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1  Help & Tutorials / Help / Some Animation Questions on: March 30, 2011, 02:09:24 PM
Hey KC-MM!

I got a few questions regarding animations. Since I'm new to all this I know fairly little about it so go easy on me with animation-related terms (: I made a model of me over Toon Link and gave him a nice two-handed blade and now I want to reanimate him completely.

The first question comes down to this: Toon Link uses a lot of ranged stuff like bombs, boomerang and a bow. If I redo the animations of these skills, like neutral B (bow&arrow) can I just do some plain sword swing over it? 'Cause in the animation you don't see him actually grabbing his bow (Well he does try to grab it but all he gets his hands on is air I guess) so if I do some plain old sword swing over neutral B, will he still grab his bow? Or a bomb or a boomerang or whatever!

Second question is if I stretch the bone of the sword, as it's two-handed and the original isn't, will it's range automatically grow?

Third and last question is how does the damage work? If I got my animations down, will it do Toon Link's damage on the corresponding move?

Thanks in advance : D
2  Help & Tutorials / Help / Toon Link's Shield on: March 30, 2011, 10:41:14 AM
Hey KC-MM!

I made a Toon version of myself as my first hack ever. Giving him a two-handed blade (actually already gave him) so I was wondering how I should remove the shield. Can I just delete polygons or do I need to remove it using 3DS or w/e? (:

Thanks in advance!
3  Help & Tutorials / Help / Hack loading problem on: March 28, 2011, 05:39:40 PM
Hey KC-MM,

I load brawl through a USB-loader and a hdd, but recently my hdd stopped working. The brawl addict I am, I couldn't wait until I purchased a new hdd and figured I'd put it on my sd card. The game works and stuff, but it doesn't load my hacks. My USB-loader does load the codes and I can move my camera all the way. Any idea of why the hacks won't load?
4  Help & Tutorials / Help / Vertex colours question on: March 24, 2011, 11:25:48 AM
Hey kc-mm!

I just finished my first vertex hack which comes in six colours. Problem is that colour one only loads on p1, colour 2 only on p2 and so on, anything I can do to fix this?

Thanks in advance!
5  Help & Tutorials / Help / Bone related question on: March 23, 2011, 12:40:06 PM
Hey KC-MM!

I just made a Toon Joey out of Toon Link (Joey as in me, haha) and went to test it out on my wii, it worked so I was real happy (: Then I noticed that my cap moves really weird (I made the cap of Toon Link into a regular new era-kinda cap) When I move around (some moves do it and some don't) sometimes the cap goes back to it's original pointy-cap thingie, so I thought; that must be the bones.

So here's two questions:

Is it the bones? O:
Can I just delete the bones?

Thanks in advance (:
6  Help & Tutorials / Help / PAC/PCS Questions on: March 22, 2011, 12:58:01 PM
Hey KC-MM!

Got a little question here, I just recently started vertex modding thanks to some thread around here, using MK64n's method if I'm not wrong. So I started on something, making myself for brawl to be exact, and modified a .pac with MK64n's method. I was all done and stuff, but then remembered the .pac came with a .pcs.. What's the difference between those two and do I need to mod both for it to take effect in-game? Modding Link and Toon Link if that's of some use 'cause I've read that the shapeshifting characters need both of them to work.
7  Help & Tutorials / Help / CFG USB Loader Ocarina Prob on: March 16, 2011, 11:43:43 AM
Hey KC-MM!

I've been browsing the vault for the past few days now and decided that I want to have an awesome SSBB as well. So I've started on trying to import some models in my Brawl game, wich I load through CFG USB Loader v65, 'cause some time ago my disc drive decided to quit on me.

After importing some models straight to the .iso using the Wii Scrubber, only 50% of the models worked so I figured there had to be some other way. After reading The Complete N00b's Guide to Brawl Hacking I started setting everything up and I was finally ready to go.

First problem occured, Gecko couldn't load codes through my usb loader. After discovering Ocarina in my CFG USB Loader I did some more research and found out that it was possible to load codes through Ocarina. Made the code, prepared my SD and everything but now I keep getting the problem that my code has too much lines, wich is weird.

My friend uses the same loader, only difference here is that he uses the American version of Brawl and I use the PAL version, as I completed the original game and didn't feel like completing it again just so I could use the American version of the rom. My code is actually quite a lot smaller than my friend's code, but his loader (same as mine) can load his code and my loader can't load mine.

So the long search for a solution began! My friend and I started a little brainstorming but it didn't quite work out the way we wanted 'cause my usb loader's Ocarina still says that my code has too many lines, the bastard! As a final resort I figured to just ask you guys on KC-MM for help, as you know a lot more about these things then anyone I know.

Edit: I use 249 or 222 to load it, both don't seem to work. CFG USB Loader does say he finds the cheats, just noticed but nothing is changing.

Please KC-MM, help me fix this! Cheesy
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