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Super Smash Bros. Brawl Hacking => Project Concepts => Topic started by: SUPAHSAWNIK99 on January 29, 2015, 06:40:58 PM



Title: Smash Masters!
Post by: SUPAHSAWNIK99 on January 29, 2015, 06:40:58 PM
This is the Smash Masters official forum, where everything about this project will be released! You can also check our Facebook page for more details: https://www.facebook.com/smashmasters.ccigames (https://www.facebook.com/smashmasters.ccigames)


CHARACTER ROSTER
(http://lh4.ggpht.com/-mRrHb_nww8k/VMrZSgpLZVI/AAAAAAAAAJk/8tkv1VVzDFw/549931.png)

LAUNCHER MENU THEMES (Right click on image and select "Save Image as..." to use theme!):
(https://7bb22f7a-a-62cb3a1a-s-sites.googlegroups.com/site/ccismashmasters/home/launcher-menu-themes/Majoras%20Wrath.png?attachauth=ANoY7crIid2PKRtfycqd8hy02n5vvzJgNH3X6Y4lc0UzuhP8JzW-D-LpxgQyGwQp79EgQqFTsLcLrz4RjppzWug5TumcuxEq1LcTLWGEN6u_Sq1RRMpyIJIEfGUM_yauZusVS-yk-MGOq6pQpWZIVnGuswl9djAh1sNfZV6MtfRzQOV76oDlO8uI0FaFU5ywW24qNLyMLsGr4MGQkzqTvbV7PvUMkUgiE4rzFLqKJRoB1pWZk22lhZBVJCDG0Q0VmX0ZFPMEjBzE&attredirects=0)

(https://7bb22f7a-a-62cb3a1a-s-sites.googlegroups.com/site/ccismashmasters/home/launcher-menu-themes/Weegie%20Time!.png?attachauth=ANoY7crZhx3tegVn6wbWvT5tRk2kyXB29aOQi1enKK10P6ugyv885QfMqycFZfj3MUJ2tfzUz0NoZ0r67qETnlf38B5djOWsiFyZXq03_nlqa7OdFx-wWEB91J1DW6WKpyzhU0MtJwDrPLghtK8uL5qevoT7ABFGABpxcxtVuhYeer8ITxE7r_jzA5YD5eRrqH6b_ae0CARNG5wNQFrq7u2UJfnZXvcVC_3vJv0vSwjdHaIzhZ0hVdZg3BZ6zAvMNtAcfFiWhbmU&attredirects=0)

(https://7bb22f7a-a-62cb3a1a-s-sites.googlegroups.com/site/ccismashmasters/home/launcher-menu-themes/Cmon!%20Blue%20Falcon!.png?attachauth=ANoY7cqPPoD7a-MOzdmR8TM8oxbU7sFzrvXRtAhjM7a-GgX0L7i-ZDBhzcCywtScfHgv_pKQIpVkidgSNCURxbMPLGiGLAlQAQfjjM1SfNpBw6hJfZJRhgjgnkjUXNZIf8TWO4S753iw1YxI32nZx_pdTOZ_zTeiyBNbzMHr3c_YW62bMeoqpbr4Dy08U_OncAwsaWciXLrH0GlvQFsU8DOyA-0HsfgeIAaKfpk-HnWXtrVKWLpPzVFxhqKVEO-X0463fZLhmmoKj6YXALT_lM_61PB1GOxruQ%3D%3D&attredirects=0)

(https://7bb22f7a-a-62cb3a1a-s-sites.googlegroups.com/site/ccismashmasters/home/launcher-menu-themes/Kirby%20and%20Friends.png?attachauth=ANoY7cpWSP4vU5L8oXdVpKC0Cq2ZdjOO6UYCqTfh3E4Nrrsh2TJxm2BLYVud38no2pR9RtU-KaLjLSe6IFFntXD6Yu8EbPl4D75DVip8CJZLIh0FWl5VAhZwizYcWj5evbjaYyYNKx_2OKrzv_B2wd2c-5sqi_AVLkuvLzdaFlErjJl7PwEwfH9tWNauh4kbwRqQ2gHDZscw_Ddl3v-dtTk6vvwvma7PEP7s3VbJ8MPeKIuKPJ8p9Xfb_Nu6LVL3lgHSO60t1UMV3DbwAqI4ABQN0yhvc7bpvg%3D%3D&attredirects=0)

