Title: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 22, 2014, 04:58:01 PM Okay since people keep asking how to do this and it is hard to find my old post to this from the BrawlEx thread I'm posting it here as a complete tutorial.
I'd like to thank DSX8 for telling me where to find the info for the SFX PSA ids and soundbank ids. And Leon Exodio for the PSA SFX ids to Wave ids TXT lists. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: secretchaos1 on February 22, 2014, 05:55:37 PM The crowd cheer could be a separate code, doesn't it usually occur when the player gets 2 or 3 ko's in quick succession? But anyway, it's good to have a simple sfx tutorial. At some point I'm probably going to use it to just incorporate a few voice clips for some clones characters cause I think I'd be too lazy to go through the psa and modify all of the sfx instances.
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Lillith on February 22, 2014, 06:01:39 PM The crowd cheer is part of the PSA file itself, not a separate code..
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 22, 2014, 06:18:34 PM The crowd cheer is part of the PSA file itself, not a separate code.. What I meant was where is it called in the PSA so that I can change what sound is called.Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Lillith on February 22, 2014, 06:22:08 PM I was referring that to secretchaos1.
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: secretchaos1 on February 22, 2014, 06:24:41 PM My bad, was just a thought. Shutting up now.
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Lillith on February 22, 2014, 06:28:37 PM Not a worry, good thing to think out of the box~
It could probably be found with a bit of experimenting in a hex editor, but I won't be able to do that 'till my PC gets fixed up... Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Dantarion on February 23, 2014, 12:54:11 AM Use Tabuu to find the chants.
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: HaloFanODST on February 23, 2014, 09:53:09 AM Why SmashBox?
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Don Jon Bravo on February 23, 2014, 10:16:30 AM has anyone experimented with the sfx swap method i posted on my sig...
reason why i ask is because i only tried it on dolphin i posted instructions on how to play with one sfx vs clone sfx, but never mind those i just want to see if it works basically when u press the button combinations in the CSS, you change the name of the sfx folder so sfx will load from the sf2 folder when u press it again, the name is changed back to sfx, so you would load sfx from the sfx folder pretty simple. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Doq on February 23, 2014, 10:19:51 AM has anyone experimented with the sfx swap method i posted on my sig... I had various issues with it, mostly it not loading alt SFX.reason why i ask is because i only tried it on dolphin Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Don Jon Bravo on February 23, 2014, 10:22:19 AM I had various issues with it, mostly it not loading alt SFX. did u try both remotes?seems to me like the game was not recognizing ur button combinations forgot to say, it only works using the first controller Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Rosetta-Hime on February 23, 2014, 11:09:06 AM I'm using it for my Rosalina clone. It works sometimes. And when I wish to play as Peach without Rosaina, Peach uses Rosalina's.sawnd. Other than those glitches, It works fine.
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Don Jon Bravo on February 23, 2014, 01:10:44 PM I'm using it for my Rosalina clone. It works sometimes. And when I wish to play as Peach without Rosaina, Peach uses Rosalina's.sawnd. Other than those glitches, It works fine. hmmu may need to reset the code by pressing the buttons again to deactivate the code what controller were u using anyhow? Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Rosetta-Hime on February 23, 2014, 01:15:11 PM Gamecube controller.
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Sammi Husky on February 23, 2014, 01:19:41 PM Use Tabuu to find the chants. He's right, you should use tabuu. Just remember, its quite complex to people who don't have an advanced knowledge of the files and the way they work Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Shun_One on February 23, 2014, 04:44:07 PM If you want to change the Crowd Cheer, Death SFX, and other SFX that you can't edit with PSA, you'll need to download Tabuu (OpenSA3) and a Hex Editor.
