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Welcome => Rules / Feedback / Brawl Vault => Topic started by: Vyse on March 04, 2014, 07:43:19 PM



Title: BrawlVault: Feedback and Updates
Post by: Vyse on March 04, 2014, 07:43:19 PM
If you have any suggestions for changes to BrawlVault, or if you have any bugs to report, please post them here. If you're reporting a bug, please include a screencap, if possible, along with a description of your actions leading up to the error and which browser you are using.

Posts about incorrect or rule-infringing reports no longer go here. For details on how to bring such reports to the attention of the BrawlVault staff, please see "Challenging Reports" in the "Reporting" section of the features list below.

Thanks to SJS (http://forums.kc-mm.com/index.php?action=profile;u=4128) for providing all of the new graphics.

Quick list of what's new:
  • Actions that were once scattered about as buttons (reporting, adding portraits, etc.) are now located in the Actions dropdown
  • Entries can now have more than one report active at once. To see all reports on an entry, click the (http://forums.kc-mm.com/GalleryTest/images/showreports.gif) under the type line (not visible if you don't own the entry and there are no active reports on it)
  • Instead of posting here about invalid or rule-breaking reports, you can let the BV staff know about the report by clicking the (http://forums.kc-mm.com/GalleryTest/images/reportReport.gif) to the right of the report in question
  • To view images users have added to a character or stage mod, click the (http://forums.kc-mm.com/GalleryTest/images/showimages.gif) under the type line. This replaces the "Show CSPs/SSPs" button in old BV
  • BV now supports adding multiple types of images (e.g. battle portraits, stage names) instead of just selection portraits
  • The rest of the changes are self-evident

Features
For brevity, I'll be referring to entries you submitted or on which you are listed as a collaborator as "entries you own."

Searching
You can perform simple searches of the Vault using the navigation bar at the top of each screen. For example, click "Characters," then Mario's icon to view all Mario mods.

To perform more precise searches, click "Search" in the navigation bar. Here, you can specify exactly what you're looking for.

In the "Entry Information" section, the "Exact" checkboxes next to each field will make the search match the contents of that field exactly. For example, entering "Final Fantasy" in the "Audio Source" box without checking "Exact" will return all audio mods whose sources are any game in the Final Fantasy series.

When you select a type of entry on the search screen, depending on the type chosen, the list of subtypes may have "And" and "Or" radios next to it. For more information on this, click the (http://forums.kc-mm.com/GalleryTest/images/help.gif) on the screen.

While viewing the search results, you can change pages by clicking the numbers at the top or bottom of the page. You can change the sort order by using one of the three buttons (Alphabetical, Newly Added, or Downloads). You can limit the results to more recent entries using the dropdown to the right of the sorting options.

Safe Search

Toggle Safe Search using the button at the top of every BV screen. When this is on, all of your search results are limited to approved entries only.

Viewing Entries
  • The name of the entry is the download link.
  • You can click on any owner's name to view that user's Vault.
  • The Actions dropdown contains all the actions you are allowed to perform related to that entry, e.g. reporting, adding an image, deleting, etc. This dropdown is not available to guests, and its contents will vary depending on your rights, what the owner(s) allow, etc. Details on each of these actions are in their respective sections below.
  • Icon explanations:
    • (http://forums.kc-mm.com/GalleryTest/images/wifiyes.png) - Wi-fi safe
    • (http://forums.kc-mm.com/GalleryTest/images/wifino.png) - Not wi-fi safe
    • (http://forums.kc-mm.com/GalleryTest/images/wifimaybe.png) - Wi-fi effects unknown
    • (http://forums.kc-mm.com/GalleryTest/images/showreports.gif) - Shows reports
    • (http://forums.kc-mm.com/GalleryTest/images/showimages.gif) - Shows images
    • (http://forums.kc-mm.com/GalleryTest/images/link.gif) - Direct link to the entry
    • (http://forums.kc-mm.com/GalleryTest/images/message.gif) - PM creator
    • (http://forums.kc-mm.com/GalleryTest/images/rss.gif) - View creator's RSS feed
    • (http://forums.kc-mm.com/GalleryTest/images/profile.gif) - View creator's forum profile

Submitting
The submission process is largely unchanged from the previous version of BV, but I'll go into detail here for anyone unfamiliar with the process.

To submit to BrawlVault, click this button, available in the navigation bar on any screen of BV: (http://forums.kc-mm.com/GalleryTest/images/navbar/1submit.png) (http://forums.kc-mm.com/Gallery/BrawlAdd.php)

Simply fill out the form on that screen with all the information about your mod and click Submit at the bottom to add your mod to the Vault. If your submission is successful, you will be taken directly to the entry on the Vault, and you can immediately start sharing the link wherever you want. Note that until your entry is approved by the Staff, it will be hidden from searches for any users who have Safe Search active, and it will be marked with this icon: (http://forums.kc-mm.com/GalleryTest/images/statuses/pending.png)

Note that you can lose your submission rights if you make too many submissions that violate the BrawlVault rules (http://forums.kc-mm.com/index.php?topic=51288.0).

Some details about specific fields:
  • Collaborated: Enter the names of other members to share download count and management rights for the entry with those members. Multiple names should be separated by commas. For more details, click the "?" icon on the submit screen.
  • Credit: This is a free-form text box. You can enter whatever you like here; it has no special properties. Use this to credit anyone, including those who are not members of our community, with assistance, inspiration, or providing a basis for your mod. If you have a lot of people to credit, it may be better to include the credit in a text file in the download. If you are submitting a pack, a text file crediting the creators of all included mods must be in the download.
  • Allow others to add images to this entry: This appears only for character and stage mods. Leave this box checked if you want to allow any member of the community to submit supplementary images (selection portraits, names, etc.) to use with your mod. Someone who owns the entry will have to approve any images added this way before they are visible to the public. If unchecked, entry owners will still be able to add images freely.

    For more information, see "Images" in the feature list.
  • Does this entry desync wifi: As it says on the page, this lets users know if your entry causes issues online (not that this matters after May 20, 2014) if all participants don't have it. If your entry uses custom animations, bonesets, etc., then it will cause a desync. Audio and SFX mods will not. If you're not sure, simply select "Unknown."
  • Info Text: Enter any extra information here. Link to your thread on the board if you have one, describe the source or inspiration behind the mod, anything you want.
  • Previews: For more information on submitting proper previews for your entries, see the BrawlVault rules (http://forums.kc-mm.com/index.php?topic=51288.0). Basically, you need up to three pictures or videos for anything except Audio or SFX, an easily accessible audio file or video for Audio, and a video for SFX.

Editing
To edit an entry, simply select "Edit" from that entry's Actions dropdown. You may edit only entries that you own.

The edit page is identical to the submission page, with one addition: if the entry has any active reports on it, you will see something like the following:

(http://i.imgur.com/RJ9lxY1.png)
Editing an entry no longer automatically clears its reports. In order to resolve reports on your entry, you must check their boxes before submitting your changes.

When you submit your changes, a PM will be sent to all owners of the entry, excluding yourself, with details of what you changed. This information will also be visible in the entry's log.

Deleting
To delete an entry you own, select "Delete" from the Actions dropdown. If you accidentally delete something, post here to request the BrawlVault staff to restore it.

Viewing Logs
You can view the history log for any item you own by selecting "View Log" from the Actions dropdown. This log includes edits, deletions, reports, images added, and several other actions.

Reporting
Reporting an Entry

If you notice something wrong with an entry -- broken download, broken previews, improper credit, etc. -- you can let the owner(s) know about the issue by reporting it. To do this, select "Report" from the entry's Actions dropdown.

Note that making multiple reports that violate the BrawlVault rules (http://forums.kc-mm.com/index.php?topic=51288.0) can cost you your reporting rights.

Describe the issue in the window that appears, taking care to not report an issue that's already been reported, click "Submit Report," and you're done.

Viewing Reports
To view reports on an entry, click the (http://forums.kc-mm.com/GalleryTest/images/showreports.gif) under the entry's type line. If you don't own the entry, this icon will be visible only when the entry has active reports.

Removing a Report

If you own an entry, you can resolve reports on it by editing it. See "Editing" for more information. If you don't own the entry, you can challenge the report, and the Staff will resolve it.

Challenging a Report

You should challenge a report if you see an invalid one on an entry you don't own or if you see one that violates the BrawlVault rules (http://forums.kc-mm.com/index.php?topic=51288.0), even if you own the entry and can resolve the report yourself.

To challenge a report, click the (http://forums.kc-mm.com/GalleryTest/images/reportReport.gif) icon to the right of the report in question. The staff will be alerted and will take any actions they deem necessary. No further action is required from you.

Images
This is a revamp of the portrait functionality of the previous BrawlVault. It has been expanded to include any kind of interface change that can be made, including names, stock icons, etc.

You can add images to Character and Stage mods only.

Adding Images
To add an image, select "Add Image" from the Actions dropdown. If you don't own the entry and the owners have disallowed adding images, this action will not be available.

In the window that appears, select what type of image you're adding, paste a direct link (i.e. one that ends with an image extension, e.g. .gif or .png) to the image, and enter the image creator's name, if it's not you. Then click "Submit." If you're adding an image to one of your entries, the image will be approved automatically. Otherwise, the owner(s) will be alerted via PM that you've added the image, and they must approve it before it becomes visible to the public.

Viewing Images
To view the images on an entry, click the (http://forums.kc-mm.com/GalleryTest/images/showimages.gif) icon under the entry's type line. You can use the filter dropdown at the top of the window to show only images of the chosen type.

Approving Images
When viewing images for entries you own, unapproved images will have a (http://forums.kc-mm.com/GalleryTest/images/approveCSP.gif) icon under them. You can click this to approve the image and make it visible to the public.

Deleting Images
When viewing images for entries you own or images you submitted, you will see a (http://forums.kc-mm.com/GalleryTest/images/deleteCSP.gif) icon under the image. You can click this to delete the image.

RSS Feed
RSS feeds are available for the Vault as a whole and for any specific user.

To view and subscribe to the Vault feed, click the (http://forums.kc-mm.com/GalleryTest/images/buttons/rssfeed.png) (http://forums.kc-mm.com/Gallery/rss.php) button at the top of the Vault.

To view a user's feed, click the (http://forums.kc-mm.com/GalleryTest/images/rss.gif) icon under the type line of any of that user's entries, or follow the link on that user's profile.

Dynamic Signatures
BrawlVault can generate an image for you to use as a signature on this or any other forum. Use one of several provided images as a base or upload your own. Use various keywords to display your most recent mod, your total download count, and several other statistics, all of which will update in real time.

To get started, click the (http://forums.kc-mm.com/GalleryTest/images/buttons/sig.png) (http://forums.kc-mm.com/Gallery/Sig.php) button at the top of the Vault.


Title: Re: BrawlVault: Feedback and Updates
Post by: Mewtwo2000 on March 05, 2014, 08:23:11 AM
Suggestions:

What about changing the currently useless 'most popular artists' with a new one? Something that shows who's had the most downloads in the last month or something like that. It's not that's much more useful, but at least it's more useful than seeing which people have 2-3 items with thousands of downloads and no other items apart from those.

Also, either revert the 10 most recent list to not list music, or make it somehow filter what kind of mods do you want to see in your 10 most recent display.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 08:29:24 AM
Also, either revert the 10 most recent list to not list music
Whoops. Forgot that. Done now.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 05, 2014, 08:43:20 AM
"Give Feedback" links to the old thread.  :P


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 08:49:14 AM
"Give Feedback" links to the old thread.  :P

Fixed that.

I've noticed a bug myself: direct links to entries, e.g. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36431, (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36431,) don't work. Even though they work in the test version. Very curious.


Title: Re: BrawlVault: Feedback and Updates
Post by: xX_TheTerror_Xx on March 05, 2014, 08:52:18 AM
Is it me or it the site really slow now?


Title: Re: BrawlVault: Feedback and Updates
Post by: Mudkip97 on March 05, 2014, 08:55:15 AM
The site is extremely slow and laggy and when I click on the recently uploaded content on Brawl vault it doesn't send me to the mod it just sends me to the menu.  


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on March 05, 2014, 09:07:20 AM
Very slow for me too, and I cannot access the Vault at all...


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 09:15:48 AM
OK, direct links to entries work now.

As for the slowness, I'm aware, as it's pretty obvious. But I'm going to give it some time. It might be a coincidence, or the server might just need time to adjust. I don't want to be hasty and make unnecessary changes.

Edit: The slowdown seems to be gone for me.


Title: Re: BrawlVault: Feedback and Updates
Post by: Mewtwo2000 on March 05, 2014, 09:23:39 AM
Now only SFX hacks seem to be shown in the last 10 list.

Also, there's now no way to expand the lists? There was something before that allowed the lists to display an extended list, not just 10.


Title: Re: BrawlVault: Feedback and Updates
Post by: Theytah on March 05, 2014, 09:25:36 AM
When editing a post I can't seem to find the option to change the image/thumbnail, it just ends after "download link"


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 09:44:34 AM
Also, there's now no way to expand the lists? There was something before that allowed the lists to display an extended list, not just 10.
It's the "See more stats" link, just like it always was.

When editing a post I can't seem to find the option to change the image/thumbnail, it just ends after "download link"
It's because of the slowdown, which apparently isn't gone yet. The request to the server is timing out, so it's not loading the details specific to whichever type (character, etc.) you've chosen. Keep trying.


Title: Re: BrawlVault: Feedback and Updates
Post by: LuisBrawl U on March 05, 2014, 10:14:18 AM
Update

Is it just me or does every youtube preview not seem to work(And if it is, pay me no mind :D

Works Now, looks awsome

And also, thinking of the request of mewtoo2000, maybe you could change the top ten artists and change it for requests if posible.

Sorry about that, kind of new here.

Anyway looks great, feels great, good job :)


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on March 05, 2014, 11:31:22 AM
Haven't had any problems yet, but I wanted to say how clean and fresh this Vault looks. Love that there's a section for custom characters (like for BrawlEx? Project: M Mewtwo hacks?)

Also, props to SJ for the sexy icons.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 11:42:09 AM
Is it just me or does every youtube preview not seem to work(And if it is, pay me no mind :D)
Haven't seen any issues with that.

Quote
And also, thinking of the request of mewtoo2000, maybe you could change the top ten artists and change it for requests if posible.
Do you mean displaying the top ten requests or something? We don't track that in any way.


Title: Re: BrawlVault: Feedback and Updates
Post by: Amarythe on March 05, 2014, 12:35:34 PM
Absolutely lovin' the new Custom and Pack sections. Seems my prior request was entertained after all, haha.

Quick question about the pack section: say I compile a pack that is specific to only one character, and not the whole roster. Does it go in the Pack section or it's respective Character section? (I assume Pack) I know it's kind of an obvious question, but I just want to make sure, haha.

Also, I was scrollin' through the Vault today, and I noticed something pretty buggy. Whenever you click a new page ("2", "5", etc), it... doesn't seem to work right. As in, once the "new page" loads, I'm actually just looking at the same hacks as before. After scrolling down a bit new hacks show up though.


Title: Re: BrawlVault: Feedback and Updates
Post by: Diddy Kong on March 05, 2014, 01:35:07 PM
various forms are showing up (even admin only ones) under submissions for me no submit button,, these should be hidden and only apppear when they are brought into view by an action


Title: Re: BrawlVault: Feedback and Updates
Post by: Mewtwo2000 on March 05, 2014, 01:41:05 PM
It's the "See more stats" link, just like it always was.

Yeah, my bad, for some reason I thought it was on the list titles, not in the middle.

Do you mean displaying the top ten requests or something? We don't track that in any way.

My suggestion for the 'Most Popular Artists' goes like this:

The 'Most Popular Hacks' list is very dynamic. The download count is divided by the number of days since the hack is posted, and that makes either very popular or very new hacks to be on top. As time passes, the list changes and new items pop up.

The 'Most Popular Artists' doesn't say anything, looks like it's listing the hackers with the higher average downloads, but as there's people with one or two successful hacks alone, those are in the list, but when you actually go on them, there's almost nothing to get from them. Of course, the items on that list are always old, and the list doesn't change at all with time.

Instead, it could show a list with the artists with most downloads in the last 30 days, for example. That way, those who are inactive, or those with hacks that aren't interesting anymore will fade out from the list, while the fresh ones will come on top. Also, even if one doesn't post new items, but people are still actually download a lot from that person, he'll deserve to be on top, and people looking for hacks that are downloaded many times will have a list to look on.

Dunno, I guess it would be much more useful than the current thing, in case there's a way to track how the download count for users has increased in the last 30 days.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 01:54:14 PM
these should be hidden and only apppear when they are brought into view by an action
They are. Sounds like you're not loading all the scripts. Clear your cache.

in case there's a way to track how the download count for users has increased in the last 30 days.
Not exactly. I could look at stuff uploaded in the last 30 days with the highest average downloads, but that wouldn't account for stuff uploaded prior to the cutoff that's still getting downloads. I'd have to add some additional tracking for stuff like that.


Title: Re: BrawlVault: Feedback and Updates
Post by: Eternal Yoshi on March 05, 2014, 02:08:24 PM
As I said before, I think that the number of existing nude mods warrants a NSFW tag or something, which should make them separate.

Also, would it be possible to have the Profile/Private Message/RSS links open in a separate tab rather than on the same one?


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on March 05, 2014, 02:15:43 PM
the vault is a bit slow, but it's tolerable.
everything looks great; well done


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 02:22:58 PM
As I said before, I think that the number of existing nude mods warrants a NSFW tag or something, which should make them separate.
We're not really interested in segregating things that way.

Quote
Also, would it be possible to have the Profile/Private Message/RSS links open in a separate tab rather than on the same one?
Sure

Also, I was scrollin' through the Vault today, and I noticed something pretty buggy. Whenever you click a new page ("2", "5", etc), it... doesn't seem to work right. As in, once the "new page" loads, I'm actually just looking at the same hacks as before. After scrolling down a bit new hacks show up though.
Because of how slow it's being, it sometimes takes a while (or occasionally just fails) to load the requested page. You're probably clicking the page number and scrolling down and seeing the same result set you were on before, and eventually the new set finishes loading and replaces the current set, making it look like new stuff is appearing after old stuff.

Or my guess could be completely off the mark. It's hard to say without a screenshot; that's why I asked in the opening post that people include them when reporting bugs.


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on March 05, 2014, 03:57:25 PM
for some reason, I keep having 503 error on the 70% of the time Im on this sit


Title: Re: BrawlVault: Feedback and Updates
Post by: Chaos_Knight on March 05, 2014, 04:08:05 PM
for some reason, I keep having 503 error on the 70% of the time Im on this sit
Me too. I've been getting that since the new update.


Title: Re: BrawlVault: Feedback and Updates
Post by: Watinuki on March 05, 2014, 04:36:20 PM
I would like to suggest a different category for Project M's Roy and Mewtwo. It's fustrating for me to look for new lucario outfits when I have to sort through all the mewtwo ones and vice-verca. I believe they're different case than most psa because of their popularity from Project M.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 05, 2014, 05:22:29 PM
I would like to suggest a different category for Project M's Roy and Mewtwo. It's fustrating for me to look for new lucario outfits when I have to sort through all the mewtwo ones and vice-verca. I believe they're different case than most psa because of their popularity from Project M.
Popularity has nothing to do with the way the Vault is designed. For characters with custom bonesets, simply use the Custom category.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 05, 2014, 05:24:57 PM
Everything is fine for me other than this wonderful 503 error everytime I get to another page. Also, yeah, getting some slowness.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36428 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36428) Reported but the report button doesn't work at all, at least for me. Nevermind it was just the slowness.

Don't know if it's just me but on Google Chrome the site doesn't 503 as long as I'm not on the KC-MM tab.


Title: Re: BrawlVault: Feedback and Updates
Post by: Amarythe on March 05, 2014, 05:34:11 PM
Quick bug notice: After using the "Search" feature, clicking the Back button on your browser (to go to the last page you were on) doesn't send you to the Search page again, but sends you to the page you were on before that. This didn't happen before the update and it's rather inconvenient.

Other comments:
NSFW category is silly, yes. First of all, NFSW means "not safe for work" and you shouldn't be on this site at work anyway. In any case, anybody who runs past a "nude" hack knows exactly what it is they're looking at, There's no need to brand it as something else.

Guys, don't complain about 503's. Just deal with it; they go away after like, 10 or so minutes.
There's nothing they can do about it until the update is finalized, so just chill out for today.

And lastly, about separate category's for Roy and Mewtwo: I can almost guarantee you that the mods will not entertain this suggestion. You're already lucky that there's a new "custom" section in and of itself.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on March 05, 2014, 05:38:21 PM
I love the new changes like the top download narrowing searches and the fact that both Downloads and Hack counts are separated from collabs stuff as well... and the menu, so beautiful. I love it.

As for bugs,
Same as everybody, I've been receiving 503 error and slowness. I don't mind it of course, all of these sudden changes explains it...


Title: Re: BrawlVault: Feedback and Updates
Post by: AlGeorgeRomo on March 05, 2014, 06:07:20 PM
With Project M 3.0+, many users have uploaded hacks that go only over Project M Mewtwo and Roy. What about adding 2 more character options for them? When I go to Lucario's or Marth's page, I see a lot of Roys and Mewtwos, but sometimes the uploader doesn't specify if they are meant to go over P:M Mewtwo and Roy or Lucario and Marth.


Post Merge: March 05, 2014, 06:09:35 PM
With Project M 3.0+, many users have uploaded hacks that go only over Project M Mewtwo and Roy. What about adding 2 more character options for them? When I go to Lucario's or Marth's page, I see a lot of Roys and Mewtwos, but sometimes the uploader doesn't specify if they are meant to go over P:M Mewtwo and Roy or Lucario and Marth.


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on March 05, 2014, 06:23:15 PM
With Project M 3.0+, many users have uploaded hacks that go only over Project M Mewtwo and Roy. What about adding 2 more character options for them? When I go to Lucario's or Marth's page, I see a lot of Roys and Mewtwos, but sometimes the uploader doesn't specify if they are meant to go over P:M Mewtwo and Roy or Lucario and Marth.
Roy hacks can also go over Marth.
Mewtwo hacks, although sometimes unspecified, should be quite obvious these days. if they arent, always check the previews for character stances.


Title: Re: BrawlVault: Feedback and Updates
Post by: Amarythe on March 05, 2014, 06:33:20 PM
With Project M 3.0+, many users have uploaded hacks that go only over Project M Mewtwo and Roy.
That doesn't enter into it; that's what the new custom slot is for. If you see a Roy or Mewtwo hack from now on, it's baaaaasically safe to assume it's for Project M.

At the end of the day, Mewtwo and Roy are simply model/bone/PSA edits. There are plenty of hacks in the Vault with these same features, and yet they don't have their own custom slots in the Vault's main hub, no matter how popular they are.

On the very same basis, you could insist that Shadow the Hedgehog deserves his own slot. You can see why that would be a problem.

As a huge P:M fan myself, I get where you're coming from... but the custom slot is all we're going to get. It doesn't matter how popular a particular hackset is, because this site is about hacking Brawl, not P:M.



Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on March 05, 2014, 06:36:22 PM
Quick bug notice: After using the "Search" feature, clicking the Back button on your browser (to go to the last page you were on) doesn't send you to the Search page again, but sends you to the page you were on before that. This didn't happen before the update and it's rather inconvenient.
I've noticed that too.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nao-chan on March 05, 2014, 07:08:40 PM
I seem to have found a bug. I attempted to edit one of my hacks to add a collaborator to it, and after I submitted it the info didn't change and now I can't edit the hack anymore. I don't really know why this happened, because I can edit my other ones with no problem. I don't think it's a "Pending" issue either, because it's not saying pending on it.
(http://i.imgur.com/uRxPcSr.png)

It's treating me like I'm not the creator of it or something.


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on March 05, 2014, 07:50:56 PM
idk if this has been reported yet (though i checked back and didnt find a post about it, so...), but video previews dont seem to work for audio downloads.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on March 05, 2014, 07:56:31 PM
A lot of my stuff got reported, but without a reason... no PM either about it


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 05, 2014, 08:06:22 PM
Not sure if this has anything to do with the update but it just started happening for me right after the update, some avatars aren't appearing, it happened with mine, Nanobuds, Bad Box Art Mega Man, and KJP, at least for me.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 08:09:30 PM
It's treating me like I'm not the creator of it or something.
Fixed that, and restored your ownership. Thanks.

Quick bug notice: After using the "Search" feature, clicking the Back button on your browser (to go to the last page you were on) doesn't send you to the Search page again, but sends you to the page you were on before that. This didn't happen before the update and it's rather inconvenient.
Resolved this, too.

idk if this has been reported yet (though i checked back and didnt find a post about it, so...), but video previews dont seem to work for audio downloads.
Pretty sure it does. I just checked it. And I barely changed the code that does it. Try clearing your cache (Ctrl + F5).

A lot of my stuff got reported, but without a reason... no PM either about it
Anything that was reported in old BV carried over. Provide some examples?


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 05, 2014, 08:35:02 PM
I keep getting a 503 service error. I think you guys finished already so I shouldn't keep getting, it, should I?

I wanna check my mail and stuff.


Title: Re: BrawlVault: Feedback and Updates
Post by: Shun_One on March 05, 2014, 08:44:47 PM
Not sure if bug? Had a mod reported because buggy download link so I went to repair it, but it still seems to be reported?

Link (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=18108&Moderated=0)

Or am I just crazy?


Title: Re: BrawlVault: Feedback and Updates
Post by: Doqtor Kirby on March 05, 2014, 09:35:24 PM
I keep getting a 503 service error. I think you guys finished already so I shouldn't keep getting, it, should I?

I wanna check my mail and stuff.
I've been getting HTTP 503 as well. But it's always happened for me, so I didn't really mind.

edit: Has BV staff/developers ever considered using Secure HTTP?


Title: Re: BrawlVault: Feedback and Updates
Post by: ShinF on March 05, 2014, 09:38:36 PM
Not sure if bug? Had a mod reported because buggy download link so I went to repair it, but it still seems to be reported?

Link ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=18108&Moderated=0[/url])

Or am I just crazy?

I believe they are no longer automatically removed and have to be taken off manually. The OP says you have to check a box on the edit page to remove the report.

(http://i.imgur.com/RJ9lxY1.png)


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 05, 2014, 10:10:07 PM
Not sure if bug? Had a mod reported because buggy download link so I went to repair it, but it still seems to be reported?

Link ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=18108&Moderated=0[/url])

Or am I just crazy?

Looks like it was reported twice. Probably someone who got impatient with the slowness and clicked "Submit" twice. So yeah, just clear the other report by editing the entry and checking the report's box.

I've been getting HTTP 503 as well. But it's always happened for me, so I didn't really mind.

edit: Has BV staff/developers ever considered using Secure HTTP?

I don't think that would make a difference as far as 503s are concerned.


Title: Re: BrawlVault: Feedback and Updates
Post by: justadood on March 05, 2014, 10:35:42 PM
there's definitely a lot of 503 error reports :P i know it'll get better, but for now, i guess i'll mention it


Title: Re: BrawlVault: Feedback and Updates
Post by: Doqtor Kirby on March 05, 2014, 10:39:13 PM
Looks like it was reported twice. Probably someone who got impatient with the slowness and clicked "Submit" twice. So yeah, just clear the other report by editing the entry and checking the report's box.
I don't think that would make a difference as far as 503s are concerned.
Those were two seperate thoughts, Vyse. ;)


Title: Re: BrawlVault: Feedback and Updates
Post by: BlackJax96 on March 05, 2014, 11:37:16 PM
Just wanna say that the new vault design looks and works great, aside from a few minor things I'm sure have been mentioned already. I really like the new features and fixes, like how you can see your submissions' history logs and how your username now stays updated across all mods you collaborated in.

Nice work Vyse and SJ.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on March 05, 2014, 11:59:35 PM
Play Youtube Preview for BRSTM/SFX Hacks, not working... I'm also unable to change pages while looking at the vault.

Also a few Nitpicks... I'm not liking the empty space between the categories, and the spaces between preview images and the icons.

Liking the new Design overall though.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 06, 2014, 03:20:48 AM
Play Youtube Preview for BRSTM/SFX Hacks, not working... I'm also unable to change pages while looking at the vault.

Also a few Nitpicks... I'm not liking the empty space between the categories, and the spaces between preview images and the icons.

Liking the new Design overall though.
Yep, same except the only problem I have with the icons is the all icon, it looks like buns compared to the others.


Title: Re: BrawlVault: Feedback and Updates
Post by: Carnage on March 06, 2014, 05:55:40 AM
this new brawlvault looks preety amazing now we can serach for psas correctly, nicknames appear in collab, everything works great the only thing i liked better on the old one were the csp on the chars, they are too bland now i liked how they were in the older one better but tis a great update.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 06, 2014, 06:10:23 AM
Those were two seperate thoughts, Vyse. ;)

Write more clearly, then.

Also, for you people saying Youtube previews are broken, as far as I can tell, they're fine.

(http://i.imgur.com/gqLxTiG.png)

Pretty sure it's just a case of you needing to clear your cache.

I'm not liking the empty space between the categories

I don't know what this means.

Quote
and the spaces between preview images and the icons.

Assuming you mean the blank lines between the Link, PM, etc. icons and the preview images, those are there because Chrome needed the extra space or it rendered things incorrectly. And it's not always blank; if the entry is pending, deleted, flagged, or featured, there will be status icons there.


Title: Re: BrawlVault: Feedback and Updates
Post by: shadowXtreme on March 06, 2014, 07:10:52 AM
I just tested the new character search thing and;

I cant change page, I mean, I just can see page 1
and the "from:" thing does not work at all


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 06, 2014, 07:14:01 AM
If you're just trying it for the first time, it is highly likely you'll need to clear your cache and refresh a few times before everything works properly.

And to everyone saying positive things, thanks. It took over a month of rewriting basically every line of code in my free time after work to get this done, and SJS put a lot of work into updating all the graphics, including redoing them to suit my whims, so yeah. Thanks.


Title: Re: BrawlVault: Feedback and Updates
Post by: Carnage on March 06, 2014, 07:35:23 AM
yeah changing pages works the thing is we dont see the loading thing anymore you click on page 2 and wait the loading thing was actually good to know that our imput was loading now you just have to wait and it will change the page


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 06, 2014, 07:56:32 AM
You're right, that kind of visual feedback is important for users. Can't believe I forgot that.

I've added the loading bar for several actions. Once I figure out how to make it render above the windows for reporting, etc., I'll add it there, too.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on March 06, 2014, 08:22:02 AM
Also, for you people saying Youtube previews are broken, as far as I can tell, they're fine.

([url]http://i.imgur.com/gqLxTiG.png[/url])

Pretty sure it's just a case of you needing to clear your cache.


Cleared my Cache, and it totally works...

I don't know what this means.


All this space...

(http://i.imgur.com/MpS2xr4.png)

Kinda weird that most of these spaces are filled when showing more stats...

Assuming you mean the blank lines between the Link, PM, etc. icons and the preview images, those are there because Chrome needed the extra space or it rendered things incorrectly. And it's not always blank; if the entry is pending, deleted, flagged, or featured, there will be status icons there.


That's understandable. It feels kinda weird though... lol


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on March 06, 2014, 09:11:35 AM
Also, a progress bar should appear for challenging a false report...

I just accidentally sent five from one single report thinking if my net was too slow.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 06, 2014, 09:54:35 AM
OK, there should be loading bars on just about everything now.

About that empty space: that's one of the reasons using a table to do your layout is bad. It's something I intend to change, but it wasn't nearly as critical as most other things, so it's on the back burner for now.


Title: Re: BrawlVault: Feedback and Updates
Post by: Apples on March 06, 2014, 10:09:34 AM
Am I understanding correctly? Using the combobox to select actions such as Edit and Delete works, you just have to wait and there is no visual cue? Or are we discussing something else? I can't seem to edit or delete vault entries.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on March 06, 2014, 10:14:25 AM
Am I understanding correctly? Using the combobox to select actions such as Edit and Delete works, you just have to wait and there is no visual cue? Or are we discussing something else? I can't seem to edit or delete vault entries.
Ctrl+F5 then try.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 06, 2014, 10:20:33 AM
Selecting "Edit" should just open a new tab; there's nothing special about it. If even that's not doing anything, you haven't cleared your cache.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on March 06, 2014, 11:20:08 AM
I was going to suggest adding the cache cleaning to the notice, but i just noticed it was added.. lol


Title: Re: BrawlVault: Feedback and Updates
Post by: Carnage on March 06, 2014, 05:30:08 PM
it cant be a coincidence , every since bv was updated the website has been crashing left and right  error 503 everywhere is anyone looking into why this is happening? i has been like 3 days and this just doesnt go away,sometimes is less other times is constant i have to refersh and try to do everything 3 times due to error 503


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 06, 2014, 05:58:13 PM
it cant be a coincidence , every since bv was updated the website has been crashing left and right  error 503 everywhere is anyone looking into why this is happening? i has been like 3 days and this just doesnt go away,sometimes is less other times is constant i have to refersh and try to do everything 3 times due to error 503
It's stopped quite a bit for me, I haven't gotten one all day.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 06, 2014, 06:07:20 PM
Besides, it's not like there's been 4 pages where almost all the posts mentionned the slowdown and 503s. We're working on it. Vyse is taking measures to reduce all of that, so stay patient.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 06, 2014, 08:07:09 PM
i has been like 3 days
It has been half that.


Title: Re: BrawlVault: Feedback and Updates
Post by: Amarythe on March 06, 2014, 08:12:52 PM
The nest person to mention 503's is getting exactly 503 [censored] slaps, courtesy of the back of my hand.

Jokes aside? SERIOUSLY. Stop mentioning 503s. I know it's happening, you know it's happening, everybody knows it's happening. Stop. Posting. About. It.

The issue will be resolved in a day or two maximum. And in the mean time? Refreshing the page solves the issue 20% of the time. Seriously, if you get a 503, just chill out and step outside for a second.


Title: Re: BrawlVault: Feedback and Updates
Post by: the_randomizer on March 06, 2014, 08:15:37 PM
The new Vault interface looks freaking awesome and very streamlined from what I tested thus far, will submit a hack tonight as I try it out!


Title: Re: BrawlVault: Feedback and Updates
Post by: MeleeMaster500 on March 06, 2014, 09:56:40 PM
Wild card character does not work on the updated search fields. aka D*r*mario will nor return dr mario or doctor mario, but seems to search for "d*r*mario" precisely.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 06, 2014, 10:15:46 PM
The nest person to mention 503's is getting exactly 503 [censored] slaps, courtesy of the back of my hand.

Jokes aside? SERIOUSLY. Stop mentioning 503s. I know it's happening, you know it's happening, everybody knows it's happening. Stop. Posting. About. It.

The issue will be resolved in a day or two maximum. And in the mean time? Refreshing the page solves the issue 20% of the time. Seriously, if you get a 503, just chill out and step outside for a second.
Well I got a 500 internal server error earlier. Does that mean I get 500 [censored] slaps?


Title: Re: BrawlVault: Feedback and Updates
Post by: Nao-chan on March 07, 2014, 12:17:54 AM
Amarythe is right. Too many people are complaing about the slowness, or the server issues. That's what happens when a large site like this is updated to such a degree. Just be patient and they will eventually fix it. Complaining constantly about something everyone knows about isn't gonna improve the situation, so lay off of these guys who are working so hard for all of us.

Also Vyse thanks for fixing that little issue I had. It's working perfectly now. Very much appreciated.


Title: Re: BrawlVault: Feedback and Updates
Post by: Dr Robotnik on March 07, 2014, 02:52:54 AM
I like the design overall, I just feel the old version loaded a lot faster

the custom characters, could use some sorting method, since right now its like a bargin bin, no offense to the creations


Title: Re: BrawlVault: Feedback and Updates
Post by: Amarythe on March 07, 2014, 05:04:39 AM
Oooooh, I really dig the new "Featured" icon that appears in the Vault now.

I honestly had no idea that any of my stuff was featured, haha. Now I do! (It's not even my best work, either... xD)

Well I got a 500 internal server error earlier. Does that mean I get 500 [censored] slaps?

Just watch this 500 times.
(http://collegecandy.files.wordpress.com/2013/07/8eqqot7.gif)


Title: Re: BrawlVault: Feedback and Updates
Post by: Theytah on March 07, 2014, 07:50:36 AM
I can't seem to change any thumbnails to posts that are already submitted, is this already known?


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 07, 2014, 07:54:32 AM
You're trying to change just the thumbnail, not the preview image itself?


Title: Re: BrawlVault: Feedback and Updates
Post by: Theytah on March 07, 2014, 09:42:41 AM
Yes, and the submit page shows that it's changed, but then all the changes except the thumbnail carry over :/


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 07, 2014, 10:03:31 AM
Can you link to the entry you're trying to change?


Title: Re: BrawlVault: Feedback and Updates
Post by: Akeno Archer Vergil on March 07, 2014, 10:23:37 AM
The video embedding previewer doesn't work on the brstms. Is it normal, or is it WIP?

Nevermind... I had to launch CCleaner to have it fixed...


Title: Re: BrawlVault: Feedback and Updates
Post by: kingjaymz3 on March 07, 2014, 10:35:31 AM
Hey the numbers on the character selection page to view the next page no longer have links connected to them. cant click page 2,3,4,etc. tried multiple browsers


Title: Re: BrawlVault: Feedback and Updates
Post by: the98pika on March 07, 2014, 02:32:12 PM
I keep getting errors like 503 and 500...When I do get to BrawlVault it says "Error: Hacking attempt..." what's that? Is BrawlVault down or something?


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 07, 2014, 02:47:00 PM
What's this? (http://i.imgur.com/4Zxld5P.png)


Title: Re: BrawlVault: Feedback and Updates
Post by: the98pika on March 07, 2014, 02:52:37 PM
What's this? ([url]http://i.imgur.com/4Zxld5P.png[/url])


That's the exact error I'm getting too. I thought BrawlVault accused me of hacking lol. I guess it's understandable that BrawlVault is being a little glitchy right now since it just got remodeled and stuff.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on March 07, 2014, 02:56:47 PM
It has been fixed. It was only Vyse hacking onto all of our PCs. The usual.


Title: Re: BrawlVault: Feedback and Updates
Post by: the98pika on March 07, 2014, 03:00:02 PM
It has been fixed. It was only Vyse hacking onto all of our PCs. The usual.
Thanks it works for me now :D.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 07, 2014, 04:47:58 PM
It has been fixed. It was only Vyse hacking onto all of our PCs. The usual.
Oh okay but I think Vyse saw some stuff he shouldn't have. Someone might have to die today...


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on March 08, 2014, 01:21:58 AM
I also noticed the action commands on the side of every texture and hack. The action window can lead to options like reporting a copy hack or take taking credit for something you didnt do. But i also found another option in which any user can delete the Hack as long as they have a reason.I don't know about you guys but I think this could lead to a lot of mishaps.I understand that now people can delete unusable hacks or hacks that are taking credit for other peoples work.but a random user left With nothing to lose Can delete hundreds or maybe even thousand of hack. please reconsider and think of another plan that will work instead of this tactic.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 08, 2014, 01:43:24 AM
You should be able to delete only entries you own or are collaborated on.

If you're seeing the Delete option on something else, please take a screencap of one, with the Actions dropdown open, and post it here.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on March 08, 2014, 02:20:59 AM
Oohh...well this is embarrassing.sorry about that.I guess it didn't see the actions capabilities all the way through.sorry for the scare :p


Title: Re: BrawlVault: Feedback and Updates
Post by: SmashKing101 on March 08, 2014, 11:38:38 AM
Where is the CSPS???


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 08, 2014, 11:47:12 AM
As indicated in the Opening Post:
  • Actions that were once scattered about as buttons (reporting, adding portraits, etc.) are now located in the Actions dropdown
  • To view images users have added to a character or stage mod, click the ([url]http://forums.kc-mm.com/GalleryTest/images/showimages.gif[/url]) under the type line. This replaces the "Show CSPs/SSPs" button in old BV


In other words, check the Actions dropdown on the related entry to add a CSP. And click the (http://forums.kc-mm.com/Gallery/images/showimages.gif) to access the CSPs that have already been added for that entry.

e: Dammit Vyse, you just had to ninja my edit by 4 seconds. D:


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 08, 2014, 11:48:27 AM
Also this:

  • To view images users have added to a character or stage mod, click the ([url]http://forums.kc-mm.com/GalleryTest/images/showimages.gif[/url]) under the type line. This replaces the "Show CSPs/SSPs" button in old BV


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 08, 2014, 11:55:07 AM
Wild card character does not work on the updated search fields. aka D*r*mario will nor return dr mario or doctor mario, but seems to search for "d*r*mario" precisely.

Try it now.

http://forums.kc-mm.com/Gallery/BrawlView.php?Name=D*r*mario (http://forums.kc-mm.com/Gallery/BrawlView.php?Name=D*r*mario)

Searching for "d*r*mario" precisely will now occur only if "Exact" is checked when searching.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 08, 2014, 12:12:21 PM
I can't seem to change any thumbnails to posts that are already submitted, is this already known?
This should work now.

Gonna do a quick look over the thread, but I think that addresses everything that's come up so far.

Yup, that does it for now.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on March 08, 2014, 12:43:38 PM
Please make an app!


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on March 08, 2014, 12:46:24 PM
Please make an app!
An app for what? BV was designed for the PC, not Wii/Phone app.. What use would it even have to make an app..?


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on March 08, 2014, 12:48:59 PM
I don't Know.....cookies?


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 08, 2014, 01:01:18 PM
But the Hidden Cookie isn't found in BV... .w.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 08, 2014, 05:00:42 PM
I've updated how downloads are tracked. The number of downloads an entry gets each day is now saved. This will let me implement Mewtwo2000's suggested change to the stats page, if I want. It will also let me provide various statistics such as how many downloads a given entry, user, category, character -- whatever criteria I feel like using -- gets over time. There could be charts in the future. We all love charts.

This also lets us implement the "Little King" award in a new, more interesting way. More info on that here (http://forums.kc-mm.com/index.php?topic=30094.msg1236353#msg1236353).


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on March 09, 2014, 09:54:23 AM
well, I'd like to see the report reason being visible for everyone again; you know, to consider the report reason before download it (I thought that was what the report was made for though)


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on March 09, 2014, 09:58:26 AM
well, I'd like to see the report reason being visible for everyone again; you know, to consider the report reason before download it (I thought that was what the report was made for though)
Click the (http://forums.kc-mm.com/Gallery/images/showreports.gif) button and you'll see the reports.

If what you are referring to is to show it on the Submission's page as before: Thing is, at the moment, several reports can be in effect at once. What you are suggesting could work, though, if it's made so only the last report is visible on the submission page. I think it'd be better this way, but that's just me.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 09, 2014, 10:10:36 AM
What if a certain hack gets multiple reports of the same thing?


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on March 09, 2014, 10:12:25 AM
What if a certain hack gets multiple reports of the same thing?
Then the hack maker should remove the repeated reports.


Title: Re: BrawlVault: Feedback and Updates
Post by: Mewtwo2000 on March 09, 2014, 03:27:40 PM
New hacks were around ID 36000 before, now they're around ID 202000, is that on purpose?

Also, I'm getting this when writing something in the 'Created By' field in the search:

Fatal error: Call to undefined function findMembers() in /home/content/61/9260761/html/kcmm/forum/Gallery/BrawlDB.php on line 882


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 09, 2014, 05:15:17 PM
New hacks were around ID 36000 before, now they're around ID 202000, is that on purpose?
They went up because I did a lot of test imports into the new tables, including the audio and SFX entries (which were in their own table before), so the ID got incremented a lot.

But those numbers are irrelevant to you and everyone else. Who cares what they are?

