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241  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! MM3D Majora's Room Released... 07/09 on: July 13, 2015, 09:15:19 PM
SmashU Onett folks? Sure... altho this is being made for Iwata-san since he's the father of Earthbound... also another zelda stage!






242  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.76 on: July 12, 2015, 08:17:11 PM
lol seems like u didnt even set the vasability bone to the FS object, nor added the original material and shader for that object to ur model.

altho idk y u want to use blender when u can sign up for a free student version of 3ds max...
243  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.76 on: July 12, 2015, 05:03:18 PM
SmashU light.bin files isnt like SCN0 pal, its very different due to 2 files being used for stage lighting.

AreaLight and Light0

light - stage lighting color
areaLight - light position and lighting type (also has other data in there that i couldnt figure out)

as for omo files... only the header is figured out, keyframes arnt yet.. and the omo files might have multiple animation files stored within them.
244  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! MM3D Majora's Room Released... 07/09 on: July 10, 2015, 01:15:18 AM
alrighty.
245  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! MM3D Majora's Room Released... 07/09 on: July 09, 2015, 10:23:14 PM
What's the next Smash 4 stage you've got in mind? Or are you still doing some Zelda stages?
might do 1-2 more Zelda stages... maybe 1 from OoT3D and another from MM3D

What's next, Mike?

I'm hoping for Wrecking Crew Omega, but true SSB4 Wily's stage or SSB4 Final Destination would also be kickass.

EDIT: Ninja'd. lol
might be Wily's Castle... for the next SmashU stage... we'll see!!

If I decide to draw it, I would like to try an attempt at an original Final Destination stage. If I do and show some sketches, would you consider it?
mm idk.. I don't know how to model objects at all.. or make textures... soo... sketches is gonna have to be a no.
246  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! MM3D Majora's Room Released... 07/09 on: July 09, 2015, 03:19:47 PM
yo DSX8, have you ever thought of using all this stage knowledge on making some sort of original stage?
yes i have.. but i got like.. no idea's for an original stage at all...
247  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21 on: July 09, 2015, 12:18:58 AM
mmm i did make a glow version.. but it didnt look that great to me.. so i changed it back to whats on the released version.
248  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21 on: July 08, 2015, 09:18:01 PM

<a href="http://youtu.be/MnKNmehA4KY" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/MnKNmehA4KY</a>


edit:



249  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21 on: July 04, 2015, 09:06:52 PM
Beautiful. 
that it is

I did see the Pirate Ship. That was you? Awesome!

And I've ALWAYS wanted to play on the Majora boss room. That's gonna be so cool.
yeah that was all me.. did all the material edits, and importing on that too... the animation and lighting was done by Unknown Kokiri and the Project Z team

Didn't recognize it at first, but then...F***ing hell. This is so f***ing beautyful. F***-f***-f***, f***, f***. Shut up and take my money i don't have.
*takes money*
i'd prefer real money thanks!!!


<a href="http://youtu.be/E-u6w9RE8vk" target="_blank" class="aeva_link bbc_link new_win">http://youtu.be/E-u6w9RE8vk</a>
250  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21 on: July 04, 2015, 07:43:09 PM
still working on it... slowly... im taking a slight break from SmashU stages and working on lower poly stages for the week.

As you may already know, I helped out with Pirates Fortress from Majora's Mask 3D.

So here's another!
Beta pic


WIP pic
251  Help & Tutorials / Help / Re: A "Texture Importing" Error in BrawlBox (v0.76)(Hotfix 3) on: July 04, 2015, 04:58:16 PM
yeah it only happens with CI4 and CI8 texture encodes. Use an earlier version of BB for that. Sadly idk when there's gonna be a fix for that.
252  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: July 04, 2015, 12:50:15 AM
i believe u fight on the hello kitty balloon... o-o

253  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21 on: July 02, 2015, 09:56:42 PM
idr who did it... it was under the most popular listing on June 26th... :v

and i thought it was funny.... ^^
254  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21 on: July 02, 2015, 08:23:17 PM
the building is actually part of the BG model... so it'll have to be re-imported... xD

more boards!!!



255  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21 on: July 02, 2015, 07:08:12 PM
Ok then. I probably shouldn't use 4 players then.
i wasnt told how it is on 4p matches... sadly...

More like why not!
more like... WHY SHOULD I!!!
then again... w/o all the extra models.. it'll be more lower poly
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