Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Project Concepts => Topic started by: Junior64570 on August 21, 2014, 11:50:34 AM



Title: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Junior64570 on August 21, 2014, 11:50:34 AM
PROJECT: SUPER SMASH 4

This is the official thread for Project Super Smash 4. A project dedicated to making SSB4 in Brawl, so people without WiiU/3DS can get it, and so that you can have hacks and newcomers from SSB4 at the same time. It's also same project as Project Sm4sh Brawl, don't get them mixed up; you can't, they're the same.


(http://i.imgur.com/wJXR9IX.png)


Last Poll's Results:
Ridley (Metroid: Other M) - 9 (39.1%)
Toon Ganondorf (The Legend of Zelda: Wind Waker HD) - 3 (13%)
Waddle Dee (Kirby Triple Deluxe) - 4 (17.4%)
Sceptile (Pokemon) - 4 (17.4%)
Toad (Super Mario) - 3 (13%)
-Winner: Ridley (That doesn't mean he's going to be in it, it's IF Dlc is included in Smash 4)

Want more Poll Results? Check our new poll result archive thread!
( http://forums.kc-mm.com/index.php?topic=71160.0 (http://forums.kc-mm.com/index.php?topic=71160.0) )

Pic of the every now and then:
(http://i.imgur.com/RKkMsOR.jpg)
Yoshi joins the battle!! Yoshi is already released, so enjoy playing as it in Project: Super Smash 4!

Forums:
We now have a forums! Find it here: w11.zetaboards.com/PSS4/index/

Versions:
There will be 3 versions of the game, each one with a different goal;
The WiiU/3DS Version: Will have everything that we've made. This is the main version, and the one I recommend you to get.
The Brawl Version: The version built for people who don't appreciate change. This is basically just DLC for Brawl, it adds the new characters.
The Melee Version: A custom build of Project: M  D.I.Y., will include everything Project: M, as well as all of our newcomers, with melee versions, melee physics, and, balanced out to make each character 99.99% fair. ( Can't guarantee anything XD )

Characters:
There are going to be lots of different characters in Project Super Smash 4.
Each character will have 8 different costumes*, as well as their own moveset,
making changes that Nintendo is making from Brawl to Super Smash Bros. for WiiU/3DS.
For example, Kirby will have his new Hammer Flip move, instead of regular old Hammer.
(*= With the exception of Little Mac, who has 8 costumes, and 8 wire-frames; However, both have individual Roster Slots. This is only temporary.)

Plus, each character who used to be able to switch now cannot switch.
Charizard, Ivysaur, Squirtle, Zelda, Sheik, Samus, and Zero Suit Samus are now completely separate characters;
and cannot transform.

:kdance: Finally, each character is going to have their own profile located here, listing pretty much everything about them. :kdance:
(And who wouldn't want to learn about their favorite character?)
Character Profiles:
http://project-super-smash-4.wikia.com/wiki/Characters (http://project-super-smash-4.wikia.com/wiki/Characters)

Characters List:
(Note: Most of these characters aren't done, and the ones that are aren't final)
-----------------
Mario (Super Mario)
Donkey Kong (Donkey Kong)
Link (The Legend of Zelda)
Samus (Metroid)
Yoshi (Yoshi)
Kirby (Kirby)
Fox (Star Fox)
Pikachu (Pokémon)
Luigi (Super Mario)
Captain Falcon (F-Zero)
Ness (Earthbound)
Bowser (Super Mario)
Peach (Super Mario)
Zelda (The Legend of Zelda)
Sheik (The Legend of Zelda)
Ice Climbers (Ice Climber)
Marth (Fire Emblem)
Mr. Game & Watch (Game & Watch)
Falco (Star Fox)
Ganondorf (The Legend of Zelda)
Metaknight (Kirby)
Pit (Kid Icarus)
Zero Suit Samus (Metroid)
Pikmin & Olimar (Pikmin)
Lucas (Earthbound)
Diddy Kong (Donkey Kong)
Charizard (Pokémon)
Squirtle (Pokémon)
Ivysaur (Pokémon)
King Dedede (Kirby)
Lucario (Pokémon)
Ike (Fire Emblem)
R.O.B. (Nintendo)
Jigglypuff (Pokémon)
Wario (WarioWare)
Toon Link (The Legend of Zelda)
Wolf (Star Fox)
Snake (Metal Gear)
Sonic (Sonic)
Villager (Animal Crossing)
-----------------

CSS Roster:
Coming soon, taken down for important reasons.

The Team:
Coders:
1. [Open Slot!]
2. [Open Slot!]
3. [Open Slot!]
4. [Open Slot!]
5. [Open Slot!]
6. [Open Slot!]
7. [Open Slot!]
8. [Open Slot!]
Texturers:
1. Junior64570
2. r_stronghammer
3. SSBXReal
4. Wooflezz
5. SUPAHSAWNIK99
6. ShadowLuigi-NG-
7. TheepicMVSL2
8. Boobsey
9. RAPWNED
10. QUEEN (?)
11. SmashJay87/windhunter7
12. Izumo
13. 1blitzer1
14. [Open Slot!]
15. [Open Slot!]
Moveset Makers:
1. Junior64570
2. SSBXReal
3. powerofthe17
Animators:
1. Junior64570
2. TheBlueBlur
3. powerofthe17
4. RAWPNED
5. hoogachakka
6. FRUfruxx
7. [Open Slot!]
8. [Open Slot!]
9. [Open Slot!]
10. [Open Slot!]
Model Importers/Vertexers
1. ShadowLuigi-NG-
2. TheepicMVSL2
3. Junior64570
4. Izumo
5. [Open Slot!]
6. [Open Slot!]
7. [Open Slot!]
8. [Open Slot!]
9. [Open Slot!]
10. [Open Slot!]
Music/SFX
1. Pikmin1211
2. [Open Slot!]
3. [Open Slot!]
Playtesters:
Anyone on the team can playtest at any time, provided they have a Dropbox account and/or the current Private Build; Which is still under construction.

WE NEED YOU:
(http://i.imgur.com/V1b6nWH.png)

-Your Username (Ex. Junior64570)
-Your Skills (Ex. Animating, Coding, Importing, Modeling)
-3 things you want to work on (Ex. Mega Man's model, Sonic's PSA, Greninja's Animations)
-Your Freetime (Ex. Weekdays 3-5 pm, EST)
-Your Favorite Super Smash Bros. Character (Ex. Mario, Link, Pikachu)
-Previous Work (Except for coders)


Downloads:
(http://i.imgur.com/XEt7TKc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206096)
(http://i.imgur.com/qTcAQSP.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206855)
(http://i.imgur.com/T1w4End.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206655)
(http://i.imgur.com/2sneptB.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206280)
(http://i.imgur.com/ZIsbZF6.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206067)
(https://i.imgur.com/NxyEQeL.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206263)
(http://i.imgur.com/GdCnW6L.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206702)

Q&A: (Not all of these are asked, but just incase.)
Q: Does this Project use the Brawl Expansion Project to add new Fighters, or replace the original ones?
A: This Project will not remove or replace any characters from the original Brawl Roster. However, there will be plenty of improvements to each character, and some Fighters are now separated from others.

Q: Is this a custom build of Project: M?
A: No. But there is a Melee Version for you P:M users!

Q: When will it be released?
A: Eventually.

Q: Can I get a demo?
A: Not right now. But we release some of our hacks every now and then, so it's sort of a demo...

Q: There's been debates going on about costume alts. Will it be done?
A: Sort of, but for now, we're just doing recolors.

Q: Are you using Smash 4's CSPs, or original ones?
A: Smash 4 CSPs. We have a lot of resources, too.

Q: Is there DLC for this Project? Is Mewtwo in it?
A: Yes, there's DLC characters! And Mewtwo is one of them!!

Hope you like the Project so far!
More updates coming soon!


New Signature for people on the team! (Completely Optional)
(http://tinyurl.com/koaqdtx) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=38473&Moderated=All)
Code:
<a href="http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=38473&Moderated=All"><img src="http://tinyurl.com/koaqdtx"></a>


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Real on August 21, 2014, 01:58:33 PM
It looks like a decent project, i'll join, My favourite character from Brawl was Sonic, So i might make a PSA & textures for him.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 21, 2014, 03:50:22 PM
Sweet! So... Could you tell me in a little more detailed way of exactly what you want to contribute to our project?  ;)


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Real on August 22, 2014, 01:11:02 AM
I would like to contribute animations textures, And PSA work to characters like Sonic and Pac-Man.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 22, 2014, 10:12:41 AM
Sweet! Remember to upload them to BrawlVault, or at least give me the links to dropbox/mediafire. I'm thinking maybe Project Super Smash 4 should get its own dropbox that we can put everything in. What do you think?


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Real on August 22, 2014, 10:14:28 AM
Sure.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 22, 2014, 10:46:00 AM
Okay, then. Project Smash 4 dropbox it is!
:kdance:

Update: I'm changing it to Google Drive. The e-mail is polkadotafros4@gmail.com (long story)


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Doq on August 22, 2014, 10:53:29 AM
UN: Doqtor Kirby (obviously!)
I make previews and things. Not much else I can do right now.
Kirby and Jigglypuff FTW. One for me and one for my girl.
I'm free whenever I want to be free.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 22, 2014, 11:07:49 AM
UN: Doqtor Kirby (obviously!)
I make previews and things. Not much else I can do right now.
Kirby and Jigglypuff FTW. One for me and one for my girl.
I'm free whenever I want to be free.

Okay! Can you be a playtester, too? There's almost NONE on the team...

Update: Oh, and Kirby's my favorite character, too! :laugh:
He's so cute!!!  :kdance:  :kdance:  :kdance:  :kdance:  :kdance:


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Real on August 22, 2014, 11:18:40 AM
Been thinking some really good improvements for Sonic.. How does faster homing attacks and making him more of a combo character sound?


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 22, 2014, 11:49:41 AM
Been thinking some really good improvements for Sonic.. How does faster homing attacks and making him more of a combo character sound?

Maybe, but we're using SSB Wiki for reference, so there have to be only changes that are legitimately made in the real SSB4. But I like it, keep up the good work!


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Boobsey on August 22, 2014, 12:04:28 PM
I can be a play tester


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 22, 2014, 12:09:54 PM
I can be a play tester

I guess... Okay!


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Real on August 22, 2014, 12:58:04 PM
Oh ok, BTW, I would appreciate it if you checked out my project SSBX, Its kind of a mix between Melee and SSB4. Maybe we can help each other out in certain problems we run into.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 22, 2014, 01:02:40 PM
Ok.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: MarPuff432S on August 22, 2014, 02:00:20 PM
Is So Amazing! *0* ♡♡♡ I Love This :'3! ♡◇♡◇♡◇♥◇♥◇♥◇♥◇★◇★◇★◇★◇☆◇☆◇☆◇☆◇☆◇☆◇☆


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: SmashJay87 on August 22, 2014, 04:20:55 PM
I would like to help. I can make Samus and Zero Suit Samus textures. I'm good at animation switching (like PSAing and BrawlBox copy and paste stuff). Not much else really :p


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: powerofthe17 on August 22, 2014, 05:46:55 PM
i'll help out I can playtest and animate :) pm me if get a chance

Post Merge: August 22, 2014, 05:47:18 PM
i can also rigg too sorry for the double post ;D


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Doq on August 22, 2014, 05:57:22 PM
Okay! Can you be a playtester, too? There's almost NONE on the team...

Update: Oh, and Kirby's my favorite character, too! :laugh:
He's so cute!!!  :kdance:  :kdance:  :kdance:  :kdance:  :kdance:
mmk  fine by me


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: powerofthe17 on August 22, 2014, 06:02:48 PM
could I join? i can play test lol and animate and also rigg now that i've recently learned it lol ;D


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 23, 2014, 10:22:21 AM
Okay, I updated the Project. Now there's: :pikachu:, :yoshi:, :jiggly:, and :kirby:!


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: MarPuff432S on August 23, 2014, 10:26:51 AM
Charizard And MetaKnoght Please *u* ! ♡♥♡♥♡


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Boobsey on August 23, 2014, 12:28:21 PM
Oh I can also do textures if you want


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Polar✪ on August 23, 2014, 04:20:28 PM
This looks really good, I'll download some!  :laugh:


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 25, 2014, 09:06:48 AM
Oh I can also do textures if you want
Thanks for the Metaknight texture of Kirby. I didn't even know it existed! :D


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Umbalite on August 25, 2014, 01:24:27 PM
i'm really excited to see how rosalina & luma turn out. (:


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 25, 2014, 02:54:55 PM
WHOOPS! I forgot Mewtwo and Roy on the WiiU Roster! I need to change that...


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 28, 2014, 08:36:54 AM
Still trying to find out everything I can about PSA. Also, BUMP.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: ShadowLuigi~NG~ on August 29, 2014, 06:55:52 AM
 Pretty good time to start this. I can do models, textures, and CSPs if you'd like to have me on your team.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: windhunter7 on August 30, 2014, 12:38:28 AM
Username: Windhunter7
Skills: Texture Changing(Primarily Recolors), Screenshots, and Beta-Testing.
Favorite Character: Link and Zelda/Sheik(Zelda's my best, but I love playing as Sheik and
                 Link)
Free Time: Whenever(I'm usually on, but usually busy; times may vary for me, so an advance
                 heads-up would be a good idea if you want my help.)
:)


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: SmashJay87 on August 30, 2014, 12:44:00 AM
So I just read the wiki for this and I saw Greninja's page. Im amazed you guys ported him over Lucario. Can't wait to see more stuff happening :D

Post Merge: August 30, 2014, 01:21:29 AM
Oh! And I have a question: how do you plan on working the Miis?


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: powerofthe17 on August 30, 2014, 08:42:14 PM
user name:powerofthe17
skills: animator, play tester,psa and also riggier
favorite character:mewtwo,sonic, roy, ike, marth, and roy

free time: by any means when ever but i'm a sinor in high school so sometimes during the week i may not make progress


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: ShadowLuigi~NG~ on August 31, 2014, 06:59:24 AM
Username: ShadowLuigi~NG~

Skills: Imports, Vertexes, Textures, CSPs, and Animations

Favorite Character (From SUPER SMASH BROS.): Luigi

Free Time: Mondays, Wednesdays, and Saturdays.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 31, 2014, 12:43:27 PM
So I just read the wiki for this and I saw Greninja's page. Im amazed you guys ported him over Lucario. Can't wait to see more stuff happening :D

Post Merge: August 30, 2014, 01:21:29 AM
Oh! And I have a question: how do you plan on working the Miis?

I plan on mainly just doing the "base" Miis shown on the Super Smash Bros. site.

Post Merge: August 31, 2014, 12:49:33 PM
Username: Windhunter7
Skills: Texture Changing(Primarily Recolors), Screenshots, and Beta-Testing.
Favorite Character: Link and Zelda/Sheik(Zelda's my best, but I love playing as Sheik and
                 Link)
Free Time: Whenever(I'm usually on, but usually busy; times may vary for me, so an advance
                 heads-up would be a good idea if you want my help.)
:)

Username: ShadowLuigi~NG~

Skills: Imports, Vertexes, Textures, CSPs, and Animations

Favorite Character (From SUPER SMASH BROS.): Luigi

Free Time: Mondays, Wednesdays, and Saturdays.

user name:powerofthe17
skills: animator, play tester,psa and also riggier
favorite character:mewtwo,sonic, roy, ike, marth, and roy

free time: by any means when ever but i'm a sinor in high school so sometimes during the week i may not make progress

Thanks so much! I'm glad I have you guys on the team!


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Real on August 31, 2014, 01:27:11 PM
Ive made a :sonic: texture that you can use if you want.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Junior64570 on August 31, 2014, 01:54:32 PM
Sure! ...Why isn't it in your vault?


Title: Re: Project Smash 4: The Ultimate SSB4 Hack
Post by: Real on August 31, 2014, 01:58:38 PM
Oh yeah! I will upload it tommorow.  It will be called, Project Smash 4/SSBX Sonic.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: powerofthe17 on August 31, 2014, 02:09:07 PM
yahoo so just pm me if you need me to make anything lol


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: Infernape on August 31, 2014, 03:11:24 PM
This project looks decent, I would like to join.
I make recolors if you need some of them.
My favorite character is Roy
I'm everyday on this site..


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: SmashJay87 on August 31, 2014, 03:16:28 PM
Oh, I'll help too :)


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: amircury on August 31, 2014, 04:52:02 PM
The Greninja PSA you guys just released. How far done is that? So far, I can't tell any differences between Greninja and Lucario other than misc. animations.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: SUPAHSAWNIK99 on September 01, 2014, 12:00:29 PM
:sonic: If you want, I can do textures for characters and test! :D :sonic:


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: powerofthe17 on September 01, 2014, 12:01:49 PM
cool geninja psa if you want me to play test i can then if you want me to work on hitboxes and animate greninja then i'm up for also any thing you want to assign me for instances like character animations or rigging? ;D  :af2: hint* hint*  :af2:


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: Junior64570 on September 01, 2014, 01:09:56 PM
The Greninja PSA you guys just released. How far done is that? So far, I can't tell any differences between Greninja and Lucario other than misc. animations.

It has first 2 jabs, back aerial, all taunts, and 2 tilts: Forward, and Up.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: Real on September 01, 2014, 01:28:00 PM
Finished Sonic BTW.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: Junior64570 on September 01, 2014, 02:51:10 PM
I know. Its really cool! I'll add the download to the downloads list.

UPDATE: Wait a minute... I'M AN ADVANCED KITTEN!!!  :laugh:

Post Merge: September 01, 2014, 06:48:05 PM
I've added Dr. Mario as a download! Enjoy!


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: SUPAHSAWNIK99 on September 01, 2014, 07:10:18 PM
Username: SUPAHSAWNIK99
Skills: Textures, very little animation, CSPs, and Testing.
Favorite Character(s): SSB64: Kirby, Melee: Captain Falcon, Brawl: Sonic and Toon Link, SSB3DS/U: Mega Man and Greninja.
Free Time: Weekdays after 3pm, and weekends.


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: powerofthe17 on September 01, 2014, 09:02:22 PM
 ok so if you like i can work on little mac? or add combo enders since i added that to my little mac over marth psa :af2: :af2: :happy: :D :)


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: Captain Ele on September 02, 2014, 05:23:09 PM
may i do pac-man?

Post Merge: September 02, 2014, 05:23:34 PM
or shulk?


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: superluigi220 on September 02, 2014, 08:00:47 PM
can i be a play tester? please?
Favorite Characters: Mewtwo, greninja, Luigi, and metaknight
free time: practically every day


Title: Re: Project Smash 4: The Ultimate SSB4 Hack - Updated 8/31/2014
Post by: Real on September 03, 2014, 09:24:27 AM
Hey, BTW,

Important note,


Search up Project Smash 4 on google, There is already a Project Smash 4, Wr have to rename this because i got called a lier and my entry was reported.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/3/2014
Post by: Real on September 03, 2014, 01:01:12 PM
BTW, Can you add my Sonic to the downloads section? :3.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/3/2014
Post by: Junior64570 on September 03, 2014, 01:42:33 PM
Sure!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/3/2014
Post by: superluigi220 on September 03, 2014, 08:17:53 PM
so am i able to be a play tester?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/3/2014
Post by: Junior64570 on September 04, 2014, 10:00:28 AM
Sure, I guess... Though an alpha version is coming out soon.
What can you do? I've made a sample of what you're supposed to comment if you want to join:
-Username
-Skills (Imports, Vertex, Textures, PSAs, Animating)
-Favorite Character (From SSB)
-Freetime (Day of the week, hours)

Post Merge: September 04, 2014, 11:34:19 AM
YES! Mario's Full Pack is done! It includes: The PSA for Project Super Smash 4 Mario, 6 Costumes, CSPs, BPs, CSI, and CSN! Isn't it great?!?
:mario: :mario: :mario: :mario: :mario: :mario: :mario: :mario: :mario: :mario: :mario: :mario:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/3/2014
Post by: SUPAHSAWNIK99 on September 04, 2014, 12:34:00 PM
I can be a play tester, and I have some textures that you guys can use. :yay: PM Me if you need more details.

Username: SUPAHSAWNIK99
Skills: Texture, very little animation, CSPs, Stocks, Testing
Favorite Character: Sonic
Freetime: Weekdays after 4pm, and weekends

 :sonic:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/3/2014
Post by: superluigi220 on September 04, 2014, 02:30:26 PM
can i be a play tester? please?
Favorite Characters: Mewtwo, greninja, Luigi, and metaknight
free time: practically every day
skills very little animation texture csp and modeling


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - 9/4/2014 - Updated
Post by: Reisaki on September 04, 2014, 09:02:51 PM
This looks like a very amazing project. I wish there was really some way I could contribute and I'll see if I can. Although I've learned some stuff here and there involving textures, stages and PSAs. Im no expert and it's been a while. I'll do my best to relearn and maybe go further. If I can , maybe I'll be an asset to a great team and project! xD

Favorite Characters:                                                                                        Skills:
SSB (64) Pikachu / Mario                                                                                            Not Many xD
SSBM: Dr. Mario / Pikachu / Pichu (Cute xD) :kdance: / Sheik / Falco                                                             
SSBB: Pit / Pokemon Trainer / Lucario                                                               Freetime:
SSB WiiU/3DS: Greninja (So Far) / Pit /Shulk                                                                Almost everyday (Sorta)

Anyway love what you guys are doing. I'm rooting for you guys! and I hope I can manage this to possibly help. Keep up the great work!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - 9/4/2014 - Updated
Post by: Junior64570 on September 05, 2014, 10:24:58 AM
This looks like a very amazing project. I wish there was really some way I could contribute and I'll see if I can. Although I've learned some stuff here and there involving textures, stages and PSAs. Im no expert and it's been a while. I'll do my best to relearn and maybe go further. If I can , maybe I'll be an asset to a great team and project! xD

Favorite Characters:                                                                                        Skills:
SSB (64) Pikachu / Mario                                                                                            Not Many xD
SSBM: Dr. Mario / Pikachu / Pichu (Cute xD) :kdance: / Sheik / Falco                                                             
SSBB: Pit / Pokemon Trainer / Lucario                                                               Freetime:
SSB WiiU/3DS: Greninja (So Far) / Pit /Shulk                                                                Almost everyday (Sorta)

Anyway love what you guys are doing. I'm rooting for you guys! and I hope I can manage this to possibly help. Keep up the great work!


Sure, you can join.
So, you know how to make textures? I'm gonna post some tutorials here:
http://project-super-smash-4.wikia.com/wiki/Tutorials (http://project-super-smash-4.wikia.com/wiki/Tutorials)

So that anyone can join and we can get as much help as possible. (Although I'm hoping we end up with 15 or less members.)

--------------------------------------------
To all who want to join: Do not say you want to "join" the project JUST so you can play the alpha demo. It isn't done yet and we have much to work on. Plus, we release things almost directly after they're done, so you're not really missing anything.

Post Merge: September 05, 2014, 11:12:56 AM
2 more characters confirmed! I'm confirming them right now to make things easier:
-Dark Pit
-Duck Hunt Dog

Yes, I said it! Both of those characters will have recolors and their own PSAs; They got confirmed a few days ago along with Ganondorf, R.O.B., Ness, and Bowser Jr. I'm adding them to the roster RIGHT NOW.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 05, 2014, 11:25:59 AM
Sure, you can join.
So, you know how to make textures? I'm gonna post some tutorials here:
[url]http://project-super-smash-4.wikia.com/wiki/Tutorials[/url] ([url]http://project-super-smash-4.wikia.com/wiki/Tutorials[/url])

So that anyone can join and we can get as much help as possible. (Although I'm hoping we end up with 15 or less members.)

--------------------------------------------
To all who want to join: Do not say you want to "join" the project JUST so you can play the alpha demo. It isn't done yet and we have much to work on. Plus, we release things almost directly after they're done, so you're not really missing anything.

Post Merge: September 05, 2014, 11:12:56 AM
2 more characters confirmed! I'm confirming them right now to make things easier:
-Dark Pit
-Duck Hunt Dog

Yes, I said it! Both of those characters will have recolors and their own PSAs; They got confirmed a few days ago along with Ganondorf, R.O.B., Ness, and Bowser Jr. I'm adding them to the roster RIGHT NOW.


I didn't even know about the demo, lol :)
I just wanted to help out.
Btw, I'm guessing you already did the recolors for Dark Pit, Duck Hunt Dog, Ganondorf, R.O.B., Ness, and Bowser Jr., since you said they were being added to the roster "RIGHT NOW"? If not, may I do the recolors? :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: ShadowLuigi~NG~ on September 05, 2014, 11:40:25 AM
 Speaking of which
(http://i.imgur.com/dq1xoTr.png)
 Just need you guys to tell me who he'll be over.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 05, 2014, 11:51:29 AM
Speaking of which
([url]http://i.imgur.com/dq1xoTr.png[/url])
 Just need you guys to tell me who he'll be over.


R.O.B. would probably be a good choice, in my opinion.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: amircury on September 05, 2014, 02:37:48 PM
Speaking of which
([url]http://i.imgur.com/dq1xoTr.png[/url])
 Just need you guys to tell me who he'll be over.


"Bowser Jr. in clown car over Lucas"

Quote from first post


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 05, 2014, 03:32:37 PM
"Bowser Jr. in clown car over Lucas"

Quote from first post
Thanks.

I didn't even know about the demo, lol :)
I just wanted to help out.
Btw, I'm guessing you already did the recolors for Dark Pit, Duck Hunt Dog, Ganondorf, R.O.B., Ness, and Bowser Jr., since you said they were being added to the roster "RIGHT NOW"? If not, may I do the recolors? :D
Not yet- You can do the Dark Pit recolors.

And I meant added to the roster picture on the first post... Not actually making them.
I'm the only one who doesn't have boatloads of school piled on my desk.
So I'm the only one who's been working on it lately... That's why I put up that "Texturers/Importers Needed" thing.

Post Merge: September 05, 2014, 04:01:39 PM
P.S. I'll do the original Dark Pit color. (Unless you already started)
If you haven't started, I'll do the original color of Dark Pit.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 05, 2014, 04:19:28 PM
Thanks.
Not yet- You can do the Dark Pit recolors.

And I meant added to the roster picture on the first post... Not actually making them.
I'm the only one who doesn't have boatloads of school piled on my desk.
So I'm the only one who's been working on it lately... That's why I put up that "Texturers/Importers Needed" thing.

Post Merge: September 05, 2014, 04:01:39 PM
P.S. I'll do the original Dark Pit color. (Unless you already started)
If you haven't started, I'll do the original color of Dark Pit.

No, I didn't start it; I'm doing recolors myself actually atm. ;D
Would you mind posting/mailing me the link to Dark Pit when you're done?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 05, 2014, 04:51:00 PM
Sure. Though it's just gonna be a texture over Pit (for now)... I won't be done with it for a while, because I'd like to get some actual brawling in instead of just hacking... I need a break. (Even though I don't have nearly enough time to take one, it has to be 100% done by 12/31/2014)

*faints*


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: nanobuds on September 05, 2014, 06:12:52 PM
Why doesn't Kirby have proper Final Smash eyes? It takes like 2 minutes, if even, to make. That's just lazyness.

If you want this project to get far, then you gotta step up your quality. Don't half-ass things just to get it released fast.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Taiko on September 05, 2014, 06:22:48 PM
If I'm reading this right, you guys are planning to make 60 models, textures, and PSAs all in 4 months?

That seems a bit...unrealistic? It takes time to make quality content.

60 months sounds more likely. That's why game development takes time.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Doq on September 05, 2014, 06:53:13 PM
This guy's right. I'm out. GLHF


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 05, 2014, 07:08:21 PM
Junior, you should listen to Scout; he knows what he's talking about.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: ShadowLuigi~NG~ on September 05, 2014, 08:29:25 PM
 Well, there are a few things wrong here that I'd like to point out. Junior, that was a bit rude to do such a thing and this project does lack a certain amount of professionalism and the mods released need to be brushed up on. Now that everything above was stated, it's best to have a clean start. Textures alone will not produce much accuracy when it comes to this project and when it comes to actually releasing a final project by December, heck, November, it's not plausible. The idea is right, but the order is wrong and well apparently there have a few rules broken. I don't want to back out of this, but I suggest having more maturity about these things. Now, "Project Smash 4" projects never make it far due to either complaints of the time of starting or the "uselessness" of doing this. I'll continue to support this as long as it gets a little more tidy. This project can't be finished anyway because there is a lot of information missing about this game.



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Real on September 06, 2014, 05:01:54 AM
If I'm reading this right, you guys are planning to make 60 models, textures, and PSAs all in 4 months?

That seems a bit...unrealistic? It takes time to make quality content.

60 months sounds more likely. That's why game development takes time.


I was thinking this as well, To be 100% honest.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: DTST on September 06, 2014, 05:05:48 AM
I like how people are expressing their opinions AFTER a mod speaks up.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Real on September 06, 2014, 06:37:55 AM
No, Dont delete the thread! Its constructive criticism, All i said was that i doubt we will get this done in time, Maybe V1 at December.


Im abit disappointed.



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: DTST on September 06, 2014, 06:46:57 AM
"Thanks" guys, really. "Thanks." For now, this project is OFF.

Sorry, fans who want to play this, but things aren't right. I'm deleting the thread. GOODBYE, AND GOOD RIDDANCE (To everyone who quit). >:(

Post Merge: September 06, 2014, 06:36:33 AM
Now... how do you delete a thread?
(Scout, do you mind deleting it for me?)

Wow a bit of constructive criticism and you throw a tantrum.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 06, 2014, 07:22:28 AM
"Thanks" guys, really. "Thanks." For now, this project is OFF.

Sorry, fans who want to play this, but things aren't right. I'm deleting the thread. GOODBYE, AND GOOD RIDDANCE (To everyone who quit). >:(

Post Merge: September 06, 2014, 06:36:33 AM
Now... how do you delete a thread?
(Scout, do you mind deleting it for me?)
The fact that you said you "hate" your enemies, is wrong.. Calm yourself down, Start again. Scout just gave Constructive Criticism to help us make it BETTER.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 08:01:28 AM
I apologize to all whom I've hurt, I'm younger than all you guys, and Wooflezz is right.
We should learn from my mistakes to make this project BETTER. It may not be out by December 31st, but that's perfectly fine. I still want to start a new thread for this, but this time, I hope I can act more mature, and we can make this a serious project, that can push the limits, and really use the new found potential it now has to make it an amazing project. This time (not sarcastically), thanks for all your support.

Now, this project will start anew, from a blank slate, from scratch; And we'll work hard to make this the best project ever, to make it as great and professional as the real thing...

I apologize again, let's start fresh.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: SUPAHSAWNIK99 on September 06, 2014, 08:11:25 AM
I'm willing to sign up for the new beginning. Sign me up!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: DTST on September 06, 2014, 08:18:45 AM
we'll work hard to make this the best project ever, to make it as great and professional as the real thing...

And who would want a replica mod instead of actually playing the "real thing" seeing as its less than a month away.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 08:27:44 AM
Wow well ill still join lol but yeah don't get down and also just be mature I'll still help you guys out also its because people don't have a wiiu u so those who don't have one would play this :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: DTST on September 06, 2014, 08:30:59 AM
Wow well ill still join lol but yeah don't get down and also just be mature I'll still help you guys out also its because people don't have a wiiu u so those who don't have one would play this :)

And if they have a 3DS?, frankly this entire "project" is pointless but that's just my opinion no one has to agree with it.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 09:01:02 AM
Yes, thanks alot. I know. I'll start something as soon as I help my little brother hack. He doesn't know how yet. Thanks again for all your help... I love you guys.

I'm gonna start with Mario. But for now, I need to heavily edit the original post! We've got alot of work ahead of us, but I'm sure we can do it.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 10:59:12 AM
Easy now. Lets not be bullies, please. People are free to do whatever they want, and the fact a project may seem pointless is not a factor to be taken into acount on said threads. At most, I see this as chance for the members to experiment on new things... that my friend, is mighty usefull indeed. Lets not turn this like what happened to that other s4 project. Yeah, I respect your opinion, I just felt like I needed to say that... you know, to avoid conflict I think?



Junior, listen:

-> I did the same to Project Unbound back at smashboards, their project started as what it seemed to be a troll attemp and people took it jokingly. I said what I felt, and now they were the first to realease a public
modified version of project M with Brawl Ex... but the fact what they did not collab PM didn't let them succeed. But hey,  atleast they managed to do something. Even with a leader that used to lack professionalism.

-> I along two more users still believed Project Mirage was not dead. Even with my color blindness to purple, decided that its best for a new person to take the role as a leader, because Project Mirage had too many fans on Smashboards including myself, and the effort to keep it alive was not to be wasted in vain. I was ofered the possition to be the leader, I declined because I saw potential of the current leader, PK. And look at them now. I am very proud.

When I decided to say something to this project. What do you think were my intensions? To make you quit? Or to make you and this project better?

Look, you are the leader of this project. Bad rep to you do on what you create means bad rep to the project. Bad rep to the project means bad rep to the followers. Do you understand? Doing things right and doing them the right way is very worth it.

ps; pay no attention to the typos, I don't have autocorrect currently.

He's right because I was a member of the original project smash 4 there still coming along plus I can't spoil anything for now but yeah we as a team will be fine also here's an Idea for you if you want characters done faster have 3 people on one character and add 3 people to another or add 4 on each character :) because animator, recorlors, PSA, and gfx that will get things done faster and as of the ps4 there streaming up fast and professionally and a trailer is coming fast that's all I can say on that so either 2 things that are good to do :)

A: team up with them so we can get things done even faster and you and the other leader team up or

B: work on your own

 I still love to help you guys because I love helping people so IMO I think you should team up with project smash4 because then we have a in bigger team and the bigger the better and faster time we can develope a smash4 mod lol but it's your call and it's just my suggestion if you don't want to it's OK :)

Post Merge: September 06, 2014, 11:00:49 AM
By the way I said ps4 it stands for project smash 4 not playstion 4 lol


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 11:19:07 AM
It makes sense even though techinaly they got the name but yeah if you want to and i f you do I think the progress we have and the progress we'll make together will be even more great! Please don't get upset though :) ik  it may seem bad but it's actually pretty good and like any the leader want's to get the mod done and make every fan happy with it so yeah it's pretty good but if you don't want to it's cool I'll still help out either way :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 06, 2014, 11:21:32 AM
 I know who is the one who created first the Smash 4 Project since I was working in that.. but, The project was cancelled.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 11:24:46 AM
Yeah we discussing that BTW way if we do combine who do you wanna work on? :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 06, 2014, 11:27:37 AM
Yeah we discussing that BTW way if we do combine who do you wanna work on? :)

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206050 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206050)
I can still work on something else


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 11:31:59 AM
Yeah and that sucks but yeah like shulk or robin lol but yeah


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 11:43:12 AM
powerofthe17, I need you to work on Link. Here are his colors:
Green, Red, Blue, Gold, White, Dark, Knight Academy uniform

SUPAHSAWNIK99, I need you to do Sonic's recolors, since SSBXReal did the original color;
All of his colors will be colors now, instead of just tints:
Red, Green, Yellow, Black (Based off shadow)
--------------------------------------------------------------------------------------------------------------
Let me have some time to think about it. I'm working on the new PSS4 Mario right now, using the same PSA as before though, because nothing was wrong with it.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Real on September 06, 2014, 11:53:12 AM
powerofthe17, I need you to work on Link. Here are his colors:
Green, Red, Blue, Gold, White, Dark, Knight Academy uniform

SUPAHSAWNIK99, I need you to do Sonic's recolors, since SSBXReal did the original color;
All of his colors will be colors now, instead of just tints:
Red, Green, Yellow, Black (Based off shadow)

--------------------------------------------------------------------------------------------------------------
Let me have some time to think about it. I'm working on the new PSS4 Mario right now, using the same PSA as before though, because nothing was wrong with it.

Hey, Can i do recolours for Sonic as well? I have plans for his recolours.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 06, 2014, 11:56:44 AM
Yeah and that sucks but yeah like shulk or robin lol but yeah
Shulk and Robin? Yeah of course. I would do some of those.
Did you just said the hack sucks?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 06, 2014, 11:59:29 AM
You still want me to do Dark Pit's recolors after you're done making him, right? ;D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 12:15:29 PM
OK I can't do recolors though :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: ShadowLuigi~NG~ on September 06, 2014, 12:33:50 PM
 Love the progress and the fact that there was something to learn from this event. On another note, do we have a Sonic model to use? I mean, Brawl and Smash 4 have to completely different heads. Also, I suggest we complete a character's physical appearance before working on recolors. For example, Link, Luigi, Samus, Pikachu, and Sonic are some of the characters with heavy model changes ranging from Samus being the most to Luigi having slight changes. I have a Sonic we can combine out efforts on to make better already on the vault with a Super Sonic to boot and my unreleased slimmer Luigi can be used too.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Reisaki on September 06, 2014, 12:34:57 PM
Even though I'm not part of the team and new to (signing up) to the Vault, though I've come to respect and see the work of many, I don't find ANY project worthless. Sure the 3DS version and Wii U version may be the 'real' deal and maybe released before this project finishes. But as stated before Its a great way to experiment things and work as  a team. Besides it's not pointless this project still has me and probably other fans rooting for it. You guys can still do a great job and who's to say everyone will stop playing Brawl just because a newer version comes out? Why not be able to play both? This Project has worth if you alone think it does, act like it does and you work to make it have worth! Go KICK SOME ASHE!  :happy:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 12:35:28 PM
Shulk and Robin? Yeah of course. I would do some of those.
Did you just said the hack sucks?
no I said that when the roy was reported that's what i meant by it sucks lol :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 06, 2014, 12:36:50 PM
Yeah, now we are good and btw add me again to the team.. hehe
no I said that when the roy was reported that's what i meant by it sucks lol :)
Oh! lol.. Yeah got reported 3 times, but now its all fixed.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 12:40:21 PM
Yeah, now we are good and btw add me again to the team.. heheOh! lol.. Yeah got reported 3 times, but now its all fixed.

yup that's a relief but yeah i can't wait to rigg little mac too but first we need a modeler who can give him eyes and a mouth because previous models don't have that along with facial expressions so yeah :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 12:41:08 PM
You still want me to do Dark Pit's recolors after you're done making him, right? ;D

Yeah.
----------------------------------------------------------------------
Hey, Can i do recolours for Sonic as well? I have plans for his recolours.

Yeah, you can do sonic... Or you could do his PSA changes, here's a link to the moveset changes I have in mind: http://www.ssbwiki.com/Sonic_(SSB4)#Confirmed_information (http://www.ssbwiki.com/Sonic_(SSB4)#Confirmed_information)
-------------------------------------------------------------------------------
OK I can't do recolors though :)

Oh well; Like I said in my PM, you work on DK.

"http://forums.kc-mm.com/index.php?topic=70449.msg1298413#msg1298413"
And, speaking of merging projects, how about Project Super Smash 4 and Project Sm4sh Brawl merge; What do you say?
-----------------------------------------------------------------------
Love the progress and the fact that there was something to learn from this event. On another note, do we have a Sonic model to use? I mean, Brawl and Smash 4 have to completely different heads. Also, I suggest we complete a character's physical appearance before working on recolors. For example, Link, Luigi, Samus, Pikachu, and Sonic are some of the characters with heavy model changes ranging from Samus being the most to Luigi having slight changes. I have a Sonic we can combine out efforts on to make better already on the vault with a Super Sonic to boot and my unreleased slimmer Luigi can be used too.

Yes, and if anyone's having trouble finding models, try models resource. It's a great place.
--------------------------
And, people keep on posting new things every single time I try to post and I have to change it. That's a little bit aggravating. But it's hilarious.

Post Merge: September 06, 2014, 12:43:49 PM
Okay, I added you to the team on original post again...
Wait... post merge? Wow... I thought that would never happen.
LOL.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Real on September 06, 2014, 12:44:56 PM
I just want to edit Sonic's head so his mouth at the side, Or possibly import his Unleashed Apperance head.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 12:46:37 PM
oh sm4sh brawl for sure yeah we can merge it i'll try and see if i can give you my little mac psa there still some things wrong with it gonna need another psa maker and a person on hitboxes i'll do the rigging now all we need is a modeler thats can make faces for little mac and then i can rigg him :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 12:50:57 PM
Ok!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 12:57:56 PM
and a person is working on a shulk psa i think you should check it out we can ask him if he would allow us to add his beta to the project :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: OOOOLLD ACCOUNT! PLS CHECK OUT MY NEW PROFIE (Super Devon) on September 06, 2014, 12:59:54 PM
sweet, can i work on ike?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 06, 2014, 01:03:48 PM
sweet, can i work on ike?
If you can do that that would be great and beautiful.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 01:07:09 PM
and a person is working on a shulk psa i think you should check it out we can ask him if he would allow us to add his beta to the project :)


Actually, we need a Shulk PSA based off of his PSA in SSB4, not his attacks in Xenoblade.
Here's Shulk's moveset:
http://www.ssbwiki.com/Shulk_(SSB4) (http://www.ssbwiki.com/Shulk_(SSB4))

-Neutral Special [Monado Arts]: A moveset change, that changes his attributes, and offensive collisions.
-Side Special [Backslash]: A jumping strike that deals more damage when the opponent's back is facing him.
-Up Special [Airslash]: Similar to Marth's, except with 2 strikes instead of one.
-Down Special [Vision]: Same as Marth's, Ike's, Roy's, and Lucina's.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 06, 2014, 01:23:02 PM
Even though I'm not part of the team and new to (signing up) to the Vault, though I've come to respect and see the work of many, I don't find ANY project worthless. Sure the 3DS version and Wii U version may be the 'real' deal and maybe released before this project finishes. But as stated before Its a great way to experiment things and work as  a team. Besides it's not pointless this project still has me and probably other fans rooting for it. You guys can still do a great job and who's to say everyone will stop playing Brawl just because a newer version comes out? Why not be able to play both? This Project has worth if you alone think it does, act like it does and you work to make it have worth! Go KICK SOME ASHE!  :happy:


Ikr? :D I still play both normal Brawl and SSB64, in addition to the modded Brawl, and I was looking forward to the new one, on top of that; so no, you're not the only one interested, especially since I don't have a Wii U or 3DS and the SSBU looks awesome! ;D

"[url]http://forums.kc-mm.com/index.php?topic=70449.msg1298413#msg1298413[/url]"
And, speaking of merging projects, how about Project Super Smash 4 and Project Sm4sh Brawl merge; What do you say?


I'm all for merging the two projects; you should PM the person of the other Smash Bros. 4 project and ask him if he wants to merge projects. ;D

Post Merge: September 06, 2014, 01:27:49 PM
Btw, I'm good at recolors(You can see my released work on my vault), if you need me to do other recolors, instead of just one character.
:af:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 01:27:50 PM
Okay. I just sent it. Can't wait to hear what he has to say.  ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 06, 2014, 01:31:41 PM
Okay. I just sent it. Can't wait to hear what he has to say.  ;)

Yay! I'm hoping he'll accept!
:af:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Real on September 06, 2014, 01:33:54 PM
BTW, I have an idea,

Since you want Black Sonic to be Shadow. Why not just import Shadow over one of Sonic's costume?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 01:37:20 PM
Because it isn't supposed to be exactly Shadow, but a costume that resembles Shadow. Kind of like the one AIGeorgeRomo made. Except, ours will be WiiU styled.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Real on September 06, 2014, 01:38:23 PM
Because it isn't supposed to be exactly Shadow, but a costume that resembles Shadow. Kind of like the one AIGeorgeRomo made. Except, ours will be WiiU styled.

Ok sure, I was just suggesting the idea, Wasnt really big on the idea.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 02:23:53 PM
Actually, we need a Shulk PSA based off of his PSA in SSB4, not his attacks in Xenoblade.
Here's Shulk's moveset:
[url]http://www.ssbwiki.com/Shulk_(SSB4)[/url] ([url]http://www.ssbwiki.com/Shulk_(SSB4))[/url]

-Neutral Special [Monado Arts]: A moveset change, that changes his attributes, and offensive collisions.
-Side Special [Backslash]: A jumping strike that deals more damage when the opponent's back is facing him.
-Up Special [Airslash]: Similar to Marth's, except with 2 strikes instead of one.
-Down Special [Vision]: Same as Marth's, Ike's, Roy's, and Lucina's.
no his is the ssb4 one here's the link : http://forums.kc-mm.com/index.php?topic=58781.780 (http://forums.kc-mm.com/index.php?topic=58781.780)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: OOOOLLD ACCOUNT! PLS CHECK OUT MY NEW PROFIE (Super Devon) on September 06, 2014, 02:36:23 PM


Work in Progress - IKE



(http://i.imgur.com/7iuSbZy.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 02:37:47 PM
are you making a smash4 ike?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: OOOOLLD ACCOUNT! PLS CHECK OUT MY NEW PROFIE (Super Devon) on September 06, 2014, 02:45:02 PM
yeah, that's the point for this mod, right?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 02:47:17 PM
no his is the ssb4 one here's the link : [url]http://forums.kc-mm.com/index.php?topic=58781.780[/url] ([url]http://forums.kc-mm.com/index.php?topic=58781.780[/url])

Oh wow. You were right. I thought you were talking about a different Shulk PSA.


Work in Progress - IKE



([url]http://i.imgur.com/7iuSbZy.png[/url])

Nice! Remember, Ike is more muscular in SSB4 than he was in Brawl, think you can do that?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 02:54:10 PM
yeah or if we can get a model ripper for ripping models from game like fe readiant dawn that would be much of help :) but please model him as best as you can :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 03:23:06 PM
I re-made Pikachu. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206067 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206067)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 06, 2014, 03:26:43 PM
I re-made Pikachu. [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206067[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206067[/url])


Would you like me to do the recolors?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 04:12:57 PM
Sure! I'll do the modified PSA when I have the time.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Doq on September 06, 2014, 04:21:55 PM
This thread has changed a lot since I left. Seems to be a lot more... organized. :)

However I still stand by my statement and I will not be returning to this project. Not because of poor organization (which was alleviated, and then some), but solely because I can't do anything very useful. I make menus, CSS's, and stuff, which isn't really part of this project.

I do wish this project the best of luck and textures. Maybe you'll get a CSP or two (or three! :D )


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: SUPAHSAWNIK99 on September 06, 2014, 04:36:24 PM
SUPAHSAWNIK99, I need you to do Sonic's recolors, since SSBXReal did the original color;
All of his colors will be colors now, instead of just tints:
Red, Green, Yellow, Black (Based off shadow)

You got it! :sonic:


I can actually make them all based off of Sonic characters:
Red (Knuckles)
Yellow (Tails/Super Sonic)
Green (Jet the Hawk/ Scourge)
Black (Shadow/Dark Sonic (Sonic X Anime))


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 06, 2014, 05:07:24 PM
Sure! I'll do the modified PSA when I have the time.

