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Help & Tutorials => Music/SFX Tutorials => Topic started by: Vyse on June 20, 2009, 05:03:11 PM



Title: Music Guide and FAQ
Post by: Vyse on June 20, 2009, 05:03:11 PM
If you want a shorter but vaguer guide using Audacity, use Slashy's here (http://www.smashboards.com/showthread.php?t=240616). If you want clear, precise instructions on getting your loops perfect, use mine. But remember: no guide is going to magically enable you to make perfect loops with no effort. Getting perfect loops requires more than a good guide; it requires work, a good ear, and lots of patience.

FAQ (http://forums.kc-mm.com/index.php?topic=9.msg10#msg10)
Please read this before asking any questions. It has solutions to several common problems that are asked about far too much (hence Frequently Asked Questions).

This update makes the entire guide much more concise.

The guide's instructions include color coding for various important elements. The key is as follows:
Green is for keyboard commands.
Yellow is for menu commands.
Teal is for attributes and other important things.

Video Tutorial
 (http://www.youtube.com/watch?v=fmnUdMTpvfc#)

This will be easier to follow if you at least attempt reading the guide first, or, ideally, read along with it.

Guide

Table of Contents

Use Ctrl+F and the codes in parentheses to jump to a section.

1. Needed Tools (#tools)
2. Getting Started (#start)
-- Setting up Androu's tool (#setup)
-- A base brstm (#base)
3. Making a Song  (#song)
-- Regular Loop or Custom Loop? (#loop)
-- Editing (#edit)
--- Extra Instructions for Custom Looping (#custom)
---- The 14336 Rule (#14336)
-- Converting (#convert)
--- Stereo or Mono? (#type)
--- Creating Your brstm (#brstm)
---- Mono (#mono)
---- Stereo (#stereo)
4. Making a Victory Theme (#victory)
-- Mono (#vmono)
-- Stereo (#vstereo)
5. Testing Your Song in BrawlBox (#test)
-- Playing a song (#play)
6. Changing Music Titles (#titles)
7. Adding Your Files to Brawl (#brawl)
-- SD Loader (#dsdl)
-- ISO modification (#isomod)

1. Needed Tools: (#tools)
-- Androu1's BRSTM Maker and BRSTM2SD (http://www.mediafire.com/?mmzzwmqimlm)
-- Goldwave (trial version here (http://www.goldwave.com/), full version here (http://www.google.com))
-- MP3Gain (http://mp3gain.sourceforge.net/) for checking song volume
-- BRSTM2SD (another program by Androu1; it is included with the latest version of the music tool)
-- Brawl Track List (http://www.mediafire.com/?zjm12qdtlxv) (so you know what you're replacing; not necesary if using BRSTM2SD)
-- Brawlbox (http://www.smashboards.com/showthread.php?t=238861) for changing music titles and playing finished brstms
If adding your music to the ISO:
-- An SSBB ISO (Make your own (http://gbatemp.net/index.php?download=2881) or download it (http://www.google.com))
-- WiiScrubber 1.21 (http://www.megaupload.com/?d=KWMD20UR) (Note that the key.bin required to make it work will have to be obtained elsewhere; Google it or, if necessary, PM me.)
-- USB Loader GX (http://usbloadergx.koureio.net/) or blank DVDs, a good DVD burner, the burning program of your choice (ImgBurn (http://www.imgburn.com/) is by far the easiest), and a backup launcher (http://sharebee.com/16cf71aa)
-------------------------------
2. Getting Started (#start)
Welcome to the world of music hacking! I'm Professor Vyse.

Erhem. Glad to have you; it's always nice to see what other people will bring to the table. To that end, I'll provide you with everything you need to know in order to make your own custom brawling music. You're taking another big step towards becoming a Pokemon master making your personal, individual copy of Brawl.

-- Setting up Androu's tool (#setup)
Before I continue, I'll address a question I still hear far too often: why use Androu's tool instead of BCSM or BrawlBox? The answer: volume. Both BCSM and BrawlBox attempt to normalize the volume of new brstms to match that of Brawl's default songs, and the results are spotty at best. Androu's tool allows you complete control of your song, including its volume. That does make it easier to make a mistake, but it also ensures that your song will be perfect once you know what you're doing. And that's what this guide is for!

Now, then. Once you've downloaded the rar from the link provided in Needed Tools, make a new folder at the root of your hard drive (where Program Files and the like are). Give it a name with NO SPACES. Extract the brstm tool into this folder.

You will see a folder with the name "Copy the files in this folder to your SYSTEM folder." These files should go into C:\Windows\System32.

Create a folder named EditedSongs in the root of the music tool. This is how it should look when it's ready:

(http://forums.kc-mm.com/TutorialImages/MusicTool.png)

-- A base brstm (#base)
The tool requires one brstm in the OriginalSongs folder in order to function. As far as I know, any brstm (and there are plenty available in this forum) will work, but for your convenience, the current download in #tools already includes one.

Once you have this in the OriginalSongs folder, you are ready start your own grand adventure in the world of Pokemon music hacking.
-------------------------------
3. Making a Song (#song)

-- Regular loop or custom loop? (#loop)

Before you start editing your song, you need to decide something.

All brstms, except some victory themes, should loop. The decision: do you want to make a regular loop or a custom loop?

A regular loop starts over at the beginning of the song once it reaches the end. They’re much easier to make than custom loops, because you avoid the 14336 rule, but it’s much more difficult to make them sound as smooth and seamless as custom loops – without cutting away chunks of the song.

A custom loop plays through the entire song once and, once it reaches the end, restarts somewhere in the middle. It requires more effort, but if you follow this guide and develop a good ear, you’ll almost always create a better brstm than you would have using a regular loop.

-- Editing (#edit)

Open your song in GoldWave. If it’s not in mp3 format already, save it as one. You might want to close the version you just saved and open the original again to preserve the quality. Open the mp3 in MP3Gain and analyze it. If the volume is lower than the 93-95 decibel range, go to Effect > Volume >Change Volume in GoldWave, type in the appropriate number to get it there, and press OK. Close MP3Gain.

(http://forums.kc-mm.com/TutorialImages/MP3Save.png) -> (http://forums.kc-mm.com/TutorialImages/MP3Volume.png) -> (http://forums.kc-mm.com/TutorialImages/MP3VolumeChange.png) -> (http://forums.kc-mm.com/TutorialImages/MP3VolumeSelect.png)

Press Shift+3 to switch to a 10-second view of your song. If you see any silence – empty space – at the start of your song, right-click where it ends and click Set Finish Marker. Press Delete to remove it.

If you want to do all you can to make sure your song won’t glitch when used with the SD Loader, click Effect > Resample and choose 32000 from the drop-down box.

(http://forums.kc-mm.com/TutorialImages/ResampleSelect.png) -> (http://forums.kc-mm.com/TutorialImages/Resample32000.png)

If you chose to make a regular loop, there’s nothing else you have to do in this section. However, you can edit many songs, especially those from video games, such that the end flows smoothly into the beginning, creating a clean loop. If you’re interested in that, reading the following section until you reach the 14336 rule will help you. Otherwise, skip to the Converting section.

--- Extra Instructions for Custom Looping (#custom)

If you’re still reading, that means you’re either doing a custom loop or making a decent-sounding regular loop. Things get a bit trickier from here.

The first step is finding your loop points.  These are two points within the song that sound similar enough that you can jump between them without any noticeable skipping or abrupt tempo changes. With video game music, which is usually made to loop, this is easy; with remixes or commercials songs -- not so much.

The best way to do this is to play the song. Get a feel for it, and listen for similar parts. As you gain more experience with GoldWave, you may find shortcuts here by noticing similar patterns in the waveform and playing only at those spots, but it’s never a bad idea to listen to the music you’re working with.

Once you’ve found some likely loop points, make sure you’re in 10-second view (Shift+3) and look at them more closely. Switch between them frequently (right-clicking on the spots and dropping a cue point will help you remember where they are) and try to spot places where the two waveforms are exactly alike or at least very similar. My video has an excellent example of this.

When you think you’ve found them, left-click on the earlier one to set your start point there and right-click to set your finish point at the later one. Now press the yellow Play button (or Shift+F4). Your song should start playing from the start point you just set. Press Shift+E, click Sample based position, and copy the number in Start, then close the dialog box. Move to your end point and left-click somewhere in the song before it. Playback should jump there. Now press Shift+E again, paste the number you copied back into Start, and click OK. Playback should continue to your set end point then loop back to your start point. (If you're not quick enough on the draw, playback will loop to the most recent location of the start point, but it'll work the next time it reaches the end.)

(http://forums.kc-mm.com/TutorialImages/PlayStart.png) -> (http://forums.kc-mm.com/TutorialImages/PlayClick.png) -> (http://forums.kc-mm.com/TutorialImages/PlayJump.png)

How did it sound? If you weren’t looking at the screen, would you know that the song had jumped to a different point? If so, tweak the location of your start and/or end points and repeat the steps of the previous paragraph until it sounds right.

Once you’ve done this, you’ve finished the hardest part of making a good brstm.

If you’re making a regular loop, make sure your start and end points are where you want your loop to be, then press Ctrl+T. This will cut off the rest of the song, since you aren’t using it. Now skip to the Converting section.

If you’re making a custom loop, there’s one more hurdle to clear: the 14336 rule.

---- The 14336 Rule (#14336)

Remember that number in Start when you pressed Shift+E? Put simply, the 14336 rule states that if that number is not a multiple of 14336, then the song will skip at the loop point when played in Brawl, regardless of how smooth it sounds on your computer.

Does choosing from a limited pool of possible start points and trying to find a matching end point sound like a hassle? A huge headache that you don’t want to deal with? It should, because it is – but that’s not what we’re going to do.

Instead, we’re going to turn the loop point you already found into a multiple of 14336 by adding silence to the beginning of the song.

If you’re thinking about making any objections, consider this: the standard sampling rate is 44,100 Hz; Brawl’s standard is 32,000 Hz. That means each second consists of 44,100 or 32,000 samples respectively. You will be adding, at most, 14335 samples of silence to the very beginning of your song. That’s less than one-third or less than one-half of a second, depending on your sampling rate: completely negligible.

First, make sure your start and end points are where you want your loop to be. Press Shift+E. Open two instances of Windows Calculator. In one of them, type 14336, press +, then start pressing = until you reach the first number greater than the number in Start in GoldWave. Copy this number to the second calculator (Notepad works too, but this is easier.) Copy the number in Start, go to the first calculator, press -, paste in the number, and press =. The result is the number of samples of silence you’ll be adding to your song.

(http://forums.kc-mm.com/TutorialImages/14336Find.png) -> (http://forums.kc-mm.com/TutorialImages/14336Subtract.png)

Back in GoldWave, copy the number in Finish and paste it into Start. Click on Finish again, and insert a 1 before the first digit. Press Enter. You should get a warning that the value has been adjusted. Press Enter two more times, then press Delete. You’ve just removed everything after your song’s ending loop point.

Now press Ctrl+A to select your entire song. Go to Edit > Insert Silence and choose 0.5 from the drop-down box. Press Shift+E again. Subtract the number in Finish from the number currently stored in your first calculator. Copy and paste the resulting number into Finish and remove the negative sign. Press Enter, then Delete. You’ve now deleted the extra silence, and the loop point you found earlier is now a multiple of 14336.

(http://forums.kc-mm.com/TutorialImages/SilenceInsert.png) -> (http://forums.kc-mm.com/TutorialImages/SilenceSelect.png) -> (http://forums.kc-mm.com/TutorialImages/SilenceSubtract.png) -> (http://forums.kc-mm.com/TutorialImages/SilencePaste.png)

Compare (http://forums.kc-mm.com/TutorialImages/14336Final.png) to (http://forums.kc-mm.com/TutorialImages/PlayStart.png)

To check, press Ctrl+A, then click the yellow Play key. Use the same trick from when you were finding your loop point, but paste the number from your second calculator into Start. It should sound exactly the same as it did before.

Don’t close that second calculator! You’ll need it later, in the Converting stage.

-- Converting (#convert)

--- Stereo or Mono? (#type)
You now have another decision to make. Do you want your song in stereo or mono?

Stereo offers better sound quality at the expense of being twice as large as a mono brstm and having a few more steps in the converting process. (To be honest, I don’t think anyone makes mono songs anymore.)

--- Creating Your brstm(#brstm)

Get to the folder on your hard drive where you extracted the brstm tool. Double-click Start.bat. Enter A for mono or B for stereo, then enter the name of the brstm in OriginalSongs. It will then tell you to "read the enclosed instruction booklet." Instead, refer to the following paragraph that matches the option you chose.

---- Mono (#mono)

In GoldWave, click File > Save As. Navigate to the root of the music tool. Change the file type to Wave and the attributes to PCM signed 16-bit mono. If you're using the brstm I provided, you will see a file named w23.wav. Save your current song with the same name and click Yes when asked if you want to replace it.

(http://forums.kc-mm.com/TutorialImages/Mono.png)

---- Stereo (#stereo)

In GoldWave, press Ctrl+A to make sure you have the whole song selected. Now press Ctrl+Shift+L to select only the left channel. Click File > Save Selection As. Navigate to the root of the music tool. Change the file type to Wave and the attributes to PCM signed 16-bit mono. If you’re using the brstm I provided, you’ll see two files: w23L.wav and w23R.wav. Save the current selection as w23L. Press Ctrl+Shift+R to select the right channel, then click File > Save Selection As and save over w23R.

(http://forums.kc-mm.com/TutorialImages/StereoChannelSelect.png) -> (http://forums.kc-mm.com/TutorialImages/StereoSaveLeft.png) -> (http://forums.kc-mm.com/TutorialImages/StereoSaveRight.png)

Go back to the tool and press Enter. When the tool asks for your starting loop point, enter 0 for a regular loop or paste the number from your second calculator for a custom loop. Give the song a name when prompted, and you’re done! If you want to make sure it came out right, jump to the Testing section.
-------------------------------
4. Making a Victory Theme (#victory)
Victory themes are the songs that play after a brawl, at the results screen. They do not loop. However, it is fine to make looping victory themes. If you want to do that, just treat it like a regular song and refer to one of the above sections.

-- Mono (#vmono)

Step 1: Editing Your Song
Open your mp3 or wma or wav or whatever in Goldwave. Edit the song however you like. You may want to do things like cutting out extraneous silence at the beginning or end.

Once you're done editing your song, click File > Save As and change the file type to mp3. Open MP3Gain and run this mp3 through it to find out the volume of your song. Go back to your song in Goldwave. Click Effect > Volume > Change Volume and add enough decibels in the upper-right corner of the dialog box to bring the volume to 94 decibels.

You may want to move the mp3 you saved to another folder, to have as a backup in case you want to tweak it later.

Step 2: Using the Tool
Get to the folder on your hard drive where you extracted the brstm tool. Double-click Start.bat. Enter C for mono, then enter the name of the brstm in OriginalSongs. It will then tell you to "read the inclosed instruction booklet." Refer to the following paragraphs instead.

Go back to Goldwave. Click File > Save As. Change the File Type to .wav, and change the attributes to PCM signed 16-bit mono. If you're using the starter Pokemon brstm I provided, you will see a file named w23.wav. Save your current song with the same name and say Yes when asked if you want to replace it.

Go back to the tool and finish up.

And that's it! If you want to check your brstm to make sure it came out properly, skip to the "Testing Your Song in BrawlBox" (#test) section. If you want to get right to inserting it into your game, see the "Adding Your Song to Brawl" (#brawl) section.

-- Stereo (#vstereo)
Open your mp3 or wma or wav or whatever in Goldwave. Go to File > Save As. Change the File Type to .wav and the attributes to PCM signed 16-bit stereo. Save it in the root of the music tool. Edit the song however you like. You may want to do things like cutting out extraneous silence at the beginning or end.

Once you're done editing your song, click File > Save As and change the file type to mp3. Open MP3Gain and run this mp3 through it to find out the volume of your song. Go back to your song in Goldwave. Click Effect > Volume > Change Volume and add enough decibels in the upper-right corner of the dialog box to bring the volume to 94 decibels.

You may want to move the mp3 you saved to another folder, to have as a backup in case you want to tweak it later.

Step 2: Using the Tool
Get to the folder on your hard drive where you extracted the brstm tool. Double-click Start.bat. Enter D for stereo, then enter the name of the brstm in OriginalSongs. It will then tell you to "read the inclosed instruction booklet." Refer to the following paragraphs instead.

Go back to Goldwave. Press Ctrl+A. Right-click on the left (upper green) channel and click Channel to select just that channel. Go to File > Save Selection As. If you're using the starter Pokemon brstm I provided, you will see two new files named w23L.wav and w23R.wav. Save the current selection as w23L.wav and say Yes when asked if you want to replace it. Now right-click on the right (lower red) channel and click Channel. Go to File > Save Selection As. Name it w23R.wav and say Yes when asked if you want to replace it.

Go back to the tool and finish up.

And that's it! If you want to check your brstm to make sure it came out properly, skip to the "Testing Your Song in BrawlBox" (#test) section. If you want to get right to inserting it into your game, see the "Adding Your Song to Brawl" (#brawl) section.
-------------------------------
5. Testing Your Song in BrawlBox (#test)
Now that you've made a brstm (or downloaded one from someone else), you probably want to see if it sounds good before you put it in your game. That's what this section is for!

Playing a Song (#play)
Download BrawlBox from the link in #tools. Extract it somewhere. From here, you have three options for playing your brstms: you can run BrawlBox.exe and open a brstm from File > Open; you can make a desktop shortcut for BrawlBox and drag and drop brstms onto it; or you can set up a file association so that double-clicking a brstm opens it in BrawlBox automatically.

However you choose to do it, this is what you'll end up seeing:
(http://forums.kc-mm.com/TutorialImages/BrawlBoxPlay.png)

Make sure the Loop box is checked, and press Play. When the song reaches the end, it will loop over. If it sounds good, you're done!
-------------------------------
6. Changing Music Titles (#titles)
So you've added a bunch of your own music to the game, but you want it to feel more authentic? Look no further! In this section, you'll learn how to change the names of the songs in the game and the My Music menu. The SD Loader is compatible with music titles.

Editing info_en.pac

Info_en.pac controls the music titles at the start of a match.

To edit it, use Brawlbox, provided in the #tools section. Open info_en in BrawlBox, and click on MiscData[140]. You'll find the music titles here. Start changing them to whatever you want -- there are no length limitations.

(http://forums.kc-mm.com/TutorialImages/TitleInfo.png)

When you're done, click save.

If you are using the SD Loader, look at the size of the file. If it is above 391 KB, you need to click on MiscData160 and start replacing messages you think you'll never see or don't care about with single dashes (-) until the file size drops to 391 KB. ISO users do not need to worry about this.

Editing mu_menumain_en.pac

This file controls music titles in the My Music menu.

Editing this is easy if you've already edited info_en. Just right-click MiscData[140] in info_en, click Export and save it somewhere. Then open mu_menumain, right click MiscData[7], click Replace, and double-click the MiscData[140] you just saved. Save it and you're done.

(http://forums.kc-mm.com/TutorialImages/TitleInfoExport.png) -> (http://forums.kc-mm.com/TutorialImages/TitleMenuReplace.png) -> (http://forums.kc-mm.com/TutorialImages/TitleMenuSelect.png)

If you're using the SD Loader and you had to edit MiscData[160] in info_en, you'll need to export that as well and replace MiscData[9] in mu_menumain with it. Again, ISO users do not have to worry about this.
-------------------------------
7. Adding Your Files to Brawl (#brawl)
Ready to hear your custom song in action? We're almost ready to play!

-- SD Loader (#dsdl)

Create the following path in your SD card and place your songs there. Then use the track list in the first post here (http://www.smashboards.com/showthread.php?t=245410) to give the files their correct names.

