Title: File Patch Code Post by: Albafika on October 18, 2013, 04:54:35 PM This thread is just to point newcomers to the versions of the File Patch Code we have around. If I'm missing anything, let me know.
File Patch Code v3.5.1 [Phantom Wings] How to use: http://www.smashboards.com/threads/texture-and-vertex-hack-database-how-to-thread.232455/#post-7304207 (http://www.smashboards.com/threads/texture-and-vertex-hack-database-how-to-thread.232455/#post-7304207) Codes [NTSC-U / NTSC-J / PAL]: File Patch Code V3.5.3v2 (NTSC-U) [MugenWii, PhantomWings and Deathwolf] http://forums.kc-mm.com/index.php?topic=51912.0 (http://forums.kc-mm.com/index.php?topic=51912.0) File Patch Code v3.5.5 (PAL) : [Deathwolf, original v3.5.1 by Phantom Wings] http://forums.kc-mm.com/index.php?topic=48546.0 (http://forums.kc-mm.com/index.php?topic=48546.0) Title: Re: File Patch Code Post by: Shinobu Nyan! on October 18, 2013, 07:58:40 PM This is great!!
I wish I had this when I started :( Just an opinion but could the codes not be in the code box? I can't see any of the code except the first line(before scrolling). That may just be chrome though. p.s Sticky? Title: Re: File Patch Code Post by: Albafika on October 20, 2013, 08:34:39 AM They are all in the code box, with the exception of Mugen's and ShadowWolf's udpates. ._.
Title: Re: File Patch Code Post by: Segtendo on October 20, 2013, 11:49:27 AM Now if we can can only stop noobs from using the general discussion section as the help section ^-^
Title: Re: File Patch Code Post by: SonicBrawler on October 20, 2013, 11:57:01 AM They are all in the code box, with the exception of Mugen's and ShadowWolf's udpates. ._. dont you mean DeathWolf, not ShadowWolf? Title: Re: File Patch Code Post by: Albafika on October 20, 2013, 02:17:19 PM dont you mean DeathWolf, not ShadowWolf? Same thing, just different Wolves. :PTitle: Re: File Patch Code Post by: SonicBrawler on October 20, 2013, 02:28:09 PM Same thing, just different Wolves. :P haha okay. i was like "is there a new file patch code i didnt know about?" Title: Re: File Patch Code Post by: GamingOmega on December 06, 2017, 08:07:14 AM Im trying just to load the fighter mods but doesn't works. ._.
Title: Re: File Patch Code Post by: Nintendhax on July 23, 2018, 11:12:02 AM Sorry to bother, there's something I don't understand.
In addition of the file patch code I heard about but that was pretty tricky to use, I found something called Generic File Replacement: v2.1a by Phantom Wings. See https://smashboards.com/threads/generic-file-patch-code-and-file-replacement-code.252902/ I'm currently using it to replace custom models but unless I made a mistake, it seems to not work for other components like those in the folder menu2. Is it possible to implement in your post a little guide to help noobs like me to understand how to use codes and in which situation? For instance, following the link I shared previously, there's some value to modify with the File Patch Code for the game to look at SPECIFIC folders containing SPECIFIC stuff like textures, music... that is pretty different than the "place your modded stuff in X:\private\wii\app\rsbe\pf" process. And I don't get why to do that and if it's even true. It would be nice if you could do that, thanks ^^ |