Kitty Corp Meow Mix Forums

Help & Tutorials => Help => Topic started by: Giga Man on March 18, 2020, 03:07:25 PM



Title: Having issues loading mods on my Wii
Post by: Giga Man on March 18, 2020, 03:07:25 PM
Hello to anyone who is still here!

So, I've been out of the modding scene for a very long time, and I'm very rusty on my knowledge. I'm trying to load up some of my old collection of Brawl mods, but I can't get anything to show up but a regular Brawl. Well, not completely regular. The codes seem to work, as my CSS is altered, but nothing really changed. I've tried running it through CFG USB Loader, and with the game disc. The result is the same. I've even tried running a pre-made modpack, PMEX: Remix 0.7b to be exact, but still nothing. The game just boots straight into the CSS, which I assume is a part of the coding.

So, in short, the codes register, but the mods don't. I swear I have everything where it needs to be. (Root:)/private/wii/app/RSBE/pf and all the rest. What am I missing?

Is there a more streamlined process to loading mods nowadays?

EDIT: OK, apparently I forgot I can't run hacks through a 16GB SDHC card. So, I dug up an old 2GB SD card and everything is working as intended. Problem solved!

Although... I could have sworn I read somewhere that there was a way to run hacks on any SD card of any size, but I didn't read too much into it... Was I mistaken? I would appreciate some clarification on this.


Title: Re: Having issues loading mods on my Wii
Post by: Chiller7 on March 19, 2020, 09:45:06 PM
Glad to see it works now, but it's a bit weird. I use a 16GB SDHC card to play Project M, and it seems to work. I also use CFG USB Loader since my Wii can't read dual layered discs anymore, and as far as I can remember, I didn't have to make additional configurations to make that SD card work.

Could it be the SD card format?


Title: Re: Having issues loading mods on my Wii
Post by: Giga Man on March 20, 2020, 07:39:21 PM
Glad to see it works now, but it's a bit weird. I use a 16GB SDHC card to play Project M, and it seems to work. I also use CFG USB Loader since my Wii can't read dual layered discs anymore, and as far as I can remember, I didn't have to make additional configurations to make that SD card work.

Could it be the SD card format?

I have no idea. My card format is FAT32. Is yours different? I am at a total lo ss here.


Title: Re: Having issues loading mods on my Wii
Post by: Chiller7 on March 21, 2020, 07:51:58 PM
Mine is FAT32 too, I think that's the suggested format. I'm honestly clueless on what could it be.


Title: Re: Having issues loading mods on my Wii
Post by: Ebola16 on March 26, 2020, 05:32:49 AM
If you're using SDHC, you'll need SDHC Extension 1.1[Reinsertion support] (http://forums.kc-mm.com/index.php?topic=65342.0)