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226  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07 on: December 07, 2011, 05:30:23 PM
no... Ghirahim is just a servant for Demise... Demise kills Ghirahim and absorbs his soul and puts it in his sword for power.

^ also spoiler alert for those who havent PLAYED/BEAT the game xD
It's more like Ghirahim delivers the sword to him while it rests in his body. Ghirahim's relationship to Demise is similar to Fi's to Link. Fi is the spirit taht resides in the Skyward Sword, and Ghirahim normally would reside in Demise's sword and he does when the sword is removed from him.
I wonder if Demise was following Hylia's example or the other way around when creating a servant bound to his master's sword.
227  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Working on Jinjos] on: December 07, 2011, 05:21:37 PM
I was actually gonna request that feature for your tool, just because I have a hard time putting codes together for big projects. I'm currently recreating the stage select screen from Melee with your tool, and it's been extremely useful so far, so thanks.
228  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07 on: December 07, 2011, 05:10:48 PM
anyways... i made this for the lolz... Impa with a SANTA HAT!! Thanks to kit for giving me the model of it x3


That's hilarious. It actually got me thinking... could that hat be used to replace a Kirby Hat model, such as Snake's bandana, then edit the face textures to give him a Santa Beard?
229  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07 on: December 07, 2011, 07:51:36 AM
Personally, I think Demise fits best on Ganondorf. Put the Dark Master Sword over the Sage's Sword and use with the Gerudo Prince PSA. Aside from that, Demise kinda looks like Ganondorf, just a lot more evil-looking.
230  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!*$$$**FINAL POLL***$$$ on: December 06, 2011, 09:54:43 PM
Hi, I'm kinda new to this whole business so pardon me if I'm doing something completely stupid.
Yeah, that just about sums it up. Looking at your number of posts (currently 1) and number of hacks (currently 0), it looks like you made an account just so you could post what should be posted in the "Help" section. and you're the second one I've seen doing this in the past 2 weeks.
I'm not an Admin. I don't have to be to be able to tell you that this is poor forum etiquette and will not be tolerated. If you're gonna ask for help getting something to work, do it in the "Help" section. That goes for all users who got an account just to ask a question.

Wow. I've been gone for a week and things have changed so much in my absence. Which number won the contest? I'll bet it was 8.
231  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [Blog post: Ganon's Castle released!] on: December 06, 2011, 09:36:34 PM
Been gone for a week. Great job on Ganon's Castle. Can't wait for the animated castle, and eventually Ganon's Castle Siege... but that's probably a discussion for another day. So what's next on your agenda?
232  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T on: November 26, 2011, 09:54:07 AM
Yes, it's a youtube vid. would you care to explain what you are trying to tell us with it?
Why is it that when I try using 1nks css the normal css screen shows up with no characters?
I believe this belongs in the help section, but did you put everything in the proper folders?
233  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T on: November 24, 2011, 07:35:18 AM
Thanks. Personally, I prefer this one as well. I hope it wins, at least for the CSS without Alloys & Company.
234  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T on: November 23, 2011, 07:16:14 PM
That's just what I had thought so I won't post any CSS now xD just without the three hexagons at the sides of the big hexagons,it would be more hexagonal like that...

For my second entry, I drew inspiration from this statement, and made a more hexagonal CSS at the cost of all extra characters. This is for those who don't want to use codes for extra characters.
235  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T on: November 23, 2011, 08:55:29 AM
ASF1nk, Can I add an additional image to my post for use without the Giga & co., independent PokéMon, ZSS, Sheik, Popo, or Nana codes? If not I understand why.
236  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures ***Brawl Hax Strap!***@@@NEW CONTESt PAGE 90 @@@T on: November 22, 2011, 11:20:06 PM
Well, here's mine. I figure if the icons are hexagons, then the CSS should be a big hexagon made up of hexagons. took a while to plan out, and then I had to start over when my computer crashed. TT~TT


Even if I don't win, I did have fun making this! I don't exactly know what the Brawl Icon is for, but if I didn't need to use it, I put it in a place where it can be removed with little impact on the overall presentation of the CSS.
Anyways, I made this as organized as I could with a hexagon. The Alloys, Wario-Man and Giga-Bowser are separated from the Hexagon, so as not to confuse people on which Captain Falcon is really Red Alloy. A temporary fix until ASF1nkFinds a way to give them their own icons.
237  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Textures $$$NEW POLL$$$ ***Brawl Hax Strap!*** on: November 21, 2011, 05:17:43 PM
I doubt they would make one for just one project.
Well, a CSS section could be useful, imo. People could request CSP's for specific characters in a Requests thread, people could get a tutorial on how to make CSP's work without either crashing the game or causing weird color glitches (a problem I commonly have myself), and people with a collection of their own CSP's can can create a topic to use as their gallery, or to discuss a project they're working on.
238  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [FD Link started. FoD resumed once it's finished] on: November 21, 2011, 05:05:15 PM
Oops! I voted for the courtyard, but meant the castle. Well, I love them both because you put great effort into them, adding Boos that disappear into coins in one, and attaching the Courtyard to the back in the other.
239  Super Smash Bros. Brawl Hacking / Model Imports / Re: Mewtwo2000's imports thread (currently working on OoT Link's weapons) on: November 21, 2011, 04:57:34 PM
Looking over your future plans for imports, it's definitely an impressive line-up. SM64 Mario is one I'll definitely keep my eyes open for, as well as pretty much all the Zelda characters. btw, Mewtwo, do you plan on importing Navi's model as well. If not, that's fine. I can just put my N64 Navi in there. It's not perfect. I just made it in anticipation of your N64 Link.
240  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [FD Link started. FoD resumed once it's finished] on: November 20, 2011, 03:20:45 AM
Yeah, I will.



Now for real, good night xD
Well done. Can't wait for your Boomerang and Bombs. I just uploaded an N64 Navi I made, but you can probably do better than I did.
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