Quote
Also, I'm getting this when writing something in the 'Created By' field in the search:

Fatal error: Call to undefined function findMembers() in /home/content/61/9260761/html/kcmm/forum/Gallery/BrawlDB.php on line 882
Fixed this.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on March 09, 2014, 05:32:45 PM
I've posted 3 hacks on the vault and shortly after the site was updated, I looked back at my vault to check on how many downloads I'd gotten, and the 2nd one was gone. Just gone. There was no trace of it. I searched and found it, but it doesn't make any sense for it not to be listed in my vault. Can anybody fix this or tell me what I need to do?
The hack is called "Metal Harbor". It's an audio hack and has 49 downloads as of right now. It also, for some reason, doesn't have a "show reports" icon. Help?


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 09, 2014, 05:44:54 PM
I'm seeing that you edited it on the 5th. You probably ran into the same issue this guy did (http://forums.kc-mm.com/index.php?topic=66667.msg1235248#msg1235248), which was fixed shortly afterward.

I've restored your ownership.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on March 09, 2014, 05:49:11 PM
I'm seeing that you edited it on the 5th. You probably ran into the same issue this guy did ([url]http://forums.kc-mm.com/index.php?topic=66667.msg1235248#msg1235248[/url]), which was fixed shortly afterward.

I've restored your ownership.
Thank you so much. I really appreciate it.


Title: Re: BrawlVault: Feedback and Updates
Post by: RoboticCyborg on March 09, 2014, 07:20:30 PM
The Edit Action doesn't work for me. When I click it nothing happens.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 09, 2014, 07:26:43 PM
Clear your cache. All it does is open a new tab, so if you're blocking pop-ups or something, that may be affecting it.


Title: Re: BrawlVault: Feedback and Updates
Post by: LordRogerSmith on March 10, 2014, 03:18:36 AM
For the SFXs, nothing happens when I click "Play Youtube Preview". I cleared my cache but that didn't fix it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Mewtwo2000 on March 10, 2014, 07:23:22 AM
When you open a kind of hack (for example, character hacks), the order of the items is wrong, when they're from the same day. I mean, items with the same date are apparently inverted in appearance. Older days appear below, but older hacks on the same day are on top. They don't seem to be listed by ID, which would always keep the correct order and fix it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Crixler on March 10, 2014, 03:47:57 PM
I think this is the correct thread for this.
Anyway, I have 5 character mods, one for Marth, and four for PM Roy (listed under custom character). All of the Roy pages seems to be pretty much completely broken.

The download links do not work, and there's no edit button. And when I click my name to view all my mods, it only shows the Marth one. The Marth one's download link and edit button work fine.
The Roy mods worked fine before I listed them as custom characters, rather than Marth mods.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 10, 2014, 03:57:16 PM
You edited them on the fifth and ran into the same problem this guy (http://forums.kc-mm.com/index.php?topic=66667.msg1235248#msg1235248) and this guy (http://forums.kc-mm.com/index.php?topic=66667.msg1236763#msg1236763) did. I've restored your ownership of those entries.

As for your links, it looks like they're broken because you made them broken. You have things like https//www.dropbox.com/s/nfouti2z5y1twlj/Smash%203%20Master%20Lord%20Roy%20Extra.rar (http://https//www.dropbox.com/s/nfouti2z5y1twlj/Smash%203%20Master%20Lord%20Roy%20Extra.rar) (notice the missing colon after https). Now that you own them again, you can edit them and fix them. (I fixed one myself just to make sure nothing else was broken.)


Title: Re: BrawlVault: Feedback and Updates
Post by: Crixler on March 10, 2014, 04:04:12 PM
Thank you! And that's really weird about the missing colon, I'm 100% sure those links worked before I edited on the 5th, and I hadn't changed the urls since. I just went in and fixed them all, though the problem still wasn't a missing colon, it was "https://https://www...". o.O
It's all fixed now, though.

Edit: Oh, and I should probably mention that the the vault visuals look great.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 10, 2014, 07:04:21 PM
I made the reports box when editing entries red, because people kept not noticing it.


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on March 10, 2014, 07:51:25 PM
Thank you! And that's really weird about the missing colon, I'm 100% sure those links worked before I edited on the 5th, and I hadn't changed the urls since. I just went in and fixed them all, though the problem still wasn't a missing colon, it was "https://https://www...". o.O
It's all fixed now, though.

Edit: Oh, and I should probably mention that the the vault visuals look great.
SJS just changed it to that ( http thing) then changed it back. Weird.
Also it may just be that I am on iPad or that SJS was editing it, but the edit button doesn't work for me on the iPad. But the add picture button works.
Something to look into I guess

Edit: He said removing the report caused the https issue.
Strange.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sanitys_Theif on March 11, 2014, 09:13:37 PM
I can't seem to find a way to only search for textures on a character, or only 1 specific type of hack


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on March 11, 2014, 09:56:24 PM
I can't seem to find a way to only search for textures on a character, or only 1 specific type of hack
You mean, you want to be able to search for a hack who only has "Texture" as Subtype (Meaning, it'd not show anything with more than the "Texture" subtype, ie Vertex)?.

As for specific characters, there's a drop-down labelled "Target" at the bottom, which would allow you to do just that.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 11, 2014, 10:37:59 PM
I think there should be an option, so you can see PSA's, Vertexzes, Textures, or none.
I dislike not being able to go straight to the PSA's, and having to search.
Granted, I don't MIND it. It could just be a bit easier, is all.

For example. A dropbox, where it could say
View PSA's
View Vertexes
View Textures

Like how there'es the "View CSP's" and "CSS" and stuff.

Just my idea, not expecting anything big to happen.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShinF on March 12, 2014, 06:16:51 PM
Is it just me, or are the BV signatures with the download counts and such no longer updating? Not a big deal if it is, just noticed the download count doesn't match between my sig and my profile.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on March 12, 2014, 06:49:28 PM
It always did that. I believe its set to refresh at specific times.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShinF on March 12, 2014, 06:50:48 PM
It always did that. I believe its set to refresh at specific times.

Ah, alright. Guess I never noticed before :P Thanks.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sanitys_Theif on March 12, 2014, 08:11:11 PM
You mean, you want to be able to search for a hack who only has "Texture" as Subtype (Meaning, it'd not show anything with more than the "Texture" subtype, ie Vertex)?.

Yes this exactly, I could do that on the old brawlvault but I can't since the new updates


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 13, 2014, 01:42:33 PM
Actually, I haven't updated signatures yet. I deemed those a pretty low priority. I'll get to them.

Yes this exactly, I could do that on the old brawlvault but I can't since the new updates
I'm pretty sure the old behavior is a bug, not the new. I can maybe add an option for it, though.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on March 14, 2014, 12:02:38 AM
Hey Vyse.
http://forums.kc-mm.com/Gallery/hBrawlView.php?MainType=SFX&Target=Link (http://forums.kc-mm.com/Gallery/hBrawlView.php?MainType=SFX&Target=Link)
Notice something wrong with that URL? :P


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on March 14, 2014, 05:51:57 AM
Hey Vyse.
[url]http://forums.kc-mm.com/Gallery/hBrawlView.php?MainType=SFX&Target=Link[/url] ([url]http://forums.kc-mm.com/Gallery/hBrawlView.php?MainType=SFX&Target=Link[/url])
Notice something wrong with that URL? :P
Don't know about you but I get http://forums.kc-mm.com/Gallery/BrawlView.php?MainType=SFX&Target=Luigi (http://forums.kc-mm.com/Gallery/BrawlView.php?MainType=SFX&Target=Luigi) H free. Oh. Nevermind.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on March 14, 2014, 06:21:55 AM
The typo was only on Link's.


Title: Re: BrawlVault: Feedback and Updates
Post by: Iconking on March 23, 2014, 12:11:22 PM
Is it possible to create seperate categories for Mewtwo and Roy? I know they are only part of Project M, but there are many entries for them, and it's kinda hard to find them because of all the Lucario and Marth/Ike entries mixed up with them.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on March 23, 2014, 01:24:29 PM
Is it possible to create seperate categories for Mewtwo and Roy? I know they are only part of Project M, but there are many entries for them, and it's kinda hard to find them because of all the Lucario and Marth/Ike entries mixed up with them.
Mewtwo, in Project: M, goes under "Custom Characters." Roy would go under Marth because he still uses Marth's boneset.


Title: Re: BrawlVault: Feedback and Updates
Post by: hotdogturtle on March 23, 2014, 02:12:13 PM
Hey, I just have a question. I was looking through my old uploads and I noticed that 2 of them have a new "Featured" icon. I'm just wondering where and when this featuring happened, because this is the first time I'm seeing it, and I don't think that that icon existed on the old BV design.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on March 23, 2014, 02:48:02 PM
Remember. The new BV has a feature button that shows which hacks were featured.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 23, 2014, 04:37:28 PM
As for when and where it happened:
- On the KCMM Blog
- In January this year

Here are the posts with your SSE Cave (http://kc-mm.com/2014/01/31/smashing-into-subspace/) (along with a bunch of other SSE stages), and the one for your Metal Cavern (http://kc-mm.com/2014/01/21/hd-metal-mario-stage/).


Title: Re: Board Problems, Suggestions and Updates
Post by: KingJigglypuff on March 24, 2014, 12:18:04 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202877 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202877)
There is no list of credits what so ever in this pack. Not even a Credits.txt in the huge 110 MB .zip There's also no ReadMe.txt either. Not sure if there's any of the user's work in here though, but it's likely there is nothing that was made by the uploader in this pack.The uploader also "Writes Like This".

This pack breaks 2/3 of the BV rules for Packs.


Title: Re: Board Problems, Suggestions and Updates
Post by: Albafika on March 24, 2014, 12:29:31 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202877[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202877[/url])
There is no list of credits what so ever in this pack. Not even a Credits.txt in the huge 110 MB .zip There's also no ReadMe.txt either. Not sure if there's any of the user's work in here though, but it's likely there is nothing that was made by the uploader in this pack.The uploader also "Writes Like This".

This pack breaks 2/3 of the BV rules for Packs.
Dealt with.


Title: Re: Board Problems, Suggestions and Updates
Post by: KingJigglypuff on March 24, 2014, 12:33:02 PM
Dealt with.
Thanks.

[censored]...

I just noticed I posed on the wrong thread. I swore I clicked on the BV Problems link...

Could my posts perhaps be moved? Or is it not worth it, since the issue has been resolved?


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on March 25, 2014, 06:17:22 AM
I feel like on April fools or something replacing marth's picture link with Roy and custom's with mewtwo.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 25, 2014, 11:08:31 AM
Now that you told us, we'll be expecting it.

Hint hint. Say it in PM's, so when we do see it we'll be like "Ah! What dah 'ell man. Dis is bogus."

But now that you mentioned it, we'll be like "Ehehehe, now I'm'a going to win'a" -says in expert Wario voice-


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on March 25, 2014, 11:13:24 AM
I feel like on April fools or something replacing marth's picture link with Roy and custom's with mewtwo.
Eh, Miacis will probably come up with something. I doubt he'll go with twisting the Vault up, though. :P

"Ah! What dah 'ell man. Dis is bogus."
:oshi:


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 25, 2014, 03:48:16 PM
Oh dear, it's that time of the year already. I do need to come up with something, yeah...


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on March 25, 2014, 04:01:25 PM
Now that you told us, we'll be expecting it.

Hint hint. Say it in PM's, so when we do see it we'll be like "Ah! What dah 'ell man. Dis is bogus."

But now that you mentioned it, we'll be like "Ehehehe, now I'm'a going to win'a" -says in expert Wario voice-
Well I guess that would be better. But I don't think the majority of the people read this thread anyways. If we really do use it I guess I'll delete my post or something.
And bring back the cat thing at the bottom too.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 25, 2014, 04:49:49 PM
Altho, if you want my thoughts.... randomly mix up all the links. So you don't know what the [censored] is what and you're like "Oh, I'mma go click on Mario,. OH darn it, it's really Marth. Maybe if Mario is on Marth,m then Marth must be on Mario. OH darn it;. Marth is really Sonic."

But... just make sure you have a back up, it's gonna suck if you forget and you;re like "Oh crap, now WE'RE confused."

Oh, and make all the SFX on different characters too. Like Ikes's sound effects on Zero Suit Samus or something.

#1 troll. better yet, make it so it's a week or a month. "April. Month of Hell."

(http://img22.imageshack.us/img22/1417/rbjy.png)


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on March 25, 2014, 05:46:44 PM
Altho, if you want my thoughts.... randomly mix up all the links. So you don't know what the [censored] is what and you're like "Oh, I'mma go click on Mario,. OH darn it, it's really Marth. Maybe if Mario is on Marth,m then Marth must be on Mario. OH darn it;. Marth is really Sonic."

But... just make sure you have a back up, it's gonna suck if you forget and you;re like "Oh crap, now WE'RE confused."

Oh, and make all the SFX on different characters too. Like Ikes's sound effects on Zero Suit Samus or something.

#1 troll. better yet, make it so it's a week or a month. "April. Month of Hell."

([url]http://img22.imageshack.us/img22/1417/rbjy.png[/url])

Everybody chants month of hell.
But this would be hilarious


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on March 25, 2014, 05:58:44 PM
I don't know if someone already posted something about this, but for the vault search, if say I search for a character psa hack, then go back to the search, it will only say that it's searching for a character hack (it doesn't list the subtypes), and the only way to get it back is to:

a) refresh the page

or

b) click on the "type of hack", change it to a different type of hack, and then switch it back to whatever type I want to search for.

I know that this is a minor issue, but it gets really annoying if I'm searching for just character hacks of different subtypes and just want to go back and change the subtype again and again.

Did I even explain that clearly enough?


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 25, 2014, 08:32:29 PM
Everybody chants month of hell.
But this would be hilarious

Lol, right? Would be hilarious.

Imagine the blood'y tormoil and rage and anger and body bags that'll fill the streets.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 27, 2014, 07:28:16 AM
The last time (http://forums.kc-mm.com/index.php?topic=42818.0) we tried something that (accidentally) messed with the links, it spoiled a lot of the fun of that joke.
The whole subtlety of April Fools jokes is that it's gotta be original, somewhat funny, but also shouldn't cause the website to be unusable in any way.

At least I'm thinking about it 5 whole days before, this year. That's like 5 times better than the last two years, so we should be fine. I hope. .w.


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on March 27, 2014, 08:23:09 AM
The last time ([url]http://forums.kc-mm.com/index.php?topic=42818.0[/url]) we tried something that (accidentally) messed with the links, it spoiled a lot of the fun of that joke.
The whole subtlety of April Fools jokes is that it's gotta be original, somewhat funny, but also shouldn't cause the website to be unusable in any way.

At least I'm thinking about it 5 whole days before, this year. That's like 5 times better than the last two years, so we should be fine. I hope. .w.

I loved how the brawlbox thread stayed with cat puns until it was fixed XD
But messing up the site is FUN.
Bring back the cat girl though. I liked that.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 27, 2014, 12:24:11 PM
That's why I say save the code, so once it's over, you fix it up.

And I don't mean mess up the forum, just the sfx and the charctarers.

As fr the cat girl stalking you, I have an idea for that.

(http://cache.desktopnexus.com/thumbnails/408298-bigthumbnail.jpg)

Why Toon Link? Cuz Toon Link is the [censored], yo. AND! it has Cats.
(Might recolor him Dark Link colors)

Post Merge: March 27, 2014, 12:37:37 PM
ALSO! if you ever do make cat icons, again. You could use these. I'll just re-size them.

(http://media-cache-ak0.pinimg.com/736x/1a/91/81/1a91813a94ca57aecfb8f410c3535b0a.jpg)

Rather not resize them, until I know the plan, however.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 27, 2014, 04:53:36 PM
That's why I say save the code, so once it's over, you fix it up.
I think you misunderstand. What I meant is that I don't want a crucial function of the website (blog, forums, gallery) to become unusable, even if it's just for a day. Minor inconvenience is fine, but what you're suggesting would basically cause all users to be unable to download the hacks they want.
Or waste a ridiculous amount of time on it.

Quote
As fr the cat girl stalking you, I have an idea for that.

We already have our own Nepeta visiting us every year, no worries. .w.

(Because Homestuck is the [censored] too)


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 27, 2014, 05:02:09 PM
I see... would have been super funny to see. :< Aight.


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on March 27, 2014, 05:46:56 PM
I think you misunderstand. What I meant is that I don't want a crucial function of the website (blog, forums, gallery) to become unusable, even if it's just for a day. Minor inconvenience is fine, but what you're suggesting would basically cause all users to be unable to download the hacks they want.
Or waste a ridiculous amount of time on it.

We already have our own Nepeta visiting us every year, no worries. .w.

(Because Homestuck is the [censored] too)
Nepeta was the one I was talking about :D


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 30, 2014, 06:38:09 PM
Tomarrow is it. April First, OHOHO CRAP. Can not wait, my Birthday is also on the First. EHEHEHE. Squeel
I hope you put SOME of my idea to thought.
Even if you don't, I hope to see something decent or better.


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on March 30, 2014, 06:39:41 PM
Did you forget about march 31st?


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 30, 2014, 08:52:20 PM
-face palm- Right.... son of a baka. April First.... Y U NO GET HERE SOONER?!


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on March 31, 2014, 05:46:22 AM
-face palm- Right.... son of a baka. April First.... Y U NO GET HERE SOONER?!
Take a deep breath, calm the hell down, and make sure you're in the right threads.

From now on, please ask yourself the following question before posting: "Am I making a post which is either legitimately funny, informative, or interesting on any level?" If the answer is no, then don't bother posting here.

Thank you.

(Also, still working on dat April Fools. And we're probably not taking suggestions. That would ruin the whole surprise.)


Title: Re: BrawlVault: Feedback and Updates
Post by: mnsg on April 03, 2014, 08:47:56 PM
Someone flagged one of my very old hacks, and it doesn't seem like there's a valid reason for the flag.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1245 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1245)


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on April 04, 2014, 02:16:06 AM
Someone flagged one of my very old hacks, and it doesn't seem like there's a valid reason for the flag.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1245[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=1245[/url])

It seems to have been flagged by Bush, a fellow BV Staff member. I'll wait for a reply from him here before doing anything.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on April 09, 2014, 08:31:06 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203120 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203120)
I downloaded this, and there are no Brawl files whatsoever. There's only .pmd files and .png textures.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on April 11, 2014, 10:49:41 PM
Is there anyway for the brawl staff to remove a report on a entry that's been solved? In example : a user reported a problem, the problem was solved,but the user doesn't know how to Claim it "Solved" .

Also a recommendation. Add new smileys or replace them (they feel kinda old)

Post Merge: April 12, 2014, 04:12:45 AM
I also want to ask how the sig system works. I heard you can make the signature show what your latest hack was and show how many downloads you have (and keep track of it O_O.) Can someone please tell me how to so or redirect me to a post that helps with that. Thank you


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on April 12, 2014, 05:28:10 AM
Is there anyway for the brawl staff to remove a report on a entry that's been solved? In example : a user reported a problem, the problem was solved,but the user doesn't know how to Claim it "Solved" .
You can do that yourself.

Edit your BrawlVault entry and check the box next to the fixed report.

Also a recommendation. Add new smileys or replace them (they feel kinda old)
Replacing them would likely be too much work. Though I'm not sure how difficult adding new emotes would be. Miacis or Vyse would know more about this than I would.

I also want to ask how the sig system works. I heard you can make the signature show what your latest hack was and show how many downloads you have (and keep track of it O_O.) Can someone please tell me how to so or redirect me to a post that helps with that. Thank you
There was a link on the Vault section that would allow you to make that sort of thing for your signature, but I don't see it anymore for some reason.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on April 12, 2014, 08:27:48 AM
There was a link on the Vault section that would allow you to make that sort of thing for your signature, but I don't see it anymore for some reason.

Originally, I found the sig generator by typing "sig. generator" on google, clicked the KC-MM link witch was the first one that popped up.

Post Merge: April 12, 2014, 08:29:18 AM
(removed)
Decided to respect Vyse decision to momentarily disabling it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on April 12, 2014, 08:30:24 AM
I also want to ask how the sig system works. I heard you can make the signature show what your latest hack was and show how many downloads you have (and keep track of it O_O.) Can someone please tell me how to so or redirect me to a post that helps with that. Thank you
It's disabled at the moment. Vyse needs to make them work with the new Vault when he finds the time.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on April 12, 2014, 12:14:47 PM
Replacing them would likely be too much work. Though I'm not sure how difficult adding new emotes would be. Miacis or Vyse would know more about this than I would.
If you have no idea, then you probably shouldn't try and answer for us. .-.
Because adding smileys is quite very easy. Just pop in the new picture, add a code and description and you're pretty much set.

Doesn't mean we intend to add new ones, though. I'm personally quite fond of the current set, and there hasn't exactly been any demand for new additions since the well-known :vyse: smiley.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on April 12, 2014, 03:40:06 PM
You can do that yourself.

Edit your BrawlVault entry and check the box next to the fixed report.
Replacing them would likely be too much work. Though I'm not sure how difficult adding new emotes would be. Miacis or Vyse would know more about this than I would.
There was a link on the Vault section that would allow you to make that sort of thing for your signature, but I don't see it anymore for some reason.
It's disabled at the moment. Vyse needs to make them work with the new Vault when he finds the time.
Originally, I found the sig generator by typing "sig. generator" on google, clicked the KC-MM link witch was the first one that popped up.

Post Merge: April 12, 2014, 08:29:18 AM
(removed)
Decided to respect Vyse decision to momentarily disabling it.
If you have no idea, then you probably shouldn't try and answer for us. .-.
Because adding smileys is quite very easy. Just pop in the new picture, add a code and description and you're pretty much set.

Doesn't mean we intend to add new ones, though. I'm personally quite fond of the current set, and there hasn't exactly been any demand for new additions since the well-known :vyse: smiley.
Thank you everyone for answering my questions. It's just the thought of a sig keeping track of your hacks and D.L. count fascinates me. And now that a take a good look at the smileys, i see they have a kind of charm that says "this feels right".


Title: Re: BrawlVault: Feedback and Updates
Post by: BlackJax96 on April 13, 2014, 12:01:41 AM
there hasn't exactly been any demand for new additions since the well-known :vyse: smiley.

I need this added asap: (http://i.imgur.com/lgqYw5h.jpg)


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on April 13, 2014, 04:36:05 AM
There, added it. But it's not shown on the list, and I'm not telling the shortcut to make it appear. :laugh:


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on April 13, 2014, 07:08:52 AM
What about the slap one? Or am I just blind?
EDIT: this one in case you don't know what I am talking about, I just see it used a bit.
(http://img18.imageshack.us/img18/5981/slapd.png)
I searched through 27 pages to find it, only for it to be used in my latest updated topic >.>


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on April 13, 2014, 09:09:29 AM
What about the slap one? Or am I just blind?
EDIT: this one in case you don't know what I am talking about, I just see it used a bit.
([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])
I searched through 27 pages to find it, only for it to be used in my latest updated topic >.>
Lol. That's a link some of us (?) grab from LST's Forums to use here.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on April 13, 2014, 03:39:07 PM
I think i have a glitch with my post counts.

When i posted a couple of times before, I noticed that the counter wasn't counting my posts. I've been keeping track of the amount of posts i made using the "Show Posts" in profile info and the total doesn't add up .

As you can see i have at least 33 counted. But here's how many I actually posted .

(http://i.imgur.com/0grcn38.png)

Is this a bug, or am i posting wrong?


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on April 13, 2014, 03:51:16 PM
I think i have a glitch with my post counts.

When i posted a couple of times before, I noticed that the counter wasn't counting my posts. I've been keeping track of the amount of posts i made using the "Show Posts" in profile info and the total doesn't add up .

As you can see i have at least 33 counted. But here's how many I actually posted .

([url]http://i.imgur.com/0grcn38.png[/url])

Is this a bug, or am i posting wrong?

Board problems and suggestions or whatever it is called is where this question belongs. And off topic posts don't contribute to post count.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on April 13, 2014, 03:57:21 PM
Board problems and suggestions or whatever it is called is where this question belongs. And off topic posts don't contribute to post count.
Now i can see why. Thanks for the redirection.


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on April 18, 2014, 12:15:07 PM
I'll go with Mewtwo2000 here:

What about changing the currently useless 'most popular artists' with a new one?

But I believe showing the most popular hack for each category on that day would be the best thing. Kind of like the list of the "King for a day" award, for the current day.

Most downloaded Today:

  • PSA
  • Kirby Hat
  • 2D Stage
  • Character
  • Stage
  • Audio
  • Item
  • Misc
  • SFX
  • Pack


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on April 21, 2014, 12:58:39 AM
Has the sig generator been fixed yet Vyse?
(You know, the thing that keeps track of your Download count and hacks total on the Signature.)


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on April 21, 2014, 05:10:38 AM
Has the sig generator been fixed yet Vyse?
(You know, the thing that keeps track of your Download count and hacks total on the Signature.)
You could just be patient until he says he fixed it. With the current site issues we've had, i doubt that's his priority right now...


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on April 21, 2014, 11:03:17 AM
You could just be patient until he says he fixed it. With the current site issues we've had, i doubt that's his priority right now...
Curiously asking a question dosent always mean a hasty demand. You might want to think abou that.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on April 23, 2014, 09:36:41 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203342 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203342)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203343 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203343)
The uploader should be encouraged to merge these two submissions into one.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203330 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203330)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203331 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203331)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203332 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203332)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203334 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203334)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203335 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203335)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203338 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203338)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203339 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203339)
This user uploaded the same mod 7 times.


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on April 24, 2014, 10:44:57 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203342[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203342[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203343[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203343[/url])
The uploader should be encouraged to merge these two submissions into one.

looks like someone wants to increase download number :J



Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on April 24, 2014, 11:55:17 PM
Yeah, XD


Title: Re: BrawlVault: Feedback and Updates
Post by: Theytah on May 01, 2014, 06:01:32 AM
I'd love it if users were still able to see what a hack was reported for without having to click through the slide down menu.
With the old site's format I could see how broken a reported hack was and know if it was fixable or not (for example a texture just being too large to load ingame).
Now if I'm scrolling through I can't tell if a mod was reported for crashing a game or just missing preview images, it makes thing a bit slower if you're browsing reported hacks en-masse.


Title: Re: BrawlVault: Feedback and Updates
Post by: Akeno Archer Vergil on May 01, 2014, 06:34:23 AM
I'd love it if users were still able to see what a hack was reported for without having to click through the slide down menu.
With the old site's format I could see how broken a reported hack was and know if it was fixable or not (for example a texture just being too large to load ingame).
Now if I'm scrolling through I can't tell if a mod was reported for crashing a game or just missing preview images, it makes thing a bit slower if you're browsing reported hacks en-masse.
This feature has been added to be able to see the multiple reports on a hack, I think...


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on May 01, 2014, 06:59:49 AM
You don't need to open the dropdown and select "Report" to view the reports on an entry.

Entries can now have more than one report active at once. To see all reports on an entry, click the ([url]http://forums.kc-mm.com/Gallery/images/showreports.gif[/url]) under the type line (not visible if you don't own the entry and there are no active reports on it)


To avoid having multiple reports take up a bunch of space on the screen when users might not care about them, I chose to put them in their own window.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on May 01, 2014, 05:34:47 PM
All of this dude's submissions are broken and just don't work. Can't tell if he's legit, or just a troll...

http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=35951&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=35951&Moderated=All)


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 01, 2014, 05:38:55 PM
KJP just posted that.

I don't even know how to respond...


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on May 01, 2014, 07:13:40 PM
Multiple files of the same name. Looks like troll.
UNLESS! He's new to the hacking experience, and didn't know if his thing posted or not.
Which the latter is completely un-likely, as he has posted hacks on the 30th.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 01, 2014, 07:22:20 PM
Multiple files of the same name. Looks like troll.
UNLESS! He's new to the hacking experience, and didn't know if his thing posted or not.
Which the latter is completely un-likely, as he has posted hacks on the 30th.

Or just someone impatient and kept refreshing the page. I cloned accidentaly some uploads due to the server errors before. Maybe he did't even noticed that he uploaded multiple files.

However this doesn't explain the reason that his uploads are all broken.


Title: Re: BrawlVault: Feedback and Updates
Post by: Doqtor Kirby on May 01, 2014, 07:23:21 PM
Obviously troll. They lead to the domain [A domain which makes antiviruses go wild. Let's not link it there. –Miacis]


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on May 01, 2014, 08:21:17 PM
That should be dealt with, now. All faulty links have also been replaced by something completely harmless.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on May 03, 2014, 10:25:14 PM
Just a suggestion, but would it be possible to make it so where there's some type of implication of what type of brawl (Normal Brawl, Project M, Brawl EX, etc.) the hack should be used for? Just because not every user posts in the description what type it should be used for.


Title: Re: BrawlVault: Feedback and Updates
Post by: Dr. on May 03, 2014, 11:19:23 PM
@ShadowX
http://forums.kc-mm.com/index.php?topic=67566.0 (http://forums.kc-mm.com/index.php?topic=67566.0)

^Here's a thread with a similar suggestion, you can go there and read some of the posts by the Brawl Vault Staff members.

TL:DR
Just read the thread is just one page long.

Note: I'm in no way a staff member, I'm just trying to help :)


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on May 03, 2014, 11:29:12 PM
@ShadowX
[url]http://forums.kc-mm.com/index.php?topic=67566.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=67566.0[/url])

^Here's a thread with a similar suggestion, you can go there and read some of the posts by the Brawl Vault Staff members.

TL:DR
Just read the thread is just one page long.

Note: I'm in no way a staff member, I'm just trying to help :)
Thanks. That helped. Still think it would be a good idea though...


Title: Re: BrawlVault: Feedback and Updates
Post by: Haseyo on May 03, 2014, 11:44:42 PM
Just PM the uploader about specifics if there's an issue. There are many factors on why a model wouldn't work on a character that may involve codes or the PSA you have. Someone cannot be expected to test their hack on every single one. If it doesn't work for Project M or Brawl- or whatever modifications you have, you can always PM the uploader to edit the description to "Doesn't work in ______" In their defense, they shouldn't be expected to do so anyway.

If it doesn't specify, then don't expect it to function outside of regular Brawl. Hackers shouldn't have to worry about other unofficial variations of this game, no matter how popular it may or may not be.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on May 04, 2014, 12:51:33 AM
Just PM the uploader about specifics if there's an issue. There are many factors on why a model wouldn't work on a character that may involve codes or the PSA you have. Someone cannot be expected to test their hack on every single one. If it doesn't work for Project M or Brawl- or whatever modifications you have, you can always PM the uploader to edit the description to "Doesn't work in ______" In their defense, they shouldn't be expected to do so anyway.

If it doesn't specify, then don't expect it to function outside of regular Brawl. Hackers shouldn't have to worry about other unofficial variations of this game, no matter how popular it may or may not be.
Yeah, I can do that. I just think that it would be easier to look at an icon that says what it does or doesn't work with than have tp test it and PM them if there's an issue. Just my opinion.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 04, 2014, 01:06:53 AM
Yeah, I can do that. I just think that it would be easier to look at an icon that says what it does or doesn't work with than have tp test it and PM them if there's an issue. Just my opinion.

Commonly, people add "PM ver", "Brawl EX", "Minus/Plus/vBrawl", "Geko", Riivo", etc. version in their titles and description boxes, and if they don't, it usually means that they expect it to work with every single one. Therefore, the case would be the same if these stamps are incorporated, they would give "an all around" stamp because they expect it to work properly with all options, and yet still get the freezes. You don't expect each hacker to test every single variation of the Brawl mod, right? Plus telling about freezes in certain mod variations will get their descriptions uploaded by the user...

In the end, the description box IS your stamp.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on May 04, 2014, 01:35:51 AM
Commonly, people add "PM ver", "Brawl EX", "Minus/Plus/vBrawl", "Geko", Riivo", etc. version in their titles and description boxes, and if they don't, it usually means that they expect it to work with every single one. Therefore, the case would be the same if these stamps are incorporated, they would give "an all around" stamp because they expect it to work properly with all options, and yet still get the freezes. You don't expect each hacker to test every single variation of the Brawl mod, right? Plus telling about freezes in certain mod variations will get their descriptions uploaded by the user...

In the end, the description box IS your stamp.
Yeah, I guess from the beginning I knew it was a lost cause, with there being so many variations of Brawl. Oh well. Guess the description, title, and testing it for ourselves is all we can do, huh?


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on May 04, 2014, 06:40:13 AM
I'd like to suggest something. It'd be pretty neat if we could search for more than one specific thing, or ignore something while searching.

For example, we can search just audio files, and we can search all files. But we can't search all hacks but audio.

We can't also search Characters and Stages, but no PSA, for example.

So, instead of a dropdown box that allows you to either choose one or all the categories, why not have a checkbox that allows you to search any combination you want?


Title: Re: BrawlVault: Feedback and Updates
Post by: Velen on May 04, 2014, 09:04:16 AM
I myself have a suggestion: Replacing the Most Popular Hacks list with a new list called "What's Popular Today" As the name implies, the list would, instead of showing what's the most popular hacks at any given time, will show hacks that receive a lot of downloads for any given day, and the list will otherwise work as the Most Popular Hacks list has worked, but instead of being something of an "All time most popular" it will be a sort of "Popular Hacks of the Day" kind of list.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 04, 2014, 09:39:10 AM
I myself have a suggestion: Replacing the Most Popular Hacks list with a new list called "What's Popular Today" As the name implies, the list would, instead of showing what's the most popular hacks at any given time, will show hacks that receive a lot of downloads for any given day, and the list will otherwise work as the Most Popular Hacks list has worked, but instead of being something of an "All time most popular" it will be a sort of "Popular Hacks of the Day" kind of list.
And why do you want to remove the "Most Popular Hacks" list?


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on May 04, 2014, 01:33:48 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203554 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203554)

Invalid report. Uploader gave proper credit, so the reporter shouldnt be upset.


Title: Re: BrawlVault: Feedback and Updates
Post by: Velen on May 04, 2014, 01:40:37 PM
And why do you want to remove the "Most Popular Hacks" list?

*Sigh*

Did I say remove? I said replace. Two completely different things, man. -__-;

First, the Most Popular Hacks list updates only once in a blue moon. You can't tell me this isn't the case, I've checked the vault at least once every day whenever I had the chance. The list more or less remains constant, and only gets new listings whenever a popular hack comes about (see Mewtwo, Greninja, Goku, Shadow, Cloud, etc, for example). I personally think this is a bit ridiculous, and that it should update more often.

Not only that, Brawlbox, a hacking resource which isn't actually a hack itself, has been on that list for eons, owing to it's necessity for hacking Brawl characters in general. I mean, yeah, cool, it has a crap ton of downloads, does it need to be there though, considering it's necessity?

-if not replacing the "Most Popular Hacks", how about replacing the Top Downloads list with a "Daily New Top Downloads" list that updates and lists hacks uploaded on any given day that got the most downloads? The point being that newer hacks get even more exposure beyond just the Newest 10 list, which depending on the day can change very quickly or very slowly.

The point is that neither list today seems to serve too meaningful a purpose as they stand.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on May 04, 2014, 01:46:59 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203554[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203554[/url])

Invalid report. Uploader gave proper credit, so the reporter shouldnt be upset.


Done.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on May 04, 2014, 04:49:46 PM
What happened to the little girl kitty on the corner?
You know the little gif? I miss her.


Title: Re: BrawlVault: Feedback and Updates
Post by: KnightMario on May 04, 2014, 04:55:42 PM
What happened to the little girl kitty on the corner?
You know the little gif? I miss her.

http://forums.kc-mm.com/index.php?topic=2555.0 (http://forums.kc-mm.com/index.php?topic=2555.0)
5 seconds man. People call it the vault, but it's really the forums here now.
And it's an April Fools only thing, no matter how awesome nepeta may be.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on May 04, 2014, 04:56:54 PM
What happened to the little girl kitty on the corner?
You know the little gif? I miss her.
...

She was only there for the April Fool's thing. You'll see her next year.


Title: Re: BrawlVault: Feedback and Updates
Post by: rederci939 on May 04, 2014, 10:13:13 PM
Woah, BrawlVault is all different and stuff.
Umm... Am I just dumb? I can't find the signature maker anymore, is it gone?

P.S. Holy [censored]e it's been forever since I've posted on KC:MM. O_O


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 04, 2014, 11:09:01 PM
Woah, BrawlVault is all different and stuff.
Umm... Am I just dumb? I can't find the signature maker anymore, is it gone?

P.S. Holy [censored]e it's been forever since I've posted on KC:MM. O_O
It hasn't been set up yet.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on May 04, 2014, 11:58:38 PM
It hasn't been set up yet.
I thought it was.


Title: Re: BrawlVault: Feedback and Updates
Post by: Reaver Ind. on May 05, 2014, 01:09:28 AM
Please disregard my request for the Vault staff to challenge a previous report on my Rina-chan voice hack in the Vault.  I didn't understand the new updates to the report system and overlooked the check box that would have removed the report easily.  I have corrected the download link and removed the report.

My sincerest apologies for wasting VaultStaff time. :(


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on May 05, 2014, 01:39:10 AM
No worries. You only wasted my time.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on May 05, 2014, 04:08:56 AM
Just to put it into perspective, right before you, there were thirty or so invalid challenges made by the same person.
(But it's the first time someone actually apologizes for a wrong challenge. You sir are a scholar and a gentleman.)


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 05, 2014, 01:32:22 PM
No worries. You only wasted my time.
osnap


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on May 05, 2014, 01:34:06 PM
That's right. I'm taking the bullet for everyone else!

lol...


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on May 05, 2014, 07:30:08 PM
Hey guys, I think the search is broken.

Once you choose to search all, it should search for both approved and unapproved hacks...

But it doesn't.

It will only show unnaproved hacks if you specifically choose that. Probably, the "Show All" option for the moderated option is working just like "Show Approved" does.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on May 06, 2014, 12:22:05 AM
I never fully understanded what ninja, or being ninja'd meant.
Someone would want to inform me please?


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on May 06, 2014, 12:43:30 AM
Don't think this is the topic bring it up, but...

The term "ninja'd" refers to when you were about to make a post saying something, but somebody else posted saying the same thing before you. Notably in situations when you're answering a question. You can change your settings to warn you if somebody else posted while making your post.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheDarkMysteryMan on May 06, 2014, 01:01:16 AM
Don't think this is the topic bring it up, but...

The term "ninja'd" refers to when you were about to make a post saying something, but somebody else posted saying the same thing before you. Notably in situations when you're answering a question. You can change your settings to warn you if somebody else posted while making your post.
Thanks A.B.C.
Always there for everyone.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on May 06, 2014, 04:51:02 PM
Is anything ever going to be done for the Hack Packs (Mostly Brawl Ex ones) that don't include credit lists? The uploaders at fault never added a list, and some have been reported for a while now...


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 06, 2014, 05:47:47 PM
Is anything ever going to be done for the Hack Packs (Mostly Brawl Ex ones) that don't include credit lists? The uploaders at fault never added a list, and some have been reported for a while now...
Link them, if you may. I'll deal with them.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on May 06, 2014, 08:41:20 PM
Link them, if you may. I'll deal with them.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203170 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203170)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203540 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203540)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203157 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203157)

The Project M Unbound guy removed my reports on it, yet didn't claim to have added a list in the DL. (I only checked the hackless version)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203343 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203343)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203342 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203342)

EDIT: I apologize for the multiple reports on one if the Unbound ones. I was on my phone, and my screen was dark so I couldn't see the red around the entry, so I thought he removed the report.


Title: Re: BrawlVault: Feedback and Updates
Post by: videogamer555 on May 17, 2014, 01:21:44 AM
I'd like to report that the claim that Photoshop CS2 is free, is incorrect. On this forum's "resources" page http://forums.kc-mm.com/Gallery/Resources.php (http://forums.kc-mm.com/Gallery/Resources.php) it states that:
Quote
Photoshop - You can get Photoshop CS2 for free just by registering an Adobe ID. Versions above CS2 are not free. Photoshop does the best job at modifying images on a professional level.


This is incorrect. When going to Adobe's website, and logging in with my Adobe ID (which I got for free and anyone get for free by just by registering like any other registration based site, without purchasing any software, and is needed to comment in their forums) and then going to the page to download Photoshop CS2, it says:
Quote
The serial numbers provided as a part of the download may only be used by customers who legitimately purchased CS2 or Acrobat 7 and need to maintain their current use of these products.


While they do not put any technical safeguards/copyprotections/drm in place to prevent non-customers who have a free Adobe ID (like I do), from downloading and using Photoshop CS2 and the included serial numbers, they expect that you will follow the rules (a sort of "honor system") and ONLY download this if you previously purchased the software. It doesn't matter that this is hosted on Adobe's own website, instead of a software piracy website. And it doesn't matter that Adobe has officially released an unprotected (no activation required) version of it. The fact is, that if you have not previously purchased the software, downloading it (even from Adobe's own site) is the ILLEGAL act of software piracy. Just because they have no way to check your honesty when you download and use it, does NOT make it legal to download it without having previously purchased it. You might think "it doesn't matter if I download it without buying it, after all it's not a piracy site, it's Adobe's own site, and they'd never post something on their own website that would make themselves vulnerable to be victims of piracy". But that would be incorrect to assume that as indeed they HAVE posted something on their website that DOES make them vulnerable to piracy, and they expect YOU to do the right thing, and to NOT download it if you've not previously purchased it. So yes, if you download this from the Adobe website, and have not purchased it, you have just committed a crime.

So for the sake of keeping everything as legal as possible on the kc-mm forums, I'm requesting that the incorrect claim of free PS-CS2 that is made on the page http://forums.kc-mm.com/Gallery/Resources.php (http://forums.kc-mm.com/Gallery/Resources.php) be corrected, so that this site doesn't end up condoning piracy. The last thing that this site needs is to get shut down due to it condoning piracy. Hacking games is already a legal "gray area". Any appearance of known illegal actions like piracy (or condoning such actions), puts this site in serious risk of being shut down by the feds.


Also read this article, in which an Adobe employee is quoted as saying that the idea that Photoshop CS2 is free is incorrect, and that you need to have already purchased it to legally download the no-activation-required version of Photoshop CS2 and associated serial number.
http://www.forbes.com/sites/adriankingsleyhughes/2013/01/07/download-adobe-cs2-applications-for-free/ (http://www.forbes.com/sites/adriankingsleyhughes/2013/01/07/download-adobe-cs2-applications-for-free/)


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on May 17, 2014, 10:38:04 AM
here's a small bug, whenever someone uploads a hack for wario (ware), the hack says it's for wario (classic) nevertheless


Title: Re: BrawlVault: Feedback and Updates
Post by: Diddy Kong on May 29, 2014, 11:27:05 PM
We got a problem while I was helping someone submit a hack, and it kept getting stuck and disconnected, when we finally got a successful message, we came to find the  newest hacks flooded with what we were trying to upload just ONE of,


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 30, 2014, 09:39:41 AM
We got a problem while I was helping someone submit a hack, and it kept getting stuck and disconnected, when we finally got a successful message, we came to find the  newest hacks flooded with what we were trying to upload just ONE of,

You might had momentarily disabled the windows messages. This makes it not tell you when the hack was successfully uploaded, next time, once submited, check the BV before trying to re-submit a hack if you have the messaging disabled.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on June 04, 2014, 02:05:49 AM
With regard to challenging reports, I think there should be some sort of dialog box that comes up asking if you're sure you want to challenge the report and perhaps an explanation as to why you're challenging it. The reason I'm suggesting this is because my tired self clicked on the exclamation point without knowing what it did and I ended up accidentally challenging the report of a BrawlVault Staff member -_-


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on June 04, 2014, 09:50:49 AM
Don't worry about it, accidents happen.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on June 04, 2014, 11:54:46 AM
With regard to challenging reports, I think there should be some sort of dialog box that comes up asking if you're sure you want to challenge the report and perhaps an explanation as to why you're challenging it. The reason I'm suggesting this is because my tired self clicked on the exclamation point without knowing what it did and I ended up accidentally challenging the report of a BrawlVault Staff member -_-
Heh. I did the same thing... Glad to see I'm not the only one. :P


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on June 04, 2014, 08:40:34 PM
With regard to challenging reports, I think there should be some sort of dialog box that comes up asking if you're sure you want to challenge the report and perhaps an explanation as to why you're challenging it. The reason I'm suggesting this is because my tired self clicked on the exclamation point without knowing what it did and I ended up accidentally challenging the report of a BrawlVault Staff member -_-
It's not as if you could hover over it and see the description for what the button does. It's not as if you could do that all.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on June 04, 2014, 11:06:50 PM
It's not as if you could hover over it and see the description for what the button does. It's not as if you could do that all.
Dude, some people take actions before thinking it through. It's completely understandable. Everyone does it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on June 05, 2014, 12:09:03 AM
It's not as if you could hover over it and see the description for what the button does. It's not as if you could do that all.