X:/private/wii/app/RSBE/pf/sound/strm

To add edited music titles: Remove the _en from the names of both info and mu_menumain. The file path for info.pac is pf\info2. The path for mu_menumain.pac is pfmenu2. That is not a typo.

ISO Modification (#isomod)

Make sure you have the track list provided in Needed Tools before beginning.

Open your Brawl ISO in WiiScrubber (make sure you have the key.bin to make WiiScrubber work!).

Expand Data (partition 2), then scroll down to and expand sound. Expand strm to find every music file in the game. Use the Track List to find the song you want to replace. Right-click it and click Load. Navigate to EditedSongs (or wherever you keep your brstms) and double-click the song you want to put in. WiiScrubber will spend... quite a while on this, so be patient. When it's done, it will give you a message ("Replacing complete, now reparsing" or something very similar). Click OK, and after a moment, you will be back at the root of the ISO. Navigate back to strm and replace the next track you want to change. Repeat for every song you want to add. When you're done and WiiScrubber has reparsed the ISO, click X to close it (click Yes when asked if you're sure).

If using the USB Loader, follow the instructions in the link provided with it in #tools. If using the backup launcher, install it on your Wii. Put a DVD in your disc drive, run ImgBurn, set the burn speed to 2x, and begin. Ignore the message telling you there's not enough space (assuming you're using the full ISO and a single-layer DVD). After a while (about 55% completion), you will get an error saying it ran out of space. Ignore it, then tell it to finalize the disc anyway when prompted. Put the disc in your Wii and play!

Enjoy your custom music!


Title: Music Guide and FAQ (Updated!)
Post by: Vyse on June 20, 2009, 05:05:38 PM
FAQ

From now on, any thread or post asking a question that is already answered in this FAQ will be deleted without warning. I didn't write this so you could ignore it.

Index
1. SD Loader!
2. Out of space! D:
3. Restrictions?
4. Track list plz
5. Goldwave?
6. Static/song switching in-game?

1. Does the music work with the SD Loader?
Yes, but currently it's only for NTSC. PAL users will have to wait.

2. WiiScrubber says I'm out of space on the ISO!
[credit to moosehunter] "See those dummy1.dat and dummy2.dat files on the root of the game partition, replace those with any 1kb file and you've just freed up 400mb of space"

3. Do I have to use the song I want to replace as the base for making a song? As in, if I want to replace Battlefield, do I have to use the Battlefield brstm to make my song?
No. You can keep one brstm in OriginalSongs and use it as the base for every song you make.

4. How do I know what each song is on the ISO? "W24" doesn't tell me anything... Can I get a track list or something?
Yeah, sure. (http://www.mediafire.com/?zjm12qdtlxv)

5. Do I have to use Goldwave? I wanna use Audacity or something...
Slashy made a version for Audacity. http://www.smashboards.com/showthread.php?t=240616

6. Sometimes, when I use a song with the SD Loader, I hear a lot of static, or the game suddenly switches to another song. What's up with that?
This problem has varying causes. Try defragmenting your SD card. If that doesn't work, make a backup of everything on the SD card, then reformat it. According to Phantom Wings, songs that have a sampling rate higher than 32 kbps can cause this, but I don't think anyone is going to apologize for making songs too high-quality. Songs replaced on the ISO do not have this problem.

You sure about that SD Loader thing?
Stop rubbing it in!

But --
SHUT UP.


Title: Re: Music Guide and FAQ
Post by: Hakumen on June 23, 2009, 08:55:25 PM
So, no idea why step2compress gives me an error in my edit_info_en.pac? =/

By the way, you positive about that SD loader thing (Lulz)?


Title: Re: Music Guide and FAQ
Post by: Vyse on June 23, 2009, 10:55:56 PM
No, I have no idea, sorry.

Try starting over with a fresh one?

Also: SAKURAI!!!!!!!! you. >.> (lulz word filters)


Title: Re: Music Guide and FAQ
Post by: Hakumen on June 24, 2009, 12:00:31 AM
No, I have no idea, sorry.

Try starting over with a fresh one?

Also: SAKURAI!!!!!!!! you. >.> (lulz word filters)
Hm... Will do... again. Lol, I love those word filters, they'll mess with VILE.


Title: Re: Music Guide and FAQ
Post by: coolzzzzzz on June 24, 2009, 10:04:55 AM
Help I made it loop and everything but it starts at the end then keeps repeating the ending wtf! And I left-clicked where I wanted to loop into! Help plz!

Edit by Vyse: All caps is annoying.


Title: Re: Music Guide and FAQ
Post by: Vyse on June 24, 2009, 10:21:56 AM
Help I made it loop and everything but it starts at the end then keeps repeating the ending wtf! And I left-clicked where I wanted to loop into! Help plz!

What number did you enter when it asked for the starting loop point?


Title: Re: Music Guide and FAQ
Post by: Hakumen on June 24, 2009, 10:33:57 AM
No luck Vyse.\, but the odd thing is, I checked it's properties, and it says this:

Size: 931 KB
Size On Disk: 932  KB

...

Damn you Vista!


Title: Re: Music Guide and FAQ
Post by: coolzzzzzz on June 24, 2009, 10:35:04 AM
ummmm a little after the beggining.but it keeps starting from the end, goes to the beginning and then back to the end then repeats.But it only happens when i click the yellow switch


Title: Re: Music Guide and FAQ
Post by: Vyse on June 24, 2009, 11:11:20 AM
Wait, you mean on Goldwave? It'll play whatever you have highlighted...


Title: Re: Music Guide and FAQ
Post by: coolzzzzzz on June 24, 2009, 11:49:39 AM
yea i have the part i wanted highlighted but it was still doing(Explained in my last post). i tried reloading it but it didnt work.


Title: Re: Music Guide and FAQ
Post by: Vyse on June 24, 2009, 12:05:08 PM
Well, I'm not entirely sure because it's never done this to me, but assuming you have everything correct, I'm gonna take a wild guess -- do you have a cue point near the end?

I seriously have no idea what could be causing it. Take a screencap.


Title: Re: Music Guide and FAQ
Post by: Kagato on June 26, 2009, 05:03:13 PM
This is an excellent guide. Very clean and very informative. Thank you.


Title: Re: Music Guide and FAQ
Post by: Perucho on June 26, 2009, 07:06:27 PM
Best guide man.

@ cool

I know what's wrong. When you when make a loop or loop from start to end, you have to drag it all to one side so its highlighted. Or highlight the preferred section of the song you wanted.

Dunno something like that. Maybe a screenshot'll help.


Title: Re: Music Guide and FAQ
Post by: Da Man on June 27, 2009, 06:24:21 PM
What tools do I need to replace songs in Brawl? I'm just gonna download the songs on here instead of making one myself so most of the tutorial is not needed for me.


Title: Re: Music Guide and FAQ
Post by: Vyse on June 27, 2009, 06:29:34 PM
Try looking in the "Tools" section.


Title: Re: Music Guide and FAQ
Post by: ???? on June 28, 2009, 12:43:40 AM
So do we need to use the tools in order to download and replace songs in brawl?


Title: Re: Music Guide and FAQ
Post by: Vyse on June 28, 2009, 12:55:55 AM
If you just want to add songs other people have made, all you need is WiiScrubber (and the stuff to use the modified ISO). You could also get the stuff for title editing if you want. If you want to check them out before you put them in your game, see how they sound and loop, you'll want WinAMP and the vgmstream plugin.


Title: Re: Music Guide and FAQ
Post by: Da Man on June 28, 2009, 02:57:44 AM
That's all I wanted to know, thanks.

Can someone pm me the key.bin file please?

EDIT: Alright got it, but now I'm guessing I need this modified ISO. Not sure if i'm allowed to ask for it though.

EDIT 2: Nvm found something. Btw I got the PAL version of brawl, will this affect anything?


Title: Re: Music Guide and FAQ
Post by: ???? on June 28, 2009, 07:39:09 AM
K thanks!  ;D. But is there a certain type of folder we drop the songs in? Like the "system" folder?


Title: Re: Music Guide and FAQ
Post by: Vyse on June 28, 2009, 08:38:22 AM
You just need a PAL ISO. You use WiiScrubber to modify it...

@MrG&W: Look at the table of contents of the guide. See if you can find the section where I answered that question.


Title: Re: Music Guide and FAQ
Post by: Da Man on June 28, 2009, 10:24:04 AM
I'm downloding a 4.37gb PAL ISO right now, hope it's the right one.


Title: Re: Music Guide and FAQ
Post by: Trio3 on June 30, 2009, 06:27:47 AM
Nice Guide


Title: Re: Music Guide and FAQ
Post by: otek on July 02, 2009, 11:17:33 AM
Wow, nice guide. ^^


Title: Re: Music Guide and FAQ
Post by: Hakumen on July 05, 2009, 09:13:19 AM
I have a problem using Unblessed Zaku's guide.... At step 6 it talks about the SD loader playing music.......................






LOL.

PS: I know how to avoid swear filters.


Title: Re: Music Guide and FAQ
Post by: Vyse on July 05, 2009, 03:10:22 PM
I have a problem using Unblessed Zaku's guide.... At step 6 it talks about the SD loader playing music.......................






LOL.


(http://i34.photobucket.com/albums/d131/ChronoExplosion/sigh.png)


Title: Re: Music Guide and FAQ
Post by: OmegaExile on July 06, 2009, 08:21:30 PM
oooh [censored]!!
I finally get it...u need the ISO file so ur actually changing the game itself ¬_¬

dayuum this sucks my wii ain't chipped lol n it's version 4.XX hmmmmm


Title: Re: Music Guide and FAQ
Post by: Vyse on July 06, 2009, 08:27:17 PM
You don't need a modchip, just a Backup Launcher or the USB Loader. Links to both are provided in the Tools section. If you need to downgrade to install the backup launcher, the tools exist, though you'll have to look for them yourself.


Title: Re: Music Guide and FAQ
Post by: Hakumen on July 09, 2009, 08:51:39 AM
I hate to say it Vyse, but you gotta update this, and strike a few things that are no longer facts...

Though, mu_mainmenu_en, and info_en need to be replaced via .iso for them to fully work.


Title: Re: Music Guide and FAQ
Post by: Vyse on July 09, 2009, 01:23:43 PM
I hate to say it Vyse, but you gotta update this, and strike a few things that are no longer facts...

Though, mu_mainmenu_en, and info_en need to be replaced via .iso for them to fully work.

All done. Sigh...


Title: Re: Music Guide and FAQ
Post by: girugamarc on July 12, 2009, 01:30:10 PM
where is the list with all the music files with their correct names?


Title: Re: Music Guide and FAQ
Post by: Vyse on July 12, 2009, 01:50:23 PM
where is the list with all the music files with their correct names?

There's a link in both the Tools section and the FAQ.


Title: Re: Updated Music Guide and FAQ
Post by: Vyse on July 12, 2009, 06:26:50 PM
I have updated the guide with new information regarding custom looping. I've also simplified the instructions for mono songs and clarified a few things. A new video showing the new custom looping method will be up later tonight.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 14, 2009, 01:55:12 PM
The guide now has all the revisions and the video from its latest incarnation on Proboards.


Title: Re: Music Guide and FAQ (Updated!)
Post by: asdfman on July 14, 2009, 03:26:08 PM
Picano's guide says nothing about loading music for the SD card :X


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 14, 2009, 03:30:04 PM
Picano's guide says nothing about loading music for the SD card :X

The SD Loader topic was updated with the info almost as soon as it came out.


Title: Re: Music Guide and FAQ (Updated!)
Post by: axis1036 on July 16, 2009, 02:52:02 PM
Thanx!


Title: Re: Music Guide and FAQ (Updated!)
Post by: girugamarc on July 16, 2009, 09:58:10 PM
are victory and stage musics in the same file directory?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 16, 2009, 10:05:38 PM
are victory and stage musics in the same file directory?

Yes, they all go in sound\strm.


Title: Re: Music Guide and FAQ (Updated!)
Post by: shadowofchaos on July 17, 2009, 07:35:38 PM
I don't think anyone with a USBGecko did this yet... but as for those with the SD streaming music option... no one has replaced music names yet, right?

Here ya go :)

Song Name Changer "Final Destination (Brawl)" (US) [shadowofchaos]
20D6145C 616C2044
06D61459 00000011
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XX000000 00000000
E2000001 80008000

XX = The name in HEX

If you have extra space, fill in the remaining XX's with "00"

Examples

Song Name Changer "Final Destination" to "No Items Fox Only" (US)
20D6145C 616C2044
06D61459 00000011
4E6F2049 74656D73
20466F78 204F6E6C
79000000 00000000
E2000001 80008000

Song Name Changer "Final Destination" to "One-Winged Angel" (US)
20D6145C 616C2044
06D61459 00000011
4F6E652D 57696E67
65642041 6E67656C
00000000 00000000
E2000001 80008000

It does not show up in "My Music" but it does before the match...

This should do for now eh? At least until the SD loader allows your actually patching the names like you guys do in a modified ISO...




Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 17, 2009, 09:17:17 PM
So it modifies one title for one stage? And you would have to use another 6-line code for a different title? Seems rather limited... Good start, though.


Title: Re: Music Guide and FAQ (Updated!)
Post by: shadowofchaos on July 17, 2009, 11:33:10 PM
It does seem quite limited, and I would think when/if the SD loader code Phantom made eventually has support for editing the .pac files for the titles, that my method would be obsolete, as you don't need to have Gecko OS run so much lines of code just for songs you want to change the title of...

But anyway, while that is still not here... do you mind if I post the codes I'm making here, and just edit this post for the new ones I make? It's not that these codes I make are hard (FAAAR from hard compared to the other hackers) it's just it's time consuming... XD

I've done the music titles for Battlefield, Final Destination, Delfino Plaza, and Luigi's Mansion so far...

Code:
Song Name Changer "Battlefield (Brawl)" (US) [shadowofchaos]
20D612BC 746C6566
06D612B9 0000000B
XXXXXXXX XXXXXXXX
XXXXXX00 00000000
E2000001 80008000

Song Name Changer "Menu (Super Smash Bros. Melee)" (US) [shadowofchaos]
20D611E8 75202853
06D611E5 0000001E
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXX0000
E2000001 80008000

Song Name Changer "Battlefield Ver. 2" (US) [shadowofchaos]
20D6138C 746C6566
06D61389 00000012
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXX0000 00000000
E2000001 80008000

Song Name Changer "Battlefield (Melee)" (US) [shadowofchaos]
20D61448 74746C65
06D61446 00000013
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXX00 00000000
E2000001 80008000

Song Name Changer "Multi-Man Melee 1 (Melee)" (US) [shadowofchaos]
20D61478 6C74692D
06D61476 00000019
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XX000000 00000000
E2000001 80008000

Song Name Changer "Credits (Super Smash Bros.)" (US) [shadowofchaos]
20D61204 72656469
06D61203 0000001B
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXX00 00000000
E2000001 80008000

Song Name Changer "Opening (Super Smash Bros. Melee)" (US) [shadowofchaos]
20D61220 656E696E
06D6121E 00000021
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XX000000 00000000
E2000001 80008000

Song Name Changer "Final Destination (Melee)" (US) [shadowofchaos]
20D61490 696E616C
06D6148F 00000019
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XX000000 00000000
E2000001 80008000

Song Name Changer "Giga Bowser (Melee)" (US) [shadowofchaos]
20D614A8 47696761
06D614A8 00000013
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXX00 00000000
E2000001 80008000

Song Name Changer "Giga Bowser (Melee)" (US) [shadowofchaos]
20D614A8 47696761
06D614A8 00000013
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXX00 00000000
E2000001 80008000

Song Name Changer "Delfino Plaza" (US) [shadowofchaos]
20D614BC 656C6669
06D614BB 0000000D
XXXXXXXX XXXXXXXX
XXXXXXXX XX000000
E2000001 80008000

Song Name Changer "Title / Ending (Super Mario World)" (US) [shadowofchaos]
20D614C8 5469746C
06D614C8 00000022
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXX0000 00000000
E2000001 80008000

Song Name Changer "Main Theme (New Super Mario Bros.)" (US) [shadowofchaos]
20D614EC 696E2054
06D614EA 00000022
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXX0000 00000000
E2000001 80008000

Song Name Changer "Ricco Harbor" (US) [shadowofchaos]
20D6150C 52696363
06D6150C 0000000C
XXXXXXXX XXXXXXXX
XXXXXXXX 00000000
E2000001 80008000

Song Name Changer "Main Theme (Super Mario 64)" (US) [shadowofchaos]
20D61518 4D61696E
06D61518 0000001B
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXX00 00000000
E2000001 80008000

Song Name Changer "Luigi's Mansion Theme" (US) [shadowofchaos]
20D61604 4C756967
06D61604 00000015
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XX000000
E2000001 80008000

Song Name Changer "Castle / Boss Fortress (Super Mario World / SMB 3)" (US) [shadowofchaos]
20D6161C 746C6520
06D61619 00000032
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXX0000 00000000
E2000001 80008000

Song Name Changer "Airship Theme (Super mario Bros. 3)" (US) [shadowofchaos]
20D6164C 69727368
06D6164B 00000023
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXX00 00000000
E2000001 80008000

Song Name Changer "Tetris: Type A" (US) [shadowofchaos]
20D60ED0 54657472
06D60ED0 0000000E
XXXXXXXX XXXXXXXX
XXXXXXXX XXXX0000
E2000001 80008000

Song Name Changer "Tetris: Type B" (US) [shadowofchaos]
20D60EE0 74726973
06D60EDE 0000000E
XXXXXXXX XXXXXXXX
XXXXXXXX XXXX0000
E2000001 80008000

Just got done with Mushroomy Kingdom and Mario Circuit...

Code:
Song Name Changer "Ground Theme (Super Mario Bros.)" (US) [shadowofchaos]
20D61534 726F756E
06D61533 00000020
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
E2000001 80008000

Song Name Changer "Ground Theme 2 (Super Mario Bros.)" (US) [shadowofchaos]
20D61568 47726F75
06D61568 00000022
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXX0000 00000000
E2000001 80008000

Song Name Changer "Gritzy Desert" (US) [shadowofchaos]
20D6158C 69747A79
06D6158A 0000000D
XXXXXXXX XXXXXXXX
XXXXXXXX XX000000
E2000001 80008000

Song Name Changer "Underground Theme (Super Mario Bros.)" (US) [shadowofchaos]
20D61598 6E646572
06D61597 00000025
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XX000000
E2000001 80008000

Song Name Changer "Underwater Theme (Super Mario Bros.)" (US) [shadowofchaos]
20D615BC 556E6465
06D615BC 00000024
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX 00000000
E2000001 80008000

Song Name Changer "Underground Theme (Super Mario Land)" (US) [shadowofchaos]
20D615E0 556E6465
06D615E0 00000024
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX 00000000
E2000001 80008000

Song Name Changer "Mario Circuit" (US) [shadowofchaos]
20D61670 72696F20
06D6166E 0000000D
XXXXXXXX XXXXXXXX
XXXXXXXX XX000000
E2000001 80008000

Song Name Changer "Luigi Circuit" (US) [shadowofchaos]
20D6167C 75696769
06D6167B 0000000D
XXXXXXXX XXXXXXXX
XXXXXXXX XX000000
E2000001 80008000

Song Name Changer "Waluigi Pinball" (US) [shadowofchaos]
20D616A0 6C756967
06D6169E 0000000F
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXX00
E2000001 80008000

Song Name Changer "Rainbow Road" (US) [shadowofchaos]
20D616B0 6E626F77
06D616AD 0000000C
XXXXXXXX XXXXXXXX
XXXXXXXX 00000000
E2000001 80008000

Song Name Changer "Mario Tennis / Mario Golf" (US) [shadowofchaos]
20D60F20 72696F20
06D60F1E 00000019
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XX000000 00000000
E2000001 80008000

Song Name Changer "Excite Truck" (US) [shadowofchaos]
20D60FA8 45786369
06D60FA8 0000000C
XXXXXXXX XXXXXXXX
XXXXXXXX 00000000
E2000001 80008000

Song Name Changer "Title (3D Hot Rally)" (US) [shadowofchaos]
20D60EFC 746C6520
06D60EFA 00000014
XXXXXXXX XXXXXXXX
XXXXXXXX XXXXXXXX
XXXXXXXX 00000000
E2000001 80008000

Phantom just released another update to his code, which allows the changing of custom music titles... however, I'll still be working on this project of mine... Think of it as just another "option" :)


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 18, 2009, 11:36:25 PM
Updated again with more detailed SD Loader information. Also added a disclaimer at the beginning in response to those saying this guide is "too hard." I've simplified it as much as I can without sacrificing clarity and precision.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Dantarion on July 20, 2009, 02:22:10 PM
You should add information about my app. :P


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 20, 2009, 04:42:49 PM
You should add information about my app. :P

I have no idea what you're talking about.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Gazoinks on July 21, 2009, 08:59:11 AM
I have 2 problems with the SD-loaded Titles:

1) None of the changes show up on the My Music screen.