What colors did you want the Pikachu recolors to be? Also, did you want me to use the hat Pikachu models at all for the recolors?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: TheBlueBlur on September 06, 2014, 05:39:31 PM
Why did you removed My Greninja PSA?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 06, 2014, 06:06:25 PM
Oh, because the Project got way weird and we fought and apparently I broke some rules again and blahblahblah, I'll give you the link tho: http://www.mediafire.com/download/ge35d4whvwjy58p/Project+Smash+4+-+Greninja+PSA+V1.zip (http://www.mediafire.com/download/ge35d4whvwjy58p/Project+Smash+4+-+Greninja+PSA+V1.zip)

However, it won't be posted on Brawl Vault for a while until it's like, at least one special move done.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 06, 2014, 06:10:50 PM
What colors did you want the Pikachu recolors to be? Also, did you want me to use the hat Pikachu models at all for the recolors?

Please answer my question. :-\


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: ShadowLuigi~NG~ on September 06, 2014, 06:26:14 PM
You got it! :sonic:


I can actually make them all based off of Sonic characters:
Red (Knuckles)
Yellow (Tails/Super Sonic)
Green (Jet the Hawk/ Scourge)
Black (Shadow/Dark Sonic (Sonic X Anime))

 Your avatar, that Sonic looks familiar.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 06, 2014, 07:17:21 PM
hey guys we have alot of work to do ahead of us new info on smash 4 and starting characters :)

quoted from loves smash on youtube his info is from the japanese smash4 event going on as of right now :)

ROBIN:
- Chrom appears in robins victory pose.
-Robin: His hair color changes, but not the model
-Robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon.

He has two swords, the magic and the non-magic one. (Forgive me, not an awakening veteran).
All of tilts are using the physical sword. They have good combo ability. All of his smashes use the magic sword, which has an electric effect.
When in the air, if you use the inputs for a smash attack (and you still have the magic sword available), you will do an aerial that uses the magic sword. If you just typically hit an aerial he will use the normal sword.
You use up your magic sword quite quickly but it regenerates rather fast so it's not like it ruins your tempo. Very fast.

The fire move we've seen is actually a fireball that comes from above robins head and rains down in the vicinity in front of robin. His neutral b shoots and electric lightnig bolt straight across the stage.
The healing move is his down b and you would be surprised to know it heals for a LOT (I healed for about 20%) and it stuns your opponent while you heal. It has a start up though so it's not as easy to land as any regular grab. I can see Robin being a PAIN IN THE * to people who can't avoid getting caught in it. Unsure if you can force break it from slapping buttons, I only played AS him.
His up b jumps up a bit and shoots wind slicers down. Important to note it's actually not straight up, he jumps jump and slides slightly to the side in the direction you're facing THEN shoots them down, so it can be a ground option too.

Marth feels very nerfed. His range seems even worse than in Brawl (I was whiffing fsmashes like crazy and I'm pretty good with tippers). Aside fr his range and no ability to double fair he seems mostly the same, aside from running faster. It's his range that REALLY feels kinda killer to His melee/brawl play style.
Tipper ing with Marth seems to require your opponent to be a lot closer than ever before, it seems he won't be as much of a spacing monster as he's always been.
This can't be overstated enough, his range feels significantly shorter (by significantly I mean that it's noticeable. It's all relative of course), and seems to be his most notable nerf. Spacing his tippers seems to Be considerably more skill-based due to the range needed.


SHULK
-Shulks standing a is a 3 hit combo
-Shulks up b is a TWO PART combo
-You can choose to do the second part by inputting b again
-Basically he swipes up like dolphin slash
-If you hit b again he will do a swipe in front of him and send the opponent flying
-His up smash is sort of like palutena, except a much smaller pillar of light coming from his monado
-I think his running dash attack is just a sword swipe. Don't quote me on that I didn't take it to memory (As I quote him anyway lol)
-Shulk lunges forward and swipes down with his forward b In to the ground
-When you press neutral b it changes the insignia. Can't change while rolling, unsure attacking
-His bair he shoves his sword behind him without even turning around like under his arm.
-Shulk has the underpants alt we all know about, rest are recolors
- Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever.
- Shulk has amazing spacing options because his Monado reaches so damn far

PAC-MAN:
- Pacmans costumes change his gloves and shoes
- Pacmans forward a is a combo like Marth except with punches
- his down aerial is like lucarios except he kicks like 2-3 times.
- Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it.
- Pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes.
-Pac-Man: His color doesn't change, but he wears accessories.

LINK:
-Link: Fierce Diety, White, Purple
- Fierce Diety Link confirmed (Face changes too)
- White tunic and Purple tunic confirmed
- His down air has less recovery frames, but doesn't have as much knockback.
- Boomerang throwing animation is more reminiscent of how it used to look in 64
- link has a costume with like red markings under his eyes. It looks nothing like link... But his eyes are whitened and has red markings and he's dark colored clothing. There's also a white and blue link.

CHARIZARD:
-Dark red charizard, Blue charizard
- Charizard can be purple, yellow, red, grey
- Charizard's up throw is seismic toss, similar to Kirby's throw.
-Charizard: Shiny Charizard

SAMUS/ZERO SUIT SAMUS:
- I made a mistake for the light blue costume of ZSS it's actually gray
-ZSS comes in dark blue, green, black, and red.

PIT:
-No dark pit costume.
-Pits side b fist has a bad lag if you whiff, big KO power if you hit at higher %s

CAPTAIN FALCON:
-Captain falcon still has his knee of justice but they made HUGE landing lag. His side b still does strike dmg (I'm sorry), I think I misinterpreted a guy next to me who was playing him say that. Shouldn't have said it without confirming myself
- Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab his up b goes straight up

LITTLE MAC:
Little Mac has 16 costumes! He has 8 costumes for his fleshy self, and 8 costumes for his wireframe

PIKACHU:
- Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns
- Glasses Pikachu confirmed
- Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think).

LUCARIO:
- Lucario has a purple and green skin and dark grey skin. Rest are shades of blue.

KING DEDEDE:
- No Masked DDD alt

DIDDY KONG:
- Diddy kong only gets 1 banana. If you pull another It disappears

PEACH:
-Peach's forward B has BARELY any startup time anymore (the butt slam)
It felt REALLY FAST.
- Peach: Fire Peach color
- Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now.
- Peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand.

FOX:
- Wolf deconfirmed
- Fox has an alternate skinThat looks exactly like wolf. He's gray fur, purple eye device and grayish clothing. It's the only skin that changes foxes fur. This is only a color, NOT a costume

ZELDA:
- Zelda has a white costume
-Zelda has no alternate costumes only colors
- Zelda's new phantom move: It doesn't hit a character right up in her grill. The phantom spawns maybe a character away, so if your opponent is right up on you, the phantom will just spawn in front of them and whiff.

META KNIGHT:
- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.
His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.
-Meta Knight: Dark Meta, Galacta Knight

SONIC:
- No Metal Sonic. Shades of Blue/One White skin
- Sonic still dies pitifully if you end up in a spin without a jump


MEGAMAN:
- Megaman has yellow
- megaman has a green/orange costume, and white/red costume, a blue and white costume

MARTH:
- Marth has an Orange Skin
- Marth double fair is not possible

TOON LINK:
-There is no island toon link costume.
- toon link has the four swords colors + old style link color, the black with red eyes.

LUCARIO:
- lucario is unchanged except his smash attacks feel MUCH faster.

PALUTENA:
- palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her.
- Palutena: Viridi color

OLIMAR:
- Olimar: Alph (full model change)

YOSHI:
- Black and purple Yoshi colors confirmed

IKE:
- Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed.

VILLAGER:
- villagers up b is the most overpowered recovery I've ever seen.

SMASH MECHANICS/OTHERS:
-Back Ledge Grabbing is back
-Shield while running
-Fast falling is pretty swift. It also has the ash 64 effect sparkle when you do the input.
-There is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical.
- the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing.
- The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks.
- Shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby.
- Ledge snap SEVERELY nerfed. I feels like Melee ledge grab.
- whoever is worried about combos, there are combos.
- YOU CAN CANCEL RUN WITH SHEILD.
-I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range.
- Pivot cancel is still in
- Lucina is not playable.(DEMO)

sorry for the long write :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 06, 2014, 07:22:54 PM
You could use spoilers. :P

Post Merge: September 06, 2014, 07:29:39 PM
Do you think you could post pictures with text linking to each part of the character what color it should be for all of the recolors, so that I can know what I would be doing for the recolors? I'll post an example of what I mean in a couple minutes.

Post Merge: September 06, 2014, 07:35:33 PM
I mean like this, where the recolor would be yellow is now blue, his ears' black spots and cheeks' red spots are now green, and the brown spot on his tail is now brown.(This is just an example, not an actual thing I'm gonna do.)
(http://i.imgur.com/wA3fnTu.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: SUPAHSAWNIK99 on September 06, 2014, 07:47:44 PM
Your avatar, that Sonic looks familiar.

I bet it does! I was using it as an alt. costume for Sonic in my pack, I did credit you for it.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 07, 2014, 12:03:03 PM
Okay, windhunter7, his recolors are going to be almost identical to his Brawl Recolors:
-Original: Yellow, its normal appearance in Pokemon X & Y versions.
-Red: Slightly Orange, it wears a red cap.
-Green: More of a yellowgreen color, it'll wear a green bandanna.
-Blue: Exactly same as SSBB except with More clear and realistic-looking goggles.
-Pichu: A model-swap, Pichu from SSBM with one-slot size mod.
-Raichu: Another model-swap, Raichu from whatever game with a Smash 4 look.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 07, 2014, 02:11:44 PM
Okay, windhunter7, his recolors are going to be almost identical to his Brawl Recolors:
-Original: Yellow, its normal appearance in Pokemon X & Y versions.
-Red: Slightly Orange, it wears a red cap.
-Green: More of a yellowgreen color, it'll wear a green bandanna.
-Blue: Exactly same as SSBB except with More clear and realistic-looking goggles.
-Pichu: A model-swap, Pichu from SSBM with one-slot size mod.
-Raichu: Another model-swap, Raichu from whatever game with a Smash 4 look.

Ok, ty; I'll start work on it soon. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 07, 2014, 02:43:39 PM
Okay. I tried texturing Bowser, but it didn't turn out too well, his shell outline was too yellow, and his green wasn't bright enough.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 07, 2014, 03:35:46 PM
Okay. I tried texturing Bowser, but it didn't turn out too well, his shell outline was too yellow, and his green wasn't bright enough.


What method did you use, and would you like tips?

Post Merge: September 07, 2014, 03:44:54 PM
Okay, windhunter7, his recolors are going to be almost identical to his Brawl Recolors:
-Original: Yellow, its normal appearance in Pokemon X & Y versions.
-Red: Slightly Orange, it wears a red cap.
-Green: More of a yellowgreen color, it'll wear a green bandanna.
-Blue: Exactly same as SSBB except with More clear and realistic-looking goggles.
-Pichu: A model-swap, Pichu from SSBM with one-slot size mod.
-Raichu: Another model-swap, Raichu from whatever game with a Smash 4 look.


While looking for Pichu and Raichu models, I found these:
Pichu (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27834) Would this model retextured to be SSB4-styled work?
Raichu (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36283)Would this model and texture work? It looks like he'd fit well in.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 07, 2014, 03:58:09 PM
I exported textures in BrawlBox and edited them in GIMP.
I usually just use the colorize tool to brighten them up.
---------------------------------
Sure, I'll start working on the Smash 4 styled Pichu and Raichu, and you work on Pikachu's red blue and green colors.

Post Merge: September 07, 2014, 04:11:15 PM
(http://i.imgur.com/ArxLlxV.png)
So? It's not big of a change, but that's mostly because not much change is needed.
What do you think? Is it more, or less Smash 4 styled than the original?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: powerofthe17 on September 07, 2014, 05:18:27 PM
looks smash4sh :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 07, 2014, 05:24:10 PM
Thanks! Oh, did I tell anyone that Rockman refused? However we've been getting along so far.
I just recently reminded him Dr. Mario was in it after he told me the Young Link idea was scrapped due to Toon Link and him not being in Smash 4.

Oh, do I need to do anything to the Raichu? I need honest opinions...


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 07, 2014, 05:28:35 PM
Thanks! Oh, did I tell anyone that Rockman refused? However we've been getting along so far.
I just recently reminded him Dr. Mario was in it after he told me the Young Link idea was scrapped due to Toon Link and him not being in Smash 4.
I know who is the one who created first the Smash 4 Project since I was working in that.. but, The project was cancelled.
In that case I will use the Wii U recolors I worked on with that Project that in this case is: Toon Link, Donkey Kong, and Sonic but, Sonic is already been worked on so I won't do Sonic.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Yoku on September 07, 2014, 05:29:59 PM
Well actually no, it was more due to limitations, but whatever, it was a while ago. Anyway, I'm sure it would be best to wait for the Dr. Mario thing, it was just a leak and it may not be real. I'd hate if you ended up recreating something that was not intended to be in the game.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Infernape on September 07, 2014, 05:32:18 PM
Well actually no, it was more due to limitations, but whatever, it was a while ago. Anyway, I'm sure it would be best to wait for the Dr. Mario thing, it was just a leak and it may not be real. I'd hate if you ended up recreating something that was not intended to be in the game.
Ah, I see. That sucks and you're right... It would be bad if we recreate something that is not in the game


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 07, 2014, 05:45:16 PM
Actually, I think it's not a bad idea to remove Dr. Mario for now, but just until Dr. Mario is either 100% confirmed, or 100% disconfirmed. Even if he is disconfirmed, I still think we should at least include him in the Melee Version, along with Mewtwo and Roy.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: windhunter7 on September 07, 2014, 06:10:13 PM
I exported textures in BrawlBox and edited them in GIMP.
I usually just use the colorize tool to brighten them up.
---------------------------------
Sure, I'll start working on the Smash 4 styled Pichu and Raichu, and you work on Pikachu's red blue and green colors.

Post Merge: September 07, 2014, 04:11:15 PM
([url]http://i.imgur.com/ArxLlxV.png[/url])
So? It's not big of a change, but that's mostly because not much change is needed.
What do you think? Is it more, or less Smash 4 styled than the original?


Ok, then I'll work on those three. :)
Also, it does look more Sm4sh-styled, and for techniques for colorizing, did you try separating the texture into parts, coloring those parts, then pasting them back onto eachother? You can check out my tutorial here (http://forums.kc-mm.com/index.php?topic=68678) on how to do it with MS Paint and Google Sketchup. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/5/2014!
Post by: Junior64570 on September 07, 2014, 06:38:07 PM
Yeah, I make each color of the original texture a layer, and pick colors from the original picture from Smash Bros. official site, then colorize each layer to best match the ones from the CSP. Sometimes it takes a while, and sometimes it doesn't. And even sometimes, I throw in something of my own to make it unique. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/7/2014!
Post by: powerofthe17 on September 07, 2014, 06:51:10 PM
Yeah, I make each color of the original texture a layer, and pick colors from the original picture from Smash Bros. official site, then colorize each layer to best match the ones from the CSP. Sometimes it takes a while, and sometimes it doesn't. And even sometimes, I throw in something of my own to make it unique. :)

that's pretty cool :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/7/2014!
Post by: Junior64570 on September 07, 2014, 06:57:08 PM
Thanks. I think my Bowser didn't look good because he has too many model changes in the real Smash 4. Oh, I did Mario BTW. So someone can do his recolors if they want. But I'm done working for the night. Other than some random texture surprise that will blow everyone's mind because of how random it is. I'll start working on it right away.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/7/2014!
Post by: windhunter7 on September 07, 2014, 07:33:58 PM
Thanks. I think my Bowser didn't look good because he has too many model changes in the real Smash 4. Oh, I did Mario BTW. So someone can do his recolors if they want. But I'm done working for the night. Other than some random texture surprise that will blow everyone's mind because of how random it is. I'll start working on it right away.

If you tell me what colors for Mario, I'll do it if nobody else calls it, since I'm good at recolors. :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/7/2014!
Post by: ShadowLuigi~NG~ on September 08, 2014, 02:52:41 AM
(http://i.imgur.com/yTWC94B.png)

 Since my Sonic already had been finished a while back and released, perhaps we could combine our efforts to give him side mouths and combine both Sonic textures since I assume you guys are using the Brawl model. My Sonic uses Brawl's body, eyes, and mouths with All-Stars Racing's head, ears and nose.

---

Okay, so I've just checked the OP and saw that I was kicked off of the team. I was actually one of those who did not leave and stated that I will continue to be apart of the team as long as it will be cleaned up. If that is your decision, then I won't go against it. I'll still give permission to edit my Sonic.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/7/2014!
Post by: Junior64570 on September 08, 2014, 06:24:15 AM
Sorry, I forgot. I'll do that right now. :)
So, how's the Bowser Jr. coming along?

Post Merge: September 08, 2014, 06:25:51 AM
Okay, I added you.

And, decided not to post that "random surprise"


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/9/2014!
Post by: r_stronghammer on September 09, 2014, 01:19:53 PM
I'm working on Mario's recolours. Why hasn't anyone else posted anything today?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/9/2014!
Post by: windhunter7 on September 09, 2014, 01:23:44 PM
I'm working on Mario's recolours. Why hasn't anyone else posted anything today?

'Cause I didn't feel like posting anything till I was done with Pikachu's recolors; I'm only doing his blue, green, and red ones, since the others would require imports/vertexes, but I'm about halfway done or so, I think. ;D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/9/2014!
Post by: Real on September 09, 2014, 01:27:06 PM
([url]http://i.imgur.com/yTWC94B.png[/url])

 Since my Sonic already had been finished a while back and released, perhaps we could combine our efforts to give him side mouths and combine both Sonic textures since I assume you guys are using the Brawl model. My Sonic uses Brawl's body, eyes, and mouths with All-Stars Racing's head, ears and nose.

---

Okay, so I've just checked the OP and saw that I was kicked off of the team. I was actually one of those who did not leave and stated that I will continue to be apart of the team as long as it will be cleaned up. If that is your decision, then I won't go against it. I'll still give permission to edit my Sonic.


Im 100% up for this.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/9/2014!
Post by: Junior64570 on September 09, 2014, 02:32:40 PM
Actually, I never meant to kick him off...
It was accidental, because I deleted everyone from the team because I was originally going to disband the project, but later came to my senses and didn't...


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/9/2014!
Post by: windhunter7 on September 10, 2014, 04:23:54 PM
Ok, So I finished the green, red, and blue Pikachu skins, and sent them to Junior64570. Now I'm gonna work on Luigi. ;D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/9/2014!
Post by: ShadowLuigi~NG~ on September 10, 2014, 09:11:16 PM
 It's alright, no sweat. As for progress on Bjr, his model is completely done. However, he will come with his own Fitmotion as we are doing PSA's. We should let him keep his NSMBW bones and edit Lucas's bones to fit the machine. So BJr cpuld be animated as well. Yes, this will require us to edit most to all of Lucas's animations so BJr can respond to them.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/9/2014!
Post by: Junior64570 on September 11, 2014, 04:02:07 PM
Sounds great! So, I just watched a livestream of someone playing the new Smash Bros. for 3ds in Japan, which apparently got released a day early in one of the stores. Turns out Bowser Jr. CANNOT fly with his clown car, he's on the ground. He has 8 costumes, 1 of Bowser Jr., and the 7 Koopalings as alternates. So far a got a few details on the moveset, but SSB wiki is probably on the right page right now:
Neutral B: Cannon Ball, a cannon pops out of the clown car and shoots. It's a very strong move, but I don't know how much damage it does.
Dash Attack: Tilts a little backwards, moving forward, and the spin thingy on the bottom goes in rapid mode, spinning and cutting everything in path.
???: Jumps out of the clown car, it explodes, and a new one generates back. I'm guessing Down B.

Also, it turns out Dr. Mario truly IS confirmed, along with the others that were anticipated:
Falco, R.O.B., Ness, Dr. Mario, Duckhunt Dog, Dark Pit, are all in it. And, Mii Fighters is on one-slot. There may still be 4 more characters yet to be revealed, but it's highly unlikely, due to no one saying anything about them.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: powerofthe17 on September 11, 2014, 08:50:55 PM
yeah there are 4 slots left lol so people are still hunting for more characters! XD


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: ShadowLuigi~NG~ on September 12, 2014, 04:28:17 AM
 Sorry fellas. It's been confirmed that this was everyone...for now. I believe that they may have DLC like with MK8.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: windhunter7 on September 12, 2014, 08:09:35 AM
So I finished the 00 Luigi skin, and here is a screenshot, as well as screenshots of the three Pikachu recolors I did.(In case you didn't see them yet.)
(http://i.imgur.com/6WoTQrh.jpg)
(http://i.imgur.com/CKbyKKh.jpg)
(http://i.imgur.com/E1hexrE.jpg)
(http://i.imgur.com/KJouKCi.jpg)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Real on September 12, 2014, 08:16:14 AM
Love the Luigi Skin, Looks like a mix between SSB4 & Melee.

On another note, Can i work on Dr.Mario?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: windhunter7 on September 12, 2014, 08:29:48 AM
Love the Luigi Skin, Looks like a mix between SSB4 & Melee.

Why, thank you for the compliment, kind sir! :D I did try my best to have him look like SSBU Luigi. :)
(I even changed his eyebrow and mustache colors. ;) )


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Junior64570 on September 12, 2014, 10:04:24 AM
That's awesome, windhunter7! I might edit the skin a bit though. Did you base your Luigi off of the CSP? That's what I do. :D
EDIT: Might also import the Mario Party 9 Overalls, like I did for the Mario. You did awesome on the hat!

P.S. No, SSBXReal, sorry. I like Dr. Mario and I already have one done :D You can do the recolors if you want though. But I won't be on for a while. You guys can start PSA editing though. :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: windhunter7 on September 12, 2014, 10:09:59 AM
That's awesome, windhunter7! I might edit the skin a bit though. Did you base your Luigi off of the CSP? That's what I do. :D

Yes, I did base it off of the CSP! :D
I couldn't really add texture to the skin, though, so all I could do was change the color of it to match the CSP. Would you like to change the skin textures, and then send the changes to me, before I do the recolors?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Junior64570 on September 12, 2014, 10:15:50 AM
Ok! I'll do the edited PSA, too. Since I really like coding with PSA. :D

Also, why is the inside of the blue goggles blue?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Real on September 12, 2014, 10:48:34 AM
Aww.. I have even made a Pill Final Smash, Guess i can use it for X.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: windhunter7 on September 12, 2014, 10:53:23 AM
Why is the inside of the blue goggles blue?

Because I based the goggle recolors off of the CSP that was leaked, which shows goggles in that color. Besides which, it looks cool. :)



Post Merge: September 12, 2014, 10:57:33 AM
I think I'll actually do the recolors first, and since the skin would be the same on all the recolors, you can add the skin texture afterwards. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Junior64570 on September 12, 2014, 11:34:21 AM
Ok.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: ShadowLuigi~NG~ on September 13, 2014, 05:56:03 AM
 Love the Pikachu, he was done well. If we want more accuracy, we should import the model from PokePark and texture that or collab with KTH. His model should be updated. Whoa, that Luigi looks pretty good. Best feature are the jumpers. May I suggest darkening the clothes a little and give them a bit more saturation. The detail in the jumpers is really neat.

(http://i.imgur.com/kOlNnkt.png)

 I vertexed the brawl Luigi to Look  more like the slimmer Smash 4 design. You can put your textures over him after you are finished.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Boobsey on September 13, 2014, 09:07:19 AM
(http://i.imgur.com/a7IzYP8.png)
Reworking my Meta Knight Kirby, and I can do all the Kirby colours if you want


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Infernape on September 13, 2014, 09:37:34 AM
Hey, here are some of the Alternative Costumes I've made for this project.
Fox (Wolf Alternative) Wii U/3DS
(http://i845.photobucket.com/albums/ab18/Sasuke1999/Fox%20Wolf%20Alt/Preview3.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206092)
USA Mario Wii U/3DS
(http://i845.photobucket.com/albums/ab18/Sasuke1999/Preview5.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206119)
Orange Marth Wii U/3DS
(http://i845.photobucket.com/albums/ab18/Sasuke1999/Preview4.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206201)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Boobsey on September 13, 2014, 10:02:00 AM
Wooflezz, are you gonna do Marth with Roy's clothes?
Those look amazing btw

(http://i.imgur.com/LpWrmDb.png)
An in game pic, since brawlbox isn't always the best way to see what things look like


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Infernape on September 13, 2014, 10:14:59 AM
Wooflezz, are you gonna do Marth with Roy's clothes?
Those look amazing btw
Yes, I will! and Thanks! Kirby looks awesome too!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: windhunter7 on September 13, 2014, 03:38:58 PM
Whoa, that Luigi looks pretty good. Best feature are the jumpers. May I suggest darkening the clothes a little and give them a bit more saturation. The detail in the jumpers is really neat.

I vertexed the brawl Luigi to Look  more like the slimmer Smash 4 design. You can put your textures over him after you are finished.

Darkening the clothes would make him look less like SSBU Luigi, since those colors are directly from the CSP. As for saturation, I don't know what that is. And I appreciate the offer, and feel free to do that(To put the textures on the vertexed hack.), but I'm too lazy to export all those textures, then import them onto that model. :-\


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: TheepicMVSL2 on September 13, 2014, 05:50:18 PM
Can i help?
Name:Mariovslink2 or TheepicMVSL2
Skills:Recolors or Alt Costumes,
Favorite characters:Fox and Toon Link
Im free saturdays and sundays
Im learning how to do animations too, but im not a expert


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Junior64570 on September 13, 2014, 06:45:30 PM
Sure! I've been looking forward to someone joining. :D

UPDATE: I just went to GameStop and bought a new 2-GB SD card, since I lost my old one. :D I'll be hacking really, REALLY soon, and maybe even posting a few things on my Vault!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Boobsey on September 13, 2014, 07:54:35 PM
Looks like I'm rejoining

-Your Username
Boobsey
-Your Skills
Textures, Glitch Finding, model ripping
-Your Favorite SSB Character
Pac-Man
-Time when you're free
Whenever, just hollar


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: TheepicMVSL2 on September 14, 2014, 03:33:41 AM
Im just going to make recolors, or textures too?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/11/2014!
Post by: Junior64570 on September 14, 2014, 10:54:10 AM
Im just going to make recolors, or textures too?
Actually, whichever I assign you to. So, yes, both. :)

Looks like I'm rejoining

-Your Username
Boobsey
-Your Skills
Textures, Glitch Finding, model ripping
-Your Favorite SSB Character
Pac-Man
-Time when you're free
Whenever, just hollar
Okay, re-adding you to the team right now. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Real on September 14, 2014, 11:23:37 AM
BTW, Are you going to edit All Star Mode/Adventure into a Smash Run kinda thing?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Junior64570 on September 14, 2014, 11:33:19 AM
Umm, if possible, yes!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: TheepicMVSL2 on September 14, 2014, 12:52:03 PM
I think you can edit target test to make it look like smash run

Post Merge: September 14, 2014, 01:04:21 PM
Hey, i made a Wii u texture for Fox, i will put ingame previews soon   ;D
(http://i.imgur.com/bQtyWqO.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Junior64570 on September 14, 2014, 04:50:40 PM
Wow, nice! I could never do that having fox with so many texture parts, but you really made it look like the real thing! :) Keep up the good work! If you wanna do more textures of Fox, here's something to base them off of:
(http://i.imgur.com/AX5ePlc.png)
(Source: Crackin355 at imgur)

P.S. Wooflezz already did the 8th color.

Post Merge: September 14, 2014, 04:52:47 PM
P.S.S. Did you base it off of the CSP image? That's how I do mine.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: TheepicMVSL2 on September 14, 2014, 05:33:22 PM
CSP and ingame Wii U pictures


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Junior64570 on September 14, 2014, 06:28:52 PM
Cool. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Real on September 15, 2014, 05:04:23 AM
(Pic Heavy)

Well, I took the time to combine me and ShadowLuigi_NG's textures to make this magical thing.

(http://i62.tinypic.com/24wvdxv.jpg)
Lookin' Good.
(http://i61.tinypic.com/jsequu.jpg)

Also got to work on Super Sonic, Need to add more gold and more shine to him.

(http://i61.tinypic.com/e0srgp.jpg)

Oh, And a beta of Dr.Mario's final smash,

(http://i61.tinypic.com/2hgrac4.jpg)



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Junior64570 on September 15, 2014, 07:29:42 AM
Nice Job! Except, for the final version of Dr. Mario's Final Smash, it needs to be 2 pills circling each other and moving at the same time, like this: https://www.youtube.com/watch?v=tvj9eWNuJkE (https://www.youtube.com/watch?v=tvj9eWNuJkE)
Skip to 0:34 to see it.
           M  S

...But no one said this was the final version. Keep up the good work!

Post Merge: September 15, 2014, 08:14:31 AM
How do I add a poll to this topic? I tried making one, but at the top it said "Post new topic", even though it showed the poll things (question, option 1, etc.)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: windhunter7 on September 15, 2014, 08:30:57 AM
How do I add a poll to this topic? I tried making one, but at the top it said "Post new topic", even though it showed the poll things (question, option 1, etc.)

It should be at the bottom. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Real on September 15, 2014, 09:19:02 AM
Yeah, It was going to be alot like Dr Mario's FS in game, I'll try my best to make it diffferent.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: windhunter7 on September 15, 2014, 10:00:57 AM
Here are some screenshots of the Luigi recolors I did:
Mario Luigi
(http://i.imgur.com/DArtSWs.jpg)
Waluigi Luigi
(http://i.imgur.com/JiEKNlT.jpg)
Fire Luigi
(http://i.imgur.com/hj2bAO9.jpg)
Blue Luigi
(http://i.imgur.com/PqW5oPo.jpg)
Orange Luigi
(http://i.imgur.com/9DI3p31.jpg)
Pink Luigi
(http://i.imgur.com/odrtslU.jpg)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/14/2014!
Post by: Junior64570 on September 15, 2014, 10:56:58 AM
Okay, I posted a new poll!

Question: Who should we work on first?
Option 1: Newcomers
Option 2: Veterans

And soon, there'll be a pic of the day! (Maybe)

Post Merge: September 15, 2014, 01:17:35 PM
(Pic Heavy)

Well, I took the time to combine me and ShadowLuigi_NG's textures to make this magical thing.

([url]http://i62.tinypic.com/24wvdxv.jpg[/url])
Lookin' Good.
([url]http://i61.tinypic.com/jsequu.jpg[/url])

Also got to work on Super Sonic, Need to add more gold and more shine to him.

([url]http://i61.tinypic.com/e0srgp.jpg[/url])

Oh, And a beta of Dr.Mario's final smash,

([url]http://i61.tinypic.com/2hgrac4.jpg[/url])




Actually, I think Sonic's face, ears, arms, and chest need to have a little more saturation. No offense.

Oh, and so far we have 50% 50% on our new poll. Newcomers, or veterans? I voted newcomers. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up!
Post by: Real on September 15, 2014, 02:18:32 PM
Nah its fine. Ill do that the now.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up!
Post by: powerofthe17 on September 15, 2014, 07:42:30 PM
welp just gonna leave this here ahh! cough cough!

(http://i.imgur.com/2VkDyP4.gif)(http://i.imgur.com/kePEmGm.gif)

yup cough cough wait1 animation coughhhhhh!!!!

BOOM!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up!
Post by: Real on September 16, 2014, 10:30:16 AM
Nice animations! BTW powerofthe17, Have you started on my Young Link Model?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: TheepicMVSL2 on September 16, 2014, 01:19:15 PM
Finished all of Fox recolors http://imgur.com/a/ptCpg#0 (http://imgur.com/a/ptCpg#0)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: windhunter7 on September 16, 2014, 01:56:38 PM
Finished all of Fox recolors [url]http://imgur.com/a/ptCpg#0[/url] ([url]http://imgur.com/a/ptCpg#0[/url])


Nice! :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: TheepicMVSL2 on September 16, 2014, 04:28:35 PM
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206280 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206280)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: RAPWNED on September 16, 2014, 05:04:34 PM
Hey, if you don't mind, I'd love to help you out. I can make recolors, and I'm learning modeling & animating. Whaddya say? :)

Post Merge: September 16, 2014, 05:11:09 PM
And also, do you plan on adding on to the roster using BrawlEX? Or are you replacing some of the original roster? Thanks. :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: TheepicMVSL2 on September 16, 2014, 08:05:14 PM
can i take your Mario and add better textures and recolors to it Junior64570?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: windhunter7 on September 16, 2014, 09:36:12 PM
can i take your Mario and add better textures and recolors to it Junior64570?


If he decides that you may, feel free to use any of my Luigi textures here (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206263) for that, including the recolors. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: powerofthe17 on September 16, 2014, 09:42:48 PM
Nice animations! BTW powerofthe17, Have you started on my Young Link Model?
yes I have I have his body and kegs a head done all I need to do is his arms sword shield and sheath :D :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: TheepicMVSL2 on September 17, 2014, 12:18:43 AM
If you going to put ssb4 music to the Project, there is a Playlist with the soundtrack of Super Smash Bros for 3ds https://www.youtube.com/watch?v=CK1x7L0lGRU&list=PL0YN3mEp0MJPH9AsLfRf0LlYkdqB7WprK&index=94 (https://www.youtube.com/watch?v=CK1x7L0lGRU&list=PL0YN3mEp0MJPH9AsLfRf0LlYkdqB7WprK&index=94)

Post Merge: September 17, 2014, 02:07:49 AM
Im trying to do the Master Core Final Destination background
(Yes, Pac Man it's a Mario clone) :af:
(http://i.imgur.com/Se0hmbG.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/16/2014)
Post by: Junior64570 on September 17, 2014, 11:47:29 AM
Hey, if you don't mind, I'd love to help you out. I can make recolors, and I'm learning modeling & animating. Whaddya say? :)

Post Merge: September 16, 2014, 05:11:09 PM
And also, do you plan on adding on to the roster using BrawlEX? Or are you replacing some of the original roster? Thanks. :D

Sure! We could use some more help. :)
And yes, we're using BrawlEx for everything, and not replacing/deleting any of the original characters, whether they're included in SSB4 or not. (Ice Climbers, Snake, Ivysaur, etc.)

Im trying to do the Master Core Final Destination background
(Yes, Pac Man it's a Mario clone) :af:
([url]http://i.imgur.com/Se0hmbG.png[/url])

Nice job! I've always liked that background. ;)
Remember to put that background on the single-player FD, not the multiplayer one. I've heard boundary lines are different, so that means there have to be 2 FDs implemented in SSBB; One for multiplayer, and one for singleplayer.
 :)

can i take your Mario and add better textures and recolors to it Junior64570?

Actually, I'm doing Mario already, but you can do recolors for Fox!
Also, I knew about that model for a while. It's even the one we're using for the PSA, If we can't get a model from SSB4 rom that Boobsey has.
-----------------------------------------------------------------
And, if anyone knows how to edit articles (FE Mario's Fireball), please tell me how! ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/17/2014)
Post by: RAPWNED on September 17, 2014, 01:44:24 PM
Alright! Thanks! Is there anything you need me to do now?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/17/2014)
Post by: Junior64570 on September 17, 2014, 03:35:20 PM
Well, what do you want to do?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/17/2014)
Post by: RAPWNED on September 17, 2014, 06:03:15 PM
Whatever you need me to do. For example, I could try making PSAs for Bowser Jr., Duck Hunt, and such, and I could make recolors also.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/17/2014)
Post by: powerofthe17 on September 17, 2014, 07:30:43 PM
yup ah gonna leave the better version cough cough ahem! XD

(http://i.imgur.com/CqdaV5n.gif)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/17/2014)
Post by: Toonwriter73 on September 17, 2014, 10:16:52 PM
Do you take additional characters to be added? If so, I have a list of who I want to see:

Definites: Sora, Kairi, Shiro, Tails, Roll, Wreck-it Ralph, Wonder Red, Spider-Man, Princess Twilight Sparkle, Hinata Hyuga (via Naruto Ultimate Ninja Storm 3), Heihachi [due to Tekken Tag Tournament Wii U] and Pyrrha
Maybes (from Playstation All-Stars Battle Royal): Sly Cooper, Ratchet, Jak & Daxter, Parappa, Sweet Tooth, Kratos, Cole MacGrath, Evil Cole MacGrath, Dante, Big Daddy, Spike, Fat Princess, Isaac Clarke and Kat (Gravity Rush)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/17/2014)
Post by: Ҩᴜᴇᴇɴ on September 17, 2014, 11:30:06 PM
Heh, looks amazing, so far.
Thank you for taking out Rob, sir.
Will Dark Pit have his own Voice package?
Will they all have their own Voice Packcage?

I'd like to help, I can do Texturing and animation swapping..
But only on a good day, when I am not feeling iffy...


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/17/2014)
Post by: Junior64570 on September 18, 2014, 08:57:38 AM
Do you take additional characters to be added? If so, I have a list of who I want to see:

Definites: Sora, Kairi, Shiro, Tails, Roll, Wreck-it Ralph, Wonder Red, Spider-Man, Princess Twilight Sparkle, Hinata Hyuga (via Naruto Ultimate Ninja Storm 3), Heihachi [due to Tekken Tag Tournament Wii U] and Pyrrha
Maybes (from Playstation All-Stars Battle Royal): Sly Cooper, Ratchet, Jak & Daxter, Parappa, Sweet Tooth, Kratos, Cole MacGrath, Evil Cole MacGrath, Dante, Big Daddy, Spike, Fat Princess, Isaac Clarke and Kat (Gravity Rush)
Sorry, only characters that are in SSB4, and Mewtwo and Roy because of P:M.

Whatever you need me to do. For example, I could try making PSAs for Bowser Jr., Duck Hunt, and such, and I could make recolors also.
Well, you could do Yoshi's recolors. (Remember, the egg's colors change with Yoshi now)
:) Or, if you feel like doing someone else, just tell me. :)

Heh, looks amazing, so far.
Thank you for taking out Rob, sir.
Will Dark Pit have his own Voice package?
Will they all have their own Voice Packcage?

I'd like to help, I can do Texturing and animation swapping..
But only on a good day, when I am not feeling iffy...
OK. And did I really forget R.O.B.? He's in the new one...
Well, if you're not feeling iffy, you can do textures of one of the FE characters,
or you could do Ness.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated (9/18/2014)!
Post by: Toonwriter73 on September 18, 2014, 11:11:29 AM
Well, maybe- just maybe if Tails and Wonder Red were confirmed as DLC characters for SSB4, would you change your mind about those two?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated (9/18/2014)!
Post by: windhunter7 on September 18, 2014, 11:18:12 AM
Well, maybe- just maybe if Tails and Wonder Red were confirmed as DLC characters for SSB4, would you change your mind about those two?

Why not just request those on the Model/Texture/Vertex Requests boards? They don't necessarily have to be in a pack/project, and you can always make your own project with them as characters.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/18/2014)
Post by: Junior64570 on September 18, 2014, 03:23:59 PM
New poll! It's about the alloys, and the mii fighters. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/18/2014)
Post by: RAPWNED on September 18, 2014, 04:07:08 PM
I'm working on the Yoshi colors now. Would you like me to make some animations where Yoshi is standing up straight, like in Smash 4?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/18/2014)
Post by: Pikmin1211 on September 18, 2014, 07:13:13 PM
Do you need any help with the soundtrack? That's really the only thing I'm good at other than ideas and playtesting. PS Cool project


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 19, 2014, 07:40:22 AM
I'm working on the Yoshi colors now. Would you like me to make some animations where Yoshi is standing up straight, like in Smash 4?
Well, if you want to, sure. :)
Let me know when you're done, either PM me or post it right here.

Do you need any help with the soundtrack? That's really the only thing I'm good at other than ideas and playtesting. PS Cool project
I don't know how to do soundtracks or anything, so you can do them. :)
P.S. Thanks for saying it's a cool project. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: TheepicMVSL2 on September 19, 2014, 11:31:34 AM
Working on Little Mac! editing textures to make it like wii u
 (http://i.imgur.com/EtVDvg4.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: windhunter7 on September 19, 2014, 11:37:29 AM
Working on Little Mac! editing textures to make it like wii u
 ([url]http://i.imgur.com/EtVDvg4.png[/url])


Nice! :D

P.S. I'm working on Kirby and Mr. Game & Watch right now, and I've done most of the work on them so far, but I'm doing 2 other texture requests that I'm doing as well, and I'm doing all of them at the same time for efficiency, so...
As soon as frozenfire responds to me with the Ghirahim CSP, I can do the coloring itself for all of the textures(The fast and easy part), then import them to the models, so it shouldn't take too long until I'm done.

EDIT: I forgot to say, it's not that I can't find concept art or render Ghirahim for the CSP, it's that frozenfire already has a specific one in mind that he wants me to use.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Yeller1999 on September 19, 2014, 04:40:50 PM
i have an idea for the extra alloy you guys can make your own custom mii fighter for it.

Edit: or maybe a mii fighter that is a fusion of the other 3 mii fighters


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Real on September 19, 2014, 04:57:18 PM
You know what we need? I remember seeing a post KTH made, He said that there should be some kind of extension that would let you customize a mii fighter, Its the only idea i can see working for Miis,

Sadly, its not possible yet.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Weegeeisgoingtokillme on September 19, 2014, 06:17:13 PM
Will Melee veterans like Pichu and Mewtwo return? Will the cut characters return? Will Mr. Game and Watch have his new design and animations? Will there be new stages that don't replace the older ones? Will Dixie Kong be in?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: windhunter7 on September 19, 2014, 06:41:22 PM
Will Melee veterans like Pichu and Mewtwo return? Will the cut characters return? Will Mr. Game and Watch have his new design and animations? Will there be new stages that don't replace the older ones? Will Dixie Kong be in?

I don't know about the others, but I can tell you that Mr.  Game & Watch will have his new colors, as I am working on him, and he should have his new PSA, since Junior said he's working on that. And Mewtwo should also be in, but not Pichu, as he wasn't in Project M(See OP), nor Dixie Kong, since she isn't even in Super Smash Bros. series.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: TheepicMVSL2 on September 20, 2014, 02:41:23 AM
Little Mac progress
(http://i.imgur.com/Q0CTmXe.png)  :happy:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: windhunter7 on September 20, 2014, 09:25:20 AM
Little Mac progress
([url]http://i.imgur.com/Q0CTmXe.png[/url])  :happy:


:af:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: powerofthe17 on September 20, 2014, 10:26:51 AM
hey my little mac psa is almost complete i need someone to record and also i need some help on gfx and hiboxes then i should import the 1 hit ko meter then i'll be finished! :D :) :af2:

Post Merge: September 20, 2014, 10:28:13 AM
Little Mac progress
([url]http://i.imgur.com/Q0CTmXe.png[/url])  :happy:
hey could you give facial expressions to and are gonna rig him over marth because if not i'll just rigg him over marth for my psa then he'll be finished for this mod and the one hit ko meter is possible just hard to code :( but it'll be in :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 10:32:13 AM
(http://i.imgur.com/RsvNtNB.jpg)
The advantages of having the rom
Should I continue?


Also if I do continue I'm going to put the newcomers over random chars(Bowser Jr over Lucas, Pac-Man over snake, ect) or just put them in a zip file


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: powerofthe17 on September 20, 2014, 12:21:01 PM
ok sounds cool also when will we get a build? :P


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 20, 2014, 01:00:44 PM
Little Mac progress
([url]http://i.imgur.com/Q0CTmXe.png[/url])  :happy:

Nice job! :D

([url]http://i.imgur.com/RsvNtNB.jpg[/url])
The advantages of having the rom
Should I continue?


Also if I do continue I'm going to put the newcomers over random chars(Bowser Jr over Lucas, Pac-Man over snake, ect) or just put them in a zip file

Nice job on the CSPs!
Oh, and btw, on the ssb4textures.rar you gave me, in a certain folder where CSIs and stuff for the Roster are included, I saw some things that really caught my eye... a next button, and a back button. DLC CONFIRMED!!!
:af:
Also, how close are you to finding the models?
(Awesome new avatar. KIRBY FOR THE WIN! :kdance: :kirby:)

And powerofthe17, we'll get a build really soon, but when we release an alpha to the public, that won't be until we have several PSAs.
Didn't you say you were almost done with the Little Mac PSA? That's awesome. :)
I'll be making quite a few changes once the 3DS full version comes out, making it more like the actual PSA. Mainly just editing hitboxes to be the same as SSB4. ;)

Keep up the good work though, guys! :)
Except, don't work on too many things, I wanna do a few PSAs myself. :)

Here are some assignments though:
Boobsey
-PM everyone on the team that mediafire link you sent me, so they can base their recolors off of the files there. (Remember to use BCC to make it easier!)
-Find the models/textures on the ROM, but you were already doing that. ;D

windhunter7
-Continue Mr. Game & Watch/Kirby. Remember, each character has 8 costumes. Also, remember to make each character have their real costumes, based on what Boobsey gives you.

powerofthe17
-Finish the Little Mac PSA, and send it to me in a PM. Don't release it to the public yet, though, because I need to playtest it and make sure there's no lag, and no skipping animations.
-Stop giving your animations to Super Smash Blast; I know it's a cool project, but that stuff is supposed to be private for project super smash 4. No offense to anyone intended.

TheepicMVSL2
-Continue working on Little Mac recolors. Remember, he has 16 costumes, but you only have to work on 14 of them, because the pink hoodie involves imports. Also, base them off of what Boobsey gives you, to make sure they're super-alike to SSB4.

Junior64570
-I'll work on Charizard. I already have Flare Blitz animation done, and I'm pretty sure I can handle the whole PSA, too. :) Expect a charizard by... Maybe by the time we release a public build?
-Finish Mario's recolors, make new overalls from scratch that are pretty much identical to those in the SSB4 Demo.
-Do some animations on Pikachu, forward smash, side special, etc.
-Do some win animations for Link, Mario, and Pikachu.

And everyone, if you haven't, try reading Brawl in the Family here:
brawlinthefamily.keenspot.com
They're hilarious!!!
Plus, if you're tired, it'll give you something to do for a break. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 01:15:01 PM
OK, thanks! I'll get right to making a soundtrack. Just a few questions before I start though. 1. Do I have a data limit? Soundtracks are usually the larger files. 2. Only Nintendo OSTs or should I use remixes too? (OC ReMIX, GaMetal, etc) 3. Were any stages altered?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: windhunter7 on September 20, 2014, 01:21:55 PM
windhunter7
-Continue Mr. Game & Watch/Kirby. Remember, each character has 8 costumes. Also, remember to make each character have their real costumes, based on what Boobsey gives you.