Eh, I was really tired at the time and didn't think that far ahead :P. I still think there should be a dialog box allowing you to explain why you are challenging the report though.


Title: Re: BrawlVault: Feedback and Updates
Post by: Haseyo on June 05, 2014, 09:07:56 AM
It's not the end of the world. We can tell a strange / accidental challenged report from any other one. Now, if you "accidentally" do it multiple times on reports that clearly are legitimate then we'll take further action.


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on June 05, 2014, 12:27:00 PM
It's not the end of the world. We can tell a strange / accidental challenged report from any other one. Now, if you "accidentally" do it multiple times on reports that clearly are legitimate then we'll take further action.
If I may make a suggestion: I think that it would be better that if you want to challenge a report, that you should give a valid reason for it to be challenged. Similar to giving a valid report. Just a thought.


Title: Re: BrawlVault: Feedback and Updates
Post by: Diddy Kong on June 05, 2014, 03:15:07 PM
You might had momentarily disabled the windows messages. This makes it not tell you when the hack was successfully uploaded, next time, once submited, check the BV before trying to re-submit a hack if you have the messaging disabled.
well yah, we had messages on, the please wait bar animation thing just stalled on a forever please wait loop thats what maede us worry


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on June 05, 2014, 05:14:44 PM
I'd like to report that the claim that Photoshop CS2 is free, is incorrect. On this forum's "resources" page [url]http://forums.kc-mm.com/Gallery/Resources.php[/url] ([url]http://forums.kc-mm.com/Gallery/Resources.php[/url]) it states that:
This is incorrect. When going to Adobe's website, and logging in with my Adobe ID (which I got for free and anyone get for free by just by registering like any other registration based site, without purchasing any software, and is needed to comment in their forums) and then going to the page to download Photoshop CS2, it says:
While they do not put any technical safeguards/copyprotections/drm in place to prevent non-customers who have a free Adobe ID (like I do), from downloading and using Photoshop CS2 and the included serial numbers, they expect that you will follow the rules (a sort of "honor system") and ONLY download this if you previously purchased the software. It doesn't matter that this is hosted on Adobe's own website, instead of a software piracy website. And it doesn't matter that Adobe has officially released an unprotected (no activation required) version of it. The fact is, that if you have not previously purchased the software, downloading it (even from Adobe's own site) is the ILLEGAL act of software piracy. Just because they have no way to check your honesty when you download and use it, does NOT make it legal to download it without having previously purchased it. You might think "it doesn't matter if I download it without buying it, after all it's not a piracy site, it's Adobe's own site, and they'd never post something on their own website that would make themselves vulnerable to be victims of piracy". But that would be incorrect to assume that as indeed they HAVE posted something on their website that DOES make them vulnerable to piracy, and they expect YOU to do the right thing, and to NOT download it if you've not previously purchased it. So yes, if you download this from the Adobe website, and have not purchased it, you have just committed a crime.

So for the sake of keeping everything as legal as possible on the kc-mm forums, I'm requesting that the incorrect claim of free PS-CS2 that is made on the page [url]http://forums.kc-mm.com/Gallery/Resources.php[/url] ([url]http://forums.kc-mm.com/Gallery/Resources.php[/url]) be corrected, so that this site doesn't end up condoning piracy. The last thing that this site needs is to get shut down due to it condoning piracy. Hacking games is already a legal "gray area". Any appearance of known illegal actions like piracy (or condoning such actions), puts this site in serious risk of being shut down by the feds.


Also read this article, in which an Adobe employee is quoted as saying that the idea that Photoshop CS2 is free is incorrect, and that you need to have already purchased it to legally download the no-activation-required version of Photoshop CS2 and associated serial number.
[url]http://www.forbes.com/sites/adriankingsleyhughes/2013/01/07/download-adobe-cs2-applications-for-free/[/url] ([url]http://www.forbes.com/sites/adriankingsleyhughes/2013/01/07/download-adobe-cs2-applications-for-free/[/url])
Duly noted. It'll be updated. You could've left it at "Photoshop CS2 isn't being given for free anymore", though. :P


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on June 05, 2014, 05:34:00 PM
From what I've read, a more accurate description would be:

"Adobe is effectively distributing their software for free, but don't want you to take it for free."


Title: Re: BrawlVault: Feedback and Updates
Post by: ShadowX on June 11, 2014, 01:32:43 PM
Is there a way to disable/avoid/stop using a post merge? It just gets kind of annoying when I'm trying to make a separate point and if somebody reads it, it just looks like I forgot to add something in when I made the original comment. (Plus not everybody reads post merges...)


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on June 11, 2014, 01:48:12 PM
Take that question here (http://forums.kc-mm.com/index.php?topic=2555.0). This topic is for Brawl Vault related things.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on June 11, 2014, 02:11:05 PM
Is there a way to disable/avoid/stop using a post merge? It just gets kind of annoying when I'm trying to make a separate point and if somebody reads it, it just looks like I forgot to add something in when I made the original comment. (Plus not everybody reads post merges...)
No it's not possible. It's to avoid double posting...

Take that question here ([url]http://forums.kc-mm.com/index.php?topic=2555.0[/url]). This topic is for Brawl Vault related things.
^Also this.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on June 11, 2014, 02:37:06 PM
Having a way around it defeats the purpose of having it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on June 14, 2014, 02:29:29 PM
Isn't having renders that aren't your actual model kinda not allowed?

If so, all of this guys' uploads need to be reported.
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=35703&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=35703&Moderated=All)


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on June 14, 2014, 02:35:21 PM
I'll await for more opinions on the subject.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on June 14, 2014, 02:57:28 PM
I have nothing against this guy since he has in-game previews. Though according to the rules...

Quote
Previews should not show the hack's references from external sources. For instance:
- A hack based on a manga character shouldn't have a picture from the manga in its previews.
- An import from another game shouldn't have a render from said game in its previews.

Can't be helped since it's all one image...


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on June 14, 2014, 03:05:43 PM
When I wrote that rule, my intent was that pictures of the source shouldn't be the only thing in the preview. If the others are showing the actual mod, that's fine with me, though the source image(s) would still be better suited to the description than the preview since they aren't providing a look at the mod itself.

There's an argument for disallowing anything in the previews that's not a picture of the actual mod, and I'm fine if that's where we end up.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on June 14, 2014, 04:15:03 PM
I dunno. All I know is that KTH was slammed hard for doing that same thing. He has other preview pictures, but he also had a render from outside the game that he didn't make.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on June 14, 2014, 10:30:54 PM
I dunno. All I know is that KTH was slammed hard for doing that same thing. He has other preview pictures, but he also had a render from outside the game that he didn't make.
This. The image must be removed.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on June 15, 2014, 01:48:22 PM
Action has been taken, I Pm'ed the user requesting to change the previews himself, before we do. The staff will now focus in enforcing this rule for now on.


Title: Re: BrawlVault: Feedback and Updates
Post by: Riddler on June 22, 2014, 01:49:45 AM
Possible suggestion for the vault? Give us a toggleable option somewhere that can hide certain hacks from appearing in the different nodes like Random 10? I don't want to see 6 audio hacks every time I refresh D:

Also, maybe a "Downloads Today" counter right next to downloads, might be nice, at least for us curators who want to know how many downloads have happened since we posted a blog, or for people who want to keep a daily track.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on June 22, 2014, 01:06:51 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=37019&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=37019&Moderated=All) Spam posted hacks and all of the previews to all of them were broken.

Why do people do this? Or rather, how does this even happen? People don't even know how to use direct image links.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on June 22, 2014, 01:53:51 PM
Excess Downloads removed... Don't know what's the deal with this guy however...

The 1st hack just sent me to Dark Mario PSA final version (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30378) by tel1204 (http://forums.kc-mm.com/index.php?action=profile;u=12868), while the 2nd one is straight up broken...


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on June 22, 2014, 02:03:37 PM
Also, maybe a "Downloads Today" counter right next to downloads, might be nice, at least for us curators who want to know how many downloads have happened since we posted a blog, or for people who want to keep a daily track.
I mentioned a while ago that I want to create a robust set of statistics tools for people to mess around with. I just need to get around to it.

Quote
Possible suggestion for the vault? Give us a toggleable option somewhere that can hide certain hacks from appearing in the different nodes like Random 10?
This I'm not as keen on. The ratio of work to reward is unfavorable.

Edit: The sig generator is now active.


Title: Re: BrawlVault: Feedback and Updates
Post by: Riddler on June 23, 2014, 02:54:25 AM
Maybe just remove audio files from the random 10 with no toggleable option? I doubt anyone is clicking them and most of them aren't user-created content.


Title: Re: BrawlVault: Feedback and Updates
Post by: JamietheAuraUser on June 23, 2014, 12:23:22 PM
Brawl Vault doesn't seem to register line breaks properly right now, at least according to the preview pane in the Edit section. It's displaying <br> instead of an actual line break. I'm using Firefox version 30.0 on Mac OS X version 10.9.3.

Edit: Actually, it's just a glitch in the preview pane. It still displays correctly when actually uploaded.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on June 26, 2014, 04:49:39 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204672 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204672)
The uploader of this mod is falsely tagging his submission as a PSA when there is no FitChar.pac in the download.

The contents are a FitCharMotionEtc.pac, a FitChar00.pac, and a FitChar00.pcs.

I reported and the user refuses to cooperate or even acknowledge it. I can't do anything else since he blocked me.

I feel it this mod's tags should either be forcefully changed to Animation or the submission should be removed for this noob's blind ignorance.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on June 26, 2014, 05:15:56 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204672[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204672[/url])
The uploader of this mod is falsely tagging his submission as a PSA when there is no FitChar.pac in the download.

The contents are a FitCharMotionEtc.pac, a FitChar00.pac, and a FitChar00.pcs.

I reported and the user refuses to cooperate or even acknowledge it. I can't do anything else since he blocked me.

I feel it this mod's tags should either be forcefully changed to Animation or the submission should be removed for this noob's blind ignorance.


I'll give him one last chance, check back if he continues these noob acts. Faniscape's uploads are causing to many conflicts.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on June 27, 2014, 10:19:57 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204686 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204686)

Textures dont need in-game shots


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on June 27, 2014, 10:28:55 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204686[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204686[/url])

Textures dont need in-game shots


fixed


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on June 28, 2014, 11:54:50 AM
I'll give him one last chance, check back if he continues these noob acts. Faniscape's uploads are causing to many conflicts.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204727 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204727)

He's at it again. :L

There is no edited FitCaptain0X.pac/.pcs like his tags say (his tags say Vertex). There's only a FitCaptainMotionEtc.pac

Also, I think he deleted his previous two entries and uploaded the same poorly done mod again.



Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on June 28, 2014, 12:43:38 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204727[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204727[/url])

He's at it again. :L

There is no edited FitCaptain0X.pac/.pcs like his tags say (his tags say Vertex). There's only a FitCaptainMotionEtc.pac

Also, I think he deleted his previous two entries and uploaded the same poorly done mod again.


Uh, I see these files (https://www.dropbox.com/s/41e9fkqfmq8esnu/Screenshot%202014-06-28%2014.43.14.png), and the 00.PAC/PCS are of Little Mac.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on June 28, 2014, 12:59:26 PM
Uh, I see these files (https://www.dropbox.com/s/41e9fkqfmq8esnu/Screenshot%202014-06-28%2014.43.14.png), and the 00.PAC/PCS are of Little Mac.
He must have updated it. Because the first time I took a look, there was only a MotionEtc.pac. So disregard my complaint.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on June 29, 2014, 12:52:36 AM
Do they even do anything? Anyone sure he didn't just take the original FitCharacter.pacs and place them there? I don't trust him because he tried to act slick and said there was a FitCharacter.pac in a PM regarding my report and then I checked, he just reuploaded it with it.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on June 29, 2014, 07:47:09 AM
Do they even do anything? Anyone sure he didn't just take the original FitCharacter.pacs and place them there? I don't trust him because he tried to act slick and said there was a FitCharacter.pac in a PM regarding my report and then I checked, he just reuploaded it with it.
I wish I could say that, but I just checked. And there is an actual edit (and a poor one at that, but still an edit).


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on June 29, 2014, 10:15:01 AM
Do they even do anything? Anyone sure he didn't just take the original FitCharacter.pacs and place them there? I don't trust him because he tried to act slick and said there was a FitCharacter.pac in a PM regarding my report and then I checked, he just reuploaded it with it.

Same here, once I told him about it, he PM'd me saying he fixed it... so yeah...

He fixed it, now there is no need to continue. Thanks for the heads up.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on July 04, 2014, 07:29:27 PM
May be the wrong place to post this.
But I've had a new upload for awhile now. Like, yesterday.
It's still pending, while I see other posts after it getting verified.
My post isn't flagged, so I am confused as to what is wrong with it.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on July 04, 2014, 07:59:07 PM
Went ahead and Approved it after looking over it's contents, among other hacks.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on July 04, 2014, 08:24:13 PM
Dunkashun.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on July 06, 2014, 08:15:12 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204877 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204877)

I think this is a faulty/bot submission. Since the preview video links to someone else's video from over 6 months ago.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on July 06, 2014, 09:38:14 AM
Removed from the Vault until Further Notice.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on July 11, 2014, 05:23:40 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204975 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204975)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204976 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204976)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204977 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204977)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204979 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204979)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204978 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204978)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204980 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204980)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204981 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204981)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204982 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204982)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204984 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204984)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204983 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204983)

Lol, Noobs.

Same Submission was uploaded 10 times.


Title: Re: BrawlVault: Feedback and Updates
Post by: BBreon on July 11, 2014, 05:31:39 PM
And it's stolen, this is the same hack as: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32601 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32601)


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on July 11, 2014, 05:32:03 PM
Handled.

And left one with a report due to his legit preview.

Post Merge: July 11, 2014, 05:32:34 PM
And it's stolen, this is the same hack as: [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32601[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32601[/url])


Did you checked that is 100% stolen?


Title: Re: BrawlVault: Feedback and Updates
Post by: BBreon on July 11, 2014, 05:36:21 PM
Yeah, I recognize my texture work.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on July 11, 2014, 05:39:36 PM
Taken care of.


Title: Re: BrawlVault: Feedback and Updates
Post by: BBreon on July 11, 2014, 05:40:24 PM
Thanks :/


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on July 11, 2014, 08:32:52 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204992 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204992)

Is this allowed? Because I'm pretty sure this user did no work of their own.

I checked all the contents in this pack.
-Project M Squirtle, Ivysaur, and Charizard with no edits what so ever (you need to do some heavy editing to get P:M PSAs into vBrawl).
-Nano's Mega Charizard Y and CSP.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on July 11, 2014, 08:54:51 PM
Been acting rather hastily... lol...

He submitted it as a Pack, though it's lacking the requirements needed to be considered a Pack...

I'll report this.


Title: Re: BrawlVault: Feedback and Updates
Post by: Red93 on July 15, 2014, 12:44:40 PM
These hacks have invalid reports.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18866 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18866)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18025 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18025)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16171 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16171)


Title: Re: BrawlVault: Feedback and Updates
Post by: ptoung on July 15, 2014, 01:19:29 PM
then how do you post a topic,I really can't find it anywhere


Title: Re: BrawlVault: Feedback and Updates
Post by: Red93 on July 15, 2014, 01:21:25 PM
then how do you post a topic,I really can't find it anywhere


([url]http://i.imgur.com/ksnbolm.png[/url])


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on July 15, 2014, 02:13:03 PM
then how do you post a topic,I really can't find it anywhere


This isn't the topic to bring it up.

These hacks have invalid reports.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18866[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18866[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18025[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18025[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16171[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16171[/url])


Fixed except for the 3rd one for that one actually had Broken Images... lol...

You should flag reports next time. It does the same thing, but it's faster than posting about it here... lol. We get notified when you guys do.


Title: Re: BrawlVault: Feedback and Updates
Post by: Red93 on July 15, 2014, 02:39:55 PM
No. The third one works.
(http://i.imgur.com/ONpdOy7.png)

And ok. I actually didn't know about that.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on July 15, 2014, 02:43:14 PM
Odd... I got 404 Errors on the 1st 2 images... Oh well, I'll take your word on it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Red93 on July 15, 2014, 02:48:32 PM
Maybe I'm special. ^_^
The first two actually show up as 404 when you go to them, but in the vault, they show up. Idk man... lol
Nevertheless, the third image definitely works, so that's enough to be a valid submission.


Title: Re: BrawlVault: Feedback and Updates
Post by: alex98 on July 26, 2014, 10:25:01 PM
This is not a suggestion.... i love brawl vault by the way.... although i have a question i need an answer that hopefully you take the time to answer. so i just downloaded the file patch code 3.5.1 or sumthin and i don't know how to use it very well. because i wanted to create my own mods, i moved the "pf" folder of the original project m pack to the wii/app/rsbe/ thing or watever, but some how, all the other codes in the gct file work just fine except for the file patch code. if i wasnt being clear, i have no life so feel free to ask ;D :af:


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on July 26, 2014, 10:29:41 PM
This is not a suggestion.... i love brawl vault by the way.... although i have a question i need an answer that hopefully you take the time to answer. so i just downloaded the file patch code 3.5.1 or sumthin and i don't know how to use it very well. because i wanted to create my own mods, i moved the "pf" folder of the original project m pack to the wii/app/rsbe/ thing or watever, but some how, all the other codes in the gct file work just fine except for the file patch code. if i wasnt being clear, i have no life so feel free to ask ;D :af:
Try checking the tutorial/help area, there's plenty of topics that could help with your issue. :)


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on July 31, 2014, 01:08:35 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205342 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205342)
This person literally just uploaded P:M's Ganondorf.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on July 31, 2014, 02:23:13 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205342[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205342[/url])
This person literally just uploaded P:M's Ganondorf.


You are part of the PM team correct? So I guess your right.

I still have to ask tho, are you sure is the exact same copy?


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on July 31, 2014, 02:30:11 PM
You are part of the PM team correct? So I guess your right.

I still have to ask tho, are you sure is the exact same copy?
Yes, I made sure.

This upload's files match P:M 3.0.2's Ganondorf.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on July 31, 2014, 02:35:42 PM
Very well, flagged and deleted for plagiarism.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on August 02, 2014, 03:49:45 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205360 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205360)
I'm shocked at the stupidity of people these days.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on August 02, 2014, 04:09:38 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205360[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205360[/url])
I'm shocked at the stupidity of people these days.


Deleted. Thank you for your time!


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on August 03, 2014, 04:09:29 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205403 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205403)

Won't give proper credit, even after I reported it once.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on August 03, 2014, 05:18:57 PM
Packs....

Always...

Packs....


Title: Re: BrawlVault: Feedback and Updates
Post by: ThriceWise on August 12, 2014, 10:16:09 AM
Hey guys,
So I sent SonicWolf a beta of little mac and he released it as his own work.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205584 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205584)

Can you please delete it?


Title: Re: BrawlVault: Feedback and Updates
Post by: SonicDK on August 12, 2014, 10:50:38 AM
Hey guys,
So I sent SonicWolf a beta of little mac and he released it as his own work.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205584[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205584[/url])

Can you please delete it?
that wasn't me who released it, my son keeps getting on my device and post stuff.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on August 12, 2014, 11:14:45 AM
that wasn't me who released it, my son keeps getting on my device and post stuff.
"Son."


Title: Re: BrawlVault: Feedback and Updates
Post by: SonicDK on August 12, 2014, 11:16:18 AM
Yeah, I have a son

Post Merge: August 12, 2014, 11:18:05 AM
Can you please erase these comments, people are going to keep downloading his hack.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on August 12, 2014, 11:32:19 AM
Your "son" couldn't be old enough to know how to upload to a file hosting site, then make a Vault entry. You're only 23, according to your profile.


Title: Re: BrawlVault: Feedback and Updates
Post by: SonicDK on August 12, 2014, 11:53:23 AM
He's 6, long story.


Title: Re: BrawlVault: Feedback and Updates
Post by: Monochrome on August 12, 2014, 12:39:53 PM
lol You should stop. You definitely don't have a son and you're probably only 14.


Title: Re: BrawlVault: Feedback and Updates
Post by: Haseyo on August 12, 2014, 01:00:51 PM
Perhaps his son is a Brawl Vault uploading prodigy.


Title: Re: BrawlVault: Feedback and Updates
Post by: Venusaur137 on August 12, 2014, 01:03:17 PM
People who steal other people's hacks and post it as their own, only to claim it was their non-existant son, are scumbags. (Boy that was a long sentence!)

Also is it just my computer or is every reported hack I see on the vault coloured red but lacking the actual reported issue?

Anyone else having that issue?

"PSA expert". I've never seen a PSA expert whose both a thief AND has no hacks.


Title: Re: BrawlVault: Feedback and Updates
Post by: SonicDK on August 12, 2014, 01:28:33 PM
People who steal other people's hacks and post it as their own, only to claim it was their non-existant son, are scumbags. (Boy that was a long sentence!)

Also is it just my computer or is every reported hack I see on the vault coloured red but lacking the actual reported issue?

Anyone else having that issue?

"PSA expert". I've never seen a PSA expert whose both a thief AND has no hacks.
yeah Ok, how do you know that I don't if you never seen me,my son, or now anything about my life


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on August 12, 2014, 01:39:18 PM
Also is it just my computer or is every reported hack I see on the vault coloured red but lacking the actual reported issue?

Anyone else having that issue?
It's the new way Reports are handled now. On a Reported submission, there's a red exclamation point. Click on it, and you'll see every report the submission has.

"PSA expert". I've never seen a PSA expert whose both a thief AND has no hacks.
While I agree, this isn't the place for someone to add their two cents to something.


Title: Re: BrawlVault: Feedback and Updates
Post by: DTST on August 12, 2014, 01:41:08 PM
yeah Ok, how do you know that I don't if you never seen me,my son, or now anything about my life


I guess your "son" made that video that was on the download too.


Anyway my mod keeps getting a invalid report i even PMed the guy telling him my pack doesn't cause the problem twice with no reply, every time i remove the report he does it again.  http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029


Title: Re: BrawlVault: Feedback and Updates
Post by: SonicDK on August 12, 2014, 01:43:05 PM
I'm working on my projects, but hacks take time to make, well, the ones I'm making, Lol.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on August 12, 2014, 02:11:14 PM
Anyway my mod keeps getting a invalid report i even PMed the guy telling him my pack doesn't cause the problem twice with no reply, every time i remove the report he does it again.  [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029[/url]


Removed the Report, and PM'd the guy.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on August 12, 2014, 03:13:06 PM
Yeah, no. SonicDK is getting the boot. That's like his fourth account, and he got nailed for causing trouble in every single one of them.

Word to the wise: if your kids get you in trouble repeatedly like that, invest in parental control software.


Title: Re: BrawlVault: Feedback and Updates
Post by: Doqtor Kirby on August 14, 2014, 11:51:53 AM
I feel like I may be the only one that seems like this is useful, but I may be wrong.

When I go and browse hacks, I sometimes see them as featured. Perhaps if a hack was featured, the Featured "button" should take the user to it's blog article.


Title: Re: BrawlVault: Feedback and Updates
Post by: DTST on August 14, 2014, 06:11:56 PM
Oh my god that same guy is still invalidly reporting the same mod with the same thing but now he's using a different name DerpHerp355.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029)

This must be an attempt at trolling.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on August 14, 2014, 06:26:02 PM
Oh my god that same guy is still invalidly reporting the same mod with the same thing but now he's using a different name DerpHerp355.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029[/url])

This must be an attempt at trolling.


Flagged all of those reports as spam, a mod will come by and settle this.

Post Merge: August 14, 2014, 06:27:46 PM
I reasure, I use this mod.

Also, this chinga guy, he himself kept removing valid reports made by staff... everytime.


Title: Re: BrawlVault: Feedback and Updates
Post by: TheSoraKid on August 18, 2014, 09:29:16 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205695 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205695)

This pack has no list of credits.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on August 18, 2014, 10:21:09 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205695[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205695[/url])

This pack has no list of credits.
You can report the hack itself by using the dropdown menu on the right, instead of stating it here. That function will notify all staff automatically.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on August 18, 2014, 02:55:42 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205695[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205695[/url])

This pack has no list of credits.
Solved.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on August 20, 2014, 06:19:16 AM
Why is it that some entries are getting approve on the vault when they are obviously breaking some rules? Isn't that what the whole "Pending" tag on the entry is for? Making sure it fits the rules?

These contain images that aren't of the model. They're anime pictures... Aren't those kinda not allowed?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205717 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205717)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205688 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205688)


Title: Re: BrawlVault: Feedback and Updates
Post by: LegacyWolf on August 20, 2014, 01:36:01 PM
Why is it that some entries are getting approve on the vault when they are obviously breaking some rules? Isn't that what the whole "Pending" tag on the entry is for? Making sure it fits the rules?

These contain images that aren't of the model. They're anime pictures... Aren't those kinda not allowed?
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205717[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205717[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205688[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205688[/url])


Some of those images are somewhat valid, but yeah, the anime portraits are not allowed. I'll take care of it.


Title: Re: BrawlVault: Feedback and Updates
Post by: ZX_BraveSol_ZX on August 20, 2014, 03:50:34 PM
With all due to respect to you guys but is a brawlbox render, the other two pics of the presentation image and the 10 pictures of the slideshow that is linked in the pic are not enough previews for you guys? Are you kidding me?  

:srs:
EDIT: and to clarify, im talking about gamidame_k's hack, i can see where the lack of previews applies to the Kirito+Asuna hack because only 1 picture is an actual preview.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on August 20, 2014, 04:07:14 PM
BrawlBox Renders are only allowed if it's a Texture Mod. Model Imports will need in-game previews.

The problem lies at the fact that there are preview images of the actual character in the actual anime.

To me, there is a sort of grey area with all these previews, cause my mentality is that it's fine to have these kind of previews if there are other working previews incorporated with it... Which seems to be a mistake on my part...


Title: Re: BrawlVault: Feedback and Updates
Post by: Haseyo on August 20, 2014, 04:11:51 PM
Yeah I thought that a picture to show what was attempted was fine as long as an actual preview was on there too (excluding using official Nintendo renders like, Smash 4.) I was going to let someone who's been Staff longer have an opinion on it first.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on August 20, 2014, 04:57:10 PM
Are you kidding me?  


As a matter of fact, we aren't.

Quote from: Miacis
Changed one of the rules regarding previews.

Previews should not show the hack's references from external sources. For instance:
A hack based on a manga character shouldn't have a picture from the manga in its previews.
An import from another game shouldn't have a render from said game in its previews.

It is a clarification and generalization of the previous rule. If some of your hacks contain previews that include such external assets, please make sure to replace them with acceptable previews.


Source: http://forums.kc-mm.com/index.php?topic=51288.msg1176184#msg1176184 (http://forums.kc-mm.com/index.php?topic=51288.msg1176184#msg1176184)

Rules are rules, and we follow them. Break one, you'll get a report of it.

(http://i.imgur.com/XjXIwfS.png)

Only pointing out the anime picture used on the background on the left, that's the issue, that's the problem, not the brawl box render, not the whole upload. There was no need to delete the whole thing.


Title: Re: BrawlVault: Feedback and Updates
Post by: Haseyo on August 20, 2014, 05:01:45 PM
I swear I read through all of that, but now I know for sure. Good scouting, Scout.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on August 28, 2014, 12:39:14 PM
Again, why was this approved when it is breaking the preview image rule? Isn't that what the whole "Pending" process is for? To make sure the entry follows the rules?

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879)

I don't mean to sound like a [censored] or anything, but why were these rules made, if they aren't always properly enforced? It's not fair for some people to "get away" with breaking them, while others don't.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on August 28, 2014, 12:51:26 PM
Again, why was this approved when it is breaking the preview image rule? Isn't that what the whole "Pending" process is for? To make sure the entry follows the rules?

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879[/url])

I don't mean to sound like a [censored] or anything, but why were these rules made, if they aren't always properly enforced? It's not fair for some people to "get away" with breaking them, while others don't.
Look at his whole vault.. nearly all the hacks have the same things.
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=26774&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=26774&Moderated=All)


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on August 29, 2014, 11:43:51 AM
Hello, I have been suggested something useful for Brawl Vault from a message from skype, in order to maintain the sender anonymous, I posted his message on his behalf:

Quote
We can see the date when the when the hack was last edited... but we cannot see when was  it released.


It is a good suggestion, and I'm wondering if its possible to implement a release date to the BV system.



Again, why was this approved when it is breaking the preview image rule? Isn't that what the whole "Pending" process is for? To make sure the entry follows the rules?

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879[/url])


I never saw these, and if I did, it won't pass through me.

*sigh* I'll handle this.

I don't mean to sound like a [censored] or anything, but why were these rules made, if they aren't always properly enforced? It's not fair for some people to "get away" with breaking them, while others don't.


No problem, it is imperative that we all enforce the rules equally and fairly; thank you kindly for bringing these cases up.


Post Merge: August 29, 2014, 11:59:44 AM
Look at his whole vault.. nearly all the hacks have the same things.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=26774&Moderated=All[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=26774&Moderated=All[/url])

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205879[/url])

Dealt with. Thanks again.


Title: Re: BrawlVault: Feedback and Updates
Post by: Crony on August 31, 2014, 10:07:03 AM
hello guys,

I'm Crony the PSA maker of Dark Samus, I'm writing to you because there is one man that continues reporting my PSA because he tell that "I MUST do a video of my PSA to PROVE that it work!"

The guy is DerpHerp355

Pls can you do something? I don't known if this is the right thread, but KingOfChaos told me to write here.
Thank!


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on August 31, 2014, 10:16:03 AM
I was thinking of PMing him if this happened a 3rd time, but since you asked, I'll shoot him one right now.


Title: Re: BrawlVault: Feedback and Updates
Post by: Crony on August 31, 2014, 12:00:55 PM
I was thinking of PMing him if this happened a 3rd time, but since you asked, I'll shoot him one right now.

Thanks!


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on September 09, 2014, 03:54:45 PM
I'd like to make a suggestion.

Please make it so you can disregard collabs when searching for someone's hack.
For example, let's take Beyond. Make it so that you can search just for the hacks he has submitted, instead of the ones he submitted AND is in as a collaborator.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on September 09, 2014, 03:57:17 PM
I'd like to make a suggestion.

Please make it so you can disregard collabs when searching for someone's hack.
For example, let's take Beyond. Make it so that you can search just for the hacks he has submitted, instead of the ones he submitted AND is in as a collaborator.

It would be handy, and should be possible, seeing as how the address bar says something different when you say to exclude collaborated mods.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on September 09, 2014, 10:33:21 PM
I'd like to suggest another way to post images in threads.

An Insert image botton should make us import an image from our PC/Mac instead of forcing us to upload the image somewhere else, copy the link and paste it here.

It'd be a lot better.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on September 09, 2014, 10:35:31 PM
I'd like to suggest another way to post images in threads.

An Insert image botton should make us import an image from our PC/Mac instead of forcing us to upload the image somewhere else, copy the link and paste it here.

It'd be a lot better.
KC-MM doesn't host the pictures themselves.. It would cost them a lot of space if they did...
What's the issue with hosting it on tinyurl/photobucket/whatever?


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on September 09, 2014, 10:37:43 PM
Besides, wrong thread.
http://forums.kc-mm.com/index.php?topic=2555.0 (http://forums.kc-mm.com/index.php?topic=2555.0)


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on September 09, 2014, 10:43:50 PM
Besides, wrong thread.
[url]http://forums.kc-mm.com/index.php?topic=2555.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=2555.0[/url])


I saw "Updates".

That's the reason of my mistake.

I hate when this happens to me :facepalm:


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on September 11, 2014, 07:16:59 PM
http://forums.kc-mm.com/index.php?action=profile;u=38361 (http://forums.kc-mm.com/index.php?action=profile;u=38361)

Do you think the BV staff could remove this user's Reporting rights? As this user has falsely reported various mods from various users.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on September 11, 2014, 07:45:41 PM
[url]http://forums.kc-mm.com/index.php?action=profile;u=38361[/url] ([url]http://forums.kc-mm.com/index.php?action=profile;u=38361[/url])

Do you think the BV staff could remove this user's Reporting rights? As this user has falsely reported various mods from various users.


You can do that? Because I've noticed that each of the reports made by this guy (http://forums.kc-mm.com/index.php?action=profile;u=34669)(The ones that I've seen, anyways) also are wrong, so he should probably have that disadvantage temporarily.(An example was that he reported a bug with Scout's "A Key to Your Hearth", where he said the collisions didn't work. Scout tested in BrawlBox, and I tested in-game-twice, thouroughly, and the collisions worked perfectly; you can PM Scout and ask him about it. :-\ )


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 12, 2014, 10:10:22 AM
[url]http://forums.kc-mm.com/index.php?action=profile;u=38361[/url] ([url]http://forums.kc-mm.com/index.php?action=profile;u=38361[/url])

Do you think the BV staff could remove this user's Reporting rights? As this user has falsely reported various mods from various users.


We can, however, only one of his reports were officially flagged, I need atleast two more of these so he can be applicable for reporting removal. Care to give me two instances of his false reporting habits?

You can do that? Because I've noticed that each of the reports made by this guy ([url]http://forums.kc-mm.com/index.php?action=profile;u=34669[/url])(The ones that I've seen, anyways) also are wrong, so he should probably have that disadvantage temporarily.(An example was that he reported a bug with Scout's "A Key to Your Hearth", where he said the collisions didn't work. Scout tested in BrawlBox, and I tested in-game-twice, thouroughly, and the collisions worked perfectly; you can PM Scout and ask him about it. :-\ )


I talked with him, and warned him of his bad habits upon incorrectly reporting things, he's clear for now.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on September 12, 2014, 10:11:57 AM
I talked with him, and warned him of his bad habits upon incorrectly reporting things, he's clear for now.

Ok, thanks for letting me know that! :D


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on September 12, 2014, 12:06:08 PM
We can, however, only one of his reports were officially flagged, I need atleast two more of these so he can be applicable for reporting removal. Care to give me two instances of his false reporting habits?
I forgot you could flag reports. <_>

As for two other instances, Corny recently reported a page ago and he falsely reported my Solo Charizard yesterday (but I edited the report out of my submission).

I'll see if I can find any other occurances (I'm on my 3DS, so I'll have to wait until I'm on the computer).


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 12, 2014, 12:32:58 PM
Oh... now I recall, he's Chinga's alternate account.

He's been brought up here multiple times for removing valid reports from his entry, and making various false reports. HerpDerp may be a result of revenge for all the mods that did not make it through with all the rule breaking he did.

Both Chinga and HerpDerp were reported to the global mods. The revocation request is now pending.

Still, @KingofChaos you can point out more instances. Once you get the time of course.

The more the merrier.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on September 12, 2014, 12:51:31 PM
Here's another user who has had a problem with DerpHerp, Scout.
I guess your "son" made that video that was on the download too.


Anyway my mod keeps getting a invalid report i even PMed the guy telling him my pack doesn't cause the problem twice with no reply, every time i remove the report he does it again.  [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029[/url]
Oh my god that same guy is still invalidly reporting the same mod with the same thing but now he's using a different name DerpHerp355.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205029[/url])

This must be an attempt at trolling.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 12, 2014, 01:30:41 PM
Yup, that was the first flagged report I've mentioned. Also, the reports on that entry is what made me conclude that chinga and derp are the same person.

Therefore, when we think about it... both accounts flagged reports can be totalled. We have 6-7 false reports (that we know of) more than enough.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on September 12, 2014, 03:07:13 PM
This is what challenging reports is for. Literally exactly this.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on September 15, 2014, 11:03:50 AM
Yup, that was the first flagged report I&#039;ve mentioned. Also, the reports on that entry is what made me conclude that chinga and derp are the same person.

Therefore, when we think about it... both accounts flagged reports can be totalled. We have 6-7 false reports (that we know of) more than enough.
There we go, no more reporting from him. Sorry for the slow reaction.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on September 20, 2014, 10:35:56 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206315 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206315)

Anime picture in the preview pictures, yet it was still "approved"
Reported once, user removed without fixing the image.

BV staff why don't you follow your own rules? D:


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on September 20, 2014, 10:39:28 AM
Imma have to slap Theytah in the face for this since this is like, the 3rd Time I've seen this from him...

And by slap on the face, I mean send him a PM...


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 20, 2014, 10:41:55 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206315[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206315[/url])

Anime picture in the preview pictures, yet it was still "approved"
Reported once, user removed without fixing the image.

BV staff why don't you follow your own rules? D:


*sigh*
Our bad.... again, for the third time.

I guess we can just remove the first pic, since the other two are good enough.

Post Merge: September 20, 2014, 10:47:38 AM
Done.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on September 20, 2014, 11:37:35 AM
I wonder... While on this topic, I was wondering for when(if) I do imports... even though it's against the rules to have preview pictures be of external sources(e.g. concept art, fan art, etc.), it's not against the rules to have the mod actually have CSPs or other portraits that are those, is it?


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on September 20, 2014, 11:49:41 AM
I wonder... While on this topic, I was wondering for when(if) I do imports... even though it's against the rules to have preview pictures be of external sources(e.g. concept art, fan art, etc.), it's not against the rules to have the mod actually have CSPs or other portraits that are those, is it?
CSP's are fine, as long as the actual previews are purely of the hack itself.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on September 20, 2014, 11:51:07 AM
CSP's are fine, as long as the actual previews are purely of the hack itself.

Ok, I figured; thanks for letting me know!
:af:


Title: BrawlVault: Feedback and Updates
Post by: alex98 on September 20, 2014, 08:11:55 PM
do you guys know what folder in brawlbox is the way the css is arranged?? like the pillar css is arranged??? :>.>: :-\ :)


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 24, 2014, 07:42:52 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141[/url])
Looks like we've got ourselves a child reporter here. (I challenged the report, btw).


Guys, keep an eye on that reporter.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on September 24, 2014, 10:56:41 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204203 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204203)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141)

Looks like a troll reporter. I suggest you revoke his reporting rights before it gets out of hand.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on September 24, 2014, 10:59:46 PM
He sure has a thing against you, Kingy.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on September 24, 2014, 11:02:26 PM
He sure has a thing against you, Kingy.
He's likely a troll, Seg. :v


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on September 25, 2014, 12:53:46 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206376 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206376)

This guy just uploaded this since it wasnt originally posted on the vault.

Is this allowed? Wasn't sure so I wanted to post here instead of reporting it first.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on September 25, 2014, 01:09:56 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206376[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206376[/url])

This guy just uploaded this since it wasnt originally posted on the vault.

Is this allowed? Wasn't sure so I wanted to post here instead of reporting it first.


The only thing I could find in the Brawl Vault submission rules about it was this: "Plagiarism will not be tolerated. Anyone found to be plagiarizing another's work will be banned indefinitely from submitting to Brawl Vault.", but he did credit and want to collab the author for it, and said that he was just reuploading it. Also, the Brawl Vault Staff, when reviewing it, can just simply say whether or not it would be legal or not; I mean, they'd get notified of it anyways.

P.S. This should have gone here. (http://forums.kc-mm.com/index.php?topic=18523.0)


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on September 25, 2014, 01:18:41 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206376[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206376[/url])

This guy just uploaded this since it wasnt originally posted on the vault.

Is this allowed? Wasn't sure so I wanted to post here instead of reporting it first.


If it's not originally on the Vault, I'd say leave it. Did a few searches, and I can't find anything of the similar variety.

P.S. This should have gone here. ([url]http://forums.kc-mm.com/index.php?topic=18523.0[/url])


You do realize that thread is locked, right? Nobody can post there even if you wanted to...


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on September 25, 2014, 04:13:06 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204074 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204074)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141)
Whatever happened to removing this user's reporting rights? It's clear he's not going to stop.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 26, 2014, 06:00:19 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204074[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204074[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141[/url])
Whatever happened to removing this user's reporting rights? It's clear he's not going to stop.

Wait a sec...
The mods did that already, we recieved a PM about it...

Quote
XXXknucklesXXX has reported the below personal message, sent by KingOfChaos, for the following reason:
he is begin so rude to me

Below are the original contents of the personal message which was reported:
Quote from: KingOfChaos on 23-09-2014, 21:05:28
Amin Naddaf

Your warning level has increased for the following reason: Flaming. Insulting another user through an invalid Brawl Vault entry.<br /><br />Your sanction will last for 7 days (1 week).

This action was done from your profile. If you have a question about this moderation, or if you wish to challenge it, visit the Moderation Corner. Make sure you read the rules first!


Admins, please, it is evident hes here to just to mess things up, can anyone please block him? Unless he's bypassing the ban...

Post Merge: September 26, 2014, 06:27:42 AM
I sent a PM to the guy, handled the challenged reports and submited a request to remove his reporting rights. Now we wait.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on September 26, 2014, 07:06:06 AM
Resolved.

The mods did that already, we recieved a PM about it...
Nothing in that says he lost his reporting privilege.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 26, 2014, 08:11:26 AM
Resolved.
Nothing in that says he lost his reporting privilege.

Ah, I get it now. My bad then, thanks.


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on September 27, 2014, 01:29:39 AM
Noobs...

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206409 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206409)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206410 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206410)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206411 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206411)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206412 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206412)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206413 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206413)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206414 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206414)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206415 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206415)

Submitted the same stuff 7 times xD


Title: Re: BrawlVault: Feedback and Updates
Post by: LegacyWolf on September 27, 2014, 06:35:11 AM
Noobs...

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206409[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206409[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206410[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206410[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206411[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206411[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206412[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206412[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206413[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206413[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206414[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206414[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206415[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206415[/url])

Submitted the same stuff 7 times xD


Fixed, thank you.


Title: Re: BrawlVault: Feedback and Updates
Post by: Archer(AkenoS3) on September 27, 2014, 12:02:54 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=38465&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=38465&Moderated=All)
This user have the same hack at least 4 times... It's "mega kygre".


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on September 27, 2014, 01:03:46 PM
Fixed. Thank you!


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on September 30, 2014, 10:56:01 AM
All of this kid's (http://forums.kc-mm.com/index.php?action=profile;u=27804) uploads have issues. I have reported his entries multiple times, and he removes them. He pm'd me telling me to stop reporting, but then blocked me so I couldn't reply.

Case 1:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206446

The second image isn't of his mod. Its stolen from this:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29442 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29442)

Case 2:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206421

No images of his recolors. Click the broken one... its a painted version of an image from the original mod.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35372 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35372)

Case 3:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206399

Broken images, AND he did the same thing as case 2. Click the images, and you can see he just painted an image of the original mod.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34793 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34793)


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on September 30, 2014, 11:02:58 AM
I'll shoot him a PM.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 30, 2014, 03:42:10 PM
I deleted his stolen pictures. Peoples these days, so many trolls and rule breakers lately...


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on September 30, 2014, 04:24:08 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206446 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206446)
I feel this shouldn't exist.

Why?

From the description (noob typos included): "This is the tails over wolf one sloth I just grabbed the modul of tails over fox and put it on wolf"

The user likely took this and renamed it to go over Wolf.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24508 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24508)
Not to mention he stole an image from said submission as well.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 30, 2014, 05:26:14 PM
Not to mention he stole an image from said submission as well.


Deleted the extra pic. I don't have patience with plagiarism.

