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166  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: ...:::StarWaffle on: September 21, 2011, 08:52:38 PM

brawl goku done.
DAD!*speechless for 10 seconds*

This makes it really hard to believe its Lucas, but this is friggin' awesome though!
167  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Kid Buu update release soon... on: September 21, 2011, 08:39:57 PM
lol

It's funny that back when I released v1, a bunch people were like it's perfect and now with v2 people are saying how much it's improved. I guess it wasn't so perfect after all. xD
So true lol I think i was one of them, too....that was only cuz i appreciated you taking the time to do this stuff lol but now, I'm starting to give real feedback other than just "awesome" or "this is sweet" like I used do xD

Now with Kid Buu, this is a real improvement, my favorite part is the "M" on his belt, more detailed texture on his "wrist bands" and "ankle bands" i guess lol and the fact the texture in general looks more Brawl-ish
168  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Kid Buu update coming soon, see reply #7192 on: September 20, 2011, 07:56:30 PM


Well, I'm using his Tenkaichi 3 model as a reference and that's how large his pants are. Here's a pic.



Okay, now I see, it does look pretty accurate! Sweetness Grin

@Dot, I was thinkin the same thing, probably because the texture on Beyond's model is more detailed than the T3 model.
169  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Kid Buu update coming soon, see reply #7192 on: September 20, 2011, 07:40:34 PM
So....about Kid Buu, the v2 is lookin pretty darn good there Beyond. I also see the improved hands, i was amazed you managed to pull it of in v1, and now it looks much better.

The pants do seem a bit too big, unless are you're using a model as reference or just making it from scratch?

Either way its a real nice update from v1 Cheesy
170  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: vERtEx GAllERĀ„ KTH : Bob-Bomb Battlefied on: September 20, 2011, 05:34:45 PM
A stage hack?!?

This is just amazing! Another stage taking me back to the good ol' N64 days Cheesy What stage does this go over, btw?
171  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Kid Buu moveset in Progress! on: September 20, 2011, 03:46:59 PM
Nah that animation is fully custom.  It just has pretty much identical timings to Sonic's D Smash.  The main way you can tell is actually the way he curls into his ball.  Sonic and Kid Buu curl into balls differently.  Sonic tucks his arms in, his feet scale down and his head goes inwards.  With Kid Buu, he pulls his legs over his shoulders, grasps his legs with his arms and has his head pointing forward.  See here:

http://youtu.be/PXJSrf910ig?t=4m36s

Also, porting Sonic's animations is a pain.  Having to rotate that right shoulder in EVERY keyframe is just monotonous. 
Ah, I see...I watched it again and saw the difference, just seeing him rolling made me assume it was from Sonic...well, its pretty sweet regardless Cheesy
172  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: SDo0m's Dark Void: Kid Buu moveset in Progress! on: September 20, 2011, 03:29:26 PM
  Belly dancing Kid Buu?!? O_o He's trying to be sexy for the female majins lol
This will haunt me in my sleep <.<

But seriously, all the animations look pretty good so far, other than the hips looking weird in some as someone mentioned earlier. I noticed you used Sonic's Down smash animation, pretty cool considering some of Buu's attacks does consist of rolling.
173  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Vegeta moveset v0.2 is out/Started on Adult Goku V1.5 on: September 20, 2011, 08:12:23 AM
I just checked out the Wolfgeta beta, all of the B attacks and Final Smash are awesome Awesome Face

The only problems were:

N-B: Galick Gun took a bit too long to execute for the initial attack, and makes it even harder to pull it off an aerial G. Gun

Side B: You already mentioned this, how the 1st ki blast shoot from high up, hopefully that could be fixed

But of course this a beta state, so I'm not expecting it to be perfect. You did a really great job with this PSA so far! Keep up the good work! Grin
174  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: - ShadowSnake's Brawl Mods - *Piccolo and NEW Charmander preview * on: September 18, 2011, 09:45:08 PM
I would really love to see Charmander and Piccolo done, that would be epic Grin
                                                                ^Yoshi*dbz abridged joke*
175  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: Legendary Super Mario's Pile of Mesh! (Tiptup preview on last post and OP...) on: September 18, 2011, 09:32:54 PM
TIPTUP! Awesome Face
Ah, that bat's actually from Rosario + Vampire of all things... the manga/anime Moka's from.

(Pic of him with some of the characters here... for proof.)




Dat sexy Moka lol

Anywho, its been a while since I posted here, hows it been goin LSM?
176  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: I'm too sexy for my Trunks. on: September 18, 2011, 11:38:53 AM
Personally, I'd to see Jak over Fox/Falco (leaning more towards Fox) because the species swap add a bit more variety for vertextures like Axl (a human-like robot) over Falco (an animal) rather than something typical like Shadow or another Sonic character over Sonic for example. But that's just my opinion.

Link, however would work wonderfully too. seeing how good you made Zero's shoulder guards, I'm pretty sure Jak's will look just as sexy or even better Grin
177  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: SmashClash's Awesome Hacks: (9/1/11) Gotenks unmirrored shirt soon. New hack... on: September 18, 2011, 10:55:47 AM
Ok, ready for the new list of order?
1. Finish my Gotenks Animations
2. Finish the final edits of Snivy
3. Texture Sammich Man and Snivy
4. Make SSJ Trunks and No Coat Trunks(since I already made long-haired Trunks)
5. Export everything(like 7 hacks or more? So an expect a huge release day)
6. Make a new Goku over Captain Falcon from scratch.
7. Make Ultimate Gohan on top of Goku.
8. Export them.
9. Learn stage-collisions in stage making from Enzo.(I hate it when a stage is too small, close death boundaries, or just doesn't fit right)

That Snivy looking even better, hope it exports okay.

*looks at #6 on the list*  Happy Face DAD! lol
178  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Sonic Character Vertexes: On other characters or just Sonic? on: September 17, 2011, 09:21:19 PM
*See's OP*  I see what you did there ... Hmmmmmm....I got it

How about...

Emerl: Samus

E-123: Ganon or Samus

Cream and Marine: Ness and/or Lucus
179  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: vERtEx GAllERĀ„ KTH : Classic Sonic RELEASED on: September 17, 2011, 08:45:15 PM
Good Classic Sonic, looks alot better than the one before Laugh

Downloaded now
180  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Edward Elric PSA on: September 16, 2011, 07:28:04 PM
I see. i thought of a similar combo. The 1st A could be simple punch from the his left hand, and the 2nd A follows up with a stabs with his arm blade on the right.
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