2) Not all of the edited in-game titles appear, only some of them do.

Any help?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Dantarion on July 21, 2009, 09:28:06 AM
@Vyse
http://www.smashboards.com/showthread.php?t=241578

@Gazoinks
I think theres a problem with 3.5.1's ablility to load info.pac. I am having trouble and Jose Gallardo on gscentral is having trouble with a file he tested using the iso method.
Also, the SD loader can't load the .pac needed to modify the my music menu


Title: Re: Music Guide and FAQ (Updated!)
Post by: Gazoinks on July 21, 2009, 12:38:28 PM
Oh, the SD Loader can't load it?  Isn't that what mu_mainmenu is?  Vyle should take that out of his guide if so.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Dantarion on July 21, 2009, 04:34:41 PM
I stand corrected.
http://www.youtube.com/watch?v=907fUZnEhqQ
You have to be careful though.
The info.pac file can't be bigger than the one on disk AFTER COMPRESSSION.
This means that even if you do like the guide says and dont increase the length of anything, if the compressor can't compress it as well, it will just freeze :(

mu_mainmenu.pac doesn't seem to be loaded by the 3.5.1 FPC


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 21, 2009, 09:42:57 PM
*shrug* I didn't test it, I just went with Phantomwings said. That's my fault. I'll amend the guide.

Edit: There, done.

Another edit: I replaced the .doc track list with a .rtf version for more accessibility. Exact same list, just saved in a different format.


Title: Re: Music Guide and FAQ (Updated!)
Post by: shadowofchaos on July 23, 2009, 01:13:00 PM
Also... Dantarion made another AWESOME program regarding music title modification...

http://www.smashboards.com/showthread.php?t=242095

http://www.youtube.com/watch?v=907fUZnEhqQ

Basically would let you make titles longer than the originals... LOL, that basically stomps on my title modification codes...

Well, I'll still keep working on it, since it makes me feel better that I actually made codes instead of just porting :P


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 23, 2009, 02:03:34 PM
Now that's pretty awesome. I was complaining just yesterday about not knowing how to lengthen music titles :P Thanks!

Edit: Added the info on that and further simplified some instructions.


Title: Re: Music Guide and FAQ (Updated!)
Post by: codfish92 on July 25, 2009, 09:11:03 PM
um, yeah i'm trying to make a song and this is what i do.
1. i start up the tool
2.Type"B" for stereo
3. Put "A01" for original brstm(it's in original songs path is C:\RONG(file the tool is in)\OriginalSongs)
4 it says "press enter when finished editing WAV"
5 I replace the .wav it creates with my own song that is also .wav PCM signed 16-bit Stereo both L and R
6. i press enter
7. it askes for the loop thing, i press 0 cuz i don't care
8. it says name the song(i type in finalsongtest just cuz)
9. it says system can't find specified file( it will delete all .wav's .txt's ect.)
10. it says the song will be found in edited songs
11. i close the program(it closes it self when it is done)
12. i go to edited songs, and it's not there
what am i doing wrong(probably something in step 9 but what)


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on July 25, 2009, 09:16:45 PM
um, yeah i'm trying to make a song and this is what i do.
1. i start up the tool
2.Type"B" for stereo
3. Put "A01" for original brstm(it's in original songs path is C:\RONG(file the tool is in)\OriginalSongs)
4 it says "press enter when finished editing WAV"
5 I replace the .wav it creates with my own song that is also .wav PCM signed 16-bit Stereo both L and R
6. i press enter
7. it askes for the loop thing, i press 0 cuz i don't care
8. it says name the song(i type in finalsongtest just cuz)
9. it says system can't find specified file( it will delete all .wav's .txt's ect.)
10. it says the song will be found in edited songs
11. i close the program(it closes it self when it is done)
12. i go to edited songs, and it's not there
what am i doing wrong(probably something in step 9 but what)
When it says what is the length of the song, you go to your RONG folder, and there's a .txt there misspelled Lentgh (or something like that). Open it, and it will tell you. Or, you can just shift e on the edited A01L in Goldwave, and it will tell you in the sample box.


Title: Re: Music Guide and FAQ (Updated!)
Post by: codfish92 on July 25, 2009, 10:41:16 PM
When it says what is the length of the song, you go to your RONG folder, and there's a .txt there misspelled Lentgh (or something like that). Open it, and it will tell you. Or, you can just shift e on the edited A01L in Goldwave, and it will tell you in the sample box.
What? my sample based position for both is start=0 finish=10645632
the text file lentgh has nothing in it. it's just blank.
and then there's another text file called newA01R the guide says to just type 0 when it asks for the starting point(if you don't want custom loops which i don't) again at step 9 it says"specified file cannot be found" i just don't know whats going on since after it says song will be found in edited songs folder but nothing is in there.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on July 25, 2009, 10:47:16 PM
When it says what is the length of the song, you go to your RONG folder, and there's a .txt there misspelled Lentgh (or something like that). Open it, and it will tell you. Or, you can just shift e on the edited A01L in Goldwave, and it will tell you in the sample box.
What? my sample based position for both is start=0 finish=10645632
the text file lentgh has nothing in it. it's just blank.
and then there's another text file called newA01R the guide says to just type 0 when it asks for the starting point(if you don't want custom loops which i don't) again at step 9 it says"specified file cannot be found" i just don't know whats going on since after it says song will be found in edited songs folder but nothing is in there.
Oh, sorry, I read incorrectly. Only thing I can guess is that you put spaces in your song title. If you did, retype the song name with no spaces.


Title: Re: Music Guide and FAQ (Updated!)
Post by: codfish92 on July 25, 2009, 11:00:31 PM
Oh, sorry, I read incorrectly. Only thing I can guess is that you put spaces in your song title. If you did, retype the song name with no spaces.

well there are no spaces in the name(still says "specified file not found" and the song will be in editedsongs but again it's not in there"). Maybe it's a problem in the playback rate. what is the rate ur supposed to use?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on July 25, 2009, 11:13:57 PM
Oh, sorry, I read incorrectly. Only thing I can guess is that you put spaces in your song title. If you did, retype the song name with no spaces.

well there are no spaces in the name(still says "specified file not found" and the song will be in editedsongs but again it's not in there"). Maybe it's a problem in the playback rate. what is the rate ur supposed to use?
Or, it's probably because you saved on A01L, and A01R pcm signed to 16-bit stereo. You were suppose to sign to mono.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 25, 2009, 11:17:26 PM
When you save the channels individually, they need to be mono, not stereo. You only save in stereo when you're saving the whole song.


Title: Re: Music Guide and FAQ (Updated!)
Post by: codfish92 on July 26, 2009, 02:32:10 PM
well even after saving the L and R as pcm 16 bit mono, it still does the same thing.


Title: Re: Music Guide and FAQ (Updated!)
Post by: ???? on July 27, 2009, 12:42:02 PM
ay Vyse, would Audacity work for making a custom music as well or is Gold Wave best?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Dantarion on July 27, 2009, 02:47:10 PM
If you guys are having trouble doing it the old way, give my tool a shot.
You will still need to use audacity or another program to determine the loop sample #'s, but it works with filenames with spaces and stuffs


Title: Re: Music Guide and FAQ (Updated!)
Post by: ???? on July 27, 2009, 03:32:35 PM
If you guys are having trouble doing it the old way, give my tool a shot.
You will still need to use audacity or another program to determine the loop sample #'s, but it works with filenames with spaces and stuffs
Thanks. My sister uses audacity to make musics on her phone all the time. I can ask her if she can loop some musics for me.


Title: Re: Music Guide and FAQ (Updated!)
Post by: TwilightTO on July 29, 2009, 06:58:10 PM
Hi there, I have gone through all the steps word for word, doing it the same way since about 3 PM and every time I get this message saying "that the specified file could not be found." And after that it says I can find my BRSTM in the EditedSongs folder, but when I look the folder is completely empty.

Heres a screen shot as well.
http://i30.tinypic.com/30lkizn.jpg

I doubt I am doing anything wrong since I read through the guide about 12 times. Also I took the easy route and just did a Stereo song without custom looping.

Any and all help is appreciated.


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on July 29, 2009, 09:45:16 PM
Hey, I've done everything correctly got the brstm in the sounds folder, named X05 (or whatever) to replace the "Final Destination" music, but the music is still "Final Destination." Does the file have any size restrictions or what? I got the titles to work, but not the music. Anyone know what's goin' on?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Neon on July 30, 2009, 12:24:13 AM
Hey, I've done everything correctly got the brstm in the sounds folder, named X05 (or whatever) to replace the "Final Destination" music, but the music is still "Final Destination." Does the file have any size restrictions or what? I got the titles to work, but not the music. Anyone know what's goin' on?
Did you make the brstm yourself? If not, preview it in winamp.
also, your username is the same i used to use on a different site. :P


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 30, 2009, 08:01:32 AM
OK, I honestly don't know what's up with people not getting brstms using the latest version of the tool. It works fine for both me and Androu, so unless someone posts a screenshot of that "cannot find the specified file" error, he can't fix it. (How do you fix something that isn't broken for you?)

Until we get something that actually helps Androu fix this mysterious error, use the previous version of the tool (http://stacksmash.cultnet.net/androu1/downloads/Androu1-BRSTMMaker_BRSTM2SD-_HopefullyFinal_.rar).

Hey, I've done everything correctly got the brstm in the sounds folder, named X05

It's sound > strm, not just sound.


Title: Re: Music Guide and FAQ (Updated!)
Post by: TwilightTO on July 30, 2009, 01:37:04 PM
OK, I honestly don't know what's up with people not getting brstms using the latest version of the tool. It works fine for both me and Androu, so unless someone posts a screenshot of that "cannot find the specified file" error, he can't fix it. (How do you fix something that isn't broken for you?)

Until we get something that actually helps Androu fix this mysterious error, use the previous version of the tool ([url]http://stacksmash.cultnet.net/androu1/downloads/Androu1-BRSTMMaker_BRSTM2SD-_HopefullyFinal_.rar[/url]).


If you look in my post above I did leave a screen shot of the "Cannot find the specific file" error, but I will post it again.

http://i30.tinypic.com/30lkizn.jpg

Also thanks for the download to the older version, I will try it out and post back whether or not it works for me.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 30, 2009, 01:45:05 PM
...I swear that screenshot wasn't there earlier. But I did post soon after waking up, so maybe I just missed it. Anyway, thanks, though that isn't very informative. I'll see if I can recreate it.

Edit: No matter what I did, I couldn't get that error. However, I did try something so simple that I'll be amazed if it works. Try this version (http://www.mediafire.com/?gondryyjhtw). (I accidentally left my brstm in OriginalSongs, which is why the dl is a bit large.)


Title: Re: Music Guide and FAQ (Updated!)
Post by: TwilightTO on July 30, 2009, 02:13:04 PM
Hey just to let you know, I just tried the old version of the tool and it works perfectly. So I honestly haev no idea what was going on with the other one.

I will try the one you just gave the link too as well, just to see.

Well I just tried the other one and it didn't work, but the old version works great no matter what. So I will just stick with it for now.

Here's two more screen shots of what happened.

Before it cleans out the folder:
http://i25.tinypic.com/213od92.jpg

After it supposedly saves the BRSTM:
http://i25.tinypic.com/2nrcyvc.jpg


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 30, 2009, 02:50:49 PM
Weird... well, until Androu figures it out (he just started getting the error for absolutely no reason -- he didn't change anything), I'm changing the link in the guide to the older version.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Plasmakirby on July 30, 2009, 05:47:39 PM
Okay, i can get the brstm, but when i play it in brawl, it sounds quiet. Did I do something wrong that could cause this?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on July 30, 2009, 05:53:01 PM
Okay, i can get the brstm, but when i play it in brawl, it sounds quiet. Did I do something wrong that could cause this?

Yeah, you didn't increase the volume like I specifically suggested (more like told) you to in the guide.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Plasmakirby on July 30, 2009, 06:32:49 PM
okay, i got it. woo! i made my first brstm! i'm gonna make a new thread for downloads, and to make more brstm's


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on July 31, 2009, 12:19:25 PM
ok I put the brstm in sound>strm but the music is still final destination....any idea whats going on now?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Plasmakirby on July 31, 2009, 12:25:06 PM
did you rename it properly?


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on July 31, 2009, 12:39:31 PM
yeah I named it X05 to replace final destination. I did everything correctly but it still doesn't work


Title: Re: Music Guide and FAQ (Updated!)
Post by: Plasmakirby on July 31, 2009, 12:55:20 PM
hmm. i dunno.

also, does anyone know what number melee credits are? it isn't in the tracklist


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on August 04, 2009, 09:45:03 PM
wait, I'm using the sd loader for this. could that be the problem?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 04, 2009, 09:55:19 PM
wait, I'm using the sd loader for this. could that be the problem?

So long as you have the latest version of the code and are playing NTSC (PAL version doesn't support music yet), you should be fine.


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on August 04, 2009, 09:59:20 PM
what code? File replacement? (or whatever) I'm just playing this on the Brawl+ codeset


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 04, 2009, 10:01:59 PM
Oh. Well, the nightly builds contain the file replacement code, so you should be fine there...

private\wii\app\rsbe\pf\sound\strm\X05.brstm

Make sure you have that right.


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on August 04, 2009, 10:05:20 PM
yep, the files are in the right spots. also whats NTSC and how do I know i'm using it?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 04, 2009, 10:08:07 PM
If you're in the Western hemisphere, you're probably using NTSC.


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on August 04, 2009, 10:11:02 PM
all right but it still doesn't work. Is there any other things that I need or is it just not working?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 04, 2009, 10:13:31 PM
You're doing something wrong somewhere. It's not going to just arbitrarily not work for you when it works for anyone else. Check for typos in your folder path or something.


Title: Re: Music Guide and FAQ (Updated!)
Post by: DeadX95 on August 06, 2009, 08:55:36 AM
how do you add songs to obstacle course? there are 2 parts, and it messes up every time i try.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Segtendo on August 06, 2009, 08:59:07 AM
yeah I named it X05 to replace final destination. I did everything correctly but it still doesn't work
Do you have File Patch 3.5.1?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 06, 2009, 10:37:50 AM
how do you add songs to obstacle course? there are 2 parts, and it messes up every time i try.


I've uploaded a revised track list. I recently discovered several errors and unclear names while adding a ton of music, so I fixed it up as I went along. That should help you. Get it here (http://www.mediafire.com/?zjm12qdtlxv).

If you look at that, you'll see there are two brstms for Obstacle Course: E02 and E07. The game loads one of these at random when the match starts, and it switches between them (not sure of the intervals). You can replace both of them with the same track (though it won't loop properly due to the switching), or you can use two different brstms to get alternating music.


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on August 07, 2009, 02:42:24 PM
ah, so it seems I didn't have file patch 3.5.1 after all! But now when I get to the "Now Loading" part, the screen stays black and the wii freezes. Any idea anyone?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 07, 2009, 02:46:57 PM
Are you changing music titles?


Title: Re: Music Guide and FAQ (Updated!)
Post by: AwesomeTurtwig on August 07, 2009, 07:21:51 PM
This guide is what I used to start music hacking. Thanks.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 07, 2009, 07:30:41 PM
No problem. Glad it helped.


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on August 07, 2009, 08:07:11 PM
Are you changing music titles?
Yeah, I am


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 07, 2009, 08:09:24 PM
Are you changing music titles?
Yeah, I am

Then you messed up the info.pac somehow.


Title: Re: Music Guide and FAQ (Updated!)
Post by: 42 on August 07, 2009, 08:28:27 PM
All right! it worked! thanks man. But why did the title not work? When I was using file replacement v2.1, the titles did work...ah whatever, I'll figure it out myself.


Title: Re: Music Guide and FAQ (Updated!)
Post by: codfish92 on August 13, 2009, 09:52:19 AM
when you extract the tool, do you leave the "copy these files into system..." in the folder, or do you just cut and paste them out?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Segtendo on August 13, 2009, 10:01:46 AM
when you extract the tool, do you leave the "copy these files into system..." in the folder, or do you just cut and paste them out?
You can do either.


Title: Re: Music Guide and FAQ (Updated!)
Post by: codfish92 on August 13, 2009, 01:37:27 PM
whats the play back rate ur supposed to use if there is any (it's in hz)


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 14, 2009, 01:22:50 AM
It doesn't matter.


Title: Re: Music Guide and FAQ (Updated!)
Post by: DMN666 on August 15, 2009, 10:37:06 AM
Is there a link to the old version -.-


Title: Re: Music Guide and FAQ (Updated!)
Post by: Anavrin on August 15, 2009, 10:49:49 AM
whats the play back rate ur supposed to use if there is any (it's in hz)

Usually 32000, like Brawl's brstm.
But other work too.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on August 15, 2009, 10:50:43 AM
Is there a link to the old version -.-
Old version of what?


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 15, 2009, 02:31:32 PM
All I need is a step-by-step tutorial on how to add other people's songs to Brawl, this was no help whatsoever.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on August 15, 2009, 02:42:36 PM
All I need is a step-by-step tutorial on how to add other people's songs to Brawl, this was no help whatsoever.

...

Wow, you didn't read it whatsoever.

http://kittycorp.freecp.net/index.php?topic=9.msg10#msg10

There's a tracklist right there, and if you can't find that either.

http://www.mediafire.com/?zjm12qdtlxv

And if you're one of those SD Loader users. >_>

"To add songs: Make sure the songs you want to add are in your EditedSongs folder. Run BRSTM2SD and follow the instructions. It's really just that simple."

Well now, look at that. Step 6 in the guide.

Now obviously, the tracklist has the names of the songs in Brawl. So the songs you want to add have to be renamed, were you having trouble thinking? It's just like character textures. BRSTM2SD adds the damn songs you want to your SD card. I bet you didn't even know what the tool's name meant, didn't you? <_<

Or, if you want to do that manually.

Private > wii > app > RSBE > pf > sound > strm

What have the people of this world become of lately?

BAH!

You're ALL PRIMATIVE MONKEYS!


Title: Re: Music Guide and FAQ (Updated!)
Post by: DMN666 on August 17, 2009, 08:02:59 PM
Is there a link to the old version -.-

Old version of what?

^This.
i just have a version where all it needs is
Start
length
tools(folder)
system(folder)
here's the vid of it
http://www.youtube.com/watch?v=AKDdd1jmv4M&feature=response_watch
I liked this one better.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 21, 2009, 02:22:58 PM
All I need is a step-by-step tutorial on how to add other people's songs to Brawl, this was no help whatsoever.

...

Wow, you didn't read it whatsoever.

[url]http://kittycorp.freecp.net/index.php?topic=9.msg10#msg10[/url]

There's a tracklist right there, and if you can't find that either.

