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Super Smash Bros. Brawl Hacking => Project Concepts => Topic started by: axl536 on December 08, 2015, 04:43:28 PM



Title: saki amamiya psa, any help is appreciated
Post by: axl536 on December 08, 2015, 04:43:28 PM
so i been working on a psa for saki, i wasnt satisfied with his assist trophy model. i figured importing a model from smash 4 would do but i am not very good at that. i would appreciate it if someone could import the model over marth. you can also help by making custom animations or even by posting ideas for his moves.


Title: Re: saki amamiya psa, any help is appreciated
Post by: spiritpyros on December 09, 2015, 12:23:12 AM
may not be what you need but just some stuff to help start out

A unfinished psa over toonlink :http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15305

Brawl model imported over marth :http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31496



Title: Re: saki amamiya psa, any help is appreciated
Post by: axl536 on December 09, 2015, 04:50:30 AM
as i previously said any help is apprecaited, i could use any animations and ideas, i already had that model and it is okay for now but what i am looking for is someone who can import the smash 4 model, those animations are usefull so thank you for that


Title: Re: saki amamiya psa, any help is appreciated
Post by: ultronsu on December 09, 2015, 12:00:56 PM
Hey would you be interested in a unreal project of a smash bros. Fan game im making? Saki is an additional secret character and you'd be a good asset on our team ☺


Title: Re: saki amamiya psa, any help is appreciated
Post by: axl536 on December 09, 2015, 05:06:24 PM
sounds very cool, anymore details on this project, i wouldnt mind helping out as i have a lot of free time now, i will not drop my project but im interested in this

Post Merge: December 09, 2015, 05:25:04 PM
Btw to anyone curious this will be meant to be balanced for the last version of pm


Title: Re: saki amamiya psa, any help is appreciated
Post by: axl536 on December 23, 2015, 08:08:38 AM
//UPDATE//
(for anyone interested .-.) i decided to shift focus from making it over marth to link, the reason is for this is that link seems to lend himself a lot more to what i want to do for this psa, for example projectiles.
Another thing is that i will not finish the saki psa over toon link but i will use a few animations from it. i have already made a few animations and i have decided most of the maves already, the focus of the moveset would be more on saki's gun rather than his sword, this is mostly to stay as true as possible to how he plays ingame


Title: Re: saki amamiya psa, any help is appreciated
Post by: spiritpyros on December 23, 2015, 11:03:38 AM
sound great man but just a piece of advice for any future psa updates I would suggest putting this into the A/A section instead of the help section.


Title: Re: saki amamiya psa, any help is appreciated
Post by: axl536 on December 23, 2015, 01:19:10 PM
thanks i might move it on the next update when i have more of it done