabuu's sound bank:[Phantom Wings]
* 4A000000 80AD89E0
* 14000050 00000140
* E0000000 80008000

King Dedede has Pit's IC-Constant [Dantarion]
* C2858928 00000003
* 2C040020 40820008
* 38800017 1C040038
* 60000000 00000000

King Dedede No Entry Data: [IWasAPerson]
* 00AD8050 00000000

King Dedede No Result Data: [IWasAPerson]
* 00AD8088 00000000

Daisy Function 1
* 04B0B504 00000001

Daisy Function 2
* 04B0B508 00000001

G&W has Wolf's Sounds
* 4A000000 80AD89E0
* 14000048 00000024
* E0000000 80008000

G&W has AAA Combo
* 04B0B634 00000003
ASF1nk's Custom CSS V2  [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500

Custom Random V1 [spunit262] (10 Lines)
* 06685824 0000000C
* 3C608068 7C630214
* 88630E80 00000000
* 046857F0 3AE00028
* 06680E80 00000028
* 00090D0C 0515011A
* 0A071325 1002240E
* 0F140616 1F170304
* 0B190823 201B5D5E
* 5C112118 22122627

CSS Fix [Phantom Wings]:
* 046A0C68 C2000000
* 0469DC18 40820030
* 0469DC40 2C030000
* 04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
* 04693D50 38800004
* 06693D6C 00000008
* 38000000 3880000F
* 046900E8 60000000
* 04697F58 60000000
* 04697EEC 60000000

Regular Zelda Icon (CSS) [spunit262]
* 046900E8 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on October 26, 2011, 02:56:10 PM
@GreekPride91

More info would be helpful

@Gamidame

If you just copy-pasted your text file here, I think this might be the problem:
G&W has AAA Combo
* 04B0B634 00000003
ASF1nk's Custom CSS V2  [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500
If you have it like that on your text file, 'ASF1nk's Custom CSS V2' will be turned into a comment by the code manager.
Press enter between them.

If everything is correct and it still happens, maybe you could try the only using the GCT that is dedicated to the Original CSS as a test.
If it works fine then it is your other codes.
 
Note that the Original CSS uses different codes than the latests CSS, and those codes are ONLY located on the Original GCT posted at the bottom of OP.



Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Gamidame on October 26, 2011, 03:31:13 PM
@GreekPride91

More info would be helpful

@Gamidame

If you just copy-pasted your text file here, I think this might be the problem:
G&W has AAA Combo
* 04B0B634 00000003
ASF1nk's Custom CSS V2  [spunit262] [18 lines]
* 0668310C 00000030
* 387E006C 3B600000
* 3C808068 38840DE0
* 7CBB20AE 7CA50775
* 41800014 94A30004
* 3B7B0001 2C1B0032
* 4180FFE8 48000038
* 04690338 48000068
* 066900d8 00000008
* 2c170028 41820168
* 02680DE0 0022FFFF
* 06680DE0 0000002F
* 00010203 06070811
* 12091A0E 17161320
* 21260D05 14101F25
* 1B0B270C 15242218
* 0A231929 0F045D5E
* 5C4A4E40 464c5500
If you have it like that on your text file, 'ASF1nk's Custom CSS V2' will be turned into a comment by the code manager.
Press enter between them.

If everything is correct and it still happens, maybe you could try the only using the GCT that is dedicated to the Original CSS as a test.
If it works fine then it is your other codes.
 
Note that the Original CSS uses different codes than the latests CSS, and those codes are ONLY located on the Original GCT posted at the bottom of OP.


thank you very much, it worked, but sadly now is the sss what freezes, i can evade it using random stage as default, but id like to fix this, what do you think it can solve it?


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on October 26, 2011, 03:39:35 PM
@ Slawter
those icons are win =D

@Gamidame

Which solution worked?
Do you have a custom SSS?


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Gamidame on October 26, 2011, 03:45:30 PM
Which solution worked?
Do you have a custom SSS?
-on separating the codes with enter
-and yes, i have a custom sss
oh and i noticed when i select zsamus, just when she appeared, the game freezed :S


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on October 26, 2011, 05:53:59 PM
Well maybe its zsamus, try disablaing all samus hacks uncluding CSPs and battle portraits if any.

(http://i40.tinypic.com/2586k9v.jpg) (http://lsteam.proboards.com/index.cgi?board=menu&action=display&thread=224)

For those of you interested click the image. =]


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Dot on October 26, 2011, 06:36:13 PM
dat looks epic


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Gamma Ridley on October 26, 2011, 07:00:17 PM
From what I can tell, the white CSS icon definitely goes well with that.

Can't wait for it. It'll be a nice departure from red and blue and black. XD


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: the98pika on October 26, 2011, 07:07:16 PM
Well maybe its zsamus, try disablaing all samus hacks uncluding CSPs and battle portraits if any.

([url]http://i40.tinypic.com/2586k9v.jpg[/url]) ([url]http://lsteam.proboards.com/index.cgi?board=menu&action=display&thread=224[/url])

For those of you interested click the image. =]

That. Looks. So. [censored]ing. Epic.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: SSJ Is Clueless! on October 27, 2011, 04:17:06 PM
thats awsome best ever(from what i can see)


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: slawter on October 28, 2011, 05:43:10 PM
@ Slawter
those icons are win =D

Thanks :D

I love the prototype of your CSS so far, it's absolutely stunning. Have you decided on the shape the hexagons are gonna form, and will it include seperate pokemon etc?

Anyway, brilliant work as always and I can't wait to play it.

P.S. It will work on PAL Brawls won't it?


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Segtendo on October 28, 2011, 06:02:46 PM
Wow.
If all the characters are in hexagons, that's gonna save a ton of space on the CSS.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Zikkh on November 01, 2011, 11:37:01 AM
soo ... any progress on the new CSS ? :D


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: DannyDirnt on November 11, 2011, 09:34:04 AM
Amazing! I love the hexagons idea ;) I hope to see the complete CSS soon,but I'm waiting for more quality images...


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Ultraxwing on November 19, 2011, 10:28:14 PM
 I just noticed the epic project going on...

this might give me more reason to go to Riivolution. but i don't because i love the Stage Exspansion code too much.

i remember reading that Beyond's Riivolution could load it... but haven't found a trace of it.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: xZedkiel on November 20, 2011, 12:09:41 AM
I just noticed the epic project going on...

this might give me more reason to go to Riivolution. but i don't because i love the Stage Exspansion code too much.

i remember reading that Beyond's Riivolution could load it... but haven't found a trace of it.
You haven't found Beyond's Riivo? If so, pm me and I'll give you mine which is his but better.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on November 21, 2011, 03:06:23 AM
Might make it to gecko too.
Turns out that there are file-size limits within the .pac that even Riivo can't overcome.
Anyways, thanks for the support, the project has not gotten that much attention which is causing me to lose interest very fast. Oh well maybe I'll finish some day.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: AnImAiNe on November 21, 2011, 03:23:10 AM
this is awesome i would love to have that new style


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: DannyDirnt on November 21, 2011, 07:28:38 AM
I would too.I can't understand well that phrase,do you mean that people don't give much attention to that A-M-A-Z-I-N-G project?


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Segtendo on November 21, 2011, 08:11:28 AM
DUDE.
You better finish it. This CSS looks too sexy to not finish.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: AnImAiNe on November 21, 2011, 08:26:04 AM
i agree this makes it look like a brand new game


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Sky Grounder on November 21, 2011, 08:58:01 AM
Don't give up, I wants sexy CSS.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: DannyDirnt on November 21, 2011, 09:14:35 AM
You see? You're getting MUCH attention here!


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on November 21, 2011, 12:17:22 PM
Yeah I'll try and not give up, it is too bad this forum doesn't have the proper section for this project.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: DannyDirnt on November 21, 2011, 02:00:44 PM
Yes...you should ask an admin to make a section for custom CSS...


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: AnImAiNe on November 21, 2011, 02:03:51 PM
is there a beta for this css


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on November 21, 2011, 03:52:30 PM
I doubt they would make one for just one project.

There is no beta atm.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: Allav866 on November 21, 2011, 05:17:43 PM
I doubt they would make one for just one project.
Well, a CSS section could be useful, imo. People could request CSP's for specific characters in a Requests thread, people could get a tutorial on how to make CSP's work without either crashing the game or causing weird color glitches (a problem I commonly have myself), and people with a collection of their own CSP's can can create a topic to use as their gallery, or to discuss a project they're working on.


Title: Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!***
Post by: ASF1nk on November 21, 2011, 10:46:42 PM
(http://i39.tinypic.com/34t66xe.jpg) (http://lsteam.proboards.com/index.cgi?board=menu&action-display&thread=224&page=1)

So here is the deal...

We are going to have little contest.
Basically, you make your own CSS layout with the .PSD provided.

Rules:
-Entry deadline: Saturday November 26 @ 11:59 PM.
-You can post your entry here, but it will be update over at the LST thread. (http://lsteam.proboards.com/index.cgi?board=menu&action=display&thread=224&page=1)
-2 entries per person in both sites. [LST and HERE]
-You may use or not use all of the 50 icons.
-You may use or not use the survival mode icon
-Every layout is going to be voted on in a poll over at the Legendary Smash Team thread.
-Top 5 will make it to the final poll.
-I will pick one from the final top 3.
-I reserve the right to use and edit any of the top 3 layouts. [If I don't like any of the top 3 I might not use them.][DEAL WITH IT!]

Winner:
Gets layout used and gets credit. [Not collab]

PSD: http://www.mediafire.com/?x2af48tr2v8le2q
-Survival = mode [this will switch between survival and teams when slected]
-Question mark = random
-Brawl logo = all special characters into one icon
-Extra Captain Falcon = Red Alloy
-Extra Zelda = Blue Alloy
-Extra Mario = Yellow Alloy
-Exta Kirby = Green Alloy
-Extra Bowser = Gigabowser
-Extra Wario = Warioman
-Extra ICs = Solo Popo
-Exta ROB = Solo Nana

CONTEST WILL BE UPDATED IN THE OP IN THE CSS PROJECT THREAD OVER AT LST!
http://lsteam.proboards.com/index.cgi?board=menu&action=display&thread=224&page=1


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Ultraxwing on November 22, 2011, 10:57:52 AM
 OMG!! i love it already, i'm going to try and enter in this contest, i just need to find the time to make a good looking CSS =3


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: DannyDirnt on November 22, 2011, 11:37:10 AM
Let's see if I have understood well.I have to order the hexagons as I wanted them to be ordered in the final CSS?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 22, 2011, 04:12:19 PM
Yes and save it as a .png image and post it either here or at lst.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Allav866 on November 22, 2011, 11:20:06 PM
Well, here's mine. I figure if the icons are hexagons, then the CSS should be a big hexagon made up of hexagons. took a while to plan out, and then I had to start over when my computer crashed. TT~TT
(http://i.imgur.com/rXOwR.png)

Even if I don't win, I did have fun making this! I don't exactly know what the Brawl Icon is for, but if I didn't need to use it, I put it in a place where it can be removed with little impact on the overall presentation of the CSS.
Anyways, I made this as organized as I could with a hexagon. The Alloys, Wario-Man and Giga-Bowser are separated from the Hexagon, so as not to confuse people on which Captain Falcon is really Red Alloy. A temporary fix until ASF1nkFinds a way to give them their own icons.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: DannyDirnt on November 23, 2011, 07:19:16 AM
That's just what I had thought so I won't post any CSS now xD just without the three hexagons at the sides of the big hexagons,it would be more hexagonal like that...


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on November 23, 2011, 08:34:45 AM
will the css be modable with the css organizer?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Allav866 on November 23, 2011, 08:55:29 AM
ASF1nk, Can I add an additional image to my post for use without the Giga & co., independent PokéMon, ZSS, Sheik, Popo, or Nana codes? If not I understand why.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on November 23, 2011, 09:24:37 AM
http://imgur.com/a/JqO4J

heres mine


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: AnImAiNe on November 23, 2011, 10:57:28 AM
i like both


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on November 23, 2011, 11:43:28 AM
thnx


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 23, 2011, 12:53:54 PM
Added the entries here. (http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=1#2953)
And upped the number of entries per person to 2.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on November 23, 2011, 01:38:54 PM
sweet ima make another one

EDIT:
here it is
the small ones at the top are the alloys and stuff

http://imgur.com/a/NLrpb


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Allav866 on November 23, 2011, 07:16:14 PM
That's just what I had thought so I won't post any CSS now xD just without the three hexagons at the sides of the big hexagons,it would be more hexagonal like that...

For my second entry, I drew inspiration from this statement, and made a more hexagonal CSS at the cost of all extra characters. This is for those who don't want to use codes for extra characters.
(http://i.imgur.com/td2fq.png)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: xZedkiel on November 23, 2011, 07:41:13 PM
Here's mine
(http://img338.imageshack.us/img338/8522/layouttj.png)

The extra characters are separated so you can also see how it'd look without them, cause I personally don't use them and there are others who agree.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SJS on November 23, 2011, 08:10:30 PM
(http://i929.photobucket.com/albums/ad133/SJSCSPs/layoutcopy.png)

Didn't care to add the Alloys and company. But it can be done easily if needed.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Beyond on November 23, 2011, 09:38:05 PM
*some kind of comment about the layout*

(http://i.imgur.com/hV4sB.png) (http://imgur.com/hV4sB)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: DannyDirnt on November 24, 2011, 07:20:49 AM
For my second entry, I drew inspiration from this statement, and made a more hexagonal CSS at the cost of all extra characters. This is for those who don't want to use codes for extra characters.
([url]http://i.imgur.com/td2fq.png[/url])

Thanks for thinking about my statement.I like that one the most


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Allav866 on November 24, 2011, 07:35:18 AM
Thanks. Personally, I prefer this one as well. I hope it wins, at least for the CSS without Alloys & Company.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: DannyDirnt on November 24, 2011, 07:43:03 AM
Thanks. Personally, I prefer this one as well. I hope it wins, at least for the CSS without Alloys & Company.
Huh,just realized I use independent pokemon -.-''


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on November 24, 2011, 09:00:51 AM
([url]http://i929.photobucket.com/albums/ad133/SJSCSPs/layoutcopy.png[/url])

Didn't care to add the Alloys and company. But it can be done easily if needed.


i dont care for the alloys either but if i can have them i will
and i like this one but where are the selcetion things going to go?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: pikachumaster on November 25, 2011, 10:14:34 AM
http://www.youtube.com/watch?v=yU0M3guAVII


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: RawMegaman on November 26, 2011, 09:01:18 AM
Why is it that when I try using 1nks css the normal css screen shows up with no characters?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Allav866 on November 26, 2011, 09:54:07 AM
[url]http://www.youtube.com/watch?v=yU0M3guAVII[/url]
Yes, it's a youtube vid. would you care to explain what you are trying to tell us with it?
Why is it that when I try using 1nks css the normal css screen shows up with no characters?
I believe this belongs in the help section, but did you put everything in the proper folders?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Kanine on November 27, 2011, 12:58:59 PM
I need some help, I tried all of the codes on my own gct but it didnt work so i downloaded the third rsbe01 gct, the one that gives everything, and when i run up gecko os it says too many codes, code failure 279 codes found 230 applying but i dont have any codes applied and i have a custom css and sss in my correct places in the folders, is there anything i missed? I got the codes put the gct in and the css and sss renamed and in pf>menu2.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 27, 2011, 01:03:25 PM
Did you add any codes? if not then you might need to get the latest gecko OS. (http://wiibrew.org/wiki/Gecko_OS)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Kanine on November 27, 2011, 01:22:07 PM
yeah i added all the codes except colored shields and unrestricted pause camera ( all the codes provided besides those 2) and after that i exported to gct and put it in my codes folder, after that didnt work i just downloaded a premade gct which still didnt work for me, and I got the latest gecko os :(
Ill also try re dl geck os to see if it helps.

brb retrying it


Okay I retried it, downloaded a new geckoOS1931 folder and put it in apps, retried the .gct from the gct downloads that gives everything, and when i ran gecko OS it said
setting up drive codes found codes error: to many codes 279 lines running 230, but no codes ran at all, and if that is to many codes how many is the limit because ive gone under 256 and it still said too many codes, and it says too many codes when i use the downloaded gct, so am i doing something wrong still? I know i downloaded the red flame css and sss and renamed them to the proper name and got the ones that require the css fix..


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 27, 2011, 01:36:48 PM
Okay, just put this (http://www.mediafire.com/?wzviw6n7wssur8v) in the root of your sd card.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Kanine on November 27, 2011, 01:47:54 PM
It worked! Thanks so much man your the best :)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: rasaun on November 27, 2011, 04:13:49 PM
hey ASFl1nk can you help me fix my files so i can have everything like yours on my brawl too please and thnx


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTEST POLL!!!@@@
Post by: ASF1nk on November 27, 2011, 05:50:22 PM
The Layout contest Poll is now up here on this thread.

Use this post as a reference for your voting!


http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=7#3417


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Segtendo on November 27, 2011, 06:48:16 PM
I'm really digging 6 o.o


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Gamma Ridley on November 27, 2011, 06:50:38 PM
7 and 8 are definitely the top two, in my eyes. I don't really like how a few of them are split in different places. It looks kinda busy. /:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Sajiao Omelette on November 27, 2011, 07:04:36 PM
Do we just assume that the P1-4 windows with the CSPs go in the...... blank spots? I'm having trouble understanding where they would go in some of these layouts like #8 or #9.

I'm happy to see that #10-12 have little spots for them! But #11 and #12 don't look like they would fit on a TV, because TV's are wider than they are tall..... or maybe I'm missing something.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: xZedkiel on November 27, 2011, 07:20:51 PM
7 and 8 are definitely the top two, in my eyes. I don't really like how a few of them are split in different places. It looks kinda busy. /:
Thanks! :D 7 is my design~ I hope it wins ^-^ I'd be honored to have my concept made by ASF1nk!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Bat Tom on November 27, 2011, 07:21:52 PM
But #11 and #12 don't look like they would fit on a TV, because TV's are wider than they are tall..... or maybe I'm missing something.

I totally realized that I made mine too tall after I submitted >.> And was too lazy to change... Whoopsies.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Victory Badguy on November 27, 2011, 07:36:09 PM
I found 7 to be the most appealing.  All of them are pretty good though.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 27, 2011, 08:15:16 PM
Yeah, that's my bad I guess I forgot to crop the canvas height wise. >_>
Although you made your canvas higher on your own Bat Tom. ;o
I know the width is 13 icons, so for the height I want to guess... maybe 8-9?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Bat Tom on November 27, 2011, 09:08:02 PM
Yeahhhh, mybad ^-^ ' I'd say 8 or 9 sounds about right for height. Can't win 'em all, I guess.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 27, 2011, 11:33:29 PM
Forgot the deadline...
ENDS; Tuesday 11:59 Central time


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: pikachumaster on November 28, 2011, 09:03:08 AM
ASF1nk i need help with the HAX strap

i put the file in   private/wii/app/RSBE/pf/menu/strap

and when i put the game it doesnt apper

or im wrong help please



Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 28, 2011, 10:45:22 AM
Are you PAL? Also depending on your loading configuration you might not need the "en" at the end, I think...


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: pikachumaster on November 28, 2011, 11:29:07 AM
im US i deleted the en and it doesnt work  :oshi: :tlink:
help :( :'(


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: xZedkiel on November 28, 2011, 11:44:51 AM
So you're going to narrow down the top three choices?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: 8o8 Dark on November 29, 2011, 01:52:17 PM
What's the extra ROB supposed to be? Also, I change my mind, from 3 -> 7 :3


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: xZedkiel on November 29, 2011, 04:52:04 PM
What's the extra ROB supposed to be? Also, I change my mind, from 3 -> 7 :3

Extra R.O.B and Ice Climbers are individual Nana and Popo, so you can play as one of them instead of both of them.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Dr. on November 29, 2011, 06:09:44 PM
So... I got a question about the HAXstrap, actually is more a problem than a question.
I´ve never been able to use it, whenever I boot the game it shows up the HAX but then i got this "greenish" error screen saying to power off the console and reading the manual...
What I'm doing wrong?
I´m using a backup via USBloader and have never had a problem like this before, I even tested it in Dolphin with no succes... please help


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Sky Grounder on November 30, 2011, 09:57:52 AM
So... I got a question about the HAXstrap, actually is more a problem than a question.
I´ve never been able to use it, whenever I boot the game it shows up the HAX but then i got this "greenish" error screen saying to power off the console and reading the manual...
What I'm doing wrong?
I´m using a backup via USBloader and have never had a problem like this before, I even tested it in Dolphin with no succes... please help
From what I know, the strap loader screen is very "sensible" when it comes to hacks (the reason I never got ASF1nk's strap loader to work in PAL, only thing I got working was simple texture mods).


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SmashClash on November 30, 2011, 02:05:48 PM
So... I got a question about the HAXstrap, actually is more a problem than a question. I´ve never been able to use it, whenever I boot the game it shows up the HAX but then i got this "greenish" error screen saying to power off the console and reading the manual... What I'm doing wrong? I´m using a backup via USBloader and have never had a problem like this before, I even tested it in Dolphin with no succes... please help
That means you need a Wii Lens Cleaning Kit. I'm certain it has nothing to do with the strap loader.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Sky Grounder on November 30, 2011, 02:23:58 PM
That means you need a Wii Lens Cleaning Kit. I'm certain it has nothing to do with the strap loader.
If he can load the game normally, even with hacks that don't involve the straploader, then it's the SL that is the problem.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Dr. on November 30, 2011, 02:54:41 PM
@Sky Grounder
I guess I´ll try to replace textures an make new animations for the strap screen on my own, since that seems to work...

@SmashClash
¬¬ I think you didn't understand my post. It has nothing to do with the lens since I'm using a USBloader, I also tried Dolphin emulator by replacing the original Strap_En.pac with ASF1nk HAXstrap using Wiiscrubber and that didn't work either.
And I'm certain it has something to do with either the HAXstrap or my ISO backup

Does anyone else hasn't been able to use the HAXstrap?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: 8o8 Dark on November 30, 2011, 04:11:50 PM
So.... the extra ROB is actually one of the Ice Climbers?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SmashClash on November 30, 2011, 05:08:36 PM
@Sky Grounder I guess I´ll try to replace textures an make new animations for the strap screen on my own, since that seems to work... @SmashClash ¬¬ I think you didn't understand my post. It has nothing to do with the lens since I'm using a USBloader, I also tried Dolphin emulator by replacing the original Strap_En.pac with ASF1nk HAXstrap using Wiiscrubber and that didn't work either. And I'm certain it has something to do with either the HAXstrap or my ISO backup Does anyone else hasn't been able to use the HAXstrap?
Why would a green screen come up saying error other than for it not being able to read discs. Oh, well. I've never heard that before for a strap loader.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on November 30, 2011, 07:14:14 PM
Probably not NTSC brawl.
Probably not Strap related.
Probably the loader.

