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Help & Tutorials => General Tutorials => Topic started by: windhunter7 on July 05, 2016, 05:34:20 PM



Title: Copying a Model to a Specific Pose
Post by: windhunter7 on July 05, 2016, 05:34:20 PM
So, an important note before this tutorial begins, I did NOT create the Mr. M model or anything; it is just what I'm using as an example for this tutorial.

Another important note is that the nose problem, I didn't notice it at first, and was too lazy to fix, and the right-clicks are not shown in the pics, only for left-clicks.(Most of the circles are left-clicks, though some circles are notes)

There are three models that are used for this tutorial:

Brawl Mario's Model
Brawl Mario's Model, with messed-up textures(Just because I was too lazy to switch it back to the regular textures and everything)
A Model of Mr. M

This is a picture tutorial, which basically covers how to take an existing model, for example, this, (http://i.imgur.com/y0thiox.png) and put that model over another model's pose, for example, this posed model, (http://i.imgur.com/z6CeKr4.png) resulting in this. (http://i.imgur.com/F1bHiC5.png) Now what this can be used for, that's up to you, but since it's copying poses, it would likely be used primarily for portraits, but I can't guarantee that.

So anyways, the above spoiler is the general tutorial, and the below spoiler is the mini-tutorial, for if the model is glitchy after porting.(See pic in general tutorial for more info on what I mean)

Required Materials:

BrawlBox .76 or later
BrawlBox .71


(http://i.imgur.com/y0thiox.png)

(http://i.imgur.com/SWn4UH5.png)

(http://i.imgur.com/egF8E1K.png)

(http://i.imgur.com/z6CeKr4.png)

(http://i.imgur.com/3fJ9Qn1.png)

(http://i.imgur.com/rioG91q.png)

(http://i.imgur.com/nkWWu72.png)

(http://i.imgur.com/j4Tsmub.png)

(http://i.imgur.com/xmN7bMj.png)

(http://i.imgur.com/uYKSN04.png)

(http://i.imgur.com/p98dacA.png)

(http://i.imgur.com/e0k0jxp.png)

(http://i.imgur.com/ilqOayg.png)

(http://i.imgur.com/F1bHiC5.png)



(http://i.imgur.com/y0thiox.png)

(http://i.imgur.com/SWn4UH5.png)

(http://i.imgur.com/KDH4lER.png)

(http://i.imgur.com/3fJ9Qn1.png)

(http://i.imgur.com/Zk9ufSl.png)

(http://i.imgur.com/nkWWu72.png)

(http://i.imgur.com/EoX0TDD.png)

(http://i.imgur.com/Uer6sNG.png)

(http://i.imgur.com/Mst7OeR.png)

(http://i.imgur.com/bgnCZIl.png)

(http://i.imgur.com/Zb9eAz1.png)

(http://i.imgur.com/cCP5WQb.png)

(http://i.imgur.com/Lp1qtwi.png)

(http://i.imgur.com/teXOcea.png)

(http://i.imgur.com/y82Zkkz.png)

(http://i.imgur.com/7ukFNz1.png)



Title: Re: Copying a Model to a Specific Pose
Post by: tyleto on July 06, 2016, 02:10:24 PM
I wasn't expecting this to be such a long process, heheh. Still, was pretty well explained and I'm sure I would be able to do it if I didn't already have another way. Hope this can help someone else though!


Title: Re: Copying a Model to a Specific Pose
Post by: windhunter7 on July 06, 2016, 02:52:23 PM
If the other way is copying the rotation and translations of the bones, yeah, that would make it so you'd not have to do the mini-tutorial for glitched models, and it'd be better for if the pose is only a few bones rotated and/or translated, but this saves time ordinarily. However, I think I might (Not right now, but in the future) create a tutorial about how to do it that way, and attach it to this topic. Is that the way you were thinking of?


Title: Re: Copying a Model to a Specific Pose
Post by: tyleto on July 06, 2016, 02:54:45 PM
All I did was copy my pose in the .mdl0 file and paste it to a new .chr0 file, then I exported that file and imported it into the Mr. M brres.