The user likely took this and renamed it to go over Wolf.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24508[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24508[/url])


You know the drill.
Even if I know that there's a high chance you are right. You still need to prove two things:

1. It freezes? This prove its a full troll upload.
2. Or is it really stolen with not a big edit on the uploader's part. Proving the full thief upload.


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on September 30, 2014, 05:51:58 PM
Checked both Tails models, it IS Nanobuds' Tails over Fox, not only because it has Fox's bones, but also since Wolf has more bones than Fox, they added some extra bones to make it fit over Wolf without crashing the game. So, yeah, stolen. Did I mentioned both models have sames textures names, same vertices and both models' names are ''FitFox01''?


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on September 30, 2014, 06:01:29 PM
Checked both Tails models, it IS Nanobuds' Tails over Fox, not only because it has Fox's bones, but also since Wolf has more bones than Fox, they added some extra bones to make it fit over Wolf without crashing the game. So, yeah, stolen. Did I mentioned both models have sames textures names, same vertices and both models' names are ''FitFox01''?

Proof enough for me. If we're wrong let him complain, he can upload it again.

Post Merge: September 30, 2014, 06:42:54 PM
I asked Nano.

There were bone edits actually, so no models were stolen.

Upload restored.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on October 01, 2014, 09:16:44 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206453 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206453)

Not a model import, this is an old vertex mod. The report should be removed.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on October 01, 2014, 10:08:44 AM
I'm actually surprised that Vertex Hacks don't fall into the category of hacks that need In-Game Previews, according to the rules... lol... Reports Removed. Though you may want to challenge the report next time...


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on October 01, 2014, 11:37:25 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141)
The guy reporting this is an alt of the XXXknucklesXXX guy. Could you like remove reporting rights for the user's IP? Because I've just about had it.


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on October 01, 2014, 01:24:29 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206459 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206459)

Can any mod remove my own report? I thought Vertex hacks needed in-game previews, like model ports, but since Nanobuds said it was not necessary for vertexes to have in-game images...


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on October 01, 2014, 01:49:48 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206459[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206459[/url])

Can any mod remove my own report? I thought Vertex hacks needed in-game previews, like model ports, but since Nanobuds said it was not necessary for vertexes to have in-game images...


According to my last reading the rules, they did, and I didn't read 'em that long ago, so it's a recent change, but you should still show the majority of your changes.

P.S. In my opinion, vertex hacks should need in-game previews, as you can have them look almost identical to a model import.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 01, 2014, 02:10:43 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206459[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206459[/url])

Can any mod remove my own report? I thought Vertex hacks needed in-game previews, like model ports, but since Nanobuds said it was not necessary for vertexes to have in-game images...


Someone beat me to it. Still, just challenge your report next time, its covinient and quicker.

According to my last reading the rules, they did, and I didn't read 'em that long ago, so it's a recent change, but you should still show the majority of your changes.

P.S. In my opinion, vertex hacks should need in-game previews, as you can have them look almost identical to a model import.


Nah, vertexes work in-game since its not an import. But normal previewing and tagging rules still apply. Besides, they can be donated.

In my case,
I really believed it was an import, props to the vertexer.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206141[/url])
The guy reporting this is an alt of the XXXknucklesXXX guy. Could you like remove reporting rights for the user's IP? Because I've just about had it.


This guy...


Title: Re: BrawlVault: Feedback and Updates
Post by: Amarythe on October 01, 2014, 03:48:05 PM
Guys, you shouldn't have deleted that Tails hack! To my knowledge, it's the only model of Tails that comes with a sloth.

I had this awesome CSP ready and everything!
(http://i58.tinypic.com/30mn5lf.png)

In my case,
I really believed it was an import, props to the vertexer.

I checked this hack out the other day and knew right away you flagged it wrong, haha. I guess it's a lot easier to distinguish an import from a vertex when you work with vertexing as much as I have. I came here to point out the false report, but looks like you cats beat me to it.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on October 03, 2014, 11:50:45 AM
Oh for [censored]'s sake.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35360 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35360)

The user is yet again another alt of that same user trying to bypass sanctions. This [censored] is really pissing me off.

Edit: Apparently, Imageshack has decided to go "[censored] you" to its free users by switching to paid only and deleting all free images. So that means every Brawl Vault entry that has Imageshack images will have broken images. And that's why you use imgur, everyone. Or at least Tinypic. I never got why people used Imageshack, even when it was free.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 08, 2014, 06:15:39 PM

Edit: Apparently, Imageshack has decided to go "[censored] you" to its free users by switching to paid only and deleting all free images. So that means every Brawl Vault entry that has Imageshack images will have broken images. And that's why you use imgur, everyone. Or at least Tinypic. I never got why people used Imageshack, even when it was free.

Noticed. Odd that a imageshack representative posted on the welcome boards explaing the changes  and "we're not gonna delete the already stored picture" news.

So I guess everyone is going on a reporting spree now.

Just hope imgur doesn't do the same, that would be bad...



Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on October 08, 2014, 08:52:02 PM
Noticed. Odd that a imageshack representative posted on the welcome boards explaing the changes  and "we're not gonna delete the already stored picture" news.

So I guess everyone is going on a reporting spree now.

Just hope imgur doesn't do the same, that would be bad...

There's always photobucket (ewww)

and worst comes to worst, there's dropbox.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on October 09, 2014, 06:27:22 AM
I see no issue in Photobucket, it's worked for me flawlessly for years.


Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on October 09, 2014, 06:57:42 AM
Just a personal preference. Pages and individual pictures always loaded slow, at least in my opinion, in comparison to imgur or something.


Title: Re: BrawlVault: Feedback and Updates
Post by: Linnc on October 09, 2014, 03:50:19 PM
Yeah I agree with Shulk, it does load slow, so sometimes I get frustrated and just don't click it...:P


Title: Re: BrawlVault: Feedback and Updates
Post by: Amarythe on October 09, 2014, 05:24:16 PM
Photobucket also has an extremely low amount of free bandwidth; my account was basically compromised at a time when I had barely 20 hacks (= 60 pictures) on the vault. For the sake of avoiding broken previews, I would not recommend Photobucket by any means.

...Strange, since I'm almost certain that TinyPic, which is actually reliable, is directly affiliated with Photobucket.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on October 09, 2014, 05:33:15 PM
Photobucket also has an extremely low amount of free bandwidth; my account was basically compromised at a time when I had barely 20 hacks (= 60 pictures) on the vault. For the sake of avoiding broken previews, I would not recommend Photobucket by any means.

...Strange, since I'm almost certain that TinyPic, which is actually reliable, is directly affiliated with Photobucket.

I've also seen a bunch of reported hacks on the Vault that are reported because the Photobucket previews were too large; maybe only Imgur auto-makes small ones? :-\


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on October 10, 2014, 12:05:14 AM
I've also seen a bunch of reported hacks on the Vault that are reported because the Photobucket previews were too large; maybe only Imgur auto-makes small ones? :-\
lolno, photobucket makes previews. People just don't know how to paste the correct links into the vault submission forms.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 10, 2014, 06:27:49 AM
lolno, photobucket makes previews. People just don't know how to paste the correct links into the vault submission forms.

When photobucket has an bandwidth error, the thumbnails grow bigger... sometimes taking double the submission space.

This happens sometimes, its an odd function photobucket has.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on October 10, 2014, 06:58:19 AM
When photobucket has an bandwidth error, the thumbnails grow bigger... sometimes taking double the submission space.

This happens sometimes, its an odd function photobucket has.
I never had that anywhere, nor have i seen it happen aside maybe one or two on the vault..


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on October 10, 2014, 11:54:02 AM
Breaks the outside render/image rule. Reported multiple times, MBHC just keeps removing the report.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32727 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32727)


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 11, 2014, 08:51:12 PM
Breaks the outside render/image rule. Reported multiple times, MBHC just keeps removing the report.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32727[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32727[/url])

Solved.

--Delete bump---

Just reminding our fellow pack makers, snipers and BV Staff about another overlooked rule:

-> Every user is allowed to submit a single CSP pack (consisting of images only) of all of their CSPs in a .RAR, then update that submission with the latest additions.
-> People can submit their CSP packs as common5/sel_character, as long as 10 or more characters' CSPs are fully replaced.

Foot note:

-> If the personal additions by the Pack Maker solely consists of things like CSPs/BPs, it's up to the Brawl Vault Staff's appreciation if it's allowed or not.

Source:
http://forums.kc-mm.com/index.php?topic=51288.msg1028819#msg1028819 (http://forums.kc-mm.com/index.php?topic=51288.msg1028819#msg1028819)
http://forums.kc-mm.com/index.php?topic=51288.msg1028834#msg1028834 (http://forums.kc-mm.com/index.php?topic=51288.msg1028834#msg1028834)

I overlooked it too, but after a certain pattern I decided to recheck the rules again. Already did my reporting spree. Most were involving the separate images part.

Post Merge: October 11, 2014, 09:01:15 PM
I would like to suggest another work-around for this rule.

A readme explaining how to import the CSP, rather than just a sel_character that still requires knowledge on how importing and extracting on Brawl Box could make the upload a valid one.

I received a PM of a user that said that a BV staff suggested this before hand, and its a pretty reasonable suggestion.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on October 11, 2014, 09:06:24 PM
I personally find the No CSP rule kind of harsh.
My entries were fine for a month.
My Pichu for a few Months and today they got Reported.
I don't point fingers, nor complain and moan.

Just an idea of something that may be better, easier, simpler and faster and is in no way meant to be hurtful, rude, bashing on the rules:

I feel if the person has a Read me of HOW to put the CSP's in, and a preview of a few of them.
It should be fine.
I don't think having to put CSP's, CSS in a Sel.Char.pac, only for someone else to take them out, to be logical.
Not everyone has the time to search for the right character ID number and the right CSP to be logical.
If you are like me. You want to see the CSP, be able to right click, save, put it in, boom.
Not search, look, right click, extract, save to a folder, go to another sel_char.pac, find ID, find the folder ypu put the CSP in, import, save.

It kills time and the mood.

However, if you put in a ReadMe of the ID Number, how to do it, and all that, it should be fine.

I personally felt Scout had something against me when he flagged my Entries because of it.
Thank you, btw, Scout for explaining otherwise. -Tilts crown as sign of respect-


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 11, 2014, 09:31:08 PM

I personally felt Scout had something against me when he flagged my Entries because of it.


I get that alot. Usually with a PM with tons of censored words or Cap. Locks followed by confusing english.

I just decided to do the mass reporting since people tend to use the typical "but this other guy does it too, why can't I?", or, "You guys overlooked this rule for that guy" scenarios. Thanks for understanding that it wasn't personal.

My true targets were those entries where packs consisted of one or two cps's, and multiple of said packs are from the same user.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on October 11, 2014, 09:34:47 PM
I get that alot. Usually with more censored words or Cap. Locks followed by confusing english.

I just decided to do the mass reporting since people tend to use the typical "but this other guy does it too, why can't I?", or, "You guys overlooked this rule for that guy" scenarios. Thanks for understanding that it wasn't personal.

My true targets were those entries where packs consisted of one or two cps's, and multiple of said packs are from the same user.

Ah, yes, the Multies. And the Censored Capped Censores? Sounds fun and logical.
Anyway, I should stop posting here. As it is off topic.
Just trying to say, I feel you. Plus, I find you pretty cool.

Nice Bowser picture.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on October 16, 2014, 09:25:22 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206648 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206648)

again, why was this approved? It has the anime image in it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on October 16, 2014, 09:27:02 PM
Gonna assume because it had a video preview.
And stuff like that.
Plus, if you click the anime picture, it leads to preview pictures.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 16, 2014, 10:06:40 PM
I am honestly getting annoyed of how these keep coming trough. It may be that the user adds it after its aproved... Theres that.

Gonna assume because it had a video preview.
And stuff like that.
Plus, if you click the anime picture, it leads to preview pictures.

Look at the preview, it has an anime picture. Not allowed since its thrid party. Rules.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on October 16, 2014, 10:10:26 PM
I am honestly getting annoyed of how these keep coming trough. It may be that the user adds it after its aproved... Theres that.

Look at the preview, it has an anime picture. Not allowed since its thrid party. Rules.


Hm... I've been trying to learn how to do that, personally.

And I apologize. I did not know.
Didn't mean to start anything.
But there is gonna be alot of reporting.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 16, 2014, 10:14:06 PM
I'll let another staff deal with the situation this time, the uploader's vault is full of these issues.

Hm... I've been trying to learn how to do that, personally.

And I apologize. I did not know.
Didn't mean to start anything.
But there is gonna be alot of reporting.

No need to apologize, you just asked a valid question.
 So no harm done.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on October 16, 2014, 10:17:46 PM
I'll let another staff deal with the situation this time, the uploader's vault is full of these issues.

No need to apologize, you just asked a valid question.
 So no harm done.

Still.
I feel one of these days, I'mma run into the wrong mod, and they'll destroy me in ways you'd never think possible for reasons that don't make sense.

Anyway, I should stop messaging here, now. Offtopic stuff.


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on October 17, 2014, 10:27:35 PM
I think I will probably change the presentation image if I release something in the vault again
the order I followed in my hacks are 3 pics, 1 render w/ name
-first image: a cover image of the game/anime source
-second image: in game picture
-third image: another in game picture or is cut if there is a video


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on October 17, 2014, 10:36:02 PM
Who even approves hacks in the pending list that aren't ready to be approved? To be honest, I haven't looked through the pending list in a while


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on October 17, 2014, 11:24:07 PM
I think I will probably change the presentation image if I release something in the vault again
the order I followed in my hacks are 3 pics, 1 render w/ name
-first image: a cover image of the game/anime source
-second image: in game picture
-third image: another in game picture or is cut if there is a video
As long as there isn't an anime image or "render"(?) you should be fine. A render of your own model that you made yourself should be okay, but taking one off google or deviantart or whatever is not.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on October 20, 2014, 12:01:15 PM
Bump:
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=15594&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=15594&Moderated=All)

Gentlemen. The portraits are third party.


Who even approves hacks in the pending list that aren't ready to be approved? To be honest, I haven't looked through the pending list in a while


We talked about it on skype.

I think I will probably change the presentation image if I release something in the vault again
the order I followed in my hacks are 3 pics, 1 render w/ name
-first image: a cover image of the game/anime source
-second image: in game picture
-third image: another in game picture or is cut if there is a video


I dont normaly do this. But I apologize for being  a bit resetti with your entries, I realized that you might not simply understand what rule is being brokenand my unfriendly formal comment wasn't the appropiate method of explanation.

Lets start this anew alright?

The rule you are breaking is just simply that you are placing anime and or other sources on any area of the preview pictures, to avoid copyright or third party issues this cannot be accepted, even if its fanmade (clearing that out) . What you need to do is compose a preview by only using your hack. Honestly, thats the only thing that its being broken, the rest of the entry is OK.

Now, please don't take reports seriouly and try to not discourage reporters as they have the priviledge to do so.

I know for certain you do not wanna see me again, just don't put sources on the previews and I won't be as annoying as I can possibly be alright?

Any questions be sure to ask, Im no one's enemy.

Post Merge: October 20, 2014, 12:05:03 PM
If you prefer me to say it in spanish, i can.


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 02, 2014, 04:17:34 PM
Hey, I uploaded a fresh copy of the PAL version of the Brawl data partition. I was wondering if someone could replace the old, broken one with this new link.

Data Partition 2 (PAL) by Perfect Nazo (https://drive.google.com/folderview?id=0BwDpp0b2zudhcGpkSkI5NDA0ZTQ)


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 04, 2014, 11:29:17 PM
I just saw the Gecko OS pic change in the Resources tab, twice. So, whoever is changing those images, may I ask them to change the download link for the PAL Data Partition?


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on November 05, 2014, 06:56:18 AM
Maybe it's bloo'y coincidence the second Perfect Nazo messages, I find a broken link on the Vault.
Aw nah~~~
(http://i61.tinypic.com/2r44xmc.png)
Says Hartmann when I hover over it.
NO idea what it means.

Offtopic wise... I like your Sig, Nazo.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on November 05, 2014, 07:33:03 AM
I just saw the Gecko OS pic change in the Resources tab, twice.
You're hallucinating. The file for the resources page hasn't changed since January.

text
It's related to that apostrophe in the entry's name. I can fix it later.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on November 05, 2014, 07:42:59 AM
It's related to that apostrophe in the entry's name. I can fix it later.

Ah. It's meant to be a " instead of an ', right?


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on November 05, 2014, 08:24:16 AM
It's forming a possessive, so no. It's written correctly; the screen's not handling it right.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on November 05, 2014, 08:27:28 AM
Ah. I merely thought " because I do HTML like <font face="comic sans ms"> I don't use <font face='comic sans ms'>


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 05, 2014, 08:31:54 AM
Maybe it's bloo'y coincidence the second Perfect Nazo messages, I find a broken link on the Vault.
Aw nah~~~
([url]http://i61.tinypic.com/2r44xmc.png[/url])
Says Hartmann when I hover over it.
NO idea what it means.

Offtopic wise... I like your Sig, Nazo.

Thank you.

You're hallucinating. The file for the resources page hasn't changed since January.
It's related to that apostrophe in the entry's name. I can fix it later.
I know I saw a different icon for the Gecko OS tab; it looked like a red, double-decker bus.



Post Merge: November 05, 2014, 11:56:31 AM
We'll argue about that later.

For now, I was hoping someone with the power to modify the Resources tab could replace the old download link for Data Partition 2 (PAL) with this one:

https://drive.google.com/folderview?id=0BwDpp0b2zudhcGpkSkI5NDA0ZTQ


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on November 05, 2014, 04:15:31 PM
All done


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 05, 2014, 04:18:00 PM
All done
Thanks.


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on November 08, 2014, 06:39:43 PM
N00B Thievery at its fine...errr... I mean dumbest... xD

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206925 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206925) (Stolen)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203792 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203792) (Original by Pikezer)

And hey, the preview link even leads to Pikezer's YouTube video and original DL links... *facepalm*


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 08, 2014, 06:49:16 PM
OK, is it me, or is the website starting to go on and off a lot lately?


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on November 09, 2014, 11:46:39 AM
N00B Thievery at its fine...errr... I mean dumbest... xD

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206925[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206925[/url]) (Stolen)
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203792[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203792[/url]) (Original by Pikezer)

And hey, the preview link even leads to Pikezer's YouTube video and original DL links... *facepalm*

Heh...This is something else.

fixed.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on November 09, 2014, 12:17:05 PM
OK, is it me, or is the website starting to go on and off a lot lately?

It's something that happens once in a while here. Get used to it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on November 09, 2014, 02:38:01 PM
It's something that happens once in a while here. Get used to it.
In all honesty, it's been happening way more then normal lately.


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 09, 2014, 06:07:28 PM
In all honesty, it's been happening way more then normal lately.
Yeah, it's like パンドラの心 said; I have never been experiencing this much downtime with the website.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on November 10, 2014, 06:36:24 AM
Something we must get used to up to this point.

Please, lets move on with other vault issues if we may.


Title: Re: BrawlVault: Feedback and Updates
Post by: BBreon on November 10, 2014, 11:54:44 AM
Well, I think ImageShake's owl is an issue, there's a lot of hacks w/o previews now.

Dunno why it's [censored]ing right now but I never supported this site anyway.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on November 10, 2014, 12:50:25 PM
I rarely experience issues. And when I do, it's only for a minute and works again.
But as Scott said, move on. Stop ur whining, you whining whiners! GRR! SO MAD!

Also, I was thinking of a holiday theme thing....
For christmas, you could make the black Red. The white text, green, the grey text box, white, the red in quick reply green.

Halloween, Black, Orange, Red.
St Patricks day, Green, Gold and White.
St Valintines Day, Pink, Red and White.

You know? Make this site more .... fun.

Easter, Light Blue, Light Yellow, Light Green, Pastel colors.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on November 10, 2014, 01:54:17 PM
Well, I think ImageShake's owl is an issue, there's a lot of hacks w/o previews now.

Dunno why it's [censored]ing right now but I never supported this site anyway.

They never kept their promise, they went pay only and deleted all other images.

Oh well, corporate choices. What can we do?

I do find it as a great oportunity to fill a resume.


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on November 10, 2014, 03:33:24 PM
Dunno if it goes there, but I wonder if we can report hacks with copyright troll warnings. See, I had to deal with a copyright troll recently. If you wonder who they are, they are the people who always says ; DO NOT USE WITHOUT PERMISSION or something like that, almost as if they MADE and OWNED the model.  From a quote from the BV Rules :

1: Just to clarify: Permission from the creator of the edited hack isn't needed. As long as you follow the Submission Rules, you're permitted to submit anything without the need of permission.

...yet someone (I will not state who) went @$%/& after me because of that, so I had to redirect him to the BV Rules. So, my question is - if somebody has a copyright trolling notice in his hack's files or description, can they be reported by reasons like, for example  : ''Get rid of your copyright troll warnings.''? If everyone would act as copyright trolls, we could be in DEEP trouble, as the copyright holder is Nintendo (mostly), not the hack's creator.


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 10, 2014, 04:51:44 PM
They never kept their promise, they went pay only and deleted all other images.

Oh well, corporate choices. What can we do?

I do find it as a great oportunity to fill a resume.
Stupid ImageShack. Let's hope Imgur doesn't do the same thing.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on November 10, 2014, 05:11:27 PM
Imgur shouldn't.
If everything goes to crap, use TinyPic.
TinyPic seems to be going strong.
If TinyPic doesn't work, use PostImage.

PostImage has always done right, for me.

PostImage (http://www.postimage.org) for png's. (Transparent)
TinyPic (http://www.tinypic.com) for Gif's. (Animated)


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 10, 2014, 05:52:28 PM
Imgur shouldn't.
If everything goes to crap, use TinyPic.
TinyPic seems to be going strong.
If TinyPic doesn't work, use PostImage.

PostImage has always done right, for me.

PostImage ([url]http://www.postimage.org[/url]) for png's. (Transparent)
TinyPic ([url]http://www.tinypic.com[/url]) for Gif's. (Animated)
I have been seeing a lot of images that were uploaded to TinyPic, and most of those images were deleted. So, I guess if Imgur decides to go from free-to-upload to pay-to-upload, then maybe PostImage will work.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on November 10, 2014, 06:53:38 PM
Dunno if it goes there, but I wonder if we can report hacks with copyright troll warnings. See, I had to deal with a copyright troll recently. If you wonder who they are, they are the people who always says ; DO NOT USE WITHOUT PERMISSION or something like that, almost as if they MADE and OWNED the model.  From a quote from the BV Rules :

1: Just to clarify: Permission from the creator of the edited hack isn't needed. As long as you follow the Submission Rules, you're permitted to submit anything without the need of permission.

...yet someone (I will not state who) went @$%/& after me because of that, so I had to redirect him to the BV Rules. So, my question is - if somebody has a copyright trolling notice in his hack's files or description, can they be reported by reasons like, for example  : ''Get rid of your copyright troll warnings.''? If everyone would act as copyright trolls, we could be in DEEP trouble, as the copyright holder is Nintendo (mostly), not the hack's creator.

Its irritating yes.
Nothing  we can do about it however, since writting and including a text saying "dont steal" is allowed. As long as the extra content is not a virus, pornoghrapy or anything else that crosses the line it cannot give us reasons to interfere.

But that doesnt mean anything honestly, the rules give freedom to edit whatever mod is stored on the vault, just uncollab the user if he threatens you in deleting the entry.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on November 10, 2014, 07:50:25 PM
I have been seeing a lot of images that were uploaded to TinyPic, and most of those images were deleted. So, I guess if Imgur decides to go from free-to-upload to pay-to-upload, then maybe PostImage will work.

I notice most deleted Tinypic images are from hacks made... 2 years ago or more.
Unless I am missing something. o_O


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on November 11, 2014, 07:08:40 PM
Tinypic blows big time. I'd stick to imgur, it's highly unlikely they will change anytime soon.


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on November 12, 2014, 11:00:47 AM
Tinypic blows big time. I'd stick to imgur, it's highly unlikely they will change anytime soon.
It really does. I've been using Imgur for two years, and my images haven't been deleted.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on November 12, 2014, 01:43:13 PM
For those who wish more info of the subject, Imgur will delete pictures that have not been viewed for a while, the direct/indirect views such as thumbnails counts. Considering we use thumbnails for our hacks... it bypasses that rule as a form of a loop hole. That is why we never had an issue.

So the following needs to be considered:

Download cards.

 As the views are active for the card only, the previews that the card links do not count unless the card is clicked. The gallery mode displays thumbnails, so all will recieve a view count once the card is clicked.

Seeing how this works is easy to understand why Imgur is not on over capacity yet, and it handles the memory better than most other image sharing websites.


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on December 25, 2014, 01:10:00 AM
I apologize if this isn't the correct place to post this, but I uploaded a few hacks about a month ago, and they are still pending. However, some of my other hacks have been getting through.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on December 25, 2014, 01:43:52 AM
66 Pending Hacks... That's alot to go through... lol...

I'll try to reduce that number whenever I can.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on December 25, 2014, 06:42:41 AM
❅❅❅❅  MERRY CHRISTMAS EVERYONE!  ❅❅❅❅


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on December 25, 2014, 02:28:03 PM
❅❅❅❅  MERRY CHRISTMAS EVERYONE!  ❅❅❅❅
No...

Take that elsewhere...


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on December 25, 2014, 03:05:29 PM
how is posting a deviantart link worth of reporting? I mean, it has a DL link to the .rar there


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on December 25, 2014, 03:44:15 PM
So it does... lol... dA is more of an Image Hosting site, so I assumed you linked it wrong... lol. Approved.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on December 25, 2014, 04:31:47 PM
how is posting a deviantart link worth of reporting? I mean, it has a DL link to the .rar there
As long as you don't have to sign in to download it, then Deviantart is fine.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 01, 2015, 11:13:16 PM
Don't know if this is the right place to ask, but may I post a translation of the Brawl Vault Rules in Spanish?

It might help as English and Spanish are the 2 most spoken languages in the world.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 02, 2015, 07:53:52 AM
Don't know if this is the right place to ask, but may I post a translation of the Brawl Vault Rules in Spanish?

It might help as English and Spanish are the 2 most spoken languages in the world.

I might suggest asking Miacis to post a spoiler on the actual page containing the translation, but that's just my input.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 02, 2015, 12:05:46 PM
I might suggest asking Miacis to post a spoiler on the actual page containing the translation, but that's just my input.

That's a good idea, but I'd like to help KC:MM somehow.
If I can translate the rules so Latin and Spanish people can understand, better.

My English might be bad sometimes, but I'm good when translating from English to Spanish.
And Google Translator isn't a good idea.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 02, 2015, 01:58:50 PM
Go ahead and write them. We'll have our Spanish-speaking staff proofread it.

Make a note in there that posts should be in English or at least include an English version via online translator. We are an English-speaking board.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 02, 2015, 02:26:33 PM
Go ahead and write them. We'll have our Spanish-speaking staff proofread it.

Make a note in there that posts should be in English or at least include an English version via online translator. We are an English-speaking board.

But what if somebody doesn't speak English quite good and decides to speak in Spanish?

Also, which section should be the correct one to write the rules?


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on January 02, 2015, 03:03:27 PM
But what if somebody doesn't speak English quite good and decides to speak in Spanish?

Also, which section should be the correct one to write the rules?
You can either post the rules in a post here or PM the translation to me. The Staff will proof read it and place it where it should be once it's good.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 02, 2015, 03:37:58 PM
You can either post the rules in a post here or PM the translation to me. The Staff will proof read it and place it where it should be once it's good.

Fine, I'll send them to you part by part.

KC:MM
Brawl Vault
Moderation Corner
And so on.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on January 02, 2015, 04:41:55 PM
Why is BrawlVault sending me messages for Collaborations?
I feel violated. ;w;
Usually I thought Posts form BrawlVault itself, usually refered to bad things, like Flagged posts or deleted posts.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 03, 2015, 01:47:03 AM
But what if somebody doesn't speak English quite good and decides to speak in Spanish?

or at least include an English version via online translator



Why is BrawlVault sending me messages for Collaborations?
It always has.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on January 03, 2015, 02:14:39 AM
...collabs are a good thing, unless you had no part in it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 03, 2015, 11:06:32 AM
But online translators are not good.
They don't translate things quite good.

Note: By reading online translator, I understand Google translator or any other like that.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on January 03, 2015, 11:32:28 AM
Or maybe you could contact someone who's fluent in both English and Spanish.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 03, 2015, 12:16:13 PM
*Scout!*(coughs conveniently)


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 03, 2015, 12:25:30 PM
Or maybe you could contact someone who's fluent in both English and Spanish.

That's the idea I have, but how are people going to know there's a bilingual person here?

A "figure it out" would be sort of discriminative.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 03, 2015, 03:46:19 PM
But online translators are not good.
They don't translate things quite good.
We're an English-speaking board. The end.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on January 03, 2015, 08:42:34 PM
Not to mention that Google Translate is doing not too bad to translate into English. Provided that the poster have mastered their own language and avoid colloquialismes and other weird idioms. And re-checks the result that Google gives as there are mistakes that even a non-native can recognize.

For the record, and despite my bilingualism, this entire post was translated from French (another Romance language) by Google. Only two obvious mistakes were changed by myself. Not bad for an automatic translator, eh?  ;)


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on January 04, 2015, 05:52:43 PM
...English and Spanish are the 2 most spoken languages in the world.
Actually, the 2 most commonly spoken languages in the world are English and Chinese. (This is coming from someone who is currently in Mandarin 3)

Spanish, on the other hand, is the 4th most spoken language in the world.

Anyways, I never knew we were allowed to post translations. Do the translations have to be perfect? I was planning on posting a Chinese translation of the rules, but I'm only in Mandarin 3, so my translations might not be as good.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 04, 2015, 06:05:23 PM
Actually, the 2 most commonly spoken languages in the world are English and Chinese. (This is coming from someone who is currently in Mandarin 3)

Spanish, on the other hand, is the 4th most spoken language in the world.

I said Spanish and English because Spanish is the most spoken language of America (only a few countries excluded).
Most part of the American population speaks Spanish.
The other common language being English (specially Canada and U.S.A.)


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on January 04, 2015, 07:35:36 PM
United States =/= The World.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on January 04, 2015, 08:30:37 PM
Bilingual here. We do appreciate feedback but...

We're an English-speaking board. The end.

English may be my second language, but if a admin says the end... it means the end. We have to deal with it and move on. Also, those should make more effort and learn English via translating, cuz its an important language.

Drop the topic, as its now spam.

Good? Okay? Done.


Title: Re: BrawlVault: Feedback and Updates
Post by: Anivernage on January 04, 2015, 08:37:08 PM
Or maybe you could contact someone who's fluent in both English and Spanish.
I could help although i cant consider myself so good at English, but @Alejandro you could also ask Gamidame_K or Flygon, because i think they`re more fluent at English than me, and we`re  from the same country...i think :v

Edit:
but if a admin says the end... it means the end. We have to deal with it and move on. Also, those should make more effort and learn English via translating, cuz its an important language.

Drop the topic, as its now spam.

Good? Okay? Done.
Ok then....


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on January 05, 2015, 10:39:01 AM
I said Spanish and English because Spanish is the most spoken language of America (only a few countries excluded).
Most part of the American population speaks Spanish.
The other common language being English (specially Canada and U.S.A.)
That's correct. However, you did say that English and Spanish were the most spoken languages in the world.

I still didn't have my question answered yet. Do we need perfect translating skills, or is it just recommended?


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on January 05, 2015, 11:32:39 AM
I still didn&#039;t have my question answered yet. Do we need perfect translating skills, or is it just recommended?
"Perfect translation skills" isn't really a thing that exists. So the more skillful the better.

However, China currently ranks 70th (0.02%) in terms of visits on this website. I don't think a Mandarin translation of the rules will be necessary.

Spanish translation is okay since we do have a bunch of traffic and users from Mexico and other central/south America countries.
(And maybe Japanese. Maybe.)


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 05, 2015, 11:47:52 AM
"Perfect translation skills" isn't really a thing that exists. So the more skillful the better.

^This.


Title: Re: BrawlVault: Feedback and Updates
Post by: Perfect Nazo on January 05, 2015, 01:32:31 PM
"Perfect translation skills" isn't really a thing that exists. So the more skillful the better.

However, China currently ranks 70th (0.02%) in terms of visits on this website. I don't think a Mandarin translation of the rules will be necessary.

Spanish translation is okay since we do have a bunch of traffic and users from Mexico and other central/south America countries.
(And maybe Japanese. Maybe.)
Oh, OK.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 06, 2015, 05:36:44 PM
I loved how before with Brawl Vault, you could right-click on the numbers representing the pages to go through, and click "Open in a new tab", so I was wondering if you could bring that functionality back or not.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 06, 2015, 06:23:49 PM
I loved how before with Brawl Vault, you could right-click on the numbers representing the pages to go through, and click "Open in a new tab", so I was wondering if you could bring that functionality back or not.

That still works for me.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 06, 2015, 06:40:42 PM
(http://i.imgur.com/vaoXOcE.png)


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 06, 2015, 06:57:30 PM
You're right.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 11, 2015, 05:29:07 AM
I found a bug in Brawl Vault:

I noticed that collaborated hacks show all of the collaborators normally fine, when logged in, but not when a person's logged off of kc-mm. I double-checked this by testing 2 random collabed hacks, in 2 different browsers, which means that people can't get credit, which is much more major of a bug than I initially thought.(I initially thought it was a totally different, non-serious bug.) To see what I mean, you can check any hack that is collaborated by anyone, and then log out and go to the same hack to see that nobody is collaborated.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on January 11, 2015, 07:45:56 AM
I found a bug in Brawl Vault:

I noticed that collaborated hacks show all of the collaborators normally fine, when logged in, but not when a person's logged off of kc-mm. I double-checked this by testing 2 random collabed hacks, in 2 different browsers, which means that people can't get credit, which is much more major of a bug than I initially thought.(I initially thought it was a totally different, non-serious bug.) To see what I mean, you can check any hack that is collaborated by anyone, and then log out and go to the same hack to see that nobody is collaborated.
I can confirm this as well.
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Public/Complaints/1_zps974fc31c.png)
The tests i did were:
Logged in: Chrome, IE, Firefox. All 3 show the collaborations.
Not logged in: Chrome, IE, Firefox. All 3 did NOT show the collaborations.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 11, 2015, 12:02:37 PM
Fixed, thanks.

I loved how before with Brawl Vault, you could right-click on the numbers representing the pages to go through, and click "Open in a new tab", so I was wondering if you could bring that functionality back or not.

Those numbers aren't actual links, so no. But BV still supports page numbers in URLs for backwards compatibility. Didn't want to break any links that might be out there on the internet. So you can still link directly to a particular page by adding "&Page=X" to any search results URL, e.g. http://forums.kc-mm.com/Gallery/BrawlView.php?MainType=Audio&Page=10 (http://forums.kc-mm.com/Gallery/BrawlView.php?MainType=Audio&Page=10)


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on February 17, 2015, 08:51:23 AM
I'm surprised this thread actually died, but here's a Revive. :V

http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=40718&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=40718&Moderated=All)
Noob alert. The guy uploaded the same thing 9 times. And even then, the submission itself breaks the rules, as it's a request for something to get done.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on February 17, 2015, 09:24:09 AM
All entries deleted with the last one telling him to post in the forum instead.

Thank you kindly!


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on February 19, 2015, 08:06:54 AM
The "Noob" Who you deleted the multiple posts, keeps on posting in the wrong threads.
He keeps asking for someone to make him a Model and Moveset.
I keep telling the kid, that no one who makes good movesets, cares to make movesets, anymore.
And especially not by request. And Definantly not on the wrong thread.

I reported him, but no response. So I am assuming perhaps I should post here.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on February 20, 2015, 12:21:26 AM
The "Noob" Who you deleted the multiple posts, keeps on posting in the wrong threads.
He keeps asking for someone to make him a Model and Moveset.
I keep telling the kid, that no one who makes good movesets, cares to make movesets, anymore.
And especially not by request. And Definantly not on the wrong thread.

I reported him, but no response. So I am assuming perhaps I should post here.
Wrong topic..
http://forums.kc-mm.com/index.php?topic=2555.2940 (http://forums.kc-mm.com/index.php?topic=2555.2940)


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on February 20, 2015, 07:19:14 AM
I don't wish to get a warning for necroposting.
Which is why I didn't post there.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on February 20, 2015, 07:32:33 AM
I think the Board Problems and Suggestions thread is exempt from the Necroposing rule. Same goes for this thread as well.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on February 20, 2015, 08:33:23 AM
Exemptions from necroposting:
  • Stickied topics.

Next time, just report and leave it at that.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on February 26, 2015, 02:43:55 PM
I had reported a link, without realisng it was made before Project M or Brawl Ex was made.
As such, I'd like if it would be removed.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28103 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28103)
This Link.
Thanks to Kitsu-Chan for telling me.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on February 26, 2015, 02:51:59 PM
Request granted!


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on February 26, 2015, 04:21:31 PM
Thank you very much.~


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on March 12, 2015, 01:42:14 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207972 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207972)

Why does this guy still have posting privileges?

Everything he does is wrong and reported, yet he keeps going.


Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on March 12, 2015, 02:03:18 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207972[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207972[/url])

Why does this guy still have posting privileges?

Everything he does is wrong and reported, yet he keeps going.


I've asked the same question multiple times lol


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on March 12, 2015, 02:27:24 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207972[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207972[/url])

Why does this guy still have posting privileges?

Everything he does is wrong and reported, yet he keeps going.
I've asked the same question multiple times lol
(http://i.imgur.com/8CSZk.jpg)

It's the only answer.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on March 13, 2015, 09:54:53 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207979 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207979)
This submission is useless, as we already have the Resources page.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on March 13, 2015, 10:52:47 AM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207979[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207979[/url])
This submission is useless, as we already have the Resources page.
Deleted. Thanks for posting.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on March 19, 2015, 09:26:04 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208027 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208027)
Just a re-upload. Told him to take it to the community fix thread.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on March 19, 2015, 01:01:32 PM
Removed. Thank you kindly!


Title: Re: BrawlVault: Feedback and Updates
Post by: HapHaxion on March 22, 2015, 09:28:41 PM
Maybe add a section that should (optional) be filled out when someone uploads something saying whether it is compatible with project m or not


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on March 22, 2015, 11:00:08 PM
No.

Project M is a Brawl mod. All mods should work in that game


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 23, 2015, 07:44:28 AM
Not all do.
Some freeze, some glitch out like monkey's on drugs.
Yet they work on other mods, like Brawl Minus, Brawl DX and others.

The Hyper Sonic mod freezes when homing attacking. If it connects.
Blaze over Bowser sometimes grabs the stages and flies up into the air, then ends up dying on the opposite side of the stage that she's on, and her Super Form completely fails. Looks like a Bundled Up Giga Bowser, and T Poses alot.
Shadow over DK, when he does his Chaos Control, when he grabs, it instantly kills them.
Pretty sure more happens, these are just recollections that I have found, myself.

This all happens in Project M, mind you.
Yet in other Mods, they work perfectly.
I told the Project M team my feelings, they ignored.
And I know you'll just disregard this message and not bother adding a new segmant.
I merely feel your comment was wrongish, from my own personal experience.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on March 23, 2015, 07:49:00 AM
Not all do.
Some freeze, some glitch out like monkey's on drugs.
Yet they work on other mods, like Brawl Minus, Brawl DX and others.
And some of those mods, like Brawl Minus, may have different bonesets. Project M has all the bonesets be the same, as the regular Brawl palette swaps are not overridden by P:M, and Roy's bones are equivalent to Marth's, and Mewtwo's to Lucario's. So any skin that is compatible with regular Brawl will work with Project M.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 23, 2015, 12:05:57 PM
I've used normal skins with the Hyper Sonic moveset and it froze when it homing attacked.
The ones Project M gave.

Project M is too stindgy.
Hense one of the reasons I stopped using it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on March 23, 2015, 12:17:27 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207956 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207956)

Does this break the rule of no posting outside images/renders of the mod?


Title: Re: BrawlVault: Feedback and Updates
Post by: Ҩᴜᴇᴇɴ on March 23, 2015, 12:20:54 PM
It shouldn't.
2 of the pictures show ingame pictures. Which are prefered.
Only ONE of them is a fancy Design.
Don't be greedy.~
That's one of the reasons I stopped uploading, myself.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on March 23, 2015, 12:31:55 PM
The rule mentions reference used from it's source material. Pretty sure these mods are custom made, so I have no complaints here.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on March 23, 2015, 12:43:30 PM
The rule mentions reference used from it's source material. Pretty sure these mods are custom made, so I have no complaints here.
Thought this may be the case, thus why I asked. Thanks.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on May 11, 2015, 05:23:43 PM
([censored]. Why does it have to be me who bumps this?)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208354 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208354)
This sort of thing isn't allowed on the Vault. It's pretty much an unrigged model.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on May 11, 2015, 05:29:48 PM
Removed it.

Theytah, what have you been doing... lol...


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 14, 2015, 12:37:37 PM
I have an idea for an update to BrawlVault. You know how if you own a hack or are a collaborator and someone changes, and you get a PM about it? Would it be possible for something similar with reported hacks?

My idea is that here (http://forums.kc-mm.com/Gallery/BrawlView.php), where it says stuff like "Newest 10" and "Random 10", there should be an addition that's called "10 Most Recently Fixed" that has a list of the 10 hacks that most recently got reports removed.

Not only would this allow people like me, who search the entire vault and ignore "broken downloads" but want those downloads to be back up without somehow "subscribing" to that specific download, but it would also allow the Brawl Vault Staff to easily monitor any removed reports, so that they can check if they're valid.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on May 14, 2015, 04:33:41 PM
I believe someone requested something similar to that a year or so ago. I think it was shut down because some people would likely constantly "update" their submissions just to keep them on the most recent list.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 14, 2015, 08:33:28 PM
I believe someone requested something similar to that a year or so ago. I think it was shut down because some people would likely constantly "update" their submissions just to keep them on the most recent list.
This. So much potential to be abused.

Some people did a workaround though: I recall some modders making a submission that'd link to their original one and deleting said new submission after 2 to 4 days (Used to grab people's attention to a major update to their old submission, in case my example wasn't clear). We didn't have any issues with users doing that, last I recall.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 14, 2015, 09:00:57 PM
Just curious. Is there a possibility to code a way to approve/deny a collab?

For example: someone adds me on a collab by tagging my name. I get a PM saying I was collabed in making a mod that I didn't do anything on. I was curious if there was a way to click something that says "yes it's fine that I'm collabed" or "no way. I have no part of this mod."

I don't want to be added to a mod I had no part in making. Someone collabed me on a BRSTM.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 14, 2015, 09:11:18 PM
Just curious. Is there a possibility to code a way to approve/deny a collab?

For example: someone adds me on a collab by tagging my name. I get a PM saying I was collabed in making a mod that I didn't do anything on. I was curious if there was a way to click something that says "yes it's fine that I'm collabed" or "no way. I have no part of this mod."

I don't want to be added to a mod I had no part in making. Someone collabed me on a BRSTM.
You could always edit your collaboration out of the submission and add yourself to the credits or not.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 14, 2015, 10:25:06 PM
I believe someone requested something similar to that a year or so ago. I think it was shut down because some people would likely constantly "update" their submissions just to keep them on the most recent list.

Geez, that could be easily abused. No wonder. No, I wasn't saying anything about updates; I was saying that reports should be tracked, because something like having a download fixed or a freeze fixed or glitches debugged, etc., would be essentially a "Newest Hack" so it should be counted as one...

Quote
Not only would this allow people like me, who search the entire vault and ignore "broken downloads" but want those downloads to be back up without somehow "subscribing" to that specific download, but it would also allow the Brawl Vault Staff to easily monitor any removed reports, so that they can check if they're valid.

Post Merge: May 14, 2015, 10:27:04 PM
P.S. If they start abusing that with reports, the thing I suggested makes it so that anyone can see it and report it, maybe even give the person a "Warning" or something for abusing the powers. Cause he can do it anyway, but this way it can at least be tracked.

