Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Character Vertexes and Textures => Topic started by: Amarythe on August 22, 2013, 09:35:47 AM



Title: Project Nostalgia
Post by: Amarythe on August 22, 2013, 09:35:47 AM
Due to the recent merge between projects "True" and "Nostalgia", this thread is being LOCKED and closed.

PLEASE redirect all conversation to THIS thread instead:
http://forums.kc-mm.com/index.php?topic=61613.msg1162967#msg1162967 (http://forums.kc-mm.com/index.php?topic=61613.msg1162967#msg1162967)


Title: Re: "Nostalgia" Series Project Thread
Post by: SnatoWhato on October 06, 2013, 08:24:45 PM
The SNES one has no CSP :(


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on October 07, 2013, 05:25:28 PM
Which SNES one?


Title: Re: "Nostalgia" Series Project Thread
Post by: SnatoWhato on October 07, 2013, 09:59:16 PM
Ha ha. Sorry, I forgot to be specific. The Snes Metaknight. :) Its my favorite Metaknight, but he has no CSP.


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on October 08, 2013, 08:06:04 PM
I haven't released it yet because earlier his Icon was making my game freeze for some reason. 0_o

It'll be released later, the one that exists isn't quite up to par.


Title: Re: "Nostalgia" Series Project Thread
Post by: SnatoWhato on October 08, 2013, 08:47:37 PM
Oh okay. Let me know whenever it gets done, please. I have it set on Blue Metaknight right now so its a little misleading. Haha.


Title: Re: "Nostalgia" Series Project Thread
Post by: ShadowLuigi~NG~ on October 13, 2013, 12:06:27 PM
I haven't released it yet because earlier his Icon was making my game freeze for some reason. 0_o

It'll be released later, the one that exists isn't quite up to par.

I wonder what you'll do with the pokemon, hmmm.  :kdance:


Title: Re: "Nostalgia" Series Project Thread
Post by: mnsg on November 09, 2013, 08:58:22 PM
I took a look at your Peach hack, and it seems that you might want to fix up the eye lid textures.  Apart from that, nice work.


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on November 10, 2013, 07:32:37 AM
I took a look at your Peach hack, and it seems that you might want to fix up the eye lid textures.  Apart from that, nice work.
Yes: I released the hack knowing it was there. Will be fixed shortly, probably by today. I only released it because the Rim effect applied to the Peach makes it almost unnoticeable in-game.

It's REALLY strange... for some reason I just CAN'T export eyelid textures. My computer won't do it. Luckily most characters don't have these textures, but a good chunk of them do and it's hampering my progress... but my dad's computer can export them, so thank goodness. I'm going to collect every single eyelid texture in the game today, lol.

Because of this little glitch, work has been postponed for the following characters:
Squirtle
Ivysaur
Lucas
Ness
Mario
Luigi
Toon Link
Link

^And that's just the one's I know.


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on November 10, 2013, 06:43:15 PM
I was gonna say Oh my (censored) god, that is so (censored) epic man... makes me wish I had the talent to (censored) the (censored) of imports in the game! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34876), but that feels lacking of professionalism, and saying may cause certain conflict and people grasping my personality incorrectly.

Instead I'll say the following "What a jolly god job you did with this sir! Best Wolf I've seen in ages! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34876)".


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on November 11, 2013, 08:10:40 AM
It's the best Wolf texture in the vault. Hands down.
I don't feel conceited saying that because there are barely any Wolf textures in the first place.

This was a BADLY needed update to a very poor re-design Sakurai gave him in Brawl. His Assault artwork is SO much cooler, I just HAD to make it. I can't BELIEVE I'm the only guy to have ever made this, in all this time Brawl has been hackable.

Edit: You don't think this hack is an import, do you?
It's not! Simple Vertex work. It took me a while too, Wolf's model is hard to mess with.


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on November 11, 2013, 09:00:35 AM
Edit: You don't think this hack is an import, do you?
It's not! Simple Vertex work. It took me a while too, Wolf's model is hard to mess with.

Woah, it looks very professional! Really looks like an import!


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on November 21, 2013, 05:19:49 PM
ATTENTION ALL NOSTALGIA FANS
MASSIVE UPDATES TO THE PROJECT HAVE BEEN MADE
10 NEW COSTUMES ARE NOW AVAILABLE!!

(http://i44.tinypic.com/k4uxc6.jpg)
(http://i40.tinypic.com/nzhohe.jpg)
(http://i44.tinypic.com/xddqah.jpg)
(http://i43.tinypic.com/971zit.jpg)
(http://i42.tinypic.com/2h4b2c1.jpg)
(http://i43.tinypic.com/2wd5apl.jpg)
(http://i39.tinypic.com/1zzq6jd.jpg)
(http://i42.tinypic.com/1zciiw1.jpg)
(http://i41.tinypic.com/2ahe169.jpg)
(http://i42.tinypic.com/2yttxd3.jpg)


Title: Re: "Nostalgia" Series Project Thread
Post by: Sir Ethan on November 22, 2013, 04:02:04 PM
Do Nostalgia megaman over ness


Title: Re: "Nostalgia" Series Project Thread
Post by: iwantgames on November 22, 2013, 05:35:16 PM
Do Nostalgia megaman over ness please
he was in a rush and left it out.

good job on these textures


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on November 22, 2013, 05:50:36 PM
Do Nostalgia megaman over ness
...Huh. Interesting.

