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586  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Master and Crazy hand project Revived. NEEDS ANIMATORS!!! on: April 13, 2011, 07:01:49 PM
when Master and Crazy hand is released?

1. its released and its over iceclimbers
2. bumping posts aren't aloud unless its helping out or updates.

Is anyone working on PSAing for this? if not i can help out.
587  Help & Tutorials / Help / Re: MotionEtc.pacs on: April 13, 2011, 06:23:32 PM
Here is the link: http://www.smashboards.com/showthread.php?t=238697
Where it says Brawl ISO files just click under where it says mediafire archive
Then go to the fighter folder and get all the or one, two etc motion.pacs and/or fit.pac
Hope i help Smiley
588  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: DragonBrawl: needing Animations for Goku or i need to Cancel this Project on: April 12, 2011, 06:13:01 AM
Man i wish i was good at animations i would work for you but i have bad animations Sad
589  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: The Clone Engine Progression on: April 11, 2011, 07:09:22 PM
N00b question: is this only going to be codes or is it going to be a program. or codes and program?
590  Help & Tutorials / Help / Re: Adding codes in Riivolution isn't working. on: April 11, 2011, 09:19:33 AM
So i need a new common_5.pac? i can find that real quick but i have one that is already edited with CSP's and red and black normal CSS from ASF1nk.
591  Help & Tutorials / Help / Re: Adding codes in Riivolution isn't working. on: April 10, 2011, 09:02:33 PM
I don't have ASF1nk's Custom CSS i will try that...
And inside my Riivolution folder it has the following:

Codehandler.bin
BeyondRiivolution. XML
And a config folder which has: RSBE.XML

EDIT: I forgot to say that i have the hold shield for giga and company code i tried it and it didn't work Sad
592  Help & Tutorials / Help / Adding codes in Riivolution isn't working. on: April 10, 2011, 08:45:13 PM
Adding codes to riivolution won't work this is what i did:

Opened wii code manager created a TXT.file put the codes in the codes are in here:
Alloys don't crash and Others don't wreck My Music V2 [spunit262]
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2815524 0000000D
* 7C641B78 2C030011
* 4182000C 2C030012
* 40A20008 38600010
* 2C03002C 40A20008
* 3860000C 2C03002D
* 40A20008 38600017
* 2C03002E 40A20008
* 3860000A 2C03002F
* 40A20008 3860000E
* 2C030030 40A20008
* 38600000 2C030031
* 40A20008 38600006
* 4E800020 00000000
* C29472D8 00000003
* 2C04002E 4180000C
* 90810058 38000000
* 9801005D 00000000

CSS fixes for Giga and Company V2 [spunit262]
* C2684940 00000002
* 9BB400B8 57BD06BE
* 2C1D001B 00000000
* 040AF8D4 546025B6
* 040AF964 546025B6
* 040AF830 546025B6
* 040AF528 546025B6
* 040AF810 546025B6
* 040AF880 546025B6
* 040AF848 546025B6

Independent Pokemon Engine +no wreck My Music V2 [spunit262]
* 06407BD0 0000000E
* 04030F0D 1E1B1F1B
* 201B211B 221B0000
* C2684964 00000007
* 881400B8 2C00003F
* 41A00028 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 987400B8 00000000

Giga and Company Engine V2 [spunit262]
* C2684964 00000013
* 881400B8 2C00003F
* 41A00088 2C030010
* 40A20008 38600011
* 2C030026 40A20008
* 38600012 2C03001D
* 40A20008 3860001E
* 2C03001F 40A20008
* 38600020 2C030021
* 40A20008 38600022
* 2C03000C 40A20008
* 3860002C 2C030017
* 40A20008 3860002D
* 2C03000A 40A20008
* 3860002E 2C03000E
* 40A20008 3860002F
And i saved the TXT.file on my desktop then exported it too the already edited GCT.File in the codes folder

put my sd card in the wii ran Riivotution and it loaded but the codes didn't work but the file patch code did

Why is this keep happening? is there any way i can fix this?
593  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: DragonBrawl: Goku moveset V0.7 afew "A" attacks and Kaioken on: April 10, 2011, 01:32:00 PM
Yayz i'm going to try it out now Awesome Face and sorry for double posting.
594  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: DragonBrawl: Vegeta moveset added i soon start to work on it on: April 10, 2011, 12:53:27 PM
i can smell a saiyan coming that can use Kaioken today Cheesy

 

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595  Help & Tutorials / Help / Re: Problem with CSS of ASF1ink on: April 10, 2011, 11:17:02 AM
I don't know anything about that though sorry Sad
596  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: DragonBrawl: Vegeta moveset added i soon start to work on it on: April 10, 2011, 11:06:49 AM
This is i getting more awesome...

Nappa: Vegeta what does the scouter say about goku's moveset!?

Vegeta: ITS OVER NINE THOUSAND!

Nappa: There is no way that can be right!?
597  Help & Tutorials / Help / Re: Problem with CSS of ASF1ink on: April 10, 2011, 10:58:55 AM
Are you using Gecko or Riivoultion <-- ( i don't think that how i am suppose to spell it)
If your a Gecko user make sure you have it in: data/gecko/codes then load gecko it should be fine but make sure you followed the steps on the other stuff

If your a Riivoulution user then sometimes you need a xml file ( though i am not a good user for riivoulution so don't take my word for riivoulution)

598  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Project: DragonBrawl: Vegeta moveset added i soon start to work on it on: April 10, 2011, 10:44:09 AM
I voted for: upload him right now (as soon Kaioken is done)

Grin
Cool moveset of goku (goes to check on vegeta's moveset in first post)
599  Help & Tutorials / Help / Re: mlI0resizer Help please help. on: April 09, 2011, 10:09:15 PM
Ok thanks Smiley
600  Help & Tutorials / Help / Re: mlI0resizer Help please help. on: April 09, 2011, 09:47:35 PM
Woe now i know why it takes a long time for these imported character's to be done Shocked
Also won more question this might be off topic but do i just replace the model and texture to get it working? or does it require other steps? you don't have to answer the question but it would be nice.
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