Open up any Fighter.pac in Tabuu and navigate to data/misc/SoundData. Note down the off-sets then pop open the Fighter.pac in a Hex Editor and input your new IDs over the old ones. This is not meant to be a tutorial, just pointing folks in the right direction as Dantarion noted. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 23, 2014, 04:55:03 PM Why SmashBox? Is there another program that allows you to export the sound files from the smashbros_sound.brsar? Smashbox is the only way I know to do it and you need to export the wave files of the character to put them over a boss character's sounds. If you want to change the Crowd Cheer, Death SFX, and other SFX that you can't edit with PSA, you'll need to download Tabuu (OpenSA3) and a Hex Editor. Open up any Fighter.pac in Tabuu and navigate to data/misc/SoundData. Note down the off-sets then pop open the Fighter.pac in a Hex Editor and input your new IDs over the old ones. This is not meant to be a tutorial, just pointing folks in the right direction as Dantarion noted. Thank you for this information. This is helpful. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: ShinF on February 23, 2014, 08:26:44 PM I've got a Mega Man with sound effects over Petey Pirahna, but I'm having a problem. I also posted this in SFX Help, but I figured I'd ask here, too. Everything is set up and working just as it should be (Death Cry included, thanks to Shun_One's post), except for one thing:
When using his Blaster or his Crash Bomb, I can't get him to stop shouting PK Fire when he's fighting Ness. The SFX isn't assigned in Attack100, SpecialS or SpecialAirS, and I didn't see it when looking through the SFX in OpenSA3, either. If anyone knows how to fix this, I'd appreciate it, and I'll definitely upload it for others to use. Edit: It's on the vault now, if anyone wants to get it. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36350 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36350) Is there another program that allows you to export the sound files from the smashbros_sound.brsar? Smashbox is the only way I know to do it and you need to export the wave files of the character to put them over a boss character's sounds. BrawlBox can do this. I'm not sure which versions, but 0.71 does for sure since that's what I used. You can replace the sounds in it, too, you just can't create a .sawnd with it. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: robintjuh on February 24, 2014, 08:50:19 AM Does somebody have a shadows voice over a boss because i dont understand how to do this
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 24, 2014, 09:43:22 AM Does somebody have a shadows voice over a boss because i dont understand how to do this I'm working on a Shadow with his voice over Tabuu. It is about half way done. It sounds like I'll need to do a video tutorial on this since it is a difficult process to understand. I've got a Mega Man with sound effects over Petey Pirahna, but I'm having a problem. I also posted this in SFX Help, but I figured I'd ask here, too. Everything is set up and working just as it should be (Death Cry included, thanks to Shun_One's post), except for one thing: When using his Blaster or his Crash Bomb, I can't get him to stop shouting PK Fire when he's fighting Ness. The SFX isn't assigned in Attack100, SpecialS or SpecialAirS, and I didn't see it when looking through the SFX in OpenSA3, either. If anyone knows how to fix this, I'd appreciate it, and I'll definitely upload it for others to use. Edit: It's on the vault now, if anyone wants to get it. [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36350[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36350[/url]) BrawlBox can do this. I'm not sure which versions, but 0.71 does for sure since that's what I used. You can replace the sounds in it, too, you just can't create a .sawnd with it. Thanks for letting me know, I'll change the tutorial to where you don't need Smashbox and can export with BrawlBox 0.71. Also, not sure how to fix your PK Fire sound effect problem there. I hope someone can figure out how to fix that so it calls it from Petey instead of Ness. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: robintjuh on February 24, 2014, 10:19:57 AM I'm working on a Shadow with his voice over Tabuu. It is about half way done. It sounds like I'll need to do a video tutorial on this since it is a difficult process to understand. if you can do a video tutorial of this that will be awesomeThanks for letting me know, I'll change the tutorial to where you don't need Smashbox and can export with BrawlBox 0.71. Also, not sure how to fix your PK Fire sound effect problem there. I hope someone can figure out how to fix that so it calls it from Petey instead of Ness. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 24, 2014, 10:39:15 AM if you can do a video tutorial of this that will be awesome Not sure when I can, but I'll add it to my to do list.Title: Re: Give BrawlEx Characters SFX Tutorial Post by: JPW62490 on February 25, 2014, 09:49:02 AM Side note to anyone who uses WBFS and puts their sound in the ISO directly:
Should your sound exceed the file size limit, use WiiScrubber to replace one of the dummy files with anything that's 1KB or less. That opens up more space on your ISO. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 25, 2014, 04:21:59 PM Side note to anyone who uses WBFS and puts their sound in the ISO directly: Oh great idea, thanks.Should your sound exceed the file size limit, use WiiScrubber to replace one of the dummy files with anything that's 1KB or less. That opens up more space on your ISO. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Don Jon Bravo on February 25, 2014, 06:27:05 PM good news guys,
ive worked on a version of my alternate sound loader and now you dont have to use button combinations, the folders get swapped whenever u choose a character with a ceritain ID ill post more info once its ready for releasse Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Rosetta-Hime on February 25, 2014, 06:36:57 PM good news guys, ive worked on a version of my alternate sound loader and now you dont have to use button combinations, the folders get swapped whenever u choose a character with a ceritain ID ill post more info once its ready for releasse Yay!!!!! I can't wait! This method is just really confusing, but I still thank shock44 for making a tutorial on this. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 26, 2014, 09:44:24 AM good news guys, ive worked on a version of my alternate sound loader and now you dont have to use button combinations, the folders get swapped whenever u choose a character with a ceritain ID ill post more info once its ready for releasse Hopefully this will help make SFX switching easier and we won't have to resort to this overly time consuming method. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Bernkastel34 on February 27, 2014, 05:24:36 PM One last important thing, Some sounds I have found like to repeat themselves for some reason, it is a good idea to put in the Stop Sound Effect: (insert last used sound effect here) call code and have it activate after about 15 frames example: You can just insert the sound effects into brawlbox(v0.71), then select to not loop and that fixes the looping problem, then if the audio suddenly gets distorted you can just re-inserted via super sawndz and that usually fixes that problem. You can also make the sounds have "final smash echoes" by right clicking on the sound and select view file where you can just edit the values. I usually just make it match Ike's final smash quote since i know that he only uses that line for that move.Asynchronous Frames: 15 frames Stop Sound Effect: 0-115E It shouldn't be hard to find these codes to call by just looking through the PSA and copying them. Just use it RIGHT AFTER the sound effect is called from the boss. If you don't do this then certain sounds may repeat forever when called and it is annoying to hear. It doesn't freeze the game though. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on February 28, 2014, 11:50:13 AM You can just insert the sound effects into brawlbox(v0.71), then select to not loop and that fixes the looping problem, then if the audio suddenly gets distorted you can just re-inserted via super sawndz and that usually fixes that problem. You can also make the sounds have "final smash echoes" by right clicking on the sound and select view file where you can just edit the values. I usually just make it match Ike's final smash quote since i know that he only uses that line for that move. Ah, very good info to know. Thank you. This will definitely help. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Kyouma on March 06, 2014, 05:23:45 PM just wondering, could this also work for example..
if I edit the FitMario.pac so he wont use half of his sounds and leave the other half of his sounds for an ex Mario character? (of course editing the fit file so it will just use the other half) Title: Re: Give BrawlEx Characters SFX Tutorial Post by: HaloFanODST on March 06, 2014, 09:50:31 PM good news guys, ive worked on a version of my alternate sound loader and now you dont have to use button combinations, the folders get swapped whenever u choose a character with a ceritain ID ill post more info once its ready for releasse How is it so far? Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Don Jon Bravo on March 07, 2014, 02:11:18 AM sorry
havent been to active on it i have it all layed out on my head though Title: Re: Give BrawlEx Characters SFX Tutorial Post by: HaloFanODST on March 07, 2014, 12:37:36 PM sorry havent been to active on it i have it all layed out on my head though Ok :( Well, I'll still wait for it. :) Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on March 07, 2014, 11:52:32 PM just wondering, could this also work for example.. I think that could work out, to have two characters share the same sound bank, but use different sounds for each other.if I edit the FitMario.pac so he wont use half of his sounds and leave the other half of his sounds for an ex Mario character? (of course editing the fit file so it will just use the other half) Title: Re: Give BrawlEx Characters SFX Tutorial Post by: ShinF on March 12, 2014, 02:48:52 PM I think I know the answer to this, but I want to be sure before I try it. I know that generally, we replace sounds with sounds that are shorter or at most equal to the original. But, is that strictly necessary if we replace other clips with empty sounds to keep the file size low? I ask because there are some enemies (like Primids and the ROB enemies in SSE) that have a large number of SFX, but they're all really short. Too short for voice clips. But if we replaced a lot of them with empty clips, we could increase the length of the ones we use, right?