(https://7bb22f7a-a-62cb3a1a-s-sites.googlegroups.com/site/ccismashmasters/home/launcher-menu-themes/Pika%20Pika!.png?attachauth=ANoY7crwpjlh2qKBxvOqgyMPNyIjuXN0qeU0cA0R58qiS8SQLkhumlg0RD0gMg2eMTPvul6zINEjzEmdkTW6vu7BRwOmWGWydH9U1IrGh6qQz0AST5lD6vWOSOP0vzX6hkY8cik-Gk42U0pgoEgFwTd3qasaqAX8iEQox1FFGKyd2jghkFnnwj7uzrkvnTL62ygmZyOr3efn5IIuFc1XWmFIiHJQShUorFluBPqzG7M8JiB3lsOoYPDaAen4416L82bOnYKaz6Kk&attredirects=0)

(https://7bb22f7a-a-62cb3a1a-s-sites.googlegroups.com/site/ccismashmasters/home/launcher-menu-themes/More%20than%20just%20Comrades.png?attachauth=ANoY7crRroBlNB0B-yBY1WVopGQvDN9HozXbMmloV5zX8AF4Kqq30_hmnvCUokvo98_onFNwh2p9qFt2FpQV6IA7JZKgwZmYMfCgT_8i02h9V6d6XLJm-NqH3mrtgsPJSAo6vVgwQKnW5l9dq1okYKdG3p7uJYWmLzBsS4EYi4Q_wmvAvppai4Rvf7iAwVmDmeFfWhKR0OKuxtRO4o-3WKGObHFOtzyBGW894LjArm9VghMCeO1DpV0yPcvAizomUCnnF0Ey6-7Ow-28gfokoLe7UEd5QaFClg%3D%3D&attredirects=0)

(https://7bb22f7a-a-62cb3a1a-s-sites.googlegroups.com/site/ccismashmasters/home/launcher-menu-themes/Sonic%20Speed!.png?attachauth=ANoY7cqVxDPogMXvpv-1p9OlEc6AHl1wSsWHL7ed8cDJ-lrNCpaKnRU4v4j-hGTbLcnQ4NJvi4ZTyXUQY1uoM1FQFYM2PsnVmlcVH3N7tGRiD6vFa1X6UeonizVb40G72CAhO_CQxFR2MX99fJTgdjSVkV7FnWM4s8bzdfrM12aEbVxvImacbycsaFf3LIGofymdL3DEhWgB6rKV8UAyRITmLscDhzXgw45cDxSBQKPHiHyDTNIG_l3TyUBZIFlrmbGTzuaIcnL_&attredirects=0)

Soundtrack:
https://www.youtube.com/watch?v=i7EbllOW6B8&index=4&list=PLSkyZsMyVm_8pq_YlG5IMZ1Nvy1YOklNM

https://www.youtube.com/watch?v=VRqL4LYMQwI&list=PLSkyZsMyVm_8pq_YlG5IMZ1Nvy1YOklNM&index=3 (https://www.youtube.com/watch?v=VRqL4LYMQwI&list=PLSkyZsMyVm_8pq_YlG5IMZ1Nvy1YOklNM&index=3)

https://www.youtube.com/watch?v=YLGEOrXNnl4&list=PLSkyZsMyVm_8pq_YlG5IMZ1Nvy1YOklNM&index=5 (https://www.youtube.com/watch?v=YLGEOrXNnl4&list=PLSkyZsMyVm_8pq_YlG5IMZ1Nvy1YOklNM&index=5)