Post Merge: May 14, 2015, 10:30:53 PM
P.S.S.

This. So much potential to be abused.

Some people did a workaround though: I recall some modders making a submission that'd link to their original one and deleting said new submission after 2 to 4 days (Used to grab people's attention to a major update to their old submission, in case my example wasn't clear). We didn't have any issues with users doing that, last I recall.

Just saying, but you shouldn't give anyone ideas... :-\

Just curious. Is there a possibility to code a way to approve/deny a collab?

For example: someone adds me on a collab by tagging my name. I get a PM saying I was collabed in making a mod that I didn't do anything on. I was curious if there was a way to click something that says "yes it's fine that I'm collabed" or "no way. I have no part of this mod."

I don't want to be added to a mod I had no part in making. Someone collabed me on a BRSTM.

You can always report the hack for it; I've seen a few hacks reported for not giving credit, so logically, you should therefore be able to report for giving credit where credit is not wanted.(Kinda like taking someone's picture, and he doesn't want his picture taken, he can sue you if you post it publicly)


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 14, 2015, 10:33:54 PM
Why would I report someone for crediting me when I don't want to?

What I'm asking here is if we can find a way to approve and deny collaborations we're tagged in. Like I said, I was tagged in a BRSTM I didn't want to be tagged in.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 14, 2015, 10:36:50 PM
You could always edit your collaboration out of the submission and add yourself to the credits or not.

Like Albafika said. I think I even did that myself once.(I know someone did it to me once, because I collabed him for his hack, and he only wanted credit for it)


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 14, 2015, 11:11:19 PM
Just saying, but you shouldn't give anyone ideas... :-\
I'm not "giving anyone ideas... :-\". What I explained was already brought up and discussed in this exact thread and everyone was fine with people doing it.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 16, 2015, 09:44:36 AM
I just found a glitch on BV. If a collab piece is editted by someone else and then by another person, and person A deletes the info that tells what type of mod over what character, and person B puts it back, you get the info twice. Here's an example of what it looks like, beceause it just happened to one of mine:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207917 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207917)

I dunno how to fix it, I dunno if there are any other circumstances where it happens, and I think I remember at least one other Vault entry having the same glitch.

Post Merge: May 16, 2015, 09:50:07 AM
P.S. Would there be a way to mention who edits the collabs in the PMs?(e.g. There are people who edit things to give credit to themselves when they never did do any of the work)

In my case, I'm hoping that since whoever it was turned "KTH" from a collabbed person(Like he was on the original hack) to a creditted person was KTH himself, so that I can PM him if that's the case with all of the Smash 3 mods. If not, then I would like to know in my PM who dun it, so that if KTH says something like "What!? Why would I do that!?" I can report the person who changed it to you guys, and you can let him know not to do that. If that's the case. I dunno if that's the case, because I don't know who changed the entry. And I would prefer to know if it was KTH or not before PMing him.

Post Merge: May 16, 2015, 10:22:28 AM
Thank you. :)


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 16, 2015, 11:40:57 AM
[snip]

If he doesn't want a collab, don't collab, the reason might be that KTH doesn't wanna be collabed for this entry.

Even if they or they not worked directly with mods... they decide whenever they would like to be collabed or not.

KTH recieves collabs with the S3 official submissions because he's an active member. And he wants to keep the collab.

Post Merge: May 16, 2015, 11:44:33 AM
According to the logs, both KTH and Nanobuds removed their slot from the collab spot onto the credit spot so that your mod does not appear on their vaults.

The PM also mentions you who did the change.

Post Merge: May 16, 2015, 11:48:44 AM
Only the collaborated and the BV staff can change those settings. However, the staff usually don't have reasons to apply collabs on mods.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 16, 2015, 12:29:40 PM
He just PM'ed me back that bit about him getting creditted, and it didn't originally PM me who changed it; it originally didn't mention who did it; it said something along the lines of "A collaboration of yours, Smash 3 Sonic - Minty, Maritime, and Mars, has been edited." Then later my PM somehow changed and I got notified of a PM after I read the original one(This quote is the newer one; I can't get the original one, because it got replaced with this):

Quote
Smash 3 Sonic - Minty, Maritime, and Mars has been edited by KTH.

Which is why I said
Quote
Thank you. :)
above.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on May 16, 2015, 03:02:51 PM
Then later my PM somehow changed and I got notified of a PM after I read the original one(This quote is the newer one; I can't get the original one, because it got replaced with this)
This absolutely did not happen. You misread the message the first time.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on May 20, 2015, 04:58:15 PM
For [censored]s sake, this report.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208533 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208533)


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on May 20, 2015, 05:16:14 PM
For [censored]s sake, this report.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208533[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208533[/url])


^This.


Title: Re: BrawlVault: Feedback and Updates
Post by: BlackJax96 on May 20, 2015, 05:51:11 PM
For [censored]s sake, this report.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208533[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208533[/url])


I should just put a picture of the main window with no file loaded. That would be golden.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 20, 2015, 08:32:54 PM
I should just put a picture of the main window with no file loaded. That would be golden.
Please do it. People are so gullible.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 23, 2015, 07:43:39 PM
(http://i.imgur.com/RaXt2n4.png)


The blog link ain't working for me, is it something from my side?


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 23, 2015, 08:10:34 PM
Nope. I just got it when I tried, too. :-\


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on May 23, 2015, 08:11:12 PM
The blog link ain't working for me, is it something from my side?
It works for me. Try clearing your browser cache.

Though it might be something related to the 503 i just got on the forum.


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on May 24, 2015, 03:15:17 PM
It's not loading for me either.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on May 24, 2015, 05:22:23 PM
It ain't loading on my end.

EDIT: It works now.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 24, 2015, 06:31:43 PM
It works for me. Try clearing your browser cache.

Though it might be something related to the 503 i just got on the forum.

I did the thing, no dice. I'll wait it out.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on May 24, 2015, 07:16:02 PM
I think it's connected to the 503's lately again. Cause i get 503's here and on the blog now.


Title: Re: BrawlVault: Feedback and Updates
Post by: ABloodyCanadian on May 24, 2015, 11:27:49 PM
Just tried it again, and it failed... Odd...


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on May 25, 2015, 10:07:43 AM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208564 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208564)
I think I recall links to DA being allowed.

If so, then the report is invalid.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 25, 2015, 10:24:38 AM
I see no problem with your mod...

Dunno what his problems is. O_O


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on May 25, 2015, 10:50:28 AM
The mod was reported because the download link is through DeviantArt.

I recall Gamidame_K asking about it a few months back, and he was given the okay.

I believe as long as you don't have to log in or be re-directed (i.e. 4shared and ad.fly), you can use whatever website you please.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 25, 2015, 11:56:00 AM
He even gives instructions on how to download from DA. It's fine for me. He has a link.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 25, 2015, 12:42:14 PM
The mod was reported because the download link is through DeviantArt.

I recall Gamidame_K asking about it a few months back, and he was given the okay.

I believe as long as you don't have to log in or be re-directed (i.e. 4shared and ad.fly), you can use whatever website you please.

I thought 4shared was allowed though. I've seen lots that are on 4shared, and it seems to follow the rules, that it doesn't have advertisements(like adfly) and the only downside is a timer, which is fine according to what the rules say. Or am I wrong about 4shared, and the downloads that use it should be reported?


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on May 25, 2015, 01:01:10 PM
4shared isnt allowed cos you need an account to download from there


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 25, 2015, 01:05:20 PM
No you don't; you can use a temporary account; I know, because I've downloaded a bunch of stuff from there without creating an account, and it only takes like 2-5 minutes max. The only downside(other than waiting) is that they email you afterwards an ad to make an account.


Title: Re: BrawlVault: Feedback and Updates
Post by: Puraidou on May 25, 2015, 01:14:16 PM
Every download is required ONLY to have to hit download. Accounts or temp accounts, both are unneeded extra actions, which is not what is in the rules.

Quote
Any link that requires a user to do anything other than click "download" is not allowed. Sites with timers (e.g. RapidShare) are fine; sites with ads*6 or passwords are not.

So yes, that site is against the BV rules.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 25, 2015, 05:23:21 PM
I wish to add a bit more:

Quote
Uploading Methods

Any link that requires a user to do anything other than click "download" is not allowed. Sites with timers (e.g. RapidShare) are fine; sites with ads or passwords are not.

It came to my attention that dropbox asks users to sign on dropbox if they don't have an account (received multiple reports about it), however one can say "no" and continue using dropbox normally.

4shared has these fake download buttons that might be a bit deadly for novice users. I believe these are considered as ads.

If you guys spot a odd website you've never seen before when trying to download a mod, tell us about it and we'll check it out.


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on May 25, 2015, 05:37:45 PM
okay now could somebody please get this person off from me?
the first times were funny, but it starts to get annoying
what this person is reporing me for is for using a render image for the entry, as far as I know, renders are valid as long as they link to a imgur/photobucket image folder, and it does, now this person keeps reporting my hack because he seems to be unable to click on the render to see the whole imgur folder

(http://i.imgur.com/sLyhlFn.png)


Title: Re: BrawlVault: Feedback and Updates
Post by: BlackJax96 on May 25, 2015, 06:34:20 PM
Did you block him? I've got a pretty solid block list myself :L


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on May 25, 2015, 07:12:23 PM
Did you block him? I've got a pretty solid block list myself :L

How do you block users other than just PMs?


Title: Re: BrawlVault: Feedback and Updates
Post by: BlackJax96 on May 25, 2015, 07:18:34 PM
You don't, it'd just prevent him from messaging again in the future.
The vault reports will have to be handled here or through reports of reports reporting the existence of pms you should report


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 25, 2015, 07:25:31 PM
I wish to add a bit more:

It came to my attention that dropbox asks users to sign on dropbox if they don't have an account (received multiple reports about it), however one can say "no" and continue using dropbox normally.

4shared has these fake download buttons that might be a bit deadly for novice users. I believe these are considered as ads.

If you guys spot a odd website you've never seen before when trying to download a mod, tell us about it and we'll check it out.

One more question:

Is MediaFire against the rules? I would hope not, as most of mine are MediaFire, and like 90% of hacks here are on MediaFire, so I'm hoping that having the ads to the side like that and actually being honest ads doesn't count as "ads" like in the context of what you mean.(e.g. You mentioned that 4shared has a "fake download" or something that counts as an "ad")


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on May 25, 2015, 07:42:06 PM
okay now could somebody please get this person off from me?
the first times were funny, but it starts to get annoying
what this person is reporing me for is for using a render image for the entry, as far as I know, renders are valid as long as they link to a imgur/photobucket image folder, and it does, now this person keeps reporting my hack because he seems to be unable to click on the render to see the whole imgur folder

([url]http://i.imgur.com/sLyhlFn.png[/url])

BRAWL_PLAYER is such a little [censored]:

(http://i.imgur.com/N3XILtU.png)

I'm sorry Gamidame_K. You must obey him or else I will be forced to delete your vault.

Also it seems that you are able to change genders. Thats pretty neat.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on May 25, 2015, 07:45:33 PM
One more question:

Is MediaFire against the rules? I would hope not, as most of mine are MediaFire, and like 90% of hacks here are on MediaFire, so I'm hoping that having the ads to the side like that and actually being honest ads doesn't count as "ads" like in the context of what you mean.(e.g. You mentioned that 4shared has a "fake download" or something that counts as an "ad")


Mediafire isn't against the rules because you just need to click "Download" and that's it. Sometimes you need to solve a captcha, but that's because the file is a little big or maybe the Internet is low.

4shared should be against the rules as you require an account to download.

Others are ad.fly, link.bunks and other similar sites, which are practically ads and normally bring viruses and other stuff.

BRAWL_PLAYER is such a little [censored]:

([url]http://i.imgur.com/N3XILtU.png[/url])

I'm sorry Gamidame_K. You must obey him or else I will be forced to delete your vault.

Also it seems that you are able to change genders. Thats pretty neat.


I hope this is not serious.


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on May 25, 2015, 08:02:42 PM
BRAWL_PLAYER is such a little [censored]:

([url]http://i.imgur.com/N3XILtU.png[/url])

I&#039;m sorry Gamidame_K. You must obey him or else I will be forced to delete your vault.

Also it seems that you are able to change genders. Thats pretty neat.
(https://generallycritical.files.wordpress.com/2014/07/stardust-crusaders-1-3.jpg)
i can't tell if this little twit is trolling or just that ignorant/moronic.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 25, 2015, 08:17:52 PM
I know Gamidame_K a little bit; enough to know that I've seen every single one of his hacks(To be honest, I've seen every single character hack as of less than a month ago, though there are probably new ones and I don't remember all of them). And he has images on all of them!!! Not to mention that this noob reports for "not having in-game images", but only model imports actually need in-game images.(I saw a bunch on the vault that said "no in-game previews", and most of them had no previews, so they at least were legit[more or less], but there were a few that were just textures and had previews in BrawlBox or a renderer. I only didn't report these reporters because I was zooming through all of the mods quickly, so I didn't have time to write down their names or anything.)


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on May 25, 2015, 10:30:31 PM
welp, we are not perfect and we all have bad things we've done in the past and im not safe from that
I recall I used to refuse to improve in my hacks quality and really had a bad attitude taking critizicism as destructive comments and refusing to change my submisions presentations when I used to put cover images on them; I guess its all about getting in the flow without making a big deal about things
this BRAWL PLAYER guy will realize this in the future, meanwhile I guess he'll just be this cringe-worthy problematic guy


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on May 25, 2015, 10:58:11 PM
BTW:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33327 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33327)

Here he doesn't follow a rule he wants all people to respect.


Title: Re: BrawlVault: Feedback and Updates
Post by: И on May 26, 2015, 04:29:58 AM
And on top of that, people barely even fix their download links.

Some examples:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206021 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206021)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35891 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35891)(I had to report this twice to make sure he got the report)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22653 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22653)

Quote
okay now could somebody please get this person off from me?
the first times were funny, but it starts to get annoying
what this person is reporing me for is for using a render image for the entry, as far as I know, renders are valid as long as they link to a imgur/photobucket image folder, and it does, now this person keeps reporting my hack because he seems to be unable to click on the render to see the whole imgur folder([url]http://i.imgur.com/sLyhlFn.png[/url])


This is one of the reasons I hate taking requests.

BTW:

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33327[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33327[/url])

Here he doesn't follow a rule he wants all people to respect.

I'd wish people read the rules more often.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 26, 2015, 10:55:09 AM
Ha. That's cute. He thinks he can delete hacks.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 26, 2015, 11:30:42 AM
My English professor would have a field day with his grammar, too. :)

Also, wut the heck is a "CPC"? o_O


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on May 26, 2015, 12:11:39 PM
Quote

Everything.



Im on it.

Atleast you guys might had a big laugh out of this.

Post Merge: May 26, 2015, 02:02:58 PM
And on top of that, people barely even fix their download links.

Some examples:

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206021[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206021[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35891[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35891[/url])(I had to report this twice to make sure he got the report)
[url]http://forums.kc-mm.com/index.php?action=profile;u=16942[/url] ([url]http://forums.kc-mm.com/index.php?action=profile;u=16942[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22653[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22653[/url])


Well, you see, once a mod gets approved to enter the Vault (not having the pending tag) its up to the creator and the community to maintain that link and pictures alive, either by refreshing the link or donating a link via the community support thread.

The BV staff can delete these, especially if a long time has passed while it was broken... but there is still a chance for the owner or someone who has these mods to step forwards and donate their copy of said mod.

But when people upload mods with broken links and pictures, it won't last long.



Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 31, 2015, 08:45:23 AM
So while looking in some older threads, I came up with some re-vamped ideas that are in the spoilers below for the Brawl Vault:

Idea 1:
Idea from here: (http://forums.kc-mm.com/index.php?topic=49842.0)

My revamped idea is to not necessarily have image tags, but to, after you select which character(i.e. You select Character->Vertex->Link when making a character), this new window will pop up in the exact same manner, and will be optional. And this window will have different game companies(i.e. Nintendo, XBOX, etc.; also add "Custom Character" or "Original Character" for characters that don't belong to a franchise and "Other" to t=either create a new franchise in the list or to specify another), then the same thing will happen again, only this next tag will be game series(i.e. Zelda, Mario, Sonic, Super Smash Bros. Series, etc.), then the next one individual games(i.e. Twilight Princess, Skyward Sword, Ocarina of Time, etc.), and then finally another on which character.(i.e. Link, Zelda, Groose, Impa, etc.)

I like this idea because I've literally bookmarked practically the entire vault of characters and will later sort it, because people don't use the same naming conventions. So if people name things different things, then you don't know how to search for a specific thing because of too many variables.

For example, if I were to try and find "Skyward Sword Link", I would find it very easily with tags; I could just go: Nintendo->Zelda->Skyward Sword->Link and I would get results, as opposed to that just this one character could be in the vault any number of ways; I've put only SOME of those ways here, just enough to show what I mean(There are MANY more like this):

SS Recolors in title, nothing in description
Link in title, nothing in description
Recolors in title, SS Hero in description
Recolors in title, Link in description
Skyward Sword Hero in title, nothing in description
Hero Recolors in title, nothing in description
and the list goes on and on...

Whereas tags would make searching be like Kayak.com's motto: "Search one and done." Trust me, I HAVE found mods that are obscurely labeled like above; And mine only have the names in the titles, and not the series, so I'm no different either...
Idea 2:
Idea from here: (http://forums.kc-mm.com/index.php?topic=12433.0)

My idea is entirely different and much easier to code:
1) Add an option when creating a hack to label it as "Direct SD" or "Not Direct SD"; same coding as for the Wi-Fi option.
2) This option means that the hack MUST BE direct-SD card compatible, as in you can copy the zipped folder/.rar or whatever to your SD card, extract it, and everything will be in the proper location.
3) Make a program on the Homebrew Channel that can open up a browser to search the Vault, then when links are clicked, the SD card can be used as the "Downloads" location, and then have it program that all zipped folders will extract themselves when the browser is closed.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on June 09, 2015, 09:16:43 AM
Seriously, though, could this happen? I'd be happy to code it, and I'll even tag (and say if they're Direct SD or not) most of the character hacks and some of the other ones, since I have those bookmarked.(I wouldn't have needed to bookmark them all and sort them if tags were existent, of course) Seriously, all I need is the code for the Vault Search, and the Vault itself, and I'll do the coding for these two options. I have no idea how to implement it onto the website, though, so I'll just post it here when I'm done, and you guys can update it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on June 18, 2015, 09:38:22 AM
Idea 1
Tagging is one of the next features I plan to implement, alongside a simpler search.

Quote
Idea 2
A "Direct to SD" marker is a good idea. We've already had an idea for a Homebrew app, but it was a lot more robust, and it never panned out. If I did add a "Direct to SD" indicator, a third party should be able to create something simple like you described.

all I need is the code for the Vault Search, and the Vault itself
No.

I should add that the main obstacle to adding both of those features (tagging, "Direct to SD") is inertia. At this point, there are so many entries that would probably never get updated to benefit from these that, arguably, it's not even worth doing them.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on June 18, 2015, 01:35:19 PM
Quote
Tagging is one of the next features I plan to implement, alongside a simpler search.

:D Glad you like the idea, then! :)

Quote
A "Direct to SD" marker is a good idea. We've already had an idea for a Homebrew app, but it was a lot more robust, and it never panned out. If I did add a "Direct to SD" indicator, a third party should be able to create something simple like you described.

Glad you like that idea, too! :)

Quote
No.

Ok. Whatevs. Just lemme know if you want me to assist with labeling the ones that are SD card ready and/or the tags, since I already have almost the entire Vault(In regards to characters) bookmarked, though I haven't sorted all the links yet and I also haven't downloaded them to make sure that they are what they say they are yet. ;)

Quote
I should add that the main obstacle to adding both of those features (tagging, "Direct to SD") is inertia. At this point, there are so many entries that would probably never get updated to benefit from these that, arguably, it's not even worth doing them.

Like I said above, I volunteer to properly label many of the vault entries, including my own. :) If you don't trust me and don't want me doing that, I would understand that, too, though, of course.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on June 22, 2015, 08:02:06 PM
This user has been posting the same hack over and over again even after many reports:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208821 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208821)


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on June 22, 2015, 08:35:39 PM
The user upload their submission 15 times to be exact. Links in the spoiler.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208820
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208819 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208819)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208818 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208818)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208817 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208817)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208816 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208816)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208815 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208815)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208814 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208814)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208813 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208813)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208812 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208812)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208811 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208811)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208810 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208810)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208809 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208809)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208808 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208808)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208807 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208807)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208806 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208806)


Title: Re: BrawlVault: Feedback and Updates
Post by: И on June 23, 2015, 03:55:32 AM
The user upload their submission 15 times to be exact. Links in the spoiler.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208820[/url]
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208819[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208819[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208818[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208818[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208817[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208817[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208816[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208816[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208815[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208815[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208814[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208814[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208813[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208813[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208812[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208812[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208811[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208811[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208810[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208810[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208809[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208809[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208808[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208808[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208807[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208807[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208806[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208806[/url])


Oh, look, a new record of the most spam on the vault.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on July 28, 2015, 09:41:57 AM
Tagging is one of the next features I plan to implement, alongside a simpler search.

A "Direct to SD" marker is a good idea. We've already had an idea for a Homebrew app, but it was a lot more robust, and it never panned out. If I did add a "Direct to SD" indicator, a third party should be able to create something simple like you described.

I should add that the main obstacle to adding both of those features (tagging, "Direct to SD") is inertia. At this point, there are so many entries that would probably never get updated to benefit from these that, arguably, it's not even worth doing them.


Any progress so far? Also, I have another idea for the "Direct to SD" idea, and that's to have 4 checkboxes, "Direct to SD(Project M 3.5 or Older)", "Direct to SD(Project M 3.6)", "Direct to SD(Gecko[Standard Directory])", and "Direct to SD(Riivolution[Standard Directory])". Thoughts?

Also, I've been doing progress on labeling the characters in the Vault in my bookmarks(So far I've done a few thousand or so[Maybe like 3-4 thousand so far], though I only labeled what they're called or the names of the characters for most of them, and I haven't yet put them in separate folders to clarify which franchises they belong to and stuff; I don't even have them alphabetized yet; only their names as labels), so after I finish it I can give you the list of which links(I'll give direct links) belong to what franchise, etc. You could just allow me to label them, but I'm guessing you probably don't trust me enough for that, but I can still help by giving the list.

Post Merge: July 28, 2015, 09:46:39 AM
I did, however, put in folders to sort them, characters that are only in Brawl/Melee/Smash 64, as well as the other characters(Pokemon and Assist Trophies excluded) and such from Brawl/Melee/Smash 64.(Though, if it's a character that doesn't look like one of those versions, I don't have it in one of those folders; e.g. I have Sm4sh Mewtwo and N64 Mewtwo in the Mewtwo folder of bookmarks that I have, but I intentionally didn't put Mewtwo Y or anything in there)

Post Merge: July 28, 2015, 09:52:19 AM
Btw, if there's a button to search for unlabeled hacks, that could be useful, since I didn't bookmark most of the non-character PSAs, as well as some other hacks that I didn't find useful, though I would label them if this button could be made, since they're very few in number, and there are literally thousands of character hacks.(I know, cause I bookmarked them all) However, I didn't bookmark many of the maps or anything, so even though I'd label some of those, it'd be very few of them.

Post Merge: July 28, 2015, 10:11:45 AM
P.S. Misspelled entries(e.g. this one (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4809) don't exactly make it easy to search the Vault with only text, especially since it may be hard for people to spell names when searching in the first place)

Also, please make a button for "Creating a Tag" too, like for example, there is not one single Lord of the Rings characters on the Vault at all(Unless it's new), but I'm eventually gonna import some, but it will be at least a few years or so before that, so being able to create tags would be useful for something like that.

Example:

"Create Tag"(Button; click it)
"Franchise/Company"(Checkbox; select it)
Type in "New Line Cinema"
"Series/Universe"(Checkbox; select it)
Type in "Lord of the Rings"
"Game/Episode(If Applicable)"(Checkbox; don't select it)
"Character"(Checkbox; select it)
Type in "Gimli"

And later:
"Character"(Checkbox; select it)
Type in "Aragorn", then in the dropdowns to the right, select "New Line Cinema" and "Lord of the Rings", while leaving the "Game/Episode" dropdown blank.


Title: Re: BrawlVault: Feedback and Updates
Post by: tana32 on August 07, 2015, 11:34:44 PM
I agree with the post.

สมัครบาคาร่า ที่ถ่ายทอดสดมาจาก คาสิโนในต่างประเทศ บาคาร่าออนไลน์ (https://www.royal-1688.net)


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on August 13, 2015, 11:37:58 PM
I would like to suggest a search by release date interval.

That would allow for searching all stages released in, for example, August 2014.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on August 14, 2015, 08:42:26 AM
I'd say that is also a good idea. :)


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on October 10, 2015, 11:33:09 PM
I hate to bump this, but can I retire from being a Vault mod? I've done nothing in the longest time.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on October 12, 2015, 09:42:39 AM
I hate to bump this, but can I retire from being a Vault mod? I've done nothing in the longest time.
Glad to see you took the initiative, Seg!

Hopefully Sm4sh modding becomes a reality for the userbase. Things will definitely liven up then.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on October 12, 2015, 01:35:35 PM
I hate to bump this, but can I retire from being a Vault mod? I've done nothing in the longest time.
All done. Thanks for your help.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on October 12, 2015, 02:06:46 PM
Speaking of BV Staff, would I be able to apply?

My reason is that I'm on the Forums almost everyday while also having a lot of free time, so I'm sure I would be able to get more done than those who don't frequent the Forums.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on October 12, 2015, 02:11:26 PM
All done. Thanks for your help.
Thanks Vyse. I remember before I joined, I was constantly bugging the staff when my stuff would be approved, then BAM. Picano (I think) made me staff member.

Thank you for understanding. Brawl hacking has become a dying interest of mine, and I will pretty much only do BRSTMs, since they are the easiest thing to do, and people appreciate my loops.

If anyone should replace me, I think KJP would be a good candidate because he has constantly brought bad report/hacks to our attention. I think he's perfect for the part.


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on October 12, 2015, 02:15:48 PM
i second that


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on October 12, 2015, 02:26:08 PM
Speaking of BV Staff, would I be able to apply?

My reason is that I'm on the Forums almost everyday while also having a lot of free time, so I'm sure I would be able to get more done than those who don't frequent the Forums.
Fine by me. You're definitely pretty active, and if you ever feel worn out, you can always resign and take a break, and re-apply afterwards.

Thank you for understanding. Brawl hacking has become a dying interest of mine, and I will pretty much only do BRSTMs, since they are the easiest thing to do, and people appreciate my loops.
Which is why I said i expect SSB4 to be huge someday. Feel free to re-apply if it becomes a thing and your interest is back. Same goes for whoever else resigns.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on October 12, 2015, 03:29:17 PM
Fine by me. You're definitely pretty active, and if you ever feel worn out, you can always resign and take a break, and re-apply afterwards.
Yee. Didn't think you would be on board so quickly. :v


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on October 18, 2015, 04:02:53 AM
Speaking of BV Staff, would I be able to apply?

My reason is that I'm on the Forums almost everyday while also having a lot of free time, so I'm sure I would be able to get more done than those who don't frequent the Forums.

After reading this, is there any chance for me to be part of the BV Staff?


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on October 24, 2015, 01:10:26 PM
After reading this, is there any chance for me to be part of the BV Staff?
Sure, we can consider it. But it'll be a while before the change happens, if it is.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on December 02, 2015, 05:53:35 PM
Following the events of today with the ceasure of Project M, P:M submissions will not be approved for the upcoming days, until something is agreed upon.

We know some of the artists will want to release their own work and I'm sure they've had a hard enough time already. Consequently, we'll let them do that at their own pace for the next few weeks or so, and see where it all goes.

You can post PM-related material on the forums, as long as proper credit is given.

This topic is also relevant. (http://forums.kc-mm.com/index.php?topic=75455.0)


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on December 02, 2015, 07:12:44 PM
Thanks fam


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on December 05, 2015, 09:34:02 AM
If you need any help with the vaults, I'm more than happy to continue working as your staff.

My hardest parts of my studies are over, so its smooth boring sailing for now on.


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on December 05, 2015, 11:25:02 AM
If you need any help with the vaults, I'm more than happy to continue working as your staff.

My hardest parts of my studies are over, so its smooth boring sailing for now on.

Hey, I remember you were part of the staff.


Title: Re: BrawlVault: Feedback and Updates
Post by: Xerom on December 06, 2015, 05:14:29 PM
[redacted]



Title: Re: BrawlVault: Feedback and Updates
Post by: Lillith on December 06, 2015, 05:32:10 PM
...Did you upload it recently? If so it would've been when the move happened.


Title: Re: BrawlVault: Feedback and Updates
Post by: Xerom on December 06, 2015, 05:34:24 PM
Yeah I just stumbled upon that information that the site transfer deleted any recent uploads. Apologies.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on December 07, 2015, 06:03:01 AM
Congrats for the new servers!


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on December 07, 2015, 09:52:40 AM
Agreed! :) Haven't had even a single 503 yet, and in BV, when clicking the exclamation points to view the reports, no lag on that, either. These new servers are awesome! :D


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on December 07, 2015, 12:26:34 PM
feels good to surf this site with my phone with no problems, again


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on December 07, 2015, 02:25:17 PM
No problems at all, yet. Not a single annoying 503 error.
Excellent servers.


Title: Re: BrawlVault: Feedback and Updates
Post by: secretchaos1 on December 08, 2015, 11:43:21 PM
I can't seem to access the vault anymore. I was getting Error 500 a lot and now the vault page loads but I get:
"Database Error
Please try again. If you come back to this error screen, report the error to an administrator. "
Where the vault itself should load up. It looks sort of like an error page within the page, I'll post a screenshot link here if that's alright: http://screenshot.sh/ouUVfBoj0vL6D (http://screenshot.sh/ouUVfBoj0vL6D)

Edit: Seems to be working again now. I'll let you guys know if it persists.


Title: Re: BrawlVault: Feedback and Updates
Post by: masamune on December 16, 2015, 12:22:17 PM
The search function doesn't work correctly.
I get the "database error" or "no results found" screens when I try to look something up.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on January 24, 2016, 05:01:52 PM
@All admins

I don't want this report to be thrown aside without discussion from the rest of the forums.

Mastaklo, the creator of the top Shadow mod, is making money off download links.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2369 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2369)

He is using adfly. However, the link doesn't even lead to the download, it leads to another modding site for a DBZ game.

The download for the mod is in the description of the Vault entry, not in the download button. He is abusing the Vault system and making money off of something illegal.

I highly recommend the mod is overall removed until he fixes the link himself. It doesn't matter that the mod is the #1 one on the Vault. With the legal tensions regarding Project M, it should be removed for the safety of the forums.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 24, 2016, 05:07:39 PM
I agree with this.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on January 24, 2016, 05:18:08 PM
Judging by the last edit date, it's been like that for at least the past 6 months. We haven't had any lawyers knocking on our door for that lone adfly link yet.

It's an invalid link and easy to fix. Outright deleting it sounds a bit extreme to me, doesn't it?


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on January 24, 2016, 05:23:50 PM
Judging by the last edit date, it's been like that for at least the past 6 months. We haven't had any lawyers knocking on our door for that lone adfly link yet.

It's an invalid link and easy to fix. Outright deleting it sounds a bit extreme to me, doesn't it?
Remove it until he fixes it. I'm sure hes not going to do it himself anytime soon. You can do that, right?

Also, the fact that hes piggybacking off the #1 mod spot to make money is pretty scummy. Its old and outdated, and he doesn't even update it anymore. He is just using the rank to make money.


Title: Re: BrawlVault: Feedback and Updates
Post by: shikamaru12 on January 24, 2016, 05:31:04 PM
I agree with Nano. It may be a small mod, but it is still using assets from something that isn't theirs and making money off of it, all the while having a false download link that just promotes something else of theirs.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on January 24, 2016, 05:32:49 PM
Deleting the hack and then restoring it? We can do that yeah, but it's kinda clumsy.

I personally don't like the idea of hiding perfectly usable hacks (old or not) away from the community, so I'd be more inclined to just edit the proper DL link in and removing his BV privileges until he needs them. (So most likely never.)
Turns out it's the third time since Sep 14 that he's been changing the link to third-party websites. If we "forced" him to fix it, it'd probably be only for a month or two before he'd put the ads back on. So that's not really a fruitful option.

Regardless, I'm leaving it up to the BV Staff to come up with a decision.

it is still using assets from something that isn't theirs
... Pardon?


Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on January 24, 2016, 05:36:22 PM
Just because no lawyers have complained doesn't mean it should get a free pass. It could potentially set the precedent of people adding adfly links using this as an excuse. Rules are rules.

If someone has a mirror to it, then that should replace the current link. But if none exists or isnt readily available, then nuke it until one is available.

Supposedly the DL doesn't even give the mod.


Title: Re: BrawlVault: Feedback and Updates
Post by: StupidMarioFan1 on January 24, 2016, 05:39:07 PM
He hasn't updated the hack in like 2 years. He's either only "edited" it make it seem more recent or to remove any reports he may have gotten for the AdFly link not leading to the actual hack and then possibly PM-ing them to look at the description.
If he cared about the hack itself, surely he would've updated it for real by now, I mean look at his Super Shadow texture compared to the normal Shadow texture!
(http://imgur.com/5WQnk1y.png)
(http://imgur.com/33pQQPF.png)
"Sure it's just a texture" But for 2015 standard this is lazy, but this was made back in 2013 or something.
Look at the model:
(http://imgur.com/B8HfWaq.png)
This is not an up-to-date model.

Also with it being the #1 spot this says to newbies that "AdFly links that go to personal websites and having the real links in the description is acceptable here" when it really isn't.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on January 24, 2016, 05:39:58 PM
Well lets not give him the chance to edit it again, and just remove his Vault privileges.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on January 24, 2016, 05:57:30 PM
Just because no lawyers have complained doesn&#039;t mean it should get a free pass. It could potentially set the precedent of people adding adfly links using this as an excuse. Rules are rules.
Well, rules say it's not allowed. How the hack is handled is up to the staff's appreciation. The lawyers thing was just, y'know... to explain that there's no emergency here and that no, nobody's gonna get sued for an adfly link. Never said anything about a free pass.

Quote
Supposedly the DL doesn&#039;t even give the mod.
The link in the description seems like a mod to me. There's just a video tutorial file in there that fails to be extracted. If you ignore it, it works all fine.
But yeah, the "download link" is invalid and doesn't lead to a mod. That's exactly why I suggested replacing it. .w.

Now if you'd let the staff come to a collective decision that is more collective than literally just me and KJP right now, they'll get on to it, all right? You can stop reporting the hack now, something's being done about it.
A couple hours are nothing in the face of 6 months.


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on January 24, 2016, 05:58:29 PM
Since Miacis would like a BV Staff to pitch in, I'm suggesting to replace the link with the Mediafire link in the description while having an Admin remove Mastaklo's BrawlVault privileges.

So far Miacis has no objections, but we'll have to wait to get word from Wolfric, Vyse, and the rest of the BV Staff to see if there's any objections.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on January 24, 2016, 08:53:19 PM
Pretty much quoting my humble opinion from our discussion at our Top-Secret-Back-Closet Chat Room:

Quote
[9:08:45 PM] Albafika: I vote for deletion.
[9:08:49 PM] Albafika: Like, right now.
[9:09:13 PM] Albafika: The dude OVIOUSLY wanted to take advantage of the most downloaded hack being his
[9:09:54 PM] Albafika: Also
[9:09:58 PM] Albafika: It's the only one of his with adfly
[9:10:24 PM] Albafika: Not deserving of a warn.
[9:11:51 PM] Albafika: I'd rather not keep that hack around
[9:12:00 PM] Albafika: Back then it was obvious he was the one who bumped it to those DLs
[9:12:16 PM] Albafika: Right now it keeps being milked because he got it to the first place to begin with
[9:12:24 PM] Albafika: That's the worst Shadow PSA I've played
[9:12:36 PM] Albafika: But it was the only one at the time
[9:12:56 PM] Albafika: Even one of the members can restore it
[9:13:03 PM] Albafika: Heck, I probably have it
[9:13:10 PM] Albafika: Deep within my folders
[9:13:38 PM] Albafika: What an [censored].


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on January 24, 2016, 08:57:59 PM
Not an admin or a mod, but I agree it is better to delete it now.
AdFly can also give viruses even when using AdBlock.

Just tested it and the famous USB virus appeared a while later in my drive.
Might be wrong, but it used to give me viruses so I believe it made it happen.

Fixed the virus already, but that link is just not fine there.

EDIT: Damn you double posting glitch.  >:(


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on January 24, 2016, 09:31:01 PM
meh, the hack is overrated anyways... not that that is a reason to delete it. just the fact that it's being used for profit is altogether dishonorable, against the forum rules, and potentially hazardous to kcmm's existence in terms of copyrights.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on January 25, 2016, 12:52:25 AM
As a former Vault mod, I believe the right thing to do would be to replace the link with the one in the description (provided it is working) and give him some sort of suspension from doing anything on the Vault.

Making money from a false download link is ridiculous. IDK how he has gotten away with this for so long.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on January 25, 2016, 05:29:29 AM
As a former Vault mod, I believe the right thing to do would be to replace the link with the one in the description (provided it is working) and give him some sort of suspension from doing anything on the Vault.

Making money from a false download link is ridiculous. IDK how he has gotten away with this for so long.

I don't think it's fine either to take his hack. Also, the rules state:

Uploading Methods

  • Any link that requires a user to do anything other than click "download" is not allowed. Sites with timers (e.g. RapidShare) are fine; sites with ads*6 ([url]http://forums.kc-mm.com/index.php?topic=51288.msg1028834#msg1028834[/url]) or passwords are not.


6: This rule applies to the submission's download link, description, and image URL. We, by no means, will allow people to acquire personal gain from their Mods submitted on Brawl Vault.


Why is it fine to make an exception here?


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on January 25, 2016, 09:16:09 AM
I'm not sure how that'd be an exception? The rules state that it's not allowed (and nobody challenges that). They don't state that the sanction has to be a deletion. The two times he's put a wrong link in there, we agreed to just change the DL link back to its normal state and nobody batted an eyelid about it.

Not that it matters, because the final decision was to have the submission deleted, which I'm also fine with considering he pulled that [censored] thrice.

'tis the end of an era. The ShadowVault is no more.  :'(


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on January 25, 2016, 06:48:29 PM
I'm not sure how that'd be an exception? The rules state that it's not allowed (and nobody challenges that). They don't state that the sanction has to be a deletion. The two times he's put a wrong link in there, we agreed to just change the DL link back to its normal state and nobody batted an eyelid about it.
Uh, it falls under "Submission Rules". I believe it was obvious that the sanction for any submission not following the submission rules is "not approving" which would lead to "deletion" or straight-up "deletion". I mean, what else would the action for not following the submission rules be?

If you still feel like it's not obvious (Which I can see happening; At least it's obvious to me), we might as well update every bullet point to include the sanction, because that's how hacks not following the Submission Rules are supposed to be handled.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 25, 2016, 07:11:55 PM
Uh, it falls under "Submission Rules". I believe it was obvious that the sanction for any submission not following the submission rules is "not approving" which would lead to "deletion" or straight-up "deletion". I mean, what else would the action for not following the submission rules be?

If you still feel like it's not obvious (Which I can see happening; At least it's obvious to me), we might as well update every bullet point to include the sanction, because that's how hacks not following the Submission Rules are supposed to be handled.

I disagree with this. If we deleted every hack that didn't follow the rules, instead of use the Report button as intended, then we'd be deleting probably over half the Vault, because like 50-70% I'd say is hacks without previews. Model hacks for a lot of them. And that would prohibit people from playing with those model hacks. I know this, because I've bookmarked almost every character hack import that looks like it has a working download.(I've only got like 1 thousand left to sort through, which isn't that much, and yes, you'd be surprised how often imports are labeled as "Textures") This is my opinion on the matter, that this doesn't apply to everything. However, when someone is doing something worse than a broken download or a broken image, and intentionally making profit illegally, my opinion changes and I do agree with this, because it's not the same kind of rule being broken. One has to do with general submission rules and how they have no previews half the time, and the other is doing something that actually threatens something happening to KC-MM!


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on January 25, 2016, 08:28:50 PM
I disagree with this. If we deleted every hack that didn't follow the rules, instead of use the Report button as intended, then we'd be deleting probably over half the Vault, because like 50-70% I'd say is hacks without previews. Model hacks for a lot of them. And that would prohibit people from playing with those model hacks. I know this, because I've bookmarked almost every character hack import that looks like it has a working download.(I've only got like 1 thousand left to sort through, which isn't that much, and yes, you'd be surprised how often imports are labeled as "Textures") This is my opinion on the matter, that this doesn't apply to everything. However, when someone is doing something worse than a broken download or a broken image, and intentionally making profit illegally, my opinion changes and I do agree with this, because it's not the same kind of rule being broken. One has to do with general submission rules and how they have no previews half the time, and the other is doing something that actually threatens something happening to KC-MM!
It's different when a hack in the Vault is lacking previews because the links died later on than when a hack is submitted to the Vault without previews. The former would leave it around, while the latter would either a) Never get it approved until the submitter fixes it or B) Get it deleted stating the submitter is free to re-submit it with previews as stated by the rules.

In another scenario, "plagiarizing or submitting a hack with adfly or a site that requires registering an account " would get the hack instantly removed from the Vault, not edited and replaced with a proper link by the Staff. In this Shadow situation, the submitter has re-edited adfly into the DL link 2/3(?) times (Being told each time to not to do it again).

Your post did let me see how wrong my past statement was; I can see how the rules don't strictly mention what's the sanction for each faulty situation, so I take back my previous post.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 11:52:15 AM
Slight change of subject: Whenever I add multiple collaborators to a submission, the order of them becomes very different after submitting. This is a minor issue but I thought I'd report it.

Also, I have an idea that will clear clutter from the Vault. Could all submissions that still have a pending tag after one month be moved to a new "Broken" section and out of the appropriate character's BV section? This process could be automated. Blockers for removing the pending tag would include broken links, (possibly no images), or game crashes. Automated messages about the move to the "Broken" section could be sent 1 week, 2 days, and 1 day before the move. This allows the submitter ample time to correct their issues and the hack will still be accessible but not in a way that annoys users. If the submission is rectified after it has been moved, a BV staff member could manually move it to the appropriate section in BV.

Additionally, the pending tag could be reapplied to broken downloads in the future by BV staff and they will go through the same month long period before being moved. It would also be a good idea to apply the pending tag to current broken downloads if this system is implemented.

I realize that this would require a lot of coding to accomplish and probably won't be immediately feasible, but I still wanted to voice my opinions.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 12:13:15 PM
I have an idea: If you guys approve me to be a BV Staff member, and then tell me how to judge if a hack is worth approval, then I can approve or unapprove the hacks, since I'm on here daily, which would mean not long for any hacks at all to be pending.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on January 28, 2016, 12:27:01 PM
Slight change of subject: Whenever I add multiple collaborators to a submission, the order of them becomes very different after submitting. This is a minor issue but I thought I'd report it.

Also, I have an idea that will clear clutter from the Vault. Could all submissions that still have a pending tag after one month be moved to a new "Broken" section and out of the appropriate character's BV section? This process could be automated. Blockers for removing the pending tag would include broken links, (possibly no images), or game crashes. Automated messages about the move to the "Broken" section could be sent 1 week, 2 days, and 1 day before the move. This allows the submitter ample time to correct their issues and the hack will still be accessible but not in a way that annoys users. If the submission is rectified after it has been moved, a BV staff member could manually move it to the appropriate section in BV.

Additionally, the pending tag could be reapplied to broken downloads in the future by BV staff and they will go through the same month long period before being moved. It would also be a good idea to apply the pending tag to current broken downloads if this system is implemented.