Edit: Finalist Poll ENDS;Friday nov 2 11:59 Central time


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Dr. on November 30, 2011, 10:08:05 PM
NTSC Brawl, forgot to say it a few posts back ¡^ ^
Not the loader, I´ve tried several revisions of Dolphin, and I know it´s not accurate emulation but neither my NTSC Wii will load the strap correctly with only "File Patch Code" and nothing but the HAXstrap on the SD (and the gameconfig, obviously) with a retail disc
YES I´ve used hacks/textures/stages before, I know the required files AND the paths they should be in
I'm currently taking StrapEn as a base, exporting everything from the HAXstrap and then replacing it again in StrapEn. Up to now, it seems neither Dolphin or my wii like the big background image, so I made it half-sized and the strap works, only the strap though still working with the loading screen.
Thanks everyone for your responses and for reading this
And sorry ASF1nk for bringing this up while your busy working with the new CSS :P


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on December 01, 2011, 12:18:15 AM
Weird seems to be a file-size problem. Try using Riivolution and see of it works.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Dr. on December 01, 2011, 01:46:25 AM
Weird seems to be a file-size problem. Try using Riivolution and see of it works.
Indeed, a file-size problem it is. Apparently I went over the size limit... for the ISO to be read  :srs:
Didn't know that was possible but as it seems the ISO can´t be over 7.4 GB (more or less) even when dual layer DVDs can store up to 8.5 GB (i think). I say this because when you mentioned "file-size" I remembered having replaced selmap & common5 in my original dump, so I just replaced them again and the strap worked...
(Or maybe I'm crazy and it has more to do with the files spliting in 2 layers than the actual size limit)
By now you can tell I was lying back in my post saying "I was using a retail disc in my wii", beacuse I thought the ISO was still unaltered so I just used Dolphin (my brawl disc it´s all scratched)...

To sum it up: it´s either, Good Quality SSP (selmap) or the HAXstrap for me  :'( man... I want both.
[EDIT: Realized how dumb was the sentence above, I can just replace SSE movies to lower the size]
I guess that epic strap will hace to wait until I finish a Stage Select Preview project I'm procrastinating at the moment... I want it to look similar to ssb64's.

Anyway, thanks for the help ASF1nk  I appreciate it  :)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: ASF1nk on December 01, 2011, 02:42:13 AM
I'm confused...
Why not use a USB loader and load files externally [SD card] instead of injecting them into the iso???



Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Puraidou on December 01, 2011, 02:51:34 AM
Why bother filling a sd card when you can inject it into the iso? r)

I personally prefer iso over a sd card with stuff.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: DSX8 on December 01, 2011, 03:09:58 AM
Why bother filling a sd card when you can inject it into the iso? r)

I personally prefer iso over a sd card with stuff.
i prefer SD card cause i'd HATE to input a file into an iso every single time, and doing it 1 at a time :(
as to where for SD, u can add multiple files at once... so thats y i prefer SD (but i do import new brsar stuff into my iso)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Puraidou on December 01, 2011, 03:14:55 AM
i prefer SD card cause i'd HATE to input a file into an iso every single time, and doing it 1 at a time :(
as to where for SD, u can add multiple files at once... so thats y i prefer SD (but i do import new brsar stuff into my iso)
True but that's why i always waited and collected a bunch of things and then took 10 mins or so to inject around 50 hacks.

anyway, 8 got my vote.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: DSX8 on December 01, 2011, 03:21:04 AM
True but that's why i always waited and collected a bunch of things and then took 10 mins or so to inject around 50 hacks.

anyway, 8 got my vote.
lol wow 10mins or so to import that many hacks? o.e

and i voted for 6 cause of how sexy it looks and have a crazy imagination of where the CSP would be x3


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Puraidou on December 01, 2011, 03:31:27 AM
lol wow 10mins or so to import that many hacks? o.e

and i voted for 6 cause of how sexy it looks and have a crazy imagination of where the CSP would be x3
My pc is quite strong, it loads the files easily xD


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: DannyDirnt on December 01, 2011, 07:26:14 AM
My vote is for 15 like before


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on December 01, 2011, 07:35:45 AM
lol wow 10mins or so to import that many hacks? o.e

and i voted for 6 cause of how sexy it looks and have a crazy imagination of where the CSP would be x3

yah me to,

 high five :vyse:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: xZedkiel on December 01, 2011, 02:00:32 PM
Screw mine, 8 is sexeh.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Dr. on December 01, 2011, 02:50:26 PM
I'm confused...
Why not use a USB loader and load files externally [SD card] instead of injecting them into the iso???

sorry I probably shouldn't say a bunch of things at once, English it´s not my first language so I get confused a lot XD

I do use a USB loader
I use a Stage Roster Expansion Pack, so I replaced the little Stage Previews (96x96) with biger ones in my SD card and went over the filesize limit of selmap/common5 , thus why I injected them.
that way I don´t have to bother again, and can load files externally without worrying about file size problems

I hope you understand ¡^ ^, I'm really bad at giving explanations :P


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on December 01, 2011, 03:47:32 PM
if yo have file size problems then you should go to riivolution thats what i use.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: Dr. on December 01, 2011, 04:23:13 PM
My brawl disc is all scratched  :'(
I really wish Riivo could work with backups...


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T
Post by: SSJ Is Clueless! on December 02, 2011, 07:45:01 AM
well


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: xZedkiel on December 02, 2011, 10:03:16 PM
Know what I was thinking, what if you did 8 but with the way my icons (7) are organized by character groups?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: epicpokenerd! on December 05, 2011, 11:15:12 PM
I did all this and downloaded a bunch of stuff, but Gecko OS keeps saying that there are no cheats detected. Am I doing something wrong?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SJS on December 05, 2011, 11:46:21 PM
If 8 wins, just keep it the way it is.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: epicpokenerd! on December 06, 2011, 09:10:53 AM
if 8 wins?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on December 06, 2011, 09:29:29 AM
I think you can close the poll xD things are already clear :B


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on December 06, 2011, 09:54:43 PM
Hi, I'm kinda new to this whole business so pardon me if I'm doing something completely stupid.
Yeah, that just about sums it up. Looking at your number of posts (currently 1) and number of hacks (currently 0), it looks like you made an account just so you could post what should be posted in the "Help" section. and you're the second one I've seen doing this in the past 2 weeks.
I'm not an Admin. I don't have to be to be able to tell you that this is poor forum etiquette and will not be tolerated. If you're gonna ask for help getting something to work, do it in the "Help" section. That goes for all users who got an account just to ask a question.

Wow. I've been gone for a week and things have changed so much in my absence. Which number won the contest? I'll bet it was 8.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: eruptflail on December 06, 2011, 11:23:14 PM
If you're gonna ask for help getting something to work, do it in the "Help" section.

Thanks for the directions, wasn't aware, which was pretty obvious in my post. Thanks though, posted there.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: TheMTorres29 on December 07, 2011, 09:11:36 PM
How do you make the names go away on top of the icons for characters? It shows them on mine and it looks ugly -.-


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Lord_of_D: on December 08, 2011, 07:42:09 PM
asf1nk, i've heard what one of your codes help for a freezing with the classics stages expansion but i dont know which one, nobody wants to tell me, can you? :oshi:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Youngnamez on December 10, 2011, 07:46:52 PM
Could you post Goku for blue picture and name??
thanks in advance


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Kanine on December 11, 2011, 11:23:20 AM
requesting kratos aurion nametag and character icon and silver name tag


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Lord_of_D: on December 11, 2011, 11:25:41 AM
asf1nk, i've heard what one of your codes help for a freezing with the classics stages expansion but i dont know which one, nobody wants to tell me, can you? :oshi:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: junior139 on December 11, 2011, 12:01:07 PM
cant wait for the new Css   :af2:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ChaosEpsilon613 on December 11, 2011, 04:02:35 PM
cant wait for the new Css   :af2:
^^


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: TL on December 13, 2011, 02:37:00 PM
I cant find the sc_selcharacter inside the common5.pac


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on December 13, 2011, 06:23:22 PM
I cant find the sc_selcharacter inside the common5.pac
lulz. ur a noob.
(http://i.imgur.com/cJAFR.png)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on December 13, 2011, 06:29:32 PM
Dude, he's new.
Don't say that he sucks <_<


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SmashClash on December 13, 2011, 06:43:36 PM
lulz. ur a noob. ([url]http://i.imgur.com/cJAFR.png[/url])

Jeez. That was mean. >:|


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on December 13, 2011, 07:52:20 PM
Sorry. Rough day, and on top of that, this is like the third time I had to tell someone that this goes in the help thread. Still... it was wrong for me to react that way. TL123, I am sorry.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: TL on December 14, 2011, 08:26:11 AM
I downloaded that from media fire and there was nothing sc_selcharacter_en, but it was in dropbox file


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: TL on December 14, 2011, 08:36:26 AM
btw why dont you make a video about how to do it?? yes i'm noob to this programs and that and that and that.
and i dont get it with **Rivolution:**. so can you please make a video or something more understanding for me  and other there dont know about they program and how to it.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on December 14, 2011, 10:23:19 AM
TL, just to let you know, you can use the edit button at the top right of your posts.
Just thought I'd give you a heads up.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SmashClash on December 14, 2011, 10:49:38 AM
btw why dont you make a video about how to do it?? yes i'm noob to this programs and that and that and that. and i dont get it with **Rivolution:**. so can you please make a video or something more understanding for me  and other there dont know about they program and how to it.
There are Riivolution setup videos on YouTube.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on December 14, 2011, 01:43:33 PM
@TL123 I'd look up WackaAlpaca on YouTube. He does a lot of BrawlBox tutorials.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allbait on December 14, 2011, 02:10:29 PM
All of the entries look awesome ^^ So 8 won? I haven't been keeping up lol... SHould had made my own entry XD!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on December 15, 2011, 07:08:35 AM
How long will the last poll last? I've voted AGES ago!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Sky Grounder on December 15, 2011, 09:17:12 AM
Progress is discussed at LST forum from what I know.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: TL on December 15, 2011, 01:07:41 PM
can someone tell me where i can find RSBP code to "Original CSS GCT: For use with the Original [Old] CSS ONLY!" because there is only RSBE. And i mean File Patch Code dont work on us PAL, bc when i get in the brawl menu it frezee


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on December 15, 2011, 03:01:28 PM
Progress is discussed at LST forum from what I know.
Yeah,but couldn't they just tell how's it going? I'd love to know if they've already decided


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Dr. on December 15, 2011, 03:28:47 PM
Actually, the discussion at LST is pretty much the same as here, nothing new :/, I think I heard starwaffle saying something about a model for the css, no idea what he's talking about anyway... I'll stay hyped until a release


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on December 15, 2011, 04:03:15 PM
Actually, the discussion at LST is pretty much the same as here, nothing new :/, I think I heard starwaffle saying something about a model for the css, no idea what he's talking about anyway... I'll stay hyped until a release
probably for the background.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on December 16, 2011, 03:13:28 PM
I just wanna see new HD or at least HQ screenshots!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Sky Grounder on December 17, 2011, 03:01:12 AM
Yeah,but couldn't they just tell how's it going? I'd love to know if they've already decided
I agree, as slow as progress is, it almost feels like this thread is dying.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SwingSet on December 17, 2011, 11:41:33 AM
i read everything, but where can i get the meele air dodge code?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SmashClash on December 20, 2011, 11:31:32 AM
i read everything, but where can i get the meele air dodge code?

You couldn't google it? :/
http://www.youtube.com/watch?v=elRvelIMdAw&feature=player_embedded
The code is in the description.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: brawler11 on December 20, 2011, 05:20:14 PM
Can someone help me? I have the CSS with alloys and whenever I quit during a match it freezes at the result screen when all players hit go, there's no sound when it freezes.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Infernape on December 20, 2011, 05:27:46 PM
Did you add the codes? for sure...


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on December 21, 2011, 10:17:32 AM
why do poeple keep posting there questions here thats why theres a help thread

so poeple if you read this and have question about css go to the help thread


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: JrFilipino on December 27, 2011, 10:09:07 PM
I made a BUNCH of names, and only one csp, the one with the characters head and the box you select to pick them, well anyway, i made a blaziken text, and csp, but i was wondering how to make the glow, idk how, i use photoshop to make it, but i dont know how to add the white glow. if someone can tell me, i can post it. or email it to asf1


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on December 28, 2011, 09:00:39 AM
the easiest way to make a glow on a csp you need adobe fireworks.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: JrFilipino on December 28, 2011, 12:31:03 PM
ok thanks, downloading right now, but i need to know, how to do it, is it pretty obvious?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on December 28, 2011, 02:20:19 PM
whe  you do get it i will tell you.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on December 28, 2011, 03:00:51 PM
Seriously?
This is NOT a help thread!
I understand some people are new, but PLEASE use google first and then the help section.

For those of you having issues with the CSS, I assure you that either you didn't follow instructions correctly, or you did, but you still managed to mess something up by adding or editing something. Either way, the problem is in your end, all I can suggest is starting all over again, and take a look at whatever you did extra on your end.

Really people is not that hard, get the GCT put it in the 'codes' folder, get the hack put it where it belongs.

I promise to take a look at the help section whenever I can, and from now on I won't answer any PM's that belong on the help section.

Thank you!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on December 28, 2011, 03:08:46 PM
ok sorry gonna make a new thread for jr filipino's problem.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on December 29, 2011, 06:17:28 AM
:oshi: but tell how's it going!!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Fawfulcopter on January 02, 2012, 09:43:11 PM
Say, I don't suppose you could make a Red 'n Black CSP for Scott Pilgrim over Lucas?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on January 02, 2012, 10:13:13 PM
Say, I don't suppose you could make a Red 'n Black CSP for Scott Pilgrim over Lucas?

A CSP? Or the icon on the CSS?
Cuz I made some CSPs and a red icon.
(http://i.imgur.com/EuCsj.png)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Fawfulcopter on January 02, 2012, 11:48:05 PM
Sweet! That's what I wanted, mmyeah
Perhaps also words in Red 'n Black CSS fon-tish globin?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on January 03, 2012, 08:10:52 AM
(http://i.imgur.com/s3eLi.png)
There ya go.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Fawfulcopter on January 03, 2012, 04:38:40 PM
Can I get those same things for Spider-Man and Tails, over Sheik and Metaknight?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Lucifer_Gale on January 05, 2012, 04:46:31 PM
If someone want it I've made the dark blue flame versione of Scott, hope you like it. :)
(http://i.imgur.com/DqQHA.png)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: TanookiBear on January 05, 2012, 05:17:16 PM
Where do i find the common5.pac file


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ChaosEpsilon613 on January 05, 2012, 05:22:14 PM
You can download the one someone just posted in the vault?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ChaosControol on January 08, 2012, 04:01:51 AM
@Tanookibear

http://forums.kc-mm.com/Gallery/Resources.php


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Miacis on January 13, 2012, 01:44:49 PM
I took the liberty to move this thread in a more appropriate category, since this topic is mostly about ASF1nk's Menu hacks, CSS, SSS, etc ...


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 13, 2012, 02:30:53 PM
Is that section new?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Miacis on January 13, 2012, 02:59:40 PM
Yes, it's a few days old.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 13, 2012, 03:25:10 PM
It's awesome,seems that you read older posts requesting that section :D


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: junior139 on January 16, 2012, 01:02:24 AM
hye just wondering how that new css is going 0_0


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 16, 2012, 07:27:05 AM
Most of us r wondering but we get no answer xD Last ASF1ink's post was ages ago


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Hero © on January 16, 2012, 11:02:04 AM
Dam, i just found out about this project and it looks freaking great. Too bad its too late to vote, i would have voted for #8

(http://i929.photobucket.com/albums/ad133/SJSCSPs/layoutcopy.png)
Looks really nice



Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on January 16, 2012, 11:41:02 AM
why do peope think 8 is the best i having ahard time figuring out where the slection things are gonna go(those things with the csp's in them)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 16, 2012, 01:37:20 PM
Yah,now that you said it it's true that it's difficult to see where they'll go.Anyways 15 was the most awesome to me :af:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Hero © on January 16, 2012, 01:45:22 PM
I dont like having the extra slots of seperated Samus/Zero Suit and seperate pokemons slots even though #8 has it but i like how it looks.

Its not scattered like the others.
15 is pretty good too.



Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on January 16, 2012, 02:15:27 PM
yah i dont like #15 mine was #6 i wanted the icos to go in the middle but KC-MM has spoken


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Hero © on January 16, 2012, 09:25:48 PM
yah i dont like #15 mine was #6 i wanted the icos to go in the middle but KC-MM has spoken
Ill take back everything i said, #6 is kinda good because i wasnt thinking where the CSP's will go and noticed it will go in the blank spaces.

So #6 would be my first choice and #8 2nd.

And what do you mean by KC-MM has spoken? They have decided which one it will be?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 17, 2012, 07:17:21 AM
Yeah,6 was the one I was gonna vote till I saw 15...


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on January 17, 2012, 07:46:05 AM
Ill take back everything i said, #6 is kinda good because i wasnt thinking where the CSP's will go and noticed it will go in the blank spaces. So #6 would be my first choice and #8 2nd. And what do you mean by KC-MM has spoken? They have decided which one it will be?
they a;ready voted for #15 and they cant vote again


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: seb1332 on January 18, 2012, 01:04:21 PM
 :notimp: alright i did everything you said to do. the codes the css templates the sss templates everything. and it comes to all my icons jumbled up everywhere and i cant even play because the bottom half of the css still wont work. which means every time i add a CPU the icons are unavailable cause random is on the bottom half. i downloaded the gct that has everything in it. please help me someone


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 18, 2012, 01:21:57 PM
r u a PAL user?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: seb1332 on January 18, 2012, 01:30:51 PM
nope NTSC-U


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 18, 2012, 02:56:44 PM
Hmm,this may sound dumb,but have you made sure to load the game with ocarina on?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: seb1332 on January 18, 2012, 03:12:20 PM
With codes activated for smash bros, i use riivolution for all my codes and such


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on January 18, 2012, 05:16:45 PM
:notimp: alright i did everything you said to do. the codes the css templates the sss templates everything. and it comes to all my icons jumbled up everywhere and i cant even play because the bottom half of the css still wont work. which means every time i add a CPU the icons are unavailable cause random is on the bottom half. i downloaded the gct that has everything in it. please help me someone
If only there was a thread where you could ask for help on things like this...


 :af: (http://forums.kc-mm.com/index.php?action=post;board=11.0)
Click this,
and be amazed!!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on January 18, 2012, 05:33:22 PM
ok thats funny


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on January 18, 2012, 07:15:57 PM
If only there was a thread where you could ask for help on things like this...


 :af: ([url]http://forums.kc-mm.com/index.php?action=post;board=11.0[/url])
Click this,
and be amazed!!

You win :srs:

Happy 100 pages, ASF1nk! (wherever you are)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DannyDirnt on January 19, 2012, 02:31:20 PM
If only there was a thread where you could ask for help on things like this...


 :af: ([url]http://forums.kc-mm.com/index.php?action=post;board=11.0[/url])
Click this,
and be amazed!!

This game's winner is...Allav!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Battleon469 on January 20, 2012, 11:42:32 AM
 :af2: wow Nice hacks Just a bit of problems but I got there in the end¬ :happy:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on January 22, 2012, 02:53:11 PM
With codes activated for smash bros, i use riivolution for all my codes and such

It's your codes.
http://www.mediafire.com/?tukph6873vbmxkb
That's for Riivo same as the one with everything just without filepatch code.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Hero © on January 22, 2012, 03:44:21 PM
Well hey there ASF1nk  :af:

How goes your progress on this beautiful CSS Project?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on January 22, 2012, 06:57:06 PM
...he's gone again.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Hero © on January 22, 2012, 10:50:58 PM
...he's gone again.
Yeah :(
ASF1nk comes and goes like the winds.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Fawfulcopter on January 23, 2012, 04:57:00 PM
I downloaded the gct in the first post for the alloyless roster hack, followed all the instructions to the letter. The roster doesn't work properly. Wat do.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Battleon469 on January 24, 2012, 11:05:42 AM
 >D this might me silly but can I get Custom CSS dark flaming blue on PAL? I have file patch code and others but will it work?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Elietsniper on February 18, 2012, 11:15:40 AM
Hey can anyone help me i am trying to download this and when i load my game the bottom half of the charaters are un selectable and the characters are everywhere. I use riivolution. Plz someone help!!!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on February 18, 2012, 11:34:43 AM
you need the css fix code


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Sky Grounder on February 18, 2012, 11:36:08 AM
Hey can anyone help me i am trying to download this and when i load my game the bottom half of the charaters are un selectable and the characters are everywhere. I use riivolution. Plz someone help!!!
This belongs in a help thread.

---

You need the CSS Fix code.

EDIT: Ninja'ed


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Elietsniper on February 18, 2012, 03:18:45 PM
This belongs in a help thread.

---

You need the CSS Fix code.

EDIT: Ninja'ed
I have all of the codes he gave me they dont work


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Battleon469 on February 21, 2012, 12:53:36 PM
LOL so I'm guessing you all want it. ;D
Sure we do dude! I have one question are the codes (not File patch code) to make the CSS work on PAL? if not are they portable?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Zikkh on February 21, 2012, 01:08:00 PM
^ Err , you quoted something that he posted in 2010 =D

And no , the Code does not work for PAL :-\


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on February 21, 2012, 06:01:13 PM
I've heard most CSS have been ported to PAL, though I still have yet to find them.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Boygos on February 21, 2012, 06:26:02 PM
Hey ASF1nk. Wanna add this stuff to the OP? Thanks ;)
(http://i.imgur.com/NeT2u.png)
(http://i.imgur.com/jyEK9.png)(http://i.imgur.com/655B5.png)(http://i.imgur.com/QrBts.png)(http://i.imgur.com/iUmVU.png)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Chaos_Knight on February 21, 2012, 07:07:45 PM
Well if it isn't ASF1nk. How ya been? How's that new CSS project coming along?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Boygos on February 21, 2012, 07:19:30 PM
(http://i.imgur.com/UYjXf.png)(http://i.imgur.com/RK4lm.png)(http://i.imgur.com/NnyFZ.png)(http://i.imgur.com/c39XX.png)
These too please ;D


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on February 21, 2012, 07:49:09 PM
Hey ASF1nk. Wanna add this stuff to the OP? Thanks ;)
([url]http://i.imgur.com/NeT2u.png[/url])
([url]http://i.imgur.com/jyEK9.png[/url])([url]http://i.imgur.com/655B5.png[/url])([url]http://i.imgur.com/QrBts.png[/url])([url]http://i.imgur.com/iUmVU.png[/url])

"Bows3r Jr."?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Boygos on February 21, 2012, 08:03:15 PM
"Bows3r Jr."?
It looked cool... at the time...


