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31  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: June 27, 2015, 05:04:39 AM
editing little mac psa with some hitmonchan exclusive effects would be fun too for that slot Tongue like elemental punchs Tongue.
32  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: June 15, 2015, 01:27:12 PM
Gameplayer8200 you sure you dont have some forgoten link rel on your  module folder?
33  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: June 14, 2015, 04:24:18 AM
Either wrong thread, or I didn't know KingJigglypuff had an Ichigo PSA.

kjp  made one but it was alot of time ago.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18722
34  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 16, 2015, 05:58:31 AM
now her ewe go






theirs heads are too big, maybe I'll have to edit the motionpac to move the arm bones a bit, plus the swords gets glitched on their positions, does anybody here know on what bone are the IC's hammers rigged over? I could swear it was hammerM, maybe it was hammerN

IC hammers are singlebinded to HammerM maybe they are glitching due to no being on the same exact position and angle the IC hammer is due to bigger arms?
35  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 11, 2015, 02:40:39 AM
well... who wants some Wonder Red? O.o







well his body seems wierd who will he go over ganon? becuase the tiny legs huge arms seem like the perfect candidate.
36  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 04, 2015, 12:59:28 PM
The year is 2015



And Blood Falcon forgot his crotch somewhere.

Will probably make a custom model using the bust as a base, or something. Idk.

i hope you rig the blood hawk car over the blue falcon for people waiting an optional car thing it shouldnt be hard since his car is on the trophy with him on brawl.
37  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: May 04, 2015, 08:37:22 AM
Anyone know anything about loading this on a PAL wii? I know I asked this a while ago, but can anyone tell me how? Do I need USB Loader?
this is for the ntsc ssbb version only, i use my pal wii and load a ntsc ssbb iso trough usbloadergx thats the simpler way imo and you can split the iso to fit on fat32 drive and runs perfectly trough usbloadergx.
38  Super Smash Bros. Brawl Hacking / Programming / Re: The Brawl Expansion Project on: May 03, 2015, 11:59:00 AM
There's Nebulon's BrawlEx pack, but that has more of a focus on quantity over quality. I don't really know of any other released BrawlEx packs though.
tbh i think nebulon has every moveset that has quality and then the rest since there arent enough quality movesets to fill 100 slots.
39  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 01, 2015, 10:05:29 AM
yes.  Hopefully it workss. Unless the cape bones work by physics anf bone ind3xes...
O.o
objects that move by wind, like ganon cape are by name, if you chnage the bone names they wont be moved by the wind.
40  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: May 01, 2015, 06:43:41 AM
what is tha stage on top?

n-e ways
I was trying to kkeep this a secret till i got around and custom the textures, but...

and its one slot:
im serious

by the way the model is pretty good. brawlbox does not do it justice. the textures arent bad either but my plan is to deliver a Pokken sense into them.
and the bone edits are not close to finish
i still got to fix the finger bones and add some on top while keeping it one slot altogether

is that ganon? using the cape bones for the extra arms?
41  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: ThePhantomPsychic's Moveset Thread on: April 29, 2015, 04:18:42 PM
Just so you know, (since it's a little obvious that Deoxys will win), I can't yet make alternate forms... That requires more filespace and a bit more knowledge for me...
yopu should focus on a single form then  you got 2 choices on the vault

normal deoxys import by theytah or an attack form deoxys vertex by Aafyre
42  Super Smash Bros. Brawl Hacking / Model Imports / Re: WIP Workshop on: April 24, 2015, 04:59:20 AM
i can rig low poly stuff just fine.. like for example.. SmashU ganon.. his fingers are pretty low poly O.o



is ganon naturaly that fat on wiiu? he seems so damn fat lol.
43  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Falco Arwing FS V2.3 on: April 21, 2015, 05:16:27 AM
they are both versions of ultimate carnage and im fine with them since i also like ultimate carnage, btw on the amazing spider man 2 videogame there is a carnage boss fight and i saw a guy on facepunch ripped the normal carnage so if any of you guys has a facepunch account maybe you can pm him for the model?
http://www.facepunch.com/showthread.php?t=1390338  user milencho45
44  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Falco Arwing FS V2.3 on: April 18, 2015, 02:26:13 PM
wolf seems fine but i would prefer no bone edits tbh i like my models one slot Tongue

The model i really wanted was the Marvel ultimate alliance 2 model but i dont think its possible to get that one, and of couse i would need some trendrils and axe and blade hands and a Axe to throw

Marvel: Ultimate Alliance 2 Carnage Trailer [HD]
45  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room. Deoxys CSP + Sceptile Model Previews on: April 18, 2015, 03:26:30 AM
What I meant was use Sheik for his moves and port him over another character.
afaik you cant port sheik, since he shares the rel with zelda so yeah...
I bet kjp wants projectiles mechanics and such.
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