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1711  Super Smash Bros. Brawl Hacking / Model Imports / Re: KTH Melee Model Import on: October 27, 2011, 11:55:11 AM
I would like pichu over pikachu :3
I really hope it comes a perfect rel part from pikachu over someone else <3

and jigglypuff with some of it's hats like bondage or crown over jigglypuff lol
1712  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 11:40:15 AM
oh! forgot to say, somehow when you press start so the "buttoms" like how to quit a game shows up, mewtwo gets brighter!
same to some attack graphics like swing with hammer or claws with bowser O.o
Woah! How did you get his textures to apply in Brawl Box?

... if that makes any sense. XD
it's a new working model :3
got one from ds22 x3
Maybe your textures are the wrong format, and they don't load ingame...

I mean, palleted and such... O.o
I thought about that too O.o
1713  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED! on: October 27, 2011, 11:35:02 AM
http://forums.kc-mm.com/index.php?topic=17547.msg723856#msg723856
Could also be the reason for the texture glitches.

I thought so aswell O.o
must try to change them

wow, 3 have ask for making textures *_*
1714  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED! on: October 27, 2011, 09:54:02 AM
@Camonsters
I know it isn't textures due to the fact I never assigned a texture to those polygons when I sent it to Pikazz (and I suspect I didn't properly assign the already assigned textures in 3dsmax either).


That is a separate polygon onto which I didn't assign a texture (to many textures of which most of them looked alike).

can try about the texture I got in the zip if we forgot something O.o
1715  Help & Tutorials / Model Tutorials / Re: Rigging a Model in 3ds Max from Start to Finish on: October 27, 2011, 09:29:03 AM
Sorry, I don't understand the problem. You can only paint the weights is what you're saying?
I couldn't select the vertex like you did O.o
I believe you "dragged" them inside the "box" and take them at that way, but I couldn't ;_;
however, the only thing I could select them with is with the "Paint weight tool"
little hard to control if I miss one vertex but pretty good x3
1716  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 07:59:57 AM
texture wrong bugreport!


even if the material has the right texture, it appeares he want to use other texture D:
he has his eyes in his nose, belly, thing on the feet and all the fingers and his leg want the tail texture D:
1717  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED! on: October 27, 2011, 07:55:10 AM
we tested mewtwo in brawl!
IT WORKED! WITHOUT ANY SLOWDOWN OR ANYTHING Cheesy
buuuut there is always some flaws


(love this profile pic of him except for his "eye nose" O.o)
so many eyes! his belly, fingers, thing on his feets and his nose has the eye texture D:
and his legs want to have the tails texture D:

I believe it's a easy fix however xD

more flaws, sometimes and you press start and have the "help" viewed, he will go much brighter O.o
1718  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IIMPORTED AND GETS RIGGED! on: October 27, 2011, 06:39:03 AM
@Pikazz
PM Justin712, as he knows a lot about 3dsmax.
I also noticed that some parts of Mewtwo were untextures.
I will x3

wait, where? O_o
1719  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 27, 2011, 05:38:30 AM
lol about the kit D:
sad it is ;_;

http://ohinternet.com/Rules_of_the_Internet

"34: there is porn of it, no exceptions
35: if no porn is found at the moment, they will be made"

lol for offtopic D:
lets get back on rail Cheesy
1720  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT! on: October 27, 2011, 04:10:59 AM
wow, many response *_*
no, it's just the model, we wanted to see if it was any problem with the model like texture, any things missing ect like my model before had D:
I see what you mean, but that's how it already was when I got that model sent to me.
Shouldn't really effect the model when you rig, export and import the model.
it did effect the model when I exported it first O.o, want to fix it cause i am not sure if this will also affect with the bones D:

I really need to fix this before I add bones to it D:
need to ask someone who's pro with 3ds max
1721  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT! on: October 26, 2011, 06:03:33 PM
Sent ya the goods model scene.
And before you ask, it's a 3dsmax 2010 scene.
oooh, I will play with this baby! Cheesy

Camonster imported it into BB to looking for errors, it was none! (except the one I haven't give it bones yet x3)

EDIT: there is something weird about your mewtwo D:
it's way of the middle there it's XYZ is D:
even if "model" itself are in the middle, the XYZ is far away D:

how to fix please?
1722  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT! on: October 26, 2011, 05:24:20 PM
Still got this on my computer:

could you send it? 83
looks delicious!
1723  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 26, 2011, 05:08:39 PM
*High-fives*
yeah! *high-fives!*
1724  Super Smash Bros. Brawl Hacking / Programming / Re: Brawlbox v0.65 Released, go import stuff on: October 26, 2011, 05:01:02 PM
I dont know so much about model rigging myself, I started because of BB importation!
even if it is hard I see it's kinda funny cause I learning something x3

and the first rigging model I will do is actually mewtwo O_o wow!
1725  Super Smash Bros. Brawl Hacking / Model Imports / Re: Pikazz Model Import Thread! MEWTWO IS IMPORTANT! on: October 26, 2011, 04:54:54 PM
awnsome it looks preety well animated just need a few fixes also you want a melee mewtwo model with textures? i think theres one here http://forums.kc-mm.com/index.php?topic=35136.0
also that one looks preety good we can totally tell lucario stance right there xD

I tried that but the MAX file gets error if I trying to open it ;_;
So the import has the tail issue as well?

I was looking forward to this because MarioKart64n's might look damn good, but the way the tail was, always disappointed me.

believe it's my model that causing the "broken" tail x3
if I get a "perfect" one I will see if it are broken or not :3
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