[url]http://www.mediafire.com/?zjm12qdtlxv[/url]

And if you're one of those SD Loader users. >_>

"To add songs: Make sure the songs you want to add are in your EditedSongs folder. Run BRSTM2SD and follow the instructions. It's really just that simple."

Well now, look at that. Step 6 in the guide.

Now obviously, the tracklist has the names of the songs in Brawl. So the songs you want to add have to be renamed, were you having trouble thinking? It's just like character textures. BRSTM2SD adds the damn songs you want to your SD card. I bet you didn't even know what the tool's name meant, didn't you? <_<

Or, if you want to do that manually.

Private > wii > app > RSBE > pf > sound > strm

What have the people of this world become of lately?

BAH!

You're ALL PRIMATIVE MONKEYS!
Wow, thanks for putting it so nicely. Anyway, I can't figure out this %#^ing ISO thing


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 21, 2009, 02:36:33 PM
If you're using the SD Loader, you do not have to touch or do anything to any ISO ever. If you are modding the ISO, then I can't make it any simpler than it already is.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 21, 2009, 02:37:46 PM
If you're using the SD Loader, you do not have to touch or do anything to any ISO ever. If you are modding the ISO, then I can't make it any simpler than it already is.
What I need is to figure out how to get it and what to do with it. The ISO is needed to change music titles, right?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 21, 2009, 02:44:06 PM
Only in My Music. As for getting it, I provided links with info on how to make your own copy of the ISO in the Tools section.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Pikablu on August 21, 2009, 07:40:29 PM
The brstm converter thing you linked to is making 0 byte brstms. Any idea why?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on August 21, 2009, 07:44:28 PM
The brstm converter thing you linked to is making 0 byte brstms. Any idea why?

The master version's been doing the same thing to me.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 21, 2009, 07:53:38 PM
Did you get the patch?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Pikablu on August 21, 2009, 08:15:17 PM
Did you get the patch?

Yeah, but for some reason it's saying "Soundfile buffer not mono!".
It works just fine if I don't edit the wav files though.
The bitrates are different, could that be the problem?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 21, 2009, 08:19:29 PM
Never heard of that error... The bitrates of what? The original and the new songs? That doesn't affect anything.

You're not picking A for mono and then trying to make a stereo song, are you?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Pikablu on August 21, 2009, 08:23:25 PM
No. I just tried mono, but it's not working either. Same error.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 21, 2009, 08:35:58 PM
OK, I did a bit of experimenting, and I recreated your error.

The problem is that you're not saving the channels as individual mono wav files; you're saving the whole song with both channels as A01L (and possibly A01R). Watch the video again, make sure you do everything exactly as I do, and you should be fine.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Pikablu on August 21, 2009, 08:47:11 PM
Turns out that was the problem. Thanks for your help!


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 21, 2009, 08:58:41 PM
No problem.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 22, 2009, 12:15:16 AM
Only in My Music. As for getting it, I provided links with info on how to make your own copy of the ISO in the Tools section.
Oh, so I don't need the ISO to change the music titles in-game?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 22, 2009, 12:30:32 AM
That's what the guide says.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 22, 2009, 12:36:27 AM
That's it! I'm giving up on this guide which tells me I need fourty-kajillion things that it turns out I don't need at all!


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 22, 2009, 01:07:38 AM
<_<

Quote
According to Dantarion (I haven't tested this myself), the SD Loader is not, at the time of this writing, fully compatible with music titles yet. The mu_menumain.pac (the file for titles in My Music) does not work at all, and info_en.pac (for the titles at the start of a game) has specific requirements. Both work perfectly in the ISO.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 22, 2009, 01:11:00 AM
<_<

Quote
According to Dantarion (I haven't tested this myself), the SD Loader is not, at the time of this writing, fully compatible with music titles yet. The mu_menumain.pac (the file for titles in My Music) does not work at all, and info_en.pac (for the titles at the start of a game) has specific requirements. Both work perfectly in the ISO.
And?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 22, 2009, 01:15:14 AM
And... it clearly says you don't need the ISO for music titles outside of My Music.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 22, 2009, 01:19:41 AM
And... it clearly says you don't need the ISO for music titles outside of My Music.
Yeah, clearly, right.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 22, 2009, 01:39:10 AM
"This file does not work with the SD Loader. This other one does. Both work in the ISO."

Looks clear to me.

But hey, do whatever you want.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 22, 2009, 01:55:05 AM
"This file does not work with the SD Loader. This other one does. Both work in the ISO."

Looks clear to me.

But hey, do whatever you want.
In other words: "Get the ISO"


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 22, 2009, 02:48:23 AM
If you want to change the titles in My Music, yes. That's entirely your call.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 22, 2009, 12:39:59 PM
If you want to change the titles in My Music, yes. That's entirely your call.
Ok, arguments aside (and admitting this whole guide confuses me to no end) what do I need to change music titles at all?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 22, 2009, 09:27:19 PM
You need to read the relevant section of the guide for the set of titles you want to change.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 22, 2009, 09:28:33 PM
You need to read the relevant section of the guide for the set of titles you want to change.
Oh yeah, and that's worked out well so far.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 24, 2009, 10:39:35 PM
It's not complicated. Info.pac has a tool that lets you make titles any length and creates a new info.pac for you. The My Music pac is slightly harder to modify, but there's a tool for it that simplifies some of the work. Everything you need is in the Tools section. I seriously don't know what else to tell you besides "Read the guide and stop acting like it's written in Russian."


Title: Re: Music Guide and FAQ (Updated!)
Post by: Anyone on August 24, 2009, 11:51:55 PM
Ahhhh.. you should of said "mandarin chinese" instead of "russian". (It would of made snarky remark more snarky.)


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on August 25, 2009, 10:13:04 AM
Give up on the guy, he's the only one not understanding. <_<


Title: Re: Music Guide and FAQ (Updated!)
Post by: Anyone on August 25, 2009, 06:44:48 PM
Give up on the guy, he's the only one not understanding. <_<
You're evil. EVIL!!!


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on August 25, 2009, 07:06:38 PM
It's not complicated. Info.pac has a tool that lets you make titles any length and creates a new info.pac for you. The My Music pac is slightly harder to modify, but there's a tool for it that simplifies some of the work. Everything you need is in the Tools section. I seriously don't know what else to tell you besides "Read the guide and stop acting like it's written in Russian."
Thank you, that's all I asked.


Title: Re: Music Guide and FAQ (Updated!)
Post by: T-800 on August 27, 2009, 03:27:06 PM
Okay, I'm having a little issue with music that just cropped up last night.  Basically I added a slew of new songs to my SD card yesterday, overwriting some that I was ready to part with in the process.

That all went fine and dandy, but now some of the new songs I added are looping somewhat randomly into other songs.  For example, a song I have on Battlefield (T02) will randomly go into a Final Destination song (T03).  I've noticed that it just skips to the next song on the tracklist, T02 to T03 as I showed in my example, so is it something to do with the songs or the SD card?

Thanks for any help!


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on August 27, 2009, 03:34:53 PM
Okay, I'm having a little issue with music that just cropped up last night.  Basically I added a slew of new songs to my SD card yesterday, overwriting some that I was ready to part with in the process.

That all went fine and dandy, but now some of the new songs I added are looping somewhat randomly into other songs.  For example, a song I have on Battlefield (T02) will randomly go into a Final Destination song (T03).  I've noticed that it just skips to the next song on the tracklist, T02 to T03 as I showed in my example, so is it something to do with the songs or the SD card?

Thanks for any help!

SD Loader.


Title: Re: Music Guide and FAQ (Updated!)
Post by: T-800 on August 27, 2009, 03:46:33 PM
Hrm, I thought I had the latest version.  Was it updated very recently?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on August 27, 2009, 03:54:46 PM
It's just an inherent flaw in the code. You can try making a backup of the stuff on the SD card and reformatting it. That fixes it for some people.


Title: Re: Music Guide and FAQ (Updated!)
Post by: p_wii on September 05, 2009, 04:14:44 PM
HOw should I remame the wav ? I made my own song, and it works,  I renamed it X05, but cause i wanna replace it final Destination, I didn't edit it


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 05, 2009, 04:18:35 PM
I don't entirely understand your question.


Title: Re: Music Guide and FAQ (Updated!)
Post by: p_wii on September 05, 2009, 04:21:25 PM
Alright, I just wanna add songs other ppl already edited/made, I tried making a song but i just couldn't, cause i did something wrong and i don't even know what i did wrong, I just need to know how to get songs from someone to my wii, that's all, I'm dumb so pls give me a simple explanation


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 05, 2009, 04:23:19 PM
The last section in the guide is named "Adding Your Files to Brawl."


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 05, 2009, 04:23:57 PM
Alright, I just wanna add songs other ppl already edited/made, I tried making a song but i just couldn't, cause i did something wrong and i don't even know what i did wrong, I just need to know how to get songs from someone to my wii, that's all, I'm dumb so pls give me a simple explanation
X:\private\wii\app\RSBE\pf\sound\strm

In the second post on the first page, question four has a list of songs telling you which Brawl song is which, and what to rename it as to replace it.


Title: Re: Music Guide and FAQ (Updated!)
Post by: p_wii on September 05, 2009, 04:30:00 PM
I know, I'm renaming them, but nothing happens, I think I'm renaming them the wrong way, can someone give me an example, I spend like 2 hours of m day yesterday trying to make a song, know I want to at least know how to add other pppls, just give me an example on should i rename it, i want to replace the song "X05 - Smash Bros Brawl - Final Destination"


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 05, 2009, 04:33:04 PM
Make sure you have the latest version of the code. You can get a code file in the SD Loader topic (http://kittycorp.freecp.net/index.php?topic=5). Note that if you're PAL, the code doesn't work with music. Once you have it, make sure your file path is right (Shadow posted the correct path above), and you should be fine.

So to replace Final Destination, you would have X:\private\wii\app\RSBE\pf\sound\strm\X05.brstm


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 05, 2009, 04:36:23 PM
If you're using Brawl+ 4.1, music won't work.


Title: Re: Music Guide and FAQ (Updated!)
Post by: p_wii on September 05, 2009, 04:43:48 PM
Yeah i got the latest codes, I even have txcture hacks, and they always work, my wii i bought it in US, and is not PAL, I think I'm renaming the song the wrong way T_T, im not using brawl plus D:  :yoshi:


Title: Re: Music Guide and FAQ (Updated!)
Post by: p_wii on September 05, 2009, 04:47:10 PM
Nv, i just made it worked!!!!!!!!!!!!!! YESH


Title: Re: Music Guide and FAQ (Updated!)
Post by: p_wii on September 05, 2009, 05:10:06 PM
This is not working.

I downloaded the song:  "naruto-rising spirit", from one thread on the "music hack" section from this site, Then u put it in here: F:\private\wii\app\RSBE\pf\Sound\strm, and renamed it X05.brstm, to replace final destination song, but it's not working, the texture hacks load, but the song doesn't, wut do i do?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 05, 2009, 06:18:45 PM
You do it right, that's what you do.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 05, 2009, 06:55:24 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 05, 2009, 07:17:51 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.
"Whenever I'm nice, I get burnt."


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 05, 2009, 07:38:08 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.
"Whenever I'm nice, I get burnt."
Here you are again, and if I'm correct, you seem to be insulting me...again.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 05, 2009, 09:02:40 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.
"Whenever I'm nice, I get burnt."
Here you are again, and if I'm correct, you seem to be insulting me...again.
It's a quote from Vyse. I used it to answer your question.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 05, 2009, 09:19:25 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.

I'm sorry, I didn't realize this was your business. Oh wait.

Anyway, there's nothing else I can do to help the guy. If he's doing everything he says he's doing, it should be working, so he's obviously doing something wrong, and short of hacking his computer and looking at the stuff myself, there's nothing I can do about it.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 05, 2009, 09:35:34 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.
Well, being a total [censored] gets him nowhere, either.
I'm sorry, I didn't realize this was your business. Oh wait.

Anyway, there's nothing else I can do to help the guy. If he's doing everything he says he's doing, it should be working, so he's obviously doing something wrong, and short of hacking his computer and looking at the stuff myself, there's nothing I can do about it.
Well, being a total [censored] doesn't get him anywhere, either.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 05, 2009, 09:45:25 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.
Well, being a total [censored] gets him nowhere, either.
I'm sorry, I didn't realize this was your business. Oh wait.

Anyway, there's nothing else I can do to help the guy. If he's doing everything he says he's doing, it should be working, so he's obviously doing something wrong, and short of hacking his computer and looking at the stuff myself, there's nothing I can do about it.
Well, being a total [censored] doesn't get him anywhere, either.

And being a self-righteous meddler isn't going to do anything for you.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 05, 2009, 10:17:41 PM
You do it right, that's what you do.
Hey, how 'bout being nicer to someone asking you an honest question.
Well, being a total [censored] gets him nowhere, either.
I'm sorry, I didn't realize this was your business. Oh wait.

Anyway, there's nothing else I can do to help the guy. If he's doing everything he says he's doing, it should be working, so he's obviously doing something wrong, and short of hacking his computer and looking at the stuff myself, there's nothing I can do about it.
Well, being a total [censored] doesn't get him anywhere, either.

And being a self-righteous meddler isn't going to do anything for you.
Self-rightous, eh? Yeah, that pretty much sums it up, mainly because I know what it's like to be bullied by jackasses like you.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Tennet on September 05, 2009, 10:23:14 PM
*sigh* Why are idiots allowed on this forum?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Anavrin on September 05, 2009, 10:51:50 PM
I sense troll...


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 05, 2009, 10:58:17 PM
I sense troll...
Flandre! After him!


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 05, 2009, 11:04:17 PM
Thanks for the distraction, now's my time to...leave! <ZING>


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 05, 2009, 11:23:39 PM
Oh, no, a random called me a bully. Whatever am I to do.

... *goes back to Dissidia*


Title: Re: Music Guide and FAQ (Updated!)
Post by: Anavrin on September 05, 2009, 11:27:00 PM
Flandre! After him!

NIAAAAAAAH !!!! *destroy random things*


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 06, 2009, 12:37:24 AM
Flandre! After him!

NIAAAAAAAH !!!! *destroy random things*

Touhou time.

Now I just need a Touhou sig...


Title: Re: Music Guide and FAQ (Updated!)
Post by: p_wii on September 06, 2009, 05:50:19 AM
so I think im pretty much doing everything right, My texture hacks load, but my music doesn't
-_- , i guess i'm F up


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 06, 2009, 09:45:32 AM
Oh, no, a random called me a bully. Whatever am I to do.

... *goes back to Dissidia*
Believe me, you aren't exactly noob friendly, even you're guide is written so only experienced people can read it.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Tennet on September 06, 2009, 12:17:51 PM
I've never touched music stuff in my life. this guide is amazing. completely makes sense etc.

so yes it is newb friendly.

you also insulted yourself saying noob btw.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 06, 2009, 12:26:00 PM

you also insulted yourself saying noob btw.
Noob isn't an insult.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 06, 2009, 02:37:05 PM

you also insulted yourself saying noob btw.
Noob isn't an insult.

If you want to get into semantics, it is. "Newb" refers to people who are literally new at something (hence the spelling), thus their ignorance is forgivable. "Noob" refers to the morons who refuse to learn.

@Sala: "baaww i cant undrstand it so it sucks baawww." Plenty of people have used this guide with no problem. Read through the topic to find all the people thanking me for making it. Find all the music topics in this forum that start with something like "Thanks to Vyse's guide..." Look at the obscene number of views this topic has. Just because you suck at following simple directions doesn't make the guide difficult to understand.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 06, 2009, 09:23:50 PM

you also insulted yourself saying noob btw.
Noob isn't an insult.

If you want to get into semantics, it is. "Newb" refers to people who are literally new at something (hence the spelling), thus their ignorance is forgivable. "Noob" refers to the morons who refuse to learn.

@Sala: "baaww i cant undrstand it so it sucks baawww." Plenty of people have used this guide with no problem. Read through the topic to find all the people thanking me for making it. Find all the music topics in this forum that start with something like "Thanks to Vyse's guide..." Look at the obscene number of views this topic has. Just because you suck at following simple directions doesn't make the guide difficult to understand.
Ooh, ooh, now's a good time to use my Speech & Debate skills. Ready? "[censored] YOU!!!"


Title: Re: Music Guide and FAQ (Updated!)
Post by: freezinboi280 on September 07, 2009, 12:29:26 PM
hmm.. i'm not entirely sure if this is the thread to post this question, but i'll give it a shot xD

i'm trying to figure out how to increase the volume for a song to play it louder in brawl, but I cant seem to find a way to do that. I tried increasing the volume up to its max in GoldWave, but it pretty much turned out to be the same thing as before. The song i'm trying to make louder is Bleach - Hollowed. Someone made this before, but it was really silent, so I thought i'd try it, and yeah.. failed ._.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 07, 2009, 12:55:56 PM
Effect > Volume > Change Volume. Add two decibels at most.

@Sala: Nice job confirming beyond doubt that you're just a troll.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Kef on September 07, 2009, 02:11:48 PM
I am getting an error message whenever I try to replace a music file.
It says:
An error has occured.
The selected file doesnt exist...
You will be taken back.

How can I fix this?


Title: Re: Music Guide and FAQ (Updated!)
Post by: freezinboi280 on September 07, 2009, 04:02:53 PM
Was this what you meant by 2 decibels?:
http://img193.imageshack.us/img193/984/volumei.jpg

because this was what I did, and unfortunately, the volume remained the same =/

Edit: omg i feel really dumb right now xD i've been naming the song incorrectly.. ok now to try it out!


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 07, 2009, 05:08:17 PM
I am getting an error message whenever I try to replace a music file.
It says:
An error has occured.
The selected file doesnt exist...
You will be taken back.

How can I fix this?

Be more specific about when you're getting the error, please.


Title: Re: Music Guide and FAQ (Updated!)
Post by: freezinboi280 on September 07, 2009, 05:17:51 PM
btw, why is it bad to add more than two decibels? it seems to be loud enough when I add more. although I am running into an issue right now. when i'm playing with the song, it seems to play another song I hav on my SD card in the middle of it, except the playback of that song is very weird-like.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 07, 2009, 05:23:32 PM
Effect > Volume > Change Volume. Add two decibels at most.

@Sala: Nice job confirming beyond doubt that you're just a troll.
Don't know what that means, but at least I know for a fact that I'm more intelligent than you.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Anavrin on September 07, 2009, 05:46:45 PM
I sense troll...

Flan can sense everything......


Title: Re: Music Guide and FAQ (Updated!)
Post by: freezinboi280 on September 07, 2009, 06:06:44 PM
I was just wondering if some song titles are set to play at a lower volume in brawl, because for the two different songs you can play in Temple, the song title "Great Temple / Temple" plays my song louder than "Temple (Melee)." I used the same BRSTM's for both song titles.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 07, 2009, 06:13:05 PM
Well, I guess it's based on personal preference. Much louder, and you'll ruin the quality of the song in addition to making it overbearingly loud.

As for that issue, try defragging and/or reformatting your SD card.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 07, 2009, 07:04:45 PM
I sense troll...

Flan can sense everything......

*locks Flan up*

I'll let you out in the next 500 years.



Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 07, 2009, 08:19:05 PM
Don't know what that means, but at least I know for a fact that I'm more intelligent than you.

BAHAHAHAHA

That's hilarious. I got a 34 on the ACT and a 2280 on the SAT; I'm an IB graduate; I was salutatorian of my high school class; I'm a National Merit scholar; and I'm going to college almost for free due to my massive scholarship... and you think you're smarter than I am?

LMFAO

Fail more, it makes for great laughs.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Marcov15 on September 07, 2009, 08:38:10 PM
Effect > Volume > Change Volume. Add two decibels at most.