https://www.youtube.com/watch?x-yt-ts=1422503916&v=Zk-Do9XJjq8&x-yt-cl=85027636 (https://www.youtube.com/watch?x-yt-ts=1422503916&v=Zk-Do9XJjq8&x-yt-cl=85027636)

https://www.youtube.com/watch?x-yt-ts=1422503916&v=ig25etbAnRQ&x-yt-cl=85027636 (https://www.youtube.com/watch?x-yt-ts=1422503916&v=ig25etbAnRQ&x-yt-cl=85027636)

https://www.youtube.com/watch?x-yt-ts=1422503916&v=veHy-q6evZU&x-yt-cl=85027636 (https://www.youtube.com/watch?x-yt-ts=1422503916&v=veHy-q6evZU&x-yt-cl=85027636)

https://www.youtube.com/watch?x-yt-cl=85027636&v=6yPJLzUA7Qc&x-yt-ts=1422503916 (https://www.youtube.com/watch?x-yt-cl=85027636&v=6yPJLzUA7Qc&x-yt-ts=1422503916)



OFFICIAL WEBSITE: https://sites.google.com/site/ccismashmasters/ (https://sites.google.com/site/ccismashmasters/)

THE TEAM: SUPAHSAWNIK99: Creator and founder of Smash Masters.
Junior64580: CSP Maker
windhunter7: Character Selection Screen editor and CSP maker
MetaDarkness: Music Composer, Concept discuss-er, and supporter.
Pikmin1211: Music Looper

We are always looking for more help and support! We have released Smash Masters 2.5, and now we're looking for hep on developing Smash Masters 3.0


Title: Re: Smash Masters!
Post by: Pikmin1211 on January 30, 2015, 07:37:47 AM
Eh, I'll join if you'd like. But I really can't do much outside of looping music and playtesting...


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on January 30, 2015, 07:40:59 AM
Alright, I'll get you all of my data later. Can you record footage directly from the game? You can take some of the songs from the soundtrack and loop them.


Title: Re: Smash Masters!
Post by: Pikmin1211 on January 30, 2015, 07:43:26 AM
Sadly no as I lack a capture card, but I could definitely loop those songs. I actually already have Zero-Two looped but it's the lyric-less version, is that ok? And I guess I'll post a zip on mediafire when it's done, or is there a team dropbox or something?


Title: Re: Smash Masters!
Post by: windhunter7 on January 30, 2015, 07:50:01 AM
Quote
windhunter7: Character Selection Screen editor and CSP maker

Wait, when did I do that? I only remember doing some icons, not a whole project. And I only did those as a request; the only project I'm on is Super Smash Blast, and even then I'm not very active so I can't really help.


Title: Re: Smash Masters!
Post by: Pikmin1211 on January 30, 2015, 08:10:12 AM
OK, I'm done with the songs you have posted, again don't know where to upload or if you care about the lyrical version of zero two's theme.


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on January 30, 2015, 08:28:18 AM
You did make the CSPs for my Sonic Textures,Demonic Pikachu, and Sora, windhunter7.
And, Pikmin1211,  you an just PM me the links to the downloads. Or, share them with my Google Drive, SUPAHSAWNIK99@gmail.com


Title: Re: Smash Masters!
Post by: Pikmin1211 on January 30, 2015, 08:36:07 AM
Alright


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on January 31, 2015, 12:25:03 PM
Got 'em! Thanks, Pikmin!


Title: Re: Smash Masters!
Post by: Pikmin1211 on January 31, 2015, 01:03:21 PM
No problemo. Again , I can also playtest so if there's a like beta or something


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on January 31, 2015, 01:51:58 PM
Oh, that's right! I forgot to make a build for us to share!

Here's the link to the Turbo Edition! http://www.mediafire.com/download/ppij41lbfa1ekzb/SM+2.5+Turbo+Edition.zip (http://www.mediafire.com/download/ppij41lbfa1ekzb/SM+2.5+Turbo+Edition.zip) Keep in mind, this is a beta, and is not yet completed.