I realize that this would require a lot of coding to accomplish and probably won't be immediately feasible, but I still wanted to voice my opinions.
Mods are "Pending" for 2 reasons:

1) They are faulty, yes.

2) Vault Staff has taken their time to approve them.

Right now, there's only 7 mods sitting in "Pending", and all of them date from now to 20 days ago. I believe the number isn't cluttering the Vault. In the end, you're free to browse the Vault without having to see the "Pending" Mods. If we go with your suggestion, there'd probably be a few Mods that would be unjustly removed if 2) happens, which is why I don't think it's benefitial to add an automated process to this situation.

I have an idea: If you guys approve me to be a BV Staff member, and then tell me how to judge if a hack is worth approval, then I can approve or unapprove the hacks, since I'm on here daily, which would mean not long for any hacks at all to be pending.
Mods sitting in "Pending" at this exact moment are breaking the rules. Before deletion, the submitters are given a good amount of time to fix the issue. We are in no need for more Vault Staff, regardless of them being able to check daily or not.

TL;DR: Pending leads to deletion after a moderate amount of time from being reported. The Staff is keeping eyes on these Pending mods.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 12:52:43 PM
Mods are "Pending" for 2 reasons:

1) They are faulty, yes.

2) Vault Staff has taken their time to approve them.

Right now, there's only 7 mods sitting in "Pending", and all of them date from now to 20 days ago. I believe the number isn't cluttering the Vault. In the end, you're free to browse the Vault without having to see the "Pending" Mods. If we go with your suggestion, there'd probably be a few Mods that would be unjustly removed if 2) happens, which is why I don't think it's benefitial to add an automated process to this situation.
I should clarify, the removing clutter portion was mainly referring to the many broken links in the vault that have already passed the "pending" period. My idea will help prevent this problem from occurring in the future.

It's true that the new pending mods are being better reviewed than in the past, but I still think my suggestion would be beneficial to the BV staff and users. Even if a mod was unjustly moved a simple PM to a BV staff member should correct the problem, and the number of unjust moves should be small. The automated removal message can also cite common reasons for removal since the user (likely) overlooked the forum rules. BV staff approval would still be necessary to remove the pending tag but it saves them the time needed to go back and re-review mods before manually deleting them. Correct me if I'm wrong but it should eliminate broken links after being noticed while only adding a small number of false moves. That is also why I wanted a "Broken" category instead of outright deletion. If someone abuses that system by submitting broken hack spam, they can simply be warned.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 01:26:00 PM
We have plans to implement automatic deletion of entries with reports that aren't addressed after a certain period of time. Probably a month.

I'm planning to send out a mass notice to anyone whose entries would be affected once I have the script developed, but might as well get the word out early.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 01:28:36 PM
This won't affect old hacks(i.e. All those model imports from dead users that have working everything except image previews), will it?


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 01:32:55 PM
We have plans to implement automatic deletion of entries with reports that aren't addressed after a certain period of time. Probably a month.

I'm planning to send out a mass notice to anyone whose entries would be affected once I have the script developed, but might as well get the word out early.
Ah, I'm glad to hear that! You should probably compare your plans against mine though to avoid PM hell. I'm trying to make BV more convenient for everyone!

This won't affect old hacks(i.e. All those model imports from dead users that have working everything except image previews), will it?
I think it should apply to old hacks with broken downloads. I know a lot of users lost images due to hosting problems so I'm against deleting broken image submissions after approval.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 01:37:41 PM
But if you delete the ones with broken downloads, than how will people on the "Brawl Vault Community Support" pages be able to know which downloads need restoring? It would end up with those mods never to be able to be restored again. Q_Q


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 01:39:16 PM
But if you delete the ones with broken downloads, than how will people on the "Brawl Vault Community Support" pages be able to know which downloads need restoring? It would end up with those mods never to be able to be restored again. Q_Q
That is why I suggested a "Broken" section instead of outright deletion. The "Broken" section should be searchable too.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 02:18:47 PM
But if you delete the ones with broken downloads, than how will people on the "Brawl Vault Community Support" pages be able to know which downloads need restoring?

http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=-1&Reported=1 (http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=-1&Reported=1)

A new category isn't necessary and would just lead to visitors wondering why we still display "broken" entries in the Vault. "Broken" is also too broad a term; if an entry is marked "broken" because of missing previews, but the download link still works, then anyone who finds it will have to read the reports to figure out why the "broken" status was applied because it's not obvious that "broken" would refer to more than just the mod itself.

Just deleting them is much simpler. If they're broken, they shouldn't be there. If you don't fix your [censored] after we give you plenty of time to do so, it gets deleted.

And no, there's no way to know why an entry was reported, and even if I created a way, retrofitting it to old reports would be basically impossible. So all reports will be treated equally. We have standards -- which aren't even particularly high! -- and we expect you to meet them, whether that applies to previews, download links, whatever.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 02:25:31 PM
Could we keep the ones with "Broken Images" and stuff like the generic "Freezes"(As it's still playable on Dolphin and such, and can easily be reduced in file-size)? And only delete the broken downloads ones, while somehow still having the links to them, and make sure that they ARE actually broken downloads? Because I've seen a rarity(Uncommon, but still I've seen it) where someone says "Broken Download" JUST because he can't figure out that you click on "Download" after getting to DropBox or MediaFire, or he thinks that the (http://forums.kc-mm.com/Gallery/images/link.gif) should download the hack. I've also seen people do an even rarer thing of saying "Broken Download" just because the person hates the other person's guts. I only ever observed that like 1 time or something, and I only knew of it because the guy complained somewhere on here about it happening.(Or a topic like this; it was so long ago, I don't even remember)

Post Merge: January 28, 2016, 02:26:54 PM
If I remember correctly, I believe it was KJP who it happened to, with his Charizard PSA, I think? It was a long time ago, so I'm having difficulty remembering, but it still happens.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 02:33:19 PM
Could we keep the ones with "Broken Images" and stuff like the generic "Freezes"(As it's still playable on Dolphin and such, and can easily be reduced in file-size)? And only delete the broken downloads ones, while somehow still having the links to them, and make sure that they ARE actually broken downloads?
Again, it's not really possible to distinguish types of reports. When you report something, you just write stuff in a text box. The only way to determine what exactly is being reported would be to create a program that "reads" the report, looking for key words like "download," etc., and that's not going to work. I could create a more robust report system that lets you select a reason for reporting with the option of entering extra details, but that's not going to help all the reports that have been submitted already.

Quote
A bunch of invalid reasons to report an entry
Well, that's why you have a month to remove the report. It's not like your things are going to be deleted immediately. And we have systems in place to flag malicious reports so that the people who submit them can be stopped.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 02:46:00 PM
Again, it's not really possible to distinguish types of reports. When you report something, you just write stuff in a text box. The only way to determine what exactly is being reported would be to create a program that "reads" the report, looking for key words like "download," etc., and that's not going to work. I could create a more robust report system that lets you select a reason for reporting with the option of entering extra details, but that's not going to help all the reports that have been submitted already.
Well, that's why you have a month to remove the report. It's not like your things are going to be deleted immediately. And we have systems in place to flag malicious reports so that the people who submit them can be stopped.
"

Or, your program could instead delete hacks of whatever you put the links of, "Hire" me(AKA Volunteering) to read every report on every hack that is not deleted, and then I could PM you the list of hacks that have broken downloads, and you could copy and paste that into the program, and then program another program that can email/PM me any time that a hack is reported, so that I can immediately PM any links to you. Because I really, really don't want all the bookmarks of working downloads that I've made(I have literally thousands of them, of [almost] every single character import in existence, about 30-60% have no previews, and about 10-20% have reports for Broken Previews, even if they already have previews) just "Deleted".(I know that the deleted hacks still have links and are just unsearchable via regular searching; but I made a promise to myself that I would remove any bookmarks to "Deleted" hacks, solely for the purpose that being "Deleted" makes it look like they plagiarized or are outdated[i.e. Bad Rigging or stuff like that] or something like that, and obviously I wouldn't make recolors or anything of a plagiarized thing, nor would I do anything with something with bad rigging when there's a version with better rigging, so I'd do anything to prevent that from happening simply because they're reported for something like no previews.)

Post Merge: January 28, 2016, 02:52:21 PM
P.S. I even have 7 bookmarks alone of character imports that I don't know who they are or where they're from that start with the letter X(I have thousands of "Unknown Character Imports"), and I know LOTS of series'.

So I REALLY don't want those "Deleted" just for having no preview pics, which is quite a few hundred, maybe even a few thousand.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 03:16:07 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=-1&Reported=1[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Moderated=-1&Reported=1[/url])

A new category isn't necessary and would just lead to visitors wondering why we still display "broken" entries in the Vault. "Broken" is also too broad a term; if an entry is marked "broken" because of missing previews, but the download link still works, then anyone who finds it will have to read the reports to figure out why the "broken" status was applied because it's not obvious that "broken" would refer to more than just the mod itself.

Just deleting them is much simpler. If they're broken, they shouldn't be there. If you don't fix your [censored] after we give you plenty of time to do so, it gets deleted.

And no, there's no way to know why an entry was reported, and even if I created a way, retrofitting it to old reports would be basically impossible. So all reports will be treated equally. We have standards -- which aren't even particularly high! -- and we expect you to meet them, whether that applies to previews, download links, whatever.

Again, it's not really possible to distinguish types of reports. When you report something, you just write stuff in a text box. The only way to determine what exactly is being reported would be to create a program that "reads" the report, looking for key words like "download," etc., and that's not going to work. I could create a more robust report system that lets you select a reason for reporting with the option of entering extra details, but that's not going to help all the reports that have been submitted already.
Well, that's why you have a month to remove the report. It's not like your things are going to be deleted immediately. And we have systems in place to flag malicious reports so that the people who submit them can be stopped.

Oh if there is no way to distinguish between types of reports then I'm against Vyse's current idea. It's true that users should keep up with clearing reports but this could lead to inactive user's submissions being deleted for minor but valid issues. And I think I'd rather have a user wonder "why is this Broken section here" than waste significantly more time looking for a deleted submission. I'm fine with renaming "Broken" to something else, perhaps "Unresolved Reports"? This solves the problem of moving clutter from the vault without making functional hacks inaccessible. Deleting all reported items for any reason will cause users to suffer from the OP's laziness.

I think it would be best to start enforcing requirements for in game images but only delete (or move) accepted hacks if the link is broken.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 03:27:40 PM
snip
No. The point of programming is to automate tasks so that humans don't have to do them. If we took your approach, there'd be no point in having any program involved at all.

Furthermore, we're not interested in "grading" reports by severity. We do not want to represent any type of infraction as something you can "get away with." We have rules, and we expect our submitters to follow all of them. If you break any of our rules, get caught, and don't resolve the issue in a timely manner, then you don't respect our rules or standards and we don't want your content on our site.

And nothing is deleted forever, so anyone who decides they'd like to follow the rules can update their deleted entry and petition to have it reinstated. There's never a point of no return.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 03:36:22 PM
And I think I'd rather have a user wonder "why is this Broken section here"

And I would not.

Quote
than waste significantly more time looking for a deleted submission.

You know the average user is not going to do that.

Quote
I'm fine with renaming "Broken" to something else, perhaps "Unresolved Reports"?

There's already a way to see active reports (http://forums.kc-mm.com/Gallery/BrawlView.php?Reported=1) without needing to create a new tag for it.

Quote
This solves the problem of moving clutter from the vault without making functional hacks inaccessible.

How, exactly, would it do that? Would we hide entries with the "Broken"/"Unresolved Reports"/"Whatever" tag from search results? Because that's the only way to reduce clutter.

But here's the thing: if we did that, it would be no different from deleting the entry, because that's all deleting does. It hides the entry from search results. It's still accessible via direct link, and it's never gone forever.

All a new tag does is create a functional duplicate of "Deleted."


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 03:50:47 PM
I think I get what he means, though. If something is "Deleted", you'll think it was because there's a newer version or it stole someone else's idea. If something's "Reported" and just removed from the general search, than people will know that it's still valid, but the average person won't go looking for it. So for people like Ebola or me, to just remove the Reported entries from the regular search would make it so that we'd be happy, and others would be happy about the decluttering, but it means that the 2 of us, and others like us, will know that they're still valid, but that they just have broken links or something.

And as for this,
No. The point of programming is to automate tasks so that humans don't have to do them. If we took your approach, there'd be no point in having any program involved at all.

Furthermore, we're not interested in "grading" reports by severity. We do not want to represent any type of infraction as something you can "get away with." We have rules, and we expect our submitters to follow all of them. If you break any of our rules, get caught, and don't resolve the issue in a timely manner, then you don't respect our rules or standards and we don't want your content on our site.

And nothing is deleted forever, so anyone who decides they'd like to follow the rules can update their deleted entry and petition to have it reinstated. There's never a point of no return.

I see 3 problems with that.

The first is regarding broken images. Most of the broken images are because people uploaded the hacks with working images, and then left the site forever without the knowledge that the images would eventually get deleted, because few people actually know about Imgur's timers on their pictures and stuff.

The second is regarding broken downloads. The same thing happens, only at least in that case, the hack just takes up unnecessary space.

And the third is regarding things like hacks that freezes the Wii, because those are "valid reports", but they're not actually part of the submission rules to the Vault in the first place. So reports aren't really for stating which hacks are against the Brawl Vault submission rules; they're mostly about whether or not they're 100%, which is irrelevant entirely to the submission rules in the first place.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on January 28, 2016, 04:10:08 PM
Test post please ignore.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 04:30:52 PM
You know the average user is not going to do that.

True, but this will become an inconvenience to us few users who know the vault well enough to search for old entries when we want to add them. Some of those entries are reported for various reasons. I've made an archive of the stuff I want to eventually add but if the automated deletion of all reported entries is implemented future users will not have access to those entries.

There's already a way to see active reports ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Reported=1[/url]) without needing to create a new tag for it.
How, exactly, would it do that? Would we hide entries with the "Broken"/"Unresolved Reports"/"Whatever" tag from search results? Because that's the only way to reduce clutter.

But here's the thing: if we did that, it would be no different from deleting the entry, because that's all deleting does. It hides the entry from search results. It's still accessible via direct link, and it's never gone forever.

All a new tag does is create a functional duplicate of "Deleted."

Maybe a hypothetical example will better explain what I'm trying to say:
I saw a Link called "Scarf Link" that I wanted to download but it was reported for something along the lines of "scarf is too big" and "broken images." The character is fine to play as and the scarf issue was overstated. I didn't have the room for him at first but I now want to download this hack months later.

It sounds like this character will be automatically deleted now and the submitter is no longer active to fix the reports. Instead of deletion, I'm suggesting moving "Scarf Link" to an "Unresolved Reports" section.

When I click on Brawl Vault -> Characters -> Link, he (along with all the other reported characters) should not show up in this section. Since I know the name of this specific Link I can perform a search for "Scarf Link" and I will be able to find him in the "Unresolved Reports" section. The way I perform my search is to google "scarf link site:forums.kc-mm.com". I use this method to find all of my hacks but I don't believe "deleted" entries show up in this manner.

"Scarf Link" doesn't show up in Brawl Vault -> Characters -> Link due to the reports but I can still find the character if I want him. He had a popular Youtube video so many people will still want to download "Scarf Link."

In short, what I'm asking for removes reported entries from Brawl Vault -> Characters -> Link but still allows me to search for what I want. Either allow the users to easily access the deleted entries via a google search or give us an easily accessible "Unresolved Reports" section.

And it sounds like windhunter7 wants the links to remain the same if a character is moved or deleted.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 04:42:30 PM
If something is "Deleted", you'll think it was because there's a newer version or it stole someone else's idea. If something's "Reported" and just removed from the general search, than people will know that it's still valid, but the average person won't go looking for it.
I provided a link earlier that lets you pull up every deleted and reported entry without needing a separate tag for it.

Quote
will know that they're still valid, but that they just have broken links or something.
An entry with a broken download isn't valid.

Quote
The first is regarding broken images. Most of the broken images are because people uploaded the hacks with working images, and then left the site forever without the knowledge that the images would eventually get deleted, because few people actually know about Imgur's timers on their pictures and stuff.

The second is regarding broken downloads. The same thing happens, only at least in that case, the hack just takes up unnecessary space.
A report is a report. It doesn't matter what the report is. If picano had more foresight when first setting up the Vault, maybe we could do something more nuanced here, but we can't, so there's not really a point talking about it. As things stand, something is either reported or not -- it's a binary state. We have to operate from that. And we're not going to appoint you or anyone else as a "gatekeeper" who decides which reports are worthy of deletion.

Quote
And the third is regarding things like hacks that freezes the Wii, because those are "valid reports", but they're not actually part of the submission rules to the Vault in the first place. So reports aren't really for stating which hacks are against the Brawl Vault submission rules; they're mostly about whether or not they're 100%, which is irrelevant entirely to the submission rules in the first place.
You are correct that "your entry should work" is not expressly written in the rules, but is kind of assumed.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 05:11:01 PM
Actually I may have been mistaken. windhunter7, this will be useful for you too. Apparently "deleted" marked entries CAN be searched by googling: "[character name]" site:forums.kc-mm.com

This makes marking the reported issues as "deleted" less of a concern for me as long as the download link ,BV link, and Google searchability remain intact.

Though I think it would still be good for users to have a more obvious way to access others' automatically deleted entries.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 05:15:39 PM
Deleted entries are still accessible via direct link. If the "Scarf Link" video has a direct link to the entry on BrawlVault, that link will still work even if the entry is deleted.

And you can filter any BV search to show deleted entries by appending "&Moderated=-1" to the URL. This isn't surfaced to normal users because the vast majority of the time, it is not useful and would only be confusing.

And if you don't think that sounds confusing, let me tell you, I work in web dev for a living, and I know from experience that people will get confused by anything. I am not just making things up as an excuse to not do them or whatever; I have close to four years of work experience informing my opinions.

Also, we have a system for dealing with bad reports even if the owner of the entry isn't around to resolve it. You can challenge that report, and our staff will look at it and remove it if they deem it necessary. Did you challenge that bad report you saw? Did you use the procedure we already have in place to prevent the problem you think exists?


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on January 28, 2016, 05:25:42 PM
Deleted entries are still accessible via direct link. If the "Scarf Link" video has a direct link to the entry on BrawlVault, that link will still work even if the entry is deleted.

And you can filter any BV search to show deleted entries by appending "&Moderated=-1" to the URL. This isn't surfaced to normal users because the vast majority of the time, it is not useful and would only be confusing.

And if you don't think that sounds confusing, let me tell you, I work in web dev for a living, and I know from experience that people will get confused by anything. I am not just making things up as an excuse to not do them or whatever; I have close to four years of work experience informing my opinions.

Also, we have a system for dealing with bad reports even if the owner of the entry isn't around to resolve it. You can challenge that report, and our staff will look at it and remove it if they deem it necessary. Did you challenge that bad report you saw? Did you use the procedure we already have in place to prevent the problem you think exists?
Then all my concerns are resolved. I'm used to seeing "deleted" as synonymous with "broken link" but that will no longer be the case. I'll make that trade to avoid clutter though. It's also possible that I overestimated the number of people that will want to look at future deleted entries. I now approve.

Thanks for your replies!


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 05:33:03 PM
I provided a link earlier that lets you pull up every deleted and reported entry without needing a separate tag for it.
An entry with a broken download isn't valid.
A report is a report. It doesn't matter what the report is. If picano had more foresight when first setting up the Vault, maybe we could do something more nuanced here, but we can't, so there's not really a point talking about it. As things stand, something is either reported or not -- it's a binary state. We have to operate from that. And we're not going to appoint you or anyone else as a "gatekeeper" who decides which reports are worthy of deletion.
You are correct that "your entry should work" is not expressly written in the rules, but is kind of assumed.

My whole viewpoint is that I just don't want them to be tagged "Deleted", as I may use them for stuff like recolors in the future(Where they're "Broken" for not having preview pics, whereas I would have them), and "Deleted" looks like they had their Vault pending failed because of plagiarism. So all I ask is that instead of tag them as "Deleted", just do like Ebola's asking, which I agree with, which is to move them to "Unresolved Reports", which even sounds like a classy title. Not to mention that over 50% of the hacks in the entire Vault have no preview pics, because of users who left and didn't know that their images would get removed, so if someone went around "Reporting" every single one of those with "No Preview Pics", they'd be deleting over 50% of the entire Vault, including model imports. All I want is for these auto-deleted hacks to not have the red dot with the "Deleted" tag, to differentiate those deleted hacks from the hacks that are deleted from the pending-deletion hacks. That's all I want, is to be able to tell which ones are "deleted" from plagiarism, and which ones are deleted for retarded stuff like "Scarf is too big". In fact, if I went and did that with the entire Vault, not only would about 70% be removed from lack of previews, but more than 50% of the remaining 30% would be removed because I would report them as "Crummily done". Well, I got news for you. Not knowing that your preview images will eventually get removed is something that's "crummily done", not something that plagiarizes or something, so it shouldn't outright get deleted. Because if this happened, then we'd only have less than 25% of the Vault left, and it would basically be only model imports.(And only ones that aren't "Crummily done")

Is it really THAT hard to just change the tag to something other than "Deleted"? Because that's ALL that I'm asking you to do.

Deleted entries are still accessible via direct link. If the "Scarf Link" video has a direct link to the entry on BrawlVault, that link will still work even if the entry is deleted.

And you can filter any BV search to show deleted entries by appending "&Moderated=-1" to the URL. This isn't surfaced to normal users because the vast majority of the time, it is not useful and would only be confusing.

And if you don't think that sounds confusing, let me tell you, I work in web dev for a living, and I know from experience that people will get confused by anything. I am not just making things up as an excuse to not do them or whatever; I have close to four years of work experience informing my opinions.

Also, we have a system for dealing with bad reports even if the owner of the entry isn't around to resolve it. You can challenge that report, and our staff will look at it and remove it if they deem it necessary. Did you challenge that bad report you saw? Did you use the procedure we already have in place to prevent the problem you think exists?

And I am quite familiar with how the "Deleted Hacks" works, as I had some of them bookmarked, before I removed the bookmarks, and the only reason that I removed the bookmarks was because I thought that "Deleted" meant that they were plagiarizing or something, so I'd never even download it.

Quote
I have close to four years of work experience informing my opinions.

You do realize this has nothing at all to do with coding, right?

Also, I am quoting you here in the first post that you made to this topic:
If you have any suggestions for changes to BrawlVault, or if you have any bugs to report, please post them here.

And, well, that's what I'm doing, is being persistent about suggesting a change to Brawl Vault. I mean, seriously, all I want is to actually know if a hack didn't pass the pending state or not, as making recolors to the Vault of some of my favorite characters might involve those "Deleted" hacks. And I'm a coder too, you know, so I know how easy it is; basically, you just copy and paste the part that has to do with the "Deleted" tag, and change the name to something like "Unresolved Reports" and change what it's referring to. So I know it's easy, and you're getting a huge complaint from me, and I'd stop complaining if you'd just do the simple task. I mean, it's far less work than the program that automates the deletion of the hacks, I can tell you that much. Besides which, have you never heard the saying "The Customer is always right"? Well, I'm the customer, asking for something simple, and I'm the equivalent of a "Regular", too.(i.e. Someone who visits here and actually does stuff literally all the time)


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 08:39:34 PM
The short version of this post is that I'm just not going to make a new status for this. Making a functionally identical status to Deleted has no purpose because we can just use Deleted. We do enter a deletion reason whenever we delete something, so what I'm going to do is make that visible to everybody (currently it's only visible in logs, which only staff and entry owners can access) so that people will know the entries were deleted for unresolved reports and not any other reason. If that doesn't make you happy then you can just stay angry.

Now I'll go through this point by point.
Quote
"Deleted" looks like they had their Vault pending failed because of plagiarism.
That you automatically assume that is your fault and no one else's.

Quote
so if someone went around "Reporting" every single one of those with "No Preview Pics", they'd be deleting over 50% of the entire Vault
Did you know that 67% of statistics are made up on the spot?

Quote
That's all I want, is to be able to tell which ones are "deleted" from plagiarism, and which ones are deleted for retarded stuff like "Scarf is too big".
First, do not use the word "retarded" that way.

Second, in the interest of transparency, I will start surfacing the deletion reasons that we already enter when deleting an entry. Right now, those reasons are stored only in the log, which is accessible to staff and entry owners only. Entries that get automatically deleted due to this process will have that entered as the reason, and you will be able to see that and know whether there was plagiarism involved, etc.

Quote
Is it really THAT hard to just change the tag to something other than "Deleted"?
No. But creating a new status for this isn't worth the additional complexity. People shouldn't have to learn the difference between "Deleted" and "Unresolved Reports." "Deleted" alone does everything we need.

Quote
You do realize this has nothing at all to do with coding, right?
It has to do with making an intuitive user interface, which is absolutely part of software development. Whether the actual programming is difficult is not the question; the issue is and always was that it's not worth forcing users to learn additional information about how the Vault works in exchange for the little gain that we get.

Quote
Besides which, have you never heard the saying "The Customer is always right"? Well, I'm the customer
You are not a customer. If you were paying me, we'd be having a different conversation. As things are, I have no obligation to do anything. I am a volunteer.

Quote
And, well, that's what I'm doing, is being persistent about suggesting a change to Brawl Vault.
Being open to suggestions is not the same as accepting them without question.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 08:48:00 PM
Quote
Did you know that 67% of statistics are made up on the spot?

Just FYI(Just sayin'; I ain't arguin' anymo'es), the percentages that I was saying were because I have literally bookmarked the entire Vault(Of Every Character Hack; I didn't bookmark every stage, sound effect, etc., only characters and SOME of the other classifications), and then un-bookmarked the ones that I don't need bookmarked(Still have about 2-4 thousand left to sort through), so I have seen, literally, the entire Vault. I admit, though, it was techincally a guess, but it was a guess based on me seeing the entire thing.

And yes, if you can tell me where to access the logs(When they become available), I'd be as happy as a clam! :happy: (If not happier)


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 09:21:19 PM
And yes, if you can tell me where to access the logs
You will not be able to access the entire log for entries you don't own. Just the deletion reason.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on January 28, 2016, 09:41:17 PM
??? I'm confused, though; I thought this:

Quote
We do enter a deletion reason whenever we delete something, so what I'm going to do is make that visible to everybody (currently it's only visible in logs, which only staff and entry owners can access) so that people will know the entries were deleted for unresolved reports and not any other reason.

meant that anyone can look at them when they're available. Or am I confused about something?


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on January 28, 2016, 10:38:48 PM
The deletion reason will be visible separate from the entire log for the entry.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 01, 2016, 11:20:52 AM
Hello folks, I'm here for an announcement.

About two months ago, Project M went down for fear of legal repercussions of their modding. It was decided then to temporarily ban new P:M - related submissions from BrawlVault, to give some time for things to cool down a bit and for the former P:M members to submit their works to the Vault. Three weeks ago, we started discussions on how to handle these submissions from now on.

This concerns files from P:M 3.6 and their edits, but also files from the leaked 3.61 dev build, and their edits.
The decision has been made that all the aforementioned files will be treated like any other submissions on BV. What that means is:

  • We do not believe that such files released on BrawlVault consist of a credible enough legal danger to either us, the submitters, or the original authors. At least not more than any other BV submission.
­
  • Submitting edited files from both 3.6 and 3.61 is allowed for everyone, as long as proper credit is given to the original authors, as per usual.
­
  • Former P:M members are free to upload their own work. Starting on the 15th of February, other users will also be able to re-upload those (unedited) works if they are missing from the Vault, with proper credit.
­
  • Like any other BV submission, permission from original authors is not required to reupload or edit these files. Neither the submitter nor the BV staff are obligated to remove a submission with proper credit given just because the original authors ask them to. Although the latter are free to talk it out with the submitters if they disagree with their work being submitted on the Vault, the removal is left up to the submitter's discretion.
­
  • Packs including P:M content follow the same rules as any other packs. They must include some of the submitter's own work. They must include a ReadMe with credit to the authors of all the included hacks.
­
There was miscommunication on my part when we closed up P:M submissions, and it was unclear that authors could still submit their own works during the "no P:M submissions" period. This is why we're giving them two more weeks in case my statement was interpreted the wrong way. After that, anyone can submit P:M files that aren't on the Vault.
 
P:M related entries that were still in wait of approval will resume being published on the Vault starting today.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 01, 2016, 12:09:27 PM
What happens if someone uploads content before the original creator?



Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on February 01, 2016, 12:26:43 PM
What happens if someone uploads content before the original creators do?

And what if the author doesn't want their stuff publically available?


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on February 01, 2016, 12:57:53 PM
What happens if someone uploads content before the original creator?

And you should prepare for me to complain of theft, because that's exactly what this is.

I'm quite sure that, as with any other BV submission, you can submit it yourself and then request that the duplicate is removed OR request a collab (if that person actually did anything, like a recolor or the likes)

And what if the author doesn't want their stuff publically available?

  • Like any other BV submission, permission from original authors is not required to reupload or edit these files.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 01, 2016, 01:49:10 PM
  • Former P:M members are free to upload their own work. Starting on the 15th of February, other users will also be able to re-upload those (unedited) works if they are missing from the Vault, with proper credit.


I don't really understand this. Why are you giving us a deadline to upload stolen work? Some of the work isn't even done yet. Please, let the authors release their work if/when they're ready. This wouldn't fly if work was stolen from an individual modder, so I don't see why it's okay just because it was made by the (former) PMDT.


Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on February 01, 2016, 02:06:50 PM
I agree with Sandfall, none of that work was officially released to the public. I might not agree with many of the decisions made by the PMDT, but this honestly seems like the equivalent of theft. It isn't right.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 01, 2016, 02:40:46 PM
Theft would be releasing work as your own when it isn't, which is why we do not allow files to be posted without proper credit to the original author.
There have been cases where mods that were not shared on the Vault initially were then uploaded by other people for ease of access to everyone. On the other hand, plagiarists and thieves claiming another modder's content as being of their own making have been systematically removed from the Vault. All we are doing is follow up on the principles that were already established years ago. We are not making an exception for the PMDT.

The leaked files, whether you want it or not, are publicly available already. All adding them to the Vault does is making them more accessible to modders to edit or use on their own.

If you still need to work on WIP files that might get re-uploaded by the 15th, you have all the time in the world to do so. Simply do as Ricky just suggested once the hack is complete, and the duplicate will be removed.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 01, 2016, 02:43:53 PM
That's ridiculous, the  original creator should have the final say if their work is uploaded or not. Your old principles are awful and should be changed.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 01, 2016, 03:05:43 PM
And yet, they don't.

Requiring "authorial permissions" for submissions or giving creators the right to take down re-uploads (and by that same logic, edits) of their work would add a strong constraint on both active submitters and the staff. It would also give creators a tool to stifle further developments upon their works, which simply goes against the founding principles of KCMM.
We do not believe the gain for original creators outweighs the losses it would cause for the rest of the community, and we decided not to go against these ideas with this decision.

All we can offer you is some time to post anything you might have already finished, and the removal of duplicates afterwards. After that, you are free to take it up with the submitters if the situation happens for your own mods, although I would encourage you to be a tad more open-minded and cordial with them.


Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on February 01, 2016, 03:09:45 PM
I'm not going to get into a long winded argument, but I don't agree at all. This is theft, whether you like it or not. Theft also includes taking another's property without their permission, and this is exactly what you're allowing.

Just because you steal a sofa and say "Yeah I got it from the person I stole", doesn't justify your actions. It's still wrong. And if this is the way it's been, it really should be challenged.

I can understand making a mod off of someone elses work when descriptions ays "don't mod it" and they don't reply for weeks or months (or if you're extremely patient, years) when you ask for permission. But the PMDT have said over and over that they don't want their files to be spread any more than what's already been done, and they're still saying that.

Allowing 1-2 weeks for authors to respond to PMs of possible modifications of their work is ample time for them to decide whether or not they want it to happen. It wouldn't stifle progress, nor would it feel like stealing. I've never agreed with the rule that you don't need to ask the author if they say "no modding", and I still don't agree with it now.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 01, 2016, 03:13:44 PM
This community acts so entitled. They don't deserve anything that we make because they say so. If we want to release something, it should be on our terms. Just because it exists, it doesnt mean everyone has a right to own it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 01, 2016, 03:20:37 PM
All we can offer you is some time to post anything you might have already finished, and the removal of duplicates afterwards. After that, you are free to take it up with the submitters if the situation happens for your own mods, although I would encourage you to be a tad more open-minded and cordial with them.

Can you please explain why it's okay to upload stolen work that's not even finished yet?

For example, I have an old copy of Mewtwo2000's Mute City. I stumbled upon it accidentally, and it's not something that was intended for the public yet. I'm more than capable of finishing it myself, but it would be "passable" in its current state. Would it be okay for me to upload the stage to the vault (with proper credit), against the original creator's wishes? I'd imagine the answer would be a resounding "no."

So why then, is it okay to upload stolen PM stuff?


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 01, 2016, 03:23:56 PM
Here is my thought, and I don't know if you guys agree or not.

Submitting something and calling it your own is DEFINITELY theft. And submitting any edits of something from the dev build of 3.61 I would consider theft, because the P:M team may not have wanted that leaked, and you're basically editing something stolen. It's like if I were to upload a Smash 3 Sonic recolor, without giving any credit, and then someone else made a recolor of that recolor. That's an analogy of what I mean.

I do think, though, that, since the PM dev team DID release publicly(Not leaked) Project M versions 3.6 and anything earlier, than I'm sure that they're ok with edits to that, with proper credit/collabs, since they were ok with that before with all of the previously-released versions, correct?


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 01, 2016, 03:26:30 PM
Oh hey I stole Large_Leader's cell phone and sold it, but it's okay I told the pawn shop that it belonged to him.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 01, 2016, 03:35:33 PM
Would it be okay for me to upload the stage to the vault (with proper credit), against the original creator's wishes? I'd imagine the answer would be a resounding "no."
There's unfinished/unpolished content submitted on a daily basis. And there' are re-uploads too. I haven't checked if there are unfinished re-uploads, but I don't see why it wouldn't be allowed.  :-\


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 01, 2016, 03:57:03 PM
So who'all does agree with this?

Quote
Here is my thought, and I don't know if you guys agree or not.

Submitting something and calling it your own is DEFINITELY theft. And submitting any edits of something from the dev build of 3.61 I would consider theft, because the P:M team may not have wanted that leaked, and you're basically editing something stolen. It's like if I were to upload a Smash 3 Sonic recolor, without giving any credit, and then someone else made a recolor of that recolor. That's an analogy of what I mean.

I do think, though, that, since the PM dev team DID release publicly(Not leaked) Project M versions 3.6 and anything earlier, than I'm sure that they're ok with edits to that, with proper credit/collabs, since they were ok with that before with all of the previously-released versions, correct?

Also, would it be possible to make a thread somewhere or something like that that contains a list of who made what P:M character skins? It would make collabing the creators of the P:M models much easier. And it would involve them getting shared downloads, unlike the typical "Credit to PMDT", which I myself have done because I don't know who's behind what.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 01, 2016, 04:45:35 PM
There's unfinished/unpolished content submitted on a daily basis. And there' are re-uploads too. I haven't checked if there are unfinished re-uploads, but I don't see why it wouldn't be allowed.  :-\

You don't find any moral qualms at all in uploading stolen work without one's consent? Nothing at all? Even if the creator asks you to wait and let them upload it when they're ready (or when it's finished)?
What if someone hacked my dropbox and decided to upload all of my WIP stages? Would that be okay and allowed on the vault?


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on February 01, 2016, 06:45:30 PM
Not to be rude or anything, but ALL of the mods on Brawl, even if you made it, is copyrighted by Nintendo, NOT YOU. All model importers are STEALING copyrighted content from Nintendo, be it models or SSBB bone trees. It's like the ones who says "do not use without permission" about their hacks... but I highly DOUBT they got permission from Nintendo to use THEIR models. Isn't it moronic when someone steals from Nintendo or such companies, then warns other people to NOT steal it!?? Jeez, no wonder why the Project M team got a Cease & Desist letter from Nintendo... should I even mention they did the same for the authors of SMBZ?

...so basically, we could say I stole that Diancie model from Nintendo because I did not asked for permission to use it... and it is the same for ALL model imports or edits. In other words, I agree with the BV rules.


Title: Re: BrawlVault: Feedback and Updates
Post by: И on February 01, 2016, 07:19:29 PM
I bet that 1-2 years from now(or maybe just a few months), the same thing will be happening when modders get their hands on Smash 4.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 01, 2016, 07:34:38 PM
Not to be rude or anything, but ALL of the mods on Brawl, even if you made it, is copyrighted by Nintendo, NOT YOU. All model importers are STEALING copyrighted content from Nintendo, be it models or SSBB bone trees. It's like the ones who says "do not use without permission" about their hacks... but I highly DOUBT they got permission from Nintendo to use THEIR models. Isn't it moronic when someone steals from Nintendo or such companies, then warns other people to NOT steal it!?? Jeez, no wonder why the Project M team got a Cease & Desist letter from Nintendo... should I even mention they did the same for the authors of SMBZ?

...so basically, we could say I stole that Diancie model from Nintendo because I did not asked for permission to use it... and it is the same for ALL model imports or edits. In other words, I agree with the BV rules.
Some of the models were made from scratch and didn't use any Nintendo assets until they were imported into the game.

Its the fact that we spent many many hours working on these projects, and we want to officially release them ourselves, and not by some random person who came across the files.

Its more of an issue of morals and respect for the artists.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 01, 2016, 08:01:02 PM
I agree with Nano. Also, did it not say when loading Project M, something along the lines of,"Legal under use of the GPL(General Public License)"?

Not to mention that both Brawl and an NTSC Wii are REQUIRED for Project M to work(Other than Dolphin, but you literally need both the disc and Wii to create the iso, since it's not anywhere online, I don't think; I've checked like 20-30 various Rom/Iso sites, all of which had lots and lots, even Melee, but no Brawl), and the EXACT SAME is the case for any other mod.

In fact, that's what these "hacks" on Brawl Vault are, are mods. If you wanted the 3D model, you could easily just download it from something like the Models Resource, and that's the same thing you'd get from BrawlBox. It's really no different than Google-searching "Mario" and downloading a picture of Mario. You can use it for a picture, but you won't be able to play with Mario, because it's just a picture. Same way with any Brawl model or any import at all. They just sit there as "images", which a 3D model is(A 3D model is literally a 3D image), not doing anything. You need BOTH the disc AND a Wii to play with ANY Brawl mods. Probably why linking to the ISO on here is specifically not allowed.

Also, FYI, the PMDT never actually did get a C&D; they were just preventing a lawsuit. Not to mention that Nintendo has known about P:M for some time and never even shut it down. I know, because they ban you on Miiverse if you say "PM".(Despite the irony of that one of Nintendo's Dev Teams was called "PM"; I believe it was Metroid, if I remember correctly?) So Nintendo could have done something, but never did. Why? Because Project M never actually competed with Nintendo, UNTIL 3.61. In fact, the PMDT had a lawyer work for them, who does video game cases for a living, and he only had them do that because it was developing into competition with Sm4sh.

I was in a really long talk in another thread on this, so please just check your facts before you say that this is "stealing". This really only has to do with morals and respect, like Nano said.

Post Merge: February 01, 2016, 08:13:07 PM
Found the thread that I was talking about.
http://forums.kc-mm.com/index.php?topic=75455.msg1349936#msg1349936 (http://forums.kc-mm.com/index.php?topic=75455.msg1349936#msg1349936)


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on February 01, 2016, 11:12:16 PM
well, making a custom model from scratch doesnt really give you the rights over it, after all, nintendo characters has their own copyright; following that logic, Sony could put nintendo characters in their games because they made models of said characters by themselves without ripping any model from a nintendo game


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 01, 2016, 11:47:42 PM
Actually, both Nintendo and Nano would have some form of copyright over said character. Nintendo would have full copyright for the ideas(In that case it would actually be a trademark), but Nano would hold copyright because it's "art", and any art has its own individual copyright. And with your example, Sony would have a copyright where they would own the rights to the models, and Nintendo wouldn't be able to steal them.

Btw, Sony could technically do that, in the first place, and maybe even get away with it in court, because of a thing called "Where's the line to where ideas are protected by copyright and considered 'Art'?". Because most ideas are not protected by copyright. Some aren't even protected by anything.(e.g. Labels calling things "HP" for Hit Points or "MP" for Magic Points are examples) And those that are are protected by patent or trademark, which function entirely differently than copyrights. In fact, Nintendo, when they were first starting out, actually won this EXACT type of lawsuit against Universal, because Nintendo made a character, Donkey Kong, that looked like, functioned like, and even was atop a tower that the hero had to climb to, just like King Kong. Even the same name, Kong.(Kong I know for a fact is not copyrighted; it's in so many games, I'm actually thinking it might just be a foreign word meaning "Monkey" or "Ape")

Copyrights(Specifically Video Game Copyrights) are literally the most complex type of laws in the entire world, so I don't expect you to understand them. I don't expect anyone to really understand 'em. Heck, I don't understand some of it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 02, 2016, 01:04:29 AM
It's not a clear cut black vs white scenario. You could take an edge case of people hacking into your dropbox. I could answer with authors that prevent people from posting valid hacks for selfish reasons.

The reason we're still going for that approach is because we've never had incidents like the former happen, but we've had creators that did the latter. I can sympathize with the desire not to get your work released before its due date, but considering how rarely that situation has popped up, and how less damaging it is compared to something like actual BV thefts, we might as well do it on a case-by-base basis if that ever happens. It still outweighs the need to check for permissions or the awful idea of giving users the ability to take down edits of their work.

We're making an exception for PMDT members to be immune from reuploads for a period of time. We're adding the possibility to take down duplicates to mitigate the "damage" of WIP files. I'm also discussing with L_L on an idea that could ease things up even further for PMDT members.
Finally, you all seem to be grossly underestimating the power of having a civil discussion with users who re-uploaded your work. If you're just about to release your thing and get the duplicates replaced, I doubt anyone would care much about keeping the WIP on.

But that's as far as we're going to go. We're not going to make even more of an exceptional rule just for the former PMDT.

Copyrights(Specifically Video Game Copyrights) are literally the most complex type of laws in the entire world, so I don&#039;t expect you to understand them. I don&#039;t expect anyone to really understand &#039;em. Heck, I don&#039;t understand some of it.
You really don't because you can't copyright/license copyright-infringing material in the first place.
Copyright is literally the most simplist set of instructions by giving exclusive rights to the holder for use and distribution. Exclusive means they decide what done with their material and no one else.
The only remotely complex thing about copyrights is the Fair Use exception, which mods do not fall under.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 02, 2016, 02:20:34 AM
It's not a clear cut black vs white scenario. You could take an extreme example of people hacking into your dropbox. I could answer with authors that prevent people from posting valid hacks for selfish reasons.

The reason we're still going for that approach is because we've never had incidents like the former happen, but we've had creators that did the latter. I can sympathize with the desire not to get your work released before its due date, but considering how rarely that situation has popped up, and how less damaging it is compared to something like actual BV thefts, we might as well do it on a case-by-base basis if that ever happens. It still outweighs the need to check for permissions or the awful idea of giving users the ability to take down edits of their work.

We're making an exception for PMDT members to be immune from reuploads for a period of time. We're adding the possibility to take down duplicates to mitigate the "damage" of WIP files. I'm also discussing with L_L on an idea that could ease things up even further for PMDT members.
Finally, you all seem to be grossly underestimating the power of having a civil discussion with users who re-uploaded your work. If you're just about to release your thing and get the duplicates replaced, I doubt anyone would care much about keeping the WIP on.

But that's as far as we're going to go. We're not going to make even more of an exceptional rule just for the former PMDT.

This is missing the point entirely -_-

Let me try again:

Mods that are obtained in a dishonest manner (i.e. without the creator releasing them first), should not be allowed on the vault. This would apply to everyone, not just the PMDT.