@Sala: Nice job confirming beyond doubt that you're just a troll.
Don't know what that means, but at least I know for a fact that I'm more intelligent than you.
I don't know how you haven't been banned. It's not a good idea to mess with admins, and specially if you're messing with Vyse.

Anyways, I'll keep laughing at you until Vyse decides to stop you :P.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 07, 2009, 08:41:09 PM
It's way more entertaining than physics homework. :D


Title: Re: Music Guide and FAQ (Updated!)
Post by: Anavrin on September 07, 2009, 08:45:41 PM
I don't know how you haven't been banned. It's not a good idea to mess with admins, and specially if you're messing with Vyse.

True  :notimp:


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 09, 2009, 09:59:40 AM
Messing with intellect of my level isn't smart. Statistics show that I can claim I'm smarter than someone and be right more than 99% of the time. I suppose I'm bound to find that <1% eventually and who knows, maybe it is you, if it is, I apologize. As for being banned, I don't see why, all I've done is protect those who are in need from asswipes like you. Also, I hope you're happy for making me swear like this, I don't like to do that, but will if someone is a big enough [censored]head.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 09, 2009, 10:21:49 AM
I'm not sure about that 99% thing, considering you had trouble understanding a guide that many others have had no trouble with. Anyway, I'm sure that if you were so smart, you could back up that claim with evidence like I did. But you didn't, ergo you can't and are still just a troll.

"Protect those who are in need"? The Middle Ages ended a few centuries ago, so get off your antiquated high horse. No one cares. Also, no one "made" you swear. These words are typed, premeditated. You have complete control over every word you post. So stop trying to make me look bad by saying I drove you to swearing when in fact you deliberately chose to use those words.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 09, 2009, 11:21:43 AM
Some things are easier to understand when you're an idiot so intelligence has nothing to do with your guide, I'm still in high school, I still don't know what you mean by "troll", yes, I protect those who are in need as I wish someone would ever do the same for me, I do not choose to use these words until I get really pissed at injustice (fine, go ahead, make fun of that last word all you want)


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 09, 2009, 11:26:00 AM
The concept of following instructions is something you start learning from about kindergarten.

I'm not making fun of you; I'm pointing out the flaws in your troll logic and letting that speak for itself. The fact remains that no one is to blame for your diction other than yourself. You can choose to not use those words.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Muigi on September 09, 2009, 08:46:27 PM
I am getting an error message whenever I try to replace a music file.
It says:
An error has occured.
The selected file doesnt exist...
You will be taken back.

How can I fix this?
I'm having the same problem while messing with the BRSTM2SD.  I do as it says on the screen, and I get that exact error while trying to replace any file.
What is causing this problem, and how does one go about fixing it?

Also, I tried the SD Loader way and that didn't work either.  I figured it had to be because of two things.  Brawl+ doesn't have it, or I had no code installed for it to even work....but if that's the case, how do I add the code onto it?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 09, 2009, 09:02:58 PM
The latest Brawl+ builds include the file replacement code, so that's not the problem. Is your directory correct?

pf\sound\strm\Example.brstm

If that's correct, and the file is named correctly, there should be no other issues.

As for BRSTM2SD issues: I have no idea. I don't use the SD Loader for music, so I've used BRSTM2SD only so much as it took to write basic instructions for it. Make sure there are no folders in the EditedSongs folder.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Muigi on September 10, 2009, 08:19:06 AM
The latest Brawl+ builds include the file replacement code, so that's not the problem. Is your directory correct?

pf\sound\strm\Example.brstm

If that's correct, and the file is named correctly, there should be no other issues.

As for BRSTM2SD issues: I have no idea. I don't use the SD Loader for music, so I've used BRSTM2SD only so much as it took to write basic instructions for it. Make sure there are no folders in the EditedSongs folder.
Thanks for responding!
I finally found out the problem.  My Brawl+ file was out-of-date so it's no wonder it wouldn't work.  XD
I got the latest build and music files now work like a charm!  Thanks!  ^_^


Title: Re: Music Guide and FAQ (Updated!)
Post by: 333fox333 on September 10, 2009, 09:32:49 AM
wow I been gone for a while and now this thats great


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 10, 2009, 09:57:26 AM
The concept of following instructions is something you start learning from about kindergarten.

I'm not making fun of you; I'm pointing out the flaws in your troll logic and letting that speak for itself. The fact remains that no one is to blame for your diction other than yourself. You can choose to not use those words.
Stop calling me a troll if you're not going to explain what it means.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 10, 2009, 11:38:17 AM
Stop calling me a troll if you're not going to explain what it means.


http://lmgtfy.com/?q=troll

In the time it took you to claim (three times!) that you didn't know what it meant, you could have easily looked it up. It's the very first result.

For someone so very smart, you're not very good at being self-sufficient and figuring things out on your own.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 10, 2009, 05:01:54 PM
Taken from "Wikipedia" since i can't figure out how to explain this in english,

"A troll is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum, chat room or blog, with the primary intent of provoking other users into an emotional or disciplinary response or of otherwise disrupting normal on-topic discussion."

Wikipedia is not a creditable source.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 11, 2009, 08:28:34 AM
Taken from "Wikipedia" since i can't figure out how to explain this in english,

"A troll is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum, chat room or blog, with the primary intent of provoking other users into an emotional or disciplinary response or of otherwise disrupting normal on-topic discussion."

Wikkipedia is not a creditable source.
:srs:

Edit your post will you...


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 11, 2009, 06:55:13 PM
Stop calling me a troll if you're not going to explain what it means.


[url]http://lmgtfy.com/?q=troll[/url]

In the time it took you to claim (three times!) that you didn't know what it meant, you could have easily looked it up. It's the very first result.

For someone so very smart, you're not very good at being self-sufficient and figuring things out on your own.
I am smart, I'm just extremely lazy and don't put effort into anything. Think of me as Shikamaru from Naruto


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 11, 2009, 09:39:51 PM
Yeah, I believe things with no supporting evidence all the time.

...


Title: Re: Music Guide and FAQ (Updated!)
Post by: SalaComMander on September 12, 2009, 09:33:56 PM
I'm the kind of guy who doesn't strive for anything.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SHINOBI_3 on September 17, 2009, 07:50:44 PM
hey i have a dumb question

everytime in game when my songs done i hear

RRRRRRRR SCREEEEEEEEEECK ZZZZZZZZZ

then the song restarts, what the hells wrong? lol


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 17, 2009, 08:07:25 PM
Try reformatting and/or defragging the SD card.

I really should add this to the FAQ section...


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 17, 2009, 08:52:29 PM
Try reformatting and/or defragging the SD card.

I really should add this to the FAQ section...
Gogogo!


Title: Re: Music Guide and FAQ (Updated!)
Post by: SHINOBI_3 on September 18, 2009, 12:40:06 AM
thanks so much i had no idea my sd card was corrupt.  it is a 2 gig sd card, and there where corrupt files that where all together 4.8 gb on it, the fuuuu--?


Title: Re: Music Guide and FAQ (Updated!)
Post by: SqLeon on September 20, 2009, 03:11:40 PM
How long is it suppossed to take in the calculating process? It's taking forever.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on September 20, 2009, 03:17:01 PM
How long is it suppossed to take in the calculating process? It's taking forever.

Should take about a minute, or less unless your songs loop point is real far away, or you're doing it wrong.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SqLeon on September 20, 2009, 03:58:14 PM
yeah i fixed it now. but why does BRSTM2SD open and then quickly close.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Register on September 22, 2009, 08:42:03 PM
No idea if I just missed this or not, but how long does it normally take for a BRSTM loading off the SD Card to load in-game? I know sometimes there is lag accompanied by other items (such as the loading of textures in the past), so figured it wouldn't hurt to ask.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 22, 2009, 08:45:15 PM
I think the current File Patch code doesn't have any delay on anything.


Title: Re: Music Guide and FAQ (Updated!)
Post by: SilentSchemer on September 27, 2009, 03:04:55 PM
Hello! Just wanted to say thanks to Vyse for making this guide, its very helpful. :)

@Register
I can tell you that there's no delay. I take out my SD Card every time to test textures and music all the time.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 27, 2009, 04:11:25 PM
You're welcome. Glad it helped.  ;D Feel free to ask if you ever have any questions.


Title: Re: Music Guide and FAQ (Updated!)
Post by: MTKNazo on September 29, 2009, 06:47:58 PM
Thanks for the awesome guide. Worked wonders. ^-^

Can't believe how long ago this started. @.@; Last time I checked up on the possibilities of music hacking, it was still just a dream/having to burn the ISO... xD


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on September 29, 2009, 11:56:49 PM
Ha ha, yeah, I remember when tracks had to be in mono and loop from beginning to end. In fact, the old tutorial is here somewhere, at the end of this forum. We brought it over for nostalgic purposes.

Edit: Or it... used to be... odd, I wonder where it went.

Edit again: Ah, found it. http://kittycorp.freecp.net/index.php?topic=32.0


Title: Re: Music Guide and FAQ (Updated!)
Post by: Stream on November 03, 2009, 08:22:12 AM
Can someone reup BRSTM2SD?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Double D. on November 03, 2009, 11:32:36 PM
Hey Vyse, quick question...I got my song to work and everything, ended up using Xenogears - Stage of Death (Random Battle) theme...now in your guide I DO see that u said that using an SD Loader might not work for music titles, but im not using one, im placing my files directly on my SD card. Now when I tried to do the music title thing, it froze my game after Now Loading. I think somewhere between the info.pac thing and compressing/decompressing I got lost. Heres the instructions I followed...call me "slow" but to ME they seemed a bit vague....

1. First you need to obtain the /menu2/mu_menumain_en.pac and /info2/info_en.pac files from your ISO or download them from http://www.mediafire.com/?gjt2iaoqf0f and put them in this folder.
Get Ntcompress (from the Revolution SDK) and put it in this folder

2. run step 1

3. Open the 2 output files in a hex editor, and search for "Super Smash Bros. Brawl Main Theme"

4. Edit the song names and save the files

5. Run step 2

6. Insert the new files into your game

....What files exactly am I to insert into my game? And into what folder? I looked at your guide and started to get the picture, but im still somewhat lost....so do i insert info.pac, mu_menumain_en.pac..and the info_en.pac into the info2 folder? Or just let me know if I cant change the music titles via manual SD loading so I can just leave this ish alone...

EDIT: Nevermind...i fixededed it....I was assuming too much and gettin ahead of mineself  :P


Title: Re: Music Guide and FAQ (Updated!)
Post by: Mewcario on November 08, 2009, 06:55:00 PM
How do you loop to a point in the song that's not the beginning? Like, if I wanted the song to start at the beginning, and then loop the ending to somewhere in the middle of the song, how would I do that?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on November 08, 2009, 07:15:59 PM
How do you loop to a point in the song that's not the beginning? Like, if I wanted the song to start at the beginning, and then loop the ending to somewhere in the middle of the song, how would I do that?

You would read one of the sections clearly labeled "with Custom Looping."


Title: Re: Music Guide and FAQ (Updated!)
Post by: Mewcario on November 08, 2009, 07:32:09 PM
...Sorry. It's been so long since I've read this thread, and I didn't want to read through the whole first post again with the possibility that my answer wasn't in there.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Unai on November 19, 2009, 07:07:13 AM
I WANT THE FU.CKING MUSIC CODE CONVERTED TO PAL!!!!


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on November 20, 2009, 02:23:57 PM
I WANT THE FU.CKING MUSIC CODE CONVERTED TO PAL!!!!


(http://i677.photobucket.com/albums/vv137/AEONShadow666/15may210-1.jpg)

Then go convert it yourself, and stop typing in caps like an idiot.

In fact, is that you came here to say? ...


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on December 17, 2009, 03:29:31 PM
Did some editing, mostly in the song title section. No more limits! Also included info on increasing volume.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Sajiao Omelette on December 17, 2009, 11:06:23 PM
Does Goldwave work with MP3 Layer 3 files? I tried and when I saved, it said it couldn't encode... or something like that.

Also, after I set both markers, after it reached the end using the yellow play button, it stopped abruptly...

Does the end marker also need to be a multiple of 14336?

Sorry for all the questions, but I'm not very good at this, obviously.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on December 18, 2009, 12:06:27 AM
Go here (http://www.goldwave.com/faq.php#mpeg) and get the MP3 LAME encoder.

For the yellow play button, go to Options > Control Properties and check the Loop box under Yellow Play (in the Play tab).

No, it does not.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Sajiao Omelette on December 18, 2009, 10:31:32 PM
Thanks for the download and advice!

I have another question. After I do all the steps, do I just rename the EditedSongs to something.brstm?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on December 18, 2009, 11:10:40 PM
Don't rename the EditedSongs folder. You can give the finished brstm whatever name you want.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Sajiao Omelette on December 18, 2009, 11:32:51 PM
What I meant is that there's no EditedSongs folder, just a file named EditedSongs with no extension. When I renamed it and put it on my SD card, the song was just, I think, whatever W23 was.

Which download was the EditedSongs folder supposed to come with?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on December 19, 2009, 12:26:08 AM
Oh. Just make a new folder in the root of the tool named "EditedSongs". If you got the new download I put up yesterday, it didn't include that folder because I just made an rar of the version I use, and all of my music was in it.

Just make a new folder called "EditedSongs" and you'll be fine.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Sajiao Omelette on December 20, 2009, 07:40:45 PM
...last question, I think!

Does Goldwave suddenly make some songs sound really watery at some times or is that just me? It always sounds perfect until right before I make it into a .brstm with Dant's tool. Actually, it only happens with one song, but it always happens.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on December 20, 2009, 09:00:53 PM
...I have no idea what could be doing that.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Mewcario on January 01, 2010, 12:49:58 AM
Can you change the song on 75m?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on January 01, 2010, 07:52:19 AM
Never bothered and don't really care, but I don't see why not. Pretty sure the only song you can't change is Hanenbow's.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Thundaga_T2 on January 01, 2010, 05:18:29 PM
I'm trying to make victory themes, but it keeps looping, how do you make it so that they don't? Sorry, I didnt see a step like that in here.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on January 01, 2010, 06:17:38 PM
You... you mean you didn't see the big section labeled Victory Themes?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Thundaga_T2 on January 04, 2010, 05:56:16 PM
You... you mean you didn't see the big section labeled Victory Themes?
Yes I saw that, but it doesnt tell me how not to make the songs loop, when I do that step, it just keeps looping over and over. I want it to play only once, then play the results music like normal.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on January 09, 2010, 11:19:53 AM
Using the victory theme option should do that.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Poliwag on January 15, 2010, 03:36:59 PM
It's great to see a guide with every download link working.
I am only having a few problem getting my songs to play on my system..

I've followed this guide and your video. Everything was working fine but after placing my .brstm files in my SD under private/wii/app/RSBE/pf/sound/strm and naming my song X03.brstm and then running Gecko it still only plays the original Battlefield song.
I've tried using other brstm converters but nothing seems to work.

Any help would be great, thanks.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on January 16, 2010, 12:46:47 AM
Is X03 the only one not working?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Poliwag on January 16, 2010, 10:13:18 AM
No, I also made music for X02 and X05. Still none of them seem to work.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on January 16, 2010, 01:06:46 PM
Are you PAL?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Thundaga_T2 on January 16, 2010, 09:22:20 PM
I know this isnt totally music related but, I downloaded the custom CSS codes, and the ones that get Giga Bowser, and the alloys in the CSS. As well as the code that gives the alloys results screen animations. However, I have a problem. The codes say that they dont wreck "my music" but it did so anyways, and now my game freezes whenever i try to go into it. It does this even when im not using hacks. How do i fix this? Do i have to delete my save data and start over? does that fix it? Otherwise im guessing this means i can no longer do music replacement.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Poliwag on January 16, 2010, 11:04:07 PM
Are you PAL?
I use NTSC. Perhaps it's a problem when I created the song I can give a brief writing on what I did.

I downloaded all tools and placed them in C:/brawlmusic (no spaces). I then ran gwave and opened a mp3 file song. I saved the song in my brawlmusic folder as a .wav 16bit stereo. I didn't edit the song at all because I didn't think it needed it. I then right clicked the left speaker(green), pressed channel, and then saved selection as "loftyL". I did the same for the right speaker and called it "loftyR". I then ran Start.bat, selected B, typed in w23, and then deleted w23R & w23L. I renamed both loftyR to w23R and loftyL to w23L. I then continued with Start.bat and waited. When it asked me to input the starting point I typed 0 and continued. I named my brstm file lofty. I opened my EditedSongs folder and renamed it to X03. I then stuck it into my SD card under strm.

Not sure if this will help, but I'm thinking it may be because of the rename, I'll test it out.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Hakumen on January 16, 2010, 11:06:53 PM
Are you PAL?
I use NTSC. Perhaps it's a problem when I created the song I can give a brief writing on what I did.

I downloaded all tools and placed them in C:/brawlmusic (no spaces). I then ran gwave and opened a mp3 file song. I saved the song in my brawlmusic folder. I didn't edit the song at all because I didn't think it needed it. I then right clicked the left speaker(green), pressed channel, and then saved selection as "loftyL". I did the same for the right speaker and called it "loftyR". I then ran Start.bat, selected B, typed in w23, and then deleted w23R & w23L. I renamed both loftyR to w23R and loftyL to w23L. I then continued with Start.bat and waited. When it asked me to input the starting point I typed 0 and continued. I named my brstm file lofty. I opened my EditedSongs folder and renamed it to X03. I then stuck it into my SD card under strm.

Not sure if this will help, but I'm thinking it may be because of the rename, I'll test it out.

Check the file size of your .brstm files. If they say 0 KB, or if they make WinAmp crash, then the .brstm didn't convert properly.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Poliwag on January 16, 2010, 11:17:31 PM
The file size is aprox 9500KB. My WinAmp isn't working for brstm formats. I could probably fix the problem following the guide, but I didn't think it was that necessary.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Sajiao Omelette on January 17, 2010, 09:14:56 PM
Did you get vgmstream for WinAmp?

Anyways, you can just pre-hear it in BrawlBox.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Poliwag on January 18, 2010, 08:10:47 AM
Yes, I got vgmstream, can't figure out how to work it. Test.exe just crashes after I run it. The read me doesn't explain that well.

I tried opening one of my brstm songs on BrawlBox and it only shows me sizes, loop points and etc.. Is it supposed to play songs?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Segtendo on January 18, 2010, 08:42:15 AM
BrawlBox can play it. You can also click "Loop" to loop it while it's playing.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Sajiao Omelette on January 18, 2010, 10:03:19 AM
If you open the readme in vgmstream, I think there's an additional download, and you put that in the plug-in folder of WinAmp.

...BrawlBox > WinAmp.


Title: Re: Music Guide and FAQ (Updated!)
Post by: Poliwag on January 18, 2010, 06:34:05 PM
Thanks for your guys help. I'll see if I can get my brawl box working.

Troubleshooting:
I tried downloading one of Phoenix's songs (the Metal Battle(melee), for battle field) threw it on my SD card under private/wii/app/RSBE/pf/sound/strm and named it X04.brstm (for battle field). Then I ran my Gecko. In the brawl menu I went to Options/My Music and selected Battlefield. I turn all the music except for "Battlefield" off.
It is still only playing the song battlefield, Q_Q. Could it be my Gecko version, or perhaps I'm naming them wrong?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Vyse on January 21, 2010, 11:58:50 AM
I feel crazy for asking this, but it's the only thing I can think of... are you sure you're using the latest version of the code?


Title: Re: Music Guide and FAQ (Updated!)
Post by: Poliwag on January 22, 2010, 04:15:48 AM
I fixed it. I think I copied the code wrong cause when I remade my GCT file it worked fine.