Be specific. Do you want the latest Mega Man game coloration or NES style or what? I should mention: specifically Smash 4 styled characters are NOT planned for this project.

Additionally, I'm afraid I had no plans whatsoever to include Mega Man, or any 3rd party character (who isn't in Brawl), so this is a kind of interesting request. I'll... definitely put some major thought into this one. Especially if you're requesting NES Mega Man, because retro style characters are always fun to make.

However the current focus of the series is to make each character currently in Brawl look like their latest appearance in a video game. I say this to point out it's going to be a while for your request to come through. But thanks for showing interest in the project! Feedback is always awesome, considering Nostalgia has yet to gain... any real traction. I can't believe people haven't noticed this yet.

he was in a rush and left it out.

good job on these textures
Haha! Definitely not the case. I'm sure it'll happen eventually though.


Title: Re: "Nostalgia" Series Project Thread
Post by: Sir Ethan on November 22, 2013, 06:51:25 PM
...Huh. Interesting.

Be specific. Do you want the latest Mega Man game coloration or NES style or what? I should mention: specifically Smash 4 styled characters are NOT planned for this project.

Additionally, I'm afraid I had no plans whatsoever to include Mega Man, or any 3rd party character (who isn't in Brawl), so this is a kind of interesting request. I'll... definitely put some major thought into this one. Especially if you're requesting NES Mega Man, because retro style characters are always fun to make.

However the current focus of the series is to make each character currently in Brawl look like their latest appearance in a video game. I say this to point out it's going to be a while for your request to come through. But thanks for showing interest in the project! Feedback is always awesome, considering Nostalgia has yet to gain... any real traction. I can't believe people haven't noticed this yet.
Haha! Definitely not the case. I'm sure it'll happen eventually though.
NES style,using ads15 and GBC's Model.


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on November 22, 2013, 07:26:58 PM
Got it. Confirmed for later release. I can assure you this is happening.

Just be patient, I've got A LOT on my plate.


Title: Permission
Post by: SoopaKoopaâ„¢ on November 29, 2013, 12:14:41 PM
Could I possibly Do a Texture of Ravio over your design? ~SoopaKoopa


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on November 29, 2013, 04:22:26 PM
What's a Ravio?

Do what you want with it.


Title: Re: "Nostalgia" Series Project Thread
Post by: LKR000 on January 01, 2014, 04:58:46 PM
Good job on OOT Shiek, will go nicely with the OOT Zelda hack I downloaded recently :P


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 01, 2014, 06:09:29 PM
Thanks! Yeah, this Sheik is getting quite a bit of attention. I'm really proud of it, because it was a real pain to make, haha. Getting that blue to fade out into the black so smoothly took a LOT of patience.

I've got an OoT Zelda planned too, so keep an eye out for it. ;)


Title: Re: "Nostalgia" Series Project Thread
Post by: SnatoWhato on January 17, 2014, 07:15:35 PM
I've got an OoT Zelda planned too, so keep an eye out for it. ;)

THIS!! :33333


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 24, 2014, 06:20:18 PM
Ay Snato.

(http://i39.tinypic.com/x6d5oi.png)

This is WIP right now, but I'm LOVING the results. This is gonna be sick in tandem with my OoT Sheik.

Post Merge: January 26, 2014, 04:41:58 PM
MAJOR Updates underway kitties!
Here's just what's been released; there's a ton of unreleased material I'm touching up right now.
(http://i41.tinypic.com/2gsn8g4.jpg)
(http://i44.tinypic.com/11iguh2.jpg)
(http://i42.tinypic.com/fmqw6r.jpg)

All these Yoshis are uploaded in the Vault both as individuals, and as a pack! So if you like one and not the others, you can download at your leisure.

I've got some nifty Material for Mewtwo in the works, coming up after this.


Title: Re: "Nostalgia" Series Project Thread
Post by: andalsoandy on January 26, 2014, 07:04:53 PM
Do you think you'll be doing a "nostalgia" hack of every character?

Cuz I'd really like to see some sort of Nostalgia Wario where he takes the appearance of his early nineties self with his wacky face, slightly bigger ears/nose, wider hat, long sleeves and grey shoes. He's also a bit bigger than Mario.

Kind of like this: http://www.mariowiki.com/images/thumb/b/b6/SML2_-_Wario_Artwork.png/197px-SML2_-_Wario_Artwork.png (http://www.mariowiki.com/images/thumb/b/b6/SML2_-_Wario_Artwork.png/197px-SML2_-_Wario_Artwork.png) but I'd also use the Melee trophy as reference.

If you ever get around to doing this, that be amazing. I really like your work so far (especially your vertex hacks.) Keep it up!


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 26, 2014, 07:25:32 PM
Yes; the plan is to not only make a hack of every character, but one of nearly every slot.

Hmmm... I hadn't put much thought into vertexing Wario! But I like that idea. I'll see if I can't incorporate it into one of the earlier incarnations of Wario. I can see that working VERY well on the Game Boy Warios, actually.

Always good to know I've got another fan. ;)


Title: Re: "Nostalgia" Series Project Thread
Post by: andalsoandy on January 26, 2014, 08:06:25 PM
Man I really wish you could "like" posts on kc-mm.

