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196  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Looking for good ssbb pack on: September 24, 2014, 11:56:33 AM
i recomend you nebulon pack

https://www.mediafire.com/folder/4b8t0pd4nuri6/Brawl_4_All

has alot of extra chars, even brawl chars have lots of costumes and such, same for alot of stages.
197  Super Smash Bros. Brawl Hacking / Stages / Re: Stage Workshop on: September 24, 2014, 11:51:54 AM
pallete town looks amazing this is how a 3ds ssb4 stage should have been imo xD going retro and such having the human sprites going back and forth on the background would loo even more amazing even have prof oak  appear out of his lab look around and going back in Tongue
198  Super Smash Bros. Brawl Hacking / Programming / Re: Pay me to program for you. Would this work? on: September 24, 2014, 11:48:36 AM
yeah seeing reff on bb would be great lost of times we just guess on what they will look like it would be cool if we saw reff animation preview on bb itself.
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (10% done) on: September 24, 2014, 08:33:16 AM
sended a surprise to beganSmashBros its up to him to show it or not Tongue
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Dark Samus PSA- Heavy Metroid Prime 2: Echoes Influence on: September 24, 2014, 06:57:12 AM
if you really want trendils i had an idea just use ivisaur  up special vine model  recolour it with that bluish color and profit? you can easily make it pointy using bb vertex editer to do something simple like that i guess if you want it i could give it a try. not sure where to get the texture color tough.
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (10% done) on: September 23, 2014, 05:42:40 AM
Sure. It would make it look better i guess.In which way you could assist me?
if you want send me ridley files and i will mess around with reff for his fireball and maybe fix the glithces you cant fix just detail them on the pm
202  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (10% done) on: September 23, 2014, 05:11:42 AM
Beta version preview:
http://www.4shared.com/video/U87rTI1Fba/bandicam_2014-09-23_14-06-17-9.html (video is in the link, but i don't know how to post it here in normal way, so, i have to post link to it instead)
Sorry for the framerate and audio issues.

that is looking amazing also know that i know about reff im thinking on adding the down b moving fireball the reff it has on the metaridley battle would you like that the fire around the ball and such like on ssbb metaridley battle?
203  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Dark Samus PSA- Heavy Metroid Prime 2: Echoes Influence on: September 23, 2014, 03:32:32 AM
this looks interesting if you need some specifiq psa help i could help here and there.
204  Welcome / Rules / Feedback / Brawl Vault / Re: Brawl Vault Community Support on: September 23, 2014, 01:22:36 AM
im also looking for this hack just incase anyone has it

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11676
205  Help & Tutorials / Help / Re: Brawl disc contents help on: September 22, 2014, 11:33:41 AM
here https://drive.google.com/folderview?id=0B4vhNdf69qaSZ0N0MnBjOXFYMU0# it works for me
206  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (10% done) on: September 21, 2014, 05:11:46 PM
It is Blue Falcon, not Metroid. I know you used him earlier when Ridley's final smash still was same as C.Falcon's, but i latest version, there is none.
Also, BrawlBox does corrupts PSA sometimes. It did few minutes ago. I lost all coding for Down Smash and Neutral Air A.
are you suing 67b? thats the one i used and never had any issue at all and i never kept a ridley backup pac either lol, just make sure to not save often on the model previewer  thats is where things go bad i used bb psa to psa like in psa codding diretcly on fitcaptain.pac never on the model previewer.
207  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (10% done) on: September 21, 2014, 06:01:21 AM
It IS modeldata. It belongs to Blue Falcon that for some reasons appears during intro/entry as a shadow. I will try to replace it with a capsule or something that simple.
its not becuase of some reason Tongue model data0 has a metroid that i made with 0 on the scales it was from an early idea i had lol and the shadow is CF car shadow because i never  got around to take it out Tongue
208  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (10% done) on: September 21, 2014, 05:08:29 AM
you can also get some space by deleting or replacing(not sure if model data  being deleted there would cause a freeze or not its a matter of experimenting) model data 0 and modeldata 10 on the fitmotion they are under fitcaptainetc that should give extra space.
209  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (10% done) on: September 21, 2014, 02:00:45 AM
clean only messes up very specifiq animations on all the others you can click clean and  play them to see if they still look like they used, if you dont use clean its obvious fitmotion will go trough the roof.

Most ppl animate and when the animation its done click save, then click clean if the animation is still the same save again if it isnt just reload the motion file.

210  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Ridley PSA (by Carnage) remake (0.2% done) on: September 20, 2014, 06:33:37 PM
This

And make sure you go over coding for attacks. You might be able to shorten your syntax a bit as you learn more.
fitmotion doesnt care about psa codding and ridley psa file is preety low, what can happen is if the pcs and fitmotion are too big in conjunction this will also cause issues and such.
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