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Help & Tutorials => Help => Topic started by: PlayingGames97 on July 06, 2017, 11:16:10 AM



Title: Texture has black dots.
Post by: PlayingGames97 on July 06, 2017, 11:16:10 AM
I have no idea why this is happening. For some reason, Wolf's textures have these black lines even though I exported the original face and fur textures from FitWolf00 without editing them at all.
(http://i.imgur.com/Yxy4JhL.jpg)


Title: Re: Texture has black dots.
Post by: windhunter7 on July 06, 2017, 11:20:27 AM
What format did you import the texture as?


Title: Re: Texture has black dots.
Post by: PlayingGames97 on July 06, 2017, 11:56:28 AM
What format did you import the texture as?
CMPR, the same format the texture had in the FitWolf00 file


Title: Re: Texture has black dots.
Post by: windhunter7 on July 06, 2017, 01:02:48 PM
 So is this a different model, then?


Title: Re: Texture has black dots.
Post by: PlayingGames97 on July 26, 2017, 02:14:27 PM
So is this a different model, then?
Don't think so. It's Wolf's basic green and black costume models


Title: Re: Texture has black dots.
Post by: windhunter7 on July 26, 2017, 04:59:02 PM
Ok, just tested it, and for me, in .71, looks completely fine, but in .77, same black dots as you; it should still work fine in-game, the latest versions of Brawlbox are just a little glitchy with rendering, mainly because of a glitch with color nodes, but in any case, it's a Brawlbox problem; use .71 to view it if the black dots are too annoying


Title: Re: Texture has black dots.
Post by: PlayingGames97 on July 27, 2017, 07:31:59 AM
Ok, just tested it, and for me, in .71, looks completely fine, but in .77, same black dots as you; it should still work fine in-game, the latest versions of Brawlbox are just a little glitchy with rendering, mainly because of a glitch with color nodes, but in any case, it's a Brawlbox problem; use .71 to view it if the black dots are too annoying
That's an in-game screenshot I took. I'll try and import the textures to the Pac and PCS files with .71


Title: Re: Texture has black dots.
Post by: windhunter7 on July 27, 2017, 07:52:17 AM
Ok, lemme know if that works


Title: Re: Texture has black dots.
Post by: PlayingGames97 on July 27, 2017, 08:55:42 AM
Ok, lemme know if that works
Didn't work. I tried replacing the green and black models with his 1P model.


Title: Re: Texture has black dots.
Post by: windhunter7 on July 27, 2017, 10:30:22 AM
Hmm, on the original one, without the edits, i.e. vanilla Brawl Wolf, do the black dots appear on that one?


Title: Re: Texture has black dots.
Post by: PlayingGames97 on July 27, 2017, 02:27:12 PM
Hmm, on the original one, without the edits, i.e. vanilla Brawl Wolf, do the black dots appear on that one?

Nope. But I noticed something about the dots: They're not there due to some UV glitches or something to do with the textures exported by .77. I saw that where the black dots were at Wolf's head(s) in the game, the small parts of his head(s) where they would be were simply transparent in BrawlBox.
Basically, some parts of the head(s) end up having parts of the holes filled up by black dots.
(http://i.imgur.com/91wMtEo.jpg)
And it's not exclusive to .77. I downloaded Wolf's black and green costumes, exported them and edited them, applied the textures in .71, same result. It doesn't happen all the time though. I edited Wolf's red costume, turned out great without any problems.
(http://i.imgur.com/I28iC4m.jpg)


Title: Re: Texture has black dots.
Post by: windhunter7 on July 27, 2017, 03:57:26 PM
Ok, see if replacing the materials and shaders with the ones for Zero Suit Samus's maegami will make it work


Title: Re: Texture has black dots.
Post by: PlayingGames97 on July 29, 2017, 05:22:52 AM
Ok, see if replacing the materials and shaders with the ones for Zero Suit Samus's maegami will make it work
Maegami? No idea what that is