First, you guys have to delete the two codesets in there, I have fixed a issue regarding the  :poketrainer:. I had to remove him.

Here's the link to both codesets (Normal and Turbo): http://www.mediafire.com/download/sc2dwojeirm4gcn/SM+2.5+Codesets.zip (http://www.mediafire.com/download/sc2dwojeirm4gcn/SM+2.5+Codesets.zip)


Title: Re: Smash Masters!
Post by: Izumo on February 01, 2015, 06:20:20 AM
Hey, I could do textures and a little vertexing.


Title: Re: Smash Masters!
Post by: Pikmin1211 on February 01, 2015, 07:14:41 AM
The one major thing that is disturbing me right now is the lack of a random character switch...


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on February 01, 2015, 01:46:43 PM
The one major thing that is disturbing me right now is the lack of a random character switch...

Sure, Izumo, see if you can make an alt. skin for Ganondorf!

And, pikmin1211, there isn't a Random select because I had issues with R.O.B., and, whenever I started a match with him, he would crash the game. Since I don't know how to remove him from the Random icon selection, I had to remove it. It was the best solution.


Title: Re: Smash Masters!
Post by: Pikmin1211 on February 01, 2015, 03:55:27 PM
Interesting, maybe use the Geno PSA over ROB?


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on February 01, 2015, 05:26:22 PM
I tried putting Megaman X over R.O.B., same exact result.


Title: Re: Smash Masters!
Post by: Pikmin1211 on February 01, 2015, 07:07:45 PM
Oh, huh, odd.


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on February 01, 2015, 08:26:33 PM
Yeah, so, R.O.B. is completely out of the roster. And the random icon was still selecting him, hence why I removed it. Also, I was thinking of making a Project M edition. Having all the stages and songs, while still having that Project M feel.


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on February 14, 2015, 06:37:29 PM
Okay, is anyone here good at stage making? I just recently found out that I SUCK. But, I would really like to make a stage based off World Bowser from Super Mario 3D World.


Title: Re: Smash Masters!
Post by: 1blitzer1 on March 04, 2015, 11:16:49 PM
Sounds fun. Once I finish Mewjora for Smash Masters, I'd love to help. Should it be over mushrooms kingdom stage? World bowser won't move, but I just hate that **** moving stage...   :p

Post Merge: March 06, 2015, 10:34:43 PM
Eh. It'll take a small break from mewjora to make the stage this weekend... maybe...


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on March 30, 2015, 01:49:07 PM
Alright, sorry about the absences people, I have come up with things for us to do. I want to get rid of the BrawlEx Clone Engine altogether, using something similar to project M's Clone Engine, then, we can start adding our new alternate skins again, and, use a Stage Expansion mod, using stages both old and new.

An idea I came up with for a new stage instead of World Bowser would be called Bowser's Hell. You're fighting in an area of Bowser's Castle, surrounded by Lava. The structure of the stage's platforms would be similar to Battlefield, except, missing the top platform. Lava would rise and fall over time. And, In the background, you see Koopa Troopas and Goombas working, with Daisy being kidnapped, and trapped in the castle. Every once in a while, Bowser Jr. or a different Koopaling will fly by. I think we should base this stage to be over Norfair.


Title: Re: Smash Masters!
Post by: 1blitzer1 on March 31, 2015, 12:04:15 AM
Awesome. I could a battlefield texture as a base if you need it. Also, should I still make world bowser? Actually, I am making it. Do you want to use it?


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on March 31, 2015, 05:36:27 AM
How about you try and transform the World Bowser stage into Bowser's Hell? You could maybe use some components from World Bowser and incorporate them into Bowser's Hell! And add some new stuff, like, the rising and falling lava, and have two hidden platforms underneath the lava that only come available when the lava falls?


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on April 02, 2015, 03:50:05 PM
Hey, does anyone know how to do movesets? Like, full motion movesets? Also, I made my own version of Bowser's Hell. If anybody wants to help me polish it, send me a PM, and I'll get the file to you.


