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Super Smash Bros. Brawl Hacking => Character Vertexes and Textures => Topic started by: NoahTehFox on June 19, 2016, 09:21:21 PM



Title: Highest Texture Resolution?
Post by: NoahTehFox on June 19, 2016, 09:21:21 PM
I was wondering, how high a resolution can textures be without crashing the Wii?

I had 4,096 and it crashed Dolphin, so I know it can't be that high...

I just wanted to know, because I don't have a wii to test it on.


Title: Re: Highest Texture Resolution?
Post by: windhunter7 on June 19, 2016, 09:35:46 PM
Pretty sure that it can be infinitely high; the only limit is filesize; for example, if you make one of Link's textures as 1024-2048, but the others as 8, it will probably work fine, but if you have all of them be that hi-res, it'll crash.

Post Merge: June 19, 2016, 09:36:39 PM
P.S. Riivolution is even more flexible to filesize, though, so you can probably have it not freeze if with Riivolution; it would just be really laggy.


Title: Re: Highest Texture Resolution?
Post by: NoahTehFox on June 20, 2016, 07:44:13 PM
Pretty sure that it can be infinitely high; the only limit is filesize; for example, if you make one of Link's textures as 1024-2048, but the others as 8, it will probably work fine, but if you have all of them be that hi-res, it'll crash.

Post Merge: June 19, 2016, 09:36:39 PM
P.S. Riivolution is even more flexible to filesize, though, so you can probably have it not freeze if with Riivolution; it would just be really laggy.

Damn, well I might as well just keep it at 512x512...

Thank you!