Title: Re: Texture has black dots.
Post by: windhunter7 on July 29, 2017, 08:36:46 AM
Open Zero Suit's pac/pcs file, expand the MDL0, expand the Materials folder, and there should be a material named that; click on the material, and in the right pane, scroll until you find "Shader" to see what shader is associated with it, and then export both the material and the shader, and then Replace the ones for Wolf's fur materials with those ones; You can check which polygons contain fur, and then if you expand the Objects folder and scroll to OpaMaterial and/or XluMaterial, you can check which materials are associated with those polygons


Title: Re: Texture has black dots.
Post by: PlayingGames97 on August 05, 2017, 04:00:49 PM
Open Zero Suit's pac/pcs file, expand the MDL0, expand the Materials folder, and there should be a material named that; click on the material, and in the right pane, scroll until you find "Shader" to see what shader is associated with it, and then export both the material and the shader, and then Replace the ones for Wolf's fur materials with those ones; You can check which polygons contain fur, and then if you expand the Objects folder and scroll to OpaMaterial and/or XluMaterial, you can check which materials are associated with those polygons

Ok, so I exported ZSSamus's maegami and Shader1 files from her MDL0 model in FitSZeroSuit00, and then replaced Wolf's fur file with her maegami file, followed by replacing Shader2 (which is the Shader the imported maegami file became assigned to automatically) with the expoted Shader1, and this is what I got: (http://i.imgur.com/NHHYqT7.jpg)


Title: Re: Texture has black dots.
Post by: windhunter7 on August 05, 2017, 08:22:53 PM
Hmm, maybe it's not maegami, then; I know one of them works on any model, though, because I've tested it; what's the material associated with the texture attached to her ponytail part of her hair?

Post Merge: August 05, 2017, 08:23:30 PM
AKA, can't really check right now, cause I'm on mobile atm


Title: Re: Texture has black dots.
Post by: PlayingGames97 on August 06, 2017, 06:17:32 AM
Hmm, maybe it's not maegami, then; I know one of them works on any model, though, because I've tested it; what's the material associated with the texture attached to her ponytail part of her hair?

Post Merge: August 05, 2017, 08:23:30 PM
AKA, can't really check right now, cause I'm on mobile atm
Right, I found it: It was called pony.
I extracted the pony file and the shader associated with it (Shader1), replaced Wolf's fur material and his shader2 with shader1, and I got the same result the same this time. What if I leave Wolf's shader alone?


Title: Re: Texture has black dots.
Post by: windhunter7 on August 06, 2017, 10:45:48 AM
Try the Atama material and Shader1; also, instead of directly replacing the material and shader, right click the mdl0 and add a new shader and a new material and replace the new ones with the exported ones, and delete the old ones (and reattach the new shader to the new material and the new material to the polygons; also make sure that the texture set to the material is the right texture

This should work, because I have only ever run into problems when directly replacing materials and shaders, but I have not yet had problems with replacing completely newly created ones


Title: Re: Texture has black dots.
Post by: PlayingGames97 on August 06, 2017, 12:12:07 PM
Try the Atama material and Shader1; also, instead of directly replacing the material and shader, right click the mdl0 and add a new shader and a new material and replace the new ones with the exported ones, and delete the old ones (and reattach the new shader to the new material and the new material to the polygons; also make sure that the texture set to the material is the right texture

This should work, because I have only ever run into problems when directly replacing materials and shaders, but I have not yet had problems with replacing completely newly created ones

Went back to the file and changed the material's assigned texture to WolfFur, and got the same result.


HOWEVER, I found what the problem was... for real this time,
I went and looked at the basic FitWolf00 Head texture, and exported that. As it turns out, BrawlBox cut out parts of the texture, making areas of the png file transparent. So I filled those two holes up with paint.net, and it worked. (This was done with v 0.71)


Title: Re: Texture has black dots.
Post by: windhunter7 on August 06, 2017, 12:14:38 PM
That's weird, I must admit that I never would have expected that :o


Title: Re: Texture has black dots.
Post by: PlayingGames97 on August 06, 2017, 12:47:15 PM
That's weird, I must admit that I never would have expected that :o
Same, was pretty surprised. Still, thanks for the help :)