Junior64570
I'm already almost done with them, though, I can't really rearrange textures and paste onto another texture(I'm mainly good at recolors and that's basically it), and that would be using textures of a game that hasn't even been release yet. Besides which, I spent a lot of time working on them, so I don't wanna have to throw away that work for replacing textures with the real ones. Also, having the characters not exact to the new game but slightly different would be kinda cool.(Like, for example, my Pikachu recolors weren't exact, but looked slightly more contrasting, since the only pictures I could find of the CSPs were blurry.)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 01:33:19 PM
Quote
-PM everyone on the team that mediafire link you sent me, so they can base their recolors off of the files there. (Remember to use BCC to make it easier!)
Done and done

(still looking through rom)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 20, 2014, 03:57:23 PM
Junior64570
I'm already almost done with them, though, I can't really rearrange textures and paste onto another texture(I'm mainly good at recolors and that's basically it), and that would be using textures of a game that hasn't even been release yet. Besides which, I spent a lot of time working on them, so I don't wanna have to throw away that work for replacing textures with the real ones. Also, having the characters not exact to the new game but slightly different would be kinda cool.(Like, for example, my Pikachu recolors weren't exact, but looked slightly more contrasting, since the only pictures I could find of the CSPs were blurry.)
Ok.

Done and done

(still looking through rom)
Nice!

Well, I'm gonna work on a LOT of things, and release them like crazy. I just played a little bit more of the demo, and I love it so much, I feel a surge of creativity and energy going through me! I'll do LOTS of characters, based on their CSPs:
-Mario
-2 more luigi textures to go with windhunter7's textures, so there will be 8.
-Lucario, 8 costumes
-Charizard, 8 costumes and possibly a PSA
-More Greninja
-Peach
-Pikachu's Wizard Hat, and possibly a PSA
-Olimar, but only 4 because of Alph
-R.O.B.
-Rosalina & Luma (not sure which model)
-Sandbag (Maybe)
-Toon Link
-Battle Portraits for every character who doesn't have them, since Boobsey's doing the CSPs.
-Marth
-Wario (Ware and Classic)
-Diddy Kong (Maybe)
-Dr. Mario (possibly a different model than P:M)
-Ness (Maybe)

If anyone wants to do some of these, just tell me. (In a PM, so the pop-up thing will happen)
Also, am I the only one who thinks Project M is hiding something? I feel like their mewtwo has WAY more than just EDITED ARTICLES. And, what about P:M Lucario? They made his aura sphere able to be bigger, move slower, and even zigzag...


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 04:00:26 PM
Sorry I haven't been on in a while, I'm busy with school and working on finishing my own personal project, I'll get to work on those sonic textures. Now! Again, I'm super sorry!!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Infernape on September 20, 2014, 04:12:54 PM
I need more assignments give me more! Hehe, so I can actually help more :3


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 04:26:05 PM
I need more assignments give me more! Hehe, so I can actually help more :3


I'm not Junior, but you could try doing smash 4's Fierce Deity Link:
(http://i.imgur.com/NKfen5r.png)
Higher Quality (http://i.imgur.com/jCPue8K.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: powerofthe17 on September 20, 2014, 04:38:37 PM
my bad :( i'm on there team as well but i'll leave everything private for you guys ok :)

now that thats done i've made more progress on little mac and also i'll only show junior the progres because i guys i need things to be private lol :( but yeah it's all god :) just gotta bulk down a bit lol


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 05:04:38 PM
Not trying to be rude but I think you missed my previous post


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 05:07:40 PM
All right, I am working on Sonic's textures right now. I might have them done by the end of today, or early tomorrow. Once I'm done, I'll send Junior a download link, with CSPs, textures, and Stock Icons! :D :yay: :yay: :yay: :yay:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 05:09:49 PM
Oh yeah, for Olimar, we can remove his name on the CSS and put it on his CSP, so when you pick Alph it says Alph on the CSS


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 05:13:05 PM
Oh yeah, for Olimar, we can remove his name on the CSS and put it on his CSP, so when you pick Alph it says Alph on the CSS
I was thinking of doing that with some of the aly chars in the CSS, but I'm sure we could just have it say "Alph" when he's selected.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 05:16:17 PM
I was thinking of doing that with some of the aly chars in the CSS, but I'm sure we could just have it say "Alph" when he's selected.
I'm confused, isn't that what I just said?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 05:19:27 PM
Have the actual text say "Alph" instead of having it part of the CSP



Have some prgress on the CSPs while I'm here (http://imgur.com/a/klNdV)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 05:21:39 PM
You can do that? Is it a code or part of brawlex? I was completely unaware there was a different way of changing the text.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 05:24:12 PM
I've seen it


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 05:25:25 PM
I have one question about those CSPs: Why on earth is Dr. Mario over the Pokemon Trainer?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 05:27:49 PM
I have one question about those CSPs: Why on earth is Dr. Mario over the Pokemon Trainer?
In project m, mewtwo is there. It's just easier to replace his CSPs.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 05:29:18 PM
I have one question about those CSPs: Why on earth is Dr. Mario over the Pokemon Trainer?
It's just for testing, I'm gonna release them all as a zip with the images


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 05:42:39 PM
Ahh, Okay! I just thought it was weird that Dr. Mario was over the Pokemon Trainer instead of regular Mario. :P


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 05:44:55 PM
It's just for testing, I'm gonna release them all as a zip with the images
oh. Well, I was wrong.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 20, 2014, 06:28:14 PM
I need more assignments give me more! Hehe, so I can actually help more :3

You can do Zelda. :) Remember, these are the Smash 4 colors; Not just more vibrant textures for brawl! ;) Can't wait to see how they turn out.

It's just for testing, I'm gonna release them all as a zip with the images

Ok. However we ARE replacing PKMN Trainer's CSP with Mewtwo's. ;)
Oh, and, I'm all done with the character select icons! ;D
Here's previews:
http://imgur.com/a/AcSoR#0 (http://imgur.com/a/AcSoR#0)
I might do the cut characters/mewtwo and roy tomorrow, depending on who knows what.
Also, I feel like doing some easy characters to texture and make recolors for, mainly charizard. So, that's what I'm gonna do right now. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 06:31:59 PM
Looks great Junior.
CSPs should be done by tomorrow. I guess we'll use Brawls for the cut chars(Lucas, Snake ect.)
Also I might do Smash 4's menu buttons after this, who knows


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 06:32:49 PM
Ooohhh!! Nice! Can I use some of them for my Project?? I'll be sure to credit you for them!!

Post Merge: September 20, 2014, 06:46:04 PM
All right! The Sonic textures are done! Who should I do next? I'm on a roll!!!  :sonic:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 06:50:33 PM
Could we see a preview of em?
I'd like to see em since I'm doing CSPs and all


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 06:59:01 PM
Junior, please look through my posts, I had a question and it remains unanswered.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 07:00:17 PM
All right, How about I just give you the download link, Boobsey?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 07:01:24 PM
All right, How about I just give you the download link, Boobsey?
sure thing, just PM me


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 20, 2014, 07:14:32 PM
Ooohhh!! Nice! Can I use some of them for my Project?? I'll be sure to credit you for them!!

Post Merge: September 20, 2014, 06:46:04 PM
All right! The Sonic textures are done! Who should I do next? I'm on a roll!!!  :sonic:
Cool! Sure, you can use them. And I'm glad you're done with Sonic, that didn't take long at all. I might post it if I can get some in-game pictures! :D Also, I love it!
I'll be sure to collab you; And, maybe tomorrow I'll do the Sonic PSA since you already did all 8 textures. :)
And, I'll collab you too, Boobsey. For making the CSPs!

Junior, please look through my posts, I had a question and it remains unanswered.
Oh, so sorry! I'll check back again, and answer them. So sorry!


Post Merge: September 20, 2014, 07:15:50 PM
You can do that? Is it a code or part of brawlex? I was completely unaware there was a different way of changing the text.
All you need to do is make the "Olimar" text completely black, and put the name (Font: Cambria Bold, color: white, size, usually 31) on top of the CSP where it would normally appear. ;)
It's not that hard.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 07:21:31 PM
I was actually referring to the question about music, lol.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: powerofthe17 on September 20, 2014, 07:25:50 PM
Cool! Sure, you can use them. And I'm glad you're done with Sonic, that didn't take long at all. I might post it if I can get some in-game pictures! :D Also, I love it!
I'll be sure to collab you; And, maybe tomorrow I'll do the Sonic PSA since you already did all 8 textures. :)
And, I'll collab you too, Boobsey. For making the CSPs!
Oh, so sorry! I'll check back again, and answer them. So sorry!


Post Merge: September 20, 2014, 07:15:50 PM
All you need to do is make the "Olimar" text completely black, and put the name (Font: Cambria Bold, color: white, size, usually 31) on top of the CSP where it would normally appear. ;)
It's not that hard.
ok little mac's side b inserted and it's now working now onto his up b and fixing up his counter :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 07:26:35 PM
I'll collab you too, Boobsey. For making the CSPs!

Oh cause I'm almost done, only a few more left


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 07:42:29 PM
Is there any more characters that are in need of texture making, or can I work on my project?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 20, 2014, 07:43:32 PM
http://imgur.com/a/27hI3 (http://imgur.com/a/27hI3)
Have some more progress


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 20, 2014, 07:47:57 PM
Oh cause I'm almost done, only a few more left

[url]http://imgur.com/a/27hI3[/url] ([url]http://imgur.com/a/27hI3[/url])
Have some more progress

Thanks! Nice!

ok little mac's side b inserted and it's now working now onto his up b and fixing up his counter :)

Awesome! Keep up the good work!

I was actually referring to the question about music, lol.

"OK, thanks! I'll get right to making a soundtrack. Just a few questions before I start though. 1. Do I have a data limit? Soundtracks are usually the larger files. 2. Only Nintendo OSTs or should I use remixes too? (OC ReMIX, GaMetal, etc) 3. Were any stages altered?"
Oh, stages WILL be altered, but I don't know anything about music, never done a music hack before. :P However, as long as it works, and it's from SSB4, go ahead!! :)

Is there any more characters that are in need of texture making, or can I work on my project?

And yes, you can look on your own project. :)
And BTW, you forgot to change the bracelet colors for the Sonic recolors you made. Can you do that? After that, I'll make a PSA for him and post it. :) (But of course, it's perfectly OK.)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 07:48:40 PM
[url]http://imgur.com/a/27hI3[/url] ([url]http://imgur.com/a/27hI3[/url])
Have some more progress

Nice! Looking good!


Also, I have every single stock Icon for anyone who needs them! :D

And, i don't think I can... sorry :/


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 20, 2014, 07:56:19 PM
Only SSB4 OSTs? Got it. I'll get that going.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 20, 2014, 08:36:00 PM
Here they all are! Every last Stock Icon!!! And, I it took a long time for them all to be sorted by character! You're all welcome to use them! I didn't put in Sonic's because they were already in the pack I made for Sonic's alts.!

Download here: http://www.mediafire.com/download/7bkfwvwb6vp7uom/Project+Super+Smash+4+Stock+icons.zip (http://www.mediafire.com/download/7bkfwvwb6vp7uom/Project+Super+Smash+4+Stock+icons.zip)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: TheepicMVSL2 on September 20, 2014, 10:38:10 PM
6 more recolors to finish Little Mac!
(http://i.imgur.com/Iwq6soO.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Real on September 21, 2014, 04:32:42 AM
Can i do the Sonic PSA as well?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Pikmin1211 on September 21, 2014, 07:33:52 AM
OK, thanks to TheDarkMysteryMan, I now have every Smash4 song ready to go! Victory Fanfare, Menus, you name it - I've got it! Of course, now I need to decide what goes where...
Also, an idea for Omega stages. Use the stage roster expansion. Page 1 would be normal stages, while page two would be Omega stages. If we decide to use Omega stages, anyway.

Post Merge: September 21, 2014, 07:45:58 AM
Oh yes, the filesize for every SSB43DS song is about 872MB.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: powerofthe17 on September 21, 2014, 09:05:56 AM
6 more recolors to finish Little Mac!
([url]http://i.imgur.com/Iwq6soO.png[/url])
are you gonna do the salt too? :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 21, 2014, 09:23:17 AM
About to release all of the CSPs!
Funnily enough though, brawls CSPs are 128x160, but it only shows a 128x128 square in the CSS


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 21, 2014, 09:24:24 AM
Ohh! Boobsey! Could you make a couple of Smash 4 styled CSPs for some of my textures? That'd be awesome if you did! :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Real on September 21, 2014, 09:42:48 AM
Guys, have you seen Smash 3's Sonic? ITS BEAUTIFUL.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 21, 2014, 09:47:03 AM
I have. It looks really good!  :o


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Boobsey on September 21, 2014, 10:18:46 AM
And Released! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206349)
Here you guys go


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 21, 2014, 10:21:11 AM
Those look awesome!

Does anybody here want to help me with my Project? I'm in need of an advanced model maker, as well as a great texture maker, and a good PSA maker. If anybody could help me out, please PM me ASAP.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 21, 2014, 10:37:08 AM
Hi guys, again.
And Released! ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206349[/url])
Here you guys go

Thanks so much! I'll make sure to collab you on every single thing we release now, as you did all the CSPs. :D

And SSBXReal, I had already claimed Sonic's PSA... Sorry... :P You can do some extra sonic texture alternates if you'd like, though!

After lunch, I might do Mario, Link, and Pikachu, since they're in the demo and I have some official things to base them off of. :) The full version is coming out in around 13 days! And once I buy the game, I'll have lots of work to do. :)

And SUPAHSAWNIK99, I could help you with your project, but I'm really hungry. Maybe later. :)

TheepicMVSL2's little mac recolors are cool, I can't wait to see how they've turned out.
But whatever happened to Ike?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: SUPAHSAWNIK99 on September 21, 2014, 10:38:55 AM
Once the game comes out, I don't think many people are gonna be on this site anymore... but, Junior, PM me what skills you have, and I'll get to it ASAP.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: windhunter7 on September 21, 2014, 10:43:04 AM
Btw, I've been working on Mr. Game & Watch's and Kirby's textures, and the textures are almost done; attaching them to the model and getting in-game pictures I should be able to finish by tomorrow.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 21, 2014, 10:58:16 AM
Once the game comes out, I don't think many people are gonna be on this site anymore...
That's okay... But the whole point of this project is for people who don't have/can't have the new Smash Bros. can play with all the new features. ;)

Btw, I've been working on Mr. Game & Watch's and Kirby's textures, and the textures are almost done; attaching them to the model and getting in-game pictures I should be able to finish by tomorrow.
What do you mean "attach them to the models"? Don't you just have to open up BrawlBox and CTRL+R on each of the textures? That's what I do. BTW, I'm re-doing my Mario soon. I'm going to make the overalls from scratch; And constantly compare it to my 3DS Demo until I get it right. I don't want to have to post it a 4th or 5th time. ;D
Are you doing 8 colors for them? Each character is going to have 8 colors. And now, thanks to ShinF's awesome tutorial, I know how! :) (Thanks, ShinF!)
So, anyways, I'm going to work on Charizard now. Wish me luck. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: windhunter7 on September 21, 2014, 11:03:08 AM
What do you mean "attach them to the models"? Don't you just have to open up BrawlBox and CTRL+R on each of the textures? That's what I do. BTW, I'm re-doing my Mario soon. I'm going to make the overalls from scratch; And constantly compare it to my 3DS Demo until I get it right. I don't want to have to post it a 4th or 5th time. ;D
Are you doing 8 colors for them? Each character is going to have 8 colors. And now, thanks to ShinF's awesome tutorial, I know how! :) (Thanks, ShinF!)
So, anyways, I'm going to work on Charizard now. Wish me luck. ;)

That is what I meant by "attach them to the models"; and yes, I'm doing all 8 colors; though, with Mr. Game & Watch having all of his colors inside the one .pac/.pcs, and me not sure how to add colors, I'll have the 2 colors that are new in SSB4(The tealish and white ones) as 4 texture files(The Main colors and the rim colors), with a text document describing the RGB values for easy input, so that modders, if they want to replace a specific color, can do that easily. :)

Post Merge: September 21, 2014, 11:03:37 AM
P.S. Good luck. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 21, 2014, 11:06:27 AM
That is what I meant by "attach them to the models"; and yes, I'm doing all 8 colors; though, with Mr. Game & Watch having all of his colors inside the one .pac/.pcs, and me not sure how to add colors, I'll have the 2 colors that are new in SSB4(The tealish and white ones) as 4 texture files(The Main colors and the rim colors), with a text document describing the RGB values for easy input, so that modders, if they want to replace a specific color, can do that easily. :)

Post Merge: September 21, 2014, 11:03:37 AM
P.S. Good luck. ;)
Thanks for the luck. :)
But I bet we can find a code for making Mr. Game & Watch load from more than 1 file.
And, I know how to add costumes, so once we find that kind of code (or, if I can learn, MAKE that kind of code), then we'll be good.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: windhunter7 on September 21, 2014, 11:13:20 AM
Thanks for the luck. :)
But I bet we can find a code for making Mr. Game & Watch load from more than 1 file.
And, I know how to add costumes, so once we find that kind of code (or, if I can learn, MAKE that kind of code), then we'll be good.

That's a good idea for the project, but when releasing the textures on the BrawlVault for modders to be able to ordinarily use, not everyone has BrawlEx or anything like that, so it would be helpful to some people. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Real on September 21, 2014, 11:14:34 AM
Can i atleast do work on the PSA? I signed up to do that


Title: Project Super Smash 4's Official Poll Results Thread
Post by: Junior64570 on September 21, 2014, 12:18:58 PM
I'm pretty sure this is where the thread should go... ( If not, I'll use the chatter one :) )
But here are all of the poll's results, from all the polls our project has ever had!

RED: The option lost
ORANGE: The option was tied with another, but there was a third/fourth factor that ruled them all.
YELLOW: The option was tied with another, but Junior64570 decided to do a different one
LIME GREEN: The option won

Q: The latest question wasn't recorded, sorry, it wasn't nearly important anyway.
However, I WILL be posting/uploading/making things for Project Super Smash 4 more often, and WILL stop being lazy.  :)

Q: If Nintendo adds DLC characters, which one do you think we should add?
Option A: Ridley (Metroid: Other M) - 9 (39.1%)
Option B: Toon Ganondorf (The Legend of Zelda: Wind Waker HD) - 3 (13%)
Option C: Waddle Dee (Kirby Triple Deluxe) - 4 (17.4%)
Option D: Sceptile (Pokemon) - 4 (17.4%)
Option E: Toad (Super Mario) - 3 (13%)

NOTE: Just because Ridley won doesn't mean he'll be in it; It all depends on whether Nintendo will add him as DLC or not. (Or if I decide he'll be in it)

Q: How should we add Mii Fighters on top of the alloys?
Option A: Edit their PSAs and put Mii Fighters over them - 14 (100%)
Option B: Keep their PSAs and put Mii Fighters over them - 0 (0%)

Q: How should we include Project: M's alternate costumes in the Melee Version?
Option A: As a 9th costume - 1 (11.1%)
Option B: As a 9th costume, but with more vibrant textures - 4 (44.4%)
Option C: You shouldn't include them - 4 (44.4%)

Q: Which newcomer do you think we should work on first?
Option A: Villager - 4 (26.7%)
Option B: Wii-Fit Trainer - 5 (33.3%)
Option C: Megaman - 6 (40%)

Q: Who should we work on first? Newcomers, or Veterans?
Newcomers - 9 (64.3%)
Veterans - 5 (35.7%)
NOTE: Though "Newcomers" won, this is the order we're going to do the characters:
Mario
Pikachu
Mega Man
Villager
Link
SECOND NOTE: We did Luigi first because we felt like it. However, Luigi won't become a full version of the PSA until after October 3rd, 2014.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - New Poll is up! (9/19/2014)
Post by: Junior64570 on September 21, 2014, 12:22:26 PM
Ok, go ahead!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 12:30:01 PM
Bowser has a new victory theme, but I don't think I can apply it without altering the other Mario characters themes. I'll try to find a way to alter it, but he may have to just keep his Brawl one.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 12:32:50 PM
Bowser has a new victory theme, but I don't think I can apply it without altering the other Mario characters themes. I'll try to find a way to alter it, but he may have to just keep his Brawl one.

There is a code to give Bowser a seperate victory theme from Mario, Luigi, and Peach. I don't know where to find it, but I will tell you when I find it.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 12:37:15 PM
Okay, good! I'll compile an sc_selcharacter.pac for the Project. It'll have everything, and we can use it for the private demo (which is going to be done really soon!). I wonder if powerofthe17 will send me his Little Mac PSA... I need to test it. ;)

We're going to have a LOT of codes in our codeset, I hope we can find/create the ones we need. (And, maybe recruit a coder to be on our team!) So, expect a demo sometime within the next few days! (I'm not guaranteeing anything)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: NJC on September 21, 2014, 12:51:06 PM
I can't wait till this project is done,cause I don't have a wii u but i have a 3ds,BTW if u guys don't have a sonic model/textures u can ask this guy if you can use his if u want http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34463 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34463)  :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 12:52:55 PM
I just got done with them. Sorry.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 12:59:04 PM
There is a code to give Bowser a seperate victory theme from Mario, Luigi, and Peach. I don't know where to find it, but I will tell you when I find it.
Oh okay, perfect, let me know if you have any luck


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: NJC on September 21, 2014, 01:03:07 PM
I just got done with them. Sorry.
Its cool,can't wait to see your sonic :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 01:06:10 PM
I just got done with them. Sorry.
Wait, so you fixed the bracelets? :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 01:13:54 PM
Oh yeah, so the new characters are BrawlEX'd right? Would you like the new character's victory themes?

Post Merge: September 21, 2014, 01:20:57 PM
Also, it's kinda awkward that Brawl has so many more tracks than Sm4sh currently has. Should I just focus on a few stages or spread it around a bit?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 01:22:28 PM
Wait, so you fixed the bracelets? :)


No, I did not. I'm sorry, but I said I wouldn't make them EXACTLY like their Smash 4 counterparts.

Post Merge: September 21, 2014, 01:25:26 PM
Oh okay, perfect, let me know if you have any luck


http://forums.kc-mm.com/index.php?topic=31273.0 (http://forums.kc-mm.com/index.php?topic=31273.0) Found it! You're welcome! :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 01:25:37 PM
Oh yeah, so the new characters are BrawlEX'd right? Would you like the new character's victory themes?

Post Merge: September 21, 2014, 01:20:57 PM
Also, it's kinda awkward that Brawl has so many more tracks than Sm4sh currently has. Should I just focus on a few stages or spread it around a bit?
Yes, sure! Thanks alot for helping out.
Oh! I never added you to the team! :D
Welcome!
Also, would you mind filling out our registration thing?
-Username
-Skills
-Favorite Character
-Freetime

And, I never filled that out; So for some of you who would like to know:
-Junior64570
-Texturing, Animating, PSAs, CSPs, Preview Cards
-Melee:  :kirby: :yoshi: | Brawl:  :mario: :pikachu: :falco: :sonic: | Project M:  :mewtwo: :roy: | S4 demo:  :link:
-Usually everyday, after my school's done, but I don't have many subjects of School;
Also, I'm free on weekends all day.
 :laugh:

Also, I updated the roster.
P.S. Spread it around a bit.
--------------------------------
No, I did not. I'm sorry, but I said I wouldn't make them EXACTLY like their Smash 4 counterparts.
Still, they should be as much like their Smash 4 counterparts as possible, that's what this project is. ;)

Post Merge: September 21, 2014, 01:44:05 PM
I got a new avatar! :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 01:46:16 PM
- Pikmin1211
- Music replacement, ideas, file replacement
- Mario, Olimar
- About 5 hours on weekends, weekdays it's 2



Post Merge: September 21, 2014, 02:09:30 PM
No, I did not. I'm sorry, but I said I wouldn't make them EXACTLY like their Smash 4 counterparts.

Post Merge: September 21, 2014, 01:25:26 PM
[url]http://forums.kc-mm.com/index.php?topic=31273.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=31273.0[/url]) Found it! You're welcome! :D

Nice, but I have no idea what he's talking about for the individual ones.
"I discovered a new way to make the custom victory theme code individual and not effect any other characters. You just add the original theme id's in the game and replace them with the custom one's in the code. Now you dont have to add every character a victory theme you can choose any character you choose."
What is that supposed to mean? I have no idea.



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 02:17:43 PM
I honestly didn't know, either. Maybe I can see if I can find a different explanation??


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 02:22:39 PM
I honestly didn't know, either. Maybe I can see if I can find a different explanation??
I figured it out, nvm. Still a pain in the arse though.

Post Merge: September 21, 2014, 02:30:13 PM
And... done. Should work. I have the code as a txt and Bowser's new victory song. Do we already have the RSBE code? If not, we need that too.
I'm also done the soundtrack. Well, sort of. I don't know what to do with music from Xenoblade, Punch Out, etc. Any ideas?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 03:04:20 PM

And... done. Should work. I have the code as a txt and Bowser's new victory song. Do we already have the RSBE code? If not, we need that too.
I'm also done the soundtrack. Well, sort of. I don't know what to do with music from Xenoblade, Punch Out, etc. Any ideas?

Maybe we can use the Stage Expansion for some of the new stages?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 03:07:37 PM
Maybe we can use the Stage Expansion for some of the new stages?
We could also do that thing I said earlier abut Omega stages.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 03:22:33 PM
Well, lets see how many stages there are in the 3DS version ( excluding Omega Forms)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 03:29:49 PM
Well, lets see how many stages there are in the 3DS version ( excluding Omega Forms)

Smash 3ds has 29 stages


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 03:37:38 PM
Ok, how much does Brawl have?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 03:39:04 PM
Ok, how much does Brawl have?

Brawl has 41


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 04:10:29 PM
Okay. Remember, we have to add the WiiU ones, too. ;)
I forgot to work on Charizard, so I'll make sure I do that now by doing it now.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: RAPWNED on September 21, 2014, 04:12:00 PM
Yoshi is close to completion! I just need to finish up some animations, and he'll be done.

Post Merge: September 21, 2014, 04:18:03 PM
Also, what should I work on when Yoshi is done?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: TheepicMVSL2 on September 21, 2014, 04:43:33 PM
Little Mac over Marth? oh...
(http://i.imgur.com/z27Bsw4.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 05:33:47 PM
Little Mac over Marth? oh...
([url]http://i.imgur.com/z27Bsw4.png[/url])

Lol. X D
Good luck on porting it. ;)
I'm working on Charizard's preset, (the XCF file I base the textures off of),
and I'm VERY close to being done! :laugh:
...On the first texture file, that is. :P
So, Charizard will fire it up soon!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: powerofthe17 on September 21, 2014, 05:39:46 PM
Little Mac over Marth? oh...
([url]http://i.imgur.com/z27Bsw4.png[/url])
that's throne I have lol :D but yeah just a little update had to do some I nation fixes in game I also have to add his other animation then code specials and his ko meter which is posble now :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 05:52:52 PM
Here are all the stages we know are on Wii U: Battlefield, Final Destination, Boxing Ring, Mushroom Kingdom U (transforming stage), Skyloft (similar to Delfino Plaza), Halberd, Pyroshpere, Wily Castle, Pac-Land, Windy Hill Zone, Garu Plain, Castle Siege, Coliseum, Wii Fit Studio, Town and City, Pilotwings, Mario Galaxy, Garden of Hope, Palutena's Temple, And a stage based off the Kalos Pokemon League.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 06:00:47 PM
Cool.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 21, 2014, 06:35:30 PM
Alright, here is an important message: I am not going to be here all week. I'm going to be at school, and I'm going on a trip this weekend, so do not expect to hear from me until Sunday. SUPAHSAWNIK99, out. Peace!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 06:50:57 PM
Here are all the stages we know are on Wii U: Battlefield, Final Destination, Boxing Ring, Mushroom Kingdom U (transforming stage), Skyloft (similar to Delfino Plaza), Halberd, Pyroshpere, Wily Castle, Pac-Land, Windy Hill Zone, Garu Plain, Castle Siege, Coliseum, Wii Fit Studio, Town and City, Pilotwings, Mario Galaxy, Garden of Hope, Palutena's Temple, And a stage based off the Kalos Pokemon League.
Some of those are also on 3ds so


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: TheepicMVSL2 on September 21, 2014, 06:57:47 PM
Lol. X D
Good luck on porting it. ;)
I'm working on Charizard's preset, (the XCF file I base the textures off of),
and I'm VERY close to being done! :laugh:
...On the first texture file, that is. :P
So, Charizard will fire it up soon!
I need to put Little mac model over marth? i don't know how to do that... but i will try anyway


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: powerofthe17 on September 21, 2014, 07:06:45 PM
I need to put Little mac model over marth? i don't know how to do that... but i will try anyway
lol if you know how to rig then you can do it other wise idk how you could port it? unless  using a .rel I think but yeah so far i'm 69% done for now :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 21, 2014, 07:17:20 PM
Is captain falcon not brawlex compatible?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 07:19:08 PM
Okay, I'm done with Charizard! Just need to get in-game pictures, and then we're cool! :)

Is captain falcon not brawlex compatible?
Yeah, C. Falcon doesn't have an ExModule. Well, he does, but its Final Smash freezes the game.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Boobsey on September 21, 2014, 07:21:26 PM
We need a menu "Pic of the every now and then"
Then we'll really be a smash 4 project


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 21, 2014, 07:46:07 PM
Yeah...


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: TheepicMVSL2 on September 21, 2014, 10:24:53 PM
Look what i have  :yay: sadly i don't know how to use it yet  :kdance:
(http://i.imgur.com/AcwXxJ6.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Pikmin1211 on September 22, 2014, 05:03:53 AM
Look what i have  :yay: sadly i don't know how to use it yet  :kdance:
([url]http://i.imgur.com/AcwXxJ6.png[/url])


A... broken image?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: windhunter7 on September 22, 2014, 05:42:17 AM
A... broken image?

No, he was excited that he got 3DS Max. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: ShadowLuigi~NG~ on September 22, 2014, 09:33:05 AM
 Sorry for not being very active recently, I had to deal with things. On the other hand, it did take a while to catch up on what I missed since you guys progress fast with textures. As for progress on Bjr, I'm revamping his arms...and pretty much the entire model at that.

Okay, I'm done with Charizard! Just need to get in-game pictures, and then we're cool! :)
Yeah, C. Falcon doesn't have an ExModule. Well, he does, but its Final Smash freezes the game.


 Speaking of Charizard,
(http://i.imgur.com/xODI9KQ.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 22, 2014, 12:32:38 PM
Sorry for not being very active recently, I had to deal with things. On the other hand, it did take a while to catch up on what I missed since you guys progress fast with textures. As for progress on Bjr, I'm revamping his arms...and pretty much the entire model at that.

 Speaking of Charizard,
([url]http://i.imgur.com/xODI9KQ.png[/url])

Cool! :) Except...
http://i.imgur.com/GiiuVKF.png
Sorry about that. :P
And yeah, I have an animation for Flare Blitz (Charizard's new Side+B), except I tested it in-game and the P1 above its head doesn't move. And after the animation, it teleports back to where it was before it used the attack. Any help on this?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Real on September 22, 2014, 12:36:17 PM
Looking good so far, BTW are we using Roger Craig Smith's voice for Sonic? Hate it but, I guess we are gonnba have to use it


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 22, 2014, 12:50:57 PM
Maybe, but we're keeping each veterans' SFX the same. Maybe we'll change it once the Wii U version comes out and has a rippable ROM file.

Oh, and I have an announcement to make...
When you guys release things for Project Super Smash 4, name them "Project Super Smash 4 - _____",
not just "Smash 4 _____"; You're sort of making it look like Project Super Smash 4 is just a compilation of hacks I found on the Vault that just so happens to belong to you guys. :P No offense, you just need to change the names. That's all. :) ( I'm not angry or anything )

And, I'm also thinking maybe we shouldn't release our textures/PSAs to the Vault, and maybe just show the fans pictures and stuff. I mean, SSB4 doesn't let you download all the new characters as DLC for Brawl, and Project: M never does that either. I don't know, it just seems a bit more professional to me. However, I'm letting the fans decide that: With a new poll! :laugh:

Plus, it could be buggy. So every time anyone is finished with something, please PM it to me with a download link, and I'll test/approve it. I'm giving everyone a whole 5 days to vote on whether we should release our stuff to the Vault, and after that, I'm locking voting and seeing how many people said "Yes" and how many people said "No". (Sort of like what Smash 3 is doing for their Source PSDs)

And, sorry for the long post.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Boobsey on September 22, 2014, 01:40:16 PM
Moving on to Charizard, a few things I've noticed about him:
Fly(up+B) doesn't do fire damage anymore
and rock smash seem slightly nerfed(not sure to what degree)



EDIT:
This should rplace Ganondorf's neutral B (http://i.imgur.com/J3euW6I.gif)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: TheepicMVSL2 on September 22, 2014, 01:59:54 PM
Working on this :D
(http://i.imgur.com/RzAdaMO.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: windhunter7 on September 22, 2014, 02:10:33 PM
Working on this :D
([url]http://i.imgur.com/RzAdaMO.png[/url])


Is dat PacMan? :o

Also, I wasn't able to get screenshots today, so maybe tomorrow I can and then send the files and images to Junior so he can upload them.

P.S. I'm going to be looking more into my career of 3d modeling and animation and such, so I won't be able to help as much on this project.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SmashJay87 on September 22, 2014, 03:33:12 PM
I have been reading this thread for a while....and I want to join your team. But I looked at the slots and I thought "Can I still join?"  Because I would like to do textures and work on soundtrack, too. Lemme just post meh skillz:

Name: SmashJay87
Skills: External GFX importing, Texturing, Music finding, Basic Animation Switching, Model replacing (I.e, importing Samus over ZSS)
Favorite SSB Characters: 64: :samus: Melee:  :samus: :marth: :zelda: :sheik: :mewtwo: Brawl:  :samus: :zsuit: :pit: :link: :mk: :sonic: :marth: :ike: :ness: :lucas: Smash 4:  :samus: :zsuit: :pit: :ike: :ness: :mk: :sonic:  :ganon: :zelda: :sheik: + Rosaluma, Greninja, Dark Pit, Palutena, and Mii Fighters
Free time: I'm available on Sundays until November (after tennis season is over)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: windhunter7 on September 22, 2014, 03:36:09 PM
I have been reading this thread for a while....and I want to join your team. But I looked at the slots and I thought "Can I still join?"  Because I would like to do textures and work on soundtrack, too. Lemme just post meh skillz:

Name: SmashJay87
Skills: External GFX importing, Texturing, Music finding, Basic Animation Switching, Model replacing (I.e, importing Samus over ZSS)
Favorite SSB Characters: 64: :samus: Melee:  :samus: :marth: :zelda: :sheik: :mewtwo: Brawl:  :samus: :zsuit: :pit: :link: :mk: :sonic: :marth: :ike: :ness: :lucas: Smash 4:  :samus: :zsuit: :pit: :ike: :ness: :mk: :sonic:  :ganon: :zelda: :sheik: + Rosaluma, Greninja, Dark Pit, Palutena, and Mii Fighters
Free time: I'm available on Sundays until November (after tennis season is over)

It's really up to Junior, but I'm not going to help much after Mr. Game & Watch's and Kirby's recolors, so I would say,"Feel free to take over for me :) "


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SmashJay87 on September 22, 2014, 03:52:46 PM
It's really up to Junior, but I'm not going to help much after Mr. Game & Watch's and Kirby's recolors, so I would say,"Feel free to take over for me :) "
If you don't wanna :p I'm not sure how to G&W though, but I can make do with Kirby. I'd also like to do Samus if possible and if Junior's ok with it


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: windhunter7 on September 22, 2014, 03:56:22 PM
If you don't wanna :p I'm not sure how to G&W though, but I can make do with Kirby. I'd also like to do Samus if possible and if Junior's ok with it

Actually, I just finished Kirby and Mr. Game & Watch; I just haven't yet taken in-game pictures, which I should be able to do tomorrow.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Superjam23 on September 22, 2014, 04:18:43 PM
Can I join Project Super Smash 4? I'm working on a Pac-Man over Mario PSA so maybe It will help out. NOTE the PSA looks best with this model: http://www.mediafire.com/download/6qty5jcbtcl6tpg/FitPac-Man00.zip (http://www.mediafire.com/download/6qty5jcbtcl6tpg/FitPac-Man00.zip)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 22, 2014, 04:42:51 PM
Can I join Project Super Smash 4? I'm working on a Pac-Man over Mario PSA so maybe It will help out. NOTE the PSA looks best with this model: [url]http://www.mediafire.com/download/6qty5jcbtcl6tpg/FitPac-Man00.zip[/url] ([url]http://www.mediafire.com/download/6qty5jcbtcl6tpg/FitPac-Man00.zip[/url])

Possibly, but we're not using that model. :P It doesn't have a rigged mouth for our animations, and it's not big enough. Besides that, TheepicMVSL2 is working on Pac-Man's model right now.
I might do some animations for him after we're done with a few veterans' textures.

If you don't wanna :p I'm not sure how to G&W though, but I can make do with Kirby. I'd also like to do Samus if possible and if Junior's ok with it

Sure, welcome to the team! :D
Maybe, but I think Samus needs a model import or something. Her shoulder ball things on her power suit are too big in Brawl for what Smash 4 has to offer. So maybe you can do Samus after we import her newest design.

And, TheepicMVSL2? How did you get 3dsMax?!? I thought it was $4000!!! :o
If you somehow got it for free (legally), then I'm TOTALLY doing what you did. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: windhunter7 on September 22, 2014, 05:20:49 PM
And, TheepicMVSL2? How did you get 3dsMax?!? I thought it was $4000!!! :o
If you somehow got it for free (legally), then I'm TOTALLY doing what you did. ;)

He may have gotten the student version; which you can get legally for free if you are a student of any kind; it does have a time-limit though. Like a year or two. :-\


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: powerofthe17 on September 22, 2014, 05:32:52 PM
Possibly, but we're not using that model. :P It doesn't have a rigged mouth for our animations, and it's not big enough. Besides that, TheepicMVSL2 is working on Pac-Man's model right now.
I might do some animations for him after we're done with a few veterans' textures.
Sure, welcome to the team! :D
Maybe, but I think Samus needs a model import or something. Her shoulder ball things on her power suit are too big in Brawl for what Smash 4 has to offer. So maybe you can do Samus after we import her newest design.

And, TheepicMVSL2? How did you get 3dsMax?!? I thought it was $4000!!! :o
If you somehow got it for free (legally), then I'm TOTALLY doing what you did. ;)
if your a student at school just sign up for the student account and you can also ge other autodesk products free if you have a student account :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SmashJay87 on September 22, 2014, 08:44:26 PM
I'll do that, Junior~
Juss lemme know


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: TheepicMVSL2 on September 22, 2014, 10:57:21 PM
Pac-Man Progress :)
(http://i.imgur.com/6TCyBW0.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 23, 2014, 06:59:16 AM
2 whole years? Wow... I'll try learning what everything does BEFORE I get it, so I don't waste any time. ;)
I'll probably be learning 3dsMax and Vertex until the Wii U Version comes out. However, there's no way this project should take that long to finish, because it should be done sometime when people are really thinking Smash 4 is new; preferably when DLC characters are released, or 3ds amiibos.

I might work on Toon Link next, after I finish my schoolwork today. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: powerofthe17 on September 23, 2014, 07:45:50 AM
2 whole years? Wow... I'll try learning what everything does BEFORE I get it, so I don't waste any time. ;)
I'll probably be learning 3dsMax and Vertex until the Wii U Version comes out. However, there's no way this project should take that long to finish, because it should be done sometime when people are really thinking Smash 4 is new; preferably when DLC characters are released, or 3ds amiibos.

I might work on Toon Link next, after I finish my schoolwork today. :)
you can also get a revision code if your a student so after 2 years you renew it for free ;) ;D :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 23, 2014, 07:57:22 AM
Pac-Man Progress :)
([url]http://i.imgur.com/6TCyBW0.png[/url])


SWEET! That looks awesome! Now, if only I had 3DS Max. :/


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: Junior64570 on September 23, 2014, 08:19:32 AM
you can also get a revision code if your a student so after 2 years you renew it for free ;) ;D :)
Woah, where could one get such revision codes, sensei? XD
(Not that I'm gonna need one yet, I haven't even started to learn! And not to mention downloaded it.)

I'm making an AutoDesk account right now! :D

Wait, if anyone can just get the student version/revision codes, why isn't EVERYONE doing this?

SWEET! That looks awesome! Now, if only I had 3DS Max. :/
Do what I do, if you're a student.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: windhunter7 on September 23, 2014, 08:49:54 AM
you can also get a revision code if your a student so after 2 years you renew it for free ;) ;D :)

You can do that? Then that means that I could get the student version! :D How do you get revision codes?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/21/2014!
Post by: SUPAHSAWNIK99 on September 23, 2014, 08:51:08 AM
Do what I do, if you're a student.

What do you do? I seriously need this for both this project, and my project.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 23, 2014, 09:04:33 AM
I forgot TheepicMVSL2's Fox in the downloads section :P
So, I added that, and FINALLY added a new pic of the every now and then! :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: r_stronghammer on September 23, 2014, 11:18:16 AM
Hey, guys, I found a CSS pack claiming to be the project that we had to rename ours for. http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206359 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206359)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 23, 2014, 12:52:19 PM
Finished Kirby and Mr. Game & Watch.(Though Mr. Game & Watch was buggy, so I could only do his colors and not his actual .pac/.pcs files.)
(http://i.imgur.com/dcPlGWJ.jpg)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on September 23, 2014, 12:58:40 PM
The Kirby alts. look awesome! I think I'll get some screenshots of the Sonic textures up sometime today. If I'm lucky.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 23, 2014, 01:06:08 PM
Oh, hi guys. I just downloaded 3dsMax :D , and now I have it installed, but I can't find where the Application EXE file is... any help? I'm stumped. :P

Post Merge: September 23, 2014, 01:07:44 PM
Hold on, I found this "MAXFind" program, and am running it right now. I think it finds 3ds"MAX"... I'll see.

UPDATE: It DEFINITELY has to do with 3DSMAX, it's just I still can't find the .exe


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on September 23, 2014, 01:31:01 PM
Look at this :)
(http://i.imgur.com/bEhQQrn.jpg)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: kanjaroo on September 23, 2014, 03:37:15 PM
I support any adding to Project M. Once u guys have made some clones, u can use my project to add them in. I already added 14 characters to P:M so all u would need to do is switch around the modules and BrawlEx files to match the base character. I could even do that for u and my build isn't as buggy as Project M+. Sooo yeah. Once ur willing to work on P:M PSAs, pm me.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: powerofthe17 on September 23, 2014, 04:15:11 PM
Look at this :)
([url]http://i.imgur.com/bEhQQrn.jpg[/url])
looks great :D :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on September 23, 2014, 07:15:48 PM
Look at this :)
([url]http://i.imgur.com/bEhQQrn.jpg[/url])

Noice.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: powerofthe17 on September 23, 2014, 08:02:24 PM
I have a big surprise for you guys ;) some new improved animations of little mac are here i'll be back in a few just stay tuned so i can get the gif's ready :)



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on September 23, 2014, 08:03:42 PM
I have a big surprise for you guys ;) some new improved animations of little mac are here i'll be back in a few just stay tuned so i can get the gif's ready :)
*Gets hype*


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: powerofthe17 on September 23, 2014, 08:28:43 PM
booom!


here we go! :D

(http://i.imgur.com/yPJXKqN.gif)

(http://i.imgur.com/LNb3rBW.gif) (http://imgur.com/LNb3rBW)

(http://i.imgur.com/OCGO4sZ.gif)

all little mac's waits ;) and perfected now :)  :happy:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 23, 2014, 08:31:00 PM
booom!

here we go! :D

([url]http://i.imgur.com/yPJXKqN.gif[/url])
([url]http://http-//i.imgur.com/LNb3rBW.gif[/url])
([url]http://i.imgur.com/OCGO4sZ.gif[/url])

all little mac's waits ;) and perfected now :)  :happy:


Nice!
:af:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ThePoisonMirage on September 23, 2014, 08:35:13 PM
i can be a play tester,i cant make video tho,i like this project,i thought you know,this is gonna be ass with the same characters but its not,i finally take a look at it and i see Greninja,Little Mac and Pac-Man,LEGO lol :af: :>.>palm: :kdance:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on September 23, 2014, 08:44:33 PM
Nice!
:af:
That Little Mac model is old, i have the same model but fixed, if you want i can PM you the model  ;D
EDIT:
Lol this message is for powerofthe17 ;D my error


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 23, 2014, 08:47:26 PM
That Little Mac model is old, i have the same model but fixed, if you want i can PM you the model  ;D
EDIT:
Lol this message is for powerofthe17 ;D my error

Maybe, but he was displaying his awesome animations, not the model! :af:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on September 23, 2014, 08:51:46 PM
I imported pac-man in brawl box just to test it, works fine, i just have to put bones, im having trouble with that, someone can help me? :D
(http://i.imgur.com/PswyYag.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: powerofthe17 on September 23, 2014, 09:22:45 PM
That Little Mac model is old, i have the same model but fixed, if you want i can PM you the model  ;D
EDIT:
Lol this message is for powerofthe17 ;D my error
yeah if you have one over marth then yeah just pm me :) and send me the file


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on September 24, 2014, 10:08:08 AM
 I think the time has come for some constructive criticism. On the efficiency side, everyone is doing great, 'cept me. However, we are getting further and further away from accuracy on the physical appearances of characters, namely Fox, Sonic, Pikachu, and Luigi. Basing Luigi on the CSP alone will not suffice as in-game pics are way more accurate than the renders. Currently, he looks more detailed than Brawl made him to be. Fox looks great with the exception of having the base model. He recieved more than just texture changes in Sm4sh. Sonic seems a bit desaturated and his eyes were already Sm4sh before being edited. Pikachu does look Sm4sh-ish, but we have a major problem, it's his Brawl model. So far, charizard is close, but yet again slight model changes. Pac-Man looks really well made, however, he is missing the birdges for his eyebrows and he seems a bit short and stubby, but you are still working on him. Little Mac is turning out to be very close.  I showed Mega Y to see if we could add it as an alt. Nanobuds has already made an excellent Mega X and I suggest asking to use. If not, then I'd be willing to work on one.

---

I do not mean to sound rude, but we really need to make our characters look the part first before releasing as a final product in order for us to be taken seriously as an efficient and accurate bunch.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 24, 2014, 10:26:38 AM
I think the time has come for some constructive criticism. On the efficiency side, everyone is doing great, 'cept me. However, we are getting further and further away from accuracy on the physical appearances of characters, namely Fox, Sonic, Pikachu, and Luigi. Basing Luigi on the CSP alone will not suffice as in-game pics are way more accurate than the renders. Currently, he looks more detailed than Brawl made him to be. Fox looks great with the exception of having the base model. He recieved more than just texture changes in Sm4sh. Sonic seems a bit desaturated and his eyes were already Sm4sh before being edited. Pikachu does look Sm4sh-ish, but we have a major problem, it's his Brawl model. So far, charizard is close, but yet again slight model changes. Pac-Man looks really well made, however, he is missing the birdges for his eyebrows and he seems a bit short and stubby, but you are still working on him. Little Mac is turning out to be very close.  I showed Mega Y to see if we could add it as an alt. Nanobuds has already made an excellent Mega X and I suggest asking to use. If not, then I'd be willing to work on one.