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ChaosControol on February 24, 2012, 10:38:34 AM
Here are the CSS Codes for PAL(I didn't make them):

http://forums.kc-mm.com/index.php?topic=41762.0 (http://forums.kc-mm.com/index.php?topic=41762.0)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: wbuckner111 on February 24, 2012, 05:27:16 PM
(http://i1120.photobucket.com/albums/l493/160012/pichubros2.png)(http://i1120.photobucket.com/albums/l493/160012/pichuname.png)(http://i1120.photobucket.com/albums/l493/160012/pichu2.png)(http://i1120.photobucket.com/albums/l493/160012/MenSelchrChrNm181.png)(http://i1120.photobucket.com/albums/l493/160012/MenSelchrChrNm321.png)(http://i1120.photobucket.com/albums/l493/160012/amaterasu.png)
these are my first attempt so they might not be good
but i still want to upload them for the forum


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 20, 2012, 07:28:12 PM
Some progress on the CSS Project.
Background test (http://www.youtube.com/watch?v=O7J8_ht9Wik#)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Gamma Ridley on March 20, 2012, 07:36:25 PM
Some progress on the CSS Project.
[url]http://www.youtube.com/watch?v=O7J8_ht9Wik[/url] ([url]http://www.youtube.com/watch?v=O7J8_ht9Wik[/url])


Looks great, from what I can tell. I can't really make out the colors though. /:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 20, 2012, 07:43:13 PM
Oh it is far from done, those are not the final colors and it's still missing some stuff.

BTW, background model courtesy of Starwaffle! =D


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Gamma Ridley on March 20, 2012, 07:44:07 PM
Yeah I figured since all the CSS icons were all strewn about, but the background is coming along very nicely. :p


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on March 20, 2012, 08:03:22 PM
It rotates. It. [censored]ing. Rotates.

:happy:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Chaos_Knight on March 20, 2012, 08:06:15 PM
*watches* O.o

You owe me a new pair of pants now....


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: nanobuds on March 20, 2012, 10:54:44 PM
sooo sexy bro


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Allav866 on March 21, 2012, 12:15:13 AM
will this work for Gecko?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Maxi on March 21, 2012, 12:18:42 AM
OK, that doesn't just look sexy. That looks friggin' ATTRACTIVE. O.o


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: AnImAiNe on March 23, 2012, 06:23:06 PM
fantastic  ;D


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on March 23, 2012, 06:25:55 PM
freakin awsome best of your work ever


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Gamidame on March 23, 2012, 11:50:13 PM
the strap freezes my wii, why?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Zikkh on March 24, 2012, 01:38:42 AM
the strap freezes my wii, why?

Are you a PAL User ? If so , than it is no wonder.
Or maybe you did name the file wrong ?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 24, 2012, 03:32:19 AM
(http://i105.photobucket.com/albums/m202/antjor_s38/fyfo93.png)

I mistakenly made #15, for explanation:
http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=10#5243 (http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=10#5243)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: DSX8 on March 24, 2012, 05:34:44 AM
*jizzes all over my pants and desk*

u sir... owe me some new pair of pants... and to clean off mah desk! :af2:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: KTH on March 24, 2012, 08:48:21 AM
"69" stocks.

Problem?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Chaos_Knight on March 24, 2012, 08:58:29 AM
Dammit ASF1nk..........you now owe me a new laptop now.  :srs:  :af2:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SJS on March 24, 2012, 09:03:26 AM
Looks nice. Except for the portraits.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on March 24, 2012, 09:04:01 AM
man that looks nice and glad to see your back after so long without telling us anything but we all know you were working on it becuase that looks awsome


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Gamidame on March 24, 2012, 10:20:14 AM
Are you a PAL User ? If so , than it is no wonder.
Or maybe you did name the file wrong ?
im not pal user, I have the disk and all.
but well, I have to use the spanish strap, and this one is on english, so it doesnt even show, and when I name it like the spanish one, it freezes


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Gamma Ridley on March 24, 2012, 11:58:30 AM
14 would look much better, to be honest.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ItalianStallion on March 27, 2012, 12:17:31 AM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/fyfo93.png[/url])

I mistakenly made #15, for explanation:
[url]http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=10#5243[/url] ([url]http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=10#5243[/url])


Looks [censored]ing epic so far!

What are you gonna choose for the background? I can't wait to see it.

Also, my only main gripe, is Sonic's portrait. He looks weird as well with his skinny ass leg, lol.

That's so easy to replace though, so I can do it myself.

Everything else is on point so far.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: PPXEXE on March 27, 2012, 01:41:45 AM
(http://gifsoup.com/webroot/animatedgifs/697322_o.gif)

Unbelievable


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Hero © on March 27, 2012, 03:02:11 PM
The rotating globe in the backround is a plus.

Reminds me of Marvel vs Capcom 2, great job ASF1nk.

Love the layout too, that's the one i wanted


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: TheKoopster345 on March 27, 2012, 04:14:43 PM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/fyfo93.png[/url])

I mistakenly made #15, for explanation:
[url]http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=10#5243[/url] ([url]http://lsteam.proboards.com/index.cgi?action=display&board=menu&thread=224&page=10#5243[/url])



Very Epicly Awesome


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: AnImAiNe on March 27, 2012, 04:35:59 PM
does #15 actually work at this point or are there bugs atm


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 27, 2012, 05:10:01 PM
@Enzo
Yeah I was planning on changing sonic and ice climbers.

@AnlmAiNe
What do you mean?
No, there are no bugs everything works flawlessly so far.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Beyond on March 27, 2012, 05:13:20 PM
<.<

Amazing. Simply amazing.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: AnImAiNe on March 27, 2012, 06:45:35 PM
would you release your work  for some feedback?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 27, 2012, 07:27:51 PM
When the Character Select Screen is finished, maybe.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: nanobuds on March 28, 2012, 07:49:14 PM
will the arrangement of icons be able to be edited using codes, like the Flaming Blue CSS?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 28, 2012, 08:13:31 PM
If you mean changing the arrangement of the character IDs in the code, then yes.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: xZedkiel on March 29, 2012, 08:44:47 PM
If you mean changing the arrangement of the character IDs in the code, then yes.
Sweet, cause I'd much love to organize them in the order of mine (7) with that pattern of icons. o.o


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: JorgeDF on March 31, 2012, 08:40:31 AM
Hi there!  I'm not sure I want to read 103 pages of thread posts, so I'll bite the bullet and just ask:

-Did you know some of your links on the first post no longer work?
I cannot seem to be able to download these, I get an error 404:
*Brawl Hax Strap
*Dark Flaming Blue Normal CSS
*Dark Flaming Blue SSS
*Red & Black Normal CSS
*Red & Black SSS
*Brawl Minus Normal CSS (takes me to the Brawl Minus download for some reason)
*Brawl Minus SSS (takes me to Brawl - thread in Smashboards for some reason)

I'm using Riivolution right now.
Back when I was using just GeckoOS 1.9.3.1,  I managed to get the flaming blue css and the sss (I'm using NTSC-U, actual disc, not an USB-Loader).  After arduous labor I managed to get both the CSS, the SSS and Brawl+ set up in one GCT.

However, that SD-Card died, much to my chagrin.

So I'm on a new card, and am using Riivolution because I'd like to switch from the assorted Brawl mods out there (plus, minus, etc.).  However, I'd like to use the CSS and SSS.

The OP has a "Riivolution.gct" download, but it seems to contain many codes that the assorted mods already have.  Do I have to replace their codes with that code for it to work?

Is there a way to enable, in Riivolution, the CSS and SSS separately from the mods?

Thanks for reading, and thanks for the great project you've got here.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SJS on March 31, 2012, 10:20:29 AM
Hi there!  I'm not sure I want to read 103 pages of thread posts, so I'll bite the bullet and just ask:

-Did you know some of your links on the first post no longer work?
I cannot seem to be able to download these, I get an error 404:
*Brawl Hax Strap
*Dark Flaming Blue Normal CSS
*Dark Flaming Blue SSS
*Red & Black Normal CSS
*Red & Black SSS
*Brawl Minus Normal CSS (takes me to the Brawl Minus download for some reason)
*Brawl Minus SSS (takes me to Brawl - thread in Smashboards for some reason)

That's because the links aren't adjusted to work with this temp site. Add " http ://unotaku.com/kcmm/ " (minus the space) to the front of the broken URL and it should work.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 31, 2012, 11:27:43 AM
The Riivolution gct has all the codes in the op except the file patch code.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: JorgeDF on March 31, 2012, 11:58:14 AM
Oh ok.  So it's modular, and I can just place with riivolution.gct in... in...
...actually, the post doesn't say where this gct goes.  I know in GeckoOs it goes in the 'codes' folder...

Do the codes in this override the very similar codes used in each mod's respective gct?

Thanks you guys for the clarification on the download links.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on March 31, 2012, 04:48:27 PM
The placing of the GCT depends on your xml.
I would recommend this codes for vanilla Brawl.
If you must used them with other code sets, you must override the previous ones.
I can't guarantee 100% compatibility when used with other code sets.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: JorgeDF on April 01, 2012, 06:47:10 AM
Alright, thanks for your help again.  It's really appreciated.
A few years back, I set it up with Brawl+ and it successfully worked but I had to heavily modify the RSBE01.gct file with GCT edit and basically take anything that is in your code that is also in the Brawl+ code, and remove theirs and replace with yours.

I did this because you say in your FAQ that it must be yours.

I was just hoping that, now that it's been a few years and new methods such as Riivolution have come out, that this would have become easier.  I guess it still isn't.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: HatCatBaseballBat on April 01, 2012, 03:36:41 PM
How I make the white glow/stroke on the character icon:

1. Open up the template of your choice in photoshop
2. Put character on and put on template however way you want
3. Go to fx and make the stroke 2 pixels, color 8e8e8e
4. Duplicate the the character layer
5. Change the stroke of duplicated layer to 1 pixel, ffffff
6. murrge layers or flatten image and save as PNG

Captain Amurrica (http://i.imgur.com/sXY09.png)
(http://i.imgur.com/7Ch65.png)

Deadpool (http://i.imgur.com/d2Xi2.png)
(http://i.imgur.com/BM1MY.png)

Spider-Man (http://i.imgur.com/71Hc4.png)
(http://i.imgur.com/f95Aa.png)

Wolverine (http://i.imgur.com/MCq34.png)
(http://i.imgur.com/tiJcC.png)

Scott Pilgrim (http://i.imgur.com/yqhMp.png)
(http://i.imgur.com/P9hPU.png)

Young Link (http://i.imgur.com/8E8hS.png)
(http://i.imgur.com/mC3AF.png)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: slayermarth101 on April 01, 2012, 06:53:37 PM
Wolverine ([url]http://i.imgur.com/Wx34y.png[/url])
([url]http://i.imgur.com/p2EwE.png[/url])
Did you use my Wolverine CSP for that?? :)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SJS on April 01, 2012, 06:58:02 PM
And mine for the rest?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: HatCatBaseballBat on April 01, 2012, 11:21:36 PM
Did you use my Wolverine CSP for that?? :)
And mine for the rest?

yes ( :D) and yes. do you want me remove it or put credit?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: slayermarth101 on April 02, 2012, 08:57:03 AM
Nope, you're fine.
Just wondering.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: MandoWolfe on April 06, 2012, 01:17:13 PM
The placing of the GCT depends on your xml.
I would recommend this codes for vanilla Brawl.
If you must used them with other code sets, you must override the previous ones.
I can't guarantee 100% compatibility when used with other code sets.

so how would you go about using this? i would love the use the virtical css for the Riivolution i have, but im not sure how to get this going.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on April 09, 2012, 09:04:03 PM
Saw your post on LST.
Might as well post it here.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25803&Moderated=All&facebook=true (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25803&Moderated=All&facebook=true)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: gambitrulz on April 12, 2012, 08:28:14 PM
Is there a way to keep the Alloys, but get rid of Giga and Warioman? Also, is there a way to change the CSI for the Alloys without changing the CSI of the character already there, like Zelda or Mario?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: colonelmcdoogle on April 13, 2012, 05:27:59 PM
Can't get this to work with Beyondyou's Riivolution for Gecko OS users. Doesn't seem to be reading my RSBE01 for some reason. Any ideas?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: gambitrulz on April 13, 2012, 06:25:01 PM
What happens? Does it start up? Do you get the beep of death, and if so when? Are you a US user? Can you get to the character selection screen? Are the icons jumbled up?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: MandoWolfe on April 13, 2012, 06:54:31 PM
What happens? Does it start up? Do you get the beep of death, and if so when? Are you a US user? Can you get to the character selection screen? Are the icons jumbled up?

I also have that kinda problem, like the icons are all jumbled up... the only thing is, i use kind of a different Riivolution... but it still works for the hacks... but i cant figure out how to make the vertical CSS work with the Riivolution i have right now.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Ultraxwing on April 14, 2012, 12:40:35 AM
 So how's the project going so far? i can't wait for it to come up =3


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Hero © on April 14, 2012, 01:43:01 AM
Yea, hows the progress so far?

The spinning globe in the backround of Character Select Screen is awesome. Hell, everything is awesome about it!


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: gambitrulz on April 15, 2012, 01:30:34 AM
I also have that kinda problem, like the icons are all jumbled up... the only thing is, i use kind of a different Riivolution... but it still works for the hacks... but i cant figure out how to make the vertical CSS work with the Riivolution i have right now.

Have you used a lot of coding hacks in the past? It seemed like i ran into every road block possible while installing this. I use Riivolution, and what I did was copy the .gct in the codes folder and put it into the gecko folder which contains both a "RSBE01.gct" and a "Riivolution.gct", and I basically made both of those files the RSBE01.gct with the new codes. idk if thats what you're supposed to do, and i still have a problem when I go to the training menu (it gives me the beep of death), but I got normal brawl to work correctly doint that.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on April 19, 2012, 05:49:31 AM
Thanks
More progress mainly the player cards. Points if you can spot the others.
(http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/04-19-122.png)
(http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/04-19-12.png)


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: AnImAiNe on April 19, 2012, 06:10:47 AM
That is beyond words man...

i see the alloys in the corner
i love that survival symbol in the middle.
those character card placement is really good

it looks complete what are the things left to be done if you dont mind me asking?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: StarWaffle on April 19, 2012, 06:19:07 AM
All of my hype, have it.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SSJ Is Clueless! on April 19, 2012, 06:35:40 AM
 :patrick: x 100,000,000


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SonicBrawler on April 19, 2012, 06:46:57 AM
who are the 8 little coins to the left?


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: AnImAiNe on April 19, 2012, 06:48:53 AM
the alloys


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: SonicBrawler on April 19, 2012, 06:53:56 AM
but, there are only 4 alloys :srs:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: AnImAiNe on April 19, 2012, 07:02:29 AM
red, blue, green,yellow, gigabowser, warioman and i dont know the last two


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Zikkh on April 19, 2012, 07:17:19 AM
The other two are the ice climbers , but only one of them at a time.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Shun_One on April 19, 2012, 08:37:20 AM
Awesome progress. This CSS looks better every time I see it.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Haseyo on April 19, 2012, 08:39:03 AM
Oh [censored]. As much as I do not want to re-do a CSS, I would gladly re-do it with THAT sexy set-up. Should be fun making those icons :3 I'll need to know that font too.

All of my hype, have it.

This x  :af2:


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Segtendo on April 19, 2012, 08:39:08 AM
[censored]ing sexy.
I need a red/black recolor to match my menu :P
If you don't do that, I may try to do it.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Haseyo on April 19, 2012, 09:04:50 AM
I don't mind the white even though I have the red / black stage selection (unless he makes one for that too), but a red bar at the top option would be swell.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: FireFarseer on April 19, 2012, 10:29:30 AM
The new CSS looks fantastic, can't wait.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: ASF1nk on April 19, 2012, 11:08:20 AM
it looks complete what are the things left to be done if you dont mind me asking?

CSPs
Animations
SFX
Panels
Rule settings bar
New cursor
New coin
Background
Names
Franchise icons
Decide what to do with alloys & company

And then

Rules Menu (started messing with it a bit)
Stage Select Screen


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Ultraxwing on April 19, 2012, 11:35:20 AM

Wow you have come a long way... =3 this is just pure sex.

do somethign epic for Princess Peach. i mean i would love to see her gruesome, or somehow portraying that innocence.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Shun_One on April 19, 2012, 11:59:31 AM
CSPs
Animations
SFX
Panels
Rule settings bar
New cursor
New coin
Background
Names
Franchise icons
Decide what to do with alloys & company

And then

Rules Menu (starter messing with it a bit)
Stage Select Screen


Quite a bit I see. Hope all goes well.


Title: Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$
Post by: Chaos_Knight on April 19, 2012, 12:40:51 PM
That CSS is purely SEXY! I love the new survival icon. It looks so much better than a skull.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on April 19, 2012, 03:20:51 PM
I like it in White.

Looks very nice like that.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: nanobuds on April 19, 2012, 05:41:11 PM
Looks awesome! however...

Why is Shiek, Zelda, and ROB with the alloys on the left?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on April 19, 2012, 06:23:58 PM
I can understand Zelda, for perhaps the Alloys. Not sure abut Shiek or ROB though.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on April 19, 2012, 06:29:25 PM
ROB = Solo Popo
Sheik...I can only assume is Nana
ASF has the answers.

The icon was another IC previously. Unless there's something I don't know about (most likely)

*notices title change*
I am now excited again.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: nanobuds on April 19, 2012, 06:34:05 PM
I can understand Zelda, for perhaps the Alloys. Not sure abut Shiek or ROB though.
*facepalm* lol forgot about that blue alloy.

The only other problem I have is how ROB, Pit, Ice Climbers, ZSS, and Snake are clipped off the white background on the bottom...


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on April 19, 2012, 06:39:25 PM
Single Ice Climbers huh. Not sure why anyone would want to throw away extra man power, but okay. The more options the merrier.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on April 19, 2012, 06:50:37 PM
Hey ASF1NK,

i hope you make a Non-Alloy/gigabowser/Warioman icons for a different version.

But I do want the seperate zelda/sheik/ZSS/Samus/Pokemon Trainers.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on April 19, 2012, 08:58:03 PM
ROB=Solo nana
Extra sheik=sheik clone
Extra ICs should be solo popo but its set up so that each color is alloys and company.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DannyDirnt on April 20, 2012, 02:14:34 PM
Looks sexy.Only thig I don't like is how DK's CSP cuts and gets over the stock brawl option.And how the lower icons get into the grey part.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: AnImAiNe on April 20, 2012, 02:21:50 PM
would you be able to release a demo so people can see how it works so that they can help say what works well and what doesn't or video of u using it?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on April 20, 2012, 02:23:50 PM
would you be able to release a demo so people can see how it works so that they can help say what works well and what doesn't or video of u using it?
...
Why does everyone ask for demos nowadays? Can't people wait for the whole thing? It builds hype.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: AnImAiNe on April 20, 2012, 02:28:14 PM
lol i say the same thing and i kinda knew someone would say that. I only said that so some people could add better in put possibly because i remember using a css where i couldn't do  something that i normally could i cant remember what it was but it was important but then again waiting and seeing would make sense too. thats why i asked of a video just in case the answer was no


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: laughinggee on April 21, 2012, 12:55:09 AM
The character icons on my character selection screen are all scrambled, does anyone know why it's like this?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DannyDirnt on April 21, 2012, 03:27:02 AM
The character icons on my character selection screen are all scrambled, does anyone know why it's like this?
Read the first page


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on April 21, 2012, 06:07:22 AM
The character icons on my character selection screen are all scrambled, does anyone know why it's like this?
Riivo didn't read the GCT
Make sure you download the correct one from the OP and place it in the correct place according to you XML setup.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SSJ Is Clueless! on April 29, 2012, 10:57:09 AM
made theses thingies if anyone wants them
(http://i.imgur.com/P0mke.png)(http://i.imgur.com/bceJ1.png)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: PP up on May 10, 2012, 01:23:27 AM
Hey! im new at all of this I tried to follow every step, I installed homebrew, gecko. Then I got the codes, the essential, custom and giga bowser. The custom has already the bug fix so didn't need to worry about that. I exported those three codes to GTC in the sd card with the CSS in private/wii/apps/rsbe/pf/menu2/sc_selcharacter.pac

It worked but it seems that the bug that doesn't let me use the bottom half of my CSS kicked in, why this happened if the GTC of the custom codes I exported in my SD card are there?

anyone please help jaja


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on May 10, 2012, 02:18:04 AM
Kicked in or didn't kick in?
Are you able to select the bottom icons?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: PP up on May 10, 2012, 09:28:20 AM
No can't, and you warned us about it, but i don't no why it happened. Do I have to export the bug fix to a GTC somehow alone to the codes folder or something I dont know

Post Merge: May 10, 2012, 11:06:22 AM
all I know is that I can't use the bottom, like sonic, snake and those stuff

Post Merge: May 10, 2012, 01:09:14 PM
jaja forget it already did it but now there is something i have tried a lot and nothing works, I installed the red and black CSS and SSS and when Im about to select the stages it freezes, why is this?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: slayermarth101 on May 10, 2012, 04:11:32 PM
No can't, and you warned us about it, but i don't no why it happened. Do I have to export the bug fix to a GTC somehow alone to the codes folder or something I dont know

Post Merge: May 10, 2012, 11:06:22 AM
all I know is that I can't use the bottom, like sonic, snake and those stuff

Post Merge: May 10, 2012, 01:09:14 PM
jaja forget it already did it but now there is something i have tried a lot and nothing works, I installed the red and black CSS and SSS and when Im about to select the stages it freezes, why is this?
You need to make sure you have the codes for the CSS and SSS.
Even if your SSS isnt over filesize and its freezing, ASF1nk's codes fix that.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: PP up on May 10, 2012, 06:34:19 PM
thanks!!!

so how can I edit the blue, green, yellow, red alloys?  to put custom csp's and stuff

do i have to create a folder in the private/wii/app/rsbe/fighter?

Post Merge: May 10, 2012, 06:39:49 PM
Beause I just replaced shadow, with the moves and voices and everything with sonic, and obviously i would prefer to replace the alloys :)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: slayermarth101 on May 11, 2012, 04:46:53 PM
thanks!!!

so how can I edit the blue, green, yellow, red alloys?  to put custom csp's and stuff

do i have to create a folder in the private/wii/app/rsbe/fighter?

Post Merge: May 10, 2012, 06:39:49 PM
Beause I just replaced shadow, with the moves and voices and everything with sonic, and obviously i would prefer to replace the alloys :)
You can't.
Atleast not with this CSS.
Idk if he'll find a way with the new one.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Boygos on May 15, 2012, 09:15:55 AM
Just some more stuff :P And you forgot to add me to the contributers list :P
CSS Icon
(http://i.imgur.com/9fyui.png)
Team Emblem Thing
(http://i.imgur.com/ZReId.png)
CSS Name
(http://i.imgur.com/XMohh.png)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on May 15, 2012, 09:34:35 AM
I have some red stuff in my thread but I'll wait until his new CSS to create new icons for it.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Boygos on May 15, 2012, 11:30:16 AM
(http://i.imgur.com/izD2W.png)(http://i.imgur.com/Ak3uh.png)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: shellscript on May 17, 2012, 10:43:25 AM
Hey, is anyone able to make a Dark Blue CSS icon for Vegeta over Wolf? Or if not, is there one already out there that I can't find? I'd really appreciate it.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Wurmi321 on May 18, 2012, 12:45:31 PM
Is anyone able to make a CSS for WES and maybe the name too? because i cant find it anywhere and i have him over Snake.PLEASE?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: AnImAiNe on May 18, 2012, 01:52:39 PM
there are request threads for that kind of stuff


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: jumpi95 on May 18, 2012, 04:13:05 PM
Don't know if this is the right area to ask this question, but I can't get the Alloys and Giga bowser/Wario Man to work on my Dark Blue CSS. My question is, since I have every one of the codes on, why does everything work perfect besides those previously mentioned?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on May 18, 2012, 04:45:52 PM
Don't know if this is the right area to ask this question, but I can't get the Alloys and Giga bowser/Wario Man to work on my Dark Blue CSS. My question is, since I have every one of the codes on, why does everything work perfect besides those previously mentioned?
Which one did you download? Custom or Original position?