Title: Re: Music Guide and FAQ
Post by: Exia00Gundam on February 18, 2010, 09:10:34 PM
So I've run into a problem that for some custom songs, while the song is playing in the game, it will cut off halfway through and then play a different custom song that sounds choppy and kind of corrupted.

Is there anything I'm doing wrong as it only does this for some songs


Title: Re: Music Guide and FAQ
Post by: Vyse on February 18, 2010, 09:12:09 PM
FAQ

6. Sometimes, when I use a song with the SD Loader, I hear a lot of static, or the game suddenly switches to another song. What's up with that?
This problem has varying causes. Make a backup of everything on the SD card, then reformat it. That might fix it. According to Phantom Wings, songs that have a sampling rate higher than 32 kbps can cause this, but I don't think anyone is going to apologize for making songs too high-quality. Songs replaced on the ISO do not have this problem.


Title: Re: Music Guide and FAQ
Post by: Exia00Gundam on February 24, 2010, 10:48:51 AM
FAQ

6. Sometimes, when I use a song with the SD Loader, I hear a lot of static, or the game suddenly switches to another song. What's up with that?
This problem has varying causes. Make a backup of everything on the SD card, then reformat it. That might fix it. According to Phantom Wings, songs that have a sampling rate higher than 32 kbps can cause this, but I don't think anyone is going to apologize for making songs too high-quality. Songs replaced on the ISO do not have this problem.

So does reformatting really work because my custom music does this. It will start playing then cut off and play a completely different song. Is it because of having too many custom songs?


Title: Re: Music Guide and FAQ
Post by: Vyse on February 24, 2010, 11:13:01 AM
It might work, as the answer states. If it doesn't, you can try removing some songs, as I've heard it mentioned here and there that this can cause it as well.


Title: Re: Music Guide and FAQ
Post by: Vyse on March 02, 2010, 05:21:22 PM
Added and changed a bunch of stuff. Process for making custom loops is now even easier (it looks longer, but the process itself is really short), changed brstm playback stuff since BrawlBox is way easier, and added pictures throughout to make it easier to follow.


Title: Re: Music Guide and FAQ
Post by: Thundaga_T2 on March 08, 2010, 02:48:16 PM
I always wondered about the Audacity tutorial. Everytime I look at it, its a different version from the one I have. Which version of it is used in the tutorial, cuz i dont have that stuff on the bottom of the screen showing samples and whatnot.


Title: Re: Music Guide and FAQ
Post by: Vyse on March 08, 2010, 04:12:27 PM
I have no idea. I didn't make the Audacity tutorial, and I don't like it or Audacity in general.


Title: Re: Music Guide and FAQ
Post by: TaXiBoY) on May 05, 2010, 12:09:52 AM
Hay guys I created a brstm, the looping is good, I tested it in brawlbox and it works perfectly, whats odd is that when I test it in the actual game it sounds screechy and unintelligible. I have many other tracks that work, only this one ended up wrong even though I performed the exact same process. Here's the link, its a really cool FFVI Boss battle theme remix:

http://www.megaupload.com/?d=RT6GYB1H

I'd appreciate some help, in return for linking this awesome song  :af:


Title: Re: Music Guide and FAQ
Post by: Vyse on May 05, 2010, 12:15:24 AM
FAQ

6. Sometimes, when I use a song with the SD Loader, I hear a lot of static, or the game suddenly switches to another song. What's up with that?
This problem has varying causes. Make a backup of everything on the SD card, then reformat it. That might fix it. According to Phantom Wings, songs that have a sampling rate higher than 32 kbps can cause this, but I don't think anyone is going to apologize for making songs too high-quality. Songs replaced on the ISO do not have this problem.


Title: Re: Music Guide and FAQ
Post by: TaXiBoY) on May 05, 2010, 12:38:46 AM
First off the song has the same frequency as a brawl brstm, I'll try formating the card... but what causes the problem in the first place?


Title: Re: Music Guide and FAQ
Post by: Vyse on May 05, 2010, 12:52:01 AM
I don't think anyone knows for certain.


Title: Re: Music Guide and FAQ
Post by: TaXiBoY) on May 05, 2010, 01:00:39 AM
Alrite, thanks Vyse. Did you like the song?


Title: Re: Music Guide and FAQ
Post by: Vyse on May 05, 2010, 02:22:19 AM
I hadn't really intended to listen to it, but it's FF6, so I'll give it a go...

Ah, the SSH remix. Good song. Shadow did it awhile ago, but he hasn't added it to the Vault, so it's a good thing someone else made it.

So did reformatting work? I hope so, because I don't really know what to tell you otherwise...


Title: Re: Music Guide and FAQ
Post by: Blue Surge on May 12, 2010, 06:43:48 PM
Where can I find codes to change the name of a song?


Title: Re: Music Guide and FAQ
Post by: Segtendo on May 12, 2010, 07:09:23 PM
Where can I find codes to change the name of a song?
Quote from: Hyrule.net
Code:
A: Mario Series

A01 - Super Mario Bros. - Overworld
A02 - Super Mario Bros. - Underground
A03 - Super Mario Bros. - Underwater
A04 - Super Mario Land - Easton Kingdom
A05 - Super Mario Bros. 3 - Airship Fortress
A06 - Super Mario World-Super Mario Bros. 3 - Castle-Vs. Boom Boom
A07 - Super Mario World - Title/Ending
A08 - New Super Mario Bros. - Overworld
A09 - Luigi's Mansion - Main Theme
A10 - Mario & Luigi Partners in Time - Gritzy Desert
A13 - Super Mario Sunshine - Isle Delfino [Original]
A14 - Super Mario Sunshine - Ricco Harbour [Original]
A15 - Super Mario 64 - Overworld [Original]
A16 - Super Mario Bros. - Medley
A17 - Mario Bros. - Medley
A20 - Super Mario Kart - Mario Circuit
A21 - Mario Kart 64 - Circuit
A22 - Mario Kart DS - Waluigi Pinball
A23 - Mario Kart Double Dash - Rainbow Road [Original]

B: DK Series

B01 - Donkey Kong Country - Jungle Japes
B02 - Donkey Kong Country - DK Island Swing-Bonus Room Blitz [Original]
B03 - Donkey Kong - Medley
B04 - Donkey Kong - Medley 2
B05 - Donkey Kong Country - Vs. King K. Rool-Ship Deck 2
B06 - Donkey Kong Country 2 Diddy Kong's Quest - Stickerbrush Symphony (Bramble Blast)
B07 - Donkey Kong Jungle Beat - Battle for Storm Hill [Original]
B08 - Donkey Kong Country - Jungle Groove 2
B09 - Donkey Kong - Level 1
B10 - Donkey Kong Barrel Blast - Jungle

C: The Legend of Zelda Series

C01 - The Legend of Zelda - Title-Dungeon
C02 - The Legend of Zelda A Link to the Past - Overworld
C03 - The Legend of Zelda II Link's Awakening - Great Temple-Temple
C04 - The Legend of Zelda A Link to the Past - Dark World
C05 - The Legend of Zelda A Link to the Past - Dark World Woods
C07 - The Legend of Zelda - Overworld
C08 - The Legend of Zelda Ocarina of Time - Hyrule Field
C09 - The Legend of Zelda Ocarina of Time - Ocarina of Time Medley
C10 - The Legend of Zelda Ocarina of Time - Windmill Hut-Ganondorf's Theme
C11 - The Legend of Zelda The Wind Waker - Molgera [Original]
C12 - The Legend of Zelda Four Swords - Minigame (I'm really sure it's from there somewhere...)
C13 - The Legend of Zelda Ocarina of Time - Gerudo Valley [Original]
C14 - The Legend of Zelda Majora's Mask - Termina Field [Original]
C15 - The Legend of Zelda The Wind Waker- Dragon Roost Island [Original]
C16 - The Legend of Zelda The Wind Waker - Ocean [Original] (I would call it Great Sea, like the SSBB level, but I'm going to call what it's called in the OST)
C17 - The Legend of Zelda Twilight Princess - Hyrule Field [Original]
C18 - The Legend of Zelda Twilight Princess - Hidden Village [Original]
C19 - The Legend of Zelda The Twilight Princess - Midna's Desperation
C20? - The Legend of Zelda? - Song of Storms Remix?

D: Metroid Series

D01 - Metroid - Brinstar (I believe it's a mix on the Brinstar theme found in Metroid Pinball, but it's different from 1:34... which I think it goes off to the Tetris DS Metroid song, but meh. It's easier to just say it's a new Brinstar mix)
D02 - Metroid - Norfair
D03 - Metroid - Credits
D04 - Super Metroid - Vs. Ridley
D05 - Super Metroid - Credits
D06 - Metroid Fusion - Sector 1
D07 - Metroid Prime - Title-Credits (again, it's more an arrangement, but it's enough to say it's from SSBB)
D08 - Metroid Prime - Vs. Parasite Queen [Original]
D09 - Metroid Prime - Vs. Meta-Ridley [Original]
D10 - Metroid Prime 2 Echoes - Hunters [Original]

E: Yoshi Series

E01 - Yoshi's Story - Yoshi's Ending
E02 - Super Mario World 2 Yoshi's Island - Athletic-Baby Bowser Introduction
E03 - Super Mario World 2 Yoshi's Island - Makin' Eggs, Throwin' Eggs
E05 - ???
E06 - ??? - Yoshi's Island DS
E07 - Super Mario World 2 Yoshi's Island - Athletic

F: Kirby Series

F01 - Kirby Air Ride - Legendary Air Ride Machine
F02 - Kirby Super Star - Vs. King Dedede
F03 - Kirby - Boss Medley
F04 - Kirby's Adventure - Butter Building
F05 - Kirby Super Star - Gourment Race
F06 - Kirby's Super Star - Meta-Knight's Revenge
F07 - Kirby Super Star - Vs. Marx
F08 - Kirby 64 - Zero Two
F09 - Kirby & The Amazing Mirror - Nature Area [Original]
F10 - Kirby Air Ride - Checker Knights [Original]
F11 - Kirby Air Ride - Frozen Hillside [Original]
F12 - Kirby Squeak Squad - Squeak Battle

G: Star Fox Series

G01 - Main Theme - Star Fox
G02 - Star Fox - Corneria
G03 - Star Fox - Medley? Main Theme? (Not sure)
G04 - Star Fox 64 - Area 6
G05 - Star Fox 64 - Star Wolf
G07 - Star Fox Assault - ??? [Original]
G08 - Star Fox Assault - ??? [Original]
G09 - Star Fox Assault - Star Wolf [Original]
G10 - Star Fox - Space Armada
G11 - ???

H: Pokemon Series

H01 - Pokemon Blue-Red - Main Theme
H02 - Pokemon Blue-Red - Pokemon Center
H03 - Pokemon Blue-Red - Pokemon Route 01-Pallet Town
H04 - Pokemon Blue-Red - Title-Evolving Theme
H05 - Pokemon Ruby-Sapphire - Wild Pokemon Battle
H06 - Pokemon Ruby-Sapphire - Champion Road
H07 - Pokemon Diamond-Pearl - Wild Pokemon Battle
H08 - Pokemon Diamond-Pearl - Dialga-Palkia Battle
H09 - Pokemon Diamond-Pearl - Team Galaxy Battle
H10 - Pokemon Diamond-Pearl - Route 209

I: F-Zero Series

I01 - F-Zero - Mute City
I02 - F-Zero - White Land
I03 - F-Zero - Fire Field
I04 - F-Zero X - Main Menu [Original]
I05 - F-Zero X - Silence ~Dream Chaser~ [Original]
I06 - F-Zero X - Devil's Forest ~Devil's Call In Your Heart~ [Original]
I07 - F-Zero X - White Land ~Climb Up And Get The Last Chance~ [Original] (shame it's not the EXpansion Pak extended version)
I08 - F-Zero GX - Replay ~Brain Cleaner~ [Original]
I09 - F-Zero GX - Vegas Palace ~Shotgun Kiss~ [Original]
I10 - F-Zero GX - Green Plant ~Planet Colors~ [Original]

J: Fire Emblem Series

J02 - Fire Emblem - Main Theme
J03 - Fire Emblem Gaiden - With Mila's Divine Protection (Celica Map 1)
J04 - ???
J06 - Fire Emblem Blazing Sword - Preparing to Advance
J07 - Fire Emblem Blazing Sword - Winning Road
J08 - Fire Emblem Blazing Sword - Strike
J09 - Fire Emblem Path Of Radiance - Vs. Black Knight [Original]
J10 - Fire Emblem Path Of Radiance - Crimea Attacks [Original]
J11 - Fire Emblem Path Of Radiance - Power-Hungry Fool [Original]
J12 - Fire Emblem Path Of Radiance - Victory Is Near [Original]
J13 - Fire Emblem Radiant Dawn - ??? [Original]

K: Earthbound Series

K01 - Mother - ???
K05 - Mother - Humoresque of a Little Dog
K07 - Mother 3 - Porky's Theme
K08 - ???
K09 - Mother 3 - Unfounded Revenge-Smashing Song of Praise

L: Pikmin Series

L01 - Pikmin 2 - Main Theme
L02 - Pikmin - Forest of Hope [Original]
L03 - Pikmin - Environmental Sounds
L04 - Pikmin - Ai no Uta-Song of Love-Credits
L05 - Pikmin 2 - Tane no Uta
L06 - Pikmin - Main Theme [Original]
L07 - Pikmin - Stage Cleared-Title Screen [Original]
L08 - Pikmin - Ai no Uta (French)-Song of Love-Credits [Original]

M: WarioWare Series

M01 - WarioWare, Inc. - Main Theme
M02 - WarioWare, Inc. - Medley
M03 - WarioWare Twisted! - Mona Pizza (Japanese)
M04 - WarioWare Twisted! - Mona Pizza (English)
M05 - Wario Ware Touched! - I Love Mic (Japanese)
M06 - Wario Ware Touched! - I Love Mic (English)
M07 - WarioWare Touched! - Ashley's Song (Japanese)
M08 - WarioWare Touched! - Ashley's Song (English)
M09-M16 - ???
M17 - WarioWare, Inc. - The Maze That Pays [Original]
M18 - ???

N: Animal Crossing Series

N01 - Animal Crossing Wild World - Title
N02 - Animal Crossing - Go K.K. Rider!
N03 - ???
N05 - Animal Crossing Wild World - The Roost
N06 - Animal Crossing Wild World - Town Hall-Nook's Store
N07 - Animal Crossing - K.K. Cruisin' [Original]
N08 - Animal Crossing - K.K. Western [Original]
N09 - Animal Crossing - K.K. Gumbo [Original]
N10 - Animal Crossing - Rockin' K.K. [Original]
N11 - Animal Crossing - DJ K.K. [Original]
N12 - Animal Crossing - K.K. Condor [Original]

P: Kid Icarus

P01 - Kid Icarus - Underworld.mp3
P02 - Kid Icarus - Title
P03 - Kid Icarus - Overworld.mp3
P04 - Kid Icarus - NES Medley

Q: NES Series

Q01 - NES Medley
Q02 - ???
Q04 - Dr. Mario - Chill
Q05 - Clu Clu Land - Medley
Q06 - Balloon Fight - Balloon Flight
Q07 - Ice Climber - Main Theme
Q08 - Shin Onigashima - ???
Q09 - ???
Q10 - Tetris - Music A
Q11 - Tetris - Music B
Q12 - X - Tunnel Scene
Q13 - Wrecking Crew - ???
Q14 - Nazo no Murasamejou - ???

R: Misc. Series

R02 - Super Smash Bros. Brawl - Pictochat.mp3
R03 - Super Smash Bros. Brawl - Electroplankton
R04 - Super Smash Bros. Brawl - Flat Zone 2
R05 - Mario Tennis-Mario Golf - Medley
R06 - ???
R07 - ???
R08 - ???
R09 - 1080 Snowboarding - Golden Forest
R10 - Nintendo Wii - Mii Channel
R11 - Nintendo Wii - Shop Channel
R12 - Golden Sun - Battle
R13 - ???
R14 - Excite Truck - ???
R15 - Brain Age Train Your Brain in Minutes a Day - Medley
R16 - Wii Sports - Title
R17 - Wii Play - Cow Racing

S: Metal Gear Series

S02 - Metal Gear Solid - Encounter
S03 - Metal Gear - Theme of Tara
S04 - Yell ''Dead Cell'' [Original]
S05 - Metal Gear Solid 3 Snake Eater - Snake Eater (Instrumental) [Original]
S06 - Metal Gear Solid 4 Guns of the Patriots - Theme of Love
S07 - Metal Gear Solid - Cavern
S08 - Metal Gear Solid 3 Snake Eater - Battle in the Base [Original]
S10 - Metal Gear 2 Solid Snake - Opening
S11 - Metal Gear Solid Portable Ops - Calling to the Night [Original]

T: Super Smash Bros. Past Series 1

T01 - Super Smash Bros. - Credits
T02 - Super Smash Bros. Melee - Main Menu 1
T03 - Super Smash Bros. Melee - Final Destination 2
T05 - Super Smash Bros. Brawl - Final Destination

U: Sonic the Hedgehog Series

U01 - Sonic the Hedgehog - Green Hill Zone [Original]
U02 - Sonic the Hedgehog - Scrap Brain Zone [Original]
U03 - Sonic the Hedgehog 2 - Emerald Hill Zone [Original]
U04 - Sonic 3 - Angel Island Zone
U06 - Sonic CD - Sonic Boom [Original]
U07 - Sonic R - Super Sonic Racing [Original]
U08 - Sonic Adventure - Open Your Heart [Original]
U09 - Sonic Adventure 2 - Live and Learn [Original]
U10 - Sonic Heroes - Sonic Heroes [Original]
U11 - Sonic Rush - Leaf Storm Zone ~Right There, Right On~ [Original]
U12 - SONIC the Hedgehog - His World (Instrumental) [Original]
U13 - Sonic and the Secret Rings - Seven Rings In Hand [Original]

W: Super Smash Bros. Melee Past Stages (For the most part, they have been remastered, but not edited)

W01 - Super Smash Bros. Melee - Peach's Castle [Original]
W02 - Super Smash Bros. Melee - Rainbow Cruise [Original]
W03 - Super Smash Bros. Melee - Jungle Japes [Original]
W04 - Super Smash Bros. Melee - Brinstar Depths [Original]
W05 - Super Smash Bros. Melee - Yoshi's Island
W06 - Super Smash Bros. Melee - Fountain of Dreams
W07 - Super Smash Bros. Melee - Green Greens [Original]
W08 - Super Smash Bros. Melee - Corneria [Original]
W09 - Super Smash Bros. Melee - Pokemon Stadium [Original]
W10 - Super Smash Bros. Melee - Poke Floats [Original]
W11 - Super Smash Bros. Melee - Big Blue [Original]
W12 - Super Smash Bros. Melee - Onett [Original]
W13 - Super Smash Bros. Melee - Icicle Mountain [Original]
W14 - Super Smash Bros. Melee - Flat Zone [Original].mp3
W15 - Super Smash Bros. Melee - Super Mario Bros. 3 [Original]
W16 - Super Smash Bros. Melee - Pokemon Stadium 2 [Original]
W17 - Super Smash Bros. Melee - Fire Emblem [Original]
W18 - Super Smash Bros. Melee - Mach Rider [Original]
W19 - Super Smash Bros. Melee - Other Side [Original]
W20 - Super Smash Bros. Melee - Doctor Mario [Original]
W21 - Super Smash Bros. Melee - Battlefield [Original]
W23 - Super Smash Bros. Melee - Multi-Man Melee [Original]
W24 - Super Smash Bros. Melee - Hyrule Temple [Original]
W25 - Super Smash Bros. Melee - Final Destination [Original]
W26 - Super Smash Bros. Melee - Kongo Jungle [Original]
W27 - Super Smash Bros. Melee - Brinstar [Original]
W28 - Super Smash Bros. Melee - Venom [Original]
W29 - Super Smash Bros. Melee - Mute City [Original]
W30 - Super Smash Bros. Melee - Menu [Original]
W31 - Super Smash Bros. Melee - Vs. Giga Bowser [Original]

X: Super Smash Bros. Brawl Series

X01 - Super Smash Bros. Brawl - Main Theme.mp3
X02 - Super Smash Bros. Brawl - Main Menu.mp3
X03 - Super Smash Bros. Melee - Menu 2.mp3
X04 - Super Smash Bros. Brawl - Athletic Main Theme.mp3
X05 - Super Smash Bros. Brawl - Final Destination.mp3
X06 - Cutscene
X07 - Super Smash Bros. Brawl - WiFi Waiting Room-Main Theme Acoustic Guitar Remix.mp3
X08 - Cutscene
X09 - Cutscene
X10 - Super Smash Bros. Melee - Tournament Mode.mp3
X11-22 - Cutscenes
X26 - Super Smash Bros. Brawl - Target Test.mp3
X27 - Super Smash Bros. Brawl - Credits (just a guess)

Y: Super Smash Bros. Brawl Unknown Tracks

Y01-17 - Unknown (possibly cutscenes)

Z: Small Themes

Z01 - Mario Series Victory
Z02 - DK Series Victory
Z03 - Zelda Series Victory
Z04 - Samus Aran's Victory
Z05 - Yoshi's Victory
Z06 - Kirby Series Victory
Z07 - Star Fox Series Victory
Z08 - Pokemon Series Victory
Z10 - Captain Falcon's Victory (F-Zero GX Fanfare)
Z11 - Earthbound Series Victory
Z16 - Ice Climber's Victory
Z17 - Fire Emblem Victory
Z18 - Mr. Game & Watch's Victory (different from last time)
Z21 - Wario's Victory
Z22 - Meta-Knight's Victory
Z23 - Pit's Victory.mp3
Z25 - Captain Olimar's Victory
Z46 - Snake's Victory
Z47 - Sonic's Victory (SONIC the Hedgehog Stage Cleared)
Z50 - Continue
Z51 - Game Over
Z54 - Minor Item Unlocked
Z55 - Rare Item Unlocked
Z56 - Money Paid
Z57 - Secondary Item Unlocked
Z58 - Everything Unlocked


Title: Re: Music Guide and FAQ
Post by: Popcornography on May 20, 2010, 12:51:28 AM
If I used an american brawl disc on a pal wii  would I be able to do the music hack?