Glad I could provide some ideas  ;D


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 29, 2014, 04:14:48 PM
Zelda... she is finished!!
You guys have no idea how proud I am of this one. The vertex work on this model took an insane amount of patience, and I had to get REAL creative in order to make certain things work.

(http://i57.tinypic.com/2jczt6p.jpg)

Post Merge: January 30, 2014, 05:14:48 PM
I'm just gonna leave this here...

(http://i58.tinypic.com/mvi6gj.png)


Title: Re: "Nostalgia" Series Project Thread
Post by: andalsoandy on January 30, 2014, 09:52:07 PM
I'm just gonna leave this here...

([url]http://i58.tinypic.com/mvi6gj.png[/url])

HE'S SO FREAKIN' POINTY!!!

Finally, SOMEBODY did an F-Zero GX Falcon correctly. This is amazing! Great work!


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 31, 2014, 08:19:26 AM
Thanks man! I actually thought I was the only guy to make a GX Falcon, I'd never seen all the others. A quick search proved me wrong, haha.

But yes, I was at least the only guy to make a properly pointy GX Falcon. Vertexing, it would seem, is not particularly popular.


Title: Re: "Nostalgia" Series Project Thread
Post by: Mochtroid127 on January 31, 2014, 09:50:01 AM
That Falcon is incredible! Love GX! Most underrated game of all time.


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 31, 2014, 02:33:43 PM
Boy, have I been busy.

(http://i60.tinypic.com/6sgxp1.jpg)
(http://i60.tinypic.com/2im9oo.jpg)
(http://i60.tinypic.com/kf4iup.jpg)


Title: Re: "Nostalgia" Series Project Thread
Post by: andalsoandy on January 31, 2014, 03:05:41 PM
How fitting... We got Lucario in Smash 4 today...

These are great! I like the Dedede one! It's a cool and original idea. I like the little details like his white cheeks to match his NES sprite.

Ness looks good too. Not a lot of SNES Ness hacks get his skin color right but you nailed it.


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on January 31, 2014, 03:26:13 PM
@Amaythe

Which shading of rim light you like? Bright, or subtle?


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 31, 2014, 05:27:28 PM
I prefer the bright rim; anything else is either unnoticable or makes the hack look gray.
Plus, I figured out today that if the effect is way to bright, I can simply adjust the black hole in the center to fix the problem. That was the main reason I didn't release my Ness until now; the rim effect gave him a huge white border, haha! It actually looked kinda cool, in its own way... but it didn't make sense with everyone else.

How fitting... We got Lucario in Smash 4 today...
And they made him even bluer than before, lol.
If you've seen X & Y Lucario, there's much much less saturation: like this hack.

These are great! I like the Dedede one! It's a cool and original idea. I like the little details like his white cheeks to match his NES sprite.
Haha, yeah! At first I was perplexed... some of his sprites make his skin look black, and some of them made it look white. 0_o But then I noticed some of the sprites looked black with white cheeks... and I thought that looked awesome, so I popped it on the texture and wallah! Problem solved. :D

Ness looks good too. Not a lot of SNES Ness hacks get his skin color right but you nailed it.
^^^^^ Thisssss
The big issue with most of the Ness hacks in the vault is that they either get the skin wrong, or the pants/stripes wrong. Either the skin's way too bright or the pants are blue, and not purple-ish. Although, I think I went a tad too purple with this one... might update it later. Getting the right balance of blue/purple is super hard.
I have a theory that Ness is actually an Asian American, hence the darker skin. Of course... my theory falls apart when you consider every other Earthbound character's skin is the same color, but whatever, haha.

A lot of people miss really subtle details with Lucas, too, actually. There are a handful of "Mother 3" Lucas hacks in the Vault, but they always miss one three subtle things:
1) Lucas' hair is almost white, not yellow.
2) Lucas' pants have a subtle dash of purple.
3) Lucas' shoes are actually orange, not red.


Title: Re: "Nostalgia" Series Project Thread
Post by: Oreodesu on January 31, 2014, 07:38:07 PM
Any chance you'll do the red and blue tunics for the Ocarina of Time Link?


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on January 31, 2014, 08:08:58 PM
Any chance you'll do the red and blue tunics for the Ocarina of Time Link?
Oooooh... That's a good question.

You see, there are currently 9 slots I have to work with when it comes to Link. Meaning, I can make 9 costumes.

So... provided I only have 6 planned costumes (other than OoT Link), which is fairly unlikely, than the answer is a definite yes.

But two things:

Even IF I'm overloaded with costumes, yes, this could definitely happen as a side project.

BUT, provided I do this, I must warn you:
1) Red Link will have the Biggoron Sword, Hover Boots, and the Golden Gauntlets.
2) Blue Link will have the Iron Boots and the Silver Gauntlets.

...But I could easily make these hacks otherwise, with the standard boots and Master Sword etc. So, look forward to it, these are actually relatively simple things to make,

Ya dig?


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on January 31, 2014, 08:30:47 PM
That OOT Link is the best one yet, just be sure to also have in game pics of wolf's vertex too...

I tested that gem, he needs them.

