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196  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Homer Simpson(over CF/Goku),Next SMBZ mario v4/Naruto on: February 23, 2013, 05:24:00 PM
if you want to know
that model is where i got Buu Saga(blue team) texture from

so that model is not better
infact its worse
Maybe the texture is, i guess it depends on the person i just think the muscle tone is more accurate
197  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Homer Simpson(over CF/Goku),Next SMBZ mario v4/Naruto on: February 23, 2013, 01:08:17 PM
I choose super buu hercule satan absorbed Cheesy
198  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Homer Simpson(over CF/Goku),Next SMBZ mario v4/Naruto on: February 23, 2013, 11:29:01 AM
well that just looks like the most amazing thing EVER!!!!!!! lol
199  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Homer Simpson(over CF/Goku),Next SMBZ mario v4/Naruto on: February 23, 2013, 10:25:23 AM
i can tell your setting it up for an over 9,000 answer

xD I saw that coming to

Post Merge: February 23, 2013, 10:38:12 AM
looks weird

also since i found something epic i will do something before i work more on Goku updates

also goku maybe will have a new texture since i found some textures even more HDed then Beyond´s

and yay Cheesy i just dont like fighting vegeta with goku and vegeta is WAY more HD than goku Tongue Anyways, MDK i found a way better Vegeta model you could use for a vegeta update, it has normal and ssj, I think its better because of the muscle tone but here it is
200  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Homer Simpson(over CF/Goku),Next SMBZ mario v4/Naruto on: February 23, 2013, 09:05:38 AM
MarioDK.... This is the model you must use for goku
xD
201  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: Released Homer Simpson(over CF/Goku),Next SMBZ mario v4/Naruto on: February 21, 2013, 06:25:21 PM
so gokus textures will basically remain the same?
202  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 20, 2013, 11:34:55 PM


I think in the next release, I'll be re-arranging the .PAC files and stage icons so all the custom stages are in order (01-24) This should make it easier to use as a base for your own stage expansion setup.
I've also decided to replace SSB64 Intro with something else, since it was never a playable stage even in SSB64. (I can still include it as an extra, like with Trophy Tussle.)
I think I'll put in a stage from Brawl- or P:M to replace it for now. That way, the last two slots (the new stage and Online Practice Stage) can serve as "extra" slots that you could replace with anything. However, this could change if Mute City comes out first Wink

PERFECT lol thx
203  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 19, 2013, 05:19:45 PM
Brawl one would be nice, thx man

Post Merge: February 19, 2013, 05:20:23 PM
kinda like this pic does http://i.imgur.com/MxcAN56.jpg
204  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 19, 2013, 04:20:51 PM
If the stages aren't showing up at all (they should be in the upper-left corner of the screen), you might not be using my version of RSBE01.gct. In that case it wouldn't be an issue with common5.
I've got one for P:M:
PM 2.5b stage expansion - no stages included.zip
It's a lot like the regular pack, except with no stages, songs or .rel files. You can look at Codeset.txt in the .zip file to see which BRSTMs go with which stages.

Thanks but thats a bit complicated Tongue there is no way to get a pic with blank stages and numbers in the boxes so replacing stuff is MUCH easier? lol
205  Help & Tutorials / Texture and Portrait Tutorials / Making Csp's the right way ;) on: February 18, 2013, 11:55:26 PM
This is how you make Csp's using the actual model. I find this method very easy to use, so yea. Also, Im sorry if u cant see the typing in the video just use full screen, but you should be fine. Well here it is Cool
SSBB Making Csp's Tutorial

206  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Classic Exp. Pack 5.3 (P:M) updated January 16 on: February 18, 2013, 12:30:11 PM
Do you guys have something like this? http://i.imgur.com/MxcAN56.jpg So that replacing stages is easier for people, they can just refer to the pic Cheesy
207  Super Smash Bros. Brawl Hacking / Stages / Re: Leon Exodio's Stage's Taking Stage Request! on: February 16, 2013, 11:13:17 PM
Im going to try and get this done by Christmas and or new year 


You didnt get it done bye christmas OR newyears ._. lol
208  Super Smash Bros. Brawl Hacking / Model Imports / Re: "New" project: Smash bros X Tekken (2 of 17 done) on: February 16, 2013, 10:57:48 PM
Id like to see panda over ganon xD
209  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: making a Fast model Import: DO´H!! hmmm donut on: February 07, 2013, 04:20:14 PM
LoL what do you mean by "nuts"?
ummm look at the post before his bro
210  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mariodk Projects: making a Fast model Import: DO´H!! hmmm donut on: February 06, 2013, 04:10:30 PM
here is some previews of:
KA
ME
HA
ME
DO´H:

i am sure you thought it was Goku update previews
but made homer for goku over pit PSA aswell

I knew it was gonna be homer xD
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