Title: Re: Music Guide and FAQ
Post by: Vyse on May 20, 2010, 05:46:23 PM
I believe so.


Title: Re: Music Guide and FAQ
Post by: Vyse on June 07, 2010, 09:27:38 PM
Rewrote the main portion of the guide. It's much more concise, and I no longer have any doubt that it's the best guide out there.

Also, show of hands: would anyone like me to write a version for Audacity?

Edit: And the crickets have it. No problem, less work for me.


Title: Re: Music Guide and FAQ
Post by: Tellis on August 01, 2010, 06:23:53 PM
FAQ

6. Sometimes, when I use a song with the SD Loader, I hear a lot of static, or the game suddenly switches to another song. What's up with that?
This problem has varying causes. Make a backup of everything on the SD card, then reformat it. That might fix it. According to Phantom Wings, songs that have a sampling rate higher than 32 kbps can cause this, but I don't think anyone is going to apologize for making songs too high-quality. Songs replaced on the ISO do not have this problem.
Just wanted to say that reformatting, at the very least, worked for me. Sounds like the problem the other two had is the same problem I had (all of my tracks were going without a hitch then I added about 5 and all of them turned to glitchy noise or another song. Now those 5 work perfectly) so it should work. Hope this helps a little, I guess.
Thanks a ton for the guide, it's been incredibly helpful!


Title: Re: Music Guide and FAQ
Post by: -LzR- on August 13, 2010, 12:55:25 PM
Followed the steps. It said the song has been made to EditedSongs
A file named EditedSongs appears, but it doesn't have an extension and it doesn't work. My song is supposed to be inside it, so it fails. But I follow the guide and have put the files in my system32 folder. Also I did resample it and all that stuff.


Title: Re: Music Guide and FAQ
Post by: Vyse on August 13, 2010, 01:28:40 PM
Did you create the EditedSongs folder?


Title: Re: Music Guide and FAQ
Post by: Coleshot1 on August 17, 2010, 08:32:06 PM
Bleh, insertmanyswearshere.
After about an hour of downloading the tools, "following" the instructions as well as I could (Lot of things didn't work at all like they were supposed to, but I expected as much), I got lost in the end when saving the w23L and w23R(In wav and 16monowhatever formats). It said to push Enter on the tool (guessing that was goldwave) and nothing happened. Don't really want help because so many things didn't work before that, it'd probably be broken when I finished anyways.

Just hoping when I start making requests it won't be too much work for you guys. It really is more work to learn this than to request songs, and I'm swallowing my 'pride' after trying to get this to work for so long. =X


Title: Re: Music Guide and FAQ
Post by: Caliryder209 on August 19, 2010, 04:55:32 PM
Hey guys, I'm new here....just thought I'd throw that out.

Anyway, I've been following this tutorial for a while (as an unregistered user) and finally decided to register to ask: is using the Yellow Play Button on Goldwave really necessary? The version I downloaded doesn't have that, but it does have this green play button in-between two green lines in its place. However, this button doesn't loop the music like the Yellow Play Button does; it only plays the song from the start marker and stops at the finish marker. Sorry if a similar question was already asked, but I didn't feel like looking through the 19 pages of this thread to check.


Title: Re: Music Guide and FAQ
Post by: Vyse on August 19, 2010, 05:34:49 PM
Technically, no, it's unnecessary, but it makes checking your loops much easier.

Where did you get your version of Goldwave? Never heard of it missing a button before.


Title: Re: Music Guide and FAQ
Post by: Caliryder209 on August 19, 2010, 07:34:21 PM
Technically, no, it's unnecessary, but it makes checking your loops much easier.

Where did you get your version of Goldwave? Never heard of it missing a button before.

I got it from the link you provided within the tutorial. Maybe it's been updated to a newer version since you wrote the section dealing with Goldwave? Mine's 5.57. But, if using the Yellow Play button is unnecessary, then is there some other way to enable a looping playback in Goldwave? Cuz I'm just not finding it.

...Although, I can open the song in Sony Vegas Pro, find the loop points by ear, cut the excess from before the starting loop point and after the finishing, and enable a looping playback to see if the two loop points flow smoothly. Then, I'd be able to save the cut region of the song to be looped as an MP3 that will start from the first loop point and end at the finishing one when opened in Goldwave, eliminating the need to ever use its looping playback function since the song will already start and end with the designated loop points.

If I can do that, I am exempt from performing the "--- Extra Instructions for Custom Looping" step and skipping straight to "---- The 14336 Rule"?


Title: Re: Music Guide and FAQ
Post by: Vyse on August 20, 2010, 01:52:54 AM
If I understand you, you're saying you want to cut the song so that the very beginning is the starting loop point, and the very end is the ending loop point, right?

If so, you can ignore the 14336 rule.

Oh, and I have version 5.55. Out of curiosity, can you post a screenshot of what your Goldwave looks like?


Title: Re: Music Guide and FAQ
Post by: Caliryder209 on August 20, 2010, 03:06:25 AM
Lol, yeah, that's basically what I meant to say... sorry, I'm not very good at explaining things. And you're telling me to skip the 14336 rule...so I'd be making a regular loop instead of a custom loop, right?

By the way, here's my screenshot: http://s761.photobucket.com/albums/xx258/Caliryder209/?action=view¤t=Capture.gif (http://s761.photobucket.com/albums/xx258/Caliryder209/?action=view¤t=Capture.gif)


Title: Re: Music Guide and FAQ
Post by: Vyse on August 20, 2010, 10:00:23 AM
Any brstm that loops back to the very beginning is a regular loop, so yes.

Based on how the yellow play key works, I'm guessing that the circled button in your picture is the same thing. If I'm right, and it's not looping, then you should be able to go to Options > Control Properties and check the Loop box for that button. In 5.55, it looks like this:

(http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/ControlProperties-1.png)

Obviously, it'll be different in yours, but that should give you an idea.

Thanks for pointing this out. Guess I need to update the guide.


Title: Re: Music Guide and FAQ
Post by: mr pants on August 23, 2010, 12:16:44 PM
Right, could someone possibly help me?
I heeded the warning of SD loaders not working with PAL versions, but I wanted to try it just in case, because people told me PSA's would not work on PAL but I somehow got mine to work.

I'm gonna try and use a ISO. Will it work with a regular 4.8 GB Single Layer disc? Or does the disc have to be more than however big the Brawl ISO is?

I know about Brawl's Dual-layer needs, so I just want to check.


Title: Re: Music Guide and FAQ
Post by: AshtrayHeart on August 30, 2010, 09:28:54 AM
I have just one question, it's about submitting songs into the Brawl Vault.

Are there any boundaries to what we can submit? Or can we submit whatever we can?

I ask because 95% of my .brstm files are songs by official bands and whatnot.

I'd like to share them with the community but I want to make sure that it's allowed.


Title: Re: Music Guide and FAQ
Post by: Vyse on August 30, 2010, 10:11:04 AM
It's fine.


Title: Re: Music Guide and FAQ
Post by: BlizzardWolfang on September 28, 2010, 04:35:12 AM
I'm some-what new here also but I've been using hacks for Brawl for quite awhile.
I got the texture hacks down my only concern is how to use the whole Music thing allowing you to hear your own looped music on given areas of the game.

I've followed the instructions doing all my loops in Goldwave (while following that numbered loop rule.) My ONLY problem is that at times when I play brawl with music hacks on the game would freeze and go, ERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR RRRRRRR. Usually it'll freeze right when I click a stage or before we even pick characters. (Usually from the last time I played with texture hacks + music hacks on it would always go ERRRRRRRRRRR with PKMN Trainer.) Is there a way to use the Music Hack function without having the game freeze with the ERRRRRRRRRRRRRRRRRR noise?


Title: Re: Music Guide and FAQ
Post by: BlizzardWolfang on October 04, 2010, 04:49:11 AM
No one can help with my music hack problem? =\


Title: Re: Music Guide and FAQ
Post by: Vyse on October 08, 2010, 01:44:36 PM
If it only freezes when you pick Pokemon Trainer, that implies there's something wrong with one of your Pokemon Trainer textures or your CSPs or something, not the music... I'm pretty sure the game doesn't load the music until you've picked your stage, so unless I'm mistaken, there's no music-related reason for it to freeze before that -- unless there's something wrong with your menu music.

How are you loading your stuff? Riivolution, SD Loader, ISO...?


Title: Re: Music Guide and FAQ
Post by: BlizzardWolfang on October 09, 2010, 09:31:11 PM
If it only freezes when you pick Pokemon Trainer, that implies there's something wrong with one of your Pokemon Trainer textures or your CSPs or something, not the music... I'm pretty sure the game doesn't load the music until you've picked your stage, so unless I'm mistaken, there's no music-related reason for it to freeze before that -- unless there's something wrong with your menu music.

How are you loading your stuff? Riivolution, SD Loader, ISO...?

That's the thing, it only goes ERRRRRR when I enable music hacks.
I use the NTSC Version of brawl and I load my hacks through Gecko.
(Codes are in the gct. format)
I use texture hacks, colored shields, some stage hacks, 8-minute + 3 Stock default settings, a slight arrangement of character boxes in the character selection screen, endless replay recording time with the Nicknames shown, No-restricting camera, and that's about it.

From what I've noticed the game will go ERRRRRRRRRRR when I select certain characters. (Before I click them or after.)
Like now every time I click the default color of Samus the game goes ERRRR>
(I'm using a Master Cheef color hack which makes Samus green and I have both the PCS and the PAC file for all of Samus's colors.)
Then there's times where the game will freeze during the 3-....2--...1... ERRRRRRRRR.
I'm thinking it's a character's fault or something.

My only questions are if the "FitMotion.pacs or the Fit(Name).pacs" might effect the loading of the game. (Most of them are just color swaps for certain character's weapons.)
My last question would be if I only need the "PAC" files for the characters with Transformations? (I've noticed that if I add pac files to other characters I can see the texture hacks outside of Offline Versus. I.E Subspace, Online, and in Multi-man.)
Is this a good idea to do or does it also increase weary-ness to where the likely hood of it going ERRRRRRRRRRRRRRRRR and freeze up?


Title: Re: Music Guide and FAQ
Post by: Vyse on October 09, 2010, 10:22:50 PM
Does it freeze when you go into My Music?

And pacs are only strictly necessary for transforming characters, but if you'd like to see textures in other modes, you need them for everyone.


Title: Re: Music Guide and FAQ
Post by: BlizzardWolfang on October 09, 2010, 11:52:53 PM
I can play songs in my music without any problem. It's just when I get a match ready it'll go ERRRRRRRRRRRRR and freeze at random.

And I'm sure I made the BRSTMs correctly since I followed your guide to making some.


Title: Re: Music Guide and FAQ
Post by: Vyse on October 10, 2010, 12:00:13 AM
If you can play the songs in My Music, that means there's nothing wrong with the brstms. It's something else.


Title: Re: Music Guide and FAQ
Post by: BlizzardWolfang on October 10, 2010, 12:41:32 AM
Do ya think it's the characters or the pcs / pacs? Possibly corruption or something? Usually it goes ERRRRRR when I pick my Samus <_<;


Title: Re: Music Guide and FAQ
Post by: Enigmatic on October 17, 2010, 12:52:51 AM
I have a quick question. Whenever I make a brstm, in game it sounds a bit too quiet. When running through mp3 gain it usually says about 98 decibels, and I have tried it when lowering it to around 93-95 like in your guide, but both ways sound too quiet. Any idea what I should do?


Title: Re: Music Guide and FAQ
Post by: Vyse on October 17, 2010, 03:42:51 AM
Are you replacing a Melee song?


Title: Re: Music Guide and FAQ
Post by: Enigmatic on October 17, 2010, 08:45:18 PM
Sometimes, but the volume problem is consistently a little too quiet, regardless of the song I am replacing. None are like inaudible, but definitely quieter than the other songs.


Title: Re: Music Guide and FAQ
Post by: Vyse on October 17, 2010, 11:28:18 PM
*shrug* Turn up the music volume in Brawl's options.

Replaced Melee songs are always quieter than usual, for future reference.


Title: Re: Music Guide and FAQ
Post by: Enigmatic on October 19, 2010, 11:11:02 PM
Thanks for info on melee songs.


Title: Re: Music Guide and FAQ
Post by: SuddenDeath on November 10, 2010, 08:55:05 AM
I am using the BCSM GUI v1.5.0.0
All my songs are full, loop is checked. It loops perfectly when I test play the .brstm on the program. The format for the file is WAV PCM signed 16 bit Stereo 32000Hz and 1024 kbps.
Is that too high? ;__; It's really heavy Nintendocore .-.
However, I use the SD card loader, and when it loads the music, it cuts out and starts playing a staticky version of another song instead? :I
I don't really think I should try the backing up and reformatting because I have 60mb free on the SD.
Any help is deeply appreciated :3


Title: Re: Music Guide and FAQ
Post by: Vyse on November 10, 2010, 02:52:02 PM
I don't really think I should try the backing up and reformatting because I have 60mb free on the SD.
Do it anyway.

I cannot fathom why you would say, "Oh, hey, this exact question's been asked so often that it appears in the FAQ and has a prescribed solution, but surely it doesn't apply to me for reasons I don't understand, so I'm going to ask anyway," but I hope whatever caused it isn't contagious.


Title: Re: Music Guide and FAQ
Post by: Hakumen on November 10, 2010, 05:02:51 PM
I am using the BCSM GUI v1.5.0.0
All my songs are full, loop is checked. It loops perfectly when I test play the .brstm on the program. The format for the file is WAV PCM signed 16 bit Stereo 32000Hz and 1024 kbps.
Is that too high? ;__; It's really heavy Nintendocore .-.
However, I use the SD card loader, and when it loads the music, it cuts out and starts playing a staticky version of another song instead? :I
I don't really think I should try the backing up and reformatting because I have 60mb free on the SD.
Any help is deeply appreciated :3

Clear space off your card, a lot of it, or buy a bigger card. If you're using a 2 GB, throw out what you don't need. Having more free space usually fixes the problem.


Title: Re: Music Guide and FAQ
Post by: Vyse on November 10, 2010, 05:10:17 PM
Don't go over 2 GB, though; Brawl's not compatible with anything higher.


Title: Re: Music Guide and FAQ
Post by: Segtendo on November 10, 2010, 05:58:29 PM
...or defrag your SD card to get rid of the static/glitchy music.


Title: Re: Music Guide and FAQ
Post by: Vyse on November 10, 2010, 06:04:51 PM
If he knows about reformatting, he probably knows about defragmenting, since they're always mentioned together, as far as I know... Guess a reminder doesn't hurt.

Edit: Except in my FAQ. How the hell. Oh well, fixed it.


Title: Re: Music Guide and FAQ
Post by: SuddenDeath on November 11, 2010, 06:56:04 AM
Clear space off your card, a lot of it, or buy a bigger card. If you're using a 2 GB, throw out what you don't need. Having more free space usually fixes the problem.

@Haku-men Thanks a bunch :] It definitely got rid of the static and switching songs.

@Vyse Thank you so much, I watched and read your tutorial. I just thought maybe the high quality could've been the problem, but you said something about that not being the problem. I apologize, I was up late doing this. .-.

@segtendo I just had to reformat it, but if it gets full again, I'll try that. :D
 
EDIT: I am using a 2gb, I'm aware of the fact that it sadly can't handle any higher than that ;-;


Title: Re: Music Guide and FAQ
Post by: Vyse on November 11, 2010, 09:22:31 AM
You said the song was 32khz, so I don't think quality makes any difference. I'm pretty sure the bitrate is irrelevant.


Title: Re: Music Guide and FAQ
Post by: RAY on December 31, 2010, 07:23:30 AM
mmm i read  this but not all of it because my mother language isn't english(not understanding well)
i was gonna just see my problem in my musics
but it turns convoluted
so can you help me plz?

my problem:
when i put a music in my SD it works but why in the middle of playing ,the music turns like S**T remix of my other brstms (other music play weird)
 


Title: Re: Music Guide and FAQ
Post by: Thundaga_T2 on December 31, 2010, 01:10:49 PM
mmm i read  this but not all of it because my mother language isn't english(not understanding well)
i was gonna just see my problem in my musics
but it turns convoluted
so can you help me plz?

my problem:
when i put a music in my SD it works but why in the middle of playing ,the music turns like S**T remix of my other brstms (other music play weird)
 
I had this problem before, the only solution i know is to download the brstm/create it again. You can test it in a program that can read brstms like Winamp, to see if it plays all the way through. I hope that helps some.


Title: Re: Music Guide and FAQ
Post by: Vyse on January 05, 2011, 06:00:06 PM
Quote
6. Sometimes, when I use a song with the SD Loader, I hear a lot of static, or the game suddenly switches to another song. What's up with that?
This problem has varying causes. Try defragmenting your SD card. If that doesn't work, make a backup of everything on the SD card, then reformat it. According to Phantom Wings, songs that have a sampling rate higher than 32 kbps can cause this, but I don't think anyone is going to apologize for making songs too high-quality. Songs replaced on the ISO do not have this problem.


