So since all the bots were programmed too the characters original moveset, they should play really crap when you vs them right? Well that's what I thought as well.
As I was testing one of my textures, I happened too be playing a lvl 3 Snake bot with a custom moveset I made. Now the one move that showed me that bots had a knowledge of the custom moveset I gave him was his DownB. I replaced the mine move with a rocket blast (think Fsmash), and it was using it like a human would. I mean, he used it twice in a row. With a normal moveset he would of blown himself up (not even lvl 3's are that stupid). He even did a little combo on me which it finished of with a knee too me off the stage (maybe that one was a lvl 9 :S). Even then, a lvl 9 wouldn't do that with a normal moveset.
I know CPU's copy your moves after I while, but I haven't played enough with my custom Snake moveset for that too come into effect (I think).
So do you think CPU's have a knowledge of PSA? Are they adapting too the new way of fighting much quicker than we thought o_o?
Also I've also found out that with the custom movesets, my textures load faster. Yay!
Lol I can't believe everyone has missed this. There is no FitYoshi02, his normal colour is green so there is no FitYoshi02. Rename it too a different colour.