Also:

(http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMario.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FDK.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FLoZ.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMetroid.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FYoshi.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKirby.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FStarFox.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPokemon.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFZero.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FEarthbound.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FIceClimber.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FWario.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKidIcarus.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPikmin.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFireEmblem.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FROB.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKojima.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FGnW.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSonic.png) (http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSmash.png)

The Franchise Icons we're going to use.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on May 18, 2012, 04:46:43 PM
Nice. It's good to see some color for the icons. The black/white ones were so dull.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on May 18, 2012, 04:56:31 PM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FDK.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FLoZ.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMetroid.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FYoshi.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKirby.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FStarFox.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPokemon.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFZero.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FEarthbound.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FIceClimber.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FWario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKidIcarus.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPikmin.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFireEmblem.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FROB.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKojima.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FGnW.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSonic.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSmash.png[/url])

The Franchise Icons I'm going to use.

I had no idea that was even possible to implement :srs:

You just won the game.

One suggestion about Pit's Franchise icon: can it be the Palutena Bow with the arrow?
Its not that i dont like the one you have there.

And Captain Falcons Icon...Whats F-O?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on May 18, 2012, 04:57:42 PM
As for Ice Climbers, why not do the Eggplant?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: AnImAiNe on May 18, 2012, 06:32:16 PM
F-O= F zero the series he is from


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on May 18, 2012, 06:50:35 PM
Which one did you download? Custom or Original position?

Also:

([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FDK.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FLoZ.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMetroid.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FYoshi.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKirby.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FStarFox.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPokemon.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFZero.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FEarthbound.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FIceClimber.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FWario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKidIcarus.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPikmin.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFireEmblem.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FROB.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKojima.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FGnW.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSonic.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSmash.png[/url])

The Franchise Icons we're going to use.

Great job. Can't wait for this CSS.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Gamma Ridley on May 18, 2012, 09:20:34 PM
Yeah, I didn't know colored ones were possible either. :O

I love them. The only ones I don't really like are the Ice Climbers' and Pit's. I dunno, the bow and the eggplant seem to work fine to me, but it's your call.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on May 18, 2012, 09:48:12 PM
Also:

([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FDK.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FLoZ.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMetroid.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FYoshi.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKirby.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FStarFox.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPokemon.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFZero.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FEarthbound.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FIceClimber.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FWario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKidIcarus.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPikmin.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFireEmblem.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FROB.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKojima.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FGnW.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSonic.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSmash.png[/url])

The Franchise Icons we're going to use.

Glorious. Simply Glorious. I had been looking forward to seeing these after seeing the preview of Mario's.

The IC's icon doesn't quite mesh with the others on the basis of looking like an icon, IMO. It isn't bad by any means, I just don't think it mixes with the others. Perhaps try looking at it from the angle that they represent NES era Nintendo.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on May 18, 2012, 09:56:44 PM
Which one did you download? Custom or Original position? Also: ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FDK.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FLoZ.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FMetroid.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FYoshi.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKirby.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FStarFox.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPokemon.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFZero.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FEarthbound.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FIceClimber.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FWario.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKidIcarus.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FPikmin.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FFireEmblem.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FROB.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FKojima.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FGnW.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSonic.png[/url]) ([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/FSmash.png[/url]) The Franchise Icons we're going to use.
For Pit, how about instead of that, use the symbol of Palutena's Army. And let IC's be an eggplant please.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on May 18, 2012, 10:05:51 PM
Epic icons. Any chance you'll make ones for PSA characters? Like a Dragonball for Vegeta / Goku or the V for Viewtiful Joe? Just curious.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: xZedkiel on May 18, 2012, 10:37:09 PM
Epic icons. Any chance you'll make ones for PSA characters? Like a Dragonball for Vegeta / Goku or the V for Viewtiful Joe? Just curious.
Yeah I was wondering this, and symbols for Cloud/Sephy/Tifa, X and Zero, The Ninja and Black Mage (SquareEnix), a Modern style Sonic one, etc. Not requesting, just wondering.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on May 18, 2012, 10:40:38 PM
He should give us a tutorial on how to replace them whenever his CSS is released. Since some people so far don't like Pits and Ice Climbers Icon.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on May 18, 2012, 10:46:59 PM
Yeah I was wondering this, and symbols for Cloud/Sephy/Tifa, X and Zero, The Ninja and Black Mage (SquareEnix), a Modern style Sonic one, etc. Not requesting, just wondering.
  I think Cloud, Sephy, Tifa, Ninja and Black Mage would have the same icon due to them being all Final Fantasy


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on May 18, 2012, 10:53:38 PM
I think Cloud, Sephy, Tifa, Ninja and Black Mage would have the same icon due to them being all Final Fantasy

For the FF7 characters, i think he meant the logo of the game. Which is the Meteor thing
(http://static.desktopnexus.com/thumbnails/486696-bigthumbnail.jpg)

The Ninja and black Mage im guessing it would be Warrior of Light logo(?)
(http://www.nfamous.net/images/products/games/finalfantasy1/logo.jpg)

But yea, an icon representing all FF characters would be nice.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: shellscript on May 19, 2012, 12:11:33 AM
Epic icons. Any chance you'll make ones for PSA characters? Like a Dragonball for Vegeta / Goku or the V for Viewtiful Joe? Just curious.

There's already a Dragon ball icon for Goku! I believe it comes in the Goku over Pit pack.
And then naturally you can replace Vegeta's mark with it as well, if you'd like.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on May 19, 2012, 12:21:54 AM
There's already a Dragon ball icon for Goku! I believe it comes in the Goku over Pit pack.
And then naturally you can replace Vegeta's mark with it as well, if you'd like.
Yea but its not in colors.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: shellscript on May 19, 2012, 12:27:02 AM
Yea but its not in colors.

Yeah, but... I don't think it would be that hard to color it. I just don't think that it's worth asking for a professionally made icon when it's so easy to just open up Paint.NET (or whatever you use) and add some color yourself! Just my opinion, though.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SiLeNtDo0m on May 19, 2012, 04:53:17 AM
Colouring it would look corny.  Many hacks have icons with them, but you're honestly better off just making new ones.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: shellscript on May 19, 2012, 11:10:33 AM
Colouring it would look corny.  Many hacks have icons with them, but you're honestly better off just making new ones.


I think that if you colored a Dragon ball orange, it would look all right. I don't mean like coloring it random colors or anything, so it shouldn't look that corny! Like, let's see.... Let me try to color it and see if it's bad!

Post Merge: May 19, 2012, 11:23:34 AM
(http://i1077.photobucket.com/albums/w462/shellscriptcoder/gokuiconcolor.png)
There. Now that doesn't look too bad, does it?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: AnImAiNe on May 19, 2012, 12:15:29 PM
that looks rather appealing


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: shellscript on May 19, 2012, 12:49:20 PM
that looks rather appealing

Thanks! :)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DSX8 on May 19, 2012, 12:56:42 PM
([url]http://i1077.photobucket.com/albums/w462/shellscriptcoder/gokuiconcolor.png[/url])
There. Now that doesn't look too bad, does it?
not bad.. could use a shine on it tho xP


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: shellscript on May 19, 2012, 04:04:18 PM
not bad.. could use a shine on it tho xP


Hm... I'll get to work, then! ~

Post Merge: May 19, 2012, 04:11:14 PM
(http://i1077.photobucket.com/albums/w462/shellscriptcoder/th_gokuiconshine.png)

There. You know, you were right - that does look better!  :)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: jumpi95 on May 19, 2012, 08:08:59 PM
Which one did you download? Custom or Original position?

I downloaded the Custom. I also have a few custom CSPs, but that shouldn't inter fear with the other characters.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: slayermarth101 on May 24, 2012, 07:02:20 PM
ASF1nk, is there a code to remove the names from the CSS icons without having to use your codes? Just one code that removes the CSS Icon names?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on May 25, 2012, 10:54:26 AM
ASF1nk, is there a code to remove the names from the CSS icons without having to use your codes? Just one code that removes the CSS Icon names?

An answer from my request thread:
I've answered this way too many times. Just edit the animation of sc_selcharfaceI, you can use the model previewer and just either move it off screen or shrink it invisible.
I would do the same with faceH and faceG.

You can do it through texturing as well, but you have to edit the Materials and it's more complicated.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: slayermarth101 on May 25, 2012, 11:17:09 AM
Thank you.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on May 29, 2012, 06:20:08 AM
(http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12n2.png)

Because f*** cropped CSPs >:/

(http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif)

And because a still image wont do this justice. ;o

Needless to say this looks better in game and it's still a work in progress.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DemonBoy on May 29, 2012, 06:23:11 AM
That is the most awesome thing I have ever seen, Ever


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SJS on May 29, 2012, 06:44:51 AM
It would look better without that crappy old Bowser portrait =P

Also, it's awesome that you got ZSS to fit =D


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on May 29, 2012, 06:58:32 AM
That's the one you gave me though. D:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SiLeNtDo0m on May 29, 2012, 07:01:49 AM
Excuse me sir as I pick up my hanging jaw off the ground and the bits of my mind all over the walls and floor.  

*Clears throat*

Well, getting back into the game time for some feedback so far!  As you can guess, I think it's phenomenal so far.  Simply incredible.  Though personal taste, not a huge fan of the current colour scheme.  The dark, unsaturated blue orb and background coupled with the red glow and yellow rings seem to conflict imo.  My suggestion would be to either make the red glow yellow.  That seems like the easiest approach.  But still, this CSS is practically revolutionary.  

P.S. SHeLL from PMBR says congrats for crafting something so dope


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Beyond on May 29, 2012, 07:14:08 AM
holy [censored]ing [censored]balls mcgee :srs:

There are no words to describe my hype at the moment. So I will leave you a series of random numbers instead....

110239204380427

Also the rotating background isn't seamless, but your probably already know that.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: AnImAiNe on May 29, 2012, 07:19:13 AM
Amazing


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Allbait on May 29, 2012, 07:33:57 AM
3 words:
That looks amazing.
Sdo0m already said about the color clash :P But I suggest changing the red glow into teal with a few yellow areas where its closer to the sphere.. Here, a image showing the color I suggest XD (I didn't recolor it all because I'm lazy unlike you >:O)

(http://i.imgur.com/AT9FP.png)


PS: Beyond I don't think that gif showed the menu looping and instead just a part of it XD!


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SJS on May 29, 2012, 07:54:40 AM
That's the one you gave me though. D:

Oh yeah. But that was way back in the day. Here's the new pose I made a week or two ago.

http://i929.photobucket.com/albums/ad133/SJSCSPs/koopa.png (http://i929.photobucket.com/albums/ad133/SJSCSPs/koopa.png)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Victory Badguy on May 29, 2012, 08:02:13 AM
I think I need a new pair of underwear.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on May 29, 2012, 08:50:45 AM
[censored]ing god that's too awesome.
I can tell you broke the CSP limit. What size can you make the CSPs in?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: slayermarth101 on May 29, 2012, 09:04:37 AM
I can tell you broke the CSP limit. What size can you make the CSPs in?
^ This.
I was wondering the same thing. They look bigger, and they acutlly fit. :/
Pikachu is the prime example. His whole body fits, even the tail. Nothing is chopped off.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Solar99 on May 29, 2012, 09:12:08 AM
http://www.youtube.com/watch?v=rJHXw-bhnpE
O_O I'm speechless....


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on May 29, 2012, 09:14:54 AM
This is awesome. Very Awesome. In fact, Awesome may not be a strong enough word for how Awesome this is. Awesome.

Feed-back time:
The Colored names are really cool. It's probably my favorite addition of them all (weird, yes).

How on earth did you break the CSP size limit? I didn't even know such a thing was even possible. Does that only work on Riivolution?

The color scheme clashes a bit, but I think it could be easily fixed by changing the red-glow to blue.

holy [censored]ing [censored]balls mcgee :srs:
Also the rotating background isn't seamless, but your probably already know that.
The gif resets before it completes.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Maxi on May 29, 2012, 09:51:47 AM
DAAAMMMMMMMMMMMN!!!!!!!!!!!!!!! (http://www.youtube.com/watch?v=95SYdjRVCR0#)

(http://www.serebii.net/anime/pictures/shinou/522/DP84.jpg)
I need this in my life.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Ultraxwing on May 29, 2012, 11:57:44 AM
 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PEACHY PAAWWWUUUCNHSHSHSHHSHSDRFSDAFVASDOFHAWERNTGKPSD;HIASNDG


sorry for the spam but i think i dropped a third nut........
Question, i like how the icons can be changed. can you make it where each character has their own individual icon? so that way if i have Zero over link for example. is this possible? like make it if you chose Link normally he would have a triforce with the courage glowing, zelda/shiek with wisdom/ and ganon with power activated.

just a small suggestion.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on May 29, 2012, 12:02:34 PM
The background colors were just thrown together for the preview.

Same with the coloring for the names.

The very back texture doesn't actually look like that in-game.

The gif is not supposed to loop, the background animation loops on frame 9600 so...NO.

Yes, the CSPs resolution is bigger, but that isn't why they are not cropped.

Oh and Ultraxwing not at the moment.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on May 29, 2012, 12:13:42 PM
The background colors were just thrown together for the preview.

Same with the coloring for the names.

The very back texture doesn't actually look like that in-game.

The gif is not supposed to loop, the background animation loops on frame 9600 so...NO.

Yes, the CSPs resolution is bigger, but that isn't why they are not cropped.

Oh and Ultraxwing not at the moment.
And a big fat "Oh. Never mind then" is my happy reply.

Excellent work again, ASF.



Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Gamma Ridley on May 29, 2012, 12:21:54 PM
I died.

Then I was reborn.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: nanobuds on May 29, 2012, 12:33:16 PM
holy crap.... best Brawl mod ever


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SonicBrawler on May 29, 2012, 12:37:54 PM
the -only- thing i dont liek isthe name is multi colored for bowser. ones like zss is fine, but oen word beign two colros look weird imo


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: slayermarth101 on May 29, 2012, 12:58:47 PM
the -only- thing i dont liek isthe name is multi colored for bowser. ones like zss is fine, but oen word beign two colros look weird imo
The background colors were just thrown together for the preview.

Same with the coloring for the names.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SonicBrawler on May 29, 2012, 01:00:40 PM
i know. im just saying >.>


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SSJ Is Clueless! on May 29, 2012, 01:11:13 PM
freaking heck yes i love that flashing css man its so cool good job


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on May 29, 2012, 02:52:44 PM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif[/url])

HOLY MOTHER OF GOD.

I may not like your old Blue/Red CSS you have but this...this is just amazing. This will be the top download for many years when you release it, it even looks like a new Smash Bros game!



Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on May 29, 2012, 03:10:26 PM
DAM! I bet you can make Nintendo cry with that CSS.

Also it would cooler to see the CSPs glow when you pick them. And even colored too for teams.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Velen on May 29, 2012, 06:15:35 PM
I want to know how he did this...Cause I want to make an effing CSS like this.

EDIT:

I mean, imagine a Japanese Style CSS and Menu.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DSX8 on May 29, 2012, 06:30:31 PM
hoy shet man.. im [censored]ing impressed :o


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: xZedkiel on May 29, 2012, 06:32:13 PM
That is too amazing for words bro, supah sexy!

Another thing I don't think possible but would be epic as hell would be if different panels on the rotating sphere could be the SSS stage icons. o: one can only dream.. v.v

But I'm currently loving this, and one thing at a time :D


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on May 29, 2012, 06:57:59 PM
Jsyk, Jigglypuff still is facing the wrong way. If it is on the right side it should be facing the left side.
EDIT: Oh, forgot to post:
It's amazing and I want it.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Dr. on May 29, 2012, 07:10:44 PM
ASK1nk, I love you... all of the HOMO :srs:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Velen on May 29, 2012, 07:15:39 PM
ASK1nk, I love you... all of the HOMO :srs:

I know, right?

That's why I want to know how he did this. Imagine completely reorganizing ALL THE MENUS AND MAKING OUR OWN MENU DESIGNS!


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on May 29, 2012, 07:40:00 PM
This is insane. Do want. Like. Now :srs:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: PP up on May 29, 2012, 08:44:36 PM
its over 9000!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ItalianStallion on May 30, 2012, 11:18:41 AM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif[/url])


Holy mother [censored]ing, [censored]ing [censored] [censored] is that? Oh my [censored]ing God.

Oh my God..

I think I'll be back later to discuss this.

I have no words..


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on May 30, 2012, 11:24:42 AM
Holy mother [censored]ing, [censored]ing [censored] [censored] is that? Oh my [censored]ing God.

Oh my God..

I think I'll be back later to discuss this.

I have no words..
Lol, I'm glad I PM'd this to you.

EDIT: Also, that background model reminds me of the Team Healer Item animation.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on May 30, 2012, 11:33:31 AM
Smash, puff IS facing to the left...


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DoctorFlux(Mariodk) on May 30, 2012, 11:34:07 AM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12n2.png[/url])

Because f*** cropped CSPs >:/

([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif[/url])

And because a still image wont do this justice. ;o

Needless to say this looks better in game and it's still a work in progress.

then i saw this i was like this:
(http://i.imgur.com/efR1q.gif)
epic work

hoping you will also do CSS icons of PSAs like Goku/naruto/shadow/etc.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on May 30, 2012, 11:41:27 AM
Smash, puff IS facing to the left...
The more I look at it, you are right.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on May 30, 2012, 11:43:14 AM
Our right, Puff's left. Same thing :P


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on May 30, 2012, 11:49:17 AM
What I did notice was:
There are two Ice Climbers icons.
I just realized the Giga Bowser, Warioman, and alloys.
Is Fox the only one who has an object of him coming out of the icon?

Suggestion? That < 1 > up there to change the stock # I think should be textured as:
the blue could be transparent and the "1" should have a black outline with a white fill.
Same with the other blue and black thing.

Great job and can't wait for the end result.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: xZedkiel on May 30, 2012, 12:32:17 PM
What I did notice was:
There are two Ice Climbers icons.
I just realized the Giga Bowser, Warioman, and alloys.
Is Fox the only one who has an object of him coming out of the icon?

Suggestion? That < 1 > up there to change the stock # I think should be textured as:
the blue could be transparent and the "1" should have a black outline with a white fill.
Same with the other blue and black thing.

Great job and can't wait for the end result.

The other icons aren't done yet. He'll probably make some of the others in a similar manner, such as Ness' baseball bat sticking out, Falco's mohawk, etc.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Allbait on May 30, 2012, 03:14:44 PM
I'm gonna ask cuz I'm dumb. Is it possible to have only one slot for the alloys and have them switch like character's textures do? Like, have them all in the same hexagon XP


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SonicBrawler on May 30, 2012, 03:21:00 PM
I'm gonna ask cuz I'm dumb. Is it possible to have only one slot for the alloys and have them switch like character's textures do? Like, have them all in the same hexagon XP

yes that is possible. just look at nano's "Alloys over Game and watch" it changes depending on teh costume


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Ninka_kiwi on May 30, 2012, 03:53:49 PM
So I thought your old CSS looked great...

Then I saw the new design...
HOLY [censored]ING [censored] ON A SANDWHICH WITH [censored] SAUCE.
That might just be one of the sexiest designs I've seen for a CSS in any fighting game ever >.>

This better get added to the final version of Project M.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ItalianStallion on May 30, 2012, 03:55:27 PM
Will you do a version without Giga Bowser, Alloys, and Super Fat piece of [censored] aka Super Wario?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on May 30, 2012, 04:06:59 PM
Will you do a version without Giga Bowser, Alloys, and Super Fat piece of [censored] aka Super Wario?
^ this please.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Solar99 on May 30, 2012, 04:13:46 PM
So I thought your old CSS looked great... Then I saw the new design... HOLY [censored]ING [censored] ON A SANDWHICH WITH [censored] SAUCE. That might just be one of the sexiest designs I've seen for a CSS in any fighting game ever >.> This better get added to the final version of Project M.
I swear I can hear Nintendo crying from here. :srs:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on May 30, 2012, 05:06:22 PM
I swear I can hear Nintendo crying from here. :srs:
I bet they're like "NO!, THATS IMPOSSIBRU!! HE STOLE OUR IDEA T_T"


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Solar99 on May 30, 2012, 05:42:00 PM
I bet they're like "NO!, THATS IMPOSSIBRU!! HE MADE A BETTER MENU THAT WE COULDN'T POSSIBLY THINK OF OURSELVES!! T_T"
Fixed.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on May 30, 2012, 06:58:32 PM
The extra Ice Climbers in the middle are the special characters.
And the blue rule bars are going to be re-designed I just haven't gotten to them yet.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on May 30, 2012, 07:23:05 PM
The extra Ice Climbers in the middle are the special characters.
And the blue rule bars are going to be re-designed I just haven't gotten to them yet.
Special characters?
Wha?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on May 30, 2012, 07:24:28 PM
Alloys, Giga Bowser, Warioman (?)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SonicBrawler on May 30, 2012, 07:35:18 PM
Alloys, Giga Bowser, Warioman (?)

and solo popo


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on May 30, 2012, 07:48:41 PM
I bet they're like "NO!, THATS IMPOSSIBRU!! HE STOLE OUR IDEA T_T"
And they were beaten by 1 guy. XD


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on May 30, 2012, 07:57:03 PM
Alloys, Giga Bowser, Warioman (?)
But they are already on the left of the CSS.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on May 30, 2012, 09:33:38 PM
But they are already on the left of the CSS.
Mock-up/unfinished business perhaps? I imagine that, if possible, the Specials will get their own icon and be removed from the upper portion of things.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: MetalDisorder on June 03, 2012, 05:18:19 PM
i have no idea what i'm doing wrong... i have the folders set up like "F:\private\wii\app\RSBE\pf\menu2" but in pf i have a st and menu2 folder for brawl minus stuff i have the purple brawl minus character selection and red stage selection i renamed them like they r supposed to be named. Please help


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: The Main Event on June 03, 2012, 06:38:48 PM
Solo Popo  ;D


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 03, 2012, 06:42:24 PM
i have no idea what i'm doing wrong... i have the folders set up like "F:\private\wii\app\RSBE\pf\menu2" but in pf i have a st and menu2 folder for brawl minus stuff i have the purple brawl minus character selection and red stage selection i renamed them like they r supposed to be named. Please help
Try putting it in the common5.pac
I don't have to put mine in menu2

EDIT: Is there an ETA for this CSS?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: PP up on June 05, 2012, 02:07:21 AM
i was using Gecko and it worked for me perfectly but i decided to change to riivolution for the sfx, and everything works except my css doesnt work, it happened like the first time I tried it with gecko, I cant choose the bottom of the character selection, and all the icons are misplaced, i replaced in the common5 pac  the sc_selcharacter.pac with the old one i had using gecko. Everything works, just the misc data 70 dont know why...


