Title: BrawlEx crashes at results screen [Solved!] Post by: SEJ5901 on December 15, 2018, 09:42:04 AM I have looked everywhere for a fix to this, but I am stumped.
I am using a vanilla BrawlEx build, and followed Sammi's tutorials. I added a Pit clone, and it works fine in battle, but just before the results show, it is a silent black screen. I'm not sure what the issue could be. Title: Re: BrawlEx crashes at results screen [Solved!] Post by: SEJ5901 on December 19, 2018, 02:52:13 PM In turn: when adding a custom Franchise Icon, in STGRESULT.pac, make sure that it is a white icon with NO background, in a 320 × 320 setup.
Title: Re: BrawlEx crashes at results screen [Solved!] Post by: windhunter7 on December 22, 2018, 11:55:05 PM Did you add the needed RSPs, as well as the RSP slots?
Title: Re: BrawlEx crashes at results screen [Solved!] Post by: wiiwire on April 24, 2019, 03:09:08 PM im having a similar problem but with pm. how do i solve this issue?
Title: Re: BrawlEx crashes at results screen [Solved!] Post by: JDizzle on May 19, 2019, 02:07:39 AM I am having the exact same issue, and ironically with vBrawl and a pit clone as well.
How did you solve the issue? Title: Re: BrawlEx crashes at results screen [Solved!] Post by: Lillith on May 19, 2019, 02:29:34 AM ...i don't really see how it's ironic.
If it's not a character that needs a new franchise icon, adding a new one of those is pointless, so it's entirely possible that that's the issue. If it is necessary, I forget what size is recommended in the video but I usually have them with dimensions of like, 256x256 or something, I think I recall the size in the video causing issues for me. RSPs should also not have and LZ77 compressions if that has been set at all. Title: Re: BrawlEx crashes at results screen [Solved!] Post by: Tyshy on May 22, 2019, 12:44:42 PM i have that same problem, but its not portrait related, because it only freezes when the character wins
Title: Re: BrawlEx crashes at results screen [Solved!] Post by: Lillith on May 22, 2019, 02:19:56 PM That might be on the game trying to load result files that don't exist, you'd likely need to check everyone's Fighter config and disable the result file if it's unused.
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