Title: Project ReMiX: PSA Balancing thread Post by: kanjaroo on July 26, 2014, 12:09:21 PM previously on KC:MM - http://forums.kc-mm.com/index.php?topic=69628.0 (http://forums.kc-mm.com/index.php?topic=69628.0)
I decided to make a new thread- one that doesn't advertise the project. Rather, a thread that tells and emphasizes the work that still needs to be done to make the BrawlEX characters fit into the Project M design. I’m calling on any PSA makers to help tune up the popular Vault PSAs. Basically, this thread is me saying "What I've done is pretty and all but I need help changing the movesets." and "Here's the stuff that needs to be done that I need help doing." 1. Global BrawlEX Modifications: The 14 new characters shouldn't make you feel like your playing Brawl- they should make you feel like your playing Project M. Every one of the 14 new characters is gonna need the Project M package: the basics of what the PMBR did to make the characters work the way they do in Project M. I'm ASSUMING this means changes to *weight *speed *recoil/movement lag etc. If anyone has details on what EXACTLY needs changing and how I or the project (if I get more members) could go about making these changes, that information would be extremely helpful. 2. Individual Character Modifications: Most of the new characters can use slight modifications- whether to make them less glitchy or have moves separate from the character they were cloned from. Here's the initial breakdown: Cloud by Kienamaru: *Freezes upon entry animation vs. Ike *Can air dodge infinitely http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202848 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=202848) Deadpool by Mephisto: *Down taunt is still box (idk if this is changable) *Same throws as Snake http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31834 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31834) Shadow by Mastaklo *Graphics conflict http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2369 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2369) Gray Fox by Eternal Yoshi List of changes coming soon… http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203315 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203315) Wisp by Eldiran NONE http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2303 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=2303) Raptor by KingOfChaos *Same taunt animations as Wolf http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32124 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32124) Ridley by Carnage NONE http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30460 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30460) Scorpion by CaliKingz01 *Lessen gravity *Fix down air while landing lag http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204231 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204231) Vegeta by Ac1dSn0w *MAJOR graphics conflict *Same throws as Wolf http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27662 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27662) Kid Buu by SiLeNtDo0m *Neutral B graphics conflict http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23335 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23335) As major issues get solved, I'll update and add more minor aesthetic changes that can be made. Any and all help is appreciated. Thanks for reading. Title: Re: Project ReMiX: PSA Balancing thread Post by: MegaGEN50 on August 19, 2014, 11:07:14 PM I'd love to help...owait is this dead?
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