---

I do not mean to sound rude, but we really need to make our characters look the part first before releasing as a final product in order for us to be taken seriously as an efficient and accurate bunch.
I get what you're saying; But nobody said these were the final versions of our characters. It takes a long time to perfect something... I agree a little on the in-game pics, but what about the recolors? There are barely any pictures of those... so it's best to do the CSP/Renders for now, just until we can either rip official models/textures from the WiiU version after it comes out. Or, we could wait until the WiiU version comes out, take 2-5 screenshots of each color/character/form, and then base it off of those. I'm kind of saying, in a way, that we might just have to wait until the WiiU version comes out before working on anything. ;)
But we at least have to try, just until it comes out. With the exception of Mewtwo/Roy, who we can make on our own.

P.S. We're not adding any extra costumes that aren't in SSB4. However we might use Nanobuds' Mega Charizard-X model, with permission.

I hope no one thinks I'm trying to insult anyone/anything, because I'm not. I'm just saying it MIGHT be best to wait. After all, patience pays... Or, there's another option: We can work hard on anything we do until we get a "Final" version, but until then, we name everything "Project Super Smash 4 - ____ V.01", etc.

On another note, I'm not gonna be on today, so just work on things until I come back (Other than Toon Link). So, just don't call things final, and I'll be back tomorrow. ;)



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 24, 2014, 10:32:02 AM
I think the time has come for some constructive criticism. On the efficiency side, everyone is doing great, 'cept me. However, we are getting further and further away from accuracy on the physical appearances of characters, namely Fox, Sonic, Pikachu, and Luigi. Basing Luigi on the CSP alone will not suffice as in-game pics are way more accurate than the renders. Currently, he looks more detailed than Brawl made him to be. Fox looks great with the exception of having the base model. He recieved more than just texture changes in Sm4sh. Sonic seems a bit desaturated and his eyes were already Sm4sh before being edited. Pikachu does look Sm4sh-ish, but we have a major problem, it's his Brawl model. So far, charizard is close, but yet again slight model changes. Pac-Man looks really well made, however, he is missing the birdges for his eyebrows and he seems a bit short and stubby, but you are still working on him. Little Mac is turning out to be very close.  I showed Mega Y to see if we could add it as an alt. Nanobuds has already made an excellent Mega X and I suggest asking to use. If not, then I'd be willing to work on one.

---

I do not mean to sound rude, but we really need to make our characters look the part first before releasing as a final product in order for us to be taken seriously as an efficient and accurate bunch.

I actually checked the differences between Brawl's CSPs and in-game pics, and Sm4sh's CSPs and in-game pics, and it turns out that even though Brawl's colors are drastically different in the CSPs, Sm4sh has them almost identical in color. So, I figured why not? I'd just eliminate the lighting on the CSP(Not really; just imagining that I did) and then use those colors.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on September 24, 2014, 10:52:55 AM
I think the time has come for some constructive criticism. On the efficiency side, everyone is doing great, 'cept me. However, we are getting further and further away from accuracy on the physical appearances of characters, namely Fox, Sonic, Pikachu, and Luigi. Basing Luigi on the CSP alone will not suffice as in-game pics are way more accurate than the renders. Currently, he looks more detailed than Brawl made him to be. Fox looks great with the exception of having the base model. He recieved more than just texture changes in Sm4sh. Sonic seems a bit desaturated and his eyes were already Sm4sh before being edited. Pikachu does look Sm4sh-ish, but we have a major problem, it's his Brawl model. So far, charizard is close, but yet again slight model changes. Pac-Man looks really well made, however, he is missing the birdges for his eyebrows and he seems a bit short and stubby, but you are still working on him. Little Mac is turning out to be very close.  I showed Mega Y to see if we could add it as an alt. Nanobuds has already made an excellent Mega X and I suggest asking to use. If not, then I'd be willing to work on one.

---

I do not mean to sound rude, but we really need to make our characters look the part first before releasing as a final product in order for us to be taken seriously as an efficient and accurate bunch.


Sonic being desaturated is true.  Im gonna try and make him look more like SSB4.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Umbalite on September 24, 2014, 12:51:58 PM
I have a rosalina PSA that is really similar to her SSB4 moveset, if anyone's interested. It works perfect with my rosalina wii u recolors.

Post Merge: September 24, 2014, 12:53:17 PM
It also includes a Luma, but the Luma doesn't move lol..


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 25, 2014, 07:50:31 AM
I have a rosalina PSA that is really similar to her SSB4 moveset, if anyone's interested. It works perfect with my rosalina wii u recolors.

Post Merge: September 24, 2014, 12:53:17 PM
It also includes a Luma, but the Luma doesn't move lol..
Hmm... maybe, I'll think about it. ;)
But we kind of need the Luma to move... I bet I could do that though. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on September 25, 2014, 08:47:23 AM
Hmm... maybe, I'll think about it. ;)
But we kind of need the Luma to move... I bet I could do that though. :)

I'm no PSA'er, but that sounds incredibly difficult.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: r_stronghammer on September 25, 2014, 09:57:32 AM
I have a rosalina PSA that is really similar to her SSB4 moveset, if anyone's interested. It works perfect with my rosalina wii u recolors.

Post Merge: September 24, 2014, 12:53:17 PM
It also includes a Luma, but the Luma doesn't move lol..

Wait, what do you mean by "The luma doesn't move"? Does it even attack?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: KWVance on September 25, 2014, 11:26:41 AM
dont do smash 4 man...the game is going to come out soon enough when that happens theres no way yours will be as good (sorry), unil you remake everything, and that means all this was wasted time.
make it better...

add smash 4 and all the other video game characters you wish came out and make movesets for them as well like...
chibi robo
greyfox
altair
ryu (ninja gaiden)
tenchu
ryu (capcom)
batman (look at the 2d gameplay of batman blackgate)

... my point is kc-mm is supposed to be about the things you would never get to play as....

i dont give two !@#$s about smash4 for wiiu or ds. because although they added characters, the also took them away.



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on September 25, 2014, 11:33:45 AM
dont do smash 4 man...the game is going to come out soon enough when that happens theres no way yours will be as good (sorry), unil you remake everything, and that means all this was wasted time.
make it better...

add smash 4 and all the other video game characters you wish came out and make movesets for them as well like...
chibi robo
greyfox
altair
ryu (ninja gaiden)
tenchu
ryu (capcom)
batman (look at the 2d gameplay of batman blackgate)

... my point is kc-mm is supposed to be about the things you would never get to play as....

i dont give two !@#$s about smash4 for wiiu or ds. because although they added characters, the also took them away.




We just simply want to make a SSB4 smash experience for those who dont have a Wii U or 3DS. + you tell us this when we are on the 25th page?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 25, 2014, 12:01:51 PM
dont do smash 4 man...the game is going to come out soon enough when that happens theres no way yours will be as good (sorry), unil you remake everything, and that means all this was wasted time.
make it better...

add smash 4 and all the other video game characters you wish came out and make movesets for them as well like...
chibi robo
greyfox
altair
ryu (ninja gaiden)
tenchu
ryu (capcom)
batman (look at the 2d gameplay of batman blackgate)

... my point is kc-mm is supposed to be about the things you would never get to play as....

i dont give two !@#$s about smash4 for wiiu or ds. because although they added characters, the also took them away.



The project is neither to replicate SSB4, nor is it to replace it; it is simply to make a Sm4sh-styled version of Brawl, with added characters, for those who can't afford/can't get Sm4sh, or like Project M or any other forms of modding like that.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on September 25, 2014, 02:34:05 PM
The project is neither to replicate SSB4, nor is it to replace it; it is simply to make a Sm4sh-styled version of Brawl, with added characters, for those who can't afford/can't get Sm4sh, or like Project M or any other forms of modding like that.

Wait, we're making a PM version?
*hype intensifies*


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on September 25, 2014, 02:57:41 PM
Wait, we're making a PM version?
*hype intensifies*

 Yep, says it right there on the first page.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 25, 2014, 03:02:17 PM
Wait, we're making a PM version?
*hype intensifies*

I meant using the characters with the PM codeset, which you don't need anything additional to make. :P


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on September 25, 2014, 03:56:53 PM
Finished Strap Menu :)
(http://i.imgur.com/erWHmuB.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 25, 2014, 04:00:04 PM
Finished Strap Menu :)
([url]http://i.imgur.com/erWHmuB.png[/url])


Nice! :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on September 25, 2014, 04:13:53 PM
Finished Strap Menu :)
([url]http://i.imgur.com/erWHmuB.png[/url])

Neat


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Umbalite on September 25, 2014, 04:25:54 PM
Okay, I found a placeholder for Rosalina and Luma.
It was made by Fquintanilla14.
It has her SSB4 moveset, moving Luma included.
It's really well, I think we should use it.
It's not completely finished though.
Link here. https://www.dropbox.com/s/3rtlvq0c506a8lq/Rosetta%20%26%20Chiko%20-%20Demo.zip?dl=0 (https://www.dropbox.com/s/3rtlvq0c506a8lq/Rosetta%20%26%20Chiko%20-%20Demo.zip?dl=0)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 25, 2014, 05:51:30 PM
Okay, I found a placeholder for Rosalina and Luma.
It was made by Fquintanilla14.
It has her SSB4 moveset, moving Luma included.
It's really well, I think we should use it.
It's not completely finished though.
Link here. [url]https://www.dropbox.com/s/3rtlvq0c506a8lq/Rosetta%20%26%20Chiko%20-%20Demo.zip?dl=0[/url] ([url]https://www.dropbox.com/s/3rtlvq0c506a8lq/Rosetta%20%26%20Chiko%20-%20Demo.zip?dl=0[/url])

Maybe, but we're a little big on creation (we want to make most of it by ourselves). And like I said earlier I'll think about it. ;)

Finished Strap Menu :)
([url]http://i.imgur.com/erWHmuB.png[/url])

Cool!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on September 25, 2014, 07:18:43 PM
65% of progress on Pac-Man :)  :kdance:
(http://i.imgur.com/l6Ytymy.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on September 25, 2014, 08:49:41 PM
65% of progress on Pac-Man :)  :kdance:
([url]http://i.imgur.com/l6Ytymy.png[/url])

This looks awesome! I can get the sprites for you for his PSA. But only on Sunday.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on September 26, 2014, 04:22:34 AM
If you want, i can do the Project Official Web :)

Post Merge: September 26, 2014, 04:48:50 AM
Maybe, but we're a little big on creation (we want to make most of it by ourselves). And like I said earlier I'll think about it. ;)
Cool!

Better than ever :D
(http://i.imgur.com/m0IaKau.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SmashJay87 on September 26, 2014, 08:52:35 AM
If you want, i can do the Project Official Web :)

Post Merge: September 26, 2014, 04:48:50 AM
Better than ever :D
([url]http://i.imgur.com/m0IaKau.png[/url])

This.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on September 26, 2014, 09:08:42 AM
The swagness increases


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 26, 2014, 11:16:52 AM
Cool strap menu! *loves swag*


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Boobsey on September 27, 2014, 08:43:00 AM
so who wants to handle BPs?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on September 27, 2014, 09:53:25 AM
Oh yes, I almost forgot, I have the codes and the BRSTM for Bowser's new victory theme, should I send them to Junior?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Izumo on September 27, 2014, 02:30:40 PM
Even though Smash is coming out in a few days (hype!) , I praise you guys for doing all this hard work for the people who won't be able to get Smash 4. You guys are making some good progress, keep up the good work! ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 27, 2014, 02:35:23 PM
so who wants to handle BPs?
I guess I will. I like doing stuff with GIMP. ;)

Oh yes, I almost forgot, I have the codes and the BRSTM for Bowser's new victory theme, should I send them to Junior?
I guess, okay! :)

Even though Smash is coming out in a few days (hype!) , I praise you guys for doing all this hard work for the people who won't be able to get Smash 4. You guys are making some good progress, keep up the good work! ;)
Thanks! Yeah, I've also been looking forward to doing something hack-y with the newcomers.
(E.G. Megaman V.S. Waluigi, you can't do that in regular Sm4sh.)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: RAPWNED on September 27, 2014, 07:07:13 PM
Hey Junior, if you don't mind, I'm gonna wait untill Smash comes out (Getting it launch day. Hype!) to release Yoshi. I wanna try to make his animations perfect. He's about 80% done as of right now.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Izumo on September 27, 2014, 07:22:24 PM
 :P Even though you guys are focused on making things yourself, you could use my Dark Pit recolors that I'll soon release on the vault.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on September 27, 2014, 10:14:46 PM
 *pre-ordered a few weeks back* I have enough to get the game, just need to obtain a 3DS XL. Chances are that I may have to wait a week or so before playing. I'd be so behind. Dang.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 28, 2014, 07:06:04 AM
That stinks... I might sell my 3DS to get either an N3DS or 3DS XL, (n3ds is new 3ds, coming out sometime soon I think, has the memory/power of the Wii ;D )

I can't really play, OR reference anything on that tiny screen. :P
--------
RAPWNED, good idea about Yoshi. I might do the same with Charizard.

I can't get TL's hair right; it was too realistic in brawl, and I can't change that without making my own hair texture, that I'm having trouble with. Any help?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Boobsey on September 28, 2014, 08:28:09 AM
oh guys btw all the pokemon seem to use models from X&Y in smash 4 (or at least modified ones) and luckily for use someone is ripping the xy models and we speak on the models resource


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 28, 2014, 11:10:04 AM
I can't get TL's hair right; it was too realistic in brawl, and I can't change that without making my own hair texture, that I'm having trouble with. Any help?

Did you try isolating the hair, have the background color be the same color as the hair, and then colorizing the picture? Because then it will be colorized to be the exact same as the color you pick, with only the same shadows and textures, but the colors will completely change all the same color.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: KWVance on September 28, 2014, 12:17:37 PM

We just simply want to make a SSB4 smash experience for those who dont have a Wii U or 3DS. + you tell us this when we are on the 25th page?
srry :I i dont mean to belittle your project. Its just cuz I showed the megaman hack to a friend, and all he had to say was,
"megaman's sticky bomb normally goes offscreen if he misses in the demo"
"magaman's dog helps him high jump in the demo"
"megaman can throw his blade in 8 different directions in the demo"
"other megamen help megaman in his supersmash in the demo"

im like OMG ULL NEVER BE HAPPY Like if u have to work on characters on it wait for it to come out before working on the movesets, making the swipes when they attack. i noticed the motion trail was a little more rainbow like. or trying to get both ds and wii stages in.

i love ur idea. nevermind what i said i was just mad at my friend for a little while when i wrote that. lol but i didnt come here because i was mad at my friend i wasnt like AH IM MAD IM GOING TO KCMM TO VENT! sorry


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: r_stronghammer on September 28, 2014, 08:20:10 PM
srry :I i dont mean to belittle your project. Its just cuz I showed the megaman hack to a friend, and all he had to say was,
"megaman's sticky bomb normally goes offscreen if he misses in the demo"
"magaman's dog helps him high jump in the demo"
"megaman can throw his blade in 8 different directions in the demo"
"other megamen help megaman in his supersmash in the demo"

im like OMG ULL NEVER BE HAPPY Like if u have to work on characters on it wait for it to come out before working on the movesets, making the swipes when they attack. i noticed the motion trail was a little more rainbow like. or trying to get both ds and wii stages in.

i love ur idea. nevermind what i said i was just mad at my friend for a little while when i wrote that. lol but i didnt come here because i was mad at my friend i wasnt like AH IM MAD IM GOING TO KCMM TO VENT! sorry

Yeah, we're planning on making a better Megaman PSA soon. We haven't started working on it though.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 29, 2014, 07:16:06 AM
We'll start working on it soon, probably after we get some official models from SSB3DS or WiiU, I'm pretty sure Boobsey is still working on ripping them. And soon, (once I get a tutorial), I'll import it. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on September 29, 2014, 07:26:05 AM
oh guys btw all the pokemon seem to use models from X&Y in smash 4 (or at least modified ones) and luckily for use someone is ripping the xy models and we speak on the models resource

 We should start with Poke Park 1 and 2 models for older generation Pokemon. I compared them to X/Y and their polycount is lower im X/Y due to limitations.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on September 29, 2014, 07:49:23 AM
We'll start working on it soon, probably after we get some official models from SSB3DS or WiiU, I'm pretty sure Boobsey is still working on ripping them. And soon, (once I get a tutorial), I'll import it. :)

I thought it was illegal to rip models from a brand new game for any purposes other than your own. :P Isn't it when a year is passed that the copyright makes the game "not copyrighted" and you can use various things from it for small things? And then you can use more of it each year, since the copyright expires further? I could swear those are the legal terms, so I'm just warning you that this could be not entirely legal, ripping models straight from the iso before release.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 29, 2014, 10:42:32 AM
Yeah, we wouldn't want to do anything illegal. :P
So until then, let's make our own models VERY VERY SIMILAR to the Sm4sh ones.

P.S. I'll try that with TL's hair, thanks!

We should start with Poke Park 1 and 2 models for older generation Pokemon. I compared them to X/Y and their polycount is lower in X/Y due to limitations.
Ok.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on September 29, 2014, 12:22:21 PM
And, I'm back, ladies and gentlemen!  :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay:

So, what is new and what needs to be done?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: supervideogamer15 on September 29, 2014, 07:45:04 PM
This is a very interesting project that you've started up here. I knew someone would try to do this, and that's great! Good luck to you! I just have one question though. Are you going to be using the same textures as the wii u version? What I mean is, are you using the wii u Mario texture that's already in the game for your project? It could speed up the process, and it'll look better for all the characters, especially the newcomers like Little Mac or Shulk. Idk if there is a way to do that and if there are conflicts with the hd textures from the wii u, but I think if you or some of the collaborators found a way to rip the textures from the wii u version, and use it for your project, it could benefit you in lots of ways. You might as well rip the CSP's and BP's while your at it too. I know that's possible, people have already done that with the 3Ds version.

Again, great job so far with the project! I'll occasionally drop in here in case I can help. I've been modding project m for a while now, and would be glad to help in anything relating towards brstms, or just fan art I can create for this if you need it. Can't wait to see the final end product of this project!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on September 30, 2014, 12:43:17 PM
This is a very interesting project that you've started up here. I knew someone would try to do this, and that's great! Good luck to you! I just have one question though. Are you going to be using the same textures as the wii u version? What I mean is, are you using the wii u Mario texture that's already in the game for your project? It could speed up the process, and it'll look better for all the characters, especially the newcomers like Little Mac or Shulk. Idk if there is a way to do that and if there are conflicts with the hd textures from the wii u, but I think if you or some of the collaborators found a way to rip the textures from the wii u version, and use it for your project, it could benefit you in lots of ways. You might as well rip the CSP's and BP's while your at it too. I know that's possible, people have already done that with the 3Ds version.

Again, great job so far with the project! I'll occasionally drop in here in case I can help. I've been modding project m for a while now, and would be glad to help in anything relating towards brstms, or just fan art I can create for this if you need it. Can't wait to see the final end product of this project!
Thanks for the compliments. And yes, we'll do the WiiU Version stuff as soon as it actually exists. And, we might use the textures too, depending on what the fanbase says. (Is there a fanbase?)
If they want us to, we will. No problem. :)

P.S. I got a reservation card for SSB3DS. I'll get it the day it comes out, on 10/3/2014 at Target. I can't wait until 3 days from now! (Oh, and there probably is going to be huge update to the OP. Maybe.)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on September 30, 2014, 10:38:23 PM
Thanks for the compliments. And yes, we'll do the WiiU Version stuff as soon as it actually exists. And, we might use the textures too, depending on what the fanbase says. (Is there a fanbase?)
If they want us to, we will. No problem. :)

P.S. I got a reservation card for SSB3DS. I'll get it the day it comes out, on 10/3/2014 at Target. I can't wait until 3 days from now! (Oh, and there probably is going to be huge update to the OP. Maybe.)
I will have the game the day it comes out too!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 01, 2014, 05:13:00 AM
I will have the game the day it comes out too!

I will most likely also get it the day of release.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 01, 2014, 06:57:42 AM
I will most likely also get it the day of release.
Same here!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: RAPWNED on October 01, 2014, 02:58:50 PM
The day after tomorrow, guys. :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 01, 2014, 04:40:52 PM
The day after tomorrow, guys. :D


(http://i.imgur.com/zqXSIp5.jpg)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on October 01, 2014, 09:07:16 PM
([url]http://i.imgur.com/zqXSIp5.jpg[/url])

(http://i.imgur.com/iUaFr0b.png)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Yoku on October 01, 2014, 09:33:06 PM
Great page of information guys.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 02, 2014, 05:10:41 AM
My 3DS is Reggie.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 02, 2014, 06:40:46 AM
([url]http://i.imgur.com/iUaFr0b.png[/url])

Yes.  :af: :af: :af: :af:  :kdance: :kdance: :kdance: :kdance:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on October 02, 2014, 05:18:02 PM
Ha... the countdown begins. Only 4 hours and 44 minutes. (Seriously, no joke | Until Release)
However, I'm not getting it at midnight, so consider it 11 hours and 44 minutes. (Until I own it)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 02, 2014, 06:17:03 PM
Ha... the countdown begins. Only 4 hours and 44 minutes. (Seriously, no joke | Until Release)
However, I'm not getting it at midnight, so consider it 11 hours and 44 minutes. (Until I own it)

~eye starts twitching~ I am so ready. I'm not getting my copy until about 3:30 tomorrow. I have frikin' school.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on October 02, 2014, 08:30:19 PM
 It's a good thing I cashed one of my checks to get this game and an XL. However, I am not getting the midnight relase XD.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 03, 2014, 05:08:35 AM
~eye starts twitching~ I am so ready. I'm not getting my copy until about 3:30 tomorrow. I have frikin' school.

IKR? I hafta wait till like 4:15 ;-;


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on October 03, 2014, 08:26:07 AM
OH, guys, look what I made!
(http://i.imgur.com/r63Zdvb.png)
The world is finally complete...
Oh, and THE GAME IS OUT!!!

....stupid rain.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 03, 2014, 09:18:32 AM
OH, guys, look what I made!
([url]http://i.imgur.com/r63Zdvb.png[/url])
The world is finally complete...
Oh, and THE GAME IS OUT!!!

....stupid rain.



Don't remind me....
a few more hours of waiting, and the weekend is mine! Haha!  :af: :af: :af: :af:  :yay: :yay: :yay: :yay: :yay:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on October 03, 2014, 01:59:38 PM
 I'll take it that I was the first one here to get the game and an XL. Funny, Sm4sh was the only thing that conviced me to really want a 3DS. I'll play it soon and will hopefully be able to provide some accurate things. However, I cannot do much as we are focused on the Wii U one more.. maybe I'll do 3DS versions. With it having different texture styles and proportions for certain characters.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Boobsey on October 04, 2014, 11:15:16 AM
Hey guys, Lucario and M-Lucario are on models resource now. Link (http://www.models-resource.com/other_systems/pokemonxy/model/8164/), I think we should this.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: RAPWNED on October 04, 2014, 07:57:31 PM
I haven't been able to put it down all yesterday and today.... Please help me.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 05, 2014, 10:19:44 AM
I haven't been able to put it down all yesterday and today.... Please help me.

Sorry, too busy enjoying the epicness that is Smash 4. :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Boobsey on October 05, 2014, 10:27:36 AM
So lets get back on topic
I ripped the character announcer calls, someone is ripping X&Ys models that we should rigg
And finally, I'm redoing my Meta Kirby.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: hoogachakka on October 05, 2014, 11:17:48 AM
1. My username is hoogachakka
2. Even though I just signed up, I have been practicing moveset and texture making, but I am better at moveset making. I could possibly rig and import models, but I'm not sure. Also, wouldn't it be easier to export models from SSB4s ROM itself?
3. My favorite SSB character is Captain Falcon
4. I am free everyday, but on weekdays it goes: Monday 3-4 PM, 8-10 PM. Tuesday it's 3-4:30 PM, 5:30-10 PM, Wednesday: 3-4 PM, 8-10 PM, Thursday: 3-4 PM, 7-10 PM, Friday: 3-4 PM, 5:45-7 PM, 9 PM-12 AM, and on weekends I'm free all day (Most of the time)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 05, 2014, 03:03:12 PM
OK, I have the moveset for Kirby done. Even with his Hammer Flip technique.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Izumo on October 06, 2014, 01:21:18 PM
Looks like you've guys have gotten a new competition.  :-\

-Project Super Smash 4 for 3DS/Wii U Brawl Edition


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on October 06, 2014, 01:34:43 PM
OK, I have the moveset for Kirby done. Even with his Hammer Flip technique.
Nice! I might do Pit and Dark Pit soon, once we can get the textures/models done.

Also, I think I'll finish the Battle Portraits soon.
After that, I'll do Pit, Dark Pit, Wario, R.O.B., Mario, Greninja, and possibly Lucina and Marth.
But for now, Battle Portraits. I got finished with Toon Link's too.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ThePoisonMirage on October 06, 2014, 02:10:12 PM
Izumo,they would be way better than a newb who cant do anything but get hacks and put them in the game,idk how to do half the stuff they do and i will probably be helping them out now with the project,im hoping someone can teach me the ways of all the hacking of smash lol


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: TheepicMVSL2 on October 07, 2014, 12:16:42 AM
Guys, i need help with pac-man model, the bones :(


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Dhillon521 on October 07, 2014, 06:20:41 PM
I Can Playtest. But I Never Made PSAS Or Textures.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: DeathChaos on October 08, 2014, 05:20:36 AM
Well, I've been a lurker for some time, just signed up ;p

Anyways, I've ripped the sounds for both Lucina and the Robins (and Chrom), and I thought I might as well share them since they'll probably be needed sooner or later.

Robin
http://www.mediafire.com/download/yc2l01ogr82oypr/Robin_SSB_4_Sound_Clips.zip (http://www.mediafire.com/download/yc2l01ogr82oypr/Robin_SSB_4_Sound_Clips.zip)

Lucina
http://www.mediafire.com/download/ievgqu6sz6y9qe4/Lucina_SSB4_Voice.zip (http://www.mediafire.com/download/ievgqu6sz6y9qe4/Lucina_SSB4_Voice.zip)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 08, 2014, 07:06:03 AM
Awesome! We might get this done at the end of the year!  :af:


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: hoogachakka on October 08, 2014, 07:30:09 AM
But seriously I just ripped sooooo many models and I'm ready to use those


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 08, 2014, 07:34:33 AM
But seriously I just ripped sooooo many models and I'm ready to use those


Well then use them! We might need models, I'm not sure...


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: hoogachakka on October 08, 2014, 07:36:28 AM
Well I did just rip a Rosalina model, I could rig it


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on October 08, 2014, 08:41:48 AM
This might be a little off topic... but once I learn modeling with 3DSMAX, we probably won't be recruiting anyone else for the project. My main task for now should be modeling, so that we can make the PSAs.

Also, I would appreciate it if everyone stops doing things completely on their own, and we work together more often. :)

Soon there WILL be Project Super Smash 4 dropbox account. I want everyone, as soon as they're done with anything, to put it in that dropbox for everyone on the team to try out; there will also be a private build folder in it, that we can put on the SD cards.

There's one more thing I'd like, though... there'll be a new account named "PSS4DT". Everyone will collaborate with that account on anything they made for the project, so we can keep track of our downloads.

The main thing I'm asking is for everything to be a little bit more organized around here. I hope that's not too much. :)
(Sorry if this is a bit of a mouthful... XD)

P.S. I'll be putting the XCF/PSD file for our preview cards in the dropbox, too. (Which, by the way, is opening probably tomorrow.) ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 08, 2014, 08:48:09 PM
So, wait. This is an account that we all have access to?
That seems kind of smart. I should have done this with my Project.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 09, 2014, 05:52:05 AM
Sounds like a smart idea.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: KWVance on October 09, 2014, 11:10:36 AM
I know u get asked this a tunn, but could I be a playtester.

Im in college and about every other day all of my friends get together and play brawl or smash. so I would be able to test things like 4 players at a time. there are things ive found playtesting before tht r like impossible to find like i found i players side b freezes on another hack, but only when someone uses a smash move at the same time.

(plus a friend wont stop bugging me about the real villager psa) Villager has a tree BLAH!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on October 09, 2014, 09:15:29 PM
 Good idea. The only problem is that post a few seconds behind one another will cause issues. Nothing major. I'd probably be part of the night crew.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 10, 2014, 06:11:26 AM
Good idea. The only problem is that post a few seconds behind one another will cause issues. Nothing major. I'd probably be part of the night crew.

I'll just do mine when nobody else is on it! :P


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 10, 2014, 02:56:03 PM
Im sorry i kinda disappeared. I've been training for the Smash 3DS Tournament,

Looking good so far! Are we gonna have 8 colors per character or throw in some alts? Or both?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 10, 2014, 03:04:36 PM
Im sorry i kinda disappeared. I've been training for the Smash 3DS Tournament,

Looking good so far! Are we gonna have 8 colors per character or throw in some alts? Or both?

Pretty sure it's 8


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 10, 2014, 09:10:20 PM
Pretty sure it's 8
Yup, each character except for Little Mac, has 8 costumes. Little Mac has 16 costumes. I don't think we can manage to make a slot with 16 costumes. That is impossible.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 11, 2014, 07:51:48 AM
Yup, each character except for Little Mac, has 8 costumes. Little Mac has 16 costumes. I don't think we can manage to make a slot with 16 costumes. That is impossible.


Which is why we cut Hoodie Mac (WHYYYYY) to make room for Wire Frame Mac (WHYYYYYYYYYYYYYYY)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on October 11, 2014, 12:50:59 PM
Well, I can tell you he can have 16 costumes... all we need to do is give Wireframe Mac his own roster slot, as seen in the OP.

And... MAAAAAAAAAYYYYYBBBEEEEE we'll have 8 costumes and 2 alts per character...
...maybe.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Firelis on October 11, 2014, 05:24:28 PM
Seems like a very good project, I can see some good animations here.

Although I'm really interested to animate for this project as I seriously need to practice and I just

ANIMATE. I LIKE TO ANIMATE.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 11, 2014, 06:49:24 PM
Well, I can tell you he can have 16 costumes... all we need to do is give Wireframe Mac his own roster slot, as seen in the OP.

And... MAAAAAAAAAYYYYYBBBEEEEE we'll have 8 costumes and 2 alts per character...
...maybe.

I tried making a tenth costume slot for Sonic in my project, and the 10th slot wouldn't work. So, let's stick with 8.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on October 11, 2014, 09:25:40 PM
 Make 2 alts and have them be optional. For example. Peach can have FitPeach10 as an option alt out of two choices. Such as Sports attire and biker suit.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 11, 2014, 09:56:38 PM
Make 2 alts and have them be optional. For example. Peach can have FitPeach10 as an option alt out of two choices. Such as Sports attire and biker suit.

Kind of like how I made my Mario Luigi palette optional :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 12, 2014, 03:29:12 AM
Are we disscussing alts? If so, i have a few ideas for Sonic alts.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 12, 2014, 02:50:21 PM
Are we disscussing alts? If so, i have a few ideas for Sonic alts.

Then speak now, or forever hold your ideas.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: hoogachakka on October 12, 2014, 03:05:16 PM
So can I join the team as a model importer and moveset maker? It doesn't say open slot for moveset makers, but three isn't enough in my opinion. If I could join, that would be great

Post Merge: October 12, 2014, 03:28:21 PM
I just got a rom dump and found something great. All csps and css icons and such straight from the game, you don't need to make them now


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Boobsey on October 12, 2014, 03:34:39 PM
I just got a rom dump and found something great. All csps and css icons and such straight from the game, you don't need to make them now

Sorry, but I gave them that really early on, so you're kinda late for that party


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 12, 2014, 03:55:32 PM
Are we disscussing alts? If so, i have a few ideas for Sonic alts.

Here are some additional ideas for Sonic alts from me, too :)
Shadow Sonic(Black), Tails Sonic(Orange), Knuckles Sonic(Red), and Jet Sonic(Green); maybe also a Silver Sonic(Silver), to make it as an additional entire roster. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 12, 2014, 06:58:15 PM
Mario alts u say?
Metal Mario, Sunshine Mario, Shadow Mario, Flying Suit Mario, Rock Mario, and Referee Mario


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 12, 2014, 09:55:35 PM
Mario alts u say?
Metal Mario, Sunshine Mario, Shadow Mario, Flying Suit Mario, Rock Mario, and Referee Mario

Gotta have Raccoon Mario, though, which you didn't mention; that would be one of the top alts. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 13, 2014, 08:20:25 AM
Gotta have Raccoon Mario, though, which you didn't mention; that would be one of the top alts. ;)

I love Tanooki Mario!! I enjoyed playing Super Mario Bros. 3!!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 13, 2014, 08:28:16 AM
Which one? There were three, one with just ears and tail, one with a full suit, and another with a full suit and a scarf.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 13, 2014, 08:33:27 AM
Which one? There were three, one with just ears and tail, one with a full suit, and another with a full suit and a scarf.

The full suit. No scarf.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 13, 2014, 09:01:59 AM
The full suit. No scarf.

Ahhh, but I liked the scarf :p


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: hoogachakka on October 13, 2014, 01:18:39 PM
I want to make a pac-man moveset & animation, if that's OK


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 15, 2014, 05:27:32 AM
Just gonna leave this here...

Toon Link joins Super Smash 4!


(http://i57.tinypic.com/iwhnkh.jpg)
:)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on October 15, 2014, 09:33:14 AM
 Looks pretty cool, but the hair needs less detail.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 15, 2014, 09:39:33 AM
Looks pretty cool, but the hair needs less detail.

Well, i got nothin' else to do. So i'll do that the now.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 15, 2014, 10:31:26 AM
To me, the hair looks fine; the only thing I'd change would be to just have a glowier version of the Brawl belt, and the tunic to not have its own texture like that, but to have the Brawl texture in that same new color. Then I think it would look like the Sm4sh one. ;D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 15, 2014, 10:41:17 AM
Just gonna leave this here...

Toon Link joins Super Smash 4!


([url]http://i57.tinypic.com/iwhnkh.jpg[/url])
:)


Looks good! I like it! Could I do re colors?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 15, 2014, 10:47:03 AM
Looks good! I like it! Could I do re colors?

I've already done all 8 recolors.

To me, the hair looks fine; the only thing I'd change would be to just have a glowier version of the Brawl belt, and the tunic to not have its own texture like that, but to have the Brawl texture in that same new color. Then I think it would look like the Sm4sh one. ;D

I tried that, But it just looks too realistic. Its better to make your own folds and shades.


Im making SSB4 Adult Link the now! :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 15, 2014, 10:53:48 AM
I've already done all 8 recolors.

Ooh, do you have previews of them? :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 15, 2014, 10:59:06 AM
A few!

Not all of them though.

(http://i.imgur.com/MlunJZW.jpg)

(http://i.imgur.com/dNB5qZN.jpg)



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 15, 2014, 11:01:24 AM
A few!

Not all of them though.

([url]http://i.imgur.com/MlunJZW.jpg[/url])([url]http://i.imgur.com/dNB5qZN.jpg[/url])



Nice! :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 15, 2014, 11:10:36 AM
Also guys, i have a few alt ideas for Toon Link.

We could texture him to look like his Outset Clothes. like Link's Skyward Clothes. Or..

Someone could vertex hack him to look like Young Link. Similar to KTH's hack.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 15, 2014, 11:33:50 AM
Also guys, i have a few alt ideas for Toon Link.

We could texture him to look like his Outset Clothes. like Link's Skyward Clothes. Or..

Someone could vertex hack him to look like Young Link. Similar to KTH's hack.


Young Link is a separate character entirely; but with the idea of two alts for him(I kinda agree with you on that), I'd say use the really-well done Outset Link somewhere on the Vault(Or at least I could swear there was one), and for the other alt, and for the Skyward Sword Tunic Toon Link, you could use Skyward Sword Link's (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31988) textures(Maybe play it safe and ask for permission) and reposition them to be in the same places as Toon Link's textures. ;D

Post Merge: October 15, 2014, 11:35:52 AM
The Skyward Sword Link had preview pics when I downloaded it; it just doesn't now, but it is SS Link. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 15, 2014, 11:47:47 AM
Young Link is a separate character entirely; but with the idea of two alts for him(I kinda agree with you on that), I'd say use the really-well done Outset Link somewhere on the Vault(Or at least I could swear there was one), and for the other alt, and for the Skyward Sword Tunic Toon Link, you could use Skyward Sword Link's ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31988[/url]) textures(Maybe play it safe and ask for permission) and reposition them to be in the same places as Toon Link's textures. ;D

Post Merge: October 15, 2014, 11:35:52 AM
The Skyward Sword Link had preview pics when I downloaded it; it just doesn't now, but it is SS Link. ;)



What i meant was like Link's skyward sword outfit at the start of the game.

Kinda hard to explain

http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=36025 (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=36025)



i meant something like this, But for Toon Link with Outset Textures,

Also, it would be more of a Toon Young Link then turning him into actual Young Link.


Speaking of Link...

(http://i57.tinypic.com/10xy9l2.jpg)





Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 15, 2014, 02:24:14 PM
Outset Toon Link and Train Conductor Toon Link maybe?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 15, 2014, 03:05:02 PM

What i meant was like Link's skyward sword outfit at the start of the game.

Kinda hard to explain

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=36025[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=36025[/url])



i meant something like this, But for Toon Link with Outset Textures,

Also, it would be more of a Toon Young Link then turning him into actual Young Link.


Speaking of Link...

([url]http://i57.tinypic.com/10xy9l2.jpg[/url])






Still unsure what you mean, but that Link job is awesome! :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: silver856 on October 15, 2014, 03:07:17 PM
Well, i got nothin' else to do. So i'll do that the now.
That's a good start, but I think you should desaturate the hair and the main part of the tunic. Also try getting rid of the detail in the hair because in Smash 4 Toon Link's hair is sorta like a block of cheese, flat with no extra details. Lastly try blending the shadows and the lights some more on the toonic(bad pun)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Nezha B. Rose on October 15, 2014, 03:14:09 PM
Just gonna leave this here...

Toon Link joins Super Smash 4!


([url]http://i57.tinypic.com/iwhnkh.jpg[/url])
:)


Hey man, I feel like I need to add some feedback on your Link. I wish this may be helpful for you since my intentions is to make you and your creations better for the future... so here it goes:

It looks..... bad. I'm sorry.

But you may wanna try to make the shadows and lights more subtle, semi transparent. Like we back at smash 3 do it. The hair is a bit lack luster, looks like yellow ice cream. I may recommend to give the hair less textures, and make it less intense in terms in brightness and colors.
The triangle bellow his neck is a bad Idea as it makes Link's neck look deformed when zoomed in. You may wanna revert it back to normality.

The rimlight is intense, you might wanna tone it down, since in SSB4, rimlight that intense is ONLY on the galaxy stage. As a rimlighter myself, please I insist, intense rimlight is not good... I tell you by experience, people just don't like it as much as the subtle ones.

Again, this is just critism, I honestly see pontencial, and I would like to see what your improved skills looks like.

Dedicate alot of time on your textures, when I did smash 3 ROB it took me 2 months, you might not need that much time... but do things slowly and carefully. And if you think "I can do this better" even once, you can, if you're not satisfied with what you create in your fullest, keep improving... that my friend creates quality.

Post Merge: October 15, 2014, 03:16:16 PM
Narrowing it down, challenge yourself.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on October 15, 2014, 03:33:46 PM
Yes, we're trying to make a quality game that can be as much like Smash 4 (without the excludings part) as possible. So if we mess up, we'll try again. If we mess up again, we'll try again. And if we keep messing up, well, I guess we could always rip the textures/models like I've been planning. I think the Toon Link looks nice, except the rim-lighting. It's pretty cool, but not that much like Smash 4. Maybe you could label it "Vibrant-er Toon Link", or something if you really want to keep it. :)

As for the alternate costumes, I don't think so. 8 costumes per character, (except little mac who has 2 roster slots)... And Bowser Jr., just until we get the "Team Outlines" working, Bowser Jr. will have:
Original (Green Team)
Red (Red Team)
Blue (Blue Team)
Koopalings
Same with Robin, Villager, and Wii Fit Trainer.

Sorry SUPAHSAWNIK99 for not responding on your work yet. I've been busy, and couldn't check out the Kirby. :( (But I will soon! Soon, like, now.)
On the plus side, the dropbox is working! I'll send everyone the Username and Passwords in a while, once I organize all the folders, and put in what I've been working on. I'll also probably update the OP and include a Pic of the every now and then as well. And I'll also also update the Project Super Smash 4 Wiki, I've been working on it for a while, since webs only provides 5 pages per website while still being free (what the heck?).


And... I need ShadowLuigi-NG- or TheepicMVSL2 to look at this: http://forums.kc-mm.com/index.php?topic=71536.0 (http://forums.kc-mm.com/index.php?topic=71536.0)
I followed the "DAE importing for dummies" tutorial... :P

(How many model rippers do we have?)

P.S. Pac-Man's model isn't done (I think...)

Post Merge: October 15, 2014, 03:34:04 PM
(I hope I said the right things...)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Pikmin1211 on October 15, 2014, 04:01:49 PM
Robin, Villager, WFT, and Bowser Jr. all have team colors... Tho Bowser Jr. I can understand not using Koopalings as team colors


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Nezha B. Rose on October 15, 2014, 04:07:11 PM

Post Merge: October 15, 2014, 03:34:04 PM
(I hope I said the right things...)

Not quite, but I will give ya a hint:

Be a bit more strict. Focus more on the flaws than the whole picture, don't easily accept things without saying much. You must help your members improve! And what better way than a project's leader to do such a thing? I insist, give more critique.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: hoogachakka on October 15, 2014, 05:23:44 PM
Let me just say this: I would like to join the team as an animator.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 15, 2014, 11:26:41 PM
Hey man, I feel like I need to add some feedback on your Link. I wish this may be helpful for you since my intentions is to make you and your creations better for the future... so here it goes:

It looks..... bad. I'm sorry.

But you may wanna try to make the shadows and lights more subtle, semi transparent. Like we back at smash 3 do it. The hair is a bit lack luster, looks like yellow ice cream. I may recommend to give the hair less textures, and make it less intense in terms in brightness and colors.
The triangle bellow his neck is a bad Idea as it makes Link's neck look deformed when zoomed in. You may wanna revert it back to normality.

The rimlight is intense, you might wanna tone it down, since in SSB4, rimlight that intense is ONLY on the galaxy stage. As a rimlighter myself, please I insist, intense rimlight is not good... I tell you by experience, people just don't like it as much as the subtle ones.

Again, this is just critism, I honestly see pontencial, and I would like to see what your improved skills looks like.

Dedicate alot of time on your textures, when I did smash 3 ROB it took me 2 months, you might not need that much time... but do things slowly and carefully. And if you think "I can do this better" even once, you can, if you're not satisfied with what you create in your fullest, keep improving... that my friend creates quality.

Post Merge: October 15, 2014, 03:16:16 PM
Narrowing it down, challenge yourself.

I honestly couldnt agree more. Your right. It does need improvements, I'll make the rimlight less intense, use the eraser at about 20% so the shading isnt weird, less detail on the hair.. I sorta done that, But im INSANELY bad at hair texturing. The neck bit though.. What you said confuses me.I appreciate the criticism and i just need to get better & better, Thanks!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Nezha B. Rose on October 16, 2014, 04:24:57 AM
I honestly couldnt agree more. Your right. It does need improvements, I'll make the rimlight less intense, use the eraser at about 20% so the shading isnt weird, less detail on the hair.. I sorta done that, But im INSANELY bad at hair texturing. The neck bit though.. What you said confuses me.I appreciate the criticism and i just need to get better & better, Thanks!
If the lights and shadows are on a same layer, uou can chage the layer type from "normal" to "softligh", this will cause the shadows and light to blend better and merge with the color.
Check the neck area where the neck meets the clothes, its a bit wierd to look at, try to figure out what exactly looks wierd to you and think of a way to improve it.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Real on October 16, 2014, 06:51:33 AM
If the lights and shadows are on a same layer, uou can chage the layer type from "normal" to "softligh", this will cause the shadows and light to blend better and merge with the color.
Check the neck area where the neck meets the clothes, its a bit wierd to look at, try to figure out what exactly looks wierd to you and think of a way to improve it.

Oh yeah.. That's what the tutorial was talking about! I get it now, I think i know why the neck is like that. So im starting over and gonna make a better Toon Link. Thanks!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: ShadowLuigi~NG~ on October 16, 2014, 08:09:13 AM
Oh yeah, I never posted this on here.
(http://i.imgur.com/q6JgP5B.png)

I'll flip the head of course. He's almost done.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: SUPAHSAWNIK99 on October 16, 2014, 08:45:14 AM
Oh yeah, I never posted this on here.
([url]http://i.imgur.com/q6JgP5B.png[/url])

I'll flip the head of course. He's almost done.


What is that? A Mii Fighter?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: Junior64570 on October 16, 2014, 09:39:50 AM
Mii Swordsman, awesome! :)
I think he's a bit too tall though...


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 9/23/2014!
Post by: windhunter7 on October 16, 2014, 09:50:05 AM
It's very-well done! :)
I didn't actually look at the Mii Swordsman that closely before; so they have different parts from different characters, I see. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Junior64570 on October 16, 2014, 10:50:06 AM
I've added hoogachakka to the Animators list on the OP, welcome!


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Nezha B. Rose on October 16, 2014, 11:14:37 AM
Oh yeah.. That's what the tutorial was talking about! I get it now, I think i know why the neck is like that. So im starting over and gonna make a better Toon Link. Thanks!

Glad I could help.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: ShadowLuigi~NG~ on October 16, 2014, 12:55:06 PM
Mii Swordsman, awesome! :)
I think he's a bit too tall though...
His head is a bit small...gotta change that. He's over Link, that is where size mods come in. Perhaps a PSA if he'll be included. I plan to do the other two as well and just leave them there until the animation team is ready. As for Bowser Jr., he'll need major revamping to work with a custom PSA. I was wondering if we should use R.O.B instead of Lucas. He has more bones and a larger limit than Lucas. Or unless he will be like Mewtwo and have a custom boneset.

It's very-well done! :)
I didn't actually look at the Mii Swordsman that closely before; so they have different parts from different characters, I see. ;)

 Yes and no. Only the Mii Swordsman has OoT Link's boots, minus the buckle. The problem here is that Link is a lefty and well...yeah.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Real on October 16, 2014, 01:40:12 PM
Ok guys, I redone Toon Link, But i need your honest opinion..

