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256  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Updated again. You shouldn't have any more problems. on: November 11, 2011, 10:35:21 AM
6666 replies. help me boost it up to 6670!
Anyways, I just installed 3ds Max. Will start importing once I can find a good tutorial.
257  Super Smash Bros. Brawl Hacking / Programming / Re: Mewtwo2000's Tools - New stage roster tool (expand your sss) (11/11/11) on: November 11, 2011, 10:21:53 AM
I feel like this information could potentially be useful, but I haven't tried it yet.
By switching Icon ID's between a Custom stage and a regular Brawl stage, you can work around those pesky origin icons that are linked to other stages. For example, if I wanted to make Rainbow Cruise have its classic Melee Mushroom Icon, but not let Delfino Plaza be effected, switch its Icon ID with STGCUSTOM01, and edit common5 accordingly, then put a Mario stage on STGCUSTOM01, like Mewtwo2000's Peach's Courtyard/Castle. Sorry if I didn't make much sense, I can be bad at explaining things sometimes.
*EDIT* Tested, and it works! Awesome Face
*EDIT 2* Alternatively, you can set a certain regular stage to match the Icon ID of one of the last expansion slots, then remove that stage from the roster. Will test this when I can.
258  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 10, 2011, 12:04:01 AM
They're similar, but OoT's is more detailed. This is the one from OoT. In models resource I went to OoT and downloaded Link, but it looked like the SSB one. This sure looks better to me.
Link and Mario both have a lower-poly model, for when the camera zooms out too far for high-poly details to show properly. for example, Mario's nose becomes more square-ish, and overall looks blocky. Link has it too, but it's less noticeable.
259  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 08, 2011, 11:19:11 PM
MUMBO JUMBO.
Do it.
Even the fake one from that sky level (the name slips my mind. Been ages since I've gone through Tooie).
Mingy Jongo? Yeah, he kicked ass!
260  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 08, 2011, 06:07:57 PM
Sweet! btw, do you plan on rigging playable characters for this stage, as well? It would be nice to have, say Banjo over Mario or Mumbo over Toon Link xD
261  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 08, 2011, 05:03:24 PM
Yes, and the jinjos will go after her. It will be funny xD

I'll get rid of my current 2D Grunty. A shame, she looked fine ^^U
Jinjonator, too? After all, in the end, the Jinjonator killed Grunty, so he deserves some attention.
262  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Mario 64 Moveset Hack for Mario on: November 08, 2011, 12:34:10 AM
okay, wrong. its hard to import models. they don't make them "quickly", seeing that it is really hard. it is also har dot make. which is why even the best hackers have trouble. how about you take a model and import it in 5 mins? that isnt easy. dont say these things without even trying

[/rant]
Sorry. I heard it was easy, and I guess that was a rude thing to say, especially since I haven't made so much as a single vertex hack around here.

My sincerest apologies.
263  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 07, 2011, 09:22:02 AM
So, my Kit Ballard hack (first import on the Vault) doesn't count, then? Sad
*Look's at RTB's Vault*
...Oh [censored]! I'm so sorry! Sad I didn't mean to offend you! I haven't seen that one yet! Well done!
264  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Mario 64 Moveset Hack for Mario on: November 06, 2011, 10:01:22 PM
I should probably add that to the post, and one thing is the "SM64" Mario model the SSB64 Mario model?
No. It's the model from SM64. Anyways, somebody really needs to import Mario's hair. even without this PSA, he takes it off for one of his taunts.
Too many people want to import their favorite characters as quickly as possible, and end up giving it a half-arsed effort. Im srs here
265  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 06, 2011, 07:39:53 PM
O.o

Well, let's see who finishes first. And most important, which result is better O.o

Probably yours, I'm not a character expert ^^U
Well, not really...I'm bad at rig model, i know nothing.
Aside from that, Mewtwo, you actually got FS eyes working. to my knowledge, nobody else has done this with an import, so I'd say I'm more excited for your Link (KTH, I still think you're awesome! I really did not mean any offense whatsoever! DX)
266  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 06, 2011, 05:38:32 PM
Sure I do. And I might end up doing adult Link too. The world of character imports is interesting Cheesy
Sure is. how easy is it, anyways? Like, considering that I'm gonna download a student version of 3ds Max soon, how easy would it be for a noob like me?
Also, do I get 2010, 2011, or 2012?
267  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 06, 2011, 04:46:44 PM
Not finished, and I'm a perfectionist and such xD

I'm supposed to add some kind of platform, as an alternate version to the platformed version.

The sky needs an update (there's some ugly line where the texture ends) and there are still some pokemon trainer and boundaries edits I should make.

By the way, new poll.
Yeah, but we all know you're gonna do what you want. xD So, do you plan on importing Dark Lord Ganondorf (future), too?
268  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 06, 2011, 09:29:25 AM
OMG IT'S OOT GANONDORF!! DO OOT LINK NEXT PLZ!
Oh, and is it possible to replace the Melee Ganondorf model in Ganon's Tower with this one, too?
269  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Super Mario 64 Moveset Hack for Mario on: November 06, 2011, 01:57:21 AM
SM64 Model is out. I'm gonna try this PSA with it real quick.
EDIT: Other than slight disfigurement during some animations, the only problems I have with it are:
  • Wait animation. He looks like he's squatting
  • Victory Taunt 1. If FLUDD isn't Necessary anymore, maybe she could be replaced with the Key?
  • Victory Taunt 2 & 3. Mario's hair has not been imported, so he looks ridiculous.
  • Most of his Animations (especially his victories and waits) need to be slowed down
  • He T-Poses on Ladders
  • Final Smash freezes the game randomly.

I'm updating as I explore this PSA's problems.
270  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's [I guess I'm back...] on: November 05, 2011, 11:32:30 AM
It makes sense if it is. iirc, someone was requesting a PokéMon Stadium 2 stage, or it was in his plans already. Either way, what better PokéMon to put in the background than Mewtwo himself? Ripped straight from the game? Still, textures look a bit weird. '~'
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