Wait a second, do we replace the newly made materials with the SHADERS from a brawl character? that confuses me. also, do we create new materials AND shaders in their respective folders? and i've never found the metal00 texture, how do i find it, and how do i import it into a pac?
You create both new materials and one new shader.
You create one material for every already existing material.
You replace the shader with a shader from a brawl character.
And the metal texture is in the common3.pac, but it is not necesary, you can import whatever you want and call it metal00 and it works fine (you delete it at the end anyway)