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46  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 11, 2013, 03:51:50 PM
I haven't really thought of that yet since I won't rigging (I'm really bad at it). I usually focus on finishing the model and then adjust it to a character to get rigged over. Mac is closer to Mario's height and Falcon doesn't really have eyes... I dunno, I'll think more about it later. Right now I'm just doing the new textures and remapping everything.
47  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 11, 2013, 11:35:39 AM

Hair UVs are still getting tweaked and I also need to add the inside of his mouth, but otherwise that head's almost finished.
48  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: October 09, 2013, 09:16:18 AM
Enhancing and updating the Brawl model, head's not ready to show off yet.

49  Super Smash Bros. Brawl Hacking / Music & SFX / Re: AG's Audio Garden (New Announcer pack released) on: October 04, 2013, 11:03:25 AM
Well just like I said, the Announcer pack is released, I've update my other sound hacks to include sawndz files in the downloads.  Awesome Face
50  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country released! 9/23) on: October 03, 2013, 12:26:34 PM
The Nintendogs stage from 3DS Smash 4? o-o
Yep.

Anywho, I'm back with a tease of the Donkey Kong stage I'm working on alongside the Nintendogs stage.


If you somehow can't guess what the stage is, just go check the first post.
51  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country released! 9/23) on: September 25, 2013, 04:22:28 PM
*kicks down door* I'm back sooner than you guys thought I would be. But today I've got an early preview of one of my new stages.



I had this on the barkburner while I was making Cookie Country and it'll likely be finished sooner since it's going to be simpler to make than the DK stage.
52  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country released! 9/23) on: September 23, 2013, 06:31:10 PM
Argh, finally! Cookie Country is finished and released. I tried changing the lighting, but nothing worked out, so I decided to end the headache and release with the lighting I was already using. You can see the finished stage here, DL is in the OP

AG's Brawl Hacks: Cookie Country
53  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country video! 9/13) on: September 23, 2013, 04:56:39 AM
OMG, it's a miracle!



Now I just need to work out the kinks with lighting and transparencies and this bastard of a stage can get off my back.
54  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country video! 9/13) on: September 22, 2013, 10:33:41 PM
It gets an error every time once the importing gets to the actual polygons. I could never make sense of what any of the errors in BB mean, so I don't exactly know what's wrong.

55  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country video! 9/13) on: September 22, 2013, 10:02:17 PM
 not impressed

So, about them unfortunate delays...

The real background seems to absolutely refuse to import properly into BB. I've even remade it several times and used a number fresh models but for nothing. I guess have [censored] luck with any stage Kirby related.

To avoid any further frustration, I'm going to set this cursed stage aside and release a version with the Green Greens background instead.

I've already decided that I want to make a Donkey Kong stage next, so yaaay...
56  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country video! 9/13) on: September 14, 2013, 09:29:36 AM
This is great man!! Finally a new interest in Kirby stages. The quality looks great and the gameplay layout looks solid. I'm impressed you made it from scratch. Good job man Grin
Thanks, though I wouldn't say I made it completely from scratch. I used the KRtD models to make this, but the models were in pieces so I had to put them all together to actually make anything.
will you consider animating the sky? since it's animated in the kirby game.
Oh yeah, of course. The background in the video (Green Greens) is just a placeholder until the real background is done.
57  Super Smash Bros. Brawl Hacking / Stages / Re: Angelglory is totally staged (Cookie Country video! 9/13) on: September 13, 2013, 12:54:00 PM
*kicks thread*

Hey everybody, have a preview of Cookie Country
<a href="http://www.youtube.com/watch?v=qbtxshgjIQo" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=qbtxshgjIQo</a>


It's nearly done, so hopefully no more unfortunate delays.
58  Help & Tutorials / Help / Boss/SSE hacking on: July 29, 2013, 06:14:58 PM
I honestly wasn't sure where to post this, but is it possible yet to hack SSE or the bosses? Such as in, replacing enemies & bosses, making different levels, etc.

With sound hacks becoming way easier to do, I got the idea of booting some bosses (Galleom/Duon/Tabuu) for Nintendo bosses...
59  Super Smash Bros. Brawl Hacking / Music & SFX / Re: AG's Audio Garden on: July 28, 2013, 04:06:01 PM
That... wouldn't be hard at all. I'll update the downloads to include .sawnds files when I release the Announcer pack.
60  Super Smash Bros. Brawl Hacking / Music & SFX / Re: AG's Audio Garden on: July 28, 2013, 01:17:30 AM
Traditional Bowser. I love it.

Thanks, I'm lovin' too~

Also, I've got a preview of the Crusade Announcer (aka me) up on the You-Tubes. It still needs a few tweaks, which are just some redone clips, then its ready to release.

AG's Brawl Hacks: Announcer Approaching!


Technically Petey and Porky are also done, but I haven't made a video for them yet. I really wish I could hack and replace bosses completely (Galleom/Duon/Tabuu), the possibility for changing bosses with a complimentary sound hack sounds sooo delicious. Moar Nintendo bosses plz.
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