Post Merge: January 31, 2014, 08:35:32 PM
Suggestions to improve link:

First, removing the strap but not removing the strap pats on his texture looks a bit odd... since I could tell there was a strap there just by the way his shirt is textured. The face color is a bit too yellow, slight more pink should work:
http://pineappleblog.net/wordpress/wp-content/uploads/2011/06/ocarinaoftime.jpg (http://pineappleblog.net/wordpress/wp-content/uploads/2011/06/ocarinaoftime.jpg)


Sir I assure you, these little details are the things pro's look out for... If you pull this off, your goal will be satisfied.


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on February 01, 2014, 02:49:38 AM
Oooooh, hittin' up Wolf next? I like the sound of that.

But...
The strap texture is removed. Is it still too noticeable or something?
And yes, the face is very yellow; but that's because this is an N64 OoT Link, not a 3DS one. However, you're right, the effect is just a tad too extreme.

Ah, for those of you who haven't seen it, this is what we're talking about:
(http://i60.tinypic.com/1zx2oug.jpg)


Title: Re: "Nostalgia" Series Project Thread
Post by: Taiko on February 01, 2014, 12:13:56 PM
For a better idea, I eyedropped the skintones from Ocarina of Time and the above screen.
(http://i.imgur.com/E76VWXA.png)
(Ignore the brightness, as that's a result of Peach's Castle being quite a bright stage.)
As you can see, the hue of the skin tone is far too much in the yellow, giving an odd sort of effect.

And on the strap texture, I spotted it right away. A bit more work and you can probably hide it, I think.
(http://i.imgur.com/KjDgzcY.png)


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on February 01, 2014, 12:25:52 PM
.......

I nailed it  :o


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on February 01, 2014, 03:45:59 PM
To officially answer your question Oreodesu, yes, the Red and Blue tunics are confirmed for the full Nostalgia package. As it turns out, 9 slots is perfect.

For a better idea, I eyedropped the skintones from Ocarina of Time and the above screen.

(Ignore the brightness, as that's a result of Peach's Castle being quite a bright stage.)
As you can see, the hue of the skin tone is far too much in the yellow, giving an odd sort of effect.

And on the strap texture, I spotted it right away. A bit more work and you can probably hide it, I think.
([url]http://i.imgur.com/KjDgzcY.png[/url])

I actually have Peach's Castle WIP texture hacked, haha. Major N64 callback, lol.

Thanks for the advice; I've cooked up some pretty good idea's in terms of getting rid of the strap problem. See; I took the good side and just... flipped it over! Symmetry and all that.
(http://i58.tinypic.com/rk20s3.png)
^ Like so. Than, I used a Smudge tool to make things look natural.
Whatcha guys think?

Aaaaand for the yellow skin... I'm in the process of toning it down right now. I thiiiiink I've achieved a good balanced to the point where I've diminished the yellow, and yet kept the Ocarina of Time feel to it.

I'm real glad this project is starting to get a little more attention, haha. The feedback is very much appreciated.


Title: Re: "Nostalgia" Series Project Thread
Post by: Nao-chan on February 01, 2014, 03:52:41 PM
 It definitely looks better. I'd like to see how well you did in toning down the yellow though.


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on February 01, 2014, 04:12:33 PM
Hermmm... The tunic is great, but I'm afraid my changes to the skin tone may have been too subtle. Whatcha thinkin'?

(http://i57.tinypic.com/a4945u.jpg)

In other news, I'm lyk 99% sure this puppy is ready for release.
(http://i62.tinypic.com/99fecp.jpg)


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on February 01, 2014, 04:13:40 PM
Leave it like that! Its perfect!


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on February 01, 2014, 04:21:45 PM
yusssssssssssssssssss

I'll get some in-game pics and update this sucker. you cats can expect to see that Pokemon X & Y Charizard in the Vault momentarily, as well.

Post Merge: February 01, 2014, 05:30:15 PM
...Aaaaand he's in the Vault!
(http://i61.tinypic.com/21nocx0.jpg)

Made the wings a little bluer and added a slight red tone to the underbelly. This one's done for sure.

So... what's next? Project Nostalgia is nearing its first phase of completion! Before long, every single standard costume will be replaced! So who's left? Let's see...

Wario
Fox
Snake
Luigi
Olimar
R.O.B.
Pit
Sonic
*Bulbasaur
*Jigglypuff
*Wartortle
*Donkey Kong
*Pikachu
*Marth

*Means it's already released, but is very much in need of an update.

I think for now I'm just gonna work on the OP for the rest of the night, haha. If I've got time I'll work up some CSPs, too.


Title: Re: "Nostalgia" Series Project Thread
Post by: KingJigglypuff on February 01, 2014, 05:43:25 PM
I hear you're looking for feedback...

Positives.
-Some of your texture work is quite decent.

Negatives.
-Some of your model work looks a bit wonky to me, but I have high quality expectations.
-Some of your textures look rather bland and dull. Your "Nostalgia Peach" is one example.
-The abuse of Rim Lighting.


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on February 01, 2014, 05:47:39 PM
-The abuse of Rim Lighting.

And thats bad why? I give him the rim light for all his characters. Don't make me loose my job please.

But he's right do, use the subtle rim light I give you, do not aim for the bright ones.


Title: Re: "Nostalgia" Series Project Thread
Post by: KingJigglypuff on February 01, 2014, 05:53:14 PM
And thats bad why? I give him the rim light for all his characters. Don't make me loose my job please.
Lol.

