Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  [1] 2 3 4 ... 158
1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Finish WIPs or Start on New Megaman Moveset? vote now on: June 14, 2013, 06:33:48 PM
down-Tilt:
again oneslot animetion on Horn xD
His legs need some sort of movement. It looks pretty good, but those legs...
2  Super Smash Bros. Brawl Hacking / Programming / Re: (FilePatch3.5.3) on: May 30, 2013, 05:38:51 PM
Download a texture pack. Usually they have custom csp's.
3  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: - Slayermarth & Ryuunosuke's Portrait Dimension - on: May 02, 2013, 03:19:15 PM
In dedication to me loving waffles, I found a nice little waffle picture.
I hope everyone likes waffles too!



Dem fingers.. Im srs here
"Slayer, are you back?!"
No, I'm not.
4  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: - Slayermarth & Ryuunosuke's Portrait Dimension - on: May 01, 2013, 07:34:45 PM
Hey, hey, gaise!

Guess what!

I'm back to the hax!!
Lol, nope.
Just wanted to say I like waffles.
This message was brought to you by Nanobuds's name.


That is all. :3
5  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: - Slayermarth & Ryuunosuke's Portrait Dimension - on: April 22, 2013, 09:45:16 AM
Slayer's Ghost:Nanooooooo *echo*
6  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: - Slayermarth & Ryuunosuke's Portrait Dimension - on: April 18, 2013, 09:28:59 AM
Slayer's Ghost:Can't well all just get along? Sad
7  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Problems, Updates, and Suggestions on: February 16, 2013, 01:39:26 AM
Can someone remove this. I didn't give him the permission to duplicate it. I clearly said not to, in my description.
Quote
NOTE From Slayer: I know the texture in the pictures is not released. I'm not done with it. Please don't go making replicas of it without my consent.


My hack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28103

The one to be removed: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31043&Moderated=All&facebook=true
8  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 10, 2013, 01:40:58 PM
liberty, I'm having an issue with the expansion. Everything works fine, but as soon as I add a code to the gct which is necessary for me to use any of the character replacements... it freezes as I choose to go to the CSS screen. This happens BEFORE the screen shows and it isn't a silent freeze. At first I  thought it was the PSAs, then the sound. I spent about an hour just finding out exactly what was making it happen. Any idea what's going on?

Well I sort of found a way around it now... just have to deal with every icon on the second page after Venom being exactly one slot behind it's actual stage.
Is your CSS over 1.14mb?

Question:

I just downloaded this expansion yesterday (5.2). Everything works fine, no stage freezing, thank Arceus. Thing is, the edited icons don't show up on the SSS. It just shows (Brawl's) Battlefield about 30 times, as if the MiscData[80] was unedited. I did add the MiscData[80] provided to my common5 file, and the new icons are in there. They just won't show up in-game. 'Tis quite odd...

You have to add the whole sc_selmap.pac for the CSS to work right. Not just the MiscData[80].
9  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 09, 2013, 12:12:57 PM
I told BlackJax about this glitch.
He didn't seem to care, so I guess it's one of those bugs that we'll have for awhile.

To get around it, use the previous version of Brawlbox. I used the Modset version.
10  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: SJS CSPs: Small Things on: January 30, 2013, 03:35:20 PM
How are those Ike portraits coming along? They were looking really impressive.
Really....
11  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: - Slayermarth & Ryuunosuke's Portrait Dimension - on: January 20, 2013, 09:58:24 PM
Thats actually an animation frame from my psa. .-.
It's just his counter. All I did was move his left arm, and angled his sword.
12  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: - Slayermarth & Ryuunosuke's Portrait Dimension - on: January 20, 2013, 09:10:30 AM
Bump~

I've been tampering with expressions. I figured out how to change the eye brows on some characters. (To make them look happy, sad, angry, etc.)

13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Future King of the Pirate/HyperActive Knucklehead Ninja is next on: January 19, 2013, 09:35:35 AM
nope he have this as N-B:
Beautiful. Im srs here

will you include your sonic model over mario in your smbz mario psa?
14  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Future King of the Pirate/HyperActive Knucklehead Ninja is next on: January 12, 2013, 06:13:10 PM
Wait, didn't Nanobuds make a tutorial for merging textures to reduce file size?
[Brawl Hacks] Tutorials: Combining textures to save filespace
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects:Future King of the Pirate/HyperActive Knucklehead Ninja is next on: January 12, 2013, 11:38:47 AM
[/spoiler

I want this Im srs here
[censored]ing... yes..
Pages:  [1] 2 3 4 ... 158