Is there anything you guys think needs redone before i do recolors?
(http://i62.tinypic.com/34dmw3k.jpg)

(http://i59.tinypic.com/msj7uw.jpg)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: windhunter7 on October 16, 2014, 02:40:52 PM
His head is a bit small...gotta change that. He's over Link, that is where size mods come in. Perhaps a PSA if he'll be included. I plan to do the other two as well and just leave them there until the animation team is ready. As for Bowser Jr., he'll need major revamping to work with a custom PSA. I was wondering if we should use R.O.B instead of Lucas. He has more bones and a larger limit than Lucas. Or unless he will be like Mewtwo and have a custom boneset.

 Yes and no. Only the Mii Swordsman has OoT Link's boots, minus the buckle. The problem here is that Link is a lefty and well...yeah.


I think KingNeptune101 is working on porting Bowser Jr. over R.O.B., or is at least trying.
And technically, he's only a lefty in most games; in games like Skyward Sword or The Legend of Zelda, he is a righty. ;D

Ok guys, I redone Toon Link, But i need your honest opinion..

Is there anything you guys think needs redone before i do recolors?
([url]http://i62.tinypic.com/34dmw3k.jpg[/url])

([url]http://i59.tinypic.com/msj7uw.jpg[/url])


In my opinion, he needs a texture on his belt buckle(Only the buckle; the belt part's fine), and make his tunic/hat one solid color instead of having those dots(The shading is excellent, by the way! ;) ), but other than that, he's perfect! :D


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: hoogachakka on October 16, 2014, 04:11:57 PM
I've added hoogachakka to the Animators list on the OP, welcome!
Thank you, and now that I'm part of the team, where do I start, and where do I get the private build?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Nezha B. Rose on October 16, 2014, 05:14:31 PM
Ok guys, I redone Toon Link, But i need your honest opinion..

Is there anything you guys think needs redone before i do recolors?
([url]http://i62.tinypic.com/34dmw3k.jpg[/url])

([url]http://i59.tinypic.com/msj7uw.jpg[/url])


Belt buckle was mentioned.

If the cloth pattern is in its own layer, try soflight or hardlight, as it blend. If its already set like this, try making the pattern VERY transparent, notice that in windwaker, the details are not that noticeable... but on smash is slightly noticeable.

You need to recolor the mouth skin texture in an equal color, you can notice the different tones between the mouth and the face.

Here's an upside, its already miles better than before.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Junior64570 on October 16, 2014, 06:34:22 PM
I agree, it's wonderful! I also think the pattern on the shirt is a little too visible, try opacity 20% or so, make it more of an overlay than the main "attraction". :P

Thank you, and now that I'm part of the team, where do I start, and where do I get the private build?
You can start by telling me where you want to start. :)
The private build will soon be in the dropbox account, I'll PM everyone the Username and Password for it. ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Pikmin1211 on October 16, 2014, 06:53:47 PM
Any work towards stages yet?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Junior64570 on October 16, 2014, 06:55:23 PM
Not yet. I'm still learning model importing. ;)
I'm also STILL stuck on that ONE MSscript problem about the bitmap detach thing... :P
I've updated Mario's profile on Project Super Smash 4 Wiki, though. :D
-----------------------------------------------
I have one (two? three? FOUR?!?) more announcement(s?), though.

1. Try not to release anything without permission and adding it to the Dropbox first.

2. Everyone as you can see has their own folders in the Dropbox I just sent you guys. (If not, just add one yourself in the PRIVATE folder on the root of Dropbox)
This contains a WIP private build, currently it has nothing on it. Also, on the root there will be a TEXT file, named "PSS4 Update Log".
Check there every now and then to see what I've been adding to the private build/vault.
If you added something to the Dropbox, say so either here or in your folder, in any shape or form. :)

3. The account "PSS4DT" hasn't been created yet due to Google Chrome not loading images. :P

4. Wait... AM I A ROBOT?!?! lol


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: PSS4DT on October 16, 2014, 07:26:45 PM
P.S. GUESS WHAT'S GOT OPEN!!! :D

Remember to collab me on everything Project Super Smash 4. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Junior64570 on October 16, 2014, 07:40:00 PM
One more thing on the dropbox note... everyone has to have a dropbox account in order to access the stuff. :P
I recently learned how to share folders, and I need to know who to share it with. PM me your guys' dropbox usernames and I'll get to it right away.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Izumo on October 16, 2014, 08:09:53 PM
Are they any slots open for model importing? If so I could join the team.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: hoogachakka on October 16, 2014, 08:45:36 PM
I could make an animation for the mii fighter, when ShadowLuigi~NG~ is finished


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Real on October 16, 2014, 09:14:48 PM
Belt buckle was mentioned.

If the cloth pattern is in its own layer, try soflight or hardlight, as it blend. If its already set like this, try making the pattern VERY transparent, notice that in windwaker, the details are not that noticeable... but on smash is slightly noticeable.

You need to recolor the mouth skin texture in an equal color, you can notice the different tones between the mouth and the face.

Here's an upside, its already miles better than before.

Ok, Thanks for the feedback. The pattern is set to multiply and 25%, so i will change it to overlay and 15%.(if i have to) Belt buckle i completely forgot about. But isnt extremely difficult. Mouth.. That mouth is difficult, i had perfect textures last time for the mouth but i overwrite them. But i guess i will need to start over with a different color.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Nezha B. Rose on October 16, 2014, 10:25:47 PM
Ok, Thanks for the feedback. The pattern is set to multiply and 25%, so i will change it to overlay and 15%.(if i have to) Belt buckle i completely forgot about. But isnt extremely difficult. Mouth.. That mouth is difficult, i had perfect textures last time for the mouth but i overwrite them. But i guess i will need to start over with a different color.
I dont recomend overlay much, its too intense and it works for metalic textures most of the time. Try hardlight or softlight and edit the transparency.You'll nail the effect, feel confident about the tweakings! For the mouth... Did you tried color picker?





Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: ShadowLuigi~NG~ on October 16, 2014, 11:34:27 PM
I dont recomend overlay much, its too intense and it works for metalic textures most of the time. Try hardlight or softlight and edit the transparency.You'll nail the effect, feel confident about the tweakings! For the mouth... Did you tried color picker?

 Heyo Scout, long time no speak. That is an awesome avatar ( fav sm4sh Bowser recolor). Nice to see you back on.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Real on October 17, 2014, 01:30:22 AM
I dont recomend overlay much, its too intense and it works for metalic textures most of the time. Try hardlight or softlight and edit the transparency.You'll nail the effect, feel confident about the tweakings! For the mouth... Did you tried color picker?

Yes, But im starting the skin & mouth over. Because its hard for the skin to get the exact effect. I also think i should remake the master sword.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Izumo on October 17, 2014, 05:49:21 AM
I don't think you should remake the master sword, I think you should remake the mouth and his hair.
 :>.>:
Yes, But im starting the skin & mouth over. Because its hard for the skin to get the exact effect. I also think i should remake the master sword.



Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Nezha B. Rose on October 17, 2014, 09:43:02 AM
Heyo Scout, long time no speak. That is an awesome avatar ( fav sm4sh Bowser recolor). Nice to see you back on.

'sup NG! I was around all the time, but I limited my posts to the bv section ever since I retired brawl hacking. I decided to now aid this thread just like I did with Mirage back then... seeing these guys need feedback, as long as they accept it, I'll be happy to help.

This is also my favorite bowser, next to dark bowser : P

I don't think you should remake the master sword...

He needs to do so actually, it would look inconsistent with the rest of the model's textures.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Junior64570 on October 17, 2014, 11:25:16 AM
Are they any slots open for model importing? If so I could join the team.

Sure! That'd be cool to have more model importers, because we need to import Sm4sh models for every character, and that might take a while with only 3, so welcome!

I could make an animation for the mii fighter, when ShadowLuigi~NG~ is finished
Okay.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: Real on October 17, 2014, 11:25:32 AM
Alright guys, How close am i to finishing?
(http://i59.tinypic.com/2hz4efm.jpg)
(http://i61.tinypic.com/149885k.jpg)



Changed:
Tunic Pattern less obvious.
Mouth and Skin fixed.
Master Sword Changed.
New Smirk & Eye Iris.
Belt Buckle symbol added( Needs to be more obvious?)





Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/16/2014!
Post by: hoogachakka on October 17, 2014, 11:34:57 AM
Alright guys, How close am i to finishing?
([url]http://i59.tinypic.com/2hz4efm.jpg[/url])
([url]http://i61.tinypic.com/149885k.jpg[/url])



Changed:
Tunic Pattern less obvious.
Mouth and Skin fixed.
Master Sword Changed.
New Smirk & Eye Iris.
Belt Buckle symbol added( Needs to be more obvious?)




It looks a lot better, but if you look at the ssb4 model on google images, you can see that there's still a tiny bit of work to be done. The master sword for example, has a lighter shade of blue. Other than some things, it's good.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Real on October 17, 2014, 11:40:32 AM
Literally just fixed the Master Sword there the now.XD

By the way, Are we making our own CSPS or are we using Smash 4 CSPS?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: hoogachakka on October 17, 2014, 11:42:03 AM
Literally just fixed the Master Sword there the now.XD

By the way, Are we making our own CSPS or are we using Smash 4 CSPS?
I think we're using smash 4 csps, but don't take my word for it. I think it would save a lot of time to do that


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Junior64570 on October 17, 2014, 11:42:26 AM
We're using Smash 4 CSPs. Remember, Boobsey did all that work getting them for us.  :)

Sweet! Do what you want with it, but I think it's done. Oh, SSBXReal, do you have a Dropbox account? I need to share the PSS4 Dropbox folder with everyone, so I need their dropbox account usernames/e-mails. :)

And one more thing, can I do the recolors?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Real on October 17, 2014, 11:45:18 AM
We're using Smash 4 CSPs. Remember, Boobsey did all that work getting them for us.  :)

Sweet! Do what you want with it, but I think it's done. Oh, SSBXReal, do you have a Dropbox account? I need to share the PSS4 Dropbox folder with everyone, so I need their dropbox account usernames/e-mails. :)

And one more thing, can I do the recolors?


I am too excited for the recolors, Im sorry. :(

Wont it be difficult for ALTS and their CSPS?  I already have a Toon Link CSP saved, But Boobsey did go through all that trouble..

So much thoughts right now. I will upload it to the Dropbox account soon along with his PSA,(Yay!)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: hoogachakka on October 17, 2014, 11:47:18 AM
I think that after the toon link and mii fighters, we can do a duck hunt dog model

Post Merge: October 17, 2014, 11:48:55 AM
Also, for the mii fighters, I think that the alts should be the brawler, swordfighter, and gunner, or something like pokemon trainer where you choose which one


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: ShadowLuigi~NG~ on October 17, 2014, 12:31:02 PM
I think that after the toon link and mii fighters, we can do a duck hunt dog model

Post Merge: October 17, 2014, 11:48:55 AM
Also, for the mii fighters, I think that the alts should be the brawler, swordfighter, and gunner, or something like pokemon trainer where you choose which one

 Sadly, that is not the case if we want to use their respective weapons. The gunner will mostly likely start over zero suit and the brawler may be fox. Falcon is a posibility, but that will need bone edits. I may put him over Falcon.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Junior64570 on October 17, 2014, 12:43:25 PM
No, Brawler's over Mario, Gunner's over Lucas (or Peach), and Swordfighter's over Link. Remember we have to take BrawlEx' ExModules into account, and we don't have ZSS C. Falcon or Fox yet...
...Still.

(That's okay about the recolors, Real. Wait, you didn't give me your Dropbox thingy yet... the shared folders thing only works across dropbox accounts, sorry.)

However, I've heard PhantomWings is updating the BrawlEx Clone Engine VERY SOON! I'm so excited! ;D

I'm updating Fox with CSPs, BPs, Stock Icons, organized Fighter Files, and Wooflezz' Wolf Alternate.

P.S. ShadowLuigi~NG~, I still need help with the model importing... please? It'll get the models done faster. :)

Post Merge: October 17, 2014, 12:45:35 PM
One more thing, I accidentally sent everyone the e-mail and password to MY Dropbox account. Big "whoops" there... :P
But anyways I'm going to need everyone's Dropbox e-mail... I bet I can find some of them by downloading hacks though.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: SUPAHSAWNIK99 on October 17, 2014, 12:49:34 PM
OK, I guess being gone for a while does have its perks. XD

Ok, so, I can't make a dropbox account, so, Junior, I'm gonna PM my finished stuff to you! Then, you can drop it in the account for all to use! Also, I use Mediafire. Like I said, I'm going to send everything I work on to Junior.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Izumo on October 17, 2014, 12:55:19 PM
Is this project using brawlex?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Junior64570 on October 17, 2014, 12:56:53 PM
Is this project using brawlex?
Yes.

OK, I guess being gone for a while does have its perks. XD

Ok, so, I can't make a dropbox account, so, Junior, I'm gonna PM my finished stuff to you! Then, you can drop it in the account for all to use! Also, I use Mediafire. Like I said, I'm going to send everything I work on to Junior.
Yeah, you already sent me some things. Like the Sonic, and "everything you ever worked on for project super smash 4".
That's too bad about the Dropbox though. I guess I can still send you the private build in a PM! :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Real on October 17, 2014, 01:41:40 PM
Yes.
Yeah, you already sent me some things. Like the Sonic, and "everything you ever worked on for project super smash 4".
That's too bad about the Dropbox though. I guess I can still send you the private build in a PM! :)

I do have a Dropbox, Its just that im not comfortable as my email shows my name and age.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: windhunter7 on October 17, 2014, 01:53:26 PM
The Mii fighters would probably go best over the characters:
Swordsman over Link
Gunner over MegaMan or Fox
and Brawler over Mario or Captain Falcon

:) These are my ideas as to who they should go over ;)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Junior64570 on October 17, 2014, 02:09:28 PM
1. How can Mii Gunner go over Mega Man? XD
2. We're using BrawlEx. To make things simpler, I'm going to post this right now:

BrawlEx ExModules (NEEDED FOR CLONING):
Mario
Link
Lucario
Lucas
Marth
Meta Knight
Peach
Pikachu
Olimar
Pit
Snake
Wolf
Ike
Sonic
Jigglypuff
Ganondorf

There. :) Sorry about all the confusions, I should have done this earlier. :P


Post Merge: October 17, 2014, 02:09:57 PM
I do have a Dropbox, Its just that im not comfortable as my email shows my name and age.
You don't have a secret identity? XD


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Pikmin1211 on October 17, 2014, 02:27:28 PM
Hold up. So the dropbox account you sent us is the wrong one?
And I need a dropbox account of my own? Thought we were gonna use a shared account, because I don't have one :/


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Junior64570 on October 17, 2014, 02:54:04 PM
Yeah... Sorry about that. :P
I'm working on a new better organized Preview Card, though! It'll be in the Dropbox too.
And, all you need to have a dropbox account is an e-mail account. Then you make your own password, and username. You don't need a mobile phone number or anything. :)


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Real on October 17, 2014, 03:36:03 PM
ima go make another Dropbox account

EDIT: Cant i just use the Smash 4 email and extract them to my folder?


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Junior64570 on October 17, 2014, 03:39:28 PM
Ok! :)
I'm done with my new preview card. Oh, can you do me a favor and download Project Super Smash 4 - Fox? I need to see if the download is working; This is my first time using Dropbox.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: SUPAHSAWNIK99 on October 17, 2014, 04:42:11 PM
Yeah, you already sent me some things. Like the Sonic, and "everything you ever worked on for project super smash 4".
That's too bad about the Dropbox though. I guess I can still send you the private build in a PM! :)

I can only get files in the .zip files.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Junior64570 on October 17, 2014, 06:54:21 PM
I mean in a Mediafire link in a personal message.


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: Izumo on October 17, 2014, 07:00:28 PM
Hey Real, did you redo the
Smash 4 Link too?


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 17, 2014, 07:03:56 PM
Guys, new poll! Apparently I need some motivation to keep on working. I haven't made a texture in forever! XD


Title: Re: Project Super Smash 4: The Ultimate SSB4 Hack - Updated 10/17/2014!
Post by: SUPAHSAWNIK99 on October 17, 2014, 09:51:26 PM
I mean in a Mediafire link in a personal message.

Yeah, I know, but don't put them into .RAR format. I prefer it if you send things to me in a .ZIP format.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 17, 2014, 09:56:18 PM
Lolz; I just looked at the Sm4sh Kirby that I was collabed on, and for a second I thought that that was a picture from external sources, so I guess it wasn't that bad of a job. Though my Luigi wasn't very good on having the texture created.(Though I thought I did a decent job on the recolors. :) ) ;D


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: SUPAHSAWNIK99 on October 17, 2014, 10:01:06 PM
Lolz; I just looked at the Sm4sh Kirby that I was collabed on, and for a second I thought that that was a picture from external sources, so I guess it wasn't that bad of a job. Though my Luigi wasn't very good on having the texture created.(Though I thought I did a decent job on the recolors. :) ) ;D

When I first saw that I was collabed, I didn't think I did anything. Until I realized I did Kirby's moveset.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 09:29:23 AM
Yeah! :)
Lolz; I just looked at the Sm4sh Kirby that I was collabed on, and for a second I thought that that was a picture from external sources, so I guess it wasn't that bad of a job. Though my Luigi wasn't very good on having the texture created.(Though I thought I did a decent job on the recolors. :) ) ;D
It looks like external sources because it's from those pictures you sent me.
BrawlBox looks AWFUL with Kirby renders, and I'm still learning 3dsMax... :P

I'm doing Squirtle right now, then Ivysaur. Can't wait to release them! They need to be at the same time because... well, check the OP Pic of the every now and then. Plus, I still need to figure out how to remove their tired-ness of power stuff...

They'll be released in a few... days? Idk.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 20, 2014, 09:36:35 AM
When I first saw that I was collabed, I didn't think I did anything. Until I realized I did Kirby's moveset.

;D

Post Merge: October 20, 2014, 09:39:09 AM
Yeah! :)It looks like external sources because it's from those pictures you sent me.
BrawlBox looks AWFUL with Kirby renders, and I'm still learning 3dsMax... :P

I'm doing Squirtle right now, then Ivysaur. Can't wait to release them! They need to be at the same time because... well, check the OP Pic of the every now and then. Plus, I still need to figure out how to remove their tired-ness of power stuff...

They'll be released in a few... days? Idk.

It was actually a screenshot from Brawl, though :P
;D Kirby's so much easier to redo than other characters, like I said. ;)


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 09:41:47 AM
That's okay, it's still the Kirby texture you made....right?



...right?


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 20, 2014, 09:44:02 AM
That's okay, it's still the Kirby texture you made....right?



...right?

Yeah, lolz :P


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 09:47:08 AM
Oh, phew... XD


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 20, 2014, 09:49:56 AM
Oh, phew... XD

Yeah; if you look closely enough at the preview pics, you can see that it's Brawl's Halberd stage. ;D
Lolz, it must be at least half decent that you also wondered if it was the Sm4sh one or not, lol! :D


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: SUPAHSAWNIK99 on October 20, 2014, 10:36:33 AM
Sorry I've been gone. The website was down for me. Is there anything I can do to help?


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 10:52:57 AM
You can suggest some ideas for Squirtle and Ivysaur's movesets... I need ideas. :P

Post Merge: October 20, 2014, 10:54:07 AM
P.S. The website was down for me ALL DAY SATURDAY. And that was the day I had nothing to do!!! :(


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: SUPAHSAWNIK99 on October 20, 2014, 12:30:13 PM
You can suggest some ideas for Squirtle and Ivysaur's movesets... I need ideas. :P

Post Merge: October 20, 2014, 10:54:07 AM
P.S. The website was down for me ALL DAY SATURDAY. And that was the day I had nothing to do!!! :(

How about their Final Smashes? I say  :squirtle: 's should be Waterfall. The lower your character is on the stage, the more pressure it is against you, meaning more damage.  :ivysaur: 's should be Solar Beam. This would be similar to a combination of Robin's "Thoron" and Samus' Final Smash.

Post Merge: October 20, 2014, 12:32:42 PM
Otherwise, I'd keep Squirtle's moveset the same, and Ivysaur's slightly faster.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 12:59:31 PM
Cool! :)
What about their Down Special?
I'm thinking...
 :squirtle: [Water Pulse] A chargeable projectile. Squirtle "inflates" the bubble the longer you hold down {SPECIAL}. When released, it moves at a slow and steady pace. If it hits anyone on the ground, it makes them dizzy.
 :ivysaur: [Synthesis] Ivysaur gathers energy from the sun. The longer you hold down {SPECIAL}, the more damage Ivysaur heals.
 :charizard: [Rock Smash] Charizard pulls out a rock, and then smashes it fiercly with its head. The rock shards and impact deal massive damage.

 ;D

Post Merge: October 20, 2014, 01:01:17 PM
I'm going to put some character profiles up on the OP. Even though they're on the site, it's easier for the people to see that. Plus, I don't even think I've ever said the character profiles were on
project-super-smash-4.wikia.com/wiki/Characters . EDIT: Nevermind about the profiles on the OP.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 20, 2014, 01:05:07 PM
Cool! :)
What about their Down Special?
I'm thinking...
 :squirtle: [Water Pulse] A chargeable projectile. Squirtle "inflates" the bubble the longer you hold down {SPECIAL}. When released, it moves at a slow and steady pace. If it hits anyone on the ground, it makes them dizzy.
 :ivysaur: [Synthesis] Ivysaur gathers energy from the sun. The longer you hold down {SPECIAL}, the more damage Ivysaur heals.
 :charizard: [Rock Smash] Charizard pulls out a rock, and then smashes it fiercly with its head. The rock shards and impact deal massive damage.

 ;D

Post Merge: October 20, 2014, 01:01:17 PM
I'm going to put some character profiles up on the OP. Even though they're on the site, it's easier for the people to see that. Plus, I don't even think I've ever said the character profiles were on
project-super-smash-4.wikia.com/wiki/Characters .

Ivysaur having the ability to heal like that sounds rather OP; also, Charizard already has Rock Smash in SSBB. :-\


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 01:08:44 PM
Cool! :)
What about their Down Special?
I'm thinking...
 :squirtle: [Water Pulse] A chargeable projectile. Squirtle "inflates" the bubble the longer you hold down {SPECIAL}. When released, it moves at a slow and steady pace. If it hits anyone on the ground, it makes them dizzy.
 :ivysaur: [Synthesis] Ivysaur gathers energy from the sun. The longer you hold down {SPECIAL}, the more damage Ivysaur heals.
 :charizard: [Rock Smash] Charizard pulls out a rock, and then smashes it fiercly with its head. The rock shards and impact deal massive damage.

 ;D

Post Merge: October 20, 2014, 01:01:17 PM
I'm going to put some character profiles up on the OP. Even though they're on the site, it's easier for the people to see that. Plus, I don't even think I've ever said the character profiles were on
project-super-smash-4.wikia.com/wiki/Characters .
Maybe instead of synthesis, it could be leech seed, and it gives the opponent that flower thing


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 20, 2014, 01:11:38 PM
Maybe instead of synthesis, it could be leech seed, and it gives the opponent that flower thing

That's actually a pretty good idea! ;D
Other alternatives that I can think of would by Solar Beam, where it functions like Ganondorf's B, only in a thin beam instead(Kind of like the Final Smash of Pokemon Trainer) or Toxic Powder, which will temporarily poison the enemy, just like the effect of Olimar throwing a Pikmin at someone.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 01:14:28 PM
Ivysaur having the ability to heal like that sounds rather OP; also, Charizard already has Rock Smash in SSBB. :-\
Yeah, I know. But Flare Blitz is Charizard's new Side Special attack.

Maybe instead of synthesis, it could be leech seed, and it gives the opponent that flower thing
Eh... maybe. I like the Synthesis idea though; Of course, it wouldn't heal like 10% damage each second, WAY too overpowered. Instead I was thinking 3% each second.

I would do Leech Seed, but the Flower Effect doesn't heal the user that dealt it... Which stinks. :P

That's actually a pretty good idea! ;D
Other alternatives that I can think of would by Solar Beam, where it functions like Ganondorf's B, only in a thin beam instead(Kind of like the Final Smash of Pokemon Trainer) or Toxic Powder, which will temporarily poison the enemy, just like the effect of Olimar throwing a Pikmin at someone.
Solar Beam is its Final Smash... but Toxic is cool... Too many ideas! (Really. I take FOREVER to choose something)


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 01:19:37 PM
Yeah, I know. But Flare Blitz is Charizard's new Side Special attack.
Eh... maybe. I like the Synthesis idea though; Of course, it wouldn't heal like 10% damage each second, WAY too overpowered. Instead I was thinking 3% each second.

I would do Leech Seed, but the Flower Effect doesn't heal the user that dealt it... Which stinks. :P
Solar Beam is its Final Smash... but Toxic is cool... Too many ideas! (Really. I take FOREVER to choose something)
I say either toxic or synthesis, but toxic sounds better


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 20, 2014, 01:21:31 PM
Well, maybe have Solar Beam behave as its own FS for Ivysaur(As Ivsaur should be his own character), with the same power as Zelda's FS. Also, you could have the Synthesis be his Down-B, healing 1.25%-1.5% per 1.5-2 seconds, and the Toxic Powder as his Side-B, dealing 3% per second for 4 seconds(Dealing 12 damage, to not make it overpowered[Note that Olimar is OP]) Those are my suggestions. :P

Besides which, that way you can keep both while keeping his Vine Whip, which is really special to Ivysaur. :D


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 01:29:48 PM
I say either toxic or synthesis, but toxic sounds better
Hmm... Oh, I just had the best idea yet:
Spore! You know, it has a 1/3 chance of Poison Effect (Poison Powder)), 1/3 chance of Deku Nut's Effect (Stun Spore), 1/3 chance of Sleep Effect (Sleep Powder)! ;D

What do you say?

Well, maybe have Solar Beam behave as its own FS for Ivysaur(As Ivsaur should be his own character), with the same power as Zelda's FS. Also, you could have the Synthesis be his Down-B, healing 1.25%-1.5% per 1.5-2 seconds, and the Toxic Powder as his Side-B, dealing 3% per second for 4 seconds(Dealing 12 damage, to not make it overpowered[Note that Olimar is OP]) Those are my suggestions. :P

Besides which, that way you can keep both while keeping his Vine Whip, which is really special to Ivysaur. :D
I think we should just buff up Razor Leaf, and replace Vine Whip with something that's better recovery, and give Ivysaur's grab function like ZSS' old Up Special, like a tether-grab.  :)

And for its Up Special... maybe Seed Bomb, it shoots a Seed to the ground, and it explodes, launching Ivysaur upward.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 01:32:50 PM
Hmm... Oh, I just had the best idea yet:
Spore! You know, it has a 1/3 chance of Poison Effect (Poison Powder)), 1/3 chance of Deku Nut's Effect (Stun Spore), 1/3 chance of Sleep Effect (Sleep Powder)! ;D

What do you say?
I think we should just buff up Razor Leaf, and replace Vine Whip with something that's better recovery, and give Ivysaur's grab function like ZSS' old Up Special, like a tether-grab.  :)

And for its Up Special... maybe Seed Bomb, it shoots a Seed to the ground, and it explodes, launching Ivysaur upward.
Up special is OK with what it is, remember. We don't want to change too much, just the down special


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 01:34:13 PM
Why not? (*cough cough* SSB4 Pit *cough*)


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 01:35:55 PM
Why not? (*cough cough* SSB4 Pit *cough*)
SSB4 Pit is too changed, but I like ivysaurs moveset. It should stay relatively the same


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 01:39:46 PM
Okay then.
 :ivysaur:
Neutral Special: [Bullet Seed] Shoots small seeds upwards, sucking foes in.
Side Special: [Razor Leaf]Shoots two Leaves straight forward. These Leaves can reflect projectiles and have large knockback.
Up Special: [Vine Whip] Lashes a Vine upward. This can also be used for grabbing onto ledges.
Down Special: [Spore] Shoots Spore from its bulb, dealing various effects on foes hit.
Final Smash: [Solar Beam] Ivysaur gathers all the sunlight it can get, then blasts a huge Solar Beam at opponents, trapping them. Afterwards, they get sent flying.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 01:41:49 PM
Okay then.
 :ivysaur:
Neutral Special: [Bullet Seed] Shoots small seeds upwards, sucking foes in.
Side Special: [Razor Leaf]Shoots two Leaves straight forward. These Leaves can reflect projectiles and have large knockback.
Up Special: [Vine Whip] Lashes a Vine upward. This can also be used for grabbing onto ledges.
Down Special: [Spore] Shoots Spore from its bulb, dealing various effects on foes hit.
Final Smash: [Solar Beam] Ivysaur gathers all the sunlight it can get, then blasts a huge Solar Beam at opponents, trapping them. Afterwards, they get sent flying.
There's a good moveset. I've been learning PSA, so if I could give it a go, that would be cool


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 01:43:30 PM
Sure!


As for Squirtle...
:squirtle:
Neutral Special: [Bubble Beam] Squirtle shoots Bubbles from its mouth, stunning enemies.
Side Special: [Rapid Spin] Squirtle withdraws in its Shell, then spins swiftly across the stage. You can change direction with {MOVE}.
Up Special: [Aqua Jet] Squirtle surrounds itself in water, then shoots up in 2 directions of your choice.
Down Special: [Water Gun] Squirtle charges up water, then unleashes it, pushing opponents back.
Final Smash: [Waterfall] Squirtle moves to the back of the stage, saying "Squirtle! Squirtle!". Then a giant Waterfall comes in from the top of the stage to the bottom of the stage. It has almost the lowest knockback, so that it keeps the foes in place. Then, the Waterfall slowly moves downward drenching anyone who touches it; Afterwards, all who got hit will be instantly hit with a meteor effect to finish them off.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 01:45:49 PM
Sure!


As for Squirtle...
:squirtle:
Neutral Special: [Bubble Beam] Squirtle shoots Bubbles from its mouth, stunning enemies.
Side Special: [Rapid Spin] Squirtle withdraws in its Shell, then spins swiftly across the stage. You can change direction with {MOVE}.
Up Special: [Aqua Jet] Squirtle surrounds itself in water, then shoots up in 2 directions of your choice.
Down Special: [Water Gun] Squirtle charges up water, then unleashes it, pushing opponents back.
Final Smash: [Waterfall] Squirtle moves to the back of the stage, saying "Squirtle! Squirtle!". Then a giant Waterfall comes in from the top of the stage to the bottom of the stage. It has almost the lowest knockback, so that it keeps the foes in place. Then, the Waterfall slowly moves downward drenching anyone who touches it; Afterwards, all who got hit will be instantly hit with a meteor effect to finish them off.
I like it


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 01:50:39 PM
Thanks! I'm taking a break; I'll be off for a while playing Project M 3.0.
Until then, work on Ivysaur's Spore attack or learn more PSA, okay?

Bye, be back soon. :)


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 01:58:14 PM
I'm not doing psas


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: windhunter7 on October 20, 2014, 02:26:42 PM
Sure!


As for Squirtle...
:squirtle:
Neutral Special: [Bubble Beam] Squirtle shoots Bubbles from its mouth, stunning enemies.
Side Special: [Rapid Spin] Squirtle withdraws in its Shell, then spins swiftly across the stage. You can change direction with {MOVE}.
Up Special: [Aqua Jet] Squirtle surrounds itself in water, then shoots up in 2 directions of your choice.
Down Special: [Water Gun] Squirtle charges up water, then unleashes it, pushing opponents back.
Final Smash: [Waterfall] Squirtle moves to the back of the stage, saying "Squirtle! Squirtle!". Then a giant Waterfall comes in from the top of the stage to the bottom of the stage. It has almost the lowest knockback, so that it keeps the foes in place. Then, the Waterfall slowly moves downward drenching anyone who touches it; Afterwards, all who got hit will be instantly hit with a meteor effect to finish them off.

I like it, and it would be especially awesome if it looked and sounded similar to the Pokemon Stadium's Bubble Beam! :D

Also, I have an idea for Charizard's Final Smash, if you haven't yet done it: He can use Fly, where he flies up into the air(Like Ike's FS), pauses while flying for about 1-2 seconds, and then does a dive bomb at the enemy(s) used on, while using fire breath on them when he lands.(This whole Final Smash being similar to Olimar's, but different in animation, and slightly different in effects.)


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 20, 2014, 02:47:18 PM
Well, Sakurai has done it:
 :charizard:
Neutral Special: ][Flamethrower] Breathes fire, this flame can die out.
Side Special: [Flare Blitz] Engulfs itself in flames, then charges at the opponent. This attack is very powerful, however it causes recoil damage.
Up Special: [Fly] Flys up in the air, attacking with its wings, spinning.
Down Special: [Rock Smash] Pulls out a rock, smashing it with its head. The shards and impact deal massive damage.

Final Smash: [Mega Evolution] Evolves into Mega Charizard X.

:MEGA CHARIZARD:

{ATTACK}: Corkscrews into opponents, dealing damage.
{SPECIAL}: Shoots a big fireball out of its mouth.

*After a while, Mega Charizard X transforms back.


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Izumo on October 20, 2014, 03:29:34 PM
Junior you play P:M? Who are your mains?
Thanks! I'm taking a break; I'll be off for a while playing Project M 3.0.
Until then, work on Ivysaur's Spore attack or learn more PSA, okay?

Bye, be back soon. :)


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: hoogachakka on October 20, 2014, 06:31:23 PM
I like it, and it would be especially awesome if it looked and sounded similar to the Pokemon Stadium's Bubble Beam! :D

Also, I have an idea for Charizard's Final Smash, if you haven't yet done it: He can use Fly, where he flies up into the air(Like Ike's FS), pauses while flying for about 1-2 seconds, and then does a dive bomb at the enemy(s) used on, while using fire breath on them when he lands.(This whole Final Smash being similar to Olimar's, but different in animation, and slightly different in effects.)
Remember, charizard is a character in ssb4, so were not making our own movesets


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: SUPAHSAWNIK99 on October 20, 2014, 07:28:50 PM
Hey, is there anything I could do texture wise? I just got Photoshop CS2, and I'm loving the results I'm getting thanks to it's Hue/ Saturation Tool. :D

Post Merge: October 20, 2014, 09:05:55 PM
Also, I happen to have a full SFX dump from the game itself. I'll send a link to junior once I get them all sorted.

Post Merge: October 21, 2014, 08:53:12 AM
Also, would anyone would like to help me on a project? This one will be combining EVERYTHING that has ever appeared in Smash. The characters, stages, EVERYTHING!!!!

 :mario: :luigi: :peach: :bowser: :dk: :diddy: :yoshi: :wario2: :drmario: :link: :zelda: :sheik: :ganon: :ylink: :tlink: :samus: :zsuit: :pit: :rob: :popo: :kirby: :mk: :dedede: :olimar: :fox: :falco: :wolf: :falcon: :pikachu: :poketrainer: :squirtle: :ivysaur: :charizard: :pichu: :mewtwo: :lucario: :jiggly: :marth: :roy: :ike: :ness: :lucas: :gw: :snake: :sonic: and every confirmed character for Smash 4!


Title: Re: Project Super Smash 4 - Kirby Floats Into Battle! (10/17/2014)
Post by: Junior64570 on October 21, 2014, 10:47:58 AM
Awesome! I wish I had Photoshop... :(
I might get it eventually...

Anyway, I have a list for the Pokémon's new costumes. Once I'm done making the CSPs with BrawlBox, think you can help me by touching them up with some Photoshop magic? (except for Charizard, who has official Sm4sh CSPs)

:squirtle:
1. Original (Blue Team Color)
2. Red (Red Team Color)
3. Green (Green Team Color)
4. Yellow
5. Grey
6. Pink
7. Brown
8. Silver

:ivysaur:
1. Original
2. Red (Red Team Color)
3. Green (Green Team Color)
4. Blue (Blue Team Color)
5. Poison Purple/Jungle
6. Orange (Smash 4-styled Mango?)
7. Gold
8. Black

:charizard: (They're already done, and are 100% inspired by Smash 4)
1. Original
2. Red (Red Team Color)
3. Green (Green Team Color)
4. Pink
5. Gold
6. Silver
7. Blue (Blue Team Color)
8. Purple

NONE of these are done (Except original Squirtle, which will be released soon... maybe), but I'm working on them (Squirtle Recolors)!!!  :laugh:

Post Merge: October 21, 2014, 11:10:46 AM
Here's a preview of Squirtle for everyone!
(http://i.imgur.com/3KqDMbQ.png)

Post Merge: October 21, 2014, 11:57:41 AM
Well, no reason not to post this:
(http://i.imgur.com/DfkjUoE.png)

Post Merge: October 21, 2014, 12:08:27 PM
Junior you play P:M? Who are your mains?

Agh, nobody's posted in a while, third post merge :P
However I just had to answer this. :)

1st Place: Mewtwo
2nd Place: Roy
3rd Place: Mario or Kirby, don't know.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 21, 2014, 12:27:47 PM
Nice Squirtle! :D


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 21, 2014, 01:49:27 PM
Thanks! :)
I just got in-game pictures, I'll post it soon. :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 21, 2014, 02:14:30 PM
So I can do the animations on squirtle


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 21, 2014, 03:03:31 PM
I think, yes, make animations for Squirtle shooting bubbles from its mouth, and I'll code it with PSA. :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 21, 2014, 04:05:59 PM
I think, yes, make animations for Squirtle shooting bubbles from its mouth, and I'll code it with PSA. :)
I realized that his water gun animation works perfectly for bubblebeam


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 21, 2014, 04:15:21 PM
Let's not be lazy; Do something creative. If we use its Water Gun animation, that will be so unprofessional, but if you don't want to do it, I could try.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 21, 2014, 04:30:01 PM
Let's not be lazy; Do something creative. If we use its Water Gun animation, that will be so unprofessional, but if you don't want to do it, I could try.
I was just saying don't be surprised if the animations are similar, I am doing sort of the same thing for bubblebeam, except without his charge-up


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 21, 2014, 04:38:47 PM
Okay. If you haven't already started, try making its head move up, then jerk down, then wobble a little. If you have started, I can't wait to see how it turns out! :)

Post Merge: October 21, 2014, 05:28:23 PM
I know u get asked this a tunn, but could I be a playtester.

Im in college and about every other day all of my friends get together and play brawl or smash. so I would be able to test things like 4 players at a time. there are things ive found playtesting before tht r like impossible to find like i found i players side b freezes on another hack, but only when someone uses a smash move at the same time.

(plus a friend wont stop bugging me about the real villager psa) Villager has a tree BLAH!
Sorry this kinda got left behind (A LOT), but now that I think about it, we don't have that many actual Play Testers here who actually give actual feedback on actual subjects... I mean, every member on the team who has Dropbox/I sent it to can "Play", but not really test. There will be 4 or 5 slots open for that style of Play Testing, and, you can be one of them. :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Lillith on October 22, 2014, 02:20:16 AM
So hey! I did Robin's cliff attack animation and thought I'd let you guys know!
(http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation23_zps19dmyreg.gif)
If you want it, feel free to ask :3


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: SUPAHSAWNIK99 on October 22, 2014, 06:55:40 AM
So hey! I did Robin's cliff attack animation and thought I'd let you guys know!
([url]http://i41.photobucket.com/albums/e289/Kitsu-chan8/BrawlboxAnimation23_zps19dmyreg.gif[/url])
If you want it, feel free to ask :3


Looks Good! There may be some improvements needed, but, I'm not the judge of that. XD


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Real on October 22, 2014, 09:23:19 AM
Hey guys, Im on Holiday so i have been inactive.

I have looked at details for Toon Link in SSB4. So when i get back home i will add those details.

I personally think we should have 10 costumes. It is also important to note out that Toon Link, Sonic, Ganondorf, And ROB can have 11 costumes.

My alt idea was Young Link. I know people are having a hard time understanding what i mean. But here is it basically.

Toon Link, But with vertexed hair to look like Young Link. To make his belt buckles suit the games Young Link was in. And also the Sword and Shield to be turned into the Deku or Hero 
Shield. and the Sword to be turned into the Kokiri or Razor Sword.

I also think that if we add Young Link. I know how to make ¨Special Costumes"  That alter certain things. Like Project M did with Dr.Mario and Fire Peach.

I could make Young Link have Fire Arrows, doesnt change damage though. Dont want them to think the costume is superior.

Also we could change Toon Link s down taunt to the milk drinking animation from Melee. But only for the Young Link Costume.

I hope you understand what i mean. Look at KTH´s Toon Young Link for an understanding.



Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 22, 2014, 10:04:23 AM
Hey guys, Im on Holiday so i have been inactive.

I have looked at details for Toon Link in SSB4. So when i get back home i will add those details.

I personally think we should have 10 costumes. It is also important to note out that Toon Link, Sonic, Ganondorf, And ROB can have 11 costumes.

My alt idea was Young Link. I know people are having a hard time understanding what i mean. But here is it basically.

Toon Link, But with vertexed hair to look like Young Link. To make his belt buckles suit the games Young Link was in. And also the Sword and Shield to be turned into the Deku or Hero 
Shield. and the Sword to be turned into the Kokiri or Razor Sword.

I also think that if we add Young Link. I know how to make ¨Special Costumes"  That alter certain things. Like Project M did with Dr.Mario and Fire Peach.

I could make Young Link have Fire Arrows, doesnt change damage though. Dont want them to think the costume is superior.

Also we could change Toon Link s down taunt to the milk drinking animation from Melee. But only for the Young Link Costume.

I hope you understand what i mean. Look at KTH´s Toon Young Link for an understanding.



It's a good idea, and I thought everyone already agreed on the 8 palettes and 2 alt skins. For the other Toon Link alt, in my opinion I think it should be Young Link(Majora's Mask), where he looks like Young Link, but has the other shield in MM, as well as the Razor Sword. He should also have his down-taunt be spawning Tatl and Tael, like Link's taunt. He should also be an ice instead of fire version of Link for his PSA(Look further to see what I mean). As for your idea on the Young Link alt, I like it except that I think that he should have his moveset entirely changed, doing the same damage and stuff as in Melee, but having all of his moves revolve around fire, kind of like how Roy was Marth with slightly different attributes and fire instead of thunder moves.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 22, 2014, 11:39:44 AM
I think we shouldn't have any alternate costumes with altered movesets, with the exception of SFX for Koopalings/Robin/etc., as that would make things... weird.

It is also important to note out that Toon Link, Sonic, Ganondorf, And ROB can have 11 costumes.
Just because R.O.B., Toon Link, Ganondorf, Wolf, and Sonic can have more than 10 costumes doesn't mean they will. We aren't 100% sure on anything regarding the alts, either. There's something I wanted to tell you guys about Wario, though... we're removing some of his costumes. I said it. He'll only have 8, 4 WarioWare, 4 Classic. Maybe Olimar/Alph will have 10, and Bowser Jr. will have 10. And MAYBE we'll have alts. Maybe later, because alts/DLC are NOT priority, we need to get things done. (Like Newcomers)

As someone said a while ago, not sure who, but "Robin, Villager and Wii Fit Trainer already have Team Colors"... I don't want to force anyone into a particular gender when playing on a team.

And, we're hiring coders! Like, code-y coders. Like, coder coders. Like, coder coder- You get what I mean. I mean people who make codes. XD
People who can do stuff in Code Manager, that kind of coder.

One more thing; Didn't hoogachakka rip some models from SSB3DS?
I still need to learn that ONE STINKING THING ABOUT THE 3DSMAX SCRIPT before I can import, but afterwards I'd be much more than happy to import anything.
Even... Greninja from X/Y if not from SSB4.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 22, 2014, 01:12:36 PM
I think we shouldn't have any alternate costumes with altered movesets, with the exception of SFX for Koopalings/Robin/etc., as that would make things... weird.
Just because R.O.B., Toon Link, Ganondorf, Wolf, and Sonic can have more than 10 costumes doesn't mean they will. We aren't 100% sure on anything regarding the alts, either. There's something I wanted to tell you guys about Wario, though... we're removing some of his costumes. I said it. He'll only have 8, 4 WarioWare, 4 Classic. Maybe Olimar/Alph will have 10, and Bowser Jr. will have 10. And MAYBE we'll have alts. Maybe later, because alts/DLC are NOT priority, we need to get things done. (Like Newcomers)

As someone said a while ago, not sure who, but "Robin, Villager and Wii Fit Trainer already have Team Colors"... I don't want to force anyone into a particular gender when playing on a team.

And, we're hiring coders! Like, code-y coders. Like, coder coders. Like, coder coder- You get what I mean. I mean people who make codes. XD
People who can do stuff in Code Manager, that kind of coder.

One more thing; Didn't hoogachakka rip some models from SSB3DS?
I still need to learn that ONE STINKING THING ABOUT THE 3DSMAX SCRIPT before I can import, but afterwards I'd be much more than happy to import anything.
Even... Greninja from X/Y if not from SSB4.
I didn't rip any models, I just  suggested that we do that


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 22, 2014, 01:39:56 PM
Oh, yeah. I'm pretty sure that's what Boobsey is doing...


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 22, 2014, 01:43:32 PM
Somebody else can do squirtle, our power went out when I was almost done and I don't want to do this again...

Post Merge: October 22, 2014, 04:43:52 PM
I'm gonna make a full smash 4 dr mario


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: SUPAHSAWNIK99 on October 22, 2014, 05:50:09 PM
I just realized that you need to add Young Link and Pichu to the character list, and you'll have everyone throughout the entire Smash Bros. series.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 22, 2014, 06:46:29 PM
I'm gonna make a full smash 4 dr mario
I already claimed him, sorry. :P Plus, we don't have the models yet, and don't know how to edit articles (projectiles) either... You can't have Dr. Mario without his Megavitamins. :(

I just realized that you need to add Young Link and Pichu to the character list, and you'll have everyone throughout the entire Smash Bros. series.
Nah, we already have Mewtwo, Roy, Squirtle, Ivysaur, Ice Climbers, Lucas, and Snake...
I actually thought I REALLY NEED TO LEARN MODEL IMPORTING... I haven't done my daily texture! I'm off schedule!
I'm stressed!
I'm worried!
I'm nervous!
Oh, I just said the same thing three times in a row... XD
So, prepare for some Double Trouble with everyone's favorite duo!


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Taiko on October 22, 2014, 08:29:32 PM
In regards to the recent release of Kirby, I just wanted to point out that his blush is a bit solid, it goes from colour A to colour B rather quickly. It should be a more soft, gradual shift.
As for the colouring, it might be a bit too saturated, though I'm not sure on this because of Halberd. In addition, the colours themselves are a bit off, most notably on red and green. Red's their bodies and shoes are different shades in Smash 4, vs here where they're exactly the same (or just slightly different).