It just bugs me that just about every mod today has Rim Lighting on it. You can slap it on a mod with low quality texture work, and it will look somewhat decent.


Title: Re: "Nostalgia" Series Project Thread
Post by: Nezha B. Rose on February 01, 2014, 05:57:34 PM
Lol.

It just bugs me that just about every mod today has Rim Lighting on it. You can slap it on a mod with low quality texture work, and it will look somewhat decent.

Thats the point, rim light should be used to enhance an amazing work, however, the people believe the brighter the better.

Look at the rim I gave smash 3, it ain't extremely bright so its barely noticable... but it does make textures more vibrant and less brawlishly dirty... the bright ones doesn't work on anything, especially pokemon.


Title: Re: "Nostalgia" Series Project Thread
Post by: KingJigglypuff on February 01, 2014, 06:00:32 PM
Well to each his/her own.


Title: Re: "Nostalgia" Series Project Thread
Post by: Amarythe on February 01, 2014, 07:29:00 PM
-Some of your model work looks a bit wonky to me, but I have high quality expectations.
Got any specifics? It's real easy to botch a vertex, so I get watcha mean. If you're referring to the material in my OP however, yeah, all that stuff is waaaaay outdated. For example:
- I'm completely redoing NES Meta Knight
- Lyndis... yeah, not even gonna bother with that one, haha
- NES Marth needs a complete makeover
- I wanna try SNES Falcon from scratch
- I'm really proud of Wolf, but he's got slight issues... his model is flippin' complicated >_>
- Samus is decent, but "wonky" in really tough to spot places... I oughtta start fresh on her.
- Falco... I just can't quite put my finger on it, but something's wrong about him.

However, I'm like... SUPER proud of my (in terms of Vertexing), Zelda II Link, GBA Falcon, Assault Wolf, OoT Zelda, and my GX Falcon. However, if you've got suggestions for them I'd be glad to hear 'em.

-Some of your textures look rather bland and dull. Your "Nostalgia Peach" is one example.
A good chunk of my hacks were released way too early; I regret releasing a good handful of them (when I did, at any rate). I'm going to delete many of the Pokemon ones... those aren't right at all. Waaaaay too dark. The Kongs are particularly inaccurate as well... specifically Donkey. I'm actually real proud of Diddy, but both the Kongs are admittedly far from the DKCR look I was going for. Falco also has some lighting issues... Zelda II Link is too bland, and I think the colors might be off. Both Marths need a makeover (NES especially), both Dededes are too bright, GBC Mewtwo could use some adjustment on those red tones and... well, the trouble with Peach is that, I'm limited to her design. It's remarkably simplistic as is; but naturally, there's still much I could do to spruce it up, so I won't just leave it as is. She certainly does leave something to be desired.

^Despite all those disappointments, I'm overall really glad with the way many of my textures have worked out. I'm absolutely in love with my GBA/GC Falcons, and I gotta say, my Yoshi pack is actually really awesome. And I'm real proud of my Sheik and Zelda too, ha. But now I'm just rambling.

But it's important to note, my series is strictly based on callbacks to actual games, recent and classic. Meaning, if those are the colors I'm dealt, or if that's the model I'm portraying etc. etc., that's what I'm going to go with. It's going to take a lot of creativity to make this work, of course, but I think the challenge makes the reward all that much cooler, haha.

Take my GBC Mewtwo for example (which, of course, needs work). The colors are strange and silly, but to me that makes the hack awesome in a hilariously nostalgic kinda way, haha. I find myself playing it more than my other Mewtwos, even despite how "tacky" it is. This may sound really weird, but I think it's tacky in a cool way.

-The abuse of Rim Lighting.
I think both of you are right, and wrong about this one. Lol Scout, you're not out of a job don't worry xD

The Edge I'm using is far too bright right now, yes. I gotta fix that. However, Scout, the Smash 3 rim is... barely noticable at all. I'm certainly going to tone the rim effect down, but definitely not to Smash 3 levels. Again, it makes the texture look grey. What I need is a subtle balance between the extremes we've both been using.

ALSO, what I need to do is make individualized Edge textures for each character: like you said, the Pokemon don't cope well with it... Charizard specifically, as much as I hate to say it. Each character needs JUST the right sized black-hole in the middle of the Edge, so I'm going to make some different sizes and see what works out for who.

And KJP, I get what you mean; carelessly rimming everything is a mistake, and it can "cheapen" a hack by making something mediocre look medi-okay (lol). I'm not gonna abandon rim by any means, but it's certainly time I roll with the punches.

Personally, I'm in love with rimming. Not the way I have it now, of course, but the potential it has as a design tool is incredible. Used correctly, it updates the graphics to a whole new level. But, of course, as with any shading effect, abusing it can look pretty raw. :| Perfecting the rim is a definite priority for the project now.

I've got a ton of work to do. Damn, I hate to neglect my PSAs... I have a little cult following of fans who have been waiting forever for another PSA release. xD


Title: Re: Project Nostalgia
Post by: KingJigglypuff on February 01, 2014, 07:40:24 PM
Got any specifics? It's real easy to botch a vertex, so I get watcha mean. If you're referring to the material in my OP however, yeah, all that stuff is waaaaay outdated.
Yes. I was referring to the stuff in your OP.