No modder would appreciate their unfinished work being posted if it were leaked/stolen. It utterly baffles me that submissions of stolen work would even be allowed here.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 02, 2016, 10:14:46 AM
I actually have an example of what Sandfall means:

Before this hack of mine (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209890) was released, it was a WIP, because I was trying to figure out how to make the Metals work. The person who requested it asked for the DL link of the unfinished version, and, without asking me first, uploaded it to the Vault without my permission. (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209870) He added me as a collaborator, which I was at least happy about, because I did create the model import, so I get downloads from it.

Note: I could've requested it be removed if I wanted, or just plain edited it to remove the DL link or re-direct it to my DL link, but I didn't, because I wasn't mad at him for it, and the reason is that I saw that he appreciated my work. Do note, though, that this was only an example of the type of thing that Sandfall was talking about, just to prove his point.


Title: Re: BrawlVault: Feedback and Updates
Post by: HaloedHero on February 02, 2016, 09:23:12 PM
It's not a clear cut black vs white scenario. You could take an edge case of people hacking into your dropbox. I could answer with authors that prevent people from posting valid hacks for selfish reasons.

The reason we're still going for that approach is because we've never had incidents like the former happen, but we've had creators that did the latter.

Yeah, I guess the former has never happened because someone took stuff from our SVN, not a dropbox, and they gained their access through trust instead of hacking. Darn. You got us. Those are totally different situations.

This is exactly the kind of theft you just described, and you know it, and you have the power to do something about it, and you're choosing not to. There's no slippery slope here. You could do well known and liked artists a solid, but instead, you're letting them down.

I'm so disappointed in this site right now. This is the community I learned to mod in, and this is well below the mutual respect I'd expect from it, no matter how you want to rationalize it.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 02, 2016, 09:29:32 PM
I don't see why we don't just do a poll. Wouldn't that be a bit simpler to settle this argument? Although I'm pretty sure that the outcome would be like 12 to 1 that uploading edits to leaked PM content is something that shouldn't be allowed.


Title: Re: BrawlVault: Feedback and Updates
Post by: HypnotizeScourge on February 02, 2016, 09:36:38 PM
I don't see why we don't just do a poll. Wouldn't that be a bit simpler to settle this argument? Although I'm pretty sure that the outcome would be like 12 to 1 that uploading edits to leaked PM content is something that shouldn't be allowed.

Your word doesn't have much merit around here, it seems. Dunno why you're so persistent.

The fact of the matter is that the entire thing is rather shady, whether the leaked stuff is already circulating or not. While the ex-members of the PMDT who posted here are rather helpless in stopping the circulation of said leaked content, it doesn't mean that having them made publicly downloadable HERE isn't shady as well. It's all a mess honestly.

I sympathize with the PM peeps here, that work in particular is sensitive and shouldn't really be uploaded by anyone outside of those who made it.

Of course, my word has very little value here too. But if windhunter's posting here I may as well too. c:


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 02, 2016, 10:30:10 PM
I don't see why we don't just do a poll. Wouldn't that be a bit simpler to settle this argument? Although I'm pretty sure that the outcome would be like 12 to 1 that uploading edits to leaked PM content is something that shouldn't be allowed.
Why not this?


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 12:14:07 AM
Because if we asked the community to make administrative decisions, there'd be comments on the Vault, packs wouldn't require a full credits list, all Sonic recolors would be banned from the Vault ever and any popular user asking nicely could get executive decisions done with no regards for double-standards or long-term consequences. :v


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on February 03, 2016, 02:15:02 AM
Why not this?
Seems pretty redundant to do a poll about the fate of Vault entries.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 03, 2016, 02:36:55 AM
Because if we asked the community to make administrative decisions, there'd be comments on the Vault, packs wouldn't require a full credits list, all Sonic recolors would be banned from the Vault ever and any popular user asking nicely could get executive decisions done with no regards for double-standards or long-term consequences. :v

Again, not the point.

The point is that most of the members here would be uncomfortable with allowing leaked/stolen works on the vault. It's wrong no matter how you slice it, and nearly everybody here seems to see that.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on February 03, 2016, 04:51:29 AM
Dunno why you're so persistent.

Oh, you have no idea.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 03, 2016, 05:52:07 AM
Dunno why you're so persistent.

Because I'm a persistent little booger. :>

Because if we asked the community to make administrative decisions, there'd be comments on the Vault, packs wouldn't require a full credits list, all Sonic recolors would be banned from the Vault ever and any popular user asking nicely could get executive decisions done with no regards for double-standards or long-term consequences. :v

If you're that worried, than have the poll be only available to Admins and Staff and Blog Curators. Because I'm pretty sure it would still be the same ratio of consensus.

Oh, you have no idea.

Actually, he does know how persistent I am, though I'd think that by now, you'd think he'd know why. :P


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 06:41:04 AM
If you're that worried, than have the poll be only available to Admins and Staff and Blog Curators. Because I'm pretty sure it would still be the same ratio of consensus.
It's already done. And Curators don't even exist anymore.
We had a thread (with a poll) to discuss the situation for three weeks, and that's the way the decision came out. And we're still discussing the matter in a Skype chat.

Why do you think I was saying "we decided" all this time?


Title: Re: BrawlVault: Feedback and Updates
Post by: HaloedHero on February 03, 2016, 06:56:51 AM
Hey, it's open season, everyone! Why work on your modding skills when you can work on your hacking skills instead, steal not-yet-released work from other modders' computers, and release it as your own!?

Go nuts! Miacis is cool with it!

Playtesting a pre-release moveset for another modder? Why not beat them to the punch and release it yourself!? It's totally fine as long as you credit the person whose work you intentionally stole!

I mean, this has never happened before, so why stop it when it does? Why not just let everyone go for it!?

In all seriousness, ask yourself why this kind of theft has "never happened" on the vault. The answer is that everyone knows deep down that it's wrong, and they assumed they wouldn't get away with it. If you let them, you've thrown any semblance of dignity this site had out the window.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 08:08:10 AM
As a matter of fact, we advise... nay, we encourage hackers to beat up their local PMDT friends for their WIP stages and then upload it all on BrawlVault. Our community will then drink the tears and laugh at the awful misfortune of these most respectful hackers taking punches like nerds.


Title: Re: BrawlVault: Feedback and Updates
Post by: HaloedHero on February 03, 2016, 08:14:19 AM
Hey, don't drag the community into this. It's the leadership that's the problem here.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on February 03, 2016, 08:21:36 AM
Do you think maybe we could move these posts to a new topic in the "Serious Discussions/Debates" board, since that's what this heated argument is getting into? O_O


Title: Re: BrawlVault: Feedback and Updates
Post by: HaloedHero on February 03, 2016, 08:33:26 AM
Personally, I'm done arguing. Miacis thinks the PMDT has it out for KCMM and doesn't care whether he's doing the right thing by us, because he just doesn't like us or trust us. I get it. The thing is that I love KCMM, always have, and I always will, but if this is how the site is run, and this is the caliber of person who's involved in the leadership, I'd rather have my account axed and not be associated with it anymore.

Goodbye, KCMM.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 08:35:57 AM
Taking a break from heated discussions is never a bad idea.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 08:36:38 AM
You guys seem to forget that the Vault consists of Resources for Brawl Modding. Whoever uploads the leaked files would gain nothing for submitting them to the Vault. Based on this, I honestly don't see the harm.

Do you think maybe we could move these posts to a new topic in the "Serious Discussions/Debates" board, since that's what this heated argument is getting into? O_O
Seriously?


Title: Re: BrawlVault: Feedback and Updates
Post by: Spex130 on February 03, 2016, 09:07:12 AM
Okay, I've been lurking around and stuff, but this is too weird to not comment on. Like, this really shouldn't be all that complicated, right?

Look, if person B takes something from person A (without permission) that person A doesn't want on the vault, then passes it to person C who makes an edit and uploads it, isn't the obvious reaction for person A to tell off person B and tell person C to take down the stolen edit?

Heck, if person B takes something unreleased from person A without permission, makes an edit, and then uploads it even with proper collab and credit, isn't the obvious reaction still for person A to request the removal of the unsolicited edit? "Dude you stole this and uploaded it, why would you ever think I'd be cool with this?"

I mean, it's even in the rules: "Minor edits to others' work are allowed to an extent. For example, if you create a night/rain/snow version of someone’s stage or change a character’s shirt from green to blue and want to post it on the Vault, you have to collaborate the creator of the original hack." Except in this case all the individual members who are being collabed for the edit literally don't want it on the vault. This applies to every hack, not just PM stuff.

You're telling me you'd have to let it get uploaded to the vault before it can get removed because you're making an exception in the rules for SPECIFICALLY PM stolen content?

Guys, this is literally common courtesy. It's not even in contention whether or not the art is stolen. It IS. It's also not in contention whether any of the individual original creators want the stuff out in the wild. They don't. None of them. I don't. I created a good deal of it myself.

You guys seem to forget that the Vault consists of Resources for Brawl Modding. Whoever uploads the leaked files would gain nothing for submitting them to the Vault. Based on this, I honestly don't see the harm.

What does this mean? (And I ask you to read this without any sarcasm, I truly don't understand.)

When did the Vault only become a "resource for Brawl Modding?" Two, what makes the uploader's opinion more important than the creator's?

It doesn't hurt them, but it hurts me, specifically. I'm not as dramatic as Halo, so I'm not gonna storm out the door. But this hurts.

I'm not even mad, just incredibly disappointed. These past few months have been nothing but disappointment.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 09:23:35 AM
I mean, it's even in the rules: "Minor edits to others' work are allowed to an extent. For example, if you create a night/rain/snow version of someone’s stage or change a character’s shirt from green to blue and want to post it on the Vault, you have to collaborate the creator of the original hack." Except in this case all the individual members who are being collabed for the edit literally don't want it on the vault. This applies to every hack, not just PM stuff.
Our rules don't forbid others to upload their hacks for them, though. They do forbid plagiarizing another person's work, but if the person states who is the owner of the hack and his part in it, he should have no problem uploading a mod that isn't on the Vault. Which is why dasdonkey's textures (Among others') are on the Vault through different users' submissions.

You're telling me you'd have to let it get uploaded to the vault before it can get removed because you're making an exception in the rules for SPECIFICALLY PM stolen content?
On the contrary:
Quote
If P:M content is treated like any BV submission, then all you'd need to do in case of a complaint is to redirect the author to the submitter so they can work this out together. And if the submitter doesn't want to remove the submission, well, tough luck. The files are publicly available regardless.

What does this mean? (And I ask you to read this without any sarcasm, I truly don't understand.)

When did the Vault only become a "resource for Brawl Modding?" Two, what makes the uploader's opinion more important than the creator's?

It doesn't hurt them, but it hurts me, specifically. I'm not as dramatic as Halo, so I'm not gonna storm out the door. But this hurts.

I'm not even mad, just incredibly disappointed. These past few months have been nothing but disappointment.
How would you not know what this means? Many PMDT members have labelled the Vault as a "great resource", and I agree. And the uploader's opinion is irrelevant. We just believe every mod has a place in the Vault (From a Jesus/Judas mod to PM).

As someone said in our discussion:

Quote
The whole point is that we can't really permit re-uploads without allowing edits, or edits without allowing re-uploads. The former because it'd be nonsensical and contrary to the entire point of this modding community. The latter because of the potential for abuse.

Also because it would be rather silly. Like yes, you can download Pink Knuckles or Lyn with the Sol Katti, but not the original Knuckles/Lyn?


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on February 03, 2016, 10:55:20 AM
Do you think maybe we could move these posts to a new topic in the "Serious Discussions/Debates" board, since that's what this heated argument is getting into? O_O
(http://ak-hdl.buzzfed.com/static/2015-03/19/17/enhanced/webdr08/anigif_enhanced-buzz-21202-1426801755-6.gif)
Seriously windhunter. This is getting ridiculous.
Personally, I'm done arguing. Miacis thinks the PMDT has it out for KCMM and doesn't care whether he's doing the right thing by us, because he just doesn't like us or trust us. I get it.
I think there is proof out that there is beef between them and this forum. r)


Title: Re: BrawlVault: Feedback and Updates
Post by: sporksparks on February 03, 2016, 11:04:40 AM
As a matter of fact, we advise... nay, we encourage hackers to beat up their local PMDT friends for their WIP stages and then upload it all on BrawlVault. Our community will then drink the tears and laugh at the awful misfortune of these most respectful hackers taking punches like nerds.

What the [censored], seriously? You're really encouraging to beat people up? Do you realize how [censored]ed up that is? The Ex-PMDT worked hard on the work they made, and you're encouraging violence? Are you just jealous by the fact Project M is a quality mod and had a quality team, and you didn't get a chance to get on?


Title: Re: BrawlVault: Feedback and Updates
Post by: Sofron on February 03, 2016, 11:08:39 AM
I am just a political philosophy phd who has been lurking here for some years now, and even though my modding skill is nothing compared to others, I have become somewhat attached  to the site and the modding community. Thus, seeing as it also looks like a topic within my knowledge,  I feel like saying my own two cents on the matter.

To start with, as it seems, this is an ethical issue (it has to do with the manner we  interact with one another, this case - the site admins on the one hand and the creators of various mods on the other). And as others have word it already, it has to do with common courtesy and what that is.

On the one side  the admins seem to be saying that as long as the submitter mentions the creators name, he may do whatever he likes. In other words, the gesture of collaborating the name of the creator is enough of a courtesy towards the creators. On the other side, many creators and people (plebs like myself), seem to argue that courtesy means more than just a mention of the creators name (how much more exactly will probably differ from person to person).

Personally I can see the point of the admins to try to make sure that every mod has a place on the site. Perhaps my liberal views make me see the reasoning behind it since it seems like a measure against personal biases factoring in which mod should be allowed on the site and which should not. However, contrary to the case of freedom of speech, I don't think such method should be applied to something like an art gallery for example, or in this case modding community, since it can suffocate the creators.

It is true that in some cases an effective 'free-for-all' (which is what the status quo of the site seems to be) can be of help, for instance in reviving a forgotten/lost mod that was abandoned by its creator. Someone finds it on a forum and posts it on BV with the creator's name. No harm done and the  community gained some content. But in other cases it can demotivate the creators from making anything because, let's say, others might find a leak of their content and publish it before the creator actually finishes it the way he thinks. Arguably, the creator lost his drive for finishing his work and the community gained a semi-finished modification from someone who will probably stop publishing anything else (because let's not forget none is paying him for it).

Perhaps it would be a better tactic by the admins of the site to be more flexible in their thinking and rules. Not all cases are the same and the rules should reflect that. Ensuring the creators' consent (wherever possible) can provide a safety net for the creators by letting them know that they can work on their art without worrying about leaks and whatnot. Such rules can nurture the modding community instead of slowly suffocating it.

Anyway, providing (perhaps) a bit of clarity and my own opinion is the only way I can think of helping.  



Title: Re: BrawlVault: Feedback and Updates
Post by: Prim8 on February 03, 2016, 11:11:52 AM
Being a person who has followed Project M for years and even now would love for them to release their models for public use, I still cannot agree with the policy suggested here or by the sounds of it already implemented.

Many of the artists here are the individuals responsible for my urge to learn brawl modding and the reason for my first submission on the Vault. The submission was a simple texture edit, work done from the Project M teams models and inspired by AlGeorgeRomo. The model I was working on however while made by the PMDT was unlike the leaked content expressed as free for individuals to make such edits with proper crediting, heck I even ran my ideas for the recolours past Nano himself.

This is quite a different scenario than what is suggested here which is literally just taking their work, screw the morality. Sure you can use the debate of bringing it all back to Nintendo but what I find most disappointing is that through the years I have seen brawl modding as an often tight knit community of fans supporting their favourite artists and artists collaborating together to create new things and at the centre of this the pillars of the community, the PMDT. How quickly we are willing to throw down our pillars.

Honestly I don't blame the PMDT for not releasing their work, obviously something went down we don't fully understand but also the word ENTITLEMENT comes to mind. The fact that we view ourselves as ENTITLED to their work is absurd, it is their work, sure we may want it, we may even have underhanded ways of getting it, but it is still theirs to give!

If someone told me to take down an edit I made I would take it down but if I knew someone would not want an edit of their work on the vault in the first place I would not put it up in the first place hoping they wouldn't notice or request it taken down. Deep down you all must know this is wrong... If not I am disappointed in the people I thought this community was rooted in...


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 03, 2016, 11:14:42 AM
Quote from: Segtendo link=topic=66667.msg1353964#msg1353964I
think there is proof out that there is beef between them and this forum. r)
I wonder why

As a matter of fact, we advise... nay, we encourage hackers to beat up their local PMDT friends for their WIP stages and then upload it all on BrawlVault. Our community will then drink the tears and laugh at the awful misfortune of these most respectful hackers taking punches like nerds.

With admins this childish and petty I think we have reason to dislike it here, Seggy.


Title: Re: BrawlVault: Feedback and Updates
Post by: BullockDS on February 03, 2016, 11:16:04 AM
So disregarding the debate of ethics of whether it's "right" to upload leaked content without permission (it's not, fyi :) ), has anyone advocating for willy-nilly leaking considered that there's a potentially legally fragile nature to this specific leaked content, that could get certain former PMDT in real-life, grown up trouble?

Oh wait, how presumptuous. Of course not. Y'all are just far too concerned with keeping old vendettas alive and getting your hands on shiny new toys for your Brawl packs to evaluate the circumstances surrounding this content like rational adults. Silly me.


Title: Re: BrawlVault: Feedback and Updates
Post by: sorcerice on February 03, 2016, 11:27:49 AM
From an artist's point of view, it'd be a huge hit to my pride when people from the very community I create for release an unfinished work of mine before I officially release it, myself. I spend a lot of time on what I do, and there are only a few I trust to handle my work before its complete release. Having a wip released would make it seem like my standards had dropped when I really wanted to work on the piece for a bit longer. As much as this place is a resource for creators, the advanced creators put so much time into attaining the skills they have, and I think kcmm should respect the creator's property when all they ask is for their work to be taken down.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 11:38:49 AM
Personally I can see the point of the admins to try to make sure that every mod has a place on the site. Perhaps my liberal views make me see the reasoning behind it since it seems like a measure against personal biases factoring in which mod should be allowed on the site and which should not.
Spot on.

It is true that in some cases an effective 'free-for-all' (which is what the status quo of the site seems to be) can be of help, for instance in reviving a forgotten/lost mod that was abandoned by its creator. Someone finds it on a forum and posts it on BV with the creator's name. No harm done and the  community gained some content. But in other cases it can demotivate the creators from making anything because, let's say, others might find a leak of their content and publish it before the creator actually finishes it the way he thinks. Arguably, the creator lost his drive for finishing his work and the community gained a semi-finished modification from someone who will probably stop publishing anything else (because let's not forget none is paying him for it).
To avoid this, Miacis already stated Large Leader suggested contacting fellow PMDT Team interested in releasing their work in the future and to contact us and we'd extend his deadline to an agreeable lapse of time (Which could be months, so long as it does gets released).

Do note that we're not allowing people to submit the Project M 3.61 Pack.zip; We're only allowing people to submit use-able character models/texture recolors/edits to the PM leaked models/among other things, not a full pack.

Disallowing submissions of PM 3.61 models (Like Awakening Roy(?)) would mean disallowing texture recolors/model edits of such models, and I'm not fine with this.

What the [censored], seriously? You're really encouraging to beat people up? Do you realize how [censored]ed up that is? The Ex-PMDT worked hard on the work they made, and you're encouraging violence? Are you just jealous by the fact Project M is a quality mod and had a quality team, and you didn't get a chance to get on?

With admins this childish and petty I think we have reason to dislike it here, Seggy.
Yeah, because he wasn't following HaloedHero's not-serious' (http://forums.kc-mm.com/index.php?topic=66667.msg1353942#msg1353942) part of the reply. Come on guys, stop the mindless bashing.

From an artist&#039;s point of view, it&#039;d be a huge hit to my pride when people from the very community I create for release an unfinished work of mine before I officially release it, myself. I spend a lot of time on what I do, and there are only a few I trust to handle my work before its complete release. Having a wip released would make it seem like my standards had dropped when I really wanted to work on the piece for a bit longer. As much as this place is a resource for creators, the advanced creators put so much time into attaining the skills they have, and I think kcmm should respect the creator&#039;s property when all they ask is for their work to be taken down.
Difference being that this has happened before, and we've removed such WIPs, because you do plan to eventually release your mod (In contrast, we're not sure of who plans on releasing their models on the PMDT).

I'm not fine with forbidding people from submitting their edits/texture recolors/edited models based on 3.61 files on the Vault.

Honestly, the situation is a huge mess.


Title: Re: BrawlVault: Feedback and Updates
Post by: purpleburd on February 03, 2016, 11:48:51 AM
I've been a lurker for quite some time, but I feel that I need to break my habit of silence for this issue.  Sofron, Prim8, BullockDS, and sorcerice have said things well. It seems the Admins feel that its the right of the brawl modding community to have any and all customized content, regardless of whatever the original creator wants. Which is very disrespectful and epitomizes an entitlement that is, as Prim8 put it, absurd.  It seems the people at KCMM who want this new rule have stopped thinking past their wanting and didn't stop to consider the rights of creators to their work, the right of those creators to their privacy of work, the recency of P:M's cessation of development and its emotional strife, and maybe the legal fragility that may still exist, as BullockDS put it.  

So, leaked P:M content should not be be allowed. Only if the original content creator personally uploads it should it be permitted. Regarding any secondary recolors/modifications to those models and content there must be explicit permission from the original creator.  


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 12:10:49 PM
Man, we should move this thread to the Introductions board. Look at all those new people.

With admins this childish and petty I think we have reason to dislike it here, Seggy.
It's hard to take this matter seriously with the amount of theatrics some people are pulling off. If you folks are that intent of making me the villain of a Saturday morning cartoon, I might just as well humor you and play my role.

Quote
So lets say that the PMDT have been working in the kitchen all day and have just produced a fresh tray of cookies and not wanting to wait for such cookies to cool or even waiting to have one offered to me I stealthily snatch away a cookie.
You stole a cookie by making an exact of copie of the cookie that's still in their possession. Then when you showed the cookies to someone else and told them you didn't make the cookie. Then the original cook came and showed his baked cookies and what you did is you removed your half-baked ones from display.
And let's not forget the important part. The original guy? He stole his cookies from someone else in the first place!

That's a complicated kind of theft! And that seems super nice of the "thief" to their "victim" to go through all that. I dunno about the US, but here, the thieves just take your [censored]. Then it's not yours anymore, it's theirs.


Title: Re: BrawlVault: Feedback and Updates
Post by: Samusfan1 on February 03, 2016, 12:22:10 PM
I try to avoid this place for the most part, but I just wanted to chime in and say the mental gymnastics people are doing to justify releasing things that are not theirs is ridiculous.

Maybe if you guys were patient and kind, the PMDT would eventually release their content for us all to enjoy. I can only hope they still decide to do this despite you entitled jerks being, well, entitled jerks. I feel like all of this would be a non-issue if you guys would just wait.



Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 12:26:22 PM
I try to avoid this place for the most part, but I just wanted to chime in and say the mental gymnastics people are doing to justify releasing things that are not theirs is ridiculous.

Maybe if you guys were patient and kind, the PMDT would eventually release their content for us all to enjoy. I can only hope they still decide to do this despite you entitled jerks being, well, entitled jerks. I feel like all of this would be a non-issue if you guys would just wait.


Thanks for your constructive criticism. Definitely the correct way to contribute to the discussion at hand.


Title: Re: BrawlVault: Feedback and Updates
Post by: Prim8 on February 03, 2016, 12:33:00 PM
I deleted my posts and I apologize for getting heated but I am seriously upsetted by what I see as the disrespect being allotted to members of the PMDT, I let my feelings get out of hand as this is an emotion charged chat but nevertheless I remain absolute in the fact that the suggested policy is wrong.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vinegar on February 03, 2016, 12:37:52 PM
I know im not really of any sort of authority on this, but i would just like to throw in my two cents


-uploading leaked content from project m by anyone but their original creator should not be allowed on the site, even if there were similar situations previously, I'm willing to bet the author isn't really happy with that unless it's with permission, and really shouldn't be encouraged in my opinion,  derivative work could always be uploaded after the original is officially submitted by its creator, so that shouldn't be an excuse to allow leaked content.

-even if the content doesn't hold any legal danger, it should still be rightful only for the creator of said content to upload his work, even if proper credit is given, and even if the designs of the characters or stages or any other sort of hack doesn't technically belong to them, they should at least have the right to release their hard work at their own pace, without anything or anyone pressuring them to release it, the ex-pmdt gave us so much joy and generated so much hype that i know i myself cant just ignore, i feel like we at least owe this to them, but honestly this is supposed to be a community, we're supposed to help each other out, even if this wasn't about the pmdt i wouldn't agree this.

This isn't supposed to be directed at anyone in particular, but I would  just like everyone to consider this

Also, even if i was pro-leaked content on the site, some of the patterns of speech ive seen here doesnt really encourage me to agree with it....


Title: Re: BrawlVault: Feedback and Updates
Post by: Cynapse on February 03, 2016, 12:43:23 PM
I dunno about the US, but here, the thieves just take your [censored]. Then it's not yours anymore, it's theirs.
You missed the point that you're comparing theft to not-theft.
Seems to me that there is no difference to you, cultural differences or no. Look, you wouldn't be okay with me waltzing into your home, taking up residence and eating your food that you worked for that's supposed to keep you alive, would you? I certainly hope not.
the mental gymnastics people are doing to justify releasing things that are not theirs is ridiculous.
Oh don't worry it's okay so long as you mention the creator's name even if they didn't give consent and were totally against it—the newly rewritten rules say so!
Hell might as well just call everything on here yours, because we was you and you was us!  :police:


Title: Re: BrawlVault: Feedback and Updates
Post by: Layell on February 03, 2016, 12:47:59 PM
As much as I would love to see some of the PMDT content released, I think we as fellow creators should respect the wishes of those who have put in a huge amount of effort.

I'm sure perhaps some content may accidentally pop-up here and there (if it hasn't already). But if it's requested to be taken down just respect it and take it down.

Perhaps treating the PMDT with some good-will would make them more willing to work with the greater Brawl modding community, think of it that way.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 03, 2016, 12:50:12 PM
It's hard to take this matter seriously with the amount of theatrics some people are pulling off. If you folks are that intent of making me the villain of a Saturday morning cartoon, I might just as well humor you and play my role.

Those "theatrics" are just people expressing their frustration at being stonewalled or ignored at every turn. "Civil discussion" goes both ways. If you want a polite discussion, you're gonna have to throw us a bone or two here.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 12:50:22 PM
I see that the tried and true "flood the topic with P:M followers until no discussion becomes possible anymore" strategy is still going strong.

So, can we have the opinions from people that have actually been remotely active around here and actually read the arguments posited before, or should I just take a cup of coffee while the Nanobuds fans parot the same 4 lines?


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 03, 2016, 12:53:42 PM
I see that the tried and true "flood the topic with P:M followers until no discussion becomes possible anymore" strategy is still going strong.

So, can we have the opinions from people that have actually been remotely active around here and actually read the arguments posited before, or should I just take a cup of coffee while the Nanobuds fans parot the same 4 lines?
A majority of active modders these days are at SmashBoards, not KCMM. They just use the Vault to upload their work since its the oldest source for mods.

The forums here are like a desert compared to the Custom Content section of SmashBoards. Anyone coming from there has an equally valid opinion to those who stay here at KCMM.

No need to ignore the only people keeping the Vault alive.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 12:57:46 PM
Which is why you needed to make a long post about how evil I am in your personal thread there before they would show their concern about this place.


Title: Re: BrawlVault: Feedback and Updates
Post by: HypnotizeScourge on February 03, 2016, 01:00:10 PM
I see that the tried and true "flood the topic with P:M followers until no discussion becomes possible anymore" strategy is still going strong.

So, can we have the opinions from people that have actually been remotely active around here and actually read the arguments posited before, or should I just take a cup of coffee while the Nanobuds fans parot the same 4 lines?

Oh hey, this is an example of what I mentioned a few months back about the "big hot-shot names" around these boards and their attitudes? Which got shut down because no one likes to hear negative things about themselves.

You guys are the worst, literally. The fact of the matter is that, no matter how you slice it, people will uploading work not obtained by honest means. Especially considering the manner the content WAS released. Just because it's the same with "official" Smash content doesn't make it any better.

Allowing people the opportunity to upload content not officially released by the ex-PMDT BEFORE THEY THEMSELVES are able to decide if THEY want to is just really tacky. I mean, a lot of you folks are rather tacky but a small part of me thought there was a limit.

I'm repeating what's been said by most folks here because the "big hot-shot names" aren't quite getting it, nor do they care enough.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 01:00:44 PM
we're supposed to help each other out, even if this wasn't about the pmdt i wouldn't agree this.
Perhaps treating the PMDT with some good-will would make them more willing to work with the greater Brawl modding community, think of it that way.

*Sigh*

Oh don't worry it's okay so long as you mention the creator's name even if they didn't give consent and were totally against it—the newly rewritten rules say so!
Rules have not been touched since November 25, 2013. Our decision literally means we're not adjusting the rules to add Project M as an exception to them, not the opposite.

So, can we have the opinions from people that have actually been remotely active around here and actually read the arguments posted before
Would love this very much.

A majority of active modders these days are at SmashBoards, not KCMM. They just use the Vault to upload their work since its the oldest source for mods.

The forums here are like a desert compared to the Custom Content section of SmashBoards. Anyone coming from there has an equally valid opinion to those who stay here at KCMM.
Thank you for clarifying. So you basically brought your followers here to support your decision, labeling us as Sith Lords. I guess I might as well start behaving the way you painted us here, to not to leave a bad impression.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 03, 2016, 01:01:06 PM
Which is why you needed to make a long post about how evil I am in your personal thread there before they would show their concern about this place.
Because no one actually visits these forums. They just use the Vault.

And you are missing the whole point of my post. Yeah, I used you to grab their attention because it was a [censored]ty thing to say, but the main topic of my post was about the silly rule update.

Stop manipulating the situation to make yourself look like the victim.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 03, 2016, 01:08:45 PM
Rules have not been touched since November 25, 2013. Our decision literally means we're not adjusting the rules to add Project M as an exception to them, not the opposite.

Nobody is asking the admins to add Project M as an exception to the rules. We're saying content that is stolen (or leaked, or whatever you want to call it) should have no place here on the Vault regardless of who the original creator was.


Title: Re: BrawlVault: Feedback and Updates
Post by: Layell on February 03, 2016, 01:09:21 PM
I see that the tried and true "flood the topic with P:M followers until no discussion becomes possible anymore" strategy is still going strong.

So, can we have the opinions from people that have actually been remotely active around here and actually read the arguments posited before, or should I just take a cup of coffee while the Nanobuds fans parot the same 4 lines?

Hi you can look at my vault and see my many entries, two whole pages. Does this make my opinion valid now? Don't play this silly game, you are losing face.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 03, 2016, 01:09:22 PM
So you basically brought your followers here to support your decision, labeling us as Sith Lords. I guess I might as well start behaving the way you painted us here, to not to leave a bad impression.
You're already the Anti-Christ though.

Because no one actually visits these forums. They just use the Vault.
And yet they [censored] all over this website they don't use in nearly every post they make? Including on SmashBoards?
You're killing me here.

And you are missing the whole point of my post. Yeah, I used you to grab their attention, but the main topic of my post was about the silly rule update.
Oh, I'm not missing anything. I was pretty much every day in the BV Staff room asking for possible compromises to help smooth things out for former PMDT devs. I was keeping discussions here and explaining our reasons because I believed a consensus could be reached.

The exact moment when you decided to make the conversation entirely one-way by bringing along your followers is the moment where I decided that it was not worth the effort, and that there was no discussion possible.

If you want to make this a popularity contest, you can do it on SmashBoards.


Title: Re: BrawlVault: Feedback and Updates
Post by: PyotrLuzhin on February 03, 2016, 01:17:22 PM
i love how you admins are rolling around writhing like cornered animals as soon as people start coming for you directly. aren't you a bunch of cute little victims? You're the ones encouraging content theft, with the only defenses being "muh creative freedom" and "well it's a brawl mod so therefore everything's stolen lol." your arguments remind me of the kind of things angsty teenagers say to their parents (because they don't understand us *swoon*), and exemplify everything wrong with this website. you don't deserve any mercy. other than the woodland furry art in your avatar and the OC recolors you've submitted to the vault, you haven't made much worthwhile content, so you clearly don't know what it feels like to have your meaningful art desecrated
 
Oh hey, this is an example of what I mentioned a few months back about the "big hot-shot names" around these boards and their attitudes? Which got shut down because no one likes to hear negative things about themselves.

You guys are the worst, literally. The fact of the matter is that, no matter how you slice it, people will uploading work not obtained by honest means. Especially considering the manner the content WAS released. Just because it's the same with "official" Smash content doesn't make it any better.

Allowing people the opportunity to upload content not officially released by the ex-PMDT BEFORE THEY THEMSELVES are able to decide if THEY want to is just really tacky. I mean, a lot of you folks are rather tacky but a small part of me thought there was a limit.

I'm repeating what's been said by most folks here because the "big hot-shot names" aren't quite getting it, nor do they care enough.
this post sums it up nicely. Hypnotize gets it, everyone new here gets it, and people who aren't posting just don't care anymore. this board isn't the center of the community anymore. for the most part, it's a cancerous playground for you tasteless individuals.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sandfall on February 03, 2016, 01:22:52 PM
Oh, I'm not missing anything. I was pretty much every day in the BV Staff room asking for possible compromises to help smooth things out for former PMDT devs. I was keeping discussions here and explaining our reasons because I believed a consensus could be reached.

Rather than having this discussion in a public forum, is there any way we can have a private discussion between the BV staff and former-PMDT members?

That way, we can have a reasonable discussion to clear up any misunderstandings without the peanut gallery chiming in.

I feel like that would be the best way to get this sorted out in a civil manner and reach a compromise where both parties are happy.


Title: Re: BrawlVault: Feedback and Updates
Post by: Cynapse on February 03, 2016, 01:26:46 PM
Oh, I'm not missing anything. I was pretty much every day in the BV Staff room asking for possible compromises to help smooth things out for former PMDT devs. I was keeping discussions here and explaining our reasons because I believed a consensus could be reached.
And now you've got a demented furry thing for an avatar captioned "nyeh heh heh." It's quite telling.

Honestly people, I don't think the situation can be changed. They have the red names; their word is final. Even if literally everyone who posted on the vault ever (includes them) spoke out against the situation in regards to PM's leaked content, not a thing would change. What happens is entirely up to them.

Side note: these forums are kind of dark, dank, dusty, and outdated.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 01:28:20 PM
After speaking with S.J.S. about the situation in a civil manner, I believe I have a better solution to our issue:

Submitting Knuckles, Lyndis or Isaac to the Vault has to be labelled as a "Pack" for all the PM files that would need to be included with them (Codes, cosmetics, etc). We can't allow Knuckles, Lyndis and Isaac because they don't follow this rule for Packs:

Packs must include a README with credit to the submitters of all the included hacks and links to their Brawl Vault galleries (if they have one).

Knowing we can't allow these three, is it fine to allow textures/model edits of these? Sure, they'll have textures ready whenever someone ports them to regular slots (If ever), and they'd fall in the "Custom" category of the Vault. But why allow textures/edits and not the real thing?

I believe the best way to handle Lyndis/Knuckles/Isaac is to allow a thread (Project M Resources Thread (http://forums.kc-mm.com/index.php?topic=75455.0)) with the 3.61 Download Link, and the thread could be used for people to submit their mods of said PM version, be it textures, models, or whatever they decide. Nothing of this would be allowed on the Vault.

However, sadly, standalone models (Models that don't require files other than the 00.pac/.pcs files, Awakening Roy) would still fall under our rules of free to modify.

Rather than having this discussion in a public forum, is there any way we can have a private discussion between the BV staff and former-PMDT members?

That way, we can have a reasonable discussion to clear up any misunderstandings without the peanut gallery chiming in.

I feel like that would be the best way to get this sorted out in a civil manner and reach a compromise where both parties are happy.
It would have been the best. But now we are in this situation thanks to your ex-fellow PMDT member Nanobuds. I don't really expect Miacis to be open to discussing this further after  Nanobuds' approach to the situation.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 03, 2016, 01:29:58 PM
And now you've got a demented furry thing for an avatar captioned "nyeh heh heh." It's quite telling.


No need for personal attacks, cut it out.


After speaking with S.J.S. about the situation in a civil manner, I believe I have a better solution to our issue:

Submitting Knuckles, Lyndis or Isaac to the Vault has to be labelled as a "Pack" for all the PM files that would need to be included with them (Codes, cosmetics, etc). We can't allow Knuckles, Lyndis and Isaac because they don't follow this rule for Packs:
Knowing we can't allow these three, is it fine to allow textures/model edits of these? Sure, they'll have textures ready whenever someone ports them to regular slots (If ever), and they'd fall in the "Custom" category of the Vault. But why allow textures/edits and not the real thing?

I believe the best way to handle Lyndis/Knuckles/Isaac is to allow a thread (Project M Resources Thread ([url]http://forums.kc-mm.com/index.php?topic=75455.0[/url])) with the 3.61 Download Link, and the thread could be used for people to submit their mods of said PM version, be it textures, models, or whatever they decide. Nothing of this would be allowed on the Vault.

However, sadly, standalone models (Models that don't require files other than the 00.pac/.pcs files, Awakening Roy) would still fall under our rules of free to modify.


Still not ideal, but its better than nothing. I'm game.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on February 03, 2016, 01:41:56 PM
I haven't read this whole thing, but I heard it's about the extra characters from the leaked Project M build and them being uploaded to the Vault.

I mean, why upload what isn't your's?

And now you've got a demented furry thing for an avatar captioned "nyeh heh heh." It's quite telling.
Is that how you fight arguments? By insulting avatars? That contributes nothing to the conversation. Grow up.


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on February 03, 2016, 01:44:29 PM
This is hilarious.

I believed some people from as old as 2010 would come to have already understood the Vault's policy on uploaded hacks by now.

The KC-MM staff's decisions always value what is best for the whole mass of players who use the Vault hacks on their hacked Brawl. Just think about it just a little - and without your own interest in sight - and you'll see.



Understand.

The hacks you made, when in private and for your own use, and never released, are technically yours. Even though they pretty much aren't because of the resources used. Anyways, no biggie here. Moving on.

The hacks you made and didn't public release, but were released by someone else, are meant to stay out because they leaked. Imagine that a certain hack was made and was only up for one day. For the sake of the community, that hack should remain avaliable forever, for anyone who might want it, and any time they want it. So, person Y simply reuploads it and says "The creator of this isn't me, but actually X". Person Y doesn't gain anything from that, after all, we don't allow people to profit from Vault submissions. Instead, the community gains with it, because a hack that would have been avaliable for a short period and mostly unavaliable becomes a permanent hack avaliable for whoever wants it.

The hacks you made and publically released are public. No biggie here either.



So I don't see what the problem is.



However, when reading all this stuff, the worst thing is the double standard on what is theft and what isn't.


Title: Re: BrawlVault: Feedback and Updates
Post by: Theytah on February 03, 2016, 01:58:42 PM
I've been watching this entire thread since the announcement but I try not to involve myself in drama when possible, but since I'm active on here and also a moderator who's job it is to judge content for approval or deletion I'd like to give my opinion on the matter too, no matter how unfavorable it may be.

First, I just want to say that this entire thing is a huge minefield for both me and KJP, since we're members of both the KCMM staff and Ex-PMDT, so it's a difficult thing to get out what's on our minds without setting off either side. With that in mind, there's several things that go with my beliefs or against them no matter what the topic or context is.

I'm against theft, obviously, but in regards to the content that's publicly available now, that problem can't really be helped because I don't believe that the people who now have access to the files are the thieves, that role belongs to the ones who leaked the stuff in the first place. Whenever there's a leak for a game the entire scenario turns into a forbidden fruit, there's literally never been a game that had a leaked release and didn't get pirated or put up on a torrenting site, not once.

I'm also against suppressing user content in the same way that I'm about free speech and press. It's just morally wrong to keep someone from expressing themselves, no matter what.

Getting into legal trouble is also pretty big, so as far as the content relating to leaked files goes, I personally believe that anything which 1, doesn't put the original creators and by extension the former PMDT in a questionable or dangerous situation and 2, would have been released to the vault in a standalone fashion, specifically anything that works independently of engine changes and would be compatible with vanilla brawl, should be fair game to be uploaded. However, in order to prevent any further drama or controversy I  it'd probably be best to ask the creators of the permission to do so on a site-wide scale or have them upload the files themselves.


Title: Re: BrawlVault: Feedback and Updates
Post by: Sofron on February 03, 2016, 02:03:42 PM
This is hilarious.

I believed some people from as old as 2010 would come to have already understood the Vault's policy on uploaded hacks by now.

The KC-MM staff's decisions always value what is best for the whole mass of players who use the Vault hacks on their hacked Brawl. Just think about it just a little - and without your own interest in sight - and you'll see.



Understand.

The hacks you made, when in private and for your own use, and never released, are technically yours. Even though they pretty much aren't because of the resources used. Anyways, no biggie here. Moving on.

The hacks you made and didn't public release, but were released by someone else, are meant to stay out because they leaked. Imagine that a certain hack was made and was only up for one day. For the sake of the community, that hack should remain avaliable forever, for anyone who might want it, and any time the want it. So, person Y simply reuploads it and says "The creator of this isn't me, but actually X". Person Y doesn't gain anything from that, after all, we don't allow people to profit from Vauly submissions. Instead, the community gains with it, because a hack that would have been avaliable for a short period and mostly unavaliable becomes a permanent hack avaliable for whoever wants it.

The hacks you made and publically released are public. No biggie here either.



So I don't see what the problem is.



However, when reading all this stuff, the worst thing is the double standard on what is theft and what isn't.

Forgive me if I am wrong in understanding you but you seem to be arguing that leaking is okay ('leaks are meant to stay out' which I take you to mean 'remain on the  site') regardless of the circumstances.

If that is your point, I have to say that while it is true that, at least in short term, the community at large will benefit from the leak, in long term one can only venture how many will actually bother to create or publish anything. You could say that creators will have no problem with this but I imagine many of them will disagree.

Surely I misunderstood you because breeding insecurity and fear of theft (for a lack of a better word) cannot be the guiding principles of your rules, can they?


Title: Re: BrawlVault: Feedback and Updates
Post by: Samusfan1 on February 03, 2016, 02:07:49 PM
Thanks for your constructive criticism. Definitely the correct way to contribute to the discussion at hand.
Everything has been said already. Might as well add some more condescension, right? It's what you guys usually spew whenever something related to PM is brought up.

Lets be real, the only reason this is even being debated right now is because we're talking about PM. Had it been an individual user's work getting leaked without their consent, I'm 100% certain you lot wouldn't hesitate to prevent the leaks from being hosted on here. Deny it all you want, but I've lurked this site for quite a while, and that the trend I've always seen.


Title: Re: BrawlVault: Feedback and Updates
Post by: Prim8 on February 03, 2016, 02:19:50 PM
Here is how I see the argument for the leaked stuff being posted in accordance with it being a supposed community benefit. I see it as a rather short sighted approach.

Even if you view the matter objectively and not as a PM issue you have the fact that their is really two groups this site serves. The artists and the consumers. If you do put the content up it is true consumers will have new content easily accessible but consider the future repercussions. By valuing the consumer over the artist you are not really supporting the artists who contribute to the site. If artists are not supported why should they feel compelled to produce more content for the public, it is not like they have to release their work in the first place. In short by putting the consumer ahead in the exact instant of such scenarios you actually hurt future consumers by burning the content producers who very well might not produce in the future. Brawl Vault is no different than any other business model, you have to keep your producers happy otherwise you end up with no product to distribute.


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on February 03, 2016, 02:28:04 PM
Forgive me if I am wrong in understanding you but you seem to be arguing that leaking is okay ('leaks are meant to stay out' which I take you to mean 'remain on the  site') regardless of the circumstances.

