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376  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 30, 2014, 07:31:10 PM
well
it is very stable
its just newbies that made it seem like its got problems
if u have a descent knowledge of brawl hacking, settin it up is a breeze
i can do a clone in 5 minutes, or less
i may make a video
"how to make a clone under 5 minutes"
lol
that is why i also voted over snake
so u can rig him easier over snake's bones
ok thats cool. i'll give it a shot but not no time soon. and i found scorpions sounds so its cool everyone. lol
377  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 30, 2014, 05:59:39 PM
i know. but im cool. won't mess with that till its perfected.  or close to it. lol
378  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 30, 2014, 02:41:12 PM
Why don't you use BrawlEx intead of replacing characters?
naa dont wanna use BrawlEX. I'd rather replace the characters i dont want in the game. BrawlEx is too complicated for me right now.

Post Merge: March 30, 2014, 03:36:01 PM
Can someone find the voice for scorpion?
379  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 30, 2014, 02:18:02 PM
bb isnt compatible with ever character since it was a beta and blackjax never actually finished it but yeah i really wish i could revote from jigly to snake since i want some mine ice clones xD
im thinking of doing snake and try to port DeadPool over someone else. i like that PSA just the FS needs to be Changed.
380  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 30, 2014, 01:52:11 PM
grab should be easy to fix by rederecting the action override, not sure if you can pass the hardcodes on his pikmins tough they are abit of everywhere
ive made three PSA's over him before, i think i can handle the coding lol. but he is hard but not as hard as king dedede. i want to make a psa over him  but brawlbox doesnt work with him. you save something and it freezes.
381  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 30, 2014, 01:41:53 AM
olimar subactions and actions are hardcoded as hell its  a nightmare working on him srs.
its cool. the grab is the only issue tho.
382  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 29, 2014, 05:15:34 AM
So i rigged this model of scorpion. Idk if i will be able to get it to work but imma try my best AWESOME 2.0!

Injustice Model

this is the most current model of him
383  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 29, 2014, 12:20:43 AM
What about a mix?

Do many teleport attacks, and then catch the enemy with his chain/spear, and then throw them or punch them to the floor.
oo so make it act like Ike's FS a little bit right?  i see what you mean.
384  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 29, 2014, 12:11:53 AM
^this.

Or what about a Free-Fall Kombat (MK vs. DC)?
naa that won't work.  wish it could but it wont.
385  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 28, 2014, 11:57:10 PM
so i have a cool idea for scorpion Air FS.  he will teleport through his portals and attack you from different  areas.  how does that sound? ( doing this cuz he has no air fatalities in any of the Mortal Kombat games )
386  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 28, 2014, 03:33:02 AM
Ok so I just download MK Armageddon and i'm going to rip Scorpion's Alt costumes. While I'm at it, i want to rip a Stage. any suggestions for a stage for scorpion? want him to actually have his own stage in brawl since he's going over Link
387  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 26, 2014, 04:28:30 AM
The Forest is ALIVE!!!!

Here's what you guys requested and will be available soon.

Living Forest



388  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 25, 2014, 11:26:30 PM
idk how to code that in
389  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 25, 2014, 02:01:55 PM
do you guys think i should Also do the forest stage too? you know the stage where the trees and stuff move
390  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Cali Kingz Projects on: March 25, 2014, 08:25:39 AM
Some MK Stages I rigged. ( 1st time rigging stages )




I want the Acid to do damage but I have no clue how to get it to do that. If ANYONE knows how to do that please let me know

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