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: The Main Event on June 05, 2012, 05:23:03 AM
i was using Gecko and it worked for me perfectly but i decided to change to riivolution for the sfx, and everything works except my css doesnt work, it happened like the first time I tried it with gecko, I cant choose the bottom of the character selection, and all the icons are misplaced, i replaced in the common5 pac  the sc_selcharacter.pac with the old one i had using gecko. Everything works, just the misc data 70 dont know why...

You did download the Riivolution GCT and put it in pf right?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: PP up on June 05, 2012, 11:10:01 AM
Thanks!! thats exactly what was missing! where can I get the GTC?

and when I download it...

it should be private/wii/app/rsbe/pf/  ?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Battleon469 on June 05, 2012, 02:15:43 PM
Don't bother a clean one wont work luckily I already fixed that, now I'm having trouble with the stupid ready animation. <.<

Anyways, about the wi-fi waiting room song, I'm guessing ur using my GCT, well the codes I posted there are exactly what I have in the GCT expect the CSS music code (Wi-Fi wiaitng room) so I'm guessing you all know how to make your own GCTs  if not google it or something.


you can always use codemanger....


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: The Main Event on June 05, 2012, 05:02:42 PM
Thanks!! thats exactly what was missing! where can I get the GTC?

and when I download it...

it should be private/wii/app/rsbe/pf/  ?
Yeah its in the OP of this thread. Its in the codes section and yeah you put it in pf.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: M1ke2 on June 07, 2012, 01:17:47 AM
Where can I get this? Te lo djie =P (http://www.youtube.com/watch?v=DeqPfVoPkCA#)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Riddler on June 07, 2012, 02:02:03 AM
Holy

[censored]


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 07, 2012, 04:31:59 AM
Where can I get this? Te lo djie =P ([url]http://www.youtube.com/watch?v=DeqPfVoPkCA#[/url])
If you're talking about the CSS, you have to wait more. He's still working on it.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on June 07, 2012, 08:41:53 AM
Where can I get this? Te lo djie =P ([url]http://www.youtube.com/watch?v=DeqPfVoPkCA#[/url])

This is incredible. Were you testing this with P:M? That is even more awesome.

Also, does that use the Marth over Alloys code?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 07, 2012, 10:27:24 AM
Yes! I hope it works with P:M and I want that Roy slot.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on June 07, 2012, 10:37:25 AM
Marth is over Marth and Roy is over Roy.
Like Roy has his folder and everything.
And it works on P:M if both players have it.
<_<
>_>
<_<
>_>
This was only to prove Wolfy wrong, he said I couldn't do it... :notimp:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 07, 2012, 10:51:14 AM
Marth is over Marth and Roy is over Roy.
Like Roy has his folder and everything.
And it works on P:M if both players have it.
<_<
>_>
<_<
>_>
This was only to prove Wolfy wrong, he said I couldn't do it... :notimp:
No wonder the projectm.xml had pf/fighter/roy

I am waiting for this CSS w/ codes...


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on June 07, 2012, 10:51:56 AM
O...o my...you actually added a new character? Like, NOTHING got replaced at all?
Will any models/textures be able to overwrite him, like say...Axel?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Riddler on June 07, 2012, 11:04:21 AM
Are you going to share how you added Roy? :X


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on June 07, 2012, 11:27:56 AM
Marth is over Marth and Roy is over Roy.
Like Roy has his folder and everything.
And it works on P:M if both players have it.
<_<
>_>
<_<
>_>
This was only to prove Wolfy wrong, he said I couldn't do it... :notimp:
Oh. I had suspected P:M had this working after doing a little detective work. Time to get cracking on my Roy project again

 Well consider me to never mention this again if it wasn't supposed to be known yet.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on June 07, 2012, 11:29:20 AM
O...o my...you actually added a new character? Like, NOTHING got replaced at all?
Will any models/textures be able to overwrite him, like say...Axel?
Hehe, you must really love Axel ;D

But anyways, there IS a way for project:M to use any custom stuff in P:M (Thanks to SmashClash who told me how)

But a seperate folder for Roy is just beast.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 07, 2012, 11:41:16 AM
Hehe, you must really love Axel ;D

But anyways, there IS a way for project:M to use any custom stuff in P:M (Thanks to SmashClash who told me how)

But a seperate folder for Roy is just beast.
Speaking of which we are going to have to add a seperate folder directory in our BeyondYou.XML for Roy


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on June 07, 2012, 11:49:08 AM
Speaking of which we are going to have to add a seperate folder directory in our BeyondYou.XML for Roy
No problem, not that hard to do.

Im guessing its something like this?:
<file external="/private/wii/app/RSBE/pf/fighter/roy/FitRoy01.pcs" disc="/fighter/roy/FitRoy01_en.pcs"/>

Not sure if it'll be called FitRoy## though.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on June 07, 2012, 11:52:44 AM
There will be a version of the CSS for us non-Project M users, right? As cool as Roy is, I have Marth with all fire effects and a Roy model over him (with various others) and I'd like this CSS still while keeping my Brawl- / PSAs.

Also, the SSS will still be the same, right? Just a fancier background? I don't want to have to make all my [censored] over again, but I don't mind making different icons.

It'll be fun making new CSS Icons though.

Hehe, you must really love Axel ;D

The  Organization as a whole, but Axel is my favorite because he reminds me of myself. Very sarcastic yet smooth, yo.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Tawa Hoda on June 09, 2012, 01:00:15 AM
 Apparently I'm not putting the codes need to get the CSS to work >_> I have all them that are required to work in my .GCT. (Or at least I thought) but I still get "Character icons everywhere, on top of each other, etc." I know the codes are somewhat working because I got the "CSS Fix" bug where you cannot set the slot to NONE and have to unplug the controller the remove it.

 I'm very sorry if this has been answered a few pages back because it's 3:00 AM EST here, and I am tried as all get out... Any help would be VERY appreciated.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Riddler on June 09, 2012, 01:57:55 AM
Apparently I'm not putting the codes need to get the CSS to work >_> I have all them that are required to work in my .GCT. (Or at least I thought) but I still get "Character icons everywhere, on top of each other, etc." I know the codes are somewhat working because I got the "CSS Fix" bug where you cannot set the slot to NONE and have to unplug the controller the remove it.

 I'm very sorry if this has been answered a few pages back because it's 3:00 AM EST here, and I am tried as all get out... Any help would be VERY appreciated.
Do you have every character unlocked in the game naturally?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Battleon469 on June 09, 2012, 04:16:52 AM
Apparently I'm not putting the codes need to get the CSS to work >_> I have all them that are required to work in my .GCT. (Or at least I thought) but I still get "Character icons everywhere, on top of each other, etc." I know the codes are somewhat working because I got the "CSS Fix" bug where you cannot set the slot to NONE and have to unplug the controller the remove it.

 I'm very sorry if this has been answered a few pages back because it's 3:00 AM EST here, and I am tried as all get out... Any help would be VERY appreciated.

What region are you if your PAL then that's the whole problem because you can only use normal CSS dark flaming blue if i'm wrong please tell me. If your ntsc then maybe you added custom css v2 and the old version if you have then that is the problem and if  haven't I don't really know what went wrong


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Riddler on June 09, 2012, 04:28:49 AM
The issue he's explaining happened to me when I tried changing the CSS.  The CSS was broken until I unlocked every character in the game. I assumed they would all just be added.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Tawa Hoda on June 09, 2012, 04:55:20 AM
I unlocked everyone from Mario to Sonic (yeah everyone) normally around 2 years before I even started Brawl hacking. I even tried his already made .GCTs too... They all still had the same problem. >_>

+ I have the '08 US version of the game so that shouldn't cause any problems hacking wise...


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Riddler on June 09, 2012, 05:13:18 AM
whelp i had the issue because i had to start a new file


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Tawa Hoda on June 09, 2012, 05:39:29 AM
whelp i had the issue because i had to start a new file

... Wut? Do you mean a start the game over with a new save file?
That's a little much don't you think? <_>


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DSX8 on June 09, 2012, 05:40:20 AM
... Wut? Do you mean a start the game over with a new save file?
That's a little much don't you think? <_>
there is a code to have every char unlocked u kno lol


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Tawa Hoda on June 09, 2012, 05:52:37 AM
there is a code to have every char unlocked u kno lol

<_> Yes but is that my FINAL option, starting a new save I mean.
I like knowing I got this far all by my self, and did not have to cheat
to get this far.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Battleon469 on June 09, 2012, 06:12:39 AM
<_> Yes but is that my FINAL option, starting a new save I mean.
I like knowing I got this far all by my self, and did not have to cheat
to get this far.
Well even if you cheat now and delete it you will still know you got that far. There is nothing bad about cheating unless you use cheats online :P


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Tawa Hoda on June 09, 2012, 06:54:31 AM
Still don't know if it will work... But heh...  Now to find a code that enables all characters, all stages, and all the music, and 90% of the trophies >_>

EDIT: Hate to say it guys, but that did nothing to help my problem (but at least it did not worsen it...)
A new save did nothing... it's still the same way as before.

(Atleast I have 100% completion now  :happy:)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Battleon469 on June 09, 2012, 10:05:38 AM
too bad you couldn't fix it


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 13, 2012, 12:53:08 PM
Hey, ASF1nk, is this CSS' release only being delayed due to the next BrawlBox? I want to know.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on June 13, 2012, 06:32:11 PM
Not only, but yeah.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 13, 2012, 06:42:41 PM
Not only, but yeah.
Oh. Wanna share details? :P


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 13, 2012, 06:48:45 PM
So the next BrawlBox is needed to finish the CSS?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Ninka_kiwi on June 14, 2012, 01:05:12 PM
So let me get this strait and correct me if I'm wrong.
The small portraits on your new CSS are going to be characters using the beta files in brawls code so that you can have more slots?
at least that's what it looked like in your Roy vs Marth video.

Does the Project M team know that you figured this out yet?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 14, 2012, 01:07:34 PM
So let me get this strait and correct me if I'm wrong.
The small portraits on your new CSS are going to be characters using the beta files in brawls code so that you can have more slots?
at least that's what it looked like in your Roy vs Marth video.

Does the Project M team know that you figured this out yet?
I'm pretty sure they knew it before he did like Dantarion.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DoctorFlux(Mariodk) on June 14, 2012, 01:22:55 PM
i hope that roy slot can handle other Marth PSAs like  the coming Sasuke or Luffy


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: ASF1nk on June 14, 2012, 03:10:28 PM
The Roy video has nothing to do with the CSS.
And yes the PMBR can probably do it even better, but not a %100.
You should be able to use other PSAs.
There are some big problems with it though...
It only loads one costume slot a.k.a fitroy00.pac/pcs across all recolors.
It doesn't really work on WiFi... You get Marth.
I found some codes that make it work for Host only and it needs to be over a regular character(Can probably make a button activator for it).
If anyone knows of a working code for WiFi non-host please let me now.
So far I found these but they do NOT work for me.

This code says it's an Universal code and that you need Gecko OS 1.8 or greater and to set the hook type to OSSleppThread but no go.
Code:
WiFi Battle Character Modifier *Non-Host* [Bully@Wiiplaza]
F6000001 80508100
7C7C1B78 7CBD2B78
14000170 38A000WW
E0000000 80008000

And these don't work either I think they might be PAL since Deathwolf made them.
Code:
WiFi Character Modifier P2 NO HOST [Deathwolf]
42000000 90000000
00FDCE62 000000XX
E0000000 80008000

WiFi Character Modifier P3 NO HOST [Deathwolf]
42000000 90000000
00FDD07A 000000XX
E0000000 80008000

Wifi character Modifier P4 NO HOST [Deathwolf]
42000000 90000000
00FDD292 000000XX
E0000000 80008000


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Raijin Kusumoto on June 17, 2012, 02:00:39 AM
hey ASF1nk can you send a link on how to make css i want to learn how to do cause thats one of my goals to learn and master everything in kcmm.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Riddler on June 17, 2012, 02:10:57 AM
Would the method you use for Roy work for ToonZelda/Shiek, Dixie, etc?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 17, 2012, 12:25:13 PM
What's the poll for? *feels it's a trap*


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DSX8 on June 17, 2012, 12:28:10 PM
What's the poll for? *feels it's a trap*
I AGREE :srs:

cant vote in it either.. hmmm.... :notimp:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 17, 2012, 12:40:00 PM
Pick the highest number!
Who's knows...it could be how many additional slots you want.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on June 17, 2012, 12:48:33 PM
What if it's how many days it is until he releases it? D:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: DSX8 on June 17, 2012, 12:49:33 PM
What if it's how many days it is until he releases it? D:
....
u have a nice point bout that O.o

i'd say... 15


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 17, 2012, 12:52:14 PM
Hmm...This guy told me that...
(http://cdn.instanttrap.com/trap.jpg)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on June 17, 2012, 12:55:31 PM
....
u have a nice point bout that O.o

i'd say... 15

I'mma go with that too. Play it safe. :srs:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on June 17, 2012, 01:30:45 PM
I refuse to vote, it really is a trap :notimp:

But I would go with 15.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 17, 2012, 02:37:50 PM
What if it's how many days it is until he releases it? D:
That. D:
But! What if this poll might be manipulation, so that wouldn't make sense.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Haseyo on June 17, 2012, 02:43:25 PM
I know, just throwing out crazy ideas.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on June 17, 2012, 03:00:28 PM
That poll is messing with us :srs:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 17, 2012, 03:31:33 PM
*sees results*

No one voted....yet.. o.o


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 17, 2012, 03:47:30 PM
The poll spells out S0oN evEr.
!


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Allbait on June 17, 2012, 03:49:52 PM
The poll spells out S0oN evEr.
!

Or.. S0o NevEr
OR.. S0 oNe vEr (only 1 version? O_O!)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 17, 2012, 03:50:47 PM
ASF1nk......Y U TROLLING US!?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 17, 2012, 03:57:21 PM
ASF, can you post some Mexicano music, here?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Riddler on June 17, 2012, 04:51:56 PM
Would the method you use for Roy work for ToonZelda/Shiek, Dixie, etc?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Shun_One on June 18, 2012, 12:17:32 AM
I don't know why, but I voted for 21. Because, ya know, 21.

@Riddler - A more experienced hacker would know for certain, but I don't think it'd be quite as easy to use the other slots


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Hero © on June 18, 2012, 12:34:17 AM
ASF, can you post some Mexicano music, here?
xD


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 18, 2012, 08:20:47 AM
ASF, can you post some Mexicano music, here?
*thinks he'll throw in Mexican music that's supposed to be the new menu theme for the new CSS*  ...


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: slayermarth101 on June 18, 2012, 11:04:35 AM
*thinks he'll throw in Mexican music that's supposed to be the new menu theme for the new CSS*  ...
Good thinking, but he can't program a menu theme into the CSS's .pac. He'd have to give us a file, and even then, it's up to us to use it. :X


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 18, 2012, 05:20:33 PM
I don't know why, but I voted for 21. Because, ya know, 21.
No, I don't.

*thinks he'll throw in Mexican music that's supposed to be the new menu theme for the new CSS*  ...
Who cares cuz you can change it anyway! :happy:
---------------------------------------------------------------------------------------------
Hey, I think he is just waiting on the new BrawlBox to do some new things AND for SJS' CSPs to be completed.

Makes, sense...RIGHT?!


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Chaos_Knight on June 18, 2012, 06:26:20 PM
*still waiting for SJS to finish up the Ganon potraits*


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashHacker2012 on June 19, 2012, 10:52:37 AM
If common5 is for the menu, is common3 for items?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashClash on June 19, 2012, 10:59:43 AM
If common5 is for the menu, is common3 for items?
Yes.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashHacker2012 on June 23, 2012, 09:50:59 AM
I'm using Riivo on PAL,
Why does my commmon5.pac show up like this:

(http://i.imgur.com/6yxBM.jpg)
Help??


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on June 23, 2012, 10:28:55 AM
You need a new Common5.pac.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashHacker2012 on June 23, 2012, 11:18:31 AM
You need a new Common5.pac.
Where From, cuz i used the resources page, (the only place i know 2 get it)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Velen on June 23, 2012, 11:25:35 AM
What size are the CSP windows for your latest custom CSS?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Peegi on June 23, 2012, 02:59:24 PM
Hey I am kinda new, been hacking for a few days now but I am having a problem. I recently added a map expansion with all the melee and 64 maps that uses a different RSBE01.gct - in a folder called F:\data\gecko\codes - I have tried putting the GCT for this CSS in that folder and in the orginal F:\codes folder but nothing has worked, I found a program that allows me to combine the codes in 2 GCTs but still after gecko starts loading i get a black screen and have to force shutdown by unplugging my Wii... I have spent 4 hours trying to figure this out and would like someone to tell me if it is even possible to have the expansion and this CSS or if im just doing something wrong. Thanks for any help ;)
BTW im using Gecko 1.9, NTSC wii, a 1 gb SD card, i have all characters unlocked, the program to combine GCTs is by Mewtwo2000 or something, and the map expansion is "classic exp. pack 5.02" by libertyernie.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Sky Grounder on June 23, 2012, 04:01:56 PM
I'm using Riivo on PAL,
Why does my commmon5.pac show up like this:

([url]http://i.imgur.com/6yxBM.jpg[/url])
Help??
You need a new Common5.pac.
No; the PAL CSS is located in: \menu2\sc_selcharacter_en.pac


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: SmashHacker2012 on June 23, 2012, 04:26:31 PM
No; the PAL CSS is located in: \menu2\sc_selcharacter_en.pac
Will i need an extra code?


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Segtendo on June 23, 2012, 05:48:27 PM
Will i need an extra code?
No :srs:


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: Velen on June 23, 2012, 05:53:43 PM
I like how nobody even remotely answered the question.


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: jibgilmon on June 23, 2012, 06:00:00 PM
Anyone know what I might have done wrong?

(https://ozahrg.bay.livefilestore.com/y1pbzqraNPoYalCrodyLq_EGHdo48Gl5a4VVnHK_iS9KoB_ARDCSA7GV_EyPy148r78h0-PM0ZF9dbimTbTsV6tJJkAZOIXFedu/WP_000155%20(1).jpg?psid=1)


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: PP up on June 27, 2012, 11:13:04 PM
Not to sound like Im rushing or anything dont misunderstand me >_<

but what's left in the NEW CSS proyect? it looks awsome already, I mean I'm sure there should be some minor details and stuff but it looks great, cant wait


Title: Re: ASF1nk's Interface Mods !!!!~Continuing the CSS Project~!!!!
Post by: xZedkiel on June 28, 2012, 02:12:29 AM
Not to sound like Im rushing or anything dont misunderstand me >_<

but what's left in the NEW CSS proyect? it looks awsome already, I mean I'm sure there should be some minor details and stuff but it looks great, cant wait
He needs the new BrawlBox to fix up a bunch of stuff and so he can't finish it yet. Even when BJ release the new one, he's going to take a longer time after to finish up everything. But it's aaaaall worth the wait. ^_^


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ItalianStallion on June 30, 2012, 10:59:22 AM
Your title reminds me of Zelda after you open a chest. The music that plays when you get an item.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Segtendo on June 30, 2012, 11:00:43 AM
Your title reminds me of Zelda after you open a chest. The music that plays when you get an item.

Reminded me of...
The Batman Theme Song (http://www.youtube.com/watch?v=VSaDPc1Cs5U#)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: jibgilmon on June 30, 2012, 12:46:24 PM
Nobody knows what I may have done wrong?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on June 30, 2012, 01:14:02 PM
He needs the new BrawlBox to fix up a bunch of stuff and so he can't finish it yet. Even when BJ release the new one, he's going to take a longer time after to finish up everything. But it's aaaaall worth the wait. ^_^

Kinda, except I already got a .67 beta that works for what I need it.
The problem is I might be away from my Wii for a few days.

Nobody knows what I may have done wrong?


Post in the help section, and I might help you.

Your title reminds me of Zelda after you open a chest. The music that plays when you get an item.
Reminded me of...
The Batman Theme Song ([url]http://www.youtube.com/watch?v=VSaDPc1Cs5U#[/url])


Naaaaaaaaaaaaaaa
Madagascar 3 - Afro Circus Remix (http://www.youtube.com/watch?v=1UrpQTI6HTo#ws)
LOL


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Hero © on June 30, 2012, 01:23:10 PM
Naaaaaaaaaaaaaaa
Madagascar 3 - Afro Circus Remix ([url]http://www.youtube.com/watch?v=1UrpQTI6HTo#ws[/url])
LOL

:notimp:


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Albafika on June 30, 2012, 01:24:29 PM
Naaaaaaaaaaaaaaa
Madagascar 3 - Afro Circus Remix ([url]http://www.youtube.com/watch?v=1UrpQTI6HTo#ws[/url])
LOL
:srs: Why?!


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Solar99 on June 30, 2012, 01:28:36 PM
Naaaaaaaaaaaaaaa Madagascar 3 - Afro Circus Remix ([url]http://www.youtube.com/watch?v=1UrpQTI6HTo#ws[/url]) LOL

No..... just no. :srs:


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Segtendo on June 30, 2012, 01:55:12 PM
Naaaaaaaaaaaaaaa
Madagascar 3 - Afro Circus Remix ([url]http://www.youtube.com/watch?v=1UrpQTI6HTo#ws[/url])
LOL

Why? :srs:


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: DSX8 on June 30, 2012, 01:59:01 PM
Madagascar 3 - Afro Circus Remix ([url]http://www.youtube.com/watch?v=1UrpQTI6HTo#ws[/url])
LOL
dear god.... WHY!!!!! D=


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ✿Zelia✿ on June 30, 2012, 02:20:38 PM
Naaaaaaaaaaaaaaa
Madagascar 3 - Afro Circus Remix ([url]http://www.youtube.com/watch?v=1UrpQTI6HTo#ws[/url])
LOL

...

I will just say what the other people here are saying about this...

Why?
(http://images.wikia.com/familyguy/images/d/d9/Thomas.PNG)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: jibgilmon on June 30, 2012, 02:57:58 PM
Post in the help section, and I might help you.