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Kyouma on March 12, 2014, 08:58:17 PM I think that could work out, to have two characters share the same sound bank, but use different sounds for each other. It worked! Momiji vs Link (http://www.youtube.com/watch?v=ex2tuBCjBGc#ws) Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Don Jon Bravo on March 12, 2014, 09:59:48 PM how does file size go?
and it requires psa editing? Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Kyouma on March 12, 2014, 10:17:44 PM the filesize actually decreased, since I nulled the death sounds (I didnt know how to replace those :/)
and yes, this requires psa editing, but it doesnt take you even 20 minutes Title: Re: Give BrawlEx Characters SFX Tutorial Post by: shock44 on March 17, 2014, 04:14:23 PM the filesize actually decreased, since I nulled the death sounds (I didnt know how to replace those :/) Great work! So they both are using Link's soundbank then? Did you use just the one where the voices are or did you change any of the sound effect sounds?and yes, this requires psa editing, but it doesnt take you even 20 minutes Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Kyouma on March 17, 2014, 05:18:16 PM I edited 3 things:
-link's soundbank -fitlink.pac -fitmomiji.pac Now Im trying to find out how to set an announcer call for an EX chara so i can finish Momiji and release her Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Mariohuge on March 23, 2014, 10:43:34 AM I've been trying this with putting waluigi sounds over ridley, but each time I try to insert the sound in super sawndz it just says that the .wav is too small.
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: HaloFanODST on March 23, 2014, 12:26:53 PM I've been trying this with putting waluigi sounds over ridley, but each time I try to insert the sound in super sawndz it just says that the .wav is too small. Try doing it using BrawlBox. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: GoMB-BallGamer4774 on March 23, 2014, 09:00:25 PM sorry If this actually works man, I would be so happy. It's so annoying when you have 5 clones of the same person and a sawnd file...they all start sounding like that one person the sound is over...havent been to active on it i have it all layed out on my head though Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Boasting Toast on May 20, 2014, 02:28:29 AM Hey, I just spent a few hours doing this for Shadow over Ridley, and when I test it in game, there's no voices, and most of the attack sounds are missing. Any ideas on why this is happening?
EDIT: Wait, I just made a completely stupid mistake, so that's not an issue anymore, now the problem is that the sound effects are just clicking sounds now o.o I'll try to replace them with a different program. I've had issues with replacing sounds with Brawl Box in the past. Title: Re: Give BrawlEx Characters SFX Tutorial Post by: TheGamerKidTy on October 26, 2014, 10:43:20 AM Is this tutorial outdated? I am very confused. Mostly this part:
Quote from: shock44 Click the down arrow by the word Main and choose SFX. Then look through every animation and find look for sounds that are being used for that character and match them with the character in the brsar that you replaced( for example if you are doing Shadow over Sonic you would go to the Sonic SFX in the brsar in Brawlbox and look at his wave ids and match them up with the TXT files here: Title: Re: Give BrawlEx Characters SFX Tutorial Post by: MaBoyBrad on January 03, 2018, 02:35:18 PM I hope there are still some people active in here, because I need some help. I'm having the same issue that someone else did, in that when I play as Goku (over Pit), he's mute. His attacks still have sound when they connect, but that's about it. I thought I did everything correctly, so now I'm just stumped. Also, not sure if it matters, but I'm doing this on Project M EX on Wii. If someone could link me to the alternate sound loader instead, that would also be appreciated. (the link in the signature takes me to a page that says I'm not allowed to enter.)
Title: Re: Give BrawlEx Characters SFX Tutorial Post by: Lillith on January 03, 2018, 04:09:17 PM I um... there's a newer way that doesn't necessitate needing to replace existing existing sounds~
http://forums.kc-mm.com/index.php?topic=79101.0 (http://forums.kc-mm.com/index.php?topic=79101.0) ...I can't really help with this method though. |