And for Squirtle, what part of him is "Smash 4-like" exactly? It looks like the Brawl texture, but more saturated. If anything, he should be much more desaturated, as Smash 4's Pokemon take inspiration from the latest Pokemon games.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: ShadowLuigi~NG~ on October 22, 2014, 08:34:12 PM
 So, I've thought about, and I want to try taking on Charizard. I know Junior has already done him, but I want to see what I can do.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 22, 2014, 08:44:16 PM
In regards to the recent release of Kirby, I just wanted to point out that his blush is a bit solid, it goes from colour A to colour B rather quickly. It should be a more soft, gradual shift.
As for the colouring, it might be a bit too saturated, though I'm not sure on this because of Halberd. In addition, the colours themselves are a bit off, most notably on red and green. Red's their bodies and shoes are different shades in Smash 4, vs here where they're exactly the same (or just slightly different).

And for Squirtle, what part of him is "Smash 4-like" exactly? It looks like the Brawl texture, but more saturated. If anything, he should be much more desaturated, as Smash 4's Pokemon take inspiration from the latest Pokemon games.

What does it mean to saturate something? Also, I don't have those fancy tools to blend colors or anything; I do my recolors with Paint and Sketchup.(I wasn't planning on getting Gimp or anything, either; I like using classic programs to do recolors. ;D )


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: ShadowLuigi~NG~ on October 22, 2014, 08:57:41 PM
What does it mean to saturate something? Also, I don't have those fancy tools to blend colors or anything; I do my recolors with Paint and Sketchup.(I wasn't planning on getting Gimp or anything, either; I like using classic programs to do recolors. ;D )

You didn't ask me, but since I'm already on I might as well provide a quick answer. To saturate means to raise the color of a texture. For example, you turn red into scarlet, blue in royal blue, green, into grass green and so on. All of the colors become stronger. For example, "Colorful Luigi" is the product of complete saturation. Balancing it is the key. What I do to edit my textures sometimes is to make a single palette variety and softly erase over the original by different percents. That's how my smash 4 Luigi was done for his green clothing and skin. I highly reccomend Photoshop or Gimp.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Taiko on October 22, 2014, 09:04:40 PM
What does it mean to saturate something? Also, I don't have those fancy tools to blend colors or anything; I do my recolors with Paint and Sketchup.(I wasn't planning on getting Gimp or anything, either; I like using classic programs to do recolors. ;D )
Saturation is the amount of "colour" in a...colour. It's easier to explain in an image, so here are two screens from Smash 4, one is a more exaggerated point of saturation than the other.
(http://www.smashbros.com/images/character/shulk/screen-5.jpg)
(http://i.imgur.com/C4uoUAe.png)

While the second one does look more "colourful", there is a point where there is just too much colour. The second image is far past that point. Try to aim for the first image in terms of colour, stay clear of the second.

As for the actual tools, I highly recommend something other than those two, Paint.NET (http://www.getpaint.net/) and GIMP (http://www.gimp.org/) are both powerful, free alternatives to Photoshop.

EDIT: What ShadowLuigi said.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 22, 2014, 09:21:01 PM
Thank you both for explaining what saturation is, but I'm still sticking to simple tools; I even mentioned Gimp and thought about getting it, but I just like old-school recoloring. :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 09:34:20 AM
I actually agree with Taiko, I was planning on just importing its X/Y appearance and slightly changing the textures to be more like the WiiU version, using Greninja and Lucario as slight references for shadings of blue.

So, I've thought about, and I want to try taking on Charizard. I know Junior has already done him, but I want to see what I can do.

Yeah, I thought my Charizard was a bit of an epic fail. I'll still do the PSA though. But I think ShadowLuigi~NG~'s will look a lot better. By the way...

I never had to go through this process. Which 3DS Max are you usuing? I use 2013. Are you usimg the full or student version?

I'm using the student version... I think it's actually 2015- I'm not sure, but this is the tutorial I was using: http://forums.kc-mm.com/index.php?topic=41996.0 (http://forums.kc-mm.com/index.php?topic=41996.0)
It's obviously been working so far... but Part III: Preparing your model
3) Now open this script and drag it into 3ds Max.
Check "Bitmap" and then click DETACH.

Maybe it's my version... I don't know how to get an older version, but if I have to I will. ;)

Also, I'll probably re-do Squirtle, but I like the way it turned out. It doesn't look like that awful second picture at all, somewhat in between the first and second. I was going to do Ice Climbers, and thanks to some un-laziness I might get them done, and they'll match the rest of the crew. :) I'll go on smashbros.com and see what I can find from Villager (Skin), Pit(Cloth), Wii Fit Trainer(Hair), and King Dedede(Coat, Hamer) that can help me with them. :laugh:

Post Merge: October 23, 2014, 09:39:12 AM
One more thing- After I learn importing, here's a hint:
http://www.models-resource.com/other_systems/pokemonxy/model/8372/ (http://www.models-resource.com/other_systems/pokemonxy/model/8372/)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Real on October 23, 2014, 12:32:44 PM
In regards to the recent release of Kirby, I just wanted to point out that his blush is a bit solid, it goes from colour A to colour B rather quickly. It should be a more soft, gradual shift.
As for the colouring, it might be a bit too saturated, though I'm not sure on this because of Halberd. In addition, the colours themselves are a bit off, most notably on red and green. Red's their bodies and shoes are different shades in Smash 4, vs here where they're exactly the same (or just slightly different).


And for Squirtle, what part of him is "Smash 4-like" exactly? It looks like the Brawl texture, but more saturated. If anything, he should be much more desaturated, as Smash 4's Pokemon take inspiration from the latest Pokemon games.


He has a point, When i first saw the Squirtle, I thought it didnt really look like Smash 4,

Also, You should check out Taiko´s tutorial, Thats how i made my Toon Link,


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 23, 2014, 01:09:24 PM
I can take on and do metaknight, if it's ok


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 04:23:16 PM

He has a point, When i first saw the Squirtle, I thought it didnt really look like Smash 4,

Also, You should check out Taiko´s tutorial, Thats how i made my Toon Link,
I read Taiko's Smash 3 tutorial, but I don't have Photoshop...
I already said I'd redo Squirtle eventually.
Speaking of Toon Link, and you said you'd make a Dropbox for PSS4. Did I share the folder with you yet? I need to see that Toon Link so maybe I could do a PSA for him. :)

I can take on and do metaknight, if it's ok
He'll require more than textures, I'd wait until either ShadowLuigi~NG~ vertexes him or I make a custom model using 3dsMax for him. You can do the PSA if you want! :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 23, 2014, 04:38:40 PM
I read Taiko's Smash 3 tutorial, but I don't have Photoshop...
I already said I'd redo Squirtle eventually.
Speaking of Toon Link, and you said you'd make a Dropbox for PSS4. Did I share the folder with you yet? I need to see that Toon Link so maybe I could do a PSA for him. :)
He'll require more than textures, I'd wait until either ShadowLuigi~NG~ vertexes him or I make a custom model using 3dsMax for him. You can do the PSA if you want! :)

There's a free version of Photoshop now, as it's an older program now. The new versions still cost money, but the older ones, the company offers free versions of. Gimp is also an alternative, and IrfanView can do a few minor things with textures. Also, MS Paint can be used for pasting parts of textures onto other textures and what not, Google Sketchup can be used to change colors of textures, and Color Quantizer can be used for things like adding Alpha to textures. There's also another program like MS Paint, I think it's "Paint+" or something like that, which is yet another program similar to Gimp/Photoshop.(I looked into all these programs previously.)

Post Merge: October 23, 2014, 04:40:34 PM
On a side note, but related to the project, lemme know if anyone wants ideas for alt characters for alternate palettes.(For example, Wigglytuff as an alt to Jigglypuff, for example)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 23, 2014, 04:52:12 PM
GUYS, MEWTWO IS BACK. YEEEEEEEEEEEEEEEEESSSSSSSSSS


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 05:06:30 PM
There's a free version of Photoshop now, as it's an older program now. The new versions still cost money, but the older ones, the company offers free versions of. Gimp is also an alternative, and IrfanView can do a few minor things with textures. Also, MS Paint can be used for pasting parts of textures onto other textures and what not, Google Sketchup can be used to change colors of textures, and Color Quantizer can be used for things like adding Alpha to textures. There's also another program like MS Paint, I think it's "Paint+" or something like that, which is yet another program similar to Gimp/Photoshop.(I looked into all these programs previously.)

Post Merge: October 23, 2014, 04:40:34 PM
On a side note, but related to the project, lemme know if anyone wants ideas for alt characters for alternate palettes.(For example, Wigglytuff as an alt to Jigglypuff, for example)
Cool! I'll try getting it, it'll help A LOT with our textures. :)

GUYS, MEWTWO IS BACK. YEEEEEEEEEEEEEEEEESSSSSSSSSS
What do you mean Mewtwo is back? Do you mean that its in this project? Or.... :o

Post Merge: October 23, 2014, 05:09:29 PM
Nah...


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 23, 2014, 05:14:25 PM
I can seperate zero suit and regular samus by changing their final smashes


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 23, 2014, 05:15:32 PM
In the new Smash Direct that just wrapped up, Mewtwo was confirmed as a bonus for people who bought both the 3DS and Wii U versions, out in Spring 2015. YEEEEES. Mewtwo was my most wanted character, and finally seeing him back....  It makes me so happy. :'(


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 23, 2014, 05:16:20 PM
In the new Smash Direct that just wrapped up, Mewtwo was confirmed as a bonus for people who bought both the 3DS and Wii U versions, out in Spring 2015. YEEEEES. Mewtwo was my most wanted character, and finally seeing him back....  It makes me so happy. :'(
HOLY. [censored].


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 23, 2014, 05:18:39 PM
Oh, and does anyone know if I can just attach the saddle to Yoshi's body? I'm having a hard time getting the shell in the correct positions. And also, I don't think it's possible to make the different colored Yoshis have different colored shields. And sorry it's taking so long..

Post Merge: October 23, 2014, 05:19:42 PM
http://gyazo.com/929a56a60be96109689a61175a175c17 (http://gyazo.com/929a56a60be96109689a61175a175c17) YUSSSSS

Post Merge: October 23, 2014, 05:21:37 PM
Ridley's not playable, though. http://www.nintendolife.com/news/2014/10/mewtwo_returns_to_super_smash_bros_ridley_and_metal_face_explained (http://www.nintendolife.com/news/2014/10/mewtwo_returns_to_super_smash_bros_ridley_and_metal_face_explained)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 05:23:21 PM
HOLY. [censored].

Woah, don't get "censored" about anything! However, there's one more thing I have to say:
AAAAAAAAAAWWWWWWWWWWWWWWWWWWEEEEEEEEEEESOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOMMMMMMMMMMMMMMMMEEEEEEEEEEE EEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Too bad I missed out on the 50-Fact extravaganza though... :(

I'm glad you guys are online! I have a few more things to say:
-I haven't done Ice Climbers yet, or even started, I was gone for a while.
-It's about time I've done some animations. :)
Any ideas?

Oh, and does anyone know if I can just attach the saddle to Yoshi's body? I'm having a hard time getting the shell in the correct positions. And also, I don't think it's possible to make the different colored Yoshis have different colored shields. And sorry it's taking so long..

Post Merge: October 23, 2014, 05:19:42 PM
[url]http://gyazo.com/929a56a60be96109689a61175a175c17[/url] ([url]http://gyazo.com/929a56a60be96109689a61175a175c17[/url]) YUSSSSS

Post Merge: October 23, 2014, 05:21:37 PM
Ridley's not playable, though. [url]http://www.nintendolife.com/news/2014/10/mewtwo_returns_to_super_smash_bros_ridley_and_metal_face_explained[/url] ([url]http://www.nintendolife.com/news/2014/10/mewtwo_returns_to_super_smash_bros_ridley_and_metal_face_explained[/url])

Yoshi doesn't have a saddle... or different colored shields. It's he has different colored egg spots, which is a lot easier, I've done it before while it was still "Project Smash 4".


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 23, 2014, 05:25:13 PM
If only I had a wii u  :oshi:


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 23, 2014, 05:28:58 PM

Yoshi doesn't have a saddle... or different colored shields. It's he has different colored egg spots, which is a lot easier, I've done it before while it was still "Project Smash 4".
The different colored spots are what I meant. Probably should've been clearer about that. :P And the spots only change on the roll animation. (Or I could just be being a blind idiot,) And the red saddle on his back... or maybe it's a shell? I dunno. :\


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 05:31:33 PM
It's a shell. :)
If only I had a wii u  :oshi:
WAT - Are you planning on getting one?

Who should I animate, though?

P.S. RAPWNED, if you have a Dropbox account, send it (username/e-mail address) to me and I'll share the Dropbox PSS4 Folder with you. :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 23, 2014, 05:33:53 PM
P.S. RAPWNED, if you have a Dropbox account, send it (username/e-mail address) to me and I'll share the Dropbox PSS4 Folder with you. :)

Alright! My username is Rapwned, and email rapwned@gmail.com.  (I use "Rapwned" for a lotta things. :P)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 05:36:36 PM
Thanks! You can put yoshi in your folder.
[Dropbox/Project Super Smash 4/PRIVATE/RAPWNED]
Okay, I invited you! :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 23, 2014, 05:38:39 PM
I can separate zelda and sheik as well


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 23, 2014, 05:40:10 PM
Thanks! You can put yoshi in your folder.
[Dropbox/Project Super Smash 4/PRIVATE/RAPWNED]
Okay, I invited you! :)
Sounds good! And also, is anyone working on Jigglypuff? Because I'd like to work on her as well as Yoshi. :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 05:42:45 PM
You can work on Jigglypuff. :)
I can separate zelda and sheik as well
Which one first? For Zelda we'll have to import a Phantom... :/


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 23, 2014, 05:46:17 PM
Oh, and does anyone know if I can just attach the saddle to Yoshi's body? I'm having a hard time getting the shell in the correct positions. And also, I don't think it's possible to make the different colored Yoshis have different colored shields. And sorry it's taking so long..

The shields(Eggs) of Yoshi are in each individual Yoshi's .pac/.pcs, so yes, it's definitely possible.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 23, 2014, 05:48:26 PM
Ill probably do sheik first


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 05:58:07 PM
Okay. Remember, her Down Special and Side Special were changed:
:sheik:
Side Special: [Burst Grenade] Throws a grenade that explodes into a miniature black hole, sucking in foes, then launches them. (14%)

Down Special: [Bouncing Fish] Jumps and flips, attacking and bouncing off of the opponent, kicking with her heels. (12%)

Oh, I just had an idea on saving room in sc_selcharacter.pac, since all of our CSPs need to be CI8 Format, which takes up alot more space:
Delete ALL THE STOCK ICONS. They're only needed for Single-Player modes, which, in my experience, don't use Stock Icons on the 3DS Version. It'll save a lot of room, and make things a lot easier, too... There's only one problem with that idea; We'll need a code. That's why we're hiring coders. This will be really useful too. :)

Post Merge: October 23, 2014, 06:05:45 PM
Guys. GUYS.
Bowser Jr. Clowns the Competition!
(http://i.imgur.com/6wMRLCa.png)
We all knew he was in it, but HE HAS A TRAILER!!!! :laugh:
And, Dark Pit doesn't...
...still.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 23, 2014, 06:24:49 PM
I think the official Nintendo website actually said that most, if not all, characters have trailers. :-\


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 06:34:42 PM
Yeah but I checked Dark Pit's "secret0X" page on Smash Bros..com. :(
I watched the 4m 11s new amiibo trailer, it's hilarious. :D


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: powerofthe17 on October 23, 2014, 07:07:31 PM
the almighty mewtwo returns this spring 2015 XD


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 23, 2014, 07:11:38 PM
Yup. Though I wouldn't say 'almighty'... More of, I'M SO GOOD AT IT IN PROJECT M.
Oh, did you give me your Dropbox account (e-mail/username?) I'm looking forward to playtesting Little Mac. :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: powerofthe17 on October 23, 2014, 08:05:24 PM
i did and i'm uploading him soon ;) so just sit tight he's over marth :) but it's a slightly different one it's exclusive for this project i have another one for the other smash team remember? lol but yeah
-----------------------------------------------------------------------------------------------------------------------------------
ok so he's uploaded now so there are edits iwant you guys to test out also he has an original folder if it say fitlittlemac then rename it fitmarth because it's over marth now he has some fixed attacks and now he doesn't have marth's attacks now all i need to do is his specials and final smash and he's practically done :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Nezha B. Rose on October 23, 2014, 09:30:21 PM
Quote
Yes!
You should have 10 costumes for each character, 8 recolors, 2 alts
You should have 9.
Nah, 8 is already enough.
Varies, some have 8, some have 9, some have 10

Be carefull with alts. In smashbros4 the number of alts of each character is inconsistent, and in hacked versions, you have limited slots to work with, if you are using PM as base.

Unless you go cBliss, I advice to be very careful making packs involving it.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Real on October 24, 2014, 08:00:23 AM
All right guys, I have decided the next character im going to do after Toon Link,

Mewtwo the Shamazing.

I know what you're thinking, It wont look like X & Y right? Well i know how to do certain stuff in BrawlBox simliar to size mods. Basically, I can make Mewtwo's head smaller, fingers longer etc.

Im pretty excited to do him, But i want to get Toon Link out of the way first, So, I have been looking at him on Smash 3DS and noticed certain details i have missed, easy to add. But i missed them, Also. To make him more accurate to Sm4sh, Im going to make his eyes and mouth smaller, I said i was going to do certain parts of his PSA (i remember posting something related to PSA) But if i struggle at anything, I'll leave it to you.

Thinking about re-doing Sonic later as well..


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 24, 2014, 12:17:06 PM
Be carefull with alts. In smashbros4 the number of alts of each character is inconsistent, and in hacked versions, you have limited slots to work with, if you are using PM as base.

Unless you go cBliss, I advice to be very careful making packs involving it.
Don't worry; I know how to add costumes without cBliss, thanks to ShinF. :)
And, we're not using a base, just regular good ol' vBrawl for the Brawl/WiiU Versions, and Project M Unbound (with permission, probably) as a base for the P:M Version. Plus, in the Melee Version, there won't be any added/changed costumes, except for newcomers. Mario will remain with 5 Mario and 5 Dr. Mario, Dr. Mario (Smash 4) probably won't be included. Mewtwo, though it is in Smash 4, will stay its Project M moveset for just the Melee Version, while in the other two versions it will have the Smash 4 moveset. ;)

All right guys, I have decided the next character im going to do after Toon Link,

Mewtwo the Shamazing.

I know what you're thinking, It wont look like X & Y right? Well i know how to do certain stuff in BrawlBox simliar to size mods. Basically, I can make Mewtwo's head smaller, fingers longer etc.

Im pretty excited to do him, But i want to get Toon Link out of the way first, So, I have been looking at him on Smash 3DS and noticed certain details i have missed, easy to add. But i missed them, Also. To make him more accurate to Sm4sh, Im going to make his eyes and mouth smaller, I said i was going to do certain parts of his PSA (i remember posting something related to PSA) But if i struggle at anything, I'll leave it to you.

Thinking about re-doing Sonic later as well..
Oh, if you're still working on Toon Link, I'd be more than happy to help with some of the PSA work. Here's some tips for the hitboxes:
Go on Multiplayer-Mode by yourself, start a match with you as Toon Link. It will lead you to the Sandbag Training Room (Which will be implemented :)). Then, use each of his attacks on the Sandbag; A number will pop up each time you hit it. That's how much damage the attack does, and that will give you a very good idea on how much damage to put on his new PSA. As for knockback, you could bring your 3DS into your room with the Wii, and compare by testing on uncontrolled HMN Players, seeing whether it does more or less, then, you can estimate exactly how much more by using the same attack as Toon Link on both the Wii and 3DS. That's how I do it (or, will do it). ;)
And, it makes it feel much, much more like the real thing. Also, as for trajectory, that should be pretty easy. And flags are even easier. If something is changed in a projectile, don't worry about it, post it as V1 until we can get the edited articles working (It IS possible!!!).

I'm gonna do a PSA for someone, too. And maybe even get an old version of Photoshop for my textures. :)

Post Merge: October 24, 2014, 12:34:29 PM
Wait, powerofthe17, which Little Mac PSA do I use? There's:
little mac edit2
little mac edited test1
littlemac
FitLittleMac.pac
FitLittleMacMotionEtc.pac

Do I use "little mac edit2"?


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 24, 2014, 02:53:19 PM
Guys, I'm finished with Jigglypuff's first costume. If you want to check it out, it's in my folder! :D Now back to Yoshi. ^_^


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 24, 2014, 02:55:33 PM
Yay! :)
I'm still working on my BrawlEx Fighters: Ultimate Starter Pack.
We can use it for Project Super Smash 4, it'll make things A LOT easier. :)
In the meantime, I'll finish that, you finish Yoshi, and then I'll make the Private Build! :D
Did you put Yoshi in the Dropbox too?


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 24, 2014, 03:01:42 PM
Not yet. I will once I'm finished. Unless you want me to put in some of the recolors first.


Post Merge: October 24, 2014, 03:17:48 PM
Okay, after testing it... I am an idiot. Yoshi's shield DOES change. Sorry about that. :P And I have a few yoshi colors ready at the moment, (Plus Orange Yoshi... :D) That I'll put on the dropbox. But untill the animations are finished, It'll just be the colors.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: powerofthe17 on October 24, 2014, 06:02:40 PM
use little mac for the actuall beta but test those too and tell me if they freeze if those do then use the origonal and then i'll make some mobile adjustments :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: SUPAHSAWNIK99 on October 24, 2014, 07:21:48 PM
I have something very important to say...

M-m-m-m-m-ME-mew-m-m-m-me-mewt-


MOTHER FLIPPIN' MEWTWO IS BACK!!!!  :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :af: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay:


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: powerofthe17 on October 24, 2014, 09:02:45 PM
ikr yeah!!!


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: hoogachakka on October 24, 2014, 09:09:35 PM
Little mac's model is great, but his moveset actually has to be made... this is just little mac's model rigged over marth's bones, which just won't do. Also I volunteer on recolors


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: RAPWNED on October 25, 2014, 08:22:59 AM
Wait a minute, how are we going to handle Mewtwo? Is he going to be exclusive to the Project M build? Or are we going to recreate the moveset from scratch with the other two builds?


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 25, 2014, 10:18:30 AM
Well, for Mewtwo, we're going to do these for the versions:
Melee Version - Use Project M's Mewtwo Moveset
Brawl Version - Use Mewtwo's new Moveset, which means the project won't be 100% finished and final until after Spring 2015 (not like it was ever going to be final before then)
WiiU Version - Use Mewtwo's new Moveset, which means the project won't be 100% finished and final until after Spring 2015 (not like it was ever going to be final before then)

So, the Melee Version will probably be released quicker, other than the balancing part with all of the newcomers.

use little mac for the actuall beta but test those too and tell me if they freeze if those do then use the origonal and then i'll make some mobile adjustments :)
Wait, does the PSA have Special Moves? Also I just wanted to know which one doesn't freeze, so I can put it in the Private Build. :)

I still don't have Photoshop yet... :(
But I'll get it eventually, and when I do, I'll update Mario and release his PSA, which is actually already done with a V1 (It's the old one that came with recolors and CSPs).


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: powerofthe17 on October 25, 2014, 11:05:05 AM
um i'll reupload the moveset again and the .pac files sorry about that ;D


edit:ok so I reuploaded it with little mac's moveset so just select the littlemac official testing v1 folder and then feast your eyes on this glorious moveset  :happy: :happy:

and junior he has his up b and counter no ko meter or side b yet so be patient ;)



Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 25, 2014, 11:19:28 AM
That's okay. :)
Up and Down Specials are really cool! :D

I'm redoing the CSS Icons, now with an awesome WiiU feel! ;)
And once I'm done with my BrawlEx Fighters: Ultimate Starter Pack, we can get to work on the Private Build!!!

Hopefully I get better at animating. I can't wait to work on Mewtwo's moveset.
( Well, actually, I have to wait. :P Just until Spring 2015 and I get the WiiU Version... that's... not that long... ;D
...oh boy. )

Post Merge: October 25, 2014, 11:21:24 AM
(http://i.imgur.com/W6PipEV.png)
...Well? :laugh:


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 25, 2014, 11:32:56 AM
Nice! :D


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Junior64570 on October 25, 2014, 11:41:21 AM
Thanks! I've done Donkey Kong, but for some reason I can't get it right... I keep comparing to the real thing, and I can't get them to match up. Also, I'm putting stages on the OP... I think.


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: powerofthe17 on October 25, 2014, 11:53:28 AM
That's okay. :)
Up and Down Specials are really cool! :D

I'm redoing the CSS Icons, now with an awesome WiiU feel! ;)
And once I'm done with my BrawlEx Fighters: Ultimate Starter Pack, we can get to work on the Private Build!!!

Hopefully I get better at animating. I can't wait to work on Mewtwo's moveset.
( Well, actually, I have to wait. :P Just until Spring 2015 and I get the WiiU Version... that's... not that long... ;D
...oh boy. )

Post Merge: October 25, 2014, 11:21:24 AM
([url]http://i.imgur.com/W6PipEV.png[/url])
...Well? :laugh:
thanks! man :D oh also i'm figuring out how to apply a ko meter so i'll have to make him flash colors so you know what percent of the ko meter your at :)


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: windhunter7 on October 25, 2014, 12:09:10 PM
Thanks! I've done Donkey Kong, but for some reason I can't get it right... I keep comparing to the real thing, and I can't get them to match up. Also, I'm putting stages on the OP... I think.

Here's a thing you could try: Try having both a preview of the Sm4sh CSS and the actual CSP or whatever that you're making the image out of in the same picture, next to each other. You can then copy the Sm4sh CSS, and paste it in the correct proportions onto your CSP; then, undo that and cut the part of the picture that you pasted the Sm4sh CSS onto, resize that to a CSS size, and presto! Perfect alignment! :D


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: Boobsey on October 25, 2014, 12:46:31 PM
Hey junior you can get photoshop CS2 for free if you make an account with adobe


Title: Re: Project Super Smash 4 - Squirlte sprinkles it up! (10/21/2014)
Post by: SUPAHSAWNIK99 on October 25, 2014, 01:03:55 PM
Hey junior you can get photoshop CS2 for free if you make an account with adobe

That's what I did! Now I've got Photoshop! But, I need 3DS Max. I'd like to start creating my own stages.


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Junior64570 on October 25, 2014, 01:15:08 PM
Hey junior you can get photoshop CS2 for free if you make an account with adobe

That's awesome! I should try that! :D (If it's legal?)
Have you found the models yet? (Not sure whether it's legal, but you could google that)
And if you can't rip the models, how about the trophies' textures? I need them for Ice Climbers, Wolf, etc., so they look like their trophies. :)

Here's a thing you could try: Try having both a preview of the Sm4sh CSS and the actual CSP or whatever that you're making the image out of in the same picture, next to each other. You can then copy the Sm4sh CSS, and paste it in the correct proportions onto your CSP; then, undo that and cut the part of the picture that you pasted the Sm4sh CSS onto, resize that to a CSS size, and presto! Perfect alignment! :D

I've tried comparing them, but I'm not looking for perfect alignment, just a Smash 4 likeliness.
There's a tutorial for making custom CSS, but I don't know how I should edit the 2D Models in the thing to make it look like this:
(http://i.imgur.com/8ls2sNm.png)
With animated sky background, animated CSS Icons :o, etc.

I've also added stages to the OP, a coders place in "The Team", more slots for texturers, modelers, importers, and more. Eventually, if I learn coding, I'll make it so that you can have more than 2GB of data (reference to projectsmash4game.tk), and the customizable fighters will be fully functional, just like the WiiU Version! :D

...probably not for months, or maybe even years... :(

thanks! man :D oh also i'm figuring out how to apply a ko meter so i'll have to make him flash colors so you know what percent of the ko meter your at :)

Cool! I wish we could somehow apply it to his Battle Portrait though... :(

Does anyone know how we can re-add Stock Icons below the names of the fighters near the battle portraits?

That's what I did! Now I've got Photoshop! But, I need 3DS Max. I'd like to start creating my own stages.

I would absolutely LOVE to start working on stages! Especially that new "Glitch Zone" stage at the top of the New Stages list.
 :af2:


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Pikmin1211 on October 25, 2014, 01:37:07 PM
Glitch Zone?


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: windhunter7 on October 25, 2014, 01:50:56 PM
This mod (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205177) replaces the BPs with Stock Icons, would that work? :-\


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Junior64570 on October 25, 2014, 01:57:26 PM
No, because we need both of them.  :-\
I made a few more CSS Icons (WiiU Style), here's an album:
http://imgur.com/a/17xSC (http://imgur.com/a/17xSC)
:)

Post Merge: October 25, 2014, 02:02:48 PM
Glitch Zone?

Yes, Glitch Zone. A stage I just made up a few minutes ago, it's sort of like Final Destination, except with more platforms that can disappear at any time, a green code-like background with 0 and 1s, occasionally geckos can appear out of nowhere and attack you... It's basically just like a "represent everything you have to do to hack Super Smash Bros." stage. :D Also, the platforms look like 2 Gigabyte SD Cards, there are Dolphins swimming in the code background, and it's very, VERY chaotic. Items only appear in one place, sometimes the whole stage can just vanish (not the platforms) leaving everyone on it in the air, hoping to get up onto one of the moving SD Cards, which can also vanish. It's complicated.

I typed that in green to represent code.


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Pikmin1211 on October 25, 2014, 04:06:38 PM
No, because we need both of them.  :-\
I made a few more CSS Icons (WiiU Style), here's an album:
[url]http://imgur.com/a/17xSC[/url] ([url]http://imgur.com/a/17xSC[/url])
:)

Post Merge: October 25, 2014, 02:02:48 PM
Yes, Glitch Zone. A stage I just made up a few minutes ago, it's sort of like Final Destination, except with more platforms that can disappear at any time, a green code-like background with 0 and 1s, occasionally geckos can appear out of nowhere and attack you... It's basically just like a "represent everything you have to do to hack Super Smash Bros." stage. :D Also, the platforms look like 2 Gigabyte SD Cards, there are Dolphins swimming in the code background, and it's very, VERY chaotic. Items only appear in one place, sometimes the whole stage can just vanish (not the platforms) leaving everyone on it in the air, hoping to get up onto one of the moving SD Cards, which can also vanish. It's complicated.

I typed that in green to represent code.


Sounds cool! Could you possibly uplaod a version without the vanishing platform and the geckos? Would love to use that in my Project M!


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Junior64570 on October 25, 2014, 04:10:52 PM
I haven't even started, I'm not even done learning 3D Modelling yet. :P
However, once we're done with it I'd be happy to! :D


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: SUPAHSAWNIK99 on October 25, 2014, 07:05:39 PM
I haven't even started, I'm not even done learning 3D Modelling yet. :P
However, once we're done with it I'd be happy to! :D

I could make the textures for this "Glitch Zone"!


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Nezha B. Rose on October 25, 2014, 07:26:37 PM
I'm becoming more concerned about this thread, its current behavior is appearing to be the same of the late "Project Smash 4"...

... and it was the behavior that got that project shut down due to admin thread lock.


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: hoogachakka on October 25, 2014, 07:44:47 PM
I'm becoming more concerned about this thread, its current behavior is appearing to be the same of the late "Project Smash 4"...

... and it was the behavior that got that project shut down due to admin thread lock.
What behavior are you referring to?


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: windhunter7 on October 25, 2014, 07:46:25 PM
Is it referring to how you guys shouldn't use models and textures directly from a game that's barely even released at all?


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Junior64570 on October 25, 2014, 07:52:41 PM
I'm becoming more concerned about this thread, its current behavior is appearing to be the same of the late "Project Smash 4"...

... and it was the behavior that got that project shut down due to admin thread lock.
I think I know what it is:
Biting off more than we can chew,
or,
Talking, but not working.

Something like that?

Post Merge: October 25, 2014, 07:54:51 PM
...maybe not, wait, you said "admin thread lock"?
So, probably not, however, we still shouldn't say we're going to do something unless we are doing something.


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Nezha B. Rose on October 25, 2014, 08:43:02 PM
I think I know what it is:
Talking, but not working.

The old thread was locked, and I quote:

Quote
The thread was "circlejerk"(?), is all talk and some progress pictures here and there... but nothing mayor for a while"

Something on the line's like that. As far as I seen, you guys are passing the "idea" ball to one another, but that what the old thread was doing constantly.

And if that keeps up, the thread will be considered as a spam thread... which is why the admin thread lock happens.

I do recon if you huddle the guys up for a Skype or PM system, or any other form of direct communication, you can have more idea pitches and in-team feedback, without the spam.

Again, not trying to be a jerk. Im just a guy that doesn't wanna witness how another project and its determined members go apart.

Just, be careful on the quantity of talk and the quantity of product.



Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: SUPAHSAWNIK99 on October 26, 2014, 07:07:41 AM
I'm waiting on trying to do something... So, I've been working on my other project, Smash Masters, to pass the time.


Title: Re: Project Super Smash 4 - Stages Galore, and More! (10/25/2014)
Post by: Real on October 26, 2014, 09:35:17 AM
So would i put little details in PMs/Skype, But "big progress" here?


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Junior64570 on October 26, 2014, 12:02:47 PM
Okay, here's the thread to serve the old purpose of this thread:
http://w11.zetaboards.com/PSS4/topic/10690315/1/ (http://w11.zetaboards.com/PSS4/topic/10690315/1/)
It's on the official Project Super Smash 4 Forums, thanks to Boobsey for starting it. :)
PM Boobsey if you need to be admin, it's a Staff-Only topic, so you guys should talk that out.


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: ShadowLuigi~NG~ on October 27, 2014, 10:10:25 AM
 It most certainly is a start. Sorry, for not being too active guys. I've been at work or had other things to do. I'm always the kind of guy to post previews of many of my mods as seen on the WIP thread. Anyway, Mii swordsman will be done soon enough as well as  Charizard. Hopefully I can produce pics later today.


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Real on October 27, 2014, 01:09:32 PM
Toon Link is done! (Maybe 2 things to change, But pratically done.)

(http://i62.tinypic.com/zkjoed.jpg)

(http://i61.tinypic.com/2vrv5ud.jpg)

(http://i57.tinypic.com/25zglsh.jpg)

(http://i61.tinypic.com/15hd3bb.jpg)

(http://i59.tinypic.com/svpimc.jpg)

(http://i57.tinypic.com/4j85n8.jpg)

Changes: Now has a PSA!
Eyes are bigger and mouth is smaller to look more like SSB4,
Added little pants details, hat details, etc.
Recolors!

THINGS TO CHANGE?

Red shirt to be lighter,
Classic Hair to be a different color. (Its not orange as the SSB4 CSP shows it as in game.)
ALTTP Hat to be different?








Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Junior64570 on October 27, 2014, 01:19:36 PM
I actually think the recolor in the 2nd picture could use work. Is that his classic NES color?

Post Merge: October 27, 2014, 01:19:47 PM
...whoops. XD


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Real on October 27, 2014, 01:22:49 PM
I actually think the recolor in the 2nd picture could use work. Is that his classic NES color?

Post Merge: October 27, 2014, 01:19:47 PM
...whoops. XD


Yes, i think so to actually, I had my 3DS beside me and noticed Classic Link's hair was not orange. but a strange shade inbetween yellow and orange. I can do that the now and also the red shirt on the red recolor.


(I dont want this to become a spam thread, so i will PM you what the final product looks like)


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Taiko on October 27, 2014, 02:01:55 PM
Much better, that grin mouth could use work though. And the belt's line should be more round, not jagged like it is now.

The Master Sword also looks to have lost some detail, might want to add that back.

But you're on track, keep going!


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Real on October 27, 2014, 02:54:20 PM
Much better, that grin mouth could use work though. And the belt's line should be more round, not jagged like it is now.

The Master Sword also looks to have lost some detail, might want to add that back.

But you're on track, keep going!

Doing all of that the now, Master Sword now has more detail and shading, And the grin is smaller, curved, and more like Smash 4. Also i will get to the belt buckle after that.

Also Taiko, i really must thank you for your texturing tutorial you made, It helped make my textures miles better, Because if i never saw that i would have probably thought my old Toon Link was good.

Really appreciated, (Also to Scout for giving me constructive criticism on my original one, And challenging myself to make a better one)



Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Taiko on October 27, 2014, 03:04:05 PM
Doing all of that the now, Master Sword now has more detail and shading, And the grin is smaller, curved, and more like Smash 4. Also i will get to the belt buckle after that.

Also Taiko, i really must thank you for your texturing tutorial you made, It helped make my textures miles better, Because if i never saw that i would have probably thought my old Toon Link was good.

Really appreciated, (Also to Scout for giving me constructive criticism on my original one, And challenging myself to make a better one)


That was the intention of the tutorial, yes. To level everyone up.

I have to say, you're showing the most promise in this project texture-wise simply because you're willing to sit down and redo everything.


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Real on October 27, 2014, 03:12:45 PM
That was the intention of the tutorial, yes. To level everyone up.

I have to say, you're showing the most promise in this project texture-wise simply because you're willing to sit down and redo everything.

Thanks, I just try to make my textures accurate, If someone points out something, I will look at a SSB4 picture then see where i went wrong and re-do it all again. All i do is i try to get better.


Title: Re: Project Super Smash 4 - A very important down-date (10/26/2014)
Post by: Junior64570 on October 28, 2014, 02:52:12 PM
Cool!


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: Izumo on October 30, 2014, 12:41:11 PM
Am I the only one who hears the crickets? Is this project still going, because I really hope so.


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: Real on October 30, 2014, 12:51:30 PM
Am I the only one who hears the crickets? Is this project still going, because I really hope so.

Yes, me and Junior have been pming each other and are working on Toon Link.


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: SUPAHSAWNIK99 on October 30, 2014, 02:39:42 PM
I'm waiting on something to do...

Otherwise, I'm planning on putting in one more stage into Smash Masters 2.0: Crisis City


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: Tyshy on October 30, 2014, 04:21:51 PM
These look great :)


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: Nezha B. Rose on October 30, 2014, 05:05:32 PM
Toon Link is done! (Maybe 2 things to change, But pratically done.)

([url]http://i62.tinypic.com/zkjoed.jpg[/url])

([url]http://i61.tinypic.com/2vrv5ud.jpg[/url])

([url]http://i57.tinypic.com/25zglsh.jpg[/url])

([url]http://i61.tinypic.com/15hd3bb.jpg[/url])

([url]http://i59.tinypic.com/svpimc.jpg[/url])

([url]http://i57.tinypic.com/4j85n8.jpg[/url])

Changes: Now has a PSA!
Eyes are bigger and mouth is smaller to look more like SSB4,
Added little pants details, hat details, etc.
Recolors!

THINGS TO CHANGE?

Red shirt to be lighter,
Classic Hair to be a different color. (Its not orange as the SSB4 CSP shows it as in game.)
ALTTP Hat to be different?







Doing all of that the now, Master Sword now has more detail and shading, And the grin is smaller, curved, and more like Smash 4. Also i will get to the belt buckle after that.

Also Taiko, i really must thank you for your texturing tutorial you made, It helped make my textures miles better, Because if i never saw that i would have probably thought my old Toon Link was good.

Really appreciated, (Also to Scout for giving me constructive criticism on my original one, And challenging myself to make a better one)




Everything you did was absolutely worth it!

Do you feel good about what you did, and how you improved?

You are supposed too! Exelente job! Keep going, you got this!

Give me an 3!
Give me a s!
Give me a p!

... your name is too long, you get the picture.


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: ShadowLuigi~NG~ on October 31, 2014, 12:27:34 PM
 Love TL, but the hair shape bothers me. It could just be me. You're getting much better.

----

Progress!

(http://i.imgur.com/xH54O6Ih.jpg)


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: hoogachakka on October 31, 2014, 12:56:41 PM
Love TL, but the hair shape bothers me. It could just be me. You're getting much better.

----

Progress!

([url]http://i.imgur.com/xH54O6Ih.jpg[/url])
The head just doesn't seem right to me, I don't know why


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: ShadowLuigi~NG~ on October 31, 2014, 01:16:26 PM
 I know, I had the official picture on my phone at the side when modeling and texturing. I need to make the head longer and his right bang large enough to cover part of his right brow.


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: windhunter7 on October 31, 2014, 01:17:19 PM
It's because all the rest of the model has texture, but the head is just color, with no lighting on it, other than slight. Me thinks that when he's done, he was planning on rimlighting the head only or somethng.


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: ShadowLuigi~NG~ on October 31, 2014, 01:23:55 PM
 Anything metal and his hair. The Mii's head is already plain but the hair has shine. I don't want to simply relybon Brawl's lighting for it.


Title: Re: Project Super Smash 4 - The Ultimate SSB4 Hack (10/29/2014)
Post by: Junior64570 on October 31, 2014, 03:18:45 PM
Love TL, but the hair shape bothers me. It could just be me. You're getting much better.

----

Progress!

([url]http://i.imgur.com/xH54O6Ih.jpg[/url])

Nice! Looks great!
P.S. We have a forums now, thanks to Boobsey. :)
w11.zetaboards.com/PSS4/index/
I would appreciate it if everyone on the team made an account. I'll PM Boobsey about who will be staff, pack creators, admins, etc.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Real on October 31, 2014, 03:31:23 PM
Toon Link is now done, Working on a secret character now.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: powerofthe17 on October 31, 2014, 04:58:32 PM
sorry that i've been quite latley guys just been working on bug fixes for little mac btw did anyone have fun with little mac so far?


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Real on October 31, 2014, 05:01:33 PM
sorry that i've been quite latley guys just been working on bug fixes for little mac btw did anyone have fun with little mac so far?

I need to try him, But i have heard good things about him.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: SUPAHSAWNIK99 on October 31, 2014, 06:20:29 PM
Is there anything I could do to help? I'm apart of this team too, you know.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: powerofthe17 on October 31, 2014, 07:01:47 PM
Is there anything I could do to help? I'm apart of this team too, you know.
sure do you do modeling? if not you can beta test and if you do psa then i'll be greatful for you helping me :) so yeah also I need people to help me with gfx sooo yeah


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: SUPAHSAWNIK99 on October 31, 2014, 07:24:41 PM
sure do you do modeling? if not you can beta test and if you do psa then i'll be greatful for you helping me :) so yeah also I need people to help me with gfx sooo yeah

I can't mode for the life of me. Plus, I can't get 3DS Max. So, I can't do modeling or PSAs....

But, I could do testing. Do I need to setup a completely seperate mod from what I'm doing right now?


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Real on November 01, 2014, 10:13:48 AM
Ok guys! Time for me to reveal the secret character!

Ness, The PSI-Powered youth, has joined Project Super Smash 4!

(http://i61.tinypic.com/2zjl3b9.jpg)

Also, a humorous picture,

(http://i62.tinypic.com/1195xq9.jpg)

Ness: C'mon Link, Its safe to cross!




Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: windhunter7 on November 01, 2014, 10:22:29 AM
Nice job on the colors! :D
It looks like it needs just a little texture added. Just a teency weency.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Junior64570 on November 01, 2014, 10:52:09 AM
WOW. That looks amazing!!
Are you going to do the recolors?


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Real on November 01, 2014, 12:52:43 PM
WOW. That looks amazing!!
Are you going to do the recolors?

Yep. Recolors are pretty fun when your PSD file is set up in a certain way.

EDIT: Do the blues need to be brighter?


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Izumo on November 01, 2014, 02:13:07 PM
Yep. Recolors are pretty fun when your PSD file is set up in a certain way.

EDIT: Do the blues need to be brighter?

Yes. I think the blue stripes on his shirt needs to be lighter, along with his pants. ( I have the game right in front of me on my desk.) Also I think the black in his hair needs to be a LITTLE more lighter, other than that....great job! Oh yeah...I've also noticed that Ness' head in this game is noticeably "thinner" in Smash 4, will vertexes be needed?


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Real on November 01, 2014, 02:23:48 PM
Yes. I think the blue stripes on his shirt needs to be lighter, along with his pants. ( I have the game right in front of me on my desk.) Also I think the black in his hair needs to be a LITTLE more lighter, other than that....great job! Oh yeah...I've also noticed that Ness' head in this game is noticeably "thinner" in Smash 4, will vertexes be needed?

Nope, I know how to make his head thinner just through Brawlbox.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: RAPWNED on November 01, 2014, 03:38:51 PM
I am literally having the worst day ever, period, guys. All my work on Yoshi's animations: Gone. Eveything I did, over 30 hours of work gone, all because of a stupid blue screen. I had to completely reinstall the O.S. of my PC, and get all of the programs back. Luckily, I already re downloaded Photoshop and BrawlBox, which are the main two I need, but man... it sucks. Well, I'll be re-animating Yoshi this weekend. Thank goodness I put some of the colors in the Dropbox. (But stupidly, not the animations...) I'm really sorry, guys. :(


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Real on November 01, 2014, 03:41:59 PM
I am literally having the worst day ever, period, guys. All my work on Yoshi's animations: Gone. Eveything I did, over 30 hours of work gone, all because of a stupid blue screen. I had to completely reinstall the O.S. of my PC, and get all of the programs back. Luckily, I already re downloaded Photoshop and BrawlBox, which are the main two I need, but man... it sucks. Well, I'll be re-animating Yoshi this weekend. Thank goodness I put some of the colors in the Dropbox. (But stupidly, not the animations...) I'm really sorry, guys. :(


Oh my.. Thats pretty bad, Feel pretty sorry right now. Hope you can re-create those animations ASAP.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: RAPWNED on November 01, 2014, 03:43:57 PM

Oh my.. Thats pretty bad, Feel pretty sorry right now. Hope you can re-create those animations ASAP.
Thanks, man. I'll be working hard to see if I can hopefully re-do the animations by next week.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Junior64570 on November 01, 2014, 07:07:09 PM
I am literally having the worst day ever, period, guys. All my work on Yoshi's animations: Gone. Eveything I did, over 30 hours of work gone, all because of a stupid blue screen. I had to completely reinstall the O.S. of my PC, and get all of the programs back. Luckily, I already re downloaded Photoshop and BrawlBox, which are the main two I need, but man... it sucks. Well, I'll be re-animating Yoshi this weekend. Thank goodness I put some of the colors in the Dropbox. (But stupidly, not the animations...) I'm really sorry, guys. :(
That's terrible! How'd it happen?
(Don't want this to be a spam thread, so you can PM me about it)
At least you got the recolors in Dropbox... It's okay though, we never really had a schedule anyway. :)
Take all the time you need.

[EDIT: I know it's a blue screen, but I mean how'd the stupid blue screen happen.]