Title: Re: Smash Masters!
Post by: 1blitzer1 on April 07, 2015, 09:52:17 PM
No idea about the movements. If you find an east tutorial, please send me the link ;)


Title: Re: Smash Masters!
Post by: 1blitzer1 on April 26, 2015, 10:51:34 PM
Two things: I can ALTER movesets, and some animations. Second: My kindle auto corrected movesets to movements :)


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on May 03, 2015, 10:26:04 PM
Do we know anyone who's good at coding? I'd like to see some new features I thought of, but, no one else has those ideas in mind... :/


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on May 20, 2015, 01:53:06 PM
Warning! New challengers approaching!

(http://i.imgur.com/Raw3OSF.png)

(http://i.imgur.com/rZgJYWH.png)

Anyone wanna help me come up with movesets and Final Smashes for these two DLC Characters?


Title: Re: Smash Masters!
Post by: 1blitzer1 on June 03, 2015, 08:45:05 PM
I have an idea for zoroark:
    Illusion Strike: All players turn into shadows and are knocked back twice as far AND take 2x damage while shadows. It's super effective! :kdance:


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on June 04, 2015, 01:18:18 PM
I have an idea for zoroark:
    Illusion Strike: All players turn into shadows and are knocked back twice as far AND take 2x damage while shadows. It's super effective! :kdance:
Good Idea, but, not what I'm looking for. I was thinking Fury Swipes, like he does in Sm4sh.


Title: Re: Smash Masters!
Post by: 1blitzer1 on June 06, 2015, 09:38:37 PM
Yeah, I just chose a random word Mixx with illusion :)  Also, fury swipes would also work well as a jab... ;)


Title: Re: Smash Masters!
Post by: Izumo on June 07, 2015, 07:05:02 PM
Zoroark
Jab - Two to three claw attacks, similar to Wolf.
Dash Attack - A quick lunge forward the "uppercuts" the opponent sending them upwards as long as backwards. Not too strong in knockback so can be follow-up'd.
FTilt - A quick kick that sends the opponent forward, similar to Falco's. But a decent kill move.
UTilt - A strong punch that sends opponents straight upwards. Kill move at high percents.
DTilt - A sweep kick that sends the opponent slightly upwards, similar to Roy's DTilt. Can follow up.

FSmash - A quick drop kick that leaves off a dark aura effect. Main kill move.
USmash - A "jumping headbutt" that sends the opponent upwards. Has good priority.
DSmash - An upside down 360 spin that hits at all sides. Similar to Sonic's PM

NAir - Curls up into a ball and spins rapidly. Decent kill move near blast zones.
FAir - Diddy Kong's FAir.
BAir - Spins and kicks behind him. Like Marth and Roy's Bair this turns them completely around.
DAir - Uses both hands to smash the opponent downwards. Strong spike.

My mind is dead right now, I'll think of more later. Hopefully these make the final cut!





Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on June 08, 2015, 01:21:25 PM
Zoroark
Jab - Two to three claw attacks, similar to Wolf.
Dash Attack - A quick lunge forward the "uppercuts" the opponent sending them upwards as long as backwards. Not too strong in knockback so can be follow-up'd.
FTilt - A quick kick that sends the opponent forward, similar to Falco's. But a decent kill move.
UTilt - A strong punch that sends opponents straight upwards. Kill move at high percents.
DTilt - A sweep kick that sends the opponent slightly upwards, similar to Roy's DTilt. Can follow up.

FSmash - A quick drop kick that leaves off a dark aura effect. Main kill move.
USmash - A "jumping headbutt" that sends the opponent upwards. Has good priority.
DSmash - An upside down 360 spin that hits at all sides. Similar to Sonic's PM

NAir - Curls up into a ball and spins rapidly. Decent kill move near blast zones.
FAir - Diddy Kong's FAir.
BAir - Spins and kicks behind him. Like Marth and Roy's Bair this turns them completely around.
DAir - Uses both hands to smash the opponent downwards. Strong spike.