Title: Re: Music Guide and FAQ
Post by: RAY on January 05, 2011, 06:44:54 PM
mmm i read  this but not all of it because my mother language isn't english(not understanding well)
i was gonna just see my problem in my musics
but it turns convoluted
so can you help me plz?

my problem:
when i put a music in my SD it works but why in the middle of playing ,the music turns like S**T remix of my other brstms (other music play weird)
 
I had this problem before, the only solution i know is to download the brstm/create it again. You can test it in a program that can read brstms like Winamp, to see if it plays all the way through. I hope that helps some.
thanks it works ^^ (i like you lol)


Title: Re: Music Guide and FAQ
Post by: Xeylode on February 12, 2011, 06:49:28 PM
Really quick question. What folder destination can the sound effects of various attacks be found? Like if I wanted to adjust falco's laser to a stormtrooper blaster, turn up the volume of the sound a shield makes when it comes up, make changes to the sound of ness's bat making contact with something; those sort of things.


Title: Re: Music Guide and FAQ
Post by: adchv09 on February 18, 2011, 09:54:34 PM
what if I use riivolution. how can i rename it to a certain stage song or what do i do.


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on February 24, 2011, 03:26:37 AM
And those with Sony ACID can also pull off the perfect loops (and have no effort on the brawl box part) :af2:


Title: Re: Music Guide and FAQ
Post by: flyinelk212 on March 18, 2011, 08:34:12 PM
It's probably been asked a bunch now, but I didn't see it in the few pages I scanned:

When you save the separate Right and Left music files (in an attempt to make your song stereo), are you sure you save it as "PCM signed 16-bit mono", and not "PCM signed 16-bit stereo"? This is for regular songs, not victory music.


Title: Re: Music Guide and FAQ
Post by: Segtendo on March 18, 2011, 09:36:07 PM
It's probably been asked a bunch now, but I didn't see it in the few pages I scanned:

When you save the separate Right and Left music files (in an attempt to make your song stereo), are you sure you save it as "PCM signed 16-bit mono", and not "PCM signed 16-bit stereo"? This is for regular songs, not victory music.
:srs:
It sounds like you're doing this with Androu1's tool. Are you sure you're using the tutorial in this thread? Because you don't need to seperate channels while using the Brawlbox method.


Title: Re: Music Guide and FAQ
Post by: flyinelk212 on March 18, 2011, 10:01:43 PM
Interesting...

Yeah, I read this tutorial, to the tee. Quote:


--- Creating Your brstm(#brstm)

Get to the folder on your hard drive where you extracted the brstm tool. Double-click Start.bat. Enter A for mono or B for stereo, then enter the name of the brstm in OriginalSongs. It will then tell you to "read the enclosed instruction booklet." Instead, refer to the following paragraph that matches the option you chose.

---- Mono (#mono)

In GoldWave, click File > Save As. Navigate to the root of the music tool. Change the file type to Wave and the attributes to PCM signed 16-bit mono. If you're using the brstm I provided, you will see a file named w23.wav. Save your current song with the same name and click Yes when asked if you want to replace it.

([url]http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/th_Mono.png[/url]) ([url]http://s34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/Mono.png[/url])

---- Stereo (#stereo)

In GoldWave, press Ctrl+A to make sure you have the whole song selected. Now press Ctrl+Shift+L to select only the left channel. Click File > Save Selection As. Navigate to the root of the music tool. Change the file type to Wave and the attributes to PCM signed 16-bit mono. If you’re using the brstm I provided, you’ll see two files: w23L.wav and w23R.wav. Save the current selection as w23L. Press Ctrl+Shift+R to select the right channel, then click File > Save Selection As and save over w23R.

([url]http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/th_StereoChannelSelect.png[/url]) ([url]http://s34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/StereoChannelSelect.png[/url]) -> ([url]http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/th_StereoSaveLeft.png[/url]) ([url]http://s34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/StereoSaveLeft.png[/url]) -> ([url]http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/th_StereoSaveRight.png[/url]) ([url]http://s34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/StereoSaveRight.png[/url])

Go back to the tool and press Enter. When the tool asks for your starting loop point, enter 0 for a regular loop or paste the number from your second calculator for a custom loop. Give the song a name when prompted, and you’re done! If you want to make sure it came out right, jump to the Testing section.


Title: Re: Music Guide and FAQ
Post by: Segtendo on March 18, 2011, 10:54:22 PM
:srs:
Vyse, why would you Need to seperate the chaNNels? You only had to do that with ANdrou1's tool.


Title: Re: Music Guide and FAQ
Post by: Vyse on March 20, 2011, 08:05:41 AM
:srs:
Vyse, why would you Need to seperate the chaNNels? You only had to do that with ANdrou1's tool.
Because this tutorial uses Androu1's tool

herp

It's probably been asked a bunch now, but I didn't see it in the few pages I scanned:

When you save the separate Right and Left music files (in an attempt to make your song stereo), are you sure you save it as "PCM signed 16-bit mono", and not "PCM signed 16-bit stereo"? This is for regular songs, not victory music.
It hasn't been asked, actually. And yes, you do. You save each channel as a separate mono file, and the tool combines them into one stereo file.


Title: Re: Music Guide and FAQ
Post by: Vyse on May 09, 2011, 07:24:02 PM
Could you post a screencap of what you see when you get this error? Include what the root of the music tool folder looks like at the time, too. (Just to be clear, when I say "root of the music tool folder," I mean this: (http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/th_MusicTool.png) (http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/MusicTool.png))


Title: Re: Music Guide and FAQ
Post by: mr pants on June 23, 2011, 08:50:14 PM
Could you post a screencap of what you see when you get this error? Include what the root of the music tool folder looks like at the time, too. (Just to be clear, when I say "root of the music tool folder," I mean this: ([url]http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/th_MusicTool.png[/url]) ([url]http://i34.photobucket.com/albums/d131/ChronoExplosion/Tutorial%20Pics/MusicTool.png[/url]))


Yeah, sure.
And sorry for the REALLY late reply...

1. Typed in 'B' for Stereo.

(http://ploader.net/files/59818bf69d27ca84757fdd3879609942.jpg) (http://ploader.net/#59818bf69d27ca84757fdd3879609942.jpg)

2. Typing in the song name, W23.

(http://ploader.net/files/59818bf69d27ca84757fdd3879609942.jpg) (http://ploader.net/#59818bf69d27ca84757fdd3879609942.jpg)

3. After pressing enter once I had finished editing the .wav files, I get this.

(http://ploader.net/files/f7f6180daa49c18ad67db3ac9ae2fe57.jpg) (http://ploader.net/#f7f6180daa49c18ad67db3ac9ae2fe57.jpg)

4. Yet it asks me to carry on...? K, so I type in what was in my 2nd Calculator.

(http://ploader.net/files/4896565a93accb32dc140251d569f334.jpg) (http://ploader.net/#4896565a93accb32dc140251d569f334.jpg)

5. WTF DOES THAT MEAN!?

(http://ploader.net/files/537c0a0067f57e5679ee0e957dddd896.jpg) (http://ploader.net/#537c0a0067f57e5679ee0e957dddd896.jpg)

6. WHAT!??! YOU FAILED AND THERE'S STILL A FILE!?!?

(http://ploader.net/files/a7f70f5dd47017bc1a4f7b18d6d715bf.jpg) (http://ploader.net/#a7f70f5dd47017bc1a4f7b18d6d715bf.jpg)

This is what my folder looks like, as you requested to see.

(http://ploader.net/files/2f69b150e978714b2616430c00180827.jpg) (http://ploader.net/#2f69b150e978714b2616430c00180827.jpg)

Please help. This is the last thing I have to do to get a working .brstm...


Title: Re: Music Guide and FAQ
Post by: Vyse on June 23, 2011, 10:16:27 PM
Hmm.

This might be because part of your file path has a space in it ("Program Files"). Try moving it up, out of Program Files and onto the root of the C drive. (The space in "Local Disk" shouldn't matter, since that's just a name for the drive; the actual path would be C:\BrawlMusicTool)

If that doesn't fix it... are you sure you're using the version of the tool I have in the guide? I've never had any trouble with it.

But I'm pretty sure it's the file path thing.


Title: Re: Music Guide and FAQ
Post by: mr pants on June 24, 2011, 01:52:21 AM
Hmm.

This might be because part of your file path has a space in it ("Program Files"). Try moving it up, out of Program Files and onto the root of the C drive. (The space in "Local Disk" shouldn't matter, since that's just a name for the drive; the actual path would be C:\BrawlMusicTool)

If that doesn't fix it... are you sure you're using the version of the tool I have in the guide? I've never had any trouble with it.

But I'm pretty sure it's the file path thing.

Oh sweet, so there wasn't much wrong with it?
Curse my inability to follow fine detail!
I'll try that and update on any changes.
Thanks!

EDIT: It worked! I now have a working .brstm with custom loops! Thanks so much for your help!
EDIT EDIT: That first EDIT was before I tested it in BrawlBox. I put it into BrawlBox, and it played W23 (Which I believe was the Multi-Man Melee theme from SSBM) instead of my song. In other words, I failed. AGAIN.

Need help, Plz!

EDIT EDIT EDIT: Never mind I got it. Turns out I was using the mono files from W23.brstm instead of my own because I didn't change the name... *facepalm*


Title: Re: Music Guide and FAQ
Post by: Mewcario on November 06, 2011, 01:22:09 AM
What's the recommended decibel level for SFX? I know that music is 95 and victory themes are 97, but...


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on November 06, 2011, 01:42:40 AM
What's the recommended decibel level for SFX? I know that music is 95 and victory themes are 97, but...

I don't measure db, i just blast it as loud as i can while removing ALL clipping caused by it...
sony acid says it's at infinite (max level) and -136 (softest) I simply max that meter without exceeding it

as such....

http://www.mediafire.com/?jn924bl2xjl1rxg <- example of how loud I do my audio

I do the same thing with SFX, I blast it as loud as i safely can


Title: Re: Music Guide and FAQ
Post by: ChaosE2 on January 11, 2012, 06:03:48 PM
Hopefully someone can help me with this. I'm having an issue with my mu_menumain.pac, where I edit the MiscData[7].msbin to change song names in My Music. I was doing this for a while until I added a few more songs and then edited it a bit more, and now when I start brawl it chokes up after the title screen. I've tested it a bit and MiscData[7] is the problem, but I don't know why or how to fix it. Has anyone else had this issue?


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on February 03, 2012, 06:00:57 PM
I get all the way until the point where I need to convert to brstm.  When I play it in BrawlBox it plays the song that came in the Original Song file, W23.


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on February 03, 2012, 07:08:56 PM
I get all the way until the point where I need to convert to brstm.  When I play it in BrawlBox it plays the song that came in the Original Song file, W23.
what exactly is the issue? when converting, it should play whatever file you chose, not use a base file to mod upon


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on February 03, 2012, 08:28:52 PM
"In GoldWave, press Ctrl+A to make sure you have the whole song selected. Now press Ctrl+Shift+L to select only the left channel. Click File > Save Selection As. Navigate to the root of the music tool. Change the file type to Wave and the attributes to PCM signed 16-bit mono. If you’re using the brstm I provided, you’ll see two files: w23L.wav and w23R.wav. Save the current selection as w23L. Press Ctrl+Shift+R to select the right channel, then click File > Save Selection As and save over w23R."

This part does not happen in the converter.  Or I might not quite understand what this means.


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on February 04, 2012, 02:25:00 AM
"In GoldWave, press Ctrl+A to make sure you have the whole song selected. Now press Ctrl+Shift+L to select only the left channel. Click File > Save Selection As. Navigate to the root of the music tool. Change the file type to Wave and the attributes to PCM signed 16-bit mono. If you’re using the brstm I provided, you’ll see two files: w23L.wav and w23R.wav. Save the current selection as w23L. Press Ctrl+Shift+R to select the right channel, then click File > Save Selection As and save over w23R."

This part does not happen in the converter.  Or I might not quite understand what this means.


try your conversions a different way, try brstm making using audacity
or Sony ACID (following my tutorial) (http://forums.kc-mm.com/index.php?topic=40205.0), which will guarantee your succession


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on February 04, 2012, 12:21:46 PM
Thanks for the link, but that one requires a registration in order to use ACID Pro 7.0


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on February 04, 2012, 12:56:01 PM
Thanks for the link, but that one requires a registration in order to use ACID Pro 7.0
run the trial (full function) my guide also states alternate means of using the program, but doesn't say how

you can still follow the guide using audacity, except you will be skipping ALL but the EQ effect steps and doing certain actions are different in audacity

when it runs out you can "keygen" it, but because of rules here, i will not go over how to unlock it without the valid code


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on February 04, 2012, 01:00:51 PM
The trial version asks for information I don't want to give them.  I could always lie about it, knowing I am not going to be called out on, but with the IP wars waging these day in Congress...you know I could always just lie about it.


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on February 04, 2012, 01:12:32 PM
The trial version asks for information I don't want to give them.  I could always lie about it, knowing I am not going to be called out on, but with the IP wars waging these day in Congress...you know I could always just lie about it.
alright then, PM me and i will teach you the way to NOT give out info (register from another computer method, using keygen to stop the internet connection)


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on February 04, 2012, 05:27:44 PM
Nevermind, I got it to work


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on February 04, 2012, 05:43:13 PM
I made my first submission, how long does it usually take to appear on Brawl Vault?


Title: Re: Music Guide and FAQ
Post by: Vyse on February 05, 2012, 01:14:35 AM
Yeah, don't come into my guide and advertise your own stuff. Ever again.

"In GoldWave, press Ctrl+A to make sure you have the whole song selected. Now press Ctrl+Shift+L to select only the left channel. Click File > Save Selection As. Navigate to the root of the music tool. Change the file type to Wave and the attributes to PCM signed 16-bit mono. If you’re using the brstm I provided, you’ll see two files: w23L.wav and w23R.wav. Save the current selection as w23L. Press Ctrl+Shift+R to select the right channel, then click File > Save Selection As and save over w23R."

This part does not happen in the converter.  Or I might not quite understand what this means.

What part? The bolded part?

If you're using this version (http://www.mediafire.com/?mmzzwmqimlm) of the tool, it includes a brstm in OriginalSongs called w23.brstm. When you run the tool, you choose mono or stereo, then it asks you for a base file. You enter w23 there. The tool then creates two wav files, called w23L and w23R, in the root of the tool's folder (where Start. bat is). When you're saving the channels, if you change the file type to wav and navigate to that folder, you'll see those two wavs.


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on February 05, 2012, 01:18:52 AM
Yeah, don't come into my guide and advertise your own stuff. Ever again.
:( sorry.


Title: Re: Music Guide and FAQ
Post by: HelloImYourMind on February 08, 2012, 06:33:38 PM
So, this is not like Mario Kart Wii that you have to patch the BRSAR file to make the songs loop correctly? Do songs in Brawl can have any sizes without need of expanding anything??


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on February 08, 2012, 10:08:14 PM
So, this is not like Mario Kart Wii that you have to patch the BRSAR file to make the songs loop correctly? Do songs in Brawl can have any sizes without need of expanding anything??
i believe so...

MKW, Mario sluggers, Super Paper mario,  require BRSAR patching, brawl doesn't


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on February 22, 2012, 10:40:03 PM
Okay, so I've already uploaded two songs to the Brawl Vault, and I've created several others for my own personal version, so obviously this has worked for me before...however, now when I try to create new songs, outside of one song which DID work (a mono Venture Brothers song) I am having problems converting the song to brstm using GoldWave. 

I'm not sure exactly what the problem is, so let me try and explain what I am experiencing:

First off, whenever I try and save the the left and right parts of the song (you know the ctrl + shift L or R part) after I am done overriding the L part of the file over W23L, it goes an highlights both sections.  This use to never happen.  Next when I am done making the file and try and test it in BrawlBox it says something about messing with volume external something, I don't remember the exact details, either way, it is just not working.  Can anyone give me any insight into my problem, or are more details required?


Title: Re: Music Guide and FAQ
Post by: Darth Indiana Bond on March 12, 2012, 01:56:29 AM
Wait, nevermind, fixed it


Title: Re: Music Guide and FAQ
Post by: Bloodcross on July 11, 2012, 02:16:16 AM
I'm having the same problem DIB had.

(http://i49.tinypic.com/2qav43o.jpg)

If anyone could help me out that would be great.


Title: Re: Music Guide and FAQ
Post by: Leon Kennedy on July 19, 2012, 10:49:17 PM
Sorry to bother you first thank for your awesome tutorial! Thanks to you I can finally create my own music :P
Everything got just fine except for one little thing...The in game sound isn't loud enough...I must have screwed up to the Db part but I don't undersand my Brstm is 93 Db...


Title: Re: Music Guide and FAQ
Post by: ShieldWolf on November 13, 2012, 12:37:09 AM
Hey, Vyse!

Thanks for an awesome tutorial.  But, cuz me being a newbie and all at this modding business, I have stumbled upon something that makes me wanna pull my hair out.

So, here's the deal:

I successfully added/replaced a new song to a stage and changed the name of the song, BUT only in the menu with the sliders that controls how often the song pops up whenever you play in that stage.  When I go and select the stage, the new song is playing, but the text on the top left corner still retains the title of the original song.  How do I change it to the title of the new song?

I'm currently running Project M on Riivolution.
The mod version is 2.5.1


Title: Re: Music Guide and FAQ
Post by: Diddy Kong on November 13, 2012, 01:51:44 AM
Hey, Vyse!

Thanks for an awesome tutorial.  But, cuz me being a newbie and all at this modding business, I have stumbled upon something that makes me wanna pull my hair out.

So, here's the deal:

I successfully added/replaced a new song to a stage and changed the name of the song, BUT only in the menu with the sliders that controls how often the song pops up whenever you play in that stage.  When I go and select the stage, the new song is playing, but the text on the top left corner still retains the title of the original song.  How do I change it to the title of the new song?

I'm currently running Project M on Riivolution.
The mod version is 2.5.1
not familiar with title moddign in project M's  mod, but mu_menumain_en and info.pac's contain message data, inside this are the song titles and some menu descriptions


Title: Re: Music Guide and FAQ
Post by: ShieldWolf on November 13, 2012, 03:56:42 PM
not familiar with title moddign in project M's  mod, but mu_menumain_en and info.pac's contain message data, inside this are the song titles and some menu descriptions
Those were the two that I "fixed" and apparently it doesn't work.  D:


Title: Re: Music Guide and FAQ
Post by: Vyse on November 18, 2012, 10:31:09 AM
Info_en.pac controls the music titles at the start of a match. Mu_menumain_en.pac contains the song titles on the My Music screen.

If you're sure you edited info_en and the title at the start of the match hasn't changed, then you have some other problem. But it's been so long since I touched Brawl modding that I couldn't begin to guess what that problem is.


Title: Re: Music Guide and FAQ
Post by: ShieldWolf on November 18, 2012, 06:19:05 PM
Yup.  Those two (info.pac & mu_menumain.pac) are definitely the ones I've changed.  I know I read somewhere that the two originally have *_en in the end and in order for it to work, you gotta erase that part.

On another note: I tried running my mods in Gecko (as opposed to Riivolution) and the changes worked.  I have a feeling it's something to do with Riivolution interfering with some kind of coding or files need to be moved in the right places.


Title: Re: Music Guide and FAQ
Post by: ShieldWolf on November 25, 2012, 07:10:54 PM
So now, I'm revisiting this same problem.  Apparently, it isn't Riivolution interfering.  I just added a few more songs and now it half works.

Originally, I changed the Airship song in Luigi's Mansion (now Dracula's Castle) for Wicked Six (from Sixto Sounds of OCRemix.org) and Theme of Tara in Shadow Moses for Heavens Divide (from MGS Peace Walker) and those two worked fine in Gecko.  After that, the info_training.pac file wouldn't cooperate for the new songs I added.  Quite frankly, I'm at a (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) with what to do.

EDIT:

Never mind....  I found the problem....  r)


Title: Re: Music Guide and FAQ
Post by: Schligger on May 08, 2013, 08:54:14 AM
I've added two new music files to bf but when they loop they stop for like 1 second. But the loop is normal and on any other song in brawl too. Does anyone know that problem and how to fix it?