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: RAPWNED on November 01, 2014, 07:56:47 PM
Guess I should Show everyone Yoshi's colors, then. :D






I finally got Rim lighting on these little suckers earlier!  ;D

(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_20551binout_zpsd81b5d54.jpg)



(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_2055binout_zps700e911b.jpg)


(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_20552binout_zps34bf8d1b.jpg)


(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_20553binout_zps4700f530.jpg)
(Yeah, I know. Yellow Yoshi is a little bright. :P)


(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_2051binout_zps2bbd07c2.jpg)



(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_2053binout_zps06927b29.jpg)


(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_2058binout_zps32e042c5.jpg)
(I've got all 8 costumes done!) :D


(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_2059binout_zps6731c05f.jpg)
This one was the absolute hardest to do. But I think it looks pretty nice.


So, what do you think?



Post Merge: November 01, 2014, 07:58:35 PM
Oops, forgot to add this.


(http://i1283.photobucket.com/albums/a547/RAPWNED/al_141101_20531binout_zpsa9df877d.jpg)

The eggs look really nice rimlit! :D


Post Merge: November 01, 2014, 08:02:35 PM
I even have a Render!




(http://i1283.photobucket.com/albums/a547/RAPWNED/YoshiRender_zpsc7dcb888.png)




Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: KWVance on November 02, 2014, 05:18:19 AM
its weird... i hear things like "the newcommer PSAs are our top priority" then i see this in the vault

Project: Super Smash 4 - Mario -     Texture
Project: Super Smash 4 - Kirby -      Texture
Project: Super Smash 4 - Fox-         Texture
Project: Super Smash 4 - Pikachu -  Texture
Project: Super Smash 4 - Luigi -       Texture
Project: Super Smash 4 - Squirtle -  Texture

Contradict much?

just bustin balls cuz i cant sleep LOL
god noes i cant do better (well i can do textures...but still)
master a newcomer PSA before you do anything else. ever herd of divide and conquer? work on something and complete it to 100% then move on. by the time thats done someone else (that probably isnt even in the team) will more than likely have resources ready and waiting you.
i recognize the team has done awesome things like little mac villager and shulk.. and i congratulate you....on getting nearly 3/4ths of a singe PSA done. I think I can speak for everyone in the vault when I say doing things like making kirby's shoes a slightly brighter pink should be your very....VERY last priority.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: Izumo on November 02, 2014, 06:13:11 AM
Can I also become a texturer on the team? I see they're some open slots!  :af:


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: RAPWNED on November 02, 2014, 07:04:34 AM
Can I also become a texturer on the team? I see they're some open slots!  :af:
Well, It's up to Junior, but I'm sure that we'd all love for you to be on the team. :)


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: windhunter7 on November 02, 2014, 07:29:37 AM
its weird... i hear things like "the newcommer PSAs are our top priority" then i see this in the vault

Project: Super Smash 4 - Mario -     Texture
Project: Super Smash 4 - Kirby -      Texture
Project: Super Smash 4 - Fox-         Texture
Project: Super Smash 4 - Pikachu -  Texture
Project: Super Smash 4 - Luigi -       Texture
Project: Super Smash 4 - Squirtle -  Texture

Contradict much?

just bustin balls cuz i cant sleep LOL
god noes i cant do better (well i can do textures...but still)
master a newcomer PSA before you do anything else. ever herd of divide and conquer? work on something and complete it to 100% then move on. by the time thats done someone else (that probably isnt even in the team) will more than likely have resources ready and waiting you.
i recognize the team has done awesome things like little mac villager and shulk.. and i congratulate you....on getting nearly 3/4ths of a singe PSA done. I think I can speak for everyone in the vault when I say doing things like making kirby's shoes a slightly brighter pink should be your very....VERY last priority.


Almost all of those ones that you mentioned do have PSAs, though; I think Pikachu is the only one who doesn't. :-

Post Merge: November 02, 2014, 07:31:54 AM
Nvm, only Kirby and Luigi have the PSAs.


Title: Re: Project Super Smash 4 - Forums are up! (10/31/2014)
Post by: KWVance on November 02, 2014, 10:28:22 AM
the newcommer PSAs are our top priority


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 02, 2014, 10:59:57 AM
the newcommer PSAs are our top priority
We don't have models yet. (We're working on it, though)
They are our top priority, but currently it is impossible. We have the models, but they're not decrypted, imported, rigged, and even if they were, it is illegal to use them until October of next year. We can try with custom models though if you want, like we are with Little Mac and Pac-Man. Pac-Man's model is still WIP, and most of the models we want to use need permission which is VERY highly unlikely, mainly with Mega Man because there's already a moveset for him. If anyone could be a little more patient without criticizing we might be able to get a character done.
There's a note though:
-We're not making Mario's recolors because it will be a waste of time as his textures are nearly 100% inaccurate and there are way better Mario textures out there to go around until I get Photoshop.
-Pikachu's recolors aren't done because I still have a small problem with 3dsMax and I don't know how to make custom models yet either, and even Pikachu's original color could use some serious model work.
-Little Mac isn't complete yet due to mainly lack of animators, so maybe if we got some more we could finish him in no time. :)

Can I also become a texturer on the team? I see they're some open slots!  :af:
Well, It's up to Junior, but I'm sure that we'd all love for you to be on the team. :)
"all" means all! Welcome to the texturers' room!
There's an important question though, do you have Photoshop or GIMP?
And if you don't that's still okay. But if you have Photoshop, I recommend you to read Taiko's Smash 3 Tutorial, it's great. :)


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 02, 2014, 01:16:20 PM
I have GIMP. And I already know how to texture.(Have already done a bunch of textures lately) So I think I'll do just fine!  ;D

Post Merge: November 02, 2014, 01:29:27 PM
For my first texture, I think wanna start with Marth. :kdance: If that's okay.


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 02, 2014, 01:41:49 PM
Sure! Then I'll do his PSA. Good luck, and welcome again! I'm off to update the OP. :)


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: ShadowLuigi~NG~ on November 02, 2014, 02:28:35 PM
 Not really liking the current Luigi and Pikachu. Pikachu needs his Pokepark Model, and Luigi does not look much like Sm4sh really. They are subject to change so we aren't in a bad position. Toon Link is possibly our best Sm4sh character out right now.


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Tabuu Forte Akugun on November 02, 2014, 03:41:29 PM
We don't have models yet. (We're working on it, though)
and even if they were, it is illegal to use them until October of next year.

I don't believe in illegal. Especially since people are using / rigging / importing models from Omega Ruby and still using them.


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 02, 2014, 05:38:07 PM
Finished Marth's first costume,(his cape and hair texture was ridiculous  >:( buuuuut,   8) I got it all good.) Think I have a bunches changes to be fixed but oh well...for the night.


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 03, 2014, 06:38:52 AM
Well, Smash Masters is complete everybody! I need several testers to play. I know that the Subspace Emmisary works, but Classic and All-Star doesn't. I also added Mega Man, and Matt to the Fight, but removed R.O.B. and Olimar from the game. Does anybody here want to test? I have until November 30th to test, and then the game will be out!


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 03, 2014, 08:06:45 AM
Not really liking the current Luigi and Pikachu. Pikachu needs his Pokepark Model, and Luigi does not look much like Sm4sh really. They are subject to change so we aren't in a bad position. Toon Link is possibly our best Sm4sh character out right now.
I agree, Toon Link looks SO well. Also thanks for the help with my models, SLNG! I'll try with Greninja now so we can use PKMN X/Y models for it, with WiiU-like textures! :)
Then we can start to animate it again.

And I have a few more questions, you made a couple of Wii U textures for various characters, shall we use those for the project? :)

Finished Marth's first costume,(his cape and hair texture was ridiculous  >:( buuuuut,   8) I got it all good.) Think I have a bunches changes to be fixed but oh well...for the night.
Cool! :cool:

Well, Smash Masters is complete everybody! I need several testers to play. I know that the Subspace Emmisary works, but Classic and All-Star doesn't. I also added Mega Man, and Matt to the Fight, but removed R.O.B. and Olimar from the game. Does anybody here want to test? I have until November 30th to test, and then the game will be out!
Okay, nice! Remember again, try not to make this a spam thread. :police:


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 03, 2014, 08:26:18 AM
Okay, nice! Remember again, try not to make this a spam thread. :police:

I know, I was just stating this. Anyone who wants to test, please PM me as soon as possible. Now that that's  out of the way, what am I able to do? I can attempt to do animations, and I can do textures, and find the SFX of each character.


Title: Re: Project Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 03, 2014, 10:16:13 AM
So, I have a big announcement to make, there's another Project Smash 4.
It's called "Super Smash Bros. Project Smash 4x", the leader, SSBWIIUDUDE and I are talking about it right now. Their team consists of 4 members, a leader who compiles things for their pack, 2 REALLY good music makers with instruments and stuff, and a graphic/image designer.
We're thinking about merging projects, and how we should and what we'll do if we do. I need everyone's opinions on this in a PM ASAP, recommended before 12:45 PM EST.

Currently everyone's fine, just wanted to give everyone a heads up that we might get 4 new members on our team. :)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 03, 2014, 01:37:00 PM
And...
(http://i.imgur.com/mjcHYZ7.png?1) Progress!

THINGS PROBABLY NEEDED TO BE CHANGED
-Hair probably should be a little bit darker
-Cape should be...I'm not sure, shaded? Darkened? Feedback please.
-Possibly skin color, still looking and comparing 3DS Marth and Wii U. Just trying to make it look as good as possible.
-Trying to change his hair shape a little bit, you know what I'm talking about.
I need some feedback for the model before I go towards the recolors!


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 03, 2014, 01:44:41 PM
Wow! Looks great so far!
However, the clothing could use more detail. But you nailed it to the point on the chestplate!

Take more references from this picture the Wii U pictures on smashbros.com rather than the 3DS, that way it'll look more like the Wii U Version which is the one we want to replicate the most. His cape (the blue part around his neck, not the red part) could also use more detail, try painting with the brush tool, then smudging it around a little. Finally, select separate parts of the texture that need shading and shade them using the filters toolbar at the top of GIMP. And if you have 3dsMax, try vertexing the hair and give him a "haircut". XD
Other than those few details, along with the ones you mentioned, it's great. But I'd hold off on the recolors.

EDIT: His crown also needs some more shine to it.  :)



Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: windhunter7 on November 03, 2014, 01:50:53 PM
And...
([url]http://i.imgur.com/mjcHYZ7.png?1[/url]) Progress!

THINGS PROBABLY NEEDED TO BE CHANGED
-Hair probably should be a little bit darker
-Cape should be...I'm not sure, shaded? Darkened? Feedback please.
-Possibly skin color, still looking and comparing 3DS Marth and Wii U. Just trying to make it look as good as possible.
-Trying to change his hair shape a little bit, you know what I'm talking about.
I need some feedback for the model before I go towards the recolors!


I was gonna suggest some stuff, but Junior already got what I was gonna say covered! :D
Other than that the colors should be more grayish/palish, with a bit more contrast in areas like the red gem(Which should be more red and less dull)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 03, 2014, 01:59:50 PM
Wow! Looks great so far!
However, the clothing could use more detail. But you nailed it to the point on the chestplate!
([url]http://www.smashbros.com/images/character/marth/screen-4.jpg[/url])
Take more references from this picture rather than the 3DS, that way it'll look more like the Wii U Version which is the one we want to replicate the most. His cape (the blue part around his neck, not the red part) could also use more detail, try painting with the brush tool, then smudging it around a little. Finally, select separate parts of the texture that need shading and shade them using the filters toolbar at the top of GIMP. And if you have 3dsMax, try vertexing the hair and give him a "haircut". XD
Other than those few details, along with the ones you mentioned, it's great. But I'd hold off on the recolors.

EDIT: His crown also needs some more shine to it.  :)





I really dont think you can put external sources up or something. I really dont want this thread to get deleted. >_<

Personally, Marth is really good, But Junior said it all.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 03, 2014, 03:44:06 PM
Ha, though usually I don't like telling people they did something wrong, I guess when I'm honest it can really help. :D
I really dont think you can put external sources up or something. I really dont want this thread to get deleted. >_<
Me neither, just incase I'll take it down.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: windhunter7 on November 03, 2014, 03:50:40 PM
Just saying, but if Junior's gonna play it safe by removing the pic, you may also wanna remove the pic from the quote, as the quote would just simply have a reference to the image, so it will stay there unless removed by you.

Also, aside from that, pretty sure that only for preview pics for Brawl Vault entries is that wrong to do, cause I think that it's a credit/usage thing. Scout would know more about this, as he always does. :)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 03, 2014, 03:52:05 PM
Slight problem guys, :-\ whenever I try to open my Marth in 3ds Max(to vertex his hair) the whole program crashes and I can't seem to find the reason why it does this. Just to make sure, I tried opening files that I've ALREADY did 3Ds Max with and it still doesn't work! Any ideas?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 03, 2014, 03:57:27 PM
I... don't know. Try exporting Marth's model as a DAE, then open up 3dsMax. Click "Reset" on the top-left corner's drop down menu, THEN import his model. I think it will work. :)
Edit: Also try de-saturating the clothes a little bit.

Edit again: I've learned how to do textures like Smash 3 does with GIMP! I'll no longer be needing Photoshop! (Though still it's easier to use and more professional and... you get it)

Post Merge: November 03, 2014, 04:37:44 PM
Mario progress!
(http://i.imgur.com/AIuoua1.png)
I know it's just solid color for now, but that's part of the texturing process. If you look at Taiko's Smash 3 tutorial you'll see what I mean.

Edit: More detail on the sleeves, I will work on him more tomorrow.  :)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Nezha B. Rose on November 03, 2014, 06:56:51 PM
Posting third party pictures on threrads: Safe.

Posting third party pictures on your submission: Muy muy malo.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 03, 2014, 07:12:15 PM
Oh, okay. I just really care about this thread and the project I want to be careful.
More Mario progress on my previous post! (saving room on imgur)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Nezha B. Rose on November 03, 2014, 08:37:57 PM
I... don't know. Try exporting Marth's model as a DAE, then open up 3dsMax. Click "Reset" on the top-left corner's drop down menu, THEN import his model. I think it will work. :)
Edit: Also try de-saturating the clothes a little bit.

Edit again: I've learned how to do textures like Smash 3 does with GIMP! I'll no longer be needing Photoshop! (Though still it's easier to use and more professional and... you get it)

Post Merge: November 03, 2014, 04:37:44 PM
Mario progress!
([url]http://i.imgur.com/AIuoua1.png[/url])
I know it's just solid color for now, but that's part of the texturing process. If you look at Taiko's Smash 3 tutorial you'll see what I mean.

Edit: More detail on the sleeves, I will work on him more tomorrow.  :)

Nice base so far. I never understood gimp, but it has issues when resizing images.

Ha, though usually I don't like telling people they did something wrong, I guess when I'm honest it can really help. :D

Welcome to leadership!
Also everyone here is eager to learn and to improve, Im sure you'll help then a ton by doing that more often.

I like this thread, feels friendly. Its not getting shut down if you follow this steady pace.

Oh, one more thing! I may not be a KCMM mod (the forum side), I know alot of forum rules... so if you feel usure about posting something PM or post a question to me here.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: ShadowLuigi~NG~ on November 04, 2014, 06:17:41 AM
 Feel free to use any of the Sm4sh characters I have already done, however, Olimar looks more like his 3DS counterpart due to my inexperience at the time.

 Charizard WIP
(http://i.imgur.com/GlRXPOt.png)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 04, 2014, 08:39:20 AM
How's this for the next build?
(http://i.imgur.com/GPAuL8h.png) Just experimenting with textures.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 09:39:12 AM
Nice base so far. I never understood gimp, but it has issues when resizing images.
Welcome to leadership!
Also everyone here is eager to learn and to improve, Im sure you'll help then a ton by doing that more often.

I like this thread, feels friendly. Its not getting shut down if you follow this steady pace.

Oh, one more thing! I may not be a KCMM mod (the forum side), I know alot of forum rules... so if you feel usure about posting something PM or post a question to me here.

Thanks! You've been a big help to this project. ;)

Feel free to use any of the Sm4sh characters I have already done, however, Olimar looks more like his 3DS counterpart due to my inexperience at the time.

 Charizard WIP
([url]http://i.imgur.com/GlRXPOt.png[/url])
How's this for the next build?
([url]http://i.imgur.com/GPAuL8h.png[/url]) Just experimenting with textures.

Looks nice!
Charizard is way better than my previous one. :P
You should make its teeth and claws a bit more white though.

Lucas looks cool, too. Once he's finished, may I do the recolors?
Try using some pictures of Wii U Ness to make them match more.

EDIT: I finally found the perfect colors for Mario's red! He'll be done soon! (Of course, after the PSA and Recolors)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 11:00:08 AM
I was gonna do Lucas :'(

Aw well, I suppose i cant do everything,

Also, Mario's colors should be darker, Specifically the blue. Because Brawl adds saturation and lighting by its self. Think of it this way.

Dark Blue = Blue
Blue = Briiggghhttt Blue.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 11:17:58 AM
I know, it's not done that's just the "shapes" Smash 3 does. :)
I'll work more on the overalls when I perfect the first texture.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 11:42:53 AM
Just putting this here, is it ok if i claim characters to do?

Also, I had an idea for Little Mac's wireframe form.

Once we get coders, We should make it so when you hold a button when pressing a stage, He becomes Wireframe Mac.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 04, 2014, 11:46:28 AM
Actually Real, that's a good idea. We probably SHOULD claim the characters we do. Oh yeah, sorry about doing Lucas. In fact,  :P it was because you did Ness I did Lucas. Anyways, more progress!
(http://i.imgur.com/QZUce1k.png)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 11:51:38 AM
The skin looks weird... The lighting on stages will make it look white. I tried with Ness before Real did way better of a job on him than me. Also desaturate the yellow and red a little bit too. The jeans are an improvement, and the hair could also use some work, give it more color.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 11:53:41 AM
The skin looks weird... The lighting on stages will make it look white. I tried with Ness before Real did way better of a job on him than me. Also desaturate the yellow and red a little bit too. The jeans are an improvement, and the hair could also use some work, give it more color.

To be 100% honest, The skin needs work. But like i said above, Dark Colors look better in game. So we dont know what the final outcome is. Great work, I like it!


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 12:20:58 PM
I darkened the colors a bit, and added more detail. :)
(http://i.imgur.com/jZuxZK8.png)
Tell me what you think. I also made the overalls darker as well as the shirt/cap.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 04, 2014, 12:22:20 PM
I've just started working on diddy kong!


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 12:23:05 PM
I darkened the colors a bit, and added more detail. :)
([url]http://i.imgur.com/jZuxZK8.png[/url])
Tell me what you think. I also made the overalls darker as well as the shirt/cap.



Verrryyy nice. Looks alot like the new game, Cant wait to see the final result!


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 04, 2014, 12:27:58 PM
I darkened the colors a bit, and added more detail. :)
([url]http://i.imgur.com/jZuxZK8.png[/url])
Tell me what you think. I also made the overalls darker as well as the shirt/cap.


 ;D Lookin' good Mario!
(http://i.imgur.com/s2HILkZ.png) I'm still thinking about the hair and the skin, but to me the shirt looks fine.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 12:30:26 PM
Im can help you with the skin, I can PM you Ness's skin color if you want,


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 12:41:52 PM
;D Lookin' good Mario!
([url]http://i.imgur.com/s2HILkZ.png[/url]) I'm still thinking about the hair and the skin, but to me the shirt looks fine.

Now the hair is TOO saturated... :P

That's a good idea though Real, that way they'd look... better.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 12:43:45 PM
Now the hair is TOO saturated... :P

That's a good idea though Real, that way they'd look... better.

Feel you're being a tiny tinybit hard on him. But i suppose this has to be up to standard.

Remember that Smash 4 hair doesnt really have that much detail, The color could be more pale though i say.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 12:50:18 PM
Yeah, sorry about that... :P
I can't get the overalls' detail right... :(
Any help? Here's what I have:
(http://i.imgur.com/Rlgh8Xv.png)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 12:51:50 PM
Multiply by 20% as the layer option, If that still looks weird, Use a Gausian Blur. (not sure if gimp has these features.)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 12:59:27 PM
I did Gaussian Blur for the button shadows, I've read Taiko's tutorial...
But what I mean is like where the black is. I also decided to re-do all the detailing, and this is what happened:
(http://i.imgur.com/XjHObdX.png) Do you think it's alright? (The shadows by the buttons)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 01:02:31 PM
I did Gaussian Blur for the button shadows, I've read Taiko's tutorial...
But what I mean is like where the black is. I also decided to re-do all the detailing, and this is what happened:
([url]http://i.imgur.com/XjHObdX.png[/url]) Do you think it's alright? (The shadows by the buttons)


Yep, its ok.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 04, 2014, 01:07:36 PM
 :lucas: Getting Lucas right, take 3-4
(http://i.imgur.com/8fEn8oC.png)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 01:14:56 PM
:lucas: Getting Lucas right, take 3-4
([url]http://i.imgur.com/8fEn8oC.png[/url])


Inb4 people say skin too dark.

That is more or less the same skin color i used for Ness. Lets see if they blend in.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 01:17:02 PM
:lucas: Getting Lucas right, take 3-4
([url]http://i.imgur.com/8fEn8oC.png[/url])

Great! :D
His hair is perfect, it looks like Smash 4 hair now.
His shirt is cool as well, I think it's time for the recolors. ;)
Here are the colors needed:
-Red
-Blue
-Green
-Purple
-Claus
-Black
-Aqua/Red
:D

Inb4 people say skin too dark.

That is more or less the same skin color i used for Ness. Lets see if they blend in.

It probably will,  you said something about in-game lighting earlier.  :)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 01:18:38 PM
Also, Why dont we let him make his own recolors? i mean.. There is no official Lucas recolors, I also want to see what he looks like in-game first.

EDIT: While using some Brawl colors of course.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 01:25:09 PM
I'm just suggesting those because I thought those would look cool.  ;D


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 01:26:47 PM
I'm just suggesting those because I thought those would look cool.

Oh right, Sorry,  maybe a black and red recolor would look cool.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 01:27:48 PM
I added leather pattern to Mario's overalls. It's not that noticeable, but it's an improvement...
(http://i.imgur.com/9bOAuEY.png)
I'm just not in that great of a mood right now, that's all...  :(


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 04, 2014, 01:30:30 PM
I added leather pattern to Mario's overalls. It's not that noticeable, but it's an improvement...
([url]http://i.imgur.com/9bOAuEY.png[/url])
I'm just not in that great of a mood right now, that's all...  :(


Same here, To be honest, Had a pretty bad day.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 01:43:15 PM
Yeah. I'm gonna re-try the lines and shadows again...
Oh, I got it right! Woo hoo! :D

EDIT: Okay, I just compared my pattern to Smash 4's and it's NOTHING ALIKE. I'll keep experimenting, though!  :laugh:


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 04, 2014, 02:25:34 PM
Since I'm doing Lucas' recolors....does this mean I can do an alternate costume?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 02:30:34 PM
What do you mean, like a Masked Man Lucas like P:M, or just your own recolor?

P.S. I made my own pattern for Mario, fiddling with the features of GIMP is fun and educational!
 :af2:


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 04, 2014, 03:16:10 PM
Like P:M Masked Man


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 04, 2014, 03:20:54 PM
Sure, just make sure it's still Lucas. ;)
I have a surprise, still working on it though. ;)

Post Merge: November 04, 2014, 03:51:16 PM
5/8 recolors done for Mario!!!


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: windhunter7 on November 04, 2014, 06:41:43 PM
Ooh, you could use my Klaus version of Masked Man Lucas as one of the two alternates for Lucas, and have the other be the normal Masked Man Lucas! :happy:


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 05, 2014, 09:52:59 AM
Ok guys. Heres my claimed list:

Heres my list.

Toon Link: DONE
Ness:DONE
Lucas
Ice Climbers:Team Effort with Junior
Wario
Captain Falcon
Sonic:Model first.
Roy


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: ShadowLuigi~NG~ on November 05, 2014, 10:02:44 AM
On my end:

Luigi
Charizard
Olimar
Donkey Kong
Lucario (been on my vault for a while)
Link
Metaknight


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 05, 2014, 10:56:28 AM
Where I am:
Sonic textures
Kirby Moveset
Sonic SFX
Pit SFX
Stock Icons for all characters and alt. costumes
All announcer Calls ( getting to Junior soon.)
Meta Knight Textures?

Is anybody doing the textures for Meta Knight, or can I do it?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 05, 2014, 12:57:08 PM
Heh, since we're claiming. Don't mind if I take...
Dark Pit
Pit
Sheik
Falco
ZSS
Diddy Kong
Mewtwo(unless someone already started)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 05, 2014, 01:03:06 PM
Heh, since we're claiming. Don't mind if I take...
Dark Pit
Pit
Sheik
Falco
ZSS
Diddy Kong
Mewtwo(unless someone already started)

I was working on Mewtwo, But i gave him to Junior. Also Junior is doing Meta-Knight.



Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 05, 2014, 01:12:58 PM
Oh, but that's fine. I thought someone already took Mewtwo, that's why I put the parenthesis.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: RAPWNED on November 05, 2014, 01:47:07 PM
I will claim:

Yoshi
Jigglypuff
Dr. Mario
Ganondorf
Lucario
Greninja

And, that's it for now, I guess.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 05, 2014, 01:47:27 PM
Ok guys, Little update on Ness,
To better suit his SSB4 appearance, I have used BrawlBox to make him skinner.
(http://i58.tinypic.com/n521on :police:.jpg)


I agree, Toon Link looks SO well.



Not really liking the current Luigi and Pikachu. Pikachu needs his Pokepark Model, and Luigi does not look much like Sm4sh really. They are subject to change so we aren't in a bad position. Toon Link is possibly our best Sm4sh character out right now.


Only cause i love you guise so much.

(http://i59.tinypic.com/2q0ilhz.jpg)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 05, 2014, 04:37:51 PM
My only claim is diddy kong

Post Merge: November 05, 2014, 04:38:37 PM
Heh, since we're claiming. Don't mind if I take...
Dark Pit
Pit
Sheik
Falco
ZSS
Diddy Kong
Mewtwo(unless someone already started)
I've already claimed diddy & sheik

Post Merge: November 05, 2014, 04:47:24 PM
Alright, I'm claiming:
Bowser
Ike
Dedede
Diddy Kong
Peach
Pikachu
ROB
Samus
Sheik
Zelda


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 05, 2014, 05:01:13 PM
I'm confused, how'd you already claim diddy kong and sheik if I posted before you?  :>.>: Plus, you claimed 10 and that only leaves me with 4. Oh yeah, I finished Lucas' alternate.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: ShadowLuigi~NG~ on November 05, 2014, 06:08:21 PM
I will claim:

Yoshi
Jigglypuff
Dr. Mario
Ganondorf
Lucario
Greninja

And, that's it for now, I guess.

Sorry, already claimed Lucario.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 05, 2014, 06:48:19 PM
I'm confused, how'd you already claim diddy kong and sheik if I posted before you?  :>.>: Plus, you claimed 10 and that only leaves me with 4. Oh yeah, I finished Lucas' alternate.
Oh sorry xD I was talking about sheik's animations, and I had already started working on diddy, and I said that in a post. Also I won't be claiming ike, dedede, pikachu, or sheik


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 05, 2014, 06:49:54 PM
Oh... :af: lol, ok! I was just trying to confirm.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 05, 2014, 07:02:19 PM
I would post my bowser, but I don't know how to post images

Post Merge: November 05, 2014, 07:16:35 PM
(http://i.imgur.com/hIKHDyW.png)
Bowser's front

(http://i.imgur.com/cjkEbbD.png)
Bowser's back

How is it so far?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Nezha B. Rose on November 05, 2014, 07:36:14 PM
Be warry on claiming many characters if you are new on the scene. Its best to leave a few on the unclaimed list.

But if stress is your think, good!

Ok guys, Little update on Ness,
To better suit his SSB4 appearance, I have used BrawlBox to make him skinner.
([url]http://i58.tinypic.com/n521on[/url] :police:.jpg)



Only cause i love you guise so much.

([url]http://i59.tinypic.com/2q0ilhz.jpg[/url])


I reccomend to make TLink's cloth pattern a bit more transparent.

Ness, good.Try improving more his textures.

I do have to mention, you guys might need a rimlighter. Unless it is planned to use already existing rimlight models. I have a tutorial on how to do it, its a pretty usefull skill to have on projects like

Its easy to learn, and Im helping those with questions.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 05, 2014, 07:37:00 PM
I feel the only problem so far is that his yellow is "on the Orange" side. It should be more yellow, less saturated, more light. Oh yeah, has you guys' brawlboxes ever "stop working" and crash when opening the "Fit" file for certain characters? It's been happening to me lately.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Nezha B. Rose on November 05, 2014, 07:39:53 PM
I would post my bowser, but I don't know how to post images

Post Merge: November 05, 2014, 07:16:35 PM
([url]http://i.imgur.com/hIKHDyW.png[/url])
Bowser's front

([url]http://i.imgur.com/cjkEbbD.png[/url])
Bowser's back

How is it so far?


Hmm, I might need to see more changes before I could give an opinion.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 06, 2014, 06:34:45 AM
I say Bowser looks good! I'm going to work on Meta Knight when I get a chance today! Otherwise, I'll still be waiting for something to do!


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: KWVance on November 06, 2014, 07:19:42 AM
you know, all this extra work going into lowering texture detail is probably all for nothing. it was probably just lowered in smash 4 because the screen was smaller


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 06, 2014, 07:40:33 AM
you know, all this extra work going into lowering texture detail is probably all for nothing. it was probably just lowered in smash 4 because the screen was smaller

That could be it, but I guess we're just matching the actual colors. Maybe we'll add even more details when the Wii U version is out.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: KWVance on November 06, 2014, 08:11:14 AM
That could be it, but I guess we're just matching the actual colors. Maybe we'll add even more details when the Wii U version is out.

still when the wii u game comes out, someone WILL figure out how to rip the textures from the game, someone may not be able to rip the PSAs from the game. everything youve done up until know has been great, but honestly, there hasn't been much. idk if its even possible, but has anyone even tried ripping things from the .nds file?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 06, 2014, 09:57:04 AM
Bowsers too bright IMO


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: windhunter7 on November 06, 2014, 12:55:21 PM
Pretty sure that the reason that they lowered the texture detail was actually to make it seem more toon-like.(Like, for example, they have Toon Link in 3d, but Mr. Game and Watch in 2d for humor and cartoony style)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 06, 2014, 03:20:55 PM
Hmm, I might need to see more changes before I could give an opinion.

What changes are you looking for?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 06, 2014, 04:18:26 PM
Okay guys, I've been gone for a while thinking about this project and decided something: No more claiming...
I mean, you can still say "I'll work on X", and then work on them, and don't claim like 7 characters, what if someone else wanted to work on them? Plus I'd much rather work as a team more on things like I said a while earlier, and it's getting out of hand; I was already working on Meta Knight anyways. (Sorry SAWNIK)
For opinions on Bowser, he could use some model work before doing textures. I say his scales are too orange, remember to reference Smash Wii U for textures, and you'll see it's a lot more rubbery and yellow than in Brawl. And for rim-lighters, I'm pretty sure most of us have seen your tutorial and can do it for our textures and custom models. ;) It's a great tutorial!

still when the wii u game comes out, someone WILL figure out how to rip the textures from the game, someone may not be able to rip the PSAs from the game. everything youve done up until know has been great, but honestly, there hasn't been much. idk if its even possible, but has anyone even tried ripping things from the .nds file?
Boobsey ripped the CSPs for us. :)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 06, 2014, 04:27:39 PM
Dang it, Junior. I need something to do. Oh, well, I'll just work on Smash Masters for my friend.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: KWVance on November 06, 2014, 04:27:39 PM
Okay guys, I've been gone for a while thinking about this project and decided something: No more claiming...
I mean, you can still say "I'll work on X", and then work on them, and don't claim like 7 characters, what if someone else wanted to work on them? Plus I'd much rather work as a team more on things like I said a while earlier, and it's getting out of hand; I was already working on Meta Knight anyways. (Sorry SAWNIK)
For opinions on Bowser, he could use some model work before doing textures. I say his scales are too orange, remember to reference Smash Wii U for textures, and you'll see it's a lot more rubbery and yellow than in Brawl. And for rim-lighters, I'm pretty sure most of us have seen your tutorial and can do it for our textures and custom models. ;) It's a great tutorial!
Boobsey ripped the CSPs for us. :)

heheh...boobsey


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 06, 2014, 06:29:16 PM
I feel the only problem so far is that his yellow is "on the Orange" side. It should be more yellow, less saturated, more light. Oh yeah, has you guys' brawlboxes ever "stop working" and crash when opening the "Fit" file for certain characters? It's been happening to me lately.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 06, 2014, 07:10:33 PM
(http://i.imgur.com/2qkiVok.png)

(http://i.imgur.com/UymbSvh.png)

Are these any better?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Boobsey on November 06, 2014, 07:14:16 PM
heheh...boobsey
hehehe indeed

idk if its even possible, but has anyone even tried ripping things from the .nds file?
I have pac-man's model
just gotta y'know
upload it


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 07, 2014, 06:30:36 AM
([url]http://i.imgur.com/2qkiVok.png[/url])

([url]http://i.imgur.com/UymbSvh.png[/url])

Are these any better?



I say his hair is a bit saturated. Then skin and she'll look fine, though.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 07, 2014, 07:48:17 AM
U know when you guys say too much detail? I think that can be fixed with bowser as well.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 07, 2014, 08:19:13 AM
hehehe indeed
I have pac-man's model
just gotta y'know
upload it


Please, don't upload it. It's illegal, and I know Tabuu wants to go to jail, but I'm not going to let anything illegal to go on in this project. Sorry. Besides, TheepicMVSL2 is making Pac-Man's model anyways. Ee may use it when the copyright "expires", but not right now.

And even if we did, we shouldn't release it yet. I have plans and schedules for this project, if anyone has questions about it, PM me.

([url]http://i.imgur.com/2qkiVok.png[/url])

([url]http://i.imgur.com/UymbSvh.png[/url])

Are these any better?


A little, but I think his scales should be yellow, not orange. Everything else is fine. :)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 07, 2014, 11:20:05 AM
How do you guys take in-game pictures?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: windhunter7 on November 07, 2014, 11:26:46 AM
You use this (https://www.dropbox.com/sh/63nc8pmbp4pb9ii/u5lHKcdQtZ) with this tutorial of Scout's! (http://forums.kc-mm.com/index.php?topic=69283.0) ;D


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Boobsey on November 07, 2014, 01:37:16 PM
Our pac-man is over sonic right?
so we need the hydrant to replace sonic's spring?
(http://i.imgur.com/8ymAZXX.png)
yupyup


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 07, 2014, 02:07:02 PM
Actually, he's over Mario. :mario:
And the hydrant can replace F.L.U.D.D.
But remember, we can't do anything with Pac-Man's model until it becomes legal. However, we CAN do things with Mario's boneset! ;D

P.S. Nice fire hydrant and nice Marvel reference.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Boobsey on November 07, 2014, 02:12:39 PM
I don't think legality is a problem considering there is an ORAS May on the vault


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 07, 2014, 07:24:00 PM
(http://i.imgur.com/l9lNU7H.jpg)

(http://i.imgur.com/CM6EKX4.jpg)

I think I might be done, but I added a rimlight and I'm not sure if it's really there or not...

Oh, and also, I have a mac, and bin2jpg worked just fine


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 08, 2014, 06:26:32 AM
Have any of you guys' brawlboxes crash when opening up the model for specific characters? Thats been happening to me lately.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 08, 2014, 10:31:16 AM
I don't think legality is a problem considering there is an ORAS May on the vault
That's not our concern (or, at least not my concern), but if we do illegal stuff that will ruin our reputation for this project. I don't want the project to be cancelled by the police, and I also don't want any trouble. That's also why I don't have the SSBB ISO, torrents upload it for someone else to download, and that's piracy. :police: But this is important stuff, please understand.

And Izumo, IDK how to fix BrawlBox; Sorry...


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: RAPWNED on November 08, 2014, 05:50:59 PM
Can I just say that the music in Smash Wii U is amazing? http://brawlcustommusic.com/game/2601 (http://brawlcustommusic.com/game/2601)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 09, 2014, 06:33:34 AM
Yes, it truly is. :D
Can't wait until it comes out!
Well, actually, I'm not getting it until Christmas...  :'(


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 09, 2014, 06:42:25 AM
Just to let you guys know. Im going to do my own things with textures now. But dont think that means im leaving the team. I will always be here to help. Im working on my own Mario the now.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 09, 2014, 06:52:19 AM
Okay. I should also practice animating, and try finishing that Smash 3 GIMP tutorial I've been working on, I kind of...maybe....sort of...half got really really really in to Minecraft again... XD

I'll be working on the project again soon, maybe also rim-light my Mario. ;)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 09, 2014, 07:48:26 AM
If you guys didn't see, I posted my bowser's in-game pictures on page 53...


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Real on November 09, 2014, 08:03:33 AM
If you guys didn't see, I posted my bowser's in-game pictures on page 53...

Yeah, i saw it.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Junior64570 on November 10, 2014, 06:33:32 AM
I need to see them, I'll do that now. :)

Post Merge: November 10, 2014, 06:40:08 AM
([url]http://i.imgur.com/l9lNU7H.jpg[/url])

([url]http://i.imgur.com/CM6EKX4.jpg[/url])

I think I might be done, but I added a rimlight and I'm not sure if it's really there or not...

Oh, and also, I have a mac, and bin2jpg worked just fine

Okay, you got the belly color right, but I think he's just a bit too colorful.
Try desaturating his scales, horns, and face. And for the shell, the hue is right but the lightness should be a bit less. And his hair is fine. So, keep up the good work and effort! ;) :bowser:


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: SUPAHSAWNIK99 on November 10, 2014, 10:51:17 AM
Are you doing recolors, hoogachakka? I could do the recolors. After I get the announcer calls  get to Junior, I could help out with that. After working on a game I'm helping out with called Sonic 3 HD.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: ShadowLuigi~NG~ on November 10, 2014, 12:26:43 PM
 How about giving Bowser model edits before making recolors. Guys, that's one problem we are not focusing on. Why make recolors of an unfinished product?


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: Izumo on November 10, 2014, 01:07:20 PM
True story Shadow Luigi. Bowsers head and face is a little more different in future games like Wii U.


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: NessFan on November 10, 2014, 02:24:21 PM
Username: NessFan
Skills: Texture Making, Vertexing, Model (I've tried to)
3 Things: Lucas's Textures, Stage Making, Stage Music
Freetime: Well most of the time. Other than school, homework, and clubs.
Favorite: Ness
Previous Work: Textured (I just never posted it. Wasn't able to.)

I would love to playtest as well.



Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: hoogachakka on November 12, 2014, 05:27:01 PM
I finally got 3ds max, and I have pikachu's pokepark 2 model. I can rig it over pikachu's ssbb bones, and we'll be good on pikachu


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: RAPWNED on November 12, 2014, 05:44:25 PM
I finally got 3ds max, and I have pikachu's pokepark 2 model. I can rig it over pikachu's ssbb bones, and we'll be good on pikachu
I think we should use the X/Y Model. But either one would definitely work! :)


Title: Re: Project: Super Smash 4 - Yoshi rolls into battle! (11/2/2014)
Post by: 1blitzer1 on November 13, 2014, 10:39:32 PM
Hi, my name is 1blitzer1, and I'd love to help with this project. I can texture characters, make alternate skins, and beta test. However, I need to know how to install this. Do I use riivolution, smashstack, or something else? Thanks, 1blitzer1.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: FRUfruxx on November 15, 2014, 07:05:20 AM
 :af: :af2:Hi my name is fruFruxx and i also will like to join this group. I can help with psa animations of newcomers, on making recolors, on csp or css, or something else... ? Thanks.. FRUfruxx


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Junior64570 on November 15, 2014, 01:23:50 PM
Hi, my name is 1blitzer1, and I'd love to help with this project. I can texture characters, make alternate skins, and beta test. However, I need to know how to install this. Do I use riivolution, smashstack, or something else? Thanks, 1blitzer1.
"Something else". You just need a 2 GB SD Card and a Wii, put the hacks, codes, and Gecko on the 2 GB SD Card, delete all the stages on Brawl (or move them off of Brawl), put in the sd card and launch stage builder to load Gecko. There are plenty of tutorials here on how to set up SD cards and hack Brawl, so I recommend you to look at those. ;)
Welcome to the team!
I also added you to the Texturers list on the OP.

:af: :af2:Hi my name is fruFruxx and i also will like to join this group. I can help with psa animations of newcomers, on making recolors, on csp or css, or something else... ? Thanks.. FRUfruxx
Sure, welcome! I added you to the animations list on the OP.

Post Merge: November 15, 2014, 03:11:18 PM
Okay, my previous Mario textures ended up pretty badly, so I'm trying again. He'll be done soon! :D


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: FRUfruxx on November 15, 2014, 03:32:59 PM
Hi junior i can help you doing your work but i can only on weekends because i'm really bussy from monday to thursdat... I can help you doing zelda, lucina, and any character animations like taunts.. But i dont know how to use smash attacks... I can help you making characters textures in hd if you give me a list i can help you.. I will like to see this project into a big one like project m  :happy:  :happy:  :af: but one question.. Can we use other people's hacks to make them work on the project? Sorry about my english, i'm from peru
Ahhhh i can help also with SFX and the menu's textures :)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on November 16, 2014, 09:45:20 PM
Sweet! So you install the same way as project m, more or less?

Post Merge: November 16, 2014, 09:59:23 PM
Also, about my textures (I may have said this before) I will need to have something to base it off of, such as a png file, or a .pac of the character for me to extract. After that, I can help. Also, I know this is supposed to be like ssb4, and mewtwo hasn't come out, but I still think he should be added in. He won't come out until next year (spring 2015), but by the time this project is done he will be in the game, and I know fans of this project will want to play as mewtwo in a beta/alpha version of this project, so I would like to work on him (textures and, once I learn how, modeling him ans mabye his spa.) Thanks, 1blitzer1

Post Merge: November 16, 2014, 10:30:43 PM
While on the subject of mewtwo, can I make the mewtwo kirby hat have a purple tail instead of an ugly white like melee' s did? The tail should probably also be bigger, but that's just my opinion. -1blitzer1


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on November 24, 2014, 04:49:08 PM
YES THE SITE'S FINALLY BACK UP


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on November 26, 2014, 08:48:17 PM
YES THE SITE'S FINALLY BACK UP

I've got a bad feeling about this. We might be going to war.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on November 27, 2014, 06:32:57 PM
I've got a bad feeling about this. We might be going to war.
And knowing the big N, we probably won't win it.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on November 28, 2014, 12:49:35 PM
And knowing the big N, we probably won't win it.

That's not what I was talking about, and Nevermind, I just saved the entire Brawl Hacking Community. You're Welcome.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: KWVance on December 01, 2014, 06:57:42 AM
now that the wii u version is out if someone gets the cd on their computer couldnt u basically get all the characters ripped from the it in one swoop?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Large Leader on December 01, 2014, 07:55:43 AM
now that the wii u version is out if someone gets the cd on their computer couldnt u basically get all the characters ripped from the it in one swoop?

Until people figure out how to rip from WiiU games, that won't happen.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 01, 2014, 09:48:04 PM
I know it's not is ssb4, but if you want it, I have a dark bowser texture that I made based off of the brawl model. I can upload it to brawl vault if you want.
-1blitzer1

Post Merge: December 01, 2014, 09:54:33 PM
Also, I'd really love to work on some mewtwo retextures, but I don't have anything to base them off of. Has anyone finished the mewtwo model/texture?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: ShadowLuigi~NG~ on December 02, 2014, 08:33:39 PM
(http://i.imgur.com/xLoVQKm.png)

Thread needs some life again.

90% finished with Charizard. A few more slight model and texture changes.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 02, 2014, 10:49:01 PM
So, I was wondering if I could work on some Alt. costumes... on a related note...  has anyone finished charizard' s model/texture for this project? It would be nice to base my work off of something besides brawl' s files...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Boobsey on December 03, 2014, 01:40:46 PM
([url]http://i.imgur.com/xLoVQKm.png[/url])

I love your Charizard!

(http://i.imgur.com/UsL5CtS.png)
So this is pretty much done, just needs to be rigged and some minor texture stuff[gloves, which are from smash 3DS' model]
I know someone else is doing pacman but I wanted to have a go at it myself, plus he hasn't posted in forever


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on December 03, 2014, 05:18:35 PM
I love your Charizard!

([url]http://i.imgur.com/UsL5CtS.png[/url])
So this is pretty much done, just needs to be rigged and some minor texture stuff[gloves, which are from smash 3DS' model]
I know someone else is doing pacman but I wanted to have a go at it myself, plus he hasn't posted in forever



That looks like "Ghostly Adventures" Pac-Man.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 11, 2014, 11:34:17 PM
Cool, I bet Junior will let that be an alt. costume... It can replace oven-mitt pac-man! Seriously, please make it replace that one. I hate that one... *facepalm*


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: ShadowLuigi~NG~ on December 13, 2014, 09:54:10 AM
I love your Charizard!

([url]http://i.imgur.com/UsL5CtS.png[/url])
So this is pretty much done, just needs to be rigged and some minor texture stuff[gloves, which are from smash 3DS' model]
I know someone else is doing pacman but I wanted to have a go at it myself, plus he hasn't posted in forever


 Thanks and will that Pac-Man be an Alt?

Also, another update

(http://i.imgur.com/tNbzmCh.png)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on December 13, 2014, 11:56:59 AM
Thanks and will that Pac-Man be an Alt?

Also, another update

([url]http://i.imgur.com/tNbzmCh.png[/url])


Looks good! I like it a lot! Is that going to be over Toon Link or something?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on December 14, 2014, 08:15:50 PM
I haven't posted progress much at all, so I'll show you guys what I've gotten done. I'm taking a break from Yoshi for a litle while, (I know, it's taking a while, but it's my first big animation project.)  So, I wanna get some feedback on the Dr. Mario I'm working on.

(http://i1283.photobucket.com/albums/a547/RAPWNED/DoctorMario_zps54d90b5a.jpg)


I think it's good for the most part, but something just seems...off to me. What do you guys think?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 14, 2014, 10:24:20 PM
If your trying to make it like ssb4 Dr. Mario, the csp has a buttoned labcoat, but the fighter' s model has an unbuttoned labcoat.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on December 15, 2014, 08:08:56 AM
If your trying to make it like ssb4 Dr. Mario, the cap has a buttoned labcoat, but the fighter' s model has an unbuttoned labcoat.
Yeah, I'll tweak the model when I'm finished with the textures. I'll probably just have to do a few vertex edits.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 16, 2014, 11:06:38 PM
Just so you guys know, I'm calling dibs on the mewtwo recolors :)

(http://tinyurl.com/qe9yxqq) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on December 17, 2014, 12:47:33 PM
Just so you guys know, I'm calling dibs on the mewtwo recolors :)

([url]http://tinyurl.com/qe9yxqq[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All[/url])


But he isn't going to be out for a few more months.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: hoogachakka on December 17, 2014, 04:13:21 PM
I haven't posted progress much at all, so I'll show you guys what I've gotten done. I'm taking a break from Yoshi for a litle while, (I know, it's taking a while, but it's my first big animation project.)  So, I wanna get some feedback on the Dr. Mario I'm working on.