My mind is dead right now, I'll think of more later. Hopefully these make the final cut!





Sounds good to me! If I knew how to put these all into a moveset, I would do it right now! But, I don't know how to. :( But, good thinking!


Title: Re: Smash Masters!
Post by: Izumo on June 08, 2015, 07:27:23 PM
Zoroark -CONTINUED
Pummel - Bites his opponent, strong but slow.
FThrow - Throws his opponent forward with his mouth.
UThrow - Throws his opponent upwards and slashes them with both claws.
DThrow - Throws his opponent to the ground, crosses his arms and stomps on them. Decent knockback that sends opponents upwards, can follow up.

NSpecial - (Small - 20sec, Medium - 10sec, Large - 5sec) Hone Claws - Increases damage/knockback as long as speed. The longer you hold, the greater the buffs.
FSpecial - A powerful claw attack that has great priority. Similar to Bowser's.
USpecial - Honestly couldn't think of anything...
DSpecial - Fury Swipes - Very similar to Sonic's Homing Attack, when Zoroark's enemy is near, Zoroark homes in to do weak, fast, but rapid swipes that does decent damage not low knockback.

Final Smash - Night Daze - Can't really go in specifics, but I feel you should search it up in Zoroark's Moveset. It's something you could be really innovative about.

P.S - I actually have a lot of fun thinking about movesets for characters, I just wish I could actually animate them.


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on June 09, 2015, 11:10:47 AM
Zoroark -CONTINUED
Pummel - Bites his opponent, strong but slow.
FThrow - Throws his opponent forward with his mouth.
UThrow - Throws his opponent upwards and slashes them with both claws.
DThrow - Throws his opponent to the ground, crosses his arms and stomps on them. Decent knockback that sends opponents upwards, can follow up.

NSpecial - (Small - 20sec, Medium - 10sec, Large - 5sec) Hone Claws - Increases damage/knockback as long as speed. The longer you hold, the greater the buffs.
FSpecial - A powerful claw attack that has great priority. Similar to Bowser's.
USpecial - Honestly couldn't think of anything...
DSpecial - Fury Swipes - Very similar to Sonic's Homing Attack, when Zoroark's enemy is near, Zoroark homes in to do weak, fast, but rapid swipes that does decent damage not low knockback.

Final Smash - Night Daze - Can't really go in specifics, but I feel you should search it up in Zoroark's Moveset. It's something you could be really innovative about.

P.S - I actually have a lot of fun thinking about movesets for characters, I just wish I could actually animate them.

Once again, I don't have anything to help me create any custom PSAs. But, I'm loving the ideas!


Title: Re: Smash Masters!
Post by: 1blitzer1 on June 17, 2015, 11:01:10 PM
Another idea for uspecial: shadow sneak (kind of like a tp, not like greninja's...


Title: Re: Smash Masters!
Post by: SUPAHSAWNIK99 on August 11, 2015, 11:42:28 AM
:sonic:  Hey, guys, long time no see! I have Zoroark implemented into SM with the new BrawlEx CSS Expansion! Does anyone here know the ropes of creating a good moveset? I have an idea for Zoroarks Neutral Special: Illusion. He takes the form of another character on the stage, and steals their moveset, until he takes any form of damage. Stage hazards, Fox's Blaster, you name it, any damage taken in another form will turn him back into Zoroark. Anything else to add?


Title: Re: Smash Masters!
Post by: omegafalcon on September 15, 2015, 06:26:07 AM
Hey, if you're looking for good movesets you might want to use for PSAs then the Super Smash Flash 2 forum has a whole topic dedicated to making movesets for characters. There are even more movesets pasted pg15 and at least one is added everyday.

http://forums.mcleodgaming.com/viewtopic.php?f=96&t=39656&sid=c98b479439dbd5586e68d7f6dcdb1717 (http://forums.mcleodgaming.com/viewtopic.php?f=96&t=39656&sid=c98b479439dbd5586e68d7f6dcdb1717)