Title: Particle Editing Post by: Lawliet on November 19, 2016, 04:23:42 PM Wondered how to made Smash 4 Cloud's particle effects in BrawlBox? This tutorial is made just for that.
Note: This is recommended for the newer BrawlBox(v0.75b or higher is what I used) This tutorial will only show how to get these set up, not how to load the external graphic effect or loading them ingame. Step 1 Step 2 Step 3 Step 4 Step 5 Step 6 Step 7 Step 8 Finished Product I hope this tutorial was helpful for better looking graphics! Title: Re: Particle Editing Post by: KingJigglypuff on November 20, 2016, 10:18:31 AM Something to note is that depending on the REFF effect, editing the colors of the Particle entry won't work, unless you open it in a Hex editor, and edit any 8 byte strings that could look like RGBA (Red, Green, Blue, Alpha) Values, and even then, it still might not work, depending on the REFF effect.
The REFF format is still highly undocumented (that means no truly custom Particle effects as of now. We can only edit existing REFF effects at the moment), so even if the more experienced modders already know about this, any little bit of information will always help those who aren't. Title: Re: Particle Editing Post by: Lawliet on November 22, 2016, 06:59:27 PM Noted. I encountered the same problem when trying to edit Lucario's Up Special line effect color. I'll see if hex editing would do the trick.
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