Link to the thread:

http://forums.kc-mm.com/index.php?topic=46572.0 (http://forums.kc-mm.com/index.php?topic=46572.0)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Giga Man on June 30, 2012, 04:16:45 PM
Madagascar is awesome and so is that remix. :)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: slayermarth101 on July 01, 2012, 01:55:59 PM
Naaaaaaaaaaaaaaa
Madagascar 3 - Afro Circus Remix ([url]http://www.youtube.com/watch?v=1UrpQTI6HTo#ws[/url])
LOL
(http://i.imgur.com/Xetnj.png)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: BlueBrain on July 01, 2012, 02:43:13 PM
how's progress going?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: King_DDD on July 14, 2012, 07:18:26 PM
How I can make this hack work, I want to have dark blue CSS and I have codes ready and I tried putting the file in menu 2 and deleted last 6 letter of pac file and it doesn't work


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: DSX8 on July 14, 2012, 08:31:06 PM
How I can make this hack work, I want to have dark blue CSS and I have codes ready and I tried putting the file in menu 2 and deleted last 6 letter of pac file and it doesn't work
r u using the Common5_en.pac   of the sc_selcharacter_en.pac?

for Gecko OS users (just remove the "_en" from them) :
Common5.pac
sc_selcharacter.pac


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: King_DDD on July 14, 2012, 08:41:50 PM
I use Rii and do there is a way to download common5.pac with Dark Blue in it because my common5.pac is freezing up my Wii


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on July 15, 2012, 05:06:52 AM
http://www.mediafire.com/?hbou98vhzhf4gz6 (http://www.mediafire.com/?hbou98vhzhf4gz6)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: BlueBrain on July 15, 2012, 05:12:21 AM
you better finish that CSS!
im :srs:
nah, but it's looking epic, any update?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: King_DDD on July 15, 2012, 11:22:12 AM
It worked and it is red color, not blue and why I see 2 of captain falcon, mario, bowser, wario, zelda and kirby icon?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: AnImAiNe on July 15, 2012, 11:50:55 AM
they are alloys


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: DannyDirnt on July 15, 2012, 12:39:56 PM
And alloys should get their own icon someday


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Battleon469 on July 15, 2012, 01:17:30 PM
Has anybody who uses riivolution used the CSS it won't work for me only works for me on gecko OS I even put it in common5.pac but still.. I think it might be codes that's the problem because It only shows the File patch replacement code that I can enable/Disable and when I put 1P taunt for final smash to test if other codes work it just doesn't work but then the next time I use riivolution it works. Is there way to see if other codes than the file patch replacement are enabled?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Sky Grounder on July 15, 2012, 01:23:13 PM
Has anybody who uses riivolution used the CSS it won't work for me only works for me on gecko OS I even put it in common5.pac but still.. I think it might be codes that's the problem because It only shows the File patch replacement code that I can enable/Disable and when I put 1P taunt for final smash to test if other codes work it just doesn't work but then the next time I use riivolution it works. Is there way to see if other codes than the file patch replacement are enabled?
Certain xmls require you to add "_en" at the end of certain files, such as "common5_en.pac" in Riivolution.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: King_DDD on July 15, 2012, 10:22:03 PM
they are alloys

There is 4 alloys so why I have 6 character? And how I can play as alloys?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: GanonZack on July 15, 2012, 10:33:18 PM
There is 4 alloys so why I have 6 character? And how I can play as alloys?
The other two are Giga Bowser and Wario Man. To play as them you only have to select the icons of them (the small ones). But they don't have special attacks and if you try to use the Final Smash, the game freezes.
Also, you will need to add some codes in order to the Alloys, Giga Bowser and Wario Man to work correctly.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on July 16, 2012, 04:38:02 AM
Riivolution users:

If you can't even get it to showup:
1. Make sure it is inside the common5.pac. (https://www.dropbox.com/sh/p01chjw1j1k4zuz/RmG4RGibBg/system/common5_en.pac)
2. Make sure you name the common5.pac according to your XML file, either with the '_en' at the end or without it.

If you can see the CSS but it's all over the place, then your codes are not being read.
1. Make sure to download the Riivoltion GCT (http://www.mediafire.com/?tukph6873vbmxkb) at the bottom of the first post.
2. Make sure your RSBE01.gct is in the correct place. [Take a look at your XML for placing]
3. Make sure you have the gameconfig.txt (http://www.mediafire.com/?wzviw6n7wssur8v) in the root of your card.

Note: You only need codes for the Custom CSS, NOT the Normal ones.

That's it!!!

And for those of you asking on progress of the CSS Project, I don't have the needed access to my Wii to get any progress done, but some has been made.




Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: SmashHacker2012 on July 16, 2012, 09:55:21 AM
Riivolution users:

If you can't even get it to showup:
1. Make sure it is inside the common5.pac. ([url]https://www.dropbox.com/sh/p01chjw1j1k4zuz/RmG4RGibBg/system/common5_en.pac[/url])
2. Make sure you name the common5.pac according to your XML file, either with the '_en' at the end or without it.

If you can see the CSS but it's all over the place, then your codes are not being read.
1. Make sure to download the Riivoltion GCT ([url]http://www.mediafire.com/?tukph6873vbmxkb[/url]) at the bottom of the first post.
2. Make sure your RSBE01.gct is in the correct place. [Take a look at your XML for placing]
3. Make sure you have the gameconfig.txt ([url]http://www.mediafire.com/?wzviw6n7wssur8v[/url]) in the root of your card.

Note: You only need codes for the Custom CSS, NOT the Normal ones.

That's it!!!

And for those of you asking on progress of the CSS Project, I don't have the needed access to my Wii to get any progress done, but some has been made.




Also, may i just say, PAL users put sc_selcharacter_en.pac in pf/menu2 btw :)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: King_DDD on July 16, 2012, 09:56:04 AM
It worked for me but it is a wrong one, I asked for blue, not red


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Segtendo on July 23, 2012, 04:33:35 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27797 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27797)
Maybe this inspires you to continue dat sexy menu of your's.
And yes. The new Brawlbox will be amazing.
SCN0, PAT0, CHR0, SRT0, SHP0, VIS0, CLR0, TEX0, PLT0, & MDL0 are now 100% known :af:


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Sky Grounder on July 23, 2012, 07:10:28 PM
BlackJax also fixed up CLR0, which apparently was messed up.
But it doesn't work in the previewer yet though :\


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on July 23, 2012, 07:36:04 PM
Yeah, I'll working on the CSS Project as soon as I get access back to my Wii.
I might have a surprise sometime this week or the next. ;]
And no not the CSS


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Shun_One on July 23, 2012, 07:49:51 PM
Yeah, I'll working on the CSS Project as soon as I get access back to my Wii.
I might have a surprise sometime this week or the next. ;]
And no not the CSS
Then I might be excited.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: SmashClash on July 23, 2012, 07:50:05 PM
Yeah, I'll working on the CSS Project as soon as I get access back to my Wii.
I might have a surprise sometime this week or the next. ;]
And no not the CSS
This is the best news in this thread since...you last posted previews! :happy:


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: King_DDD on July 24, 2012, 01:00:55 AM
It worked for me but it is a wrong one, I asked for blue, not red

^


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Ratmon19 on July 25, 2012, 11:25:13 PM
Is there anyone to have the alloys without giga and warioman? Also can they have there own css?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: DannyDirnt on July 30, 2012, 06:19:04 AM
Is there anyone to have the alloys without giga and warioman? Also can they have there own css?
Why? Although you weren't to use them, 2 little icons can't bother you


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Ultraxwing on July 30, 2012, 10:33:42 PM
 Ah, i am still hyped over this CSS, it's been a while actually since i've been hyped over a CSS.

So, i'm not asking about the progress of the CSS

but when are you going to get access to your wii is the better question. i hate to bother, but sometimes i think we should be kept in the loop.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: SmashClash on July 30, 2012, 11:21:01 PM
Ah, i am still hyped over this CSS, it's been a while actually since i've been hyped over a CSS.

So, i'm not asking about the progress of the CSS

but when are you going to get access to your wii is the better question. i hate to bother, but sometimes i think we should be kept in the loop.
I agree.
*Stares down ASF1nk in a non-homo way*


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: wiihackerking on August 01, 2012, 11:12:32 AM
it still wont work on riivolution


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: tygar on August 04, 2012, 12:13:10 PM
Omg thank you so much you are my hero for making this guide <3<3<3<3<3<3
Only thing is I dont have the alloys/giga/warioman even though I downloaded the one called (alloysbgwmEverything) :x


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: MegamanZero23 on August 07, 2012, 04:41:53 AM
Confused, not working. There is clearly something wrong with my RSBE.xml file because when I open it I do not see what I am supposed to name the RSBE01.gct file as. (I'm using riivolution), I'm guessing that the RSBE01.gct file needs to be renamed something but I cannot figure it out. The contents of my RSBE.XML file are:
<?xml version="1.0"?>
-<riivolution version="2">
<option default="1" id="SSBB ReplacemtsSSBB Replacements"/>
 <option default="1" id="OcarinaOcarina Handler"/>
 <option default="1" id="Ocarinaocarina_codes"/>
</riivolution>.
I am clearly missing the part that is supposed to say:   "<memory valuefile="/codes/GAMEID.gct" offset="0x00570000" /> ". So I have no clue what to name my Codes file. Everything else is in place, like the template and whatnot. My folders look like this:
codes=RSBE01.gct
riivolution=config=RSBE.xml
riivolution=codehandler
riivolution=ocarina.xml
riivolution=SSBBtemplate.xml
ssbb=textures, common5_en.pac
I have spent many hours trying to figure this out, on the riivolution screen it says "Ocarina code=enable" and it allows me to select my hook. I tried all the hooks and it just won't work. I have a feeling I have an old RSBE.xml file. Does anybody know where I can find an updated one? Or if thats not the problem, can anybody help with this? The Custom CSS works with the background and everything but the codes are not working. So that means certain characters at the bottom of the list are not selectable, like sonic, snake, toonlink, etc. The random box also does not work. Please help, for it is becoming frustrating.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: BRyant76123 on August 07, 2012, 08:17:43 AM
where can I post a custom Character Icon that I made :kdance:


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on August 07, 2012, 09:18:02 AM
@MegamnZero23
That's the wrong XML file you should be looking at the one inside the 'riivolution' folder, NOT the one inside the 'config' folder.

@BRyant76123
You can post them here or make your own thread.
Although if you only have 1 icon I don't see the point of making a thread.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: MegamanZero23 on August 07, 2012, 09:17:57 PM
@ASF1nk
Okay well I've opened up the XML file called "Ocarina.xml" Now I did find something in it named this: "valuefile="/codes/{$__gameid}{$__region}{$__maker}.gct"/>". I heard that sometimes these .xml's require editing, am I gonna have to rename this?
P.S. I was looking in the RSBE.xml in the config folder because another website told me to, which btw the config folder is inside the riivolution folder.
Full name of that file: "<memory offset="0x800028B8" valuefile="/codes/{$__gameid}{$__region}{$__maker}.gct"/>"
EDIT: Okay I switched to BeyondYou's Riivolution and everything works EXCEPT the codes :/

Post Merge: August 08, 2012, 07:45:06 AM
And also, does the downloadable .gct you have for riivolution have all of the codes on there?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on August 09, 2012, 04:03:58 PM
I think I'll just make a Riivolution tutorial... <_<


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: MegamanZero23 on August 10, 2012, 11:07:48 PM
I think I'll just make a Riivolution tutorial... <_<
Well My problem is simply RSBE01.gct. It has never worked. EVER.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: slayermarth101 on August 10, 2012, 11:38:54 PM
"Never worked"
Riivolution doesn't like file patch code....
You try turning that off?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: MegamanZero23 on August 11, 2012, 12:19:05 AM
"Never worked"
Riivolution doesn't like file patch code....
You try turning that off?
I didn't even put file patch code in my .gct anway, because ik Riivolution doesn't like it. It's just that it has never worked. I have tried everything, Gecko Os, multiple versions of riivolution with different .xml's, Renaming, modifying xml's. It just doesn't work, my friend got it to work with modlauncher.xml...... but that didn't even work for me. (NTSC-U btw). The Custom CSS works though, textures always worked....just not the ocarina codes for them :/


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on August 11, 2012, 01:08:50 AM
Okay tutorial is done.

http://forums.kc-mm.com/index.php?topic=49059.0 (http://forums.kc-mm.com/index.php?topic=49059.0)

If I messed up somewhere please let me know.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: junior139 on August 16, 2012, 02:11:20 PM
im fiendin for the new css how is it comin along man ?


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Segtendo on August 16, 2012, 02:33:12 PM
im fiendin for the new css how is it comin along man ?

Better question: Do you have your Wii yet? I heard that was what was stopping you from continuing progress.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Ultraxwing on August 16, 2012, 05:15:18 PM
 i suggest we stop asking. notice how he ignored my question. it's apparent that either

A: it'll come when it comes
B: we can just make our own if we really want it.
C: patience is a virtue
D: Or he refuses to answer cause we are all annoying.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on August 16, 2012, 09:17:25 PM
Yes I have my Wii back.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Segtendo on August 16, 2012, 09:20:29 PM
Yes I have my Wii back.
O:
Progress! Can't wait.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Haseyo on August 16, 2012, 09:50:00 PM
I've been waiting for this moment all summer :srs:


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ItalianStallion on August 17, 2012, 12:57:18 PM
Yes I have my Wii back.

!


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: senato on August 18, 2012, 05:26:28 AM
I didn't even put file patch code in my .gct anway, because ik Riivolution doesn't like it. It's just that it has never worked. I have tried everything, Gecko Os, multiple versions of riivolution with different .xml's, Renaming, modifying xml's. It just doesn't work, my friend got it to work with modlauncher.xml...... but that didn't even work for me. (NTSC-U btw). The Custom CSS works though, textures always worked....just not the ocarina codes for them :/

I have the same issue. I use RSBE01.cgt and it doesn't work at all... Maybe because I have too many PSA?

Edit: I found it: just don't use SD card more than 2gb.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: SmashClash on August 18, 2012, 08:30:03 PM
I am anticipating this(hopes for progress pics/some [censored]).


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Boygos on August 21, 2012, 01:32:06 PM
(http://i.imgur.com/jalkG.png)

Post Merge: August 21, 2012, 01:34:58 PM
and i have this too :P
(http://i.imgur.com/UXKWJ.png)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Gamidame on August 22, 2012, 12:13:31 AM
I have the same issue. I use RSBE01.cgt and it doesn't work at all... Maybe because I have too many PSA?

Edit: I found it: just don't use SD card more than 2gb.
when something like this doesnt work on my wii, I simply delete it and keep going, its easy


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: SwingSet on August 22, 2012, 07:25:17 PM
Hey the download for the Brawl Minus CSS (Normal) isn't acurate. It's not a direct download. It leads me here for some reason http://filetrip.net/wii-downloads/other-files/download-brawl-minus-homebrew-channel-me-2x5-f30055.html (http://filetrip.net/wii-downloads/other-files/download-brawl-minus-homebrew-channel-me-2x5-f30055.html)


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: ASF1nk on August 22, 2012, 11:22:40 PM
Yeah...I've been meaning to fix that...
PROCRASTINATE ALL THE THINGS!!!

I'll fix it now.


Title: Re: ASF1nk's Interface Mods *DADADADADADADADADA*
Post by: Hero © on August 23, 2012, 12:04:48 AM
PROCRASTINATE ALL THE THINGS!!!

(http://img155.imageshack.us/img155/4241/621887.jpg)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on August 23, 2012, 01:38:45 AM
Fixed the links to the Purple CSS.
I also tidied up the OP as much as I could, but it's a pain since I have so much stuff in there.

Oh, and you can still post your icons here but don't really expect me to put them in the OP. I have to re-upload them myself to my PB pro account so they don't get removed, and yeah to much of a hassle.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: omard37 on August 26, 2012, 05:37:52 PM
I seem to be having a problem
When I start up Gecko and go to Brawl and select my character, everything seems to be fine
But when I enter the Custom Stage Select the game freezes
Does anyone know why?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: linkbean on August 27, 2012, 06:16:02 PM
So this worked fine for me up until this morning. I did some kind of edit, and now whenever I load it up, the icons are all over the place. Why is it all of a sudden doing this? I'm using the Riivolution codeset from the OP.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on August 27, 2012, 11:43:01 PM
I seem to be having a problem
When I start up Gecko and go to Brawl and select my character, everything seems to be fine
But when I enter the Custom Stage Select the game freezes
Does anyone know why?
Are you using smash stack? (a.k.a. "hackless method")
If so, that's why.
If not, check your file-size.

So this worked fine for me up until this morning. I did some kind of edit, and now whenever I load it up, the icons are all over the place. Why is it all of a sudden doing this? I'm using the Riivolution codeset from the OP.
Your codes are not being read.
Check the Riivolution tutorial in the OP.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: omard37 on August 28, 2012, 01:47:44 AM
Are you using smash stack? (a.k.a. "hackless method")
If so, that's why.
If not, check your file-size.
Yes
But what would be classified as the hackful method?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on August 28, 2012, 04:52:03 AM
Yes
But what would be classified as the hackful method?
homebrew channel


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: rock03 on August 31, 2012, 05:01:05 PM
can you make a hypershadow portrait for the old dark flaming CSS


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SwingSet on September 01, 2012, 01:02:13 PM
Fixed the links to the Purple CSS.
I also tidied up the OP as much as I could, but it's a pain since I have so much stuff in there.

Oh, and you can still post your icons here but don't really expect me to put them in the OP. I have to re-upload them myself to my PB pro account so they don't get removed, and yeah to much of a hassle.
Thanks. :)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: hazel007 on September 05, 2012, 04:31:54 PM
hey just wanted to say very awesome css bro but my problem is I installed this in my basic brawl game forever ago and now I want to remove the css completely but I still want my csp portraits to stay so could someone tell me how to remove this css from basic brawl but still retain all of the csp I put into the game.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: junior139 on September 05, 2012, 10:28:37 PM
whats the linit you cnt pass on the CSS so it doesnt freeze file size i mean


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on September 06, 2012, 04:49:40 AM
@PPL asking questions...check the first post.

For those of you wondering what I've been doing...
(http://i105.photobucket.com/albums/m202/antjor_s38/2.png)
Sorry it's not the CSS. :(

EDIT: I forgot to mention that the Brawl HAX logo is also in-game, so you can now label whatever codeset you're using I guess.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: slayermarth101 on September 06, 2012, 05:19:32 AM
ASF what the hell is your problem?

WHY ARE YOU SO GODDAM EPIC!?


Thats awesoooome. I love it. @~@
It even matches the CSS.

And Roy is on the field...
But uses a Mario Icon. ._. Somethings up.......


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Victory Badguy on September 06, 2012, 06:27:57 AM
You cannot release this soon enough.  It's physically impossible.  This is badass beyond belief.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: DoctorFlux(Mariodk) on September 06, 2012, 06:58:05 AM
@PPL asking questions...check the first post.

For those of you wondering what I've been doing...
([url]http://i105.photobucket.com/albums/m202/antjor_s38/2.png[/url])
Sorry it's not the CSS. :(
so now then we making CPS we can just add it in a BP file?(cuz ppl forgeting to make these) or we still have to resize it to lower


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Segtendo on September 06, 2012, 07:08:46 AM
I knew you were working on SOMETIHNG related to the CSS :P
That's too amazing :srs:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Beyond on September 06, 2012, 07:39:10 AM
<____<

I love you. I really do.



Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Shun_One on September 06, 2012, 09:13:19 AM
@PPL asking questions...check the first post.

For those of you wondering what I've been doing...
<snip>
Sorry it's not the CSS. :( too awesome for you to comprehend.

Fixed for my feelings on the matter. Now that, is AWESOME. So, is this that surprise you were talking about from a while back?

Suddenly notices that "Mario" is actually Roy...


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Allbait on September 06, 2012, 09:50:22 AM
WHAT!? Not the CSS!? WHYYY!? How could you betray me! Lol JK, Awesome work. Can't wait to see it complete <3


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Sky Grounder on September 06, 2012, 11:24:00 AM
omg in-game HUD ASF1nk style o.o


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on September 06, 2012, 11:30:23 AM
I forgot to mention that the Brawl HAX logo is also in-game, so you can now label whatever codeset you're using I guess.

You must re-size the CSP, portraits file-size is very strict.

Oh, and credit to SJ for his CSPs. =]


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Haseyo on September 06, 2012, 11:38:27 AM
I have no words. All I need are CSP /SSS dimensions once it's complete and I have quite the Brawl to modify.
Also, is the damage font connected to all the in-game HUD? I really, really love the NES damage font but if it cannot be done, I understand.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Hero © on September 06, 2012, 11:47:58 AM
([url]http://i105.photobucket.com/albums/m202/antjor_s38/2.png[/url])
Sorry it's not the CSS. :(

Even if its not the CSS, that's still pretty dam sexy to see. :af:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on September 06, 2012, 01:12:44 PM
@PPL asking questions...check the first post.

For those of you wondering what I've been doing...
([url]http://i105.photobucket.com/albums/m202/antjor_s38/2.png[/url])
Sorry it's not the CSS. :(

EDIT: I forgot to mention that the Brawl HAX logo is also in-game, so you can now label whatever codeset you're using I guess.
ZOMG. WANT!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SmashClash on September 06, 2012, 05:30:00 PM
@PPL asking questions...check the first post.

For those of you wondering what I've been doing...
([url]http://i105.photobucket.com/albums/m202/antjor_s38/2.png[/url])
Sorry it's not the CSS. :(

EDIT: I forgot to mention that the Brawl HAX logo is also in-game, so you can now label whatever codeset you're using I guess.
So, basically, you're sexifying Brawl's User Interface.
Well...I want this.

(http://i.imgur.com/ZSkDs.jpg)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on September 06, 2012, 05:39:33 PM
So, basically, you're sexifying Brawl's User Interface. Well...I want this.
([url]http://i.imgur.com/ZSkDs.jpg[/url])
Riko..... :srs:

Yay I'm not the only one who likes Kiss x Sis :happy:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: DSX8 on September 06, 2012, 05:42:11 PM
Riko..... :srs:

Yay I'm not the only one who likes Kiss x Sis :happy:
he's also not the only 1... i do too :3


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on September 06, 2012, 06:48:16 PM
he's also not the only 1... i do too :3
Incest in anime ftw. :happy:

*ahem*

On-Topic: ASF1nk, y u no release sexy HUD now? :oshi:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SmashClash on September 06, 2012, 06:50:10 PM
Incest in anime ftw. :happy:

But they aren't blood related! It's perfectly fine!
(http://i.imgur.com/uvPPB.jpg)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Allav866 on September 06, 2012, 07:40:33 PM
@PPL asking questions...check the first post.

For those of you wondering what I've been doing...
([url]http://i105.photobucket.com/albums/m202/antjor_s38/2.png[/url])
Sorry it's not the CSS. :(

EDIT: I forgot to mention that the Brawl HAX logo is also in-game, so you can now label whatever codeset you're using I guess.
Give it to me. :srs:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: AnImAiNe on September 06, 2012, 09:32:30 PM
ASF1nk that is too sexy i doubt universe will look as good  :D


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ItalianStallion on September 07, 2012, 11:50:37 AM
That looks [censored]n epic man!

I don't want to wait years to get it though =c


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on September 07, 2012, 12:04:31 PM
Awesome man thats great can't wait for that too be in my game it be like Brawl Modern 2012!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: junior139 on September 07, 2012, 11:06:18 PM
wow thaqt looks really good


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SiLeNtDo0m on September 08, 2012, 07:15:35 AM
That HUD...