If that is your point, I have to say that while it is true that, at least in short term, the community at large will benefit from the leak, in long term one can only venture how many will actually bother to create or publish anything. You could say that creators will have no problem with this but I imagine many of them will disagree.

Surely I misunderstood you because breeding insecurity and fear of theft (for a lack of a better word) cannot be the guiding principles of your rules, can they?

Keep in mind that hacks leaking is actually a really rare circunstance. And usually, they don't happen without trust consequences between the leaker and the developer, and usually a significant change in the share policies of the developer.

A lot of people here do make their own stuff, and many others use their works as a starting point (most often recolors) because they don't yet have the skills for big things. But I can assure you all of the good hackers have started doing so, regardless of how good they are now. Again, that is a thing from very, very early in the history of Brawl hacking... it has never changed and very likely never will.

What I'm really getting at is that people do continue making their own stuff. Of course, not as much as in the times of old, before the interest for Brawl started to decline. But I can assure you new stuff is still being made, and derivative work is still being made, and Brawl hacking is extremely likely to continue like this until Smash hacking becomes common, and possibly even past that... and leaks don't really contribute to putting a halt to it. Specially because we ourselves do not leak anything - we only offer a possibility of keeping leaks avaliable, because it would be a shame to make unavaliable a hack that is good.

Everything has been said already. Might as well add some more condescension, right? It's what you guys usually spew whenever something related to PM is brought up.

Lets be real, the only reason this is even being debated right now is because we're talking about PM. Had it been an individual user's work getting leaked without their consent, I'm 100% certain you lot wouldn't hesitate to prevent the leaks from being hosted on here. Deny it all you want, but I've lurked this site for quite a while, and that the trend I've always seen.

Well, then take my word for the fact that if you really believe what you said is true, you clearly have not been here nearly enough.

Here is how I see the argument for the leaked stuff being posted in accordance with it being a supposed community benefit. I see it as a rather short sighted approach.

Even if you view the matter objectively and not as a PM issue you have the fact that their is really two groups this site serves. The artists and the consumers. If you do put the content up it is true consumers will have new content easily accessible but consider the future repercussions. By valuing the consumer over the artist you are not really supporting the artists who contribute to the site. If artists are not supported why should they feel compelled to produce more content for the public, it is not like they have to release their work in the first place. In short by putting the consumer ahead in the exact instant of such scenarios you actually hurt future consumers by burning the content producers who very well might not produce in the future. Brawl Vault is no different than any other business model, you have to keep your producers happy otherwise you end up with no product to distribute.

This is an interesting point of view. However, as I answered above, at least from what I've seen (and I've been here for a long while), leaks are actually an extremely rare situation. Most developers don't share their stuff until they're finished, or if they do, they only share it with one person that can help them and that they really trust. The effect of leaks are hardly as harmful to the developers side as you put it, or even to the community as a whole.

Feel free to disagree, but I believe anyone who has watched this forums for as long as I've been will agree with me.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 02:29:59 PM
Everything has been said already. Might as well add some more condescension, right? It's what you guys usually spew whenever something related to PM is brought up.

Lets be real, the only reason this is even being debated right now is because we're talking about PM. Had it been an individual user's work getting leaked without their consent, I'm 100% certain you lot wouldn't hesitate to prevent the leaks from being hosted on here. Deny it all you want, but I've lurked this site for quite a while, and that the trend I've always seen.
I don't have to deny anything. I'll just quote myself:
To avoid this, Miacis already stated Large Leader suggested contacting fellow PMDT Team interested in releasing their work in the future and to contact us and we'd extend his deadline to an agreeable lapse of time (Which could be months, so long as it does gets released).

Difference being that this has happened before, and we've removed such WIPs, because you do plan to eventually release your mod (In contrast, we're not sure of who plans on releasing their models on the PMDT).


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on February 03, 2016, 02:51:25 PM
*Sigh*

As a BV staff it would be very irresponsible of me to keep quiet and let everyone sort this out.

Keep in mind that once the change is online, we (the ones who moderate your mods entries) are the one that will have to carry out the rules, not the red stars or green stars, or silver stars... all equally and fairly, and as much as I hate to do it. And I know both Theytah and KJP will hate to do it.

So, let me say the following. If you see a person uploading something leaked that belongs to you... talk to him.

Humans are social beings, and believe it or not, I meet with some dudes who's packs I've deleted from the vault and they understood and even fixed the situations.

What is leaked is leaked, and if it doesn't get hosted here, it will get hosted on thumblr or reddit like the said packs I've deleted. So banning them fixes nothing, and Im sorry to say it... you can stop one website, or two counting smashboards, but you cannot stop the internet.

I've been thinking for hours, even cutting class, about what side I should choose. I respect artwork, and I respect having the options of having control of what you created (not owned), but I also respect people being able to upload stuff they see fit when the rules are in check.

So I choose to wait more, to give time. But look at what "giving" time has come to? This. Frustration, anger, and eternal hatred growing ever so stronger as a reminder that a chance of an agreement is downright impossible. The radiation emitted from this thread is cancerous.

So what now? I made the mistake of looking for a way to end this peacefully, there is just no positive way to solve this. A side will suffer penalties regardless of choice, while the other rejoice. At Least I will not regret  to say my opinion on the matter... here, and the staff chat.

So my choice? Remain neutral. There is nothing I can say or act that will change everything, this has gotten too far deep for any positive outlook.

Lets be real, the only reason this is even being debated right now is because we're talking about PM. Had it been an individual user's work getting leaked without their consent, I'm 100% certain you lot wouldn't hesitate to prevent the leaks from being hosted on here. Deny it all you want, but I've lurked this site for quite a while, and that the trend I've always seen.

This is quite offensive to us, mostly me and the rest of the cyan stars. Since I sweep the Vaults every 2 days, and it was always my goal to be fair and equal to all, no exceptions of experience or label. If the smash 3 stuff gets leaked and hosted here, I cannot do anything about it. And Smash 3 is my PMBR if you dig.

So please don't make us cyans look like an [censored]s will ya? We are not to blame to what the red and purple stars decide. We handle the vault, and not the forums.

You as a lurker don't see this, because I work in silence, most of us do. And I think some people can back me up on this, that I've never bended the rules sorely because it's for a personal grudge. I've deleted my own brother's packs for being plagiarised, thats how determined I am to prove that all users are to be treated the same.


Title: Re: BrawlVault: Feedback and Updates
Post by: Velen on February 03, 2016, 02:53:14 PM
I know you said you didn't want me to post here Mia, but to be honest, even after reading a lot of this [censored] storm... I can't even find it within myself to get mad over this. At all. *Sigh.*

I'm going to be blunt with everyone here: [censored]ty things have happened between the KC:MM staff and the former PMDT Devs in the past. Certain kinds of perceptions by people on both sides doesn't really help with trying to have a civil discussion either. Like finding out that someone you respected saying nasty stuff about you behind your back and not even having the courage to face you when called out. You know who you are, and I'm not taking that thread any further here.

The fact remains, and the biggest source of conflict for the longest time between KC:MM staff and the P:M Devs, was the idea of publicly releasing the resources of builds of P:M before development was ceased. The idea behind this was that publicly releasing these resources would benefit the community by allowing things to be done that weren't possible with what the community had at the time.

It's never been a matter of feeling entitled to those resources, that's pure nonsense.

It's always been about that a lot of people here on KC:MM wanted those resources to further modding to new heights, like with what happened with vertexing, and then PSA, and followed thereafter by model importing, thanks to BlackJax.

We're not entitled to them and never have been, but the refusal on part of the devs (usually with saying they wouldn't release those resources probably until P:M hit Gold if I remember correctly) from the very beginning made some of us feel like the PMDT and it's dev team were purposefully leaving us in the dust to rot, for no apparent reason that we could find.


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on February 03, 2016, 03:12:26 PM
Personal grudges are absolutely dismissible in the current situation and it's just annoying to bring those up.

Sorry Vel, but you did not contribute a whole lot to the discussion with the way you've put things.


Title: Re: BrawlVault: Feedback and Updates
Post by: Velen on February 03, 2016, 03:36:59 PM
Personal grudges are absolutely dismissible in the current situation and it's just annoying to bring those up.

Sorry Vel, but you did not contribute a whole lot to the discussion with the way you've put things.

You mean putting it in a way that isn't being forthwith about how it is / was? At least as I saw it from my point of view?

I've long since gotten over my grudge for the PMDT in general, Ricky. I was just citing a certain example personally experienced by me in the past, and I'm past that too.

-and to be honest, I don't feel like there is much more that I can add that hasn't already been said: Nanobuds & co. believe their wishes should be respected by not having the P:M resources and files made by team members posted on the Vault. KC:MM staff believe they should be released and have been trying to extend (to an extent) an olive branch (from my understanding) to facilitate that happening. Besides, if it wasn't clear from earlier, that "discussion" was mainly going in circles, in no small part because the other people popping up to join in were literally echoing each other throughout.

Besides, understanding how we got here to begin with is important.



Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on February 03, 2016, 03:48:14 PM
I can say that everyone in the staff position is inclined to a decision that benefits the community the most. Yes, even Miacis, despite whatever may seem. Miacis is probably the most community-driven member of the staff.

Regardless of possibly existing grudges, as they are absolutely dismissable. It's our professional duty as staff members, and it is quite insulting that anyone suggests otherwise.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nefnoj on February 03, 2016, 05:43:12 PM
As a matter of fact, we advise... nay, we encourage hackers to beat up their local PMDT friends for their WIP stages and then upload it all on BrawlVault. Our community will then drink the tears and laugh at the awful misfortune of these most respectful hackers taking punches like nerds.
Why on earth would you do that? What logical reason would cause you to draw that conclusion? It's the content of individual modders. If they don't feel safe uploading their content, then they have the right not to do that. For instance, a few PMDT workers teased content that didn't make it into Project M, but are currently uploaded on the Vault, for instance, Theytah's yarn Kirby. Regardless of whether it was PMDT content or not - nobody should ever upload someone else's work.


Title: Re: BrawlVault: Feedback and Updates
Post by: Samusfan1 on February 03, 2016, 06:38:28 PM
words
Fair enough, but to be clear, I was not referring to the whole staff. Sorry if it came off that way.
Velen put it a lot better.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 03, 2016, 07:54:36 PM
You guys seriously disappointed me.

Hey, don't drag the community into this. It's the leadership that's the problem here.
I highly respect you as a Modder, Haloed, and so do I respect Spex130, Nanobuds, KJP, Theytah, and other names from the ex-PMDT that don't come to mind in this situation. You have to understand the decision we reached didn't come from Miacis. We had a thorough discussion (And still are having it), but the way both Miacis and the ex-PMDT (+ Nanobuds' helpful (http://forums.kc-mm.com/index.php?topic=66667.msg1353968#msg1353968) minions (http://forums.kc-mm.com/index.php?topic=66667.msg1354010#msg1354010)) have "debated" the situation has gone horribly.

I can say that everyone in the staff position is inclined to a decision that benefits the community the most. Yes, even Miacis, despite whatever may seem. Miacis is probably the most community-driven member of the staff.
This is a fact. Miacis and the PMDT have had their past, but that was in the past. This decision was reached by all the Brawl Vault Staff, not Miacis alone. And Miacis didn't make it public until we made sure we were all on the same page. Miacis and myself were just 2 more votes added to those of the Vault Staff. Now, you know who are some of the Vault Staff members? People like KingJigglyPuff (ex-PMDT), Theytah (ex-PMDT), Scout (A common browser of SmashBoards), ASF1nk (Known CSS Modder), and Legacy Wolf (Pretty known for his Stages).

Here you are throwing us under the dirt for having a different opinion and brigading us, when we haven't even reached a final decision (http://forums.kc-mm.com/index.php?topic=66667.msg1353941#msg1353941).

Rather than having this discussion in a public forum, is there any way we can have a private discussion between the BV staff and former-PMDT members?

That way, we can have a reasonable discussion to clear up any misunderstandings without the peanut gallery chiming in.

I feel like that would be the best way to get this sorted out in a civil manner and reach a compromise where both parties are happy.
I'm open to the idea, so long as we're civil about it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Asuka on February 03, 2016, 11:15:35 PM
So, can we have the opinions from people that have actually been remotely active around here and actually read the arguments posited before, or should I just take a cup of coffee while the Nanobuds fans parot the same 4 lines?
Do I count on this?
I'm pretty much a neutral party, I have been around for a loooooooooong time and even if I don't post in hacking threads I lurk around all of them.


First let me say that the display of bickering from both sides is ludicrous.
We all know how stubborn, condescending, and self-righteous some of the people involved in this can get.
Miacis shouldn't be mocking and taunting others with witty sarcastic comments or his avatar and personal text; Nano shouldn't go to other sites, get people riled up and bring them here to target the people he disagrees with.

First of all clear your minds, let your heads cool down, act a little bit mature, and then discuss these issues with civility instead of constantly jumping at each other.
There's been animosity between KCMM and PM members for a long time, and seems people in both sides still resent it, how about leaving that aside too?

It would have been much better to have this conversation between the KCMM and ex-PM staff somewhere else to reach a middle ground and final decision.



Now, as for the main issue; some people here are complaining about theft and making analogies but this is not your average case of burglary, we're talking about files that were leaked, that have been circulating around the internet for months now.
People already have these files, they've already modified them, used them, added to them, complemented them. Whether they're allowed into the vault or not is not gonna change the fact that those files are currently hosted somewhere in the internet being downloaded and shared.

The people who downloaded those files, edit them and upload them somewhere else aren't thieves, they're not stealing, they're just using them, and ultimately sharing them.
The only "thief" would be the person who got the files and leaked them in the first place. If you want to point fingers and blame it on someone, that's the person you should go after.


When you read the vault rules that have been in place for years, and the specific set of rules for these PM files, the staff's decision is simply to allow users to share their edits to files that are already available to people.
That's it.
Banning it from the vault won't make it disappear from the web, and people who upload edits to that work won't get praise as creators of the content, since pretty much everyone will know who made the work originally.


Personally, I never liked the system of "as long as you credit the original creator you can upload your version without asking for permission", but if it wasn't in place, a lot of improved versions of older content or new content taking little bits of pieces from others would never see the light of day. Which would be a shame in a community and storage system where the main point is sharing everyone's work.

I totally get the anger and frustration that comes from someone making minor edits to your work and uploading it on their own; I mean, it happened to me back in the day; but in the end, people are forced to give proper credit where credit is due and it gives more options to choose from to the users downloading content.


Now, some complaints are about the original creator's wishes.
I don't know, but I highly doubt that Nano alone or all these PM fans can talk on behalf of all the other people that worked on that PM content.
Some might not dislike the idea of the files getting shared, some might want to complete it and release them themselves later on, some might prefer to keep the files to themselves and never share them with anyone.
In that case, wouldn't it be better if each of those people directly involved approached the staff and talked to them about what they think and want?

It would be great if the people who worked directly in those files were willing to discuss it with the staff here and reach a middle point of agreement.
It would also be great if the staff here was willing to ultimately follow and support the decision of the ex-PM members whose work is directly involved.



A lot of you guys have used this just as an excuse to white-knight your beloved ex-PM staff and to lash out against the evil KCMM staff.
Some are even unable to detect sarcasm in a mocking post.
People like that are not worth talking with in this case, just makes the debate go in circles.
Which is why again, I propose this is taken to another place and only discussed between the direct involved people.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on February 04, 2016, 01:51:08 PM
This is a fact. Miacis and the PMDT have had their past, but that was in the past. This decision was reached by all the Brawl Vault Staff, not Miacis alone. And Miacis didn't make it public until we made sure we were all on the same page. Miacis and myself were just 2 more votes added to those of the Vault Staff. Now, you know who are some of the Vault Staff members? People like KingJigglyPuff (ex-PMDT), Theytah (ex-PMDT), Scout (A common browser of SmashBoards), ASF1nk (Known CSS Modder), and Legacy Wolf (Pretty known for his Stages).

He's right. I decided to vote and therefore I must agree to the outcome, regardless of what the main choice was.

So this was decided by all of us in the end. And thats that.

Im sorry for making things worst.

Um, can you pass me the flak vest when you can?


Title: Re: BrawlVault: Feedback and Updates
Post by: Dreamtastic72 on February 06, 2016, 02:56:40 PM
Are re uploads allowed here. I notice a user by the name of falcothefox stole a hack on here and reuploaded it claiming as his. This is the hack. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210790 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210790)  It was the Super Sonic Landmaster hack by NecroMasterX. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7534 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7534)  I told him that he stole it and it was NecroMasterX's hack. He then removed the Report and put me and NecroMaster as collab and credit. The thing is though is that I didn't made the hack and he still has it up there. Is it possible to get it deleted? He stole other hacks and claimed it as his work before as well.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 06, 2016, 06:35:51 PM
Looks like it's just someone's trolling account, submitting hacks already on the Vault and claiming he made them. (For the record, and in relation to recent discussions, the latter is what we consider theft here.)

All his other stolen hacks are deleted and he's been doing nothing but that since joining, so I think we're just gonna go all Old Yeller on that account.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 11, 2016, 07:42:52 AM
Hey folks, I'm here with a bit of an announcement regarding that whole P:M business.

We're planning to open up a chatroom this weekend for the staff, former PMDT and related who wish to discuss the re-uploading thing from last week, in a slightly more cool-headed environment.
We aim to reach at least a decent understanding by the end of these two days, meaning the plan is to get things done, and not waste time on pointless drama.

Simply send one of the admins a PM with your Skype name and we'll add you to the room once it starts.

It should be held on Skype, since I know for a fact the whole staff is on it. Not sure about whether or not other software like Discord or Telegram cover them, but that's also a possibility. If anybody wants to join but doesn't use Skype or intend to use it (which is entirely understandable), make sure to say so here and we'll see what we can do. Worse comes to worse, we can just make an IRC channel.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on February 11, 2016, 09:26:31 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=45045&Moderated=All (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=45045&Moderated=All)

Its not the 15th yet, can these possibly get removed?

Thanks.

EDIT: No I did not tell my fans to bombard this one with reports. Those are PMCC members who are mad because their content is also in there.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on February 11, 2016, 09:36:02 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=45045&Moderated=All[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=45045&Moderated=All[/url])

Its not the 15th yet, can these possibly get removed?

Thanks.

Holy [censored].
What an [censored].
I bet he totally ignored this thread.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 12, 2016, 05:14:35 PM
EDIT: No I did not tell my fans to bombard this one with reports. Those are PMCC members who are mad because their content is also in there.
On that topic, and since I'm sure they are reading this thread sometimes, please try and keep your reports accurate, all of you. Don't get me wrong, those files were hella infringing for plenty of reasons:
Those files are not standalone. Those files have very foggy credits. Isaac's download is broken. P:M files aren't allowed to be submitted by non-PMDT people until the 15th.
If you consider them packs (even if they're not straight-to-SD!), they have no proper credits Readme and do not contain any of the author's contributions.

However, "Leaked content is forbidden on the Vault", "You can't upload it because it's not yours" and such aren't such reasons and are untrue in this time and place. They really should not be the vast majority of the 10~20 reports each of those files got.

I bet he totally ignored this thread.
Seeing the timing with which this was submitted, I bet that he actually read this thread very carefully...


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 13, 2016, 06:24:03 AM
The chatroom is up and should stay around for the next couple of days. Just ask and we'll add you in.


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on February 17, 2016, 04:11:16 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210909 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210909)

N00b Plagiarism at its dumbest... THIS is what that I consider as ''hack thievery'' since the guy oblivioulsy give no credit nor collabbed the original author... plus the file is the EXACT SAME as ShadowLuigiNG's model port. Also, it's pretty obvious if you look at the reports, too! :af:
This hack is oddly familiar... Seems to be someone else's hack that was re-uploaded. Plus, you need in-game pictures, not official ones for model ports.
by TokoyamiTheDark on: Today at 07:03:09 PM

stolen from ShadowLuigiNG
by shikamaru12 on: Today at 06:43:57 PM

ShadowLuigiNG reupload
by Psycho Hedgie on: February 16, 2016, 05:18:12 PM

This is a direct reupload of ShadowLuigiNG's Sonic, and must be removed
by ⚠WARNING⚠ on: February 16, 2016, 10:56:05 AM

This hack is stolen from ShadowLuigiNG. Take this down.
by SubZero2 on: February 16, 2016, 08:34:46 AM

Yup, 5 reports for this being stolen, but I also added that model ports MUST have in-game pictures. It's the rules after all...


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on February 17, 2016, 04:58:35 PM
It's been dealt with now.


Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on February 18, 2016, 09:12:49 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8279 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8279)

has an adfly link.

Y


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on February 18, 2016, 10:39:35 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8279[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8279[/url])

has an adfly link.

Y
Fixed.


Title: Re: BrawlVault: Feedback and Updates
Post by: ??_? on February 21, 2016, 05:03:53 PM
The chatroom is up and should stay around for the next couple of days. Just ask and we'll add you in.
What came of this? Was any verdict reached or rules decided on?
Out of curiosity.


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on February 22, 2016, 06:21:53 AM
Well, we had a nice discussion with Spex, who voiced legitimate concerns and seemed satisfied by the way we had planned to handle things in general. As for the other active chatroom participants, they're currently part of the BV Staff room and we'll be discussing with them the finer subtleties that were brought up as they come up.


Title: Re: BrawlVault: Feedback and Updates
Post by: Reddwan on April 07, 2016, 06:21:48 AM
Today i visited the brawl vault only to find all content is missing such as custom stages and character textures have vanished and i wan to know if this is a error or a bug or if it is only happening to me as no one has replied about this situation yet which is impacting on my leisure time


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on April 07, 2016, 06:36:57 AM
EVERYTHING has been deleted... even if you try to access a hack with its URL it says "Nothing to display". Is it a DDOS attack or something, or simply some jerk who hacked the Vault to delete EVERYTHING?


Title: Re: BrawlVault: Feedback and Updates
Post by: Lunoz on April 07, 2016, 07:02:45 AM
This is some late April Fool's stuff, right?


Title: Re: BrawlVault: Feedback and Updates
Post by: Bad Box Art Mega Man on April 07, 2016, 07:53:56 AM
main vault page is missing its proper hacks, too


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on April 07, 2016, 08:01:27 AM
Seems the full BV database isn't accessed for some reason. We'll just have to wait for Vyse to take a look at it, seeing as I don't appear to have FTP access since we moved.
I'm gonna assume it's just a wrong call while Vyse was reworking the Vault or something of the sort.

In the mean time, enjoy a much lighter KCMM experience!
Reminds me of the old days. Maybe I should unearth the "Texture Gallery" again.


Title: Re: BrawlVault: Feedback and Updates
Post by: Maikito on April 07, 2016, 08:02:45 AM
People who have owned hacks as well suddenly do not have the stats for said hacks either.

. . .

And someone just posted. Okay, good to know their not all dead. That's history we're talking about losing here.


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on April 07, 2016, 01:31:39 PM
nothing happened

everything is fine

it was all in your head


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on April 07, 2016, 02:03:26 PM
nothing happened

everything is fine

it was all in your head
Can confirm. I have a red name too.


Title: Re: BrawlVault: Feedback and Updates
Post by: TokoyamiTheDark on April 07, 2016, 02:20:56 PM
I keep having a 404 Error when trying to access the Vault. Why?


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on April 07, 2016, 06:44:17 PM
I keep having a 404 Error when trying to access the Vault. Why?
It's all in your head...


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 07, 2016, 07:03:12 PM
I don't think it is, though; I've retried all day today, but it keeps giving me a 500 error most of the time. It has worked every once in a while, but if I retry, it gives the 500 error again. It's finally working, at least for now, though.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ӄit ßallarɖ on April 07, 2016, 07:24:28 PM
I would give my 2cents in on this problem, but every time I try to load the vault, my connection drops... Which oddly happens when I try to surf to the vault's address =_=


Title: Re: BrawlVault: Feedback and Updates
Post by: Large Leader on April 08, 2016, 12:05:58 AM
My $0.02 = everything works fine for me. Wish others didn't have similar problems. Hopefully the situation gets resolved (whether it's on the vaults end or the users end)


Title: Re: BrawlVault: Feedback and Updates
Post by: Nanobuds on April 08, 2016, 01:16:15 AM
Vault is working fine for me as well.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on April 08, 2016, 03:24:50 AM
Everything seems fine now.

I should also mention that the King for a Day award doesn't transfer to different people anymore.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 08, 2016, 05:55:54 AM
Yeah, it's working again. I couldn't help but notice that every time someone would say "I don't know what you're talking about; it's working for me" just happened to be at the same time that the Vault would actually work. Kind of ironic. But anyway, glad it's back and looking like it's working all the time. :happy:


Title: Re: BrawlVault: Feedback and Updates
Post by: mg4te on April 20, 2016, 05:04:44 AM
I think It would be cool to get feedback from people that downloaded your hack. Like a comments feature.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 20, 2016, 06:48:56 AM
^
|
|

That sounds cool! :happy:


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on April 20, 2016, 07:40:19 AM
I think It would be cool to get feedback from people that downloaded your hack. Like a comments feature.
^
|
|

That sounds cool! :happy:

If reports are abused, imagine a feedback feature. That would be incredibly hard to moderate. Something like this can easily be abused by many new users and bots, so no, bad idea.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 20, 2016, 07:45:32 AM
Good point. Besides which, users who love or hate a hack can always PM the creator anyways...


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on April 20, 2016, 10:20:36 AM
I think It would be cool to get feedback from people that downloaded your hack. Like a comments feature.
This has been talked about a bunch of times.
This isn't gonna happen. Imagine all the trolls that could comment on a hack.
Same with a rating system. People would play favorites and only like their favorite hacks and trash all the not-as-great hacks.


Title: Re: BrawlVault: Feedback and Updates
Post by: Gamidame_K on April 20, 2016, 02:09:12 PM
I think that was the purpose of the blog in some way, but of course only for th chosen hacks that deserved to be there.


Title: Re: BrawlVault: Feedback and Updates
Post by: Johny77 on April 29, 2016, 07:27:49 PM
Hey the "Safe Search" doesn't exactly work. I saw "leaf 'censored' and improved naked ZSS" when browsing Brawl Vault, and I'm disturbed, to say the least. If the "Safe Search" button is green, that means it's supposed to be on, right? Can this be improved?


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 29, 2016, 07:44:26 PM
Try hovering over "Safe Search"; it specifically states "Enable this to show only approved entries while browsing"; i.e. This has nothing to do with whether or not nude hacks appear; it only makes it so that pending hacks don't appear. There's this thing called "Ignoring", which is quite useful, where it allows the user to bypass said hacks and just skip them to look at the other ones. You should try it...


Title: Re: BrawlVault: Feedback and Updates
Post by: Miacis on April 30, 2016, 02:30:42 PM
And you should try answering the question plainly, without being a [censored]...

The "Safe Search" does not filter NSFW material like Google and whatnot, but unapproved hacks. This is becoming less and less relevant though, since less and less hacks are staying unapproved for very long. Maybe we'll move or remove the button at some point, to avoid confusion.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 30, 2016, 02:33:15 PM
And you should try answering the question plainly, without being a [censored]...

I'm sorry. :'(


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on April 30, 2016, 06:03:46 PM
Maybe there should be a list of words that, when put in to the hack name or description, can be tagged as NSFW. IDK how it can be implemented, but it's a thought.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 30, 2016, 06:22:22 PM
Here's a thought off of what Segtendo just said:

The "Safe Search" could be replaced with something like "Show NSFW Hacks", and then, when the hacks are pending, the Vault Staff tags each one as NSFW after pending approval, if applicable.

As for figuring out which old ones to add that tag to, you could always ask me to search the Vault for every hack that is NSFW, and I could PM that list to an admin or something. It may take a while, though, mostly because I have other stuff I have to do, so I don't readily have the time, but when I do have the time, I'm glad to help out! :)


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on April 30, 2016, 06:24:33 PM
Or just add an NSFW tag?


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 30, 2016, 06:26:46 PM
Or just add an NSFW tag?

Oh yeah, I forgot that every single person on all of kc-mm who ever uploads anything is 100% honest and correct. -_-

Hint: Why don't you take a look at the Vault and see how many recolors of model imports are listed as textures and not model imports, or how many disobey the Vault rules. Cause I have; as in, the entire Vault, and way too many to count. You can't trust the users; you gotta have the staff tag 'em.


Title: Re: BrawlVault: Feedback and Updates
Post by: br3compactor on April 30, 2016, 07:01:10 PM
Might be just my personal opinion, but reporting a hack for incorrect tagging seems perfectly acceptable to me.

However, I don't think that was ever encouraged. It should, though.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on April 30, 2016, 07:11:17 PM
Oh yeah, I forgot that every single person on all of kc-mm who ever uploads anything is 100% honest and correct. -_-

Hint: Why don't you take a look at the Vault and see how many recolors of model imports are listed as textures and not model imports, or how many disobey the Vault rules. Cause I have; as in, the entire Vault, and way too many to count. You can't trust the users; you gotta have the staff tag 'em.
Cut the attitude there, windhunter. It isn't needed.

Why is the staff responsible for tagging hacks? Their many priority is to approve hacks, check the validity of reports, and remove faulty hacks, not tag everyone's hacks.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 03, 2016, 08:18:38 AM
Oh yeah, I forgot that every single person on all of kc-mm who ever uploads anything is 100% honest and correct. -_-

Hint: Why don't you take a look at the Vault and see how many recolors of model imports are listed as textures and not model imports, or how many disobey the Vault rules. Cause I have; as in, the entire Vault, and way too many to count. You can't trust the users; you gotta have the staff tag 'em.
And you should try answering the question plainly, without being a [censored]...
Not even a day passed and you did it again. I'm astonished.

Might be just my personal opinion, but reporting a hack for incorrect tagging seems perfectly acceptable to me.

However, I don't think that was ever encouraged. It should, though.
Yeah, adding a NSFW Checkbox for when submitting/editing a mod might do the trick for the newer mods. However, we'd have to go back and re-check the older ones (And have a Staff edit them all). Not worth it, in my opinion.


Title: Re: BrawlVault: Feedback and Updates
Post by: mg4te on May 03, 2016, 10:59:23 AM
A new rating system like comments would be cool


Title: Re: BrawlVault: Feedback and Updates
Post by: KingJigglypuff on May 03, 2016, 01:03:59 PM
That's a can of worms you do not want to open.

The majority of the BV/KC-MM Staff oppose putting a rating system of any sort onto BV for various reasons and have each spoken against it when such a feature was suggested.


Title: Re: BrawlVault: Feedback and Updates
Post by: Msf101 on May 26, 2016, 04:22:46 AM
Hey I was just wondering, I'm a little bit new to the boards and well I made a request topic where I take requests. Are OTHER people allowed to post links themselves when people ask for requests or should they create their OWN topic for it?

Post Merge: May 26, 2016, 04:25:13 AM
Here is the link to my topic if it helps (on page 2 and 3)
http://forums.kc-mm.com/index.php?topic=76488.0 (http://forums.kc-mm.com/index.php?topic=76488.0)


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 26, 2016, 09:50:31 AM
Hey I was just wondering, I'm a little bit new to the boards and well I made a request topic where I take requests. Are OTHER people allowed to post links themselves when people ask for requests or should they create their OWN topic for it?

Post Merge: May 26, 2016, 04:25:13 AM
Here is the link to my topic if it helps (on page 2 and 3)
[url]http://forums.kc-mm.com/index.php?topic=76488.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=76488.0[/url])
It is okay if you allow it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on May 28, 2016, 06:02:03 PM
Can we remove "Dropbox preferred" from the "Submit" page?
Dropbox has a 20GB daily data cap and multiple violations result in long periods of "Error (429)
This account's links are generating too much traffic and have been temporarily disabled!" ShadowLuigi~NG~'s, russmarrs2's, etc.'s vaults have already experienced issues with this.
Mediafire and MEGA are better alternatives. I'd even argue that Dropbox should be discouraged for file sharing usage on a public forum.


Title: Re: BrawlVault: Feedback and Updates
Post by: И on May 28, 2016, 06:10:11 PM
Huh. I always thought Dropbox was near the best way of uploading compared to MediaFire. A number of hacks here with MediaFire in 2013-2009 are broken and stuff. I'd prefer Dropbox so the download link lasts longer than MediaFire's, in my opinion.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on May 28, 2016, 06:23:04 PM
If there are issues with Mediafire (I've been using it for almost 2 years and the only problems I had were 2x ~12 hour server downtimes) I'm alright with another suggestion. I can just see Dropbox causing avoidable issues for popular users so its use should be discouraged.


Title: Re: BrawlVault: Feedback and Updates
Post by: И on May 28, 2016, 06:38:19 PM
Yeah...I couldn't agree more with the fact Dropbox has those "503" errors here and there.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 28, 2016, 06:58:39 PM
Actually, surprisingly, both Dropbox and Mediafire have approximately the same rate of broken downloads, and both are the top two to use, kind of tied, for how long they last. Coming from the guy who has looked at the entire Vault. And I mean ALL of it.


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 30, 2016, 10:04:07 AM
Can we remove "Dropbox preferred" from the "Submit" page?
Dropbox has a 20GB daily data cap and multiple violations result in long periods of "Error (429)
This account's links are generating too much traffic and have been temporarily disabled!" ShadowLuigi~NG~'s, russmarrs2's, etc.'s vaults have already experienced issues with this.
Mediafire and MEGA are better alternatives. I'd even argue that Dropbox should be discouraged for file sharing usage on a public forum.
I too have been having these issues, however, as you said, this is only an issue with very popular modders (or, on my case, a guy who shares stuff with Dropbox on a lot of places. I'm sure that ended up killing mine so I've had to re-upload stuff on another account).

Thing is, nothing is certain. It is a hassle that Dropbox wipes the whole Vault of these users once it expires. Mediafire (AFAIK) only kills the highly downloaded mod on the other hand. Mega also requires you to kind of encrypt the names so the files won't be removed, which can be a hassle. Out of the three, I can't say which is the best, so instead of removing Dropbox, I opt for adding Mega (And maybe Google Drive/One Drive) to the suggested upload methods.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 30, 2016, 10:08:44 AM
Wasn't Mega shut down, though?


Title: Re: BrawlVault: Feedback and Updates
Post by: Albafika on May 30, 2016, 10:43:43 AM
Wasn't Mega shut down, though?
Coming from "the guy who has looked at the entire Vault. And I mean ALL of it", I'm led to believe you've done a [censored]ty job at looking at the entirety of the Vault. Mega (https://mega.nz/) came back weeks after Megaupload died, and it's heavily used.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on May 30, 2016, 10:58:02 AM
Wasn't Mega shut down, though?
Stop using Internet Explorer.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on May 30, 2016, 11:05:22 AM
Oh, I thought you just meant Mega as in MegaUpload; lolz :P Yeah, I know of Mega, I just forgot about it. It's one of the uncommons. I even have a collab with a Mega thing(SSBFrozen, before I fixed the download, because it kept breaking, and I kept having to test it), I just forgot that it exists, 'cus it's not as major as, say, Mediafire or Dropbox. (Google Drive and One Drive are also good, but it's a rarity to see any from either of those on the Vault either.)


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on June 02, 2016, 10:09:58 AM
I too have been having these issues, however, as you said, this is only an issue with very popular modders (or, on my case, a guy who shares stuff with Dropbox on a lot of places. I'm sure that ended up killing mine so I've had to re-upload stuff on another account).

Thing is, nothing is certain. It is a hassle that Dropbox wipes the whole Vault of these users once it expires. Mediafire (AFAIK) only kills the highly downloaded mod on the other hand. Mega also requires you to kind of encrypt the names so the files won't be removed, which can be a hassle. Out of the three, I can't say which is the best, so instead of removing Dropbox, I opt for adding Mega (And maybe Google Drive/One Drive) to the suggested upload methods.
While it is true that all of those service providers have some negative qualities, I think Dropbox is by far the worst since it suspends all links on an account rather than individual ones. Adding the other hosts would be a good idea but I'd still opt for removing the Dropbox suggestion.


Title: Re: BrawlVault: Feedback and Updates
Post by: AlGeorgeRomo on June 15, 2016, 02:08:50 PM
There's this guy (Phillip Pham) that keeps reporting my entries AFTER I reported them myself. Yes, download links are broken, which is why I reported them myself. But this guy keeps double reporting them. Nano did tell him to stop, but Phillip is back.


Title: Re: BrawlVault: Feedback and Updates
Post by: И on June 15, 2016, 04:31:32 PM
That's a hell a lot of stuff to report.


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on June 17, 2016, 09:44:48 AM
There's this guy (Phillip Pham) that keeps reporting my entries AFTER I reported them myself. Yes, download links are broken, which is why I reported them myself. But this guy keeps double reporting them. Nano did tell him to stop, but Phillip is back.


Will commence flagging reports.

Post Merge: June 17, 2016, 09:48:46 AM
Message has been sent to the user asking him to stop re-reporting a already reported mod that he already reported. (words)

Post Merge: June 17, 2016, 09:55:54 AM
Only flagged a the duplicates on the first two pages, you have alot of pages to sort through of these revenge spam, but he should have enough flags for his duplicates reports.


Title: Re: BrawlVault: Feedback and Updates
Post by: dmbrawler64 on July 01, 2016, 07:31:27 PM
I tried downloading fiercedeity link 4 brawl but i think i did sumthing wrong... do i hav 2 download the charecter directly 2 the wii 2 make it work?


Title: Re: BrawlVault: Feedback and Updates
Post by: Alejandro MiddleCorn on July 01, 2016, 08:58:37 PM
I tried downloading fiercedeity link 4 brawl but i think i did sumthing wrong... do i hav 2 download the charecter directly 2 the wii 2 make it work?

This is not the right place to ask for this.
You should ask in another thread in the Help section.


Title: Re: BrawlVault: Feedback and Updates
Post by: Red93 on July 17, 2016, 10:24:20 AM
It's been a long time, and I don't fully remember if this is the right place to post this or not.

Anyway, just letting you guys know that this Ness mod is reported (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202778") as such:
Quote
Download not working. :(
by Ondo on: April 03, 2016, 11:44:57 PM

however, the download works perfectly fine. Just letting you know in case someone wants to fix that.


Title: Re: BrawlVault: Feedback and Updates
Post by: Segtendo on July 17, 2016, 01:10:16 PM
I don't know if this has been reported or not, but apparently, line breaks don't work in the description.

This
Code:
Whoa wtf. Segtendo uploading a BRSTM?

Yes.

I know I've moved on to Smash 4 modding, but I HAD to share the epicness of the Ace Attorney 6 soundtrack with everyone.

turns into this in the box.
Code:
Whoa wtf. Segtendo uploading a BRSTM? <br><br>Yes.<br><br>I know I've moved on to Smash 4 modding, but I HAD to share the epicness of the Ace Attorney 6 soundtrack with everyone.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on August 27, 2016, 04:21:44 PM
BrawlVault Bug to Report: Lately, whenever I click on an entry to edit it and make the changes and then click "Submit", it'll sit there for what appears to be infinity doing the loading icon even after it updates the entry.


Title: Re: BrawlVault: Feedback and Updates
Post by: Ebola16 on September 03, 2016, 04:29:33 AM
Weird issue. I was added as a collaborator for a submission on BV. When I tried to correct some of the problems of the submission, I couldn't get the options to expand after choosing "Type of Entry." I've tried editing it on multiple days and this is the only entry of mine that seems to have this issue. Here is the link I tried to use to edit it: http://forums.kc-mm.com/Gallery/BrawlAdd.php?Number=212793 (http://forums.kc-mm.com/Gallery/BrawlAdd.php?Number=212793)


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on October 19, 2016, 06:41:47 AM
BrawlVault Bug to Report: Lately, whenever I click on an entry to edit it and make the changes and then click "Submit", it'll sit there for what appears to be infinity doing the loading icon even after it updates the entry.

For anyone else having this issue, the fix is to click the Submit button again to stop the loading icon, and then re-click the Submit button to try again, and this works. I tested it.

I do have a question, though: I found out that if you're collabed on a hack, then you are allowed to delete it, apparently; is this supposed to be the case, or is that a bug?


Title: Re: BrawlVault: Feedback and Updates
Post by: Vyse on November 16, 2016, 06:25:31 PM
Little late, but the answer is no, that's not a bug. Making someone a collab shares full ownership of the entry, including the ability to edit or delete it.


Title: Re: BrawlVault: Feedback and Updates
Post by: ZX_BraveSol_ZX on November 17, 2016, 03:54:48 PM
forum is fine but 500 internal server error on the vault
help plz .-.


Title: Re: BrawlVault: Feedback and Updates
Post by: Nevulus24 on February 24, 2017, 01:12:42 PM
Hello, i have a problem my most recent mod (named what if... pack) was erased, and i don`t know why, also i never recibe a message. what i can do?


Title: Re: BrawlVault: Feedback and Updates
Post by: ɴᴇᴢʜᴀ on February 24, 2017, 09:11:31 PM
Hello, i have a problem my most recent mod (named what if... pack) was erased, and i don`t know why, also i never recibe a message. what i can do?


Read the vault rules next time when submitting a mod, could had been deleted for not following the guideline. I mean, I believe thats the case. In that case, just reupload and make sure everything is in order.

----------------------------------------------------

I would like to report a glitch:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213326 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=213326)

(https://cdn.discordapp.com/attachments/257948443773894657/284900521951625216/unknown.png)

One of the puzzled on this collab is a fake puzzled, I try removing it myself, but it somehow adds both puzzled everytime. Can any red or purple star do something to make both puzzled separate entities?


Title: Re: BrawlVault: Feedback and Updates
Post by: TheRealDylanator on April 02, 2017, 03:33:45 PM
We need a "tagging" system, there's so many mods they're hard to keep track of, we should be able to give them "tags" we can search for mods by, so if for example you only wanted to see mods related to the Kirby series in some way you'd search the "Kirby" tag. I feel like this would be helpful to everyone who uses the site.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 02, 2017, 05:14:22 PM
I agree :)

Post Merge: April 02, 2017, 05:18:18 PM
P.S. we could actually have a system where really old hacks can have any user tag them; And certain tags, like "currently no download available" would be quite useful


Title: Re: BrawlVault: Feedback and Updates
Post by: TheRealDylanator on April 02, 2017, 05:22:42 PM
P.S. we could actually have a system where really old hacks can have any user tag them; And certain tags, like "currently no download available" would be quite useful
I agree with the "any user can add" idea, though the "no download available" stuff is pretty much filtered out by reports anyway, thought it might be useful if you're looking for lost mods that you might have downloaded.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on April 02, 2017, 07:04:45 PM
Well, the thing though about reports is that about 90% of them will be "No previews" which is super- easily fixable, so by having a separate tag for that, it would differentiate between the two, so you don't have to check what the report is every time.

I've also noticed that some users will report their own mods to mention a broken download, and a tag would work much better; in fact, I have one with a broken DL, but if there was a tag for it, I'd be so much happier, because then, in a few years from now, if any of them hypothetically have no more previews, when I'm restoring those previews, I can just browse my own vault via the "No preview" tag

P.S. we should have the option, as well, of being able to add non- existent tags, in case of new or original games (e.g. my Dragon Hero game)


Title: Re: BrawlVault: Feedback and Updates
Post by: carbuncle700 on June 10, 2017, 02:23:38 AM
Not sure if anyone's posted something like this, but I figured I'd post it in the feedback thread.

Have KC-MM's site operators considered the possibility of adding a "Sm4sh Vault" section? Specifically, something that's exactly like the Brawlvault, only pertaining to Sm4sh mods instead. I certainly think it would be a good idea, seeing as modding for the game has really been picking up traction as of late; I definitely prefer Brawlvault's functionality/organisation over sites like Gamebanana.


Title: Re: BrawlVault: Feedback and Updates
Post by: windhunter7 on June 10, 2017, 11:34:44 AM
Yes, we've mentioned it, and unless I'm mistaken, I believe they're working on it now