([url]http://i1283.photobucket.com/albums/a547/RAPWNED/DoctorMario_zps54d90b5a.jpg[/url])


I think it's good for the most part, but something just seems...off to me. What do you guys think?
Once you're done, I can do an animation (recolors if you're okay with it)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on December 17, 2014, 05:33:19 PM
I haven't posted progress much at all, so I'll show you guys what I've gotten done. I'm taking a break from Yoshi for a litle while, (I know, it's taking a while, but it's my first big animation project.)  So, I wanna get some feedback on the Dr. Mario I'm working on.

([url]http://i1283.photobucket.com/albums/a547/RAPWNED/DoctorMario_zps54d90b5a.jpg[/url])


I think it's good for the most part, but something just seems...off to me. What do you guys think?


 I think the pants could be a little lighter. Use this for reference.
(http://i.imgur.com/FJKzFv3.png)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on December 17, 2014, 06:18:58 PM
He also would need cufflinks, removal of the folds of the jacket at the wrists, a fold of pants at the shoe line, pinker skin, redder hair, less lighting detail on the circle on his head and his stethoscope, the headband from brown to black, differently colored buttons, a browner mustache, and differently colored shoes, if you're gonna be that precise in duplicating him. Just sayin.... :P


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 17, 2014, 11:44:35 PM
But he isn't going to be out for a few more months.



Well... Yeah. But when it does come out... actually, nintendo could release it during the club nintendo redeem box code... thing. Also, I'm probably just gonna do an alt. or something, mabye green/shiny mewtwo.
(http://tinyurl.com/qe9yxqq) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on December 18, 2014, 03:51:26 PM
Thanks for all the suggestions, guys! My Dr. Mario is looking so much better already!

Post Merge: December 18, 2014, 04:35:05 PM
And here it is!

(http://i1283.photobucket.com/albums/a547/RAPWNED/ImprovedDoctorMario_zps406b2bb2.jpg)

What do you guys think now? It's Much, MUCH better, but something still seems off... The skin color maybe? It's weird, since I used the direct colors from the render...


Also, this is kinda off topic, but, where has Junior been? I haven't seen him here for a while.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Boobsey on December 18, 2014, 04:44:58 PM
It's definitely the skin colour, here's mario's face textures from smash 3DS, it should help out a little
(http://i.imgur.com/USKXvc8.png)

and yeah I'm not sure about Junior, he just vanished out of thin air


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Real on December 19, 2014, 07:04:17 AM
Hahah, Same with me. :P

Sorry i been gone for a while guys. Smash Wii U is insanely addictive and im working on my own game. I will TRY to be more active and texture more characters.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on December 19, 2014, 02:35:21 PM
It's definitely the skin colour, here's mario's face textures from smash 3DS, it should help out a little
([url]http://i.imgur.com/USKXvc8.png[/url])
That helped a lot! Thank you!

Post Merge: December 19, 2014, 02:36:31 PM
Hahah, Same with me. :P

Sorry i been gone for a while guys. Smash Wii U is insanely addictive and im working on my own game. I will TRY to be more active and texture more characters.
Yeah. Smash Wii U is probably why I haven't been getting anything done!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: hoogachakka on December 20, 2014, 06:58:40 AM
(http://i.imgur.com/327yWxg.png)
(http://i.imgur.com/rcx4jEp.png)
What do you guys think? I'm happy with this so far. (I can't do vertex hacks, so can somebody offer to do that?)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Infernape on December 20, 2014, 09:53:18 AM
I'm finally back! Woo! Haha, I need to make a bunch of stuff!

([url]http://i.imgur.com/327yWxg.png[/url])
([url]http://i.imgur.com/rcx4jEp.png[/url])
What do you guys think? I'm happy with this so far. (I can't do vertex hacks, so can somebody offer to do that?)


That looks amazing! I would love to do the recolors :)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 22, 2014, 09:00:48 AM
Wow, cool captain falcon! But... where are the eyes?


(http://tinyurl.com/qe9yxqq) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Junior64570 on December 26, 2014, 07:06:58 PM
I haven't posted progress much at all, so I'll show you guys what I've gotten done. I'm taking a break from Yoshi for a litle while, (I know, it's taking a while, but it's my first big animation project.)  So, I wanna get some feedback on the Dr. Mario I'm working on.

([url]http://i1283.photobucket.com/albums/a547/RAPWNED/DoctorMario_zps54d90b5a.jpg[/url])


I think it's good for the most part, but something just seems...off to me. What do you guys think?

Nice Dr. Mario! We need to use a different model than P:M's though, I heard Mariodk has a good one...

And if anyone wants to know where I've been, I've been doing stuff for Christmas and playing Smash Wii U. My Mario has a lot more progress than before, too.

And by what I've seen here, everyone's doing great!
ShadowLuigi~NG~, I love the Mii, Charizard and Captain Falcon!

As for the Pac-Man alt,
...Let me think about it. :P
Wow, cool captain falcon! But... where are the eyes?


([url]http://tinyurl.com/qe9yxqq[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All[/url])

BrawlBox renders are glitchy, that's all. :P
I'll be finishing up Mario if I have time.
Also, (if I have MORE time) I could work on some newcomers' animations and PSA!
If I do, I'll probably do Greninja.

P.S. I have Mario amiibo, on the 2nd day he's already level 34!  :af2:


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: ShadowLuigi~NG~ on December 27, 2014, 12:51:26 PM
 Actually CF isn't mine, but it looks amazing! And my Yoshi amiibo was trained from 1-50 in one sitting...word of advice, it will take you 2 hrs+  if you do 3 stock matches with it while using the same character. I plan to get a Fox, Luigi, and maybe a CF amiibo. I am still wondering if I should get a Lucina or Marth amiibo. I may get a Bowser one bc he's my 3rd favorite Mario character.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on December 27, 2014, 01:32:57 PM
Actually CF isn't mine, but it looks amazing! And my Yoshi amiibo was trained from 1-50 in one sitting...word of advice, it will take you 2 hrs+  if you do 3 stock matches with it while using the same character. I plan to get a Fox, Luigi, and maybe a CF amiibo. I am still wondering if I should get a Lucina or Marth amiibo. I may get a Bowser one bc he's my 3rd favorite Mario character.

I've gotten Mario, Yoshi, Kirby, and Pikachu. The quality is very impressive, considering they're $13 figures.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Real on December 28, 2014, 02:28:07 PM
Ok guys, I have an announcement to make.

I will be remaking all of my characters that have been Smash-4ed EXCEPT Toon Link, So Mario, Ness. and BETA Mewtwo and others. (i know someone else has claimed Mario, but this is a team project right? Perhaps we can combine the best bits of both to get something amazing :D)

But i need help.

My SD card is in a mess. 3.5 infused with my character hacks dont really work well. So if someone could be so kind to have a Beta Version of this pm'ed to be, I will be so grateful and give you chocolate and a happy life.

Thats all i have to say for now.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Nezha B. Rose on December 28, 2014, 04:38:24 PM
Wow, cool captain falcon! But... where are the eyes?


([url]http://tinyurl.com/qe9yxqq[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All[/url])

You must be new here... you can place that card on your sig ya know.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on December 28, 2014, 04:42:07 PM
Yeah, but I use a kindle, so stuff doesn't work... :/


(http://tinyurl.com/qe9yxqq) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All)

Post Merge: December 28, 2014, 04:45:40 PM
Also... since you're a staff member... how do you change ranks... example:hyper kitten or intermediate kitten...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on December 28, 2014, 08:49:30 PM
It's automatic changing from a number of posts that you post.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Izumo on January 01, 2015, 10:02:42 AM
I don't know, I'm a huge fan of smash 4 and all. But the game isn't that addictive, and I'm pretty young. (I'm about to be 13 in a couple days + Kids usually play games a lot)The game has a LOT of things that should be tweaked, but it probably won't be changed. I'm fine with that...for now. But those things usually drive me away from the game. I mean, fighting ppl online can be so annoying! Spammers, Campers, all of them! I'm just happy I have an older brother to play with. Anyways, as much as I like playing Smash 4. We have another cool replica RIGHT HERE. This idea seems pretty dead as of now. But I don't want it to be. So I just hope Junior and the rest of you guys can get back on here, I miss the team. And I'd love to finish this project together! ;D


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Real on January 02, 2015, 07:32:33 AM
I don't know, I'm a huge fan of smash 4 and all. But the game isn't that addictive, and I'm pretty young. (I'm about to be 13 in a couple days + Kids usually play games a lot)The game has a LOT of things that should be tweaked, but it probably won't be changed. I'm fine with that...for now. But those things usually drive me away from the game. I mean, fighting ppl online can be so annoying! Spammers, Campers, all of them! I'm just happy I have an older brother to play with. Anyways, as much as I like playing Smash 4. We have another cool replica RIGHT HERE. This idea seems pretty dead as of now. But I don't want it to be. So I just hope Junior and the rest of you guys can get back on here, I miss the team. And I'd love to finish this project together! ;D

Trust me its not dead. Working on 2 characters the now.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on January 02, 2015, 10:30:16 PM
Don't worry, dude, we'll make sure this project isn't dead! Also, I can do more textureing, so now, I am able to help out a bit more.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on January 03, 2015, 11:38:05 PM
If you guys need it, I have a version of link that I made, it's based off of hyrule warrior's trainee tunic link. I also made three toon links based off of 8 bit link. One normal, one with the red ring/tunic, and one with the blue ring/tunic...

(http://tinyurl.com/qe9yxqq) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=39703&Moderated=All)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on January 15, 2015, 11:25:30 AM
I...
Is this project dead?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Pikmin1211 on January 21, 2015, 02:45:20 PM
I...
Is this project dead?

It would appear so.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: HaloFanODST on January 21, 2015, 04:02:14 PM
I'd like to part of the Music/SFX part.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Izumo on January 23, 2015, 05:11:16 AM
So the 'team creator' abandoned us eh?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Pikmin1211 on January 23, 2015, 01:26:56 PM
He was last active on Boxing Day so


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on January 28, 2015, 11:25:33 PM
Awwwwwwwwwwwwwwwww...... another project... dead. First SMG 2.5, now this? I am officially the saddest hacker on the planet:*(


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on January 29, 2015, 04:15:39 PM
Awwwwwwwwwwwwwwwww...... another project... dead. First SMG 2.5, now this? I am officially the saddest hacker on the planet:*(

...How about we make a new project? Or we could work on my project, Smash Masters?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Izumo on February 01, 2015, 06:17:50 AM
Heh, aw screw it. I'll work with you on Smash Masters! ;D


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: ShadowLuigi~NG~ on February 03, 2015, 03:36:36 PM
 I suggest we create another thread f Junior does not return. Seeing as how we can rip Sm4sh Wii U models, it should go much smoother.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Boobsey on February 03, 2015, 03:40:20 PM
I already did, Super Smash Bros Kerfuffle


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Real on February 06, 2015, 08:27:15 AM
I have some Mario and Luigi textures i wanted to show Junior.

But i really dont want to see a project filled with commited team members fall apart over one user.

If Junior doesnt return. We should create a new thread.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on February 06, 2015, 08:29:04 AM
He's probably just afk, camping or something. He'll probably be back; just give him a chance.

Post Merge: February 06, 2015, 08:34:02 AM
Also, his last two comments were November 15 or so, and December 26; and now that Spring classes are open, he's probably just too busy with homework to reply quickly; in fact, if it took him a month and 11 days when he's busy "With Christmas and playing Smash Wii U," imagine how long it might take for him to respond when he's busy with schoolwork! He's juts gonna be a while, but he's not gone; just afk.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on February 06, 2015, 10:35:28 AM
He's probably just afk, camping or something. He'll probably be back; just give him a chance.

Post Merge: February 06, 2015, 08:34:02 AM
Also, his last two comments were November 15 or so, and December 26; and now that Spring classes are open, he's probably just too busy with homework to reply quickly; in fact, if it took him a month and 11 days when he's busy "With Christmas and playing Smash Wii U," imagine how long it might take for him to respond when he's busy with schoolwork! He's juts gonna be a while, but he's not gone; just afk.

Alright, I'll believe you, when do you think he'll be back on?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on February 06, 2015, 12:36:34 PM
No clue, though, if I had to guess, I'd say that because he took like a month and a half to respond when he was about half-busy, then, since he's fully busy, he'll probably be back around 3 months after December 26, which would be March 26 or around there. If not, he'll most likely be back before then.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on February 28, 2015, 08:18:05 AM
Mabye someone else should take over... before someone closes the thread...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: RAPWNED on March 06, 2015, 07:08:42 AM
Mabye someone else should take over... before someone closes the thread...
As sad as it is, the project is dead. Unless Junior comes out of the shadows, that is.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on March 06, 2015, 07:12:18 AM
He still hasn't logged back in; probably because it's Spring Classes. He might be back on Spring Break, though.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on March 06, 2015, 05:03:04 PM
Y'know, I could take over the project, at least until Junior comes back. So what do we all have done? Maybe we could put together a demo!

So far, I have all of Sonic's skins done, Sonic and Pit's SFX, and Kirby's Moveset


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Boobsey on March 06, 2015, 05:13:27 PM
I already did, Super Smash Bros Kerfuffle

I really don't think junior's coming back, so I made smash kerfuffle
I don't have any problems using WiiU models like junior


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on March 11, 2015, 07:39:38 AM
Eh, we might as well keep the thread going, so nobody shuts it down for being inactive...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on March 11, 2015, 12:08:58 PM
So, what have we done so far?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Izumo on March 12, 2015, 05:28:24 AM
I don't know....Boobsey is probably inevitably going to make a better version of SSB4. He's using legit models, but we're making textures and vertexing when it's so much easier just to import models.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on March 13, 2015, 05:44:25 AM
I don't know....Boobsey is probably inevitably going to make a better version of SSB4. He's using legit models, but we're making textures and vertexing when it's so much easier just to import models.

True. But, what about music, and mechanics? How are we going to do move sets? Final Smashes?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: ThePoisonMirage on March 13, 2015, 08:09:20 PM
Yo long time no see,Just wanting to know if i could possibly be a play-tester,You probs already got tons of them but i love smash 4 and i would love to try out their movesets and any other changes u make On Brawl,So Please if you consider,That would be awesome,Contact me on Skype maybe? My Skype is ThePoisonMirage


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on March 23, 2015, 11:01:38 PM
If you want to be a playtester, first consider this. THE PROJECT IS DEAD. I hate to say it, but it's true... :(


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on March 25, 2015, 06:14:10 PM
Really? So, you're saying, the project is dead, event though Junior didn't confirm so?  I hate to say it, but, I think people are getting LAZY. I hate to be mean to my teammates, but, if nothing is getting done, then the people relying on us to do something great will start losing hope in the Brawl community. Eventually, then, all these popular hackers, Mewtwo2000, PhantomWings, You, Me, will all lose our carrers, leaving us with nothing to do. So, the last [censored] thing I want to hear on this thread is that this project is dead. Sheesh.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on March 26, 2015, 03:36:57 PM
I just checked juniors profile to see the last time he was active and guess what day he was active? March 11, 2015. So maybe he forgot about this thread or something, i dont know when he will comeback, but probably not.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on March 26, 2015, 04:06:48 PM
I'll PM him and ask him what the case is.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on March 27, 2015, 05:36:25 AM
Alright! Getting somewhere! Also, anybody as excited as I am for Mewtwo?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on March 27, 2015, 11:21:11 PM
Really? So, you're saying, the project is dead, event though Junior didn't confirm so?  I hate to say it, but, I think people are getting LAZY. I hate to be mean to my teammates, but, if nothing is getting done, then the people relying on us to do something great will start losing hope in the Brawl community. Eventually, then, all these popular hackers, Mewtwo2000, PhantomWings, You, Me, will all lose our carrers, leaving us with nothing to do. So, the last [censored] thing I want to hear on this thread is that this project is dead. Sheesh.

I don't want it to be dead, but it is. For now. Whenever junior returns, we can resurrect it. Until then, it's dead :(


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on March 30, 2015, 11:56:46 PM
Also, I do actually care about the project. This project made me want to join the kcmm fourms.  :P

Post Merge: March 30, 2015, 11:57:42 PM
March 11, 2015- JUNIOR LOGGED ON!!!!!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on March 31, 2015, 05:31:45 AM
Well, if Junior did log on, then maybe he just doesn't care about the project. I think maybe it is time to close the curtain on this project. Sorry for trying to bring your hopes up, guys.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on April 07, 2015, 09:48:43 PM
Well... I can't argue with that. However, someone did mention that he may be waiting until spring break to be involved in the project again...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on April 08, 2015, 08:07:14 AM
If so, then hurry up, Junior! We're halfway through my spring break!!!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: hoogachakka on April 08, 2015, 09:46:08 AM
I just want people to remember, with Boobsey having smash wii u models imported in for a project, people will DEFINITELY download that instead of ours, as the models, by default will be better. Just remember that if the project reopens, we probably won't get very many downloads.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on April 08, 2015, 06:37:59 PM
Well... I can't argue with that. However, someone did mention that he may be waiting until spring break to be involved in the project again...

I was the one who said that, and Spring Break has already passed. It was like 3 weeks ago.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on April 08, 2015, 09:03:00 PM
I just want people to remember, with Boobsey having smash wii u models imported in for a project, people will DEFINITELY download that instead of ours, as the models, by default will be better. Just remember that if the project reopens, we probably won't get very many downloads.

How about we merge projects? So that we can still get all of the downloads, and have everyone happy?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on April 08, 2015, 09:52:14 PM
Not a bad idea; I'd say go for it!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on April 09, 2015, 10:26:43 PM
I was the one who said that, and Spring Break has already passed. It was like 3 weeks ago.
Really? My spring break starts on... Wow! Tomorrow! Yay! Point is, Times can be different for different schools...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on April 16, 2015, 11:40:23 PM
I just want people to remember, with Boobsey having smash wii u models imported in for a project, people will DEFINITELY download that instead of ours, as the models, by default will be better. Just remember that if the project reopens, we probably won't get very many downloads.
Wouldn't HD models make the game a bit... laggy?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on May 03, 2015, 10:23:52 PM
Wouldn&#039;t HD models make the game a bit... laggy?
Not quite! You just have to scale them down...
...I think.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: nanobuds on May 04, 2015, 09:00:22 PM
Not quite! You just have to scale them down...
...I think.
No. That's not how it works.

You have to optimize the mesh... AKA reduce the amount of polys.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on May 04, 2015, 09:28:37 PM
No. That's not how it works.

You have to optimize the mesh... AKA reduce the amount of polys.
Oh, okay! Could you get me a step by step tutorial, so that I can use the SSBU model for Mega Man?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on May 05, 2015, 11:37:46 AM
No. That's not how it works.

You have to optimize the mesh... AKA reduce the amount of polys.

I wonder; is there a way to reduce poly-count in BrawlBox?
*Because I don't have 3DS Max or anything, Blender doesn't work for converting back and forth, and I was hoping to lower the polycount of my Robin recolors for Project M, since it doesn't like larger filesizes and with so many textures, it'd be a pain to lower the texture res of every single texture.*


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: nanobuds on May 05, 2015, 12:04:06 PM
I wonder; is there a way to reduce poly-count in BrawlBox?
*Because I don't have 3DS Max or anything, Blender doesn't work for converting back and forth, and I was hoping to lower the polycount of my Robin recolors for Project M, since it doesn't like larger filesizes and with so many textures, it'd be a pain to lower the texture res of every single texture.*

Nope, you need 3DS max.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on May 05, 2015, 12:11:21 PM
Darn. :-\


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Clipanator on May 19, 2015, 12:04:31 PM
This seems like a cool Project! Would it be cool if I could test the games or make skins? My free time is 4:00 to 8:00 on week days (EST). My fav character is Ness.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on May 19, 2015, 01:51:25 PM
This seems like a cool Project! Would it be cool if I could test the games or make skins? My free time is 4:00 to 8:00 on week days (EST). My fav character is Ness.
Ah, since the project manager isn't coming back, I say, sure go for it!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Voodoozooka on May 30, 2015, 02:38:12 AM
SSBB GOD- every characters' texture hacking
All the time ( not specifically), and my fav. Character is mii


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: omegafalcon on June 02, 2015, 12:43:25 AM
Ah, since the project manager isn't coming back, I say, sure go for it!
This project sounds pretty awesome considering I'm most likely not gonna be able to play sm4sh for another year. But has production canceled?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 02, 2015, 09:25:56 AM
Unfortunately. :-\


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on June 02, 2015, 01:16:58 PM
Unfortunately. :-\
It may not. Even though Junior has been out for God knows how long, we can still complete this under new management. So, who is gonna take over as leader until Junior comes back, if ever?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 02, 2015, 03:29:52 PM
Perhaps i can take over? I dont know how to add characters, and stuff like that, but i can do texturizing, voices for characters, and portaits. 


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on June 02, 2015, 03:45:33 PM
Perhaps i can take over? I dont know how to add characters, and stuff like that, but i can do texturizing, voices for characters, and portaits. 

I know a few people here that can do textures, and can add characters. I can, thanks to the BrawlEx Engine. But, yeah, let's definetly try it!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: omegafalcon on June 02, 2015, 04:30:45 PM
Is the Melee version available?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 02, 2015, 04:35:18 PM
I know a few people here that can do textures, and can add characters. I can, thanks to the BrawlEx Engine. But, yeah, let's definetly try it!
Alright. So, lets talk characters. First of all, we should get all characters from smash 4 and add them in brawl, but the PSAs have to be animated very well, veterans should be changed to their smash 4 counterpart, and add DLC characters such as mewtwo. They will also need announcer calls. As for textures, we can grab Smash 3 characters and use them as a base to create the costumes and such, however, the costumes and defualt characters need to match Smash 4. Now, for stages, we can add stages, but stages from Wii U and 3ds versions need to be in as well. Also, we should use cbliss to add slots for every character so they have 8 costumes, and 2 alts for each character, meaning 10 costume slots. Music and HUD should also be taken from Smash 4, we can use the Smash 3 HUD and add in some music from Smash 4 so it can be more appealing. As for the menu, it can be white, but for the CSS, the characters should have color backgrounds like in the 3ds version. For portaits, we are not going to exactly rip smash 4 portaits, we will create ours, but its gotta be good, and fit in correctly. Thats all im saying for now. What do you guys think?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on June 02, 2015, 04:39:20 PM
Alright. So, lets talk characters. First of all, we should get all characters from smash 4 and add them in brawl, but the PSAs have to be animated very well, veterans should be changed to their smash 4 counterpart, and add DLC characters such as mewtwo. They will also need announcer calls. As for textures, we can grab Smash 3 characters and use them as a base to create the costumes and such, however, the costumes and defualt characters need to match Smash 4. Now, for stages, we can add stages, but stages from Wii U and 3ds versions need to be in as well. Also, we should use cbliss to add slots for every character so they have 8 costumes, and 2 alts for each character, meaning 10 costume slots. Music and HUD should also be taken from Smash 4, we can use the Smash 3 HUD and add in some music from Smash 4 so it can be more appealing. As for the menu, it can be white, but for the CSS, the characters should have color backgrounds like in the 3ds version. For portaits, we are not going to exactly rip smash 4 portaits, we will create ours, but its gotta be good, and fit in correctly. Thats all im saying for now. What do you guys think?

Well, Junoir had a link up, and it had all of the portraits for all of the characters, besides the SSB4 Mewtwo. Otherwise, sounds good to me!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 02, 2015, 04:42:18 PM
Well, Junoir had a link up, and it had all of the portraits for all of the characters, besides the SSB4 Mewtwo. Otherwise, sounds good to me!

Thanks! Also, the portraits must be created from brawlbox, and must look right, then (opitional) must be edited in blender.

Post Merge: June 02, 2015, 05:05:17 PM
(http://i.imgur.com/6PPMQNm.png) An example of a good looking portrait.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: omegafalcon on June 03, 2015, 08:58:44 AM
Sounds pretty good, if your using the Clone Engine to add characters then I might be able to help with that, also for the Melee version I think we should keep the veteran PSA's the way they are and add the SSB4 stuff like add-on content.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on June 03, 2015, 01:11:00 PM
Thanks! Also, the portraits must be created from brawlbox, and must look right, then (opitional) must be edited in blender.

Post Merge: June 02, 2015, 05:05:17 PM
([url]http://i.imgur.com/6PPMQNm.png[/url]) An example of a good looking portrait.


Okay, Let me try doing Sonic's. How does it look?
(http://i.imgur.com/5W2Qn9M.png)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 03, 2015, 03:24:37 PM
Okay, Let me try doing Sonic's. How does it look?
([url]http://i.imgur.com/5W2Qn9M.png[/url])

Close enough, and use the side mouth smirk instead, plus he looks like hes standing up, reposition his legs.
Also, omegafalcon, the Melee version would be Project M with all the veterans from melee and newcomers from SSB4, then we would meleeify their movesets, also add some characters that are not even in smash as a fighter.

Post Merge: June 03, 2015, 03:36:52 PM
http://www.mediafire.com/download/1g3iak4gpleok24/Sonic+SSB4.zip (http://www.mediafire.com/download/1g3iak4gpleok24/Sonic+SSB4.zip)
Also, can somebody rig this over Sonic? Its the SSB4 Wii U Sonic model, and if somebody decides to do it, make sure you include expressions.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on June 03, 2015, 08:37:37 PM
Brawlhog, I love how you're taking over management, but I feel lile I should say something before this is in full swing. We already have some work done. All we have to do is round up a few of the old members of the project. Then, we'll have a pac man model and... whatever else got done :/
Anyways, you seem like a good new leader. Don't give up till the very end. :kdance:


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 03, 2015, 09:13:38 PM
I know there are some other Sm4sh models already rigged, too, as Boobsey(Who was on the team) made a topic about importing the Sm4sh models. I know at least Bowser has been imported. I dunno about others, though.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 03, 2015, 09:48:29 PM
Brawlhog, I love how you're taking over management, but I feel like I should say something before this is in full swing. We already have some work done. All we have to do is round up a few of the old members of the project. Then, we'll have a pac man model and... whatever else got done :/
Anyways, you seem like a good new leader. Don't give up till the very end. :kdance:
I see.. So we did get some work done when jr was here. To me, they dont look anything close to Sm4sh, it doesnt look very right, we wanna aim for its style and the most important part would be characters, but the ones here dont look so great. Compare it to Smash 3 and you'll see Smash 3 looks cleaner and much better.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 03, 2015, 10:03:19 PM
Um, I'm not talking about the things that Junior posted in the OP. I'm talking about model imports of the extracted Sm4sh models themselves. For example, one of the two following Bowser mods is the direct import of Sm4sh Bowser, but I'm not sure which of the two it is. I think the first one I listed is the direct import, and the second is a retexture of the import.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34101 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34101)
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204971 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204971)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 03, 2015, 10:10:59 PM
Um, I'm not talking about the things that Junior posted in the OP. I'm talking about model imports of the extracted Sm4sh models themselves. For example, one of the two following Bowser mods is the direct import of Sm4sh Bowser, but I'm not sure which of the two it is. I think the first one I listed is the direct import, and the second is a retexture of the import.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34101[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34101[/url])
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204971[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204971[/url])

I was talking to 1blizter. Did you not read the quote?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 06:56:27 AM
I know, and you were responding to his

Quote
We already have some work done.

and I was simply specifying that the work we have done already is also model importing.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 04, 2015, 03:30:23 PM
I know, and you were responding to his

and I was simply specifying that the work we have done already is also model importing.
Not done already, its being done. In other terms, all the models have not been ripped or imported. Besides, dont just rip models from wii u, because if theres problems like freezes and such, we might have to use Smash 3 or make a character look like hes/ shes in sm4sh.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 03:36:03 PM
Quote
Not done already, its being done.

I was referring to that specific characters are done already. Or do you think Bowser's in the vault with previews and everything because he's not fully imported?...

Quote
Besides, dont just rip models from wii u, because if theres problems like freezes and such

How would they freeze, though? Even if they're larger in filesize than they should be, they can still be used with Riivolution, and I believe that Riivolution, with some tweaking to have the exact same directory as Gecko(by tweaking the .xml), can still use BrawlEx.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 04, 2015, 03:50:41 PM
I was referring to that specific characters are done already. Or do you think Bowser's in the vault with previews and everything because he's not fully imported?...

How would they freeze, though? Even if they're larger in filesize than they should be, they can still be used with Riivolution, and I believe that Riivolution, with some tweaking to have the exact same directory as Gecko(by tweaking the .xml), can still use BrawlEx.
An example of freezing is if you play with 4 Wii U Captain Falcons on project m, it freezes. We dont want that, we want the models to work the way we want them to work.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 03:53:25 PM
Because Project M is run through Gecko and not Riivolution, so it has filesize limits, whereas Riivolution has much larger limits, like 5 times as much.

Post Merge: June 04, 2015, 03:56:33 PM
Here's an example of what I mean:

The Robin recolors that are in my Vault, if I try to play a game with ONE of them on Project M(Gecko), it will freeze immediately. However, with Riivolution, I can play with at least 3 of them simultaneously, maybe even 4, with nothing happening except lag.

Post Merge: June 04, 2015, 03:57:32 PM
Lol; I just remembered; I did actually play a game with all 4 on Riivo, and there was a little bit of lag and nothing more.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 04, 2015, 04:23:15 PM
Because Project M is run through Gecko and not Riivolution, so it has filesize limits, whereas Riivolution has much larger limits, like 5 times as much.

Post Merge: June 04, 2015, 03:56:33 PM
Here's an example of what I mean:

The Robin recolors that are in my Vault, if I try to play a game with ONE of them on Project M(Gecko), it will freeze immediately. However, with Riivolution, I can play with at least 3 of them simultaneously, maybe even 4, with nothing happening except lag.

Post Merge: June 04, 2015, 03:57:32 PM
Lol; I just remembered; I did actually play a game with all 4 on Riivo, and there was a little bit of lag and nothing more.
Actually, thats because of the movesets and coding in project m, file size is limited no matter what you do.  And BTW, we will not provide Riivolution for this project, because we rather do it hackless, its better like that anyways.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 04:30:45 PM
Riivolution can be hackless, too, ya know...

Plus the movesets have nothing to do with whether or not the model freezes before loading the map. Movesets that would cause freezing always do it after the battle starts, where the animations will actually get used, instead of freezing on the CSS(Which is what happened) when hovering over/selecting the character.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 04, 2015, 04:40:22 PM
When we say hackless, we mean the custom stage exploit. And we will also provide a hack version so people can use it on homebrew and gecko. Movesets do have something to do with the model and such, look at the KTH Tails model over sonic, it worked in PM 3.0.2, but it freezes in 3.5 because the moveset in PM 3.5 was changed. And also, if you try to go for a texture job here, i wont accecpt because your recolors dont really look good, when you took my requests and i saw them, i was upset due to not looking good. Many of your hacks arent downloaded alot due to laziness of your recolors or textures, if you look at my hacks, they may seem to have some downloads but thats old, thats when i was a starter, now im an expert at textureizing.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 04:54:48 PM
Quote
When we say hackless, we mean the custom stage exploit.

You mean when you can go to normal Brawl's stage builder(after deleting all custom stages), and then some code will come up, etc., until your hacked Brawl(PM, for example) shows up? Because that's what I was referring to.

Quote
Movesets do have something to do with the model and such, look at the KTH Tails model over sonic, it worked in PM 3.0.2, but it freezes in 3.5 because the moveset in PM 3.5 was changed.

More likely that's because of extra or not enough bones; I can imagine that Tails' tail would be an extra bone.

Quote
And also, if you try to go for a texture job here, i wont accecpt because your recolors dont really look good, when you took my requests and i saw them, i was upset due to not looking good. Many of your hacks arent downloaded alot due to laziness of your recolors or textures, if you look at my hacks, they may seem to have some downloads but thats old, thats when i was a starter, now im an expert at textureizing.

Um... sure... I'll pretend that's the case...


Even though ALL your hacks are from the last 2 or 3 months, not "long ago" and they all have less downloads than mine of the same time. Granted, some of mine might have less downloads, like my "Numbered Mario Recolors" or my "Pikachu Recolors(Concept by Squeakyboot)", but that's because those were the requests that I got, to make them look exactly like that. And if you REALLY were upset at my textures that I gave you, then why did you praise me for them?!? You could have just said a polite little "Thank You" just to be polite!!! What hacks did you ask for anyway? Because there WAS one that I screwed up the request for, but only because I thought "more vibrant" meant "extremely vibrant, the way I like them", and that was my Vibrant Fire Mario.



Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 04, 2015, 04:57:02 PM
You mean when you can go to normal Brawl's stage builder(after deleting all custom stages), and then some code will come up, etc., until your hacked Brawl(PM, for example) shows up? Because that's what I was referring to.

More likely that's because of extra or not enough bones; I can imagine that Tails' tail would be an extra bone.

Um... sure... I'll pretend that's the case...


Even though ALL your hacks are from the last 2 or 3 months, not "long ago" and they all have less downloads than mine of the same time. Granted, some of mine might have less downloads, like my "Numbered Mario Recolors" or my "Pikachu Recolors(Concept by Squeakyboot)", but that's because those were the requests that I got, to make them look exactly like that. And if you REALLY were upset at my textures that I gave you, then why did you praise me for them?!? You could have just said a polite little "Thank You" just to be polite!!! What hacks did you ask for anyway? Because there WAS one that I screwed up the request for, but only because I thought "more vibrant" meant "extremely vibrant, the way I like them", and that was my Vibrant Fire Mario.

Whatever, screw the arguement, back onto the topic.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on June 04, 2015, 04:59:44 PM
Whatever, screw the arguement, back onto the topic.
Hey! You can't talk to him like THAT!!! That was really rude!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 05:03:20 PM
P.S. I was not wanting to join at all in the first place. In fact, I was originally on the team: I did Luigi's and Kirby's textures. I quit though because of the time consumption of being on TWO projects instead of one.

Also, please don't do that; as a project leader, you should act more mature. I didn't even mention that I wanted to help with textures(Not to mention that you were going to import models, which has nothing to do with making textures), and was just trying to help by making suggestions, and you randomly start being mean.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 04, 2015, 05:07:47 PM
Hey! You can't talk to him like THAT!!! That was really rude!
Excuse me, but i wanted the arguement to end but i will say, i just realized how rude i was. And windhunter, its my first time being a project leader, so i dont know better but i am sorry for making the arguement.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 05:17:14 PM
I dunno what to say...
:'(
I guess I could say that let bygones be bygones and I would just like to help without doing imports or PSAs or textures or anything. Also, here's a download link for both the Gecko and Riivolution hackless versions(Thanks to pidgezero_one on SmashBoards for the link; not sure if he created it or not, though):

Gecko Version (https://dl.dropboxusercontent.com/u/22269463/Brawl Wifi/HacklessWifiGecko.zip)
Riivolution Version (https://dl.dropboxusercontent.com/u/22269463/Brawl Wifi/HacklessWifiRiivolution.zip)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 04, 2015, 05:34:34 PM
I see, so you can help with versions and such but not character or stage related correct? And those links really help!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 04, 2015, 07:26:04 PM
More like I'll help with resources, ideas, and such. I dunno what you mean by "versions".

Btw, I should've posted those links before; it would have made a major difference.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on June 04, 2015, 11:27:53 PM
I don't think that Boobsey is willing to help us anymore... Also, we should move the project to a new page and name... how about Super Sm4sh Bros Brawl? Also, Brawlhog, learn to be less rude.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 05, 2015, 07:14:06 AM
Quote
I don't think that Boobsey is willing to help us anymore

You could always ask him. :)

Quote
Also, Brawlhog, learn to be less rude.

No need to say that; he already apologized.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 05, 2015, 02:10:46 PM
I think for DLC, we can add Tails, Waluigi and Rayman. But we need a Rayman hack with the PSA, voice and shizz.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on June 06, 2015, 09:10:15 PM
I think for DLC, we can add Tails, Waluigi and Rayman. But we need a Rayman hack with the PSA, voice and shizz.
But, none of those guys have been confirmed yet. We should just stick with Mewtwo and Lucas.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on June 06, 2015, 09:36:54 PM
You could always ask him. :)

No need to say that; he already apologized.
I know, I'm sorry. I over react to insults. Even if they're not to me...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 06, 2015, 11:16:11 PM
But, none of those guys have been confirmed yet. We should just stick with Mewtwo and Lucas.
Lucas is already in brawl. Mewtwo is just easy to add, find a good psa and you got a good mewtwo. As for those people who are not comfirmed, we can add who we want for DLC.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on June 07, 2015, 12:29:26 PM
Quote
Lucas is already in brawl.

Exactly! In Brawl, but he's NOT a default character in Sm4sh. I know. I've played it a little bit.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 07, 2015, 03:58:43 PM
Exactly! In Brawl, but he's NOT a default character in Sm4sh. I know. I've played it a little bit.
Oh, and you are able to get your hands on the all mighty lucas in a WEEK. Its good because we can edit him to be like what he is in Sm4sh once we test him.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on June 09, 2015, 10:27:35 PM
I'm getting him on release, and may be a blue to get a tiny bit of (not so great) footage of animations, move set changes, etc. Also, are we making psa s, or using other ones. Because that determines... A lot, actually.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 10, 2015, 12:35:40 AM
I'm getting him on release, and may be a blue to get a tiny bit of (not so great) footage of animations, move set changes, etc. Also, are we making psa s, or using other ones. Because that determines... A lot, actually.
Well, the PSAs must match the smash 4 characters.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on June 10, 2015, 10:41:30 PM
Well, of course. But we could... Maybe... Make them. ☺


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 11, 2015, 02:06:06 AM
I dont know how to make movesets, but if you know, perhaps make them and also tweak them? I dont know how to make movesets, but if you know, perhaps make them and also tweak them? Also, for the love of god, PLEASE give sonic his Project M FAir and homing attack. Also, change his side special into the boost, i want him CHANGED, not exactly the same as his sm4sh counterpart, i felt they couldve worked with him a little bit. And i would like it if marios down special was taken from mario galaxy, where he has that spin attack.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: BlackYoshi on June 11, 2015, 09:32:50 PM
Hey, i can help if ya want! with rim lighting


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 12, 2015, 04:39:29 AM
Hey, i can help if ya want! with rim lighting
Yeah, how bout it? Rim light the Sm4sh models, it'll look very nice!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: BlackYoshi on June 12, 2015, 03:35:26 PM
you should see what the Smash 3 team made with the brawl models! their mario really looks like in Smash 4!
also i know how to make custom animations and abit of PSA, but i don't take PSA/animation requests because i already have two pending characters (Crash Bandicoot(from crash twinsanity) and Ziggs(from league of legends))
ok, just send me those smash 4 models and i'll rimlight them  (http://s12524.storage.proboards.com/6192524/i/2Ocz_uCCc9ov06ScHvZC.gif)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 12, 2015, 10:27:13 PM
(http://i.imgur.com/2gxl9ct.png) (http://i.imgur.com/jnQaObR.png)
(http://i.imgur.com/nqsYM5L.png)     (http://i.imgur.com/2CbCjoX.png)
(http://i.imgur.com/pgvLZgK.png)    (http://i.imgur.com/CYfh5wv.png)
(http://i.imgur.com/LkIVSem.png)
The mario characters renders are made by Codex-9. We can use these! Also i havent started working on the gecko version yet, because im going to use cbliss.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: BlackYoshi on June 13, 2015, 03:10:57 AM
http://puu.sh/in32C/7b1c81bf1e.webm (http://puu.sh/in32C/7b1c81bf1e.webm)
well, now we know who's coming back to smash
also ryu


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 13, 2015, 03:26:04 AM
[url]http://puu.sh/in32C/7b1c81bf1e.webm[/url] ([url]http://puu.sh/in32C/7b1c81bf1e.webm[/url])
well, now we know who's coming back to smash
also ryu

We shall add 3 characters instead of one.

Post Merge: June 13, 2015, 08:01:51 PM
https://www.dropbox.com/s/4he9d3xr24n5s64/PM%20Roy%20for%20vBrawl.zip?dl=0 (https://www.dropbox.com/s/4he9d3xr24n5s64/PM%20Roy%20for%20vBrawl.zip?dl=0)
https://www.dropbox.com/s/4fwaiidh3c5u4en/vBrawl_Mewtwo.zip (https://www.dropbox.com/s/4fwaiidh3c5u4en/vBrawl_Mewtwo.zip)
Here is something we can use for Roy and mewtwo. as for Ryu, we wait because we dont know how hes like.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: BlackYoshi on June 14, 2015, 01:22:15 AM
now we know how he's like
https://www.youtube.com/watch?v=2BdWferX8ZA (https://www.youtube.com/watch?v=2BdWferX8ZA)
also there is another video showing his moveset, but i think it now is private, or got taken down


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: 1blitzer1 on June 17, 2015, 10:58:55 PM
About Ryu: how hard will it be to make his button inputs? As a street finger fan myself, I know that is an important part of the character...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 18, 2015, 05:13:23 AM
About Ryu: how hard will it be to make his button inputs? As a street finger fan myself, I know that is an important part of the character...
Its easy but only for side. The tilts for captain falcon can be angled, expect for down and up. Side tilt can have all those angles changed into strong and weak attacks. You can add attacks as well.
Also, unfinished: https://www.dropbox.com/sh/iwoq0084sn3glnj/AAB9BvrUWC0GBQ3Yte7L9-5Na?dl=0 (https://www.dropbox.com/sh/iwoq0084sn3glnj/AAB9BvrUWC0GBQ3Yte7L9-5Na?dl=0)
But i would like to see the other slots that are empty be added. Also use brawl costume manager so you can see what costumes to replace. Dont replace the smash 3 textures or extras.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on June 25, 2015, 09:26:54 PM
Bump.

Post Merge: June 27, 2015, 09:40:44 AM
https://drive.google.com/folderview?id=0BwQ7j9_VEo51fnBONzNDNGhPWHNIRmpDRVVyRmpZcVBYYkRZaFJCdEd4UUZZeFBJYzFaNHM&usp=sharing
Heres the new unbroken link.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: NintroPower on July 11, 2015, 04:35:50 AM
Do you need smash 4 models because I have all of the character models to be ported over.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on July 11, 2015, 09:56:07 AM
YES! Thank you.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: NintroPower on July 11, 2015, 05:32:42 PM
So I'm going to put the models and textures in a pack that comes with .dae and .png files because I don't know how to import models into brawl yet. Also most of the cast that was unchanged in smash 4 will pretty much look the same (model wise) as there brawl counterpart. EDIT: Never mind im going to import them myself!


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on April 21, 2016, 09:31:54 PM
This thread is dead.
Can somebody please lock this?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SUPAHSAWNIK99 on April 30, 2016, 10:07:53 AM
~sighs~

Rest in Peace:

Project Super Smash 4

2014-2016

No matter what I do, I can't keep a single project alive...  :oshi:


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on April 30, 2016, 11:10:34 AM
~sighs~

Rest in Peace:

Project Super Smash 4

2014-2016

No matter what I do, I can't keep a single project alive...  :oshi:
I don't really care about this project anymore tbh.
Smash 3 is pretty much "bring smash 4 to brawl".


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Chaos370 on May 18, 2016, 05:02:59 AM
someone please re upload project smash 4 kirby, link and fox
i really want to use it...


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on May 18, 2016, 02:38:36 PM
I am the creator of the textures for the Kirby one, though I didn't do the PSA, so if you want, here they are here:

http://www.mediafire.com/download/jxct7sbyemgql7x/Kirby.zip (http://www.mediafire.com/download/jxct7sbyemgql7x/Kirby.zip)

Feel free to reupload to the Vault and credit/collab me if you want; I just didn't see the point of doing it without the PSA.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Chaos370 on May 19, 2016, 08:08:53 PM
Thank You!  ;D


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on May 19, 2016, 09:53:05 PM
Sure, np! I just wish that I had the others.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on May 20, 2016, 04:22:36 PM
Just to let you guys know, i will not support this horrible project anymore until further notice.
If you want something very similar, just go to Smash 3.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on May 20, 2016, 07:47:43 PM
Well, the project's dead anyways though. Half the downloads are down, my Pikachu textures never even got released, and our Project Leader quit, even stopped coming online in the first place, and he never even said anything about it. And yes, Smash 3 is awesome! :)


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SuperShadow515 on May 24, 2016, 08:14:33 PM
I would be willing to help with this project. I already have been building my own version because I didn't know that this was around.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on May 24, 2016, 09:12:59 PM
I would be willing to help with this project. I already have been building my own version because I didn't know that this was around.
Adding characters from other mediocre hacks doesn't mean it's a "smash 4 in brawl" mod.
However, making your own stuff (making the characters, renders, etc) would be considered a mod.
Smash 3 has most of the work down for a Smash 4 project pretty much.
Don't help with this bad quality project i helped on a year and half ago.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: SuperShadow515 on May 24, 2016, 10:08:52 PM
Adding characters from other mediocre hacks doesn't mean it's a "smash 4 in brawl" mod.
However, making your own stuff (making the characters, renders, etc) would be considered a mod.
Smash 3 has most of the work down for a Smash 4 project pretty much.
Don't help with this bad quality project i helped on a year and half ago.


Thanks for the advice. I heard that the project was dead after I posted that comment.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Superjam23 on May 29, 2016, 08:44:49 AM
Heres my resume-ish thing.

SuperSonicFan03
I'm decent at animating and im pretty good at making portraits and what not
Sonic's animations (his are pretty simple but they they need to get updated) and doing CSS textures (Character Portaits, Character Selection Portraits, Character Selection Names and Battle Portaits)
I'm free during weekends and rarely during weekdays.
My favorite character is probably Dr. Mario and Melee Mario
My previous work is my own work on my Vault page and some other stuff iv'e done on my free time which wasn't published


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: windhunter7 on May 29, 2016, 08:51:26 AM
You do know that this project is long, long dead, right?


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: Xaturati0n on May 29, 2016, 07:19:07 PM
Heres my resume-ish thing.

SuperSonicFan03
I'm decent at animating and im pretty good at making portraits and what not
Sonic's animations (his are pretty simple but they they need to get updated) and doing CSS textures (Character Portaits, Character Selection Portraits, Character Selection Names and Battle Portaits)
I'm free during weekends and rarely during weekdays.
My favorite character is probably Dr. Mario and Melee Mario
My previous work is my own work on my Vault page and some other stuff iv'e done on my free time which wasn't published

It's dead.
The project is dead.


Title: Re: Project: Super Smash 4 - Cliché Q&A (11/14/2014)
Post by: darmun123 on July 14, 2018, 10:26:16 PM
Will this work on an original nintendo wii? Does it remove tripping and makes the characters heavier? Does it nerf gliding? That's all :P