Sounds unfamiliar. Pretty sure they're not called that in PSA. Is this in the new Brawlbox?
Nonetheless, they're most likely used to control which action the opponent gets set to (usually an exclusive character action involving the throw). Dantarion told me whether or not a character is capable of a special grab is controlled by stuff in their module folders.
yeah, it's called that in the new brawlbox.
I was curious because they are also located in character's dash grab subaction.
It seems like a general thing, so why would those specific characters have unique grabs (which all have these oppose to every other kind of attack)?
The difference is that the unique grabs have an id of 0 while the one in dash grabs have an id of 1.
Edit: It seems that only Ganon and Bowser have the throw specifiers in their dash grab.
and on Ganon's Side B, it uses both and id of 0 and another with an id of 1.
I also checked that Link has it on his final smash, so it probably is used to hold the character your grabbing. (Link uses an id of 1)