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211  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Working on Jinjos] on: December 13, 2011, 11:13:30 AM
You're welcome. The main changes are just that, I'm redoing the whole stage. Structural changes, you know. It was one of my first stages and was made by tons of blocks put together, while lately I'm using vertexed planes to make the shapes. The size is different, the textures look more like N64... What I do about POWS, plants, etc, is something I don't know yet. First thing would be doing the platforms, which aren't done yet, and next would be implementing the transport system, the same way it was done for the previous version of the stage.

Note that it's not the only stage to be updated, Fourside will be remade too, FD64 needs to be completed, the tree in DL64 needs to be finished, Saffron needs some small tweaks related to textures and details like pokemon in the background. And I even want to make my own Yoshi and Metal stages.

But I don't know when those changes will be made, or in which order. I'm not sure about having much time to hack in the next days/weeks/months because of problems with my girlfriend, and the exams coming in january, which, having my girlfriend at home, will not be a nice period to hack as it was last year, or the year before.

*sigh*
Well, I made my Melee/N64 Expansion to be used for hacks to be replaced as they are updated, so I'm not gonna worry about updating it, unless somebody can help me get it running on Riivolution. Still it is exciting that you plan to update the aesthetics of some stages that feel too static. I'm especially excited for your Yoshi's Island, since I'm sure you probably plan to add clouds.
Also, I hope things with your girlfriend work out. I may not know anything about women, but I do know they can get scary when they're pissed at you.
212  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12 on: December 13, 2011, 10:39:00 AM
wtf? tripping must be avoided!

also, an almost double size-mod is much needed!
I concur. Demise is twice as big as Link, and if he is made as tall as Link, he isn't as intimidating. If you do make a size mod, please make sure it can still work with the Gerudo Prince PSA, if possible. I obviously don't know much about size mods, but I do know that it has something to do with the FitMotion.pac, as does the PSA.
213  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12 on: December 13, 2011, 09:41:14 AM
I think whether or not the cape is shorter doesn't matter too much. I always imagined Demise tripping on the damn thing anyways.
214  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12 on: December 12, 2011, 08:36:37 PM
lmao! how'd you get him to do that!? xD
215  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12 on: December 12, 2011, 08:31:53 PM
That Fi is looking sexy...
216  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12 on: December 12, 2011, 07:59:07 PM
heheh... well 1 hour to go till Fi and Impa are released every1!!!

anyways... NEW PICS!!! thats right... GROOSE!! Fixed his UV's all on my own and he came out perfect Tongue
already started work on his rig

Seeing this pic got me thinking... he would look good in shades xD
217  Super Smash Bros. Brawl Hacking / Stages / Re: Oshtoby's Stages - Melee Mushroom Kingdom II AND Melee Kongo Jungle RELEASED on: December 12, 2011, 06:26:05 PM
Can't wait for Brinstar Depths! I love that stage.
218  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Working on Jinjos] on: December 12, 2011, 06:12:12 PM
So Mewtwo, I just wanted to say thanks for letting me include your stages in my Melee/N64 Expansion. I uploaded it yesterday. I just read that your working on your Mushroom Kingdom 64, and I can't wait to put it in! What kind of changes will you be making? Will it be over Mario Bros. to include the POW Block?
219  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11 on: December 12, 2011, 12:25:17 AM
About Link... will he be right-handed, like he is here?
220  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11 on: December 11, 2011, 09:10:52 PM
Can't wait for Groose. :3

lol where did you find this?! that is hilarious! I always joked about how Groose thinks everything should be branded with his name.
221  Help & Tutorials / Help / Re: KCMM HD Replay Request - *Official Thread* on: December 11, 2011, 12:36:22 AM
I have a Stage Select Screen hack I need to demonstrate, but don't have the necessary tools. can I PM you the files with instructions?
222  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07 on: December 07, 2011, 10:05:34 PM
I noticed the hair looks a bit weird on one side. is it an issue with the textures?
223  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07 on: December 07, 2011, 05:53:44 PM
You guys should talk about this in the Skyward Sword thread and not here >.>
Sorry. I've found the conclusion I was looking for anyway.
224  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07 on: December 07, 2011, 05:50:57 PM
In that case, Hylia followed Demise's strategy.
225  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07 on: December 07, 2011, 05:35:58 PM
same here
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