(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)(http://www.reactiongifs.com/wp-content/uploads/2012/07/20120607035837_auto.gif)
ALL DAY ERRYDAY!!!!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on September 08, 2012, 08:10:13 AM
why does that brawl look so HDish? O.o
sexy!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ToadKart on September 08, 2012, 07:54:51 PM
Do any of those CSS's work with Popo and Nana separate in addition to the alloys and all of the transformation characters? So basically a CSS with 49 icons?

I tried the Dark Flaming Blue CSS and it was missing the last four icons that I have on my current CSS.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 08, 2012, 08:00:41 PM
 <_< you ARE GOD


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ToadKart on September 10, 2012, 09:43:18 PM
Disregard my previous post. I figured out how to add Popo and Nana to the flaming blue CSS, so now I have a great looking CSS with 49 icons, so thanks ASF1nk! :)

Looking forward to that awesome looking HUD.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on September 11, 2012, 01:32:49 PM
my geezuz dude that in game look friggin epic man, super epic job on it, really cant wait for it/css to come out


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Eternal Yoshi on September 11, 2012, 04:27:54 PM
APPLAUSE (http://www.youtube.com/watch?v=TylvUGJIi_w#)
Let's see where this goes.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on September 14, 2012, 03:35:56 PM
Awesome everyone is so hyped about that HUD it really is amazing how you did that.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on September 14, 2012, 08:15:07 PM
I have a feeling ASF1nk is gonna make a sexy main menu too........ :>.>:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on September 15, 2012, 06:01:05 AM
^ Maybe


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on September 15, 2012, 06:41:49 AM
cirtainly hope so, its would tie together aaaaaaallllllll this new menu/in game stuff make the game have not much of a hint of brawl in it


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on September 16, 2012, 10:29:26 AM
Hey Can someone give me txt file with all the riivolution dark flaming css codes? it's because of some of my new hacks have codes and I can't figure out how to use GCT edit so please that would help  ;)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on September 17, 2012, 11:18:22 AM
use the ocarina code manager, its much easier and you wont need to ask for help

found here: http://forums.kc-mm.com/Gallery/Resources.php (http://forums.kc-mm.com/Gallery/Resources.php)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on September 17, 2012, 01:33:57 PM
Oh yeah I good Idea should just use that XD.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Riddler on September 19, 2012, 11:23:09 PM
Dunno if you wanna add these to the OP, but I'm gonna do ones for every character I need anyway so I'll post them here as I do them for anyone who might want them.

(http://i.imgur.com/JE66w.png)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Krebons on September 24, 2012, 09:13:55 AM
The difference between PAL and NTSC depend from the game or from the Wii? Because I'm PAL but i would like to use NTSC codes and hacks. If i use a NTSC SSBB with Gecko OS on a PAL Wii does it work?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on September 24, 2012, 09:15:08 AM
i think it does work, im pal and play ntsc brawl using usb loader...


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Krebons on September 24, 2012, 09:29:23 AM
and with usb loader u can usa hack and codes?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Segtendo on September 24, 2012, 09:36:00 AM
Yes you can.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on September 24, 2012, 10:47:45 AM
asf, any update on the new interface?
im still hyped!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Kaaoeyi on September 24, 2012, 11:18:37 AM
yes, especially on the new Hud? i've stopped making my own battle portraits because of it..


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 24, 2012, 07:44:34 PM
 Yes, i've decided to not apply any major brawl hacks (like character changes)

because of this incoming thing.

until it's done, i'm not doing anything major. (it means i'm patient)



Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on September 24, 2012, 07:45:55 PM
I still think the poll looks suspicious.  >.>


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 24, 2012, 07:53:33 PM


yeah, when read downwards it says, So Never.

it might mean something else. like or if you rearrange it  Nerveso

who knows. or it could stand for the months it could come out at.

seeing how 21 was selected. we might have to wait 21 months to recieve it.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on September 24, 2012, 08:01:26 PM
you guys are right...it does say So Never >_>

you mystery asf you


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 24, 2012, 08:12:38 PM
 He might not release it publicly. it might be a private release, or a Project:M thing.

i swear if it's a Project:M exsclusive piece of garbage. i'm quitting brawl hax

that would be another hack that would go to Project:M only

like the clones Roy: the Smash Ball obtained code/etc etc


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: GanonZack on September 24, 2012, 08:44:53 PM
He might not release it publicly. it might be a private release, or a Project:M thing.

i swear if it's a Project:M exsclusive piece of garbage. i'm quitting brawl hax

that would be another hack that would go to Project:M only

like the clones Roy: the Smash Ball obtained code/etc etc
But, the Smash Ball obtained code actually works for normal Brawl, not only for Project M.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 24, 2012, 09:16:35 PM
Yeah, i know that but for 2 weeks it wasn't.

i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

P:M is just Melee with Brawl's engine with added features.

i prefer natural mods on Vanilla brawl, i have more control over it.

but this isn't the place to talk about that.

i'm just waiting for this CSS/SSS/IN game stuff/Menu probably


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: slayermarth101 on September 25, 2012, 06:07:40 PM
Yeah, i know that but for 2 weeks it wasn't.

i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

P:M is just Melee with Brawl's engine with added features.

i prefer natural mods on Vanilla brawl, i have more control over it.

but this isn't the place to talk about that.

i'm just waiting for this CSS/SSS/IN game stuff/Menu probably
Lol.
inb4SDo0mcomesandlaysdownthelawlikealways


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Mr.Jackpot on September 25, 2012, 11:00:05 PM
Yeah, i know that but for 2 weeks it wasn't.

i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

P:M is just Melee with Brawl's engine with added features.

i prefer natural mods on Vanilla brawl, i have more control over it.

but this isn't the place to talk about that.

i'm just waiting for this CSS/SSS/IN game stuff/Menu probably

It's not hyped because it's Melee with "just added features", it's hyped because those added features are the most advanced breakthroughs Brawl hacking has gone to in a long while, and there's been a lot of breakthroughs produced by the PMBR.

Project M players usually miss out on a lot more than everybody else, I'm more worried about this lacking a Project M CSS than I am about it lacking a vBrawl one. The custom portraits/stock cards won't be a problem for anyone though, even if they were packaged with a certain codeset (which they won't) they'll work for everything.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: FireFarseer on September 25, 2012, 11:49:44 PM
Yeah, i know that but for 2 weeks it wasn't.

i just don't like P:M too much hype for it. it's like LOL or DOTA/DOTA 2. so over hyped. it's just Warcraft III.

P:M is just Melee with Brawl's engine with added features.

i prefer natural mods on Vanilla brawl, i have more control over it.

but this isn't the place to talk about that.

i'm just waiting for this CSS/SSS/IN game stuff/Menu probably

Dota and Lol are just Warcraft 3?  Project M is just Melee with added features?  Stop oversimplifying things, you're being stupid.

Something being popular/hyped does not instantly make it bad, that's hipster logic right there.  Though I will agree with you that the codes should be open and not closed, more control is always better.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on September 26, 2012, 12:29:48 AM
Okay... Stop, this is not the place for that type of discussion.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 26, 2012, 01:03:12 AM
Reading this does not pertain to the topic
Dota and Lol are just Warcraft 3?  Project M is just Melee with added features?  Stop oversimplifying things, you're being stupid.

Something being popular/hyped does not instantly make it bad, that's hipster logic right there.  Though I will agree with you that the codes should be open and not closed, more control is always better.

It's not hyped because it's Melee with "just added features", it's hyped because those added features are the most advanced breakthroughs Brawl hacking has gone to in a long while, and there's been a lot of breakthroughs produced by the PMBR.

Project M players usually miss out on a lot more than everybody else, I'm more worried about this lacking a Project M CSS than I am about it lacking a vBrawl one. The custom portraits/stock cards won't be a problem for anyone though, even if they were packaged with a certain codeset (which they won't) they'll work for everything.

This coming from guys who have lurked for ages and haven't even contributed to the vault. and don't call me stupid and if you guys read. i said it wasn't the place to talk about it. but when people get butt-hurt they have to defend something they aren't even working on. i wouldn't get made if Sdo0m would tell me this cause he's working on the project. and i didn't mention game mechanics or how it was made. down to it's simplicity, Brawl/Melee is just upgraded versions of Super Smash Bros. for the N64. if Sdo0m wants to tell me something, then let him do so.

oh and did you know i was there when DOTA first came out when it was a map mod for Warcraft III? yeah, i was there for all the hype and i was on that bandwaggon. then the community went to crap for Warcraft III. then LOL was out, i enjoyed it til it's community went to crap. i'm avoiding DOTA2 and you guys proved my point as to why i don't like Project:M too buy trying to shove it down my throat how godly and amazing and innovative as it is. i know it is, and i'm not denying it. but fanboys will be fanboys

don't bother replying to this, i won't respond and i don't think ASF1nk would appreciate it. let alone i don't think he'll like the fact i made a reply to this.

Lol.
inb4SDo0mcomesandlaysdownthelawlikealways
i don't think Sdo0m would rip me a new one seeing how it's my opinion. we all have opinions. some may be illogical. doesn't mean they are wrong. an opinion is not a fact.

Besides what is said in the spoiler, i was just making a comment on how i think things. i'm just awaiting patiently. i would ask how the project is going or when it's going to be done. but i'm asking a more or important question that is likely to get answered faster

Okay, your project, assuming your making a menu/title screen/CSS/SSS/etc.

will your project include support for the Stage Exspansion code? or are you going to make a template for others to attempt? or for that matter is your Remasking of brawl going to include the SSS.

and when you mentioned having Roy as a seperate entity? is this cloning or just something else?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on September 26, 2012, 03:52:21 AM
lol, my question was burried away in off-topic [censored].

any progress or anything related to the new css?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: coolflash990 on September 27, 2012, 05:55:27 PM
i need help when i get your css i put codes in code manger save them make it txt file then i save ur css to /pf/menu2 after this i turn game on goto homebrew click gecko os start game and the css isnt there just old boring character selection ._. please help


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: slayermarth101 on September 27, 2012, 06:03:43 PM
i need help when i get your css i put codes in code manger save them make it txt file then i save ur css to /pf/menu2 after this i turn game on goto homebrew click gecko os start game and the css isnt there just old boring character selection ._. please help
Do you have the File Patch Code?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on September 28, 2012, 01:04:13 AM
i need help when i get your css i put codes in code manger save them make it txt file then i save ur css to /pf/menu2 after this i turn game on goto homebrew click gecko os start game and the css isnt there just old boring character selection ._. please help


"make it txt file" lolwut?
http://lsteam.proboards.com/index.cgi?board=tuts&action=display&thread=364 (http://lsteam.proboards.com/index.cgi?board=tuts&action=display&thread=364)

Anyways, yes it will include the SSS and yes I hope to make it able to support the Stage Expansion.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 28, 2012, 04:48:08 AM
 Thankyou very much for answering the question. i wait patiently for this amazing update.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on September 28, 2012, 06:26:23 AM
are you avoiding my question?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on September 28, 2012, 07:43:54 AM
notch that guide was needed...all these noobs man

css update..yes...no?

you troll us with nuuu answer!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 28, 2012, 08:01:55 AM
 He refuses to ansewr probably because it pesters him to death. and it's rather annoying.

when he is done, is when he done. the fact that he is doing it out of free time without getting paid is more than enough.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: coolflash990 on September 28, 2012, 04:55:31 PM
lol i feel like my whole life is ppl makin me feel like newbs thxs XD


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on September 28, 2012, 05:14:28 PM
Sorry, not avoiding your question there just isn't anything of interest with the CSS, but now that I got into making models I hope that to change.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: coolflash990 on September 28, 2012, 05:36:53 PM
lololol 1 more problem keeps freezing when i try use your cool blue one


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on September 28, 2012, 05:44:40 PM
Sorry, not avoiding your question there just isn't anything of interest with the CSS, but now that I got into making models I hope that to change.
Making models for the CSS? :o


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on September 29, 2012, 04:46:58 AM
Cool but I was using mine (DFB CSS) and it messed up I made thread so it's spotted easier:
http://forums.kc-mm.com/index.php?topic=51567.0 (http://forums.kc-mm.com/index.php?topic=51567.0)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: coolflash990 on September 29, 2012, 09:01:30 AM
keeps freezing when i add about 3 charatcers and textures


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on September 29, 2012, 09:04:43 AM
Maybe you should try using the TvC (Tatsunoko vs Capcom) CSS. Works flawlessly for me after trying out the Dark Flaming Blue one. >.>


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on September 29, 2012, 02:47:41 PM
Only problem with the CSS is that people need to learn to read OP and how to add CSPs properly.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Segtendo on September 29, 2012, 02:51:28 PM
Only problem with the CSS is that people need to learn to read OP and how to add CSPs properly.

And almost every noob ignores it. It kinda gets annoying after a while.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on October 02, 2012, 09:26:18 AM
EDIT:  It wasn't the css it was even worse.. I removed common5.pac because I gave up loaded brawl and it freezes everytime I load Free brawl... :-\


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Sky Grounder on October 02, 2012, 12:30:09 PM
EDIT:  It wasn't the css it was even worse.. I removed common5.pac because I gave up loaded brawl and it freezes everytime I load Free brawl... :-\
At what point does it freeze? It might be a MyMusic freeze.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on October 03, 2012, 11:11:25 AM
^ like it comes up with group or solo I press on group and then I press Brawl... and then it freezes just before the character select screen comes up.. It's so annoying.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: nova9 on November 16, 2012, 11:24:29 PM
do you have or know of a code to add zss and the independent shiek and pokemon icons to the NORMAL version of your purple css? i like the layout of the normal version, i just wish to add those icons to it if its possible. thank you.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on November 19, 2012, 10:16:37 PM
do you have or know of a code to add zss and the independent shiek and pokemon icons to the NORMAL version of your purple css? i like the layout of the normal version, i just wish to add those icons to it if its possible. thank you.

They are in the first post.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: nova9 on November 20, 2012, 04:08:44 AM
oh ok I'm sorry I didn't know those codes worked on the normal version too. is there a way to have the extra zss and Pokemon icons without the extra bottom row of icons? thats the extra wario Kirby falcon Mario etc


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: MrJohanson on December 03, 2012, 07:20:40 PM
Guys, I know I sound like a noob, but how do I put the codes in the /codes folder? Is it like a .txt file? or something else. I know I'm an idiot. But I'm new. Please help me.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Linkxp500 on December 03, 2012, 07:55:33 PM
Guys, I know I sound like a noob, but how do I put the codes in the /codes folder? Is it like a .txt file? or something else. I know I'm an idiot. But I'm new. Please help me.


No, not as a text file.  What you do is get a GCT manager that converts txt files into GCT files.  Then you put the GCT file into the codes folder.

Let me link you to the recommended manager: http://www.mediafire.com/?medd4zzyzjn (http://www.mediafire.com/?medd4zzyzjn)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: MrJohanson on December 08, 2012, 02:40:21 PM

Thanks, but now I have a new problem, when I load up riivolution, I enable codes, don't use a ocarina hook, and turn on file replacements. When i start Brawl, it stays on the "Now Loading..." Screen for a while, then it freezes and I have to restart my wii. That happens even when I turn off codes and only use file replacements. My guess is my common5.pac or my RSBE01.gct Do you know what could cause this? Should I be using a certain hook?

SD card setup: (If it will help)
ROOT: Apps,codes,private,riivolution
Apps: (Nothing changed here, just default stuff)
Codes: RSBE01.gct (The one ASF1nk posted here)
Riivolution: SSBBfiles.xml, ocarina.xml, codehandler.bin, config--> config:RSBE
Private: wii->app->RSBE->pf
pf: fighter, menu2, sound, stage, system,
fighter: (just some skins, nothing weird)
menu2: sc_selcharacter, sc_selmap (Red CSS and SSS provided by (ASF1nk)
sound: (2 songs, again, nothing weird here)
stage: melee-> [Blank]
system: common5_en.pac (clean, and unused)


I hope you can find what I've done wrong. Thanks so much!  :af2:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Linkxp500 on December 08, 2012, 05:46:17 PM
Does it work with no codes at all?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on December 10, 2012, 11:11:52 AM
regular does, not the one w/ extra chracter slots for sheik + poke's etc


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Linkxp500 on December 10, 2012, 12:03:47 PM
regular does, not the one w/ extra chracter slots for sheik + poke's etc

I was actually trying to troubleshoot MrJohanson here.

@MrJohanson - Anyway, is your game working without any codes, including the File Replacement code?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on December 11, 2012, 07:51:42 AM
I was actually trying to troubleshoot MrJohanson here. @MrJohanson - Anyway, is your game working without any codes, including the File Replacement code?
if you wanna talk to ONE person then why not pm him instead of not taking advice from other ppl


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Linkxp500 on December 11, 2012, 09:01:46 AM
if you wanna talk to ONE person then why not pm him instead of not taking advice from other ppl

Because I knew that information by reading the OP.

The guy asked here, so I don't see why I can't help him out here.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on December 11, 2012, 09:30:43 AM
oh sorry, i got confused...


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: c44 on December 15, 2012, 08:29:05 PM
Hello Everybody!
I'm wondering how to get rid of the Alloy, WarioMan, and Giga spaces while keeping ZSamus and Sheik.
Can I do that using AFS1nk's codes?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Linkxp500 on December 16, 2012, 12:48:48 PM
Hello Everybody!
I'm wondering how to get rid of the Alloy, WarioMan, and Giga spaces while keeping ZSamus and Sheik.
Can I do that using AFS1nk's codes?


Use this guide that the OP linked to: How to Remove Giga & Company from CSS (http://lsteam.proboards.com/index.cgi?action=display&board=tuts&thread=450)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: c44 on December 17, 2012, 11:12:31 AM
Use this guide that the OP linked to: How to Remove Giga & Company from CSS ([url]http://lsteam.proboards.com/index.cgi?action=display&board=tuts&thread=450[/url])


Thanks!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Linkxp500 on December 17, 2012, 06:09:33 PM
Thanks!

No probalo.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Battleon469 on December 23, 2012, 10:46:23 AM
I had a problem with the CSS I posted a forum: http://forums.kc-mm.com/index.php?topic=55085.0;topicseen (http://forums.kc-mm.com/index.php?topic=55085.0;topicseen)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Kaaoeyi on January 22, 2013, 11:26:57 AM
So.....

Updates....???

or at least some info on when this will be resumed normally.

I know I sound pushy, but that HUD is godly, and I would like/enjoy to see the day that it gets released.  c: :


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on January 27, 2013, 01:51:13 PM
 I can answer this for you Kaaoeyi.

it won't get updates until Brawlbox gets the proper file edits for i believe REFT? or something in there that's preventing the CSS/SSS to reach it's true fruition.

patience is a virtue.

 so is cake.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on January 27, 2013, 06:03:22 PM
Not the CSS but some prev.

(http://i105.photobucket.com/albums/m202/antjor_s38/00000000-2.gif)

(http://i105.photobucket.com/albums/m202/antjor_s38/prev1.png)

(http://i105.photobucket.com/albums/m202/antjor_s38/effas.png)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on January 27, 2013, 06:10:52 PM
I want. :srs:

Trying to make sure you keep being in first place, huh? :>.>:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Shun_One on January 27, 2013, 06:16:42 PM
That looks very, very nice.

I see you've got full-color game logo's going too. Fantastic progress, ASF1nk.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Segtendo on January 27, 2013, 06:37:23 PM
This is going to be the best CSS EVER.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on January 27, 2013, 06:40:28 PM
looks great, good idea to actually change thw overall layout, it looks great


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Mr.Jackpot on January 27, 2013, 07:44:13 PM
Not the CSS but some prev.

([url]http://i105.photobucket.com/albums/m202/antjor_s38/00000000-2.gif[/url])

([url]http://i105.photobucket.com/albums/m202/antjor_s38/prev1.png[/url])

([url]http://i105.photobucket.com/albums/m202/antjor_s38/effas.png[/url])


Finally progress! I almost thought this was dead for a while there.

Are the names and stage previews going to be in spinning 3D O_O


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on January 28, 2013, 04:23:07 AM
OMFG!
i just noticed the cursor on top of the random, the random icon animates?! O_O


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SSJ Is Clueless! on January 28, 2013, 11:24:43 AM
my god thats amazing :patrick:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on January 31, 2013, 09:29:10 PM
 i see that you've made an amazing SSS to accommodate for your CSS. it seems you can do many things, but i don't know what exactly is stopping it from completin.

not that i need to know, it's impressive, but in curiosity; are you going to include the hex sphere in this thing's background as well or is another effect going to be added?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SonicWolf on February 20, 2013, 03:16:43 PM
I got a Dark Link Icon I did. It doesn't have the white outline tho cuz I don't really prefer it.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Shwag on February 21, 2013, 12:31:30 PM
I have a general CSS question.  I've searched everywhere for it but can't seem to find a list somewhere.  I know you change the colors of around the Name Selection, and up around the back button and stuff inside the AnmClr(NW4R), but is there a guide/list somewhere that shows exactly which one edits which part of the CSS.  I have kind of been able to figure it out by guess/checking, but a guide would make this a lot easier xD.

Thanks in advance.  (I can post screenies if you need to know what I'm talking about.)

edit:  I figured out how to change the colors for most of them.  Does anyone know how to change the arrows for the stock counter.  I took ASF1nk's Purple CSS and edited a lot of it to get this:
(http://i.imgur.com/75a66Yj.jpg)
I made it for the SSBB crew at my school, East Carolina.  I think it looks pretty good, for me to have no artistic talent at all, and just playing with brawl box enough to get this far.  Anyone have any suggestions?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: windstar120025 on March 10, 2013, 08:36:13 PM
Yo thanks you so much this is an amaizing css but i am having issues i am trying it out on PM and it works except for the factthat once the Css come on i cant secelt the last two rows of characters. Please tell me how to fix this if possible or what codes in side the file when opened via Brawl Box would allow me to add those selection options to those characters


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SonicWolf on March 10, 2013, 09:21:12 PM
Have you got the CSS Fix code? if not put that in. It should be in the 1st post of this thread.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: windstar120025 on March 11, 2013, 06:52:19 AM
ok thanks for help however it didnt work on PM 2.5
i found the CSS fix code( i think) and followed the Instrunctions(i think) right but it stil only has the bottom rows unselectable for characters then when i try to use the RSBEO1.gct code thats given i cant use PM and switches me oveer to regular brawl which freezes on me.

Post Merge: March 11, 2013, 10:33:09 AM
how do i apply the CSS fix codes please help me


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SonicWolf on March 11, 2013, 11:19:31 AM
Wait is it an O or a 0? It should have a zero, not an o. Also what codes did you put in? Depending on you CSS you just need the CSSFix code & you don't need anything for giga & alloys & warioman. Also what is your CSS in? is it in the normal Sel_Character.pac or the Common5.pac? It should be in the common5.pac if you use riivo. If it still won't work try extracting the Sel_Character_en.pac from the common5.pac you have your CSS in & placing it in where it should go. I only know Gecko's layout but if needed you can send me you .xml & I'll add in a line to put in the sel_character_en.pac. I'll only do so if I find it's needed or I just want to.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ABloodyCanadian on March 12, 2013, 05:46:27 PM
Thought I should share this (https://www.dropbox.com/s/rtjtbtez6uj9jsj/Dark%20Flaming%20Blue%20Sprite%20CSI.zip)...

