...it's... not easy.... Correction. Learning ONE of them is not easy, learning all three would be ridiculous.
yeah thats what i was told, but i have a lot of patience and ambition for stuff like this, if i had the right tools and someone to teach me i would learn how to do it..... but im a hands-on learner i have to be showed and then i have to try it myself and be corrected on my mess-ups and mistakes
cool cool thats whats up, man i really need to learn how to do vertexes, animation and PSA's so i can help yoou all out and not just sit on the side lines awaiting hopelessly
Why are you changing any of that? You shouldn't bother with it, up air is good the way it is, and forward air is also good the way it is, other then being too spammable, and all that needs is end lag, Focus on what NEEDS changing first, then deal with the other moves.
i know im not supposed to double post but i just have to say after watching the videos........ ahem I ACCEPT DEFEAT! lol like when we use hell gate it doesnt have that much range and that big of a hit box, that is broken, the f-air ahh i guess i could deal with it but it is annoying, i think thats the 1-2 punch thing that can be spammed yeah thats broken too... so wulfy i will still fight you but you all were right he does need some lag on his moves....... and he is strong as hell too, but not on our brawl (but then again that could be because of brawl-) so i eat my words i apologize
lighting, you were saying Sephiroth is weak 'cause you fought him in B-! B-'s moto is "Everything's broken it's balanced", or at least, it used to be.
This Sephiroth is SUPPOSED TO be for NORMAL BRAWL, not Brawl-, so giving feedback concerning - is useless. You were saying you and your friends beat him easily IN Brawl-, heck, even a noob could beat Sephiroth in B-.
This feedback is pointless, next time you give feedback about Sephiroth, do it when compared to THE CODESET we're making him for.
Wow, seriously....
the comparison is not needed. Sephiroth isn't being worked on for Brawl-, the end.
Thank you for stating the obvious ANYONE could get, other than some others in here. <_<
Wait try again wulfy, i didnt say he was weak i said i would rather he be faster, that was the beginning of this conversation and then we started talking about who could beat him.... so back to the matter at hand i would rather he be faster, but regardless i will play with him anyway.... and to settle this just whoop my a** with sephy online and i will eat my words. no laggy connection though
Ahem. Brawl-, by definition, is BROKEN AS EFF. The fact that this Sephiroth fits perfectly into it means he is also BROKEN AS EFF.
just because i play with brawl- does not mean i have forgotten how to play regular brawl and in brawl- every character was tweaked not just one so its still all balanced, its just broken compared to regular brawl..... so sephy still isn't broken in my opinion. Now i dont know how he works in regular brawl but im sure i could still fight him.... someone link me to a video where sephy was shown being broken please
Landing lag is what makes aerial attacks punishable. How do you think I feel when I miss with Ganon's DAir? Lots-o-lag.
lol very true Hollow, lots of lag but there are techniques to have no lag when doing that on regular brawl...... but i know what you mean its just something that has to be delt with, i was only saying i would rather he be faster
2> Your friends don't know how to play Smash, it seems, or rather, with Sephiroth. If you want, I could give you a demonstration of Sephy's power on Wifi?
3> Regarding the balancing:
1* I'd like Up Smash to be as laggy as Ike's, no more, no less. I'm sure it'd work that way.
2* Fsmash should be a normal smash, just 1 slash, and when charged fully (Like it was before, that lasted 5 seconds) it should become this Octaslash, and all Octaslash attacks will have K.O power, so the opponent is hit once, and he'll be knocked out.
3* Bair at this moment is as spammable as Fair, you can mix 'em up to do a potent barrier. I dislike the idea of landing lag, I THINK we could try with just lag for the attack, and if that's not enough, a BIT of landing lag on Fair.
lol aight wulfy i will take you up on that online fight but we use brawl- and we havent tried going online yet
umm i am fully fine with what is being done with sephy i just like speed but i am going to play with him regardless..... i dont know what would have to be done but i would rather he be balanced like how he is in dissidia, speed but he isnt that strong
and what is double posting? so i can know not to do it again
Alright, I would like to point out, as he is now, he's broken, he has far more melee range then ANY OTHER character in Brawl, so he needs some end lag to balance this out, as he is, you can spam forward air, and pretty much be near untouchable...
So no, he does not need speeding up on any of his moves, save for up smash maybe... Something like Ike's end lag might do, maybe just a tiny bit more... Since he should be a character who doesn't rely on pressuring with his smashes, but rather make his foes mess up, and get possibly hit by his kill moves, the Sephiroth player should look for chances to strike... Since he has little start up lag on his moves.
But as he is now, he doesn't really need to do that, since all he has to do is spam forward air, and prevent himself from getting hit.
And also, have you played Dissidia? When put next to other characters from that, he's a pretty good bit slower... Or rather, has more end lag on his moves, which is why he needs to use Shadow Flare, to make the foe more likely to make a mistake he can punish...
Translated into Brawl, he would need a lot of end lag, or else he would be just another broken PSA...
What he needs however, is some changes on his smashes... Octoslash should be made into a full charge forward smash, like how Zero has new attacks for fully charging his smashes, this should also have more speed when it comes out, and all the parts of the sword should kill, the uncharged one could be a single slash, with okay kill power, but a bit of start up lag... A bit like Hollow's old one maybe.
...But enough rambling. ...Okay, my post was kinda pointless then, well said dude. XD
aye well im just saying like not saying no one else is good, but me and my homie kagemaru are like really good so sephiroth's reach means nothing to us, falco can spam grab but to prevent that just dont get grabbed in the first place right? i mean you guys are completely right about the balance, thats all we play with are balanced characters, but me personally would rather sephiroth be faster