Hey, I haven't been in BV since like 1-2 years lol but I had a project I began on with MH and CH (Master & Crazy Hand) before but never released it.. Tried to make Animations match with PSA but failed.. I still don't know how to PSA that well at all but.. My idea was to put MH over Marth and CH over Ike, that way we could port it to any other character, but since PW came up with BrawlEX, I thought this can go over anything but I was too lazy to port them to another character.. But I might start again if I feel like it in Very Late June, to July. If you have any questions you can PM me about this.
Hello people, I'm trying to use br3compactor's Terra Tower CSS with BrawlEX. Its working with a test clone like it should with a normal CSS but since I'm using a roster file (DAT), the characters are horizontally placed. They are not like the Terra Tower CSS. That's fine I actually wanted it that way. HOWEVER, my selection boxes (where selected player/character is viewed) are in the wrong place. They are still the same way as the original Terra Tower CSS.
I have removed all CSS-related codes from my GCT (I'm using Project M launcher). The only thing I could think of doing is edit the Terra Tower sc_selcharacter in my common5. Could someone help by suggesting what could be done to get the bottom player boxes (whatever they're called) back to their lower horizontal position?
Hello people... I'm experiencing a problem on BrawlEX... The clone works fine, all PSA's work fine but there's one problem. Whenever I select a .rel ported PSA character, and I select a stage, it freezes. I tried to change the module ID in Brawlbox (just as a test), Roy over Diddy (Originally over Marth with no .rel), his Module ID was 115. I changed it to Diddy's module ID, 73. It froze when I selected Diddy on the CSS. Please help.
- Clone works fine - PSA characters that aren't .rel ported work fine
Hello I have a problem with my LucasEX and all other rel ported characters. When a stage is clicked in the SSS, it results in a silent freeze. Characters that are not rel ported but still may have a texture/PSA DO work. Does anyone have a clue to what may be going on and how to fix it?
That happened to me once, only it was when you selected the stage you wanted to edit the music on it froze. I fixed it by downloading a save from some website, but that means losing your data. But your modding the game so that doesn't matter right?
Thank you for your help but it worked with my Music Reset Code.
Hello, I have been testing Project M Loader to run on my Wii. It worked fine and everything. I'm just experiencing one problem that I'm so worried about. On My Music, when I go to Menu, it shows this:
Two "Super Smash Bros Brawl Main Theme" Songs, and there's no Menu 1. Can someone please show me how to fix this glitch? I'm really worried and I want my "Menu 1" song to go back.
P.S. - If I go to regular brawl (no hacks), it still happens. Idk what happened to my music in Menu. The disc was never damaged.
P.S. 2 - When I went to my friends house to test this, it worked. The "Menu 1" on my music worked fine.
I've ran Project M Loader and everything works fine but the CSS won't show the extra character I added. I needed to have another Lucas slot but it didn't work. I added everything needed and I'm not sure what's wrong. And adding to that, I'm not sure why in "My Music", the "Menu" is showing double track song for "SSBB Main Theme". Seperate info is that why doesn't Project M read some of my other codes like "Fox No Entry, Popo No Result, Pit has Ganon voice, etc." Please Help.
If you're using an SDHC card you need to load with either a supported cios and loader, or the pm loader iirc. Otherwise the game won't access the SDHC for file patching.
How can I get PM Loader? Can you send me a download link please?
+ File Patch Code (I already had that a long time ago)
I also added the Poketrainer files and the Peach files that were in the folder. Also, I added the info and menu folder into my SD. I didnt add the stage folder because I already have my own STGRESULT.pac And i also didnt add the menu2 folder because I already have my own customized CSS and i dont want to mess it up. Its Ricky's CSS btw that I put on my SD. [Terra Tower v2] My sc_selmap.pac is also in my common5.pac and it has the stage expansion in it too but I didnt customize the background yet.
What did I do wrong that its making it not work? Please help. Thanks
Ok so the cBliss still doesnt work since someone told me to put the sc_selcharacter.pac/sc_selmap.pac in the menu2 and have the common5.pac in the system folder but cBliss still doesnt work. I have the stage selection screen problem again. It freezes with a silent beep and the files are good. And also, i added metal to one of my kirby hacks "Android" and it worked perfectly fine on training but then when i went into battle it froze. Same thing goes for some of the models that i didnt touch like "Darth Vader over Ike" etc... This never happened to me before i had cBliss. Please help. And also i didnt add the MenSelChr thats in the menu folder... i dont think thats necessary.. but i do have the info folder for the infface things.. Please help
For some reason, cBliss doesnt work for me. I added all codes (except File Patch Code... because i had that a long time ago.. my file patch code is version 3.5.1 made by PW) and i did all the file renaming correctly and the .pac and .pcs's are different file sizes but it still wont work. I even put the sc_selcharacter.pac in my common5.pac (like replaced the old one inside the file) and all my csp's were 128x160. I got passed the selection screen of characters and stages. But when i select a stage with a cBliss model/texture... it freezes without a beep.