Want previews? Either look here (http://imgur.com/a/5tXaG#0), or look at the spoiler.


(http://i.imgur.com/l1x83pV.png) (http://i.imgur.com/MGLMnPR.png) (http://i.imgur.com/OPk2rn0.png) (http://i.imgur.com/LoYO09C.png) (http://i.imgur.com/hpRKGkd.png) (http://i.imgur.com/mjFnAHa.png) (http://i.imgur.com/iiLBWMS.png) (http://i.imgur.com/NAYSU4s.png) (http://i.imgur.com/YT6LN8n.png) (http://i.imgur.com/icH6hkU.png) (http://i.imgur.com/t6FO5qw.png) (http://i.imgur.com/cmLWehz.png) (http://i.imgur.com/bHHkL7L.png) (http://i.imgur.com/dRSt1F4.png) (http://i.imgur.com/lf2R4h5.png) (http://i.imgur.com/f6u1hwk.png)(http://i.imgur.com/c774rsO.png) (http://i.imgur.com/IooL1tZ.png)(http://i.imgur.com/NQ3h8nj.png) (http://i.imgur.com/Okw0XSX.png) (http://i.imgur.com/2RtnjeC.png) (http://i.imgur.com/uEuAQTK.png) (http://i.imgur.com/wBV0JE8.png) (http://i.imgur.com/rh0QyxH.png) (http://i.imgur.com/RPyAR6U.png) (http://i.imgur.com/RYx6HpV.png) (http://i.imgur.com/7TDdFTb.png) (http://i.imgur.com/p8ruWCX.png) (http://i.imgur.com/NtFvwBG.png) (http://i.imgur.com/NX0CUKN.png) (http://i.imgur.com/Ml9Ng7b.png) (http://i.imgur.com/dvp1AqT.png) (http://i.imgur.com/qugwPzO.png) (http://i.imgur.com/479az3W.png) (http://i.imgur.com/RuxYjpP.png) (http://i.imgur.com/jMIUKTa.png) (http://i.imgur.com/JZPt6g2.png) (http://i.imgur.com/igPQEeb.png) (http://i.imgur.com/fDqXewN.png) (http://i.imgur.com/lX0Tbqp.png) (http://i.imgur.com/dNcsym5.png)



Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Thespark784 on April 02, 2013, 04:15:41 PM
Can You please include a guide so i can make my own icons so that when i enter my character select screen i can have the replaces characters face instead of the regular one.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Haseyo on April 02, 2013, 07:01:25 PM
Thought I should share this ([url]https://www.dropbox.com/s/rtjtbtez6uj9jsj/Dark%20Flaming%20Blue%20Sprite%20CSI.zip[/url])...

Want previews? Either look here ([url]http://imgur.com/a/5tXaG#0[/url]), or look at the spoiler.


([url]http://i.imgur.com/l1x83pV.png[/url]) ([url]http://i.imgur.com/MGLMnPR.png[/url]) ([url]http://i.imgur.com/OPk2rn0.png[/url]) ([url]http://i.imgur.com/LoYO09C.png[/url]) ([url]http://i.imgur.com/hpRKGkd.png[/url]) ([url]http://i.imgur.com/mjFnAHa.png[/url]) ([url]http://i.imgur.com/iiLBWMS.png[/url]) ([url]http://i.imgur.com/NAYSU4s.png[/url]) ([url]http://i.imgur.com/YT6LN8n.png[/url]) ([url]http://i.imgur.com/icH6hkU.png[/url]) ([url]http://i.imgur.com/t6FO5qw.png[/url]) ([url]http://i.imgur.com/cmLWehz.png[/url]) ([url]http://i.imgur.com/bHHkL7L.png[/url]) ([url]http://i.imgur.com/dRSt1F4.png[/url]) ([url]http://i.imgur.com/lf2R4h5.png[/url]) ([url]http://i.imgur.com/f6u1hwk.png[/url])([url]http://i.imgur.com/c774rsO.png[/url]) ([url]http://i.imgur.com/IooL1tZ.png[/url])([url]http://i.imgur.com/NQ3h8nj.png[/url]) ([url]http://i.imgur.com/Okw0XSX.png[/url]) ([url]http://i.imgur.com/2RtnjeC.png[/url]) ([url]http://i.imgur.com/uEuAQTK.png[/url]) ([url]http://i.imgur.com/wBV0JE8.png[/url]) ([url]http://i.imgur.com/rh0QyxH.png[/url]) ([url]http://i.imgur.com/RPyAR6U.png[/url]) ([url]http://i.imgur.com/RYx6HpV.png[/url]) ([url]http://i.imgur.com/7TDdFTb.png[/url]) ([url]http://i.imgur.com/p8ruWCX.png[/url]) ([url]http://i.imgur.com/NtFvwBG.png[/url]) ([url]http://i.imgur.com/NX0CUKN.png[/url]) ([url]http://i.imgur.com/Ml9Ng7b.png[/url]) ([url]http://i.imgur.com/dvp1AqT.png[/url]) ([url]http://i.imgur.com/qugwPzO.png[/url]) ([url]http://i.imgur.com/479az3W.png[/url]) ([url]http://i.imgur.com/RuxYjpP.png[/url]) ([url]http://i.imgur.com/jMIUKTa.png[/url]) ([url]http://i.imgur.com/JZPt6g2.png[/url]) ([url]http://i.imgur.com/igPQEeb.png[/url]) ([url]http://i.imgur.com/fDqXewN.png[/url]) ([url]http://i.imgur.com/lX0Tbqp.png[/url]) ([url]http://i.imgur.com/dNcsym5.png[/url])



Any idea who created this? I'd love some of these in the Red CSS.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on April 02, 2013, 07:03:38 PM
Any idea who created this? I'd love some of these in the Red CSS.
You mean the sprites? I'm highly positive they're by the same guy that made Card Sagas War.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Haseyo on April 02, 2013, 07:06:48 PM
Yeah, was curious if the one that turned them into icons would be ever-so kind to slap them over the Red CSS icons background.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Segtendo on April 02, 2013, 07:08:11 PM
Yeah, was curious if the one that turned them into icons would be ever-so kind to slap them over the Red CSS icons background.
http://abysswolf.deviantart.com/art/Get-Ready-to-BRAWL-Fin-57207197 (http://abysswolf.deviantart.com/art/Get-Ready-to-BRAWL-Fin-57207197)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ItalianStallion on April 03, 2013, 12:25:28 AM
Not the CSS but some prev.

([url]http://i105.photobucket.com/albums/m202/antjor_s38/00000000-2.gif[/url])

([url]http://i105.photobucket.com/albums/m202/antjor_s38/prev1.png[/url])

([url]http://i105.photobucket.com/albums/m202/antjor_s38/effas.png[/url])


Oh [censored] he is alive!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on April 03, 2013, 07:11:23 AM
 I would like to know what's taking quite the time; but i am a man of patience; and slow progress is better than no progress  Half Life 3, Any Macross Anime to be


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ABloodyCanadian on April 03, 2013, 08:46:34 AM
Any idea who created this? I'd love some of these in the Red CSS.

I'm the one that slapped them into icons... it took me a while though...


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Haseyo on April 04, 2013, 08:50:30 AM
I'm the one that slapped them into icons... it took me a while though...

Oh alright. If you have the .psd or .png of the character sprites, I think they would make a neat addition to any CSS background.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Kaizaran on April 04, 2013, 06:41:16 PM
Oh mai.

That SSS...

Please, PLEASE tell me that it's compatible w/ custom stages, not the expansion but stage builder...

And the CSS, I noticed you mentioned a Roy entity a few pages back. Is he like a clone engine thing like over Ike/Marth, or a whole new slot (have all my YES)? If a new slot, is there a possibility of say, Mewtwo or Tabuu, or is it a Roy only thing?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ABloodyCanadian on April 06, 2013, 12:56:19 PM
Oh alright. If you have the .psd or .png of the character sprites, I think they would make a neat addition to any CSS background.


Here you go! (http://s234.photobucket.com/user/Wolf_Fang999/library/SSBB%20Sprites?page=1)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Haseyo on April 06, 2013, 02:10:32 PM
Here you go! ([url]http://s234.photobucket.com/user/Wolf_Fang999/library/SSBB%20Sprites?page=1[/url])


Sweet baby jeezus thank you :D


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Entity~ on April 10, 2013, 11:58:09 PM
Assault Falco seems to freeze my system.

EDIT: Even when I deleted both files :/


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on April 11, 2013, 11:12:21 AM
Assault Falco seems to freeze my system.

EDIT: Even when I deleted both files :/

I hope common sense kicks in.
-------------------------------------------------------------------------------------------

Something I did a while ago...

Colored Name tags!

(http://i105.photobucket.com/albums/m202/antjor_s38/IMAG0112.jpg)
^Port colored.
(http://i105.photobucket.com/albums/m202/antjor_s38/IMAG0120.jpg)
^Team Colored.

And some weird Deadpool glitch on teams.

So yeah very viable on teams this seems to be.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Shun_One on April 11, 2013, 11:40:49 AM
That is awesome! It never even occurred to me to attempt something like that.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Segtendo on April 11, 2013, 11:49:47 AM
Diggin' the colored HUD at the bottom, with the bigger portraits.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Entity~ on April 11, 2013, 03:36:40 PM
I hope common sense kicks in.


I'm new to modding, but when it froze common sense to me to delete the files since thats the only addition I made.

I'm not using Riivolution either.


EDIT: It's weird I re-entered the essential CSS codes codes into code manager and its working again.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Chaos_Knight on April 14, 2013, 07:50:45 AM
How the hell did I not notice this earlier?

That is amazing. :srs:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Raijin Kusumoto on April 14, 2013, 08:12:31 PM
i need to learn things like these. is there a way to get started? and btw AWESOME WORK BRO!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SonicBrawler on April 14, 2013, 08:17:53 PM
looks good


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SwingSet on April 14, 2013, 10:48:49 PM
Holly hell! That is the balls!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ItalianStallion on April 14, 2013, 11:38:50 PM
I hope common sense kicks in.
-------------------------------------------------------------------------------------------

Something I did a while ago...

Colored Name tags!

([url]http://i105.photobucket.com/albums/m202/antjor_s38/IMAG0112.jpg[/url])
^Port colored.
([url]http://i105.photobucket.com/albums/m202/antjor_s38/IMAG0120.jpg[/url])
^Team Colored.

And some weird Deadpool glitch on teams.

So yeah very viable on teams this seems to be.



[censored] why are you so sexy dude?

Real wigga [censored] now, that is beautiful man. You are by far the best Interface Modder!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on April 15, 2013, 04:39:29 AM
I noticed the poll. i think that's ASCII coding; i would check on google for whatever secret meaning or message it may pertain. but i'm using my craptastic phone =/

anyway, awesome ingame interface, it might make we want to keep it once again. and start fiddling with those god awful things XD


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: KazuRo on April 15, 2013, 03:13:15 PM
Im bored so i made a Flaming Blue Css Icon for Sawada Tsunayoshi
(http://i.imgur.com/pU6qg7Z.png)

Hope you like it and at it to the Main Post.

 :af2:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ABloodyCanadian on April 15, 2013, 04:48:00 PM
Speaking of which, when is mine going to posted in the OP...


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Mr.Jackpot on April 15, 2013, 04:57:25 PM
This is amazing because the HUD's gotten sexier and I know you're still working on it but terrible because the wait is so much more painful now.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SmasherX on April 19, 2013, 03:06:58 PM
@ASF1nk Me puedes ayudar? vengo de aquí :P http://forums.kc-mm.com/index.php?topic=58859.0 (http://forums.kc-mm.com/index.php?topic=58859.0)
pero bueno, me podrias hacer el favor de explicarme como poder reemplazar los menus dentro de un ISO, yo uso wii scrubber y ya he remplazado el common5.pac y las texturas de los personajes como tambien el strap, pero no logro hacer que funcione el  CSS de un Menu en el ISO, de hecho, si lo reemplazo, se traba y deja de funcionar el Dolphin.

Me puedes decir en pocas palabras como reemplazar los archivos, ya que, segun yo, los reemplaze bien :S, pero bueno.
Gracias de todas formas :D


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on April 21, 2013, 01:22:58 PM
@ASF1nk Me puedes ayudar? vengo de aquí :P [url]http://forums.kc-mm.com/index.php?topic=58859.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=58859.0[/url])
pero bueno, me podrias hacer el favor de explicarme como poder reemplazar los menus dentro de un ISO, yo uso wii scrubber y ya he remplazado el common5.pac y las texturas de los personajes como tambien el strap, pero no logro hacer que funcione el  CSS de un Menu en el ISO, de hecho, si lo reemplazo, se traba y deja de funcionar el Dolphin.

Me puedes decir en pocas palabras como reemplazar los archivos, ya que, segun yo, los reemplaze bien :S, pero bueno.
Gracias de todas formas :D


Donde exactamente se traba? Se puede deducir mucho sabiendo donde se traba.
Si Dolphin ni siquiera empieza, puede ser el strap o el tamaño del iso. Aunque sabiendo como es Dolphin de delicado, pueden ser varias cosas.
Ahora, si se traba cuando entras el CSS, fijate si es algo que remplazaste y que no sobrepase el limite de tamaño.



Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SmasherX on April 21, 2013, 07:17:41 PM
Donde exactamente se traba? Se puede deducir mucho sabiendo donde se traba.
Si Dolphin ni siquiera empieza, puede ser el strap o el tamaño del iso. Aunque sabiendo como es Dolphin de delicado, pueden ser varias cosas.
Ahora, si se traba cuando entras el CSS, fijate si es algo que remplazaste y que no sobrepase el limite de tamaño.



Bro, remplace el css de la seleccion del stage porque segun cambiare el CSS pero no, y tambien remplazo el CSS del la seleccion del roster sc_charactersel.pac o algo asi jaja, pero nada, en el roster no cambia nada, y  el otro se traba :C, no se como hacer que funcione jeje

BUENO MIRA, NTP, SOLO DIME QUE DEBO HACER, QUIERO BAJAR EL DARK FLAMMING BLUE CSS PARA EL ROSTER (EL NO NORMAL), Y NO ESTA DISPONIBLE LA DESCARGA, BUENO, LO BAJO Y POR CUAL LO REMPLAZO PORQUE SIMPLEMENTE REMPLAZO EL QUE SE LLAMA IGUAL Y NO PASA NADA, INCLUSO AÑADO LAS PORTADAS DE MINITUTORIAL QUE PONES EN EL DARK FLAMMING BLUE Y NO PASA NADA :C


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Kraex on April 26, 2013, 06:51:49 PM
I'm a little confused how to download it and set it up... :/ I have barely any experience in hacking ssbb, and all I've done is hack some stages and characters. 


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Juice Box on April 28, 2013, 02:06:40 PM
that hud and colored tags look awesome I WANT IT


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SonicWolf on April 28, 2013, 04:05:19 PM
that hud and colored tags look awesome I WANT IT

That.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Haseyo on April 28, 2013, 06:30:08 PM
Have a good chunk of red icons for the Red CSS, courtesy of the sprites supplied + Google.

http://s74.photobucket.com/user/Kirbyzm2/library/Red%20Sprite%20Icons?sort=3&page=1 (http://s74.photobucket.com/user/Kirbyzm2/library/Red%20Sprite%20Icons?sort=3&page=1)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Neil Coolio on May 10, 2013, 08:09:06 PM
hey i made icon for the red flame it's baby mario and baby luigi that go over iceclimbers please consider adding this to the list (it has a glow :af: :af: :af: :af2: )

http://s1144.photobucket.com/user/neilcoolio/media/babybtroscspglow.png.html (http://s1144.photobucket.com/user/neilcoolio/media/babybtroscspglow.png.html) <-- here


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: zigheart on May 13, 2013, 04:32:38 PM
is the CSS still in the works? i havent seen any progress for it lately just curious


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ThatMan12 on May 14, 2013, 08:09:11 PM
Lol how do it get my Css character selection row like yours?Evertime I try to do it,it doesn't work.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: nova9 on June 12, 2013, 06:51:27 PM
I love it <3


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: King_DDD on July 06, 2013, 03:10:48 PM
I need a download link for common 5 pac with dark flaming css and dark flaming sss


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Groudon on July 30, 2013, 09:10:04 PM
The Blank icon thing to make your own character icon, the dark flaming blue one doesnt work, it says its not a valid bitmap or something like that?? plz fix!

Post Merge: July 30, 2013, 09:13:18 PM
The blank character icons, the ones that you can make your own...Sadly the dark flaming blue one doesnt work when i save it, it says "this is not a valid bitmap and something like that...Plz plz fix!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: RAWRzilla on August 09, 2013, 12:26:29 PM
I'm sure its been asked before, but as I'm sure you're aware, search functionality on a thread-by-thread basis is a bit lacking on this site, so I have to ask here:

A few months ago I glimpsed something dubbed "the new css project" which I thought looked very cool. Even saw a gif mockup of it.

(http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif)

Is this still in development, or has it been shelved?



Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on August 13, 2013, 02:18:34 PM
 it's still in devolpment i believe. i've been waiting to retry brawlhacking once this badboy gets released. so until then i'm done with Brawl hax in general. even if it's been shelved i shall be ever patient. so you must be ever patient


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: jaleiva on September 29, 2013, 12:34:48 PM
I'm sure its been asked before, but as I'm sure you're aware, search functionality on a thread-by-thread basis is a bit lacking on this site, so I have to ask here:

A few months ago I glimpsed something dubbed "the new css project" which I thought looked very cool. Even saw a gif mockup of it.

([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif[/url])

Is this still in development, or has it been shelved?




I ask for the same thing!


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on September 29, 2013, 05:17:20 PM
 Patience, Patience people. it'll come out in due time.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Vaild Address on October 03, 2013, 02:50:31 PM
Is there a riivo version of the original CSS codes in the OP?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: linktriforce90 on November 30, 2013, 07:14:08 PM
can remove the codes and giga bowser gct warioman of the Riivolution?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: linkxgl on January 12, 2014, 12:38:48 AM
Anybody have the font for the character name plates? The ones that are shown with the character portrait?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: FireKirby7 on January 12, 2014, 02:41:35 AM
Anybody have the font for the character name plates? The ones that are shown with the character portrait?

I remember it from this thread, it's called LeviBrush. http://www.dafont.com/levibrush.font (http://www.dafont.com/levibrush.font)
I never downloaded it, so thanks for reminding me about it :p
The Project M font is Edo SZ, in case anyone else is looking for it. http://www.dafont.com/edo.font (http://www.dafont.com/edo.font)


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: linkxgl on January 12, 2014, 02:41:48 PM
Thank you! Funny thing. I actually found the font afterwards while looking for it. I used a font finder and looked for like half an hour and found levibrush. I was like, CLOSE ENOUGH! Turns out it's the actual font used! Ahaha, thanks.

Also does anyone here know how to change the positions of the character icons? I've been trying to for a really long time. I tried asking ASF1nk through PM but he didn't answer me. If it's too hard to manually change the arrangement, is it possible I could just copy his? I'm using Project M, so I don't know how to get this CSS to work for me...


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: NarutoHOTDs3 on March 22, 2014, 08:28:09 AM
dosent have giga and company


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: euthqtgaming on July 18, 2014, 12:58:38 AM
How do you change Pokemon Trainer to mewtwo? I'm using Project M and it says Mewtwo when selected, has his picture, but is still PKMN trainer.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: SUPAHSAWNIK99 on July 24, 2014, 01:00:24 PM
Is the Red and Black CSS [[Normal]] compatible with BrawlEx?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: DTST on July 28, 2014, 03:31:28 PM
There's alot of broken images. Could you fix them?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: AlpacaKing18 on November 02, 2014, 12:40:30 PM
Hi can you make flaming blue select screen portraits for Adult gohan, vegeta and slick the hedgehog thanks have a good one.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: souphard on March 15, 2015, 01:36:07 PM
I'm sure its been asked before, but as I'm sure you're aware, search functionality on a thread-by-thread basis is a bit lacking on this site, so I have to ask here:

A few months ago I glimpsed something dubbed "the new css project" which I thought looked very cool. Even saw a gif mockup of it.

([url]http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif[/url])

Is this still in development, or has it been shelved?



this is so awesome


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ToonLeenk on June 28, 2015, 04:52:05 AM
http://i.imgur.com/sJmyGor.png (http://i.imgur.com/sJmyGor.png) I made a Spider-Man CSS Icon for Flaming Blue :D :yay:


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on June 29, 2015, 07:29:05 PM
asf1nk, do you have the files for your amazing CSS laying somewhere for anybody else to pick up and continue?

'cause it looked amazing, and it's a shame it'll never get finished unless you do it yourself :(


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: DSX8 on June 29, 2015, 10:57:23 PM
here's a secret... he still has his CSS files and has been slowly working on it.. and he's also updated some models on it too... that is all~


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Xaturati0n on June 30, 2015, 12:38:50 AM
Ooooooh... I wonder if he might create a project m version because that would be sexy AF.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Don Jon Bravo on June 30, 2015, 06:52:18 PM
here's a secret... he still has his CSS files and has been slowly working on it.. and he's also updated some models on it too... that is all~
u dont know foo
Ooooooh... I wonder if he might create a project m version because that would be sexy AF.
pm users can figure it out themselves


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: DSX8 on June 30, 2015, 07:10:36 PM
u dont know foo
but i do know.. i talk to him on skype :p


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on July 25, 2015, 08:38:14 AM
My dog ate it.. (http://i.imgur.com/XOXjpID.png).


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: BlueBrain on July 25, 2015, 10:30:33 AM
those are quiet the sexy files i assume


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: MarioDox on August 16, 2015, 10:56:25 AM
Sometimes when I change CSS and put it again, the custom CSS doesn't work. I've putted all codes. I use Gecko.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Don Jon Bravo on August 16, 2015, 02:04:23 PM
@ASfink
Is there a delay because you want your CSS to be BRawl EX compatible?
are you adding the alloys and Giga Bowser to the CSS?


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ItalianStallion on August 17, 2015, 08:55:05 AM
This [censored] made us wait months/years for no reason, then got high and forgot lol.

The hype has died down completely, specially now that tools are being created for the new Sm4sh.

Goodnight ASF1nk, and alleged dog.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: ASF1nk on August 24, 2015, 12:07:22 AM
Project has been pretty much dead for a long time.
Tried to make a comeback not long ago, but I just couldn't.
Sorry guys the incentive is just not there...


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Ultraxwing on August 25, 2015, 05:36:12 PM
I don't blame you my friend, Brawl modding seems to have hit its cieling. which isn't a bad thing, it's that we have the best of what we are going to get for right now.

If i may be so bold to ask, is it possible for you to release the files for somone to finish your work, or learn from it? I don't mean to pry or anything, it's just not something one should waste. das all.


Title: Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*
Post by: Next-Gen-Jay on April 03, 2016, 04:46:01 PM
Somebody please tell me the font used for the css