Well I'm glad you can take my critique and make your stuff better.


Title: Re: Project Nostalgia
Post by: Amarythe on February 01, 2014, 07:42:54 PM
Yes. I was referring to the stuff in your OP.

Well I'm glad you can take my critique and make your stuff better.
Good lord, that OP's a disgrace right now, haha.

Naturally; an artist's perspective on his own work is inherently clouded by personal bias. Without feedback, it's very very hard to grow. Glad you took the time to comment on my work.


Title: Re: Project Nostalgia
Post by: andalsoandy on February 01, 2014, 08:11:00 PM
Who do you plan on doing next? I had this idea for R.O.B...
(http://techforums.nintendo.com/servlet/JiveServlet/showImage/2-6107-1139/Robotic_Operating_Buddy.jpg)


Title: Re: Project Nostalgia
Post by: Nezha B. Rose on February 01, 2014, 09:19:27 PM
Custom rim? Now that's what I'm talking about! Glad, and yes, all of us  start off somewhere and by what I've seen so far... you did step ahead.  ;)

I will give you the basic rim texture as a default, you'll apply your custom texture yourself. Alright man?


Title: Re: Project Nostalgia
Post by: Amarythe on February 02, 2014, 07:09:11 AM
Custom rim? Now that's what I'm talking about! I will give you the basic rim texture as a default, you'll apply your custom texture yourself. Alright man?

Yeah, sounds perfect. I'll spend the day playing with the Rim effect... it;ll be a lot of guesswork, but I know how to work this.

First I'll make six different shades of lighting, pop-em on all six of somebody's slots, and take it from there.
Then, for each individual character, I'll make six individual black-hole sizes and test them out all in one go. The most natural looking on will make the cut.

Who do you plan on doing next? I had this idea for R.O.B...

Thanks for the reference pic, that's exactly what I was planning for him.
...However, I'm at a (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446). Do I make Japanese R.O.B. the first slot, or U.S.A. R.O.B.??? Something tells me to go with Japan, since, y'know, that's where Nintendo originates haha.

Post Merge: February 02, 2014, 08:58:22 AM
OLD RIM EFFECT
(http://i61.tinypic.com/21nocx0.jpg)

NEW RIM EFFECT
(http://i61.tinypic.com/28mk6yo.jpg)

Thoughts? Scout, I took the Smash 3 Edge and made it only like, 15 points brighter.
MUCH more subtle, and yet the effect is still visible.

Here's the Edge in case you want it:
(http://i61.tinypic.com/b6djjk.png)

Oh my! I see you've got a Nostalgia banner in your sig.  :happy:


Title: Re: Project Nostalgia
Post by: Akeno/Archer on February 02, 2014, 09:28:14 AM
Yeah, sounds perfect. I'll spend the day playing with the Rim effect... it;ll be a lot of guesswork, but I know how to work this.

First I'll make six different shades of lighting, pop-em on all six of somebody's slots, and take it from there.
Then, for each individual character, I'll make six individual black-hole sizes and test them out all in one go. The most natural looking on will make the cut.
Thanks for the reference pic, that's exactly what I was planning for him.
...However, I'm at a ([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url]). Do I make Japanese R.O.B. the first slot, or U.S.A. R.O.B.??? Something tells me to go with Japan, since, y'know, that's where Nintendo originates haha.

Post Merge: February 02, 2014, 08:58:22 AM
OLD RIM EFFECT
([url]http://i61.tinypic.com/21nocx0.jpg[/url])

NEW RIM EFFECT
([url]http://i61.tinypic.com/28mk6yo.jpg[/url])

Thoughts? Scout, I took the Smash 3 Edge and made it only like, 15 points brighter.
MUCH more subtle, and yet the effect is still visible.

Here's the Edge in case you want it:
([url]http://i61.tinypic.com/b6djjk.png[/url])

Oh my! I see you've got a Nostalgia banner in your sig.  :happy:
That Charizard! I wonder why didn't I post here sooner... You have som good stuffs here!
*subs*
Now I know what to do for decreasing the Rim Lighting I put over an import!! Thanks, Scout and Amarythe!


Title: Re: Project Nostalgia
Post by: Amarythe on February 02, 2014, 09:38:21 AM
Haha, glad we could (inadvertently) help!

Just wait until that OP is updated, you haven't seen nothin' yet.


Title: Re: Project Nostalgia
Post by: Nezha B. Rose on February 02, 2014, 09:40:40 AM

OLD RIM EFFECT
([url]http://i61.tinypic.com/21nocx0.jpg[/url])

NEW RIM EFFECT
([url]http://i61.tinypic.com/28mk6yo.jpg[/url])

Thoughts? Scout, I took the Smash 3 Edge and made it only like, 15 points brighter.
MUCH more subtle, and yet the effect is still visible.

Here's the Edge in case you want it:
([url]http://i61.tinypic.com/b6djjk.png[/url])

Oh my! I see you've got a Nostalgia banner in your sig.  :happy:


Now thats a nice Charizard! Good Job! And thanks for the edge!

As for the banner, its not final... there are a couple of stuff I have planned to add it.

Post Merge: February 02, 2014, 09:42:13 AM
Now thats a nice Charizard! Good Job! And thanks for the edge!

As for the banner, its not final... there are a couple of stuff I have planned to add it.

I'm also  making a street fighter edge.


Title: Re: Project Nostalgia
Post by: Amarythe on February 02, 2014, 10:27:49 AM
Hold up; you might want to hold up on that.

I'm lovin' the enthusiasm, and I hate to step on your toes but I think that font doesn't quite fit the project. Lemme pitch somethin' simple:
(http://i57.tinypic.com/2ro6lxw.png)

Top is Impact, bottom is Trebuchet (italicized). Whatcha think?


Title: Re: Project Nostalgia
Post by: Nezha B. Rose on February 02, 2014, 10:51:15 AM
LOL.

Nah man, I wasn't planning on an official nostalgia banner. I was just directing people's attention to this thread, also, I needed a reason to get rid of that annoying empty space my sig had.  The banner is your job really XD

As for your banner,  yes, simplicity at its finest. Might wanna make the red a bit brighter... but just a bit.


Title: Re: Project Nostalgia
Post by: RoboticCyborg on February 02, 2014, 11:46:16 AM
I think the banner looks perfect the way it is. Anyway this project is going really well keep up the good work.


Title: Re: Project Nostalgia
Post by: Nezha B. Rose on February 02, 2014, 12:04:03 PM
Prepare to have your mind blown:

To make this thread even more unique... Don't make the characters appear as they are in game, but rather, make them appear as the concept of those games!

I think it would produce a much better design if you were to imitate the artwork instead : )

example:

(http://www.oocities.org/zeldas_castle/Zelda2_art.gif)

This is how Zelda 2 Link supposed to look like, but due to hardware limitations, he looks like the character we all see on the screen.

Another example:

(http://static4.wikia.nocookie.net/__cb20140110202834/ssbb/es/images/4/41/Rey_Dedede_Kirby%27s_Adventure.png)

This is how DDD supposed to look like, but due to gameboy graphics, he looks like he lacks coloration.


Just  imagine what the designers would have done if they were on Brawl's team.

Post Merge: February 02, 2014, 12:07:59 PM
Third example:

(http://www.shop-yamada.com/eb/FC07-HVC-UM-01.gif)

Bowser.


Title: Re: Project Nostalgia
Post by: Amarythe on February 02, 2014, 01:02:23 PM
:C I'm afraid that's not the idea behind the project. Of course, the concept has crossed my mind before; but ultimately the project's primary focus is strictly in-game, rather than the artwork.

Now, artwork is in fact a part of the development process: In some cases, I'm using it as a reference for vertexes, but vertexing only. Colors must be sprite based/texture based.

The reasons for this are very simple: the in-game sprite/texture is what you see when you're playing. Obviously, you remember that as opposed t the artwork in the manual.

Furthermore, using artwork would greatly diminish the amount of potential material I have to work with. For example, the Mario Bros. 3 pic you posted? It would be silly to make a Mario based on that artwork, because... it's just normal Mario, haha.
Same thing with that Dedede. It looks almost exactly like his N64 appearance; why scrap his monochrome GB design when I can make both?

While artwork is being referenced in certain cases, I really think it would be a poor choice as the basis for the entire project.


Title: Re: Project Nostalgia
Post by: Nezha B. Rose on February 02, 2014, 01:10:02 PM
:C I'm afraid that's not the idea behind the project. Of course, the concept has crossed my mind before; but ultimately the project's primary focus is strictly in-game, rather than the artwork.

Now, artwork is in fact a part of the development process: In some cases, I'm using it as a reference for vertexes, but vertexing only. Colors must be sprite based/texture based.

The reasons for this are very simple: the in-game sprite/texture is what you see when you're playing. Obviously, you remember that as opposed t the artwork in the manual.

Furthermore, using artwork would greatly diminish the amount of potential material I have to work with. For example, the Mario Bros. 3 pic you posted? It would be silly to make a Mario based on that artwork, because... it's just normal Mario, haha.
Same thing with that Dedede. It looks almost exactly like his N64 appearance; why scrap his monochrome GB design when I can make both?

While artwork is being referenced in certain cases, I really think it would be a poor choice as the basis for the entire project.

Good point, I was just throwing ideas around... but I would find it pretty could if you could do a Big nosed link II Link  :P


Title: Re: Project Nostalgia
Post by: Nao-chan on February 02, 2014, 02:41:41 PM
Third example:

([url]http://www.shop-yamada.com/eb/FC07-HVC-UM-01.gif[/url])

Bowser.

 Am I the only one that can see Bowser wearing a cape? I never knew they put that in his artwork. It looks so out of place for him. Very strange.

Anyways, I really like how this is all coming along here Amarythe. It looks great. All of it does. Good job! ;D
Also, like I said in your other thread. Once you get to the PSA's again, I'll gladly help with testing if you need it.


Title: Re: Project Nostalgia
Post by: Amarythe on February 02, 2014, 03:36:08 PM
Yep; glitches and bugs are sure to be trouble. Do you have any PSA experience?

I've got Luigi, Sonic and Olimar cooking. I'm pretty sure Luigi and Olimar are ready, however Sonic keeps giving me trouble. T_T No matter HOW many times I mess with his textures, I can't make him as bright as I'd like.

I think it's got something to do with his "mask" textures, so I've brightened them a bit. Hopefully that doesn't screw things up royally.


Title: Re: Project Nostalgia
Post by: Nezha B. Rose on February 02, 2014, 03:53:08 PM
Sonic has a pinkish shade, I do recall seing a maskless sonic somewhere...


Title: Re: Project Nostalgia
Post by: Amarythe on February 02, 2014, 07:37:59 PM
Luigi and Olimar's standard outfit now in the Vault!
(http://i59.tinypic.com/256xoyh.jpg)
(http://i58.tinypic.com/16gki1t.jpg)

And as an added bonus...
(http://i58.tinypic.com/24dr9k4.jpg)
(http://i59.tinypic.com/uc28x.jpg)

^These Dededes took like 15 minutes, lol. I had the base ready after the NES one, so I thought... why not? xD


Title: Re: Project Nostalgia
Post by: Riddler on February 15, 2014, 08:07:00 PM
Haven't read through the thread, but why isn't this in the nostalgia pack? D:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29933 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29933)
You should add it, and add a matching CSP. :3


Title: Re: Project Nostalgia
Post by: KingJigglypuff on February 15, 2014, 08:09:57 PM
Haven't read through the thread, but why isn't this in the nostalgia pack? D:
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29933[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29933[/url])
You should add it, and add a matching CSP. :3
Because it's not his Mod.


Title: Re: Project Nostalgia
Post by: Riddler on February 15, 2014, 08:23:16 PM
Because it's not his Mod.
Isn't Paper Mario StarWaffle's?
I thought this pack was a collaboration.


Title: Re: Project Nostalgia
Post by: Amarythe on February 15, 2014, 08:24:51 PM
Haven't read through the thread, but why isn't this in the nostalgia pack? D:
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29933[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29933[/url])
You should add it, and add a matching CSP. :3

...Nah man, I intend on keeping it all 3D, haha. SMB Mario is in the pack, man!
If I did that slot in 8bit, for the sake of consistency I'd want to have ALL the retro hacks 8bit. That's just way too much work, not to mention it wouldn't blend into the game well.

Because it's not his Mod.

Starwaffle's Paper Mario is in the pack tho. In fact, the whole package uses Smash 3 Mario as a base. Of course, I edited the texture to each and every slot (even Paper Mario), but even so. Every now and then I build off of other people's work.

Of course, I'd never just copy/paste somebody's file into my package, haha.


Title: Re: Project Nostalgia
Post by: Riddler on February 15, 2014, 08:26:54 PM
...Nah man, I intend on keeping it all 3D, haha. SMB Mario is in the pack, man!
If I did that slot in 8bit, for the sake of consistency I'd want to have ALL the retro hacks 8bit. That's just way too much work, not to mention it wouldn't blend into the game well.
Starwaffle's Paper Mario is in the pack tho. In fact, the whole package uses Smash 3 Mario as a base. Of course, I edited the texture to each and every slot (even Paper Mario), but even so. Every now and then I build off of other people's work.

Of course, I'd never just copy/paste somebody's file into my package, haha.
Tsk. It's so nostalgic. :X
Could I maybe request a matching CSP (if all the others in your pack match) so I can use it with the rest of your pack via CBliss?


Title: Re: Project Nostalgia
Post by: Amarythe on February 15, 2014, 08:30:13 PM
Isn't Paper Mario StarWaffle's?
I thought this pack was a collaboration.
If it was a collab there names would be hyperlinked. They're credited because it's built off of there work, not because they were involved in the package as it appears. People tend to be annoyed by collabs when they're not actively involved in the process.

Tsk. It's so nostalgic. :X
Could I maybe request a matching CSP (if all the others in your pack match) so I can use it with the rest of your pack via CBliss?
...I always feel bad for not entertaining requests like this.
And what about Fire Mario? The Fire Mario included in the package is also SMB flavor, you know.


Title: Re: Project Nostalgia
Post by: Riddler on February 15, 2014, 08:34:19 PM
I'll be using all of them, don't get me wrong. Now that I've seen this pack I plan to exnay all the costumes I have on (Roshi, Pac-Man, etc) because I want to try to make the game have as many versions of the same character as possible. That said, I'm going to be using 8-bit Mario and SM64 Mario as well.
Your textures are great, I will be using them in addition to the others I want.


Title: Re: Project Nostalgia
Post by: Amarythe on February 15, 2014, 08:41:27 PM
Niiiiiiiice. I'm super busy, and CSPs can be a real pain, but I'll try and entertain your request.

No promises though; y'gotta understand I'm hacking the entire game right now, haha.

...Y'know, I could literally just take an image of the NES Sprite and make a CSP out of that. In fact, I'd much rather do that. Is that OK?


Title: Re: Project Nostalgia
Post by: Riddler on February 15, 2014, 08:42:05 PM
Nah It's alright, I'll make one.


Title: Re: Project Nostalgia
Post by: Amarythe on February 19, 2014, 10:41:48 AM
Due to the recent merge between projects "True" and "Nostalgia", this thread is being LOCKED and closed.

PLEASE redirect all conversation to THIS thread instead:
http://forums.kc-mm.com/index.php?topic=61613.msg1162967#msg1162967 (http://forums.kc-mm.com/index.php?topic=61613.msg1162967#msg1162967)